Difference between revisions of "Thuar the Harrowed"

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(Combat)
(Combat)
Line 20: Line 20:
 
*Attacks:
 
*Attacks:
 
**Spear: +1 to hit, 1d6+1 damage
 
**Spear: +1 to hit, 1d6+1 damage
**Crossbow:  
+
**Crossbow: 80/160/240, 1d6 damage.
 
*Movement: 120
 
*Movement: 120
 
*Treasure-bearing movement: 90
 
*Treasure-bearing movement: 90

Revision as of 18:01, 25 November 2014

A character in the Iron Age of Imladril campaign, played by The Wyzard.

Thuar the Harrowed

  • Thuar, Chaotic Elf 3
  • XP: 8800
  • Backstory: Thuar is a wicked elf from beneath the earth. After being Charmed by Xergiok the Xenophile and then taken on as a retainer and apprentice, he took up life as an adventurer on the surface world.

Attributes

  • STR 13 +1
  • INT 13 +1
  • WIS 11
  • DEX 12
  • CON 14 +1
  • CHA 12

Combat

  • HP: 21/21
  • AC: 7 (Leather Armor)
  • Attacks:
    • Spear: +1 to hit, 1d6+1 damage
    • Crossbow: 80/160/240, 1d6 damage.
  • Movement: 120
  • Treasure-bearing movement: 90
  • Saves:
    • Death Ray or Poison 12
    • Magic Wands 13
    • Paralysation or Petrification 13
    • Dragon Breath 15
    • Rod, Stave, or Spell: 15

Racial Abilities

  • Infravision 60'
  • Find secret doors on 1-2 if searching
  • Immune to Ghoul paralysis

Languages

  • Common
  • Elven
  • Hobgoblin
  • Orc
  • Gnoll
  • Chaotic
  • Undercommon

Equipment

  • Backpack (80)
  • Tinderbox
  • Spellbook
  • Normal clothes and boots
  • Waterskin & 1 week rations
  • Silver Dagger (10)
  • Leather Jerkin (200)
  • Spear (30)
  • Crossbow & 30 bolts (50)
  • 50' rope
  • 3 flasks of oil
  • 2GP
    • Total: 372

Spellbook

  • First Level
    • Sleep X
    • Shield
    • Read Magic
    • Charm Person X
    • Detect Magic
    • Light
    • Ventriloquism
    • Floating Disc
    • Hold Portal
    • Magic Missile
    • Protection from Evil
    • Read Magic
  • Second Level
    • Invisibility X
    • Web
    • Phantasmal Force
    • ESP