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	<updated>2026-05-15T04:15:36Z</updated>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lt._Professor_Anastasya_Stormborne&amp;diff=321748</id>
		<title>Lt. Professor Anastasya Stormborne</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lt._Professor_Anastasya_Stormborne&amp;diff=321748"/>
		<updated>2017-06-24T06:00:54Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: /* Weapons: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Flight Lieutenant Professor Anastasya Stormborne ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Refresh:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Aspects:===&lt;br /&gt;
&#039;&#039;&#039;High Concept&#039;&#039;&#039;: Star Dancing Genius Inventor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trouble&#039;&#039;&#039;: Always Breaking the ConFed&#039;s Toys&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aspect 3&#039;&#039;&#039;: Hit them where it really hurts, &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aspect 4&#039;&#039;&#039;: I can fix that, make it better before&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aspect 5&#039;&#039;&#039;: The Sky is Always Free&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Approaches:===&lt;br /&gt;
&#039;&#039;&#039;Good (+3)&#039;&#039;&#039; Quick&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fair (+2)&#039;&#039;&#039; Clever, Flashy &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average (+1)&#039;&#039;&#039; Careful, Forceful &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mediocre (+0)&#039;&#039;&#039; Sneaky &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stress:===&lt;br /&gt;
1: [ ]&lt;br /&gt;
&lt;br /&gt;
2: [ ]&lt;br /&gt;
&lt;br /&gt;
3: [ ]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Consequences:===&lt;br /&gt;
Mild: _________________________&lt;br /&gt;
&lt;br /&gt;
Moderate: _____________________&lt;br /&gt;
&lt;br /&gt;
Severe: _______________________&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stunts:===&lt;br /&gt;
&#039;&#039;&#039;Easy fix is what that is&#039;&#039;&#039; : Since you&#039;ve always been able to look at and fix anything technical or mechanical, no matter how bad it looks, all you need is a bit of time and your tools. I Quickly gain an +2 Advantage to repairing any mechanical or technical system. Including robotics, cybernetic and androidal systems and chassis&#039;s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I can build that&#039;&#039;&#039; : All the time spent growing up and perfectly building anything mechanical or technical with not much more than junk and a partial set of jury rigged tools means that you can build things easily; I Flashily gain an +2 Advantage when building or juryrigging mechanical or technical systems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You can&#039;t outfly me!&#039;&#039;&#039; : With an almost instinctive feel for flying, and a real need for speed, not much can outrun you or get away from you. I Cleverly gain a +2 Advantage in a chase or dogfight with ships/fighters. &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Weapons:===&lt;br /&gt;
* Saemonzaburo Light Rapier&lt;br /&gt;
* Stormborne Colt-Wembly Gravitic Gauss pistol&lt;br /&gt;
* Sakura P-38 Falcon Rocketpack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to  [[Kat Cartwright and the Rocketeers]]&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lt._Professor_Anastasya_Stormborne&amp;diff=321747</id>
		<title>Lt. Professor Anastasya Stormborne</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lt._Professor_Anastasya_Stormborne&amp;diff=321747"/>
		<updated>2017-06-24T05:34:55Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: /* Stunts: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Flight Lieutenant Professor Anastasya Stormborne ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Refresh:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Aspects:===&lt;br /&gt;
&#039;&#039;&#039;High Concept&#039;&#039;&#039;: Star Dancing Genius Inventor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trouble&#039;&#039;&#039;: Always Breaking the ConFed&#039;s Toys&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aspect 3&#039;&#039;&#039;: Hit them where it really hurts, &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aspect 4&#039;&#039;&#039;: I can fix that, make it better before&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aspect 5&#039;&#039;&#039;: The Sky is Always Free&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Approaches:===&lt;br /&gt;
&#039;&#039;&#039;Good (+3)&#039;&#039;&#039; Quick&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fair (+2)&#039;&#039;&#039; Clever, Flashy &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average (+1)&#039;&#039;&#039; Careful, Forceful &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mediocre (+0)&#039;&#039;&#039; Sneaky &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stress:===&lt;br /&gt;
1: [ ]&lt;br /&gt;
&lt;br /&gt;
2: [ ]&lt;br /&gt;
&lt;br /&gt;
3: [ ]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Consequences:===&lt;br /&gt;
Mild: _________________________&lt;br /&gt;
&lt;br /&gt;
Moderate: _____________________&lt;br /&gt;
&lt;br /&gt;
Severe: _______________________&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stunts:===&lt;br /&gt;
&#039;&#039;&#039;Easy fix is what that is&#039;&#039;&#039; : Since you&#039;ve always been able to look at and fix anything technical or mechanical, no matter how bad it looks, all you need is a bit of time and your tools. I Quickly gain an +2 Advantage to repairing any mechanical or technical system. Including robotics, cybernetic and androidal systems and chassis&#039;s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I can build that&#039;&#039;&#039; : All the time spent growing up and perfectly building anything mechanical or technical with not much more than junk and a partial set of jury rigged tools means that you can build things easily; I Flashily gain an +2 Advantage when building or juryrigging mechanical or technical systems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You can&#039;t outfly me!&#039;&#039;&#039; : With an almost instinctive feel for flying, and a real need for speed, not much can outrun you or get away from you. I Cleverly gain a +2 Advantage in a chase or dogfight with ships/fighters. &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Weapons:===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to  [[Kat Cartwright and the Rocketeers]]&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lt._Professor_Anastasya_Stormborne&amp;diff=321746</id>
		<title>Lt. Professor Anastasya Stormborne</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lt._Professor_Anastasya_Stormborne&amp;diff=321746"/>
		<updated>2017-06-24T05:33:23Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: /* Stunts: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Flight Lieutenant Professor Anastasya Stormborne ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Refresh:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Aspects:===&lt;br /&gt;
&#039;&#039;&#039;High Concept&#039;&#039;&#039;: Star Dancing Genius Inventor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trouble&#039;&#039;&#039;: Always Breaking the ConFed&#039;s Toys&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aspect 3&#039;&#039;&#039;: Hit them where it really hurts, &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aspect 4&#039;&#039;&#039;: I can fix that, make it better before&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aspect 5&#039;&#039;&#039;: The Sky is Always Free&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Approaches:===&lt;br /&gt;
&#039;&#039;&#039;Good (+3)&#039;&#039;&#039; Quick&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fair (+2)&#039;&#039;&#039; Clever, Flashy &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average (+1)&#039;&#039;&#039; Careful, Forceful &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mediocre (+0)&#039;&#039;&#039; Sneaky &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stress:===&lt;br /&gt;
1: [ ]&lt;br /&gt;
&lt;br /&gt;
2: [ ]&lt;br /&gt;
&lt;br /&gt;
3: [ ]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Consequences:===&lt;br /&gt;
Mild: _________________________&lt;br /&gt;
&lt;br /&gt;
Moderate: _____________________&lt;br /&gt;
&lt;br /&gt;
Severe: _______________________&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stunts:===&lt;br /&gt;
 &#039;&#039;&#039;Easy fix is what that is;&#039;&#039;&#039; Since you&#039;ve always been able to look at and fix anything technical or mechanical, no matter how bad it looks, all you need is a bit of time and your tools. I Quickly gain an +2 Advantage to repairing any mechanical or technical system. Including robotics, cybernetic and androidal systems and chassis&#039;s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;I can build that;&#039;&#039;&#039; All the time spent growing up and perfectly building anything mechanical or technical with not much more than junk and a partial set of jury rigged tools means that you can build things easily; I Flashily gain an +2 Advantage when building or juryrigging mechanical or technical systems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;You can&#039;t outfly me!&#039;&#039;&#039;; With an almost instinctive feel for flying, and a real need for speed, not much can outrun you or get away from you. I Cleverly gain a +2 Advantage in a chase or dogfight with ships/fighters. &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Weapons:===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to  [[Kat Cartwright and the Rocketeers]]&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lt._Professor_Anastasya_Stormborne&amp;diff=321745</id>
		<title>Lt. Professor Anastasya Stormborne</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lt._Professor_Anastasya_Stormborne&amp;diff=321745"/>
		<updated>2017-06-24T05:30:58Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: /* Stunts: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Flight Lieutenant Professor Anastasya Stormborne ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Refresh:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Aspects:===&lt;br /&gt;
&#039;&#039;&#039;High Concept&#039;&#039;&#039;: Star Dancing Genius Inventor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trouble&#039;&#039;&#039;: Always Breaking the ConFed&#039;s Toys&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aspect 3&#039;&#039;&#039;: Hit them where it really hurts, &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aspect 4&#039;&#039;&#039;: I can fix that, make it better before&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aspect 5&#039;&#039;&#039;: The Sky is Always Free&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Approaches:===&lt;br /&gt;
&#039;&#039;&#039;Good (+3)&#039;&#039;&#039; Quick&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fair (+2)&#039;&#039;&#039; Clever, Flashy &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average (+1)&#039;&#039;&#039; Careful, Forceful &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mediocre (+0)&#039;&#039;&#039; Sneaky &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stress:===&lt;br /&gt;
1: [ ]&lt;br /&gt;
&lt;br /&gt;
2: [ ]&lt;br /&gt;
&lt;br /&gt;
3: [ ]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Consequences:===&lt;br /&gt;
Mild: _________________________&lt;br /&gt;
&lt;br /&gt;
Moderate: _____________________&lt;br /&gt;
&lt;br /&gt;
Severe: _______________________&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stunts:===&lt;br /&gt;
 &#039;&#039;&#039;Easy fix is what that is; Since you&#039;ve always been able to look at and fix anything technical or mechanical, no matter how bad it looks, all you need is a bit of time and your tools. I Quickly gain an +2 Advantage to repairing any mechanical or technical system. Including robotics, cybernetic and androidal systems and chassis&#039;s&lt;br /&gt;
&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;I can build that; All the time spent growing up and perfectly building anything mechanical or technical with not much more than junk and a partial set of jury rigged tools means that you can build things easily; I Flashily gain an +2 Advantage when building or juryrigging mechanical or technical systems.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;You can&#039;t outfly me!; With an almost instinctive feel for flying, and a real need for speed, not much can outrun you or get away from you. I Cleverly gain a +2 Advantage in a chase or dogfight with ships/fighters. &#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Weapons:===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to  [[Kat Cartwright and the Rocketeers]]&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rosalita_%22Roberta%22_Cisneros&amp;diff=249119</id>
		<title>Rosalita &quot;Roberta&quot; Cisneros</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rosalita_%22Roberta%22_Cisneros&amp;diff=249119"/>
		<updated>2013-09-19T08:06:54Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rosarita Cisneros&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Played by 13thapoc&lt;br /&gt;
&lt;br /&gt;
 [[File:Roberta.jpg]]&lt;br /&gt;
&lt;br /&gt;
[http://www.flickr.com/photos/24813641@N04/9692727884/][http://www.flickr.com/photos/24813641@N04/9766888194/]&lt;br /&gt;
&lt;br /&gt;
Alias&lt;br /&gt;
&#039;&#039;&#039;Roberta&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affiliations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo&#039;&#039;&#039; d10, &#039;&#039;&#039;Team&#039;&#039;&#039; d8, &#039;&#039;&#039;Buddy&#039;&#039;&#039; d6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Protecting the Master&lt;br /&gt;
*Bloodhound of Florencia&lt;br /&gt;
*Unstoppable Force&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Set&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defending Her Charge(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enhanced Reflexes d8; Enhanced Durability d8; Superhuman Stamina d10; Grenades d10; Firearms d8&lt;br /&gt;
&lt;br /&gt;
*SFX; &#039;&#039;Take the Shot&#039;&#039;; Against a single target step up or double the Firearms die. Remove the highest rolling die and add three dice for your total&lt;br /&gt;
*SFX: &#039;&#039;Hail of Bullets&#039;&#039;; Step up or double Firearms die for one action. Then step back Firearms to 2d6. Activate an opportunity to recover.&lt;br /&gt;
*SFX: &#039;&#039;Knee Capped&#039;&#039;; Step back the highest die in the attack pool to add a d6 and step up inflicted physical stress.&lt;br /&gt;
*SFX: &#039;&#039;Grenades&#039;&#039;; Against multiple opponents, for every additional target, add a d8 and keep an additional effect die.&lt;br /&gt;
*SFX: &#039;&#039;Cover Fire&#039;&#039;; Against multiple opponents, for every additional target, add a d6 and keep a additional effect die.&lt;br /&gt;
*Immunity: &#039;&#039;Unstoppable&#039;&#039;: Spend 1PP to ignore stress, trauma, or complications from fatigue, physical or mental stress.&lt;br /&gt;
*Limit: &#039;&#039;Gear&#039;&#039;; Shutdown Firearms or Grenades to gain 1PP. Take an action vs the doom pool to recover.&lt;br /&gt;
*Limit: &#039;&#039;Hidden Past&#039;&#039;; When part of your past comes to light, step up mental or emotional die to gain 1PP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specialties&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Acrobatics Expert d8, Combat Master d10, Covert Expert d8, Crime Expert d8, Vehicle Expert d8, Menace Master d10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Milestones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relentless Hunter&#039;&#039;&#039;&lt;br /&gt;
*1XP; Using a direct, blunt approach to a complicated problem&lt;br /&gt;
*3XP; When you shoot a foe in the arm, leg, or non lethal appendage to get them to stop what they are doing.&lt;br /&gt;
*10XP; When you hunt down a foe tirelessly until they either drop from exhaustion, surrender unconditionally, or turn and fight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defending Ones Charge(s)&#039;&#039;&#039;&lt;br /&gt;
*1XP: Using unarmed physical force to defend her charge(s).&lt;br /&gt;
*3XP; Using armed force and taking minor stress to defend ones charges(s).&lt;br /&gt;
*10XP; Taking massive trauma of any kind but still protecting your charge(s) at any cost.&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Watch_Character_Sheet_Template&amp;diff=248800</id>
		<title>The Watch Character Sheet Template</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Watch_Character_Sheet_Template&amp;diff=248800"/>
		<updated>2013-09-16T02:46:12Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: /* Character Name */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Rosarita Cisneros==&lt;br /&gt;
&lt;br /&gt;
played by 13thapoc&lt;br /&gt;
 [http://www.flickr.com/photos/24813641@N04/9692727884/][http://www.flickr.com/photos/24813641@N04/9766888194/]&lt;br /&gt;
&lt;br /&gt;
Aliases&lt;br /&gt;
Roberta&lt;br /&gt;
&lt;br /&gt;
===Affiliations===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo&#039;&#039;&#039; d10, &#039;&#039;&#039;Team&#039;&#039;&#039; d8, &#039;&#039;&#039;Buddy&#039;&#039;&#039; d6&lt;br /&gt;
&lt;br /&gt;
===Distinctions===&lt;br /&gt;
&lt;br /&gt;
*Protecting the Young Master&lt;br /&gt;
*Bloodhound of Florencia&lt;br /&gt;
*Unstoppable Force&lt;br /&gt;
&lt;br /&gt;
===Powers===&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Defending Her Charge(s&amp;lt;/u&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enhanced Reflexes d8; Enhanced Durability d8; Superhuman Stamina d10; Grenades d10; Firearms d8&lt;br /&gt;
&lt;br /&gt;
*SFX; &#039;&#039;Take the Shot&#039;&#039;; Against a single target step up or double the Firearms die. Remove the highest rolling die and add three dice for your total&lt;br /&gt;
*SFX: &#039;&#039;Hail of Bullets&#039;&#039;; Step up or double Firearms die for one action. Then step back Firearms to 2d6. Activate an opportunity to recover.&lt;br /&gt;
*SFX: &#039;&#039;Knee Capped&#039;&#039;; Step back the highest die in the attack pool to add a d6 and step up inflicted physical stress.&lt;br /&gt;
*SFX: &#039;&#039;Grenades&#039;&#039;; Against multiple opponents, for every additional target, add a d6 and keep an additional effect die.&lt;br /&gt;
*SFX: &#039;&#039;Cover Fire&#039;&#039;; Against multiple opponents, for every additional target, add a d6 and keep a additional effect die.&lt;br /&gt;
*Immunity: &#039;&#039;Unstoppable&#039;&#039;: Spend 1PP to ignore stress, trauma, or complications from fatigue, physical or mental stress.&lt;br /&gt;
*Limit: &#039;&#039;Gear&#039;&#039;; Shutdown Firearms or Grenades to gain 1PP. Take an action vs the doom pool to recover.&lt;br /&gt;
*Limit: &#039;&#039;Hidden Past&#039;&#039;; When part of your past comes to light, step up mental or emotional die to gain 1PP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Specialties===&lt;br /&gt;
&lt;br /&gt;
Acrobatics Expert d8, Combat Master d10, Covert Expert d8, Crime Expert d8, Vehicle Expert d8, Menace Master d10&lt;br /&gt;
&lt;br /&gt;
===Milestones===&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Relentless Hunter&amp;lt;/u&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
Description if desired.&lt;br /&gt;
1 xp -Using a direct, blunt approach to a complicated problem. &lt;br /&gt;
&lt;br /&gt;
3 xp -When you shoot a foe in the arm, leg, or non lethal appendage to get them to stop what they are doing. &lt;br /&gt;
&lt;br /&gt;
10 xp - When you hunt down a foe tirelessly until they either drop from exhaustion, surrender unconditionally, or turn and fight. &lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Defending Ones Charge(s)&amp;lt;/u&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
Description if desired&lt;br /&gt;
1 xp -Using unarmed physical force to defend her charge(s).&lt;br /&gt;
&lt;br /&gt;
3 xp -Using armed force and taking minor stress to defend ones charges(s).&lt;br /&gt;
&lt;br /&gt;
10 xp -Taking massive stress of any kind but still protecting your charge(s) at any cost.&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rosalita_%22Roberta%22_Cisneros&amp;diff=248796</id>
		<title>Rosalita &quot;Roberta&quot; Cisneros</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rosalita_%22Roberta%22_Cisneros&amp;diff=248796"/>
		<updated>2013-09-16T02:33:23Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rosarita Cisneros&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Played by 13thapoc&lt;br /&gt;
&lt;br /&gt;
[http://www.flickr.com/photos/24813641@N04/9692727884/][http://www.flickr.com/photos/24813641@N04/9766888194/]&lt;br /&gt;
&lt;br /&gt;
Alias&lt;br /&gt;
&#039;&#039;&#039;Roberta&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affiliations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo&#039;&#039;&#039; d10, &#039;&#039;&#039;Team&#039;&#039;&#039; d8, &#039;&#039;&#039;Buddy&#039;&#039;&#039; d6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Protecting the Young Master&lt;br /&gt;
*Bloodhound of Florencia&lt;br /&gt;
*Unstoppable Force&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Set&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defending Her Charge(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enhanced Reflexes d8; Enhanced Durability d8; Superhuman Stamina d10; Grenades d10; Firearms d8&lt;br /&gt;
&lt;br /&gt;
*SFX; &#039;&#039;Take the Shot&#039;&#039;; Against a single target step up or double the Firearms die. Remove the highest rolling die and add three dice for your total&lt;br /&gt;
*SFX: &#039;&#039;Hail of Bullets&#039;&#039;; Step up or double Firearms die for one action. Then step back Firearms to 2d6. Activate an opportunity to recover.&lt;br /&gt;
*SFX: &#039;&#039;Knee Capped&#039;&#039;; Step back the highest die in the attack pool to add a d6 and step up inflicted physical stress.&lt;br /&gt;
*SFX: &#039;&#039;Grenades&#039;&#039;; Against multiple opponents, for every additional target, add a d6 and keep an additional effect die.&lt;br /&gt;
*SFX: &#039;&#039;Cover Fire&#039;&#039;; Against multiple opponents, for every additional target, add a d6 and keep a additional effect die.&lt;br /&gt;
*Immunity: &#039;&#039;Unstoppable&#039;&#039;: Spend 1PP to ignore stress, trauma, or complications from fatigue, physical or mental stress.&lt;br /&gt;
*Limit: &#039;&#039;Gear&#039;&#039;; Shutdown Firearms or Grenades to gain 1PP. Take an action vs the doom pool to recover.&lt;br /&gt;
*Limit: &#039;&#039;Hidden Past&#039;&#039;; When part of your past comes to light, step up mental or emotional die to gain 1PP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specialties&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Acrobatics Expert d8, Combat Master d10, Covert Expert d8, Crime Expert d8, Vehicle Expert d8, Menace Master d10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Milestones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relentless Hunter&#039;&#039;&#039;&lt;br /&gt;
*1XP; Using a direct, blunt approach to a complicated problem&lt;br /&gt;
*3XP; When you shoot a foe in the arm, leg, or non lethal appendage to get them to stop what they are doing.&lt;br /&gt;
*10XP; When you hunt down a foe tirelessly until they either drop from exhaustion, surrender unconditionally, or turn and fight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defending Ones Charge(s)&#039;&#039;&#039;&lt;br /&gt;
*1XP: Using unarmed physical force to defend her charge(s).&lt;br /&gt;
*3XP; Using armed force and taking minor stress to defend ones charges(s).&lt;br /&gt;
*10XP; Taking massive stress of any kind but still protecting your charge(s) at any cost.&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rosalita_%22Roberta%22_Cisneros&amp;diff=248795</id>
		<title>Rosalita &quot;Roberta&quot; Cisneros</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rosalita_%22Roberta%22_Cisneros&amp;diff=248795"/>
		<updated>2013-09-16T02:30:21Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rosarita Cisneros&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Played by 13thapoc&lt;br /&gt;
&lt;br /&gt;
[http://www.flickr.com/photos/24813641@N04/9692727884/][http://www.flickr.com/photos/24813641@N04/9766888194/]&lt;br /&gt;
&lt;br /&gt;
Alias&lt;br /&gt;
&#039;&#039;&#039;Roberta&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affiliations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo&#039;&#039;&#039; d10, &#039;&#039;&#039;Team&#039;&#039;&#039; d8, &#039;&#039;&#039;Buddy&#039;&#039;&#039; d6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Protecting the Young Master&lt;br /&gt;
*Bloodhound of Florencia&lt;br /&gt;
*Unstoppable Force&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Set&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defending Her Charge(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enhanced Reflexes d8; Enhanced Durability d8; Superhuman Stamina d10; Grenades d10; Firearms d8&lt;br /&gt;
