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	<updated>2026-05-15T10:46:09Z</updated>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Makaria_Fiendbane&amp;diff=275401</id>
		<title>Makaria Fiendbane</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Makaria_Fiendbane&amp;diff=275401"/>
		<updated>2015-01-10T06:31:58Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Offence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
*&#039;&#039;&#039;Name:&#039;&#039;&#039; Makaria Fiendbane &lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Race:&#039;&#039;&#039; Tiefling&lt;br /&gt;
*&#039;&#039;&#039;Class:&#039;&#039;&#039; Paladin (oath of chastity, hospitaler) 1&lt;br /&gt;
*&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Lawful Good &lt;br /&gt;
*&#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
*&#039;&#039;&#039;Type:&#039;&#039;&#039; Outsider (native)&lt;br /&gt;
*&#039;&#039;&#039;Deity:&#039;&#039;&#039; Sarenrae &lt;br /&gt;
*&#039;&#039;&#039;Init:&#039;&#039;&#039; +3&lt;br /&gt;
*&#039;&#039;&#039;Senses:&#039;&#039;&#039; darkvision (60 ft.), low-light vision&lt;br /&gt;
*&#039;&#039;&#039;Perception:&#039;&#039;&#039; -1&lt;br /&gt;
==Defence==&lt;br /&gt;
*&#039;&#039;&#039;AC:&#039;&#039;&#039; 18, touch 11, flat-footed 17&lt;br /&gt;
*&#039;&#039;&#039;HP:&#039;&#039;&#039; 12/12&lt;br /&gt;
*&#039;&#039;&#039;Saves:&#039;&#039;&#039; Fortitude +4, Reflex +1, Will +2&lt;br /&gt;
*&#039;&#039;&#039;Energy Resistance:&#039;&#039;&#039; Cold 5, Electricity 5, Fire 5&lt;br /&gt;
==Offence==&lt;br /&gt;
*&#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 ft.&lt;br /&gt;
*&#039;&#039;&#039;Melee:&#039;&#039;&#039; Scimitar (1d6+2, 18-20/x2(+2 fire))&lt;br /&gt;
*&#039;&#039;&#039;Paladin Spells Known&#039;&#039;&#039; (CL 0th; concentration +4)&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*&#039;&#039;&#039;Strength:&#039;&#039;&#039; 14&lt;br /&gt;
*&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 12&lt;br /&gt;
*&#039;&#039;&#039;Constitution:&#039;&#039;&#039; 14&lt;br /&gt;
*&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; 12&lt;br /&gt;
*&#039;&#039;&#039;Wisdom:&#039;&#039;&#039; 08&lt;br /&gt;
*&#039;&#039;&#039;Charisma:&#039;&#039;&#039; 18&lt;br /&gt;
*&#039;&#039;&#039;Base Attack Bonus:&#039;&#039;&#039; +1&lt;br /&gt;
*&#039;&#039;&#039;Combat Manoeuvre Bonus:&#039;&#039;&#039; +3&lt;br /&gt;
*&#039;&#039;&#039;Combat Manoeuvre Defense:&#039;&#039;&#039; 14&lt;br /&gt;
*&#039;&#039;&#039;Feats:&#039;&#039;&#039; Fiendish Heritage (Div-spawn)&lt;br /&gt;
*&#039;&#039;&#039;Skills:&#039;&#039;&#039; Appraise +1, Bluff +4, Diplomacy +10, Disguise +4, Intimidate +4, Knowledge (religion +5), Linguistics +2, Perform +4, Ride -1&lt;br /&gt;
*&#039;&#039;&#039;Traits:&#039;&#039;&#039; Chance Saviour, Flame of the Dawnflower&lt;br /&gt;
*&#039;&#039;&#039;Languages:&#039;&#039;&#039; Common, Abyssal, Draconic, Dwarven, Elven&lt;br /&gt;
*&#039;&#039;&#039;Combat Gear:&#039;&#039;&#039; scimitar, heavy steel shield, scale mail&lt;br /&gt;
*&#039;&#039;&#039;Other Gear:&#039;&#039;&#039; artisan&#039;s outfit, masterwork Backpack, bedroll, heavy steel shield, silver holy symbol (Sarenrae), rope, scale mail, scimitar, small tent, trail rations x6&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
*&#039;&#039;&#039;Aura of Good (Ex)&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Chance Saviour:&#039;&#039;&#039; You gain a +2 trait bonus on Initiative checks.&lt;br /&gt;
*&#039;&#039;&#039;Detect Evil (Sp)&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Flame of the Dawnflower:&#039;&#039;&#039; Whenever you score a critical hit with a scimitar, you deal an additional 2 points of fire damage to your target.&lt;br /&gt;
*&#039;&#039;&#039;Misdirection (Sp)&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Prehensile Tail&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Smite Evil (Su)&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Weapon and Armor Proficiency:&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Makaria_Fiendbane&amp;diff=275156</id>
		<title>Makaria Fiendbane</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Makaria_Fiendbane&amp;diff=275156"/>
		<updated>2015-01-05T08:54:49Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
*&#039;&#039;&#039;Name:&#039;&#039;&#039; Makaria Fiendbane &lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Race:&#039;&#039;&#039; Tiefling&lt;br /&gt;
*&#039;&#039;&#039;Class:&#039;&#039;&#039; Paladin (oath of chastity, hospitaler) 1&lt;br /&gt;
*&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Lawful Good &lt;br /&gt;
*&#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
*&#039;&#039;&#039;Type:&#039;&#039;&#039; Outsider (native)&lt;br /&gt;
*&#039;&#039;&#039;Deity:&#039;&#039;&#039; Sarenrae &lt;br /&gt;
*&#039;&#039;&#039;Init:&#039;&#039;&#039; +3&lt;br /&gt;
*&#039;&#039;&#039;Senses:&#039;&#039;&#039; darkvision (60 ft.), low-light vision&lt;br /&gt;
*&#039;&#039;&#039;Perception:&#039;&#039;&#039; -1&lt;br /&gt;
==Defence==&lt;br /&gt;
*&#039;&#039;&#039;AC:&#039;&#039;&#039; 18, touch 11, flat-footed 17&lt;br /&gt;
*&#039;&#039;&#039;HP:&#039;&#039;&#039; 12/12&lt;br /&gt;
*&#039;&#039;&#039;Saves:&#039;&#039;&#039; Fortitude +4, Reflex +1, Will +2&lt;br /&gt;
*&#039;&#039;&#039;Energy Resistance:&#039;&#039;&#039; Cold 5, Electricity 5, Fire 5&lt;br /&gt;
==Offence==&lt;br /&gt;
*&#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 ft.&lt;br /&gt;
*&#039;&#039;&#039;Melee:&#039;&#039;&#039; Scimitar (1d6+2, 18-20/x2(+2 fire))&lt;br /&gt;
*&#039;&#039;&#039;Paladin Spells Known&#039;&#039;&#039; (CL 0th; concentration +2)&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*&#039;&#039;&#039;Strength:&#039;&#039;&#039; 14&lt;br /&gt;
*&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 12&lt;br /&gt;
*&#039;&#039;&#039;Constitution:&#039;&#039;&#039; 14&lt;br /&gt;
*&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; 12&lt;br /&gt;
*&#039;&#039;&#039;Wisdom:&#039;&#039;&#039; 08&lt;br /&gt;
*&#039;&#039;&#039;Charisma:&#039;&#039;&#039; 18&lt;br /&gt;
*&#039;&#039;&#039;Base Attack Bonus:&#039;&#039;&#039; +1&lt;br /&gt;
*&#039;&#039;&#039;Combat Manoeuvre Bonus:&#039;&#039;&#039; +3&lt;br /&gt;
*&#039;&#039;&#039;Combat Manoeuvre Defense:&#039;&#039;&#039; 14&lt;br /&gt;
*&#039;&#039;&#039;Feats:&#039;&#039;&#039; Fiendish Heritage (Div-spawn)&lt;br /&gt;
*&#039;&#039;&#039;Skills:&#039;&#039;&#039; Appraise +1, Bluff +4, Diplomacy +10, Disguise +4, Intimidate +4, Knowledge (religion +5), Linguistics +2, Perform +4, Ride -1&lt;br /&gt;
*&#039;&#039;&#039;Traits:&#039;&#039;&#039; Chance Saviour, Flame of the Dawnflower&lt;br /&gt;
*&#039;&#039;&#039;Languages:&#039;&#039;&#039; Common, Abyssal, Draconic, Dwarven, Elven&lt;br /&gt;
*&#039;&#039;&#039;Combat Gear:&#039;&#039;&#039; scimitar, heavy steel shield, scale mail&lt;br /&gt;
*&#039;&#039;&#039;Other Gear:&#039;&#039;&#039; artisan&#039;s outfit, masterwork Backpack, bedroll, heavy steel shield, silver holy symbol (Sarenrae), rope, scale mail, scimitar, small tent, trail rations x6&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
*&#039;&#039;&#039;Aura of Good (Ex)&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Chance Saviour:&#039;&#039;&#039; You gain a +2 trait bonus on Initiative checks.&lt;br /&gt;
*&#039;&#039;&#039;Detect Evil (Sp)&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Flame of the Dawnflower:&#039;&#039;&#039; Whenever you score a critical hit with a scimitar, you deal an additional 2 points of fire damage to your target.&lt;br /&gt;
*&#039;&#039;&#039;Misdirection (Sp)&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Prehensile Tail&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Smite Evil (Su)&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Weapon and Armor Proficiency:&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Makaria_Fiendbane&amp;diff=275155</id>
		<title>Makaria Fiendbane</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Makaria_Fiendbane&amp;diff=275155"/>
		<updated>2015-01-05T08:50:49Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
*&#039;&#039;&#039;Name:&#039;&#039;&#039; Makaria Fiendbane &lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Race:&#039;&#039;&#039; Tiefling&lt;br /&gt;
*&#039;&#039;&#039;Class:&#039;&#039;&#039; Paladin (oath of chastity, hospitaler) 1&lt;br /&gt;
*&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Lawful Good &lt;br /&gt;
*&#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
*&#039;&#039;&#039;Type:&#039;&#039;&#039; Outsider (native)&lt;br /&gt;
*&#039;&#039;&#039;Deity:&#039;&#039;&#039; Sarenrae &lt;br /&gt;
*&#039;&#039;&#039;Init:&#039;&#039;&#039; +3&lt;br /&gt;
*&#039;&#039;&#039;Senses:&#039;&#039;&#039; darkvision (60 ft.), low-light vision&lt;br /&gt;
*&#039;&#039;&#039;Perception:&#039;&#039;&#039; -1&lt;br /&gt;
==Defence==&lt;br /&gt;
*&#039;&#039;&#039;AC:&#039;&#039;&#039; 18, touch 11, flat-footed 17&lt;br /&gt;
*&#039;&#039;&#039;HP:&#039;&#039;&#039; 12/12&lt;br /&gt;
*&#039;&#039;&#039;Saves:&#039;&#039;&#039; Fortitude +4, Reflex +1, Will +2&lt;br /&gt;
*&#039;&#039;&#039;Energy Resistance:&#039;&#039;&#039; Cold 5, Electricity 5, Fire 5&lt;br /&gt;
==Offence==&lt;br /&gt;
*&#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 ft.&lt;br /&gt;
*&#039;&#039;&#039;Melee:&#039;&#039;&#039; Scimitar (1d6+2, 18-20/x2(+2 fire))&lt;br /&gt;
*&#039;&#039;&#039;Paladin Spells Known&#039;&#039;&#039; (CL 0th; concentration +2)&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*&#039;&#039;&#039;Strength:&#039;&#039;&#039; 14&lt;br /&gt;
*&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 12&lt;br /&gt;
*&#039;&#039;&#039;Constitution:&#039;&#039;&#039; 14&lt;br /&gt;
*&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; 12&lt;br /&gt;
*&#039;&#039;&#039;Wisdom:&#039;&#039;&#039; 08&lt;br /&gt;
*&#039;&#039;&#039;Charisma:&#039;&#039;&#039; 14&lt;br /&gt;
*&#039;&#039;&#039;Base Attack Bonus:&#039;&#039;&#039; +1&lt;br /&gt;
*&#039;&#039;&#039;Combat Manoeuvre Bonus:&#039;&#039;&#039; +3&lt;br /&gt;
*&#039;&#039;&#039;Combat Manoeuvre Defense:&#039;&#039;&#039; 14&lt;br /&gt;
*&#039;&#039;&#039;Feats:&#039;&#039;&#039; Fiendish Heritage (Div-spawn)&lt;br /&gt;
*&#039;&#039;&#039;Skills:&#039;&#039;&#039; Appraise +1, Bluff +2, Diplomacy +8, Disguise +2, Intimidate +2, Knowledge (religion +5), Linguistics +2,Ride -1&lt;br /&gt;
*&#039;&#039;&#039;Traits:&#039;&#039;&#039; Chance Saviour, Flame of the Dawnflower&lt;br /&gt;
*&#039;&#039;&#039;Languages:&#039;&#039;&#039; Common, Abyssal, Draconic, Dwarven, Elven&lt;br /&gt;
*&#039;&#039;&#039;Combat Gear:&#039;&#039;&#039; scimitar, heavy steel shield, scale mail&lt;br /&gt;
*&#039;&#039;&#039;Other Gear:&#039;&#039;&#039; artisan&#039;s outfit, masterwork Backpack, bedroll, heavy steel shield, silver holy symbol (Sarenrae), rope, scale mail, scimitar, small tent, trail rations x6&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
*&#039;&#039;&#039;Aura of Good (Ex)&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Chance Saviour:&#039;&#039;&#039; You gain a +2 trait bonus on Initiative checks.&lt;br /&gt;
*&#039;&#039;&#039;Detect Evil (Sp)&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Flame of the Dawnflower:&#039;&#039;&#039; Whenever you score a critical hit with a scimitar, you deal an additional 2 points of fire damage to your target.&lt;br /&gt;
*&#039;&#039;&#039;Misdirection (Sp)&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Prehensile Tail&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Smite Evil (Su)&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Weapon and Armor Proficiency:&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Makaria_Fiendbane&amp;diff=275076</id>
		<title>Makaria Fiendbane</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Makaria_Fiendbane&amp;diff=275076"/>
		<updated>2015-01-03T22:22:27Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: Created page with &amp;quot;==Overview== *&amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039; Makaria Fiendbane  *&amp;#039;&amp;#039;&amp;#039;Gender:&amp;#039;&amp;#039;&amp;#039; Female *&amp;#039;&amp;#039;&amp;#039;Race:&amp;#039;&amp;#039;&amp;#039; Tiefling *&amp;#039;&amp;#039;&amp;#039;Class:&amp;#039;&amp;#039;&amp;#039; Paladin (oath of chastity, hospitaler) 1 *&amp;#039;&amp;#039;&amp;#039;Alignment:&amp;#039;&amp;#039;&amp;#039; Lawful Good  ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
*&#039;&#039;&#039;Name:&#039;&#039;&#039; Makaria Fiendbane &lt;br /&gt;
*&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
*&#039;&#039;&#039;Race:&#039;&#039;&#039; Tiefling&lt;br /&gt;
*&#039;&#039;&#039;Class:&#039;&#039;&#039; Paladin (oath of chastity, hospitaler) 1&lt;br /&gt;
*&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Lawful Good &lt;br /&gt;
*&#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
*&#039;&#039;&#039;Type:&#039;&#039;&#039; Outsider (native)&lt;br /&gt;
*&#039;&#039;&#039;Deity:&#039;&#039;&#039; Sarenrae &lt;br /&gt;
*&#039;&#039;&#039;Init:&#039;&#039;&#039; +3&lt;br /&gt;
*&#039;&#039;&#039;Senses:&#039;&#039;&#039; darkvision (120 ft.), low-light vision&lt;br /&gt;
*&#039;&#039;&#039;Perception:&#039;&#039;&#039; +0&lt;br /&gt;
==Defence==&lt;br /&gt;
*&#039;&#039;&#039;AC:&#039;&#039;&#039; 18, touch 11, flat-footed 17&lt;br /&gt;
*&#039;&#039;&#039;HP:&#039;&#039;&#039; 12/12&lt;br /&gt;
*&#039;&#039;&#039;Saves:&#039;&#039;&#039; Fortitude +4, Reflex +1, Will +2&lt;br /&gt;
*&#039;&#039;&#039;Energy Resistance:&#039;&#039;&#039; Cold 5, Electricity 5, Fire 5&lt;br /&gt;
==Offence==&lt;br /&gt;
*&#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 ft.&lt;br /&gt;
*&#039;&#039;&#039;Melee:&#039;&#039;&#039; Scimitar (1d6+2, 18-20/x2(+2 fire))&lt;br /&gt;
*&#039;&#039;&#039;Paladin Spells Known&#039;&#039;&#039; (CL 0th; concentration +2)&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
*&#039;&#039;&#039;Strength:&#039;&#039;&#039; 14&lt;br /&gt;
*&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 12&lt;br /&gt;
*&#039;&#039;&#039;Constitution:&#039;&#039;&#039; 14&lt;br /&gt;
*&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; 12&lt;br /&gt;
*&#039;&#039;&#039;Wisdom:&#039;&#039;&#039; 10&lt;br /&gt;
*&#039;&#039;&#039;Charisma:&#039;&#039;&#039; 14&lt;br /&gt;
*&#039;&#039;&#039;Base Attack Bonus:&#039;&#039;&#039; +1&lt;br /&gt;
*&#039;&#039;&#039;Combat Manoeuvre Bonus:&#039;&#039;&#039; +3&lt;br /&gt;
*&#039;&#039;&#039;Combat Manoeuvre Defense:&#039;&#039;&#039; 14&lt;br /&gt;
*&#039;&#039;&#039;Feats:&#039;&#039;&#039; Fiend Sight&lt;br /&gt;
*&#039;&#039;&#039;Skills:&#039;&#039;&#039; Acrobatics -5, Appraise +1, Bluff +4, Climb -4, Diplomacy +6, Disguise +2, Escape Artist -5, Fly -5, Intimidate +2, Knowledge (religion +5), Ride -1, Stealth -3, Swim -4&lt;br /&gt;
*&#039;&#039;&#039;Traits:&#039;&#039;&#039; Chance Saviour, Flame of the Dawnflower&lt;br /&gt;
*&#039;&#039;&#039;Languages:&#039;&#039;&#039; Common, Abyssal, Elven&lt;br /&gt;
*&#039;&#039;&#039;Combat Gear:&#039;&#039;&#039; scimitar, heavy steel shield, scale mail&lt;br /&gt;
*&#039;&#039;&#039;Other Gear:&#039;&#039;&#039; artisan&#039;s outfit, masterwork Backpack, bedroll, heavy steel shield, silver holy symbol (Sarenrae), rope, scale mail, scimitar, small tent, trail rations x6&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
*&#039;&#039;&#039;Aura of Good (Ex)&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Chance Saviour:&#039;&#039;&#039; You gain a +2 trait bonus on Initiative checks.&lt;br /&gt;
*&#039;&#039;&#039;Darkness (Sp)&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Detect Evil (Sp)&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Flame of the Dawnflower:&#039;&#039;&#039; Whenever you score a critical hit with a scimitar, you deal an additional 2 points of fire damage to your target.&lt;br /&gt;
*&#039;&#039;&#039;Prehensile Tail&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Smite Evil (Su)&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Weapon and Armor Proficiency:&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tianxia_Blood_Silk_%26_Jade:Hua_the_Soaring_Eagle&amp;diff=274733</id>
		<title>Tianxia Blood Silk &amp; Jade:Hua the Soaring Eagle</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tianxia_Blood_Silk_%26_Jade:Hua_the_Soaring_Eagle&amp;diff=274733"/>
		<updated>2014-12-28T18:06:47Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Kung Fu: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Hua the Soaring Eagle ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jianghu Rank:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Refresh:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Aspects:===&lt;br /&gt;
&#039;&#039;&#039;High Concept:&#039;&#039;&#039; Daughter of the White Widows &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trouble:&#039;&#039;&#039; Too Pretty for Her Own Good &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase One:&#039;&#039;&#039; As Good as Any Man (And Better Than Most) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase Two:&#039;&#039;&#039; At Home in the Woods &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase Three:&#039;&#039;&#039; Part-Time Sifu&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
&#039;&#039;&#039;Great (+4)&#039;&#039;&#039; Fight &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Good (+3)&#039;&#039;&#039; Chi, Provoke &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fair (+2)&#039;&#039;&#039; Athletics, Notice, Physique &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average (+1)&#039;&#039;&#039; Empathy, Lore, Stealth, Will &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stress:===&lt;br /&gt;
&#039;&#039;&#039;Physical O O O O&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental O O O&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Consequences:===&lt;br /&gt;
Mild [2]: _________________________&lt;br /&gt;
&lt;br /&gt;
Moderate [4]: _____________________&lt;br /&gt;
&lt;br /&gt;
Severe [6]: _______________________&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Kung Fu:===&lt;br /&gt;
&#039;&#039;Hidden Phoenix&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Form Aspect:&#039;&#039;&#039; Few can match the Hidden Phoenix stylist for fluid defense and opportunistic attacks. Moving easily throughout any terrain, they use constant motion and evasion to keep opponents off-balance. Kicks, sweeps, nerve strikes, and other attacks that keep foes at a distance and disadvantaged are favored. What they lack in raw power, Hidden Phoenix practitioners make up for in grace and technique.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Techniques:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Phoenix Calls to Heaven:&#039;&#039; You may use Chi instead of Physique to determine extra stress boxes and consequences. This is in addition to the Armor bonus from having high Chi. If Chi and Physique are the same rating, you may instead reduce physical stress taken by 2 shifts once per session.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Phoenix Laughs at the Sun:&#039;&#039; If you succeed at an Overcome roll using Athletics or Fight with style, you may create a situation aspect with a free invocation instead of taking a boost. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Leaves Like Razors:&#039;&#039; When invoking a situation aspect or environment-based advantage in a Fight attack, you add +2 Weapon Rating to that attack&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stunts:===&lt;br /&gt;
&#039;&#039;White Widow:&#039;&#039; +2 to Attack with Fight when protecting women and/or girls. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Expert Tracker:&#039;&#039; +2 to Notice when in wooded areas&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Soaring Eagle Catches the Eye:&#039;&#039; +2 to Provoke when using her beauty as a distraction.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[http://wiki.rpg.net/index.php/Tianxia_Blood_Silk_%26_Jade Campaign Main Page]]&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tianxia_Blood_Silk_%26_Jade:Hua_the_Soaring_Eagle&amp;diff=274732</id>
		<title>Tianxia Blood Silk &amp; Jade:Hua the Soaring Eagle</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tianxia_Blood_Silk_%26_Jade:Hua_the_Soaring_Eagle&amp;diff=274732"/>
		<updated>2014-12-28T18:05:56Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: Created page with &amp;quot; == Hua the Soaring Eagle ==   &amp;#039;&amp;#039;&amp;#039;Jianghu Rank:&amp;#039;&amp;#039;&amp;#039; 1  &amp;#039;&amp;#039;&amp;#039;Refresh:&amp;#039;&amp;#039;&amp;#039; 2  ----  ===Aspects:=== &amp;#039;&amp;#039;&amp;#039;High Concept:&amp;#039;&amp;#039;&amp;#039; Daughter of the White Widows   &amp;#039;&amp;#039;&amp;#039;Trouble:&amp;#039;&amp;#039;&amp;#039; Too Pretty for H...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Hua the Soaring Eagle ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jianghu Rank:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Refresh:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Aspects:===&lt;br /&gt;
