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<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Arethusa</id>
	<title>RPGnet - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Arethusa"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php/Special:Contributions/Arethusa"/>
	<updated>2026-05-15T08:52:40Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=User:Arethusa&amp;diff=436061</id>
		<title>User:Arethusa</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=User:Arethusa&amp;diff=436061"/>
		<updated>2023-04-10T21:30:06Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Arethusa&#039;s page of game-related stuff.&lt;br /&gt;
=Current Characters and Games=&lt;br /&gt;
*[[Sassafrass the Undaunted]] in [[Jim_Henson&#039;s_Labyrinth:_By_Any_Other_Name | Jim Henson&#039;s Labyrinth: By Any Other Name]]; GM: [[Strangebehaviours_characters|Strangebehaviour]]&lt;br /&gt;
*[[Natalia d&#039;Est]] in [https://forum.rpg.net/index.php?threads/vampire-dark-ages-20-the-prince-the-pope-the-bull-ooc.895937/ The Prince The Pope The Bull] (Vampire: Dark Ages); GM: [https://forum.rpg.net/index.php?members/bluenose.158938/ Bluenose]&lt;br /&gt;
&lt;br /&gt;
=Retired Characters and Games=&lt;br /&gt;
*[[Charlie, a Savage of the Movement (Gangrel)]] in [https://forum.rpg.net/index.php?threads/vtr-1e-shallow-grave.863626/ Shallow Grave, a VtR 1e One-Shot]; GM: [https://forum.rpg.net/member.php?161993-Pheidias Pheidias] &lt;br /&gt;
*[[Giselle &amp;quot;Gigi&amp;quot; Brandenburg, a Child of Aether]] in [https://drive.google.com/file/d/1_lGEvQ4nuGg0GbwZbhloP_Z33n5y0v7g/view?pli=1 Neon Gods: Mage the Ascension]; GM: [https://forum.rpg.net/member.php?161993-Pheidias Pheidias]&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vampire:_The_Masquerade_Character_Sheet_by_Chronicler&amp;diff=434584</id>
		<title>Vampire: The Masquerade Character Sheet by Chronicler</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vampire:_The_Masquerade_Character_Sheet_by_Chronicler&amp;diff=434584"/>
		<updated>2023-03-16T03:08:24Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vampire: The Masquerade]]&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;&amp;lt;table cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;[[File:Hborder.png]] &amp;lt;font face=&amp;quot;times new roman&amp;quot; color=&amp;quot;#8b0000&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;VAMPIRE&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; [[File:Hborder.png]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;font face=&amp;quot;times new roman&amp;quot; size=&amp;quot;3&amp;quot; color=&amp;quot;#8b0000&amp;quot;&amp;gt;&amp;lt;b&amp;gt;THE MASQUERADE&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Name:&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Nature:&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Clan:&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Player:&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Demeanor:&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Generation:&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Chronicle:&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Concept:&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Sire:&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; colspan=&amp;quot;6&amp;quot;&amp;gt;[[File:Hborder.png]] &amp;lt;font face=&amp;quot;times new roman&amp;quot; color=&amp;quot;#8b0000&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ATTRIBUTES&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; [[File:Hborder.png]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Physical&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Social&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Mental&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;Strength&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;●○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;Charisma&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;●○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;Perception&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;●○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Dexterity&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;●○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Manipulation&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;●○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Intelligence&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;●○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Stamina&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;●○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Appearance&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;●○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Wits&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;●○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; colspan=&amp;quot;6&amp;quot;&amp;gt;[[File:Hborder.png]] &amp;lt;font face=&amp;quot;times new roman&amp;quot; color=&amp;quot;#8b0000&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ABILITIES&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; [[File:Hborder.png]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Talents&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Skills&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Knowledges&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;Alertness&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;Animal Ken&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;Academics&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Athletics&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Crafts&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Computer&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Awareness&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Drive&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Finance&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Brawl&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Etiquette&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Investigation&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Empathy&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Firearms&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Law&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Expression&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Larceny&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Medicine&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Intimidation&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Melee&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Occult&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Leadership&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Performance&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Politics&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Streetwise&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Stealth&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Science&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Subterfuge&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Survival&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Technology&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; colspan=&amp;quot;6&amp;quot;&amp;gt;[[File:Hborder.png]] &amp;lt;font face=&amp;quot;times new roman&amp;quot; color=&amp;quot;#8b0000&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ADVANTAGES&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; [[File:Hborder.png]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Disciplines&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Backgrounds&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Virtues&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;__________&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;__________&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;Conscience&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;●○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;__________&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;__________&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Self-Control&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;●○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;__________&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;__________&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Courage&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;●○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;table cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Merits &amp;amp; Flaws&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td width=&amp;quot;80%&amp;quot;&amp;gt;Merit&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Cost&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;__________&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;___&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;__________&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;___&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;__________&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;___&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Flaw&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Cost&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;__________&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;___&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;__________&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;___&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;__________&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;___&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;table cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Humanity/Path&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○ ○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;Bearing: ________ ( )&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&lt;br /&gt;
		&amp;lt;table cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Willpower&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;○○○○○ ○○○○○&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;□□□□□ □□□□□&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&lt;br /&gt;
		&amp;lt;table cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Blood Pool&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;□□□□□ □□□□□&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;□□□□□ □□□□□&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;Blood Per Turn: ■&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;table cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Health&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td width=&amp;quot;60%&amp;quot;&amp;gt;Bruised&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td width=&amp;quot;20%&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;□&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Hurt&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;-1&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;□&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Injured&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;-1&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;□&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Wounded&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;-2&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;□&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Mauled&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;-2&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;□&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Crippled&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;-5&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;□&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Incapacitated&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;□&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&lt;br /&gt;
		&amp;lt;table cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Clan Weakness&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;...&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vampire_Winter&amp;diff=434583</id>
		<title>Vampire Winter</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vampire_Winter&amp;diff=434583"/>
		<updated>2023-03-16T02:51:10Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Added Category:D&amp;amp;D 4e&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:D&amp;amp;D 4e]]&lt;br /&gt;
&#039;&#039;The winter never ends, here.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;It sucks the warmth from your bones, and leaves men to scrabble at the hard earth for what pathetic crops they can grow.  Children starve and terrible creatures stalk the silent forests.  Over it all, the Fanged Lords rule with an iron fist, and an ever-burning thirst.  The people are like cattle to them.  Hideous stone temples to Orcus rise above the landscape, raised further to the sky with each desultory human generation - many have been born and gone into their cold graves under the mad, eternal eyes of the vampire kings.  Generations have slaved and bled, knowing that their grandchildren&#039;s grandchildren will suffer and die just as they have.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Elves and Dwarves are gone, and none know where.  The Gods are cut off from their people, only whispers of the old ways survive.  Magic is forbidden.  Rebellion is unthinkable.  Almost.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:GhostTown.jpg|frame |]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Vampire Winter is a D&amp;amp;D 4E campaign run by TapeWorm.  So far, five would-be heroes have cast aside their prior lives and committed themselves to death or freedom:&lt;br /&gt;
&lt;br /&gt;
1. [[Katya, the Cleric]].  Played by CraftZero.&lt;br /&gt;
&lt;br /&gt;
2. [[Marko, the Fighter]].  Played by Hellzon.&lt;br /&gt;
&lt;br /&gt;
3. [[Piotr, the Sorcerer]].  Played by Chrespo.&lt;br /&gt;
&lt;br /&gt;
4. [[Vladimir, the Warlock]].  Played by Ferrus Animus.&lt;br /&gt;
&lt;br /&gt;
5. [[Vadim, the Wizard]].  Played by The Wyzard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Past Adventures&#039;&#039;&#039;&lt;br /&gt;
They have so far had the following adventures:&lt;br /&gt;
&lt;br /&gt;
1.  They have secured a hideout in the forest.&lt;br /&gt;
&lt;br /&gt;
2.  Some relatively innocent people have been saved from execution.&lt;br /&gt;
&lt;br /&gt;
3.  Embezzled goods have been stolen for use by the revolutionaries&lt;br /&gt;
&lt;br /&gt;
4.  An agent of the Fanged Lords has been slain, along with his wolves&lt;br /&gt;
&lt;br /&gt;
5.  The village of Tesov has (for the current time) been saved from the Horror in the Pit, which was slain.&lt;br /&gt;
&lt;br /&gt;
6.  The specters roaming the grounds near the heroes&#039; hideout have been defeated at their source - a well full of dead prisoners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current Projects&#039;&#039;&#039;&lt;br /&gt;
The heroes of Vampire Winter are currently looking to save the village of Beca from a band of goblins that have moved into the area and occupied their silver mine. In addition to defeating a menace, they are hoping this will provide goodwill - and funds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Future Adventures&#039;&#039;&#039;&lt;br /&gt;
They have gathered word of the following possibilities that may become part of their overall revolutionary scheme.&lt;br /&gt;
&lt;br /&gt;
1.  A band of renegade vampires preying on a nearby village. [Village needs a name]&lt;br /&gt;
&lt;br /&gt;
2.  A night hag (or possibly bandits) has been killing travelers in the Witch Wood&lt;br /&gt;
&lt;br /&gt;
3.  Goblins are moving into the area and probably setting up a lair&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable distant NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Baron Yakov - rules the barony our heroes are currently roaming about.&lt;br /&gt;
&lt;br /&gt;
Baron Vodstok - rules the barony to the northeast. Silver marked with his seal was found in Yakov&#039;s barony.&lt;br /&gt;
&lt;br /&gt;
Baron Chasnov - possible instigator of the former sun cult in Blets.&lt;br /&gt;
&lt;br /&gt;
[[Category:PBP]]&lt;br /&gt;
[[Category:D20_System]]&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=OWoD:Vampire_Discipline_Index&amp;diff=434579</id>
		<title>OWoD:Vampire Discipline Index</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=OWoD:Vampire_Discipline_Index&amp;diff=434579"/>
		<updated>2023-03-16T02:45:01Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Added Category:Vampire: The Masquerade&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Disciplines]]&lt;br /&gt;
[[Category:Old World of Darkness, Canon Compatible]]&lt;br /&gt;
[[Category:Old World of Darkness, Canon Incompatible]]&lt;br /&gt;
[[Category:Storyteller System]]&lt;br /&gt;
[[Category:Game_Mechanic]]&lt;br /&gt;
[[Category:Vampire: The Masquerade]]&lt;br /&gt;
[[Category:Vampire: The Dark Ages]]&lt;br /&gt;
&lt;br /&gt;
This page is a result of a thread on RPGNet Forums regarding Vampire Disciplines.&lt;br /&gt;
The original Thread can be found [http://forum.rpg.net/showthread.php?144257-Necro-V-tM-The-Complete-Discipline-Index-%28you-asked-for-it%29 here].&lt;br /&gt;
It is intended for gamers and gamemasters playing &amp;amp; running White Wolf Vampire games&lt;br /&gt;
in the &amp;quot;old&amp;quot; World of Darkness setting and intended to be a reference list so that&lt;br /&gt;
you can organize the Terms.&lt;br /&gt;
&lt;br /&gt;
However there will not be any reference to the games&#039; mechanic.&lt;br /&gt;
&lt;br /&gt;
These Games are:&lt;br /&gt;
* Vampire: The Dark Age&lt;br /&gt;
* Vampire: The Masquerade&lt;br /&gt;
* Vampire: Victorian Age&lt;br /&gt;
* Kindred of the East&lt;br /&gt;
&lt;br /&gt;
This page is organized into categories: Books and Disciplines.&lt;br /&gt;
We assume that the reader is somehow familiar with many abbreviations common to the&lt;br /&gt;
OWoD setting, so that Books follow the important details.&lt;br /&gt;
&lt;br /&gt;
== Disciplines ==&lt;br /&gt;
&lt;br /&gt;
=== Groups of Disciplines ===&lt;br /&gt;
Common Disciplines - Disciplines available to multiple clans and bloodlines&lt;br /&gt;
&lt;br /&gt;
* Animalism - DA:V pp. 172, VRev pp. 146, V:tDA pp. 141&lt;br /&gt;
* Auspex - DA:V pp. 176, KotEB pp. 99 (in altered form), VRev pp. 149, V:tDA pp. 143&lt;br /&gt;
* Celerity - DA:V pp. 179, VRev pp. 153, V:tDA pp. 146&lt;br /&gt;
* Dominate - DA:V pp. 186, VRev pp. 156, V:tDA pp. 150&lt;br /&gt;
* Fortitude - DA:V pp. 189, VRev pp. 160, V:tDA pp. 152&lt;br /&gt;
* Obfuscate - DA:V pp. 197, VRev pp. 166, V:tDA pp. 153&lt;br /&gt;
* Potence - DA:V pp. 202, VRev pp. 170, V:tDA pp. 157&lt;br /&gt;
* Presence - DA:V pp. 202, VRev pp. 170, V:tDA pp. 157&lt;br /&gt;
&lt;br /&gt;
=== Clan Disciplines ===&lt;br /&gt;
Disciplines available to a single clan&lt;br /&gt;
&lt;br /&gt;
* Chimerstry - Ravnos; DA:V pp. 180, VRev pp. 153, V:tDA pp. 146&lt;br /&gt;
* Dementation - Malkavians; DA:V pp. 183, VRev pp. 155, V:tDA pp. 148&lt;br /&gt;
* Mortis - Cappadocians; V:tDA pp. 152 (obsolete, now a set of blood sorcery paths and rituals classified under Necromancy)&lt;br /&gt;
* Obtenebration - Lasombra, (and Kiasyd); DA:V pp. 199, VRev pp. 168, V:tDA pp. 155&lt;br /&gt;
* Protean - Gangrel; DA:V pp. 205, VRev pp. 173, V:tDA pp. 159&lt;br /&gt;
* Quietus - Assamites; DA:V pp. 207, VRev pp. 175, V:tDA pp. 161&lt;br /&gt;
* Serpentis - Followers of Set; DA:V pp. 210, VRev pp. 176, V:tDA pp. 163&lt;br /&gt;
* Vicissitude - Tzimisce (and Naglopers); DA:V pp. 222, KotEB pp. 107, VRev pp. 185, V:tDA pp. 172&lt;br /&gt;
&lt;br /&gt;
=== Bloodline Disciplines ===&lt;br /&gt;
Disciplines available to a specific bloodline.&lt;br /&gt;
&lt;br /&gt;
* Abombwe - Akunase; KotEB pp. 97&lt;br /&gt;
* Abombwe - Laibon; DAC pp. 87, DASC&amp;amp;S pp. 36 (obsolete; as of Kindred of the Ebony Kingdom, &amp;quot;Laibon&amp;quot; refers to African kindred as a whole, and not a specific bloodline)&lt;br /&gt;
* Daimonion - Baali; DASC&amp;amp;S pp. 38, VSTHRev pp. 38, V:tDA pp. 147&lt;br /&gt;
* Deimos - Lamia; DAC pp. 100 (obsolete; now a part of Mortis)&lt;br /&gt;
* Gargoyle Powers - Gargoyles, not technically Disciplines; DASC&amp;amp;S pp. 49&lt;br /&gt;
* Gargoyle Flight - Gargoyles, not technically a Discipline but purchased as one; DASC&amp;amp;S pp. 50, GttC pp. 115&lt;br /&gt;
* Melpolminee - Daughters of Cacaphony; VSC pp. 34&lt;br /&gt;
* Mortis - Cappadocians; V:tDA pp. 152 (obsolete; a subset of Necromancy as of DA:V)&lt;br /&gt;
* Mytherceria - Kiasyd; GttS pp. 106&lt;br /&gt;
* Necromancy - Giovanni; CB: Cappadocian pp. 42 (obsolete)&lt;br /&gt;
* Nihilistics - Nagaraja; DSotBH pp. 72 (obsolete; a subset of Necromancy as of VHSTRev)&lt;br /&gt;
* Obeah - Salubri; VSC pp. 36&lt;br /&gt;
* Ogham - Lhiannan; DAC pp. 98, DASC&amp;amp;S pp. 43&lt;br /&gt;
* Sanguinus - Blood Brothers; GttS pp. 112&lt;br /&gt;
* Spiritus - Ahrimanes&lt;br /&gt;
* Temporis - True Brujah; DSotBH pp. 74, PGtHC pp. 17, VSTHRev pp. 43&lt;br /&gt;
* Thanatosis - Samedi; VSC pp. 40&lt;br /&gt;
* Valeren - Salubri antitribu; GttS pp. 121&lt;br /&gt;
* Valeren, Healer - Dark Ages Salubri healers; DAC pp. 101, DASC&amp;amp;S pp. 46&lt;br /&gt;
* Valeren, Warrior - Dark Ages Salubri warriors; DAC pp. 101, DASC&amp;amp;S pp. 47&lt;br /&gt;
* Visceratika - Gargoyles; GttC pp. 114&lt;br /&gt;
&lt;br /&gt;
=== Other Disciplines ===&lt;br /&gt;
These Disciplines don&#039;t fit into the common scheme. Most of these are to be considered rare signature powers&lt;br /&gt;
or occult / mystic abilities are rarely to be found&lt;br /&gt;