&lt;br /&gt;
*SFX; &#039;&#039;Take the Shot&#039;&#039;; Against a single target step up or double the Firearms die. Remove the highest rolling die and add three dice for your total&lt;br /&gt;
*SFX: &#039;&#039;Hail of Bullets&#039;&#039;; Step up or double Firearms die for one action. Then step back Firearms to 2d6. Activate an opportunity to recover.&lt;br /&gt;
*SFX: &#039;&#039;Knee Capped&#039;&#039;; Step back the highest die in the attack pool to add a d6 and step up inflicted physical stress.&lt;br /&gt;
*SFX: &#039;&#039;Grenades&#039;&#039;; Against multiple opponents, for every additional target, add a d6 and keep an additional effect die.&lt;br /&gt;
*SFX: &#039;&#039;Cover Fire&#039;&#039;; Against multiple opponents, for every additional target, add a d6 and keep a additional effect die.&lt;br /&gt;
*Immunity: &#039;&#039;Unstoppable&#039;&#039;: Spend 1PP to ignore stress, trauma, or complications from fatigue, physical or mental stress.&lt;br /&gt;
*Limit: &#039;&#039;Gear&#039;&#039;; Shutdown Firearms or Grenades to gain 1PP. Take an action vs the doom pool to recover.&lt;br /&gt;
*Limit: &#039;&#039;Hidden Past&#039;&#039;; When part of your past comes to light, step up mental or emotional die to gain 1PP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Acrobatics Expert d8, Combat Master d10, Covert Expert d8, Crime Expert d8, Vehicle Expert d8, Menace Master d10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Milestones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relentless Hunter&#039;&#039;&#039;&lt;br /&gt;
*1XP; Using a direct, blunt approach to a complicated problem&lt;br /&gt;
*3XP; When you shoot a foe in the arm, leg, or non lethal appendage to get them to stop what they are doing.&lt;br /&gt;
*10XP; When you hunt down a foe tirelessly until they either drop from exhaustion, surrender unconditionally, or turn and fight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defending Ones Charge(s)&#039;&#039;&#039;&lt;br /&gt;
*1XP: Using unarmed physical force to defend her charge(s).&lt;br /&gt;
*3XP; Using armed force and taking minor stress to defend ones charges(s).&lt;br /&gt;
*10XP; Taking massive stress of any kind but still protecting your charge(s) at any cost.&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rosalita_%22Roberta%22_Cisneros&amp;diff=248794</id>
		<title>Rosalita &quot;Roberta&quot; Cisneros</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rosalita_%22Roberta%22_Cisneros&amp;diff=248794"/>
		<updated>2013-09-16T02:29:53Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rosarita Cisneros&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Played by 13thapoc&lt;br /&gt;
&lt;br /&gt;
[http://www.flickr.com/photos/24813641@N04/9692727884/][http://www.flickr.com/photos/24813641@N04/9766888194/]&lt;br /&gt;
&lt;br /&gt;
Alias&lt;br /&gt;
&#039;&#039;&#039;Roberta&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affiliations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo&#039;&#039;&#039; d10, &#039;&#039;&#039;Team&#039;&#039;&#039; d8, &#039;&#039;&#039;Buddy&#039;&#039;&#039; d6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Protecting the Young Master&lt;br /&gt;
*Bloodhound of Florencia&lt;br /&gt;
*Unstoppable Force&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Set&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defending Her Charge(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enhanced Reflexes d8; Enhanced Durability d8; Superhuman Stamina d10; Grenades d10; Firearms d8&lt;br /&gt;
&lt;br /&gt;
*SFX; &#039;&#039;Take the Shot&#039;&#039;; Against a single target step up or double the Firearms die. Remove the highest rolling die and add three dice for your total&lt;br /&gt;
*SFX: &#039;&#039;Hail of Bullets&#039;&#039;; Step up or double Firearms die for one action. Then step back Firearms to 2d6. Activate an opportunity to recover.&lt;br /&gt;
*SFX: &#039;&#039;Knee Capped&#039;&#039;; Step back the highest die in the attack pool to add a d6 and step up inflicted physical stress.&lt;br /&gt;
*SFX: &#039;&#039;Grenades&#039;&#039;; Against multiple opponents, for every additional target, add a d6 and keep an additional effect die.&lt;br /&gt;
*SFX: &#039;&#039;Cover Fire&#039;&#039;; Against multiple opponents, for every additional target, add a d6 and keep a additional effect die.&lt;br /&gt;
*Immunity: &#039;&#039;Unstoppable&#039;&#039;: Spend 1PP to ignore stress, trauma, or complications from fatigue, physical or mental stress.&lt;br /&gt;
*Limit: &#039;&#039;Gear&#039;&#039;; Shutdown Firearms or Grenades to gain 1PP. Take an action vs the doom pool to recover.&lt;br /&gt;
*Limit: &#039;&#039;Hidden Past&#039;&#039;; When part of your past comes to light, step up mental or emotional die to gain 1PP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Acrobatics Expert d8, Combat Master d10, Covert Expert d8, Crime Expert d8, Vehicle Expert d8, Menace Master d10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Milestones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relentless Hunter&#039;&#039;&#039;&lt;br /&gt;
*1XP; Using a direct, blunt approach to a complicated problem&lt;br /&gt;
*3XP; When you shoot a foe in the arm, leg, or non lethal appendage to get them to stop what they are doing.&lt;br /&gt;
*10XP; When you hunt down a foe tirelessly until they either drop from exhaustion, surrender unconditionally, or turn and fight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defending Ones Charge(s)&#039;&#039;&#039;&lt;br /&gt;
*1XP: Using unarmed physical force to defend her charge(s).&lt;br /&gt;
*3XP; Using armed force and taking minor stress to defend ones charges(s).&lt;br /&gt;
*10XP; Taking massive stress of any kind but still protecting your charge(s) at any cost.&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rosalita_%22Roberta%22_Cisneros&amp;diff=248793</id>
		<title>Rosalita &quot;Roberta&quot; Cisneros</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rosalita_%22Roberta%22_Cisneros&amp;diff=248793"/>
		<updated>2013-09-16T02:29:32Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rosarita Cisneros&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Played by 13thapoc&lt;br /&gt;
&lt;br /&gt;
[http://www.flickr.com/photos/24813641@N04/9692727884/][http://www.flickr.com/photos/24813641@N04/9766888194/]&lt;br /&gt;
&lt;br /&gt;
Alias&lt;br /&gt;
&#039;&#039;&#039;Roberta&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affiliations&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Solo&#039;&#039;&#039; d10, &#039;&#039;&#039;Team&#039;&#039;&#039; d8, &#039;&#039;&#039;Buddy&#039;&#039;&#039; d6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Protecting the Young Master&lt;br /&gt;
*Bloodhound of Florencia&lt;br /&gt;
*Unstoppable Force&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Set&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defending Her Charge(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enhanced Reflexes d8; Enhanced Durability d8; Superhuman Stamina d10; Grenades d10; Firearms d8&lt;br /&gt;
&lt;br /&gt;
*SFX; &#039;&#039;Take the Shot&#039;&#039;; Against a single target step up or double the Firearms die. Remove the highest rolling die and add three dice for your total&lt;br /&gt;
*SFX: &#039;&#039;Hail of Bullets&#039;&#039;; Step up or double Firearms die for one action. Then step back Firearms to 2d6. Activate an opportunity to recover.&lt;br /&gt;
*SFX: &#039;&#039;Knee Capped&#039;&#039;; Step back the highest die in the attack pool to add a d6 and step up inflicted physical stress.&lt;br /&gt;
*SFX: &#039;&#039;Grenades&#039;&#039;; Against multiple opponents, for every additional target, add a d6 and keep an additional effect die.&lt;br /&gt;
*SFX: &#039;&#039;Cover Fire&#039;&#039;; Against multiple opponents, for every additional target, add a d6 and keep a additional effect die.&lt;br /&gt;
*Immunity: &#039;&#039;Unstoppable&#039;&#039;: Spend 1PP to ignore stress, trauma, or complications from fatigue, physical or mental stress.&lt;br /&gt;
*Limit: &#039;&#039;Gear&#039;&#039;; Shutdown Firearms or Grenades to gain 1PP. Take an action vs the doom pool to recover.&lt;br /&gt;
*Limit: &#039;&#039;Hidden Past&#039;&#039;; When part of your past comes to light, step up mental or emotional die to gain 1PP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Acrobatics Expert d8, Combat Master d10, Covert Expert d8, Crime Expert d8, Vehicle Expert d8, Menace Master d10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Milestones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relentless Hunter&#039;&#039;&#039;&lt;br /&gt;
*1XP; Using a direct, blunt approach to a complicated problem&lt;br /&gt;
*3XP; When you shoot a foe in the arm, leg, or non lethal appendage to get them to stop what they are doing.&lt;br /&gt;
*10XP; When you hunt down a foe tirelessly until they either drop from exhaustion, surrender unconditionally, or turn and fight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defending Ones Charge(s)&#039;&#039;&#039;&lt;br /&gt;
*1XP: Using unarmed physical force to defend her charge(s).&lt;br /&gt;
*3XP; Using armed force and taking minor stress to defend ones charges(s).&lt;br /&gt;
*10XP; Taking massive stress of any kind but still protecting your charge(s) at any cost.&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rosalita_%22Roberta%22_Cisneros&amp;diff=248777</id>
		<title>Rosalita &quot;Roberta&quot; Cisneros</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rosalita_%22Roberta%22_Cisneros&amp;diff=248777"/>
		<updated>2013-09-16T01:30:26Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Rosarita Cisneros&amp;#039;&amp;#039;&amp;#039;  Played by 13thapoc  [http://www.flickr.com/photos/24813641@N04/9692727884/][http://www.flickr.com/photos/24813641@N04/9766888194/]  Alias &amp;#039;&amp;#039;&amp;#039;Roberta&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rosarita Cisneros&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Played by 13thapoc&lt;br /&gt;
&lt;br /&gt;
[http://www.flickr.com/photos/24813641@N04/9692727884/][http://www.flickr.com/photos/24813641@N04/9766888194/]&lt;br /&gt;
&lt;br /&gt;
Alias&lt;br /&gt;
&#039;&#039;&#039;Roberta&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo&#039;&#039;&#039; d10, &#039;&#039;&#039;Team&#039;&#039;&#039; d8, &#039;&#039;&#039;Buddy&#039;&#039;&#039; d6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Distinctions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Protecting the Young Master&lt;br /&gt;
*Bloodhound of Florencia&lt;br /&gt;
*Unstoppable Force&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Set&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defending Her Charge(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enhanced Reflexes d8; Enhanced Durability d8; Superhuman Stamina d10; Grenades d10; Firearms d8&lt;br /&gt;
&lt;br /&gt;
*SFX; &#039;&#039;Take the Shot&#039;&#039;; Against a single target step up or double the Firearms die. Remove the highest rolling die and add three dice for your total&lt;br /&gt;
*SFX: &#039;&#039;Hail of Bullets&#039;&#039;; Step up or double Firearms die for one action. Then step back Firearms to 2d6. Activate an opportunity to recover.&lt;br /&gt;
*SFX: &#039;&#039;Knee Capped&#039;&#039;; Step back the highest die in the attack pool to add a d6 and step up inflicted physical stress.&lt;br /&gt;
*SFX: &#039;&#039;Grenades&#039;&#039;; Against multiple opponents, for every additional target, add a d6 and keep an additional effect die.&lt;br /&gt;
*SFX: &#039;&#039;Cover Fire&#039;&#039;; Against multiple opponents, for every additional target, add a d6 and keep a additional effect die.&lt;br /&gt;
*Immunity: &#039;&#039;Unstoppable&#039;&#039;: Spend 1PP to ignore stress, trauma, or complications from fatigue, physical or mental stress.&lt;br /&gt;
*Limit: &#039;&#039;Gear&#039;&#039;; Shutdown Firearms or Grenades to gain 1PP. Take an action vs the doom pool to recover.&lt;br /&gt;
*Limit: &#039;&#039;Hidden Past&#039;&#039;; When part of your past comes to light, step up mental or emotional die to gain 1PP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Acrobatics Expert d8, Combat Master d10, Covert Expert d8, Crime Expert d8, Vehicle Expert d8, Menace Master d10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Milestones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relentless Hunter&#039;&#039;&#039;&lt;br /&gt;
*1XP; Using a direct, blunt approach to a complicated problem&lt;br /&gt;
*3XP; When you shoot a foe in the arm, leg, or non lethal appendage to get them to stop what they are doing.&lt;br /&gt;
*10XP; When you hunt down a foe tirelessly until they either drop from exhaustion, surrender unconditionally, or turn and fight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defending Ones Charge(s)&#039;&#039;&#039;&lt;br /&gt;
*1XP: Using unarmed physical force to defend her charge(s).&lt;br /&gt;
*3XP; Using armed force and taking minor stress to defend ones charges(s).&lt;br /&gt;
*10XP; Taking massive stress of any kind but still protecting your charge(s) at any cost.&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tyr_Anasazi,_Male_Varisian/Taldan_Human_Fighter&amp;diff=238220</id>
		<title>Tyr Anasazi, Male Varisian/Taldan Human Fighter</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tyr_Anasazi,_Male_Varisian/Taldan_Human_Fighter&amp;diff=238220"/>
		<updated>2013-05-21T04:22:49Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: Created page with &amp;quot;*&amp;#039;&amp;#039;Alignment&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;Chaotic Good&amp;#039;&amp;#039;&amp;#039;   *&amp;#039;&amp;#039;STR&amp;#039;&amp;#039; 20 +5 *&amp;#039;&amp;#039;CON&amp;#039;&amp;#039; 14 +2 *&amp;#039;&amp;#039;DEX&amp;#039;&amp;#039; 16 +3 *&amp;#039;&amp;#039;INT&amp;#039;&amp;#039; 10  *&amp;#039;&amp;#039;WIS&amp;#039;&amp;#039; 13 +1 *&amp;#039;&amp;#039;CHA&amp;#039;&amp;#039; 10   *&amp;#039;&amp;#039;Hit Points&amp;#039;&amp;#039;: 67   *&amp;#039;&amp;#039;&amp;#039;BAB:&amp;#039;&amp;#039;&amp;#039; +7/+2 *&amp;#039;&amp;#039;Fortitude&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;Alignment&#039;&#039;: &#039;&#039;&#039;Chaotic Good&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;STR&#039;&#039; 20 +5&lt;br /&gt;
*&#039;&#039;CON&#039;&#039; 14 +2&lt;br /&gt;
*&#039;&#039;DEX&#039;&#039; 16 +3&lt;br /&gt;
*&#039;&#039;INT&#039;&#039; 10 &lt;br /&gt;
*&#039;&#039;WIS&#039;&#039; 13 +1&lt;br /&gt;
*&#039;&#039;CHA&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Hit Points&#039;&#039;: 67&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BAB:&#039;&#039;&#039; +7/+2&lt;br /&gt;
*&#039;&#039;Fortitude&#039;&#039;: 7 (base 5 +2 con)&lt;br /&gt;
*&#039;&#039;Will&#039;&#039;: 5 (base 2 +1 wis +2 iron will feat)&lt;br /&gt;
*&#039;&#039;Reflex&#039;&#039;: 5 ( base 2 +3 dex)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Initative&#039;&#039;: +7 ( +3 dex +4 Improved Intiative)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Languages: Common&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Armor Class&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;With Twin Swords&#039;&#039;&lt;br /&gt;
*Base: 24, Flat footed: 21, Touch: 17, CMD: 28, CMB: 11&lt;br /&gt;
(10+3+6+1+1+1+1+1) &#039;&#039;(base+dex+Elysian Bronze Breastplate+Magic+Amulet Natural Armor+1+Ring of  Protection+1+Dodge feat+Two Weapon Defense feat)&lt;br /&gt;
*&#039;&#039;With One Sword and Cloak&lt;br /&gt;
*Base:25, Flat Footed: 22, Touch: 18, CMD: 29, CMB: 11&lt;br /&gt;
(10+3+6+1+1+1+1+2) &#039;&#039;(base+dex+Elysian Bronze Breastplate+Magic+Amulet natural Armor+1+Ring of Protection+1+Dodge Feat+Shield Cloak +1 Light Fortification)&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;ATTACKS&#039;&#039;&#039;&lt;br /&gt;
*Full: Longsword +1 +11/+6; Longsword +1 +11 (7/2+5+1+1+1-4) &#039;&#039;(BAB+Strength+Weapon Focus+Weapon Training,Heavy Blade+Magic-Two Weapon Fighting)&lt;br /&gt;
*Partial: Longsword +1 +15&lt;br /&gt;
*Damage: 1d8+9,1d8+9,1d8+9 (5+2+1+1)  &#039;&#039;(Strength+Weapon Specialization+Magic+Weapon Training: the off hand attacks get full Str bonus because of the Double Slice Feat)&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats&#039;&#039;&#039; Two Weapon Fighting(1st)&lt;br /&gt;
*Two Weapon Defense (Human Bonus)&lt;br /&gt;
*Weapon Focus: Longsword (Fighter Bonus 1st)&lt;br /&gt;
*Double Slice ( Fighter bonus 2nd)&lt;br /&gt;
*Iron Will (3rd)&lt;br /&gt;
*Weapon Specialization: Longsword (Fighter Bonus 4th)&lt;br /&gt;
*Dodge (5th)&lt;br /&gt;
*Vital Strike (Fighter Bonus 6th)&lt;br /&gt;
*Improved Initiative (7th)&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
*Climb +13&lt;br /&gt;
*Intimidate +5&lt;br /&gt;
*Survival +8&lt;br /&gt;
*Swim +13&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Traits&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Jaded&#039;&#039;: You gain a +2 trait bonus on saving throws against Fear.&lt;br /&gt;
*&#039;&#039;Genie Blood&#039;&#039;: You gain a +1 trait bonus on saving throws against attacks that utilize that element (cold for air, acid for earth, fire for fire, and electricity for water), and gain a +1 trait bonus on Bluff, Diplomacy, Intimidate, and Sense Motive checks made against creatures of that subtype. (Fire Chosen)&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Class Features&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Fighter:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bravery&#039;&#039;&#039; (Ex)&lt;br /&gt;
&lt;br /&gt;
Starting at 2nd level, a fighter gains a +1 bonus on Will saves against fear. This bonus increases by +1 for every four levels beyond 2nd.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor Training&#039;&#039;&#039; (Ex)&lt;br /&gt;
&lt;br /&gt;
Starting at 3rd level, a fighter learns to be more maneuverable while wearing armor. Whenever he is wearing armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. Every four levels thereafter (7th, 11th, and 15th), these bonuses increase by +1 each time, to a maximum –4 reduction of the armor check penalty and a +4 increase of the maximum Dexterity bonus allowed.&lt;br /&gt;
&lt;br /&gt;
In addition, a fighter can also move at his normal speed while wearing medium armor. At 7th level, a fighter can move at his normal speed while wearing heavy armor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Training&#039;&#039;&#039; (Ex)&lt;br /&gt;
&lt;br /&gt;
Starting at 5th level, a fighter can select one group of weapons, as noted below. Whenever he attacks with a weapon from this group, he gains a +1 bonus on attack and damage rolls.&lt;br /&gt;
&lt;br /&gt;
Every four levels thereafter (9th, 13th, and 17th), a fighter becomes further trained in another group of weapons. He gains a +1 bonus on attack and damage rolls when using a weapon from this group. In addition, the bonuses granted by previous weapon groups increase by +1 each. For example, when a fighter reaches 9th level, he receives a +1 bonus on attack and damage rolls with one weapon group and a +2 bonus on attack and damage rolls with the weapon group selected at 5th level. Bonuses granted from overlapping groups do not stack. Take the highest bonus granted for a weapon if it resides in two or more groups.&lt;br /&gt;
&lt;br /&gt;
A fighter also adds this bonus to any combat maneuver checks made with weapons from this group. This bonus also applies to the fighter&#039;s Combat Maneuver Defense when defending against disarm and sunder attempts made against weapons from this group.&lt;br /&gt;
&lt;br /&gt;
Weapon groups are defined as follows (GMs may add other weapons to these groups, or add entirely new groups):Blades, Heavy: Aldori dueling sword, bastard sword, chakram, double chicken saber, double walking stick katana, elven curve blade, falcata, falchion, flambard, greatsword, great terbutje , katana, khopesh, klar, longsword, nine-ring broadsword, nodachi, scimitar, scythe, seven-branched sword, shotel, temple sword, terbutje, and two-bladed sword.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Longsword&#039;&#039; +1 w/weapon cord(2315gp)&lt;br /&gt;
&#039;&#039;Longsword&#039;&#039; +1 w/weapon cord(2315gp)&lt;br /&gt;
&#039;&#039;Elysian Bronze Breastplate&#039;&#039; +1 (3350gp)&lt;br /&gt;
&#039;&#039;Shield Cloak&#039;&#039; +1 Light Fortification (3000gp)&lt;br /&gt;
&#039;&#039;Belt of Giant Strength&#039;&#039; +2 (4000gp) (it is worn under my armor as it is from my mother, it is Varisian made and tells the story of her side of the family)&lt;br /&gt;
&#039;&#039;Amulet of Natural Armor&#039;&#039; +1 (2000 gp)&lt;br /&gt;
&#039;&#039;Ring of Protection&#039;&#039; +1 (2000gp)&lt;br /&gt;
&#039;&#039;Handy Haversack&#039;&#039; (2000gp)&lt;br /&gt;
&#039;&#039;Boots of the Cat&#039;&#039; (1000gp)&lt;br /&gt;
2 &#039;&#039;Ioun Torches&#039;&#039; (150gp(75 each))&lt;br /&gt;
&#039;&#039;&#039;Potions&#039;&#039;&#039;:&lt;br /&gt;
4 &#039;&#039;Cure Light Wounds&#039;&#039; (200gp(50 each))&lt;br /&gt;
4 &#039;&#039;Shield of Faith&#039;&#039; +2 (200gp(50 each))&lt;br /&gt;
2 &#039;&#039;Endure Elements&#039;&#039; (100gp(50 each))&lt;br /&gt;
2 Cold Iron Kukri (32gp(16 each))&lt;br /&gt;
2 Alchemical Silvered Kukri (56gp(28 each))&lt;br /&gt;
Cold Iron Sickle (12gp)&lt;br /&gt;
Alchemical Silvered Sickle (26gp)&lt;br /&gt;
331gp,3sp.4cp.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Elysian Bronze Breastplate&#039;&#039;&#039;&lt;br /&gt;
Armor made of Elysian bronze also protects its wearer against the natural weapons or unarmed strikes of magical beasts and monstrous humanoids, providing damage reduction as if it were adamantine (1/— for light armor, 2/— for medium armor, or 3/— for heavy armor). It does not provide this protection against creatures of other types.&lt;br /&gt;
&lt;br /&gt;
Elysian bronze has the same hit points and hardness as steel.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Shield Cloak&#039;&#039;&#039;&lt;br /&gt;
The wearer of this rough, gray cloak can, as a move action, grasp the garment’s edge and cause it to harden. The wearer can use the hardened edge it as if it were a masterwork light wooden shield. Using the cloak in this fashion imposes no armor check penalty, but does impose a 5% arcane spell failure chance. The edge of the cloak can be dropped and made pliant again as a free action. Shield enhancement bonuses and special abilities can be added to the cloak as if it were a masterwork shield.&lt;br /&gt;
 &lt;br /&gt;
There is also 412gp,7sp,16cp, worth of non-magical mundane equipment in the Haversack and upon my person in various pouches and a bandolier. If you want I can send you a list of what is where and the price and weight of each item. I didn&#039;t want to add all of those things as this is already long enough DC. Please let me know if you want me to do that, thanks.&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Not_Quite_Zero_Anymore&amp;diff=238219</id>
		<title>Not Quite Zero Anymore</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Not_Quite_Zero_Anymore&amp;diff=238219"/>
		<updated>2013-05-21T04:22:31Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: /* Tyr Anasazi, Male Varisian/Taldan Human Fighter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Not Quite Zero Anymore is a Pathfinder game set on the world of Golarion. Specifically it focuses on the exploits of a group of adventurers, heroes all, seeking to defend the lands of Lastwall against dire threats of all sorts.&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
===[[Kess Oddwhiskers, Female Ratfolk Alchemist]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Lok Ironstrider, Male Kellid Human Barbarian]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Danae Kalar, Female Aasimar Gunslinger/Paladin]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tessarda the Light Arrow, Female Kyonin Elf Paladin]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Not Quite Zero Anymore Aishah | Aishah, Female Half-Elf(Drow)Summoner]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tyr Anasazi, Male Varisian/Taldan Human Fighter]]===&lt;br /&gt;
&lt;br /&gt;
==Notable NPCs==&lt;br /&gt;
&lt;br /&gt;
===[[Virgilia Kalar]]===&lt;br /&gt;
&lt;br /&gt;
===[[Tressa, Faithful Hound]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*OOC Posts: [http://forum.rpg.net/showthread.php?688161-Pathfinder-Not-Quite-Zero-Anymore]&lt;br /&gt;
*IC posts: [http://forum.rpg.net/showthread.php?688768-Pathfinder-Not-Quite-Zero-Anymore]&lt;br /&gt;
*d20pfsrd.com: [http://www.d20pfsrd.com/home]&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Not_Quite_Zero_Anymore&amp;diff=238217</id>
		<title>Not Quite Zero Anymore</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Not_Quite_Zero_Anymore&amp;diff=238217"/>
		<updated>2013-05-21T04:18:28Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: /* Tyr Anasazi, Male Varisian/Taldan Human Fighter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Not Quite Zero Anymore is a Pathfinder game set on the world of Golarion. Specifically it focuses on the exploits of a group of adventurers, heroes all, seeking to defend the lands of Lastwall against dire threats of all sorts.&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
