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	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AJDynon</id>
	<title>RPGnet - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AJDynon"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php/Special:Contributions/AJDynon"/>
	<updated>2026-05-15T02:27:22Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bianca_Hu&amp;diff=466766</id>
		<title>Bianca Hu</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bianca_Hu&amp;diff=466766"/>
		<updated>2024-07-21T07:50:29Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: Created page with &amp;quot; Back to Main Page  :Name: Bianca Hu :Job: Freelance Exorcist :Role: Martial Artist :Trope: Diehard :Age: Adult :Flaw: I like fighting a little t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Star_Chamber_-_Outgunned | Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
:Name: Bianca Hu&lt;br /&gt;
:Job: Freelance Exorcist&lt;br /&gt;
:Role: Martial Artist&lt;br /&gt;
:Trope: Diehard&lt;br /&gt;
:Age: Adult&lt;br /&gt;
:Flaw: I like fighting a little too much&lt;br /&gt;
:Quote: &lt;br /&gt;
&lt;br /&gt;
==Stats &amp;amp; Skills==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|&#039;&#039;&#039;Brawn&#039;&#039;&#039;|| 3 || &#039;&#039;&#039;Nerves&#039;&#039;&#039; || 3 || &#039;&#039;&#039;Smooth&#039;&#039;&#039; || 2 || &#039;&#039;&#039;Focus&#039;&#039;&#039; || 2 || &#039;&#039;&#039;Crime&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
|Endure || 3 || Cool || 3 || Flirt || 1 || Detect || 1 || Awareness || 2&lt;br /&gt;
|-&lt;br /&gt;
|Fight || 3 || Drive || 3 || Leadership || 3 || Fix || 1 || Dexterity || 2&lt;br /&gt;
|-&lt;br /&gt;
|Force || 2 || Shoot || 2 || Speech || 1 || Heal || 3 || Stealth || 2&lt;br /&gt;
|-&lt;br /&gt;
|Stunt || 2 || Survival || 1 || Style || 2 || Know || 2 || Streetwise || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==FEATS==&lt;br /&gt;
:ANCIENT MARTIAL STYLE (TIGER STYLE)&lt;br /&gt;
::Gain a Free Re-roll for all Actions and Reactions when fighting with your hands&lt;br /&gt;
::Tiger Claw: After striking an enemy in melee, spend 1 Qi to make a second Action roll with -1. You do not have a free re-roll for this roll.&lt;br /&gt;
&lt;br /&gt;
:HARD TO KILL&lt;br /&gt;
::When you fill in your Bad box, you gain 1 Adrenaline and +1 to your next roll.&lt;br /&gt;
&lt;br /&gt;
:KUNG FU EXORCIST&lt;br /&gt;
::&#039;&#039;You have trained in martial arts as both offense and defense against supernatural entities.&lt;br /&gt;
::Your martial arts attacks count as Ghostproof when attacking ghosts and other supernatural creatures.&lt;br /&gt;
::You gain a free Re-Roll when defending against supernatural powers.&lt;br /&gt;
&lt;br /&gt;
==GEAR==&lt;br /&gt;
&lt;br /&gt;
==Bio==&lt;br /&gt;
Bianca Hu dresses more like a biker than a traditional martial artist - denim jeans and a leather jacket with a picture of a white tiger on the back - and indeed, her passion for martial arts is rivalled only by her passion for motorbikes. Of course, it helps that the bike is an easy way to travel between jobs and fights. She generally hangs out at the toughest biker bar in whatever area she happens to be in, and claims to have gotten into bar fights on every inhabited continent.&lt;br /&gt;
&lt;br /&gt;
Despite this, she takes her job seriously, and is proud of being a descendant of Bai Hu, the White Tiger, and part of a long line of exorcists and demon hunters... even if her ancestors do shake their heads at what Kids Today are like. She insists that she&#039;s an &amp;quot;independent contractor&amp;quot; for the organisation, not an employee, although she sure hangs around a fair bit.&lt;br /&gt;
&lt;br /&gt;
[[Star_Chamber_-_Outgunned | Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Star_Chamber_-_Outgunned&amp;diff=466765</id>
		<title>Star Chamber - Outgunned</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Star_Chamber_-_Outgunned&amp;diff=466765"/>
		<updated>2024-07-21T07:35:04Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Coat of Arms of Henry VII of England (1485-1509).svg.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Organization Name Here&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
YEAR the world is what we think it is, or is it? Your mission is to seek out the strange and the magical, learn about and defeat it. Keeping the public, your country, and others safe while dealing with all threats is a secret agent&#039;s job. Your job is to deal with the more dangerous threats, the more unknowable, those things only written about in tabloids. &lt;br /&gt;
&lt;br /&gt;
Welcome to our world with a twist. Magic exists and has existed for as long as we have inhabited the Earth. The trick is the governments and organizations do their best to suppress that fact. Things move in the shadows and go bump in the night. You are agents who know the truth and bump back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Links of Significance==&lt;br /&gt;
*&#039;&#039;&#039;[https://forum.rpg.net/index.php?threads/interest-recruitment-outgunned-nights-black-agents-star-chamber.921039/page-2#post-25242891/ Recruitment]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://forum.rpg.net/index.php?threads/ooc-star-chamber-outgunned.921138/ OOC Thread]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://forum.rpg.net/index.php?threads/ic-star-chamber-outgunned.921258/ IC Thread]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Setting Rules == &lt;br /&gt;
*&#039;&#039;&#039;Outgunned Core Book&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Action Flicks&#039;&#039;&#039; Everything but World Jumping is in play.&lt;br /&gt;
*&#039;&#039;&#039;World of Killers&#039;&#039;&#039; Less about The Stone, but certainly has similar flavor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Agents==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|&#039;&#039;&#039;Character&#039;&#039;&#039; || &#039;&#039;&#039;Player&#039;&#039;&#039; || &#039;&#039;&#039;Role&#039;&#039;&#039;||&#039;&#039;&#039;Trope&#039;&#039;&#039; || &#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Cass]]&#039;&#039;&#039;&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/eplov.229812/ Eplov]&lt;br /&gt;
| Slayer&lt;br /&gt;
| Hot Head&lt;br /&gt;
| Werewolf &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Bianca Hu]]&#039;&#039;&#039; &lt;br /&gt;
| AJDynon &lt;br /&gt;
| Martial Artist&lt;br /&gt;
| Diehard&lt;br /&gt;
| Descendant of Bai Hu, the White Tiger&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rudy Winchester]]&#039;&#039;&#039; &lt;br /&gt;
| [https://forum.rpg.net/index.php?members/the-lore-bear.13425/ TLB] &lt;br /&gt;
| Sleuth&lt;br /&gt;
| Parascientist&lt;br /&gt;
| Old Man&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;4th PC&#039;&#039;&#039; &lt;br /&gt;
| Player &lt;br /&gt;
| Role&lt;br /&gt;
| Trope&lt;br /&gt;
| Notes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Dramatis Personae==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Timeline of Events==&lt;br /&gt;
*&#039;&#039;&#039;First instance&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Star_Chamber_-_Outgunned&amp;diff=466764</id>
		<title>Star Chamber - Outgunned</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Star_Chamber_-_Outgunned&amp;diff=466764"/>
		<updated>2024-07-21T07:34:32Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Coat of Arms of Henry VII of England (1485-1509).svg.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Organization Name Here&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
YEAR the world is what we think it is, or is it? Your mission is to seek out the strange and the magical, learn about and defeat it. Keeping the public, your country, and others safe while dealing with all threats is a secret agent&#039;s job. Your job is to deal with the more dangerous threats, the more unknowable, those things only written about in tabloids. &lt;br /&gt;
&lt;br /&gt;
Welcome to our world with a twist. Magic exists and has existed for as long as we have inhabited the Earth. The trick is the governments and organizations do their best to suppress that fact. Things move in the shadows and go bump in the night. You are agents who know the truth and bump back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Links of Significance==&lt;br /&gt;
*&#039;&#039;&#039;[https://forum.rpg.net/index.php?threads/interest-recruitment-outgunned-nights-black-agents-star-chamber.921039/page-2#post-25242891/ Recruitment]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://forum.rpg.net/index.php?threads/ooc-star-chamber-outgunned.921138/ OOC Thread]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://forum.rpg.net/index.php?threads/ic-star-chamber-outgunned.921258/ IC Thread]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Setting Rules == &lt;br /&gt;
*&#039;&#039;&#039;Outgunned Core Book&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Action Flicks&#039;&#039;&#039; Everything but World Jumping is in play.&lt;br /&gt;
*&#039;&#039;&#039;World of Killers&#039;&#039;&#039; Less about The Stone, but certainly has similar flavor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Agents==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|&#039;&#039;&#039;Character&#039;&#039;&#039; || &#039;&#039;&#039;Player&#039;&#039;&#039; || &#039;&#039;&#039;Role&#039;&#039;&#039;||&#039;&#039;&#039;Trope&#039;&#039;&#039; || &#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Cass]]&#039;&#039;&#039;&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/eplov.229812/ Eplov]&lt;br /&gt;
| Slayer&lt;br /&gt;
| Hot Head&lt;br /&gt;
| Werewolf &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bianca Hu&#039;&#039;&#039; &lt;br /&gt;
| AJDynon &lt;br /&gt;
| Martial Artist&lt;br /&gt;
| Diehard&lt;br /&gt;
| Descendant of Bai Hu, the White Tiger&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rudy Winchester]]&#039;&#039;&#039; &lt;br /&gt;
| [https://forum.rpg.net/index.php?members/the-lore-bear.13425/ TLB] &lt;br /&gt;
| Sleuth&lt;br /&gt;
| Parascientist&lt;br /&gt;
| Old Man&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;4th PC&#039;&#039;&#039; &lt;br /&gt;
| Player &lt;br /&gt;
| Role&lt;br /&gt;
| Trope&lt;br /&gt;
| Notes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Dramatis Personae==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Timeline of Events==&lt;br /&gt;
*&#039;&#039;&#039;First instance&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mythic_Greece_Hippokore&amp;diff=457633</id>
		<title>Mythic Greece Hippokore</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mythic_Greece_Hippokore&amp;diff=457633"/>
		<updated>2024-04-18T01:56:18Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NAME==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Hippokore &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger 4 (Gloomstalker)/Cleric 1 (Twilight Domain)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; ~19 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Ability Scores==&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 13 (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 20 (+5) (+1 Variant Human)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Constitution:&#039;&#039;&#039; 12 (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; 8 (-1) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wisdom:&#039;&#039;&#039; 16 (+3) (+1 Human Variant) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Charisma:&#039;&#039;&#039; 10 (0) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 17 (Studded Leather + Dex)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;HP:&#039;&#039;&#039; 38&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hit Dice:&#039;&#039;&#039; 5d10 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed:&#039;&#039;&#039; 30&#039;, combat 40&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Proficiency:&#039;&#039;&#039; +3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Melee Attack:&#039;&#039;&#039; +4 (Str) / +8 (Dex) if the weapon has Finesse&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ranged Attack:&#039;&#039;&#039; +10 (Dex) / +5 (Dex) (Sharpshooter)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Attack:&#039;&#039;&#039; +6 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Save DC:&#039;&#039;&#039; 14 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; +8 (Dex + Dread Ambusher)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Passive Perception:&#039;&#039;&#039; 19 (Canny) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Passive Insight:&#039;&#039;&#039; 13&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Saving Throws==&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +4 (PR)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +8 (PR)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Constitution:&#039;&#039;&#039; +1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; -1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wisdom:&#039;&#039;&#039; +3 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Charisma:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Slots:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Level 1: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Level 2: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cantrips known (3):&#039;&#039;&#039;&lt;br /&gt;
Guidance,&lt;br /&gt;
Sacred Flame,&lt;br /&gt;
Thaumaturgy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells Known/Prepared (9):&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Level&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Disguise Self (Gloomstalker),&lt;br /&gt;
Faerie Fire (Twilight domain),&lt;br /&gt;
Goodberry (Ranger),&lt;br /&gt;
Guiding Bolt (Cleric),&lt;br /&gt;
Healing Word (Cleric),&lt;br /&gt;
Hunter&#039;s Mark (Ranger),&lt;br /&gt;
Longstrider (Ranger),&lt;br /&gt;
Sleep (Twilight Domain),&lt;br /&gt;
Speak With Animals (Ranger)&lt;br /&gt;
&lt;br /&gt;
==Languages Known==&lt;br /&gt;
Ancient Greek, Amazonian, Anatolian, Celtic&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
Light Armour, Medium Armour, Heavy Armor, Shields, Simple Weapons, Martial Weapons&amp;lt;br&amp;gt;&lt;br /&gt;
Flute (from background)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Acrobatics +8 &amp;lt;br&amp;gt;&lt;br /&gt;
Animal Handling +6 &amp;lt;br&amp;gt;&lt;br /&gt;
Athletics +4 &amp;lt;br&amp;gt;&lt;br /&gt;
Perception +9 (Canny)&amp;lt;br&amp;gt;&lt;br /&gt;
Religion +2&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth +11 (Skill Expert) &amp;lt;br&amp;gt;&lt;br /&gt;
Survival +6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Feats==&lt;br /&gt;
&#039;&#039;Piercer&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Skill Expert&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
Human Variant rules: +1 to two Abilities, 1 Feat, 1 Skill&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Saving Throws:&#039;&#039;&#039; Str / Dex &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cleric:&#039;&#039;&#039; Twilight domain (Artemis)&amp;lt;br&amp;gt;&lt;br /&gt;
- Eyes of Night (300&#039; Darkvision, Share with up to 3 creatures)&amp;lt;br&amp;gt;&lt;br /&gt;
- Vigilant Blessing (Grant a creature advantage on Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ranger:&#039;&#039;&#039; Gloomstalker &amp;lt;br&amp;gt;&lt;br /&gt;
Deft Explorer&amp;lt;br&amp;gt;&lt;br /&gt;
Canny (gain double proficiency bonus on one skill; learn two additional languages)&amp;lt;br&amp;gt;&lt;br /&gt;
Favored Foe (on a hit, mark as a bonus action for +1d4 damage 1/round, 3/Long rest)&amp;lt;br&amp;gt;&lt;br /&gt;
Fighting Style: Archery (+2 to attack rolls with ranged weapons)&amp;lt;br&amp;gt;&lt;br /&gt;
Primal Awareness (cast Speak With Animals 1/long rest without using a spell slot)&amp;lt;br&amp;gt;&lt;br /&gt;
Dread Ambusher&amp;lt;br&amp;gt;&lt;br /&gt;
- +Wis modifier to Initiative&amp;lt;br&amp;gt;&lt;br /&gt;
- +10&#039; move, +1 weapon attack, +1d8 damage on first turn in combat&amp;lt;br&amp;gt;&lt;br /&gt;
Umbral Sight (60&#039; darkvision, invisible to creatures relying on darkvision in darkness)&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Outlander&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
Longbow &amp;amp; Arrows&amp;lt;br&amp;gt;&lt;br /&gt;
2x Short swords&amp;lt;br&amp;gt;&lt;br /&gt;
Studded Leather Armour&amp;lt;br&amp;gt;&lt;br /&gt;
Explorer&#039;s Pack&amp;lt;br&amp;gt;&lt;br /&gt;
Holy Symbol (Artemis)&amp;lt;br&amp;gt;&lt;br /&gt;
Flute&amp;lt;br&amp;gt;&lt;br /&gt;
Riding Horse&amp;lt;br&amp;gt;&lt;br /&gt;
Bit &amp;amp; Bridle&amp;lt;br&amp;gt;&lt;br /&gt;
Riding Saddle&amp;lt;br&amp;gt;&lt;br /&gt;
Saddlebags&amp;lt;br&amp;gt;&lt;br /&gt;
Antitoxin x5&amp;lt;br&amp;gt;&lt;br /&gt;
31 gp&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Backstory==&lt;br /&gt;
Hippokore and her twin brother Hippolytus were the children of the Athenian king Theseus and the Amazon queen Hippolyta. Always having much of her mother in her, Hippokore didn&#039;t take well to the Athenian expectations of women, preferring archery, hunting, athletics and weapons training to activities &amp;quot;better suited&amp;quot; for women. When her father announced that he had arranged for her to be married, she escaped from the palace and fled into the woods, where she was found by and joined the Huntresses of Artemis. Her brother later joined her, becoming one of the few male Hunters of Artemis.&lt;br /&gt;
&lt;br /&gt;