&#039;&#039;&#039;High Concept:&#039;&#039;&#039; Daughter of the White Widows &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trouble:&#039;&#039;&#039; Too Pretty for Her Own Good &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase One:&#039;&#039;&#039; As Good as Any Man (And Better Than Most) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase Two:&#039;&#039;&#039; At Home in the Woods &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase Three:&#039;&#039;&#039; Part-Time Sifu&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
&#039;&#039;&#039;Great (+4)&#039;&#039;&#039; Fight &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Good (+3)&#039;&#039;&#039; Chi, Provoke &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fair (+2)&#039;&#039;&#039; Athletics, Notice, Physique &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average (+1)&#039;&#039;&#039; Empathy, Lore, Stealth, Will &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stress:===&lt;br /&gt;
&#039;&#039;&#039;Physical O O O O&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental O O O&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Consequences:===&lt;br /&gt;
Mild [2]: _________________________&lt;br /&gt;
&lt;br /&gt;
Moderate [4]: _____________________&lt;br /&gt;
&lt;br /&gt;
Severe [6]: _______________________&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Kung Fu:===&lt;br /&gt;
&#039;&#039;Hidden Phoenix&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Form Aspect:&#039;&#039;&#039; Few can match the Hidden Phoenix stylist for f luid defense and opportunistic attacks. Moving easily throughout any terrain, they use constant motion and evasion to keep opponents off-balance. Kicks, sweeps, nerve strikes, and other attacks that keep foes at a distance and disadvantaged are favored. What they lack in raw power, Hidden Phoenix practitioners make up for in grace and technique.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Techniques:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Phoenix Calls to Heaven:&#039;&#039; You may use Chi instead of Physique to determine extra stress boxes and consequences. This is in addition to the Armor bonus from having high Chi. If Chi and Physique are the same rating, you may instead reduce physical stress taken by 2 shifts once per session.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Phoenix Laughs at the Sun:&#039;&#039; If you succeed at an Overcome roll using Athletics or Fight with style, you may create a situation aspect with a free invocation instead of taking a boost. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Leaves Like Razors:&#039;&#039; When invoking a situation aspect or environment-based advantage in a Fight attack, you add +2 Weapon Rating to that attack&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stunts:===&lt;br /&gt;
&#039;&#039;White Widow:&#039;&#039; +2 to Attack with Fight when protecting women and/or girls. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Expert Tracker:&#039;&#039; +2 to Notice when in wooded areas&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Soaring Eagle Catches the Eye:&#039;&#039; +2 to Provoke when using her beauty as a distraction.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[http://wiki.rpg.net/index.php/Tianxia_Blood_Silk_%26_Jade Campaign Main Page]]&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cande_Montaya&amp;diff=269936</id>
		<title>Cande Montaya</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cande_Montaya&amp;diff=269936"/>
		<updated>2014-09-09T03:43:51Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cande is a character in [[Hellmouth Monsterhearts]] played by Andrensath&lt;br /&gt;
&lt;br /&gt;
==Cande Montaya==&lt;br /&gt;
* Looks: Mysterious, with piercing purple eyes.&lt;br /&gt;
* Origin: Touched by the gift&lt;br /&gt;
* XP: 1&lt;br /&gt;
* Advances: 0&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
* &#039;&#039;&#039;Hot 1&#039;&#039;&#039;&lt;br /&gt;
* Cold 0&lt;br /&gt;
* Volatile -1&lt;br /&gt;
* &#039;&#039;&#039;Dark 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Moves===&lt;br /&gt;
*&#039;&#039;&#039;Faery Contract&#039;&#039;&#039;&lt;br /&gt;
**If someone breaks a promise or contract made to you, take a String on them. When spending a String to even out the score and get justice on a broken promise, add these options:&lt;br /&gt;
*** they fuck up something simple at a crucial moment;&lt;br /&gt;
*** add 2 to your roll on an act of vengeance;&lt;br /&gt;
*** they suffer 1 harm, whether the cause is obvious or not.&lt;br /&gt;
*&#039;&#039;&#039;Lure&#039;&#039;&#039;&lt;br /&gt;
**Whenever someone makes a promise to you, they mark experience.&lt;br /&gt;
**Whenever someone breaks a promise to you and you seek vengeance, mark experience.&lt;br /&gt;
&lt;br /&gt;
===Other Moves===&lt;br /&gt;
&#039;&#039;&#039;Sex Move&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
When you lie naked with another, you can ask them for a promise. If they refuse, take 2 Strings on them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkest Self&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Everything you say is a promise. Everything you hear is a promise. If a promise is broken, justice must be wrought in blood. To escape your Darkest Self, you must in some way re-balance the scales of justice.&lt;br /&gt;
&lt;br /&gt;
===Conditions===&lt;br /&gt;
*Bruised&lt;br /&gt;
*Drained&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Larne_Chronicles&amp;diff=267873</id>
		<title>Larne Chronicles</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Larne_Chronicles&amp;diff=267873"/>
		<updated>2014-08-05T05:35:21Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* A Rather Handy Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Larne Chronicles=&lt;br /&gt;
&lt;br /&gt;
A Dungeon World based sandbox campaign.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?728122-Recruitment-Dungeon-World-sandbox  Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?728537-Dungeon-World-The-Larne-Chronicles&amp;amp;p=18000265#post18000265 OOC Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?728536-Dungeon-World-The-Larne-Chronicles&amp;amp;p=18000262#post18000262 IC Thread]&lt;br /&gt;
&lt;br /&gt;
[http://orokos.com/roll/ Orokos Dice Roller]&lt;br /&gt;
&lt;br /&gt;
==The characters==&lt;br /&gt;
&lt;br /&gt;
[[LC:Hawke | Hawke]] who is a Human Fighter played by [[User:MarianLH|Marian]]&lt;br /&gt;
&lt;br /&gt;
[[LC:Lorgyll | Lorgyll]] who is a Human Paladin played by [http://forum.rpg.net/member.php?3121-Vektunaxa Vektunaxa]&lt;br /&gt;
&lt;br /&gt;
[[LC:Brynn | Brynn]] who is a Halfling Thief played by [http://forum.rpg.net/member.php?15709-Civil-Savage Civil Savage]&lt;br /&gt;
&lt;br /&gt;
[[LC:Doreon | Doreon]] who is a Human Ranger played by [http://forum.rpg.net/member.php?117536-Chaotechnician Chaotechnician]&lt;br /&gt;
&lt;br /&gt;
[[LC:Hathaina | Hathaina Redstaff]] who is an Elven Wizard played by [http://forum.rpg.net/member.php?41908-Andrensath Andrensath]&lt;br /&gt;
&lt;br /&gt;
[[LC:Dunstan | Dunstan Hardfoot]] who is a Halfling Druid played by [http://forum.rpg.net/member.php?13588-Unka-Josh Unka Josh]&lt;br /&gt;
&lt;br /&gt;
[[LC:Albrecht | Albrecht Dire]] who is a Dwarf Cleric played by [http://forum.rpg.net/member.php?42291-kagechikara]&lt;br /&gt;
&lt;br /&gt;
==A Rather Handy Table==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! Player&lt;br /&gt;
! Class&lt;br /&gt;
! width=&amp;quot;30&amp;quot; | HP&lt;br /&gt;
! width=&amp;quot;30&amp;quot; | AC&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Lvl&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Load&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
| [[LC:Hawke | Hawke]] || [[User:MarianLH | MarianLH]] || Human Fighter || 25/25 || 2|| d10 ||1 || 16(+2) || 13(+1) || 15(+1) || 8(-1) || 12(0) || 9(0) || 1 || 6/14 || 22 || &lt;br /&gt;
|-&lt;br /&gt;
| [[LC:Lorgyll | Lorgyll]] || [[User:Vektunaxa | Vektunaxa]] || Human Paladin || 22/22 || 3 || d10 || 3 || 15(+1) || 9(0) || 12(0) || 8(-1) || 13(+1) || 16(+2) || 1 || 8/13 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| [[LC:Brynn | Brynn]] || [[User:Civil Savage | Civil Savage]]  || Halfling Thief || 18/18 || 1 || d8 || 1 || 15(+1) || 16(+2) || 12(0) || 8(-1) || 13(+1) || 9(0) || 1 || 8/10 || 10 || &lt;br /&gt;
|-&lt;br /&gt;
| [[LC:Doreon | Doreon]] || [[User:Chaotechnician | Chaotechnician]]  || Human Ranger || 20/20 ||1 ||d8 || 2 ||13(+1) ||16(+2) ||12(0) ||8(-1) ||15(+1) ||9(0) ||1 || 7/12 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| [[LC:Hathaina | Hathaina Redstaff]] || [[User:Andrensath | Andrensath]] || Elven Wizard || 17/17 || 1 || d4 || 5 || 8(-1) || 9(0) || 13(+1) || 16(+2) || 15(+1) || 12(0) || 1 ||4/6 ||0 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[LC:Dunstan | Dunstan Hardfoot]] || [[User:Unka Josh | Unka Josh]] || Halfling Druid || 19/21 || 1 || d6 || 1 || 12(0) || 9(0) || 15(+1) || 13(+1) || 16(+2) || 8(-1) || 1 || 3/6 || 0 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[LC:Albrecht | Albrecht Dire]] || [[User:Kagechikara | Kagechikara]] || Dwarf Cleric || 23/23 || 1 || d6 || 0 || 12(0) || 9(0) || 15(+1) || 13(+1) || 16(+2) || 8(-1) || 1 || 3/10 || 0 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bonds==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Width=&amp;quot;200&amp;quot; | Character&lt;br /&gt;
! Width=&amp;quot;200&amp;quot; | Bond 1&lt;br /&gt;
! Width=&amp;quot;200&amp;quot; | Bond 2&lt;br /&gt;
! Width=&amp;quot;200&amp;quot; | Bond 3&lt;br /&gt;
! Width=&amp;quot;200&amp;quot; | Bond 4&lt;br /&gt;
! Width=&amp;quot;200&amp;quot; | Bond 5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hawke&#039;&#039;&#039; || I worry about the ability of Dunstan Hardfoot to survive in the dungeon||  Brynn owes me her life, whether she admits it or not.|| || || |&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lorgyll&#039;&#039;&#039;|| Hawke has stood by me in battle and can be trusted completely.|| Dunstan is a wise soul; I have much to learn from him.|| Doreon&#039;s reckless behavior endangers his very soul!|| || |&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Brynn&#039;&#039;&#039;|| Dunstan has my back when things go wrong.|| Hawke is too much of a sucker for her own good, better wise her up.||  I stole something from Lorgyll.|| Hathaina knows incriminating details about me.|| |&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Doreon&#039;&#039;&#039;|| Dunstan is a friend of nature, so I will be his friend as well.|| Brynn does not understand life in the wild, so I will teach her.|| I have guided Hathaina before and they owe me for it.|| || |&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hathaina&#039;&#039;&#039;|| Brynn will play an important role in the events to come. I have foreseen it!|| Hawke is keeping an important secret from me.|| Lorgyll is woefully misinformed about the world; I will teach them all I can.|| || |&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039; Dunstan&#039;&#039;&#039; || Brynn looks like she&#039;s pretty lost in the wilds. I&#039;d better teach her a bit.|| I wound up helping Hawke overcome some serious injuries; that&#039;s how we met.|| Doreon has been in parts of the wild up here that I haven&#039;t, so I ought to listen to what he has to say. || || |&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039; Albrecht&#039;&#039;&#039; || Dunstan once taught me something about nature that I did not know, so I owe him my respect.|| Doreon smiles too much and I distrust that. ||  || || |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Levelling Up==&lt;br /&gt;
&lt;br /&gt;
You can get up to 5 XP for each adventure as a base, 1 XP each for each of these questions that as a group we consider having been accomplished:&lt;br /&gt;
&lt;br /&gt;
A) Fulfilling your Alignment.&lt;br /&gt;
B) Did we overcome a notable adversary or obstacle?&lt;br /&gt;
C) Did we learn something important about the area?&lt;br /&gt;
D) Did we make things better for someone other than ourselves?&lt;br /&gt;
E) Did we retrieve an item of considerable value?&lt;br /&gt;
&lt;br /&gt;
You also get 1 XP for each missed roll, as normal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
XP needed for lvl 2: 7.&lt;br /&gt;
&lt;br /&gt;
XP needed for lvl 3: 15.&lt;br /&gt;
&lt;br /&gt;
XP needed for lvl 4: 24.&lt;br /&gt;
&lt;br /&gt;
XP needed for lvl 5: 34.&lt;br /&gt;
&lt;br /&gt;
XP needed for lvl 6: 45.&lt;br /&gt;
&lt;br /&gt;
XP needed for lvl 7: 57.&lt;br /&gt;
&lt;br /&gt;
XP needed for lvl 8: 70.&lt;br /&gt;
&lt;br /&gt;
XP needed for lvl 9: 84.&lt;br /&gt;
&lt;br /&gt;
XP needed for lvl 10: 99.&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Maps and the like==&lt;br /&gt;
&lt;br /&gt;
[[LCLarnemap | A Map of Larne and Surrounding Areas]]&lt;br /&gt;
&lt;br /&gt;
==Background and notes==&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:_Karal_Jaingha&amp;diff=239341</id>
		<title>Character: Karal Jaingha</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:_Karal_Jaingha&amp;diff=239341"/>
		<updated>2013-06-04T05:31:47Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;&#039;Karal Jaingha&#039;&#039;&#039;&lt;br /&gt;
*Caste: None&lt;br /&gt;
*Concept: Not-so-ex Lookshyan Ranger turned mercenary captain.&lt;br /&gt;
=Motivation=&lt;br /&gt;
*Lead the Blue Dragon company well.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
*Gens Karal (Loyalty)&lt;br /&gt;
*Lookshy (Loyalty)&lt;br /&gt;
*Blue Dragons (Duty)&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
=Anima=&lt;br /&gt;
None&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength ••••&lt;br /&gt;
*Dexterity ••••&lt;br /&gt;
*Stamina ••&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma •••&lt;br /&gt;
*Manipulation ••&lt;br /&gt;
*Appearance ••&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception ••&lt;br /&gt;
*Intelligence ••&lt;br /&gt;
*Wits ••&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Caste==&lt;br /&gt;
* Archery ••&lt;br /&gt;
* Martial Arts&lt;br /&gt;
* Melee ••• (Blade ••)&lt;br /&gt;
* Thrown&lt;br /&gt;
* War •••••&lt;br /&gt;
==Favoured==&lt;br /&gt;
* Presence •••&lt;br /&gt;
==Unfavoured==&lt;br /&gt;
* Awareness •••&lt;br /&gt;
* Bureaucracy ••&lt;br /&gt;
* Dodge ••&lt;br /&gt;
* Integrity ••&lt;br /&gt;
* Ride ••&lt;br /&gt;
* Stealth •••&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Artifact •••==&lt;br /&gt;
Gunzosha Commando Armour&lt;br /&gt;
==Artifact •==&lt;br /&gt;
Aegis-Inset Amulets&lt;br /&gt;
==Backing •••==&lt;br /&gt;
Lookshy&lt;br /&gt;
==Followers •••==&lt;br /&gt;
*Blue Dragon mercenaries&lt;br /&gt;
==Resources •••==&lt;br /&gt;
=Merits=&lt;br /&gt;
==Each Merit==&lt;br /&gt;
==Favoured Weapon==&lt;br /&gt;
*Straight Sword&lt;br /&gt;
==Quick Draw ••••==&lt;br /&gt;
=Flaws=&lt;br /&gt;
==Diminished Vision •••==&lt;br /&gt;
*Missing her left eye&lt;br /&gt;
=Charms=&lt;br /&gt;
None&lt;br /&gt;
==Each Ability or Attribute==&lt;br /&gt;
Charms for that Ability/Attribute (include short description and page #)&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 2&lt;br /&gt;
*Personal: 16/16&lt;br /&gt;
*Peripheral: 33/33&lt;br /&gt;
*Committed to Charms: 0&lt;br /&gt;
*Committed to artifacts: 0&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
*Anima status:&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: ••&lt;br /&gt;
*Conviction: ••&lt;br /&gt;
*Temperance: ••&lt;br /&gt;
*Valor: •••&lt;br /&gt;
*(Virtue channels used: None)&lt;br /&gt;
===Limit Break===&lt;br /&gt;
None&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 5&lt;br /&gt;
*Dodge DV: 3&lt;br /&gt;
*Parry DV: 5&lt;br /&gt;
*Soak: 10L/11B/10A&lt;br /&gt;
*Hardness: 5L/5B&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 4&lt;br /&gt;
*Dash: 7&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 5&lt;br /&gt;
*Dodge MDV: 4&lt;br /&gt;
*Parry MDV: 3&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
*(wounds are designated as &#039;&#039;bashing&#039;&#039;, &#039;&#039;&#039;lethal&#039;&#039;&#039; or &amp;lt;strike&amp;gt;aggravated&amp;lt;/strike&amp;gt;)&lt;br /&gt;
=Equipment=&lt;br /&gt;
*Straight Sword&lt;br /&gt;
**Speed 4&lt;br /&gt;
**Accuracy +2&lt;br /&gt;
**Damage +3L&lt;br /&gt;
**Defense +1&lt;br /&gt;
**Rate 2&lt;br /&gt;
*Longbow&lt;br /&gt;
**Speed 6&lt;br /&gt;
**Accuracy +0&lt;br /&gt;
**Damage -&lt;br /&gt;
**Rate 2&lt;br /&gt;
**Range 150&lt;br /&gt;
**Tags 2, B&lt;br /&gt;
=History=&lt;br /&gt;
*Born into Gens Karal, Jaingha had a fairly pleasant childhood, even if she was expected to learn all of the upper class social graces. She ended up enlisting at thirteen, wanting to get away from the tediousness of family life in the Gentes. Spending a few years as a common soldier, she eventually got chosen to become one of the Rangers.&lt;br /&gt;
*Several years later, on her 21st birthday, Jaingha passed the test for Gunzosha Commando training, becoming elite even within the already elite Rangers. Proud of her new status, she served loyally for a decade and a half, eventually &#039;retiring&#039; with full military honours, and permission to retain the suit until her death. This is of course a sham: Jaingha is not retired at all, merely working as a freelance intelligence agent while commanding a mercenary unit. The Guild recently hired her company, the Blue Dragons, to protect a caravan traveling from Nexus to Chiaroscuro, and they are currently overnighting in the small town of Candle, waiting to resume their journey in the morning.&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=225970</id>
		<title>Dungeon World Lost in the Storm</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=225970"/>
		<updated>2013-02-13T04:25:10Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Bonds Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for Evil Cabbage&#039;s Pony World: Clop Clop Adventures!&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?634727-interest-Dungeon-World Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635614-Dungeon-World-Lost-in-the-Storm In-Character Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635613-Dungeon-World-Lost-in-the-Storm Out-Of-Character Thread]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Lvl&lt;br /&gt;
! Notes&lt;br /&gt;
! Loot&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Astrafel | Astrafel Nekomimi]]&lt;br /&gt;
| 18/18 HP  || +2  || d6 || 2 || 8 || 13 || 12 || 16 || 9 || 18 || ||  Cat ears and claws, a bit mad ||&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Colonel | Colonel Batshit]]&lt;br /&gt;
| 13/13|| +2 (+4 with spells)|| D4|| 40 || 8(-1)|| 16(+2)|| 9(0)|| 18(+3)|| 13(+1)|| 13(+1)|| 6 || Racist, Cannibal, Nutjob. Least useful part of the group || 481 gold&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Lanethe | Lanethe the Wild]]&lt;br /&gt;
|  21/21 || +1 || D8 || 7 || 12(0) || 16(+2) || 13(+1) || 8(-1) || 16(+2) || 9(0) || || Wild hair and cats eyes ||&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Sparrow | Erika &#039;the Awesome&#039; Torsdottir]]&lt;br /&gt;
|  21/21 || +1 || D8 || 0 || 12(0) || 16(+2) || 15(+1) || 8(-1) || 9(0) || 13(+1) || || Best looking person in the group ||&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Valeria | Valeria the Paladin]]&lt;br /&gt;
|    ||    ||   ||   ||   ||   ||   ||   ||   ||   || ||    ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bonds Table==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Astrafel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Colonel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Lanethe&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Sparrow&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Valeria&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Astrafel  || Hey, a mirror!  || He doesn&#039;t trust her-- with reason. That has nothing to do with catgirls. || &lt;br /&gt;
 || She must have a good heart in there somewhere.  Possibly in a jar. || Very, very impressed with her heroics.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Colonel  || We&#039;ll see how good a pupil she is. The path of murderwizardry is challenging and sooty. Also, she appeals to his huge Catgirl fetish. ||   || Note to self: huge softy, has bizarre ethical concerns about mass dendrocide || Totally hot ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lanethe  ||Astrafel is a friend of nature, so I will be their friend as well. || I am terrified of the consequences of the Colonel&#039;s unrestrained murderwizardry near anything I care about. || || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sparrow || Astrafel is pretty good at music. I wonder if she&#039;d teach me? Having a fall-back skill would be good. || The Colonel is overbearing and a bit of a git. Maybe I should take him down a peg? ||  What the hell is that weird cat-looking thing that Lanathe hangs around with? || || Ugh, a &#039;&#039;paladin&#039;&#039;. &#039;&#039;&#039;&#039;&#039;Great&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Valeria ||  ||   ||    || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Sexy-Ass XP Scale==&lt;br /&gt;
