Mononoke High Inactive PCs

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Katsuo Takahashi[edit]

STR 12 (+1) DEX 16 (+3) CON 12 (+1) INT 14 (+2) WIS 12 (+1) CHA 16 (+3)

Toughness +1 Fortitude +6 (+5 bought) Reflex +11 (+8 bought) Will +5 (+4 bought)

Defense +5 Attack +3

Feats: Connected Fast Overrun Improved Initiative Improvised Tools Inventor

Skills: Bluff +7 (4 ranks) Computers +6 (4 ranks) Craft (mechanical) +14 (12 ranks) Craft (electronic) +10 (8 ranks) Diplomancy +7 (4 ranks) Disable Device +14 (12 ranks) Drive +13 (10 ranks) Intimidate +7 (4 ranks) Knowledge (streetwise) +6 (4 ranks) Knowledge (physical sciences) +4 (2 ranks) Notice +5 (4 ranks) Pilot +7 (4 ranks) Search +6 (4 ranks) Sense Motive +5 (4 ranks)

Powers: Animate Machines 8 (Progression 2) Comprehend Machines Quickness 4 (One Task -- Repairs/Sabotage) Device 4 (Motorcycle - Speed 4, Wall-Crawling, Water Walking, Surefooted, Force Field 8) Magnetic Control 4


Relationships

Yori (+2) -- Katsuo gets along well with the big lug -- he's amiable, open, and willing to put up with some of Katsuo's more eccentric moments. Plus, his parents run a shrine, so there's the common ground of ties to Japan's spirit community (though Yori and his folks may not know theirs).

Chad (+3) -- Katsuo doesn't know why he's taken such a liking to the weird rich American kid, but he seems to be one of the more natural guys in the school. The two sometimes talk about cars, bands and current events in Tokyo during homeroom.

Urameshi Rei (+1) - At first he thought the shy girl was creepy -- then he saw her flip out at a bully. For some reason, Katsuo has a thing for Tsunderes.

Jirou (-2) -- It started with a mistake involving a locker; then, it only escalated. For some reason, Jirou and Katsuo have been going at it for the better part of the school year-- Jirou views Katsuo as the weird delinquent kid, and Katsuo perceives Jirou as a too-good-for-his-own-good kid with a stick up his butt.

Yoshinori (+2) - Katsuo likes to "talk shop" with Yoshinori -- whereas Katsuo has a natural understanding of machinery, he likes to hear more about the technical side of computers from Yoshi. He's also trying to help break Yoshinori out of some of his more extreme otaku qualities... but won't say no to a discreetly-taken panty shot.

Alice (-1) -- Katsuo's really not sure what to make of the girl who just stomped in and took over the student council, but all signs point towards "distrust" for now.

Mysterious Enemies (-3) - Katsuo's dad has to have enemies in the Court of Metal and Wind that view Katsuo as an easy way to get at the old man.

Morisaka Shinobu[edit]

Morisakashinobu.jpg 16 years old female darkness yokai

Str: 14<br\> Dex: 12<br\> Con: 16<br\> Int: 12<br\> Wis: 14<br\> Cha: 16<br\>

Fortitude: 5 (+8)<br\> Reflex: 5 (+6)<br\> Will: 5 (+7)<br\> Toughness: 5 (+8)<br\>

Attack bonus: +6<br\> Defense bonus: +8<br\>

Powers<br\> Additional limbs (tentacles) lv. 5<br\> Darkness control lv. 4<br\> Regeneration lv. 1 (Ability Damage 1)<br\> Super-strength lv. 2<br\> Elongation (tentacles) lv. 2<br\> Super-senses (darkvision) 2 points<br\>

Feats<br\> Blind-fight<br\> Evasion<br\> Improved Grab<br\> Improved Grapple<br\> Improved Pin<br\> Ambidexterity<br\> Beginner's Luck<br\> Rage lv. 2<br\> Fearless<br\> Attractive lv. 1<br\> Startle<br\> Hide in Plain Sight

Skills<br\> Bluff 4 (+7)<br\> Diplomacy 4 (+7)<br\> Escape artist 4 (+5)<br\> Intimidate 8 (+11)<br\> Knowledge (Theology and Philosophy) 4 (+5)<br\> Notice 8 (+10)<br\> Sense motive 4 (+6)<br\> Stealth 12 (+13)<br\> Survival 4 (+6)<br\> Swim 4 (+6)<br\> Languages 4 (Japanese, English, Spanish, Chinese, Sanskrit)

Complications<br\> Obsession (I must keep those who love me close, otherwise they'll slip away)<br\> Reputation (Tentacle monsters that rape schoolgirls and eat people. Or the other way around. Or both. Maybe they're not even that picky)

Relationships

Sayuri (+2) - She's always alone in dark and cramped places, and that's awesome! Shinobu could stay there, staring at her back all day long, and all night long...