Recently, their stepmother Phaedra accused Hippolytus of forcing himself on her (something Hippokore knew him to be innocent of), prompting Theseus to call in a favor from Poseidon to have him killed, which in turn caused Hippokore to have even more of a grudge against them than she already did. &lt;br /&gt;
&lt;br /&gt;
==Post Header==&lt;br /&gt;
Hippokore | AC 17 | HP 38/38 | Spell Slots: Lvl 1 - 4/4; Lvl 2 - 2/2|&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mythic_Greece_Hippokore&amp;diff=437158</id>
		<title>Mythic Greece Hippokore</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mythic_Greece_Hippokore&amp;diff=437158"/>
		<updated>2023-05-11T13:00:07Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: Added equipment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NAME==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Hippokore &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger 4 (Gloomstalker)/Cleric 1 (Twilight Domain)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; ~19 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Ability Scores==&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 13 (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 20 (+5) (+1 Variant Human)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Constitution:&#039;&#039;&#039; 12 (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; 18 (-1) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wisdom:&#039;&#039;&#039; 16 (+3) (+1 Human Variant) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Charisma:&#039;&#039;&#039; 10 (0) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 17 (Studded Leather + Dex)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;HP:&#039;&#039;&#039; 38&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hit Dice:&#039;&#039;&#039; 5d10 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed:&#039;&#039;&#039; 30&#039;, combat 40&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Proficiency:&#039;&#039;&#039; +3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Melee Attack:&#039;&#039;&#039; +4 (Str) / +8 (Dex) if the weapon has Finesse&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ranged Attack:&#039;&#039;&#039; +10 (Dex) / +5 (Dex) (Sharpshooter)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Attack:&#039;&#039;&#039; +6 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Save DC:&#039;&#039;&#039; 14 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; +8 (Dex + Dread Ambusher)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Passive Perception:&#039;&#039;&#039; 19 (Canny) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Passive Insight:&#039;&#039;&#039; 13&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Saving Throws==&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +4 (PR)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +8 (PR)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Constitution:&#039;&#039;&#039; +1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; -1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wisdom:&#039;&#039;&#039; +3 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Charisma:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Slots:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Level 1: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Level 2: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cantrips known (3):&#039;&#039;&#039;&lt;br /&gt;
Guidance,&lt;br /&gt;
Sacred Flame,&lt;br /&gt;
Thaumaturgy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells Known/Prepared (9):&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Level&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Disguise Self (Gloomstalker),&lt;br /&gt;
Faerie Fire (Twilight domain),&lt;br /&gt;
Goodberry (Ranger),&lt;br /&gt;
Guiding Bolt (Cleric),&lt;br /&gt;
Healing Word (Cleric),&lt;br /&gt;
Hunter&#039;s Mark (Ranger),&lt;br /&gt;
Longstrider (Ranger),&lt;br /&gt;
Sleep (Twilight Domain),&lt;br /&gt;
Speak With Animals (Ranger)&lt;br /&gt;
&lt;br /&gt;
==Languages Known==&lt;br /&gt;
Ancient Greek, Amazonian, Anatolian, Celtic&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
Light Armour, Medium Armour, Heavy Armor, Shields, Simple Weapons, Martial Weapons&amp;lt;br&amp;gt;&lt;br /&gt;
Flute (from background)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Acrobatics +8 &amp;lt;br&amp;gt;&lt;br /&gt;
Animal Handling +6 &amp;lt;br&amp;gt;&lt;br /&gt;
Athletics +4 &amp;lt;br&amp;gt;&lt;br /&gt;
Perception +9 (Canny)&amp;lt;br&amp;gt;&lt;br /&gt;
Religion +2&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth +11 (Skill Expert) &amp;lt;br&amp;gt;&lt;br /&gt;
Survival +6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Feats==&lt;br /&gt;
&#039;&#039;Piercer&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Skill Expert&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
Human Variant rules: +1 to two Abilities, 1 Feat, 1 Skill&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Saving Throws:&#039;&#039;&#039; Str / Dex &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cleric:&#039;&#039;&#039; Twilight domain (Artemis)&amp;lt;br&amp;gt;&lt;br /&gt;
- Eyes of Night (300&#039; Darkvision, Share with up to 3 creatures)&amp;lt;br&amp;gt;&lt;br /&gt;
- Vigilant Blessing (Grant a creature advantage on Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ranger:&#039;&#039;&#039; Gloomstalker &amp;lt;br&amp;gt;&lt;br /&gt;
Deft Explorer&amp;lt;br&amp;gt;&lt;br /&gt;
Canny (gain double proficiency bonus on one skill; learn two additional languages)&amp;lt;br&amp;gt;&lt;br /&gt;
Favored Foe (on a hit, mark as a bonus action for +1d4 damage 1/round, 3/Long rest)&amp;lt;br&amp;gt;&lt;br /&gt;
Fighting Style: Archery (+2 to attack rolls with ranged weapons)&amp;lt;br&amp;gt;&lt;br /&gt;
Primal Awareness (cast Speak With Animals 1/long rest without using a spell slot)&amp;lt;br&amp;gt;&lt;br /&gt;
Dread Ambusher&amp;lt;br&amp;gt;&lt;br /&gt;
- +Wis modifier to Initiative&amp;lt;br&amp;gt;&lt;br /&gt;
- +10&#039; move, +1 weapon attack, +1d8 damage on first turn in combat&amp;lt;br&amp;gt;&lt;br /&gt;
Umbral Sight (60&#039; darkvision, invisible to creatures relying on darkvision in darkness)&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Outlander&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
Longbow &amp;amp; Arrows&amp;lt;br&amp;gt;&lt;br /&gt;
2x Short swords&amp;lt;br&amp;gt;&lt;br /&gt;
Studded Leather Armour&amp;lt;br&amp;gt;&lt;br /&gt;
Explorer&#039;s Pack&amp;lt;br&amp;gt;&lt;br /&gt;
Holy Symbol (Artemis)&amp;lt;br&amp;gt;&lt;br /&gt;
Flute&amp;lt;br&amp;gt;&lt;br /&gt;
Riding Horse&amp;lt;br&amp;gt;&lt;br /&gt;
Bit &amp;amp; Bridle&amp;lt;br&amp;gt;&lt;br /&gt;
Riding Saddle&amp;lt;br&amp;gt;&lt;br /&gt;
Saddlebags&amp;lt;br&amp;gt;&lt;br /&gt;
Antitoxin x5&amp;lt;br&amp;gt;&lt;br /&gt;
31 gp&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Character Backstory==&lt;br /&gt;
Hippokore and her twin brother Hippolytus were the children of the Athenian king Theseus and the Amazon queen Hippolyta. Always having much of her mother in her, Hippokore didn&#039;t take well to the Athenian expectations of women, preferring archery, hunting, athletics and weapons training to activities &amp;quot;better suited&amp;quot; for women. When her father announced that he had arranged for her to be married, she escaped from the palace and fled into the woods, where she was found by and joined the Huntresses of Artemis. Her brother later joined her, becoming one of the few male Hunters of Artemis.&lt;br /&gt;
&lt;br /&gt;
Recently, their stepmother Phaedra accused Hippolytus of forcing himself on her (something Hippokore knew him to be innocent of), prompting Theseus to call in a favor from Poseidon to have him killed, which in turn caused Hippokore to have even more of a grudge against them than she already did. &lt;br /&gt;
&lt;br /&gt;
==Post Header==&lt;br /&gt;
Hippokore | AC 17 | HP 38/38 | Spell Slots: Lvl 1 - 4/4; Lvl 2 - 2/2|&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mythic_Greece_Hippokore&amp;diff=437156</id>
		<title>Mythic Greece Hippokore</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mythic_Greece_Hippokore&amp;diff=437156"/>
		<updated>2023-05-11T07:00:36Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: Created page with &amp;quot;__NOTOC__   ==NAME==  &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039; Hippokore &amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Alignment:&amp;#039;&amp;#039;&amp;#039; Chaotic Good &amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Gender:&amp;#039;&amp;#039;&amp;#039; Female &amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Race:&amp;#039;&amp;#039;&amp;#039; Human &amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Class:&amp;#039;&amp;#039;&amp;#039; Ranger 4 (Gloomstalker)/Cleri...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NAME==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Hippokore &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Chaotic Good &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Ranger 4 (Gloomstalker)/Cleric 1 (Twilight Domain)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; ~19 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Ability Scores==&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 13 (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 20 (+5) (+1 Variant Human)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Constitution:&#039;&#039;&#039; 12 (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; 18 (-1) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wisdom:&#039;&#039;&#039; 16 (+3) (+1 Human Variant) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Charisma:&#039;&#039;&#039; 10 (0) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 17 (Studded Leather + Dex)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;HP:&#039;&#039;&#039; 38&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hit Dice:&#039;&#039;&#039; 5d10 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed:&#039;&#039;&#039; 30&#039;, combat 40&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Proficiency:&#039;&#039;&#039; +3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Melee Attack:&#039;&#039;&#039; +4 (Str) / +8 (Dex) if the weapon has Finesse&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ranged Attack:&#039;&#039;&#039; +10 (Dex) / +5 (Dex) (Sharpshooter)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Attack:&#039;&#039;&#039; +6 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Save DC:&#039;&#039;&#039; 14 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; +8 (Dex + Dread Ambusher)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Passive Perception:&#039;&#039;&#039; 19 (Canny) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Passive Insight:&#039;&#039;&#039; 13&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Saving Throws==&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +4 (PR)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +8 (PR)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Constitution:&#039;&#039;&#039; +1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; -1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wisdom:&#039;&#039;&#039; +3 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Charisma:&#039;&#039;&#039; 0&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Slots:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Level 1: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Level 2: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cantrips known (3):&#039;&#039;&#039;&lt;br /&gt;
Guidance,&lt;br /&gt;
Sacred Flame,&lt;br /&gt;
Thaumaturgy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells Known/Prepared (9):&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Level&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Disguise Self (Gloomstalker),&lt;br /&gt;
Faerie Fire (Twilight domain),&lt;br /&gt;
Goodberry (Ranger),&lt;br /&gt;
Guiding Bolt (Cleric),&lt;br /&gt;
Healing Word (Cleric),&lt;br /&gt;
Hunter&#039;s Mark (Ranger),&lt;br /&gt;
Longstrider (Ranger),&lt;br /&gt;
Sleep (Twilight Domain),&lt;br /&gt;
Speak With Animals (Ranger)&lt;br /&gt;
&lt;br /&gt;
==Languages Known==&lt;br /&gt;
Ancient Greek, Amazonian, Anatolian, Celtic&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
Light Armour, Medium Armour, Heavy Armor, Shields, Simple Weapons, Martial Weapons&amp;lt;br&amp;gt;&lt;br /&gt;
Flute (from background)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Acrobatics +8 &amp;lt;br&amp;gt;&lt;br /&gt;
Animal Handling +6 &amp;lt;br&amp;gt;&lt;br /&gt;
Athletics +4 &amp;lt;br&amp;gt;&lt;br /&gt;
Perception +9 (Canny)&amp;lt;br&amp;gt;&lt;br /&gt;
Religion +2&amp;lt;br&amp;gt;&lt;br /&gt;
Stealth +11 (Skill Expert) &amp;lt;br&amp;gt;&lt;br /&gt;
Survival +6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Feats==&lt;br /&gt;
&#039;&#039;Piercer&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Skill Expert&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
Human Variant rules: +1 to two Abilities, 1 Feat, 1 Skill&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&#039;&#039;&#039;Saving Throws:&#039;&#039;&#039; Str / Dex &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cleric:&#039;&#039;&#039; Twilight domain (Artemis)&amp;lt;br&amp;gt;&lt;br /&gt;
- Eyes of Night (300&#039; Darkvision, Share with up to 3 creatures)&amp;lt;br&amp;gt;&lt;br /&gt;
- Vigilant Blessing (Grant a creature advantage on Initiative)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ranger:&#039;&#039;&#039; Gloomstalker &amp;lt;br&amp;gt;&lt;br /&gt;
Deft Explorer&amp;lt;br&amp;gt;&lt;br /&gt;
Canny (gain double proficiency bonus on one skill; learn two additional languages)&amp;lt;br&amp;gt;&lt;br /&gt;
Favored Foe (on a hit, mark as a bonus action for +1d4 damage 1/round, 3/Long rest)&amp;lt;br&amp;gt;&lt;br /&gt;
Fighting Style: Archery (+2 to attack rolls with ranged weapons)&amp;lt;br&amp;gt;&lt;br /&gt;
Primal Awareness (cast Speak With Animals 1/long rest without using a spell slot)&amp;lt;br&amp;gt;&lt;br /&gt;
Dread Ambusher&amp;lt;br&amp;gt;&lt;br /&gt;
- +Wis modifier to Initiative&amp;lt;br&amp;gt;&lt;br /&gt;
- +10&#039; move, +1 weapon attack, +1d8 damage on first turn in combat&amp;lt;br&amp;gt;&lt;br /&gt;
Umbral Sight (60&#039; darkvision, invisible to creatures relying on darkvision in darkness)&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Outlander&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
Longbow &amp;amp; Arrows&amp;lt;br&amp;gt;&lt;br /&gt;
2x Short swords&amp;lt;br&amp;gt;&lt;br /&gt;
Studded Leather Armour&amp;lt;br&amp;gt;&lt;br /&gt;
Explorer&#039;s Pack&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character Backstory==&lt;br /&gt;
Hippokore and her twin brother Hippolytus were the children of the Athenian king Theseus and the Amazon queen Hippolyta. Always having much of her mother in her, Hippokore didn&#039;t take well to the Athenian expectations of women, preferring archery, hunting, athletics and weapons training to activities &amp;quot;better suited&amp;quot; for women. When her father announced that he had arranged for her to be married, she escaped from the palace and fled into the woods, where she was found by and joined the Huntresses of Artemis. Her brother later joined her, becoming one of the few male Hunters of Artemis.&lt;br /&gt;
&lt;br /&gt;
Recently, their stepmother Phaedra accused Hippolytus of forcing himself on her (something Hippokore knew him to be innocent of), prompting Theseus to call in a favor from Poseidon to have him killed, which in turn caused Hippokore to have even more of a grudge against them than she already did. &lt;br /&gt;
&lt;br /&gt;
==Post Header==&lt;br /&gt;
Hippokore | AC 17 | HP 38/38 | Spell Slots: Lvl 1 - 4/4; Lvl 2 - 2/2|&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=D%26D_5e_Mythic_Greece&amp;diff=437155</id>
		<title>D&amp;D 5e Mythic Greece</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=D%26D_5e_Mythic_Greece&amp;diff=437155"/>
		<updated>2023-05-11T06:21:32Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GAME INFO ==&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/recruitment-planning-d-d-5e-mythic-greece.909980 Development Thread] IC OOC&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Premise:&#039;&#039;&#039;&lt;br /&gt;
:You are would-be heroes who were too young to fight in the recent Trojan War. For the last ten years, you have endured boasting from veterans of that war about their great deeds, and regretted that you were born too late to be part of it. But the recently-returned King Odysseus of Ithaca offers you a chance to make a name for yourselves...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characters:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Starting Level:&#039;&#039;&#039; 5&lt;br /&gt;
:&#039;&#039;&#039;Variant point buy for stats:&#039;&#039;&#039; 35 points, can buy up to a maximum of 17. 12 points for a score of 16, 15 points for a score of 17.&lt;br /&gt;
:&#039;&#039;&#039;Allowed races:&#039;&#039;&#039; Human, Centaur, Minotaur, Satyr, Triton, Nymph (reskinned Elf, Eladrin or Genasi) &lt;br /&gt;
::Centaurs are large&lt;br /&gt;
::You can be a demigod or descended from a god. Build your character normally, and perhaps describe your high abilities as the product of your divine ancestry. &lt;br /&gt;
:&#039;&#039;&#039;Sexism:&#039;&#039;&#039; Female heroes are allowed! While mainstream Greek society is very sexist, heroes are by definition extraordinary individuals who are not restrained by such things (e.g. Atalanta). I&#039;m definitely willing to tone down or eliminate the sexism if it makes people uncomfortable.&lt;br /&gt;