* 6XP to level 2&lt;br /&gt;
* 13XP to level 3&lt;br /&gt;
* 21XP to level 4&lt;br /&gt;
* 30XP to level 5&lt;br /&gt;
* 40XP to level 6&lt;br /&gt;
* 51XP to level 7&lt;br /&gt;
* 63XP to level 8&lt;br /&gt;
* 76XP to level 9&lt;br /&gt;
* 90XP to level 10&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=225969</id>
		<title>Dungeon World Lost in the Storm</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=225969"/>
		<updated>2013-02-13T04:18:17Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Bonds Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for Evil Cabbage&#039;s Pony World: Clop Clop Adventures!&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?634727-interest-Dungeon-World Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635614-Dungeon-World-Lost-in-the-Storm In-Character Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635613-Dungeon-World-Lost-in-the-Storm Out-Of-Character Thread]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Lvl&lt;br /&gt;
! Notes&lt;br /&gt;
! Loot&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Astrafel | Astrafel Nekomimi]]&lt;br /&gt;
| 18/18 HP  || +2  || d6 || 2 || 8 || 13 || 12 || 16 || 9 || 18 || ||  Cat ears and claws, a bit mad ||&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Colonel | Colonel Batshit]]&lt;br /&gt;
| 13/13|| +2 (+4 with spells)|| D4|| 40 || 8(-1)|| 16(+2)|| 9(0)|| 18(+3)|| 13(+1)|| 13(+1)|| 6 || Racist, Cannibal, Nutjob. Least useful part of the group || 481 gold&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Lanethe | Lanethe the Wild]]&lt;br /&gt;
|  21/21 || +1 || D8 || 7 || 12(0) || 16(+2) || 13(+1) || 8(-1) || 16(+2) || 9(0) || || Wild hair and cats eyes ||&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Sparrow | Erika &#039;the Awesome&#039; Torsdottir]]&lt;br /&gt;
|  21/21 || +1 || D8 || 0 || 12(0) || 16(+2) || 15(+1) || 8(-1) || 9(0) || 13(+1) || || Best looking person in the group ||&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Valeria | Valeria the Paladin]]&lt;br /&gt;
|    ||    ||   ||   ||   ||   ||   ||   ||   ||   || ||    ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bonds Table==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Astrafel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Colonel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Lanethe&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Sparrow&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Valeria&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Astrafel  || Hey, a mirror!  || He doesn&#039;t trust her-- with reason. That has nothing to do with catgirls. || &lt;br /&gt;
 || She must have a good heart in there somewhere.  Possibly in a jar. || Very, very impressed with her heroics.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Colonel  || We&#039;ll see how good a pupil she is. The path of murderwizardry is challenging and sooty. Also, she appeals to his huge Catgirl fetish. ||   || Note to self: huge softy, has bizarre ethical concerns about mass dendrocide || Totally hot ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lanethe  ||Astrafel is a friend of nature, so I will be their friend as well. || I am terrified of the consequences of the Colonel&#039;s unrestrained murderwizardry near anything I care about. || || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sparrow || Astrafel is pretty good at music. I wonder if she&#039;d teach me? Having a fall-back skill would be good. || The Colonel is overbearing and a bit of a git. Maybe I should take him down a peg? ||  What the hell is that weird cat-looking thing that Lanathe hangs around with? || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Valeria ||  ||   ||    || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Sexy-Ass XP Scale==&lt;br /&gt;
* 6XP to level 2&lt;br /&gt;
* 13XP to level 3&lt;br /&gt;
* 21XP to level 4&lt;br /&gt;
* 30XP to level 5&lt;br /&gt;
* 40XP to level 6&lt;br /&gt;
* 51XP to level 7&lt;br /&gt;
* 63XP to level 8&lt;br /&gt;
* 76XP to level 9&lt;br /&gt;
* 90XP to level 10&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=225968</id>
		<title>Dungeon World Lost in the Storm</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=225968"/>
		<updated>2013-02-13T04:14:57Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for Evil Cabbage&#039;s Pony World: Clop Clop Adventures!&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?634727-interest-Dungeon-World Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635614-Dungeon-World-Lost-in-the-Storm In-Character Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635613-Dungeon-World-Lost-in-the-Storm Out-Of-Character Thread]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Lvl&lt;br /&gt;
! Notes&lt;br /&gt;
! Loot&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Astrafel | Astrafel Nekomimi]]&lt;br /&gt;
| 18/18 HP  || +2  || d6 || 2 || 8 || 13 || 12 || 16 || 9 || 18 || ||  Cat ears and claws, a bit mad ||&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Colonel | Colonel Batshit]]&lt;br /&gt;
| 13/13|| +2 (+4 with spells)|| D4|| 40 || 8(-1)|| 16(+2)|| 9(0)|| 18(+3)|| 13(+1)|| 13(+1)|| 6 || Racist, Cannibal, Nutjob. Least useful part of the group || 481 gold&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Lanethe | Lanethe the Wild]]&lt;br /&gt;
|  21/21 || +1 || D8 || 7 || 12(0) || 16(+2) || 13(+1) || 8(-1) || 16(+2) || 9(0) || || Wild hair and cats eyes ||&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Sparrow | Erika &#039;the Awesome&#039; Torsdottir]]&lt;br /&gt;
|  21/21 || +1 || D8 || 0 || 12(0) || 16(+2) || 15(+1) || 8(-1) || 9(0) || 13(+1) || || Best looking person in the group ||&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Valeria | Valeria the Paladin]]&lt;br /&gt;
|    ||    ||   ||   ||   ||   ||   ||   ||   ||   || ||    ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bonds Table==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Astrafel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Colonel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Lanethe&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Sparrow&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Valeria&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Astrafel  || Hey, a mirror!  || He doesn&#039;t trust her-- with reason. That has nothing to do with catgirls. || &lt;br /&gt;
 || She must have a good heart in there somewhere.  Possibly in a jar. || Very, very impressed with her heroics.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Colonel  || We&#039;ll see how good a pupil she is. The path of murderwizardry is challenging and sooty. Also, she appeals to his huge Catgirl fetish. ||   || Note to self: huge softy, has bizarre ethical concerns about mass dendrocide || So shifty. So very shifty. Will have to keep an eye on her. And my pockets. And her pockets. ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lanethe  ||Astrafel is a friend of nature, so I will be their friend as well. || I am terrified of the consequences of the Colonel&#039;s unrestrained murderwizardry near anything I care about. || || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sparrow || Astrafel is pretty good at music. I wonder if she&#039;d teach me? Having a fall-back skill would be good. || The Colonel is overbearing and a bit of a git. Maybe I should take him down a peg? ||  What the hell is that weird cat-looking thing that Lanathe hangs around with? || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Valeria ||  ||   ||    || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Sexy-Ass XP Scale==&lt;br /&gt;
* 6XP to level 2&lt;br /&gt;
* 13XP to level 3&lt;br /&gt;
* 21XP to level 4&lt;br /&gt;
* 30XP to level 5&lt;br /&gt;
* 40XP to level 6&lt;br /&gt;
* 51XP to level 7&lt;br /&gt;
* 63XP to level 8&lt;br /&gt;
* 76XP to level 9&lt;br /&gt;
* 90XP to level 10&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=225387</id>
		<title>Dungeon World Lost in the Storm</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=225387"/>
		<updated>2013-02-07T19:47:10Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for Evil Cabbage&#039;s Pony World: Clop Clop Adventures!&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?634727-interest-Dungeon-World Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635614-Dungeon-World-Lost-in-the-Storm In-Character Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635613-Dungeon-World-Lost-in-the-Storm Out-Of-Character Thread]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Lvl&lt;br /&gt;
! Notes&lt;br /&gt;
! Loot&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Astrafel | Astrafel the Bard]]&lt;br /&gt;
| 18/18 HP  || +2  || d6 || 2 || 8 || 13 || 12 || 16 || 9 || 18 || ||  Cat ears and claws ||&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Colonel | Colonel the Handsome]]&lt;br /&gt;
| 13/13|| +2 (+4 with spells)|| D4|| 40 || 8(-1)|| 16(+2)|| 9(0)|| 18(+3)|| 13(+1)|| 13(+1)|| 6 || Terribad Murderwizard Jerk || 481 gold&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Lanethe | Lanethe the Wild]]&lt;br /&gt;
|  21/21 || +1 || D8 || 7 || 12(0) || 16(+2) || 13(+1) || 8(-1) || 16(+2) || 9(0) || || Wild hair and cats eyes ||&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Sparrow | Erika &#039;Sparrow&#039; Torsdottir]]&lt;br /&gt;
|  21/21 || +1 || D8 || 0 || 12(0) || 16(+2) || 15(+1) || 8(-1) || 9(0) || 13(+1) || || Well dressed ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bonds Table==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Astrafel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Colonel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Lanethe&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Sparrow&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Astrafel  || herpa derp  || He doesn&#039;t trust her-- with reason. || *mouth breathing* || buh buh buh&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Colonel  || We&#039;ll see how good a pupil she is. The path of murderwizardry is challenging and sooty. ||   || Note to self: huge softy, has bizarre ethical concerns about mass dendrocide || So shifty. So very shifty. Will have to keep an eye on her. And my pockets. And her pockets.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lanethe  ||Astrafel is a friend of nature, so I will be their friend as well. || I am terrified of the consequences of the Colonel&#039;s unrestrained murderwizardry near anything I care about. || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sparrow || Astrafel is pretty good at music. I wonder if she&#039;d teach me? Having a fall-back skill would be good. || The Colonel is overbearing and a bit of a git. Maybe I should take him down a peg? ||  What the hell is that weird cat-looking thing that Lanathe hangs around with? ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Sexy-Ass XP Scale==&lt;br /&gt;
* 6XP to level 2&lt;br /&gt;
* 13XP to level 3&lt;br /&gt;
* 21XP to level 4&lt;br /&gt;
* 30XP to level 5&lt;br /&gt;
* 40XP to level 6&lt;br /&gt;
* 51XP to level 7&lt;br /&gt;
* 63XP to level 8&lt;br /&gt;
* 76XP to level 9&lt;br /&gt;
* 90XP to level 10&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=DWLinS_Sparrow&amp;diff=225170</id>
		<title>DWLinS Sparrow</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=DWLinS_Sparrow&amp;diff=225170"/>
		<updated>2013-02-06T01:16:15Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to the [[Dungeon_World_Lost_in_the_Storm | game]]&lt;br /&gt;
&lt;br /&gt;
*Name: Erika &#039;Sparrow&#039; Torsdottir&lt;br /&gt;
*Race: Human&lt;br /&gt;
*Class: Thief&lt;br /&gt;
&lt;br /&gt;
Appearance: Shifty Eyes, Messy Hair, Fancy Clothes, Lithe Body&lt;br /&gt;
&lt;br /&gt;
*Str 12 (-)&lt;br /&gt;
*Dex 16 (+2)&lt;br /&gt;
*Con 15 (+1)&lt;br /&gt;
*Int 9 (-)&lt;br /&gt;
*Wis 9 (-)&lt;br /&gt;
*Cha 13 (+1)&lt;br /&gt;
&lt;br /&gt;
HP: 21&lt;br /&gt;
&lt;br /&gt;
Damage: d8&lt;br /&gt;
&lt;br /&gt;
Alignment: Chaotic (Leap into danger without a plan.)&lt;br /&gt;
&lt;br /&gt;
=Moves=&lt;br /&gt;
*Trap Expert&lt;br /&gt;
*Tricks of the Trade&lt;br /&gt;
*Cheap Shot&lt;br /&gt;
*Backstab&lt;br /&gt;
*Flexible Morals&lt;br /&gt;
*Poisoner (Serpent&#039;s Tears)&lt;br /&gt;
*Human Racial: You are a professional. When you spout lore or discern realities about criminal activities, take +1.&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
*Dungeon Rations (5 uses, 1 weight)&lt;br /&gt;
*Leather Armour (1 armour, 1 weight)&lt;br /&gt;
*Rapier (Close, Precise, 1 weight)&lt;br /&gt;
*Adventuring Gear (1 weight)&lt;br /&gt;
*Three throwing daggers (Thrown, Near, 0 weight)&lt;br /&gt;
*Hunter&#039;s Bow (2 ammo, near, far, 100 coins, 1 weight)&lt;br /&gt;
*Serpent&#039;s Tears (3 doses)&lt;br /&gt;
*10 coins&lt;br /&gt;
&lt;br /&gt;
Load: 5/9&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
*[[DWLinS new char|Gregor]] looks like a great meat-shield. I wonder if he has other uses?&lt;br /&gt;
*[[DWLinS Astrafel|Astrafel]] is pretty good at music. I wonder if she&#039;d teach me? Having a fall-back skill would be good.&lt;br /&gt;
*[[DWLinS Colonel|The Colonel]] is overbearing and a bit of a git. Maybe I should take him down a peg?&lt;br /&gt;
*Brother Overly-Long-Name is way too morbid. He needs to learn how to talk about stuff other than deathy-dead things.&lt;br /&gt;
*What the hell is that weird cat-looking thing that [[DWLinS Lanethe|Lanethe]] hangs around with?&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=DWLinS_Sparrow&amp;diff=225166</id>
		<title>DWLinS Sparrow</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=DWLinS_Sparrow&amp;diff=225166"/>
		<updated>2013-02-06T00:40:55Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to the [[Dungeon_World_Lost_in_the_Storm | game]]&lt;br /&gt;
&lt;br /&gt;
*Name: Erika &#039;Sparrow&#039; Torsdottir&lt;br /&gt;
*Race: Human&lt;br /&gt;
*Class: Thief&lt;br /&gt;
&lt;br /&gt;
Appearance: Shifty Eyes, Messy Hair, Fancy Clothes, Lithe Body&lt;br /&gt;
&lt;br /&gt;
*Str 12 (-)&lt;br /&gt;
*Dex 16 (+2)&lt;br /&gt;
*Con 15 (+1)&lt;br /&gt;
*Int 8 (-1)&lt;br /&gt;
*Wis 9 (-)&lt;br /&gt;
*Cha 13 (+1)&lt;br /&gt;
&lt;br /&gt;
HP: 21&lt;br /&gt;
&lt;br /&gt;
Damage: d8&lt;br /&gt;
&lt;br /&gt;
Alignment: Chaotic (Leap into danger without a plan.)&lt;br /&gt;
&lt;br /&gt;
=Moves=&lt;br /&gt;
*Trap Expert&lt;br /&gt;
*Tricks of the Trade&lt;br /&gt;
*Cheap Shot&lt;br /&gt;
*Backstab&lt;br /&gt;
*Flexible Morals&lt;br /&gt;
*Poisoner (Serpent&#039;s Tears)&lt;br /&gt;
*Human Racial: You are a professional. When you spout lore or discern realities about criminal activities, take +1.&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
*Dungeon Rations (5 uses, 1 weight)&lt;br /&gt;
*Leather Armour (1 armour, 1 weight)&lt;br /&gt;
*Rapier (Close, Precise, 1 weight)&lt;br /&gt;
*Adventuring Gear (1 weight)&lt;br /&gt;
*Three throwing daggers (Thrown, Near, 0 weight)&lt;br /&gt;
*Hunter&#039;s Bow (2 ammo, near, far, 100 coins, 1 weight)&lt;br /&gt;
*Serpent&#039;s Tears (3 doses)&lt;br /&gt;
*10 coins&lt;br /&gt;
&lt;br /&gt;
Load: 5/9&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
*[[DWLinS new char|Gregor]] looks like a great meat-shield. I wonder if he has other uses?&lt;br /&gt;
*[[DWLinS Astrafel|Astrafel]] is pretty good at music. I wonder if she&#039;d teach me? Having a fall-back skill would be good.&lt;br /&gt;
*[[DWLinS Colonel|The Colonel]] is overbearing and a bit of a git. Maybe I should take him down a peg?&lt;br /&gt;
*Brother Overly-Long-Name is way too morbid. He needs to learn how to talk about stuff other than deathy-dead things.&lt;br /&gt;
*What the hell is that weird cat-looking thing that [[DWLinS Lanethe|Lanethe]] hangs around with?&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=DWLinS_Sparrow&amp;diff=220617</id>
		<title>DWLinS Sparrow</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=DWLinS_Sparrow&amp;diff=220617"/>
		<updated>2012-12-25T04:18:03Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to the [[Dungeon_World_Lost_in_the_Storm | game]]&lt;br /&gt;
&lt;br /&gt;
*Name: Erika &#039;Sparrow&#039; Torsdottir&lt;br /&gt;
*Race: Human&lt;br /&gt;
*Class: Thief&lt;br /&gt;
&lt;br /&gt;
Appearance: Shifty Eyes, Messy Hair, Fancy Clothes, Lithe Body&lt;br /&gt;
&lt;br /&gt;
*Str 12 (-)&lt;br /&gt;
*Dex 16 (+2)&lt;br /&gt;
*Con 15 (+1)&lt;br /&gt;
*Int 8 (-1)&lt;br /&gt;
*Wis 9 (-)&lt;br /&gt;
*Cha 13 (+1)&lt;br /&gt;
&lt;br /&gt;
HP: 21&lt;br /&gt;
&lt;br /&gt;
Damage: d8&lt;br /&gt;
&lt;br /&gt;
Alignment: Chaotic (Leap into danger without a plan.)&lt;br /&gt;
&lt;br /&gt;
=Moves=&lt;br /&gt;
*Trap Expert&lt;br /&gt;
*Tricks of the Trade&lt;br /&gt;
*Backstab&lt;br /&gt;
*Flexible Morals&lt;br /&gt;
*Poisoner (Serpent&#039;s Tears)&lt;br /&gt;
*Human Racial: You are a professional. When you spout lore or discern realities about criminal activities, take +1.&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
*Dungeon Rations (5 uses, 1 weight)&lt;br /&gt;
*Leather Armour (1 armour, 1 weight)&lt;br /&gt;
*Rapier (Close, Precise, 1 weight)&lt;br /&gt;
*Adventuring Gear (1 weight)&lt;br /&gt;
*Three throwing daggers (Thrown, Near, 0 weight)&lt;br /&gt;
*Hunter&#039;s Bow (2 ammo, near, far, 100 coins, 1 weight)&lt;br /&gt;
*Serpent&#039;s Tears (3 doses)&lt;br /&gt;
*10 coins&lt;br /&gt;
&lt;br /&gt;
Load: 5/9&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
*[[DWLinS new char|Gregor]] looks like a great meat-shield. I wonder if he has other uses?&lt;br /&gt;
*[[DWLinS Astrafel|Astrafel]] is pretty good at music. I wonder if she&#039;d teach me? Having a fall-back skill would be good.&lt;br /&gt;
*[[DWLinS Colonel|The Colonel]] is overbearing and a bit of a git. Maybe I should take him down a peg?&lt;br /&gt;
*Brother Overly-Long-Name is way too morbid. He needs to learn how to talk about stuff other than deathy-dead things.&lt;br /&gt;
*What the hell is that weird cat-looking thing that [[DWLinS Lanethe|Lanethe]] hangs around with?&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=DWLinS_Sparrow&amp;diff=220371</id>
		<title>DWLinS Sparrow</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=DWLinS_Sparrow&amp;diff=220371"/>
		<updated>2012-12-20T00:29:36Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to the [[Dungeon_World_Lost_in_the_Storm | game]]&lt;br /&gt;
&lt;br /&gt;
*Name: Erika &#039;Sparrow&#039; Torsdottir&lt;br /&gt;
*Race: Human&lt;br /&gt;
*Class: Thief&lt;br /&gt;
&lt;br /&gt;
Appearance: Shifty Eyes, Messy Hair, Fancy Clothes, Lithe Body&lt;br /&gt;
&lt;br /&gt;
*Str 12 (-)&lt;br /&gt;
*Dex 16 (+2)&lt;br /&gt;
*Con 15 (+1)&lt;br /&gt;
*Int 8 (-1)&lt;br /&gt;
*Wis 9 (-)&lt;br /&gt;
*Cha 13 (+1)&lt;br /&gt;
&lt;br /&gt;
HP: 21&lt;br /&gt;
&lt;br /&gt;
Damage: d8&lt;br /&gt;
&lt;br /&gt;
Alignment: Chaotic (Leap into danger without a plan.)&lt;br /&gt;
&lt;br /&gt;
=Moves=&lt;br /&gt;
*Trap Expert&lt;br /&gt;
*Tricks of the Trade&lt;br /&gt;
*Backstab&lt;br /&gt;
*Flexible Morals&lt;br /&gt;
*Poisoner (Serpent&#039;s Tears)&lt;br /&gt;
*Human Racial: You are a professional. When you spout lore or discern realities about criminal activities, take +1.&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
*Dungeon Rations (5 uses, 1 weight)&lt;br /&gt;
*Leather Armour (1 armour, 1 weight)&lt;br /&gt;
*Rapier (Close, Precise, 1 weight)&lt;br /&gt;
*Adventuring Gear (1 weight)&lt;br /&gt;
*Three throwing daggers (Thrown, Near, 0 weight)&lt;br /&gt;
*Hunter&#039;s Bow (2 ammo, near, far, 100 coins, 1 weight)&lt;br /&gt;
*Serpent&#039;s Tears (3 doses)&lt;br /&gt;
*10 coins&lt;br /&gt;
&lt;br /&gt;
Load: 5/9&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
*[[DWLinS new char|Gregor]] looks like a great meat-shield. I wonder if he has other uses?&lt;br /&gt;
*[[DWLinS Astrafel|Astrafel]] is pretty good at music. I wonder if she&#039;d teach me? Having a fall-back skill would be good.&lt;br /&gt;
*[[DWLinS Colonel|The Colonel]] is overbearing and a bit of a git. Maybe I should take him down a peg?&lt;br /&gt;
*Brother Overly-Long-Name is way too morbid. He needs to learn how to talk about stuff other than deathy-dead things.&lt;br /&gt;
*What the hell is that weird cat-looking thing that [[DWLinS Lanathe|Lanther]] hangs around with?&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=DWLinS_Sparrow&amp;diff=220022</id>
		<title>DWLinS Sparrow</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=DWLinS_Sparrow&amp;diff=220022"/>
		<updated>2012-12-14T04:54:16Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: Created page with &amp;quot;Back to the  game  *Name: Erika &amp;#039;Sparrow&amp;#039; Torsdottir *Race: Elf *Class: Ranger  Appearance: Shifty Eyes, Messy Hair, Fancy Clothes, Lithe Bod...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to the [[Dungeon_World_Lost_in_the_Storm | game]]&lt;br /&gt;
&lt;br /&gt;
*Name: Erika &#039;Sparrow&#039; Torsdottir&lt;br /&gt;
*Race: Elf&lt;br /&gt;
*Class: Ranger&lt;br /&gt;
&lt;br /&gt;
Appearance: Shifty Eyes, Messy Hair, Fancy Clothes, Lithe Body&lt;br /&gt;
&lt;br /&gt;
*Str 12 (-)&lt;br /&gt;
*Dex 16 (+2)&lt;br /&gt;
*Con 15 (+1)&lt;br /&gt;
*Int 8 (-1)&lt;br /&gt;
*Wis 9 (-)&lt;br /&gt;
*Cha 13 (+1)&lt;br /&gt;
&lt;br /&gt;
HP: 21&lt;br /&gt;
&lt;br /&gt;
Damage: d8&lt;br /&gt;