&lt;br /&gt;
* Bardo&lt;br /&gt;
* Kineticism - WoD:O pp. 37&lt;br /&gt;
* Maleficia - DAC pp. 109&lt;br /&gt;
* Striga - DAC pp. 110&lt;br /&gt;
* Tellurian - CbN2e pp. 147&lt;br /&gt;
* Thaumaturgical Countermagic - GttC pp. 108&lt;br /&gt;
&lt;br /&gt;
=== Powers of potent Blood ===&lt;br /&gt;
These are high Level Forms of disciplines mentioned above.&lt;br /&gt;
&lt;br /&gt;
==== Animalism ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Animal Succulence - GttC pp. 82&lt;br /&gt;
* Beast Walk - LotH pp. 135&lt;br /&gt;
* Deep Song - RavV1, p. 42&lt;br /&gt;
* Eyes of the Szlachta - CB: Tzimisce Revised pp. 69&lt;br /&gt;
* Pact with Animals - PGtLC pp. 144&lt;br /&gt;
* Quell the Herd - CB: Gangrel Revised pp. 61, DA:V pp. 175&lt;br /&gt;
* Quickened Unity - V:tDA pp. 143&lt;br /&gt;
* Sense the Savage Way - DAC pp. 78&lt;br /&gt;
* Shared Soul - GttC pp. 82&lt;br /&gt;
* Song in the Dark - CB: Nosferatu Revised pp. 76&lt;br /&gt;
* Species Speech - GttC pp. 83&lt;br /&gt;
* Tainted Oasis - VoN pp. 158&lt;br /&gt;
* Tier of Souls - Tzi2Ed&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Conquer the Beast - GttC pp. 84&lt;br /&gt;
* Send the Eighth Plague - PGtLC pp. 145&lt;br /&gt;
* Stampede - CB: Gangrel Revised pp. 62&lt;br /&gt;
* Twist the Feral Will - DAC pp. 78&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Crimson Fury - CB: Gangrel Revised pp. 63&lt;br /&gt;
* Taunt the Caged Beast - DAC pp. 78, GttC pp. 84&lt;br /&gt;
* Unchain the Ferocious Beast - PGtLC pp. 146&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Eyes of the Forest - CB: Gangrel Revised pp. 64&lt;br /&gt;
* Free the Beast Within - PGtLC pp. 146&lt;br /&gt;
* Unchain the Beast - GttC pp. 84&lt;br /&gt;
&lt;br /&gt;
==== Auspex ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Babble - Auspex or Dementation; CB: Malkavian pp. 27, CB: Malkavian Revised pp. 60&lt;br /&gt;
* Clairvoyance - GttC pp. 84&lt;br /&gt;
* Crocodile&#039;s Tongue - CB: Toreador Revised pp. 72&lt;br /&gt;
* Cypher - A&amp;amp;T pp. 144&lt;br /&gt;
* Discern the Aura - A&amp;amp;T pp. 144&lt;br /&gt;
* Farsight - DA:V pp. 179, V:tDA pp. 145&lt;br /&gt;
* Genius Loci - Tzi2Ed&lt;br /&gt;
* Horoscopic Forecast - LotH pp. 136&lt;br /&gt;
* Insight of the Talespinner - TorV1 p. 36.&lt;br /&gt;
* Mind Revealed, The - PGtHC pp. 150&lt;br /&gt;
* Prediction - GttC pp. 84&lt;br /&gt;
* Spirit Bond - DAC pp. 78&lt;br /&gt;
* Sybil&#039;s Tongue - CB: Malkavian Revised pp. 60&lt;br /&gt;
* Telepathic Communication - GttC pp. 84&lt;br /&gt;
* What people want to hear - TorV1 p. 36.&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Anima Gathering - CB: Assamite Revised pp. 63&lt;br /&gt;
* Ecstatic Agony - PGtHC pp. 150&lt;br /&gt;
* Karmic Sight - GttC pp. 85&lt;br /&gt;
* Melange - CB: Malkavian pp. 27&lt;br /&gt;
* Mirror Reflex - GttC pp. 86&lt;br /&gt;
* Personality Metamorph - TorV1 p. 37.&lt;br /&gt;
* Pluck the Secret - DAC pp. 79&lt;br /&gt;
* Stealing the Mind&#039;s Eye - DAC pp. 79&lt;br /&gt;
* Supernatural Awareness - LotH pp. 136&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Call, The - Auspex or Dementation; CB: Malkavian Revised pp. 60&lt;br /&gt;
* Carnage of the Mind - PGtHC pp. 151&lt;br /&gt;
* Malkavian Madness Network - CB: Malkavian pp. 27&lt;br /&gt;
* Oracle&#039;s Sight, The - DAC pp. 79&lt;br /&gt;
* Psychic Assault - GttC pp. 86&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* False Slumber - GttC pp. 87&lt;br /&gt;
* Sight of the Oracles - PGtHC pp. 151&lt;br /&gt;
&lt;br /&gt;
==== Celerity ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Flawless Parry - PGtHC pp. 152&lt;br /&gt;
* Mercury&#039;s Arrow - DAC pp. 80&lt;br /&gt;
* Precision - CB: Assamite Revised pp. 64&lt;br /&gt;
* Projectile - GttC pp. 87&lt;br /&gt;
* Tireless Tread - GttA pp. 164&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Celerity Refinement - PGtHC pp. 152&lt;br /&gt;
* Flower of Death - GttC pp. 87&lt;br /&gt;
* Sanguinary Wind - DAC pp. 80&lt;br /&gt;
* Stutter-Step - CB: Brujah Revised pp. 68&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Resist Earth&#039;s Grasp - DAC pp. 80&lt;br /&gt;
* Unseen Storm, The - PGtHC pp. 153&lt;br /&gt;
* Zephyr - GttC pp. 88&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Paragon of Motion - PGtHC pp. 153&lt;br /&gt;
&lt;br /&gt;
==== Chimistery ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Army of Apparition - DAC pp. 80&lt;br /&gt;
* False Resonance - CB: Ravnos Revised pp. 62&lt;br /&gt;
* Fata Amria - RavV1 p. 42&lt;br /&gt;
* Fatuus Mastery - Chimestry; CB: Ravnos Revised pp. 62&lt;br /&gt;
* Horrid Blade of the Demons - PGtLC pp. 146&lt;br /&gt;
* Mass Horror - DA:V pp. 183, V:tDA pp. 147&lt;br /&gt;
* Shared Nightmare - CB: Ravnos Revised pp. 63&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Aid of the Gandharvas - PGtLC pp. 147&lt;br /&gt;
* Far Fatuus - CB: Ravnos Revised pp. 63&lt;br /&gt;
* Mirror&#039;s Visage - DAC pp. 80&lt;br /&gt;
* Suspension of Disbelief - CB: Ravnos Revised pp. 64&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Fantasy World - DAC pp. 80&lt;br /&gt;
* Occlusion - CB: Ravnos Revised pp. 64&lt;br /&gt;
* Sensory Overload - RavV1 p. 43&lt;br /&gt;
* Visions from the Asura - PGtLC pp. 147&lt;br /&gt;
===== ●●●●● ●●●○○ or ●●●●● ●●●●○=====&lt;br /&gt;
These Powers have no clear level indicated but book layout suggests Level 8 or higher.&lt;br /&gt;
* Fatuus Mastery (Addendum) - RavV1 p. 43.&lt;br /&gt;
* Pseudo-Blindness (Addendum) - RavV1 p. 43 &lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Mayaparisatya - CB: Ravnos Revised pp. 65&lt;br /&gt;
* Truths of the Universe - PGtLC pp. 148&lt;br /&gt;
&lt;br /&gt;
==== Daimonion ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Concordance - VSTHRev pp. 39&lt;br /&gt;
* Diablolic Lure - DAC pp. 81&lt;br /&gt;
* Glimpse the Gulf Beyond - CB: Baali pp. 46&lt;br /&gt;
* Ignore the Searing Flames - V:tDA pp. 148&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Infernal Servitor - DAC pp. 81&lt;br /&gt;
* Summon the Herald of Topheth - VSTHRev pp. 39&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Contagion - VSTHRev pp. 39&lt;br /&gt;
* Unleash Hell&#039;s Fury - DAC pp. 82&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Call the Great Beast - VSTHRev pp. 40&lt;br /&gt;
===== ●●●●● ●●●●● =====&lt;br /&gt;
* Open the Way - CB: Baali pp. 46&lt;br /&gt;
&lt;br /&gt;
==== Dementation ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Babble - Dementation or Auspex; CB: Malkavian Revised pp. 60&lt;br /&gt;
* Call, The - Dementation or Auspex; CB: Malkavian Revised pp. 60&lt;br /&gt;
* Devil in the Mind - PGtLC pp. 147&lt;br /&gt;
* Enigmatic Text - LotH pp. 137&lt;br /&gt;
* Kiss of the Moon - DA:V pp. 185, V:tDA pp. 149&lt;br /&gt;
* Lingering Malaise - GttS pp. 104&lt;br /&gt;
* Luna&#039;s Embrace - DAC pp. 82&lt;br /&gt;
* Shattered Mirror - GttS pp. 104&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Change the Soul - GtLC pp. 149&lt;br /&gt;
* Childmind - CB: Malkavian Revised pp. 62&lt;br /&gt;
* Delayed Delerium - DAC pp. 82&lt;br /&gt;
* Restructure - GttS pp. 105&lt;br /&gt;
* Sleep of Reason - CB: Malkavian Revised pp. 63&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Deny - CB: Malkavian Revised pp. 63&lt;br /&gt;
* Personal Scourge - GttS pp. 105, PGtLC pp. 149&lt;br /&gt;
* Prison of the Mind - DAC pp. 82&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Lunatic Eruption - GttS pp. 105&lt;br /&gt;
* Touch of the Saints - PGtLC pp. 149&lt;br /&gt;
&lt;br /&gt;
==== Dominate ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Autonomic Mastery - DAC pp. 83&lt;br /&gt;
* Chain the Psyche - GttC pp. 88&lt;br /&gt;
* Command Obedience - PGtHC pp. 153&lt;br /&gt;
* Fealty - DA:V pp. 189, V:tDA pp. 152&lt;br /&gt;
* Loyalty - GttC pp. 88&lt;br /&gt;
* Obedience - GttC pp. 89&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Chain of Command - A&amp;amp;T pp. 144&lt;br /&gt;
* Command the Legion - DAC pp. 83&lt;br /&gt;
* Dynastic Power - LotH pp. 137&lt;br /&gt;
* Mass Manipulation - GttC pp. 89&lt;br /&gt;
* Repression of the Obvious - CB: Malkavian pp. 27&lt;br /&gt;
* Still the Mortal Flesh - GttC pp. 89&lt;br /&gt;
* Strings of the Marionette - A&amp;amp;T pp. 145&lt;br /&gt;
* Tyrant&#039;s Gaze - PGtHC pp. 154&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Carry the Master&#039;s Voice - PGtHC pp. 155&lt;br /&gt;
* Empowering the Puppet King - DAC pp. 83&lt;br /&gt;
* Far Mastery - GttC pp. 89&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Dominate the Descendants - PGtHC pp. 154&lt;br /&gt;
* Speak Through the Blood - GttC pp. 89&lt;br /&gt;
&lt;br /&gt;
==== Fortitude ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Armor of Vitality - DAC pp. 83&lt;br /&gt;
* Personal Armor - GttC pp. 90&lt;br /&gt;
* Sensory Shield - CB: Gangrel Revised pp. 64&lt;br /&gt;
* Stand Against all Foes - PGtHC pp. 155&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Armor of Kings - PGtHC pp. 155&lt;br /&gt;
* Bestow Vigor - DAC pp. 84&lt;br /&gt;
* Curse the Laurel - CB: Ventrue Revised pp. 76&lt;br /&gt;
* Resilient Mind - CB: Gangrel Revised pp. 65&lt;br /&gt;
* Shared Strength - GttC pp. 91&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Adamantine - GttC pp. 91&lt;br /&gt;
* Eternal Vigilance - DAC pp. 84&lt;br /&gt;
* Repair the Undead Flesh - PGtHC pp. 156&lt;br /&gt;
* King of the Mountain - CB: Gangrel Revised pp. 66&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Arm of Prometheus - PGtHC pp. 156&lt;br /&gt;
&lt;br /&gt;
==== Melpolminee ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Shattering Crescendo - VSC pp. 35&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Persistent Echo - VSC pp. 35&lt;br /&gt;
&lt;br /&gt;
==== Mortis ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Animate Host - DAC pp. 84 (obsolete)&lt;br /&gt;
* Raise the Dead - LotH pp. 138 (obsolete)&lt;br /&gt;
* Reaper&#039;s Passage - CB: Cappadocian pp. 41 (obsolete)&lt;br /&gt;
* Vigor Mortis - V:tDA pp. 153 (obsolete)&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Leper&#039;s Gait, The - CB: Cappadocian pp. 41 (obsolete)&lt;br /&gt;
* Sense Death&#039;s Imminence - DAC pp. 84 (obsolete)&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Plague Wind - DAC pp. 85 (obsolete)&lt;br /&gt;
&lt;br /&gt;
==== Mytherceria ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Steal the Mind - GttS pp. 197&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Absorb the Mind - GttS pp. 198&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Grandest Trick, The - GttS pp. 198&lt;br /&gt;
&lt;br /&gt;
====  Niliistics ====&lt;br /&gt;
* Black Blood - DSotBH pp. 74 (obsolete)&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Oblivion&#039;s Dance - DSotBH pp. 74 (obsolete)&lt;br /&gt;
&lt;br /&gt;
==== Obeah ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Renewed Vigor - VSC pp. 38&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Safe Passage - VSC pp. 38&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Purification - VSC pp. 39&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Unbind the Flesh-Clad Soul - VSC pp. 39&lt;br /&gt;
&lt;br /&gt;
==== Obfuscate ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Blithe Acceptance - CB: Assamite Revised pp. 64&lt;br /&gt;
* Conceal - GttC pp. 91&lt;br /&gt;
* Confusion of the Eye - CB: Followers of Set Revised pp. 68&lt;br /&gt;
* Diastasis - DAC pp. 86&lt;br /&gt;
* Gemini&#039;s Mirror - A&amp;amp;T pp. 145&lt;br /&gt;
* Invisible Weapon - PGtLC pp. 150&lt;br /&gt;
* Mask of Janus - A&amp;amp;T pp. 145&lt;br /&gt;
* Mental Maze - CB: Followers of Set Revised pp. 67&lt;br /&gt;
* Mind Blank - GttC pp. 91&lt;br /&gt;
* Scrawl - CB: Malkavian pp. 28, CB: Malkavian Revised pp. 61&lt;br /&gt;
* Soul Mask - DA:V pp. 199, GttC pp. 91, V:tDA pp. 155&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Cache - GttC pp. 92&lt;br /&gt;
* Veil of Blissful Ignorance - GttC pp. 92, PGtLC pp. 150&lt;br /&gt;
* Veil the Legions - DAC pp. 86&lt;br /&gt;
* Visit Faerieland - CB: Malkavian pp. 28 (obsolete)&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Horrid Countenance - PGtLC pp. 151&lt;br /&gt;
* Old Friend - GttC pp. 92&lt;br /&gt;
* Phantom Haunter - CB: Malkavian Revised pp. 62&lt;br /&gt;
* Trusted Confessor - DAC pp. 86&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Create Name - GttC pp. 92&lt;br /&gt;
* Obscure God&#039;s Creation - PGtLC pp. 151&lt;br /&gt;
&lt;br /&gt;
==== Obtenebration ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Aegis of Shadows - PGtHC pp. 156&lt;br /&gt;
* Darkness Within, The - GttS pp. 111&lt;br /&gt;
* Darksome Embrace - DAC pp. 86&lt;br /&gt;
* Shadowstep - GttS pp. 111&lt;br /&gt;
* Walk the Abyss - DA:V pp. 201, V:tDA pp. 147&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Death Shroud - DAC pp. 87&lt;br /&gt;
* Fortify Against Ahura Mazda - PGtHC pp. 157&lt;br /&gt;
* Shadow Twin - GttS pp. 112&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Inner Darkness - PGtHC pp. 157&lt;br /&gt;
* Night Shades - DAC pp. 87&lt;br /&gt;
* Oubliette - GttS pp. 112&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Enter the Abyss - PGtHC pp. 158&lt;br /&gt;
* Ahriman&#039;s Demesne - GttS pp. 112&lt;br /&gt;
&lt;br /&gt;
==== Potence ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Fist of Caine, The - DAC pp. 88&lt;br /&gt;
* Gentle Rebuke, The - CB: Brujah Revised pp. 67&lt;br /&gt;
* Imprint - GttC pp. 93&lt;br /&gt;
* Master of the Forge - PGtHC pp. 159&lt;br /&gt;
* Relentless Pursuit - CB: Brujah Revised pp. 68&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Earthshock - GttC pp. 93&lt;br /&gt;
* Fist of the Titans - PGtHC pp. 159&lt;br /&gt;
* Forger&#039;s Hammer, The - DAC pp. 88&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Flick - GttC pp. 94&lt;br /&gt;
* Lend the Supernatural Vigor - PGtHC pp. 159&lt;br /&gt;
* Touch of Pain - DAC pp. 89&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Might of the Heroes - PGtHC pp. 159&lt;br /&gt;
&lt;br /&gt;
==== Presence ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Absent Sway - CB: Toreador Revised pp. 73&lt;br /&gt;
* Air of Elation - TorV1 p. 38&lt;br /&gt;
* Capture Reality - TorV1 p. 38&lt;br /&gt;
* Force of Personality - PGtHC pp. 160&lt;br /&gt;
* Intensification - TorV1 p. 38&lt;br /&gt;
* Love - GttC pp. 94&lt;br /&gt;
* Paralyzing Glance - GttC pp. 95&lt;br /&gt;
* Passion - DA:V pp. 204, V:tDA pp. 159&lt;br /&gt;
* Renew the Earthly Pleasures - DAC pp. 89&lt;br /&gt;
* Siren&#039;s Song - TorV1 p. 38&lt;br /&gt;
* Spark of Rage - GttC pp. 95&lt;br /&gt;
* Star Magnetism - TorV1 p. 39&lt;br /&gt;
* Temptation - CB: Followers of Set Revised pp. 68&lt;br /&gt;
* Two-Tiered Communication - TorV1 p.39&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Compel Passion - LotH pp. 138&lt;br /&gt;
* Cooperation - GttC pp. 96&lt;br /&gt;
* Fire of Conviction - PGtHC pp. 160&lt;br /&gt;
* Phobia - CB: Followers of Set Revised pp. 69&lt;br /&gt;
* Scourging the Instinct - GttA pp. 163&lt;br /&gt;
* Unholy Penance - DAC pp. 89&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Bloodlust - DAC pp. 89&lt;br /&gt;
* Corruption - CB: Followers of Set Revised pp. 69&lt;br /&gt;
* Ironclad Command - GttC pp. 96&lt;br /&gt;
* Perfect Paragon - PGtHC pp. 161&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* A Perfect World - PGtHC pp. 162&lt;br /&gt;
* Pulse of the City - GttC pp. 96&lt;br /&gt;
&lt;br /&gt;
==== Protean ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Blissful Slumber - DA:V pp. 207, V:tDA pp. 161&lt;br /&gt;
* Earth Control - GttC pp. 96&lt;br /&gt;
* Flesh of Marble - GttC pp. 97&lt;br /&gt;
* Mastery of the Earth - DAC pp. 90&lt;br /&gt;
* Proteus&#039; Bane - PGtLC pp. 152&lt;br /&gt;
* Shape Mastery - CB: Gangrel Revised pp. 69&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Animal Swarm - CB: Gangrel Revised pp. 70&lt;br /&gt;
* Form of the Bloodswarm - PGtLC pp. 152&lt;br /&gt;
* Mantle of Bestial Majesty - DAC pp. 90&lt;br /&gt;
* Restore the Mortal Visage - GttC pp. 97&lt;br /&gt;
* Shape of the Beast&#039;s Wrath - GttC pp. 98&lt;br /&gt;
* Turnabout - GttA pp. 164&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Mythic Form - CB: Gangrel Revised pp. 71&lt;br /&gt;
* Purify the Body - DAC pp. 90&lt;br /&gt;
* Purify the Impaled Breast - GttC pp. 98&lt;br /&gt;
* Shape of the Inner Beast - PGtLC pp. 153&lt;br /&gt;
* Spectral Body - GttC pp. 98&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Adaptation - PGtLC pp. 154&lt;br /&gt;
* Inward Focus - GttC pp. 89&lt;br /&gt;
&lt;br /&gt;
==== Quietus ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Blood Sweat - CB: Assamite Revised pp. 66, V:tDA pp. 162&lt;br /&gt;
* Selective Silence - CB: Assamite Revised pp. 66&lt;br /&gt;
* Quicken the Mortal&#039;s Blood - DAC pp. 90&lt;br /&gt;
* Rapturous Touch - PGtLC pp. 154&lt;br /&gt;
* Ripples of the Heart - CB: Assamite Revised pp. 67, DA:V pp. 209&lt;br /&gt;
* Purification - CB: Assamite Revised pp. 67&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Baal&#039;s Bloody Talon - CB: Assamite Revised pp. 68&lt;br /&gt;
* Dam the Heart&#039;s River - PGtLC pp. 155&lt;br /&gt;
* Hinder the Cainite Vitae - DAC pp. 90&lt;br /&gt;
* Poison the Well of Life - CB: Assamite Revised pp. 69&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Blood Awakening - DAC pp. 90&lt;br /&gt;
* Blood of Destruction - PGtLC pp. 155&lt;br /&gt;
* Songs of Distant Vitae - CB: Assamite Revised pp. 69&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Condemn the Sins of the Father - CB: Assamite Revised pp. 71&lt;br /&gt;
* Weaken the Blood of the Ancients - PGtLC pp. 156&lt;br /&gt;
&lt;br /&gt;
==== Serpentis ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Aspect of the God - PGtLC pp. 156&lt;br /&gt;
* Breath of the Basilisk - V:tDA pp. 163&lt;br /&gt;
* Breathe the Sandstorm - DA:V pp. 212&lt;br /&gt;
* Cobra Fangs - CB: Followers of Set Revised pp. 66&lt;br /&gt;
* Ophidian Infestation - DAC pp. 91&lt;br /&gt;
* Typhonic Beast - CB: Followers of Set Revised pp. 69&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Divine Image - CB: Followers of Set Revised pp. 66&lt;br /&gt;
* Seed of Corruption - PGtLC pp. 157&lt;br /&gt;
* Set&#039;s Curse - DAC pp. 91&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Apep&#039;s Semblance - DAC pp. 92&lt;br /&gt;
* Body of the Great Lord Set - PGtLC pp. 158&lt;br /&gt;
* Heart Thief - CB: Followers of Set Revised pp. 67&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Pact with Ra - PGtLC pp. 158&lt;br /&gt;
* Shadow of Apep - CB: Followers of Set Revised pp. 67&lt;br /&gt;
&lt;br /&gt;
==== Temporis ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Control Aging - DSotBH pp. 76&lt;br /&gt;
* Kiss of Lachesis - PGtHC pp. 173, VSTHRev pp. 46&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Cheat the Fates - PGtHC pp. 174&lt;br /&gt;
* Domain of Evernight - DSotBH pp. 76&lt;br /&gt;
* Hall of Hades&#039; Court - VSTHRev pp. 47&lt;br /&gt;
* Outside the Hourglass - DSotBH pp. 77&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Clio&#039;s Kiss - PGtHC pp. 174, VSTHRev pp. 47&lt;br /&gt;
* Pocket Out of Time - DSotBH pp. 77&lt;br /&gt;
* Rewind Time - DSotBH pp. 77&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Summon History - DSotBH pp. 77&lt;br /&gt;
* Tangle Atropos&#039; Hand - PGtHC pp. 175, VSTHRev pp. 48&lt;br /&gt;
&lt;br /&gt;
==== Thanatosis ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Creeping Infection - VSC pp. 41&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Dust to Dust - VSC pp. 42&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Putrescent Servitude - VSC pp. 42&lt;br /&gt;
&lt;br /&gt;
==== Valeren ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Blissful Agony -  GttS pp. 123&lt;br /&gt;
* Dream Combat -  LotH pp. 139&lt;br /&gt;
* Loving Agony -  DAC pp. 103&lt;br /&gt;
* Warding the Beast -  DAC pp. 102&lt;br /&gt;
* Watching the Passage -  CB: Salubri pp. 46&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Aversion -  DAC pp. 104&lt;br /&gt;
* Safe Passage -  DAC pp. 103&lt;br /&gt;
* Sword of the Righeous -  CB: Salubri pp. 46&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Purification -  DAC pp. 104&lt;br /&gt;
* Shadow of Taint -  DAC pp. 104&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Heaven&#039;s Gate -  CB: Salubri pp. 47&lt;br /&gt;
&lt;br /&gt;
==== Viscitude ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Blood of Acid -  GttS pp. 123&lt;br /&gt;
* Chiropteran Marauder -  GttS pp. 123, V:tDA pp. 173&lt;br /&gt;
* Corrupt Construction -  DAC pp. 96&lt;br /&gt;
* Ecstatic Agony -  CB: Tzimisce Revised pp. 68&lt;br /&gt;
* Graft Life to Life -  PGtHC pp. 162&lt;br /&gt;
* Skin Trap - Tzi2Ed&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Cocoon -  GttS pp. 124&lt;br /&gt;
* Kraken&#039;s Kiss&lt;br /&gt;
* Liquefy the Mortal Coil -  DAC pp. 96&lt;br /&gt;
* Transcend the Flesh -  PGtHC pp. 162&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Breath of the Dragon -  GttS pp. 124&lt;br /&gt;
* Sculpture of the Mind -  DAC pp. 97&lt;br /&gt;
* Will over Form -  PGtHC pp. 163&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Earth&#039;s Vast Haven -  GttS pp. 125&lt;br /&gt;
* Perfect Essence -  PGtHC pp. 163&lt;br /&gt;
&lt;br /&gt;
==== Any Disciplines ====&lt;br /&gt;
===== ●●●●● ●●●●● =====&lt;br /&gt;
* Plot Device - Any Discipline; Gehenna pp. 182&lt;br /&gt;
&lt;br /&gt;
=== Elder Powers ===&lt;br /&gt;
