Ziapatra
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[edit] Background
Zia is Scintillan, from the lower reaches of Hive Tarsus and was born into an Arbites family so her early years in the Arbites were spent quelling food riots and pushing back abhuman incursions before her precinct was finally abandoned to the underhive. Her parents were lost in the rearguard action that led up to this. Before the Arbites could reassign her elsewhere the Inquisition picked her up - people with no emotional ties and a strong hatred of mutants and other scum hold a certain attraction to the inquisition. Highlights of her career include accidentally shooting one of her cadre for cowardice (was supposed to be a warning shot but I rolled a critical fumble and the GM ruled the bullet hit), surviving a daemon encounter (by running and then telling the naval vessel who brought her to nuke the site from orbit) and masquerading as a commissar to 'borrow' an Imperial Guard unit (she kept the hat for reasons best left unsaid for now). She also had an unlikely romantic entanglement with the Cadian guardsman in her cell. Unlikely as his taste was more for women who can bench press artillery shells and hers was more for men who use a knife and fork to eat. He did like it when she wore the Commissar's hat though. She was eventually put out to grass in a high ranking Arbites position on a planet I don't remember the name of where the entire Arbites presence had been wiped out by an uprising and so needed replacement. Of course one never retires from the Inquisition so a newly minted Inquisitor browsing the Ordo Hereticus files may just find her name on the inactive list.
Appearance wise she is petite, unthreatening and quite attractive, though somehow years of scrubbing still hasn't quite removed the grime of lower Hive Tarsus from her skin (Quirk: Grimy skin). However when she wants to look threatening she finds a suit of carapace armour and a power maul help overcome her less than intimidating apperance. Her weapons and armour are worn from years of use, in fact they were worn long before Zia got hold of them. "From my cold dead fingers" are five words you should never say to Zia when pointing a shiny weapon at her. She will take you up on the offer. The carapace armour was clearly not original arbites issue, as the arbites colours of black and red have only been painted on. Various scratches show the previous colours the armour has been thoughout it's history... Inquisitorial black, Cadian green, the dark blue of some planet's PDF
Her view broadly aligns with our illustrious inquisitor though over the years she has come to accept that sanctioned psykers are inordinately useful, and grudgingly accepts that sometimes you need to make a deal with criminals not just shoot them in the head.
[edit] Stats
| Character Name | Player Name | Career Path | Ascended Career | Rank | Experience |
|---|---|---|---|---|---|
| Ziapatra "Zia" Dar | Mr The Geoff | Arbitrator | Judge | 10 | 16,850 spent 150 unspent |
| Home World | Background Package | Transition Package | N/A | N/A | N/A |
| Hive Tarsus, Scintilla | None | Groomed For Command | - | - | - |
| Weapon Skill | Ballistic Skill | Strength | Toughness | Agility | Intelligence | Perception | Willpower | Fellowship | Wounds | Fate | Insanity | Corruption |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 41 | 45 | 31 | 43 | 31 | 46 | 42 | 46 | 54 | 20 | 3 | 30 | 10 |
[edit] Skills
- Charm +20
- Command +20
- Common Lore (Adeptus Arbites) +10
- Common Lore (Administratum)
- Common Lore (Imperium)
- Concealment
- Deceive
- Disguise
- Dodge
- Literacy
- Logic
- Scholastic Lore (Judgement) +20
- Scholastic Lore (Tactica Imperialis)
- Scrutiny +10
- Search +20
- Secret Tongue (Throne Agent)
- Security
- Shadowing
- Silent Move
- Speak Language (Low Gothic)
- Speak Language (High Gothic)
- Speak language ( Hive Tarsus Dialect)
- Tech Use
- Tracking +10
[edit] Talents
- Quick Draw
- Ready as a Free Action
- Disarm
- Opposed WS test to disarm opponent
- Takedown
- Can attempt to stun opponent for 1 round as a half action
- Peer (Adeptus Arbites)
- +10 bonus to Fellowship tests
- Peer (Government)
- +10 bonus to Fellowship tests
- Peer (Enforcers)
- +10 bonus to Fellowship tests
- Peer (Hivers)
- +10 bonus to Fellowship tests
- Good Reputation (Adeptus Arbites)
- +10 bonus to Fellowship tests (+20 when combined with Peer)
- Ambidexterous
- No penalty for making attacks with secondary hand (still take penalties for using both in same round)
- Total Recall
- Automatically remember any trivial fact or information. Intelligence test to remember detailed or obscure info
- Air of Authority
- Can use Command on 1d10+Fel targets
- Can use command on targets not under your authority at -10 penalty
- Talented (Interrogation)
- +10 to all Interrogation tests (stacks with other bonuses)
- Basic Weapon Training (SP)
- Trained to use all Basic (SP) Weapons
- Melee Weapon Training (Shock) (Power)
- Trined to use all Shock & Power Melee weapons
- Pistol Expertise
- Trained to use Pistol (Bolt, Flame, Las, Launcher, Melta, Plasma, Primitive, SP)
- Sound Constitution (8)
- 8 extra wounds
[edit] Traits
- Accustomed To Crowds - Crowds are not difficult terrain. No penalty to Ag tests running/charging through crowds
- Hivebound - -10 to Survival, -5 to all int tests outside of a 'proper hab'
- Wary - +1 to Initiative
[edit] Ascended Traits
- Imperial Authority - Can issue orders to up to 10xWP Imperial Citizens. +30 WP test to avoid obeying. +0 test if in Arbites Carapace and showing badge
- Hammer of Heretics - +20 to Intimidate & Interrogation vs heretics, extra +10 for heretics who are Imperial Citizens
[edit] Combat Stats
| Weapon Name | Skill | Class | Range | Rate of Fire | Damage | Penetration | Clip | Reload | Special | Weight | Rarity |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Power Maul (Low) | 41 | Melee | n/a | n/a | 1d10+3 I | 0 | n/a | n/a | Shocking | 3KG | |
| Power Maul (High) | 41 | Melee | n/a | n/a | 1d10+8 I | 5 | n/a | n/a | power Field | 3KG | |
| GQ Combat Shotgun (Amputator Shells) | 45 | Basic | 30M | s/3/- | 1d10+6 I | 0 | 18 | Full | Reliable, Fire Selector, Vox Operated, Scatter | 9KG | |
| GQ Combat Shotgun (Inferno Shells) | 45 | Basic | 30M | s/3/- | 1d10+4 E | 0 | 18 | Full | Reliable, Fire Selector, Vox Operated, Scatter, make ag check or catch fire | 9KG | |
| GQ Combat Shotgun (Executioner Shells) | 45 | Basic | 30M | s/-/- | 1d10+8 I | 1 | 18 | Full | Reliable, Fire Selector, Vox Operated, reroll misses up to standard range, ignore cover | 9KG | |
| Creed 9 | 45 | Basic | 50M | s/3/10 | 1d10+3 | 3 | 35 | Full | Silencer, manstopper rounds | 3.6KG | |
| BQ Plasma Pistol | 45 | Basic | 30M | s/-/- | 1d10+6 E | 6 | 10 | 4Full | Recharge, Overheats, Reliable, BQ (never jams) | 4KG |