&lt;br /&gt;
Alignment: Chaotic (Leap into danger without a plan.)&lt;br /&gt;
&lt;br /&gt;
=Moves=&lt;br /&gt;
*Trap Expert&lt;br /&gt;
*Tricks of the Trade&lt;br /&gt;
*Backstab&lt;br /&gt;
*Flexible Morals&lt;br /&gt;
*Poisoner (Serpent&#039;s Tears)&lt;br /&gt;
*Human Racial: You are a professional. When you spout lore or discern realities about criminal activities, take +1.&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
*Dungeon Rations (5 uses, 1 weight)&lt;br /&gt;
*Leather Armour (1 armour, 1 weight)&lt;br /&gt;
*Rapier (Close, Precise, 1 weight)&lt;br /&gt;
*Adventuring Gear (1 weight)&lt;br /&gt;
*Three throwing daggers (Thrown, Near, 0 weight)&lt;br /&gt;
*Serpent&#039;s Tears (3 doses)&lt;br /&gt;
*10 coins&lt;br /&gt;
&lt;br /&gt;
Load: 4/9&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
*[[DWLinS new char|Gregor]] looks like a great meat-shield. I wonder if he has other uses?&lt;br /&gt;
*[[DWLinS Astrafel|Astrafel]] is pretty good at music. I wonder if she&#039;d teach me? Having a fall-back skill would be good.&lt;br /&gt;
*[[DWLinS Colonel|The Colonel]] is overbearing and a bit of a git. Maybe I should take him down a peg?&lt;br /&gt;
*Brother Overly-Long-Name is way too morbid. He needs to learn how to talk about stuff other than deathy-dead things.&lt;br /&gt;
*What the hell is that weird cat-looking thing that [[DWLinS Lanathe|Lanther]] hangs around with?&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=220020</id>
		<title>Dungeon World Lost in the Storm</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=220020"/>
		<updated>2012-12-14T04:42:32Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for Evil Cabbage&#039;s Pony World: Clop Clop Adventures!&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?634727-interest-Dungeon-World Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635614-Dungeon-World-Lost-in-the-Storm In-Character Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635613-Dungeon-World-Lost-in-the-Storm Out-Of-Character Thread]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Astrafel | Astrafel the Bard]]&lt;br /&gt;
| 17/4  || +1  || d6 || 4 || 8 || 13 || 11 || 15 || 9 || 17 ||  Ghoul Barf All Over&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Brother Bla Bla | Brother Bla Bla]]&lt;br /&gt;
| 21/21 || +1 ||D6 ||13 || 16(+2)|| 9(0)|| 13(+1)|| 11(0)|| 18(+3)|| 8(-1)||Worships the Lord of the Dead&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Colonel | Colonel the Handsome]]&lt;br /&gt;
| 13/13|| +1 (+3 with spells)|| D4|| 12 || 8(-1)|| 16(+2)|| 9(0)|| 18(+3)|| 12(0)|| 13(+1)|| Hella Handsome, Magnificent Head of Hair&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS new char | Gregor the Gray]]&lt;br /&gt;
|  25/25|| +1|| D10|| || +2|| --|| +1|| +1|| -1|| --|| Disgrace Sunlander Officer&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Lanethe | Lanethe the Wild]]&lt;br /&gt;
|  21/21 || +1 || D8 || 5 || 12(0) || 16(+2) || 13(+1) || 8(-1) || 15(+1) || 9(0) || Wild hair and cats eyes&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Sparrow | Erika &#039;Sparrow&#039; Torsdottir]]&lt;br /&gt;
|  21/21 || +1 || D8 || 0 || 12(0) || 16(+2) || 15(+1) || 8(-1) || 9(0) || 13(+1) || Well dressed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bonds Table==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Astrafel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Brother etc &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Colonel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Gregor&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Lanethe&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Sparrow&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Astrafel  || ||Sang songs of him before they ever met. || He doesn&#039;t trust her-- with reason. || || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Brother etc  || Brother And-He-Smote-The-Undead-With-Divine-Vengeance was going to be a bard before his unfortunate mishap, and is more than a tad jealous of Astrafel&#039;s talent and freedom to do as she pleases || x|| I fear that Krupp might be too interested in the undead menaces we have faced for his own benefit. I will need to watch him lest he fall into shadow.|| Gregor stood by me when I was in danger of being finished off by the maggot cultists, and I owe him my life|| ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Colonel  || Astrafel is an elfy elf and this bothers me. Not that I have elf heritage. I don&#039;t. || Brother&#039;s mumbo-jumbo is inferior to the pristine, sparkly beauty of my murderwizardry|| || Should lug my stuff around with his beefy hands || Great, another elf. Need to keep an eye out for the nude shrubbery dancing. ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gregor  ||I will show Astrafel the value of violence over song ||I have sworn to protect Brother Death ||The Colonel lacks discipline, best if he doesnt lead ||  ||I worry about the ability of Lanethe to survive in human civilisation ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lanethe  ||Astrafel is a friend of nature, so I will be their friend as well. || Brother Whatever does not understand life in the wild, so I will teach them. || The Colonel has no respect for nature, so I have no respect for them. || I have guided Gregor before and he owes me for it. || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sparrow || Astrafel is pretty good at music. I wonder if she&#039;d teach me? Having a fall-back skill would be good. || Brother Overly-Long-Name is way too morbid. He needs to learn how to talk about stuff other than deathy-dead things. || The Colonel is overbearing and a bit of a git. Maybe I should take him down a peg? || Gregor looks like a great meat-shield. I wonder if he has other uses? || What the hell is that weird cat-looking thing that Lanathe hangs around with?&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Eagle_and_the_Wolf/Kaja_Dalgaard&amp;diff=192647</id>
		<title>The Eagle and the Wolf/Kaja Dalgaard</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Eagle_and_the_Wolf/Kaja_Dalgaard&amp;diff=192647"/>
		<updated>2011-10-02T08:16:29Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Skills= */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Basics==&lt;br /&gt;
*Skill Cap: Superb&lt;br /&gt;
*Skill Points: 30 spent / 0 banked&lt;br /&gt;
*Base Refresh Level: 8&lt;br /&gt;
*Adjusted Refresh: 5&lt;br /&gt;
*Current FP: 5&lt;br /&gt;
==History==&lt;br /&gt;
Kaja Dalgaard didn&#039;t have a particularly easy time growing up. Part of that was being a nerd in a sports-focused school, another was the dreaming of people who were about to die most nights, but mostly it was the refusing to wear anything but the girls&#039; uniform. Which people don&#039;t always react well to when your birth certificate reads Mikael. And once the dreams started to bleed over into her waking life, well, life got even more unpleasant for her. Especially as she stopped being able to look people in the eye for more than a second or two. &lt;br /&gt;
&lt;br /&gt;
Life after school wasn&#039;t much better, but at least at university Kaja didn&#039;t have to worry about wearing a uniform, and the dress code at her job was just &#039;smart casual&#039;. Then the recession hit, and she was one of the first to lose her job.&lt;br /&gt;
==Aspects==&lt;br /&gt;
* &#039;&#039;High Concept:&#039;&#039; Involuntary Prophetess&lt;br /&gt;
* &#039;&#039;Trouble:&#039;&#039; Stranger in a Strange Land&lt;br /&gt;
* &#039;&#039;Background:&#039;&#039; Wandering Son&lt;br /&gt;
* &#039;&#039;Rising Conflict:&#039;&#039; Faith of my Forefathers&lt;br /&gt;
** Kaja was raised in a fairly devout, if liberal, Christian family. This didn&#039;t make them react any better when she converted to Norse paganism during her second year at university. (still working on this)&lt;br /&gt;
* &#039;&#039;Personal Strength 1:&#039;&#039; Wiser Than She Looks&lt;br /&gt;
* &#039;&#039;Personal Strength 2:&#039;&#039; Mistress of Disguise&lt;br /&gt;
* &#039;&#039;Personal Weakness:&#039;&#039; Night Fears&lt;br /&gt;
==Skills==&lt;br /&gt;
===Superb===&lt;br /&gt;
*Empathy&lt;br /&gt;
===Great===&lt;br /&gt;
*Discipline&lt;br /&gt;
*Rapport&lt;br /&gt;
===Good===&lt;br /&gt;
*Contacts&lt;br /&gt;
*Conviction&lt;br /&gt;
===Fair===&lt;br /&gt;
*Performance&lt;br /&gt;
*Presence&lt;br /&gt;
*Scholarship&lt;br /&gt;
===Average===&lt;br /&gt;
*Deceit&lt;br /&gt;
*Fists&lt;br /&gt;
*Lore&lt;br /&gt;
*Survival&lt;br /&gt;
*Riding&lt;br /&gt;
&lt;br /&gt;
==Stunts==&lt;br /&gt;
*Stage Makeup - Any attempt using Investigation or Alertness to see through your disguise is at an additional +2 difficulty.&lt;br /&gt;
==Powers==&lt;br /&gt;
*The Sight&lt;br /&gt;
**Soulgaze&lt;br /&gt;
*True Dreamer&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Eagle_and_the_Wolf/Kaja_Dalgaard&amp;diff=191868</id>
		<title>The Eagle and the Wolf/Kaja Dalgaard</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Eagle_and_the_Wolf/Kaja_Dalgaard&amp;diff=191868"/>
		<updated>2011-09-23T06:16:15Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Basics==&lt;br /&gt;
*Skill Cap: Superb&lt;br /&gt;
*Skill Points: 30 spent / 0 banked&lt;br /&gt;
*Base Refresh Level: 8&lt;br /&gt;
*Adjusted Refresh: 5&lt;br /&gt;
*Current FP: 5&lt;br /&gt;
==History==&lt;br /&gt;
Kaja Dalgaard didn&#039;t have a particularly easy time growing up. Part of that was being a nerd in a sports-focused school, another was the dreaming of people who were about to die most nights, but mostly it was the refusing to wear anything but the girls&#039; uniform. Which people don&#039;t always react well to when your birth certificate reads Mikael. And once the dreams started to bleed over into her waking life, well, life got even more unpleasant for her. Especially as she stopped being able to look people in the eye for more than a second or two. &lt;br /&gt;
&lt;br /&gt;
Life after school wasn&#039;t much better, but at least at university Kaja didn&#039;t have to worry about wearing a uniform, and the dress code at her job was just &#039;smart casual&#039;. Then the recession hit, and she was one of the first to lose her job.&lt;br /&gt;
==Aspects==&lt;br /&gt;
* &#039;&#039;High Concept:&#039;&#039; Involuntary Prophetess&lt;br /&gt;
* &#039;&#039;Trouble:&#039;&#039; Stranger in a Strange Land&lt;br /&gt;
* &#039;&#039;Background:&#039;&#039; Wandering Son&lt;br /&gt;
* &#039;&#039;Rising Conflict:&#039;&#039; Faith of my Forefathers&lt;br /&gt;
** Kaja was raised in a fairly devout, if liberal, Christian family. This didn&#039;t make them react any better when she converted to Norse paganism during her second year at university. (still working on this)&lt;br /&gt;
* &#039;&#039;Personal Strength 1:&#039;&#039; Wiser Than She Looks&lt;br /&gt;
* &#039;&#039;Personal Strength 2:&#039;&#039; Mistress of Disguise&lt;br /&gt;
* &#039;&#039;Personal Weakness:&#039;&#039; Night Fears&lt;br /&gt;
==Skills===&lt;br /&gt;
===Superb===&lt;br /&gt;
*Empathy&lt;br /&gt;
===Great===&lt;br /&gt;
*Discipline&lt;br /&gt;
*Rapport&lt;br /&gt;
===Good===&lt;br /&gt;
*Contacts&lt;br /&gt;
*Conviction&lt;br /&gt;
===Fair===&lt;br /&gt;
*Performance&lt;br /&gt;
*Presence&lt;br /&gt;
*Scholarship&lt;br /&gt;
===Average===&lt;br /&gt;
*Deceit&lt;br /&gt;
*Fists&lt;br /&gt;
*Lore&lt;br /&gt;
*Survival&lt;br /&gt;
*Riding&lt;br /&gt;
==Stunts==&lt;br /&gt;
*Stage Makeup - Any attempt using Investigation or Alertness to see through your disguise is at an additional +2 difficulty.&lt;br /&gt;
==Powers==&lt;br /&gt;
*The Sight&lt;br /&gt;
**Soulgaze&lt;br /&gt;
*True Dreamer&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Eagle_and_the_Wolf/Kaja_Dalgaard&amp;diff=191862</id>
		<title>The Eagle and the Wolf/Kaja Dalgaard</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Eagle_and_the_Wolf/Kaja_Dalgaard&amp;diff=191862"/>
		<updated>2011-09-23T02:24:55Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: Created page with &amp;quot;==Basics== *Skill Cap: Superb *Skill Points: 30 spent / 0 banked *Base Refresh Level: 8 *Adjusted Refresh: 5 *Current FP: 5 ==History== Kaja Dalgaard didn&amp;#039;t have a particularly e...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Basics==&lt;br /&gt;
*Skill Cap: Superb&lt;br /&gt;
*Skill Points: 30 spent / 0 banked&lt;br /&gt;
*Base Refresh Level: 8&lt;br /&gt;
*Adjusted Refresh: 5&lt;br /&gt;
*Current FP: 5&lt;br /&gt;
==History==&lt;br /&gt;
Kaja Dalgaard didn&#039;t have a particularly easy time growing up. Part of that was being a nerd in a sports-focused school, another was the dreaming of people who were about to die most nights, but mostly it was the refusing to wear anything but the girls&#039; uniform. Which people don&#039;t always react well to when your birth certificate reads Mikael. And once the dreams started to bleed over into her waking life, well, life got even more unpleasant for her. Especially as she stopped being able to look people in the eye for more than a second or two. &lt;br /&gt;
&lt;br /&gt;
Life after school wasn&#039;t much better, but at least at university Kaja didn&#039;t have to worry about wearing a uniform, and the dress code at her job was just &#039;smart casual&#039;. Then the recession hit, and she was one of the first to lose her job.&lt;br /&gt;
==Aspects==&lt;br /&gt;
* &#039;&#039;High Concept:&#039;&#039; Involuntary Prophetess&lt;br /&gt;
* &#039;&#039;Trouble:&#039;&#039; Stranger in a Strange Land&lt;br /&gt;
* &#039;&#039;Background:&#039;&#039; Wandering Son&lt;br /&gt;
* &#039;&#039;Rising Conflict:&#039;&#039; Faith of my Fathers&lt;br /&gt;
* &#039;&#039;Personal Strength 1:&#039;&#039; Wiser Than She Looks&lt;br /&gt;
* &#039;&#039;Personal Strength 2:&#039;&#039; Mistress of Disguise&lt;br /&gt;
* &#039;&#039;Personal Weakness:&#039;&#039; Night Fears&lt;br /&gt;
==Skills===&lt;br /&gt;
===Superb===&lt;br /&gt;
*Scholarship&lt;br /&gt;
===Great===&lt;br /&gt;
*Empathy&lt;br /&gt;
*Discipline&lt;br /&gt;
===Good===&lt;br /&gt;
*Contacts&lt;br /&gt;
*Conviction&lt;br /&gt;
===Fair===&lt;br /&gt;
*Driving&lt;br /&gt;
*Performance&lt;br /&gt;
*Presence&lt;br /&gt;
===Average===&lt;br /&gt;
*Deceit&lt;br /&gt;
*Fists&lt;br /&gt;
*Lore&lt;br /&gt;
*Survival&lt;br /&gt;
*Riding&lt;br /&gt;
==Stunts ===&lt;br /&gt;
*Stage Makeup - Any attempt using Investigation or Alertness to see through your disguise is at an additional +2 difficulty.&lt;br /&gt;
==Powers==&lt;br /&gt;
*The Sight&lt;br /&gt;
**Soulgaze&lt;br /&gt;
*True Dreamer&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vanessa_Serafin&amp;diff=176641</id>
		<title>Vanessa Serafin</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vanessa_Serafin&amp;diff=176641"/>
		<updated>2011-04-12T12:39:35Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Primary Profile */ fixing stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Primary Profile=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|Stat&lt;br /&gt;
|WS&lt;br /&gt;
|BS&lt;br /&gt;
|Strength&lt;br /&gt;
|Toughness&lt;br /&gt;
|Agility&lt;br /&gt;
|Intelligence&lt;br /&gt;
|Willpower&lt;br /&gt;
|Fellowship&lt;br /&gt;
|-&lt;br /&gt;
|Starting&lt;br /&gt;
|31&lt;br /&gt;
|37&lt;br /&gt;
|30&lt;br /&gt;
|34&lt;br /&gt;
|36&lt;br /&gt;
|35&lt;br /&gt;
|32&lt;br /&gt;
|33&lt;br /&gt;
|-&lt;br /&gt;
|Advance&lt;br /&gt;
|05&lt;br /&gt;
|05&lt;br /&gt;
|&lt;br /&gt;
|05&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Taken&lt;br /&gt;
|05&lt;br /&gt;
|-&lt;br /&gt;
|Talent&lt;br /&gt;
|05&lt;br /&gt;
|&lt;br /&gt;
|05&lt;br /&gt;
|-&lt;br /&gt;
|Current&lt;br /&gt;
|41&lt;br /&gt;
|37&lt;br /&gt;
|35&lt;br /&gt;
|34&lt;br /&gt;
|36&lt;br /&gt;
|35&lt;br /&gt;
|32&lt;br /&gt;
|33&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Secondary Profile=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|Stat&lt;br /&gt;
|Attacks&lt;br /&gt;
|Wounds&lt;br /&gt;
|Move&lt;br /&gt;
|Magic&lt;br /&gt;
|Insanity Points&lt;br /&gt;
|Fate Points&lt;br /&gt;
|-&lt;br /&gt;
|Starting&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Advance&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Taken&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Talent&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Current&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
=Skills=&lt;br /&gt;
*Academic Knowledge (History, Strategy/Tactics, Theology)&lt;br /&gt;
*Charm&lt;br /&gt;
*Common Knowledge (Tilea)&lt;br /&gt;
*Gossip&lt;br /&gt;
*Heal&lt;br /&gt;
*Perception&lt;br /&gt;
*Read/Write&lt;br /&gt;
*Speak Language (Classical, Reikspiel, Tilean)&lt;br /&gt;
&lt;br /&gt;
=Talents=&lt;br /&gt;
*Fleet Footed&lt;br /&gt;
*Public Speaking (affect 10x normal amount when using Charm)&lt;br /&gt;
*Strike to Injure (+1 to Critical Value)&lt;br /&gt;
*Strong-minded (no Insanity rolls till 8IP, no auto-Insanity till 14IP)&lt;br /&gt;
*Very Strong&lt;br /&gt;
*Warrior Born&lt;br /&gt;
&lt;br /&gt;
=Trappings=&lt;br /&gt;
*Common clothing&lt;br /&gt;
*tattered cloak&lt;br /&gt;
*dagger tucked in a boot&lt;br /&gt;
*backpack w/ blanket, wooden tankard, &amp;amp; wooden cutlery set&lt;br /&gt;
*shield&lt;br /&gt;
*spear&lt;br /&gt;
*religious symbol (spear behind shield, worn as a cloak-clasp)&lt;br /&gt;
*robes (white w/ red edging and blue cowl)&lt;br /&gt;
*purse holding 1gc&lt;br /&gt;
&lt;br /&gt;
=Background=&lt;br /&gt;
Gonna expand this, but broad strokes: raised in the bad quarter of Remas, joined a mercenary company at 16, company disbanded after being nearly wiped out when she was 21, entered a nearby Myrmidian temple, soon rose to a moderately high rank in the temple, ended up being promoted sideways when she was on the losing end of a power struggle after it&#039;s chief priestess died.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
*Height: 5&#039;9&amp;quot;&lt;br /&gt;
*Eyes: light brown&lt;br /&gt;
*Hair: light brown&lt;br /&gt;
*Weight: 145lb&lt;br /&gt;
*Physical gimmick: facial scar&lt;br /&gt;
*Star Sign: Grungni&#039;s Baldric (sign of martial pursuits)&lt;br /&gt;
*Age: 29&lt;br /&gt;
*Specialist Weapon: Spear&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vanessa_Serafin&amp;diff=176329</id>
		<title>Vanessa Serafin</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vanessa_Serafin&amp;diff=176329"/>
		<updated>2011-04-07T08:55:16Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Primary Profile=&lt;br /&gt;
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=Secondary Profile=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
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|5&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
=Skills=&lt;br /&gt;
*Academic Knowledge (History, Strategy/Tactics, Theology)&lt;br /&gt;
*Charm&lt;br /&gt;
*Common Knowledge (Tilea)&lt;br /&gt;
*Gossip&lt;br /&gt;
*Heal&lt;br /&gt;
*Perception&lt;br /&gt;
*Read/Write&lt;br /&gt;
*Speak Language (Classical, Reikspiel, Tilean)&lt;br /&gt;
&lt;br /&gt;
=Talents=&lt;br /&gt;
*Fleet Footed&lt;br /&gt;
*Public Speaking (affect 10x normal amount when using Charm)&lt;br /&gt;
*Strike to Injure (+1 to Critical Value)&lt;br /&gt;
*Strong-minded (no Insanity rolls till 8IP, no auto-Insanity till 14IP)&lt;br /&gt;
*Very Strong&lt;br /&gt;
*Warrior Born&lt;br /&gt;
&lt;br /&gt;
=Trappings=&lt;br /&gt;
*Common clothing&lt;br /&gt;
*tattered cloak&lt;br /&gt;
*dagger tucked in a boot&lt;br /&gt;
*backpack w/ blanket, wooden tankard, &amp;amp; wooden cutlery set&lt;br /&gt;
*shield&lt;br /&gt;
*spear&lt;br /&gt;
*religious symbol (spear behind shield, worn as a cloak-clasp)&lt;br /&gt;
*robes (white w/ red edging and blue cowl)&lt;br /&gt;
*purse holding 1gc&lt;br /&gt;
&lt;br /&gt;
=Background=&lt;br /&gt;
Gonna expand this, but broad strokes: raised in the bad quarter of Remas, joined a mercenary company at 16, company disbanded after being nearly wiped out when she was 21, entered a nearby Myrmidian temple, soon rose to a moderately high rank in the temple, ended up being promoted sideways when she was on the losing end of a power struggle after it&#039;s chief priestess died.&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
*Height: 5&#039;9&amp;quot;&lt;br /&gt;
*Eyes: light brown&lt;br /&gt;
*Hair: light brown&lt;br /&gt;
*Weight: 145lb&lt;br /&gt;
*Physical gimmick: facial scar&lt;br /&gt;
*Star Sign: Grungni&#039;s Baldric (sign of martial pursuits)&lt;br /&gt;
*Age: 29&lt;br /&gt;
*Specialist Weapon: Spear&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vanessa_Serafin&amp;diff=176326</id>
		<title>Vanessa Serafin</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vanessa_Serafin&amp;diff=176326"/>
		<updated>2011-04-07T07:28:19Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Primary Profile */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Primary Profile=&lt;br /&gt;
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&lt;br /&gt;
=Secondary Profile=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
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|5&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
=Skills=&lt;br /&gt;
*Academic Knowledge (History, Strategy/Tactics, Theology)&lt;br /&gt;
*Charm&lt;br /&gt;
*Common Knowledge (Tilea)&lt;br /&gt;
*Gossip&lt;br /&gt;