These Combination Disciplines are considered special and show the careful combination of various Disciplines.&lt;br /&gt;
They are due to their nature hardly sorted.&lt;br /&gt;
==== A - F ====&lt;br /&gt;
* Aegis of Entropy - Fortitude ●●●, Mortis (The Grave&#039;s Decay) ●; PGtHC pp. 163&lt;br /&gt;
* An Ear for Lies - Auspex ●●; RoK pp. 72&lt;br /&gt;
* Anticipatory Locution - Auspex ●●●●, Obfuscate ●●●, Anticipatory Visage; 142&lt;br /&gt;
* Anticipatory Visage - Auspex ●●●●, Obfuscate ●●●; A&amp;amp;T pp. 142&lt;br /&gt;
* Armor of Darkness - Obtenebration ●●●●, Fortitude ●●; DAC pp. 87&lt;br /&gt;
* Armory of the Abyss - Potence 3 and or Fortitude ●●●, Obtenebration ●●●; PGtHC pp. 163&lt;br /&gt;
* Aspect of Beast - Animalism ●●●, Dominate ●●●; GttA pp. 157&lt;br /&gt;
* Aura of Accursed Rage - Animalism ●●●, Presence ●●; PGtLC pp. 158&lt;br /&gt;
* Awaken the Slumbering Curse - Auspex ●●●●, Mortis ●●●●●; PGtHC pp. 164&lt;br /&gt;
* Badger&#039;s Hide, The - Fortitude ●, Protean ●●●●; GttA pp. 158&lt;br /&gt;
* Bear&#039;s Skin - Animalism ●●, Protean ●●●●; PGtLC pp. 159&lt;br /&gt;
* Beast&#039;s Communion - Animalism ***, Auspex ****. - RoHea, p.70.&lt;br /&gt;
* Beast Meld - Animalism ●●●, Protean 6; CB: Gangrel Revised pp. 73&lt;br /&gt;
* Beast&#039;s Vigor - Animalism ●●●, Fortitude ●●●, PGtLC pp. 159&lt;br /&gt;
* Becoming Kupala - Way of Spirit 6, Vicissitude 6; PGtHC pp. 164&lt;br /&gt;
* Birth the Vozhd - Vicissitude ●●●●●, Animalism ●●●●●; CB: Tzimisce Revised pp. 73&lt;br /&gt;
* Blessed Resilience - Fortitude 8, Mortis ●●●●; CB: Cappadocian pp. 41&lt;br /&gt;
* Blessing&#039;s Warning - Auspex ●●, Daimonion ●; PGtLC pp. 159&lt;br /&gt;
* Bliss - Dominate ●●, Presence ●●●; CB: Toreador Revised pp. 73&lt;br /&gt;
* Body Armory - Protean ●●●, Vicissitude ●●●; GttS pp. 12●●●, V:tDA pp. 173&lt;br /&gt;
* Brace for Impact - Fortitude ●●●●, Potence ●●; MCbN pp. 115&lt;br /&gt;
* Burning Wrath - Celerity ●●●, Potence ●●●; CB: Brujah Revised pp. 66&lt;br /&gt;
* Call upon the Blood - Animalism ●●, Auspex ●●●; GttA pp. 159&lt;br /&gt;
* Chaos Fold - Dementation ●●●●, Dominate ●●●●; GttA pp. 159&lt;br /&gt;
* Charon&#039;s Oar - Auspex ●●●●●, Nigrimancy ●●●●●; PGtHC pp. 165&lt;br /&gt;
* Clarity of Emptiness - Auspex ●, Mortis (The Corpse in the Monster) 2 or Obtenebration ●●; PGtHC pp. 165&lt;br /&gt;
* Claw Immunity - Animalism ●●, Fortitude ●●●●; CB: Gangrel Revised pp. 72&lt;br /&gt;
* Corpse Projection - Auspex ●●●●●, Mortis 6; LotH pp. 140&lt;br /&gt;
* Craft Ephemera - Chimerstry ●●●●●, Fortitude ●●●; PGtLC pp. 159&lt;br /&gt;
* Denial of Aphrodite&#039;s Favor - Dominate ●●●, Fortitude ●●●; CB: Ventrue Revised pp. 77&lt;br /&gt;
* Doubletalk - Auspex ●●, Celerity ●, Obfuscate ●; CB: Toreador Revised pp. 75&lt;br /&gt;
* Drink the Mind - Auspex ●●●●, Quietus 5 or Thaumaturgy (Rego Vitae) ●●●●●; PGtLC pp. 160&lt;br /&gt;
* Echo of the Subtle Vizier - Obtenebration ●●, Dominate ●●; PGtHC pp. 165&lt;br /&gt;
* Effigy of the Sculpted Tomb - Fortitude ●●, Potence ●●, Mortis (The Grave&#039;s Decay) ●●; PGtHC pp. 165&lt;br /&gt;
* Elemental Stoicism - Fortitude 8, Obfuscate ●●●●; GttC pp. 117&lt;br /&gt;
* Eminence of Shade Conquering Blood - Obtenebration 5 or Vicissitude ●●●●●, Dominate ●●●●●; PGtHC pp. 166&lt;br /&gt;
* Enhance Sensation - Auspex ●●●, Presence ●●●, optional Vicissitude ●●●; RoS pp. 70&lt;br /&gt;
* Ennoia&#039;s Mastery - Animalism ●, Protean ●●●; RotB pp. 72&lt;br /&gt;
* Eye of Unforgiving Heaven - Auspex ●●●●, Warrior Valeren ●●●●; PGtHC pp. 166&lt;br /&gt;
* Fenris&#039; Talons - Fortitude ●●, Protean ●●; PGtLC pp. 160&lt;br /&gt;
* Feral Imbuing - Animalism ●●●●, Potence ●●; PGtLC pp. 160&lt;br /&gt;
* Flaying Touch - Potence ●●, Vicissitude ●●; PGtHC pp. 167&lt;br /&gt;
* Flesh of Wind and Water - Auspex ●●, Vicissitude ●●●; A&amp;amp;T pp. 141&lt;br /&gt;
* Flesh Wound - Fortitude ●●, Obfuscate ●●●; CB: Gangrel Revised pp. 72&lt;br /&gt;
* Forced March - Celerity ●●, Fortitude ●●; CB: Assamite Revised pp. 71&lt;br /&gt;
* Fountain of Ill Humors - Potence ●●, Mortis (Path of the Four Humors) ●●●; PGtHC pp. 167&lt;br /&gt;
==== G - Q ====&lt;br /&gt;
* Give &#039;em Hell - Fortitude 1 or Potence ●, Presence ●●●; GttA pp. 159&lt;br /&gt;
* Glare of Lies - Auspex ●●, Valeren ●; PGtHC pp. 168&lt;br /&gt;
* Goddess Among Beasts - Animalism ●, Ogham ●; PGtLC pp. 160&lt;br /&gt;
* Guardian Vigil - Auspex ●, Celerity ●, Fortitude ●; GttA pp. 160, PGtLC pp. 161&lt;br /&gt;
* Halo of Steel - Fortitude ●●●, Willpower 6+; RoHea pp. 69&lt;br /&gt;
* Hand of the Master Artisan - Auspex ●, Celerity ●; PGtHC pp. 168&lt;br /&gt;
* Hatch the Viper - Protean ●●, Serpentis ●●●●; PGtLC pp. 161&lt;br /&gt;
* Heart&#039;s Desire - Auspex ●●●●, Chimerstry ●●; CB: Ravnos Revised pp. 68&lt;br /&gt;
* I Am Legion - Daimonion ●●●, Obfuscate ●●; CB: Baali pp. 47&lt;br /&gt;
* Illness Unveiled, The - Auspex ●●, Fortitude 7; CB: Cappadocian pp. 41&lt;br /&gt;
* Inspire Greatness - Presence ●●●, Fortitude or Potence ●●; RoK pp. 72&lt;br /&gt;
* Instantaneous Transformation - Celerity ●●, Protean 5 or Obtenebration ●●●●●; A&amp;amp;T pp. 143&lt;br /&gt;
* Iron Façade - Fortitude ●, Obfuscate ●●●; A&amp;amp;T pp. 140&lt;br /&gt;
* Iron Heart - Potence ●●●, Presence ●●●; CB: Brujah Revised pp. 66&lt;br /&gt;
* Jaws of the Dragon - Koldunic Sorcery ●●●●●, all five Koldunic Ways (Earth, Fire, Spirit, Water, and Wind, but not Sorrow) at ●●●●●; PGtHC pp. 168&lt;br /&gt;
* King of the Hill - Fortitude ●●, Presence ●●; GttA pp. 160&lt;br /&gt;
* Lifesong - Dominate ●, Presence ●; CB: Ventrue Revised pp. 77&lt;br /&gt;
* Loki&#039;s Gift - Animalism ●●●●, Protean ●●●●; PGtLC pp. 162&lt;br /&gt;
* Long March - Celerity ●●, Fortitude ●●; PGtLC pp. 162&lt;br /&gt;
* Maddening Halo (Auspex ●●, Dementation ●●●; PGtLC pp. 162&lt;br /&gt;
* Martyr&#039;s Resilience - Auspex ●●●●, Fortitude 7; GttC pp. 117&lt;br /&gt;
* Mask of Cathay - Animalism ●●●, Chimerstry ●●●; CB: Ravnos Revised pp. 68&lt;br /&gt;
* Measure the Will - Auspex ●●, Dominate ●●; PGtHC pp. 168&lt;br /&gt;
* Memory Rift - Obfuscate ●●, Presence ●●; GttA pp. 160, PGtLC pp. 162&lt;br /&gt;
* Mind&#039;s Eye - Auspex ●●●●, Dominate ●●●; A&amp;amp;T pp. 143&lt;br /&gt;
* Moment of Grace - Dominate ●●●●, Presence ●●●; RoHea pp. 69&lt;br /&gt;
* Mortal Skin - Dominate ●●●, Obfuscate ●●●; RoHum, p. 71.&lt;br /&gt;
* Mortal Terror - Animalism ●●●, Presence ●●; A&amp;amp;T pp. 142&lt;br /&gt;
* Mystic Sight (Auspex ●●, Thaumaturgy ●●; PGtLC pp. 163&lt;br /&gt;
* Name of of the Fallen - Auspex ●●●, Thaumaturgy ●; A&amp;amp;T pp. 140&lt;br /&gt;
* Pater Szlachta - Protean ●●●●, Vicissitude ●●●; CB: Tzimisce Revised pp. 72&lt;br /&gt;
* Penitent Resilience - Auspex ●●●, Valeren ●●●●; PGtHC pp. 169&lt;br /&gt;
* Psychic Double - Auspex ●●●●●, Obfuscate ●●●; LotH pp. 140&lt;br /&gt;
* Pulse of Undeath - Auspex ●, Potence ●●●; CB: Brujah Revised pp. 66&lt;br /&gt;
* Quickened Instincts - Auspex ●, Celerity ●●; PGtLC pp. 163&lt;br /&gt;
* Quicken Sight - Auspex ●, Celerity ●●; A&amp;amp;T pp. 140&lt;br /&gt;
* Quicksilver Contemplation - Auspex ●●, Temporis ●●●; PGtHC pp. 169&lt;br /&gt;
==== R - Z ====&lt;br /&gt;
* Random Patterns - Auspex ●●, Dementation ●●; A&amp;amp;T pp. 141&lt;br /&gt;
* Record Recall Sensation - Auspex 3 or ●●●●, Vicissitude ●●; RoS pp. 71&lt;br /&gt;
* Respite of Lucidity - Animalism ●●●●●, Dementation ●●; PGtLC pp. 163&lt;br /&gt;
* Retain the Quick Blood - Celerity ●●●, Quietus ●●●; GttA pp. 16●, PGtLC pp. 163&lt;br /&gt;
* Revoke the Gift of Adam - Animalism ●●●●, Protean ●●●●; RotB pp. 73&lt;br /&gt;
* Righeous Gaze - Potence ●●●, Presence ●●; RoHea pp. 68&lt;br /&gt;
* Sanguinary Expulsion - Fortitude ●●, Protean 3 or Thaumaturgy ●●●; A&amp;amp;T pp. 142&lt;br /&gt;
* Scent of Caine - Auspex ●●, Thaumaturgy (Rego Vitae) ●; PGtLC pp. 164&lt;br /&gt;
* Sculpt the Flowing Wound - Fortitude ●●●, Vicissitude ●●; PGtHC pp. 169&lt;br /&gt;
* See the Reflected Form - Auspex ●●●●, Protean ●●●●; CB: Gangrel Revised pp. 72&lt;br /&gt;
* See the True Form - Auspex ●●, Protean ●●●●; PGtLC pp. 164&lt;br /&gt;
* See the True Shape - Auspex ●●, Vicissitude ●●; PGtHC pp. 169&lt;br /&gt;
* Serpent&#039;s Numbing Kiss - Presence ●●●, Serpentis ●●; PGtLC pp. 164&lt;br /&gt;
* Seventh Chinese Brother, The - Celerity ●●, Fortitude ●●●●●; GttA pp. 161&lt;br /&gt;
* Shadow Feint - Celerity ●●, Obfuscate ●●; CB: Assamite Revised pp. 7●●, PGtLC pp. 164&lt;br /&gt;
* Shape of All Beasts - Protean ●●●●, Vicissitude ●●●; MCbN pp. 114&lt;br /&gt;
* Shared Emtombment - Animalism ●, Protean ●●●; PGtLC pp. 165&lt;br /&gt;
* Shattered Fog - Auspex ●; Protean ●●●●●; PGtLC pp. 166&lt;br /&gt;
* Shroud of Absence - Dominate ●●●, Obtenebration ●●●; CB: Lasombra Revised 72&lt;br /&gt;
* Smiling Jack&#039;s Trick - Dominate ●●●, Obfuscate ●●●, GttA pp. 161&lt;br /&gt;
* Soul Decoration - Auspex ●●, Obfuscate ●●, Vicissitude ●●●; CB: Tzimisce Revised pp. 72&lt;br /&gt;
* Soul Painting - Auspex ●●●●, Presence ●●; CB: Toreador Revised pp. 74&lt;br /&gt;
* Sound of a Breaking Oath - Auspex ●●●●, Dominate or Presence ●●●●; RoK pp. 73&lt;br /&gt;
* Spectral Puppeteer - Auspex ●●●●●, Dominate ●●●●●; PGtLC pp. 166&lt;br /&gt;
* Stone Meld - Fortitude ●●, Protean ●●●; PGtLC pp. 166&lt;br /&gt;
* Stunning Awe - Dominate ●●, Presence ●●; PGtHC pp. 169&lt;br /&gt;
* Suck it Up - Animalism ●, Protean ●●; GttA pp. 162&lt;br /&gt;
* Sympathetic Agony - Chimerstry ●●, Fortitude ●●●●; CB: Ravnos Revised pp. 67, PGtLC pp. 166&lt;br /&gt;
* Tenebrous Veil - Obfuscate ●, Obtenebration ●; GttA pp. 162&lt;br /&gt;
* Test the Road - Animalism ●●●, Auspex ●●; RotB pp. 72&lt;br /&gt;
* Thaumaturgical Sight - Auspex ●●, Thaumaturgy ●; CB: Tremere Revised pp. 47&lt;br /&gt;
* Torpid Hybernation - Fortitude ●●●, Protean ●●●; PGtLC pp. 167&lt;br /&gt;
* Tree Meld - Ogham ●, Protean ●●●; PGtLC pp. 167&lt;br /&gt;
* True Love&#039;s Face - Obfuscate ●●●, Presence ●●●; CB: Followers of Set Revised pp. 69, PGtLC pp. 167&lt;br /&gt;
* True Tongue - Dominate ●●, Presence ●●; RoK pp. 73&lt;br /&gt;
* Typhonic Beast - Potence ●●●, Serpentis ●●●●; CB: Followers of Set Revised pp. 69&lt;br /&gt;
* Unchain the Wrathful Beast - Animalism ●●●●●, Vicissitude ●●●●; PGtHC pp. 170&lt;br /&gt;
* Unassailable Parry - Auspex ●●●, Celerity 7; GttC pp. 117&lt;br /&gt;
* Veil the Sin - Daimonion or Auspex ●●, Obfuscate ●●; RoS pp. 72&lt;br /&gt;
* Ward the Soul&#039;s Sanctity - Auspex ●●, Obfuscate ●●●, optional Presence ●●●; RoS pp. 70&lt;br /&gt;
* Weigh the Heart - Auspex ●●●, Serpentis ●●●●●; CB: Followers of Set Revised pp. 70&lt;br /&gt;
* Whispers of Loathing - Auspex ●●●●, Dementation ●●; PGtLC pp. 167&lt;br /&gt;
* Witness of Ahriman - Dominate ●●●, Obtenebration ●●●; PGtHC pp. 170&lt;br /&gt;
* Wolf&#039;s Lament - Animalism ●, Obfuscate ●●; PGtLC pp. 168&lt;br /&gt;
&lt;br /&gt;
=== Blood Sorcery ===&lt;br /&gt;
==== Blood Sorcery Paths ====&lt;br /&gt;
&#039;&#039;&#039;Including&#039;&#039;&#039; Akhu (formerly called &amp;quot;Setite Sorcery&amp;quot;), Dur-An-Ki (formerly called &amp;quot;Assamite Sorcery&amp;quot;), Koldunic Sorcery (Tzimisce kolduns), Nahuallotl (Tlacique),&lt;br /&gt;
Sadhana, sihr, Thaumaturgy (Tremere), and Wanga (primarily Serpents of the Light. &#039;&#039;&#039;Does not include:&#039;&#039;&#039; Dark Thaumaturgy, Mortis, or Necromancy&lt;br /&gt;
&lt;br /&gt;
* Alchemy - Akhu, Sadhana (as &amp;quot;Rasayana&amp;quot;), Thaumaturgy; BM pp. 68&lt;br /&gt;
* Awakening of the Steel - Dur-An-Ki; CB: Assamite Revised pp. 74&lt;br /&gt;
* Biothaumaturgical Experimentation - Thaumaturgy; DSotBH pp. 78&lt;br /&gt;
* Biothaumaturgy - Thaumaturgy; BM pp. 69&lt;br /&gt;
* Covenant of Nergal - Dur-An-Ki; BS pp. 43&lt;br /&gt;
* Creo Ignem - sihr (as &amp;quot;Hedayat el-Nar&amp;quot; or &amp;quot;Gifts of Flame&amp;quot;), Thaumaturgy; DA:V pp. 214, V:tDA pp. 165&lt;br /&gt;
* Divine Hand - Akhu; BS pp. 24&lt;br /&gt;
* Elemental Mastery - Dur-An-Ki, Sadhana (as &amp;quot;Yaksha-Vidya&amp;quot;), Thaumaturgy; GttC pp. 99&lt;br /&gt;
* Evil Eye, The - Dur-An-Ki; BS pp. 44, KotEB pp. 102&lt;br /&gt;
* Faux Path, The - Thaumaturgy; BM pp. 84&lt;br /&gt;
* Flow of Ashe - Wanga; BS pp. 77&lt;br /&gt;
* Focused Mind, The - Akhu (as &amp;quot;Path of Thoth&amp;quot;), Dur-An-Ki (as &amp;quot;Echo of Nirvana&amp;quot;), Sadhana (as &amp;quot;Echo of Nirvana&amp;quot;), Thaumaturgy; BM pp. 71&lt;br /&gt;
* Green Path, The - Thaumaturgy; GttC pp. 100&lt;br /&gt;
* Hands of Destruction - Dur-An-Ki, Sadhana (as &amp;quot;Hand of Mahakala&amp;quot;), Thaumaturgy; VRev pp. 182&lt;br /&gt;
* Hearth Path, The - Thaumaturgy; BM pp. 72&lt;br /&gt;
* Hedayat el-Qalb - sihr; VoN pp. 163&lt;br /&gt;
* Hedayat Iman - sihr; VoN pp. 160&lt;br /&gt;
* Hunter&#039;s Winds, The - Dur-An-Ki; BM pp. 123, KotEB pp. 103&lt;br /&gt;
* Lash of Xipe Totec - Nahuallotl; BS pp. 88&lt;br /&gt;
* Lure of Flames, The - Dur-An-Ki (as &amp;quot;Hand of the Magi&amp;quot;), Nahuallotl (as &amp;quot;Huehueteotl&#039;s Glory&amp;quot;), Thaumaturgy; VRev pp. 180&lt;br /&gt;
* Mastery of the Mortal Shell - Akhu (as &amp;quot;Vengeance of Khnum&amp;quot;), Thaumaturgy; BM pp. 73&lt;br /&gt;
* Movement of the Mind - Dur-An-Ki, Sadhana (as &amp;quot;Rishi&#039;s Hand&amp;quot;), Thaumaturgy; VRev pp. 181&lt;br /&gt;
* Music of the Spheres - Dur-An-Ki; BS pp. 46&lt;br /&gt;
* Neptune&#039;s Might - Dur-An-Ki (as &amp;quot;Covenant of Enki&amp;quot;), Thaumaturgy; GttC pp. 101&lt;br /&gt;
* Orisha&#039;s Fortune - Wanga; BS pp. 79&lt;br /&gt;
* Oneiromancy - Sadhana (as &amp;quot;Lakshmi&#039;s Wishes&amp;quot;), Thaumaturgy; BM pp. 75&lt;br /&gt;
* Path of Blood, The - Dur-An-Ki (as &amp;quot;Life&#039;s Water&amp;quot;), Nahuallotl (as &amp;quot;Flower of the Divine Liquor&amp;quot;), Thaumaturgy; VRev pp. 178&lt;br /&gt;
* Path of Blood Nectar - Dur-An-Ki, Sadhana; BS pp. 62&lt;br /&gt;
* Path of Conjuring, The - Akhu (as &amp;quot;Path of Ptah&amp;quot;), Dur-An-Ki (as &amp;quot;Djinn&#039;s Gift&amp;quot;), Sadhana (as &amp;quot;Brahma-Vidya&amp;quot;), Thaumaturgy; VRev pp. 181&lt;br /&gt;
* Path of Corruption, The - Akhu (as &amp;quot;The False Heart&amp;quot;), Nahuallotl (as &amp;quot;Secret Ways of Tezcatlipoca&amp;quot;), Thaumaturgy, Wanga; GttC pp. 102&lt;br /&gt;
* Path of Curses - Akhu (as &amp;quot;Sebau&#039;s Touch&amp;quot;), Thaumaturgy; BM pp. 78&lt;br /&gt;
* Path of Duat - Akhu, Dur-An-Ki, Sadhana (as &amp;quot;Path of Yama&amp;quot;); BS pp. 26&lt;br /&gt;
* Path of Karma, The - Sadhana; BS pp. 63&lt;br /&gt;
* Path of Mars, The - Akhu (as &amp;quot;Valor of Sutekh&amp;quot;), Thaumaturgy; GttS pp. 116&lt;br /&gt;
* Path of Praapti - Sadhana, Thaumaturgy (as &amp;quot;Path of Mercury&amp;quot;); BS pp. 64&lt;br /&gt;
* Path of Shadowcrafting, The - Thaumaturgy; CB: Tremere Revised pp. 53&lt;br /&gt;
* Path of Technomancy, The - Thaumaturgy; GttC pp. 104&lt;br /&gt;
* Path of the Blood&#039;s Curse - Thaumaturgy; BM pp. 76&lt;br /&gt;
* Path of the Dry Nile - Akhu, Wanga (as &amp;quot;Blinding Chango&amp;quot;); BM pp. 116&lt;br /&gt;
* Path of the Father&#039;s Vengeance, The - Dur-An-Ki (as &amp;quot;the Ailing Jackal&amp;quot;), Thaumaturgy; GttS pp. 117&lt;br /&gt;
* Path of the Levinbolt - Thaumaturgy; CB: Tremere Revised pp. 51&lt;br /&gt;
* Path of Transmutation - Thaumaturgy; BM pp. 80&lt;br /&gt;
* Path of Warding - Thaumaturgy; DAC pp. 95&lt;br /&gt;
* Perdo Magica - Thaumaturgy; PGtLC pp. 168&lt;br /&gt;
* Prey on the Soul&#039;s Fear - Thaumaturgy; DAC pp. 94&lt;br /&gt;
* Rego Aquam - Thaumaturgy; V:tDA pp. 166&lt;br /&gt;
* Rego Elementum - Thaumaturgy; DA:V pp. 215, V:tDA pp. 167&lt;br /&gt;
* Rego Motus - Thaumaturgy; DA:V pp. 215, V:tDA pp. 165&lt;br /&gt;
* Rego Tempestas - sihr (as &amp;quot;Hedayat el-Hawa&amp;quot; or &amp;quot;Gifts of Wind&amp;quot;), Thaumaturgy; DA:V pp. 215, V:tDA pp. 166&lt;br /&gt;
* Rego Vitae - Thaumaturgy; DA:V pp. 213, V:tDA pp. 164&lt;br /&gt;
* Sada Ghadub Allah (&amp;quot;Echoes of Allah&#039;s Wrath&amp;quot;) - Dur-An-Ki; RoHea pp. 70&lt;br /&gt;
* Snake Inside, The - Akhu, Sadhana (as &amp;quot;Temptation of Mara&amp;quot;), Wanga (as &amp;quot;Zarabanda&#039;s Malice&amp;quot;); BM pp. 116, errata (fifth dot) BS pp. 14&lt;br /&gt;
* Soul of the Serpent - Thaumaturgy; CbN pp. 88&lt;br /&gt;
* Spirit Manipulation - Akhu (as &amp;quot;Path of Anubis&amp;quot;), Dur-An-Ki (as &amp;quot;Suleiman&#039;s Laws&amp;quot;), Nahuallotl (as &amp;quot;Rites of Tezcatlipoca&amp;quot;), Sadhana (as &amp;quot;Asura-Raja&amp;quot;), Thaumaturgy, Wanga; GttC pp. 106&lt;br /&gt;
* Thaumaturgical Alchemy - Thaumaturgy; DAC pp. 92&lt;br /&gt;
* Transistus Velociter - Thaumaturgy; DA:V pp. 217&lt;br /&gt;
* Ushabti - Akhu; BS pp. 27&lt;br /&gt;
* Vine of Dionysus, The - Thaumaturgy; BM pp. 82&lt;br /&gt;
* Voice of the Wild - Wanga; BS pp. 80&lt;br /&gt;
* Way of Earth, The - Koldunic Sorcery; BM pp. 127, PGtHC pp. 183&lt;br /&gt;
* Way of Fire, The - Koldunic Sorcery; BM pp. 131, PGtHC pp. 188&lt;br /&gt;
* Way of Sorrow, The - Koldunic Sorcery; CB: Tzimisce Revised pp. 63&lt;br /&gt;
* Way of the Levinbolt - Thaumaturgy; DAC pp. 94&lt;br /&gt;
* Way of the Spirit, The - Koldunic Sorcery; BM pp. 132, PGtHC pp. 189&lt;br /&gt;
* Way of Water, The - Koldunic Sorcery; BM pp. 129, PGtHC pp. 186&lt;br /&gt;
* Way of Wind, The - Koldunic Sorcery; BM pp. 128, PGtHC pp. 185&lt;br /&gt;
* Weather Control - Akhu (as &amp;quot;Breath of Set&amp;quot;), Dur-An-Ki, Nahuallotl (as &amp;quot;Breath of Quetzalcoatl&amp;quot;), Thaumaturgy; GttC pp. 108&lt;br /&gt;
* Whispers of the Heavens - Dur-An-Ki; PGtLC pp. 177&lt;br /&gt;
&lt;br /&gt;
==== Availability Matrix ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!|&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Magic Schools&lt;br /&gt;
&lt;br /&gt;
|+&lt;br /&gt;
!|Path&lt;br /&gt;
!|Akhu&lt;br /&gt;
!|Dur-An-Ki&lt;br /&gt;
!|Koldun&lt;br /&gt;
!|Nahuallotl&lt;br /&gt;
!|Sadhana&lt;br /&gt;
!|Sihr&lt;br /&gt;
!|Thaumatury&lt;br /&gt;
!|Wanga&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Alchemy&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Awakening of the Steel&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Biothaumaturgical Experimentation&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Biothaumaturgy&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Convenant of Nergal&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Creo Ignem&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Divine Hand&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Elemental Mastery&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Evil Eye, The&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Faux Path, The&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Flow of Ashe&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Focused Mind, The&lt;br /&gt;
||yes&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
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!|Green Path, The&lt;br /&gt;
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!|Hands of Destruction&lt;br /&gt;
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!|Hearth Path, The&lt;br /&gt;
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!|Hedayat el-Qalb&lt;br /&gt;
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!|Hedayat Iman&lt;br /&gt;
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!|Hunter&#039;s Wind, The&lt;br /&gt;
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!|Lash of Xipe Totec&lt;br /&gt;
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!|Lure of Flames, The&lt;br /&gt;
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!|Mastery of the Mortal Shell&lt;br /&gt;
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!|Movement of the Mind&lt;br /&gt;
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!|Music of the Spheres&lt;br /&gt;
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!|Neptune&#039;s Might&lt;br /&gt;
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!|Orisha&#039;s Fortune&lt;br /&gt;
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!|Oneiromancy&lt;br /&gt;
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!|Path of Blood&lt;br /&gt;
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!|Path of Blood Nectar&lt;br /&gt;
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!|Path of Conjuring, The&lt;br /&gt;
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!|Path of Corruption, The&lt;br /&gt;
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!|Path of Curses&lt;br /&gt;
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!|Path of Duat&lt;br /&gt;
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!|Path of Karma, The&lt;br /&gt;
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!|Path of Mars, The&lt;br /&gt;
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!|Path of Praapti&lt;br /&gt;
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!|Path of Shadowcrafting, The&lt;br /&gt;
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!|Path of Technomancy, The&lt;br /&gt;
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!|Path of the Blood&#039;s Curse&lt;br /&gt;
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!|Path of the Dry Nile&lt;br /&gt;
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!|Path of the Father&#039;s Vengance, The&lt;br /&gt;
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!|Path of the Levinbolt&lt;br /&gt;
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!|Path of Transmutation&lt;br /&gt;
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!|Path of Warding&lt;br /&gt;
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!|Perdo Magica&lt;br /&gt;
