Difference between revisions of "RQ6 sheet"

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(Cults & Magic)
(Combat styles)
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*Unarmed (str+dex)
 
*Unarmed (str+dex)
 
*Combat style XXX (str+dex) %
 
*Combat style XXX (str+dex) %
** ''brief description''
+
** ''Weapons''
 +
** ''Trait:''
 +
*Combat style XXX (str+dex) %
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** ''Weapons''
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** ''Trait:''
  
 
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Revision as of 06:47, 1 October 2014

Basics

  • [summary]
  • Str: 10 || Con: 10 || Siz: 10 || Int: 10 || Dex: 10 || Pow: 10 || Cha: 10
  • Action pts: || Dam mod: +xdx || Healing rate: || Luck pts: || Move: || SR:
  • Experience mod:
  • Magic pts:
  • Passions
    • 3 %
    • 2 %
    • 1 %

Skills

Standard Skills

  • Athletics (str+dex) %
  • Boating (str+con) %
  • Brawn (str+siz) %
  • Conceal (dex+pow) %
  • Customs (int x 2) % +20
  • Dance (dex + cha) %
  • Deceit (int+cha) %
  • Drive (dex+pow) %
  • Endurance (con x 2) %
  • Evade (dex x 2) %
  • First Aid (int + dex) %
  • Influence (cha x 2) %
  • Insight (int + pow) %
  • Language (native tongue) (int+cha) % +20
  • Locale (int x 2) %
  • Perception (int + pow) %
  • Ride (dex + pow) %
  • Sing (pow + cha) %
  • Stealth (int+dex) %
  • Swim (str+con) %
  • Unarmed (str+dex) %
  • Willpower (powx2) %

Professional Skills

  • Acting (cha x2)
  • Acrobatics (str+dex)
  • Art (pow+cha)
  • Bureaucracy (int x2)
  • Commerce (int+cha)
  • Courtesy (int+cha)
  • Craft (dex+int)
  • Culture (int x2)
  • Disguise (int+cha)
  • Engineering (int x2)
  • Gambling (int+pow)
  • Healing (int+pow)
  • Language (int+cha)
  • Literacy (int x2)
  • Lockpicking (dex x2)
  • Lore (???) (int x2)
  • Mechanism (dex+int)
  • Musicianship (dex+cha)
  • Navigation (int+pow)
  • Oratory (pow+cha)
  • Seamanship (int+con)
  • Sleight (dex+cha)
  • Streetwise (pow+cha)
  • Survival (con+pow)
  • Teach (int+cha)
  • Track (int+con)

Cults & Magic

  • Magic Points: Max: Current:
    • Crystal: Max: Current:
  • Folk Magic (pow+cha) % +30
    • Source of spells:
    • Spells:
  • Animism
    • Binding (pow+cha) %
    • Trance (pow+con) %
    • Cult (rank):
    • Fetish: Name (spirit type, fetish description) - what it does
  • Theism
    • Devotion (pow+cha) %
    • Exhort (int+cha) %
    • Cult (rank):
  • Mysticism
    • Meditation (int+con) %
    • Mysticism (pow+con) %
    • Cult (rank):
  • Sorcery
    • Invocation (int x2) %
    • Shaping (int+pow) %
    • Cult (rank):

Combat styles

  • Unarmed (str+dex)
  • Combat style XXX (str+dex) %
    • Weapons
    • Trait:
  • Combat style XXX (str+dex) %
    • Weapons
    • Trait:
Weapon/Shield Name Damage Size reach comb eff mileu AP/HP. traits Range Enc.
- - - - - - - - - -
- - - - - - - - - -
- - - - - - - - - -
- - - - - - - - - -
- - - - - - - - - -

Hit locations & Armour

Location - Armour (Enc.) A.P. H.P. Location
Head - armour ( ) - - 19-20
Left Arm - armour ( ) - - 16-18
Right Arm - armour ( ) - - 13-15
Chest - armour ( ) - - 10-12
Abdomen - armour ( ) - - 07-09
Left Leg - armour ( ) - - 04-06
Right Leg - armour ( ) - - 01-03
  • Healing rate
  • Armour Enc.:
  • Armour / clothing notes:

Equipment & Money

  • Equipment
  • Money

Background & Notes

  • Background:
  • Notes: