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		<id>https://wiki.rpg.net/index.php?title=Strange_Horizon&amp;diff=484020</id>
		<title>Strange Horizon</title>
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		<updated>2025-09-27T18:29:28Z</updated>

		<summary type="html">&lt;p&gt;172.71.158.54: /* GROUPS AND PLACES */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Apocalypse World]][[Category:PBP]]&lt;br /&gt;
&lt;br /&gt;
[[File:Strange Horizon02.png]]&lt;br /&gt;
&lt;br /&gt;
Strange Horizon is a PbP of Apocalypse World Second Edition, run on a dedicated Discord server. This wiki serves to collect and update information.&lt;br /&gt;
&lt;br /&gt;
==Strange Horizon==&lt;br /&gt;
&lt;br /&gt;
==The World==&lt;br /&gt;
&lt;br /&gt;
Our apocalypse is a global dust bowl, with storms that gradually beat down humanity. Scarcities of food, of shelter. The storms are the physical manifestation of the Maelstrom - here called just the Storm - the remaining network of satellites creating a disturbing infosphere of cut-up TV and radio transmissions.&lt;br /&gt;
&lt;br /&gt;
- the Storm´s heaviness is associated directly with the number of satellites overhead&lt;br /&gt;
- it represents a storm of cultural debris to match the physical dust storm &lt;br /&gt;
- when the storm is near, tvs turn on and radios speak in dead tongues&lt;br /&gt;
&lt;br /&gt;
==The characters==&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
Highlighted stats are bold/red.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Playbook&lt;br /&gt;
!Cool&lt;br /&gt;
!Hard&lt;br /&gt;
!Hot&lt;br /&gt;
!Sharp&lt;br /&gt;
!Weird&lt;br /&gt;
|-&lt;br /&gt;
|[[Sioux]]&lt;br /&gt;
|Angel&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&#039;&#039;&#039;+1&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| +3&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&#039;&#039;&#039;+1&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Dakota]]&lt;br /&gt;
|Driver&lt;br /&gt;
| +3&lt;br /&gt;
| 0&lt;br /&gt;
| +2&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&#039;&#039;&#039;+1&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&#039;&#039;&#039;-1&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr Static]]&lt;br /&gt;
|Faceless&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&#039;&#039;&#039;+1&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&#039;&#039;&#039;+3&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| -1&lt;br /&gt;
| 0&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
|[[Lord B4]]&lt;br /&gt;
|Brainer&lt;br /&gt;
| +1&lt;br /&gt;
| +1&lt;br /&gt;
| -2&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&#039;&#039;&#039;+1&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&#039;&#039;&#039;+3&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hx===&lt;br /&gt;
&lt;br /&gt;
Column has Hx on Row, as listed&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Sioux has...&lt;br /&gt;
!Dakota has...&lt;br /&gt;
!Lord B4 has...&lt;br /&gt;
!Mr Static has...&lt;br /&gt;
|-&lt;br /&gt;
|...on Sioux &lt;br /&gt;
|N/A&lt;br /&gt;
| +2&lt;br /&gt;
| +2&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
|...on Dakota&lt;br /&gt;
| +1&lt;br /&gt;
|N/A&lt;br /&gt;
| +1&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
|...on Lord B4&lt;br /&gt;
| +2&lt;br /&gt;
| +3&lt;br /&gt;
|N/A&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|...on Mr Static&lt;br /&gt;
| +3&lt;br /&gt;
| +0&lt;br /&gt;
| +1&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==GROUPS AND PLACES==&lt;br /&gt;
&lt;br /&gt;
[[The Chapel|&#039;&#039;&#039;THE CHAPEL&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;August&#039;&#039;&#039; - Runs [[The Chapel]]. Hasn´t been seen for a while.&lt;br /&gt;
&lt;br /&gt;
[[Edith]]&lt;br /&gt;
* The spokesperson for [[The Chapel]] sent to Dakota´s peace meeting. It is unclear why August abstained.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sapper&#039;&#039;&#039; - One of the fighters of [[The Chapel]]. Bodyguards [[Edith]] when needed. Bearded. Owns a prized flannel shirt.&lt;br /&gt;
&lt;br /&gt;
[[Emberville|&#039;&#039;&#039;EMBERVILLE&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[The Knight Watch|THE KNIGHT WATCH]] - [[Mr Static]]´s gang of self-proclaimed knights.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Curly Q&#039;&#039;&#039; - Bloody-handed brawler from [[Dog]]´s regime who didn´t make it as a Knight under [[Mr Static]]. Resentful.&lt;br /&gt;
&lt;br /&gt;
[[Dog]]&lt;br /&gt;
&lt;br /&gt;
[[Dustwitch]]&lt;br /&gt;
&lt;br /&gt;
[[Exit]]&lt;br /&gt;
&lt;br /&gt;
* An operator in [[Emberville]], handling work contracts, messengers and other unstated business. Indeterminately gendered and dressed in covering clothing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fleece&#039;&#039;&#039; - Muscle, sometimes working for Roark. Woman, well-maintained haircut and a leather duster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Friendly&#039;&#039;&#039; - Joygirl working at [[Tip]]´s place in [[Emberville]]. Long blond hair, 20ish, pretty. Likes shawls.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gorgeous&#039;&#039;&#039; - Guesthouse/&amp;quot;restaurant&amp;quot; owner in [[Emberville]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grome   (RIP)&#039;&#039;&#039; - a guard from the market, blooded and hurt by [[The Russian]] because of a gambling &amp;quot;incident&amp;quot;. Came into [[Sioux]]´s ´Firm with a gun to try to steal [[Mercy]]. He got shot by Sioux, then stabbed to death by his intended prize.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hatchet (RIP)&#039;&#039;&#039; - One of the blackfingers working under [[Ambergrease]] in [[The Garage]]. Had a fight in the underground market with [[Lord B4]] about a lost shipment of stimulants. Died fighting beside him in a fight in Emberville´s Market.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hawthorne&#039;&#039;&#039; - A day-laborer in Emberville who broke his leg clearing a roof. Recuperated thanks to [[Sioux]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jay (RIP)&#039;&#039;&#039; - One of [[Roark]]&#039;s crew, bodyguard/assistant. Got shot in the face by raiders and died on [[Sioux]]´s operating table.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jo&#039;&#039;&#039; - a pleasure boy/bartender working at [[Tip]]´s establishment.&lt;br /&gt;
&lt;br /&gt;
[[Nothing]]&lt;br /&gt;
&lt;br /&gt;
* Needs Sioux´s care and attention on a regular basis. (He ventures out into the storms to seek visions and more, and goes out of his way to help people even if he suffers from it.)&lt;br /&gt;
&lt;br /&gt;
* The maelstrom has told Mr Static that he is a harbinger of destruction, decay and barbarism - he will bring ruin. (Nothing tried to deescalate and explain himself; Static wanted none of it but didn´t hurt him as he haven´t yet commited a crime.)&lt;br /&gt;
&lt;br /&gt;
* He explained his visions to [[Mr Static]] and [[Rum]], both who did change their minds and followed him on a vision-quest out in the [[Changing Lands]] to search for the elusive [[Solace]]. Instead, [[Mr Static]] was possessed by an entity of the Storm and bit out [[Nothing]]´s eye before they were all caught by soldiers of [[The Cold House]].&lt;br /&gt;
&lt;br /&gt;
* After he got back to [[Emberville]], Nothing is weakened and speaks less often. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Post-it&#039;&#039;&#039; - a camp follower. Used to drive his crappy car between [[Emberville], [[The Garage]] and [[The Chapel]] before he lost it in the [[Market]] massacre.&lt;br /&gt;
&lt;br /&gt;
[[Rum]] - One of [[Roark]]´s men who had a strange change of heart after a chat with [[Nothing]] and [[Mr. Static]]. Now one of the most trusted members of [[The Knight Watch|THE KNIGHT WATCH]].&lt;br /&gt;
&lt;br /&gt;
[[Roark]]&lt;br /&gt;
&lt;br /&gt;
* A scavenger leading her team out into the wastes.&lt;br /&gt;
&lt;br /&gt;
* Has access to medical supplies that Sioux needs&lt;br /&gt;
&lt;br /&gt;