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!|Prey on the Soul&#039;s Fear&lt;br /&gt;
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!|Rego Aquam&lt;br /&gt;
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!|Rego Elementum&lt;br /&gt;
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!|Rego Motus&lt;br /&gt;
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!|Rego Temestas&lt;br /&gt;
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!|Rego Vitae&lt;br /&gt;
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!|Sada Ghadub Allah&lt;br /&gt;
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!|Snake Inside, The&lt;br /&gt;
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!|Soul of the Serpent&lt;br /&gt;
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!|Spirit Manipulation&lt;br /&gt;
||yes&lt;br /&gt;
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!|Thaumaturgical Alchemy&lt;br /&gt;
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!|Transitus Velociter&lt;br /&gt;
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!|Ushabti&lt;br /&gt;
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!|Vine of Dionysus, The&lt;br /&gt;
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!|Voce of the Wild&lt;br /&gt;
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!|Way of Earth, The&lt;br /&gt;
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!|Way of Fire, The&lt;br /&gt;
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!|Way of Sorrow, The&lt;br /&gt;
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!|Way of the Levinbolt&lt;br /&gt;
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!|Way of the Spirit&lt;br /&gt;
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!|Way of Water, The&lt;br /&gt;
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!|Way of Wind, The&lt;br /&gt;
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!|Wather Control&lt;br /&gt;
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!|Whispers of the Heavens&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
==== Blood Sorcery Rituals ====&lt;br /&gt;
Including Akhu (formerly called &amp;quot;Setite Sorcery&amp;quot;), Dur-An-Ki (formerly called &amp;quot;Assamite Sorcery&amp;quot;), Koldunic Sorcery (Tzimisce kolduns), Nahuallotl (Tlacique), Sadhana, sihr, Thaumaturgy (Tremere), and Wanga (primarily Serpents of the Light), but not Dark Thaumaturgy, Mortis, Necromancy, or Obtenebration&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
===== ●○○○○ ○○○○○ =====&lt;br /&gt;
* Armor of Diamond Serenity - Sadhana; BS pp. 64&lt;br /&gt;
* Beast That Feeds on Dreams - Koldunic Sorcery; PGtHC pp. 189&lt;br /&gt;
* Bind the Accusing Tongue - Thaumaturgy; GttC pp. 109&lt;br /&gt;
* Blood Into Water - Thaumaturgy; NYbN pp. 48&lt;br /&gt;
* Blood Mastery - Thaumaturgy; CB: Tremere Revised pp. 56&lt;br /&gt;
* Blood Rush - Dur-An-Ki, Thaumaturgy; GttS pp. 119&lt;br /&gt;
* Brand of the Paramour - Thaumaturgy; BM pp. 87&lt;br /&gt;
* Communicate with Kindred Sire - Dur-An-Ki (as &amp;quot;Speak with Sire&amp;quot;), Thaumaturgy; VRev pp. 183&lt;br /&gt;
* Communicate with Sire - Thaumaturgy; DA:V pp. 217, V:tDA pp. 169&lt;br /&gt;
* Dedicate the Chantry - Thaumaturgy; CB: Tremere Revised pp. 57&lt;br /&gt;
* Defense of the Sacred Haven - Dur-An-Ki (as &amp;quot;Curtain of Will&amp;quot;), Thaumaturgy; DA:V pp. 218, VRev pp. 183, V:tDA pp. 168&lt;br /&gt;
* Deflection of Wooden Doom - Dur-An-Ki (as &amp;quot;Turn the Impaling Shaft&amp;quot;), Thaumaturgy; DA:V pp. 218, VRev pp. 184, V:tDA pp. 169&lt;br /&gt;
* Devil&#039;s Touch - Thaumaturgy; DA:V pp. 218, VRev pp. 184, V:tDA pp. 169&lt;br /&gt;
* Dominoe of Life - Thaumaturgy; GttS pp. 119&lt;br /&gt;
* Dowse the Earth&#039;s Blood - Dur-An-Ki; PGtLC pp. 180&lt;br /&gt;
* Encrypt Missive - Dur-An-Ki (as &amp;quot;Local Eyes&amp;quot;), Thaumaturgy; BM pp. 87&lt;br /&gt;
* Engaging the Vessel of Transference - Dur-An-Ki (as &amp;quot;Falsely Sealed Vessel&amp;quot;), Thaumaturgy; GttC pp. 110&lt;br /&gt;
* Enlightenment - Koldunic Sorcery; SotB pp. 98&lt;br /&gt;
* Epistle of Babel - Thaumaturgy; PGtLC pp. 168&lt;br /&gt;
* Evocation of the Taper / Quench the Tallow - Thaumaturgy; PGtLC pp. 169&lt;br /&gt;
* Exorcise Fever - Dur-An-Ki; BS pp. 47&lt;br /&gt;
* Expedient Paperwork - Thaumaturgy; BM pp. 87&lt;br /&gt;
* Eye of the Translator - Dur-An-Ki; PGtLC pp. 179&lt;br /&gt;
* Feather-Stone - Thaumaturgy; DASC&amp;amp;S pp. 51&lt;br /&gt;
* Flatline - Thaumaturgy; GttA pp. 163&lt;br /&gt;
* Horoscope - Dur-An-Ki; BS pp. 47&lt;br /&gt;
* Hospitality - Koldunic Sorcery; PGtHC pp. 190&lt;br /&gt;
* Illuminate Trail of Prey - Dur-An-Ki, Thaumaturgy; GttS pp. 119&lt;br /&gt;
* Impressive Visage - Thaumaturgy; BM pp. 89&lt;br /&gt;
* Imp&#039;s Affliction, The - Thaumaturgy; BM pp. 98&lt;br /&gt;
* Incantation of the Shepherd - Dur-An-Ki (as &amp;quot;Shepherd&#039;s Silent Vigil&amp;quot;), Thaumaturgy; GttC pp. 110&lt;br /&gt;
* Inscribe the Book of Set - Akhu; BS pp. 29&lt;br /&gt;
* Learning the Mind Enslumbered - Thaumaturgy; BM pp. 90&lt;br /&gt;
* Luminous Vitae - Thaumaturgy; NYbN pp. 48&lt;br /&gt;
* Mephistophelean Minx - Koldunic Sorcery; SotB pp. 98&lt;br /&gt;
* Milk of Set - Akhu; BM pp. 117&lt;br /&gt;
* Mirror of the Gods - Nahuallotl; BS pp. 89&lt;br /&gt;
* Pebble from the Mountain - Dur-An-Ki; BM pp. 125&lt;br /&gt;
* Preserve Corpse - Thaumaturgy; DSotBH pp. 79&lt;br /&gt;
* Purge the Inner Demon - Thaumaturgy; BM pp. 91&lt;br /&gt;
* Purify Blood - Thaumaturgy; CB: Tremere Revised pp. 57&lt;br /&gt;
* Purity of Flesh - Dur-An-Ki, Thaumaturgy; GttC pp. 110, PGtLC pp. 169&lt;br /&gt;
* Rakta-Maya Rituals - Sadhana; BS pp. 64&lt;br /&gt;
* Reawakening Dead Water - Koldunic Sorcery; PGtHC pp. 190&lt;br /&gt;
* Reawakening the Dead Water - Koldunic Sorcery; BM pp. 133&lt;br /&gt;
* Rebirth of Mortal Vanity - Dur-An-Ki, Thaumaturgy; BM pp. 90&lt;br /&gt;
* Reflections - Koldunic Sorcery; BS pp. 85&lt;br /&gt;
* Rite of Introduction - Thaumaturgy; BM pp. 90&lt;br /&gt;
* Ritual of Death&#039;s Embrace - Koldunic Sorcery; PGtHC pp. 190&lt;br /&gt;
* Sanguine Lodestone - Thaumaturgy; PGtLC pp. 169&lt;br /&gt;
* Sanguineous Phial - Thaumaturgy; BM pp. 90&lt;br /&gt;
* Scent of the Garou&#039;s Passing - Thaumatury; TreV1 p.37. (reprinted as &#039;&#039;Scent of the Lupine&#039;s Passing&#039;&#039; in &#039;&#039;CB: Tremere Revised&#039;&#039;)&lt;br /&gt;
* Scent of the Lupine&#039;s Passing - Thaumaturgy; CB: Tremere Revised pp. 58&lt;br /&gt;
* Scribe, The - Thaumaturgy; BM pp. 91&lt;br /&gt;
* Seal the Gates of Blood - Akhu; BS pp. 29&lt;br /&gt;
* Serenading the Kami - Thaumaturgy; BM pp. 91&lt;br /&gt;
* Sense the Mystical - Dur-An-Ki, Thaumaturgy; BM pp. 91&lt;br /&gt;
* Singing Charm - Wanga; BS pp. 81&lt;br /&gt;
* Touch of Allah - sihr; VoN pp. 164&lt;br /&gt;
* Touch the Earth - Dur-An-Ki; BM pp. 124&lt;br /&gt;
* Wake with Evening&#039;s Freshness - Dur-An-Ki (as &amp;quot;Black Sunrise&amp;quot;),Thaumaturgy; DA:V pp. 218, VRev pp. 183, V:tDA pp. 169&lt;br /&gt;
* Warding Baptism - Dur-An-Ki; BS pp. 47&lt;br /&gt;
* Water Walking - Sadhana; BS pp. 65&lt;br /&gt;
* Widow&#039;s Spite - Thaumaturgy; GttS pp. 119&lt;br /&gt;
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* Animaa - Sadhana; BS pp. 65&lt;br /&gt;
* Ash of Agni&#039;s Curse; BS pp. 65&lt;br /&gt;
* Astral Portent - Dur-An-Ki; BS pp. 47&lt;br /&gt;
* Bind the Heavens - Dur-An-Ki; BS pp. 48&lt;br /&gt;
* Black Water - Thaumaturgy; DSotBH pp. 79&lt;br /&gt;
* Blood Mead - Thaumaturgy; BM pp. 91&lt;br /&gt;
* Blood of Flame - Koldunic Sorcery; PGtHC pp. 190&lt;br /&gt;
* Blood&#039;s Cry for Vengeance - Dur-An-Ki; PGtLC pp. 180&lt;br /&gt;
* Blood Walk - Dur-An-Ki, Thaumaturgy; GttC pp. 110, V:tDA pp. 169&lt;br /&gt;
* Bureaucratic Condemnation - Thaumaturgy; BM pp. 91&lt;br /&gt;
* Burning Blade - Dur-An-Ki, Thaumaturgy; PGtLC pp. 169&lt;br /&gt;
* Craft Bloodstone - Dur-An-Ki (as &amp;quot;Follow the Lie&amp;quot;), Thaumaturgy; BM pp. 92&lt;br /&gt;
* Craft Garde - Wanga; BS pp. 81&lt;br /&gt;
* Craft Gris-Gris - Wanga; BS pp. 82&lt;br /&gt;
* Deny the Intruder - Thaumaturgy; CB: Tremere Revised pp. 58&lt;br /&gt;
* Donning the Mask of Shadows - Dur-An-Ki, Thaumaturgy; DA:V pp. 218, GttC pp. 110, V:tDA pp. 169&lt;br /&gt;
* Dreams of Duat - Akhu; BS pp. 29&lt;br /&gt;
* Earth&#039;s Blood Cry - Dur-An-Ki; BS pp. 48&lt;br /&gt;
* Enhancing the Curse - Thaumaturgy; BM pp. 92&lt;br /&gt;
* Extinguish - Thaumaturgy; BM pp. 92&lt;br /&gt;
* Eyes of the Night Hawk - Dur-An-Ki, Thaumaturgy; GttS pp. 119&lt;br /&gt;
* Garimaa; BS pp. 65&lt;br /&gt;
* Gift of Mithra&#039;s Bull - Dur-An-Ki; BM pp. 125&lt;br /&gt;
* Glossolalic Fervor - Dur-An-Ki; PGtLC pp. 180&lt;br /&gt;
* Grandmother&#039;s Gift - Wanga; BS pp. 82&lt;br /&gt;
* Impassable Trail - Dur-An-Ki, Thaumaturgy; BM pp. 93, PGtLC pp. 170&lt;br /&gt;
* Inscription - Thaumaturgy; CB: Tremere Revised pp. 58&lt;br /&gt;
* Invoke the Lesser Sign of Power - Koldunic Sorcery; PGtHC pp. 191&lt;br /&gt;
* Iron Body - Thaumaturgy; GttA pp. 168&lt;br /&gt;
* Jinx - Thaumaturgy; BM pp. 93&lt;br /&gt;
* Know the Unnatural Beast - Thaumaturgy; DASC&amp;amp;S pp. 51&lt;br /&gt;
* Lassitude of Revelry - Thaumaturgy; PGtLC pp. 170&lt;br /&gt;
* Machine Blitz - Dur-An-Ki, Thaumaturgy; GttS pp. 119&lt;br /&gt;
* Mask of Allah - sihr; VoN pp. 164&lt;br /&gt;
* Mourning Life Curse - Thaumaturgy; BM pp. 93&lt;br /&gt;
* Obscure the Malice - Thaumaturgy; NYbN pp. 48&lt;br /&gt;
* Opening the Gate - Akhu; BM pp. 118&lt;br /&gt;
* Opening the Mouth - Akhu; BS pp. 29&lt;br /&gt;
* Open Passage, The - Thaumaturgy; TreV1 p.37, CB: Tremere Revised pp. 59&lt;br /&gt;
* Principal Focus of Vitae Infusion - Dur-An-Ki (as &amp;quot;Draught of the Pebble&amp;quot;), Thaumaturgy; DA:V pp. 219, VRev pp. 184, V:tDA pp. 170&lt;br /&gt;
* Revelation of the Blood Lineage - Thaumaturgy; DA:V pp. 218&lt;br /&gt;
* Ritual&#039;s Recognition - Thaumaturgy; CB: Tremere Revised pp. 59&lt;br /&gt;
* Rouse the Elemental Spirit - Koldunic Sorcery; PGtHC pp. 191&lt;br /&gt;
* Service for Souls - Koldunic Sorcery; SotB pp. 98&lt;br /&gt;
* Shroud of Day - Nahuallotl; BS pp. 89&lt;br /&gt;
* Skin of the Chameleon - Thaumaturgy; DASC&amp;amp;S pp. 51&lt;br /&gt;
* Spite of the Harridan - Thaumaturgy; SotB pp. 96&lt;br /&gt;
* Steps of the Terrified - Dur-An-Ki (as &amp;quot;Run to Judgement&amp;quot;), Thaumaturgy; BM pp. 93&lt;br /&gt;
* Transubstantiation of Humors - Thaumaturgy; PGtLC pp. 170&lt;br /&gt;
* Trima - Thaumaturgy; BM pp. 93&lt;br /&gt;
* Warding Circle versus Ghouls - Dur-An-Ki, Thaumaturgy; GttC pp. 111&lt;br /&gt;
* Ward Versus Ghouls - Dur-An-Ki, Thaumaturgy; DA:V pp. 219, VRev pp. 184, V:tDA pp. 169&lt;br /&gt;
* Whispers of the Ghost - Thaumaturgy; BM pp. 94&lt;br /&gt;
* Withering Agony - Koldunic Sorcery; SotB pp. 98&lt;br /&gt;
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* Approach the Veil - Dur-An-Ki; BM pp. 125&lt;br /&gt;
* A Touch of Nightshade - Dur-An-Ki (as &amp;quot;Haqim&#039;s Disfavor&amp;quot;), Thaumaturgy; BM pp. 95&lt;br /&gt;
* Awakening the Verdant Thorn - Thaumaturgy; PGtLC pp. 170&lt;br /&gt;
* Beacon of the Self - Thaumaturgy; NYbN pp. 38&lt;br /&gt;
* Bind the Familiar - Thaumaturgy; PGtLC pp. 171&lt;br /&gt;
* Blood Allergy - Thaumaturgy; BM pp. 94&lt;br /&gt;
* Brother&#039;s Eyes - Nahuallotl; BS pp. 89&lt;br /&gt;
* Bull of Heaven - Dur-An-Ki; BS pp. 48&lt;br /&gt;
* Certámen - Thaumaturgy; PGtLC pp. 172&lt;br /&gt;
* Cleansing of the Flesh - Thaumaturgy; BM pp. 94&lt;br /&gt;
* Clinging of the Insect - Thaumaturgy; GttS pp. 120&lt;br /&gt;
* Conjure Spirit - Koldunic Sorcery; PGtHC pp. 191&lt;br /&gt;
* Craft Dream Catcher - Thaumaturgy; BM pp. 94&lt;br /&gt;
* Curse Candle - Wanga; BS pp. 82&lt;br /&gt;
* Defender of the Haven - Thaumaturgy; DASC&amp;amp;S pp. 51&lt;br /&gt;
* Draught of Earth&#039;s Blood - Thaumaturgy; PGtLC pp. 173&lt;br /&gt;
* Destiny&#039;s Call - Sadhana; BS pp. 65&lt;br /&gt;
* Eyes of the Past - Thaumaturgy; CbN2e pp. 121&lt;br /&gt;
* Flesh of Fiery Touch - Thaumaturgy; DA:V pp. 219, GttC pp. 111, V:tDA pp. 170&lt;br /&gt;
* Gentle Mind - Thaumaturgy; CbN2e pp. 121&lt;br /&gt;
* Hell&#039;s Calling - Thaumaturgy; GttA pp. 163&lt;br /&gt;
* Illusion of Peaceful Death - Thaumaturgy; CbN2e pp. 121&lt;br /&gt;
* Incorporeal Passage - Dur-An-Ki (as &amp;quot;Passage of the Ghul&amp;quot;), Thaumaturgy; DA:V pp. 219, VRev pp. 184, V:tDA pp. 170&lt;br /&gt;
* Inherited Affinity - Thaumaturgy; CB: Tremere Revised pp. 59&lt;br /&gt;
* Invoke the Greater Sign of Power; PGtHC pp. 191&lt;br /&gt;
* Kafir&#039;s Bane - Dur-An-Ki; SotB pp. 102&lt;br /&gt;
* Leper&#039;s Curse - Sadhana; BS pp. 65&lt;br /&gt;
* Linked Soul Elixer - Akhu; BS pp. 29&lt;br /&gt;
* Major Creation - Thaumaturgy; BM pp. 94&lt;br /&gt;
* Mark the Blood Oath - Dur-An-Ki; PGtLC pp. 181&lt;br /&gt;
* Messenger of the Winds - Dur-An-Ki; PGtLC pp. 182&lt;br /&gt;
* Milk of Puutanaa - Sadhana; BS pp. 65&lt;br /&gt;
* Mirror of Second Sight - Dur-An-Ki, Thaumaturgy; GttS pp. 120&lt;br /&gt;
* Moonlight Dancers - Thaumaturgy; DSotBH pp. 79&lt;br /&gt;
* Ori Sight - Wanga; BS pp. 82&lt;br /&gt;
* Pavis of Foul Presence - Thaumaturgy; VRev pp. 184&lt;br /&gt;
* Portrait of Passion - Dur-An-Ki; BS pp. 48&lt;br /&gt;
* Power of the Pyramid - Thaumaturgy; CB: Tremere Revised pp. 60&lt;br /&gt;
* Prepare Canopic Jars - Akhu; BM pp. 118&lt;br /&gt;
* Raise the Lélek - Koldunic Sorcery; SotB pp. 99&lt;br /&gt;
* Rite of Sorcerous Shield - Thaumaturgy; DASC&amp;amp;S pp. 52&lt;br /&gt;
* Ritual of the Bitter Rose - Thaumaturgy; SotB pp. 96&lt;br /&gt;
* Rutor&#039;s Hand - Thaumaturgy; TreV1 p.37, CB: Tremere Revised pp. 60&lt;br /&gt;
* Sanguine Assistant - Dur-An-Ki, Thaumaturgy; GttC pp. 111&lt;br /&gt;
* Scorpion Sending - Akhu; BS pp. 30&lt;br /&gt;
* Sentinels of the Haven - Koldunic Sorcery; PGtHC pp. 192&lt;br /&gt;
* Shaft of Belated Quiescence - Dur-An-Ki, Thaumaturgy; DA:V pp. 220, GttC pp. 112, V:tDA pp. 170&lt;br /&gt;
* Telecommunication - Thaumaturgy; BM pp. 95&lt;br /&gt;
* Track Transgressor - Thaumaturgy; BM pp. 95&lt;br /&gt;
* Transubstantiation of Seven - Thaumaturgy; CB: Tremere Revised pp. 61&lt;br /&gt;
* Unseen Change, The - Thaumaturgy; CbN2e pp. 121&lt;br /&gt;
* Warding Circle versus Lupines - Dur-An-Ki, Thaumaturgy; GttC pp. 111, PGtLC pp. 173&lt;br /&gt;
* Ward Versus Fae - Thaumaturgy; BM pp. 95&lt;br /&gt;
* Ward versus Lupines - Dur-An-Ki, Thaumaturgy; GttC pp. 113, V:tDA pp. 170&lt;br /&gt;
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===== ●●●●○ ○○○○○ =====&lt;br /&gt;
* Aurava - Sadhana; BS pp. 65&lt;br /&gt;
* Awaken the Quiet Heart. - Mortis; RoHum p.71f&lt;br /&gt;
* Beyond the Wall of Lies - Koldunic Sorcery; SotB pp. 99&lt;br /&gt;
* Binding the Beast - Thaumaturgy; V:tDA pp. 170&lt;br /&gt;
* Blood Certámen - Thaumaturgy; CB: Tremere Revised pp. 61&lt;br /&gt;
* Bone of Lies - Dur-An-Ki (as &amp;quot;Stain of Guilt&amp;quot;), Thaumaturgy; VRev pp. 184&lt;br /&gt;
* Candle of Rage - Wanga; BS pp. 83&lt;br /&gt;
* Coerce the Profane - Dur-An-Ki; PGtLC pp. 183&lt;br /&gt;
* Consecration of the Sanctum - Thaumaturgy; PGtLC pp. 173&lt;br /&gt;
* Curse Belated, The - Thaumaturgy; BM pp. 95&lt;br /&gt;
* Directing Ahriman&#039;s Lance - Dur-An-Ki; BM pp. 125&lt;br /&gt;
* Dismemberment of Osiris - Akhu; BM pp. 119&lt;br /&gt;
* Earth&#039;s Embrace - Koldunic Sorcery; BS pp. 86&lt;br /&gt;
* Fingers Form the Hand - Dur-An-Ki; PGtLC pp. 182&lt;br /&gt;
* Firewalker - Thaumaturgy; GttS pp. 120&lt;br /&gt;
* Heart of Stone - Thaumaturgy; DA:V pp. 221, GttC pp. 113, V:tDA pp. 171&lt;br /&gt;
* Incubus Visage - Koldunic Sorcery; SotB pp. 99&lt;br /&gt;
* Infirm Inert - Dur-An-Ki, Thaumaturgy; BM pp. 96&lt;br /&gt;
* Infernal Compact - Thaumaturgy; PGtLC pp. 174&lt;br /&gt;
* Infusion of Earth - Thaumaturgy; DASC&amp;amp;S pp. 52&lt;br /&gt;
* Innocence of the Child&#039;s Heart - Thaumaturgy; CbN2e pp. 121&lt;br /&gt;
* Kudurru - Dur-An-Ki; BS pp. 49&lt;br /&gt;
* Mark of Amaranth - Thaumaturgy; CB: Tremere Revised pp. 63&lt;br /&gt;
* Merging of Souls - Koldunic Sorcery; PGtHC pp. 192&lt;br /&gt;
* Merging of the Souls - Koldunic Sorcery; SotB pp. 100&lt;br /&gt;
* Pool of Secrets - Koldunic Sorcery; PGtHC pp. 192&lt;br /&gt;
* Protean Curse - Thaumaturgy; CbN2e pp. 121&lt;br /&gt;
* Refuge of the Thirsty Grave - Koldunic Sorcery; PGtHC pp. 192&lt;br /&gt;
* Rending Sweet Earth - Thaumaturgy; CbN2e pp. 121&lt;br /&gt;
* Rend the Mind - Thaumaturgy; BM pp. 96&lt;br /&gt;
* Return of the Heart - Thaumaturgy; BM pp. 96&lt;br /&gt;
* Rite of Marduk Triumphant - Dur-An-Ki; BM pp. 125&lt;br /&gt;
* Sire Impotent, The - Dur-An-Ki; SotB pp. 102&lt;br /&gt;
* Scry - Thaumaturgy; BM pp. 96&lt;br /&gt;
* Severing Sand - Akhu; BS pp. 30&lt;br /&gt;
* Shadowgate - Thaumaturgy; DSotBH pp. 79&lt;br /&gt;
* Soul of the Homunculi - Thaumatury; TreV1 p.37f (reprinted as &#039;&#039;Soul of the Homunculus&#039;&#039; in &#039;&#039;CB: Tremere Revised&#039;&#039;)&lt;br /&gt;
* Soul of the Homunculus - Thaumaturgy; CB: Tremere Revised pp. 63&lt;br /&gt;
* Splinter Servant - Dur-An-Ki, Thaumaturgy; GttC pp. 113&lt;br /&gt;
* Stolen Kisses - Thaumaturgy; BM pp. 96&lt;br /&gt;
* Strength of the Vanquished - Nahuallotl; BS pp. 89&lt;br /&gt;
* Summon Sebau - Akhu; BS pp. 30&lt;br /&gt;
* Suspension of Incantation - Thaumaturgy; PGtLC pp. 174&lt;br /&gt;
* Tamimah - Dur-An-Ki; BS pp. 49&lt;br /&gt;
* Ties that Bind - Koldunic Sorcery; BM pp. 133&lt;br /&gt;
* Unweave Ritual - Thaumaturgy; CB: Tremere Revised pp. 64&lt;br /&gt;
* Ward Against Djinn - sihr; VoN pp. 165&lt;br /&gt;
* Warded Womb - Sadhana; BS pp. 66&lt;br /&gt;
* Warding Circle versus Kindred - Dur-An-Ki, Thaumaturgy; GttC pp. 111&lt;br /&gt;
* Ward Versus Cainites - Thaumaturgy; DA:V pp. 221, V:tDA pp. 170&lt;br /&gt;
* Ward Versus Fae - Thaumaturgy; PGtLC pp. 175&lt;br /&gt;
* Ward versus Kindred - Dur-An-Ki, Thaumaturgy; GttC pp. 113&lt;br /&gt;
* Ward Versus Vitae - Thaumaturgy; GttA pp. 163&lt;br /&gt;
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* Abandom the Fetters - Thaumaturgy; CB: Tremere Revised pp. 65&lt;br /&gt;
* Apsu Portal - Dur-An-Ki; BS pp. 50&lt;br /&gt;
* Blood Contract - Thaumaturgy; VRev pp. 185, V:tDA pp. 172&lt;br /&gt;
* Blood Phylactery - Thaumaturgy; PGtLC pp. 175&lt;br /&gt;
* Cobra&#039;s Favor - Thaumaturgy; BM pp. 97&lt;br /&gt;
* Conjure Demon - Koldunic Sorcery; PGtHC pp. 192&lt;br /&gt;
* Court of Hallowed Truth - Thaumaturgy; BM pp. 97&lt;br /&gt;
* Dismembering the God - Akhu; BM pp. 119&lt;br /&gt;
* Enact the Blood Contract - Thaumaturgy; DA:V pp. 221&lt;br /&gt;
* Enchant Talisman - Dur-An-Ki, Thaumaturgy; GttC pp. 113&lt;br /&gt;
* Escape to a True Friend - Thaumaturgy; DA:V pp. 221, GttC pp. 114, V:tDA pp. 171&lt;br /&gt;
* Expel the Dark Humors - Dur-An-Ki; PGtLC pp. 183&lt;br /&gt;
* Gaze of the Gorgon - Koldunic Sorcery; BS pp. 86&lt;br /&gt;
* Ghost in the System - Thaumaturgy; BM pp. 97&lt;br /&gt;
* Haunting Breeze - Thaumaturgy; DSotBH pp. 79&lt;br /&gt;
* Inmost Tug, The - Koldunic Sorcery; PGtHC pp. 192&lt;br /&gt;
* Lilith&#039;s Vengeance - Dur-An-Ki; BS pp. 50&lt;br /&gt;
* Nemesis of the Living Earth - Koldunic Sorcery; PGtHC pp. 193&lt;br /&gt;
* Night of the Red Heart - Thaumaturgy; CB: Tremere Revised pp. 65&lt;br /&gt;
* Paper Flesh - Thaumaturgy; GttS pp. 121&lt;br /&gt;
* Portrait Link - Akhu; LotH pp. 141&lt;br /&gt;
* Rite of Marduk Slain and Risen - Dur-An-Ki; BM pp. 125&lt;br /&gt;
* Sculpting the Perfect Servant - Thaumaturgy; BM pp. 97&lt;br /&gt;
* Seeing With the Sky&#039;s Eyes - Dur-An-Ki; BM pp. 126&lt;br /&gt;
* Severance - Nahuallotl; BS pp. 90&lt;br /&gt;
* Severed Hand - Dur-An-Ki, Thaumaturgy; BM pp. 98&lt;br /&gt;
* Shackles of Blood - Wanga; BS pp. 83&lt;br /&gt;
* Shadowland Passage - Thaumaturgy; DSotBH pp. 80&lt;br /&gt;
* Stone of the True Form - Thaumaturgy; BM pp. 98&lt;br /&gt;
* Stone Slumber - Thaumaturgy; BM pp. 98&lt;br /&gt;
* Transcendentally Satisfying Body-Filling - Sadhana; BS pp. 66&lt;br /&gt;
* Transform the Skin to Stone - Thaumaturgy; DASC&amp;amp;S pp. 53&lt;br /&gt;
* Trigger, Lesser - Ahku, Dur-An-Ki, Koldunic Sorcery, Nahuallatl, Sadhana, Thaumaturgy, Wanga; LotH pp. 141&lt;br /&gt;
* Umbral Walk - Thaumatury; TreV1 p.38.&lt;br /&gt;
* Verdant Blade, The - Thaumaturgy; A&amp;amp;T pp. 146&lt;br /&gt;
* Vires Acquirit Eundo - Thaumaturgy; BM pp. 98&lt;br /&gt;
* Warding Cippus - Akhu; BS pp. 30&lt;br /&gt;
* Warding Circle versus Demons - Dur-An-Ki, Thaumaturgy; GttC pp. 111&lt;br /&gt;
* Warding Circle versus Ghosts - Dur-An-Ki, Thaumaturgy; GttC pp. 111&lt;br /&gt;
* Warding Circle versus Spirits - Dur-An-Ki, Thaumaturgy; DA:V pp. 221, GttC pp. 111&lt;br /&gt;
* Ward versus Demons - Dur-An-Ki, Thaumaturgy; GttC pp. 144&lt;br /&gt;
* Ward versus Ghosts - Dur-An-Ki, Thaumaturgy; GttC pp. 114&lt;br /&gt;
* Ward Versus Magi - Thaumaturgy; PGtLC pp. 176&lt;br /&gt;
* Ward versus Spirits - Dur-An-Ki, Thaumaturgy; GttC pp. 114, V:tDA pp. 172&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Allah&#039;s Blessing - sihr; VoN pp. 165&lt;br /&gt;
* Bone of Contention - Thaumaturgy; CB: Tremere Revised pp. 66&lt;br /&gt;
* Create Vozhd - Koldunic Sorcery; PGtHC pp. 193&lt;br /&gt;
* Drowning in Earth - Koldunic Sorcery; LotH pp. 142&lt;br /&gt;
* Embracing the Demon - Koldunic Sorcery; SotB pp. 100&lt;br /&gt;
* From Marduk&#039;s Throat - Dur-An-Ki; BM pp. 126, SotB pp. 102&lt;br /&gt;
* Gift of the Immobile Form - Thaumaturgy; DASC&amp;amp;S pp. 53&lt;br /&gt;
* Greater Scrying - Thaumaturgy; LotH pp. 142&lt;br /&gt;
* Heart of Stone - Thaumaturgy; DASC&amp;amp;S pp. 53&lt;br /&gt;
* Hybrid Mummy - Akhu; BS pp. 31&lt;br /&gt;
* Jacob&#039;s Kiss - Dur-An-Ki; BS pp. 50&lt;br /&gt;
* Loom of Vishnu - Sadhana; BS pp. 67&lt;br /&gt;
* Mass Grave - Thaumaturgy; DSotBH pp. 80&lt;br /&gt;
* Quenching the Lambent Flame - Thaumaturgy; SotB pp. 97&lt;br /&gt;
* Refined Digestion - Thaumaturgy; BM pp. 99&lt;br /&gt;
* Sands of Time - Thaumaturgy; CbN2e pp. 121&lt;br /&gt;
* Servitor Sending - Akhu, Dur-An-Ki, Koldunic Sorcery; LotH pp. 142&lt;br /&gt;
* Storm-Hound - Koldunic Sorcery; LotH pp. 143&lt;br /&gt;
* Trigger, Greater - Ahku, Dur-An-Ki, Koldunic Sorcery, Nahuallatl, Sadhana, Thaumaturgy, Wanga; LotH pp. 141&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* A Surfeit of Serpents - Ahku; LotH pp. 143&lt;br /&gt;
* Bone of Eternal Thirst - Thaumaturgy; BM pp. 99&lt;br /&gt;
* Dampen the Keening - sihr; VoN pp. 166&lt;br /&gt;
* Eyes of the Ever Vigilant - Thaumaturgy; BM pp. 99&lt;br /&gt;
* Impede the Gifts of Caine - Thaumaturgy; A&amp;amp;T pp. 146&lt;br /&gt;
* Platonic Split - Dur-An-Ki; LotH pp. 143&lt;br /&gt;
* Severed Hand, The - Thaumaturgy; A&amp;amp;T pp. 147&lt;br /&gt;
* Turn Back the Skies - Dur-An-Ki; BS pp. 50&lt;br /&gt;
* Whips of the Erinyes - Dur-An-Ki; LotH pp. 144&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Blade of the Forbidden Flower - Thaumaturgy; BM pp. 99&lt;br /&gt;
* Soul Disjunction - Dur-An-Ki; LotH pp. 144&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Eye of Mahakala - Sadhana; BS pp. 67&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Necromancy ===&lt;br /&gt;
Giovanni, Harbingers of Skulls, Nagaraja, also some Samedi as &amp;quot;Voudoun Necromancy;&amp;quot; also includes Dark Ages&#039; Mortis (Cappadocians and Lamia)&lt;br /&gt;
==== Paths ====&lt;br /&gt;
* Ash Path, The - VRev pp. 164&lt;br /&gt;
* Bone Path, The - VRev pp. 163&lt;br /&gt;
* Cadaverous Animation - Mortis; DA:V pp. 193&lt;br /&gt;
* Cenotaph Path, The - CB: Giovanni Revised pp. 67&lt;br /&gt;
* Corpse in the Monster, The - Mortis; DA:V pp. 192&lt;br /&gt;
* Grave&#039;s Decay, The - Mortis; DA:V pp. 190&lt;br /&gt;
* Mortuus Path, The - Harbingers of Skulls; GttS pp. 108&lt;br /&gt;
* Nigrimancy - Mortis; PGtHC pp. 193&lt;br /&gt;
* Path of Abombo - Laibon; KotEB pp. 104&lt;br /&gt;
* Path of Haunting - Mortis; PGtHC pp. 196&lt;br /&gt;
* Path of the Four Humors - Mortis (Lamia); DASC&amp;amp;S pp. 41&lt;br /&gt;
* Sepulchre Path, The - VRev pp. 161&lt;br /&gt;
* Vitreous Path - Nagaraja; VSTHRev pp. 40&lt;br /&gt;
&lt;br /&gt;
==== Rituals ====&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
===== ●○○○○ ○○○○○ =====&lt;br /&gt;
* Call of the Hungry Dead - VRev pp. 165&lt;br /&gt;
* Casting of Bones - PGtHC pp. 197&lt;br /&gt;
* Circle of Cerberus - BM pp. 105&lt;br /&gt;
* Eldrich Beacon - GttS pp. 110, PGtHC pp. 187 (as a Mortis ritual, requires Nigrimancy •)&lt;br /&gt;
* Final Sight - Mortis; DA:V pp. 196&lt;br /&gt;
* Howl from Beyond - Mortis, requires Nigrimancy •; PGtHC pp. 198&lt;br /&gt;
* Knell of Doom - Mortis; PGtHC pp. 198&lt;br /&gt;
* Knowing Stone - Voudoun; BM pp. 111&lt;br /&gt;
* Minestra di Morte - CB: Giovanni Revised pp. 74&lt;br /&gt;
* Rape of Persephone - BM pp. 105&lt;br /&gt;
* Revivify the Cold Vitae - Mortis; DA:V pp. 196&lt;br /&gt;
* Ritual of the Smoking Mirror - CB: Giovanni Revised pp. 71&lt;br /&gt;
===== ●●○○○ ○○○○○ =====&lt;br /&gt;
* Eyes of Despondent Revelation - Mortis; PGtHC pp. 198&lt;br /&gt;
* Eyes of the Grave - VRev pp. 165&lt;br /&gt;
* Eyes of the Grave - Mortis; DA:V pp. 196&lt;br /&gt;
* Hand of Glory, The - CB: Giovanni Revised pp. 74&lt;br /&gt;
* Hungry Mold - Mortis; PGtHC pp. 198&lt;br /&gt;
* Judgement of Rhadamanthus - BM pp. 105&lt;br /&gt;
* Kiss of Ages - Mortis, requires The Grave&#039;s Decay •; PGtHC pp. 198&lt;br /&gt;
* Occhio d&#039;Umoro Morto - CB: Giovanni Revised pp. 75&lt;br /&gt;
* Part the Veil - BS pp. 85&lt;br /&gt;
* Puppet - GttS pp. 110&lt;br /&gt;
* Ritual of Pochitli - CB: Giovanni Revised pp. 44&lt;br /&gt;
* Skull of Warning - Mortis; PGtHC pp. 199&lt;br /&gt;
* Two Centimes - Voudoun; BM pp. 111&lt;br /&gt;
* Unearth the Hidden Corpse - Mortis, requires Nigrimancy •; PGtHC pp. 199&lt;br /&gt;
===== ●●●○○ ○○○○○ =====&lt;br /&gt;
* Blood Dance - Voudoun; BM pp. 112&lt;br /&gt;
* Din of the Damned - GttS pp. 110&lt;br /&gt;
* Divine Sign - CB: Giovanni Revised pp. 72&lt;br /&gt;
* Drink of Styx&#039;s Waters - BM pp. 105&lt;br /&gt;
* Eyes of the Dead - BS pp. 85&lt;br /&gt;
* Fettered Minion - Mortis, requires Cadaverous Animation •••; PGtHC pp. 199&lt;br /&gt;
* Graveyard Mists - Mortis, requires Nigrimancy •••; PGtHC pp. 200&lt;br /&gt;
* Implacable Vigor - Mortis; PGtHC pp. 200&lt;br /&gt;
* Malediction of Fedid Veins - Mortis; PGtHC pp. 200&lt;br /&gt;
* Nightmare Drums - Voudoun; BM pp. 112&lt;br /&gt;
* Ritual of the Unearthed Fetter - VRev pp. 165&lt;br /&gt;
* Tempesto Scudo - CB: Giovanni Revised pp. 76&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
===== ●●●●○ ○○○○○ =====&lt;br /&gt;
* Baleful Doll - Voudoun; BM pp. 112&lt;br /&gt;
* Bastone Diabolico - CB: Giovanni Revised pp. 76&lt;br /&gt;
* Cadaver&#039;s Touch - VRev pp. 165&lt;br /&gt;
* Drink of Lethe&#039;s Waters - BM pp. 106&lt;br /&gt;
* Mark of Despair - Mortis, requires Nigrimancy ••••; PGtHC pp. 200&lt;br /&gt;
* Peek Past the Shroud - GttS pp. 110, PGtHC pp. 200 (as a Mortis ritual, requires Nigrimancy ••••)&lt;br /&gt;
* Resurrection of Stirred Blood - Mortis; PGtHC pp. 201&lt;br /&gt;
* Ritual of Xipe Totec - CB: Giovanni Revised pp. 72&lt;br /&gt;
* Veil that Bars Eternity - Mortis; PGtHC pp. 201&lt;br /&gt;
===== ●●●●● ○○○○○ =====&lt;br /&gt;
* Chair of Hades - BM pp. 106&lt;br /&gt;
* Chill of Oblivion - GttS pp. 110&lt;br /&gt;
* Dead Man&#039;s Hand - Voudoun; BM pp. 113&lt;br /&gt;
* Draught of Dust and Ashes - Mortis; PGtHC pp. 201&lt;br /&gt;
* Esilio - CB: Giovanni Revised pp. 76&lt;br /&gt;
* Garb of Hades - BS pp. 85&lt;br /&gt;
* Grasp the Ghostly - VRev pp. 165&lt;br /&gt;
* Ritual of Teyolia - CB: Giovanni Revised pp. 73&lt;br /&gt;
* Sanctuary of Living Death - Mortis, requires Cadaverous Animation •••••; PGtHC pp. 201&lt;br /&gt;
* Walk Through the Shroud - Mortis; DA:V pp. 197&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Orpheus&#039; Descent - Mortis, requires Nigrimancy •••••; PGtHC pp. 202&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dark Thaumaturgy ===&lt;br /&gt;
==== Paths ====&lt;br /&gt;
Blood Sorcery paths can be learned as Dark Thaumaturgy paths; the reverse is not true&lt;br /&gt;
&lt;br /&gt;
* Fires of the Inferno, The - GttS pp. 99&lt;br /&gt;
* Path of Pain, The - SotB pp. 86&lt;br /&gt;
* Path of Pestilence - SotB pp. 93&lt;br /&gt;
* Path of Phobos, The - GttS pp. 100&lt;br /&gt;
* Path of Pleasure, The - SotB pp. 87&lt;br /&gt;
* Path of the Defiler - SotB pp. 98&lt;br /&gt;
* Path of the Unspoken - SotB pp. 91&lt;br /&gt;
* Rego Dolor - DAC pp. 106&lt;br /&gt;
* Rego Manes - DAC pp. 107&lt;br /&gt;
* Rego Venalis - DAC pp. 105&lt;br /&gt;
* Taking of the Spirit, The - GttS pp. 101&lt;br /&gt;
* Video Nefas - DAC pp. 105&lt;br /&gt;
&lt;br /&gt;
==== Rituals ====&lt;br /&gt;
Blood Sorcery rituals can be learned as Dark Thaumaturgy rituals; the reverse is not true&lt;br /&gt;
===== ●○○○○ ○○○○○ =====&lt;br /&gt;
* Bind the Interloper - Variable Level; GttS pp. 102&lt;br /&gt;
* Call Forth the Host - Variable Level; GttS pp. 102&lt;br /&gt;
* Bind the Familiar - DAC pp. 108&lt;br /&gt;
* Curse of Oedipus - GttS pp. 102&lt;br /&gt;
* Knotted Cord, The - DAC pp. 108&lt;br /&gt;
===== ●●○○○ ○○○○○ =====&lt;br /&gt;
* Bring Forth the Hell Beast - DAC pp. 108&lt;br /&gt;
* Video Nefas - GttS pp. 102&lt;br /&gt;
* Warding Circle - DAC pp. 108&lt;br /&gt;
===== ●●●○○ ○○○○○ =====&lt;br /&gt;
* Blood Imp - DAC pp. 108&lt;br /&gt;
* Bloody Bones - DAC pp. 108&lt;br /&gt;
* Felis Negrum - GttS pp. 102&lt;br /&gt;
* Leaden Heart, The - DAC pp. 108&lt;br /&gt;
===== ●●●●○ ○○○○○ =====&lt;br /&gt;
* Lethian Chains - DAC pp. 109&lt;br /&gt;
* Plague&#039;s Secret Domain - GttS pp. 103&lt;br /&gt;
* Vile Swarm - DAC pp. 109&lt;br /&gt;
===== ●●●●● ○○○○○ =====&lt;br /&gt;
* Close the Ways - GttS pp. 103&lt;br /&gt;
* Hand of Glory, The - DAC pp. 109&lt;br /&gt;
* Ward Versus Demons - DAC pp. 109&lt;br /&gt;
&lt;br /&gt;
=== Other Mysticisms ===&lt;br /&gt;
==== Abyss Mysticism ====&lt;br /&gt;
Obtenebration &amp;quot;rituals&amp;quot; - Lasombra Abyss Mystics.&lt;br /&gt;
&lt;br /&gt;
===== ●○○○○ ○○○○○ =====&lt;br /&gt;
* Pierce the Murk - PGtHC pp. 176&lt;br /&gt;
* Shadow of Hands that Serve, The - PGtHC pp. 177&lt;br /&gt;
===== ●●○○○ ○○○○○ =====&lt;br /&gt;
* Transubstantiation of Essence - PGtHC pp. 177&lt;br /&gt;
===== ●●●○○ ○○○○○ =====&lt;br /&gt;
* Calling the Hungry Shade - PGtHC pp. 177&lt;br /&gt;
* Drinking the Blood of Ahriman - PGtHC pp. 178&lt;br /&gt;
===== ●●●●○ ○○○○○ =====&lt;br /&gt;
* Reflections of Hollow Revelation - PGtHC pp. 179&lt;br /&gt;
===== ●●●●● ○○○○○ =====&lt;br /&gt;
* Whispers in the Dark - PGtHC pp. 179&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Into the Chasm - PGtHC pp. 180&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Evocation of the Oubliette - PGtHC pp. 181&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Cry That Slays Light - PGtHC pp. 181&lt;br /&gt;
&lt;br /&gt;
== Kindred of the East ==&lt;br /&gt;
=== Arts ===&lt;br /&gt;
==== Chi Arts ====&lt;br /&gt;
* Equilibrium - KoE p102, KEC p62&lt;br /&gt;
* Feng Shui - KEC p63&lt;br /&gt;
* Inward way - HW p49&lt;br /&gt;
* Prayer eating - HW p77&lt;br /&gt;
* Tapestry - KoE p103, KEC p65&lt;br /&gt;
* Tempest of the inward focus - HW p50&lt;br /&gt;
* Yang Prana DB:TD p50, KoE p105, KEC p66&lt;br /&gt;
* Yin Prana DB:BF p60, KoE p106, KEC p67&lt;br /&gt;
==== Demon arts ====&lt;br /&gt;
* Black Wind - KoE p107, KEC p68&lt;br /&gt;
* Demon Shintai - KoE p108, KEC p69&lt;br /&gt;
* Hellweaving - KEC p70&lt;br /&gt;
* Iron mountain - KEC p72&lt;br /&gt;
* Kiai KEC p74&lt;br /&gt;
=== Disciplines ===&lt;br /&gt;
==== Shintai Disciplines ====&lt;br /&gt;
* Beast Shintai - KEC p82&lt;br /&gt;
* Blood Shintai - B&amp;amp;S p92, DB:DT p64, HW p123, KoE p109, KEC p76&lt;br /&gt;
* Bone Shintai - B&amp;amp;S p90, HW p124, KoE p112, KEC p77&lt;br /&gt;
* Jade Shintai - B&amp;amp;S p86, HW p124, KoE p113, KEC p79&lt;br /&gt;
* Flesh Shintai - B&amp;amp;S p93, DB:BF p59, DB:TD p51, HW p125, KoE p115, KEC p80&lt;br /&gt;
* Ghost-flame Shintai - B&amp;amp;S p88, HW p126, KoE p118, KEC p81&lt;br /&gt;
* Smoke Shintai - KEC p83&lt;br /&gt;
* Storm Shintai KEC p84&lt;br /&gt;
==== Soul Disciplines ====&lt;br /&gt;
* Cultivation - KoE p119, KEC p85&lt;br /&gt;
* Chi&#039;iu Muh - KoE p122, KEC p86&lt;br /&gt;
* Internalise - KoE p124, KEC p87&lt;br /&gt;
* Mishabam - KEC p89&lt;br /&gt;
* Obligation - KoE p124 KEC p88&lt;br /&gt;
* Prayer eating - HW p77&lt;br /&gt;
* Tzu Wei - KEC p90&lt;br /&gt;
=== Rituals ===&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
===== ○○○○○ ○○○○○ =====&lt;br /&gt;
* Conciliatory doorway ritual - HW p101&lt;br /&gt;
===== ●○○○○ ○○○○○ =====&lt;br /&gt;
* Blood preservation - B&amp;amp;S p96&lt;br /&gt;
* Center the demon - DB:TW p58&lt;br /&gt;
* Eating the scorpion - HW p127&lt;br /&gt;
* Embrace the spirits change - KoE p130&lt;br /&gt;
* Greeting the sun - DB:TD p55&lt;br /&gt;
* Harmonious shielding of the guarded home - KoE p131&lt;br /&gt;
* Prayer for taking life - DB:TD p55&lt;br /&gt;
* Rite of the gracious courier - SW p96&lt;br /&gt;
* Ritual for giving birth - DB:TD p56&lt;br /&gt;
* The ashes of the phoenix - DB:TW p57&lt;br /&gt;
* The earths embrace - DB:TW p59&lt;br /&gt;
* The gentle repose - DB:TW p57&lt;br /&gt;
* The ritual of a thousand cuts - DB:TW p57&lt;br /&gt;
* Trace the dragons blood - KoE p127&lt;br /&gt;
===== ●●○○○ ○○○○○ =====&lt;br /&gt;
* Assume the greater mask - DB:TW p55&lt;br /&gt;
* Behold the spirits doorway - KoE p127&lt;br /&gt;
* Binding goods - B&amp;amp;S p96&lt;br /&gt;
* Branding the criminal - B&amp;amp;S p98&lt;br /&gt;
* Dream of the suffocating cat - B&amp;amp;S p97&lt;br /&gt;
* Ebon wardings - DB:DT p56&lt;br /&gt;
* Harmony with the night - DB:BF p61&lt;br /&gt;
* Ritual of the guarded alliance - HW p102&lt;br /&gt;
* Savage joss - DB:DT p52&lt;br /&gt;
* Sensing the earths sickness - B&amp;amp;S p102&lt;br /&gt;
* Taking the left-hand path - KoE p129&lt;br /&gt;
* The folding lotus - DB:TW p55&lt;br /&gt;
* The mark of judgement - DB:RC p64&lt;br /&gt;
* The way of the lone walker - KoE p129&lt;br /&gt;
* Tithing to the ancestor - HW p24&lt;br /&gt;
* Walk the spirit path - DB:TW p54&lt;br /&gt;
* Wear the lesser mask - DB:TW p56&lt;br /&gt;
===== ●●●○○ ○○○○○ =====&lt;br /&gt;
* Asserting the heavenly privilege of yang demon command - DB:DT p53&lt;br /&gt;
* Bone-oil kiss - B&amp;amp;S p100&lt;br /&gt;
* Donning the flawless mask - DB:BF p62&lt;br /&gt;
* Donning the necklace of skulls - DB:TD p57&lt;br /&gt;
* Facing the dynastic way - B&amp;amp;S p 125&lt;br /&gt;
* Imbuing the jade - KoE p128&lt;br /&gt;
* Inquisition of the prying minster - B&amp;amp;S p99&lt;br /&gt;
* Mists of the lotus - HW p24&lt;br /&gt;
* Reflecting the inner face - SW p97&lt;br /&gt;
* Rite of beseeching remembrance - HW p102&lt;br /&gt;
* Stoking the demons fury - B&amp;amp;S p96&lt;br /&gt;
* The black silken pouch - DB:BF p62&lt;br /&gt;
* The deceptive jade chains of yin demon command - DB:DT p53&lt;br /&gt;
* The mark of judgement - DB:RC p64&lt;br /&gt;
* The rite of renunciation - TH p111&lt;br /&gt;
* The ritual of the black peony - TH p104&lt;br /&gt;
* The ritual of the invisible mask - B&amp;amp;S p101&lt;br /&gt;
* The scarlet leash of yang spirit binding - DB:TD p56&lt;br /&gt;
* The voice which compels truth - DB:RC p64&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
===== ●●●●○ ○○○○○ =====&lt;br /&gt;
* Bakemono rite - DB:DT p54&lt;br /&gt;
* Beckoning the unrighteous spirit - DB:DT p56&lt;br /&gt;
* Cloak the dragons passage - KoE p128&lt;br /&gt;
* Fabrication of the elemental instrument - DB:TD p58&lt;br /&gt;
* Honor the second breath - DB:TW p56&lt;br /&gt;
* Inauspicious object - DB:DT p54&lt;br /&gt;
* Memories of torments unexperienced - B&amp;amp;S p97&lt;br /&gt;
* Reading the leaves of wisdom - B&amp;amp;S p100&lt;br /&gt;
* Restoring the dharmic balance - KoE p130&lt;br /&gt;
* Rite of supplication - KoE p129&lt;br /&gt;
* Shroud over death - HW p24&lt;br /&gt;
* Speak with local beasts - B&amp;amp;S p102&lt;br /&gt;
* Strengthening the crab shell rite - HW p103&lt;br /&gt;
* The pact of ebony and scarlet jade - TH p113&lt;br /&gt;
* The thousand-eyed sorcerer - DB:TD p57&lt;br /&gt;
===== ●●●●● ○○○○○ =====&lt;br /&gt;
* Creating the rivergate - KoE p129&lt;br /&gt;
* Digesting the feast - DB:DT p57&lt;br /&gt;
* Embracing the little death - DB:TW p59&lt;br /&gt;
* Gather the broken mask - DB:TW p56&lt;br /&gt;
* Gracious acceptance of the most revered lotus blossom gift - DB:BF p62&lt;br /&gt;
* Shitting down the dragon&#039;s neck - HW p127&lt;br /&gt;
* Wisdom of the spirit ways - B&amp;amp;S p 101&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Loose the wandering spirit - DB:TW p54&lt;br /&gt;
* Purifications of rice and garlic - B&amp;amp;S p99&lt;br /&gt;
* Ritual of heavenly defilement - DB:DT p56&lt;br /&gt;
* The righteous hunt - B&amp;amp;S p100&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Crowning the ancestor - B&amp;amp;S p97, DB:RC p65&lt;br /&gt;
* Embracing the true death - DB:TW p59&lt;br /&gt;
* Memorial to the merciless ministers - B&amp;amp;S p98&lt;br /&gt;
* Reeds in the cycle of seasons - B&amp;amp;S p101&lt;br /&gt;
* The breathing mask - B&amp;amp;S p103&lt;br /&gt;
* Welcoming the penangallan - DB:TD p59&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* The inauspicious gate - DB:BF p63&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Combination disciplines ===&lt;br /&gt;
* Blush of life restored - Yang prana 2, Cultivation 2. HW p23&lt;br /&gt;
* Clothed in Life - Yang prana 4, Cultivation 4. HW p23&lt;br /&gt;
* Taking the face - Bone shintai 3, flesh shintai 1. DB:BF p59&lt;br /&gt;
* The fire which illuminates - Ghost-flame shintai 3, cultivation 3. DB:RC p63&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
List of referenced books. Sorted by People posting in the original thread. There may be other participants who informed one of the montioned ones by PM.&lt;br /&gt;
&lt;br /&gt;
Due to the long list of entries there may be name collissions.&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
=== Researcher: Stephenls ===&lt;br /&gt;
V:the Masquerade, V: Dark Age, V:Victorian Age&lt;br /&gt;
&lt;br /&gt;
* A&amp;amp;T - Archons &amp;amp; Templars&lt;br /&gt;
* BM - Blood Magic: Secrets of Thaumaturgy&lt;br /&gt;
* BS - Blood Sacrifice: The Thaumaturgy Companion&lt;br /&gt;
* CB: Assamites Revised - Clanbook: Assamites Revised&lt;br /&gt;
* CB: Baali - Clanbook: Baali&lt;br /&gt;
* CB: Brujah Revised - Clanbook: Brujah Revised&lt;br /&gt;
* CB: Cappadocian - Clanbook: Cappadocian&lt;br /&gt;
* CB: Followers of Set Revised - Clanbook: Followers of Set Revised&lt;br /&gt;
* CB: Gangrel Revised - Clanbook: Gangrel Revised&lt;br /&gt;
* CB: Giovanni Revised - Clanbook: Giovanni Revised&lt;br /&gt;
* CB: Lasombra Revised - Clanbook: Lasombra Revised&lt;br /&gt;
* CB: Malkavians - Clanbook: Malkavians&lt;br /&gt;
* CB: Malkavians Revised - Clanbook: Malkavians Revised&lt;br /&gt;
* CB: Nosferatu Revised - Clanbook: Nosferatu Revised&lt;br /&gt;
* CB: Ravnos Revised - Clanbook: Ravnos Revised&lt;br /&gt;
* CB: Salubri - Clanbook: Salubri&lt;br /&gt;
* CB: Toreador Revised - Clanbook: Toreador Revised&lt;br /&gt;
* CB: Tremere Revised - Clanbook: Tremere Revised&lt;br /&gt;
* CB: Tzimisce Revised - Clanbook: Tzimisce Revised&lt;br /&gt;
* CB: Ventrue Revised - Clanbook: Ventrue Revised&lt;br /&gt;
* CbN - Cairo by Night&lt;br /&gt;
* CbN2e - Chicago by Night 2nd Edition&lt;br /&gt;
* DAC - Dark Ages Companion&lt;br /&gt;
* DASC&amp;amp;S - Dark Ages Storytellers Companion &amp;amp; Screen&lt;br /&gt;
* DA:V - Dark Ages: Vampire&lt;br /&gt;
* DSotBH - Dirty Secrets of the Black Hand&lt;br /&gt;
* Gehenna - Gehenna&lt;br /&gt;
* GttA - Guide to the Anarchs&lt;br /&gt;
* GttC - Guide to the Camarilla&lt;br /&gt;
* GttS - Guide to the Sabbat&lt;br /&gt;
* KotEB - Kindred of the Ebony Kingdom&lt;br /&gt;
* LotH - Lair of the Hidden&lt;br /&gt;
* MCbN - Mexico City by Night&lt;br /&gt;
* NYbN - New York by Night&lt;br /&gt;
* PGtHC - Players Guide to High Clans&lt;br /&gt;
* PGtLC - Players Guide to Low Clans&lt;br /&gt;
* &#039;&#039;RoH - Ambiguus. See RoHea / RoHum&#039;&#039;&lt;br /&gt;
* RoHea - Road of Heaven&lt;br /&gt;
* RoK - Road of Kings&lt;br /&gt;
* RoS - Road of Sin&lt;br /&gt;
* RotB - Road of the Beast&lt;br /&gt;
* SotB - Sins of the Blood&lt;br /&gt;
* VoN - Veil of Night&lt;br /&gt;
* VRev - Vampire: The Masquerade Revised&lt;br /&gt;
* VSC - Vampire Storytellers Companion &amp;amp; Screen&lt;br /&gt;
* VSTHRev - Vampire Storytellers Handbook Revised&lt;br /&gt;
* V:tDA - Vampire: The Dark Ages&lt;br /&gt;
* WoD:O - World of Darkness: OUTCASTS: A Players Guide to Pariahs&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
=== Researcher: (un)reason ===&lt;br /&gt;
Kindred of the East.&lt;br /&gt;
&lt;br /&gt;
* B&amp;amp;S - World of darkness, blood and silk&lt;br /&gt;
* DB:BF - Dharma book: bone flowers&lt;br /&gt;
* DB:DT - Dharma book: devil tigers&lt;br /&gt;
* DB:RC - Dharma book: resplendent cranes&lt;br /&gt;
* DB:TD - Dharma book: thrashing dragons&lt;br /&gt;
* DB:TW Dharma book: thousand whispers.&lt;br /&gt;
* HW - Heresies of the way.&lt;br /&gt;
* KoE - Kindred of the east corebook&lt;br /&gt;
* KEC - Kindred of the east companion&lt;br /&gt;
* SW - Shadow war&lt;br /&gt;
* TH - The thousand hells&lt;br /&gt;
&lt;br /&gt;
=== Researcher: FearMeForIAmPink ===&lt;br /&gt;
Ammendments to V:the Masquerade&lt;br /&gt;
&lt;br /&gt;
* Tzi2Ed - Clanbook Tzimisce (2nd edition; not revised)&lt;br /&gt;
&lt;br /&gt;
=== Resarcher: Master Of Desaster ===&lt;br /&gt;
Ammendments to V:the Masquerade and V: Dark Age&lt;br /&gt;
&lt;br /&gt;
* RoH - See &#039;&#039;Road of Humanity&#039;&#039; or &#039;&#039;Road of Heaven&#039;&#039;&lt;br /&gt;
* RoHum - V: DA, Road of Humanity&lt;br /&gt;
* RavV1 - CB:Ravnos 1st release&lt;br /&gt;
* TorV1 - CB:Toreador 1st release&lt;br /&gt;
* TreV1 - CB:Tremere 1st release&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes &amp;amp; Known Issues==&lt;br /&gt;
;RoH - Old Reference to &#039;&#039;Road of Heaven&#039;&#039;: It can be mistaken for &#039;&#039;RoHea&#039;&#039; as &#039;&#039;Road of Heaven&#039;&#039; or as &#039;&#039;RoHum&#039;&#039; for &#039;&#039;Road of Humanity&#039;&#039;. If you see a reference to RoH that has not been converted, please mark it.&lt;br /&gt;
;&#039;&#039;Call, The&#039;&#039; (Dementation Discipline Power): It&#039;s an Auspex or Domentation power from CB: Malkavian Revised pp. 60. It is not known what power level it has exactly.&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=OWoD:Vampire_Discipline_Index&amp;diff=434578</id>
		<title>OWoD:Vampire Discipline Index</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=OWoD:Vampire_Discipline_Index&amp;diff=434578"/>
		<updated>2023-03-16T02:43:58Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Added Category:Vampire: The Dark Ages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Disciplines]]&lt;br /&gt;
[[Category:Old World of Darkness, Canon Compatible]]&lt;br /&gt;
[[Category:Old World of Darkness, Canon Incompatible]]&lt;br /&gt;