Yori (+2) - He's nice, and he has a shrine! Shinobu loves shrines! There's festivals with lots of people!

Nagisa (+1) - HOW CAN YOU BE SO POPULAR I WANT TO BE POPULAR TOO

Chad (+1) - Aliens! Maybe he feels a bit like Shinobu, being weird and called different and all.

Urameshi Rei[edit]

“Why does this keep happening to meeeeee!” *crack… dip… dip… dip…* Urameshi Rei thought her parents were strange for the first ten years of her life. Her mom would hardly ever show herself in public, and when she did it was only to visit weirdos. Her dad… well he just didn’t get things – it was like he looked at the world just a bit differently from everyone else. Still it wasn’t bad, until the elevator she was riding in broke and fell twenty stories..

After dad showed her how to ‘push aside’ her death to get on with her life, mom decided that she really should know the facts of, well, notlife. Her dad was a former Shinigami, though what he did to permanently buy his way out of his duties he wouldn’t say, and, well she was the ghost of a mildly popular Idol Singer. It was a lot to take in, but after a little while she figured it didn’t really matter. Except that she just somehow couldn’t avoid dying. A lot. It didn’t help that she created new bodies every time she did it – getting rid of the corpse is so much hassle!

She thought she had gotten the whole dying thing under control, but now dad is sending her to a school for monsters! She isn’t a monster! Really! And they’re going to kill her a whole lot, she just knows it! High School is going to suck, and it’s just so unfair!

APPEARANCE Gender: Female Age: 14 Size: Medium Height: 4'8 Weight: 112 Hair: Black Eyes: Brown Appearance: A very energetic athletic girl. She always has some small injury somewhere, but it never seemsto dim the sheer overwhelming Genki air she produces. Her whole character can change though, when she’s mad, her frightening aura can cower even Teachers!

Her Shinigami form looks very similar, but she wears a white kimono folded like for a corpse, and her hair bleaches white and becomes utterly disheveled, and though she moves quickly


Ability Scores---------

Strength: 8 (-1) Dexterity: 12 (+1) Constitution: 8 (-1) Intelligence: 16 (+3) Wisdom: 12 (+1) Charisma: 22 (+6)



Saves---------

Toughness: +7 Fortitude: +-1 Reflex: +1 Willpower: +13



Combat---------

Attack Bonus: +0 Damage Bonus: Unarmed -1 Grapple: +-1 Defense Bonus: +8 (+0 flat footed) Initiative: +1



Lifting Capacity---------

Light Load: 26 lbs Medium Load: 53 lbs Heavy Load: 80 lbs Max Load: 160 lbs Push/Drag: 400 lbs



Movement Rate---------

Base Speed: 30 ft/r / 60 ft/r / 120 ft/r Leap: 9 ft / 4 ft / 2 ft



Skills---------

   * Acrobatics - 7 (+8)
   * Bluff - 8 (+14)
   * Climb - 0 (--1)
   * Computers - 4 (+7)
   * Concentration - 5 (+6)
   * Diplomacy - 13 (+19)
   * Disguise - 3 (+9)
   * Escape Artist - 0 (+1)
   * Gather Info - 7 (+13)
   * Handle Animal - 3 (+9)
   * Intimidate - 13 (+19)
   * Investigate - 5 (+8)
   * Knowledge: Popular Culture - 5 (+8)
   * Knowledge: Current Event - 5 (+8)
   * Notice - 5 (+6)
   * Search - 5 (+8)
   * Sense Motive - 7 (+8)
   * Sleight of Hand - 5 (+6)
   * Stealth - 6 (+7)
   * Survival - 3 (+4)
   * Swim - 3 (+2)


