Victoriana: Gathering Storms

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Game Schedule[edit]

See Main Page calendar for other games.

Currently we are playing Victoriana on a bi-weekly schedule.

  • 20 Apr 2013 - Game 01
  • 27 Apr 2013 - Game 02 (Scheduling adjustment. Games to be bi-weekly afterward.)
  • 11 May 2013 - Game 03
  • 08 Jun 2013 - Game 04
  • 23 Jun 2013 - Game 05
  • 04 Jul 2013 - Postponed.
  • 20 Jul 2013 - Postponed.
  • 03 Aug 2013 - Game 06
  • 17 Aug 2013 - Game 07
  • 31 Aug 2013 - Game 08





Dramatis Personae[edit]

Pieter Finch: Watchmaker and Gadgeteer, both Arcane and Mundane. Husband of Ariadne.
Ariadne Finch nee Kendall: Scientist Arcane and Mundane. Wife of Pieter. Fervent believer that Magic can be manipulated through application of scientific measures and apparatus.
Nicholas Varney: Celebrated Spiritualist and con man.
Samuel Thackery Oxford Don of Literature and Ancient Languages and inveterate gambler.
Isabelle Pickering: Young Debutante and haunted woman.



The Story Thus Far[edit]

  • Denotes an RP/Journal entry

1870[edit]

Campaign Canon Calendar

Prologue[edit]


London, March 1870[edit]

07 Mar 1870: A Fine March Madness - Game 01

21 Mar 1870: Varney the Vampire ... Hunter - Game 02

23 Mar 1870: A Kentish Holiday - Game 03

02 Apr 1870: Changing Times - Game 04
03 Apr 1870: Of Beasts and Burdens - Game 05
05 Apr 1870: A Real Possession - Game 06
05 Apr 1870: Machinations - Game 07
06 Apr 1870: Stolen Hearts and Souls - Game 08
07 Apr 1870: - Game 09 - In which Thackery succeeds in reuniting the lost lovers but not without cost. Our adventurers gain a respite from the rough and tumble at game's end.


Adventures Abroad, Late Spring/Early Summer 1870[edit]

14 Apr 1870: - Game 10

17 Apr 1870 - 20 June 1870: Games ? to ? - Jaguars and Time Several games in which we are reunited with Evie, travel to America and Central America to retrieve the Time Stone in the Yucatan, thwart a renegade General's political revolt, rescue Christopher Ashmore from Hell, and return to England where we make plans to retrieve Rebecca's Black Rune before Vars can find it. The Colonel sends Rebecca to meet Vars with an alleged fake Time Stone; alleged because unknown to all but the Colonel and Josephine, the Colonel sent Rebecca off with the real Time Stone. Unfortunately for the party, Vars manages to capture the Time Stone and using its magic, he throws our adventurers back in time.
(Note: The RPs span several game sessions in time,)

Alternate Time, 1869[edit]

Day One, June 1869: Worlds Without End In which our adventurers find themselves living in an alternate reality until they finally wake to the truth ...

  • Day One, June 1869: Sleeper Awake - (RP: Ezekiel, Josephine) - Coming soon!
  • Day Two, June 1869: Strangers on a Train - (RP: Katherine, Ezekiel, Rebecca, Kit, Liz, Pavel, Pieter, Ariadne, Josephine) - Coming soon!

Day Two, June 1869: Souls in Full Circle Our party makes haste to Stonehenge and under the night's sky, they face Vars and his accomplices to discover they have been drawn into a struggle as old as time even as they assume roles from legend. Battles are waged, won, and lost ... and time seems to right itself again.

An Abbreviated Almanac[edit]

Being a list of people, places, and interesting things seen in our campaign.


Helpful links
The Victorian Web. Fascinating and seemingly endless. You might fall in and never climb back out.



Return to Victoriana Campaign Index Page
Return to Dr. Penguin's Iceberg