*Heal&lt;br /&gt;
*Perception&lt;br /&gt;
*Read/Write&lt;br /&gt;
*Speak Language (Classical, Reikspiel, Tilean)&lt;br /&gt;
&lt;br /&gt;
=Talents=&lt;br /&gt;
*Fleet Footed&lt;br /&gt;
*Public Speaking (affect 10x normal amount when using Charm)&lt;br /&gt;
*Strike to Injure (+1 to Critical Value)&lt;br /&gt;
*Strong-minded (no Insanity rolls till 8IP, no auto-Insanity till 14IP)&lt;br /&gt;
*Very Strong&lt;br /&gt;
*Warrior Born&lt;br /&gt;
Trappings: Common clothing (shirt, breeches, and worn boots), tattered cloak, dagger tucked in a boot, backpack w/ blanket, wooden tankard, wooden cutlery set, shield, spear, religious symbol (spear behind shield, worn as a cloak-clasp), robes (white w/ red edging and blue cowl), purse holding 11gc.&lt;br /&gt;
&lt;br /&gt;
Height: 5&#039;9&amp;quot;&lt;br /&gt;
Eyes: light brown&lt;br /&gt;
Hair: light brown&lt;br /&gt;
Weight: 145lb&lt;br /&gt;
Physical gimmick: facial scar&lt;br /&gt;
Star Sign: Grungni&#039;s Baldric (sign of martial pursuits)&lt;br /&gt;
Age: 29&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vanessa_Serafin&amp;diff=176279</id>
		<title>Vanessa Serafin</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vanessa_Serafin&amp;diff=176279"/>
		<updated>2011-04-06T19:12:18Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: Created page with &amp;#039;=Primary Profile= {| |- |Stat |WS |BS |Strength |Toughness |Agility |Intelligence |Willpower |Fellowship |- |Starting |31 |37 |30 |34 |36 |35 |32 |33 |- |Advance |05 |05 | |05 | …&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Primary Profile=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
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=Secondary Profile=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|Stat&lt;br /&gt;
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|Wounds&lt;br /&gt;
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|Insanity Points&lt;br /&gt;
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|-&lt;br /&gt;
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|5&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
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|}&lt;br /&gt;
=Skills=&lt;br /&gt;
*Academic Knowledge (History, Strategy/Tactics, Theology)&lt;br /&gt;
*Charm&lt;br /&gt;
*Common Knowledge (Tilea)&lt;br /&gt;
*Gossip&lt;br /&gt;
*Heal&lt;br /&gt;
*Perception&lt;br /&gt;
*Read/Write&lt;br /&gt;
*Speak Language (Classical, Reikspiel, Tilean)&lt;br /&gt;
&lt;br /&gt;
=Talents=&lt;br /&gt;
*Fleet Footed&lt;br /&gt;
*Public Speaking (affect 10x normal amount when using Charm)&lt;br /&gt;
*Strike to Injure (+1 to Critical Value)&lt;br /&gt;
*Strong-minded (no Insanity rolls till 8IP, no auto-Insanity till 14IP)&lt;br /&gt;
*Very Strong&lt;br /&gt;
*Warrior Born&lt;br /&gt;
Trappings: Common clothing (shirt, breeches, and worn boots), tattered cloak, dagger tucked in a boot, backpack w/ blanket, wooden tankard, wooden cutlery set, shield, spear, religious symbol (spear behind shield, worn as a cloak-clasp), robes (white w/ red edging and blue cowl), purse holding 11gc.&lt;br /&gt;
&lt;br /&gt;
Height: 5&#039;9&amp;quot;&lt;br /&gt;
Eyes: light brown&lt;br /&gt;
Hair: light brown&lt;br /&gt;
Weight: 145lb&lt;br /&gt;
Physical gimmick: facial scar&lt;br /&gt;
Star Sign: Grungni&#039;s Baldric (sign of martial pursuits)&lt;br /&gt;
Age: 29&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=WFRP:_A_Private_War&amp;diff=176276</id>
		<title>WFRP: A Private War</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=WFRP:_A_Private_War&amp;diff=176276"/>
		<updated>2011-04-06T18:34:58Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* PCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Resources=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background Info==&lt;br /&gt;
&lt;br /&gt;
The setting is based on WFRP1e canon, with modifications.&lt;br /&gt;
&lt;br /&gt;
[http://www.shadow-warriors.co.uk/Players%20Info.htm Guide to the Empire]&lt;br /&gt;
&lt;br /&gt;
[http://img52.imageshack.us/img52/4103/middenheimcommonknowled.jpg Common Knowledge about Middenheim]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Maps, Images and Handouts==&lt;br /&gt;
&lt;br /&gt;
[http://img20.imageshack.us/img20/707/warhammercitymaplowres.jpg Map of Middenheim]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Rules=&lt;br /&gt;
&lt;br /&gt;
The core rules-set is WFRP2e.&lt;br /&gt;
&lt;br /&gt;
[http://invisiblecastle.com/roller/ Dice Roller] at Invisible Castle&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chargen==&lt;br /&gt;
&lt;br /&gt;
Career generation is not required to be random.&lt;br /&gt;
&lt;br /&gt;
Each PC begins with expertise in one weapon from the list on p.108 of the WFRP2 corebook (excepting Shield), plus one more for every Specialist Weapon Talent. The expertise grants the PC +20% on actions with that weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Success &amp;amp; Failure==&lt;br /&gt;
&lt;br /&gt;
Players should state their rolls and the extent of success or failure. Depending on the context, a &#039;failed&#039; roll may indicate partial success, and vice versa.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
===Combat Sequence===&lt;br /&gt;
&lt;br /&gt;
Combat will be loosely based on [http://www.fudgefactor.org/rules/fudge4.html#sec4.21 Story Element Combat] from Fudge.&lt;br /&gt;
&lt;br /&gt;
Each combat will be run in one, three or more Acts, depending on the importance of the combat.&lt;br /&gt;
&lt;br /&gt;
In each Act, the GM describes the situation.&lt;br /&gt;
&lt;br /&gt;
The players then describe their actions in as much detail as possible, giving options.&lt;br /&gt;
&lt;br /&gt;
Each player makes an Initiative roll (Ag + 1d10) and a number of rolls equal to the PC&#039;s Attack score +2 that reflect the attack&lt;br /&gt;
plan and indicates what each roll is for. This doesn&#039;t mean that rolled actions are the only actions your PC is taking, just what s/he is prioritising.&lt;br /&gt;
&lt;br /&gt;
The GM takes the rolls and tactics into account, as well as the NPCs&#039; rolls and actions, and describes the results. Note that Talents or other factors not mentioned by the player may not be taken into account.&lt;br /&gt;
&lt;br /&gt;
===Damage &amp;amp; Wounds===&lt;br /&gt;
&lt;br /&gt;
Damage is rolled on a D6, not a D10.&lt;br /&gt;
&lt;br /&gt;
Damage is not removed from Wounds. Instead it causes a Critical of that Effect (so doing 5 Damage does a Critical Effect of 5)&lt;br /&gt;
&lt;br /&gt;
Wounds can be used by PCs and major NPCs only to soak damage at a ratio of 2W for 1 level of Crit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fortune &amp;amp; Fate Points==&lt;br /&gt;
&lt;br /&gt;
Fortune Points may be spent to automatically make one roll.&lt;br /&gt;
&lt;br /&gt;
Fate Points work as normal, and the GM will assume one is used in case of serious injury unless the player states otherwise. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PCs==&lt;br /&gt;
&lt;br /&gt;
[[Ulrich Bohnen]], Male Human Tradesman (played by Derion)&lt;br /&gt;
&lt;br /&gt;
Dieter Harting, Male Human Valet (played by Chiron)&lt;br /&gt;
&lt;br /&gt;
Konrad Karlsbaum, Male Human Coachman (played by Rezolution)&lt;br /&gt;
&lt;br /&gt;
Hanna Krause, Female Human Bounty Hunter (played by Cyanidebreathmint)&lt;br /&gt;
&lt;br /&gt;
[[Vanessa Serafin]], Female Human Initiate of Myrmidia (played by Andrensath)&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
&lt;br /&gt;
Augustus Steiner, a young, very keen medical student, and Dieter&#039;s boss.&lt;br /&gt;
&lt;br /&gt;
Adolph Steiner, ruthless import-export merchant, new nobility, Augustus&#039;s father.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Threads=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==IC Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==OOC Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?569201 Interest thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?569330 Recruitment thread]&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Maja_Falk&amp;diff=174632</id>
		<title>Maja Falk</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Maja_Falk&amp;diff=174632"/>
		<updated>2011-03-15T20:36:37Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Awe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Name: Maja Falk&lt;br /&gt;
*Age: 21&lt;br /&gt;
*Clan: Daeva&lt;br /&gt;
*Blood Potency: 1&lt;br /&gt;
*Vitae: 8/10&lt;br /&gt;
*Vitae/turn: 1&lt;br /&gt;
*Humanity: 7&lt;br /&gt;
*Concept: Carthian would-be revolutionary and actor&lt;br /&gt;
*Virtue: Hope&lt;br /&gt;
*Vice: Lust&lt;br /&gt;
*Sire: Vanja Østergaard&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
===Mental===&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 2&lt;br /&gt;
*Resolve 2&lt;br /&gt;
===Physical===&lt;br /&gt;
*Strength 2&lt;br /&gt;
*Dexterity 2&lt;br /&gt;
*Stamina 2&lt;br /&gt;
===Social===&lt;br /&gt;
*Presence 3&lt;br /&gt;
*Manipulation 4&lt;br /&gt;
*Composure 2&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
===Mental===&lt;br /&gt;
*Academics 1&lt;br /&gt;
*Computer 1&lt;br /&gt;
*Crafts&lt;br /&gt;
*Investigation&lt;br /&gt;
*Occult&lt;br /&gt;
*Politics 2 (Kindred)&lt;br /&gt;
*Science&lt;br /&gt;
===Physical===&lt;br /&gt;
*Athletics 2&lt;br /&gt;
*Brawl&lt;br /&gt;
*Drive 2&lt;br /&gt;
*Firearms 3 (pistols)&lt;br /&gt;
*Larceny&lt;br /&gt;
*Stealth&lt;br /&gt;
*Survival&lt;br /&gt;
*Weaponry&lt;br /&gt;
===Social===&lt;br /&gt;
*Animal Ken&lt;br /&gt;
*Empathy 2&lt;br /&gt;
*Expression 3 (Drama)&lt;br /&gt;
*Intimidation 2&lt;br /&gt;
*Persuasion 2&lt;br /&gt;
*Socialise 1&lt;br /&gt;
*Streetwise 1&lt;br /&gt;
*Subterfuge&lt;br /&gt;
==Disciplines==&lt;br /&gt;
===Celerity 1===&lt;br /&gt;
*1 Vitae/turn&lt;br /&gt;
*Reflexive action&lt;br /&gt;
*subtracts (Celerity) from all dice pools of all attacking characters&lt;br /&gt;
*adds (Celerity) to initiative&lt;br /&gt;
*(Celerity+1)-fold increase to speed[/list]&lt;br /&gt;
===Majesty 2===&lt;br /&gt;
====Awe====&lt;br /&gt;
*Presence + Expression + Majesty&lt;br /&gt;
*Free&lt;br /&gt;
*Instant action&lt;br /&gt;
*lasts one scene&lt;br /&gt;
*Grants (successes on activation) bonus dice to social rolls&lt;br /&gt;
&lt;br /&gt;
====Revelation====&lt;br /&gt;
*1 Vitae&lt;br /&gt;
*Manipulation + Persuasion + Majesty vs targets Composure + Blood Potency&lt;br /&gt;
*Contested; reflexive resistance&lt;br /&gt;
*Details on page 130&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
*Haven 2&lt;br /&gt;
*Herd 1&lt;br /&gt;
*Striking Looks 4&lt;br /&gt;
==Advantages==&lt;br /&gt;
*Defense 2&lt;br /&gt;
*Health 7&lt;br /&gt;
*Initiative 4&lt;br /&gt;
*Size 5&lt;br /&gt;
*Speed 9&lt;br /&gt;
*Willpower 4&lt;br /&gt;
==Background==&lt;br /&gt;
Maja had had a fairly good life. Decent grades, plenty of friends, enough money to live pleasantly. Then it all went wrong when she went down the wrong alley on her way home one night and ended up just another missing presumed dead person in a city full of them.&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Perfect_Harmony_of_Fate&amp;diff=173973</id>
		<title>The Perfect Harmony of Fate</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Perfect_Harmony_of_Fate&amp;diff=173973"/>
		<updated>2011-03-06T23:47:50Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Perfect Harmony of Fate=&lt;br /&gt;
[[Category:Exalted]][[Category:PBP]]&lt;br /&gt;
==Setting==&lt;br /&gt;
As agents of the Bureau of Destiny, the PCs home base is Yu Shan, but they can be sent on missions all across Creation.&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=563171 The Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
==The PCs==&lt;br /&gt;
[[Exalted:Character_Template|Character Template]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
==The NPCs==&lt;br /&gt;
[[The Perfect Harmony of Fate/NPCs|NPCs]]&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Maja_Falk&amp;diff=173583</id>
		<title>Maja Falk</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Maja_Falk&amp;diff=173583"/>
		<updated>2011-03-02T13:32:17Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Name: Maja Falk&lt;br /&gt;
*Age: 21&lt;br /&gt;
*Clan: Daeva&lt;br /&gt;
*Blood Potency: 1&lt;br /&gt;
*Vitae: 8/10&lt;br /&gt;
*Vitae/turn: 1&lt;br /&gt;
*Humanity: 7&lt;br /&gt;
*Concept: Carthian would-be revolutionary and actor&lt;br /&gt;
*Virtue: Hope&lt;br /&gt;
*Vice: Lust&lt;br /&gt;
*Sire: Vanja Østergaard&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
===Mental===&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 2&lt;br /&gt;
*Resolve 2&lt;br /&gt;
===Physical===&lt;br /&gt;
*Strength 2&lt;br /&gt;
*Dexterity 2&lt;br /&gt;
*Stamina 2&lt;br /&gt;
===Social===&lt;br /&gt;
*Presence 3&lt;br /&gt;
*Manipulation 4&lt;br /&gt;
*Composure 2&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
===Mental===&lt;br /&gt;
*Academics 1&lt;br /&gt;
*Computer 1&lt;br /&gt;
*Crafts&lt;br /&gt;
*Investigation&lt;br /&gt;
*Occult&lt;br /&gt;
*Politics 2 (Kindred)&lt;br /&gt;
*Science&lt;br /&gt;
===Physical===&lt;br /&gt;
*Athletics 2&lt;br /&gt;
*Brawl&lt;br /&gt;
*Drive 2&lt;br /&gt;
*Firearms 3 (pistols)&lt;br /&gt;
*Larceny&lt;br /&gt;
*Stealth&lt;br /&gt;
*Survival&lt;br /&gt;
*Weaponry&lt;br /&gt;
===Social===&lt;br /&gt;
*Animal Ken&lt;br /&gt;
*Empathy 2&lt;br /&gt;
*Expression 3 (Drama)&lt;br /&gt;
*Intimidation 2&lt;br /&gt;
*Persuasion 2&lt;br /&gt;
*Socialise 1&lt;br /&gt;
*Streetwise 1&lt;br /&gt;
*Subterfuge&lt;br /&gt;
==Disciplines==&lt;br /&gt;
===Celerity 1===&lt;br /&gt;
*1 Vitae/turn&lt;br /&gt;
*Reflexive action&lt;br /&gt;
*subtracts (Celerity) from all dice pools of all attacking characters&lt;br /&gt;
*adds (Celerity) to initiative&lt;br /&gt;
*(Celerity+1)-fold increase to speed[/list]&lt;br /&gt;
===Majesty 2===&lt;br /&gt;
====Awe====&lt;br /&gt;
*Presence + Expression + Majesty&lt;br /&gt;
*Free&lt;br /&gt;
*Instant action&lt;br /&gt;
*lasts one scene&lt;br /&gt;
*Grants (successes on activation) bonus dice to social rolls[/list]&lt;br /&gt;
====Revelation====&lt;br /&gt;
*1 Vitae&lt;br /&gt;
*Manipulation + Persuasion + Majesty vs targets Composure + Blood Potency&lt;br /&gt;
*Contested; reflexive resistance&lt;br /&gt;
*Details on page 130&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
*Haven 2&lt;br /&gt;
*Herd 1&lt;br /&gt;
*Striking Looks 4&lt;br /&gt;
==Advantages==&lt;br /&gt;
*Defense 2&lt;br /&gt;
*Health 7&lt;br /&gt;
*Initiative 4&lt;br /&gt;
*Size 5&lt;br /&gt;
*Speed 9&lt;br /&gt;
*Willpower 4&lt;br /&gt;
==Background==&lt;br /&gt;
Maja had had a fairly good life. Decent grades, plenty of friends, enough money to live pleasantly. Then it all went wrong when she went down the wrong alley on her way home one night and ended up just another missing presumed dead person in a city full of them.&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Maja_Falk&amp;diff=173582</id>
		<title>Maja Falk</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Maja_Falk&amp;diff=173582"/>
		<updated>2011-03-02T13:28:46Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: Created page with &amp;#039;*Name: Maja Falk *Age: 21 *Clan: Daeva *Blood Potency: 1 *Vitae: 8/10 *Vitae/turn: 1 *Humanity: 7 *Concept: Carthian would-be revolutionary and actor *Virtue: Hope *Vice: Lust *S…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Name: Maja Falk&lt;br /&gt;
*Age: 21&lt;br /&gt;
*Clan: Daeva&lt;br /&gt;
*Blood Potency: 1&lt;br /&gt;
*Vitae: 8/10&lt;br /&gt;
*Vitae/turn: 1&lt;br /&gt;
*Humanity: 7&lt;br /&gt;
*Concept: Carthian would-be revolutionary and actor&lt;br /&gt;
*Virtue: Hope&lt;br /&gt;
*Vice: Lust&lt;br /&gt;
*Sire: Vanja Østergaard&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
===Mental===&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 2&lt;br /&gt;
*Resolve 2&lt;br /&gt;
===Physical===&lt;br /&gt;
*Strength 2&lt;br /&gt;
*Dexterity 2&lt;br /&gt;
*Stamina 2&lt;br /&gt;
===Social===&lt;br /&gt;
*Presence 3&lt;br /&gt;
*Manipulation 4&lt;br /&gt;
*Composure 2&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
===Mental===&lt;br /&gt;
*Academics 1&lt;br /&gt;
*Computer 1&lt;br /&gt;
*Crafts&lt;br /&gt;
*Investigation&lt;br /&gt;
*Occult&lt;br /&gt;
*Politics 2 (Kindred)&lt;br /&gt;
*Science&lt;br /&gt;
===Physical===&lt;br /&gt;
*Athletics 2&lt;br /&gt;
*Brawl&lt;br /&gt;
*Drive 2&lt;br /&gt;
*Firearms 3 (pistols)&lt;br /&gt;
*Larceny&lt;br /&gt;
*Stealth&lt;br /&gt;
*Survival&lt;br /&gt;
*Weaponry&lt;br /&gt;
===Social===&lt;br /&gt;
*Animal Ken&lt;br /&gt;
*Empathy 2&lt;br /&gt;
*Expression 3 (Drama)&lt;br /&gt;
*Intimidation 2&lt;br /&gt;
*Persuasion 2&lt;br /&gt;
*Socialise 1&lt;br /&gt;
*Streetwise 1&lt;br /&gt;
*Subterfuge&lt;br /&gt;
===Disciplines===&lt;br /&gt;
====Celerity 1====&lt;br /&gt;
*1 Vitae/turn&lt;br /&gt;
*Reflexive action&lt;br /&gt;
*subtracts (Celerity) from all dice pools of all attacking characters&lt;br /&gt;
*adds (Celerity) to initiative&lt;br /&gt;
*(Celerity+1)-fold increase to speed[/list]&lt;br /&gt;
====Majesty 2====&lt;br /&gt;
=====Awe=====&lt;br /&gt;
*Presence + Expression + Majesty&lt;br /&gt;
*Free&lt;br /&gt;
*Instant action&lt;br /&gt;
*lasts one scene&lt;br /&gt;
*Grants (successes on activation) bonus dice to social rolls[/list]&lt;br /&gt;
=====Revelation=====&lt;br /&gt;
*1 Vitae&lt;br /&gt;
*Manipulation + Persuasion + Majesty vs targets Composure + Blood Potency&lt;br /&gt;
*Contested; reflexive resistance&lt;br /&gt;
*Details on page 130&lt;br /&gt;
==Merits==&lt;br /&gt;
*Haven 2&lt;br /&gt;
*Herd 1&lt;br /&gt;
*Striking Looks 4&lt;br /&gt;
==Advantages==&lt;br /&gt;
*Defense 2&lt;br /&gt;
*Health 7&lt;br /&gt;
*Initiative 4&lt;br /&gt;
*Size 5&lt;br /&gt;
*Speed 9&lt;br /&gt;
*Willpower 4&lt;br /&gt;
==Background==&lt;br /&gt;
Maja had had a fairly good life. Decent grades, plenty of friends, enough money to live pleasantly. Then it all went wrong when she went down the wrong alley on her way home one night and ended up just another missing presumed dead person in a city full of them.&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Riches_to_Rags_and_Back_Again&amp;diff=165262</id>
		<title>Riches to Rags and Back Again</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Riches_to_Rags_and_Back_Again&amp;diff=165262"/>
		<updated>2010-12-04T16:08:59Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Threads */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Fall and Rise of House Krydiss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
General notes:&lt;br /&gt;
*GM rolls all tests.&lt;br /&gt;
*If you want to spend a Fate Point for a reroll, do it yourself.&lt;br /&gt;
*The GM may choose to spend a Fate Point to give you a boost pre-roll, this will be noted and can be canceled by the player.&lt;br /&gt;
*Sessions are considered to be exactly two weeks long, with the changeover being the weekday/time of the first IC post (Friday 21:08 UTC).&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=549205 Character and Ship generation]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=550564 IC]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=550565 OOC]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
*[[RT character template]]&lt;br /&gt;
*[[Varla Krydiss]]&lt;br /&gt;
*[[Chastitia]]&lt;br /&gt;
*[[Repentia]]&lt;br /&gt;
*[[Yarni]]&lt;br /&gt;
&lt;br /&gt;
==Other stuff==&lt;br /&gt;
[[Lucror Ferinus]] (the ship)&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Druzhkicka&amp;diff=157519</id>
		<title>Druzhkicka</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Druzhkicka&amp;diff=157519"/>
		<updated>2010-09-17T02:02:51Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: Created page with &amp;#039;*Career: Ork Freeboota *Career Rank: *Ship Role: Enginseer Prime =Origin Path= *Evil Sunz *Mekboy =Stats= *Weapon Skill: 39 *Ballistic Skill: 20 *Strength: 44 *Toughness: 48 *Agi…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Career: Ork Freeboota&lt;br /&gt;
*Career Rank:&lt;br /&gt;
*Ship Role: Enginseer Prime&lt;br /&gt;
=Origin Path=&lt;br /&gt;
*Evil Sunz&lt;br /&gt;
*Mekboy&lt;br /&gt;
=Stats=&lt;br /&gt;
*Weapon Skill: 39&lt;br /&gt;
*Ballistic Skill: 20&lt;br /&gt;
*Strength: 44&lt;br /&gt;
*Toughness: 48&lt;br /&gt;
*Agility: 33&lt;br /&gt;
*Intelligence: 31&lt;br /&gt;
*Perception: 35&lt;br /&gt;
*Willpower: 24&lt;br /&gt;
*Fellowship: 27&lt;br /&gt;
*Wounds: /&lt;br /&gt;
*Fate Points: 1/1&lt;br /&gt;
=Skills=&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Barter (Fel)&lt;br /&gt;
*Carouse (T)&lt;br /&gt;
*Common Lore (Orks, War) (Int)&lt;br /&gt;
*Drive (Ground Vehicle, Walker)&lt;br /&gt;
*Intimidate (Str)&lt;br /&gt;
*Speak Language (Low Gothic, Ork) (Int)&lt;br /&gt;
*Tech-Use +10%&lt;br /&gt;
=Talents=&lt;br /&gt;
*Ambidextrous&lt;br /&gt;
*Basic Weapon Training (Primitive, SP)&lt;br /&gt;
*Furious Assault&lt;br /&gt;
*Iron Jaw&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Peer (Evil Sunz)&lt;br /&gt;
*Pistol Weapon Training (Primitive, SP)&lt;br /&gt;
*Quick Draw&lt;br /&gt;
*Resistance (Cold, Heat, Poisons)&lt;br /&gt;
*True Grit&lt;br /&gt;
*Xenos Weapon Training (Ork)&lt;br /&gt;
=Gear=&lt;br /&gt;
*Best-Craftsmanship Choppa&lt;br /&gt;
*Good-Craftsmanship Slugga&lt;br /&gt;