Feats---------

   * Bishoujo(4): --Description Not Found
   * Benefit(2): Weath
   * Interpose: Trade places with an adjacent ally subject to attack
   * Eidetic Memory: Perfect recall of everything you've experienced
   * Luck (): +1 hero point


Powers---------

Shinigami Magic(Wizardry) {} - Power Rank 20 - Cost 16 (0.5 * 20 + 6) Extras: Veteran Caster +1 Flaws: Requires Constant Study -1 Power Feats: Alternate Powers 6 Drawbacks:

Base Power of Shinigami Magic(Wizardry) (40/40) Evil Arua (Demonic Glare, Emotion Control: Dispair, Emotion Control: Fear, Emotion Control: Love) {} - Power Rank 5 - Cost 40 (7 * 5 + 5) Extras: Area (Perception) +1, Selective Attack +1, Duration (Demonic Glare to sustained) +1 Power Feats: Challenge: Calculated Risk, (Intimidation enhances Emotion Control) +2, Challenge: Simultaneous Tasks (Normal Intimidation) +2, Challenge:Mass Intimidation +2 Rousing Speech (Becomes visually based rather then sound based) +1 Drawbacks: Power loss: Emtion Control (Fear), Power loss; Emotion Control (dispair), Those who resist the Demonic Glare; -1. Power Loss; Emotion Control (love), only effects those effected by Rousing Speech -1

Alternate Power 1 of Shinigami Magic(Wizardry) (40/40) Ghostly Wind (Air Control) {} - Power Rank 8 - Cost 40 (4 * 8 + 8) Extras: Damaging +1, Area (shapeable) +1 Power Feats: Affects Insubstantial +2, Precise, Subtle +2, Dimensional +2, Homing +1

Alternate Power 2 of Shinigami Magic(Wizardry) (40/40) Banish {} - Power Rank 8 - Cost 40 (5 * 8) Extras: Universal, Area (burst), Selective Attack

Alternate Power 3 of Shinigami Magic(Wizardry) (40/40) Illusion (all senses) {} - Power Rank 4 - Cost 40 (9 * 4 + 4) Extras: Ephemeral +3, Duration +2 Insidious (Broken by See Ghosts) +1 Flaws: Thematic -1 (death theme) Power Feats: Progression +3, Multiple Illusions +1

Alternate Power 4 of Shinigami Magic(Wizardry) (40/40) Cast Into Peril (Curse of Side Effect (Troubleseeker, Insidious, Subtle +2) +2) {} - Power Rank 6 - Cost 40 (7 * 6 - 2) Extras: Improved Curse, Range +2 Drawbacks: Power Loss -1 (must be able to speak), Psyche Break (anger) -1

Alternate Power 5 of Shinigami Magic(Wizardry) (40/40) Expel(Demons), Expel(The Dead) {} - Power Rank 6 - Cost 40 (6 * 6 + 4) Extras: Damaging +2 Power Feats: Affects Insubstantial +2, Dimentional +2

Alternate Power 6 of Shinigami Magic(Wizardry) (40/40) Expel(Shadows), Expel(Illusions), Expel(refelctions) {} - Power Rank 6 - Cost 40 (6 * 6 + 4) Power Feats: Affects Insubstantial +2, Dimentional +2

Total Regeneration(-1, Reserection happens as a standerd action) + Regenerate Ability Damage + 8 point Bonus on recovery roll {} - Power Rank 60 - Cost 20 (0.33 * 60) Extras: True Reserection +1, Linked (Battle Form) Flaws: Source(death) -1, Uncontrolable(when Rei dies) -1

Shinigami Body (Battle Form) {} - Power Rank 20 - Cost 22 (1 * 20 + 2) Flaws: Uncontrolable -1, Side Effect (Fautige) -2 Power Feats: Slow Fade +3 Drawbacks: Leaves Corpse Behind -1

Component of Container Shinigami Body (Battle Form) Shield, Protection, Enhanced Reflex Save {} - Power Rank 8 - Cost 48 (6 * 8) Extras: Impervious +3 Flaws: Limited -1 (not impervious against Affects Insubstantial +2)

Component of Container Shinigami Body (Battle Form) Immunity to Fortitude Saves {} - Power Rank 30 - Cost 30 (1 * 30)