[[Category:Storyteller System]]&lt;br /&gt;
[[Category:Game_Mechanic]]&lt;br /&gt;
[[Category:Vampire: The Dark Ages]]&lt;br /&gt;
&lt;br /&gt;
This page is a result of a thread on RPGNet Forums regarding Vampire Disciplines.&lt;br /&gt;
The original Thread can be found [http://forum.rpg.net/showthread.php?144257-Necro-V-tM-The-Complete-Discipline-Index-%28you-asked-for-it%29 here].&lt;br /&gt;
It is intended for gamers and gamemasters playing &amp;amp; running White Wolf Vampire games&lt;br /&gt;
in the &amp;quot;old&amp;quot; World of Darkness setting and intended to be a reference list so that&lt;br /&gt;
you can organize the Terms.&lt;br /&gt;
&lt;br /&gt;
However there will not be any reference to the games&#039; mechanic.&lt;br /&gt;
&lt;br /&gt;
These Games are:&lt;br /&gt;
* Vampire: The Dark Age&lt;br /&gt;
* Vampire: The Masquerade&lt;br /&gt;
* Vampire: Victorian Age&lt;br /&gt;
* Kindred of the East&lt;br /&gt;
&lt;br /&gt;
This page is organized into categories: Books and Disciplines.&lt;br /&gt;
We assume that the reader is somehow familiar with many abbreviations common to the&lt;br /&gt;
OWoD setting, so that Books follow the important details.&lt;br /&gt;
&lt;br /&gt;
== Disciplines ==&lt;br /&gt;
&lt;br /&gt;
=== Groups of Disciplines ===&lt;br /&gt;
Common Disciplines - Disciplines available to multiple clans and bloodlines&lt;br /&gt;
&lt;br /&gt;
* Animalism - DA:V pp. 172, VRev pp. 146, V:tDA pp. 141&lt;br /&gt;
* Auspex - DA:V pp. 176, KotEB pp. 99 (in altered form), VRev pp. 149, V:tDA pp. 143&lt;br /&gt;
* Celerity - DA:V pp. 179, VRev pp. 153, V:tDA pp. 146&lt;br /&gt;
* Dominate - DA:V pp. 186, VRev pp. 156, V:tDA pp. 150&lt;br /&gt;
* Fortitude - DA:V pp. 189, VRev pp. 160, V:tDA pp. 152&lt;br /&gt;
* Obfuscate - DA:V pp. 197, VRev pp. 166, V:tDA pp. 153&lt;br /&gt;
* Potence - DA:V pp. 202, VRev pp. 170, V:tDA pp. 157&lt;br /&gt;
* Presence - DA:V pp. 202, VRev pp. 170, V:tDA pp. 157&lt;br /&gt;
&lt;br /&gt;
=== Clan Disciplines ===&lt;br /&gt;
Disciplines available to a single clan&lt;br /&gt;
&lt;br /&gt;
* Chimerstry - Ravnos; DA:V pp. 180, VRev pp. 153, V:tDA pp. 146&lt;br /&gt;
* Dementation - Malkavians; DA:V pp. 183, VRev pp. 155, V:tDA pp. 148&lt;br /&gt;
* Mortis - Cappadocians; V:tDA pp. 152 (obsolete, now a set of blood sorcery paths and rituals classified under Necromancy)&lt;br /&gt;
* Obtenebration - Lasombra, (and Kiasyd); DA:V pp. 199, VRev pp. 168, V:tDA pp. 155&lt;br /&gt;
* Protean - Gangrel; DA:V pp. 205, VRev pp. 173, V:tDA pp. 159&lt;br /&gt;
* Quietus - Assamites; DA:V pp. 207, VRev pp. 175, V:tDA pp. 161&lt;br /&gt;
* Serpentis - Followers of Set; DA:V pp. 210, VRev pp. 176, V:tDA pp. 163&lt;br /&gt;
* Vicissitude - Tzimisce (and Naglopers); DA:V pp. 222, KotEB pp. 107, VRev pp. 185, V:tDA pp. 172&lt;br /&gt;
&lt;br /&gt;
=== Bloodline Disciplines ===&lt;br /&gt;
Disciplines available to a specific bloodline.&lt;br /&gt;
&lt;br /&gt;
* Abombwe - Akunase; KotEB pp. 97&lt;br /&gt;
* Abombwe - Laibon; DAC pp. 87, DASC&amp;amp;S pp. 36 (obsolete; as of Kindred of the Ebony Kingdom, &amp;quot;Laibon&amp;quot; refers to African kindred as a whole, and not a specific bloodline)&lt;br /&gt;
* Daimonion - Baali; DASC&amp;amp;S pp. 38, VSTHRev pp. 38, V:tDA pp. 147&lt;br /&gt;
* Deimos - Lamia; DAC pp. 100 (obsolete; now a part of Mortis)&lt;br /&gt;
* Gargoyle Powers - Gargoyles, not technically Disciplines; DASC&amp;amp;S pp. 49&lt;br /&gt;
* Gargoyle Flight - Gargoyles, not technically a Discipline but purchased as one; DASC&amp;amp;S pp. 50, GttC pp. 115&lt;br /&gt;
* Melpolminee - Daughters of Cacaphony; VSC pp. 34&lt;br /&gt;
* Mortis - Cappadocians; V:tDA pp. 152 (obsolete; a subset of Necromancy as of DA:V)&lt;br /&gt;
* Mytherceria - Kiasyd; GttS pp. 106&lt;br /&gt;
* Necromancy - Giovanni; CB: Cappadocian pp. 42 (obsolete)&lt;br /&gt;
* Nihilistics - Nagaraja; DSotBH pp. 72 (obsolete; a subset of Necromancy as of VHSTRev)&lt;br /&gt;
* Obeah - Salubri; VSC pp. 36&lt;br /&gt;
* Ogham - Lhiannan; DAC pp. 98, DASC&amp;amp;S pp. 43&lt;br /&gt;
* Sanguinus - Blood Brothers; GttS pp. 112&lt;br /&gt;
* Spiritus - Ahrimanes&lt;br /&gt;
* Temporis - True Brujah; DSotBH pp. 74, PGtHC pp. 17, VSTHRev pp. 43&lt;br /&gt;
* Thanatosis - Samedi; VSC pp. 40&lt;br /&gt;
* Valeren - Salubri antitribu; GttS pp. 121&lt;br /&gt;
* Valeren, Healer - Dark Ages Salubri healers; DAC pp. 101, DASC&amp;amp;S pp. 46&lt;br /&gt;
* Valeren, Warrior - Dark Ages Salubri warriors; DAC pp. 101, DASC&amp;amp;S pp. 47&lt;br /&gt;
* Visceratika - Gargoyles; GttC pp. 114&lt;br /&gt;
&lt;br /&gt;
=== Other Disciplines ===&lt;br /&gt;
These Disciplines don&#039;t fit into the common scheme. Most of these are to be considered rare signature powers&lt;br /&gt;
or occult / mystic abilities are rarely to be found&lt;br /&gt;
&lt;br /&gt;
* Bardo&lt;br /&gt;
* Kineticism - WoD:O pp. 37&lt;br /&gt;
* Maleficia - DAC pp. 109&lt;br /&gt;
* Striga - DAC pp. 110&lt;br /&gt;
* Tellurian - CbN2e pp. 147&lt;br /&gt;
* Thaumaturgical Countermagic - GttC pp. 108&lt;br /&gt;
&lt;br /&gt;
=== Powers of potent Blood ===&lt;br /&gt;
These are high Level Forms of disciplines mentioned above.&lt;br /&gt;
&lt;br /&gt;
==== Animalism ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Animal Succulence - GttC pp. 82&lt;br /&gt;
* Beast Walk - LotH pp. 135&lt;br /&gt;
* Deep Song - RavV1, p. 42&lt;br /&gt;
* Eyes of the Szlachta - CB: Tzimisce Revised pp. 69&lt;br /&gt;
* Pact with Animals - PGtLC pp. 144&lt;br /&gt;
* Quell the Herd - CB: Gangrel Revised pp. 61, DA:V pp. 175&lt;br /&gt;
* Quickened Unity - V:tDA pp. 143&lt;br /&gt;
* Sense the Savage Way - DAC pp. 78&lt;br /&gt;
* Shared Soul - GttC pp. 82&lt;br /&gt;
* Song in the Dark - CB: Nosferatu Revised pp. 76&lt;br /&gt;
* Species Speech - GttC pp. 83&lt;br /&gt;
* Tainted Oasis - VoN pp. 158&lt;br /&gt;
* Tier of Souls - Tzi2Ed&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Conquer the Beast - GttC pp. 84&lt;br /&gt;
* Send the Eighth Plague - PGtLC pp. 145&lt;br /&gt;
* Stampede - CB: Gangrel Revised pp. 62&lt;br /&gt;
* Twist the Feral Will - DAC pp. 78&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Crimson Fury - CB: Gangrel Revised pp. 63&lt;br /&gt;
* Taunt the Caged Beast - DAC pp. 78, GttC pp. 84&lt;br /&gt;
* Unchain the Ferocious Beast - PGtLC pp. 146&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Eyes of the Forest - CB: Gangrel Revised pp. 64&lt;br /&gt;
* Free the Beast Within - PGtLC pp. 146&lt;br /&gt;
* Unchain the Beast - GttC pp. 84&lt;br /&gt;
&lt;br /&gt;
==== Auspex ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Babble - Auspex or Dementation; CB: Malkavian pp. 27, CB: Malkavian Revised pp. 60&lt;br /&gt;
* Clairvoyance - GttC pp. 84&lt;br /&gt;
* Crocodile&#039;s Tongue - CB: Toreador Revised pp. 72&lt;br /&gt;
* Cypher - A&amp;amp;T pp. 144&lt;br /&gt;
* Discern the Aura - A&amp;amp;T pp. 144&lt;br /&gt;
* Farsight - DA:V pp. 179, V:tDA pp. 145&lt;br /&gt;
* Genius Loci - Tzi2Ed&lt;br /&gt;
* Horoscopic Forecast - LotH pp. 136&lt;br /&gt;
* Insight of the Talespinner - TorV1 p. 36.&lt;br /&gt;
* Mind Revealed, The - PGtHC pp. 150&lt;br /&gt;
* Prediction - GttC pp. 84&lt;br /&gt;
* Spirit Bond - DAC pp. 78&lt;br /&gt;
* Sybil&#039;s Tongue - CB: Malkavian Revised pp. 60&lt;br /&gt;
* Telepathic Communication - GttC pp. 84&lt;br /&gt;
* What people want to hear - TorV1 p. 36.&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Anima Gathering - CB: Assamite Revised pp. 63&lt;br /&gt;
* Ecstatic Agony - PGtHC pp. 150&lt;br /&gt;
* Karmic Sight - GttC pp. 85&lt;br /&gt;
* Melange - CB: Malkavian pp. 27&lt;br /&gt;
* Mirror Reflex - GttC pp. 86&lt;br /&gt;
* Personality Metamorph - TorV1 p. 37.&lt;br /&gt;
* Pluck the Secret - DAC pp. 79&lt;br /&gt;
* Stealing the Mind&#039;s Eye - DAC pp. 79&lt;br /&gt;
* Supernatural Awareness - LotH pp. 136&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Call, The - Auspex or Dementation; CB: Malkavian Revised pp. 60&lt;br /&gt;
* Carnage of the Mind - PGtHC pp. 151&lt;br /&gt;
* Malkavian Madness Network - CB: Malkavian pp. 27&lt;br /&gt;
* Oracle&#039;s Sight, The - DAC pp. 79&lt;br /&gt;
* Psychic Assault - GttC pp. 86&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* False Slumber - GttC pp. 87&lt;br /&gt;
* Sight of the Oracles - PGtHC pp. 151&lt;br /&gt;
&lt;br /&gt;
==== Celerity ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Flawless Parry - PGtHC pp. 152&lt;br /&gt;
* Mercury&#039;s Arrow - DAC pp. 80&lt;br /&gt;
* Precision - CB: Assamite Revised pp. 64&lt;br /&gt;
* Projectile - GttC pp. 87&lt;br /&gt;
* Tireless Tread - GttA pp. 164&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Celerity Refinement - PGtHC pp. 152&lt;br /&gt;
* Flower of Death - GttC pp. 87&lt;br /&gt;
* Sanguinary Wind - DAC pp. 80&lt;br /&gt;
* Stutter-Step - CB: Brujah Revised pp. 68&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Resist Earth&#039;s Grasp - DAC pp. 80&lt;br /&gt;
* Unseen Storm, The - PGtHC pp. 153&lt;br /&gt;
* Zephyr - GttC pp. 88&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Paragon of Motion - PGtHC pp. 153&lt;br /&gt;
&lt;br /&gt;
==== Chimistery ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Army of Apparition - DAC pp. 80&lt;br /&gt;
* False Resonance - CB: Ravnos Revised pp. 62&lt;br /&gt;
* Fata Amria - RavV1 p. 42&lt;br /&gt;
* Fatuus Mastery - Chimestry; CB: Ravnos Revised pp. 62&lt;br /&gt;
* Horrid Blade of the Demons - PGtLC pp. 146&lt;br /&gt;
* Mass Horror - DA:V pp. 183, V:tDA pp. 147&lt;br /&gt;
* Shared Nightmare - CB: Ravnos Revised pp. 63&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Aid of the Gandharvas - PGtLC pp. 147&lt;br /&gt;
* Far Fatuus - CB: Ravnos Revised pp. 63&lt;br /&gt;
* Mirror&#039;s Visage - DAC pp. 80&lt;br /&gt;
* Suspension of Disbelief - CB: Ravnos Revised pp. 64&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Fantasy World - DAC pp. 80&lt;br /&gt;
* Occlusion - CB: Ravnos Revised pp. 64&lt;br /&gt;
* Sensory Overload - RavV1 p. 43&lt;br /&gt;
* Visions from the Asura - PGtLC pp. 147&lt;br /&gt;
===== ●●●●● ●●●○○ or ●●●●● ●●●●○=====&lt;br /&gt;
These Powers have no clear level indicated but book layout suggests Level 8 or higher.&lt;br /&gt;
* Fatuus Mastery (Addendum) - RavV1 p. 43.&lt;br /&gt;
* Pseudo-Blindness (Addendum) - RavV1 p. 43 &lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Mayaparisatya - CB: Ravnos Revised pp. 65&lt;br /&gt;
* Truths of the Universe - PGtLC pp. 148&lt;br /&gt;
&lt;br /&gt;
==== Daimonion ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Concordance - VSTHRev pp. 39&lt;br /&gt;
* Diablolic Lure - DAC pp. 81&lt;br /&gt;
* Glimpse the Gulf Beyond - CB: Baali pp. 46&lt;br /&gt;
* Ignore the Searing Flames - V:tDA pp. 148&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Infernal Servitor - DAC pp. 81&lt;br /&gt;
* Summon the Herald of Topheth - VSTHRev pp. 39&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Contagion - VSTHRev pp. 39&lt;br /&gt;
* Unleash Hell&#039;s Fury - DAC pp. 82&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Call the Great Beast - VSTHRev pp. 40&lt;br /&gt;
===== ●●●●● ●●●●● =====&lt;br /&gt;
* Open the Way - CB: Baali pp. 46&lt;br /&gt;
&lt;br /&gt;
==== Dementation ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Babble - Dementation or Auspex; CB: Malkavian Revised pp. 60&lt;br /&gt;
* Call, The - Dementation or Auspex; CB: Malkavian Revised pp. 60&lt;br /&gt;
* Devil in the Mind - PGtLC pp. 147&lt;br /&gt;
* Enigmatic Text - LotH pp. 137&lt;br /&gt;
* Kiss of the Moon - DA:V pp. 185, V:tDA pp. 149&lt;br /&gt;
* Lingering Malaise - GttS pp. 104&lt;br /&gt;
* Luna&#039;s Embrace - DAC pp. 82&lt;br /&gt;
* Shattered Mirror - GttS pp. 104&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Change the Soul - GtLC pp. 149&lt;br /&gt;
* Childmind - CB: Malkavian Revised pp. 62&lt;br /&gt;
* Delayed Delerium - DAC pp. 82&lt;br /&gt;
* Restructure - GttS pp. 105&lt;br /&gt;
* Sleep of Reason - CB: Malkavian Revised pp. 63&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Deny - CB: Malkavian Revised pp. 63&lt;br /&gt;
* Personal Scourge - GttS pp. 105, PGtLC pp. 149&lt;br /&gt;
* Prison of the Mind - DAC pp. 82&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Lunatic Eruption - GttS pp. 105&lt;br /&gt;
* Touch of the Saints - PGtLC pp. 149&lt;br /&gt;
&lt;br /&gt;
==== Dominate ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Autonomic Mastery - DAC pp. 83&lt;br /&gt;
* Chain the Psyche - GttC pp. 88&lt;br /&gt;
* Command Obedience - PGtHC pp. 153&lt;br /&gt;
* Fealty - DA:V pp. 189, V:tDA pp. 152&lt;br /&gt;
* Loyalty - GttC pp. 88&lt;br /&gt;
* Obedience - GttC pp. 89&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Chain of Command - A&amp;amp;T pp. 144&lt;br /&gt;
* Command the Legion - DAC pp. 83&lt;br /&gt;
* Dynastic Power - LotH pp. 137&lt;br /&gt;
* Mass Manipulation - GttC pp. 89&lt;br /&gt;
* Repression of the Obvious - CB: Malkavian pp. 27&lt;br /&gt;
* Still the Mortal Flesh - GttC pp. 89&lt;br /&gt;
* Strings of the Marionette - A&amp;amp;T pp. 145&lt;br /&gt;
* Tyrant&#039;s Gaze - PGtHC pp. 154&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Carry the Master&#039;s Voice - PGtHC pp. 155&lt;br /&gt;
* Empowering the Puppet King - DAC pp. 83&lt;br /&gt;
* Far Mastery - GttC pp. 89&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Dominate the Descendants - PGtHC pp. 154&lt;br /&gt;
* Speak Through the Blood - GttC pp. 89&lt;br /&gt;
&lt;br /&gt;
==== Fortitude ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Armor of Vitality - DAC pp. 83&lt;br /&gt;
* Personal Armor - GttC pp. 90&lt;br /&gt;
* Sensory Shield - CB: Gangrel Revised pp. 64&lt;br /&gt;
* Stand Against all Foes - PGtHC pp. 155&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Armor of Kings - PGtHC pp. 155&lt;br /&gt;
* Bestow Vigor - DAC pp. 84&lt;br /&gt;
* Curse the Laurel - CB: Ventrue Revised pp. 76&lt;br /&gt;
* Resilient Mind - CB: Gangrel Revised pp. 65&lt;br /&gt;
* Shared Strength - GttC pp. 91&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Adamantine - GttC pp. 91&lt;br /&gt;
* Eternal Vigilance - DAC pp. 84&lt;br /&gt;
* Repair the Undead Flesh - PGtHC pp. 156&lt;br /&gt;
* King of the Mountain - CB: Gangrel Revised pp. 66&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Arm of Prometheus - PGtHC pp. 156&lt;br /&gt;
&lt;br /&gt;
==== Melpolminee ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Shattering Crescendo - VSC pp. 35&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Persistent Echo - VSC pp. 35&lt;br /&gt;
&lt;br /&gt;
==== Mortis ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Animate Host - DAC pp. 84 (obsolete)&lt;br /&gt;
* Raise the Dead - LotH pp. 138 (obsolete)&lt;br /&gt;
* Reaper&#039;s Passage - CB: Cappadocian pp. 41 (obsolete)&lt;br /&gt;
* Vigor Mortis - V:tDA pp. 153 (obsolete)&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Leper&#039;s Gait, The - CB: Cappadocian pp. 41 (obsolete)&lt;br /&gt;
* Sense Death&#039;s Imminence - DAC pp. 84 (obsolete)&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Plague Wind - DAC pp. 85 (obsolete)&lt;br /&gt;
&lt;br /&gt;
==== Mytherceria ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Steal the Mind - GttS pp. 197&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Absorb the Mind - GttS pp. 198&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Grandest Trick, The - GttS pp. 198&lt;br /&gt;
&lt;br /&gt;
====  Niliistics ====&lt;br /&gt;
* Black Blood - DSotBH pp. 74 (obsolete)&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Oblivion&#039;s Dance - DSotBH pp. 74 (obsolete)&lt;br /&gt;
&lt;br /&gt;
==== Obeah ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Renewed Vigor - VSC pp. 38&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Safe Passage - VSC pp. 38&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Purification - VSC pp. 39&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Unbind the Flesh-Clad Soul - VSC pp. 39&lt;br /&gt;
&lt;br /&gt;
==== Obfuscate ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Blithe Acceptance - CB: Assamite Revised pp. 64&lt;br /&gt;
* Conceal - GttC pp. 91&lt;br /&gt;
* Confusion of the Eye - CB: Followers of Set Revised pp. 68&lt;br /&gt;
* Diastasis - DAC pp. 86&lt;br /&gt;
* Gemini&#039;s Mirror - A&amp;amp;T pp. 145&lt;br /&gt;
* Invisible Weapon - PGtLC pp. 150&lt;br /&gt;
* Mask of Janus - A&amp;amp;T pp. 145&lt;br /&gt;
* Mental Maze - CB: Followers of Set Revised pp. 67&lt;br /&gt;
* Mind Blank - GttC pp. 91&lt;br /&gt;
* Scrawl - CB: Malkavian pp. 28, CB: Malkavian Revised pp. 61&lt;br /&gt;
* Soul Mask - DA:V pp. 199, GttC pp. 91, V:tDA pp. 155&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Cache - GttC pp. 92&lt;br /&gt;
* Veil of Blissful Ignorance - GttC pp. 92, PGtLC pp. 150&lt;br /&gt;
* Veil the Legions - DAC pp. 86&lt;br /&gt;
* Visit Faerieland - CB: Malkavian pp. 28 (obsolete)&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Horrid Countenance - PGtLC pp. 151&lt;br /&gt;
* Old Friend - GttC pp. 92&lt;br /&gt;
* Phantom Haunter - CB: Malkavian Revised pp. 62&lt;br /&gt;
* Trusted Confessor - DAC pp. 86&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Create Name - GttC pp. 92&lt;br /&gt;
* Obscure God&#039;s Creation - PGtLC pp. 151&lt;br /&gt;
&lt;br /&gt;
==== Obtenebration ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Aegis of Shadows - PGtHC pp. 156&lt;br /&gt;
* Darkness Within, The - GttS pp. 111&lt;br /&gt;
* Darksome Embrace - DAC pp. 86&lt;br /&gt;
* Shadowstep - GttS pp. 111&lt;br /&gt;
* Walk the Abyss - DA:V pp. 201, V:tDA pp. 147&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Death Shroud - DAC pp. 87&lt;br /&gt;
* Fortify Against Ahura Mazda - PGtHC pp. 157&lt;br /&gt;
* Shadow Twin - GttS pp. 112&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Inner Darkness - PGtHC pp. 157&lt;br /&gt;
* Night Shades - DAC pp. 87&lt;br /&gt;
* Oubliette - GttS pp. 112&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Enter the Abyss - PGtHC pp. 158&lt;br /&gt;
* Ahriman&#039;s Demesne - GttS pp. 112&lt;br /&gt;
&lt;br /&gt;
==== Potence ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Fist of Caine, The - DAC pp. 88&lt;br /&gt;
* Gentle Rebuke, The - CB: Brujah Revised pp. 67&lt;br /&gt;
* Imprint - GttC pp. 93&lt;br /&gt;
* Master of the Forge - PGtHC pp. 159&lt;br /&gt;
* Relentless Pursuit - CB: Brujah Revised pp. 68&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Earthshock - GttC pp. 93&lt;br /&gt;
* Fist of the Titans - PGtHC pp. 159&lt;br /&gt;
* Forger&#039;s Hammer, The - DAC pp. 88&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Flick - GttC pp. 94&lt;br /&gt;
* Lend the Supernatural Vigor - PGtHC pp. 159&lt;br /&gt;
* Touch of Pain - DAC pp. 89&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Might of the Heroes - PGtHC pp. 159&lt;br /&gt;
&lt;br /&gt;
==== Presence ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Absent Sway - CB: Toreador Revised pp. 73&lt;br /&gt;
* Air of Elation - TorV1 p. 38&lt;br /&gt;
* Capture Reality - TorV1 p. 38&lt;br /&gt;
* Force of Personality - PGtHC pp. 160&lt;br /&gt;
* Intensification - TorV1 p. 38&lt;br /&gt;
* Love - GttC pp. 94&lt;br /&gt;
* Paralyzing Glance - GttC pp. 95&lt;br /&gt;
* Passion - DA:V pp. 204, V:tDA pp. 159&lt;br /&gt;
* Renew the Earthly Pleasures - DAC pp. 89&lt;br /&gt;
* Siren&#039;s Song - TorV1 p. 38&lt;br /&gt;
* Spark of Rage - GttC pp. 95&lt;br /&gt;
* Star Magnetism - TorV1 p. 39&lt;br /&gt;
* Temptation - CB: Followers of Set Revised pp. 68&lt;br /&gt;
* Two-Tiered Communication - TorV1 p.39&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Compel Passion - LotH pp. 138&lt;br /&gt;
* Cooperation - GttC pp. 96&lt;br /&gt;
* Fire of Conviction - PGtHC pp. 160&lt;br /&gt;
* Phobia - CB: Followers of Set Revised pp. 69&lt;br /&gt;
* Scourging the Instinct - GttA pp. 163&lt;br /&gt;
* Unholy Penance - DAC pp. 89&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Bloodlust - DAC pp. 89&lt;br /&gt;
* Corruption - CB: Followers of Set Revised pp. 69&lt;br /&gt;
* Ironclad Command - GttC pp. 96&lt;br /&gt;
* Perfect Paragon - PGtHC pp. 161&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* A Perfect World - PGtHC pp. 162&lt;br /&gt;
* Pulse of the City - GttC pp. 96&lt;br /&gt;
&lt;br /&gt;
==== Protean ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Blissful Slumber - DA:V pp. 207, V:tDA pp. 161&lt;br /&gt;
* Earth Control - GttC pp. 96&lt;br /&gt;
* Flesh of Marble - GttC pp. 97&lt;br /&gt;
* Mastery of the Earth - DAC pp. 90&lt;br /&gt;
* Proteus&#039; Bane - PGtLC pp. 152&lt;br /&gt;
* Shape Mastery - CB: Gangrel Revised pp. 69&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Animal Swarm - CB: Gangrel Revised pp. 70&lt;br /&gt;
* Form of the Bloodswarm - PGtLC pp. 152&lt;br /&gt;
* Mantle of Bestial Majesty - DAC pp. 90&lt;br /&gt;
* Restore the Mortal Visage - GttC pp. 97&lt;br /&gt;
* Shape of the Beast&#039;s Wrath - GttC pp. 98&lt;br /&gt;
* Turnabout - GttA pp. 164&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Mythic Form - CB: Gangrel Revised pp. 71&lt;br /&gt;
* Purify the Body - DAC pp. 90&lt;br /&gt;
* Purify the Impaled Breast - GttC pp. 98&lt;br /&gt;
* Shape of the Inner Beast - PGtLC pp. 153&lt;br /&gt;
* Spectral Body - GttC pp. 98&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Adaptation - PGtLC pp. 154&lt;br /&gt;
* Inward Focus - GttC pp. 89&lt;br /&gt;
&lt;br /&gt;
==== Quietus ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Blood Sweat - CB: Assamite Revised pp. 66, V:tDA pp. 162&lt;br /&gt;
* Selective Silence - CB: Assamite Revised pp. 66&lt;br /&gt;