*Ork void suit&lt;br /&gt;
*Squig-hide coat, leggings&lt;br /&gt;
*Ork skull&lt;br /&gt;
=Traits=&lt;br /&gt;
*Sturdy&lt;br /&gt;
*Unnatural Toughness *2&lt;br /&gt;
=XP=&lt;br /&gt;
==Rank 1==&lt;br /&gt;
*Drive (Ground Vehicle) (200XP Skill)&lt;br /&gt;
*Drive (Walker) (200XP Skill)&lt;br /&gt;
*Ambidextrous (200XP Talent)&lt;br /&gt;
*Resistance (Cold) (200XP Talent)&lt;br /&gt;
*Resistance (Heat) (200XP Talent)&lt;br /&gt;
*Resistance (Poisons) (200XP Talent)&lt;br /&gt;
*Quick Draw (300XP Talent)&lt;br /&gt;
*Brutal Charge (500XP Trait)&lt;br /&gt;
==Rank 2==&lt;br /&gt;
*Carouse +10% (100XP Skill)&lt;br /&gt;
*Intimidate +10% (100XP Skill)&lt;br /&gt;
*Common Lore (Orks +10%) (200XP Skill)&lt;br /&gt;
*Common Lore (War +10%) (200XP Skill)&lt;br /&gt;
*Dodge (200XP Skill)&lt;br /&gt;
*Speak Language (Ork +10%) (200XP Skill)&lt;br /&gt;
*Exotic Weapon Training (Big Shoota) (200XP Talent)&lt;br /&gt;
*Exotic Weapon Training (Burna) (200XP Talent)&lt;br /&gt;
*Exotic Weapon Training (Rokkit Launcher) (200XP Talent)&lt;br /&gt;
*Runtz (300XP Talent)&lt;br /&gt;
==Rank 3==&lt;br /&gt;
&lt;br /&gt;
=Background=&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=RT_character_template&amp;diff=152615</id>
		<title>RT character template</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=RT_character_template&amp;diff=152615"/>
		<updated>2010-08-08T12:18:42Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Career:&lt;br /&gt;
*Career Rank:&lt;br /&gt;
=Origin Path=&lt;br /&gt;
*&lt;br /&gt;
=Stats=&lt;br /&gt;
*Weapon Skill:&lt;br /&gt;
*Ballistic Skill:&lt;br /&gt;
*Strength:&lt;br /&gt;
*Toughness:&lt;br /&gt;
*Agility:&lt;br /&gt;
*Intelligence:&lt;br /&gt;
*Perception:&lt;br /&gt;
*Willpower: &lt;br /&gt;
*Fellowship: &lt;br /&gt;
*Wounds: /&lt;br /&gt;
*Fate Points: &lt;br /&gt;
=Skills=&lt;br /&gt;
*&lt;br /&gt;
=Talents=&lt;br /&gt;
*&lt;br /&gt;
=Gear=&lt;br /&gt;
*&lt;br /&gt;
=Traits=&lt;br /&gt;
*&lt;br /&gt;
=XP=&lt;br /&gt;
==Rank 1==&lt;br /&gt;
*&lt;br /&gt;
==Rank 2==&lt;br /&gt;
*&lt;br /&gt;
==Rank 3==&lt;br /&gt;
&lt;br /&gt;
=Background=&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ast_Velvirki&amp;diff=152569</id>
		<title>Ast Velvirki</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ast_Velvirki&amp;diff=152569"/>
		<updated>2010-08-08T06:40:25Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Gear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Career: Explorator&lt;br /&gt;
*Career Rank: 1&lt;br /&gt;
*Origin Path: Forge-World-&amp;gt;Savant-&amp;gt;Chosen by Destiny (Seeker of Truth)-&amp;gt;High Vendetta-&amp;gt;Pride (Heirloom Item; Archeotech Laspistol)&lt;br /&gt;
=Stats=&lt;br /&gt;
*Weapon Skill: 30&lt;br /&gt;
*Ballistic Skill: 39&lt;br /&gt;
*Strength: 43&lt;br /&gt;
*Toughness: 31&lt;br /&gt;
*Agility: 36&lt;br /&gt;
*Intelligence: 45&lt;br /&gt;
*Perception: 40&lt;br /&gt;
*Willpower: 31&lt;br /&gt;
*Fellowship: 42&lt;br /&gt;
*Wounds: /&lt;br /&gt;
*Fate Points: 3/3&lt;br /&gt;
=Skills=&lt;br /&gt;
*Awareness&lt;br /&gt;
*Common Lore (Machine Cult, Tech) (Int)&lt;br /&gt;
*Forbidden Lore (Archeotech, Adeptus Mechanicus) (Int)&lt;br /&gt;
*Inquiry&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic +10% (Int)&lt;br /&gt;
*Secret Tongue (Rogue Trader, Tech) (Int)&lt;br /&gt;
*Speak Language (Explorator Binary, Low Gothic, Techna-lingua) (Int)&lt;br /&gt;
*Tech-Use (Int)&lt;br /&gt;
*Trade (Technomat) (Int)&lt;br /&gt;
=Talents=&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Enemy (Ecclesiarchy)&lt;br /&gt;
*Foresight&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Mechandendrite Use (Utility)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Paranoia&lt;br /&gt;
*Technical Knock&lt;br /&gt;
=Gear=&lt;br /&gt;
*Boltgun&lt;br /&gt;
*Best-Craftmanship Archeotech Laspistol&lt;br /&gt;
*Good-Craftmanship Sollex-pattern Omnissian Axe&lt;br /&gt;
*Enforcer light carapace&lt;br /&gt;
*Multikey&lt;br /&gt;
*Void suit&lt;br /&gt;
*Injector&lt;br /&gt;
*Sacred Unguents&lt;br /&gt;
*Micro-bead&lt;br /&gt;
*Combi-tool&lt;br /&gt;
*Dataslate&lt;br /&gt;
*Calculus Logi Upgrade&lt;br /&gt;
*Utility Mechadendrite&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
*Brook No Insult&lt;br /&gt;
*Fit For Purpose&lt;br /&gt;
**Weapon Skill&lt;br /&gt;
*Mechanicus Implants&lt;br /&gt;
=XP=&lt;br /&gt;
==Rank 1==&lt;br /&gt;
*Autosanguine (200xp Talent)&lt;br /&gt;
*Awareness (100xp Skill)&lt;br /&gt;
*Secret Tongue (Rogue Trader) (100xp Skill)&lt;br /&gt;
*Secret Tongue (Tech) (100xp Skill)&lt;br /&gt;
*Mechandendrite Use (Utility) (500xp Talent)&lt;br /&gt;
==Rank 2==&lt;br /&gt;
*&lt;br /&gt;
==Rank 3==&lt;br /&gt;
&lt;br /&gt;
=Background=&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Victrix_Janthine&amp;diff=152562</id>
		<title>Victrix Janthine</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Victrix_Janthine&amp;diff=152562"/>
		<updated>2010-08-08T01:05:43Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: Created page with &amp;#039;*Career: Adepta Soritas =Stats= *Ballistic Skill: 32 *Weapon Skill: 34 *Strength: 34 *Toughness: 37 *Agility: 35 *Intelligence: 34 *Perception: 33 *Willpower: 32 *Fellowship: 31 …&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Career: Adepta Soritas&lt;br /&gt;
=Stats=&lt;br /&gt;
*Ballistic Skill: 32&lt;br /&gt;
*Weapon Skill: 34&lt;br /&gt;
*Strength: 34&lt;br /&gt;
*Toughness: 37&lt;br /&gt;
*Agility: 35&lt;br /&gt;
*Intelligence: 34&lt;br /&gt;
*Perception: 33&lt;br /&gt;
*Willpower: 32&lt;br /&gt;
*Fellowship: 31&lt;br /&gt;
*Wounds: 11/11&lt;br /&gt;
*Fate Points: 2&lt;br /&gt;
=Skills=&lt;br /&gt;
*(Common Lore (Administratum, Ecclesarchy, Imperial Creed, Imperium, War), and Scholastic Lore (Philosophy) are basic skills.)&lt;br /&gt;
*Charm&lt;br /&gt;
*Climb&lt;br /&gt;
*Common Lore (Imperial Creed) (Int)&lt;br /&gt;
*Deceive&lt;br /&gt;
*Inquiry&lt;br /&gt;
*Literacy +10% (Int)&lt;br /&gt;
*Logic&lt;br /&gt;
*Performer (Singer) (Fel)&lt;br /&gt;
*Scrutiny&lt;br /&gt;
*Search&lt;br /&gt;
*Speak Language (High Gothic, Low Gothic +10%) (Int)&lt;br /&gt;
*Survival&lt;br /&gt;
*Trade (Copyist) (Int)&lt;br /&gt;
=Talents=&lt;br /&gt;
*Basic Weapons Training (Las, Primitive)&lt;br /&gt;
*Melee Weapons Training (Primitive)&lt;br /&gt;
*Pistol Training (Las, SP)&lt;br /&gt;
*Pure Faith&lt;br /&gt;
*Sound Constitution *2&lt;br /&gt;
=Traits=&lt;br /&gt;
*Etiquette&lt;br /&gt;
*His Right Hand&lt;br /&gt;
*Inquisitorial Student&lt;br /&gt;
*Supremely Connected&lt;br /&gt;
*Vendetta&lt;br /&gt;
*Wealth&lt;br /&gt;
*Wild Skills and Talents&lt;br /&gt;
=Gear=&lt;br /&gt;
*laspistol&lt;br /&gt;
*lasgun&lt;br /&gt;
*simple melee weapon&lt;br /&gt;
*uniform&lt;br /&gt;
*flak vest&lt;br /&gt;
*some corpse starch rations&lt;br /&gt;
*an explosive collar (attached!)&lt;br /&gt;
*Poor-quality guard flak armour&lt;br /&gt;
=XP=&lt;br /&gt;
==Novice==&lt;br /&gt;
*Awareness (100XP Skill)&lt;br /&gt;
*Sound Constitution *2 (200XP Talent)&lt;br /&gt;
==Cantus==&lt;br /&gt;
*Charm (100XP Skill)&lt;br /&gt;
*Climb (100XP Skill)&lt;br /&gt;
*Logic (100XP Skill)&lt;br /&gt;
*Scrutiny (100XP Skill)&lt;br /&gt;
*Survival (200XP Skill)&lt;br /&gt;
==Constantia==&lt;br /&gt;
*Deceive (100XP Skill)&lt;br /&gt;
*Inquiry (200XP Skill)&lt;br /&gt;
*Search (100XP Skill)&lt;br /&gt;
=Background=&lt;br /&gt;
Though ambitious, Victrix was not a particularly faithful student at the Schola. She&#039;s still unsure why she got picked to become a Sister of Battle. Or how she got caught trying to hire a Dark Eldar Corsair to off the Mother Superior of her order. Now she just wants to survive long enough to get out of the penal battalion.&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ast_Velvirki&amp;diff=152558</id>
		<title>Ast Velvirki</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ast_Velvirki&amp;diff=152558"/>
		<updated>2010-08-07T22:45:49Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Career: Explorator&lt;br /&gt;
*Career Rank: 1&lt;br /&gt;
*Origin Path: Forge-World-&amp;gt;Savant-&amp;gt;Chosen by Destiny (Seeker of Truth)-&amp;gt;High Vendetta-&amp;gt;Pride (Heirloom Item; Archeotech Laspistol)&lt;br /&gt;
=Stats=&lt;br /&gt;
*Weapon Skill: 30&lt;br /&gt;
*Ballistic Skill: 39&lt;br /&gt;
*Strength: 43&lt;br /&gt;
*Toughness: 31&lt;br /&gt;
*Agility: 36&lt;br /&gt;
*Intelligence: 45&lt;br /&gt;
*Perception: 40&lt;br /&gt;
*Willpower: 31&lt;br /&gt;
*Fellowship: 42&lt;br /&gt;
*Wounds: /&lt;br /&gt;
*Fate Points: 3/3&lt;br /&gt;
=Skills=&lt;br /&gt;
*Awareness&lt;br /&gt;
*Common Lore (Machine Cult, Tech) (Int)&lt;br /&gt;
*Forbidden Lore (Archeotech, Adeptus Mechanicus) (Int)&lt;br /&gt;
*Inquiry&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Logic +10% (Int)&lt;br /&gt;
*Secret Tongue (Rogue Trader, Tech) (Int)&lt;br /&gt;
*Speak Language (Explorator Binary, Low Gothic, Techna-lingua) (Int)&lt;br /&gt;
*Tech-Use (Int)&lt;br /&gt;
*Trade (Technomat) (Int)&lt;br /&gt;
=Talents=&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Enemy (Ecclesiarchy)&lt;br /&gt;
*Foresight&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Mechandendrite Use (Utility)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Paranoia&lt;br /&gt;
*Technical Knock&lt;br /&gt;
=Gear=&lt;br /&gt;
*Boltgun&lt;br /&gt;
*Best-Craftmanship Archeotech Laspistol&lt;br /&gt;
*Good-Craftmanship Sollex-pattern Omnissian Axe&lt;br /&gt;
*Enforcer light carapace&lt;br /&gt;
*Multikey&lt;br /&gt;
*Void suit&lt;br /&gt;
*Injector&lt;br /&gt;
*Sacred Unguents&lt;br /&gt;
*Micro-bead&lt;br /&gt;
*Combi-tool&lt;br /&gt;
*Dataslate&lt;br /&gt;
=Traits=&lt;br /&gt;
*Brook No Insult&lt;br /&gt;
*Fit For Purpose&lt;br /&gt;
**Weapon Skill&lt;br /&gt;
*Mechanicus Implants&lt;br /&gt;
=XP=&lt;br /&gt;
==Rank 1==&lt;br /&gt;
*Autosanguine (200xp Talent)&lt;br /&gt;
*Awareness (100xp Skill)&lt;br /&gt;
*Secret Tongue (Rogue Trader) (100xp Skill)&lt;br /&gt;
*Secret Tongue (Tech) (100xp Skill)&lt;br /&gt;
*Mechandendrite Use (Utility) (500xp Talent)&lt;br /&gt;
==Rank 2==&lt;br /&gt;
*&lt;br /&gt;
==Rank 3==&lt;br /&gt;
&lt;br /&gt;
=Background=&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ast_Velvirki&amp;diff=152423</id>
		<title>Ast Velvirki</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ast_Velvirki&amp;diff=152423"/>
		<updated>2010-08-06T19:51:43Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: Created page with &amp;#039;*Career: Explorator *Career Rank: 1 *Origin Path: Forge-World-&amp;gt;Savant-&amp;gt; =Stats= *Weapon Skill: 30 *Ballistic Skill: 39 *Strength: 43 *Toughness: 31 *Agility: 36 *Intelligence: 45…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Career: Explorator&lt;br /&gt;
*Career Rank: 1&lt;br /&gt;
*Origin Path: Forge-World-&amp;gt;Savant-&amp;gt;&lt;br /&gt;
=Stats=&lt;br /&gt;
*Weapon Skill: 30&lt;br /&gt;
*Ballistic Skill: 39&lt;br /&gt;
*Strength: 43&lt;br /&gt;
*Toughness: 31&lt;br /&gt;
*Agility: 36&lt;br /&gt;
*Intelligence: 45&lt;br /&gt;
*Perception: 40&lt;br /&gt;
*Willpower: 34&lt;br /&gt;
*Fellowship: 42&lt;br /&gt;
*Wounds: /&lt;br /&gt;
*Fate Points: 3/3&lt;br /&gt;
=Skills=&lt;br /&gt;
*Common Lore (Tech, Machine Cult) are untrained Basic)&lt;br /&gt;
*Logic (Int)&lt;br /&gt;
=Talents=&lt;br /&gt;
*Technical Knock&lt;br /&gt;
=Gear=&lt;br /&gt;
*&lt;br /&gt;
=Traits=&lt;br /&gt;
*Fit For Purpose&lt;br /&gt;
**Weapon Skill&lt;br /&gt;
=XP=&lt;br /&gt;
==Rank 1==&lt;br /&gt;
*&lt;br /&gt;
==Rank 2==&lt;br /&gt;
*&lt;br /&gt;
==Rank 3==&lt;br /&gt;
&lt;br /&gt;
=Background=&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Wyzard_Runs_OD%26D&amp;diff=152298</id>
		<title>The Wyzard Runs OD&amp;D</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Wyzard_Runs_OD%26D&amp;diff=152298"/>
		<updated>2010-08-03T22:30:29Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Sarlinha, the Silver Owl */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== PCs ==&lt;br /&gt;
===&#039;&#039;&#039;Karame&#039;&#039;&#039; ===&lt;br /&gt;
*Played by Dorsai&lt;br /&gt;
*Neutral Human Fighting Woman&lt;br /&gt;
*Str 11 Int 5 Wis 13 Con 8 Dex 14 (+1 Missile Adjustment) Cha 13 (+1 loyalty base)&lt;br /&gt;
*HP 4&lt;br /&gt;
*AC 7&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
Large Sack,&lt;br /&gt;
Water Skin,&lt;br /&gt;
Normal Rations (7),&lt;br /&gt;
Rope,&lt;br /&gt;
Torches (6),&lt;br /&gt;
Steel Mirror,&lt;br /&gt;
Leather Armor,&lt;br /&gt;
Light Crossbow,&lt;br /&gt;
Quarrels (29),&lt;br /&gt;
Dagger,&lt;br /&gt;
Club,&lt;br /&gt;
10 GP&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Burig&#039;&#039;&#039; ===&lt;br /&gt;
*Played by Asen G&lt;br /&gt;
*Neutral Human Fighting Man&lt;br /&gt;
*STR 14 (5% bonus XP) INT 12 WIS 5 (unreasonable, impulsive, and what else?) CON 10 DEX 13 (+1 missile adjustment) CHA 4 (-2 loyalty, -2 Reaction, Maximum number of Henchman 1)&lt;br /&gt;
*Languages: Common, Moon Tongue and Thracian&lt;br /&gt;
*HP 7 max/0 currently&lt;br /&gt;
*AC 2 (3 without the shield)&lt;br /&gt;
*XP 24, 32, 56, 851&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
Warhammer,&lt;br /&gt;
Dagger,&lt;br /&gt;
Halberd,&lt;br /&gt;
Javelin,&lt;br /&gt;
Plate Armour,&lt;br /&gt;
Helmet,&lt;br /&gt;
Shield,&lt;br /&gt;
200&#039; Rope,&lt;br /&gt;
10&#039; Pole,&lt;br /&gt;
24 Iron Spikes,&lt;br /&gt;
leather backpack,&lt;br /&gt;
2 waterskins,&lt;br /&gt;
11 torches,&lt;br /&gt;
3 flasks of oil,&lt;br /&gt;
3 stakes &amp;amp; mallet,&lt;br /&gt;
1 quart wine,&lt;br /&gt;
lantern,&lt;br /&gt;
steel mirror,&lt;br /&gt;
bunch of wolfsbane,&lt;br /&gt;
garlic bud,&lt;br /&gt;
2 wk iron rations&lt;br /&gt;
 &lt;br /&gt;
2 GP, 52, 809, 759, 675 GP&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Caleb Thistledown&#039;&#039;&#039;===&lt;br /&gt;
*Played by Craftzero&lt;br /&gt;
*Lawful Human Magic-User&lt;br /&gt;
*STR 12 INT 11 WIS 10 CON 10 DEX 11 CHA 11&lt;br /&gt;
*HP 1&lt;br /&gt;
*AC 9&lt;br /&gt;
*XP 29&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
Quarterstaff, &lt;br /&gt;
Large Sack, &lt;br /&gt;
50&#039; Rope, &lt;br /&gt;
Waterskins 2, &lt;br /&gt;
Lantern, &lt;br /&gt;
Flask of Oil 3, &lt;br /&gt;
Normal Rations 2 weeks, &lt;br /&gt;
Holy Water 1, &lt;br /&gt;
GP 89&lt;br /&gt;
*First-Level Spells Known: Hold Portal, Read Magic, Protection from Evil, Light, Charm Person, Magic Missile&lt;br /&gt;
*Memorized: Charm Person&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Gworg the Unwise&#039;&#039;&#039;===&lt;br /&gt;
*Played by Julius Sleazer&lt;br /&gt;
*Neutral Human Fighting Man&lt;br /&gt;
*STR 12 INT 10 WIS 5 CON 11 DEX 9 CHA 5&lt;br /&gt;
*HP 4&lt;br /&gt;
*AC 6&lt;br /&gt;
*XP 851&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
Leather Armor, &lt;br /&gt;
Shield, &lt;br /&gt;
Helmet, &lt;br /&gt;
One-Handed Sword, &lt;br /&gt;
Short Bow, &lt;br /&gt;
20 Arrows, &lt;br /&gt;
2 Silver-Tipped Arrows, &lt;br /&gt;
Dagger, &lt;br /&gt;
Two Weeks of Iron Rations, &lt;br /&gt;
Leather Backpack, &lt;br /&gt;
Waterskin (x1), &lt;br /&gt;
50&#039; Rope, &lt;br /&gt;
7 Torch(es), &lt;br /&gt;
8 Flasks of Oil,&lt;br /&gt;
5 bunches of Wolfsbane,&lt;br /&gt;
1 Wooden Holy Symbol,&lt;br /&gt;
1 Vial of Holy Water,&lt;br /&gt;
2 garlic buds&lt;br /&gt;
&lt;br /&gt;
247 gp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mount Information&#039;&#039;&#039;&lt;br /&gt;
1 Medium Warhorse,1 Saddle, 2 Weeks of Feed for Warhorse&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Korg&#039;&#039;&#039;===&lt;br /&gt;
*Played by Ashikaider&lt;br /&gt;
*Neutral Human Fighting Man&lt;br /&gt;
*STR 14 (5% bonus XP) INT 7 WIS 5 CON 10 DEX 4 (-1 missile adjustment) CHA 13 (+1 loyalty)&lt;br /&gt;
*HP 5&lt;br /&gt;
*AC 3&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
Big 2-handed axe, Plate Mail, Helmet,&lt;br /&gt;
Draft Horse, &lt;br /&gt;
Saddle Bags, &lt;br /&gt;
50&#039; Rope, &lt;br /&gt;
10&#039; Pole, &lt;br /&gt;
12 Iron Spikes, &lt;br /&gt;
3 Large Sacks, &lt;br /&gt;
Leather Backpack, &lt;br /&gt;
Waterskin, &lt;br /&gt;
6 weeks  Rations, &lt;br /&gt;
6 weeks horse feed,&lt;br /&gt;
5 GP left,&lt;br /&gt;
*XP 218&lt;br /&gt;
&lt;br /&gt;
*85 GP&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Randall&#039;&#039;&#039;===&lt;br /&gt;
*Played by radiant song&lt;br /&gt;
*Neutral Human Fighting Man&lt;br /&gt;
*Level 1&lt;br /&gt;
*STR 17 (+10% XP) INT 14 WIS 5 CON 18 (+1 HP) DEX 13 (+1 missile adjustment) CHA 8&lt;br /&gt;
*HP: 5&lt;br /&gt;
*AC: 3 (2 with shield)&lt;br /&gt;
*XP: 167&lt;br /&gt;
*GP: 157&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
*Plate mail, shield, helmet&lt;br /&gt;
*Axe, short bow, arrows (20), silver-tipped arrows (4), sling, sling bullets (19)&lt;br /&gt;
*Leather backpack, waterskin, large sack, torches (6), oil flasks (2)&lt;br /&gt;
*Quarts of wine (4), iron rations (7 days), normal rations (7 days)&lt;br /&gt;
*Bedroll, good quality inkstone, ordinary quills (2), paper (3 sheets)&lt;br /&gt;
&lt;br /&gt;
*Remaining gold: 9.9 gp&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Corvus&#039;&#039;&#039;===&lt;br /&gt;
*Played by Kacie&lt;br /&gt;
*Human Fighting Woman&lt;br /&gt;
*Str 14 (+5 %XP) Int 12 Wis 7 Con 10 Dex 10 Chr 5&lt;br /&gt;
*HP:3&lt;br /&gt;
*AC:2&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;Chain Mail,&lt;br /&gt;
Long Sword, &lt;br /&gt;
Shield, &lt;br /&gt;
Helmet, &lt;br /&gt;
Light Crossbow &amp;amp; quarrel of 30 bolts, &lt;br /&gt;
50&#039; Rope, &lt;br /&gt;
12 Iron Spikes, &lt;br /&gt;
leather backpack, &lt;br /&gt;
waterskin, &lt;br /&gt;
6 torches, &lt;br /&gt;
lantern, &lt;br /&gt;
flask of oil, &lt;br /&gt;
1 quart wine, &lt;br /&gt;
1 wk iron rations, &lt;br /&gt;
1 wk normal rations&lt;br /&gt;
Plate Armor, &lt;br /&gt;
lamp,&lt;br /&gt;
7 oil flasks, &lt;br /&gt;
bedroll&lt;br /&gt;
&lt;br /&gt;
Remaining gold: 757 - 50 - other things&lt;br /&gt;
Exp: 813&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Sarlinha, the Silver Owl&#039;&#039;&#039;===&lt;br /&gt;
*Played by Andrensath&lt;br /&gt;
* Human Cleric Level 1&lt;br /&gt;
* Deity: She Who Lives In Darkness&lt;br /&gt;
* STR 9, INT 9, WIS 13, CON 12, DEX 12, CHA 12&lt;br /&gt;
* XP: 1,741&lt;br /&gt;
* XP to level up: ?&lt;br /&gt;
* HP: 4&lt;br /&gt;
* AC: 2&lt;br /&gt;
* &#039;&#039;&#039;Equipment:&#039;&#039;&#039; Light horse, Saddle, Saddlebags, Backpack, Flint &amp;amp; tinder, Bedroll, Waterskin, 5 torches, Chain armour, Helmet, Shield, One-handed weapon (mace), Wooden holy symbol, 4 wks trail rations, 50&#039; rope, Plate armour, 2 horse-weeks horse feed&lt;br /&gt;
* Remaining GP: 1,126&lt;br /&gt;
====Hirelings====&lt;br /&gt;
*Torchbearer&lt;br /&gt;
**2wks iron rations&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Frederik, the Friendly&#039;&#039;&#039;===&lt;br /&gt;
*Played by Nick the Nevermet&lt;br /&gt;
*Lawful Human Magic-User&lt;br /&gt;
*Strength: 12 Intelligence: 12 Wisdom: 9 Constitution: 10 Dexterity: 8 Charisma: 13 (+1 loyalty modifier)&lt;br /&gt;
*HP:1&lt;br /&gt;
*AC:9&lt;br /&gt;
*XP total: 1,831 (Next Level: 2,500)&lt;br /&gt;
*Languages: Common, Goblin, Thracian&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
* 4 daggers&lt;br /&gt;
* Mule (named &amp;quot;Pregib&amp;quot;), Wagon, Saddle, saddlebags, 50&#039; rope, 12 iron spikes, 2 small sacks, 1 large sack&lt;br /&gt;
* waterskin, Iron Rations, 3 weeks&lt;br /&gt;
* 11 torches, Lantern, 10 flasks of oil&lt;br /&gt;
* 1 quart of wine&lt;br /&gt;
* 1 quart waterskin&lt;br /&gt;
* Pearl&lt;br /&gt;
* Remaining GP: 1,473&lt;br /&gt;
* 1st Level Spells Known: Magic Missile, Shield, Sleep, Light, Hold Portal (Sleep memorized but used for the day)&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Ganch of Pine&#039;&#039;&#039;===&lt;br /&gt;
*Played by TrogdorTheBurninator&lt;br /&gt;
*Neutral Human Fighting Man&lt;br /&gt;
*Strength: 11 Intelligence: 9 Wisdom: 7 Constitution: 11 Dexterity: 15 Charisma: 12&lt;br /&gt;
*HP:6&lt;br /&gt;
*AC:5, 4 with shield&lt;br /&gt;
*XP: 235&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;Short Bow,&lt;br /&gt;
Spear,&lt;br /&gt;
Axe,&lt;br /&gt;
18 Arrows,&lt;br /&gt;
2 Silver-Tipped Arrows,&lt;br /&gt;
Leather Armor,&lt;br /&gt;
Helmet,&lt;br /&gt;
Shield,&lt;br /&gt;
Two weeks normal rations,&lt;br /&gt;
Quart of wine,&lt;br /&gt;
6 torches,&lt;br /&gt;
waterskin,&lt;br /&gt;
large sack,&lt;br /&gt;
Remaining GP: 180&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Simon, the Sailor&#039;&#039;&#039; ===&lt;br /&gt;
*Played by Hellzon&lt;br /&gt;
*Neutral Human Fighting Man&lt;br /&gt;
*Str 10 Int 10 Wis 9 Con 11 Dex 10 Cha 8&lt;br /&gt;
*HP 2&lt;br /&gt;
*AC 4 (Educated guess)&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
*Mace, Chain armor, Shield&lt;br /&gt;
*Leather backpack&lt;br /&gt;
**Small sack, 2 Waterskins, 6 Torches, 1 Wk iron rations, 10&#039; Pole, Steel mirror&lt;br /&gt;
**GP: 0&lt;br /&gt;
&lt;br /&gt;
== Communally used Possessions ==&lt;br /&gt;
(Put individual owning them in brackets)&lt;br /&gt;
*3 Carts (2xSarlinha, 1xGworg)&lt;br /&gt;
*6 Draft horses (5xSarlinha, 1xGworg)&lt;br /&gt;
*12wks feed (10xSarlinha, 2xGworg)&lt;br /&gt;
&lt;br /&gt;
== Outstanding Plot Hooks ==&lt;br /&gt;
A list of treasure maps, legends, rumors, vendettas, and similar that have yet to be pursued.&lt;br /&gt;
&lt;br /&gt;