:&#039;&#039;&#039;The Gods:&#039;&#039;&#039; The gods are active! I will be using Piety rules adapted from the Mythic Odysseys of Theros Book. It is, of course, inadvisable to anger the gods.&lt;br /&gt;
:&#039;&#039;&#039;Bonus Ability:&#039;&#039;&#039; Characters will get unique special abilities appropriate for them, which I will discuss with you in the thread.&lt;br /&gt;
&lt;br /&gt;
== CHARACTERS ==&lt;br /&gt;
{|&lt;br /&gt;
! Player !! Character Name !! Race/Class !! AC !! HP !! Spell DC !! PP/PI !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| ajdynon || [[Mythic_Greece_Hippokore|Hippokore]] ||  Human Huntress of Artemis (Gloomstalker Ranger/Twilight Cleric) ||17 ||38 ||14 ||19/13 ||&lt;br /&gt;
|-&lt;br /&gt;
| Unka Josh || [[Mythic_Greece_Antirevma|Antirevma]] ||  Demigoddess Fathomless Warlock || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Talisman|| [https://docs.google.com/document/d/1HKJMI9YQzlqKVRQ43OYK39rIGL6DlrvDjbLNDhmycG8/edit?usp=sharing  Efthymos] || Satyr Monk (Mercy) ||18 ||38 ||14 ||16/16 ||5 ki, hands of healing (1d6+3), &#039;&#039;healing wine gourd&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Leliel|| [[Mythic_Greece_Prokopios|Prokopios]] || Human Rogue (Arcane Trickster) || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| JoanieSappho || [[Mythic_Greece_Hyale|Hyale]] || Nymph (Air Genasi) Fighter (Battlemaster) || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| riki730 || [[Mythic_Greece_Androkles|Androkles]] || Human Warlock || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| strange behaviour || [[Zotikos| Zotikos]] || Human Cleric of Hades (Grave Domain) || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Edgehawk || ??? || Medusa (Yuan-Ti) Paladin || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| jmucchiello || ??? || Siren Bard (Glamour) || || || || || test&lt;br /&gt;
|-&lt;br /&gt;
| AmeliaLH || ??? || ??? || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| camk4evr || ??? || ??? bard || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Important NPCs ==&lt;br /&gt;
:&#039;&#039;&#039;Odysseus:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Songs of the Heroes ==&lt;br /&gt;
This section is where the tales of the mythic heroes are told (and where the separate parties are listed).&lt;br /&gt;
&lt;br /&gt;
=== Call To Arms ===&lt;br /&gt;
:&#039;&#039;&#039;Participating PCs:&#039;&#039;&#039; &amp;lt;list&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;GM:&#039;&#039;&#039; ajdynon&lt;br /&gt;
:&#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Mission 1 ===&lt;br /&gt;
:&#039;&#039;&#039;Participating PCs:&#039;&#039;&#039; &amp;lt;list&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;GM:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Mission 2 ===&lt;br /&gt;
:&#039;&#039;&#039;Participating PCs:&#039;&#039;&#039; &amp;lt;list&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;GM:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Other Notes ==&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=D%26D_5e_Mythic_Greece&amp;diff=437154</id>
		<title>D&amp;D 5e Mythic Greece</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=D%26D_5e_Mythic_Greece&amp;diff=437154"/>
		<updated>2023-05-11T06:21:09Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GAME INFO ==&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/recruitment-planning-d-d-5e-mythic-greece.909980 Development Thread] IC OOC&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Premise:&#039;&#039;&#039;&lt;br /&gt;
:You are would-be heroes who were too young to fight in the recent Trojan War. For the last ten years, you have endured boasting from veterans of that war about their great deeds, and regretted that you were born too late to be part of it. But the recently-returned King Odysseus of Ithaca offers you a chance to make a name for yourselves...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characters:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Starting Level:&#039;&#039;&#039; 5&lt;br /&gt;
:&#039;&#039;&#039;Variant point buy for stats:&#039;&#039;&#039; 35 points, can buy up to a maximum of 17. 12 points for a score of 16, 15 points for a score of 17.&lt;br /&gt;
:&#039;&#039;&#039;Allowed races:&#039;&#039;&#039; Human, Centaur, Minotaur, Satyr, Triton, Nymph (reskinned Elf, Eladrin or Genasi) &lt;br /&gt;
::Centaurs are large&lt;br /&gt;
::You can be a demigod or descended from a god. Build your character normally, and perhaps describe your high abilities as the product of your divine ancestry. &lt;br /&gt;
:&#039;&#039;&#039;Sexism:&#039;&#039;&#039; Female heroes are allowed! While mainstream Greek society is very sexist, heroes are by definition extraordinary individuals who are not restrained by such things (e.g. Atalanta). I&#039;m definitely willing to tone down or eliminate the sexism if it makes people uncomfortable.&lt;br /&gt;
:&#039;&#039;&#039;The Gods:&#039;&#039;&#039; The gods are active! I will be using Piety rules adapted from the Mythic Odysseys of Theros Book. It is, of course, inadvisable to anger the gods.&lt;br /&gt;
:&#039;&#039;&#039;Bonus Ability:&#039;&#039;&#039; Characters will get unique special abilities appropriate for them, which I will discuss with you in the thread.&lt;br /&gt;
&lt;br /&gt;
== CHARACTERS ==&lt;br /&gt;
{|&lt;br /&gt;
! Player !! Character Name !! Race/Class !! AC !! HP !! Spell DC !! PP/PI !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| ajdynon || [[Mythic_Greece_Hippokore|Hippokore]] ||  Human Huntress of Artemis (Gloomstalker Ranger/Twilight Cleric) ||17 ||38 ||14 ||13 ||&lt;br /&gt;
|-&lt;br /&gt;
| Unka Josh || [[Mythic_Greece_Antirevma|Antirevma]] ||  Demigoddess Fathomless Warlock || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Talisman|| [https://docs.google.com/document/d/1HKJMI9YQzlqKVRQ43OYK39rIGL6DlrvDjbLNDhmycG8/edit?usp=sharing  Efthymos] || Satyr Monk (Mercy) ||18 ||38 ||14 ||16/16 ||5 ki, hands of healing (1d6+3), &#039;&#039;healing wine gourd&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Leliel|| [[Mythic_Greece_Prokopios|Prokopios]] || Human Rogue (Arcane Trickster) || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| JoanieSappho || [[Mythic_Greece_Hyale|Hyale]] || Nymph (Air Genasi) Fighter (Battlemaster) || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| riki730 || [[Mythic_Greece_Androkles|Androkles]] || Human Warlock || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| strange behaviour || [[Zotikos| Zotikos]] || Human Cleric of Hades (Grave Domain) || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Edgehawk || ??? || Medusa (Yuan-Ti) Paladin || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| jmucchiello || ??? || Siren Bard (Glamour) || || || || || test&lt;br /&gt;
|-&lt;br /&gt;
| AmeliaLH || ??? || ??? || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| camk4evr || ??? || ??? bard || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Important NPCs ==&lt;br /&gt;
:&#039;&#039;&#039;Odysseus:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Songs of the Heroes ==&lt;br /&gt;
This section is where the tales of the mythic heroes are told (and where the separate parties are listed).&lt;br /&gt;
&lt;br /&gt;
=== Call To Arms ===&lt;br /&gt;
:&#039;&#039;&#039;Participating PCs:&#039;&#039;&#039; &amp;lt;list&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;GM:&#039;&#039;&#039; ajdynon&lt;br /&gt;
:&#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Mission 1 ===&lt;br /&gt;
:&#039;&#039;&#039;Participating PCs:&#039;&#039;&#039; &amp;lt;list&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;GM:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Mission 2 ===&lt;br /&gt;
:&#039;&#039;&#039;Participating PCs:&#039;&#039;&#039; &amp;lt;list&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;GM:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Reward:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Other Notes ==&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tianxia:_House_of_Seven_Winds&amp;diff=415614</id>
		<title>Tianxia: House of Seven Winds</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tianxia:_House_of_Seven_Winds&amp;diff=415614"/>
		<updated>2022-01-07T03:56:52Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Tianxia0002.png|center|700px]]&lt;br /&gt;
==Player Characters==&lt;br /&gt;
&#039;&#039;&#039;[[House_of_Seven_Winds_-_Ah_Ladi|Ah Ladi]]&#039;&#039;&#039; &#039;&#039;played by - [https://forum.rpg.net/index.php?members/enigmaticone.160742/ EnigmaticOne]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[House_of_Seven_Winds_-_Bamboo_Wei|Bamboo Wei]]&#039;&#039;&#039; &#039;&#039;played by - [https://forum.rpg.net/index.php?members/llayne.162426/ Llayne]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[House_of_Seven_Winds_-_Raya_Lun|Raya Lun]]&#039;&#039;&#039; &#039;&#039;played by - [https://forum.rpg.net/index.php?members/ajdynon.3762/ ajdynon]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[House_of_Seven_Winds_-_Sister_Fei|Sister Fei]]&#039;&#039;&#039; &#039;&#039;played by - [https://forum.rpg.net/index.php?members/muskrat.144471/ Muskrat]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[House_of_Seven_Winds_-_Kalou_Xie|Kalou Xie]]&#039;&#039;&#039; &#039;&#039;played by - [https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[House_of_Seven_Winds_-_Donkey_Zhen|Donkey Zhen]]&#039;&#039;&#039; &#039;&#039;played by - [https://forum.rpg.net/index.php?members/timon.85118/ Timon]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[House_of_Seven_Winds_-_Jiang Dafa|Jiang Dafa]]&#039;&#039;&#039; &#039;&#039;played by - [https://forum.rpg.net/index.php?members/glyptodont.23463/ Glyptodont]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Thousand Doors NPCs==&lt;br /&gt;
&#039;&#039;&#039;NPC Name&#039;&#039;&#039; | &#039;&#039;&#039;High Concept&#039;&#039;&#039; | &#039;&#039;&#039;Trouble&#039;&#039;&#039;&lt;br /&gt;
:Description&lt;br /&gt;
&#039;&#039;&#039;NPC Name&#039;&#039;&#039; Hie &amp;quot;Father Lantern&amp;quot; Xue | &#039;&#039;&#039;High Concept&#039;&#039;&#039; Knows the names of the Dead | &#039;&#039;&#039;Trouble&#039;&#039;&#039; Knows too much of the living&lt;br /&gt;
:Kindly and white-bearded, Xue knows almost everyone in the House, for from his tiny rooms in the eves of the House he sends lanterns to heaven with the names of those who cannot be buried in the House. His kind words and beautiful calligraphy are greatly prized but there are those that believe that the comforter of the grieving has come to know too much.(Timon)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Name:&#039;&#039;&#039; Granny Jiang | &#039;&#039;&#039;High Concept:&#039;&#039;&#039; Suddenly Popular Herbalist | &#039;&#039;&#039;Trouble:&#039;&#039;&#039; &amp;quot;I must have more ingredients!&amp;quot; (Jiang Dafa &#039;&#039;&#039;+&#039;&#039;&#039;)&lt;br /&gt;
:Granny Jiang was an ignored old widow who barely eked out a living making mediocre potions and medicines. But when the House of Seven Winds engulfed her shack, she began to make concoctions that people claim are miraculous. She claims that she now finds all the ingredients for her new, more-potent elixirs inside the House.  But where?  And more disturbingly: what &#039;&#039;are&#039;&#039; these ingredients? (Glyptodont)&lt;br /&gt;
* &#039;&#039;Note: Though they share the same family name, Granny Jiang and Jiang Dafa are not related. (He&#039;s an orphan after all.) In the past he has helped her out when she had no food or money, but now her business is doing rather well.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Huang the Ravager&#039;&#039;&#039; |&#039;&#039;&#039;Vicious Insurgent Leader&#039;&#039;&#039;| &#039;&#039;&#039;Consumed by Legacy&#039;&#039;&#039; (Llayne &#039;&#039;&#039;-&#039;&#039;&#039;)&lt;br /&gt;
:&#039;&#039;&#039;Bamboo Wei&#039;s&#039;&#039;&#039; older brother was born as Tu Wei Ang, but when he learned that he was the grandson of the deposed Emperor, he took the generational name Hu, which would have been his had he been born into the Imperial House of Xuan as he should have been.&lt;br /&gt;
:Like his younger brother, Huang is consumed with legacy. Instead of working to forge a new one to make up for the sins of his ancestors like Weilan, Huang joined a group of insurgents known as the Followers of the Will (or Willowers for short) in an attempt to overthrow the current dynasty and reclaim what he sees as his birthright.&lt;br /&gt;
:His methods became so brutal that he earned the nickname Ravager. He now leads a group of Insurgents inside the Thousand Doors with the goal of finding the sword of Seven Winds to use in his bid for the throne. &lt;br /&gt;
*Note: Huang is &#039;a&#039; leader of Insurgents, but not necessarily &#039;the&#039; leader of all the Followers of the Will.&lt;br /&gt;
*Note 2: The Willowers is the name of the insurgents, claiming that the new dynasty goes against the will of heaven (for whatever reason) so they are the ones fighting to protect heaven&#039;s will. It could also be because their original hideout was in a willow forest, and they retroactively created a backstory to provide a better explanation for the name Willowers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iron Arm Gao&#039;&#039;&#039; | &#039;&#039;&#039;Ambitious Gang Leader&#039;&#039;&#039; | &#039;&#039;&#039;Too Many People Don&#039;t Take Him Seriously&#039;&#039;&#039; (-)&lt;br /&gt;
:Iron Arm Gao was a minor enforcer for one of the big criminal enterprises in the capital city. He was ambitious, seeking to rise in the criminal ranks, but held back by the fact that most people perceived him as stupid. He  is large and muscular with a face that makes him look dim-witted. In fact, he is quite canny and smart. The appearance of the House of Seven Winds seemed like a golden opportunity to him. Rounding up other malcontents, he left the large criminal enterprise he worked for behind and started his own protection racket in the House of Seven Winds. While he is now in command of his own gang, he faced opposition from do-gooders, the law, and other criminal groups. His ability to build alliances with other gangs is still held back by the fact that so many people see him as stupid, a continuing source of frustration for him.&lt;br /&gt;
-- Muskrat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Old Kang&#039;&#039;&#039; | &#039;&#039;&#039;Venerable Beggar&#039;&#039;&#039; | &#039;&#039;&#039;Bad Lungs&#039;&#039;&#039; (Ah Ladi &#039;&#039;&#039;+&#039;&#039;&#039;)&lt;br /&gt;
:An associate of Ah Ladi, Kang is an elderly beggar who suffers from a terrible ailment that leaves him coughing and wheezing with terrible regularity, but there&#039;s nothing wrong with his eyes, ears, or mind. The House has provided him with plentiful, comfortable shelter, and people more than willing to donate to him in exchange for his observations about what goes on inside. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Flower&#039;&#039;&#039; | &#039;&#039;&#039;Femme fatale assassin and poison expert.&#039;&#039;&#039; | &#039;&#039;&#039;Imperial forces would like to know who is killing their people.&#039;&#039;&#039; (Raya Lun &#039;&#039;&#039;-&#039;&#039;&#039;)&lt;br /&gt;
:Good enough at disguise that her true appearance is a mystery - when she appears, she’s a beautiful woman, but t precise details vary. Is she simply killing those aligned with the imperial forces for money, or does she have a personal vendetta? (ajdynon)&lt;br /&gt;
&lt;br /&gt;
(Kalou Xie)&#039;&#039;&#039;Kalou Mala&#039;&#039;&#039;- | &#039;&#039;&#039;Ambitious Spymistress&#039;&#039;&#039; | &#039;&#039;&#039;Prettier than she is intelligent&#039;&#039;&#039; (Stormraven - )&lt;br /&gt;
:Mala is second in line after Xie for control of the clan. She has been trained - and well-trained - to be her sister&#039;s spymistress, but wants more. She&#039;s quite intelligent herself, though her ambition and beauty eclipse that.&lt;br /&gt;
&lt;br /&gt;
==Imperial NPCs==&lt;br /&gt;
&#039;&#039;&#039;NPC Name&#039;&#039;&#039; | &#039;&#039;&#039;High Concept&#039;&#039;&#039; | &#039;&#039;&#039;Trouble&#039;&#039;&#039;&lt;br /&gt;
:Description&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Evil Eye Huangzu&#039;&#039;&#039; | &#039;&#039;&#039;Chief of the Imperial Secret Police&#039;&#039;&#039; | &#039;&#039;&#039;Trust No One&#039;&#039;&#039; (-)&lt;br /&gt;
:Evil Eye Huangzu is the Chief of the Imperial Secret Police, a skilled martial artist, spy, and interrogator. The higher he has risen in the ranks of the secret police, the more paranoid he has become, to the point where he now trusts no one but himself. He still thinks of himself as loyal to the imperial throne, but in point of fact, he doesn&#039;t even trust the Emperor. Evil Eye Huangzu is convinced that he is the only one capable of holding the empire together and is relying on increasingly ruthless tactics to do so. If the Emperor were to try to remove Huangzu from his post, he might well try to stage a coup. He regards the House of Seven Winds as a massive security threat and is willing to do anything, no matter how ruthless, to bring it under his control.&lt;br /&gt;
-- Muskrat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Name:&#039;&#039;&#039; &amp;quot;Gallant&amp;quot; Shu | &#039;&#039;&#039;High Concept:&#039;&#039;&#039; Corrupt Imperial Officer | &#039;&#039;&#039;Trouble:&#039;&#039;&#039; Never pass up an opportunity to enrich yourself  (Jiang Dafa &#039;&#039;&#039;-&#039;&#039;&#039;)&lt;br /&gt;