* [[Dakota]] often helps them get where they need to go&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shepsi&#039;&#039;&#039; - a wandering beggar, rumor-seller and mendicant serving as informant to [[Lord B4]] and others. Older woman dressed in rags and smelling of alcohol.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Snuffy&#039;&#039;&#039; - one of [[Mr Static]]´s knight and a constant Doubting Thomas. &lt;br /&gt;
&lt;br /&gt;
[[Tip]] - owner of &amp;quot;Tip´s&amp;quot; ,the best bar/pleasure establishment in [[Emberville]].&lt;br /&gt;
&lt;br /&gt;
[[Evermore|&#039;&#039;&#039;EVERMORE&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime&#039;&#039;&#039; - [[Thrice]]´s second-in-command. Veteran fighter and leader. Theater fiend.&lt;br /&gt;
&lt;br /&gt;
[[Russian]] &#039;&#039;&#039;RIP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* A warrior, muscle and go-between/collector for [[Thrice the Warlord]]. Enjoys his job way too much.&lt;br /&gt;
&lt;br /&gt;
* Pushing [[Ambergrease]] to bend the knee and swear fealty, regardless of the foreman´s feelings on leadership.&lt;br /&gt;
&lt;br /&gt;
* Poisoned by [[Dakota]] who then covered it up as the result of a firefight.&lt;br /&gt;
&lt;br /&gt;
[[Sunset]] - A beautiful guitar player and singer who was saved from bandits by [[Dakota]]. Now a treasured artist in [[Evermore]].&lt;br /&gt;
&lt;br /&gt;
[[Thrice]] - &amp;quot;Emperex&amp;quot; Thrice, the warlord who controls and demands tribute from the Holds in the region. Burned, wearing full-covering clothing and a gas mask.&lt;br /&gt;
&lt;br /&gt;
[[The Garage|&#039;&#039;&#039;THE GARAGE&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[Ambergrease]]&lt;br /&gt;
&lt;br /&gt;
[[Prim]] - an Enginer, a senior mechanic, in [[The Garage]]. Tasked by [[Ambergrease]] to fix [[Dakota]]´s truck. Pointed out to Lord B4 by &#039;&#039;&#039;Schepsi&#039;&#039;&#039; as a collaborator with [[Dustwitch]] against the wizard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[South Bend|&#039;&#039;&#039;SOUTH BEND&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rolfball&#039;&#039;&#039; - A powerful drug dealer from [[South Bend]], who sent spies to [[Emberville]] to evaluate it as a possible market. Now a sworn partner/assistant to [[Dakota]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Junior&#039;&#039;&#039; - Young girl, lietunant under Rolfball, assumed by most to be his daughter. Violent and unpredictable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Navarre&#039;&#039;&#039; - Armored violence-woman with a grenade launcher. Professional acquintance to [[Wolf]]. RIP, beaten to death by [[Mr. Static]] as his last act of violence before ego death.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Qwerty&#039;&#039;&#039; - Market merchant who sells a lot of chems and meds. Usually sells to Noname.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noname&#039;&#039;&#039; - Rolfball´s chemicker.&lt;br /&gt;
&lt;br /&gt;
==Notable places==&lt;br /&gt;
&lt;br /&gt;
[[Emberville]] One of the larger holds, having subsumed [[The Garage]]&lt;br /&gt;
&lt;br /&gt;
[[Evermore]] The fortress-hold of [[Thrice]], whom [[Emberville]] - in theory - pays tribute to.&lt;br /&gt;
&lt;br /&gt;
[[The Garage]] A repair- and chop shop with the finest blackfingers in the region. [[Ambergrease]] is the elder.&lt;br /&gt;
&lt;br /&gt;
[[Kilead]] A hold knows for its´ breweries.&lt;br /&gt;
&lt;br /&gt;
[[South Bend]] A place that has &amp;quot;bullet farmers&amp;quot;, some of which trade with the Market (and [[Exit]]).&lt;br /&gt;
&lt;br /&gt;
[[The Chapel]] - A place some distance outside Emberville, mentioned by [[Dakota]].&lt;br /&gt;
&lt;br /&gt;
==Gangs and other factions==&lt;br /&gt;
&lt;br /&gt;
[[Toll Killektors]] - a gang/militia &amp;quot;Protecting&amp;quot; the highways west. Models themselves cargo cult-style after old highway patrols of old.&lt;/div&gt;</summary>
		<author><name>172.71.158.54</name></author>
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