*There are rumors of a city across the mountains to the North. Supposedly some merchants on charter recently made it back - only two of the band survived the journey, with a single wagon of goods, and they have been cloistered with their house since then. So, nothing firm can be obtained. But it is said in the rumor-dens that this metropolis is much larger and more prosperous than even Veya, an ancient and decadent people inhabit it. There is also a great netherworld beneath the city, full of treasures and fell creatures. You cannot properly find a name, as even the existence of this city is considered somewhat mythical. All that is known is that to reach it, you must go through the bear mountains and travel North.&lt;br /&gt;
&lt;br /&gt;
== Unassigned Loot ==&lt;br /&gt;
This is loot that doesn&#039;t yet &amp;quot;belong&amp;quot; to a PC, or has not yet been identified.  It should nonetheless be noted who is carrying any given item, in case they fall into a pit or are devoured.  Any item not listed on a particular character&#039;s sheet or indicating whom is carrying it may be judged lost.&lt;br /&gt;
&lt;br /&gt;
Ebony and silver scroll case worth 50 gp - with Professor Randall&lt;br /&gt;
&lt;br /&gt;
Pearl, worth ~100 gp - with Frederik&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
The players may wish to make note of important or interesting NPCs&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
From time to time, the players may map wilderness or dungeon areas.  Links to maps and descriptions of those areas should be placed here.&lt;br /&gt;
&lt;br /&gt;
* Map showing location of standing stones:&lt;br /&gt;
** Carried by the Professor, found at the burnt out inn in the boney hands of the ex-propriator&lt;br /&gt;
** It describes a path through the hills and forests off to the Northeast. While the cartographer was slightly vague about the precise terrain through which one might travel, it does contain enough information about distances and landmarks so as to be useful. Assuming it is accurate rather than fictitious. The path terminates at what appears to be a hill topped with a ring of standing stones.&lt;br /&gt;
&lt;br /&gt;
** In the same hand as the various notes on the route to take to get there, there is some description of the destination. The writing is in the common tongue, anyone with at least close to typical intelligence can read it.&lt;br /&gt;
&lt;br /&gt;
** &amp;quot;Here rests the crypt-complex which is the last remnant of the People of the Weeping Wood. The tomb of their chieftain Renf the Red-Handed is said to be somewhere within, and to still contain his burial treasures. Those who delved to recover them have returned empty-handed, if at all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
Notes on unmapped areas such as cities, &amp;amp;c.&lt;br /&gt;
&lt;br /&gt;
== House Rules &amp;amp; Other Behind-the-Curtain Matters ==&lt;br /&gt;
To the extent that the players are informed, this information will go here.&lt;br /&gt;
&lt;br /&gt;
*Hit Points: Unlike future editions of the game, all of a PC&#039;s hit dice will be re-rolled at each level, with the new total being taken if it is higher than the previous total.&lt;br /&gt;
*Hit Points, 2: As an act of entirely undeserved mercy, this game will allow PCs to survive being reduced to 0 HP at the option of the player.  If one is reduced to 0 HP, one is semiconscious and prone.  Further activity is likely to prove fatal, and a period of convalescence above and beyond the normal time required for healing will be necessary to restore the PC to health and well-being.  At the player&#039;s option, the PC can simply lack the will to live and expire normally.  &lt;br /&gt;
*Modifiers in Combat: As an act of simplification, situations which give a clear advantage to one party or another in combat, which that party is able and inclined to take advantage of, will generally give a +2 or -2 to-hit or to AC, as appropriate.  Attacking from behind (or while invisible, etc.) against an opponent who is completely unaware will grant a +4.&lt;br /&gt;
*Weapon Damage: As written in book 1, all weapons do 1d6.  In order to prevent odd results from this (such as everyone packing daggers due to their inexpense) I have modified this somewhat.  Poor-quality weapons are less expensive, but have some drawback.  Examples: Quarterstaves cannot be used one-handed, daggers and slings do only 1d4 damage.  Large, two-handed weapons are slightly more expensive and require both hands.  However, for a hit with these weapons I will roll 2d6 damage and take the better of the two results.&lt;br /&gt;
*Combat Modifiers &amp;amp; Weapon Damage, Continued: Each weapon has situations in which it is better or poorly suited.  In those situations, the +2 or -2 modifier referred to above will apply.  It is suggested that in these circumstances (facing a charging enemy with a readied spear, grappling with a dagger or short sword, fighting a wooden enemy with an axe) the player make some note of how they think their weapon will give an advantage, either in the form of an IC statement of intent, or in an OOC spoiler-block, etc.  This is not the same as a &amp;quot;stunt bonus&amp;quot; and no particular artfulness is required in the description.  This is about how the PC takes advantage of terrain or the attributes of their enemy to use their weapon to its best effect.  In extreme cases, the weapon damage might be modified as well.&lt;br /&gt;
== Equipment/Price list ==&lt;br /&gt;
=== Melee weapons ===&lt;br /&gt;
*Dagger or Quarterstaff* 5 GP&lt;br /&gt;
*Normal one-handed weapon (spear, mace, axe, sword etc.) 10&lt;br /&gt;
*Big two-handed weapon (unavailable to dwarves) 15&lt;br /&gt;
=== Ranged weapons ===&lt;br /&gt;
*Short Bow 25&lt;br /&gt;
*Long Bow 40&lt;br /&gt;
*Composite Bow 50&lt;br /&gt;
*Light Crossbow 15&lt;br /&gt;
*Heavy Crossbow 25&lt;br /&gt;
*20 Arrows 10&lt;br /&gt;
*30 Quarrels 10&lt;br /&gt;
*1 Silver-Tipped arrow 5&lt;br /&gt;
=== Conveyances and packbeasts ===&lt;br /&gt;
*Mule 20&lt;br /&gt;
*Draft Horse 30&lt;br /&gt;
*Light Horse 40&lt;br /&gt;
*Medium Warhorse 100&lt;br /&gt;
*Saddle 25&lt;br /&gt;
*Saddle Bags 10&lt;br /&gt;
*Cart 100&lt;br /&gt;
*Raft 40&lt;br /&gt;
*Small Boat 100&lt;br /&gt;
*1wk feed 7&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
*Leather Armor 15&lt;br /&gt;
*Chain Armor 30&lt;br /&gt;
*Plate Armor 50&lt;br /&gt;
*Helmet 10&lt;br /&gt;
*Shield 10&lt;br /&gt;
=== Other ===&lt;br /&gt;
*bedroll 5&lt;br /&gt;
*50&#039; Rope 1&lt;br /&gt;
*10&#039; Pole 1&lt;br /&gt;
*12 Iron Spikes 1&lt;br /&gt;
*small sack 1&lt;br /&gt;
*large sack 2&lt;br /&gt;
*leather backpack 5&lt;br /&gt;
*waterskin 1&lt;br /&gt;
*6 torches 1&lt;br /&gt;
*lantern 10&lt;br /&gt;
*flask of oil 2&lt;br /&gt;
*3 stakes &amp;amp; mallet&lt;br /&gt;
*steel mirror 5&lt;br /&gt;
*silver mirror 15&lt;br /&gt;
*wooden holy symbol 2&lt;br /&gt;
*silver holy symbol 25&lt;br /&gt;
*vial of holy water 25&lt;br /&gt;
*bunch of wolfsbane or belladonna 10&lt;br /&gt;
*garlic bud 5&lt;br /&gt;
*1 quart wine 1&lt;br /&gt;
*1 wk iron rations 15&lt;br /&gt;
*1 wk normal rations 5&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
&lt;br /&gt;
Every PC knows the common tongue. For each point of Intelligence above ten, they may know one additional language. Below I will list some possible languages; ask if you have other nominations.&lt;br /&gt;
&lt;br /&gt;
*Goblin (Works with any of the goblinoid races)&lt;br /&gt;
*Fey (For fairy and forest type creatures)&lt;br /&gt;
*Draconic (The tongue of dragons - 13 Int minimum to achieve fluency)&lt;br /&gt;
*Giantish&lt;br /&gt;
*Old Amaranthian (Dead language, was spoken in a widespread sorcerous empire)&lt;br /&gt;
*Thracian (A mostly dead language, spoken by a widely-traveled group of seafaring kingdoms. Still spoken in some isolated colonies.)&lt;br /&gt;
*Elven&lt;br /&gt;
*Dwarven&lt;br /&gt;
*Primalingua (Spoken most frequently by angels, demons, and other powerful spirits. Useful in incantations, ambitious players may use Latin to indicate it in IC posts)&lt;br /&gt;
*Elemental (the various elemental types speak slightly different dialects, but this will allow communication - the PC should pick which dialect they have greatest familiarity with)&lt;br /&gt;
*The Moon Tongue (The common speech of the lands across the great ocean)&lt;br /&gt;
*Reptilian (Language of the degenerate lizardfolk. They had an advanced and powerful civilization in the mists of history, but the tribes still living can no longer even read the writing on the walls of the great ziggurats their ancestors raised.)&lt;br /&gt;
*Necrosian, being the common language of the dead.&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Riches_to_Rags_and_Back_Again&amp;diff=152223</id>
		<title>Riches to Rags and Back Again</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Riches_to_Rags_and_Back_Again&amp;diff=152223"/>
		<updated>2010-08-03T00:44:25Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Fall and Rise of House Krydiss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
General notes:&lt;br /&gt;
*GM rolls all tests.&lt;br /&gt;
*If you want to spend a Fate Point for a reroll, do it yourself.&lt;br /&gt;
*The GM may choose to spend a Fate Point to give you a boost pre-roll, this will be noted and can be canceled by the player.&lt;br /&gt;
*Sessions are considered to be exactly two weeks long, with the changeover being the weekday/time of the first IC post (Friday 21:08 UTC).&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=527862 Character and Ship generation]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=528743 IC]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=528739 OOC]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
*[[RT character template]]&lt;br /&gt;
*[[Varla Krydiss]]&lt;br /&gt;
*[[Chastitia]]&lt;br /&gt;
*[[Repentia]]&lt;br /&gt;
&lt;br /&gt;
==Other stuff==&lt;br /&gt;
[[Lucror Ferinus]] (the ship)&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Repentia&amp;diff=152222</id>
		<title>Repentia</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Repentia&amp;diff=152222"/>
		<updated>2010-08-03T00:41:16Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Name: Lieutenant Jerrica Callastus a.k.a. Repentia&lt;br /&gt;
*Career: Void Mistress (Mistress of Auguries)&lt;br /&gt;
*Career Rank: 2&lt;br /&gt;
=Stats=&lt;br /&gt;
&lt;br /&gt;
*Weapon Skill: 47*&lt;br /&gt;
*Ballistic Skill: 43*&lt;br /&gt;
*Strength: 32&lt;br /&gt;
*Toughness: 33&lt;br /&gt;
*Agility: 39*&lt;br /&gt;
*Intelligence: 39&lt;br /&gt;
*Perception: 52*&lt;br /&gt;
*Willpower: 51* &lt;br /&gt;
*Fellowship: 37 (32 with non-Voidborn)&lt;br /&gt;
*Wounds: 11/11&lt;br /&gt;
*Fate Points: 4 &lt;br /&gt;
*Insanity Points: 4&lt;br /&gt;
*XP Total: 7,900 (100 unspent)&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
*Common Lore (Imperial Navy, War, Koronus Expanse) (Int)&lt;br /&gt;
*Forbidden Lore (Xenos) (Int)&lt;br /&gt;
*Navigation (Stellar) (Int)&lt;br /&gt;
*Pilot (Spacecraft, Flyers) (Ag)&lt;br /&gt;
*Scholastic Lore (Astromancy) (Int)&lt;br /&gt;
*Speak Language (Low Gothic) (Int)&lt;br /&gt;
*Intimidate (S)&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Dodge +10 (Ag)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Scrutiny +10 (Per)&lt;br /&gt;
*Secret Tongue (Rogue Trader, Underdeck) (Int)&lt;br /&gt;
*Trade (Voidfarer)&lt;br /&gt;
*Gamble (Int)&lt;br /&gt;
*Drive (Ground Vehicle, Hoverer/Skimmer) (Ag)&lt;br /&gt;
*Ciphers (Rogue Trader) (Int)&lt;br /&gt;
&lt;br /&gt;
=Talents=&lt;br /&gt;
Pistol Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Nerves of Steel&lt;br /&gt;
*Speak Language (Repentia&#039;s birthship)&lt;br /&gt;
*Quick Draw&lt;br /&gt;
*Sound Constitution  (x2)&lt;br /&gt;
*Light Sleeper&lt;br /&gt;
*Takedown&lt;br /&gt;
*Hardy&lt;br /&gt;
=Gear=&lt;br /&gt;
*CC Powersword&lt;br /&gt;
*CC Bolt-pistol&lt;br /&gt;
*CC Guard Flak Armour&lt;br /&gt;
*Micro-bead&lt;br /&gt;
*voidsuit&lt;br /&gt;
*blessed ship token&lt;br /&gt;
*re-breather&lt;br /&gt;
*Imperial Navy uniform  (and modified Imperial Navy uniform - all leather, cut in places normal uniform is not)&lt;br /&gt;
*2 bottles of amasec&lt;br /&gt;
*pict-recorder (used often)&lt;br /&gt;
*vox-caster&lt;br /&gt;
*[Starting Aquisition] Auspex&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
Charmed&lt;br /&gt;
*Ill-Omened&lt;br /&gt;
*Void-Accustomed&lt;br /&gt;
*Shipwise&lt;br /&gt;
=XP=&lt;br /&gt;
==Rank 1==&lt;br /&gt;
*Awareness (Per)&lt;br /&gt;
*Dodge (Ag)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Scrutiny (Per)&lt;br /&gt;
*Secret Tongue (Rogue Trader) (Int)&lt;br /&gt;
*Trade (Voidfarer)&lt;br /&gt;
*Sound Constitution  (x2)&lt;br /&gt;
*Perception (Simple)&lt;br /&gt;
*Weapon Skill (Simple)&lt;br /&gt;
*Agility (Simple)&lt;br /&gt;
*Willpower (Simple)&lt;br /&gt;
*Ballistic Skill (Simple)&lt;br /&gt;
*Gamble (Int)&lt;br /&gt;
*Drive (Ground Vehicle) (Ag)&lt;br /&gt;
==Rank 2==&lt;br /&gt;
*Scrutiny +10 (Per)&lt;br /&gt;
*Dodge +10 (Ag)&lt;br /&gt;
*Common Lore (Koronus Expanse)&lt;br /&gt;
*Secret Tongue (Underdeck)&lt;br /&gt;
*Takedown&lt;br /&gt;
==Rank 3==&lt;br /&gt;
&lt;br /&gt;
=Background=&lt;br /&gt;
Repentia&#039;s life started on a ship and she&#039;s pretty sure  (or at least prays) that she will die in the cold embrace of the Void.  For her, she could see life and death in no other way.  Originally born on an Imperial Navy vessel and as such, conscripted into service, she was lucky enough to have been a part of the Officer Caste.  She was not destined for anything special, or so she thought, with both parents of middling importance and rank.  She was trained in all the various general courses for pre-Officer preparation school and on her aptitude tests it showed her having a great deal of promise as a future Augery Special Officer.  Other tests would have shown that Repentia was utterly ruthless and determined with a genuine touch of psychopathy in her personality.  Luckily for her, those tests were not administered at the appropriate times.  Repentia studied, trained, killed, and screwed everyone in a position of authority  (and many who were not) to become one of the youngest junior Auger Officers in the Calixis sector on a her Sword Class Frigate - &amp;quot;Emperor&#039;s Fury&amp;quot; in the past century and was well on her way to murd... maneuvering herself into the more senior position  (and the promotion to Lieutenant Commander, and the SENIOR staff quarters!) when everything went pair shaped.  &lt;br /&gt;
&lt;br /&gt;
There was a God-Emperor forsaken mutiny on the ship.  All the Loyalist officers were put to the wall, the ship was in turmoil for days with Armsman fighting against Armsman and each side&#039;s force fighting for control of the Bridge and the ship.  Repentia was not senior enough  (although she had quite a following of men and women...) for the Traitors or the Loyalists to have been interested in.  She was scooped up in the first wave by the Traitors and tossed into an Underdeck prison until all the fighting could be sorted out.  She was to be released after everyone that needed being shot was and then They could figure out what the fate of the junior officers and specialists would be.  Her parents, however, were not so lucky:  killed in the first hours as Loyalists and vacuumed into the Void with the others.  Repentia knew nothing of their deaths and also figured to be released soon.  Unfortunately, the provocateur that rounded her and some of the others up and threw them into the Underdeck, was killed in the fighting as well.&lt;br /&gt;
&lt;br /&gt;
Long story short: the young Lieutenant worked, kicked, fought and screwed her way over the course of months back to the &amp;quot;dividing line&amp;quot; of Deck and Underdeck, taking no small pleasure in the last few kills she notched (they being of the few bigger and stronger Underdecker scum that thought they would survive having their way with her when she first arrived) with her other escapees, many of whom were devoted to her from the time above and when she had more official &amp;quot;authority.&amp;quot;  She took back to the operating decks like a shadow amongst the shadows.  Her allies reconnoitered the ship and she realized with a dread that she would not be terribly welcome in the new regime.  With a bit of help from her allies  (never &amp;quot;friends&amp;quot; always &amp;quot;allies&amp;quot;) she used them to stage sabotage all across the ship while she stole off in a Hercules Class Heavy Shuttle with a strong enough plasma drive to limp her into the closest space station.  Setting up her shills  (see &amp;quot;former allies&amp;quot;) she claimed to have been an abducted Imperial Naval Officer as she bound her own wrists right before docking.  The forged ID cards, marking her allies as Imperial Criminals  (and now kidnappers), that she slipped into their belongings were more than enough proof to give credibility to her story.  Her ID was fake as well, using her mother&#039;s old ID  (a striking similarity in holo-pict) making her a more senior officer, she was able to get free of the Adeptus Arbites clutches  (after being interrogated for what seemed like days) and plied her way with her specialist&#039;s skills across the Calixis Sector under her new name:  Repentia.&lt;br /&gt;
&lt;br /&gt;
When she heard the call of a Rogue Trader while in Port Wander, having just finished a contract getting a vessel to that location, helping them avoid the prying eyes of the Imperial Navy she was ready to  (realistically!) kill to get aboard that vessel!  &amp;quot;A Rogue Trader!&amp;quot; she thought, &amp;quot;Above the Laws of All!&amp;quot;  When she first saw the Captain and saw the power and ambition within her eyes, she knew she had to be had by her.  Immediately.  She paid off everyone in Port Wander she knew for information about this mysterious Captain and placed herself right in her line of fire... she &amp;quot;interviewed&amp;quot; fantastically, at least that&#039;s what she thought hours later and in another meeting with the Captain she demonstrated an almost Mechanicus-level knowledge of Augur arrays as well.  &lt;br /&gt;
&lt;br /&gt;
Her soul willingly given to the Krydiss Dynasty, she enjoys her life now more than ever with her new Best Friend and Sometimes Rival, Chastitia and the Amazing Captain, Varla Krydiss, she knows she will become a standout and have her own Cruiser to wield in Her name soon.  It&#039;s just a matter of time.&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Riches_to_Rags_and_Back_Again&amp;diff=152073</id>
		<title>Riches to Rags and Back Again</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Riches_to_Rags_and_Back_Again&amp;diff=152073"/>
		<updated>2010-08-01T20:18:10Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Fall and Rise of House Krydiss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
General notes:&lt;br /&gt;
*GM rolls all tests.&lt;br /&gt;
*If you want to spend a Fate Point for a reroll, do it yourself.&lt;br /&gt;
*The GM may choose to spend a Fate Point to give you a boost pre-roll, this will be noted and can be canceled by the player.&lt;br /&gt;
*Sessions are considered to be exactly two weeks long, with the changeover being the weekday/time of the first IC post (Friday 21:08 UTC).&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=527862 Character and Ship generation]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=528743 IC]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=528739 OOC]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
*[[RT character template]]&lt;br /&gt;
*[[Varla Krydiss]]&lt;br /&gt;
*[[Chastitia]]&lt;br /&gt;
&lt;br /&gt;
==Other stuff==&lt;br /&gt;
[[Lucror Ferinus]] (the ship)&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Riches_to_Rags_and_Back_Again&amp;diff=152000</id>
		<title>Riches to Rags and Back Again</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Riches_to_Rags_and_Back_Again&amp;diff=152000"/>
		<updated>2010-08-01T09:25:04Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Fall and Rise of House Krydiss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
General notes:&lt;br /&gt;
*GM rolls all tests.&lt;br /&gt;
*If you want to spend a Fate Point for a reroll, do it yourself.&lt;br /&gt;
*The GM may choose to spend a Fate Point to give you a boost pre-roll, this will be noted and can be canceled by the player.&lt;br /&gt;
*Sessions are considered to be exactly two weeks long, with the changeover being the weekday/time of the first IC post (Friday 21:00 UTC).&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=527862 Character and Ship generation]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=528743 IC]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=528739 OOC]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
*[[RT character template]]&lt;br /&gt;
*[[Varla Krydiss]]&lt;br /&gt;
*[[Chastitia]]&lt;br /&gt;
&lt;br /&gt;
==Other stuff==&lt;br /&gt;
[[Lucror Ferinus]] (the ship)&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Wyzard_Runs_OD%26D&amp;diff=151936</id>
		<title>The Wyzard Runs OD&amp;D</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Wyzard_Runs_OD%26D&amp;diff=151936"/>
