Back in Black Character Sheet

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A character in the Stars Without Number: Back in Black campaign.

Name[edit]

  • Level X (Class)
  • XP: XXX/YYY
  • Age:
  • Homeworld:
  • Languages:
  • Background & Description: (100 word limit!)

Attributes[edit]

  • Strength
  • Dexterity
  • Constitution
  • Intelligence
  • Wisdom
  • Charisma

Combat Block[edit]

  • Movement Rate:
  • Hit Points:
  • System Strain: (Current)/(Maximum)
  • Armor Class
    • (Armor Type 1): (Most characters will have a concealable armor, power armor, and maybe a CFU. You can list each of them here. Add more double-starred entries if you need to.)
    • (Armor Type 2):
  • Attacks
    • (Attack 1): (whatever weapons or attacks you most commonly use, list here. Like, grenades, Delan's psychic assault, whatever. If you have like eight of these you want to list, then that's fine. The format should be Beam Rifle: +7 to hit, 2d10 damage. Range xx/yy/zz. I expect players to keep track of their own ammunition.)
    • (Attack 2):
    • (Attack 3):
  • Saves
    • Physical
    • Mental
    • Evasion
    • Tech
    • Luck

Cybernetics[edit]

  • (Implant Name)
    • SS: (System Strain Cost)
    • Description: (Just copypasta what it does from the book)


Skills[edit]

  • (You guys don't need to list your background and training package, really. All I want here is a list of your skills, in alphabetical order, with ranks. If it's rank zero, then put a zero next to it. Remember that Zero is not the same as untrained. I'll apply your attribute modifier if you roll them. If you have multiple skills of the same type, please just list Tech with one star, and then put the subtypes double-starred below that. Same with culture or vehicle skills. I've used that as an example below, which you should erase if you don't actually have those skills.)
  • Tech
    • Astronautic
    • Medical
    • Postech

Psychic Powers[edit]

  • If you aren't playing a psychic, just delete this section. Otherwise, make it look how you want

Equipment[edit]

(You guys are starting to be rich, powerful people, and are starting to accumulate a whole bunch of shit. Therefore, this section and the next are going to be kind of complicated)

(Loadout 1. You can name these different loadouts whatever you want, just tell me in the IC thread which one you are using.)[edit]

  • READIED
    • Armor:
    • Weapons:
    • Consumables: (Glowbugs, reloads, etc)
    • Gear: (Dataslabs, skill kits, etc)
  • STOWED
    • Weapons:
    • Consumables:
    • Gear:

(Loadout 2. Copypasta this to have as many loadouts as you want to make)[edit]

  • READIED
    • Armor:
    • Weapons:
    • Consumables: (Glowbugs, reloads, etc)
    • Gear: (Dataslabs, skill kits, etc)
  • STOWED
    • Weapons:
    • Consumables:
    • Gear:

Assets[edit]

(This section is about material that you might or might not ever load into your Equipment. It may or may not always apply. Categories are examples only, do what makes sense for your character, excepting that I do want to know where your money is.)


Finances[edit]

  • Credits:
    • Credit Chips Carried: (If you're willing to have high denominations, you can carry a lot of money on your person)
    • Electronic Credits Carried: (This is an amount carried on your compad. It's not EASY to steal, but it's traceable unlike chips)
    • Stowed: (I assume you guys have little safes in your cabins on the ship)
    • (Deposit A): (You might want to keep your funds in a bank or something back in the State, just in case)
    • (Deposit B):

Holdings[edit]

  • (If your character personally owns chunks of a planet or business or something, list it here)

Materiel[edit]

  • (If you have some other big thing, list it here)

Vehicles[edit]

  • (Custom cars, mecha, whatever)