:A smug bully who is more handsome than anyone has a right to be and not-at-all gallant, Shu is the epitome of a corrupt soldier. He makes a fine living demanding bribes and protection money and is more than happy to let criminals go if they hand over their loot to him. But now he says there&#039;s something &#039;&#039;important&#039;&#039; he must find in the House of Seven Winds--and he doesn&#039;t care if he loses everything he has to get it.  The look of fear on his face makes it seem like this time he&#039;s serious.  Or is he running yet another scam? (Glyptodont)&lt;br /&gt;
* &#039;&#039;Note: Jiang Dafa has been keeping his eye on &amp;quot;Gallant&amp;quot; Shu for a while now. He knows Shu is a crook, but hasn&#039;t been able to get solid evidence against him.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Name&#039;&#039;&#039; Xun &amp;quot;Bullhead&amp;quot; Ruogang | &#039;&#039;&#039;High Concept&#039;&#039;&#039; Extraction at a price | &#039;&#039;&#039;Trouble&#039;&#039;&#039; Too many dissatisfied customers&lt;br /&gt;
:Ruogang discovered that there was money to be made by promising to extract long-lost relatives from the Compendious House. Unfortunately, her reputation was built on a couple of lucky breaks: one elderly aunt she was able to bundle out of a low window in a sack and a child who had simply wandered in and was all to happy to follow Ruogang out. In her current contracts, she is meeting serious resistance and she is arousing suspicion with the denizens of the house. (Timon)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Matron Ming&#039;&#039;&#039; | &#039;&#039;&#039;Influential Teahouse Owner&#039;&#039;&#039; | &#039;&#039;&#039;Progress Ruffles Feathers&#039;&#039;&#039; (Llayne &#039;&#039;&#039;+&#039;&#039;&#039;)&lt;br /&gt;
:This elderly woman was once the &#039;&#039;Mysterious Mingxia&#039;&#039;, a martial hero of no small renown. She now runs the Snake&#039;s Sojourn teahouse that ostensibly caters to craftsmen and merchants, but serves peasants, nobles, and xia as well. The Sojourn has become one of the few places that such cross-class mingling can happen, and her rules are respected due to her reputation, the multiple Xia that frequent the place, and the support of a few well-placed officials. &lt;br /&gt;
:Xia often make their way to the Sojourn at some point in search of a job, a master, or to pay their respects to Ming. There are nobles and officials that dislike the flaunting of tradition and push to get it to shut down for good. &lt;br /&gt;
*Note: I&#039;m using Snake in the more positive eastern philosophy that corresponds to good luck, healing, renewal, reproduction and good harvests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lieutenant Liu&#039;&#039;&#039; | &#039;&#039;&#039;City Guard Officer&#039;&#039;&#039; | &#039;&#039;&#039;Inflexible of Mind&#039;&#039;&#039; (Ah Ladi &#039;&#039;&#039;-&#039;&#039;&#039;)&lt;br /&gt;
:A middle-aged member of the Băo Jiāng city guard, Liu is a man with a thin mustache, beard, and the spine of elemental metal. He is known for being completely law-abiding, completely incorruptible, but also completely obedient to orders from above, which makes him easy enough to work around for the ne&#039;er-do-wells of Băo Jiāng. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Princess Fierce Tiger&#039;&#039;&#039; | &#039;&#039;&#039;Ambitious warrior princess&#039;&#039;&#039; | &#039;&#039;&#039;My siblings would like to remove me as a potential obstacle to their succession (as I would for them)&#039;&#039;&#039; (Raya Lun &#039;&#039;&#039;+&#039;&#039;&#039;)&lt;br /&gt;
:Young lady with a military bearing and usually clad in in armor. She seeks to perform great deeds in order to prove her worthiness for the throne!(ajdynon)&lt;br /&gt;
&lt;br /&gt;
(Kalou Xie) &#039;&#039;&#039;Lo Sifa&#039;&#039;&#039;+ | &#039;&#039;&#039;Philosopher Guard&#039;&#039;&#039; | &#039;&#039;&#039;Would try to argue philosophy with death&#039;&#039;&#039; (Stormraven + )&lt;br /&gt;
:Lo Sifa is a lowly guard - most often sent on treks between cities - who fancies herself more; a poet, a philosopher. She&#039;s got a good grounding and knows what she&#039;s about, but many view her as stepping above her station, and others just don&#039;t want to hear her discuss the Tao another second. She was the first to see Kalou Xie&#039;s return to civilisation, and they had a nice chat along the way.&lt;br /&gt;
&lt;br /&gt;
==Other NPCs==&lt;br /&gt;
&#039;&#039;&#039;NPC Name&#039;&#039;&#039; | &#039;&#039;&#039;High Concept&#039;&#039;&#039; | &#039;&#039;&#039;Trouble&#039;&#039;&#039;&lt;br /&gt;
:Description&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Campaign Aspects==&lt;br /&gt;
===Legacy Aspect: My Ancestor Forged the Sword of Storms===&lt;br /&gt;
You are bound by blood to the Artifact of the House of Seven Winds, the Sword of Storms. Sought by forces of both the former emperor and the current empress and criminals and heroes of every stripe, it is said the Sword can only be recognized and wielded by one of the blood of the seven who first created it.&lt;br /&gt;
&lt;br /&gt;
===Current Aspect: The Thousand Doors Open to My Word===&lt;br /&gt;
The imperial forces call it Compendium House, but on the street the structure growing ever outward and upward by substance and design or arcane nudges against the fabric of reality is known as the Thousand Doors on the streets of Băo Jiāng . . . a very literal name for a structure of so many levels and sections, each barred by a door, a door that opens to some but not to others.&lt;br /&gt;
&lt;br /&gt;
For good or for ill, your hero has the power to open and close every unseen door in the Thousand Doors, can walk beyond those doors, into feast halls and shanty slums, spider pits, and the stonefire halls of the Serpent Cult.&lt;br /&gt;
&lt;br /&gt;
===Impending Aspect: The House of Seven Winds is Where I Will Stand===&lt;br /&gt;
In the centermost sanctum of the Thousand Doors, lies the House of Seven Winds, the peaceful temple that guards the volatile Sword of Storms.&lt;br /&gt;
&lt;br /&gt;
=METATOOLS=&lt;br /&gt;
==Links==&lt;br /&gt;
IC Thread &lt;br /&gt;
&lt;br /&gt;
OOC Thread &lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/closed-development-tianxia-fate-core.890817/ Development Thread] &lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?709532-Grand-Central-Absences-Station Grand Central Absences Thread] &lt;br /&gt;
&lt;br /&gt;
[https://orokos.com/roll/?action=roll Orokos]&lt;br /&gt;
&lt;br /&gt;
==PVP==&lt;br /&gt;
While the core game allows for a fairly significant amount of player vs player conflict, I prefer not to run games that lean heavily to that assumption. If you want to do something that &#039;&#039;&#039;directly&#039;&#039;&#039; (as opposed to indirectly) acts against another player&#039;s character there are two options. &lt;br /&gt;
* &#039;&#039;&#039;Unilateral Permission:&#039;&#039;&#039; The other player agrees to your action. No rolls are needed. Just RP it out.&lt;br /&gt;
* &#039;&#039;&#039;Limited Permission:&#039;&#039;&#039; The other player doesn&#039;t agree that it is an automatic thing, but does agree to let the dice decide.&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; If the players involved do not agree to PVP, it doesn&#039;t happen. Move on with something else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Actions that indirectly oppose another player&#039;s character does not constitute PVP to my thinking. Mostly the above conditions are designed to keep the game from devolving into a series of random slugfests between characters. Intrigue and manipulation, on the other hand, have great potential to add flavor to the game.&lt;br /&gt;
&lt;br /&gt;
==Expectations==&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Frequency&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* I am generally asking for a &#039;&#039;&#039;daily&#039;&#039;&#039; posting commitment for this game, with the understanding that posting might be less frequent on weekends and holidays. &lt;br /&gt;
&lt;br /&gt;
: Realistically this will probably look like 3-4 IC posts per week. &lt;br /&gt;
&lt;br /&gt;
: If I need to for momentum sake to keep moving the game forward, I may update before a player has posted. This is not meant as a call out or to exclude anyone. I don&#039;t do it often, and virtually never before 24-36 hrs have passed since the previous update.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Absences&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* If you will NOT be posting IC, for whatever reason, &#039;&#039;and you are able to give us a heads-up&#039;&#039;, please ping us in OOC or post to the &amp;lt;u&amp;gt;[https://forum.rpg.net/showthread.php?709532-Grand-Central-Absences-Station Absences Thread]&amp;lt;/u&amp;gt; (I pretty much check that thing every time it lights up).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Formatting&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* Please use the following Character Header in your IC posts:&lt;br /&gt;
::&#039;&#039;&#039;Character Name | Current Fate Points | Current P Stress and M Stress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If you are addressing another PC in your post it is helpful to &#039;&#039;&#039;bold their character name&#039;&#039;&#039; as well so it stands out for them.&lt;br /&gt;
&lt;br /&gt;
* OOC blocks are fine for showing dice rolls and brief OOC comments directly related to a particular post. Please sblock if you need to include large blocks of text related to your IC post. All other OOC content should go in the OOC thread itself.&lt;br /&gt;
&lt;br /&gt;
* Please link all dice rolls back to your dice roller.&lt;br /&gt;
&lt;br /&gt;
* Please &#039;&#039;&#039;DO NOT&#039;&#039;&#039; put dice rolls in the OOC thread. That just makes it harder for me when it comes time to update the game. Thanks.&lt;br /&gt;
&lt;br /&gt;
==Alternate Players==&lt;br /&gt;
[https://forum.rpg.net/index.php?members/pfm1995.165332/ pfm1995]&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tianxia:_House_of_Seven_Winds&amp;diff=415412</id>
		<title>Tianxia: House of Seven Winds</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tianxia:_House_of_Seven_Winds&amp;diff=415412"/>
		<updated>2022-01-03T23:43:36Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: Added NPCs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Tianxia0002.png|center|700px]]&lt;br /&gt;
==Player Characters==&lt;br /&gt;
&#039;&#039;&#039;[[House_of_Seven_Winds_-_Ah_Ladi|Ah Ladi]]&#039;&#039;&#039; &#039;&#039;played by - [https://forum.rpg.net/index.php?members/enigmaticone.160742/ EnigmaticOne]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[House_of_Seven_Winds_-_Bamboo_Wei|Bamboo Wei]]&#039;&#039;&#039; &#039;&#039;played by - [https://forum.rpg.net/index.php?members/llayne.162426/ Llayne]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[House_of_Seven_Winds_-_Raya_Lun|Raya Lun]]&#039;&#039;&#039; &#039;&#039;played by - [https://forum.rpg.net/index.php?members/ajdynon.3762/ ajdynon]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[House_of_Seven_Winds_-_Sister_Fei|Sister Fei]]&#039;&#039;&#039; &#039;&#039;played by - [https://forum.rpg.net/index.php?members/muskrat.144471/ Muskrat]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[House_of_Seven_Winds_-_Kalou_Xie|Kalou Xie]]&#039;&#039;&#039; &#039;&#039;played by - [https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[House_of_Seven_Winds_-_Donkey_Zhen|Donkey Zhen]]&#039;&#039;&#039; &#039;&#039;played by - [https://forum.rpg.net/index.php?members/timon.85118/ Timon]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[House_of_Seven_Winds_-_Jiang Dafa|Jiang Dafa]]&#039;&#039;&#039; &#039;&#039;played by - [https://forum.rpg.net/index.php?members/glyptodont.23463/ Glyptodont]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Thousand Doors NPCs==&lt;br /&gt;
&#039;&#039;&#039;NPC Name&#039;&#039;&#039; | &#039;&#039;&#039;High Concept&#039;&#039;&#039; | &#039;&#039;&#039;Trouble&#039;&#039;&#039;&lt;br /&gt;
:Description&lt;br /&gt;
&#039;&#039;&#039;NPC Name&#039;&#039;&#039; Hie &amp;quot;Father Lantern&amp;quot; Xue | &#039;&#039;&#039;High Concept&#039;&#039;&#039; Knows the names of the Dead | &#039;&#039;&#039;Trouble&#039;&#039;&#039; Knows too much of the living&lt;br /&gt;
:Kindly and white-bearded, Xue knows almost everyone in the House, for from his tiny rooms in the eves of the House he sends lanterns to heaven with the names of those who cannot be buried in the House. His kind words and beautiful calligraphy are greatly prized but there are those that believe that the comforter of the grieving has come to know too much.(Timon)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Name:&#039;&#039;&#039; Granny Jiang | &#039;&#039;&#039;High Concept:&#039;&#039;&#039; Suddenly Popular Herbalist | &#039;&#039;&#039;Trouble:&#039;&#039;&#039; &amp;quot;I must have more ingredients!&amp;quot;&lt;br /&gt;
:Granny Jiang was an ignored old widow who barely eked out a living making mediocre potions and medicines. But when the House of Seven Winds engulfed her shack, she began to make concoctions that people claim are miraculous. She claims that she now finds all the ingredients for her new, more-potent elixirs inside the House.  But where?  And more disturbingly: what &#039;&#039;are&#039;&#039; these ingredients? (Glyptodont)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Huang the Ravager&#039;&#039;&#039; |&#039;&#039;&#039;Vicious Insurgent Leader&#039;&#039;&#039;| &#039;&#039;&#039;Consumed by Legacy&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Bamboo Wei&#039;s&#039;&#039;&#039; older brother was born as Tu Wei Ang, but when he learned that he was the grandson of the deposed Emperor, he took the generational name Hu, which would have been his had he been born into the Imperial House of Xuan as he should have been.&lt;br /&gt;
:Like his younger brother, Huang is consumed with legacy. Instead of working to forge a new one to make up for the sins of his ancestors like Weilan, Huang joined a group of insurgents known as the Followers of the Will (or Willowers for short) in an attempt to overthrow the current dynasty and reclaim what he sees as his birthright.&lt;br /&gt;
:His methods became so brutal that he earned the nickname Ravager. He now leads a group of Insurgents inside the Thousand Doors with the goal of finding the sword of Seven Winds to use in his bid for the throne. (Llayne)&lt;br /&gt;
*Note: Huang is &#039;a&#039; leader of Insurgents, but not necessarily &#039;the&#039; leader of all the Followers of the Will.&lt;br /&gt;
*Note 2: The Willowers is the name of the insurgents, claiming that the new dynasty goes against the will of heaven (for whatever reason) so they are the ones fighting to protect heaven&#039;s will. It could also be because their original hideout was in a willow forest, and they retroactively created a backstory to provide a better explanation for the name Willowers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Old Kang&#039;&#039;&#039; | &#039;&#039;&#039;Venerable Beggar&#039;&#039;&#039; | &#039;&#039;&#039;Bad Lungs&#039;&#039;&#039;&lt;br /&gt;
:An associate of Ah Ladi, Kang is an elderly beggar who suffers from a terrible ailment that leaves him coughing and wheezing with terrible regularity, but there&#039;s nothing wrong with his eyes, ears, or mind. The House has provided him with plentiful, comfortable shelter, and people more than willing to donate to him in exchange for his observations about what goes on inside. (EO)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Flower&#039;&#039;&#039; | &#039;&#039;&#039;Femme fatale assassin and poison expert.&#039;&#039;&#039; | &#039;&#039;&#039;Imperial forces would like to know who is killing their people.&#039;&#039;&#039;&lt;br /&gt;
:Good enough at disguise that her true appearance is a mystery - when she appears, she’s a beautiful woman, but t precise details vary. Is she simply killing those aligned with the imperial forces for money, or does she have a personal vendetta?&lt;br /&gt;
&lt;br /&gt;
==Imperial NPCs==&lt;br /&gt;
&#039;&#039;&#039;NPC Name&#039;&#039;&#039; | &#039;&#039;&#039;High Concept&#039;&#039;&#039; | &#039;&#039;&#039;Trouble&#039;&#039;&#039;&lt;br /&gt;
:Description&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Name:&#039;&#039;&#039; &amp;quot;Gallant&amp;quot; Shu | &#039;&#039;&#039;High Concept:&#039;&#039;&#039; Corrupt Imperial Officer | &#039;&#039;&#039;Trouble:&#039;&#039;&#039; Never pass up an opportunity to enrich yourself&lt;br /&gt;
:A smug bully who is more handsome than anyone has a right to be and not-at-all gallant, Shu is the epitome of a corrupt soldier. He makes a fine living demanding bribes and protection money and is more than happy to let criminals go if they hand over their loot to him. But now he says there&#039;s something &#039;&#039;important&#039;&#039; he must find in the House of Seven Winds--and he doesn&#039;t care if he loses everything he has to get it.  The look of fear on his face makes it seem like this time he&#039;s serious.  Or is he running yet another scam? (Glyptodont)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Name&#039;&#039;&#039; Xun &amp;quot;Bullhead&amp;quot; Ruogang | &#039;&#039;&#039;High Concept&#039;&#039;&#039; Extraction at a price | &#039;&#039;&#039;Trouble&#039;&#039;&#039; Too many dissatisfied customers&lt;br /&gt;