		<updated>2010-07-31T04:08:00Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Sarlinha, the Silver Owl */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== PCs ==&lt;br /&gt;
===&#039;&#039;&#039;Karame&#039;&#039;&#039; ===&lt;br /&gt;
*Played by Dorsai&lt;br /&gt;
*Neutral Human Fighting Woman&lt;br /&gt;
*Str 11 Int 5 Wis 13 Con 8 Dex 14 (+1 Missile Adjustment) Cha 13 (+1 loyalty base)&lt;br /&gt;
*HP 4&lt;br /&gt;
*AC 7&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
Large Sack,&lt;br /&gt;
Water Skin,&lt;br /&gt;
Normal Rations (7),&lt;br /&gt;
Rope,&lt;br /&gt;
Torches (6),&lt;br /&gt;
Steel Mirror,&lt;br /&gt;
Leather Armor,&lt;br /&gt;
Light Crossbow,&lt;br /&gt;
Quarrels (29),&lt;br /&gt;
Dagger,&lt;br /&gt;
Club,&lt;br /&gt;
10 GP&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Burig&#039;&#039;&#039; ===&lt;br /&gt;
*Played by Asen G&lt;br /&gt;
*Neutral Human Fighting Man&lt;br /&gt;
*STR 14 (5% bonus XP) INT 12 WIS 5 (unreasonable, impulsive, and what else?) CON 10 DEX 13 (+1 missile adjustment) CHA 4 (-2 loyalty, -2 Reaction, Maximum number of Henchman 1)&lt;br /&gt;
*Languages: Common, Moon Tongue and Thracian&lt;br /&gt;
*HP 7 max/0 currently&lt;br /&gt;
*AC 2 (3 without the shield)&lt;br /&gt;
*XP 24, 32, 56, 851&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
Warhammer,&lt;br /&gt;
Dagger,&lt;br /&gt;
Halberd,&lt;br /&gt;
Javelin,&lt;br /&gt;
Plate Armour,&lt;br /&gt;
Helmet,&lt;br /&gt;
Shield,&lt;br /&gt;
200&#039; Rope,&lt;br /&gt;
10&#039; Pole,&lt;br /&gt;
24 Iron Spikes,&lt;br /&gt;
leather backpack,&lt;br /&gt;
2 waterskins,&lt;br /&gt;
11 torches,&lt;br /&gt;
3 flasks of oil,&lt;br /&gt;
3 stakes &amp;amp; mallet,&lt;br /&gt;
1 quart wine,&lt;br /&gt;
lantern,&lt;br /&gt;
steel mirror,&lt;br /&gt;
bunch of wolfsbane,&lt;br /&gt;
garlic bud,&lt;br /&gt;
2 wk iron rations&lt;br /&gt;
 &lt;br /&gt;
2 GP, 52, 809, 759, 699 GP&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Caleb Thistledown&#039;&#039;&#039;===&lt;br /&gt;
*Played by Craftzero&lt;br /&gt;
*Lawful Human Magic-User&lt;br /&gt;
*STR 12 INT 11 WIS 10 CON 10 DEX 11 CHA 11&lt;br /&gt;
*HP 1&lt;br /&gt;
*AC 9&lt;br /&gt;
*XP 29&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
Quarterstaff, &lt;br /&gt;
Large Sack, &lt;br /&gt;
50&#039; Rope, &lt;br /&gt;
Waterskins 2, &lt;br /&gt;
Lantern, &lt;br /&gt;
Flask of Oil 3, &lt;br /&gt;
Normal Rations 2 weeks, &lt;br /&gt;
Holy Water 1, &lt;br /&gt;
GP 89&lt;br /&gt;
*First-Level Spells Known: Hold Portal, Read Magic, Protection from Evil, Light, Charm Person, Magic Missile&lt;br /&gt;
*Memorized: Charm Person&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Gworg the Unwise&#039;&#039;&#039;===&lt;br /&gt;
*Played by Julius Sleazer&lt;br /&gt;
*Neutral Human Fighting Man&lt;br /&gt;
*STR 12 INT 10 WIS 5 CON 11 DEX 9 CHA 5&lt;br /&gt;
*HP 4&lt;br /&gt;
*AC 6&lt;br /&gt;
*XP 851&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
Leather Armor, &lt;br /&gt;
Shield, &lt;br /&gt;
Helmet, &lt;br /&gt;
One-Handed Sword, &lt;br /&gt;
Short Bow, &lt;br /&gt;
20 Arrows, &lt;br /&gt;
2 Silver-Tipped Arrows, &lt;br /&gt;
Dagger, &lt;br /&gt;
Two Weeks of Iron Rations, &lt;br /&gt;
Leather Backpack, &lt;br /&gt;
Waterskin (x1), &lt;br /&gt;
50&#039; Rope, &lt;br /&gt;
7 Torch(es), &lt;br /&gt;
8 Flasks of Oil,&lt;br /&gt;
5 bunches of Wolfsbane,&lt;br /&gt;
1 Wooden Holy Symbol,&lt;br /&gt;
1 Vial of Holy Water,&lt;br /&gt;
2 garlic buds&lt;br /&gt;
&lt;br /&gt;
247 gp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mount Information&#039;&#039;&#039;&lt;br /&gt;
1 Medium Warhorse,1 Saddle, 2 Weeks of Feed for Warhorse&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Korg&#039;&#039;&#039;===&lt;br /&gt;
*Played by Ashikaider&lt;br /&gt;
*Neutral Human Fighting Man&lt;br /&gt;
*STR 14 (5% bonus XP) INT 7 WIS 5 CON 10 DEX 4 (-1 missile adjustment) CHA 13 (+1 loyalty)&lt;br /&gt;
*HP 5&lt;br /&gt;
*AC 3&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
Big 2-handed axe, Plate Mail, Helmet,&lt;br /&gt;
Draft Horse, &lt;br /&gt;
Saddle Bags, &lt;br /&gt;
50&#039; Rope, &lt;br /&gt;
10&#039; Pole, &lt;br /&gt;
12 Iron Spikes, &lt;br /&gt;
3 Large Sacks, &lt;br /&gt;
Leather Backpack, &lt;br /&gt;
Waterskin, &lt;br /&gt;
6 weeks  Rations, &lt;br /&gt;
6 weeks horse feed,&lt;br /&gt;
5 GP left,&lt;br /&gt;
*XP 218&lt;br /&gt;
&lt;br /&gt;
*85 GP&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Randall&#039;&#039;&#039;===&lt;br /&gt;
*Played by radiant song&lt;br /&gt;
*Neutral Human Fighting Man&lt;br /&gt;
*Level 1&lt;br /&gt;
*STR 17 (+10% XP) INT 14 WIS 5 CON 18 (+1 HP) DEX 13 (+1 missile adjustment) CHA 8&lt;br /&gt;
*HP: 5&lt;br /&gt;
*AC: 3 (2 with shield)&lt;br /&gt;
*XP: 167&lt;br /&gt;
*GP: 157&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
*Plate mail, shield, helmet&lt;br /&gt;
*Axe, short bow, arrows (20), silver-tipped arrows (4), sling, sling bullets (19)&lt;br /&gt;
*Leather backpack, waterskin, large sack, torches (6), oil flasks (2)&lt;br /&gt;
*Quarts of wine (4), iron rations (7 days), normal rations (7 days)&lt;br /&gt;
&lt;br /&gt;
*Remaining gold: 21 gp&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Corvus&#039;&#039;&#039;===&lt;br /&gt;
*Played by Kacie&lt;br /&gt;
*Human Fighting Woman&lt;br /&gt;
*Str 14 (+5 %XP) Int 12 Wis 7 Con 10 Dex 10 Chr 5&lt;br /&gt;
*HP:3&lt;br /&gt;
*AC:4&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;Chain Mail,&lt;br /&gt;
Long Sword, &lt;br /&gt;
Shield, &lt;br /&gt;
Helmet, &lt;br /&gt;
Light Crossbow &amp;amp; quarrel of 30 bolts, &lt;br /&gt;
50&#039; Rope, &lt;br /&gt;
12 Iron Spikes, &lt;br /&gt;
leather backpack, &lt;br /&gt;
waterskin, &lt;br /&gt;
6 torches, &lt;br /&gt;
lantern, &lt;br /&gt;
flask of oil, &lt;br /&gt;
1 quart wine, &lt;br /&gt;
1 wk iron rations, &lt;br /&gt;
1 wk normal rations&lt;br /&gt;
Plate Armor, &lt;br /&gt;
lamp,&lt;br /&gt;
7 oil flasks, &lt;br /&gt;
bedroll&lt;br /&gt;
&lt;br /&gt;
Remaining gold: 757 - 50 - other things&lt;br /&gt;
Exp: 813&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Sarlinha, the Silver Owl&#039;&#039;&#039;===&lt;br /&gt;
*Played by Andrensath&lt;br /&gt;
* Human Cleric Level 1&lt;br /&gt;
* Deity: She Who Lives In Darkness&lt;br /&gt;
* STR 9, INT 9, WIS 13, CON 12, DEX 12, CHA 12&lt;br /&gt;
* XP: 1,722&lt;br /&gt;
* XP to level up: ?&lt;br /&gt;
* HP: 4&lt;br /&gt;
* AC: 2&lt;br /&gt;
* &#039;&#039;&#039;Equipment:&#039;&#039;&#039; Light horse, Saddle, Saddlebags, Backpack, Flint &amp;amp; tinder, Bedroll, Waterskin, 5 torches, Chain armour, Helmet, Shield, One-handed weapon (mace), Wooden holy symbol, 4 wks trail rations, 50&#039; rope, Plate armour, 2 horse-weeks horse feed&lt;br /&gt;
* Remaining GP: 1,126&lt;br /&gt;
====Hirelings====&lt;br /&gt;
*Torchbearer&lt;br /&gt;
**2wks iron rations&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Frederik, the Friendly&#039;&#039;&#039;===&lt;br /&gt;
*Played by Nick the Nevermet&lt;br /&gt;
*Lawful Human Magic-User&lt;br /&gt;
*Strength: 12 Intelligence: 12 Wisdom: 9 Constitution: 10 Dexterity: 8 Charisma: 13 (+1 loyalty modifier)&lt;br /&gt;
*HP:1&lt;br /&gt;
*AC:9&lt;br /&gt;
*XP total: 1,831 (Next Level: 2,500)&lt;br /&gt;
*Languages: Common, Goblin, Thracian&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
* 4 daggers&lt;br /&gt;
* Mule (named &amp;quot;Pregib&amp;quot;), Wagon, Saddle, saddlebags, 50&#039; rope, 12 iron spikes, 2 small sacks, 1 large sack&lt;br /&gt;
* waterskin, Iron Rations, 3 weeks&lt;br /&gt;
* 11 torches, Lantern, 10 flasks of oil&lt;br /&gt;
* 1 quart of wine&lt;br /&gt;
* 1 quart waterskin&lt;br /&gt;
* Pearl&lt;br /&gt;
* Remaining GP: 1,473&lt;br /&gt;
* 1st Level Spells Known: Magic Missile, Shield, Sleep, Light, Hold Portal (Sleep memorized but used for the day)&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Ganch of Pine&#039;&#039;&#039;===&lt;br /&gt;
*Played by TrogdorTheBurninator&lt;br /&gt;
*Neutral Human Fighting Man&lt;br /&gt;
*Strength: 11 Intelligence: 9 Wisdom: 7 Constitution: 11 Dexterity: 15 Charisma: 12&lt;br /&gt;
*HP:6&lt;br /&gt;
*AC:6 (with shield)&lt;br /&gt;
*XP: 235&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;Short Bow,&lt;br /&gt;
Spear,&lt;br /&gt;
Axe,&lt;br /&gt;
18 Arrows,&lt;br /&gt;
2 Silver-Tipped Arrows,&lt;br /&gt;
Leather Armor,&lt;br /&gt;
Helmet,&lt;br /&gt;
Shield,&lt;br /&gt;
Two weeks normal rations,&lt;br /&gt;
Quart of wine,&lt;br /&gt;
6 torches,&lt;br /&gt;
waterskin,&lt;br /&gt;
large sack,&lt;br /&gt;
Remaining GP: 180&lt;br /&gt;
== Communally used Possessions ==&lt;br /&gt;
(Put individual owning them in brackets)&lt;br /&gt;
*3 Carts (2xSarlinha, 1xGworg)&lt;br /&gt;
*6 Draft horses (5xSarlinha, 1xGworg)&lt;br /&gt;
*12wks feed (10xSarlinha, 2xGworg)&lt;br /&gt;
&lt;br /&gt;
== Outstanding Plot Hooks ==&lt;br /&gt;
A list of treasure maps, legends, rumors, vendettas, and similar that have yet to be pursued.&lt;br /&gt;
&lt;br /&gt;
== Unassigned Loot ==&lt;br /&gt;
This is loot that doesn&#039;t yet &amp;quot;belong&amp;quot; to a PC, or has not yet been identified.  It should nonetheless be noted who is carrying any given item, in case they fall into a pit or are devoured.  Any item not listed on a particular character&#039;s sheet or indicating whom is carrying it may be judged lost.&lt;br /&gt;
&lt;br /&gt;
Ebony and silver scroll case worth 50 gp - with Professor Randall&lt;br /&gt;
&lt;br /&gt;
Pearl, worth ~100 gp - with Frederik&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
The players may wish to make note of important or interesting NPCs&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
From time to time, the players may map wilderness or dungeon areas.  Links to maps and descriptions of those areas should be placed here.&lt;br /&gt;
&lt;br /&gt;
* Map showing location of standing stones:&lt;br /&gt;
** Carried by the Professor, found at the burnt out inn in the boney hands of the ex-propriator&lt;br /&gt;
** It describes a path through the hills and forests off to the Northeast. While the cartographer was slightly vague about the precise terrain through which one might travel, it does contain enough information about distances and landmarks so as to be useful. Assuming it is accurate rather than fictitious. The path terminates at what appears to be a hill topped with a ring of standing stones.&lt;br /&gt;
&lt;br /&gt;
** In the same hand as the various notes on the route to take to get there, there is some description of the destination. The writing is in the common tongue, anyone with at least close to typical intelligence can read it.&lt;br /&gt;
&lt;br /&gt;
** &amp;quot;Here rests the crypt-complex which is the last remnant of the People of the Weeping Wood. The tomb of their chieftain Renf the Red-Handed is said to be somewhere within, and to still contain his burial treasures. Those who delved to recover them have returned empty-handed, if at all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
Notes on unmapped areas such as cities, &amp;amp;c.&lt;br /&gt;
&lt;br /&gt;
== House Rules &amp;amp; Other Behind-the-Curtain Matters ==&lt;br /&gt;
To the extent that the players are informed, this information will go here.&lt;br /&gt;
&lt;br /&gt;
*Hit Points: Unlike future editions of the game, all of a PC&#039;s hit dice will be re-rolled at each level, with the new total being taken if it is higher than the previous total.&lt;br /&gt;
*Hit Points, 2: As an act of entirely undeserved mercy, this game will allow PCs to survive being reduced to 0 HP at the option of the player.  If one is reduced to 0 HP, one is semiconscious and prone.  Further activity is likely to prove fatal, and a period of convalescence above and beyond the normal time required for healing will be necessary to restore the PC to health and well-being.  At the player&#039;s option, the PC can simply lack the will to live and expire normally.  &lt;br /&gt;
*Modifiers in Combat: As an act of simplification, situations which give a clear advantage to one party or another in combat, which that party is able and inclined to take advantage of, will generally give a +2 or -2 to-hit or to AC, as appropriate.  Attacking from behind (or while invisible, etc.) against an opponent who is completely unaware will grant a +4.&lt;br /&gt;
*Weapon Damage: As written in book 1, all weapons do 1d6.  In order to prevent odd results from this (such as everyone packing daggers due to their inexpense) I have modified this somewhat.  Poor-quality weapons are less expensive, but have some drawback.  Examples: Quarterstaves cannot be used one-handed, daggers and slings do only 1d4 damage.  Large, two-handed weapons are slightly more expensive and require both hands.  However, for a hit with these weapons I will roll 2d6 damage and take the better of the two results.&lt;br /&gt;
*Combat Modifiers &amp;amp; Weapon Damage, Continued: Each weapon has situations in which it is better or poorly suited.  In those situations, the +2 or -2 modifier referred to above will apply.  It is suggested that in these circumstances (facing a charging enemy with a readied spear, grappling with a dagger or short sword, fighting a wooden enemy with an axe) the player make some note of how they think their weapon will give an advantage, either in the form of an IC statement of intent, or in an OOC spoiler-block, etc.  This is not the same as a &amp;quot;stunt bonus&amp;quot; and no particular artfulness is required in the description.  This is about how the PC takes advantage of terrain or the attributes of their enemy to use their weapon to its best effect.  In extreme cases, the weapon damage might be modified as well.&lt;br /&gt;
== Equipment/Price list ==&lt;br /&gt;
=== Melee weapons ===&lt;br /&gt;
*Dagger or Quarterstaff* 5 GP&lt;br /&gt;
*Normal one-handed weapon (spear, mace, axe, sword etc.) 10&lt;br /&gt;
*Big two-handed weapon (unavailable to dwarves) 15&lt;br /&gt;
=== Ranged weapons ===&lt;br /&gt;
*Short Bow 25&lt;br /&gt;
*Long Bow 40&lt;br /&gt;
*Composite Bow 50&lt;br /&gt;
*Light Crossbow 15&lt;br /&gt;
*Heavy Crossbow 25&lt;br /&gt;
*20 Arrows 10&lt;br /&gt;
*30 Quarrels 10&lt;br /&gt;
*1 Silver-Tipped arrow 5&lt;br /&gt;
=== Conveyances and packbeasts ===&lt;br /&gt;
*Mule 20&lt;br /&gt;
*Draft Horse 30&lt;br /&gt;
*Light Horse 40&lt;br /&gt;
*Medium Warhorse 100&lt;br /&gt;
*Saddle 25&lt;br /&gt;
*Saddle Bags 10&lt;br /&gt;
*Cart 100&lt;br /&gt;
*Raft 40&lt;br /&gt;
*Small Boat 100&lt;br /&gt;
*1wk feed 7&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
*Leather Armor 15&lt;br /&gt;
*Chain Armor 30&lt;br /&gt;
*Plate Armor 50&lt;br /&gt;
*Helmet 10&lt;br /&gt;
*Shield 10&lt;br /&gt;
=== Other ===&lt;br /&gt;
*bedroll 5&lt;br /&gt;
*50&#039; Rope 1&lt;br /&gt;
*10&#039; Pole 1&lt;br /&gt;
*12 Iron Spikes 1&lt;br /&gt;
*small sack 1&lt;br /&gt;
*large sack 2&lt;br /&gt;
*leather backpack 5&lt;br /&gt;
*waterskin 1&lt;br /&gt;
*6 torches 1&lt;br /&gt;
*lantern 10&lt;br /&gt;
*flask of oil 2&lt;br /&gt;
*3 stakes &amp;amp; mallet&lt;br /&gt;
*steel mirror 5&lt;br /&gt;
*silver mirror 15&lt;br /&gt;
*wooden holy symbol 2&lt;br /&gt;
*silver holy symbol 25&lt;br /&gt;
*vial of holy water 25&lt;br /&gt;
*bunch of wolfsbane or belladonna 10&lt;br /&gt;
*garlic bud 5&lt;br /&gt;
*1 quart wine 1&lt;br /&gt;
*1 wk iron rations 15&lt;br /&gt;
*1 wk normal rations 5&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Riches_to_Rags_and_Back_Again&amp;diff=151927</id>
		<title>Riches to Rags and Back Again</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Riches_to_Rags_and_Back_Again&amp;diff=151927"/>
		<updated>2010-07-30T22:02:45Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Threads==&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=527862 Discussion]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=528743 IC]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=528739 OOC]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
*[[RT character template]]&lt;br /&gt;
*[[Varla Krydiss]]&lt;br /&gt;
&lt;br /&gt;
==Other stuff==&lt;br /&gt;
[[Lucror Ferinus]] (the ship)&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=RT_character_template&amp;diff=151926</id>
		<title>RT character template</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=RT_character_template&amp;diff=151926"/>
		<updated>2010-07-30T21:54:30Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Career:&lt;br /&gt;
*Career Rank:&lt;br /&gt;
=Stats=&lt;br /&gt;
*Ballistic Skill:&lt;br /&gt;
*Weapon Skill:&lt;br /&gt;
*Strength:&lt;br /&gt;
*Toughness:&lt;br /&gt;
*Agility:&lt;br /&gt;
*Intelligence:&lt;br /&gt;
*Perception:&lt;br /&gt;
*Willpower: &lt;br /&gt;
*Fellowship: &lt;br /&gt;
*Wounds: /&lt;br /&gt;
*Fate Points: &lt;br /&gt;
=Skills=&lt;br /&gt;
*&lt;br /&gt;
=Gear=&lt;br /&gt;
*&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
==Rank 1==&lt;br /&gt;
*&lt;br /&gt;
==Rank 2==&lt;br /&gt;
*&lt;br /&gt;
==Rank 3==&lt;br /&gt;
&lt;br /&gt;
=Background=&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Riches_to_Rags_and_Back_Again&amp;diff=151923</id>
		<title>Riches to Rags and Back Again</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Riches_to_Rags_and_Back_Again&amp;diff=151923"/>
		<updated>2010-07-30T21:08:43Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Threads */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Threads==&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=527862 Discussion]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=528743 IC]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=528739 OOC]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
*[[RT character template]]&lt;br /&gt;
&lt;br /&gt;
==Other stuff==&lt;br /&gt;
[[Lucror Ferinus]] (the ship)&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lucror_Ferinus&amp;diff=151922</id>
		<title>Lucror Ferinus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lucror_Ferinus&amp;diff=151922"/>
		<updated>2010-07-30T20:43:31Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dauntless Light Cruiser&lt;br /&gt;
=Stats=&lt;br /&gt;
*Speed 7&lt;br /&gt;
*Maneouvre +15&lt;br /&gt;
*Detection +20&lt;br /&gt;
*Hull 60&lt;br /&gt;
*Armor 19&lt;br /&gt;
*Turrets 1&lt;br /&gt;
*Space 60&lt;br /&gt;
*SP 55&lt;br /&gt;
=Essentials=&lt;br /&gt;
*Class 3 PMA drive (+60, -12)&lt;br /&gt;
*Strelov 2 (-12, -12)&lt;br /&gt;
*Gellar Field (-1, 0)&lt;br /&gt;
*Single Void Array (-5, -1)&lt;br /&gt;
*Logis Targeter (-5, 0) 2 SP&lt;br /&gt;
*M-1r Life Sustainer (-4, -2)&lt;br /&gt;
*Pressed Crew (-2, -3)&lt;br /&gt;
*Bridge of Antiquity (-2, -1) 2 SP&lt;br /&gt;
&lt;br /&gt;
=Guns=&lt;br /&gt;
*Macrocannon Broadside x2 (-8, -10) 2 SP&lt;br /&gt;
*Titanforge Lance Battery (-13, -6) 2 SP&lt;br /&gt;
=Supplementals=&lt;br /&gt;
*Crew Reclamation (-1, -1) 1 SP&lt;br /&gt;
*Trophy Room (-1, -1) 1 SP&lt;br /&gt;
*Murder Servitors (-1, -1) 2 SP&lt;br /&gt;
*Teleportarium (1, -1) 1 SP&lt;br /&gt;
*Munitorum (-3, -4) 2 SP&lt;br /&gt;
=Total used=&lt;br /&gt;
*-59 Power&lt;br /&gt;
*-56 Space&lt;br /&gt;
*15 SP&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lucror_Ferinus&amp;diff=151921</id>
		<title>Lucror Ferinus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lucror_Ferinus&amp;diff=151921"/>
		<updated>2010-07-30T20:43:18Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: Created page with &amp;#039;Dauntless Light Cruiser =Stats= *Speed 7 *Maneouvre +15 *Detection +20 *Hull 60 *Armor 19 *Turrets 1 *Space 60 *SP 55 =Essentials *Class 3 PMA drive (+60, -12) *Strelov 2 (-12, -…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dauntless Light Cruiser&lt;br /&gt;
=Stats=&lt;br /&gt;
*Speed 7&lt;br /&gt;
*Maneouvre +15&lt;br /&gt;
*Detection +20&lt;br /&gt;
*Hull 60&lt;br /&gt;
*Armor 19&lt;br /&gt;
*Turrets 1&lt;br /&gt;
*Space 60&lt;br /&gt;
*SP 55&lt;br /&gt;
=Essentials&lt;br /&gt;
*Class 3 PMA drive (+60, -12)&lt;br /&gt;
*Strelov 2 (-12, -12)&lt;br /&gt;
*Gellar Field (-1, 0)&lt;br /&gt;
*Single Void Array (-5, -1)&lt;br /&gt;
*Logis Targeter (-5, 0) 2 SP&lt;br /&gt;
*M-1r Life Sustainer (-4, -2)&lt;br /&gt;
*Pressed Crew (-2, -3)&lt;br /&gt;
*Bridge of Antiquity (-2, -1) 2 SP&lt;br /&gt;
=Guns=&lt;br /&gt;
*Macrocannon Broadside x2 (-8, -10) 2 SP&lt;br /&gt;
*Titanforge Lance Battery (-13, -6) 2 SP&lt;br /&gt;
=Supplementals=&lt;br /&gt;
*Crew Reclamation (-1, -1) 1 SP&lt;br /&gt;
*Trophy Room (-1, -1) 1 SP&lt;br /&gt;
*Murder Servitors (-1, -1) 2 SP&lt;br /&gt;
*Teleportarium (1, -1) 1 SP&lt;br /&gt;
*Munitorum (-3, -4) 2 SP&lt;br /&gt;
=Total used=&lt;br /&gt;
*-59 Power&lt;br /&gt;
*-56 Space&lt;br /&gt;
*15 SP&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Riches_to_Rags_and_Back_Again&amp;diff=151920</id>
		<title>Riches to Rags and Back Again</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Riches_to_Rags_and_Back_Again&amp;diff=151920"/>
		<updated>2010-07-30T20:41:45Z</updated>

		<summary type="html">&lt;p&gt;Andrensath: /* Other stuff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Threads==&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=527862 Discussion]&lt;br /&gt;
*[ IC]&lt;br /&gt;
*[ OOC]&lt;br /&gt;
==Characters==&lt;br /&gt;
*[[RT character template]]&lt;br /&gt;
&lt;br /&gt;
==Other stuff==&lt;br /&gt;
[[Lucror Ferinus]] (the ship)&lt;/div&gt;</summary>
		<author><name>Andrensath</name></author>
	</entry>
</feed>