* Quicken the Mortal&#039;s Blood - DAC pp. 90&lt;br /&gt;
* Rapturous Touch - PGtLC pp. 154&lt;br /&gt;
* Ripples of the Heart - CB: Assamite Revised pp. 67, DA:V pp. 209&lt;br /&gt;
* Purification - CB: Assamite Revised pp. 67&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Baal&#039;s Bloody Talon - CB: Assamite Revised pp. 68&lt;br /&gt;
* Dam the Heart&#039;s River - PGtLC pp. 155&lt;br /&gt;
* Hinder the Cainite Vitae - DAC pp. 90&lt;br /&gt;
* Poison the Well of Life - CB: Assamite Revised pp. 69&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Blood Awakening - DAC pp. 90&lt;br /&gt;
* Blood of Destruction - PGtLC pp. 155&lt;br /&gt;
* Songs of Distant Vitae - CB: Assamite Revised pp. 69&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Condemn the Sins of the Father - CB: Assamite Revised pp. 71&lt;br /&gt;
* Weaken the Blood of the Ancients - PGtLC pp. 156&lt;br /&gt;
&lt;br /&gt;
==== Serpentis ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Aspect of the God - PGtLC pp. 156&lt;br /&gt;
* Breath of the Basilisk - V:tDA pp. 163&lt;br /&gt;
* Breathe the Sandstorm - DA:V pp. 212&lt;br /&gt;
* Cobra Fangs - CB: Followers of Set Revised pp. 66&lt;br /&gt;
* Ophidian Infestation - DAC pp. 91&lt;br /&gt;
* Typhonic Beast - CB: Followers of Set Revised pp. 69&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Divine Image - CB: Followers of Set Revised pp. 66&lt;br /&gt;
* Seed of Corruption - PGtLC pp. 157&lt;br /&gt;
* Set&#039;s Curse - DAC pp. 91&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Apep&#039;s Semblance - DAC pp. 92&lt;br /&gt;
* Body of the Great Lord Set - PGtLC pp. 158&lt;br /&gt;
* Heart Thief - CB: Followers of Set Revised pp. 67&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Pact with Ra - PGtLC pp. 158&lt;br /&gt;
* Shadow of Apep - CB: Followers of Set Revised pp. 67&lt;br /&gt;
&lt;br /&gt;
==== Temporis ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Control Aging - DSotBH pp. 76&lt;br /&gt;
* Kiss of Lachesis - PGtHC pp. 173, VSTHRev pp. 46&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Cheat the Fates - PGtHC pp. 174&lt;br /&gt;
* Domain of Evernight - DSotBH pp. 76&lt;br /&gt;
* Hall of Hades&#039; Court - VSTHRev pp. 47&lt;br /&gt;
* Outside the Hourglass - DSotBH pp. 77&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Clio&#039;s Kiss - PGtHC pp. 174, VSTHRev pp. 47&lt;br /&gt;
* Pocket Out of Time - DSotBH pp. 77&lt;br /&gt;
* Rewind Time - DSotBH pp. 77&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Summon History - DSotBH pp. 77&lt;br /&gt;
* Tangle Atropos&#039; Hand - PGtHC pp. 175, VSTHRev pp. 48&lt;br /&gt;
&lt;br /&gt;
==== Thanatosis ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Creeping Infection - VSC pp. 41&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Dust to Dust - VSC pp. 42&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Putrescent Servitude - VSC pp. 42&lt;br /&gt;
&lt;br /&gt;
==== Valeren ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Blissful Agony -  GttS pp. 123&lt;br /&gt;
* Dream Combat -  LotH pp. 139&lt;br /&gt;
* Loving Agony -  DAC pp. 103&lt;br /&gt;
* Warding the Beast -  DAC pp. 102&lt;br /&gt;
* Watching the Passage -  CB: Salubri pp. 46&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Aversion -  DAC pp. 104&lt;br /&gt;
* Safe Passage -  DAC pp. 103&lt;br /&gt;
* Sword of the Righeous -  CB: Salubri pp. 46&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Purification -  DAC pp. 104&lt;br /&gt;
* Shadow of Taint -  DAC pp. 104&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Heaven&#039;s Gate -  CB: Salubri pp. 47&lt;br /&gt;
&lt;br /&gt;
==== Viscitude ====&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Blood of Acid -  GttS pp. 123&lt;br /&gt;
* Chiropteran Marauder -  GttS pp. 123, V:tDA pp. 173&lt;br /&gt;
* Corrupt Construction -  DAC pp. 96&lt;br /&gt;
* Ecstatic Agony -  CB: Tzimisce Revised pp. 68&lt;br /&gt;
* Graft Life to Life -  PGtHC pp. 162&lt;br /&gt;
* Skin Trap - Tzi2Ed&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Cocoon -  GttS pp. 124&lt;br /&gt;
* Kraken&#039;s Kiss&lt;br /&gt;
* Liquefy the Mortal Coil -  DAC pp. 96&lt;br /&gt;
* Transcend the Flesh -  PGtHC pp. 162&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Breath of the Dragon -  GttS pp. 124&lt;br /&gt;
* Sculpture of the Mind -  DAC pp. 97&lt;br /&gt;
* Will over Form -  PGtHC pp. 163&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Earth&#039;s Vast Haven -  GttS pp. 125&lt;br /&gt;
* Perfect Essence -  PGtHC pp. 163&lt;br /&gt;
&lt;br /&gt;
==== Any Disciplines ====&lt;br /&gt;
===== ●●●●● ●●●●● =====&lt;br /&gt;
* Plot Device - Any Discipline; Gehenna pp. 182&lt;br /&gt;
&lt;br /&gt;
=== Elder Powers ===&lt;br /&gt;
These Combination Disciplines are considered special and show the careful combination of various Disciplines.&lt;br /&gt;
They are due to their nature hardly sorted.&lt;br /&gt;
==== A - F ====&lt;br /&gt;
* Aegis of Entropy - Fortitude ●●●, Mortis (The Grave&#039;s Decay) ●; PGtHC pp. 163&lt;br /&gt;
* An Ear for Lies - Auspex ●●; RoK pp. 72&lt;br /&gt;
* Anticipatory Locution - Auspex ●●●●, Obfuscate ●●●, Anticipatory Visage; 142&lt;br /&gt;
* Anticipatory Visage - Auspex ●●●●, Obfuscate ●●●; A&amp;amp;T pp. 142&lt;br /&gt;
* Armor of Darkness - Obtenebration ●●●●, Fortitude ●●; DAC pp. 87&lt;br /&gt;
* Armory of the Abyss - Potence 3 and or Fortitude ●●●, Obtenebration ●●●; PGtHC pp. 163&lt;br /&gt;
* Aspect of Beast - Animalism ●●●, Dominate ●●●; GttA pp. 157&lt;br /&gt;
* Aura of Accursed Rage - Animalism ●●●, Presence ●●; PGtLC pp. 158&lt;br /&gt;
* Awaken the Slumbering Curse - Auspex ●●●●, Mortis ●●●●●; PGtHC pp. 164&lt;br /&gt;
* Badger&#039;s Hide, The - Fortitude ●, Protean ●●●●; GttA pp. 158&lt;br /&gt;
* Bear&#039;s Skin - Animalism ●●, Protean ●●●●; PGtLC pp. 159&lt;br /&gt;
* Beast&#039;s Communion - Animalism ***, Auspex ****. - RoHea, p.70.&lt;br /&gt;
* Beast Meld - Animalism ●●●, Protean 6; CB: Gangrel Revised pp. 73&lt;br /&gt;
* Beast&#039;s Vigor - Animalism ●●●, Fortitude ●●●, PGtLC pp. 159&lt;br /&gt;
* Becoming Kupala - Way of Spirit 6, Vicissitude 6; PGtHC pp. 164&lt;br /&gt;
* Birth the Vozhd - Vicissitude ●●●●●, Animalism ●●●●●; CB: Tzimisce Revised pp. 73&lt;br /&gt;
* Blessed Resilience - Fortitude 8, Mortis ●●●●; CB: Cappadocian pp. 41&lt;br /&gt;
* Blessing&#039;s Warning - Auspex ●●, Daimonion ●; PGtLC pp. 159&lt;br /&gt;
* Bliss - Dominate ●●, Presence ●●●; CB: Toreador Revised pp. 73&lt;br /&gt;
* Body Armory - Protean ●●●, Vicissitude ●●●; GttS pp. 12●●●, V:tDA pp. 173&lt;br /&gt;
* Brace for Impact - Fortitude ●●●●, Potence ●●; MCbN pp. 115&lt;br /&gt;
* Burning Wrath - Celerity ●●●, Potence ●●●; CB: Brujah Revised pp. 66&lt;br /&gt;
* Call upon the Blood - Animalism ●●, Auspex ●●●; GttA pp. 159&lt;br /&gt;
* Chaos Fold - Dementation ●●●●, Dominate ●●●●; GttA pp. 159&lt;br /&gt;
* Charon&#039;s Oar - Auspex ●●●●●, Nigrimancy ●●●●●; PGtHC pp. 165&lt;br /&gt;
* Clarity of Emptiness - Auspex ●, Mortis (The Corpse in the Monster) 2 or Obtenebration ●●; PGtHC pp. 165&lt;br /&gt;
* Claw Immunity - Animalism ●●, Fortitude ●●●●; CB: Gangrel Revised pp. 72&lt;br /&gt;
* Corpse Projection - Auspex ●●●●●, Mortis 6; LotH pp. 140&lt;br /&gt;
* Craft Ephemera - Chimerstry ●●●●●, Fortitude ●●●; PGtLC pp. 159&lt;br /&gt;
* Denial of Aphrodite&#039;s Favor - Dominate ●●●, Fortitude ●●●; CB: Ventrue Revised pp. 77&lt;br /&gt;
* Doubletalk - Auspex ●●, Celerity ●, Obfuscate ●; CB: Toreador Revised pp. 75&lt;br /&gt;
* Drink the Mind - Auspex ●●●●, Quietus 5 or Thaumaturgy (Rego Vitae) ●●●●●; PGtLC pp. 160&lt;br /&gt;
* Echo of the Subtle Vizier - Obtenebration ●●, Dominate ●●; PGtHC pp. 165&lt;br /&gt;
* Effigy of the Sculpted Tomb - Fortitude ●●, Potence ●●, Mortis (The Grave&#039;s Decay) ●●; PGtHC pp. 165&lt;br /&gt;
* Elemental Stoicism - Fortitude 8, Obfuscate ●●●●; GttC pp. 117&lt;br /&gt;
* Eminence of Shade Conquering Blood - Obtenebration 5 or Vicissitude ●●●●●, Dominate ●●●●●; PGtHC pp. 166&lt;br /&gt;
* Enhance Sensation - Auspex ●●●, Presence ●●●, optional Vicissitude ●●●; RoS pp. 70&lt;br /&gt;
* Ennoia&#039;s Mastery - Animalism ●, Protean ●●●; RotB pp. 72&lt;br /&gt;
* Eye of Unforgiving Heaven - Auspex ●●●●, Warrior Valeren ●●●●; PGtHC pp. 166&lt;br /&gt;
* Fenris&#039; Talons - Fortitude ●●, Protean ●●; PGtLC pp. 160&lt;br /&gt;
* Feral Imbuing - Animalism ●●●●, Potence ●●; PGtLC pp. 160&lt;br /&gt;
* Flaying Touch - Potence ●●, Vicissitude ●●; PGtHC pp. 167&lt;br /&gt;
* Flesh of Wind and Water - Auspex ●●, Vicissitude ●●●; A&amp;amp;T pp. 141&lt;br /&gt;
* Flesh Wound - Fortitude ●●, Obfuscate ●●●; CB: Gangrel Revised pp. 72&lt;br /&gt;
* Forced March - Celerity ●●, Fortitude ●●; CB: Assamite Revised pp. 71&lt;br /&gt;
* Fountain of Ill Humors - Potence ●●, Mortis (Path of the Four Humors) ●●●; PGtHC pp. 167&lt;br /&gt;
==== G - Q ====&lt;br /&gt;
* Give &#039;em Hell - Fortitude 1 or Potence ●, Presence ●●●; GttA pp. 159&lt;br /&gt;
* Glare of Lies - Auspex ●●, Valeren ●; PGtHC pp. 168&lt;br /&gt;
* Goddess Among Beasts - Animalism ●, Ogham ●; PGtLC pp. 160&lt;br /&gt;
* Guardian Vigil - Auspex ●, Celerity ●, Fortitude ●; GttA pp. 160, PGtLC pp. 161&lt;br /&gt;
* Halo of Steel - Fortitude ●●●, Willpower 6+; RoHea pp. 69&lt;br /&gt;
* Hand of the Master Artisan - Auspex ●, Celerity ●; PGtHC pp. 168&lt;br /&gt;
* Hatch the Viper - Protean ●●, Serpentis ●●●●; PGtLC pp. 161&lt;br /&gt;
* Heart&#039;s Desire - Auspex ●●●●, Chimerstry ●●; CB: Ravnos Revised pp. 68&lt;br /&gt;
* I Am Legion - Daimonion ●●●, Obfuscate ●●; CB: Baali pp. 47&lt;br /&gt;
* Illness Unveiled, The - Auspex ●●, Fortitude 7; CB: Cappadocian pp. 41&lt;br /&gt;
* Inspire Greatness - Presence ●●●, Fortitude or Potence ●●; RoK pp. 72&lt;br /&gt;
* Instantaneous Transformation - Celerity ●●, Protean 5 or Obtenebration ●●●●●; A&amp;amp;T pp. 143&lt;br /&gt;
* Iron Façade - Fortitude ●, Obfuscate ●●●; A&amp;amp;T pp. 140&lt;br /&gt;
* Iron Heart - Potence ●●●, Presence ●●●; CB: Brujah Revised pp. 66&lt;br /&gt;
* Jaws of the Dragon - Koldunic Sorcery ●●●●●, all five Koldunic Ways (Earth, Fire, Spirit, Water, and Wind, but not Sorrow) at ●●●●●; PGtHC pp. 168&lt;br /&gt;
* King of the Hill - Fortitude ●●, Presence ●●; GttA pp. 160&lt;br /&gt;
* Lifesong - Dominate ●, Presence ●; CB: Ventrue Revised pp. 77&lt;br /&gt;
* Loki&#039;s Gift - Animalism ●●●●, Protean ●●●●; PGtLC pp. 162&lt;br /&gt;
* Long March - Celerity ●●, Fortitude ●●; PGtLC pp. 162&lt;br /&gt;
* Maddening Halo (Auspex ●●, Dementation ●●●; PGtLC pp. 162&lt;br /&gt;
* Martyr&#039;s Resilience - Auspex ●●●●, Fortitude 7; GttC pp. 117&lt;br /&gt;
* Mask of Cathay - Animalism ●●●, Chimerstry ●●●; CB: Ravnos Revised pp. 68&lt;br /&gt;
* Measure the Will - Auspex ●●, Dominate ●●; PGtHC pp. 168&lt;br /&gt;
* Memory Rift - Obfuscate ●●, Presence ●●; GttA pp. 160, PGtLC pp. 162&lt;br /&gt;
* Mind&#039;s Eye - Auspex ●●●●, Dominate ●●●; A&amp;amp;T pp. 143&lt;br /&gt;
* Moment of Grace - Dominate ●●●●, Presence ●●●; RoHea pp. 69&lt;br /&gt;
* Mortal Skin - Dominate ●●●, Obfuscate ●●●; RoHum, p. 71.&lt;br /&gt;
* Mortal Terror - Animalism ●●●, Presence ●●; A&amp;amp;T pp. 142&lt;br /&gt;
* Mystic Sight (Auspex ●●, Thaumaturgy ●●; PGtLC pp. 163&lt;br /&gt;
* Name of of the Fallen - Auspex ●●●, Thaumaturgy ●; A&amp;amp;T pp. 140&lt;br /&gt;
* Pater Szlachta - Protean ●●●●, Vicissitude ●●●; CB: Tzimisce Revised pp. 72&lt;br /&gt;
* Penitent Resilience - Auspex ●●●, Valeren ●●●●; PGtHC pp. 169&lt;br /&gt;
* Psychic Double - Auspex ●●●●●, Obfuscate ●●●; LotH pp. 140&lt;br /&gt;
* Pulse of Undeath - Auspex ●, Potence ●●●; CB: Brujah Revised pp. 66&lt;br /&gt;
* Quickened Instincts - Auspex ●, Celerity ●●; PGtLC pp. 163&lt;br /&gt;
* Quicken Sight - Auspex ●, Celerity ●●; A&amp;amp;T pp. 140&lt;br /&gt;
* Quicksilver Contemplation - Auspex ●●, Temporis ●●●; PGtHC pp. 169&lt;br /&gt;
==== R - Z ====&lt;br /&gt;
* Random Patterns - Auspex ●●, Dementation ●●; A&amp;amp;T pp. 141&lt;br /&gt;
* Record Recall Sensation - Auspex 3 or ●●●●, Vicissitude ●●; RoS pp. 71&lt;br /&gt;
* Respite of Lucidity - Animalism ●●●●●, Dementation ●●; PGtLC pp. 163&lt;br /&gt;
* Retain the Quick Blood - Celerity ●●●, Quietus ●●●; GttA pp. 16●, PGtLC pp. 163&lt;br /&gt;
* Revoke the Gift of Adam - Animalism ●●●●, Protean ●●●●; RotB pp. 73&lt;br /&gt;
* Righeous Gaze - Potence ●●●, Presence ●●; RoHea pp. 68&lt;br /&gt;
* Sanguinary Expulsion - Fortitude ●●, Protean 3 or Thaumaturgy ●●●; A&amp;amp;T pp. 142&lt;br /&gt;
* Scent of Caine - Auspex ●●, Thaumaturgy (Rego Vitae) ●; PGtLC pp. 164&lt;br /&gt;
* Sculpt the Flowing Wound - Fortitude ●●●, Vicissitude ●●; PGtHC pp. 169&lt;br /&gt;
* See the Reflected Form - Auspex ●●●●, Protean ●●●●; CB: Gangrel Revised pp. 72&lt;br /&gt;
* See the True Form - Auspex ●●, Protean ●●●●; PGtLC pp. 164&lt;br /&gt;
* See the True Shape - Auspex ●●, Vicissitude ●●; PGtHC pp. 169&lt;br /&gt;
* Serpent&#039;s Numbing Kiss - Presence ●●●, Serpentis ●●; PGtLC pp. 164&lt;br /&gt;
* Seventh Chinese Brother, The - Celerity ●●, Fortitude ●●●●●; GttA pp. 161&lt;br /&gt;
* Shadow Feint - Celerity ●●, Obfuscate ●●; CB: Assamite Revised pp. 7●●, PGtLC pp. 164&lt;br /&gt;
* Shape of All Beasts - Protean ●●●●, Vicissitude ●●●; MCbN pp. 114&lt;br /&gt;
* Shared Emtombment - Animalism ●, Protean ●●●; PGtLC pp. 165&lt;br /&gt;
* Shattered Fog - Auspex ●; Protean ●●●●●; PGtLC pp. 166&lt;br /&gt;
* Shroud of Absence - Dominate ●●●, Obtenebration ●●●; CB: Lasombra Revised 72&lt;br /&gt;
* Smiling Jack&#039;s Trick - Dominate ●●●, Obfuscate ●●●, GttA pp. 161&lt;br /&gt;
* Soul Decoration - Auspex ●●, Obfuscate ●●, Vicissitude ●●●; CB: Tzimisce Revised pp. 72&lt;br /&gt;
* Soul Painting - Auspex ●●●●, Presence ●●; CB: Toreador Revised pp. 74&lt;br /&gt;
* Sound of a Breaking Oath - Auspex ●●●●, Dominate or Presence ●●●●; RoK pp. 73&lt;br /&gt;
* Spectral Puppeteer - Auspex ●●●●●, Dominate ●●●●●; PGtLC pp. 166&lt;br /&gt;
* Stone Meld - Fortitude ●●, Protean ●●●; PGtLC pp. 166&lt;br /&gt;
* Stunning Awe - Dominate ●●, Presence ●●; PGtHC pp. 169&lt;br /&gt;
* Suck it Up - Animalism ●, Protean ●●; GttA pp. 162&lt;br /&gt;
* Sympathetic Agony - Chimerstry ●●, Fortitude ●●●●; CB: Ravnos Revised pp. 67, PGtLC pp. 166&lt;br /&gt;
* Tenebrous Veil - Obfuscate ●, Obtenebration ●; GttA pp. 162&lt;br /&gt;
* Test the Road - Animalism ●●●, Auspex ●●; RotB pp. 72&lt;br /&gt;
* Thaumaturgical Sight - Auspex ●●, Thaumaturgy ●; CB: Tremere Revised pp. 47&lt;br /&gt;
* Torpid Hybernation - Fortitude ●●●, Protean ●●●; PGtLC pp. 167&lt;br /&gt;
* Tree Meld - Ogham ●, Protean ●●●; PGtLC pp. 167&lt;br /&gt;
* True Love&#039;s Face - Obfuscate ●●●, Presence ●●●; CB: Followers of Set Revised pp. 69, PGtLC pp. 167&lt;br /&gt;
* True Tongue - Dominate ●●, Presence ●●; RoK pp. 73&lt;br /&gt;
* Typhonic Beast - Potence ●●●, Serpentis ●●●●; CB: Followers of Set Revised pp. 69&lt;br /&gt;
* Unchain the Wrathful Beast - Animalism ●●●●●, Vicissitude ●●●●; PGtHC pp. 170&lt;br /&gt;
* Unassailable Parry - Auspex ●●●, Celerity 7; GttC pp. 117&lt;br /&gt;
* Veil the Sin - Daimonion or Auspex ●●, Obfuscate ●●; RoS pp. 72&lt;br /&gt;
* Ward the Soul&#039;s Sanctity - Auspex ●●, Obfuscate ●●●, optional Presence ●●●; RoS pp. 70&lt;br /&gt;
* Weigh the Heart - Auspex ●●●, Serpentis ●●●●●; CB: Followers of Set Revised pp. 70&lt;br /&gt;
* Whispers of Loathing - Auspex ●●●●, Dementation ●●; PGtLC pp. 167&lt;br /&gt;
* Witness of Ahriman - Dominate ●●●, Obtenebration ●●●; PGtHC pp. 170&lt;br /&gt;
* Wolf&#039;s Lament - Animalism ●, Obfuscate ●●; PGtLC pp. 168&lt;br /&gt;
&lt;br /&gt;
=== Blood Sorcery ===&lt;br /&gt;
==== Blood Sorcery Paths ====&lt;br /&gt;
&#039;&#039;&#039;Including&#039;&#039;&#039; Akhu (formerly called &amp;quot;Setite Sorcery&amp;quot;), Dur-An-Ki (formerly called &amp;quot;Assamite Sorcery&amp;quot;), Koldunic Sorcery (Tzimisce kolduns), Nahuallotl (Tlacique),&lt;br /&gt;
Sadhana, sihr, Thaumaturgy (Tremere), and Wanga (primarily Serpents of the Light. &#039;&#039;&#039;Does not include:&#039;&#039;&#039; Dark Thaumaturgy, Mortis, or Necromancy&lt;br /&gt;
&lt;br /&gt;
* Alchemy - Akhu, Sadhana (as &amp;quot;Rasayana&amp;quot;), Thaumaturgy; BM pp. 68&lt;br /&gt;
* Awakening of the Steel - Dur-An-Ki; CB: Assamite Revised pp. 74&lt;br /&gt;
* Biothaumaturgical Experimentation - Thaumaturgy; DSotBH pp. 78&lt;br /&gt;
* Biothaumaturgy - Thaumaturgy; BM pp. 69&lt;br /&gt;
* Covenant of Nergal - Dur-An-Ki; BS pp. 43&lt;br /&gt;
* Creo Ignem - sihr (as &amp;quot;Hedayat el-Nar&amp;quot; or &amp;quot;Gifts of Flame&amp;quot;), Thaumaturgy; DA:V pp. 214, V:tDA pp. 165&lt;br /&gt;
* Divine Hand - Akhu; BS pp. 24&lt;br /&gt;
* Elemental Mastery - Dur-An-Ki, Sadhana (as &amp;quot;Yaksha-Vidya&amp;quot;), Thaumaturgy; GttC pp. 99&lt;br /&gt;
* Evil Eye, The - Dur-An-Ki; BS pp. 44, KotEB pp. 102&lt;br /&gt;
* Faux Path, The - Thaumaturgy; BM pp. 84&lt;br /&gt;
* Flow of Ashe - Wanga; BS pp. 77&lt;br /&gt;
* Focused Mind, The - Akhu (as &amp;quot;Path of Thoth&amp;quot;), Dur-An-Ki (as &amp;quot;Echo of Nirvana&amp;quot;), Sadhana (as &amp;quot;Echo of Nirvana&amp;quot;), Thaumaturgy; BM pp. 71&lt;br /&gt;
* Green Path, The - Thaumaturgy; GttC pp. 100&lt;br /&gt;
* Hands of Destruction - Dur-An-Ki, Sadhana (as &amp;quot;Hand of Mahakala&amp;quot;), Thaumaturgy; VRev pp. 182&lt;br /&gt;
* Hearth Path, The - Thaumaturgy; BM pp. 72&lt;br /&gt;
* Hedayat el-Qalb - sihr; VoN pp. 163&lt;br /&gt;
* Hedayat Iman - sihr; VoN pp. 160&lt;br /&gt;
* Hunter&#039;s Winds, The - Dur-An-Ki; BM pp. 123, KotEB pp. 103&lt;br /&gt;
* Lash of Xipe Totec - Nahuallotl; BS pp. 88&lt;br /&gt;
* Lure of Flames, The - Dur-An-Ki (as &amp;quot;Hand of the Magi&amp;quot;), Nahuallotl (as &amp;quot;Huehueteotl&#039;s Glory&amp;quot;), Thaumaturgy; VRev pp. 180&lt;br /&gt;
* Mastery of the Mortal Shell - Akhu (as &amp;quot;Vengeance of Khnum&amp;quot;), Thaumaturgy; BM pp. 73&lt;br /&gt;
* Movement of the Mind - Dur-An-Ki, Sadhana (as &amp;quot;Rishi&#039;s Hand&amp;quot;), Thaumaturgy; VRev pp. 181&lt;br /&gt;
* Music of the Spheres - Dur-An-Ki; BS pp. 46&lt;br /&gt;
* Neptune&#039;s Might - Dur-An-Ki (as &amp;quot;Covenant of Enki&amp;quot;), Thaumaturgy; GttC pp. 101&lt;br /&gt;
* Orisha&#039;s Fortune - Wanga; BS pp. 79&lt;br /&gt;
* Oneiromancy - Sadhana (as &amp;quot;Lakshmi&#039;s Wishes&amp;quot;), Thaumaturgy; BM pp. 75&lt;br /&gt;
* Path of Blood, The - Dur-An-Ki (as &amp;quot;Life&#039;s Water&amp;quot;), Nahuallotl (as &amp;quot;Flower of the Divine Liquor&amp;quot;), Thaumaturgy; VRev pp. 178&lt;br /&gt;
* Path of Blood Nectar - Dur-An-Ki, Sadhana; BS pp. 62&lt;br /&gt;
* Path of Conjuring, The - Akhu (as &amp;quot;Path of Ptah&amp;quot;), Dur-An-Ki (as &amp;quot;Djinn&#039;s Gift&amp;quot;), Sadhana (as &amp;quot;Brahma-Vidya&amp;quot;), Thaumaturgy; VRev pp. 181&lt;br /&gt;
* Path of Corruption, The - Akhu (as &amp;quot;The False Heart&amp;quot;), Nahuallotl (as &amp;quot;Secret Ways of Tezcatlipoca&amp;quot;), Thaumaturgy, Wanga; GttC pp. 102&lt;br /&gt;
* Path of Curses - Akhu (as &amp;quot;Sebau&#039;s Touch&amp;quot;), Thaumaturgy; BM pp. 78&lt;br /&gt;
* Path of Duat - Akhu, Dur-An-Ki, Sadhana (as &amp;quot;Path of Yama&amp;quot;); BS pp. 26&lt;br /&gt;
* Path of Karma, The - Sadhana; BS pp. 63&lt;br /&gt;
* Path of Mars, The - Akhu (as &amp;quot;Valor of Sutekh&amp;quot;), Thaumaturgy; GttS pp. 116&lt;br /&gt;
* Path of Praapti - Sadhana, Thaumaturgy (as &amp;quot;Path of Mercury&amp;quot;); BS pp. 64&lt;br /&gt;
* Path of Shadowcrafting, The - Thaumaturgy; CB: Tremere Revised pp. 53&lt;br /&gt;
* Path of Technomancy, The - Thaumaturgy; GttC pp. 104&lt;br /&gt;
* Path of the Blood&#039;s Curse - Thaumaturgy; BM pp. 76&lt;br /&gt;
* Path of the Dry Nile - Akhu, Wanga (as &amp;quot;Blinding Chango&amp;quot;); BM pp. 116&lt;br /&gt;
* Path of the Father&#039;s Vengeance, The - Dur-An-Ki (as &amp;quot;the Ailing Jackal&amp;quot;), Thaumaturgy; GttS pp. 117&lt;br /&gt;
* Path of the Levinbolt - Thaumaturgy; CB: Tremere Revised pp. 51&lt;br /&gt;
* Path of Transmutation - Thaumaturgy; BM pp. 80&lt;br /&gt;
* Path of Warding - Thaumaturgy; DAC pp. 95&lt;br /&gt;
* Perdo Magica - Thaumaturgy; PGtLC pp. 168&lt;br /&gt;
* Prey on the Soul&#039;s Fear - Thaumaturgy; DAC pp. 94&lt;br /&gt;
* Rego Aquam - Thaumaturgy; V:tDA pp. 166&lt;br /&gt;
* Rego Elementum - Thaumaturgy; DA:V pp. 215, V:tDA pp. 167&lt;br /&gt;
* Rego Motus - Thaumaturgy; DA:V pp. 215, V:tDA pp. 165&lt;br /&gt;
* Rego Tempestas - sihr (as &amp;quot;Hedayat el-Hawa&amp;quot; or &amp;quot;Gifts of Wind&amp;quot;), Thaumaturgy; DA:V pp. 215, V:tDA pp. 166&lt;br /&gt;
* Rego Vitae - Thaumaturgy; DA:V pp. 213, V:tDA pp. 164&lt;br /&gt;
* Sada Ghadub Allah (&amp;quot;Echoes of Allah&#039;s Wrath&amp;quot;) - Dur-An-Ki; RoHea pp. 70&lt;br /&gt;
* Snake Inside, The - Akhu, Sadhana (as &amp;quot;Temptation of Mara&amp;quot;), Wanga (as &amp;quot;Zarabanda&#039;s Malice&amp;quot;); BM pp. 116, errata (fifth dot) BS pp. 14&lt;br /&gt;
* Soul of the Serpent - Thaumaturgy; CbN pp. 88&lt;br /&gt;
* Spirit Manipulation - Akhu (as &amp;quot;Path of Anubis&amp;quot;), Dur-An-Ki (as &amp;quot;Suleiman&#039;s Laws&amp;quot;), Nahuallotl (as &amp;quot;Rites of Tezcatlipoca&amp;quot;), Sadhana (as &amp;quot;Asura-Raja&amp;quot;), Thaumaturgy, Wanga; GttC pp. 106&lt;br /&gt;
* Thaumaturgical Alchemy - Thaumaturgy; DAC pp. 92&lt;br /&gt;
* Transistus Velociter - Thaumaturgy; DA:V pp. 217&lt;br /&gt;
* Ushabti - Akhu; BS pp. 27&lt;br /&gt;
* Vine of Dionysus, The - Thaumaturgy; BM pp. 82&lt;br /&gt;
* Voice of the Wild - Wanga; BS pp. 80&lt;br /&gt;
* Way of Earth, The - Koldunic Sorcery; BM pp. 127, PGtHC pp. 183&lt;br /&gt;