Component of Container Shinigami Body (Battle Form) Super-movement (Dimensional 2, Permeate 3, Trackless, Wall-walking 3, Water Walking, {} - Power Rank 10 - Cost 20 (2 * 10)

Component of Container Shinigami Body (Battle Form) Enhanced Dexterity {} – Power Rank 2 – Cost 2 (1 * 2)

Immunity Age {} - Power Rank 1 - Cost 1 (1 * 1)




Drawbacks---------

Involuntary Transform - Points -6 Description: Can't keep from dying - Freq All the Time, Sev Can’t Resist

Complication Secret: Is a Shinigami. Reputation: Former human Accident: Can't stop dying and leaving corpses behind to dispose of. Phobia: Ghosts, except for mom. She’s glad she doesn’t have the eyes of the Shinigami.

Relationships

Arai Yori +3 He’s a nice guy who tries, and for that alone she would like him, but his family own a shrine. Shines can deal with ghosts, and ghost are scary and follow her around wherever she goes.

Dora +1 She isn’t quite sure about Nymphodora, but.. she’ll get rid of bodies. She’s a bit creepy, but… It’s some much work, chop, chop, chop. Even if mom complains about having less fertilizer for the garden.

Morisaka Shinobu+2 She’s just misunderstood. Well, there was that time when she accidently bumped into her in the showers, and Rei slipped and broke her neck. But she seemed really sorry about the whole thing. She kept trying to comfort her, in fact, but it wasn’t necessary. She’s just a little to enthusiastic about being nice, that’s all…

Chad Hartfield -1 She thought he was normal, she did, and then he turned out to be some kind of lizard thing! Is that fair? No! Why can’t she go to a normal high school.

Kiyosato Akira +2 He’s nice and normal. Even if he gets a bit nervous at times, and tries to avoid her… well, normal people need to stick together in this mad house. Maybe she should just glare at him till he’ll stay in place…

Yamada Noriko +1 She once tried to bully Rei, but Rei gave her, her full glare. Ever since then, Noriko has though Rei was kind of cool. Rei doesn’t quite understand it, but it’s nice to have someone who likes you, and Noriko has kept some of the other bullies away.

Mysterious “Specters Association” -5 A group of malevolent ghosts that steal the mindless bodies of attempted suicides, and those whose hearts are utterly broken. Dad hurt them badly years ago, and they had something to do with mom’s death. They don’t really care about the Urameshi’s anymore, but a Shinigami, even an immature one, could interfeare with their plans for Moonoke High.

Yoshida Ami[edit]

Ami:

Ami is a Kitsune, the legendary trickster spirits of Japanese lore. She is the youngest of a family that while not exactly nobility in the celestial hierarchy, is certainly well favored as advisors. To prepare her for the many wrenches that humans tend to throw into the works, she has been sent to Mononoke High to get first-hand experience. At least, that's the cover story.

Actually, she's there to ensure that no-one disturbs Princess Alice, daughter of queen Titania herself! It turns out that there have been certain threats on her life from the constantly disgruntled Unseelie Fey, and the bureaucracy has decided to put an agent close to her in case something goes down! She is determined to do a good job, though her track record in the past hasn't been the best. At least, that's the cover story.

In reality, her assignment is a joke being played on her by certain siblings who believe that Ami is far too gullible for any respectable Kitsune to pass up. They learned that Alice was going to be in her class and the rest just sort of flowed together.

Ami is far too confident in her abilities. While she is fairly proficient with the families techniques, she is almost shamefully gullible. Her attempts to smooth over Alice's presence have done nothing but highlight it.

Age: 16 Height: 5'5 Weight: sekrit! Hair: dark Eyes: teal Power Level: 8 Power Points: 120 Appearance: Ami is a fox-spirit, with a vulpine head and tail, backward-canted legs, and smoke-grey fur. Being a shapeshifter trickster however, she is able to take on any appearance she wishes, as long as it is humanoid. Her standard persona as a human is a slender and attractive girl with dark hair and teal eyes.