:Ruogang discovered that there was money to be made by promising to extract long-lost relatives from the Compendious House. Unfortunately, her reputation was built on a couple of lucky breaks: one elderly aunt she was able to bundle out of a low window in a sack and a child who had simply wandered in and was all to happy to follow Ruogang out. In her current contracts, she is meeting serious resistance and she is arousing suspicion with the denizens of the house. (Timon)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Matron Ming&#039;&#039;&#039; | &#039;&#039;&#039;Influential Teahouse Owner&#039;&#039;&#039; | &#039;&#039;&#039;Progress Ruffles Feathers&#039;&#039;&#039;&lt;br /&gt;
:This elderly woman was once the &#039;&#039;Mysterious Mingxia&#039;&#039;, a martial hero of no small renown. She now runs the Snake&#039;s Sojourn teahouse that ostensibly caters to craftsmen and merchants, but serves peasants, nobles, and xia as well. The Sojourn has become one of the few places that such cross-class mingling can happen, and her rules are respected due to her reputation, the multiple Xia that frequent the place, and the support of a few well-placed officials. &lt;br /&gt;
:Xia often make their way to the Sojourn at some point in search of a job, a master, or to pay their respects to Ming. There are nobles and officials that dislike the flaunting of tradition and push to get it to shut down for good. (Llayne)&lt;br /&gt;
*Note: I&#039;m using Snake in the more positive eastern philosophy that corresponds to good luck, healing, renewal, reproduction and good harvests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lieutenant Liu&#039;&#039;&#039; | &#039;&#039;&#039;City Guard Officer&#039;&#039;&#039; | &#039;&#039;&#039;Inflexible of Mind&#039;&#039;&#039;&lt;br /&gt;
:A middle-aged member of the Băo Jiāng city guard, Liu is a man with a thin mustache, beard, and the spine of elemental metal. He is known for being completely law-abiding, completely incorruptible, but also completely obedient to orders from above, which makes him easy enough to work around for the ne&#039;er-do-wells of Băo Jiāng.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Princess Fierce Tiger&#039;&#039;&#039; | &#039;&#039;&#039;Ambitious warrior princess&#039;&#039;&#039; | &#039;&#039;&#039;My siblings would like to remove me as a potential obstacle to their succession (as I would for them)&#039;&#039;&#039;&lt;br /&gt;
:Young lady with a military bearing and usually clad in in armor. She seeks to perform great deeds in order to prove her worthiness for the throne!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other NPCs==&lt;br /&gt;
&#039;&#039;&#039;NPC Name&#039;&#039;&#039; | &#039;&#039;&#039;High Concept&#039;&#039;&#039; | &#039;&#039;&#039;Trouble&#039;&#039;&#039;&lt;br /&gt;
:Description&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Campaign Aspects==&lt;br /&gt;
===Legacy Aspect: My Ancestor Forged the Sword of Storms===&lt;br /&gt;
You are bound by blood to the Artifact of the House of Seven Winds, the Sword of Storms. Sought by forces of both the former emperor and the current empress and criminals and heroes of every stripe, it is said the Sword can only be recognized and wielded by one of the blood of the seven who first created it.&lt;br /&gt;
&lt;br /&gt;
===Current Aspect: The Thousand Doors Open to My Word===&lt;br /&gt;
The imperial forces call it Compendium House, but on the street the structure growing ever outward and upward by substance and design or arcane nudges against the fabric of reality is known as the Thousand Doors on the streets of Băo Jiāng . . . a very literal name for a structure of so many levels and sections, each barred by a door, a door that opens to some but not to others.&lt;br /&gt;
&lt;br /&gt;
For good or for ill, your hero has the power to open and close every unseen door in the Thousand Doors, can walk beyond those doors, into feast halls and shanty slums, spider pits, and the stonefire halls of the Serpent Cult.&lt;br /&gt;
&lt;br /&gt;
===Impending Aspect: The House of Seven Winds is Where I Will Stand===&lt;br /&gt;
In the centermost sanctum of the Thousand Doors, lies the House of Seven Winds, the peaceful temple that guards the volatile Sword of Storms.&lt;br /&gt;
&lt;br /&gt;
=METATOOLS=&lt;br /&gt;
==Links==&lt;br /&gt;
IC Thread &lt;br /&gt;
&lt;br /&gt;
OOC Thread &lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/closed-development-tianxia-fate-core.890817/ Development Thread] &lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?709532-Grand-Central-Absences-Station Grand Central Absences Thread] &lt;br /&gt;
&lt;br /&gt;
[https://orokos.com/roll/?action=roll Orokos]&lt;br /&gt;
&lt;br /&gt;
==PVP==&lt;br /&gt;
While the core game allows for a fairly significant amount of player vs player conflict, I prefer not to run games that lean heavily to that assumption. If you want to do something that &#039;&#039;&#039;directly&#039;&#039;&#039; (as opposed to indirectly) acts against another player&#039;s character there are two options. &lt;br /&gt;
* &#039;&#039;&#039;Unilateral Permission:&#039;&#039;&#039; The other player agrees to your action. No rolls are needed. Just RP it out.&lt;br /&gt;
* &#039;&#039;&#039;Limited Permission:&#039;&#039;&#039; The other player doesn&#039;t agree that it is an automatic thing, but does agree to let the dice decide.&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; If the players involved do not agree to PVP, it doesn&#039;t happen. Move on with something else.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Actions that indirectly oppose another player&#039;s character does not constitute PVP to my thinking. Mostly the above conditions are designed to keep the game from devolving into a series of random slugfests between characters. Intrigue and manipulation, on the other hand, have great potential to add flavor to the game.&lt;br /&gt;
&lt;br /&gt;
==Expectations==&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Frequency&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* I am generally asking for a &#039;&#039;&#039;daily&#039;&#039;&#039; posting commitment for this game, with the understanding that posting might be less frequent on weekends and holidays. &lt;br /&gt;
&lt;br /&gt;
: Realistically this will probably look like 3-4 IC posts per week. &lt;br /&gt;
&lt;br /&gt;
: If I need to for momentum sake to keep moving the game forward, I may update before a player has posted. This is not meant as a call out or to exclude anyone. I don&#039;t do it often, and virtually never before 24-36 hrs have passed since the previous update.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Absences&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* If you will NOT be posting IC, for whatever reason, &#039;&#039;and you are able to give us a heads-up&#039;&#039;, please ping us in OOC or post to the &amp;lt;u&amp;gt;[https://forum.rpg.net/showthread.php?709532-Grand-Central-Absences-Station Absences Thread]&amp;lt;/u&amp;gt; (I pretty much check that thing every time it lights up).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Formatting&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* Please use the following Character Header in your IC posts:&lt;br /&gt;
::&#039;&#039;&#039;Character Name | Current Fate Points | Current P Stress and M Stress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If you are addressing another PC in your post it is helpful to &#039;&#039;&#039;bold their character name&#039;&#039;&#039; as well so it stands out for them.&lt;br /&gt;
&lt;br /&gt;
* OOC blocks are fine for showing dice rolls and brief OOC comments directly related to a particular post. Please sblock if you need to include large blocks of text related to your IC post. All other OOC content should go in the OOC thread itself.&lt;br /&gt;
&lt;br /&gt;
* Please link all dice rolls back to your dice roller.&lt;br /&gt;
&lt;br /&gt;
* Please &#039;&#039;&#039;DO NOT&#039;&#039;&#039; put dice rolls in the OOC thread. That just makes it harder for me when it comes time to update the game. Thanks.&lt;br /&gt;
&lt;br /&gt;
==Alternate Players==&lt;br /&gt;
[https://forum.rpg.net/index.php?members/pfm1995.165332/ pfm1995]&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=House_of_Seven_Winds_-_Raya_Lun&amp;diff=415411</id>
		<title>House of Seven Winds - Raya Lun</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=House_of_Seven_Winds_-_Raya_Lun&amp;diff=415411"/>
		<updated>2022-01-03T23:38:58Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: Created page with &amp;quot;Back to main page __NOTOC__ == The Basics == &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039; Raya Lun  &amp;#039;&amp;#039;&amp;#039;Background:&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Refresh:&amp;#039;&amp;#039;&amp;#039; 2  &amp;lt;/br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Physical Stress:&amp;#039;&amp;#039;&amp;#039; [1] [2]...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Tianxia:_House_of_Seven_Winds|Back to main page]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== The Basics ==&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Raya Lun&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Refresh:&#039;&#039;&#039; 2  &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Stress:&#039;&#039;&#039; [1] [2] [3] &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mental Stress:&#039;&#039;&#039; [1] [2] [3] &amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aspects ==&lt;br /&gt;
High Concept: I always make my deliveries. &amp;lt;/br&amp;gt;&lt;br /&gt;
Trouble: I have something everyone would kill for. &amp;lt;/br&amp;gt;&lt;br /&gt;
Free: Fast &amp;amp; agile as the wind &amp;lt;/br&amp;gt;&lt;br /&gt;
Free: The city is a friend to me &amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Athletics (+4)  &amp;lt;/br&amp;gt;&lt;br /&gt;
Fight, Notice (+3) &amp;lt;/br&amp;gt;&lt;br /&gt;
Stealth, Burglary, Contacts (+2) &amp;lt;/br&amp;gt;&lt;br /&gt;
Chi, Deceive, Physique, Will (+1) &amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stunts ==&lt;br /&gt;
Like the Wind: You gain a +2 to Athletics checks involving traversing difficult terrain, jumping or climbing &amp;lt;/br&amp;gt;&lt;br /&gt;
[TBD] &amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Styles ==&lt;br /&gt;
Lightning Serpent Style &amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
Lightning Crosses the Sky: When you succeed with style on a Fight attack, you may move 1 zone in addition to gaining a boost. If someone or something tries to stop this movement, gain a +2 to rolls to overcome. &amp;lt;/br&amp;gt;&lt;br /&gt;
Serpent Strikes First: Use Athletics to determine turn order instead of Notice in combat. Apply a +2 bonus instead, if both Notice and the selected Skill are the&lt;br /&gt;
same rank or Notice is greater. &amp;lt;/br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Diana_Van_Atra&amp;diff=402826</id>
		<title>Diana Van Atra</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Diana_Van_Atra&amp;diff=402826"/>
		<updated>2021-07-20T01:36:17Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Diana Van Atra&lt;br /&gt;
Dhampir Rogue 1/Fighter 2&lt;br /&gt;
&lt;br /&gt;
=attributes=&lt;br /&gt;
&lt;br /&gt;
Str 8 (-1)&lt;br /&gt;
&lt;br /&gt;
Dex 18 (+4)&lt;br /&gt;
&lt;br /&gt;
Con 14 (+2)&lt;br /&gt;
&lt;br /&gt;
Int 10 (+0)&lt;br /&gt;
&lt;br /&gt;
Wis 14 (+2)&lt;br /&gt;
&lt;br /&gt;
Cha 12 (+1)&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
&lt;br /&gt;
AC 15&lt;br /&gt;
&lt;br /&gt;
HP 26&lt;br /&gt;
&lt;br /&gt;
Spd 35&lt;br /&gt;
&lt;br /&gt;
Init +4&lt;br /&gt;
&lt;br /&gt;
HD 1d8, 2d10&lt;br /&gt;
&lt;br /&gt;
Proficiency +2&lt;br /&gt;
&lt;br /&gt;
==Attacks==&lt;br /&gt;
&lt;br /&gt;
Pistol (Range 60/24, Attack +6, Damage 1d10+4 Piercing)&lt;br /&gt;
&lt;br /&gt;
Rapier (Close, Attack +6, Damage 1d8+4 Piercing)&lt;br /&gt;
&lt;br /&gt;
Vampiric Bite (Close, Attack +4, Damage 1d4+2 Piercing, Advantage at half HP&lt;br /&gt;
&lt;br /&gt;
Sneak Attack (+1d6)&lt;br /&gt;
&lt;br /&gt;
=Identity=&lt;br /&gt;
&lt;br /&gt;
==Dhampir==&lt;br /&gt;
&lt;br /&gt;
+2 Dex, +1 Con, Spd 35’, Medium, Darkvision 60&#039;, Deathless Nature (doesn&#039;t need to breathe), Spider Climb, Vampiric Bite&lt;br /&gt;
&lt;br /&gt;
==Rogue 1==&lt;br /&gt;
&lt;br /&gt;
Proficiencies, Expertise (Acrobatics, Stealth), Sneak Attack, Thieves&#039; Cant&lt;br /&gt;
&lt;br /&gt;
==Fighter 2==&lt;br /&gt;
&lt;br /&gt;
Fighting Style (Archery), Second Wind, Action Surge&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
Military Rank, Proficiencies&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
Trait: &lt;br /&gt;
&lt;br /&gt;
Ideal: &lt;br /&gt;
&lt;br /&gt;
Bond: &lt;br /&gt;
&lt;br /&gt;
Flaw: I&#039;m afraid that everything I do is part of Strahd&#039;s machinations.&lt;br /&gt;
=Bennies=&lt;br /&gt;
&lt;br /&gt;
==Dark Gift==&lt;br /&gt;
&lt;br /&gt;
Mist Walker (Misty Step 1/Long Rest, Mist Traveller, Poisoned Roots&lt;br /&gt;
&lt;br /&gt;
==Feats===&lt;br /&gt;
&lt;br /&gt;
Gunner&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
&lt;br /&gt;
Dex saves, Int saves, Simple Weapons, Martial Weapons, Light Armor, Medium Armor, Common, Vehicles (Land), Gaming Set (Dice)&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
Acrobatics +8, Athletics +1, Insight +4, Intimidation +3, Perception +4, Sleight of Hand +6, Stealth +8, Survival +4&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
Boots of Elvenkind, Studded Leather Armor, Pistol, Rapier, (More TBA)&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Diana_Van_Atra&amp;diff=402825</id>
		<title>Diana Van Atra</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Diana_Van_Atra&amp;diff=402825"/>
		<updated>2021-07-20T01:34:43Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: Created page with &amp;quot;Diana Van Atra Dhampir Rogue 1/Fighter 2  =attributes=  Str 8 (-1)  Dex 18 (+4)  Con 14 (+2)  Int 10 (+0)  Wis 14 (+2)  Cha 12 (+1)  =Combat=  AC 15  HP 26  Spd 35  Init +4  H...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Diana Van Atra&lt;br /&gt;
Dhampir Rogue 1/Fighter 2&lt;br /&gt;
&lt;br /&gt;
=attributes=&lt;br /&gt;
&lt;br /&gt;
Str 8 (-1)&lt;br /&gt;
&lt;br /&gt;
Dex 18 (+4)&lt;br /&gt;
&lt;br /&gt;
Con 14 (+2)&lt;br /&gt;
&lt;br /&gt;
Int 10 (+0)&lt;br /&gt;
&lt;br /&gt;
Wis 14 (+2)&lt;br /&gt;
&lt;br /&gt;
Cha 12 (+1)&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
&lt;br /&gt;
AC 15&lt;br /&gt;
&lt;br /&gt;
HP 26&lt;br /&gt;
&lt;br /&gt;
Spd 35&lt;br /&gt;
&lt;br /&gt;
Init +4&lt;br /&gt;
&lt;br /&gt;
HD 1d8, 2d10&lt;br /&gt;
&lt;br /&gt;
Proficiency +2&lt;br /&gt;
&lt;br /&gt;
==Attacks==&lt;br /&gt;
&lt;br /&gt;
Pistol (Range 60/24, Attack +6, Damage 1d10+4 Piercing)&lt;br /&gt;
&lt;br /&gt;
Rapier (Close, Attack +6, Damage 1d8+4 Piercing)&lt;br /&gt;
&lt;br /&gt;
Vampiric Bite (Close, Attack +4, Damage 1d4+2 Piercing, Advantage at half HP&lt;br /&gt;
&lt;br /&gt;
Sneak Attack (+1d6)&lt;br /&gt;
&lt;br /&gt;
=Identity=&lt;br /&gt;
&lt;br /&gt;
==Dhampir==&lt;br /&gt;
&lt;br /&gt;
+2 Dex, +1 Con, Spd 35’, Medium, Darkvision 60&#039;, Deathless Nature (doesn&#039;t need to breathe), Spider Climb, Vampiric Bite&lt;br /&gt;
&lt;br /&gt;
==Rogue 1=&lt;br /&gt;
&lt;br /&gt;
Proficiencies, Expertise (Acrobatics, Stealth), Sneak Attack, Thieves&#039; Cant&lt;br /&gt;
&lt;br /&gt;
==Fighter 2=&lt;br /&gt;
&lt;br /&gt;
Fighting Style (Archery), Second Wind, Action Surge&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
Military Rank, Proficiencies&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
Trait: &lt;br /&gt;
&lt;br /&gt;
Ideal: &lt;br /&gt;
&lt;br /&gt;
Bond: &lt;br /&gt;
&lt;br /&gt;
Flaw: I&#039;m afraid that everything I do is part of Strahd&#039;s machinations.&lt;br /&gt;
=Bennies=&lt;br /&gt;
&lt;br /&gt;
==Dark Gift==&lt;br /&gt;
&lt;br /&gt;
Mist Walker (Misty Step 1/Long Rest, Mist Traveller, Poisoned Roots&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
&lt;br /&gt;
Dex saves, Int saves, Simple Weapons, Martial Weapons, Light Armor, Medium Armor, Common, Vehicles (Land), Gaming Set (Dice)&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
Acrobatics +8, Athletics +1, Insight +4, Intimidation +3, Perception +4, Sleight of Hand +6, Stealth +8, Survival +4&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
Boots of Elvenkind, Studded Leather Armor, Pistol, Rapier, (More TBA)&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Utaku_Alexandra&amp;diff=384940</id>
		<title>Utaku Alexandra</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Utaku_Alexandra&amp;diff=384940"/>
		<updated>2020-07-27T12:36:09Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: /* Rings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tumblr_plihrmxbLz1wdsyp4o1_1280.jpg]]&lt;br /&gt;
&lt;br /&gt;
Name: Utaku Alexandra (&amp;quot;Sasha&amp;quot;)&amp;lt;br&amp;gt;&lt;br /&gt;
Gender: Cisgender Female&amp;lt;br&amp;gt;&lt;br /&gt;
Age: 18 years&amp;lt;br&amp;gt;&lt;br /&gt;
Appearance and Demeanor: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Twenty Questions ==&lt;br /&gt;
&lt;br /&gt;
1.	Clan: Unicorn (+1 Water, +1 Survival, Status 30&amp;lt;br&amp;gt;&lt;br /&gt;
2.	Family: Utaku (+1 Fire, +1 Survival, +1 Tactics, glory 44)&amp;lt;br&amp;gt;&lt;br /&gt;
3.	School: Utaku battle maiden, bushi (+1 Air, +1 Earth, +1 command, +1 fitness, +1 martial arts (melee), +1 Government, +1 Meditation, 50 honor, Heroic Charge, Kata: Warrior&#039;s Resolve, Kata: Iron Forest Style&amp;lt;br&amp;gt;&lt;br /&gt;
4.	How does your character stand out?: Passion (+1 Fire)&amp;lt;br&amp;gt;&lt;br /&gt;
5.	Giri: Warrior&amp;lt;br&amp;gt;&lt;br /&gt;