===[[Kess Oddwhiskers, Female Ratfolk Alchemist]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Lok Ironstrider, Male Kellid Human Barbarian]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Danae Kalar, Female Aasimar Gunslinger/Paladin]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tessarda the Light Arrow, Female Kyonin Elf Paladin]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Not Quite Zero Anymore Aishah | Aishah, Female Half-Elf(Drow)Summoner]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tyr Anasazi, Male Varisian/Taldan Human Fighter]]===&lt;br /&gt;
*&#039;&#039;Alignment&#039;&#039;: &#039;&#039;&#039;Chaotic Good&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;STR&#039;&#039; 20 +5&lt;br /&gt;
*&#039;&#039;CON&#039;&#039; 14 +2&lt;br /&gt;
*&#039;&#039;DEX&#039;&#039; 16 +3&lt;br /&gt;
*&#039;&#039;INT&#039;&#039; 10 &lt;br /&gt;
*&#039;&#039;WIS&#039;&#039; 13 +1&lt;br /&gt;
*&#039;&#039;CHA&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Hit Points&#039;&#039;: 67&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;BAB:&#039;&#039;&#039; +7/+2&lt;br /&gt;
*&#039;&#039;Fortitude&#039;&#039;: 7 (base 5 +2 con)&lt;br /&gt;
*&#039;&#039;Will&#039;&#039;: 5 (base 2 +1 wis +2 iron will feat)&lt;br /&gt;
*&#039;&#039;Reflex&#039;&#039;: 5 ( base 2 +3 dex)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Initative&#039;&#039;: +7 ( +3 dex +4 Improved Intiative)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Languages: Common&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Armor Class&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;With Twin Swords&#039;&#039;&lt;br /&gt;
*Base: 24, Flat footed: 21, Touch: 17, CMD: 28, CMB: 11&lt;br /&gt;
(10+3+6+1+1+1+1+1) &#039;&#039;(base+dex+Elysian Bronze Breastplate+Magic+Amulet Natural Armor+1+Ring of  Protection+1+Dodge feat+Two Weapon Defense feat)&lt;br /&gt;
*&#039;&#039;With One Sword and Cloak&lt;br /&gt;
*Base:25, Flat Footed: 22, Touch: 18, CMD: 29, CMB: 11&lt;br /&gt;
(10+3+6+1+1+1+1+2) &#039;&#039;(base+dex+Elysian Bronze Breastplate+Magic+Amulet natural Armor+1+Ring of Protection+1+Dodge Feat+Shield Cloak +1 Light Fortification)&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;ATTACKS&#039;&#039;&#039;&lt;br /&gt;
*Full: Longsword +1 +11/+6; Longsword +1 +11 (7/2+5+1+1+1-4) &#039;&#039;(BAB+Strength+Weapon Focus+Weapon Training,Heavy Blade+Magic-Two Weapon Fighting)&lt;br /&gt;
*Partial: Longsword +1 +15&lt;br /&gt;
*Damage: 1d8+9,1d8+9,1d8+9 (5+2+1+1)  &#039;&#039;(Strength+Weapon Specialization+Magic+Weapon Training: the off hand attacks get full Str bonus because of the Double Slice Feat)&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats&#039;&#039;&#039; Two Weapon Fighting(1st)&lt;br /&gt;
*Two Weapon Defense (Human Bonus)&lt;br /&gt;
*Weapon Focus: Longsword (Fighter Bonus 1st)&lt;br /&gt;
*Double Slice ( Fighter bonus 2nd)&lt;br /&gt;
*Iron Will (3rd)&lt;br /&gt;
*Weapon Specialization: Longsword (Fighter Bonus 4th)&lt;br /&gt;
*Dodge (5th)&lt;br /&gt;
*Vital Strike (Fighter Bonus 6th)&lt;br /&gt;
*Improved Initiative (7th)&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
*Climb +13&lt;br /&gt;
*Intimidate +5&lt;br /&gt;
*Survival +8&lt;br /&gt;
*Swim +13&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Traits&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Jaded&#039;&#039;: You gain a +2 trait bonus on saving throws against Fear.&lt;br /&gt;
*&#039;&#039;Genie Blood&#039;&#039;: You gain a +1 trait bonus on saving throws against attacks that utilize that element (cold for air, acid for earth, fire for fire, and electricity for water), and gain a +1 trait bonus on Bluff, Diplomacy, Intimidate, and Sense Motive checks made against creatures of that subtype. (Fire Chosen)&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Class Features&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Fighter:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bravery&#039;&#039;&#039; (Ex)&lt;br /&gt;
&lt;br /&gt;
Starting at 2nd level, a fighter gains a +1 bonus on Will saves against fear. This bonus increases by +1 for every four levels beyond 2nd.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor Training&#039;&#039;&#039; (Ex)&lt;br /&gt;
&lt;br /&gt;
Starting at 3rd level, a fighter learns to be more maneuverable while wearing armor. Whenever he is wearing armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. Every four levels thereafter (7th, 11th, and 15th), these bonuses increase by +1 each time, to a maximum –4 reduction of the armor check penalty and a +4 increase of the maximum Dexterity bonus allowed.&lt;br /&gt;
&lt;br /&gt;
In addition, a fighter can also move at his normal speed while wearing medium armor. At 7th level, a fighter can move at his normal speed while wearing heavy armor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Training&#039;&#039;&#039; (Ex)&lt;br /&gt;
&lt;br /&gt;
Starting at 5th level, a fighter can select one group of weapons, as noted below. Whenever he attacks with a weapon from this group, he gains a +1 bonus on attack and damage rolls.&lt;br /&gt;
&lt;br /&gt;
Every four levels thereafter (9th, 13th, and 17th), a fighter becomes further trained in another group of weapons. He gains a +1 bonus on attack and damage rolls when using a weapon from this group. In addition, the bonuses granted by previous weapon groups increase by +1 each. For example, when a fighter reaches 9th level, he receives a +1 bonus on attack and damage rolls with one weapon group and a +2 bonus on attack and damage rolls with the weapon group selected at 5th level. Bonuses granted from overlapping groups do not stack. Take the highest bonus granted for a weapon if it resides in two or more groups.&lt;br /&gt;
&lt;br /&gt;
A fighter also adds this bonus to any combat maneuver checks made with weapons from this group. This bonus also applies to the fighter&#039;s Combat Maneuver Defense when defending against disarm and sunder attempts made against weapons from this group.&lt;br /&gt;
&lt;br /&gt;
Weapon groups are defined as follows (GMs may add other weapons to these groups, or add entirely new groups):Blades, Heavy: Aldori dueling sword, bastard sword, chakram, double chicken saber, double walking stick katana, elven curve blade, falcata, falchion, flambard, greatsword, great terbutje , katana, khopesh, klar, longsword, nine-ring broadsword, nodachi, scimitar, scythe, seven-branched sword, shotel, temple sword, terbutje, and two-bladed sword.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Longsword&#039;&#039; +1 w/weapon cord(2315gp)&lt;br /&gt;
&#039;&#039;Longsword&#039;&#039; +1 w/weapon cord(2315gp)&lt;br /&gt;
&#039;&#039;Elysian Bronze Breastplate&#039;&#039; +1 (3350gp)&lt;br /&gt;
&#039;&#039;Shield Cloak&#039;&#039; +1 Light Fortification (3000gp)&lt;br /&gt;
&#039;&#039;Belt of Giant Strength&#039;&#039; +2 (4000gp) (it is worn under my armor as it is from my mother, it is Varisian made and tells the story of her side of the family)&lt;br /&gt;
&#039;&#039;Amulet of Natural Armor&#039;&#039; +1 (2000 gp)&lt;br /&gt;
&#039;&#039;Ring of Protection&#039;&#039; +1 (2000gp)&lt;br /&gt;
&#039;&#039;Handy Haversack&#039;&#039; (2000gp)&lt;br /&gt;
&#039;&#039;Boots of the Cat&#039;&#039; (1000gp)&lt;br /&gt;
2 &#039;&#039;Ioun Torches&#039;&#039; (150gp(75 each))&lt;br /&gt;
&#039;&#039;&#039;Potions&#039;&#039;&#039;:&lt;br /&gt;
4 &#039;&#039;Cure Light Wounds&#039;&#039; (200gp(50 each))&lt;br /&gt;
4 &#039;&#039;Shield of Faith&#039;&#039; +2 (200gp(50 each))&lt;br /&gt;
2 &#039;&#039;Endure Elements&#039;&#039; (100gp(50 each))&lt;br /&gt;
2 Cold Iron Kukri (32gp(16 each))&lt;br /&gt;
2 Alchemical Silvered Kukri (56gp(28 each))&lt;br /&gt;
Cold Iron Sickle (12gp)&lt;br /&gt;
Alchemical Silvered Sickle (26gp)&lt;br /&gt;
331gp,3sp.4cp.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Elysian Bronze Breastplate&#039;&#039;&#039;&lt;br /&gt;
Armor made of Elysian bronze also protects its wearer against the natural weapons or unarmed strikes of magical beasts and monstrous humanoids, providing damage reduction as if it were adamantine (1/— for light armor, 2/— for medium armor, or 3/— for heavy armor). It does not provide this protection against creatures of other types.&lt;br /&gt;
&lt;br /&gt;
Elysian bronze has the same hit points and hardness as steel.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Shield Cloak&#039;&#039;&#039;&lt;br /&gt;
The wearer of this rough, gray cloak can, as a move action, grasp the garment’s edge and cause it to harden. The wearer can use the hardened edge it as if it were a masterwork light wooden shield. Using the cloak in this fashion imposes no armor check penalty, but does impose a 5% arcane spell failure chance. The edge of the cloak can be dropped and made pliant again as a free action. Shield enhancement bonuses and special abilities can be added to the cloak as if it were a masterwork shield.&lt;br /&gt;
 &lt;br /&gt;
There is also 412gp,7sp,16cp, worth of non-magical mundane equipment in the Haversack and upon my person in various pouches and a bandolier. If you want I can send you a list of what is where and the price and weight of each item. I didn&#039;t want to add all of those things as this is already long enough DC. Please let me know if you want me to do that, thanks.&lt;br /&gt;
&lt;br /&gt;
==Notable NPCs==&lt;br /&gt;
&lt;br /&gt;
===[[Virgilia Kalar]]===&lt;br /&gt;
&lt;br /&gt;
===[[Tressa, Faithful Hound]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*OOC Posts: [http://forum.rpg.net/showthread.php?688161-Pathfinder-Not-Quite-Zero-Anymore]&lt;br /&gt;
*IC posts: [http://forum.rpg.net/showthread.php?688768-Pathfinder-Not-Quite-Zero-Anymore]&lt;br /&gt;
*d20pfsrd.com: [http://www.d20pfsrd.com/home]&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Not_Quite_Zero_Anymore&amp;diff=238216</id>
		<title>Not Quite Zero Anymore</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Not_Quite_Zero_Anymore&amp;diff=238216"/>
		<updated>2013-05-21T04:08:29Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: /* Tyr Anasazi, Male Varisian/Taldan Human Fighter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Not Quite Zero Anymore is a Pathfinder game set on the world of Golarion. Specifically it focuses on the exploits of a group of adventurers, heroes all, seeking to defend the lands of Lastwall against dire threats of all sorts.&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
===[[Kess Oddwhiskers, Female Ratfolk Alchemist]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Lok Ironstrider, Male Kellid Human Barbarian]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Danae Kalar, Female Aasimar Gunslinger/Paladin]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tessarda the Light Arrow, Female Kyonin Elf Paladin]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Not Quite Zero Anymore Aishah | Aishah, Female Half-Elf(Drow)Summoner]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tyr Anasazi, Male Varisian/Taldan Human Fighter]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;STR&#039;&#039; 20 +5&lt;br /&gt;
&#039;&#039;CON&#039;&#039; 14 +2&lt;br /&gt;
&#039;&#039;DEX&#039;&#039; 16 +3&lt;br /&gt;
&#039;&#039;INT&#039;&#039; 10 &lt;br /&gt;
&#039;&#039;WIS&#039;&#039; 13 +1&lt;br /&gt;
&#039;&#039;CHA&#039;&#039; 10&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;BAB:&#039;&#039;&#039; +7/+2&lt;br /&gt;
&#039;&#039;Fortitude&#039;&#039;: 7 (base 5 +2 con)&lt;br /&gt;
&#039;&#039;Will&#039;&#039;: 5 (base 2 +1 wis +2 iron will feat)&lt;br /&gt;
&#039;&#039;Reflex&#039;&#039;: 5 ( base 2 +3 dex)&lt;br /&gt;
&#039;&#039;Hit Points&#039;&#039;: 67&lt;br /&gt;
&#039;&#039;Initative&#039;&#039;: +7 ( +3 dex +4 Improved Intiative)&lt;br /&gt;
&#039;&#039;Alignment&#039;&#039;: &#039;&#039;&#039;Chaotic Good&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Languages: Common&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Armor Class&#039;&#039;&#039;&lt;br /&gt;
With Twin Swords&lt;br /&gt;
Base: 24, Flat footed: 21, Touch: 17, CMD: 28, CMB: 11&lt;br /&gt;
(10+3+6+1+1+1+1+1) &#039;&#039;(base+dex+Elysian Bronze Breastplate+Magic+Amulet Natural Armor+1+Ring of  Protection+1+Dodge feat+Two Weapon Defense feat)&#039;&#039;With One Sword and Cloak&lt;br /&gt;
Base:25, Flat Footed: 22, Touch: 18, CMD: 29, CMB: 11&lt;br /&gt;
(10+3+6+1+1+1+1+2) &#039;&#039;(base+dex+Elysian Bronze Breastplate+Magic+Amulet natural Armor+1+Ring of Protection+1+Dodge Feat+Shield Cloak +1 Light Fortification)&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;ATTACKS&#039;&#039;&#039;Full: Longsword +1 +11/+6; Longsword +1 +11 (7/2+5+1+1+1-4) &#039;&#039;(BAB+Strength+Weapon Focus+Weapon Training,Heavy Blade+Magic-Two Weapon Fighting)&#039;&#039;Partial: Longsword +1 +15&lt;br /&gt;
Damage: 1d8+9,1d8+9,1d8+9 (5+2+1+1)  &#039;&#039;(Strength+Weapon Specialization+Magic+Weapon Training: the off hand attacks get full Str bonus because of the Double Slice Feat)&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats&#039;&#039;&#039; Two Weapon Fighting(1st)&lt;br /&gt;
 Two Weapon Defense (Human Bonus)&lt;br /&gt;
 Weapon Focus: Longsword (Fighter Bonus 1st)&lt;br /&gt;
 Double Slice ( Fighter bonus 2nd)&lt;br /&gt;
 Iron Will (3rd)&lt;br /&gt;
 Weapon Specialization: Longsword (Fighter Bonus 4th)&lt;br /&gt;
 Dodge (5th)&lt;br /&gt;
 Vital Strike (Fighter Bonus 6th)&lt;br /&gt;
 Improved Initiative (7th)&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
 Climb +13&lt;br /&gt;
 Intimidate +5&lt;br /&gt;
 Survival +8&lt;br /&gt;
 Swim +13&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Traits&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Jaded&#039;&#039;: You gain a +2 trait bonus on saving throws against Fear.&lt;br /&gt;
&#039;&#039;Genie Blood&#039;&#039;: You gain a +1 trait bonus on saving throws against attacks that utilize that element (cold for air, acid for earth, fire for fire, and electricity for water), and gain a +1 trait bonus on Bluff, Diplomacy, Intimidate, and Sense Motive checks made against creatures of that subtype. (Fire Chosen)&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Class Features&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Fighter:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Bravery&#039;&#039;&#039; (Ex)&lt;br /&gt;
&lt;br /&gt;
Starting at 2nd level, a fighter gains a +1 bonus on Will saves against fear. This bonus increases by +1 for every four levels beyond 2nd.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor Training&#039;&#039;&#039; (Ex)&lt;br /&gt;
&lt;br /&gt;
Starting at 3rd level, a fighter learns to be more maneuverable while wearing armor. Whenever he is wearing armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. Every four levels thereafter (7th, 11th, and 15th), these bonuses increase by +1 each time, to a maximum –4 reduction of the armor check penalty and a +4 increase of the maximum Dexterity bonus allowed.&lt;br /&gt;
&lt;br /&gt;
In addition, a fighter can also move at his normal speed while wearing medium armor. At 7th level, a fighter can move at his normal speed while wearing heavy armor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Training&#039;&#039;&#039; (Ex)&lt;br /&gt;
&lt;br /&gt;
Starting at 5th level, a fighter can select one group of weapons, as noted below. Whenever he attacks with a weapon from this group, he gains a +1 bonus on attack and damage rolls.&lt;br /&gt;
&lt;br /&gt;
Every four levels thereafter (9th, 13th, and 17th), a fighter becomes further trained in another group of weapons. He gains a +1 bonus on attack and damage rolls when using a weapon from this group. In addition, the bonuses granted by previous weapon groups increase by +1 each. For example, when a fighter reaches 9th level, he receives a +1 bonus on attack and damage rolls with one weapon group and a +2 bonus on attack and damage rolls with the weapon group selected at 5th level. Bonuses granted from overlapping groups do not stack. Take the highest bonus granted for a weapon if it resides in two or more groups.&lt;br /&gt;
&lt;br /&gt;
A fighter also adds this bonus to any combat maneuver checks made with weapons from this group. This bonus also applies to the fighter&#039;s Combat Maneuver Defense when defending against disarm and sunder attempts made against weapons from this group.&lt;br /&gt;
&lt;br /&gt;
Weapon groups are defined as follows (GMs may add other weapons to these groups, or add entirely new groups):Blades, Heavy: Aldori dueling sword, bastard sword, chakram, double chicken saber, double walking stick katana, elven curve blade, falcata, falchion, flambard, greatsword, great terbutje , katana, khopesh, klar, longsword, nine-ring broadsword, nodachi, scimitar, scythe, seven-branched sword, shotel, temple sword, terbutje, and two-bladed sword.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Longsword&#039;&#039; +1 w/weapon cord(2315gp)&lt;br /&gt;
&#039;&#039;Longsword&#039;&#039; +1 w/weapon cord(2315gp)&lt;br /&gt;
&#039;&#039;Elysian Bronze Breastplate&#039;&#039; +1 (3350gp)&lt;br /&gt;
&#039;&#039;Shield Cloak&#039;&#039; +1 Light Fortification (3000gp)&lt;br /&gt;
&#039;&#039;Belt of Giant Strength&#039;&#039; +2 (4000gp) (it is worn under my armor as it is from my mother, it is Varisian made and tells the story of her side of the family)&lt;br /&gt;
&#039;&#039;Amulet of Natural Armor&#039;&#039; +1 (2000 gp)&lt;br /&gt;
&#039;&#039;Ring of Protection&#039;&#039; +1 (2000gp)&lt;br /&gt;
&#039;&#039;Handy Haversack&#039;&#039; (2000gp)&lt;br /&gt;
&#039;&#039;Boots of the Cat&#039;&#039; (1000gp)&lt;br /&gt;
2 &#039;&#039;Ioun Torches&#039;&#039; (150gp(75 each))&lt;br /&gt;
&#039;&#039;&#039;Potions&#039;&#039;&#039;:&lt;br /&gt;
4 &#039;&#039;Cure Light Wounds&#039;&#039; (200gp(50 each))&lt;br /&gt;
4 &#039;&#039;Shield of Faith&#039;&#039; +2 (200gp(50 each))&lt;br /&gt;
2 &#039;&#039;Endure Elements&#039;&#039; (100gp(50 each))&lt;br /&gt;
2 Cold Iron Kukri (32gp(16 each))&lt;br /&gt;
2 Alchemical Silvered Kukri (56gp(28 each))&lt;br /&gt;
Cold Iron Sickle (12gp)&lt;br /&gt;
Alchemical Silvered Sickle (26gp)&lt;br /&gt;
331gp,3sp.4cp.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Elysian Bronze Breastplate&#039;&#039;&#039;&lt;br /&gt;
Armor made of Elysian bronze also protects its wearer against the natural weapons or unarmed strikes of magical beasts and monstrous humanoids, providing damage reduction as if it were adamantine (1/— for light armor, 2/— for medium armor, or 3/— for heavy armor). It does not provide this protection against creatures of other types.&lt;br /&gt;
&lt;br /&gt;
Elysian bronze has the same hit points and hardness as steel.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Shield Cloak&#039;&#039;&#039;&lt;br /&gt;
The wearer of this rough, gray cloak can, as a move action, grasp the garment’s edge and cause it to harden. The wearer can use the hardened edge it as if it were a masterwork light wooden shield. Using the cloak in this fashion imposes no armor check penalty, but does impose a 5% arcane spell failure chance. The edge of the cloak can be dropped and made pliant again as a free action. Shield enhancement bonuses and special abilities can be added to the cloak as if it were a masterwork shield.&lt;br /&gt;
 &lt;br /&gt;
There is also 412gp,7sp,16cp, worth of non-magical mundane equipment in the Haversack and upon my person in various pouches and a bandolier. If you want I can send you a list of what is where and the price and weight of each item. I didn&#039;t want to add all of those things as this is already long enough DC. Please let me know if you want me to do that, thanks.&lt;br /&gt;
&lt;br /&gt;
==Notable NPCs==&lt;br /&gt;
&lt;br /&gt;
===[[Virgilia Kalar]]===&lt;br /&gt;
&lt;br /&gt;
===[[Tressa, Faithful Hound]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*OOC Posts: [http://forum.rpg.net/showthread.php?688161-Pathfinder-Not-Quite-Zero-Anymore]&lt;br /&gt;
*IC posts: [http://forum.rpg.net/showthread.php?688768-Pathfinder-Not-Quite-Zero-Anymore]&lt;br /&gt;
*d20pfsrd.com: [http://www.d20pfsrd.com/home]&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Not_Quite_Zero_Anymore&amp;diff=238215</id>
		<title>Not Quite Zero Anymore</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Not_Quite_Zero_Anymore&amp;diff=238215"/>
		<updated>2013-05-21T03:54:19Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: /* Tyr Anasazi, Male Varisian/Taldan Human Fighter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Not Quite Zero Anymore is a Pathfinder game set on the world of Golarion. Specifically it focuses on the exploits of a group of adventurers, heroes all, seeking to defend the lands of Lastwall against dire threats of all sorts.&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
===[[Kess Oddwhiskers, Female Ratfolk Alchemist]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Lok Ironstrider, Male Kellid Human Barbarian]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Danae Kalar, Female Aasimar Gunslinger/Paladin]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tessarda the Light Arrow, Female Kyonin Elf Paladin]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Not Quite Zero Anymore Aishah | Aishah, Female Half-Elf(Drow)Summoner]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tyr Anasazi, Male Varisian/Taldan Human Fighter]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
STR 20 +5&lt;br /&gt;
 CON 14 +2&lt;br /&gt;
 DEX 16 +3&lt;br /&gt;
 INT 10 &lt;br /&gt;
WIS 13 +1&lt;br /&gt;
 CHA 10&lt;br /&gt;
 &lt;br /&gt;
BAB: +7/+2&lt;br /&gt;
 Fortitude: 7 (base 5 +2 con)&lt;br /&gt;
 Will: 5 (base 2 +1 wis +2 iron will feat)&lt;br /&gt;
 Reflex: 5 ( base 2 +3 dex)&lt;br /&gt;
 Hit Points: 67&lt;br /&gt;
 Initative: +7 ( +3 dex +4 Improved Intiative)&lt;br /&gt;
 Alignment: Chaotic Good&lt;br /&gt;
Languages: Common&lt;br /&gt;
 &lt;br /&gt;
Speed: 30 feet&lt;br /&gt;
 &lt;br /&gt;
Armor Class&lt;br /&gt;
 With Twin Swords&lt;br /&gt;
 Base: 24, Flat footed: 21, Touch: 17, CMD: 28, CMB: 11&lt;br /&gt;
 (10+3+6+1+1+1+1+1) (base+dex+Elysian Bronze Breastplate+Magic+Amulet Natural Armor+1+Ring of Protection+1+Dodge feat+Two Weapon Defense feat)&lt;br /&gt;
 With One Sword and Cloak&lt;br /&gt;
 Base:25, Flat Footed: 22, Touch: 18, CMD: 29, CMB: 11&lt;br /&gt;
 (10+3+6+1+1+1+1+2) (base+dex+Elysian Bronze Breastplate+Magic+Amulet natural Armor+1+Ring of Protection+1+Dodge Feat+Shield Cloak +1 Light Fortification)&lt;br /&gt;
 &lt;br /&gt;
ATTACKS&lt;br /&gt;
 Full: Longsword +1 +11/+6; Longsword +1 +11 (7/2+5+1+1+1-4) (BAB+Strength+Weapon Focus+Weapon Training,Heavy Blade+Magic-Two Weapon Fighting)&lt;br /&gt;
 Partial: Longsword +1 +15&lt;br /&gt;
 Damage: 1d8+9,1d8+9,1d8+9 (5+2+1+1)  (Strength+Weapon Specialization+Magic+Weapon Training: the off hand attacks get full Str bonus because of the Double Slice Feat)&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Feats&lt;br /&gt;
 Two Weapon Fighting(1st)&lt;br /&gt;
 Two Weapon Defense (Human Bonus)&lt;br /&gt;
 Weapon Focus: Longsword (Fighter Bonus 1st)&lt;br /&gt;
 Double Slice ( Fighter bonus 2nd)&lt;br /&gt;
 Iron Will (3rd)&lt;br /&gt;
 Weapon Specialization: Longsword (Fighter Bonus 4th)&lt;br /&gt;
 Dodge (5th)&lt;br /&gt;
 Vital Strike (Fighter Bonus 6th)&lt;br /&gt;
 Improved Initiative (7th)&lt;br /&gt;
 &lt;br /&gt;
Skills&lt;br /&gt;
 Climb +13&lt;br /&gt;
 Intimidate +5&lt;br /&gt;
 Survival +8&lt;br /&gt;
 Swim +13&lt;br /&gt;
 &lt;br /&gt;
Traits&lt;br /&gt;
 [Jaded: You gain a +2 trait bonus on saving throws against Fear.&lt;br /&gt;
 Genie Blood: You gain a +1 trait bonus on saving throws against attacks that utilize that element (cold for air, acid for earth, fire for fire, and electricity for water), and gain a +1 trait bonus on Bluff, Diplomacy, Intimidate, and Sense Motive checks made against creatures of that subtype. (Fire Chosen)&lt;br /&gt;
 &lt;br /&gt;
Class Features&lt;br /&gt;
 Fighter:&lt;br /&gt;
 Bravery (Ex)&lt;br /&gt;
&lt;br /&gt;
 Starting at 2nd level, a fighter gains a +1 bonus on Will saves against fear. This bonus increases by +1 for every four levels beyond 2nd.&lt;br /&gt;
&lt;br /&gt;
 Armor Training (Ex)&lt;br /&gt;
&lt;br /&gt;
 Starting at 3rd level, a fighter learns to be more maneuverable while wearing armor. Whenever he is wearing armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. Every four levels thereafter (7th, 11th, and 15th), these bonuses increase by +1 each time, to a maximum –4 reduction of the armor check penalty and a +4 increase of the maximum Dexterity bonus allowed.&lt;br /&gt;
&lt;br /&gt;
 In addition, a fighter can also move at his normal speed while wearing medium armor. At 7th level, a fighter can move at his normal speed while wearing heavy armor.&lt;br /&gt;
&lt;br /&gt;
 Weapon Training (Ex)&lt;br /&gt;
&lt;br /&gt;
 Starting at 5th level, a fighter can select one group of weapons, as noted below. Whenever he attacks with a weapon from this group, he gains a +1 bonus on attack and damage rolls.&lt;br /&gt;
&lt;br /&gt;