Ability Scores---------

Strength: 8 (-1) Dexterity: 18 (+4) Constitution: 10 (+0) Intelligence: 16 (+3) Wisdom: 8 (-1) Charisma: 20 (+5)



Saves---------

Toughness: +3 Fortitude: +5 Reflex: +4 Willpower: -1



Combat---------

Attack Bonus: +2 Damage Bonus: Unarmed + Grapple: -1 Defense Bonus: +4 (+1 flat footed) Initiative: +4



Lifting Capacity---------

Light Load: 26 lbs Medium Load: 53 lbs Heavy Load: 80 lbs Max Load: 160 lbs Push/Drag: 400 lbs



Movement Rate---------

Base Speed: 30 ft/r / 60 ft/r / 120 ft/r Leap: 9 ft / 4 ft / 2 ft



Skills---------

   * Acrobatics - 6 (+10)
   * Bluff - 6 (+10)
   * Climb - 2 (+7)
   * Computers - 2 (+1)
   * Concentration - 0 (--1)
   * Craft: Artistic - 4 (+7)
   * Craft: Structural - 0 (--1)
   * Craft: Mechanical - 0 (--1)
   * Diplomacy - 4 (+9)
   * Disable Device - 4 (+7)
   * Disguise - 6 (+11)
   * Drive - 2 (+6)
   * Escape Artist - 4 (+8)
   * Gather Info - 6 (+11)
   * Handle Animal - 2 (+7)
   * Intimidate - 2 (+6)
   * Investigate - 2 (+5)
   * Knowledge: Arcane Lore - 4 (+7)
   * Medicine - 0 (--)
   * Notice - 4 (+3)
   * Perform: Acting - 4 (+9)
   * Perform: Dance - 4 (+9)
   * Pilot - 0 (+4)
   * Ride - 0 (+4)
   * Search - 2 (+5)
   * Sense Motive - 4 (+3)
   * Sleight of Hand - 4 (+8)
   * Stealth - 4 (+8)
   * Survival - 0 (--1)
   * Swim - 2 (+1)


Feats---------

   * Attractive (2): +8 bonus Bluff & Diplomacy people affected by your looks
   * Distract: Bluff check in combat to daze for 1 round
   * Facinate: Bluff check in combat to facinate
   * Favored Environment: Woods (2): +2 to either attack or defense while in favored environment
   * Luck: start with an additional Hero Point
   * Redirect: Bluff opponent to make missed attack target anjacent enemy
   * Wealth: +4 to wealth
   * Set-Up: allow allies to benefit from combat tricks
   * Distracting Looks: Will save or be smitten
   * Up the Wall: Use Acrobatics instead of Climb in certain situations


Powers---------

Illusion (All Senses, Phantasm) Power Rank 5 - Cost 15 (5 * 3)

Luck Control Power Rank 3 - Cost 9 (3 * 3)

Mind Shield Power Rank 5 - Cost 5 (5 * 1)

Morph (humanoids) - Power Rank 2 - Cost 4 (2 * 2)

Morph (normal fox, metamorph) - Power Rank 3 - Cost 4 (3 * 1)+1

Shadow Clone (Independent Appearance, Telltale) - Power Rank 1 - Cost 3 (3 * 1)+1-1

Super Movement (Trackless) - Power Rank 1 - Cost 2 (1 * 2)

Super-Senses (Darkvision) - Power Rank 2 - Cost 2 (1 * 2)

Super-Sense (Magical Awareness) - Power Rank 1 - Cost 1 (1 * 1)

Super-Senses (Ultra-Hearing) - Power Rank 1 - Cost 1 (1 * 1)

Leaping {} - Power Rank 2 - Cost 2 (1 * 2)

Relationships

Morisaka Shinobu +2 (Suspicion, Wariness, Fear): Ami's been warned about this girl. Her people have some sort of reputation for general ickiness. Obviously she must be kept away from Alice-sama at all costs!

Arisu (Alice) Ai +5 (Duty, Irritation): She is obviously a very important person and Ami has her hands full keeping her out of trouble. Sometimes it almost seems like she's trying to get in trouble, but that can't be, right?

Tanaka Sadao +4 (Soul-Mates!): He told Ami that she was cute and that they should go out some time! Obviously he's 'the one' and stuff.

Nymphodora “Dora” Honda +2 (Friendly suspicion): She's a nice girl if somewhat odd at times, but man do those inventions of hers cause some headaches!

Sportsman Club +3 (Enemies!): Ami doesn't like hunters, and they don't like her.

