Character:Virgil

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Invisible Monarchs, A Mage the Awakening Game

Virgil
Real name: Alec Moss


Virgil is in his mid-to-late twenties and stands at 5'10". With olive skin, medium length, scruffy brown hair and a neatly trimmed short beard and mustache, he is rarely seen without his trademark trilby and thick black rimmed glasses. He normally dresses in white shirts, overthrown with a dark jacket and comfortable trousers or jeans. He wears decent mens shoes from his days working in Engineering and tends to have an unlit cigerette tucked behind one ear. He tends to carry a Silver Lighter, heavily engraved with a variety of languages. He mostly seems far too cheery for a Moros, he seems to not take much at all seriously, but then he'd claim he's laughing in the face of death.

When Virgil uncloaks his Nimbus hushed voices in dead languages filled the air, singing dirges and laments. Images flicker behind him, with the rustling of pages and the noise of groaning machines, showing the river and the boatman. After a few minutes the smell of freshly turned soil fills the air and the dirges subside to absolute silence.

Traits[edit]

Path: Moros
Order: Mysterium
Legacy: None
Virtue: Faith
Vice: Lust

Attributes[edit]

MENTAL: Intelligence 4, Wits 2, Resolve 2

PHYSICAL: Strength 2, Dexterity 2, Stamina 2

SOCIAL: Presence 3, Manipulation 1, Composure 4

Skills[edit]

MENTAL: Academics 2 (Research), Craft 4 (Drawing), Investigation 1, Occult 1, Science 3 (Engineering)

PHYSICAL: Athletics 2, Brawl 1, Drive 1

SOCIAL: Empathy 1, Expression 3, Socialize 2, Streetwise 1

Advantages[edit]

Willpower: 3/6
Wisdom: 7

Initiative: 6
Defense: 2
Speed: 9
Health: 7

Merits[edit]

  • High Speech 1
  • Destiny 1: "Beware Fire"
  • Sanctum 4*(1): St. Boniface Church, Chicago
  • Hallow 3*(1): Bell Tower, St. Boniface Church, Chicago
  • Order Status 1: Mysterium (Neokoros)

Magic[edit]

Gnosis: 2
Mana: 5/12, max 2/turn

Arcana: Death 1, Matter 3, Prime 2

Rotes:
Mysterium Rote Specialties: Investigation, Occult, Survival

  • Rend the Weave (Counterspell: Composure + Occult + Prime = 7 dice)
  • Untangling the Weave (Dispel Magic: Intelligence + Occult + Prime = 7 dice)
  • Claiming the Ancient Heritage (Activate Enchanted Item: Intelligence + Investigation + Prime = 7 dice)
  • Eye of the Magus (Supernal Vision: Wits + Occult + Prime = 5 dice)

Current Ongoing Effects:

  • Unseen Aegis: Potency 1, Duration 24 Hours, 3 Armour.
  • Mind Shield (Potency 10, 48 hours)
  • Supernal Vision

Notable Equipment[edit]

Dedicated Magical Tool: A translation of La Fontaine written on a strip of paper worked to adhere to the inside of his hat.
Arcana Tools: His Silver Lighter (Matter, Forces), A Black Tie he tends to keep balled in a pocket (Death), A Crystal Hourglass (Prime, Time)

  • Tablet Laptop with Sketch Apparatus
  • Camera Phone
  • Watch
  • Small Pocket Knife and Mini Flashlight
  • Set of Pocket Screwdrivers
  • Canvas, Paper, and a variety of paints, pencils and pens.
  • Knapsack
  • A Car

History[edit]

  • Father passed away, Car Accident. Mother still alive. Has no siblings.
  • Went to University of Chicago on a scholarship majoring in Engineering, due to his childhood fascination with machines.
  • During his degree discovered he had a talent at drawing, both structural diagrams and a more natural artistic talent.
  • Graduated and went on to work on engineering diagram for several notable firms, including some machine design.
  • In the meantime became an amateur comicbook artist, self publishing a little of his work, two titles one called Kuiper and another called Charon.
  • As his talent progressed, work grew more frustrating with the limits of what he could design commercially. His comics started actually making money, being picked up by a small local indie publisher. At around this time, he starts painting more detailed pictures of the underworld that he had sketched in Charon.
  • Paintings and Sketches of Hades now fill his apartment. It is working on a panel of Charon taking place in the most detailed part of Hades he has ever tried to draw, when he awakens, falling into the panel and into the Styx. Drawn without fail, he avoids the spectres of the fields and climbs his watchtower. At the top he finds a pen, that is out of ink and carves his name alongside thousands of others into the Tower of Lead Coin.
  • Having been under observation for sometime due to the realistic depictions of Stygia in his work, he is easily recruited by the Pentacle and ends up in the Mysterium one of its members having bought his picture of the Pool of Mnemosyne at an auction some months ago.
  • Joined with the two other newly awakened mage and founded a Cabal, who have recently started renovating St. Boniface's Church on the outskirts of the Metro area.

Goals and Motivations[edit]

  • To Continue to sketch and attempt to map the Supernal through his visions, memories and dreams. To spread them but not the Mysteries through the Fallen World in an attempt to bolster the ranks of the Awakened. To rise in the ranks of the Mysterium and to protect those that are not ready for the the Mysteries for themselves.
  • To learn as much of the real history of the fallen world and recover and piece together what Mysteries he can.
  • To design and restore engines and items he could only dream of when he was an Engineer.
  • To integrate into magical society and gain friends amongst the Awakened.
  • Cabal goals?
  • ...

Ties to NPCs[edit]

  • Flavia Moss nee Martelli - His Mother
  • Albert Moss - His Father (Deceased), Architect, designed the building Alec used to live in.
  • Isabelle Reynolds - His Ex-Girlfriend, Alec broke it off when he Awakened.
  • Henry Reed - Alec's Colourist and friend. Moved to Boston after College, they work together through the Internet.
  • Master: Doctor Bloom (Doctor Thorton)
  • Mary Grace: Mysterious Student at the University. Has two Aura's. May be attracted to Virgil.
  • ...?

XP[edit]

XP gained: 27
Arcane XP gained: 8
Spent: 6
Unspent: 21 normal, 6 arcane
Expenditures: Occult 1, Investigation 1

Earmarked Merits: Resources, Iron Stamina, Status: Mysterium, Destiny