6.	Ninjo: In love with her lord&#039;s daughter&amp;lt;br&amp;gt;&lt;br /&gt;
7.	Relationship with Clan: From a minority group, she feels like an outsider even among the Unicorn clan (+1 Perform, reflecting traditional poetry and song)&amp;lt;br&amp;gt;&lt;br /&gt;
8.	Views on Bushido: Unorthodox - she likes the warrior ethic, but sees little point in the courtly arts. She also disdains the katana, preferring the naginata, yari and bow. She only wears the katana on formal occasions. (+1 survival)&amp;lt;br&amp;gt;&lt;br /&gt;
9.	Greatest Accomplishment: Captured an important fugitive via lassoing.&amp;lt;br&amp;gt;&lt;br /&gt;
10.	What holds your character back?: Viewed as a barbarian due to her ethnicity&amp;lt;br&amp;gt;&lt;br /&gt;
11.	What brings your character peace? Horse riding&amp;lt;br&amp;gt;&lt;br /&gt;
12.	Trouble: Her love is betrothed to another via arranged marriage&amp;lt;br&amp;gt;&lt;br /&gt;
13.	Mentor: Her mother&amp;lt;br&amp;gt;&lt;br /&gt;
14.	What do people notice first: She does not look Rokugani, either in features or dress.&amp;lt;br&amp;gt;&lt;br /&gt;
15.	Reaction to stress: &amp;lt;br&amp;gt;&lt;br /&gt;
16.	Relationships: &amp;lt;br&amp;gt;&lt;br /&gt;
17.	How would her parents describe her: Like an approaching thundercloud (+1 Martial arts: Ranged&amp;lt;br&amp;gt;&lt;br /&gt;
18.	Heritage: Dynasty Builder (+3 Glory, +1 Performance)&amp;lt;br&amp;gt;&lt;br /&gt;
19.	Personal Name: Sasha&amp;lt;br&amp;gt;&lt;br /&gt;
20.	Death: Growing old with her love&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rings ==&lt;br /&gt;
&lt;br /&gt;
Air (Grace/ Cunning): 2&amp;lt;br&amp;gt;&lt;br /&gt;
Earth (Resilience): 2&amp;lt;br&amp;gt;&lt;br /&gt;
Fire (Quickness/ Passion): 3&amp;lt;br&amp;gt;&lt;br /&gt;
Void (Flow/ Wisdom): 1&amp;lt;br&amp;gt;&lt;br /&gt;
Water (Adaptability/ Flexibility/ Perceptiveness): 2&lt;br /&gt;
&lt;br /&gt;
== Derived Stats ==&lt;br /&gt;
&lt;br /&gt;
Endurance: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Composure: 8&amp;lt;br&amp;gt;&lt;br /&gt;
Focus: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Vigilance: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
Survival 3&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics 1&amp;lt;br&amp;gt;&lt;br /&gt;
Fitness 1&amp;lt;br&amp;gt;&lt;br /&gt;
Meditation 1&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts (Melee) 1&amp;lt;br&amp;gt;&lt;br /&gt;
Command 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Government 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Performance 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts (Ranged) 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Social Standing ==&lt;br /&gt;
&lt;br /&gt;
Glory: 47&amp;lt;br&amp;gt;&lt;br /&gt;
Honor: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Status: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
&lt;br /&gt;
•	Distinction: Karmic tie (love)&amp;lt;br&amp;gt;&lt;br /&gt;
•	Passion: Animal Bond&amp;lt;br&amp;gt;&lt;br /&gt;
•	Passion: Travel&amp;lt;br&amp;gt;&lt;br /&gt;
•	Adversity: Gaijin name/culture/appearance&amp;lt;br&amp;gt;&lt;br /&gt;
•	Anxiety: Poor literacy&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
&lt;br /&gt;
•	Kata&amp;lt;br&amp;gt;&lt;br /&gt;
o	Iron Forest Style&amp;lt;br&amp;gt;&lt;br /&gt;
o	Warrior&#039;s Resolve&amp;lt;br&amp;gt;&lt;br /&gt;
•	School Ability&amp;lt;br&amp;gt;&lt;br /&gt;
o	Heroic Charge&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Lacquered armor&amp;lt;br&amp;gt;&lt;br /&gt;
Daisho&amp;lt;br&amp;gt;&lt;br /&gt;
Naginata&amp;lt;br&amp;gt;&lt;br /&gt;
Horsebow&amp;lt;br&amp;gt;&lt;br /&gt;
Quiver of arrows&amp;lt;br&amp;gt;&lt;br /&gt;
Knife&amp;lt;br&amp;gt;&lt;br /&gt;
Traveling pack&amp;lt;br&amp;gt;&lt;br /&gt;
Utaku steed&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Wealth: 6 koku&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Utaku_Alexandra&amp;diff=384806</id>
		<title>Utaku Alexandra</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Utaku_Alexandra&amp;diff=384806"/>
		<updated>2020-07-24T00:39:27Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: /* Social Standing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tumblr_plihrmxbLz1wdsyp4o1_1280.jpg]]&lt;br /&gt;
&lt;br /&gt;
Name: Utaku Alexandra (&amp;quot;Sasha&amp;quot;)&amp;lt;br&amp;gt;&lt;br /&gt;
Gender: Cisgender Female&amp;lt;br&amp;gt;&lt;br /&gt;
Age: 18 years&amp;lt;br&amp;gt;&lt;br /&gt;
Appearance and Demeanor: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Twenty Questions ==&lt;br /&gt;
&lt;br /&gt;
1.	Clan: Unicorn (+1 Water, +1 Survival, Status 30&amp;lt;br&amp;gt;&lt;br /&gt;
2.	Family: Utaku (+1 Fire, +1 Survival, +1 Tactics, glory 44)&amp;lt;br&amp;gt;&lt;br /&gt;
3.	School: Utaku battle maiden, bushi (+1 Air, +1 Earth, +1 command, +1 fitness, +1 martial arts (melee), +1 Government, +1 Meditation, 50 honor, Heroic Charge, Kata: Warrior&#039;s Resolve, Kata: Iron Forest Style&amp;lt;br&amp;gt;&lt;br /&gt;
4.	How does your character stand out?: Passion (+1 Fire)&amp;lt;br&amp;gt;&lt;br /&gt;
5.	Giri: Warrior&amp;lt;br&amp;gt;&lt;br /&gt;
6.	Ninjo: In love with her lord&#039;s daughter&amp;lt;br&amp;gt;&lt;br /&gt;
7.	Relationship with Clan: From a minority group, she feels like an outsider even among the Unicorn clan (+1 Perform, reflecting traditional poetry and song)&amp;lt;br&amp;gt;&lt;br /&gt;
8.	Views on Bushido: Unorthodox - she likes the warrior ethic, but sees little point in the courtly arts. She also disdains the katana, preferring the naginata, yari and bow. She only wears the katana on formal occasions. (+1 survival)&amp;lt;br&amp;gt;&lt;br /&gt;
9.	Greatest Accomplishment: Captured an important fugitive via lassoing.&amp;lt;br&amp;gt;&lt;br /&gt;
10.	What holds your character back?: Viewed as a barbarian due to her ethnicity&amp;lt;br&amp;gt;&lt;br /&gt;
11.	What brings your character peace? Horse riding&amp;lt;br&amp;gt;&lt;br /&gt;
12.	Trouble: Her love is betrothed to another via arranged marriage&amp;lt;br&amp;gt;&lt;br /&gt;
13.	Mentor: Her mother&amp;lt;br&amp;gt;&lt;br /&gt;
14.	What do people notice first: She does not look Rokugani, either in features or dress.&amp;lt;br&amp;gt;&lt;br /&gt;
15.	Reaction to stress: &amp;lt;br&amp;gt;&lt;br /&gt;
16.	Relationships: &amp;lt;br&amp;gt;&lt;br /&gt;
17.	How would her parents describe her: Like an approaching thundercloud (+1 Martial arts: Ranged&amp;lt;br&amp;gt;&lt;br /&gt;
18.	Heritage: Dynasty Builder (+3 Glory, +1 Performance)&amp;lt;br&amp;gt;&lt;br /&gt;
19.	Personal Name: Sasha&amp;lt;br&amp;gt;&lt;br /&gt;
20.	Death: Growing old with her love&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rings ==&lt;br /&gt;
&lt;br /&gt;
Air (Grace/ Cunning): 2&amp;lt;br&amp;gt;&lt;br /&gt;
Earth (Resilience): 2&amp;lt;br&amp;gt;&lt;br /&gt;
Fire (Quickness/ Passion): 3&amp;lt;br&amp;gt;&lt;br /&gt;
Void (Flow/ Wisdom): 2&amp;lt;br&amp;gt;&lt;br /&gt;
Water (Adaptability/ Flexibility/ Perceptiveness): 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived Stats ==&lt;br /&gt;
&lt;br /&gt;
Endurance: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Composure: 8&amp;lt;br&amp;gt;&lt;br /&gt;
Focus: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Vigilance: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
Survival 3&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics 1&amp;lt;br&amp;gt;&lt;br /&gt;
Fitness 1&amp;lt;br&amp;gt;&lt;br /&gt;
Meditation 1&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts (Melee) 1&amp;lt;br&amp;gt;&lt;br /&gt;
Command 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Government 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Performance 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts (Ranged) 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Social Standing ==&lt;br /&gt;
&lt;br /&gt;
Glory: 47&amp;lt;br&amp;gt;&lt;br /&gt;
Honor: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Status: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
&lt;br /&gt;
•	Distinction: Karmic tie (love)&amp;lt;br&amp;gt;&lt;br /&gt;
•	Passion: Animal Bond&amp;lt;br&amp;gt;&lt;br /&gt;
•	Passion: Travel&amp;lt;br&amp;gt;&lt;br /&gt;
•	Adversity: Gaijin name/culture/appearance&amp;lt;br&amp;gt;&lt;br /&gt;
•	Anxiety: Poor literacy&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
&lt;br /&gt;
•	Kata&amp;lt;br&amp;gt;&lt;br /&gt;
o	Iron Forest Style&amp;lt;br&amp;gt;&lt;br /&gt;
o	Warrior&#039;s Resolve&amp;lt;br&amp;gt;&lt;br /&gt;
•	School Ability&amp;lt;br&amp;gt;&lt;br /&gt;
o	Heroic Charge&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Lacquered armor&amp;lt;br&amp;gt;&lt;br /&gt;
Daisho&amp;lt;br&amp;gt;&lt;br /&gt;
Naginata&amp;lt;br&amp;gt;&lt;br /&gt;
Horsebow&amp;lt;br&amp;gt;&lt;br /&gt;
Quiver of arrows&amp;lt;br&amp;gt;&lt;br /&gt;
Knife&amp;lt;br&amp;gt;&lt;br /&gt;
Traveling pack&amp;lt;br&amp;gt;&lt;br /&gt;
Utaku steed&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Wealth: 6 koku&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Utaku_Alexandra&amp;diff=384750</id>
		<title>Utaku Alexandra</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Utaku_Alexandra&amp;diff=384750"/>
		<updated>2020-07-23T07:26:40Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tumblr_plihrmxbLz1wdsyp4o1_1280.jpg]]&lt;br /&gt;
&lt;br /&gt;
Name: Utaku Alexandra (&amp;quot;Sasha&amp;quot;)&amp;lt;br&amp;gt;&lt;br /&gt;
Gender: Cisgender Female&amp;lt;br&amp;gt;&lt;br /&gt;
Age: 18 years&amp;lt;br&amp;gt;&lt;br /&gt;
Appearance and Demeanor: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Twenty Questions ==&lt;br /&gt;
&lt;br /&gt;
1.	Clan: Unicorn (+1 Water, +1 Survival, Status 30&amp;lt;br&amp;gt;&lt;br /&gt;
2.	Family: Utaku (+1 Fire, +1 Survival, +1 Tactics, glory 44)&amp;lt;br&amp;gt;&lt;br /&gt;
3.	School: Utaku battle maiden, bushi (+1 Air, +1 Earth, +1 command, +1 fitness, +1 martial arts (melee), +1 Government, +1 Meditation, 50 honor, Heroic Charge, Kata: Warrior&#039;s Resolve, Kata: Iron Forest Style&amp;lt;br&amp;gt;&lt;br /&gt;
4.	How does your character stand out?: Passion (+1 Fire)&amp;lt;br&amp;gt;&lt;br /&gt;
5.	Giri: Warrior&amp;lt;br&amp;gt;&lt;br /&gt;
6.	Ninjo: In love with her lord&#039;s daughter&amp;lt;br&amp;gt;&lt;br /&gt;
7.	Relationship with Clan: From a minority group, she feels like an outsider even among the Unicorn clan (+1 Perform, reflecting traditional poetry and song)&amp;lt;br&amp;gt;&lt;br /&gt;
8.	Views on Bushido: Unorthodox - she likes the warrior ethic, but sees little point in the courtly arts. She also disdains the katana, preferring the naginata, yari and bow. She only wears the katana on formal occasions. (+1 survival)&amp;lt;br&amp;gt;&lt;br /&gt;
9.	Greatest Accomplishment: Captured an important fugitive via lassoing.&amp;lt;br&amp;gt;&lt;br /&gt;
10.	What holds your character back?: Viewed as a barbarian due to her ethnicity&amp;lt;br&amp;gt;&lt;br /&gt;
11.	What brings your character peace? Horse riding&amp;lt;br&amp;gt;&lt;br /&gt;
12.	Trouble: Her love is betrothed to another via arranged marriage&amp;lt;br&amp;gt;&lt;br /&gt;
13.	Mentor: Her mother&amp;lt;br&amp;gt;&lt;br /&gt;
14.	What do people notice first: She does not look Rokugani, either in features or dress.&amp;lt;br&amp;gt;&lt;br /&gt;
15.	Reaction to stress: &amp;lt;br&amp;gt;&lt;br /&gt;
16.	Relationships: &amp;lt;br&amp;gt;&lt;br /&gt;
17.	How would her parents describe her: Like an approaching thundercloud (+1 Martial arts: Ranged&amp;lt;br&amp;gt;&lt;br /&gt;
18.	Heritage: Dynasty Builder (+3 Glory, +1 Performance)&amp;lt;br&amp;gt;&lt;br /&gt;
19.	Personal Name: Sasha&amp;lt;br&amp;gt;&lt;br /&gt;
20.	Death: Growing old with her love&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rings ==&lt;br /&gt;
&lt;br /&gt;
Air (Grace/ Cunning): 2&amp;lt;br&amp;gt;&lt;br /&gt;
Earth (Resilience): 2&amp;lt;br&amp;gt;&lt;br /&gt;
Fire (Quickness/ Passion): 3&amp;lt;br&amp;gt;&lt;br /&gt;
Void (Flow/ Wisdom): 2&amp;lt;br&amp;gt;&lt;br /&gt;
Water (Adaptability/ Flexibility/ Perceptiveness): 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived Stats ==&lt;br /&gt;
&lt;br /&gt;
Endurance: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Composure: 8&amp;lt;br&amp;gt;&lt;br /&gt;
Focus: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Vigilance: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
Survival 3&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics 1&amp;lt;br&amp;gt;&lt;br /&gt;
Fitness 1&amp;lt;br&amp;gt;&lt;br /&gt;
Meditation 1&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts (Melee) 1&amp;lt;br&amp;gt;&lt;br /&gt;
Command 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Government 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Performance 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts (Ranged) 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Social Standing ==&lt;br /&gt;
&lt;br /&gt;
Glory: 74&amp;lt;br&amp;gt;&lt;br /&gt;
Honor: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Status: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
&lt;br /&gt;
•	Distinction: Karmic tie (love)&amp;lt;br&amp;gt;&lt;br /&gt;
•	Passion: Animal Bond&amp;lt;br&amp;gt;&lt;br /&gt;
•	Passion: Travel&amp;lt;br&amp;gt;&lt;br /&gt;
•	Adversity: Gaijin name/culture/appearance&amp;lt;br&amp;gt;&lt;br /&gt;
•	Anxiety: Poor literacy&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
&lt;br /&gt;
•	Kata&amp;lt;br&amp;gt;&lt;br /&gt;
o	Iron Forest Style&amp;lt;br&amp;gt;&lt;br /&gt;
o	Warrior&#039;s Resolve&amp;lt;br&amp;gt;&lt;br /&gt;
•	School Ability&amp;lt;br&amp;gt;&lt;br /&gt;
o	Heroic Charge&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Lacquered armor&amp;lt;br&amp;gt;&lt;br /&gt;
Daisho&amp;lt;br&amp;gt;&lt;br /&gt;
Naginata&amp;lt;br&amp;gt;&lt;br /&gt;
Horsebow&amp;lt;br&amp;gt;&lt;br /&gt;
Quiver of arrows&amp;lt;br&amp;gt;&lt;br /&gt;
Knife&amp;lt;br&amp;gt;&lt;br /&gt;
Traveling pack&amp;lt;br&amp;gt;&lt;br /&gt;
Utaku steed&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Wealth: 6 koku&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Tumblr_plihrmxbLz1wdsyp4o1_1280.jpg&amp;diff=384749</id>
		<title>File:Tumblr plihrmxbLz1wdsyp4o1 1280.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Tumblr_plihrmxbLz1wdsyp4o1_1280.jpg&amp;diff=384749"/>
		<updated>2020-07-23T07:24:46Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Utaku_Alexandra&amp;diff=384748</id>
		<title>Utaku Alexandra</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Utaku_Alexandra&amp;diff=384748"/>
		<updated>2020-07-23T07:20:31Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: Created page with &amp;quot;Name: Utaku Alexandra (&amp;quot;Sasha&amp;quot;)&amp;lt;br&amp;gt; Gender: Cisgender Female&amp;lt;br&amp;gt; Age: 18 years&amp;lt;br&amp;gt; Appearance and Demeanor:    == Twenty Questions ==  1.	Clan: Unicorn (+1 Water, +1 Survival,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name: Utaku Alexandra (&amp;quot;Sasha&amp;quot;)&amp;lt;br&amp;gt;&lt;br /&gt;
Gender: Cisgender Female&amp;lt;br&amp;gt;&lt;br /&gt;
Age: 18 years&amp;lt;br&amp;gt;&lt;br /&gt;
Appearance and Demeanor: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Twenty Questions ==&lt;br /&gt;
&lt;br /&gt;
1.	Clan: Unicorn (+1 Water, +1 Survival, Status 30&amp;lt;br&amp;gt;&lt;br /&gt;
2.	Family: Utaku (+1 Fire, +1 Survival, +1 Tactics, glory 44)&amp;lt;br&amp;gt;&lt;br /&gt;
3.	School: Utaku battle maiden, bushi (+1 Air, +1 Earth, +1 command, +1 fitness, +1 martial arts (melee), +1 Government, +1 Meditation, 50 honor, Heroic Charge, Kata: Warrior&#039;s Resolve, Kata: Iron Forest Style&amp;lt;br&amp;gt;&lt;br /&gt;
4.	How does your character stand out?: Passion (+1 Fire)&amp;lt;br&amp;gt;&lt;br /&gt;
5.	Giri: Warrior&amp;lt;br&amp;gt;&lt;br /&gt;
6.	Ninjo: In love with her lord&#039;s daughter&amp;lt;br&amp;gt;&lt;br /&gt;
7.	Relationship with Clan: From a minority group, she feels like an outsider even among the Unicorn clan (+1 Perform, reflecting traditional poetry and song)&amp;lt;br&amp;gt;&lt;br /&gt;
8.	Views on Bushido: Unorthodox - she likes the warrior ethic, but sees little point in the courtly arts. She also disdains the katana, preferring the naginata, yari and bow. She only wears the katana on formal occasions. (+1 survival)&amp;lt;br&amp;gt;&lt;br /&gt;
9.	Greatest Accomplishment: Captured an important fugitive via lassoing.&amp;lt;br&amp;gt;&lt;br /&gt;
10.	What holds your character back?: Viewed as a barbarian due to her ethnicity&amp;lt;br&amp;gt;&lt;br /&gt;
11.	What brings your character peace? Horse riding&amp;lt;br&amp;gt;&lt;br /&gt;
12.	Trouble: Her love is betrothed to another via arranged marriage&amp;lt;br&amp;gt;&lt;br /&gt;
13.	Mentor: Her mother&amp;lt;br&amp;gt;&lt;br /&gt;
14.	What do people notice first: She does not look Rokugani, either in features or dress.&amp;lt;br&amp;gt;&lt;br /&gt;
15.	Reaction to stress: &amp;lt;br&amp;gt;&lt;br /&gt;
16.	Relationships: &amp;lt;br&amp;gt;&lt;br /&gt;
17.	How would her parents describe her: Like an approaching thundercloud (+1 Martial arts: Ranged&amp;lt;br&amp;gt;&lt;br /&gt;
18.	Heritage: Dynasty Builder (+3 Glory, +1 Performance)&amp;lt;br&amp;gt;&lt;br /&gt;
19.	Personal Name: Sasha&amp;lt;br&amp;gt;&lt;br /&gt;
20.	Death: Growing old with her love&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rings ==&lt;br /&gt;
&lt;br /&gt;
Air (Grace/ Cunning): 2&amp;lt;br&amp;gt;&lt;br /&gt;
Earth (Resilience): 2&amp;lt;br&amp;gt;&lt;br /&gt;
Fire (Quickness/ Passion): 3&amp;lt;br&amp;gt;&lt;br /&gt;
Void (Flow/ Wisdom): 2&amp;lt;br&amp;gt;&lt;br /&gt;
Water (Adaptability/ Flexibility/ Perceptiveness): 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived Stats ==&lt;br /&gt;
