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Zia is Scintillan, from the lower reaches of Hive Tarsus and was born into an Arbites family so her early years in the Arbites were spent quelling food riots and pushing back abhuman incursions before her precinct was finally abandoned to the underhive. Her parents were lost in the rearguard action that led up to this. Before the Arbites could reassign her elsewhere the Inquisition picked her up - people with no emotional ties and a strong hatred of mutants and other scum hold a certain attraction to the inquisition. Highlights of her career include accidentally shooting one of her cadre for cowardice (was supposed to be a warning shot but I rolled a critical fumble and the GM ruled the bullet hit), surviving a daemon encounter (by running and then telling the naval vessel who brought her to nuke the site from orbit) and masquerading as a commissar to 'borrow' an Imperial Guard unit (she kept the hat for reasons best left unsaid for now). She also had an unlikely romantic entanglement with the Cadian guardsman in her cell. Unlikely as his taste was more for women who can bench press artillery shells and hers was more for men who use a knife and fork to eat. He did like it when she wore the Commissar's hat though. She was eventually put out to grass in a high ranking Arbites position on a planet I don't remember the name of where the entire Arbites presence had been wiped out by an uprising and so needed replacement. Of course one never retires from the Inquisition so a newly minted Inquisitor browsing the Ordo Hereticus files may just find her name on the inactive list.

Appearance wise she is petite, unthreatening and quite attractive, though somehow years of scrubbing still hasn't quite removed the grime of lower Hive Tarsus from her skin (Quirk: Grimy skin). However when she wants to look threatening she finds a suit of carapace armour and a power maul help overcome her less than intimidating apperance. Her weapons and armour are worn from years of use, in fact they were worn long before Zia got hold of them. "From my cold dead fingers" are five words you should never say to Zia when pointing a shiny weapon at her. She will take you up on the offer. The carapace armour was clearly not original arbites issue, as the arbites colours of black and red have only been painted on. Various scratches show the previous colours the armour has been thoughout it's history... Inquisitorial black, Cadian green, the dark blue of some planet's PDF

Her view broadly aligns with our illustrious inquisitor though over the years she has come to accept that sanctioned psykers are inordinately useful, and grudgingly accepts that sometimes you need to make a deal with criminals not just shoot them in the head.


Character Name Player Name Career Path Ascended Career Rank Experience
Ziapatra "Zia" Dar Mr The Geoff Arbitrator Judge 10 16,850 spent 150 unspent
Home World Background Package Transition Package N/A N/A N/A
Hive Tarsus, Scintilla None Groomed For Command - - -
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship Wounds Fate Insanity Corruption
41 45 31 43 31 46 42 46 54 20 3 30 10


  • Charm +20
  • Command +20
  • Common Lore (Adeptus Arbites) +10
  • Common Lore (Administratum)
  • Common Lore (Imperium)
  • Concealment
  • Deceive
  • Disguise
  • Dodge
  • Literacy
  • Logic
  • Scholastic Lore (Judgement) +20
  • Scholastic Lore (Tactica Imperialis)
  • Scrutiny +10
  • Search +20
  • Secret Tongue (Throne Agent)
  • Security
  • Shadowing
  • Silent Move
  • Speak Language (Low Gothic)
  • Speak Language (High Gothic)
  • Speak language ( Hive Tarsus Dialect)
  • Tech Use
  • Tracking +10


  • Quick Draw
    • Ready as a Free Action
  • Disarm
    • Opposed WS test to disarm opponent
  • Takedown
    • Can attempt to stun opponent for 1 round as a half action
  • Peer (Adeptus Arbites)
    • +10 bonus to Fellowship tests
  • Peer (Government)
    • +10 bonus to Fellowship tests
  • Peer (Enforcers)
    • +10 bonus to Fellowship tests
  • Peer (Hivers)
    • +10 bonus to Fellowship tests
  • Good Reputation (Adeptus Arbites)
    • +10 bonus to Fellowship tests (+20 when combined with Peer)
  • Ambidexterous
    • No penalty for making attacks with secondary hand (still take penalties for using both in same round)
  • Total Recall
    • Automatically remember any trivial fact or information. Intelligence test to remember detailed or obscure info
  • Air of Authority
    • Can use Command on 1d10+Fel targets
    • Can use command on targets not under your authority at -10 penalty
  • Talented (Interrogation)
    • +10 to all Interrogation tests (stacks with other bonuses)
  • Basic Weapon Training (SP)
    • Trained to use all Basic (SP) Weapons
  • Melee Weapon Training (Shock) (Power)
    • Trined to use all Shock & Power Melee weapons
  • Pistol Expertise
    • Trained to use Pistol (Bolt, Flame, Las, Launcher, Melta, Plasma, Primitive, SP)
  • Sound Constitution (8)
    • 8 extra wounds