 Every four levels thereafter (9th, 13th, and 17th), a fighter becomes further trained in another group of weapons. He gains a +1 bonus on attack and damage rolls when using a weapon from this group. In addition, the bonuses granted by previous weapon groups increase by +1 each. For example, when a fighter reaches 9th level, he receives a +1 bonus on attack and damage rolls with one weapon group and a +2 bonus on attack and damage rolls with the weapon group selected at 5th level. Bonuses granted from overlapping groups do not stack. Take the highest bonus granted for a weapon if it resides in two or more groups.&lt;br /&gt;
&lt;br /&gt;
 A fighter also adds this bonus to any combat maneuver checks made with weapons from this group. This bonus also applies to the fighter&#039;s Combat Maneuver Defense when defending against disarm and sunder attempts made against weapons from this group.&lt;br /&gt;
&lt;br /&gt;
 Weapon groups are defined as follows (GMs may add other weapons to these groups, or add entirely new groups):Blades, Heavy: Aldori dueling sword, bastard sword, chakram, double chicken saber, double walking stick katana, elven curve blade, falcata, falchion, flambard, greatsword, great terbutje , katana, khopesh, klar, longsword, nine-ring broadsword, nodachi, scimitar, scythe, seven-branched sword, shotel, temple sword, terbutje, and two-bladed sword.&lt;br /&gt;
 &lt;br /&gt;
Gear&lt;br /&gt;
 Longsword +1 w/weapon cord(2315gp)&lt;br /&gt;
 Longsword +1 w/weapon cord(2315gp)&lt;br /&gt;
 Elysian Bronze Breastplate +1 (3350gp)&lt;br /&gt;
 Shield Cloak +1 Light Fortification (3000gp)&lt;br /&gt;
 Belt of Giant Strength +2 (4000gp) (it is worn under my armor as it is from my mother, it is Varisian made and tells the story of her side of the family)&lt;br /&gt;
 Amulet of Natural Armor +1 (2000 gp)&lt;br /&gt;
 Ring of Protection +1 (2000gp)&lt;br /&gt;
 Handy Haversack (2000gp)&lt;br /&gt;
 Boots of the Cat (1000gp)&lt;br /&gt;
 2 Ioun Torches (150gp(75 each))&lt;br /&gt;
 Potions:&lt;br /&gt;
 4 Cure Light Wounds (200gp(50 each))&lt;br /&gt;
 4 Shield of Faith +2 (200gp(50 each))&lt;br /&gt;
 2 Endure Elements (100gp(50 each))&lt;br /&gt;
 2 Cold Iron Kukri (32gp(16 each))&lt;br /&gt;
 2 Alchemical Silvered Kukri (56gp(28 each))&lt;br /&gt;
 Cold Iron Sickle (12gp)&lt;br /&gt;
 Alchemical Silvered Sickle (26gp)&lt;br /&gt;
 331gp,3sp.4cp.&lt;br /&gt;
 &lt;br /&gt;
Elysian Bronze Breastplate&lt;br /&gt;
 Armor made of Elysian bronze also protects its wearer against the natural weapons or unarmed strikes of magical beasts and monstrous humanoids, providing damage reduction as if it were adamantine (1/— for light armor, 2/— for medium armor, or 3/— for heavy armor). It does not provide this protection against creatures of other types.&lt;br /&gt;
&lt;br /&gt;
 Elysian bronze has the same hit points and hardness as steel.&lt;br /&gt;
 &lt;br /&gt;
Shield Cloak&lt;br /&gt;
 The wearer of this rough, gray cloak can, as a move action, grasp the garment’s edge and cause it to harden. The wearer can use the hardened edge it as if it were a masterwork light wooden shield. Using the cloak in this fashion imposes no armor check penalty, but does impose a 5% arcane spell failure chance. The edge of the cloak can be dropped and made pliant again as a free action. Shield enhancement bonuses and special abilities can be added to the cloak as if it were a masterwork shield.&lt;br /&gt;
 &lt;br /&gt;
There is also 412gp,7sp,16cp, worth of non-magical mundane equipment in the Haversack and upon my person in various pouches and a bandolier. If you want I can send you a list of what is where and the price and weight of each item. I didn&#039;t want to add all of those things as this is already long enough DC. Please let me know if you want me to do that, thanks.&lt;br /&gt;
&lt;br /&gt;
==Notable NPCs==&lt;br /&gt;
&lt;br /&gt;
===[[Virgilia Kalar]]===&lt;br /&gt;
&lt;br /&gt;
===[[Tressa, Faithful Hound]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*OOC Posts: [http://forum.rpg.net/showthread.php?688161-Pathfinder-Not-Quite-Zero-Anymore]&lt;br /&gt;
*IC posts: [http://forum.rpg.net/showthread.php?688768-Pathfinder-Not-Quite-Zero-Anymore]&lt;br /&gt;
*d20pfsrd.com: [http://www.d20pfsrd.com/home]&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mahou_Shoujo:Roanapur&amp;diff=237780</id>
		<title>Mahou Shoujo:Roanapur</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mahou_Shoujo:Roanapur&amp;diff=237780"/>
		<updated>2013-05-17T10:46:43Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: /* Megan &amp;quot;BlackRoseWhisper&amp;quot; Webster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width:auto; margin-left:auto; margin-right:auto;&amp;quot;&amp;gt;&#039;&#039;&#039;[ Do you want power? Yes/No ]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;[https://www.youtube.com/watch?v=a1sf2CzEq0w ~Soundtrack~]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;It&#039;s hot. Storm clouds circle the city, lit from within by flashes of lightning. The air is oppressive, heavy, as if anticipating something.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The streets below are busy as ever. Gunshots. Screams. Laughter. Sobbing. Just another night in Roanapur.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The water in the bay swirls as a Gate forms. There. The info was correct. Huy Tran&#039;s little cartel was going to try to make a move. The Demon rose out of the gate. Scales. Tentacles. Eyes. Feathers. Bristling spines. An oil-like slick marked its arrival.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A quick glance around. The other girls are ready. That one, with the sword bigger than her. The other, with her Vulcan mingun. You check your own Cutlass Specials, the paired gunswords that are the weapons of your soul. Locked and loaded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The three of you launch into the air. Time to get paid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An odd black furred short-haired cat, with three eyes and two tails watches as you go. It smiles.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 2em;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;MAHOU SHOUJO:&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;ROANAPUR&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Mahou Shoujo: Roanapur is a PbP game on RPG.net, run by Alice Sara. It&#039;s a mashup of dark magical girls and Black Lagoon. The game uses the BADASS rules from Stargazer Games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
=Useful Links=&lt;br /&gt;
*[ In Character Thread]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?689131-BADASS-Mahou-Shoujo-Roanapur&amp;amp;p=16778023 Out Of Character Thread]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?688293-Recruitment-BADASS-Mahou-Shoujo-Roanapur Recruitment Thread]&lt;br /&gt;
*[https://docs.google.com/drawings/d/1ExXpF9FgqkIuTNTJDk3enjFdl9ss4FFpC0UI_ShioJM/edit?usp=sharing Relationship Map]&lt;br /&gt;
*[http://invisiblecastle.com Die Roller]&amp;lt;br/&amp;gt;&lt;br /&gt;
*[http://www.stargazergames.eu/games/badass/ BADASS Rules]&amp;lt;br/&amp;gt;&lt;br /&gt;
*[http://forum.rpg.net/misc.php?do=bbcode RPGnet BBCode]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Help:Wiki_markup Wiki Code]&lt;br /&gt;
&lt;br /&gt;
=House Rules=&lt;br /&gt;
*All magical girls can fly at normal badass speed.&lt;br /&gt;
*All magical girls can run or do awesome parkour at twice badass speed.&lt;br /&gt;
*You get 3 points to divy up between Armor and Weapon. If you have Weapon 0, you fight with normal weapons, but you still don&#039;t count as unarmed against supernatural stuff.&lt;br /&gt;
*Normal Badasses and Average Joes count as unarmed when fighting anything supernatural, like a demon or magical girl.&lt;br /&gt;
==Custom Flavas==&lt;br /&gt;
* &amp;quot;I know this place!&amp;quot; - You can spend 1-3 BP once a scene to insert some advantageous bit of detail to the location.&lt;br /&gt;
* &amp;quot;Who Me? I&#039;m Just a Little Girl!&amp;quot; - Reduce damage by 2 BP until you do 4 BP of damage in a fight. Someone who has seen you fight before can spend 1 BP to ignore this for the fight. &lt;br /&gt;
* You Wouldn&#039;t Like Me When I&#039;m Angry - When you get mad, you get dangerous. You may spend 3 BP to get mad during a fight. While you&#039;re mad, you do 1 BP of damage for every 3 points above the roll of guy whose ass you&#039;re kicking, instead of the usual 4.&lt;br /&gt;
* Exotic Dancer - +3 to rolls using physical attractiveness to seduce/distract, limited by target&#039;s orientation.&lt;br /&gt;
* Everything and the Kitchen Sink - You never count as unarmed. Even if you&#039;re stripped naked and tied up... well, then you have a rope, don&#039;t you! If you&#039;re running on fumes, you can narrate using something improbable as a weapon to regain 1d3 BP&lt;br /&gt;
&lt;br /&gt;
=Player Characters=&lt;br /&gt;
==Ingrid Manheim==&lt;br /&gt;
*Chaomancer&lt;br /&gt;
[http://i.imgur.com/6pYWHuc.gif?1 Picture]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Ingrid came to the city as a secretary for Schmitt Import/Export, a shifty German business, and did have some misgivings about accepting the post in Roanapur. She was right to: when the offices were attacked by gangsters, Ingrid was shot trying to keep them from her boss. Left for dead as they chased Mr Schmitt, she pulled herself together and pursued them into the warehouse, and managed to overcome them all one by one. It gave her a new appreciation for the swordfighting lessons her father had pushed on her as a child.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Kickass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*Martial Artist&lt;br /&gt;
*That All You Got?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*Huge German Longsword +2&lt;br /&gt;
*Massive Handgun +1&lt;br /&gt;
&lt;br /&gt;
She tends to dress conservatively, even uncomfortably given the climate. She&#039;s tall, blonde, athletic, and somewhat imposing looking, but cheerful and friendly.&lt;br /&gt;
&lt;br /&gt;
==Cynthia, the Fury==&lt;br /&gt;
*ajdynon&lt;br /&gt;
&#039;&#039;&#039;Defining moment:&#039;&#039;&#039; Cynthia was kidnapped and forced into prostitution at age 11. After witnessing one of the girls she had made friends with tortured and murdered for pleasure by the boss&#039;s son, she took revenge by burning down their headquarters. Since then, she has continued to pose as her old profession in order to get close to those sort of people and kill them with fire.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Kickass&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; That All You Got?, You Wouldn&#039;t Like Me When I&#039;m Angry (When you get mad, you get dangerous. You may spend 3BP to get mad during a fight. While you&#039;re mad, you do 1BP of damage for every 3 points above the roll of guy whose ass you&#039;re kicking, instead of the usual 4).&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Badass Points:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; BURN! (Weapon +2), Cloak of Flames (Armor +1)&lt;br /&gt;
&lt;br /&gt;
==Julie &amp;quot;Long-Shot&amp;quot; Johnson==&lt;br /&gt;
*Faustus21&lt;br /&gt;
[http://gallery1.anivide.com/_full/23885_1253549549.jpg picture]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Julie was the daughter of police officer who had moved to Roanapur he continued working and was known as an honest cop (Or at least as far as Julie was concerned he was, after all it is Roanapur. . .). One day while the family was out, they were attacked by a gang, Julie wasn&#039;t sure what they wanted she manged to hide while her parents were killed in front of her. After that she found her dads rifle back home and hunted the men involved down (Probably met Kanzoutsukamu at this point) , ending each with a single shot to forehead.&lt;br /&gt;
&lt;br /&gt;
After that she decided it was her duty to carry on her fathers work and clean up the city. Of course most of the other inhabitants of the city consider her slightly off her rocker for that.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Smartass (+2 to mental rolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*Packrat spend 1 BP to roll 2d6 unmodified to see if you are carrying something you need.&lt;br /&gt;
*&amp;quot;I know this place!&amp;quot; You can spend 1-3 BP once a scene to insert some advantageous bit of detail to the location.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*Big-Ass Sniper rifle (+2 Weapon)&lt;br /&gt;
*Light Tactical Vest (+1 Armour)&lt;br /&gt;
&lt;br /&gt;
==[[Mahou_Shoujo:Roanapur:_Shizuka|Shizuka Otomitsu/&amp;quot;Shizuka the Moonlight Blade&amp;quot;]]==&lt;br /&gt;
*eyos&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/rCaNqBj.jpg Picture (normal)]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; During a high-society gathering hosted by her family, Shizuka&#039;s parents, along with most of the other attendees (the few survivors had run and hid), were killed by a trio of assassins. In a reprisal so seemingly tranquil that it completely hid her rage, she grabbed a sword off the wall and cut them down (barely betraying her cultured image), with the third escaping before Shizuka had the chance to make it three for three.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Wiseass (&amp;lt;nowiki&amp;gt;+2&amp;lt;/nowiki&amp;gt; to Social rolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*You&#039;re awesome, and you should FEEL awesome&lt;br /&gt;
*Hold on, I think I know someone&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;+1&amp;lt;/nowiki&amp;gt; Katana&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;+2&amp;lt;/nowiki&amp;gt; Cloak (her overall outfit when transformed is similar to [http://i.imgur.com/MDw.jpg this].&lt;br /&gt;
&lt;br /&gt;
==[[Mahou Shoujo: Roanapur: Noriko Netsuke|Noriko Netsuke]]==&lt;br /&gt;
*sybrid&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Noriko&#039;s father was a reasonably well-to-do courier with his own pilot license. While flying her and her mother in a small seaplane to a vacation in Bangkok, her father received a business phone call and made the decision to make a quick detour to Roanapur to pick up some &#039;goods&#039; that he would be transporting back to Japan after the vacation. Some organization (perhaps the ones selling the goods, she&#039;s not sure) decided to attack her family and steal whatever it was they were transporting (Noriko suspects strongly that it was contraband) and said organization did so with a few thugs and a summoned demon. She managed to escape with her life and kill the demon with the help of Kanzoutsukamu, and she has stayed in Roanapur since partially out of a sense of obligation to Kanzoutsukamu and mostly because she&#039;s trying to work out which organization killed her parents.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Smartass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*Little Did You Know (that I was in X club in school!)&lt;br /&gt;
*Teacher (Honor Student)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*Naginata +1&lt;br /&gt;
*[http://tinypic.com/view.php?pic=30at45j&amp;amp;s=5 Wardress] +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Points:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Noriko has an athletic build for her 5&#039;2&amp;quot; frame. She tends to dress fairly casually most of the time, preferring clothes like sun dresses and shoes with sensible (but not completely flat) heels. She makes an effort to get along with everyone, but she struggles to keep her own feeling of superiority at bay, and sometimes it cracks through. She&#039;s used to be top dog at school and now having become yet another Roanapur gutter rat scampering to survive is taking a toll on her.&lt;br /&gt;
&lt;br /&gt;
==[[Mahou Shoujo:Roanapur: Yumi|Yumi Suenami (Demon Hunter Yumi)]]==&lt;br /&gt;
*rbingham2000&lt;br /&gt;
&lt;br /&gt;
[http://safebooru.org//images/969/46501d8b3a06ea5fc4628aa35a06c83632a06f98.jpg?974943 Yumi, out of costume]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Yumi was visited by Kanzoutsukamu soon after her older sister, Yuri, was eaten alive by a demon on their first day on vacation in Roanapur while poor Yumi was forced to watch. She doesn&#039;t know who summoned the thing or why, and the cops, being the corrupt, bribe-taking lot they are, aren&#039;t giving her any answers. Granted with powers that enable her to take on the demons on their level, she has hired out as a demon hunter to the syndicates of Roanapur. Her ultimate goal is to take vengeance upon the demon that killed her sister and the summoners that loosed it upon the city.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Kickass (+2 bonus to all Physical rolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Packrat, That All You Got?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Magical Crossbow (+2 Weapon), Leather Armor and Red Scarf (+1 Armor)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Yumi dresses tough, usually in a leather jacket and black jeans with combat boots, with a red scarf tied around her neck. She is never without a weapon of some sort, whether it be a knife or a pistol, and she uses her Packrat ability to pull these when she&#039;s not transformed. When she uses her transformation pendant to take on her mahou shoujo persona, the leather jacket, pants and boots become a nice set of form-fitting leather armor, and the red scarf she wears lengthens to just below her beltline, with her eyes glowing red. Her magical crossbow is black with gold and red accents, and fires purple glowing energy bolts that do a bang-up job against demons and humans alike. When Yumi uses her Packrat ability in transformed form, it is often to pull her secondary weapon, a pair of wicked-sharp fighting-knives that she uses when a demon or a human gets too close for her comfort.&lt;br /&gt;
&lt;br /&gt;
==Ashi Tenshi==&lt;br /&gt;
*Raiu&lt;br /&gt;
&lt;br /&gt;
[http://cdn.myanimelist.net/images/characters/6/32090.jpg Ashi without her overcoat]&lt;br /&gt;
&lt;br /&gt;
Ashi was a well known troubleshooter for the various gangs and concerns in Roanapur, known for getting the job done. Until recently she was partners with her polar opposite, a younger girl by the name of Aria Minisawa, who served as her information broker until a group of gang members, thinking they would get a damn lot of street cred by killing a troubleshooter that had attacked their gang, kidnapped Aria and killed her after having their way with her. Ashi, not knowing this, went to save her. All that can be said that day is Ashi took Aria back and that she earned her nickname then. A name that gangs have begun to fear. Bloody Fist Tenshi.&lt;br /&gt;
&lt;br /&gt;
Stats wise, Ashi is a Kickass Badass, the kind who uses violence when it is an option to get her way. She has the Martial Artist and &amp;quot;Is that all you got?&amp;quot; flavas and has her fists as a +2 weapon and her overcoat as a +1 armor (stacked magazines tend to help as armor). She also has a grave to talk to.&lt;br /&gt;
&lt;br /&gt;
When she goes &#039;Magical Girl&#039; her fists turn red and her clothing that she wears becomes more sinister looking in color scheme (more reds and blacks) and her skin becomes a bit paler, as if she was becoming a vengeful ghost.&lt;br /&gt;
&lt;br /&gt;
==Susan Stripes==&lt;br /&gt;
*jamieth&lt;br /&gt;
&lt;br /&gt;
[http://i1357.photobucket.com/albums/q757/jamieth96/c842498d63fffff8540f3091774bd68c1744b2e0_zps2dec63a7.jpg Sue, in costume]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining moment:&#039;&#039;&#039; surviving on her own on the streets of Roanapur after her father&#039;s death when she was barely 17.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Wiseass (+2 to Social rolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Gambler, Exotic Dancer (+3 to rolls using physical attractiveness to seduce/distract, limited by target&#039;s orientation)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; +3 Tiger Claws.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backstory:&#039;&#039;&#039; Little Sue was in her father&#039;s business sice she was 10 - and her father&#039;s business was parting other people with their valuables. From short-con to house theft, there are many ways of stealing that can make use of someone small, light and non-suspicious - and the father-daughter duo used them all. Of course, in Roanapur, there&#039;s only so much time you can do something like that before you cross someone you really shouldn&#039;t have crossed. Susan was lucky to not be there when her father was killed - if you can call being left alone in the streets of Roanapur at the age of 17 &amp;quot;lucky&amp;quot;. But she managed. Currently, she works as a dancer in one of the city&#039;s clubs - and when she says &amp;quot;dancer&amp;quot;, she means it, as some unfortunate souls who were insisting too hard on extra service found out. Not to mention her second job, which includes using her father&#039;s lessons to get somewhere she isn&#039;t supposed to be and leaving with something she doesn&#039;t own.&lt;br /&gt;
Not to mention her third job, which consists of ripping demons to shreds... and occasional human or two, as long as the&#039;re Bad, capital &amp;quot;B&amp;quot;, Humans. Which in Roanapur, gives her a pretty wide selection of targets.&lt;br /&gt;
&lt;br /&gt;
==Faith No More Blacksmith, Queen of the Bullet Hell==&lt;br /&gt;
* Aurvandil&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/fKKDY4X.jpg Faith, in costume]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; She grew up in the Congo, and at the tender age of 10 was taken to be a child soldier. fade to black It is night, flames crackle, shouts and screams echo. Faith, bleeding, shakily fumbles a magazine for an AK-47. A voice enters her head. &#039;&#039;&#039;[ Do you want pow-- ]&#039;&#039;&#039; &amp;quot;Yes!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass type:&#039;&#039;&#039; Kickass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Soldier, That all you got?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Weapon +3. The &#039;&#039;weapon&amp;quot; is a set of AK-47s. A special harness holds four on her back, two of which swing up over her shoulders and lock, two more swing out to the sides and lock over the hips. Two are strapped to each thigh, along the length of the leg. Then she holds two akimbo. As a magical girl ammo is not a problem.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background&#039;&#039;&#039;: After her apotheosis, Faith was told by Kanz to follow the money trail of her former warlord. She managed to track down the diamonds&#039; sales path to Roanapur. There the trail stopped cold. Faith became a mercenary with a reputation of being crazily fearless. She suspects that the diamonds&#039; trail ends with one of the demon cults. She wonders why all the magical girls just don&#039;t band together and wipe Roanapur from the map. She&#039;s nuts that way. N.B. Having saved her life and given her great power, she trusts Kanz implicitly.&lt;br /&gt;
&lt;br /&gt;
==[[Mahou Shoujo:Roanapur: Riri|YAMADA Riri (山田 凛珠), Brilliant Lily (LEE Hyun-Ok (리휸옥))]]==&lt;br /&gt;
* ShadowWhispers&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039;  Broke out of a North Korean prison camp after her parents died there.  Works as a master thief and occasional demon hunter in the much nicer world of Roanapur.&lt;br /&gt;
&lt;br /&gt;
[http://pds26.egloos.com/pds/201303/19/61/d0052261_514848d35813d.jpg Brilliant Lily in Costume]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039;  Smartass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Profession: Ninja&#039;&#039;&#039; -- Riri is a thief by trade; sneaking into places she shouldn&#039;t be is her primary skill. Plus she knows enough martial arts to protect herself.&lt;br /&gt;
* &#039;&#039;&#039;Meta: BRING IT&#039;&#039;&#039; -- Riri has a reputation for both succeeding even at impossible tasks, and for blowing ordinary ones dramatically. (This flava makes her objectively worse, but infinitely more hilarious; it&#039;s a given for her character role!)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;  &#039;&#039;&#039;Kodachi:&#039;&#039;&#039;  Weapon +1, &#039;&#039;&#039;Master Thief Costume:&#039;&#039;&#039; Armor: +2&lt;br /&gt;
&lt;br /&gt;
==Megan &amp;quot;BlackRoseWhisper&amp;quot; Webster==&lt;br /&gt;
*13thapoc&lt;br /&gt;
&lt;br /&gt;
[http://www.zerochan.net/1357393]&lt;br /&gt;