&lt;br /&gt;
Endurance: 10&amp;lt;br&amp;gt;&lt;br /&gt;
Composure: 8&amp;lt;br&amp;gt;&lt;br /&gt;
Focus: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Vigilance: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
Survival 3&amp;lt;br&amp;gt;&lt;br /&gt;
Tactics 1&amp;lt;br&amp;gt;&lt;br /&gt;
Fitness 1&amp;lt;br&amp;gt;&lt;br /&gt;
Meditation 1&amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts (Melee) 1&amp;lt;br&amp;gt;&lt;br /&gt;
Command 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Government 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Performance 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Martial Arts (Ranged) 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Social Standing ==&lt;br /&gt;
&lt;br /&gt;
Glory: 74&amp;lt;br&amp;gt;&lt;br /&gt;
Honor: 50&amp;lt;br&amp;gt;&lt;br /&gt;
Status: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
&lt;br /&gt;
•	Distinction: Karmic tie (love)&amp;lt;br&amp;gt;&lt;br /&gt;
•	Passion: Animal Bond&amp;lt;br&amp;gt;&lt;br /&gt;
•	Passion: Travel&amp;lt;br&amp;gt;&lt;br /&gt;
•	Adversity: Gaijin name/culture/appearance&amp;lt;br&amp;gt;&lt;br /&gt;
•	Anxiety: Poor literacy&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
&lt;br /&gt;
•	Kata&amp;lt;br&amp;gt;&lt;br /&gt;
o	Iron Forest Style&amp;lt;br&amp;gt;&lt;br /&gt;
o	Warrior&#039;s Resolve&amp;lt;br&amp;gt;&lt;br /&gt;
•	School Ability&amp;lt;br&amp;gt;&lt;br /&gt;
o	Heroic Charge&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Lacquered armor&amp;lt;br&amp;gt;&lt;br /&gt;
Daisho&amp;lt;br&amp;gt;&lt;br /&gt;
Naginata&amp;lt;br&amp;gt;&lt;br /&gt;
Horsebow&amp;lt;br&amp;gt;&lt;br /&gt;
Quiver of arrows&amp;lt;br&amp;gt;&lt;br /&gt;
Knife&amp;lt;br&amp;gt;&lt;br /&gt;
Traveling pack&amp;lt;br&amp;gt;&lt;br /&gt;
Utaku steed&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Wealth: 6 koku&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=L5R:Desire_and_Duty&amp;diff=384747</id>
		<title>L5R:Desire and Duty</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=L5R:Desire_and_Duty&amp;diff=384747"/>
		<updated>2020-07-23T05:54:24Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Desire and Duty=&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
&lt;br /&gt;
[[Kitsu_Aikiro|Kitsu Aikiro]], Kitsu Medium (Lion Clan shugenja)&lt;br /&gt;
&lt;br /&gt;
[[Hida Chuai|Hida Chuai]], Towering Warrior, (Crab Clan bushi)&lt;br /&gt;
&lt;br /&gt;
[[Daidoji Yuri]], Daidoji Iron Warrior (Crane Clan bushi)&lt;br /&gt;
&lt;br /&gt;
[[Doji Natsumi]], Doji Diplomat (Crane Clan courtier)&lt;br /&gt;
&lt;br /&gt;
[[Utaku Alexandra]], Utaku Battle Maiden (Unicorn Clan Bushi)&lt;br /&gt;
&lt;br /&gt;
==NPC&#039;S==&lt;br /&gt;
[https://wiki.rpg.net/index.php/L5R:DesireandDuty_Bayushi_Hina/ Bayushi Hina]&lt;br /&gt;
&lt;br /&gt;
[https://wiki.rpg.net/index.php/L5R:DesireandDuty_Doji_Ryosei/ Doji Ryosei]&lt;br /&gt;
&lt;br /&gt;
[https://wiki.rpg.net/index.php/L5R:DesireandDuty_Ikoma_Tojashi/ Ikoma Tojashi]&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
==Combat Tracker==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
 [https://forum.rpg.net/index.php?threads/legends-of-the-five-rings-fifth-edition-desire-and-duty.867064/ OOC Thread]&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/interest-recruitment-legend-of-the-five-rings-5e.866225/ Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[ IC Thread]&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Agents_of_Empress_Wu:Spring_Morning_Mist&amp;diff=381286</id>
		<title>Agents of Empress Wu:Spring Morning Mist</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Agents_of_Empress_Wu:Spring_Morning_Mist&amp;diff=381286"/>
		<updated>2020-06-01T04:35:48Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Spring Morning Mist ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jianghu Rank:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Refresh:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Picture:===&lt;br /&gt;
[[File:Spring_Morning_Mist.png]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Aspects:===&lt;br /&gt;
&#039;&#039;&#039;High Concept:&#039;&#039;&#039; Ex-Resplendent Phoenix Society reject&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trouble:&#039;&#039;&#039; Ill-tempered delinquent who lacks feminine graces&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase One:&#039;&#039;&#039; The girls who cannot be graceful phoenixes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase Two:&#039;&#039;&#039; Fox Spirit Song&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase Three:&#039;&#039;&#039; The Court is Another Battlefield&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
&#039;&#039;&#039;Great (+4)&#039;&#039;&#039; Fight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Good (+3)&#039;&#039;&#039; Athletics, Decieve&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fair (+2)&#039;&#039;&#039; Chi, Stealth, Will&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average (+1)&#039;&#039;&#039; Rapport, Music, Notice, Physique&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stress:===&lt;br /&gt;
&#039;&#039;&#039;Physical O O O&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental O O O&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Consequences:===&lt;br /&gt;
Mild [2]: _________________________&lt;br /&gt;
&lt;br /&gt;
Moderate [4]: _____________________&lt;br /&gt;
&lt;br /&gt;
Severe [6]: _______________________&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Kung Fu:===&lt;br /&gt;
&#039;&#039;&#039;Flowing Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Form Aspect:&#039;&#039;&#039; Water can take the shape of everything it is held in. It can flow around or over obstacles. Be like the flowing water and change along with your opponent. When this style encounters resistance, it uses soft, circular motions to retreat or flow aside, but never meets it head on. It&#039;s a subtle, mercurial style that relies as much on intuition as it does on physical motion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Techniques:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contained Water Sphere (Basic):&#039;&#039; Any Boost you receive from a Defend action can be converted into a full Advantage with a free invoke.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dragging Currents:&#039;&#039; If you Succeed with Style on a Defend action, you get a +2 to Attack the same opponent the next turn. This is in addition to the Boost you&#039;d earn with the Success with Style.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Serpent Bites the Hand:&#039;&#039; If you gain shifts on a defense, you can sacrifice your action next round to immediately inflict an attack on your opponent using the Shift value of your Defense as your Attack result.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Serpent Strikes Twice:&#039;&#039; +2 bonus to Decieve rolls to create an advantage based on disorientation, distraction or unbalancing against opponents you have already inflicted Stress on this combat.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stunts:===&lt;br /&gt;
&#039;&#039;Lashing Black Silk Wires:&#039;&#039; Spring Morning Mist can channel her chi into her hair, making it as strong as steel yet retaining its suppleness, and use it as a weapon or to grab opponents or objects. Having it in twin tails means she&#039;s effectively dual weilding, and she sometimes weaves weights or blades into it to make it even deadlier.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I Won&#039;t Do What You Tell Me:&#039;&#039; Get a +2 to Will when resisting someone trying to Overcome you or Create an Advantage on you with Rapport.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Phases:===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Phase:&#039;&#039;&#039;  &#039;&#039;The Girls Who Cannot Be Graceful Phoenixes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Phase:&#039;&#039;&#039;  &#039;&#039;Fox Spirit Song&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All warriors rely on a certain sixth sense to aid them in their fights. Awareness of chi lets them sense their enemies and reveal their intentions and power. The hulijing laughs at such abilities! Just as the eye and ear can be fooled, so can chi awareness. Through fine control over your own powers, you present deceptions to confound those who stand against you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Third Phase:&#039;&#039;&#039;  &#039;&#039;The Court Is Another Battlefield&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Those who grew up amongst the politics of the Imperial Court know that the battles there can be just as intense and deadly as those among the wulin. Even though Spring Morning Mist is estranged from the Resplendent Phoenix Society, she spent her formative years knowing how to fight such battles, and has allies and enemies there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[http://wiki.rpg.net/index.php/Agents_of_Empress_Wu Campaign Main Page]]&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Agents_of_Empress_Wu:Spring_Morning_Mist&amp;diff=379248</id>
		<title>Agents of Empress Wu:Spring Morning Mist</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Agents_of_Empress_Wu:Spring_Morning_Mist&amp;diff=379248"/>
		<updated>2020-04-18T06:00:02Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: /* Stunts: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Spring Morning Mist ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jianghu Rank:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Refresh:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Picture:===&lt;br /&gt;
[[File:Spring_Morning_Mist.png]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Aspects:===&lt;br /&gt;
&#039;&#039;&#039;High Concept:&#039;&#039;&#039; Ex-Resplendent Phoenix Society reject&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trouble:&#039;&#039;&#039; Ill-tempered delinquent who lacks feminine graces&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase One:&#039;&#039;&#039; The girls who cannot be graceful phoenixes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase Two:&#039;&#039;&#039; Fox Spirit Song&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase Three:&#039;&#039;&#039; The Court is Another Battlefield&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
&#039;&#039;&#039;Great (+4)&#039;&#039;&#039; Fight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Good (+3)&#039;&#039;&#039; Athletics, Decieve&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fair (+2)&#039;&#039;&#039; Chi, Stealth, Will&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average (+1)&#039;&#039;&#039; Rapport, Music, Notice, Physique&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stress:===&lt;br /&gt;
&#039;&#039;&#039;Physical O O O&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental O O O&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Consequences:===&lt;br /&gt;
Mild [2]: _________________________&lt;br /&gt;
&lt;br /&gt;
Moderate [4]: _____________________&lt;br /&gt;
&lt;br /&gt;
Severe [6]: _______________________&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Kung Fu:===&lt;br /&gt;
&#039;&#039;&#039;Flowing Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Form Aspect:&#039;&#039;&#039; Water can take the shape of everything it is held in. It can flow around or over obstacles. Be like the flowing water and change along with your opponent. When this style encounters resistance, it uses soft, circular motions to retreat or flow aside, but never meets it head on. It&#039;s a subtle, mercurial style that relies as much on intuition as it does on physical motion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Techniques:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contained Water Sphere (Basic):&#039;&#039; Any Boost you receive from a Defend action can be converted into a full Advantage with a free invoke.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dragging Currents:&#039;&#039; If you Succeed with Style on a Defend action, you get a +2 to Attack the same opponent the next turn. This is in addition to the Boost you&#039;d earn with the Success with Style.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stunts:===&lt;br /&gt;
&#039;&#039;Lashing Black Silk Wires:&#039;&#039; Spring Morning Mist can channel her chi into her hair, making it as strong as steel yet retaining its suppleness, and use it as a weapon or to grab opponents or objects. Having it in twin tails means she&#039;s effectively dual weilding, and she sometimes weaves weights or blades into it to make it even deadlier.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I Won&#039;t Do What You Tell Me:&#039;&#039; Get a +2 to Will when resisting someone trying to Overcome you or Create an Advantage on you with Rapport.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Phases:===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Phase:&#039;&#039;&#039;  &#039;&#039;The Girls Who Cannot Be Graceful Phoenixes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Phase:&#039;&#039;&#039;  &#039;&#039;Fox Spirit Song&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All warriors rely on a certain sixth sense to aid them in their fights. Awareness of chi lets them sense their enemies and reveal their intentions and power. The hulijing laughs at such abilities! Just as the eye and ear can be fooled, so can chi awareness. Through fine control over your own powers, you present deceptions to confound those who stand against you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Third Phase:&#039;&#039;&#039;  &#039;&#039;The Court Is Another Battlefield&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Those who grew up amongst the politics of the Imperial Court know that the battles there can be just as intense and deadly as those among the wulin. Even though Spring Morning Mist is estranged from the Resplendent Phoenix Society, she spent her formative years knowing how to fight such battles, and has allies and enemies there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[http://wiki.rpg.net/index.php/Agents_of_Empress_Wu Campaign Main Page]]&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Agents_of_Empress_Wu:Spring_Morning_Mist&amp;diff=379247</id>
		<title>Agents of Empress Wu:Spring Morning Mist</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Agents_of_Empress_Wu:Spring_Morning_Mist&amp;diff=379247"/>
		<updated>2020-04-18T05:59:39Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: /* Picture: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Spring Morning Mist ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jianghu Rank:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Refresh:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Picture:===&lt;br /&gt;
[[File:Spring_Morning_Mist.png]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Aspects:===&lt;br /&gt;
&#039;&#039;&#039;High Concept:&#039;&#039;&#039; Ex-Resplendent Phoenix Society reject&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trouble:&#039;&#039;&#039; Ill-tempered delinquent who lacks feminine graces&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase One:&#039;&#039;&#039; The girls who cannot be graceful phoenixes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase Two:&#039;&#039;&#039; Fox Spirit Song&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase Three:&#039;&#039;&#039; The Court is Another Battlefield&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
&#039;&#039;&#039;Great (+4)&#039;&#039;&#039; Fight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Good (+3)&#039;&#039;&#039; Athletics, Decieve&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fair (+2)&#039;&#039;&#039; Chi, Stealth, Will&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average (+1)&#039;&#039;&#039; Rapport, Music, Notice, Physique&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stress:===&lt;br /&gt;
&#039;&#039;&#039;Physical O O O&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental O O O&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Consequences:===&lt;br /&gt;
Mild [2]: _________________________&lt;br /&gt;
&lt;br /&gt;
Moderate [4]: _____________________&lt;br /&gt;
&lt;br /&gt;
Severe [6]: _______________________&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Kung Fu:===&lt;br /&gt;
&#039;&#039;&#039;Flowing Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Form Aspect:&#039;&#039;&#039; Water can take the shape of everything it is held in. It can flow around or over obstacles. Be like the flowing water and change along with your opponent. When this style encounters resistance, it uses soft, circular motions to retreat or flow aside, but never meets it head on. It&#039;s a subtle, mercurial style that relies as much on intuition as it does on physical motion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Techniques:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contained Water Sphere (Basic):&#039;&#039; Any Boost you receive from a Defend action can be converted into a full Advantage with a free invoke.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dragging Currents:&#039;&#039; If you Succeed with Style on a Defend action, you get a +2 to Attack the same opponent the next turn. This is in addition to the Boost you&#039;d earn with the Success with Style.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stunts:===&lt;br /&gt;