School Newspaper Editor +3 (slave-driver!): Working for the newspaper gives her the chance to see what interesting things are going on, and influence which of them to publish. Still, this guy needs to get a life!

Chad Hartfield[edit]

The Hartfields are a member of the Reptoids, aliens from beyond the stars who are infiltrating Earth for... some reason. Chad's asked many times why someone would really want to bother ruling Earth, but he's never gotten a satisfactory response, usually just a sigh, an awkward conversation and finally a "just eat your dinner, dear". On the other hand, it means his family is rich and powerful, which he's always seen as a plus. Being able to get the newest video games, cell phones, and a really awesome car is pretty cool.

Chad is very laid back; raised on Earth, he's never really been around other Reptoids much, except at the dreadfully boring strategy meetings his parents get called to occasionally, and there's never anyone his own age at those things. He genuinely likes humans, particularly cute guys, and really doesn't see what the point of the whole alien take-over would be... wouldn't that mean that everyone would have to work much harder? And importantly, would there still be cheeseburgers? He loooves cheeseburgers. He's had food from his home planet: fried beetle eggs are just not the same.

Chad really wants to be an actor, or maybe a rock star, or, well, something where he could be cool and famous.

Anyways, he's interested in this whole "move to Japan" thing his father's doing; he's heard he's going to a school with other monsters, which he guesses is all right... he's never hung out much with monsters before, they're not as common in America, and there wasn't a monster-school in DC anyways. Mostly, he's looking forward to meeting new friends, hanging out with them, and generally having a good time. It's a drag to leave his old friends behind, though.


Age: Height: Weight: Hair: Eyes: Power Level: 8 Power Points: 120 Appearance:




Ability Scores---------

Strength: 20 (+5/+2) Dexterity: 20 (+5) Constitution: 15 (+2/+1) Intelligence: 8 (-1) Wisdom: 8 (-1) Charisma: 18 (+4)



Saves---------

Toughness: +6 Fortitude: +4 Reflex: +7 Willpower: +-1



Combat---------

Attack Bonus: +2 Damage Bonus: Unarmed +5 Grapple: +11 Defense Bonus: +4 (+1 flat footed) Initiative: +5



Lifting Capacity---------

Light Load: 133 lbs Medium Load: 266 lbs Heavy Load: 400 lbs Max Load: 800 lbs Push/Drag: 2000 lbs



Movement Rate---------

Base Speed: 30 ft/r / 60 ft/r / 120 ft/r Leap: 75 ft / 37 ft / 18 ft



Skills---------

   * Acrobatics - 6 (+11)
   * Bluff - 6 (+10)
   * Climb - 2 (+7)
   * Computers - 2 (+1)
   * Concentration - 0 (--1)
   * Craft: Artistic - 0 (--1)
   * Craft: Structural - 0 (--1)
   * Craft: Mechanical - 0 (--1)
   * Diplomacy - 4 (+8)
   * Disable Device - 0 (--1)
   * Disguise - 4 (+8)
   * Drive - 4 (+9)
   * Escape Artist - 0 (+5)
   * Gather Info - 2 (+6)
   * Handle Animal - 2 (+6)
   * Intimidate - 2 (+6)
   * Investigate - 0 (--1)
   * Knowledge: Popular Culture - 6 (+5)
   * Medicine - 0 (--1)
   * Notice - 0 (--1)
   * Pilot - 0 (+5)
   * Ride - 0 (+5)
   * Search - 0 (--1)
   * Sense Motive - 4 (+3)
   * Sleight of Hand - 4 (+9)
   * Stealth - 0 (+5)
   * Survival - 0 (--1)
   * Swim - 0 (+5)


Feats---------

   * Attractive (2): +8 bonus Bluff & Diplomacy people affected by your looks
   * Jack-of-All-Trades: Use any skill untrained
   * Well-Informed: Gather Information check when meeting someone
   * Dodge Focus (2): +2 dodge bonus
   * Connected: Make a Diplomacy check to call in favors or aid
   * Equipment (3): Really Fancy Cellphone (Counts as computer, cellphone, camera, PDA), Sports Car,
   * Wealth: --Description Not Found
   * Animal Empathy: Use Handle Animal to affect the attitudes of animals


Powers---------

Morph {} - Power Rank 4 - Cost 12 (3 * 4)