In Mahou form, without ears and tail, black hose instead or white.(closest i could find to my view)&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Defining Moment&#039;&#039;&#039;Megan was a Communications Specialist Leuitentant in the US Army, when she was assigned to a listening post near the Golden Triangle to monitor the communications going on between the drug organizations in America&#039;s &amp;quot;War on Drugs&amp;quot;. The post was &#039;unoffical&#039; but known and the personnell were all military or &amp;quot;spook&amp;quot; in nature. It was not too hard of a duty until one night, one of the Cartels decided that they wanted to send a message and remove a small thorn at the same time, so they sent a force of Demons and the Cartels troops to destroy the post. During the attack, Megan while bleeding heavily from claw gouges in her side and dragging her ruined left leg behind her, holed up in a windowless storeroom with a pair of m1911&#039;s taken off a few bodies. As she sat there fighting to stay conscious from losing too much blood she saw a sudden movement to her left. Sitting there staring at her with 3 bright red eyes sat a strange cat. As it blinked those bright eyes, Megan &amp;quot;heard&amp;quot; a voice, &#039;&#039;&#039;[ Do you want power? Yes/No. This entity can awaken you. ]&#039;&#039;&#039; Without a thought of the cost, Megan whispered &amp;quot;Yes!&amp;quot;. All she remembers after this is that the orders for the assault came from a Cartel in Roanapur, so Megan headed there to find out which Cartel ordered the Massacre and return the favor.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Badass Type&#039;&#039;&#039;: Kickass&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Profession Flava&#039;&#039;&#039;&lt;br /&gt;
*Soldier&lt;br /&gt;
&#039;&#039;&#039;Style Flava&#039;&#039;&#039;&lt;br /&gt;
*Packrat (Megan always seems to have just the firearm, explosive or grenade she needs in her backpack just when she needs it)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;&lt;br /&gt;
*Twin Matched Set of M1911 .45 cal. Pistols &#039;&#039;&#039;Blood and Night&#039;&#039;&#039; +1 each (+2 total)&lt;br /&gt;
*Light Teflon Flak Vest +1&lt;br /&gt;
&lt;br /&gt;
==Wang Xiahe==&lt;br /&gt;
*Katsue&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; The daughter of a prominent Party Official from Shanghai, Xiahe&#039;s life changed forever when a demonic attack stole her hearing. Despite her handicap, she successfully pursued her studies, and officially works for the Chinese Foreign Ministry. She is nominally attached to the Chinese consulate in Songkhla. In reality, she is an intelligence agent, working not for the ministry but for the Party, and is in Roanapur to investigate the Occult Underground.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; The demonic attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Kickass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Ninja, Cinematic Disability (deafness)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; In her magical girl form, Xiahe wields dual warfans, which count as a +2 Weapon, +1 Armor&lt;br /&gt;
&lt;br /&gt;
==[[Somchai Rattanakosin]]==&lt;br /&gt;
*wormmonda&lt;br /&gt;
&lt;br /&gt;
[http://i912.photobucket.com/albums/ac324/wormmonda/PbP/Somchai_zpsc6c38539.jpg Picture]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining moment:&#039;&#039;&#039; Somchai is a sao praphet song, a girl who was born with the body of a boy. She worked as a singer on the stage of a cabaret show to earn money for her operations, but every day spent in the wrong body is suffering, and she just couldn&#039;t earn the money fast enough. That&#039;s when Kanzoutsukamu offered her a contract, hunting down demons so she could be herself...without operations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Wiseass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Performer (reskinned Politician), You Are Awesome And You Should Feel Awesome&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Points:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; +1 Wand of Light, +2 Cloak of Darkness&lt;br /&gt;
&lt;br /&gt;
Somchai hunts demons exclusively. She believes that her power exists to fight demons and the occasional &amp;quot;evil&amp;quot; magical girls, and thus she doesn&#039;t use her power on non-supernaturals at all.&lt;br /&gt;
&lt;br /&gt;
=[[Mahou Shoujo:Roanapur:NPCs|NPCs]]=&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mahou_Shoujo:Roanapur&amp;diff=237778</id>
		<title>Mahou Shoujo:Roanapur</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mahou_Shoujo:Roanapur&amp;diff=237778"/>
		<updated>2013-05-17T10:45:00Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: /* YAMADA Riri (山田 凛珠), Brilliant Lily (LEE Hyun-Ok (리휸옥)) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width:auto; margin-left:auto; margin-right:auto;&amp;quot;&amp;gt;&#039;&#039;&#039;[ Do you want power? Yes/No ]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;[https://www.youtube.com/watch?v=a1sf2CzEq0w ~Soundtrack~]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;It&#039;s hot. Storm clouds circle the city, lit from within by flashes of lightning. The air is oppressive, heavy, as if anticipating something.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The streets below are busy as ever. Gunshots. Screams. Laughter. Sobbing. Just another night in Roanapur.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The water in the bay swirls as a Gate forms. There. The info was correct. Huy Tran&#039;s little cartel was going to try to make a move. The Demon rose out of the gate. Scales. Tentacles. Eyes. Feathers. Bristling spines. An oil-like slick marked its arrival.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A quick glance around. The other girls are ready. That one, with the sword bigger than her. The other, with her Vulcan mingun. You check your own Cutlass Specials, the paired gunswords that are the weapons of your soul. Locked and loaded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The three of you launch into the air. Time to get paid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An odd black furred short-haired cat, with three eyes and two tails watches as you go. It smiles.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 2em;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;MAHOU SHOUJO:&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;ROANAPUR&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Mahou Shoujo: Roanapur is a PbP game on RPG.net, run by Alice Sara. It&#039;s a mashup of dark magical girls and Black Lagoon. The game uses the BADASS rules from Stargazer Games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
=Useful Links=&lt;br /&gt;
*[ In Character Thread]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?689131-BADASS-Mahou-Shoujo-Roanapur&amp;amp;p=16778023 Out Of Character Thread]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?688293-Recruitment-BADASS-Mahou-Shoujo-Roanapur Recruitment Thread]&lt;br /&gt;
*[https://docs.google.com/drawings/d/1ExXpF9FgqkIuTNTJDk3enjFdl9ss4FFpC0UI_ShioJM/edit?usp=sharing Relationship Map]&lt;br /&gt;
*[http://invisiblecastle.com Die Roller]&amp;lt;br/&amp;gt;&lt;br /&gt;
*[http://www.stargazergames.eu/games/badass/ BADASS Rules]&amp;lt;br/&amp;gt;&lt;br /&gt;
*[http://forum.rpg.net/misc.php?do=bbcode RPGnet BBCode]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Help:Wiki_markup Wiki Code]&lt;br /&gt;
&lt;br /&gt;
=House Rules=&lt;br /&gt;
*All magical girls can fly at normal badass speed.&lt;br /&gt;
*All magical girls can run or do awesome parkour at twice badass speed.&lt;br /&gt;
*You get 3 points to divy up between Armor and Weapon. If you have Weapon 0, you fight with normal weapons, but you still don&#039;t count as unarmed against supernatural stuff.&lt;br /&gt;
*Normal Badasses and Average Joes count as unarmed when fighting anything supernatural, like a demon or magical girl.&lt;br /&gt;
==Custom Flavas==&lt;br /&gt;
* &amp;quot;I know this place!&amp;quot; - You can spend 1-3 BP once a scene to insert some advantageous bit of detail to the location.&lt;br /&gt;
* &amp;quot;Who Me? I&#039;m Just a Little Girl!&amp;quot; - Reduce damage by 2 BP until you do 4 BP of damage in a fight. Someone who has seen you fight before can spend 1 BP to ignore this for the fight. &lt;br /&gt;
* You Wouldn&#039;t Like Me When I&#039;m Angry - When you get mad, you get dangerous. You may spend 3 BP to get mad during a fight. While you&#039;re mad, you do 1 BP of damage for every 3 points above the roll of guy whose ass you&#039;re kicking, instead of the usual 4.&lt;br /&gt;
* Exotic Dancer - +3 to rolls using physical attractiveness to seduce/distract, limited by target&#039;s orientation.&lt;br /&gt;
* Everything and the Kitchen Sink - You never count as unarmed. Even if you&#039;re stripped naked and tied up... well, then you have a rope, don&#039;t you! If you&#039;re running on fumes, you can narrate using something improbable as a weapon to regain 1d3 BP&lt;br /&gt;
&lt;br /&gt;
=Player Characters=&lt;br /&gt;
==Ingrid Manheim==&lt;br /&gt;
*Chaomancer&lt;br /&gt;
[http://i.imgur.com/6pYWHuc.gif?1 Picture]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Ingrid came to the city as a secretary for Schmitt Import/Export, a shifty German business, and did have some misgivings about accepting the post in Roanapur. She was right to: when the offices were attacked by gangsters, Ingrid was shot trying to keep them from her boss. Left for dead as they chased Mr Schmitt, she pulled herself together and pursued them into the warehouse, and managed to overcome them all one by one. It gave her a new appreciation for the swordfighting lessons her father had pushed on her as a child.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Kickass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*Martial Artist&lt;br /&gt;
*That All You Got?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*Huge German Longsword +2&lt;br /&gt;
*Massive Handgun +1&lt;br /&gt;
&lt;br /&gt;
She tends to dress conservatively, even uncomfortably given the climate. She&#039;s tall, blonde, athletic, and somewhat imposing looking, but cheerful and friendly.&lt;br /&gt;
&lt;br /&gt;
==Cynthia, the Fury==&lt;br /&gt;
*ajdynon&lt;br /&gt;
&#039;&#039;&#039;Defining moment:&#039;&#039;&#039; Cynthia was kidnapped and forced into prostitution at age 11. After witnessing one of the girls she had made friends with tortured and murdered for pleasure by the boss&#039;s son, she took revenge by burning down their headquarters. Since then, she has continued to pose as her old profession in order to get close to those sort of people and kill them with fire.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Kickass&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; That All You Got?, You Wouldn&#039;t Like Me When I&#039;m Angry (When you get mad, you get dangerous. You may spend 3BP to get mad during a fight. While you&#039;re mad, you do 1BP of damage for every 3 points above the roll of guy whose ass you&#039;re kicking, instead of the usual 4).&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Badass Points:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; BURN! (Weapon +2), Cloak of Flames (Armor +1)&lt;br /&gt;
&lt;br /&gt;
==Julie &amp;quot;Long-Shot&amp;quot; Johnson==&lt;br /&gt;
*Faustus21&lt;br /&gt;
[http://gallery1.anivide.com/_full/23885_1253549549.jpg picture]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Julie was the daughter of police officer who had moved to Roanapur he continued working and was known as an honest cop (Or at least as far as Julie was concerned he was, after all it is Roanapur. . .). One day while the family was out, they were attacked by a gang, Julie wasn&#039;t sure what they wanted she manged to hide while her parents were killed in front of her. After that she found her dads rifle back home and hunted the men involved down (Probably met Kanzoutsukamu at this point) , ending each with a single shot to forehead.&lt;br /&gt;
&lt;br /&gt;
After that she decided it was her duty to carry on her fathers work and clean up the city. Of course most of the other inhabitants of the city consider her slightly off her rocker for that.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Smartass (+2 to mental rolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*Packrat spend 1 BP to roll 2d6 unmodified to see if you are carrying something you need.&lt;br /&gt;
*&amp;quot;I know this place!&amp;quot; You can spend 1-3 BP once a scene to insert some advantageous bit of detail to the location.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*Big-Ass Sniper rifle (+2 Weapon)&lt;br /&gt;
*Light Tactical Vest (+1 Armour)&lt;br /&gt;
&lt;br /&gt;
==[[Mahou_Shoujo:Roanapur:_Shizuka|Shizuka Otomitsu/&amp;quot;Shizuka the Moonlight Blade&amp;quot;]]==&lt;br /&gt;
*eyos&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/rCaNqBj.jpg Picture (normal)]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; During a high-society gathering hosted by her family, Shizuka&#039;s parents, along with most of the other attendees (the few survivors had run and hid), were killed by a trio of assassins. In a reprisal so seemingly tranquil that it completely hid her rage, she grabbed a sword off the wall and cut them down (barely betraying her cultured image), with the third escaping before Shizuka had the chance to make it three for three.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Wiseass (&amp;lt;nowiki&amp;gt;+2&amp;lt;/nowiki&amp;gt; to Social rolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*You&#039;re awesome, and you should FEEL awesome&lt;br /&gt;
*Hold on, I think I know someone&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;+1&amp;lt;/nowiki&amp;gt; Katana&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;+2&amp;lt;/nowiki&amp;gt; Cloak (her overall outfit when transformed is similar to [http://i.imgur.com/MDw.jpg this].&lt;br /&gt;
&lt;br /&gt;
==[[Mahou Shoujo: Roanapur: Noriko Netsuke|Noriko Netsuke]]==&lt;br /&gt;
*sybrid&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Noriko&#039;s father was a reasonably well-to-do courier with his own pilot license. While flying her and her mother in a small seaplane to a vacation in Bangkok, her father received a business phone call and made the decision to make a quick detour to Roanapur to pick up some &#039;goods&#039; that he would be transporting back to Japan after the vacation. Some organization (perhaps the ones selling the goods, she&#039;s not sure) decided to attack her family and steal whatever it was they were transporting (Noriko suspects strongly that it was contraband) and said organization did so with a few thugs and a summoned demon. She managed to escape with her life and kill the demon with the help of Kanzoutsukamu, and she has stayed in Roanapur since partially out of a sense of obligation to Kanzoutsukamu and mostly because she&#039;s trying to work out which organization killed her parents.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Smartass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*Little Did You Know (that I was in X club in school!)&lt;br /&gt;
*Teacher (Honor Student)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*Naginata +1&lt;br /&gt;
*[http://tinypic.com/view.php?pic=30at45j&amp;amp;s=5 Wardress] +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Points:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Noriko has an athletic build for her 5&#039;2&amp;quot; frame. She tends to dress fairly casually most of the time, preferring clothes like sun dresses and shoes with sensible (but not completely flat) heels. She makes an effort to get along with everyone, but she struggles to keep her own feeling of superiority at bay, and sometimes it cracks through. She&#039;s used to be top dog at school and now having become yet another Roanapur gutter rat scampering to survive is taking a toll on her.&lt;br /&gt;
&lt;br /&gt;
==[[Mahou Shoujo:Roanapur: Yumi|Yumi Suenami (Demon Hunter Yumi)]]==&lt;br /&gt;
*rbingham2000&lt;br /&gt;
&lt;br /&gt;
[http://safebooru.org//images/969/46501d8b3a06ea5fc4628aa35a06c83632a06f98.jpg?974943 Yumi, out of costume]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Yumi was visited by Kanzoutsukamu soon after her older sister, Yuri, was eaten alive by a demon on their first day on vacation in Roanapur while poor Yumi was forced to watch. She doesn&#039;t know who summoned the thing or why, and the cops, being the corrupt, bribe-taking lot they are, aren&#039;t giving her any answers. Granted with powers that enable her to take on the demons on their level, she has hired out as a demon hunter to the syndicates of Roanapur. Her ultimate goal is to take vengeance upon the demon that killed her sister and the summoners that loosed it upon the city.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Kickass (+2 bonus to all Physical rolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Packrat, That All You Got?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Magical Crossbow (+2 Weapon), Leather Armor and Red Scarf (+1 Armor)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Yumi dresses tough, usually in a leather jacket and black jeans with combat boots, with a red scarf tied around her neck. She is never without a weapon of some sort, whether it be a knife or a pistol, and she uses her Packrat ability to pull these when she&#039;s not transformed. When she uses her transformation pendant to take on her mahou shoujo persona, the leather jacket, pants and boots become a nice set of form-fitting leather armor, and the red scarf she wears lengthens to just below her beltline, with her eyes glowing red. Her magical crossbow is black with gold and red accents, and fires purple glowing energy bolts that do a bang-up job against demons and humans alike. When Yumi uses her Packrat ability in transformed form, it is often to pull her secondary weapon, a pair of wicked-sharp fighting-knives that she uses when a demon or a human gets too close for her comfort.&lt;br /&gt;
&lt;br /&gt;
==Ashi Tenshi==&lt;br /&gt;
*Raiu&lt;br /&gt;
&lt;br /&gt;
[http://cdn.myanimelist.net/images/characters/6/32090.jpg Ashi without her overcoat]&lt;br /&gt;
&lt;br /&gt;
Ashi was a well known troubleshooter for the various gangs and concerns in Roanapur, known for getting the job done. Until recently she was partners with her polar opposite, a younger girl by the name of Aria Minisawa, who served as her information broker until a group of gang members, thinking they would get a damn lot of street cred by killing a troubleshooter that had attacked their gang, kidnapped Aria and killed her after having their way with her. Ashi, not knowing this, went to save her. All that can be said that day is Ashi took Aria back and that she earned her nickname then. A name that gangs have begun to fear. Bloody Fist Tenshi.&lt;br /&gt;
&lt;br /&gt;
Stats wise, Ashi is a Kickass Badass, the kind who uses violence when it is an option to get her way. She has the Martial Artist and &amp;quot;Is that all you got?&amp;quot; flavas and has her fists as a +2 weapon and her overcoat as a +1 armor (stacked magazines tend to help as armor). She also has a grave to talk to.&lt;br /&gt;
&lt;br /&gt;
When she goes &#039;Magical Girl&#039; her fists turn red and her clothing that she wears becomes more sinister looking in color scheme (more reds and blacks) and her skin becomes a bit paler, as if she was becoming a vengeful ghost.&lt;br /&gt;
&lt;br /&gt;
==Susan Stripes==&lt;br /&gt;
*jamieth&lt;br /&gt;
&lt;br /&gt;
[http://i1357.photobucket.com/albums/q757/jamieth96/c842498d63fffff8540f3091774bd68c1744b2e0_zps2dec63a7.jpg Sue, in costume]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining moment:&#039;&#039;&#039; surviving on her own on the streets of Roanapur after her father&#039;s death when she was barely 17.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Wiseass (+2 to Social rolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Gambler, Exotic Dancer (+3 to rolls using physical attractiveness to seduce/distract, limited by target&#039;s orientation)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; +3 Tiger Claws.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backstory:&#039;&#039;&#039; Little Sue was in her father&#039;s business sice she was 10 - and her father&#039;s business was parting other people with their valuables. From short-con to house theft, there are many ways of stealing that can make use of someone small, light and non-suspicious - and the father-daughter duo used them all. Of course, in Roanapur, there&#039;s only so much time you can do something like that before you cross someone you really shouldn&#039;t have crossed. Susan was lucky to not be there when her father was killed - if you can call being left alone in the streets of Roanapur at the age of 17 &amp;quot;lucky&amp;quot;. But she managed. Currently, she works as a dancer in one of the city&#039;s clubs - and when she says &amp;quot;dancer&amp;quot;, she means it, as some unfortunate souls who were insisting too hard on extra service found out. Not to mention her second job, which includes using her father&#039;s lessons to get somewhere she isn&#039;t supposed to be and leaving with something she doesn&#039;t own.&lt;br /&gt;
Not to mention her third job, which consists of ripping demons to shreds... and occasional human or two, as long as the&#039;re Bad, capital &amp;quot;B&amp;quot;, Humans. Which in Roanapur, gives her a pretty wide selection of targets.&lt;br /&gt;
&lt;br /&gt;
==Faith No More Blacksmith, Queen of the Bullet Hell==&lt;br /&gt;
* Aurvandil&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/fKKDY4X.jpg Faith, in costume]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; She grew up in the Congo, and at the tender age of 10 was taken to be a child soldier. fade to black It is night, flames crackle, shouts and screams echo. Faith, bleeding, shakily fumbles a magazine for an AK-47. A voice enters her head. &#039;&#039;&#039;[ Do you want pow-- ]&#039;&#039;&#039; &amp;quot;Yes!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass type:&#039;&#039;&#039; Kickass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Soldier, That all you got?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Weapon +3. The &#039;&#039;weapon&amp;quot; is a set of AK-47s. A special harness holds four on her back, two of which swing up over her shoulders and lock, two more swing out to the sides and lock over the hips. Two are strapped to each thigh, along the length of the leg. Then she holds two akimbo. As a magical girl ammo is not a problem.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background&#039;&#039;&#039;: After her apotheosis, Faith was told by Kanz to follow the money trail of her former warlord. She managed to track down the diamonds&#039; sales path to Roanapur. There the trail stopped cold. Faith became a mercenary with a reputation of being crazily fearless. She suspects that the diamonds&#039; trail ends with one of the demon cults. She wonders why all the magical girls just don&#039;t band together and wipe Roanapur from the map. She&#039;s nuts that way. N.B. Having saved her life and given her great power, she trusts Kanz implicitly.&lt;br /&gt;
&lt;br /&gt;
==[[Mahou Shoujo:Roanapur: Riri|YAMADA Riri (山田 凛珠), Brilliant Lily (LEE Hyun-Ok (리휸옥))]]==&lt;br /&gt;
* ShadowWhispers&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039;  Broke out of a North Korean prison camp after her parents died there.  Works as a master thief and occasional demon hunter in the much nicer world of Roanapur.&lt;br /&gt;
&lt;br /&gt;
[http://pds26.egloos.com/pds/201303/19/61/d0052261_514848d35813d.jpg Brilliant Lily in Costume]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039;  Smartass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Profession: Ninja&#039;&#039;&#039; -- Riri is a thief by trade; sneaking into places she shouldn&#039;t be is her primary skill. Plus she knows enough martial arts to protect herself.&lt;br /&gt;
* &#039;&#039;&#039;Meta: BRING IT&#039;&#039;&#039; -- Riri has a reputation for both succeeding even at impossible tasks, and for blowing ordinary ones dramatically. (This flava makes her objectively worse, but infinitely more hilarious; it&#039;s a given for her character role!)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;  &#039;&#039;&#039;Kodachi:&#039;&#039;&#039;  Weapon +1, &#039;&#039;&#039;Master Thief Costume:&#039;&#039;&#039; Armor: +2&lt;br /&gt;
&lt;br /&gt;
==Megan &amp;quot;BlackRoseWhisper&amp;quot; Webster==&lt;br /&gt;
*13thapoc&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Defining Moment&#039;&#039;&#039;Megan was a Communications Specialist Leuitentant in the US Army, when she was assigned to a listening post near the Golden Triangle to monitor the communications going on between the drug organizations in America&#039;s &amp;quot;War on Drugs&amp;quot;. The post was &#039;unoffical&#039; but known and the personnell were all military or &amp;quot;spook&amp;quot; in nature. It was not too hard of a duty until one night, one of the Cartels decided that they wanted to send a message and remove a small thorn at the same time, so they sent a force of Demons and the Cartels troops to destroy the post. During the attack, Megan while bleeding heavily from claw gouges in her side and dragging her ruined left leg behind her, holed up in a windowless storeroom with a pair of m1911&#039;s taken off a few bodies. As she sat there fighting to stay conscious from losing too much blood she saw a sudden movement to her left. Sitting there staring at her with 3 bright red eyes sat a strange cat. As it blinked those bright eyes, Megan &amp;quot;heard&amp;quot; a voice, &#039;&#039;&#039;[ Do you want power? Yes/No. This entity can awaken you. ]&#039;&#039;&#039; Without a thought of the cost, Megan whispered &amp;quot;Yes!&amp;quot;. All she remembers after this is that the orders for the assault came from a Cartel in Roanapur, so Megan headed there to find out which Cartel ordered the Massacre and return the favor.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Badass Type&#039;&#039;&#039;: Kickass&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Profession Flava&#039;&#039;&#039;&lt;br /&gt;