  • Accustomed To Crowds - Crowds are not difficult terrain. No penalty to Ag tests running/charging through crowds
  • Hivebound - -10 to Survival, -5 to all int tests outside of a 'proper hab'
  • Wary - +1 to Initiative

Ascended Traits[edit]

  • Imperial Authority - Can issue orders to up to 10xWP Imperial Citizens. +30 WP test to avoid obeying. +0 test if in Arbites Carapace and showing badge
  • Hammer of Heretics - +20 to Intimidate & Interrogation vs heretics, extra +10 for heretics who are Imperial Citizens

Combat Stats[edit]

Weapon Name Skill Class Range Rate of Fire Damage Penetration Clip Reload Special Weight Rarity
Power Maul (Low) 41 Melee n/a n/a 1d10+3 I 0 n/a n/a Shocking 3KG
Power Maul (High) 41 Melee n/a n/a 1d10+8 I 5 n/a n/a power Field 3KG
GQ Combat Shotgun (Amputator Shells) 45 Basic 30M s/3/- 1d10+6 I 0 18 Full Reliable, Fire Selector, Vox Operated, Scatter 9KG
GQ Combat Shotgun (Inferno Shells) 45 Basic 30M s/3/- 1d10+4 E 0 18 Full Reliable, Fire Selector, Vox Operated, Scatter, make ag check or catch fire 9KG
GQ Combat Shotgun (Executioner Shells) 45 Basic 30M s/-/- 1d10+8 I 1 18 Full Reliable, Fire Selector, Vox Operated, reroll misses up to standard range, ignore cover 9KG
Creed 9 45 Basic 50M s/3/10 1d10+3 3 35 Full Silencer, manstopper rounds 3.6KG
BQ Plasma Pistol 45 Basic 30M s/-/- 1d10+6 E 6 10 4Full Recharge, Overheats, Reliable, BQ (never jams) 4KG
  • Initiative Bonus: 4
  • Movement: 3/6/9/18
  • Wounds: 20
  • TB: 4
  • Armor: 7 (carapace) or 3 (bodyglove)
  • Dodge: 31
  • Parry: 41



  • Equipment name
    • Equipment description
      • No, it's all Zia! Somehow she's never been broken enough to need replacement parts


  • Lawgiver
    • Good quality combat shotgun with fire selector, melee attachment mounted lamp pack & vox operation
    • loadout is Amputator, Inferno & Executioner Shells
      • A ridiculously bulky and imposing weapon. The vox operation is used to operate the fire selector and rate of fire selector only. Designed to repeat back the ammunition and fire choice e.g. "inferno shells, burst fire"
  • Power Maul
    • Just a standard arbites pattern power maul
  • Hax-Orthlack Creed-9 Compact Autogun
    • Silencer and telescopic sight
    • more compact and easily concealed than a standard autogun
  • Plasma Pistol
    • Best Quality
    • As best quality weapons never jam, hopefully unlike normal plasma pistols this one will never blow up in her hand
      • Zia's favourite tactic in close combat is to wield her plasma pistol and power maul an alternate between the weapons, striking with the power maul while the pistol recharges


  • BQ Storm Trooper carapace
    • GQ Photo Visor mounted in helmet granting dark sight and immunity to photon flash grenades
    • 7AP to all locations
      • custom made for Zia's small frame
      • slightly battered
      • currently painted in Arbites livery
  • Armoured Body Glove
    • 3AP to all except head
      • worn under uniform in social situations

Force Field[edit]

  • Field Name
    • Field type
    • Protection Rating
    • Fails only on a (insert number here)
      • Force fields are for wimps, real throne agents have scars

Other Equipment[edit]

  • Chrono
  • Arbitrator ID
  • Arbitrator Uniform
  • Dress Uniform
    • more gold frogging, lanyards, piping etc than is strictly tasteful
  • Microbead
  • Dataslate
  • Pict Recorder
  • Respirator
  • Lamp Pack
  • Cable Ties
    • For use in restraining suspects
  • One Ork Toof
    • matches a bite mark on her left forearm
  • Commissar's Hat
    • Don't Ask
  • Cadian Issue Iron Rations
    • 30 years old, still tastes the same
    • You'll never be hungry with Cadian rations to hand, just the smell is enough to take away all feelings of hunger
  • Prometheum can with 'Edna' scrawled on the outside
    • Inside is a dwindling supply of Rotgut which smells of prometheum - an acquired taste but one which lingers.