Super Movement (Wall-Crawling) {} - Power Rank 2 - Cost 4 (2 * 2)

Super-Senses: Infravision {} - Power Rank 2 - Cost 2 (1 * 2)

Super-Sense: Scent (Acute, Accurate, Extended) {} - Power Rank 3 - Cost 3 (1 * 3)

Super-Senses: Ultra-Hearing {} - Power Rank 1 - Cost 1 (1 * 1)

Regeneration {} - Power Rank 10 - Cost 6 (0.5 * 10 + 1) Description: 2 ranks improvement on healing times for all types, no ability recovery Flaws: Needs tons of food Power Feats: Regrowth

Concealment {} - Power Rank 4 - Cost 3 (1 * 4 - 1) Flaws: Blending

Swim {} - Power Rank 2 - Cost 2 (1 * 2)

Protection {} - Power Rank 4 - Cost 4 (1 * 4)

Strike (Claws, Fangs, Long Tail, Tongue) {} - Power Rank 4 - Cost 5 (1 * 4 + 1) Power Feats: Mighty

Leaping {} - Power Rank 2 - Cost 2 (1 * 2)

Growth {} - Power Rank 3 - Cost 13 (4 * 3 + 1) Power Feats: Alternate Power: Shrinking


Relationships

Katsuo = +2: Both seem like relaxed, down to earth guys. For monsters, anyways.

Yoshida Ami = +1: She's just so amusingly gullible. But seems nice overall.

Yamada Noriko = -1: She's another American, so that's cool. But the girl's so angry all the time!

Higa Jirou = +2: Total shameless crush

Suzuki Sayuri = +1: Chad feels almost compelled to help her out of her shell.

Halia Amore[edit]

Abilities: 32 pp

Strength: 10

Dexterity: 6

Constitution: 10

Intelligence: 12

Wisdom: 8

Charisma: 36

Saving Throws: 2pp

Fortitude: +0

Toughness: +0

Reflex: -2

Will: +1

Other Numbers

Defense: +8 (+0 flat-footed)

Attack: +0

Initiative: -2

Hero Points: 1

Powers: 68 pp

Muse's Inspiration: 29 pp

She can inspire others, up to 10 at a time, with the gift of freerunning.

Passive Container 5: Affects Others (Only), Progression 3, Innate

--12: Super-Movement 6 (Sure-footedx4, Swinging, Slow Fall)

--5: Super-Speed 1 (Wall Run)

--3: Super-Senses 3(Distance Sense, Detect (shortcuts), Direction Sense)

--2.5: Acrobatics 10

--2.5: Climb 10


Walking Disaster Area: 24 pp

Sometimes the line between clumsy and lucky is a pretty thin one.

Telekinesis 8: Perception Range, Reaction, Instant, Limited (Rube Goldberg disaster dominoes)

Scourge of the Transistor: 10 pp

Any electronic device becomes useless junk at her touch.

Nullify 5: Nullify all electronically-based powers/devices, Touch Range, Aura, Continuous (Aura), Permanent (Aura)

Undine Traits: 5 pp

In some mythologies, the muses are known as water nymphs. This is why.

Immunity 1 (Breathe Underwater)

Swimming 4

Feats: 12 pp

Connected

Dodge Focus x8

Fascinate (Perform)

Inspire

Distract

Skills: 8 pp

Perform (Oratory) 13

Diplomacy 13

Language 2: Ancient Greek, French

Bluff 4

Relationships

Matoko Watanabe (+2: Suspicious): This guy, the president of the "Holistic Sciences Club," is just a little bit off. Hailey's theory? He's probably got some kind of Jekyl and Hyde thing going.

Youchou Taki (+2: Curious): She's always wearing shades, and her hair is always wrapped in a scarf. Hailey thinks that she might be a gorgon, though she could easily be wrong.

Dora (+3: Intrigued): She's a fellow mythological creature from Greece. That's pretty neat!

Shinobu (+4: Loyal): She's the one giving Hailey a place to stay, the first person she met in Japan, and the tentacle monster thing is weirdly hypnotic.

Yoshinori (+3: Dislikes!): Pervert!

Miss Jeong (+2: Fascinated): That voice of hers... is she a siren or something?

Mayu (+4: So cute!): Kitty!