*Soldier&lt;br /&gt;
&#039;&#039;&#039;Style Flava&#039;&#039;&#039;&lt;br /&gt;
*Packrat (Megan always seems to have just the firearm, explosive or grenade she needs in her backpack just when she needs it)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;&lt;br /&gt;
*Twin Matched Set of M1911 .45 cal. Pistols &#039;&#039;&#039;Blood and Night&#039;&#039;&#039; +1 each (+2 total)&lt;br /&gt;
*Light Teflon Flak Vest +1&lt;br /&gt;
&lt;br /&gt;
==Wang Xiahe==&lt;br /&gt;
*Katsue&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; The daughter of a prominent Party Official from Shanghai, Xiahe&#039;s life changed forever when a demonic attack stole her hearing. Despite her handicap, she successfully pursued her studies, and officially works for the Chinese Foreign Ministry. She is nominally attached to the Chinese consulate in Songkhla. In reality, she is an intelligence agent, working not for the ministry but for the Party, and is in Roanapur to investigate the Occult Underground.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; The demonic attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Kickass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Ninja, Cinematic Disability (deafness)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; In her magical girl form, Xiahe wields dual warfans, which count as a +2 Weapon, +1 Armor&lt;br /&gt;
&lt;br /&gt;
==[[Somchai Rattanakosin]]==&lt;br /&gt;
*wormmonda&lt;br /&gt;
&lt;br /&gt;
[http://i912.photobucket.com/albums/ac324/wormmonda/PbP/Somchai_zpsc6c38539.jpg Picture]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining moment:&#039;&#039;&#039; Somchai is a sao praphet song, a girl who was born with the body of a boy. She worked as a singer on the stage of a cabaret show to earn money for her operations, but every day spent in the wrong body is suffering, and she just couldn&#039;t earn the money fast enough. That&#039;s when Kanzoutsukamu offered her a contract, hunting down demons so she could be herself...without operations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Wiseass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Performer (reskinned Politician), You Are Awesome And You Should Feel Awesome&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Points:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; +1 Wand of Light, +2 Cloak of Darkness&lt;br /&gt;
&lt;br /&gt;
Somchai hunts demons exclusively. She believes that her power exists to fight demons and the occasional &amp;quot;evil&amp;quot; magical girls, and thus she doesn&#039;t use her power on non-supernaturals at all.&lt;br /&gt;
&lt;br /&gt;
=[[Mahou Shoujo:Roanapur:NPCs|NPCs]]=&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mahou_Shoujo:Roanapur&amp;diff=237777</id>
		<title>Mahou Shoujo:Roanapur</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mahou_Shoujo:Roanapur&amp;diff=237777"/>
		<updated>2013-05-17T10:44:08Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: /* Megan &amp;quot;BlackRoseWhisper&amp;quot; Webster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width:auto; margin-left:auto; margin-right:auto;&amp;quot;&amp;gt;&#039;&#039;&#039;[ Do you want power? Yes/No ]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;[https://www.youtube.com/watch?v=a1sf2CzEq0w ~Soundtrack~]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;It&#039;s hot. Storm clouds circle the city, lit from within by flashes of lightning. The air is oppressive, heavy, as if anticipating something.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The streets below are busy as ever. Gunshots. Screams. Laughter. Sobbing. Just another night in Roanapur.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The water in the bay swirls as a Gate forms. There. The info was correct. Huy Tran&#039;s little cartel was going to try to make a move. The Demon rose out of the gate. Scales. Tentacles. Eyes. Feathers. Bristling spines. An oil-like slick marked its arrival.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A quick glance around. The other girls are ready. That one, with the sword bigger than her. The other, with her Vulcan mingun. You check your own Cutlass Specials, the paired gunswords that are the weapons of your soul. Locked and loaded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The three of you launch into the air. Time to get paid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An odd black furred short-haired cat, with three eyes and two tails watches as you go. It smiles.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 2em;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;MAHOU SHOUJO:&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;ROANAPUR&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Mahou Shoujo: Roanapur is a PbP game on RPG.net, run by Alice Sara. It&#039;s a mashup of dark magical girls and Black Lagoon. The game uses the BADASS rules from Stargazer Games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
=Useful Links=&lt;br /&gt;
*[ In Character Thread]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?689131-BADASS-Mahou-Shoujo-Roanapur&amp;amp;p=16778023 Out Of Character Thread]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?688293-Recruitment-BADASS-Mahou-Shoujo-Roanapur Recruitment Thread]&lt;br /&gt;
*[https://docs.google.com/drawings/d/1ExXpF9FgqkIuTNTJDk3enjFdl9ss4FFpC0UI_ShioJM/edit?usp=sharing Relationship Map]&lt;br /&gt;
*[http://invisiblecastle.com Die Roller]&amp;lt;br/&amp;gt;&lt;br /&gt;
*[http://www.stargazergames.eu/games/badass/ BADASS Rules]&amp;lt;br/&amp;gt;&lt;br /&gt;
*[http://forum.rpg.net/misc.php?do=bbcode RPGnet BBCode]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Help:Wiki_markup Wiki Code]&lt;br /&gt;
&lt;br /&gt;
=House Rules=&lt;br /&gt;
*All magical girls can fly at normal badass speed.&lt;br /&gt;
*All magical girls can run or do awesome parkour at twice badass speed.&lt;br /&gt;
*You get 3 points to divy up between Armor and Weapon. If you have Weapon 0, you fight with normal weapons, but you still don&#039;t count as unarmed against supernatural stuff.&lt;br /&gt;
*Normal Badasses and Average Joes count as unarmed when fighting anything supernatural, like a demon or magical girl.&lt;br /&gt;
==Custom Flavas==&lt;br /&gt;
* &amp;quot;I know this place!&amp;quot; - You can spend 1-3 BP once a scene to insert some advantageous bit of detail to the location.&lt;br /&gt;
* &amp;quot;Who Me? I&#039;m Just a Little Girl!&amp;quot; - Reduce damage by 2 BP until you do 4 BP of damage in a fight. Someone who has seen you fight before can spend 1 BP to ignore this for the fight. &lt;br /&gt;
* You Wouldn&#039;t Like Me When I&#039;m Angry - When you get mad, you get dangerous. You may spend 3 BP to get mad during a fight. While you&#039;re mad, you do 1 BP of damage for every 3 points above the roll of guy whose ass you&#039;re kicking, instead of the usual 4.&lt;br /&gt;
* Exotic Dancer - +3 to rolls using physical attractiveness to seduce/distract, limited by target&#039;s orientation.&lt;br /&gt;
* Everything and the Kitchen Sink - You never count as unarmed. Even if you&#039;re stripped naked and tied up... well, then you have a rope, don&#039;t you! If you&#039;re running on fumes, you can narrate using something improbable as a weapon to regain 1d3 BP&lt;br /&gt;
&lt;br /&gt;
=Player Characters=&lt;br /&gt;
==Ingrid Manheim==&lt;br /&gt;
*Chaomancer&lt;br /&gt;
[http://i.imgur.com/6pYWHuc.gif?1 Picture]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Ingrid came to the city as a secretary for Schmitt Import/Export, a shifty German business, and did have some misgivings about accepting the post in Roanapur. She was right to: when the offices were attacked by gangsters, Ingrid was shot trying to keep them from her boss. Left for dead as they chased Mr Schmitt, she pulled herself together and pursued them into the warehouse, and managed to overcome them all one by one. It gave her a new appreciation for the swordfighting lessons her father had pushed on her as a child.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Kickass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*Martial Artist&lt;br /&gt;
*That All You Got?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*Huge German Longsword +2&lt;br /&gt;
*Massive Handgun +1&lt;br /&gt;
&lt;br /&gt;
She tends to dress conservatively, even uncomfortably given the climate. She&#039;s tall, blonde, athletic, and somewhat imposing looking, but cheerful and friendly.&lt;br /&gt;
&lt;br /&gt;
==Cynthia, the Fury==&lt;br /&gt;
*ajdynon&lt;br /&gt;
&#039;&#039;&#039;Defining moment:&#039;&#039;&#039; Cynthia was kidnapped and forced into prostitution at age 11. After witnessing one of the girls she had made friends with tortured and murdered for pleasure by the boss&#039;s son, she took revenge by burning down their headquarters. Since then, she has continued to pose as her old profession in order to get close to those sort of people and kill them with fire.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Kickass&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; That All You Got?, You Wouldn&#039;t Like Me When I&#039;m Angry (When you get mad, you get dangerous. You may spend 3BP to get mad during a fight. While you&#039;re mad, you do 1BP of damage for every 3 points above the roll of guy whose ass you&#039;re kicking, instead of the usual 4).&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Badass Points:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; BURN! (Weapon +2), Cloak of Flames (Armor +1)&lt;br /&gt;
&lt;br /&gt;
==Julie &amp;quot;Long-Shot&amp;quot; Johnson==&lt;br /&gt;
*Faustus21&lt;br /&gt;
[http://gallery1.anivide.com/_full/23885_1253549549.jpg picture]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Julie was the daughter of police officer who had moved to Roanapur he continued working and was known as an honest cop (Or at least as far as Julie was concerned he was, after all it is Roanapur. . .). One day while the family was out, they were attacked by a gang, Julie wasn&#039;t sure what they wanted she manged to hide while her parents were killed in front of her. After that she found her dads rifle back home and hunted the men involved down (Probably met Kanzoutsukamu at this point) , ending each with a single shot to forehead.&lt;br /&gt;
&lt;br /&gt;
After that she decided it was her duty to carry on her fathers work and clean up the city. Of course most of the other inhabitants of the city consider her slightly off her rocker for that.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Smartass (+2 to mental rolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*Packrat spend 1 BP to roll 2d6 unmodified to see if you are carrying something you need.&lt;br /&gt;
*&amp;quot;I know this place!&amp;quot; You can spend 1-3 BP once a scene to insert some advantageous bit of detail to the location.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*Big-Ass Sniper rifle (+2 Weapon)&lt;br /&gt;
*Light Tactical Vest (+1 Armour)&lt;br /&gt;
&lt;br /&gt;
==[[Mahou_Shoujo:Roanapur:_Shizuka|Shizuka Otomitsu/&amp;quot;Shizuka the Moonlight Blade&amp;quot;]]==&lt;br /&gt;
*eyos&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/rCaNqBj.jpg Picture (normal)]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; During a high-society gathering hosted by her family, Shizuka&#039;s parents, along with most of the other attendees (the few survivors had run and hid), were killed by a trio of assassins. In a reprisal so seemingly tranquil that it completely hid her rage, she grabbed a sword off the wall and cut them down (barely betraying her cultured image), with the third escaping before Shizuka had the chance to make it three for three.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Wiseass (&amp;lt;nowiki&amp;gt;+2&amp;lt;/nowiki&amp;gt; to Social rolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*You&#039;re awesome, and you should FEEL awesome&lt;br /&gt;
*Hold on, I think I know someone&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;+1&amp;lt;/nowiki&amp;gt; Katana&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;+2&amp;lt;/nowiki&amp;gt; Cloak (her overall outfit when transformed is similar to [http://i.imgur.com/MDw.jpg this].&lt;br /&gt;
&lt;br /&gt;
==[[Mahou Shoujo: Roanapur: Noriko Netsuke|Noriko Netsuke]]==&lt;br /&gt;
*sybrid&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Noriko&#039;s father was a reasonably well-to-do courier with his own pilot license. While flying her and her mother in a small seaplane to a vacation in Bangkok, her father received a business phone call and made the decision to make a quick detour to Roanapur to pick up some &#039;goods&#039; that he would be transporting back to Japan after the vacation. Some organization (perhaps the ones selling the goods, she&#039;s not sure) decided to attack her family and steal whatever it was they were transporting (Noriko suspects strongly that it was contraband) and said organization did so with a few thugs and a summoned demon. She managed to escape with her life and kill the demon with the help of Kanzoutsukamu, and she has stayed in Roanapur since partially out of a sense of obligation to Kanzoutsukamu and mostly because she&#039;s trying to work out which organization killed her parents.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Smartass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*Little Did You Know (that I was in X club in school!)&lt;br /&gt;
*Teacher (Honor Student)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*Naginata +1&lt;br /&gt;
*[http://tinypic.com/view.php?pic=30at45j&amp;amp;s=5 Wardress] +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Points:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Noriko has an athletic build for her 5&#039;2&amp;quot; frame. She tends to dress fairly casually most of the time, preferring clothes like sun dresses and shoes with sensible (but not completely flat) heels. She makes an effort to get along with everyone, but she struggles to keep her own feeling of superiority at bay, and sometimes it cracks through. She&#039;s used to be top dog at school and now having become yet another Roanapur gutter rat scampering to survive is taking a toll on her.&lt;br /&gt;
&lt;br /&gt;
==[[Mahou Shoujo:Roanapur: Yumi|Yumi Suenami (Demon Hunter Yumi)]]==&lt;br /&gt;
*rbingham2000&lt;br /&gt;
&lt;br /&gt;
[http://safebooru.org//images/969/46501d8b3a06ea5fc4628aa35a06c83632a06f98.jpg?974943 Yumi, out of costume]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Yumi was visited by Kanzoutsukamu soon after her older sister, Yuri, was eaten alive by a demon on their first day on vacation in Roanapur while poor Yumi was forced to watch. She doesn&#039;t know who summoned the thing or why, and the cops, being the corrupt, bribe-taking lot they are, aren&#039;t giving her any answers. Granted with powers that enable her to take on the demons on their level, she has hired out as a demon hunter to the syndicates of Roanapur. Her ultimate goal is to take vengeance upon the demon that killed her sister and the summoners that loosed it upon the city.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Kickass (+2 bonus to all Physical rolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Packrat, That All You Got?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Magical Crossbow (+2 Weapon), Leather Armor and Red Scarf (+1 Armor)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Yumi dresses tough, usually in a leather jacket and black jeans with combat boots, with a red scarf tied around her neck. She is never without a weapon of some sort, whether it be a knife or a pistol, and she uses her Packrat ability to pull these when she&#039;s not transformed. When she uses her transformation pendant to take on her mahou shoujo persona, the leather jacket, pants and boots become a nice set of form-fitting leather armor, and the red scarf she wears lengthens to just below her beltline, with her eyes glowing red. Her magical crossbow is black with gold and red accents, and fires purple glowing energy bolts that do a bang-up job against demons and humans alike. When Yumi uses her Packrat ability in transformed form, it is often to pull her secondary weapon, a pair of wicked-sharp fighting-knives that she uses when a demon or a human gets too close for her comfort.&lt;br /&gt;
&lt;br /&gt;
==Ashi Tenshi==&lt;br /&gt;
*Raiu&lt;br /&gt;
&lt;br /&gt;
[http://cdn.myanimelist.net/images/characters/6/32090.jpg Ashi without her overcoat]&lt;br /&gt;
&lt;br /&gt;
Ashi was a well known troubleshooter for the various gangs and concerns in Roanapur, known for getting the job done. Until recently she was partners with her polar opposite, a younger girl by the name of Aria Minisawa, who served as her information broker until a group of gang members, thinking they would get a damn lot of street cred by killing a troubleshooter that had attacked their gang, kidnapped Aria and killed her after having their way with her. Ashi, not knowing this, went to save her. All that can be said that day is Ashi took Aria back and that she earned her nickname then. A name that gangs have begun to fear. Bloody Fist Tenshi.&lt;br /&gt;
&lt;br /&gt;
Stats wise, Ashi is a Kickass Badass, the kind who uses violence when it is an option to get her way. She has the Martial Artist and &amp;quot;Is that all you got?&amp;quot; flavas and has her fists as a +2 weapon and her overcoat as a +1 armor (stacked magazines tend to help as armor). She also has a grave to talk to.&lt;br /&gt;
&lt;br /&gt;
When she goes &#039;Magical Girl&#039; her fists turn red and her clothing that she wears becomes more sinister looking in color scheme (more reds and blacks) and her skin becomes a bit paler, as if she was becoming a vengeful ghost.&lt;br /&gt;
&lt;br /&gt;
==Susan Stripes==&lt;br /&gt;
*jamieth&lt;br /&gt;
&lt;br /&gt;
[http://i1357.photobucket.com/albums/q757/jamieth96/c842498d63fffff8540f3091774bd68c1744b2e0_zps2dec63a7.jpg Sue, in costume]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining moment:&#039;&#039;&#039; surviving on her own on the streets of Roanapur after her father&#039;s death when she was barely 17.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Wiseass (+2 to Social rolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Gambler, Exotic Dancer (+3 to rolls using physical attractiveness to seduce/distract, limited by target&#039;s orientation)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; +3 Tiger Claws.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backstory:&#039;&#039;&#039; Little Sue was in her father&#039;s business sice she was 10 - and her father&#039;s business was parting other people with their valuables. From short-con to house theft, there are many ways of stealing that can make use of someone small, light and non-suspicious - and the father-daughter duo used them all. Of course, in Roanapur, there&#039;s only so much time you can do something like that before you cross someone you really shouldn&#039;t have crossed. Susan was lucky to not be there when her father was killed - if you can call being left alone in the streets of Roanapur at the age of 17 &amp;quot;lucky&amp;quot;. But she managed. Currently, she works as a dancer in one of the city&#039;s clubs - and when she says &amp;quot;dancer&amp;quot;, she means it, as some unfortunate souls who were insisting too hard on extra service found out. Not to mention her second job, which includes using her father&#039;s lessons to get somewhere she isn&#039;t supposed to be and leaving with something she doesn&#039;t own.&lt;br /&gt;
Not to mention her third job, which consists of ripping demons to shreds... and occasional human or two, as long as the&#039;re Bad, capital &amp;quot;B&amp;quot;, Humans. Which in Roanapur, gives her a pretty wide selection of targets.&lt;br /&gt;
&lt;br /&gt;
==Faith No More Blacksmith, Queen of the Bullet Hell==&lt;br /&gt;
* Aurvandil&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/fKKDY4X.jpg Faith, in costume]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; She grew up in the Congo, and at the tender age of 10 was taken to be a child soldier. fade to black It is night, flames crackle, shouts and screams echo. Faith, bleeding, shakily fumbles a magazine for an AK-47. A voice enters her head. &#039;&#039;&#039;[ Do you want pow-- ]&#039;&#039;&#039; &amp;quot;Yes!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass type:&#039;&#039;&#039; Kickass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Soldier, That all you got?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Weapon +3. The &#039;&#039;weapon&amp;quot; is a set of AK-47s. A special harness holds four on her back, two of which swing up over her shoulders and lock, two more swing out to the sides and lock over the hips. Two are strapped to each thigh, along the length of the leg. Then she holds two akimbo. As a magical girl ammo is not a problem.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background&#039;&#039;&#039;: After her apotheosis, Faith was told by Kanz to follow the money trail of her former warlord. She managed to track down the diamonds&#039; sales path to Roanapur. There the trail stopped cold. Faith became a mercenary with a reputation of being crazily fearless. She suspects that the diamonds&#039; trail ends with one of the demon cults. She wonders why all the magical girls just don&#039;t band together and wipe Roanapur from the map. She&#039;s nuts that way. N.B. Having saved her life and given her great power, she trusts Kanz implicitly.&lt;br /&gt;
&lt;br /&gt;
==[[Mahou Shoujo:Roanapur: Riri|YAMADA Riri (山田 凛珠), Brilliant Lily (LEE Hyun-Ok (리휸옥))]]==&lt;br /&gt;
* ShadowWhispers&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039;  Broke out of a North Korean prison camp after her parents died there.  Works as a master thief and occasional demon hunter in the much nicer world of Roanapur.&lt;br /&gt;
&lt;br /&gt;
[http://pds26.egloos.com/pds/201303/19/61/d0052261_514848d35813d.jpg Brilliant Lily in Costume]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039;  Smartass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Profession: Ninja&#039;&#039;&#039; -- Riri is a thief by trade; sneaking into places she shouldn&#039;t be is her primary skill. Plus she knows enough martial arts to protect herself.&lt;br /&gt;
* &#039;&#039;&#039;Meta: BRING IT&#039;&#039;&#039; -- Riri has a reputation for both succeeding even at impossible tasks, and for blowing ordinary ones dramatically. (This flava makes her objectively worse, but infinitely more hilarious; it&#039;s a given for her character role!)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;  &#039;&#039;&#039;Kodachi:&#039;&#039;&#039;  Weapon +1, &#039;&#039;&#039;Master Thief Costume:&#039;&#039;&#039; Armor: +2&lt;br /&gt;
&lt;br /&gt;
[http://www.zerochan.net/1357393]&lt;br /&gt;
in battle form, without the ears and tail and black hose not white.(closest i could find)&lt;br /&gt;
&lt;br /&gt;
==Megan &amp;quot;BlackRoseWhisper&amp;quot; Webster==&lt;br /&gt;
*13thapoc&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Defining Moment&#039;&#039;&#039;Megan was a Communications Specialist Leuitentant in the US Army, when she was assigned to a listening post near the Golden Triangle to monitor the communications going on between the drug organizations in America&#039;s &amp;quot;War on Drugs&amp;quot;. The post was &#039;unoffical&#039; but known and the personnell were all military or &amp;quot;spook&amp;quot; in nature. It was not too hard of a duty until one night, one of the Cartels decided that they wanted to send a message and remove a small thorn at the same time, so they sent a force of Demons and the Cartels troops to destroy the post. During the attack, Megan while bleeding heavily from claw gouges in her side and dragging her ruined left leg behind her, holed up in a windowless storeroom with a pair of m1911&#039;s taken off a few bodies. As she sat there fighting to stay conscious from losing too much blood she saw a sudden movement to her left. Sitting there staring at her with 3 bright red eyes sat a strange cat. As it blinked those bright eyes, Megan &amp;quot;heard&amp;quot; a voice, &#039;&#039;&#039;[ Do you want power? Yes/No. This entity can awaken you. ]&#039;&#039;&#039; Without a thought of the cost, Megan whispered &amp;quot;Yes!&amp;quot;. All she remembers after this is that the orders for the assault came from a Cartel in Roanapur, so Megan headed there to find out which Cartel ordered the Massacre and return the favor.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Badass Type&#039;&#039;&#039;: Kickass&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Profession Flava&#039;&#039;&#039;&lt;br /&gt;