&#039;&#039;Lashing Black Silk Wires:&#039;&#039; Spring Morning Mist can channel her chi into her hair, making it as strong as steel yet retaining its suppleness, and use it as a weapon or to grab opponents or objects. Having it in twin tails means she&#039;s effectively dual weilding, and she sometimes weaves weights or blades into it to make it even deadlier.&lt;br /&gt;
&#039;&#039;I Won&#039;t Do What You Tell Me:&#039;&#039; Get a +2 to Will when resisting someone trying to Overcome you or Create an Advantage on you with Rapport.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Phases:===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Phase:&#039;&#039;&#039;  &#039;&#039;The Girls Who Cannot Be Graceful Phoenixes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Phase:&#039;&#039;&#039;  &#039;&#039;Fox Spirit Song&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All warriors rely on a certain sixth sense to aid them in their fights. Awareness of chi lets them sense their enemies and reveal their intentions and power. The hulijing laughs at such abilities! Just as the eye and ear can be fooled, so can chi awareness. Through fine control over your own powers, you present deceptions to confound those who stand against you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Third Phase:&#039;&#039;&#039;  &#039;&#039;The Court Is Another Battlefield&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Those who grew up amongst the politics of the Imperial Court know that the battles there can be just as intense and deadly as those among the wulin. Even though Spring Morning Mist is estranged from the Resplendent Phoenix Society, she spent her formative years knowing how to fight such battles, and has allies and enemies there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[http://wiki.rpg.net/index.php/Agents_of_Empress_Wu Campaign Main Page]]&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Agents_of_Empress_Wu:Spring_Morning_Mist&amp;diff=379244</id>
		<title>Agents of Empress Wu:Spring Morning Mist</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Agents_of_Empress_Wu:Spring_Morning_Mist&amp;diff=379244"/>
		<updated>2020-04-18T05:58:00Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Spring Morning Mist ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jianghu Rank:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Refresh:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Picture:===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Aspects:===&lt;br /&gt;
&#039;&#039;&#039;High Concept:&#039;&#039;&#039; Ex-Resplendent Phoenix Society reject&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trouble:&#039;&#039;&#039; Ill-tempered delinquent who lacks feminine graces&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase One:&#039;&#039;&#039; The girls who cannot be graceful phoenixes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase Two:&#039;&#039;&#039; Fox Spirit Song&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase Three:&#039;&#039;&#039; The Court is Another Battlefield&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
&#039;&#039;&#039;Great (+4)&#039;&#039;&#039; Fight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Good (+3)&#039;&#039;&#039; Athletics, Decieve&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fair (+2)&#039;&#039;&#039; Chi, Stealth, Will&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average (+1)&#039;&#039;&#039; Rapport, Music, Notice, Physique&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stress:===&lt;br /&gt;
&#039;&#039;&#039;Physical O O O&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental O O O&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Consequences:===&lt;br /&gt;
Mild [2]: _________________________&lt;br /&gt;
&lt;br /&gt;
Moderate [4]: _____________________&lt;br /&gt;
&lt;br /&gt;
Severe [6]: _______________________&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Kung Fu:===&lt;br /&gt;
&#039;&#039;&#039;Flowing Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Form Aspect:&#039;&#039;&#039; Water can take the shape of everything it is held in. It can flow around or over obstacles. Be like the flowing water and change along with your opponent. When this style encounters resistance, it uses soft, circular motions to retreat or flow aside, but never meets it head on. It&#039;s a subtle, mercurial style that relies as much on intuition as it does on physical motion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Techniques:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contained Water Sphere (Basic):&#039;&#039; Any Boost you receive from a Defend action can be converted into a full Advantage with a free invoke.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dragging Currents:&#039;&#039; If you Succeed with Style on a Defend action, you get a +2 to Attack the same opponent the next turn. This is in addition to the Boost you&#039;d earn with the Success with Style.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stunts:===&lt;br /&gt;
&#039;&#039;Lashing Black Silk Wires:&#039;&#039; Spring Morning Mist can channel her chi into her hair, making it as strong as steel yet retaining its suppleness, and use it as a weapon or to grab opponents or objects. Having it in twin tails means she&#039;s effectively dual weilding, and she sometimes weaves weights or blades into it to make it even deadlier.&lt;br /&gt;
&#039;&#039;I Won&#039;t Do What You Tell Me:&#039;&#039; Get a +2 to Will when resisting someone trying to Overcome you or Create an Advantage on you with Rapport.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Phases:===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Phase:&#039;&#039;&#039;  &#039;&#039;The Girls Who Cannot Be Graceful Phoenixes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Phase:&#039;&#039;&#039;  &#039;&#039;Fox Spirit Song&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All warriors rely on a certain sixth sense to aid them in their fights. Awareness of chi lets them sense their enemies and reveal their intentions and power. The hulijing laughs at such abilities! Just as the eye and ear can be fooled, so can chi awareness. Through fine control over your own powers, you present deceptions to confound those who stand against you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Third Phase:&#039;&#039;&#039;  &#039;&#039;The Court Is Another Battlefield&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Those who grew up amongst the politics of the Imperial Court know that the battles there can be just as intense and deadly as those among the wulin. Even though Spring Morning Mist is estranged from the Resplendent Phoenix Society, she spent her formative years knowing how to fight such battles, and has allies and enemies there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[http://wiki.rpg.net/index.php/Agents_of_Empress_Wu Campaign Main Page]]&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Spring_Morning_Mist.png&amp;diff=378599</id>
		<title>File:Spring Morning Mist.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Spring_Morning_Mist.png&amp;diff=378599"/>
		<updated>2020-03-19T10:36:08Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: Spring Morning Mist&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Spring Morning Mist&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Agents_of_Empress_Wu:Spring_Morning_Mist&amp;diff=378598</id>
		<title>Agents of Empress Wu:Spring Morning Mist</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Agents_of_Empress_Wu:Spring_Morning_Mist&amp;diff=378598"/>
		<updated>2020-03-19T10:34:15Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: Created page with &amp;quot;== Spring Morning Mist ==   &amp;#039;&amp;#039;&amp;#039;Jianghu Rank:&amp;#039;&amp;#039;&amp;#039; 1  &amp;#039;&amp;#039;&amp;#039;Refresh:&amp;#039;&amp;#039;&amp;#039; 2  ----  ===Picture:=== ----  ===Aspects:=== &amp;#039;&amp;#039;&amp;#039;High Concept:&amp;#039;&amp;#039;&amp;#039; Ex-Resplendent Phoenix Society reject  &amp;#039;&amp;#039;&amp;#039;Tr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Spring Morning Mist ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jianghu Rank:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Refresh:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Picture:===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Aspects:===&lt;br /&gt;
&#039;&#039;&#039;High Concept:&#039;&#039;&#039; Ex-Resplendent Phoenix Society reject&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trouble:&#039;&#039;&#039; Ill-tempered delinquent who lacks feminine graces&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase One:&#039;&#039;&#039; The girls who cannot be graceful phoenixes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase Two:&#039;&#039;&#039; Fox Spirit Song&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase Three:&#039;&#039;&#039; The Court is Another Battlefield&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
&#039;&#039;&#039;Great (+4)&#039;&#039;&#039; Fight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Good (+3)&#039;&#039;&#039; Athletics, Decieve&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fair (+2)&#039;&#039;&#039; Chi, Stealth, Will&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average (+1)&#039;&#039;&#039; Rapport, Music, Notice, Physique&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stress:===&lt;br /&gt;
&#039;&#039;&#039;Physical O O O&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental O O O&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Consequences:===&lt;br /&gt;
Mild [2]: _________________________&lt;br /&gt;
&lt;br /&gt;
Moderate [4]: _____________________&lt;br /&gt;
&lt;br /&gt;
Severe [6]: _______________________&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Kung Fu:===&lt;br /&gt;
&#039;&#039;&#039;Flowing Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Form Aspect:&#039;&#039;&#039; Water can take the shape of everything it is held in. It can flow around or over obstacles. Be like the flowing water and change along with your opponent. When this style encounters resistance, it uses soft, circular motions to retreat or flow aside, but never meets it head on. It&#039;s a subtle, mercurial style that relies as much on intuition as it does on physical motion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Techniques:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Contained Water Sphere (Basic):&#039;&#039; Any Boost you receive from a Defend action can be converted into a full Advantage with a free invoke.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dragging Currents:&#039;&#039; If you Succeed with Style on a Defend action, you get a +2 to Attack the same opponent the next turn. This is in addition to the Boost you&#039;d earn with the Success with Style.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stunts:===&lt;br /&gt;
&#039;&#039;Lashing Black Silk Wires:&#039;&#039; Spring Morning Mist can channel her chi into her hair, making it as strong as steel yet retaining its suppleness, and use it as a weapon or to grab opponents or objects. Having it in twin tails means she&#039;s effectively dual weilding, and she sometimes weaves weights or blades into it to make it even deadlier.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Phases:===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Phase:&#039;&#039;&#039;  &#039;&#039;The Girls Who Cannot Be Graceful Phoenixes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second Phase:&#039;&#039;&#039;  &#039;&#039;Fox Spirit Song&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All warriors rely on a certain sixth sense to aid them in their fights. Awareness of chi lets them sense their enemies and reveal their intentions and power. The hulijing laughs at such abilities! Just as the eye and ear can be fooled, so can chi awareness. Through fine control over your own powers, you present deceptions to confound those who stand against you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Third Phase:&#039;&#039;&#039;  &#039;&#039;The Court Is Another Battlefield&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Those who grew up amongst the politics of the Imperial Court know that the battles there can be just as intense and deadly as those among the wulin. Even though Spring Morning Mist is estranged from the Resplendent Phoenix Society, she spent her formative years knowing how to fight such battles, and has allies and enemies there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[http://wiki.rpg.net/index.php/Agents_of_Empress_Wu Campaign Main Page]]&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Agents_of_Empress_Wu&amp;diff=378592</id>
		<title>Agents of Empress Wu</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Agents_of_Empress_Wu&amp;diff=378592"/>
		<updated>2020-03-19T04:03:32Z</updated>

		<summary type="html">&lt;p&gt;AJDynon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Agents of Empress Wu =&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;A campaign wiki for a game of Tianxia - Blood, Silk &amp;amp; Jade&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/recruitment-tianxia-blood-silk-jade.859742/| Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?745436-Tianxia-Blood-Silk-amp-Jade| Out-of-Character Thread (To be added)]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?746734-Tianxia-Unwanted-Heroes-of-Shenzhou| In-Character Thread (To be added)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Setting Issues and Campaign Aspects ==&lt;br /&gt;
&lt;br /&gt;
Our &#039;&#039;&#039;Campaign Aspect&#039;&#039;&#039; will be: &#039;&#039;(INSERT CAMPAIGN ASPECT HERE)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Our &#039;&#039;&#039;Setting Issues&#039;&#039;&#039; will be:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Legacy Issue:&#039;&#039;&#039; &#039;&#039;(INSERT LEGACY ISSUE HERE)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The quick brown fox jumps over the lazy dog. The five boxing wizards jumped quickly. Sphinx of black quartz, judge my vow! The quick brown fox jumps over the lazy dog. The five boxing wizards jumped quickly. Sphinx of black quartz, judge my vow! The quick brown fox jumps over the lazy dog. The five boxing wizards jumped quickly. Sphinx of black quartz, judge my vow! The quick brown fox jumps over the lazy dog. The five boxing wizards jumped quickly. Sphinx of black quartz, judge my vow! The quick brown fox jumps over the lazy dog. The five boxing wizards jumped quickly. Sphinx of black quartz, judge my vow! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current Issue:&#039;&#039;&#039; &#039;&#039;(INSERT CURRENT ISSUE HERE)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The quick brown fox jumps over the lazy dog. The five boxing wizards jumped quickly. Sphinx of black quartz, judge my vow! The quick brown fox jumps over the lazy dog. The five boxing wizards jumped quickly. Sphinx of black quartz, judge my vow! The quick brown fox jumps over the lazy dog. The five boxing wizards jumped quickly. Sphinx of black quartz, judge my vow! The quick brown fox jumps over the lazy dog. The five boxing wizards jumped quickly. Sphinx of black quartz, judge my vow! The quick brown fox jumps over the lazy dog. The five boxing wizards jumped quickly. Sphinx of black quartz, judge my vow! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Impending Issue:&#039;&#039;&#039; &#039;&#039;(INSERT IMPENDING ISSUE HERE)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The quick brown fox jumps over the lazy dog. The five boxing wizards jumped quickly. Sphinx of black quartz, judge my vow! The quick brown fox jumps over the lazy dog. The five boxing wizards jumped quickly. Sphinx of black quartz, judge my vow! The quick brown fox jumps over the lazy dog. The five boxing wizards jumped quickly. Sphinx of black quartz, judge my vow! The quick brown fox jumps over the lazy dog. The five boxing wizards jumped quickly. Sphinx of black quartz, judge my vow! The quick brown fox jumps over the lazy dog. The five boxing wizards jumped quickly. Sphinx of black quartz, judge my vow! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
&#039;&#039;Current:&lt;br /&gt;
*&#039;&#039;[[Agents_of_Empress_Wu:Sample_sheet|(Sample character sheet that can be used as a template)]]&#039;&#039;&lt;br /&gt;
*[[Agents_of_Empress_Wu:Donkey_Zhen|&amp;quot;Donkey&amp;quot; Zhen]], played by Timon&lt;br /&gt;
*[[Agents_of_Empress_Wu:Thundering_Lu|&amp;quot;Thundering&amp;quot; Lu]], Mama Voodoo&lt;br /&gt;
*[[Agents_of_Empress_Wu:John_Lampros|John Lampros]], played by EnigmaticOne&lt;br /&gt;
*[[Agents_of_Empress_Wu:Iron_Flute_Zhang|Iron Flute Zhang]], played by pstjmack&lt;br /&gt;
*[[Agents_of_Empress_Wu:Bailei_Shunru|Bailei (Shunru)]], played by Brontes&lt;br /&gt;
*[[Agents_of_Empress_Wu:Reckless_WhirlwindLiu|Reckless Whirlwind Liu]], played by Muskrat&lt;br /&gt;
*[[Agents_of_Empress_Wu:Steel_Eyed_Doe|Steel Eyed Doe]], played by WightMutt&lt;br /&gt;
*[[Agents_of_Empress_Wu:Seeker_Kamran| Seeker Kamran]], played by Uncle Claudius&lt;br /&gt;
*[[Agents_of_Empress_Wu:Spring_Morning_Mist|Spring Morning Mist]], played by Andrew Dynon&lt;br /&gt;
*[[Agents_of_Empress_Wu:Character_Name|Character Name]], played by Player&lt;br /&gt;
*[[Agents_of_Empress_Wu:Character_Name|Character Name]], played by Player&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
(INSERT LINK TO PLAYER NUTSHELL SHEET HERE)&lt;/div&gt;</summary>
		<author><name>AJDynon</name></author>
	</entry>
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