Difference between revisions of "Severi the Silvertongued"

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(Created page with "A character in the Barrowmaze Labyrinth Lord Campaign. == Name == *Alignment Class Level *XP: 0/Whatever *Backstory: 50 word maximum. == Attributes == *STR *DEX *CON...")
 
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== Name ==
 
== Name ==
*Alignment Class Level
+
*Severi the Silvertongue
*XP: 0/Whatever
+
*Neutral Elf 4
*Backstory: 50 word maximum.
+
*XP: 20,000/32,501
 +
*Backstory: Severi is a wandering elf of grim humor and wild disposition.
  
 
== Attributes ==
 
== Attributes ==
  
*STR  
+
*STR 13 +1
*DEX  
+
*DEX 7  -1
*CON  
+
*CON 10
*INT
+
*INT 13 +1
*WIS  
+
*WIS 14 +1
*CHA  
+
*CHA 17 +1/+2
  
  
 
== Combat ==
 
== Combat ==
  
*HP:  
+
*HP: 21
 
*AC:  
 
*AC:  
 
*Attack:  
 
*Attack:  
 
*Movement:  
 
*Movement:  
 
*Treasure-bearing movement:  
 
*Treasure-bearing movement:  
*Saves:  
+
*Saves: Note +1 due to Wisdom
 
**Death Ray or Poison  
 
**Death Ray or Poison  
 
**Magic Wands  
 
**Magic Wands  
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== Racial Abilities ==
 
== Racial Abilities ==
 +
*Infravision 60'
 +
*Immune to ghoul paralysis
 +
*Find secret and hidden doors on 1-2 of D6 when actively searching
 +
*Manhunter: +1 to hit and damage against men and orcs
 +
*Arcane Archer: 1/day/level can cast spells on arrows and then shoot the arrow the next round, spell effect centres on the arrow when it hit the target, or is lost if the arrow misses the target.
  
 
+
== Languages ==
 +
*Common
 +
*Alignment?
 +
*Elven
 +
*Hobgoblin
 +
*Gnoll
 +
*Orc
 +
*+1 due to int
  
  
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*
 
*
 
*
 
*
 +
 +
 +
== Spellbook ==
 +
*Level 1:
 +
**Charm Person
 +
**Read Magic
 +
**Sleep XX
 +
**Magic Missile
 +
*Level 2:
 +
**Invisibility X
 +
**Mirror Image X

Revision as of 13:13, 23 January 2015

A character in the Barrowmaze Labyrinth Lord Campaign.


Name

  • Severi the Silvertongue
  • Neutral Elf 4
  • XP: 20,000/32,501
  • Backstory: Severi is a wandering elf of grim humor and wild disposition.

Attributes

  • STR 13 +1
  • DEX 7 -1
  • CON 10
  • INT 13 +1
  • WIS 14 +1
  • CHA 17 +1/+2


Combat

  • HP: 21
  • AC:
  • Attack:
  • Movement:
  • Treasure-bearing movement:
  • Saves: Note +1 due to Wisdom
    • Death Ray or Poison
    • Magic Wands
    • Paralysation or Petrification
    • Dragon Breath
    • Rod, Stave, or Spell:

Racial Abilities

  • Infravision 60'
  • Immune to ghoul paralysis
  • Find secret and hidden doors on 1-2 of D6 when actively searching
  • Manhunter: +1 to hit and damage against men and orcs
  • Arcane Archer: 1/day/level can cast spells on arrows and then shoot the arrow the next round, spell effect centres on the arrow when it hit the target, or is lost if the arrow misses the target.

Languages

  • Common
  • Alignment?
  • Elven
  • Hobgoblin
  • Gnoll
  • Orc
  • +1 due to int


Equipment


Spellbook

  • Level 1:
    • Charm Person
    • Read Magic
    • Sleep XX
    • Magic Missile
  • Level 2:
    • Invisibility X
    • Mirror Image X