*Soldier&lt;br /&gt;
&#039;&#039;&#039;Style Flava&#039;&#039;&#039;&lt;br /&gt;
*Packrat (Megan always seems to have just the firearm, explosive or grenade she needs in her backpack just when she needs it)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;&lt;br /&gt;
*Twin Matched Set of M1911 .45 cal. Pistols &#039;&#039;&#039;Blood and Night&#039;&#039;&#039; +1 each (+2 total)&lt;br /&gt;
*Light Teflon Flak Vest +1&lt;br /&gt;
&lt;br /&gt;
==Wang Xiahe==&lt;br /&gt;
*Katsue&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; The daughter of a prominent Party Official from Shanghai, Xiahe&#039;s life changed forever when a demonic attack stole her hearing. Despite her handicap, she successfully pursued her studies, and officially works for the Chinese Foreign Ministry. She is nominally attached to the Chinese consulate in Songkhla. In reality, she is an intelligence agent, working not for the ministry but for the Party, and is in Roanapur to investigate the Occult Underground.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; The demonic attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Kickass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Ninja, Cinematic Disability (deafness)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; In her magical girl form, Xiahe wields dual warfans, which count as a +2 Weapon, +1 Armor&lt;br /&gt;
&lt;br /&gt;
==[[Somchai Rattanakosin]]==&lt;br /&gt;
*wormmonda&lt;br /&gt;
&lt;br /&gt;
[http://i912.photobucket.com/albums/ac324/wormmonda/PbP/Somchai_zpsc6c38539.jpg Picture]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining moment:&#039;&#039;&#039; Somchai is a sao praphet song, a girl who was born with the body of a boy. She worked as a singer on the stage of a cabaret show to earn money for her operations, but every day spent in the wrong body is suffering, and she just couldn&#039;t earn the money fast enough. That&#039;s when Kanzoutsukamu offered her a contract, hunting down demons so she could be herself...without operations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Wiseass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Performer (reskinned Politician), You Are Awesome And You Should Feel Awesome&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Points:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; +1 Wand of Light, +2 Cloak of Darkness&lt;br /&gt;
&lt;br /&gt;
Somchai hunts demons exclusively. She believes that her power exists to fight demons and the occasional &amp;quot;evil&amp;quot; magical girls, and thus she doesn&#039;t use her power on non-supernaturals at all.&lt;br /&gt;
&lt;br /&gt;
=[[Mahou Shoujo:Roanapur:NPCs|NPCs]]=&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mahou_Shoujo:Roanapur&amp;diff=237151</id>
		<title>Mahou Shoujo:Roanapur</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mahou_Shoujo:Roanapur&amp;diff=237151"/>
		<updated>2013-05-12T07:14:13Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: /* Megan &amp;quot;BlackRoseWhisper&amp;quot; Webster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width:auto; margin-left:auto; margin-right:auto;&amp;quot;&amp;gt;&#039;&#039;&#039;[ Do you want power? Yes/No ]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;[https://www.youtube.com/watch?v=a1sf2CzEq0w ~Soundtrack~]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;It&#039;s hot. Storm clouds circle the city, lit from within by flashes of lightning. The air is oppressive, heavy, as if anticipating something.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The streets below are busy as ever. Gunshots. Screams. Laughter. Sobbing. Just another night in Roanapur.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The water in the bay swirls as a Gate forms. There. The info was correct. Huy Tran&#039;s little cartel was going to try to make a move. The Demon rose out of the gate. Scales. Tentacles. Eyes. Feathers. Bristling spines. An oil-like slick marked its arrival.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A quick glance around. The other girls are ready. That one, with the sword bigger than her. The other, with her Vulcan mingun. You check your own Cutlass Specials, the paired gunswords that are the weapons of your soul. Locked and loaded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The three of you launch into the air. Time to get paid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An odd black furred short-haired cat, with three eyes and two tails watches as you go. It smiles.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 2em;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;MAHOU SHOUJO:&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;ROANAPUR&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Mahou Shoujo: Roanapur is a PbP game on RPG.net, run by Alice Sara. It&#039;s a mashup of dark magical girls and Black Lagoon. The game uses the BADASS rules from Stargazer Games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
=Useful Links=&lt;br /&gt;
*[ In Character Thread]&lt;br /&gt;
*[ Out Of Character Thread]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?688293-Recruitment-BADASS-Mahou-Shoujo-Roanapur Recruitment Thread]&lt;br /&gt;
*[http://invisiblecastle.com Die Roller]&amp;lt;br/&amp;gt;&lt;br /&gt;
*[http://www.stargazergames.eu/games/badass/ BADASS Rules]&amp;lt;br/&amp;gt;&lt;br /&gt;
*[http://forum.rpg.net/misc.php?do=bbcode RPGnet BBCode]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Help:Wiki_markup Wiki Code]&lt;br /&gt;
=House Rules=&lt;br /&gt;
*All magical girls can fly at normal badass speed.&lt;br /&gt;
*All magical girls can run or do awesome parkour at twice badass speed.&lt;br /&gt;
*You get 3 points to divy up between Armor and Weapon. If you have Weapon 0, you fight with normal weapons, but you still don&#039;t count as unarmed against supernatural stuff.&lt;br /&gt;
*Normal Badasses and Average Joes count as unarmed when fighting anything supernatural, like a demon or magical girl.&lt;br /&gt;
==Custom Flavas==&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=Player Characters=&lt;br /&gt;
*[https://docs.google.com/drawings/d/1ExXpF9FgqkIuTNTJDk3enjFdl9ss4FFpC0UI_ShioJM/edit?usp=sharing Relationship Map]&lt;br /&gt;
==Ingrid Manheim==&lt;br /&gt;
*Chaomancer&lt;br /&gt;
[http://i.imgur.com/6pYWHuc.gif?1 Picture]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Ingrid came to the city as a secretary for Schmitt Import/Export, a shifty German business, and did have some misgivings about accepting the post in Roanapur. She was right to: when the offices were attacked by gangsters, Ingrid was shot trying to keep them from her boss. Left for dead as they chased Mr Schmitt, she pulled herself together and pursued them into the warehouse, and managed to overcome them all one by one. It gave her a new appreciation for the swordfighting lessons her father had pushed on her as a child.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Kickass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*Martial Artist&lt;br /&gt;
*That All You Got?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*Huge German Longsword +2&lt;br /&gt;
*Massive Handgun +1&lt;br /&gt;
&lt;br /&gt;
She tends to dress conservatively, even uncomfortably given the climate. She&#039;s tall, blonde, athletic, and somewhat imposing looking, but cheerful and friendly.&lt;br /&gt;
&lt;br /&gt;
==Ophelia &amp;quot;the Doll&amp;quot; Doyle==&lt;br /&gt;
*wormmonda&lt;br /&gt;
[http://i912.photobucket.com/albums/ac324/wormmonda/PbP/Doll_zps8c076cbb.jpg Picture]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining moment:&#039;&#039;&#039; After her Father, a mob leader, ordered her boyfriend&#039;s death for sleeping with her, Doll made a contract with the familiar and gunned down her own Father and took over his entire crime syndicate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Wiseass&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Politician, Who Me? I&#039;m Just a Little Girl!: Reduce damage by 2BP until you do 4BP of damage in a fight. Someone who has seen you fight before can spend 1BP to ignore this for the fight. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Badass Points:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Bigass Gun-Knife (Weapon +3)&lt;br /&gt;
&lt;br /&gt;
==Cynthia, the Fury==&lt;br /&gt;
*ajdynon&lt;br /&gt;
&#039;&#039;&#039;Defining moment:&#039;&#039;&#039; Cynthia was kidnapped and forced into prostitution at age 11. After witnessing one of the girls she had made friends with tortured and murdered for pleasure by the boss&#039;s son, she took revenge by burning down their headquarters. Since then, she has continued to pose as her old profession in order to get close to those sort of people and kill them with fire.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Kickass&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; That All You Got?, second Flava TBA (If the GM permits it, a custom Flava that activates when she&#039;s PO&#039;d, otherwise Right Where I Want You)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Badass Points:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; BURN! (Weapon +2), Cloak of Flames (Armor +1)&lt;br /&gt;
&lt;br /&gt;
==Julie &amp;quot;Long-Shot&amp;quot; Johnson==&lt;br /&gt;
*Faustus21&lt;br /&gt;
[http://gallery1.anivide.com/_full/23885_1253549549.jpg picture]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Julie was the daughter of police officer who had moved to Roanapur he continued working and was known as an honest cop (Or at least as far as Julie was concerned he was, after all it is Roanapur. . .). One day while the family was out, they were attacked by a gang, Julie wasn&#039;t sure what they wanted she manged to hide while her parents were killed in front of her. After that she found her dads rifle back home and hunted the men involved down (Probably met Kanzoutsukamu at this point) , ending each with a single shot to forehead.&lt;br /&gt;
&lt;br /&gt;
After that she decided it was her duty to carry on her fathers work and clean up the city. Of course most of the other inhabitants of the city consider her slightly off her rocker for that.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Smartass (+2 to mental rolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*Packrat spend 1 BP to roll 2d6 unmodified to see if you are carrying something you need.&lt;br /&gt;
*&amp;quot;I know this place!&amp;quot; You can spend 1-3 BP once a scene to insert some advantageous bit of detail to the location.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*Big-Ass Sniper rifle (+2 Weapon)&lt;br /&gt;
*Light Tactical Vest (+1 Armour)&lt;br /&gt;
&lt;br /&gt;
==Shizuka Otomitsu/&amp;quot;Shizuka the Moonlight Blade&amp;quot;==&lt;br /&gt;
*eyos&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/rCaNqBj.jpg Picture (normal)]&amp;lt;br /&amp;gt;&lt;br /&gt;
Picture (transformed) to come later.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; During a high-society gathering hosted by her family, Shizuka&#039;s parents, along with most of the other attendees (the few survivors had run and hid), were killed by a trio of assassins. In an attack so seemingly tranquil that it completely hid her rage, she grabbed a sword off the wall and cut two of them down (barely betraying her cultured image), with the third escaping before Shizuka had the chance to make it three for three.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Wiseass (+2 to Social rolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*You&#039;re awesome, and you should FEEL awesome&lt;br /&gt;
*Hold on, I think I know someone&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*+1 Katana&lt;br /&gt;
*+2 Cloak (her overall outfit is along the lines of [http://tvtropes.org/pmwiki/pmwiki.php/Main/KickingAssInAllHerFinery Kicking Ass in All Her Finery], as she&#039;s very much a [http://tvtropes.org/pmwiki/pmwiki.php/Main/LadyOfWar Lady of War]-type)&lt;br /&gt;
&lt;br /&gt;
==Noriko Netsuke==&lt;br /&gt;
*sybrid&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Noriko&#039;s father was a reasonably well-to-do courier with his own pilot license. While flying her and her mother in a small seaplane to a vacation in Bangkok, her father received a business phone call and made the decision to make a quick detour to Roanapur to pick up some &#039;goods&#039; that he would be transporting back to Japan after the vacation. Some organization (perhaps the ones selling the goods, she&#039;s not sure) decided to attack her family and steal whatever it was they were transporting (Noriko suspects strongly that it was contraband) and said organization did so with a few thugs and a summoned demon. She managed to escape with her life and kill the demon with the help of Kanzoutsukamu, and she has stayed in Roanapur since partially out of a sense of obligation to Kanzoutsukamu and mostly because she&#039;s trying to work out which organization killed her parents.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Smartass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*Little Did You Know (that I was in X club in school!)&lt;br /&gt;
*Teacher (Honor Student)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*Naginata +1&lt;br /&gt;
*[http://tinypic.com/view.php?pic=30at45j&amp;amp;s=5 Wardress] +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Points:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Noriko has an athletic build for her 5&#039;2&amp;quot; frame. She tends to dress fairly casually most of the time, preferring clothes like sun dresses and shoes with sensible (but not completely flat) heels. She makes an effort to get along with everyone, but she struggles to keep her own feeling of superiority at bay, and sometimes it cracks through. She&#039;s used to be top dog at school and now having become yet another Roanapur gutter rat scampering to survive is taking a toll on her.&lt;br /&gt;
&lt;br /&gt;
==Yumi Suenami (Demon Hunter Yumi)==&lt;br /&gt;
*rbingham2000&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Yumi was visited by Kanzoutsukamu soon after her older sister, Yuri, was eaten alive by a demon on their first day on vacation in Roanapur while poor Yumi was forced to watch. She doesn&#039;t know who summoned the thing or why, and the cops, being the corrupt, bribe-taking lot they are, aren&#039;t giving her any answers. Granted with powers that enable her to take on the demons on their level, she has hired out as a demon hunter to the syndicates of Roanapur. Her ultimate goal is to take vengeance upon the demon that killed her sister and the summoners that loosed it upon the city.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Kickass (+2 bonus to all Physical rolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Packrat, That All You Got?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Magical Crossbow (+2 Weapon), Leather Armor and Red Scarf (+1 Armor)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Yumi dresses tough, usually in a leather jacket and black jeans with combat boots, with a red scarf tied around her neck. She is never without a weapon of some sort, whether it be a knife or a pistol, and she uses her Packrat ability to pull these when she&#039;s not transformed. When she uses her transformation pendant to take on her mahou shoujo persona, the leather jacket, pants and boots become a nice set of form-fitting leather armor, and the red scarf she wears lengthens to just below her beltline, with her eyes glowing red. Her magical crossbow is black with gold and red accents, and fires purple glowing energy bolts that do a bang-up job against demons and humans alike. When Yumi uses her Packrat ability in transformed form, it is often to pull her secondary weapon, a pair of wicked-sharp fighting-knives that she uses when a demon or a human gets too close for her comfort.&lt;br /&gt;
==Ashi Tenshi==&lt;br /&gt;
*Raiu&lt;br /&gt;
Ashi was a well known troubleshooter for the various gangs and concerns in Roanapur, known for getting the job done. Until recently she was partners with her polar opposite, a younger girl by the name of Aria Minisawa, who served as her information broker until a group of gang members, thinking they would get a damn lot of street cred by killing a troubleshooter that had attacked their gang, kidnapped Aria and killed her after having their way with her. Ashi, not knowing this, went to save her. All that can be said that day is Ashi took Aria back and that she earned her nickname then. A name that gangs have begun to fear. Bloody Fist Tenshi.&lt;br /&gt;
&lt;br /&gt;
Stats wise, Ashi is a Kickass Badass, the kind who uses violence when it is an option to get her way. She has the Martial Artist and &amp;quot;Is that all you got?&amp;quot; flavas and has her fists as a +2 weapon and her overcoat as a +1 armor (stacked magazines tend to help as armor). She also has a grave to talk to.&lt;br /&gt;
&lt;br /&gt;
When she goes &#039;Magical Girl&#039; her fists turn red and her clothing that she wears becomes more sinister looking in color scheme (more reds and blacks) and her skin becomes a bit paler, as if she was becoming a vengeful ghost.&lt;br /&gt;
&lt;br /&gt;
==Susan Stripes==&lt;br /&gt;
*jamieth&lt;br /&gt;
&lt;br /&gt;
[http://i1357.photobucket.com/albums/q757/jamieth96/c842498d63fffff8540f3091774bd68c1744b2e0_zps2dec63a7.jpg Sue, in costume]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining moment:&#039;&#039;&#039; surviving on her own on the streets of Roanapur after her father&#039;s death when she was barely 17.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Wiseass (+2 to Social rolls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Gambler, Exotic Dancer (+3 to rolls using physical attractiveness to seduce/distract, limited by target&#039;s orientation)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; +3 Tiger Claws.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backstory:&#039;&#039;&#039; Little Sue was in her father&#039;s business sice she was 10 - and her father&#039;s business was parting other people with their valuables. From short-con to house theft, there are many ways of stealing that can make use of someone small, light and non-suspicious - and the father-daughter duo used them all. Of course, in Roanapur, there&#039;s only so much time you can do something like that before you cross someone you really shouldn&#039;t have crossed. Susan was lucky to not be there when her father was killed - if you can call being left alone in the streets of Roanapur at the age of 17 &amp;quot;lucky&amp;quot;. But she managed. Currently, she works as a dancer in one of the city&#039;s clubs - and when she says &amp;quot;dancer&amp;quot;, she means it, as some unfortunate souls who were insisting too hard on extra service found out. Not to mention her second job, which includes using her father&#039;s lessons to get somewhere she isn&#039;t supposed to be and leaving with something she doesn&#039;t own.&lt;br /&gt;
Not to mention her third job, which consists of ripping demons to shreds... and occasional human or two, as long as the&#039;re Bad, capital &amp;quot;B&amp;quot;, Humans. Which in Roanapur, gives her a pretty wide selection of targets.&lt;br /&gt;
&lt;br /&gt;
==Faith No More Blacksmith, Queen of the Bullet Hell==&lt;br /&gt;
* Aurvandil&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/fKKDY4X.jpg Faith, in costume]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; She grew up in the Congo, and at the tender age of 10 was taken to be a child soldier. fade to black It is night, flames crackle, shouts and screams echo. Faith, bleeding, shakily fumbles a magazine for an AK-47. A voice enters her head. Do you want pow &amp;quot;Yes!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass type:&#039;&#039;&#039; Kickass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Soldier, BRING IT&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Weapon +2 AK-47s, Armor +1 Colorful shift that emphasizes her dark skin&lt;br /&gt;
&lt;br /&gt;
==YAMADA Riri (山田 凛珠), Brilliant Lily (LEE Hyun-Ok (리휸옥))==&lt;br /&gt;
* ShadowWhispers&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039;  Broke out of a North Korean prison camp after her parents died there.  Works as a master thief and occasional demon hunter in the much nicer world of Roanapur.&lt;br /&gt;
&lt;br /&gt;
[http://pds26.egloos.com/pds/201303/19/61/d0052261_514848d35813d.jpg Brilliant Lily in Costume]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039;  Smartass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Profession: Ninja&#039;&#039;&#039; -- Riri is a thief by trade; sneaking into places she shouldn&#039;t be is her primary skill. Plus she knows enough martial arts to protect herself.&lt;br /&gt;
* &#039;&#039;&#039;Meta: BRING IT&#039;&#039;&#039; -- Riri has a reputation for both succeeding even at impossible tasks, and for blowing ordinary ones dramatically. (This flava makes her objectively worse, but infinitely more hilarious; it&#039;s a given for her character role!)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;  &#039;&#039;&#039;Kodachi:&#039;&#039;&#039;  Weapon +1, &#039;&#039;&#039;Master Thief Costume:&#039;&#039;&#039; Armor: +2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Megan &amp;quot;BlackRoseWhisper&amp;quot; Webster==&lt;br /&gt;
*13thapoc&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Defining Moment&#039;&#039;&#039;Megan was a Communications Specialist Leuitentant in the US Army, when she was assigned to a listening post near the Golden Triangle to monitor the communications going on between the drug organizations in America&#039;s &amp;quot;War on Drugs&amp;quot;. The post was &#039;unoffical&#039; but known and the personnell were all military or &amp;quot;spook&amp;quot; in nature. It was not too hard of a duty until one night, one of the Cartels decided that they wanted to send a message and remove a small thorn at the same time, so they sent a force of Demons and the Cartels troops to destroy the post. During the attack, Megan while bleeding heavily from claw gouges in her side and dragging her ruined left leg behind her, holed up in a windowless storeroom with a pair of m1911&#039;s taken off a few bodies. As she sat there fighting to stay conscious from losing too much blood she saw a sudden movement to her left. Sitting there staring at her with 3 bright red eyes sat a strange cat. As it blinked those bright eyes, Megan &amp;quot;heard&amp;quot; a voice, &#039;&#039;&#039;[ Do you want power? Yes/No. This entity can awaken you. ]&#039;&#039;&#039; Without a thought of the cost, Megan whispered &amp;quot;Yes!&amp;quot;. All she remembers after this is that the orders for the assault came from a Cartel in Roanapur, so Megan headed there to find out which Cartel ordered the Massacre and return the favor.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Badass Type&#039;&#039;&#039;: Kickass&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Profession Flava&#039;&#039;&#039;&lt;br /&gt;
*Soldier&lt;br /&gt;
&#039;&#039;&#039;Style Flava&#039;&#039;&#039;&lt;br /&gt;
*Packrat (Megan always seems to have just the firearm, explosive or grenade she needs in her backpack just when she needs it)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;&lt;br /&gt;
*Twin Matched Set of M1911 .45 cal. Pistols &#039;&#039;&#039;Blood and Night&#039;&#039;&#039; +1 each (+2 total)&lt;br /&gt;
*Light Teflon Flak Vest +1&lt;br /&gt;
&lt;br /&gt;
=[[Mahou Shoujo:Roanapur:NPCs|NPCs]]=&lt;br /&gt;
==?????==&lt;br /&gt;
An shadowy assassin who, after losing both of their former partners, prefers to work alone.&lt;br /&gt;
*Relationship to Shizuka: The assassin that got away after Shizuka killed their partners in revenge for her parents&#039; murder. She knows barely anything about them, but intends to one day find them and finish the job, no matter how long it takes.&lt;br /&gt;
&lt;br /&gt;
==Yefrem Kaminsky==&lt;br /&gt;
An affable Mafia lieutenant who enjoys a fine evening of dinner and entertainment as much as he enjoys showing his enemies that he means business&lt;br /&gt;
*Relationship to Shizuka: Shizuka has often been hired by Radomir for jobs that require a more precise brand of badassery than his men are used to, and Radomir serves as one of Shizuka&#039;s last reminders of the life she used to lead; the two occasionally enjoy a good bottle of wine after a successful job.&lt;br /&gt;
&lt;br /&gt;
==Lin Féng==&lt;br /&gt;
A violent Triad assassin frequently used when her superiors need to &amp;quot;make an example&amp;quot; of someone.&lt;br /&gt;
*Relationship to Shizuka: Shizuka and Lin hold a mutual distate for each other; Shizuka considers Lin to be savage and uncouth, while Lin thinks Shizuka is haughty and shallow.&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mahou_Shoujo:Roanapur:NPCs&amp;diff=237146</id>
		<title>Mahou Shoujo:Roanapur:NPCs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mahou_Shoujo:Roanapur:NPCs&amp;diff=237146"/>
		<updated>2013-05-12T04:31:33Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Your Character Name=&lt;br /&gt;
==Your #1 NPC==&lt;br /&gt;
Text here&lt;br /&gt;
==Your #2 NPC==&lt;br /&gt;
Text here&lt;br /&gt;
&lt;br /&gt;
=Doll=&lt;br /&gt;
==Your #1 NPC==&lt;br /&gt;
Text here&lt;br /&gt;
==Your #2 NPC==&lt;br /&gt;
Text here&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Megan &amp;quot;BlackRoseWhisper&amp;quot; Webster==&lt;br /&gt;
&lt;br /&gt;
==Sister Magdelena of the RipOff Church:== &lt;br /&gt;
*A bubbly, petite brunette of Hispanic descent is a Master Gunsmith of the Church who does the work on Megan&#039;s M1911&#039;s, &#039;&#039;&#039;Blood and Night&#039;&#039;&#039;, and supplies what ammo Megan needs. Megan pays the Sister with some small jobs and giving her any interesting firearms Megan finds after the jobs.&lt;br /&gt;
*Megan met the Sister when Magdelena was returning to the Church from making a small but important delivery and almost literally ran into Megan and some gangsters she was dealing with. After the incident ended the Sister asked Megan if she needed some work done to &#039;&#039;&#039;Blood and Night&#039;&#039;&#039;, even tho Megan takes good care of them, Magdelena saw that they could used a good and thorough work over and maybe some refinement. That and the Sister wanted the rare WWII German Assault gun one of the gangsters was using. The deal was made and has been that way since.&lt;br /&gt;
 &lt;br /&gt;
==Zakiya Sanura:==&lt;br /&gt;
*A tall statuesque African woman of surpassing beauty and undetermined age and regal bearing, she is the Madame of a Bordello that deals with mid to high level clients. Who backs her house is not known publicly but her house is considered neutral territory by all involved. She will not deal with certain aspects of her trade and will send those who request them to places they can find them without fear of reprisal.&lt;br /&gt;
*Zakiya met Megan some time ago when Megan was following a lead about the Massacre to her house, and to stop the impending bloody violence and collateral property damage, Zakiya defused the situation, had her ladies take care of the clients and she led Megan back to her office. In return for Megan doing jobs for Zakiya and not bothering the clients while in the House, she would pass on what information that she or her ladies find on the Massacre to Megan.&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mahou_Shoujo:Roanapur&amp;diff=237019</id>
		<title>Mahou Shoujo:Roanapur</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mahou_Shoujo:Roanapur&amp;diff=237019"/>
		<updated>2013-05-11T15:26:55Z</updated>

		<summary type="html">&lt;p&gt;13thapoc: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width:auto; margin-left:auto; margin-right:auto;&amp;quot;&amp;gt;&#039;&#039;&#039;[ Do you want power? Yes/No ]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;[https://www.youtube.com/watch?v=a1sf2CzEq0w ~Soundtrack~]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;It&#039;s hot. Storm clouds circle the city, lit from within by flashes of lightning. The air is oppressive, heavy, as if anticipating something.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The streets below are busy as ever. Gunshots. Screams. Laughter. Sobbing. Just another night in Roanapur.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The water in the bay swirls as a Gate forms. There. The info was correct. Huy Tran&#039;s little cartel was going to try to make a move. The Demon rose out of the gate. Scales. Tentacles. Eyes. Feathers. Bristling spines. An oil-like slick marked its arrival.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A quick glance around. The other girls are ready. That one, with the sword bigger than her. The other, with her Vulcan mingun. You check your own Cutlass Specials, the paired gunswords that are the weapons of your soul. Locked and loaded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The three of you launch into the air. Time to get paid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An odd black furred short-haired cat, with three eyes and two tails watches as you go. It smiles.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 2em;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;MAHOU SHOUJO:&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;ROANAPUR&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Mahou Shoujo: Roanapur is a PbP game on RPG.net, run by Alice Sara. It&#039;s a mashup of dark magical girls and Black Lagoon. The game uses the BADASS rules from Stargazer Games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
=Useful Links=&lt;br /&gt;
*[ In Character Thread]&lt;br /&gt;
*[ Out Of Character Thread]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?688293-Recruitment-BADASS-Mahou-Shoujo-Roanapur Recruitment Thread]&lt;br /&gt;
*[http://invisiblecastle.com Die Roller]&amp;lt;br/&amp;gt;&lt;br /&gt;
*[http://www.stargazergames.eu/games/badass/ BADASS Rules]&amp;lt;br/&amp;gt;&lt;br /&gt;
*[http://forum.rpg.net/misc.php?do=bbcode RPGnet BBCode]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Help:Wiki_markup Wiki Code]&lt;br /&gt;
=Player Characters=&lt;br /&gt;
*[https://docs.google.com/drawings/d/1ExXpF9FgqkIuTNTJDk3enjFdl9ss4FFpC0UI_ShioJM/edit?usp=sharing Relationship Map]&lt;br /&gt;
==Ingrid Manheim==&lt;br /&gt;
*Chaomancer&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Ingrid came to the city as a secretary for Schmitt Import/Export, a shifty German business, and did have some misgivings about accepting the post in Roanapur. She was right to: when the offices were attacked by gangsters, Ingrid was shot trying to keep them from her boss. Left for dead as they chased Mr Schmitt, she pulled herself together and pursued them into the warehouse, and managed to overcome them all one by one. It gave her a new appreciation for the swordfighting lessons her father had pushed on her as a child.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Kickass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*Martial Artist&lt;br /&gt;
*That All You Got?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*Huge German Longsword +2&lt;br /&gt;
*Massive Handgun +1&lt;br /&gt;
&lt;br /&gt;
She tends to dress conservatively, even uncomfortably given the climate. She&#039;s tall, blonde, athletic, and somewhat imposing looking, but cheerful and friendly.&lt;br /&gt;
&lt;br /&gt;
==Ophelia &amp;quot;the Doll&amp;quot; Doyle==&lt;br /&gt;
*wormmonda&lt;br /&gt;
[http://i912.photobucket.com/albums/ac324/wormmonda/PbP/Doll_zps8c076cbb.jpg Picture]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defining moment:&#039;&#039;&#039; After her Father, a mob leader, ordered her boyfriend&#039;s death for sleeping with her, Doll made a contract with the familiar and gunned down her own Father and took over his entire crime syndicate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Wiseass&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Politician, Who Me? I&#039;m Just a Little Girl!: Reduce damage by 2BP until you do 4BP of damage in a fight. Someone who has seen you fight before can spend 1BP to ignore this for the fight. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Badass Points:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Bigass Gun-Knife (Weapon +3)&lt;br /&gt;
&lt;br /&gt;
==Cynthia, the Fury==&lt;br /&gt;
*ajdynon&lt;br /&gt;
&#039;&#039;&#039;Defining moment:&#039;&#039;&#039; Cynthia was kidnapped and forced into prostitution at age 11. After witnessing one of the girls she had made friends with tortured and murdered for pleasure by the boss&#039;s son, she took revenge by burning down their headquarters. Since then, she has continued to pose as her old profession in order to get close to those sort of people and kill them with fire.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Kickass&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flavas:&#039;&#039;&#039; That All You Got?, second Flava TBA (If the GM permits it, a custom Flava that activates when she&#039;s PO&#039;d, otherwise Right Where I Want You)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Badass Points:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; BURN! (Weapon +2), Cloak of Flames (Armor +1)&lt;br /&gt;
&lt;br /&gt;
==Julie &amp;quot;Long-Shot&amp;quot; Johnson==&lt;br /&gt;
*Faustus21&lt;br /&gt;
[http://gallery1.anivide.com/_full/23885_1253549549.jpg picture]&lt;br /&gt;
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&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Julie was the daughter of police officer who had moved to Roanapur he continued working and was known as an honest cop (Or at least as far as Julie was concerned he was, after all it is Roanapur. . .). One day while the family was out, they were attacked by a gang, Julie wasn&#039;t sure what they wanted she manged to hide while her parents were killed in front of her. After that she found her dads rifle back home and hunted the men involved down (Probably met Kanzoutsukamu at this point) , ending each with a single shot to forehead.&lt;br /&gt;
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After that she decided it was her duty to carry on her fathers work and clean up the city. Of course most of the other inhabitants of the city consider her slightly off her rocker for that.&lt;br /&gt;
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&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Smartass (+2 to mental rolls)&lt;br /&gt;
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&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*Packrat spend 1 BP to roll 2d6 unmodified to see if you are carrying something you need.&lt;br /&gt;
*&amp;quot;I know this place!&amp;quot; You can spend 1-3 BP once a scene to insert some advantageous bit of detail to the location.&lt;br /&gt;
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&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*Big-Ass Sniper rifle (+2 Weapon)&lt;br /&gt;
*Light Tactical Vest (+1 Armour)&lt;br /&gt;
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==Shizuka Otomitsu/&amp;quot;Shizuka the Moonlight Blade&amp;quot;==&lt;br /&gt;
*eyos&lt;br /&gt;
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[http://i.imgur.com/rCaNqBj.jpg Picture (normal)]&amp;lt;br /&amp;gt;&lt;br /&gt;
Picture (transformed) to come later.&lt;br /&gt;
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&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; During a high-society gathering hosted by her family, Shizuka&#039;s parents, along with most of the other attendees (the few survivors had run and hid), were killed by a trio of assassins. In an attack so seemingly tranquil that it completely hid her rage, she grabbed a sword off the wall and cut two of them down (barely betraying her cultured image), with the third escaping before Shizuka had the chance to make it three for three.&lt;br /&gt;
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&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Wiseass (+2 to Social rolls)&lt;br /&gt;
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&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*You&#039;re awesome, and you should FEEL awesome&lt;br /&gt;
*Hold on, I think I know someone&lt;br /&gt;
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&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*+1 Katana&lt;br /&gt;
*+2 Cloak (her overall outfit is along the lines of [http://tvtropes.org/pmwiki/pmwiki.php/Main/KickingAssInAllHerFinery Kicking Ass in All Her Finery], as she&#039;s very much a [http://tvtropes.org/pmwiki/pmwiki.php/Main/LadyOfWar Lady of War]-type)&lt;br /&gt;
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==Noriko Netsuke==&lt;br /&gt;
*sybrid&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Noriko&#039;s father was a reasonably well-to-do courier with his own pilot license. While flying her and her mother in a small seaplane to a vacation in Bangkok, her father received a business phone call and made the decision to make a quick detour to Roanapur to pick up some &#039;goods&#039; that he would be transporting back to Japan after the vacation. Some organization (perhaps the ones selling the goods, she&#039;s not sure) decided to attack her family and steal whatever it was they were transporting (Noriko suspects strongly that it was contraband) and said organization did so with a few thugs and a summoned demon. She managed to escape with her life and kill the demon with the help of Kanzoutsukamu, and she has stayed in Roanapur since partially out of a sense of obligation to Kanzoutsukamu and mostly because she&#039;s trying to work out which organization killed her parents.&lt;br /&gt;
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&#039;&#039;&#039;Badass Type:&#039;&#039;&#039; Smartass&lt;br /&gt;
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&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
*Little Did You Know (that I was in X club in school!)&lt;br /&gt;
*Teacher (Honor Student)&lt;br /&gt;
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&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*Naginata +1&lt;br /&gt;
*[http://tinypic.com/view.php?pic=30at45j&amp;amp;s=5 Wardress] +2&lt;br /&gt;
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&#039;&#039;&#039;Badass Points:&#039;&#039;&#039; 5&lt;br /&gt;
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&#039;&#039;&#039;Description:&#039;&#039;&#039; Noriko has an athletic build for her 5&#039;2&amp;quot; frame. She tends to dress fairly casually most of the time, preferring clothes like sun dresses and shoes with sensible (but not completely flat) heels. She makes an effort to get along with everyone, but she struggles to keep her own feeling of superiority at bay, and sometimes it cracks through. She&#039;s used to be top dog at school and now having become yet another Roanapur gutter rat scampering to survive is taking a toll on her.&lt;br /&gt;
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==Yumi Suenami (Demon Hunter Yumi)==&lt;br /&gt;
*rbingham2000&lt;br /&gt;
&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; Yumi was visited by Kanzoutsukamu soon after her older sister, Yuri, was eaten alive by a demon on their first day on vacation in Roanapur while poor Yumi was forced to watch. She doesn&#039;t know who summoned the thing or why, and the cops, being the corrupt, bribe-taking lot they are, aren&#039;t giving her any answers. Granted with powers that enable her to take on the demons on their level, she has hired out as a demon hunter to the syndicates of Roanapur. Her ultimate goal is to take vengeance upon the demon that killed her sister and the summoners that loosed it upon the city.&lt;br /&gt;
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&#039;&#039;&#039;Type:&#039;&#039;&#039; Kickass (+2 bonus to all Physical rolls)&lt;br /&gt;
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&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Packrat, That All You Got?&lt;br /&gt;
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&#039;&#039;&#039;Gear:&#039;&#039;&#039; Magical Crossbow (+2 Weapon), Leather Armor and Red Scarf (+1 Armor)&lt;br /&gt;
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&#039;&#039;&#039;Notes:&#039;&#039;&#039; Yumi dresses tough, usually in a leather jacket and black jeans with combat boots, with a red scarf tied around her neck. She is never without a weapon of some sort, whether it be a knife or a pistol, and she uses her Packrat ability to pull these when she&#039;s not transformed. When she uses her transformation pendant to take on her mahou shoujo persona, the leather jacket, pants and boots become a nice set of form-fitting leather armor, and the red scarf she wears lengthens to just below her beltline, with her eyes glowing red. Her magical crossbow is black with gold and red accents, and fires purple glowing energy bolts that do a bang-up job against demons and humans alike. When Yumi uses her Packrat ability in transformed form, it is often to pull her secondary weapon, a pair of wicked-sharp fighting-knives that she uses when a demon or a human gets too close for her comfort.&lt;br /&gt;
==Ashi Tenshi==&lt;br /&gt;
*Raiu&lt;br /&gt;
Ashi was a well known troubleshooter for the various gangs and concerns in Roanapur, known for getting the job done. Until recently she was partners with her polar opposite, a younger girl by the name of Aria Minisawa, who served as her information broker until a group of gang members, thinking they would get a damn lot of street cred by killing a troubleshooter that had attacked their gang, kidnapped Aria and killed her after having their way with her. Ashi, not knowing this, went to save her. All that can be said that day is Ashi took Aria back and that she earned her nickname then. A name that gangs have begun to fear. Bloody Fist Tenshi.&lt;br /&gt;
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Stats wise, Ashi is a Kickass Badass, the kind who uses violence when it is an option to get her way. She has the Martial Artist and &amp;quot;Is that all you got?&amp;quot; flavas and has her fists as a +2 weapon and her overcoat as a +1 armor (stacked magazines tend to help as armor). She also has a grave to talk to.&lt;br /&gt;
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When she goes &#039;Magical Girl&#039; her fists turn red and her clothing that she wears becomes more sinister looking in color scheme (more reds and blacks) and her skin becomes a bit paler, as if she was becoming a vengeful ghost.&lt;br /&gt;
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==Susan Stripes==&lt;br /&gt;
*jamieth&lt;br /&gt;
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[http://i1357.photobucket.com/albums/q757/jamieth96/c842498d63fffff8540f3091774bd68c1744b2e0_zps2dec63a7.jpg Sue, in costume]&lt;br /&gt;
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&#039;&#039;&#039;Defining moment:&#039;&#039;&#039; surviving on her own on the streets of Roanapur after her father&#039;s death when she was barely 17.&lt;br /&gt;
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&#039;&#039;&#039;Type:&#039;&#039;&#039; Wiseass (+2 to Social rolls)&lt;br /&gt;
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&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Gambler, Exotic Dancer (+3 to rolls using physical attractiveness to seduce/distract, limited by target&#039;s orientation)&lt;br /&gt;
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&#039;&#039;&#039;Gear:&#039;&#039;&#039; +3 Tiger Claws.&lt;br /&gt;
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&#039;&#039;&#039;Backstory:&#039;&#039;&#039; Little Sue was in her father&#039;s business sice she was 10 - and her father&#039;s business was parting other people with their valuables. From short-con to house theft, there are many ways of stealing that can make use of someone small, light and non-suspicious - and the father-daughter duo used them all. Of course, in Roanapur, there&#039;s only so much time you can do something like that before you cross someone you really shouldn&#039;t have crossed. Susan was lucky to not be there when her father was killed - if you can call being left alone in the streets of Roanapur at the age of 17 &amp;quot;lucky&amp;quot;. But she managed. Currently, she works as a dancer in one of the city&#039;s clubs - and when she says &amp;quot;dancer&amp;quot;, she means it, as some unfortunate souls who were insisting too hard on extra service found out. Not to mention her second job, which includes using her father&#039;s lessons to get somewhere she isn&#039;t supposed to be and leaving with something she doesn&#039;t own.&lt;br /&gt;
Not to mention her third job, which consists of ripping demons to shreds... and occasional human or two, as long as the&#039;re Bad, capital &amp;quot;B&amp;quot;, Humans. Which in Roanapur, gives her a pretty wide selection of targets.&lt;br /&gt;
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==Faith No More Blacksmith, Queen of the Bullet Hell==&lt;br /&gt;
* Aurvandil&lt;br /&gt;
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[http://i.imgur.com/fKKDY4X.jpg Faith, in costume]&lt;br /&gt;
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&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039; She grew up in the Congo, and at the tender age of 10 was taken to be a child soldier. fade to black It is night, flames crackle, shouts and screams echo. Faith, bleeding, shakily fumbles a magazine for an AK-47. A voice enters her head. Do you want pow &amp;quot;Yes!&amp;quot;&lt;br /&gt;
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&#039;&#039;&#039;Badass type:&#039;&#039;&#039; Kickass&lt;br /&gt;
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&#039;&#039;&#039;Flavas:&#039;&#039;&#039; Soldier, BRING IT&lt;br /&gt;
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&#039;&#039;&#039;Gear:&#039;&#039;&#039; Weapon +2 AK-47s, Armor +1 Colorful shift that emphasizes her dark skin&lt;br /&gt;
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==YAMADA Riri (山田 凛珠), Brilliant Lily (LEE Hyun-Ok (리휸옥))==&lt;br /&gt;
* ShadowWhispers&lt;br /&gt;
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&#039;&#039;&#039;Defining Moment:&#039;&#039;&#039;  Broke out of a North Korean prison camp after her parents died there.  Works as a master thief and occasional demon hunter in the much nicer world of Roanapur.&lt;br /&gt;
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[http://pds26.egloos.com/pds/201303/19/61/d0052261_514848d35813d.jpg Brilliant Lily in Costume]&lt;br /&gt;
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&#039;&#039;&#039;Badass Type:&#039;&#039;&#039;  Smartass&lt;br /&gt;
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&#039;&#039;&#039;Flavas:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Profession: Ninja&#039;&#039;&#039; -- Riri is a thief by trade; sneaking into places she shouldn&#039;t be is her primary skill. Plus she knows enough martial arts to protect herself.&lt;br /&gt;
* &#039;&#039;&#039;Meta: BRING IT&#039;&#039;&#039; -- Riri has a reputation for both succeeding even at impossible tasks, and for blowing ordinary ones dramatically. (This flava makes her objectively worse, but infinitely more hilarious; it&#039;s a given for her character role!)&lt;br /&gt;
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&#039;&#039;&#039;Gear:&#039;&#039;&#039;  &#039;&#039;&#039;Kodachi:&#039;&#039;&#039;  Weapon +1, &#039;&#039;&#039;Master Thief Costume:&#039;&#039;&#039; Armor: +2&lt;br /&gt;
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==Megan &amp;quot;BlackRoseWhisper&amp;quot; Webster==&lt;br /&gt;
*13thapoc&lt;br /&gt;
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&#039;&#039;&#039;Defining Moment&#039;&#039;&#039;Megan was a Communications Specialist Leuitentant in the US Army, when she was assigned to a listening post near the Golden Triangle to monitor the communications going on between the drug organizations in America&#039;s &amp;quot;War on Drugs&amp;quot;. The post was &#039;unoffical&#039; but known and the personnell were all military or &amp;quot;spook&amp;quot; in nature. It was not too hard of a duty until one night, one of the Cartels decided that they wanted to send a message and remove a small thorn at the same time, so they sent a force of Demons and the Cartels troops to destroy the post. During the attack, Megan while bleeding heavily from claw gouges in her side and dragging her ruined left leg behind her, holed up in a windowless storeroom with a pair of m1911&#039;s taken off a few bodies. As she sat there fighting to stay conscious from losing too much blood she saw a sudden movement to her left. Sitting there staring at her with 3 bright red eyes sat a strange cat. As it blinked those bright eyes, Megan &amp;quot;heard&amp;quot; a voice, &amp;quot;My name is Kanzoutsukama, Do you want the Power to stop this?&amp;quot;. Without a thought of the cost, Megan whispered &amp;quot;Yes!&amp;quot;. All she remembers after this is that the orders for the assault came from a Cartel in Roanapur, so Megan headed there to find out which Cartel ordered the Massacre and return the favor.&lt;br /&gt;
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&#039;&#039;&#039;Badass Type&#039;&#039;&#039;: Kickass&lt;br /&gt;
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&#039;&#039;&#039;Profession Flava&#039;&#039;&#039;&lt;br /&gt;
*Soldier&lt;br /&gt;
&#039;&#039;&#039;Style Flava&#039;&#039;&#039;&lt;br /&gt;
*Packrat (Megan always seems to have just the firearm, explosive or grenade she needs in her backpack just when she needs it)&lt;br /&gt;
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&#039;&#039;&#039;Gear&#039;&#039;&#039;&lt;br /&gt;
*Twin Matched Set of M1911 .45 cal. Pistols +1 each (+2 total)&lt;br /&gt;
*Light Teflon Flak Vest +1&lt;/div&gt;</summary>
		<author><name>13thapoc</name></author>
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