* Way of Fire, The - Koldunic Sorcery; BM pp. 131, PGtHC pp. 188&lt;br /&gt;
* Way of Sorrow, The - Koldunic Sorcery; CB: Tzimisce Revised pp. 63&lt;br /&gt;
* Way of the Levinbolt - Thaumaturgy; DAC pp. 94&lt;br /&gt;
* Way of the Spirit, The - Koldunic Sorcery; BM pp. 132, PGtHC pp. 189&lt;br /&gt;
* Way of Water, The - Koldunic Sorcery; BM pp. 129, PGtHC pp. 186&lt;br /&gt;
* Way of Wind, The - Koldunic Sorcery; BM pp. 128, PGtHC pp. 185&lt;br /&gt;
* Weather Control - Akhu (as &amp;quot;Breath of Set&amp;quot;), Dur-An-Ki, Nahuallotl (as &amp;quot;Breath of Quetzalcoatl&amp;quot;), Thaumaturgy; GttC pp. 108&lt;br /&gt;
* Whispers of the Heavens - Dur-An-Ki; PGtLC pp. 177&lt;br /&gt;
&lt;br /&gt;
==== Availability Matrix ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!|&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Magic Schools&lt;br /&gt;
&lt;br /&gt;
|+&lt;br /&gt;
!|Path&lt;br /&gt;
!|Akhu&lt;br /&gt;
!|Dur-An-Ki&lt;br /&gt;
!|Koldun&lt;br /&gt;
!|Nahuallotl&lt;br /&gt;
!|Sadhana&lt;br /&gt;
!|Sihr&lt;br /&gt;
!|Thaumatury&lt;br /&gt;
!|Wanga&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Alchemy&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Awakening of the Steel&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Biothaumaturgical Experimentation&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Biothaumaturgy&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Convenant of Nergal&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Creo Ignem&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Divine Hand&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Elemental Mastery&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Evil Eye, The&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Faux Path, The&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Flow of Ashe&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Focused Mind, The&lt;br /&gt;
||yes&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Green Path, The&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Hands of Destruction&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Hearth Path, The&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Hedayat el-Qalb&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Hedayat Iman&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Hunter&#039;s Wind, The&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Lash of Xipe Totec&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Lure of Flames, The&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Mastery of the Mortal Shell&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Movement of the Mind&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Music of the Spheres&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Neptune&#039;s Might&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Orisha&#039;s Fortune&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Oneiromancy&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Path of Blood&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Path of Blood Nectar&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Path of Conjuring, The&lt;br /&gt;
||yes&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Path of Corruption, The&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Path of Curses&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Path of Duat&lt;br /&gt;
||yes&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Path of Karma, The&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Path of Mars, The&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Path of Praapti&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Path of Shadowcrafting, The&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Path of Technomancy, The&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Path of the Blood&#039;s Curse&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Path of the Dry Nile&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Path of the Father&#039;s Vengance, The&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Path of the Levinbolt&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Path of Transmutation&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Path of Warding&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Perdo Magica&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Prey on the Soul&#039;s Fear&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Rego Aquam&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Rego Elementum&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Rego Motus&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Rego Temestas&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Rego Vitae&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Sada Ghadub Allah&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Snake Inside, The&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Soul of the Serpent&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Spirit Manipulation&lt;br /&gt;
||yes&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||yes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Thaumaturgical Alchemy&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Transitus Velociter&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Ushabti&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Vine of Dionysus, The&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Voce of the Wild&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Way of Earth, The&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||yes&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!|Way of Fire, The&lt;br /&gt;
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||yes&lt;br /&gt;
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!|Way of Sorrow, The&lt;br /&gt;
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||yes&lt;br /&gt;
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!|Way of the Levinbolt&lt;br /&gt;
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!|Way of the Spirit&lt;br /&gt;
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!|Way of Water, The&lt;br /&gt;
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!|Way of Wind, The&lt;br /&gt;
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!|Wather Control&lt;br /&gt;
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!|Whispers of the Heavens&lt;br /&gt;
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&lt;br /&gt;
==== Blood Sorcery Rituals ====&lt;br /&gt;
Including Akhu (formerly called &amp;quot;Setite Sorcery&amp;quot;), Dur-An-Ki (formerly called &amp;quot;Assamite Sorcery&amp;quot;), Koldunic Sorcery (Tzimisce kolduns), Nahuallotl (Tlacique), Sadhana, sihr, Thaumaturgy (Tremere), and Wanga (primarily Serpents of the Light), but not Dark Thaumaturgy, Mortis, Necromancy, or Obtenebration&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
===== ●○○○○ ○○○○○ =====&lt;br /&gt;
* Armor of Diamond Serenity - Sadhana; BS pp. 64&lt;br /&gt;
* Beast That Feeds on Dreams - Koldunic Sorcery; PGtHC pp. 189&lt;br /&gt;
* Bind the Accusing Tongue - Thaumaturgy; GttC pp. 109&lt;br /&gt;
* Blood Into Water - Thaumaturgy; NYbN pp. 48&lt;br /&gt;
* Blood Mastery - Thaumaturgy; CB: Tremere Revised pp. 56&lt;br /&gt;
* Blood Rush - Dur-An-Ki, Thaumaturgy; GttS pp. 119&lt;br /&gt;
* Brand of the Paramour - Thaumaturgy; BM pp. 87&lt;br /&gt;
* Communicate with Kindred Sire - Dur-An-Ki (as &amp;quot;Speak with Sire&amp;quot;), Thaumaturgy; VRev pp. 183&lt;br /&gt;
* Communicate with Sire - Thaumaturgy; DA:V pp. 217, V:tDA pp. 169&lt;br /&gt;
* Dedicate the Chantry - Thaumaturgy; CB: Tremere Revised pp. 57&lt;br /&gt;
* Defense of the Sacred Haven - Dur-An-Ki (as &amp;quot;Curtain of Will&amp;quot;), Thaumaturgy; DA:V pp. 218, VRev pp. 183, V:tDA pp. 168&lt;br /&gt;
* Deflection of Wooden Doom - Dur-An-Ki (as &amp;quot;Turn the Impaling Shaft&amp;quot;), Thaumaturgy; DA:V pp. 218, VRev pp. 184, V:tDA pp. 169&lt;br /&gt;
* Devil&#039;s Touch - Thaumaturgy; DA:V pp. 218, VRev pp. 184, V:tDA pp. 169&lt;br /&gt;
* Dominoe of Life - Thaumaturgy; GttS pp. 119&lt;br /&gt;
* Dowse the Earth&#039;s Blood - Dur-An-Ki; PGtLC pp. 180&lt;br /&gt;
* Encrypt Missive - Dur-An-Ki (as &amp;quot;Local Eyes&amp;quot;), Thaumaturgy; BM pp. 87&lt;br /&gt;
* Engaging the Vessel of Transference - Dur-An-Ki (as &amp;quot;Falsely Sealed Vessel&amp;quot;), Thaumaturgy; GttC pp. 110&lt;br /&gt;
* Enlightenment - Koldunic Sorcery; SotB pp. 98&lt;br /&gt;
* Epistle of Babel - Thaumaturgy; PGtLC pp. 168&lt;br /&gt;
* Evocation of the Taper / Quench the Tallow - Thaumaturgy; PGtLC pp. 169&lt;br /&gt;
* Exorcise Fever - Dur-An-Ki; BS pp. 47&lt;br /&gt;
* Expedient Paperwork - Thaumaturgy; BM pp. 87&lt;br /&gt;
* Eye of the Translator - Dur-An-Ki; PGtLC pp. 179&lt;br /&gt;
* Feather-Stone - Thaumaturgy; DASC&amp;amp;S pp. 51&lt;br /&gt;
* Flatline - Thaumaturgy; GttA pp. 163&lt;br /&gt;
* Horoscope - Dur-An-Ki; BS pp. 47&lt;br /&gt;
* Hospitality - Koldunic Sorcery; PGtHC pp. 190&lt;br /&gt;
* Illuminate Trail of Prey - Dur-An-Ki, Thaumaturgy; GttS pp. 119&lt;br /&gt;
* Impressive Visage - Thaumaturgy; BM pp. 89&lt;br /&gt;
* Imp&#039;s Affliction, The - Thaumaturgy; BM pp. 98&lt;br /&gt;
* Incantation of the Shepherd - Dur-An-Ki (as &amp;quot;Shepherd&#039;s Silent Vigil&amp;quot;), Thaumaturgy; GttC pp. 110&lt;br /&gt;
* Inscribe the Book of Set - Akhu; BS pp. 29&lt;br /&gt;
* Learning the Mind Enslumbered - Thaumaturgy; BM pp. 90&lt;br /&gt;
* Luminous Vitae - Thaumaturgy; NYbN pp. 48&lt;br /&gt;
* Mephistophelean Minx - Koldunic Sorcery; SotB pp. 98&lt;br /&gt;
* Milk of Set - Akhu; BM pp. 117&lt;br /&gt;
* Mirror of the Gods - Nahuallotl; BS pp. 89&lt;br /&gt;
* Pebble from the Mountain - Dur-An-Ki; BM pp. 125&lt;br /&gt;
* Preserve Corpse - Thaumaturgy; DSotBH pp. 79&lt;br /&gt;
* Purge the Inner Demon - Thaumaturgy; BM pp. 91&lt;br /&gt;
* Purify Blood - Thaumaturgy; CB: Tremere Revised pp. 57&lt;br /&gt;
* Purity of Flesh - Dur-An-Ki, Thaumaturgy; GttC pp. 110, PGtLC pp. 169&lt;br /&gt;
* Rakta-Maya Rituals - Sadhana; BS pp. 64&lt;br /&gt;
* Reawakening Dead Water - Koldunic Sorcery; PGtHC pp. 190&lt;br /&gt;
* Reawakening the Dead Water - Koldunic Sorcery; BM pp. 133&lt;br /&gt;
* Rebirth of Mortal Vanity - Dur-An-Ki, Thaumaturgy; BM pp. 90&lt;br /&gt;
* Reflections - Koldunic Sorcery; BS pp. 85&lt;br /&gt;
* Rite of Introduction - Thaumaturgy; BM pp. 90&lt;br /&gt;
* Ritual of Death&#039;s Embrace - Koldunic Sorcery; PGtHC pp. 190&lt;br /&gt;
* Sanguine Lodestone - Thaumaturgy; PGtLC pp. 169&lt;br /&gt;
* Sanguineous Phial - Thaumaturgy; BM pp. 90&lt;br /&gt;
* Scent of the Garou&#039;s Passing - Thaumatury; TreV1 p.37. (reprinted as &#039;&#039;Scent of the Lupine&#039;s Passing&#039;&#039; in &#039;&#039;CB: Tremere Revised&#039;&#039;)&lt;br /&gt;
* Scent of the Lupine&#039;s Passing - Thaumaturgy; CB: Tremere Revised pp. 58&lt;br /&gt;
* Scribe, The - Thaumaturgy; BM pp. 91&lt;br /&gt;
* Seal the Gates of Blood - Akhu; BS pp. 29&lt;br /&gt;
* Serenading the Kami - Thaumaturgy; BM pp. 91&lt;br /&gt;
* Sense the Mystical - Dur-An-Ki, Thaumaturgy; BM pp. 91&lt;br /&gt;
* Singing Charm - Wanga; BS pp. 81&lt;br /&gt;
* Touch of Allah - sihr; VoN pp. 164&lt;br /&gt;
* Touch the Earth - Dur-An-Ki; BM pp. 124&lt;br /&gt;
* Wake with Evening&#039;s Freshness - Dur-An-Ki (as &amp;quot;Black Sunrise&amp;quot;),Thaumaturgy; DA:V pp. 218, VRev pp. 183, V:tDA pp. 169&lt;br /&gt;
* Warding Baptism - Dur-An-Ki; BS pp. 47&lt;br /&gt;
* Water Walking - Sadhana; BS pp. 65&lt;br /&gt;
* Widow&#039;s Spite - Thaumaturgy; GttS pp. 119&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
===== ●●○○○ ○○○○○ =====&lt;br /&gt;
* Animaa - Sadhana; BS pp. 65&lt;br /&gt;
* Ash of Agni&#039;s Curse; BS pp. 65&lt;br /&gt;
* Astral Portent - Dur-An-Ki; BS pp. 47&lt;br /&gt;
* Bind the Heavens - Dur-An-Ki; BS pp. 48&lt;br /&gt;
* Black Water - Thaumaturgy; DSotBH pp. 79&lt;br /&gt;
* Blood Mead - Thaumaturgy; BM pp. 91&lt;br /&gt;
* Blood of Flame - Koldunic Sorcery; PGtHC pp. 190&lt;br /&gt;
* Blood&#039;s Cry for Vengeance - Dur-An-Ki; PGtLC pp. 180&lt;br /&gt;
* Blood Walk - Dur-An-Ki, Thaumaturgy; GttC pp. 110, V:tDA pp. 169&lt;br /&gt;
* Bureaucratic Condemnation - Thaumaturgy; BM pp. 91&lt;br /&gt;
* Burning Blade - Dur-An-Ki, Thaumaturgy; PGtLC pp. 169&lt;br /&gt;
* Craft Bloodstone - Dur-An-Ki (as &amp;quot;Follow the Lie&amp;quot;), Thaumaturgy; BM pp. 92&lt;br /&gt;
* Craft Garde - Wanga; BS pp. 81&lt;br /&gt;
* Craft Gris-Gris - Wanga; BS pp. 82&lt;br /&gt;
* Deny the Intruder - Thaumaturgy; CB: Tremere Revised pp. 58&lt;br /&gt;
* Donning the Mask of Shadows - Dur-An-Ki, Thaumaturgy; DA:V pp. 218, GttC pp. 110, V:tDA pp. 169&lt;br /&gt;
* Dreams of Duat - Akhu; BS pp. 29&lt;br /&gt;
* Earth&#039;s Blood Cry - Dur-An-Ki; BS pp. 48&lt;br /&gt;
* Enhancing the Curse - Thaumaturgy; BM pp. 92&lt;br /&gt;
* Extinguish - Thaumaturgy; BM pp. 92&lt;br /&gt;
* Eyes of the Night Hawk - Dur-An-Ki, Thaumaturgy; GttS pp. 119&lt;br /&gt;
* Garimaa; BS pp. 65&lt;br /&gt;
* Gift of Mithra&#039;s Bull - Dur-An-Ki; BM pp. 125&lt;br /&gt;
* Glossolalic Fervor - Dur-An-Ki; PGtLC pp. 180&lt;br /&gt;
* Grandmother&#039;s Gift - Wanga; BS pp. 82&lt;br /&gt;
* Impassable Trail - Dur-An-Ki, Thaumaturgy; BM pp. 93, PGtLC pp. 170&lt;br /&gt;
* Inscription - Thaumaturgy; CB: Tremere Revised pp. 58&lt;br /&gt;
* Invoke the Lesser Sign of Power - Koldunic Sorcery; PGtHC pp. 191&lt;br /&gt;
* Iron Body - Thaumaturgy; GttA pp. 168&lt;br /&gt;
* Jinx - Thaumaturgy; BM pp. 93&lt;br /&gt;
* Know the Unnatural Beast - Thaumaturgy; DASC&amp;amp;S pp. 51&lt;br /&gt;
* Lassitude of Revelry - Thaumaturgy; PGtLC pp. 170&lt;br /&gt;
* Machine Blitz - Dur-An-Ki, Thaumaturgy; GttS pp. 119&lt;br /&gt;
* Mask of Allah - sihr; VoN pp. 164&lt;br /&gt;
* Mourning Life Curse - Thaumaturgy; BM pp. 93&lt;br /&gt;
* Obscure the Malice - Thaumaturgy; NYbN pp. 48&lt;br /&gt;
* Opening the Gate - Akhu; BM pp. 118&lt;br /&gt;
* Opening the Mouth - Akhu; BS pp. 29&lt;br /&gt;
* Open Passage, The - Thaumaturgy; TreV1 p.37, CB: Tremere Revised pp. 59&lt;br /&gt;
* Principal Focus of Vitae Infusion - Dur-An-Ki (as &amp;quot;Draught of the Pebble&amp;quot;), Thaumaturgy; DA:V pp. 219, VRev pp. 184, V:tDA pp. 170&lt;br /&gt;
* Revelation of the Blood Lineage - Thaumaturgy; DA:V pp. 218&lt;br /&gt;
* Ritual&#039;s Recognition - Thaumaturgy; CB: Tremere Revised pp. 59&lt;br /&gt;
* Rouse the Elemental Spirit - Koldunic Sorcery; PGtHC pp. 191&lt;br /&gt;
* Service for Souls - Koldunic Sorcery; SotB pp. 98&lt;br /&gt;
* Shroud of Day - Nahuallotl; BS pp. 89&lt;br /&gt;
* Skin of the Chameleon - Thaumaturgy; DASC&amp;amp;S pp. 51&lt;br /&gt;
* Spite of the Harridan - Thaumaturgy; SotB pp. 96&lt;br /&gt;
* Steps of the Terrified - Dur-An-Ki (as &amp;quot;Run to Judgement&amp;quot;), Thaumaturgy; BM pp. 93&lt;br /&gt;
* Transubstantiation of Humors - Thaumaturgy; PGtLC pp. 170&lt;br /&gt;
* Trima - Thaumaturgy; BM pp. 93&lt;br /&gt;
* Warding Circle versus Ghouls - Dur-An-Ki, Thaumaturgy; GttC pp. 111&lt;br /&gt;
* Ward Versus Ghouls - Dur-An-Ki, Thaumaturgy; DA:V pp. 219, VRev pp. 184, V:tDA pp. 169&lt;br /&gt;
* Whispers of the Ghost - Thaumaturgy; BM pp. 94&lt;br /&gt;
* Withering Agony - Koldunic Sorcery; SotB pp. 98&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
===== ●●●○○ ○○○○○ =====&lt;br /&gt;
* Approach the Veil - Dur-An-Ki; BM pp. 125&lt;br /&gt;
* A Touch of Nightshade - Dur-An-Ki (as &amp;quot;Haqim&#039;s Disfavor&amp;quot;), Thaumaturgy; BM pp. 95&lt;br /&gt;
* Awakening the Verdant Thorn - Thaumaturgy; PGtLC pp. 170&lt;br /&gt;
* Beacon of the Self - Thaumaturgy; NYbN pp. 38&lt;br /&gt;
* Bind the Familiar - Thaumaturgy; PGtLC pp. 171&lt;br /&gt;
* Blood Allergy - Thaumaturgy; BM pp. 94&lt;br /&gt;
* Brother&#039;s Eyes - Nahuallotl; BS pp. 89&lt;br /&gt;
* Bull of Heaven - Dur-An-Ki; BS pp. 48&lt;br /&gt;
* Certámen - Thaumaturgy; PGtLC pp. 172&lt;br /&gt;
* Cleansing of the Flesh - Thaumaturgy; BM pp. 94&lt;br /&gt;
* Clinging of the Insect - Thaumaturgy; GttS pp. 120&lt;br /&gt;
* Conjure Spirit - Koldunic Sorcery; PGtHC pp. 191&lt;br /&gt;
* Craft Dream Catcher - Thaumaturgy; BM pp. 94&lt;br /&gt;
* Curse Candle - Wanga; BS pp. 82&lt;br /&gt;
* Defender of the Haven - Thaumaturgy; DASC&amp;amp;S pp. 51&lt;br /&gt;
* Draught of Earth&#039;s Blood - Thaumaturgy; PGtLC pp. 173&lt;br /&gt;
* Destiny&#039;s Call - Sadhana; BS pp. 65&lt;br /&gt;
* Eyes of the Past - Thaumaturgy; CbN2e pp. 121&lt;br /&gt;
* Flesh of Fiery Touch - Thaumaturgy; DA:V pp. 219, GttC pp. 111, V:tDA pp. 170&lt;br /&gt;
* Gentle Mind - Thaumaturgy; CbN2e pp. 121&lt;br /&gt;
* Hell&#039;s Calling - Thaumaturgy; GttA pp. 163&lt;br /&gt;
* Illusion of Peaceful Death - Thaumaturgy; CbN2e pp. 121&lt;br /&gt;
* Incorporeal Passage - Dur-An-Ki (as &amp;quot;Passage of the Ghul&amp;quot;), Thaumaturgy; DA:V pp. 219, VRev pp. 184, V:tDA pp. 170&lt;br /&gt;
* Inherited Affinity - Thaumaturgy; CB: Tremere Revised pp. 59&lt;br /&gt;
* Invoke the Greater Sign of Power; PGtHC pp. 191&lt;br /&gt;
* Kafir&#039;s Bane - Dur-An-Ki; SotB pp. 102&lt;br /&gt;
* Leper&#039;s Curse - Sadhana; BS pp. 65&lt;br /&gt;
* Linked Soul Elixer - Akhu; BS pp. 29&lt;br /&gt;
* Major Creation - Thaumaturgy; BM pp. 94&lt;br /&gt;
* Mark the Blood Oath - Dur-An-Ki; PGtLC pp. 181&lt;br /&gt;
* Messenger of the Winds - Dur-An-Ki; PGtLC pp. 182&lt;br /&gt;
* Milk of Puutanaa - Sadhana; BS pp. 65&lt;br /&gt;
* Mirror of Second Sight - Dur-An-Ki, Thaumaturgy; GttS pp. 120&lt;br /&gt;
* Moonlight Dancers - Thaumaturgy; DSotBH pp. 79&lt;br /&gt;
* Ori Sight - Wanga; BS pp. 82&lt;br /&gt;
* Pavis of Foul Presence - Thaumaturgy; VRev pp. 184&lt;br /&gt;
* Portrait of Passion - Dur-An-Ki; BS pp. 48&lt;br /&gt;
* Power of the Pyramid - Thaumaturgy; CB: Tremere Revised pp. 60&lt;br /&gt;
* Prepare Canopic Jars - Akhu; BM pp. 118&lt;br /&gt;
* Raise the Lélek - Koldunic Sorcery; SotB pp. 99&lt;br /&gt;
* Rite of Sorcerous Shield - Thaumaturgy; DASC&amp;amp;S pp. 52&lt;br /&gt;
* Ritual of the Bitter Rose - Thaumaturgy; SotB pp. 96&lt;br /&gt;
* Rutor&#039;s Hand - Thaumaturgy; TreV1 p.37, CB: Tremere Revised pp. 60&lt;br /&gt;
* Sanguine Assistant - Dur-An-Ki, Thaumaturgy; GttC pp. 111&lt;br /&gt;
* Scorpion Sending - Akhu; BS pp. 30&lt;br /&gt;
* Sentinels of the Haven - Koldunic Sorcery; PGtHC pp. 192&lt;br /&gt;
* Shaft of Belated Quiescence - Dur-An-Ki, Thaumaturgy; DA:V pp. 220, GttC pp. 112, V:tDA pp. 170&lt;br /&gt;
* Telecommunication - Thaumaturgy; BM pp. 95&lt;br /&gt;
* Track Transgressor - Thaumaturgy; BM pp. 95&lt;br /&gt;
* Transubstantiation of Seven - Thaumaturgy; CB: Tremere Revised pp. 61&lt;br /&gt;
* Unseen Change, The - Thaumaturgy; CbN2e pp. 121&lt;br /&gt;
* Warding Circle versus Lupines - Dur-An-Ki, Thaumaturgy; GttC pp. 111, PGtLC pp. 173&lt;br /&gt;
* Ward Versus Fae - Thaumaturgy; BM pp. 95&lt;br /&gt;
* Ward versus Lupines - Dur-An-Ki, Thaumaturgy; GttC pp. 113, V:tDA pp. 170&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
===== ●●●●○ ○○○○○ =====&lt;br /&gt;
* Aurava - Sadhana; BS pp. 65&lt;br /&gt;
* Awaken the Quiet Heart. - Mortis; RoHum p.71f&lt;br /&gt;
* Beyond the Wall of Lies - Koldunic Sorcery; SotB pp. 99&lt;br /&gt;
* Binding the Beast - Thaumaturgy; V:tDA pp. 170&lt;br /&gt;
* Blood Certámen - Thaumaturgy; CB: Tremere Revised pp. 61&lt;br /&gt;
* Bone of Lies - Dur-An-Ki (as &amp;quot;Stain of Guilt&amp;quot;), Thaumaturgy; VRev pp. 184&lt;br /&gt;
* Candle of Rage - Wanga; BS pp. 83&lt;br /&gt;
* Coerce the Profane - Dur-An-Ki; PGtLC pp. 183&lt;br /&gt;
* Consecration of the Sanctum - Thaumaturgy; PGtLC pp. 173&lt;br /&gt;
* Curse Belated, The - Thaumaturgy; BM pp. 95&lt;br /&gt;
* Directing Ahriman&#039;s Lance - Dur-An-Ki; BM pp. 125&lt;br /&gt;
* Dismemberment of Osiris - Akhu; BM pp. 119&lt;br /&gt;
* Earth&#039;s Embrace - Koldunic Sorcery; BS pp. 86&lt;br /&gt;
* Fingers Form the Hand - Dur-An-Ki; PGtLC pp. 182&lt;br /&gt;
* Firewalker - Thaumaturgy; GttS pp. 120&lt;br /&gt;
* Heart of Stone - Thaumaturgy; DA:V pp. 221, GttC pp. 113, V:tDA pp. 171&lt;br /&gt;
* Incubus Visage - Koldunic Sorcery; SotB pp. 99&lt;br /&gt;
* Infirm Inert - Dur-An-Ki, Thaumaturgy; BM pp. 96&lt;br /&gt;
* Infernal Compact - Thaumaturgy; PGtLC pp. 174&lt;br /&gt;
* Infusion of Earth - Thaumaturgy; DASC&amp;amp;S pp. 52&lt;br /&gt;
* Innocence of the Child&#039;s Heart - Thaumaturgy; CbN2e pp. 121&lt;br /&gt;
* Kudurru - Dur-An-Ki; BS pp. 49&lt;br /&gt;
* Mark of Amaranth - Thaumaturgy; CB: Tremere Revised pp. 63&lt;br /&gt;
* Merging of Souls - Koldunic Sorcery; PGtHC pp. 192&lt;br /&gt;
* Merging of the Souls - Koldunic Sorcery; SotB pp. 100&lt;br /&gt;
* Pool of Secrets - Koldunic Sorcery; PGtHC pp. 192&lt;br /&gt;
* Protean Curse - Thaumaturgy; CbN2e pp. 121&lt;br /&gt;
* Refuge of the Thirsty Grave - Koldunic Sorcery; PGtHC pp. 192&lt;br /&gt;
* Rending Sweet Earth - Thaumaturgy; CbN2e pp. 121&lt;br /&gt;
* Rend the Mind - Thaumaturgy; BM pp. 96&lt;br /&gt;
* Return of the Heart - Thaumaturgy; BM pp. 96&lt;br /&gt;
* Rite of Marduk Triumphant - Dur-An-Ki; BM pp. 125&lt;br /&gt;
* Sire Impotent, The - Dur-An-Ki; SotB pp. 102&lt;br /&gt;
* Scry - Thaumaturgy; BM pp. 96&lt;br /&gt;
* Severing Sand - Akhu; BS pp. 30&lt;br /&gt;
* Shadowgate - Thaumaturgy; DSotBH pp. 79&lt;br /&gt;
* Soul of the Homunculi - Thaumatury; TreV1 p.37f (reprinted as &#039;&#039;Soul of the Homunculus&#039;&#039; in &#039;&#039;CB: Tremere Revised&#039;&#039;)&lt;br /&gt;
* Soul of the Homunculus - Thaumaturgy; CB: Tremere Revised pp. 63&lt;br /&gt;
* Splinter Servant - Dur-An-Ki, Thaumaturgy; GttC pp. 113&lt;br /&gt;
* Stolen Kisses - Thaumaturgy; BM pp. 96&lt;br /&gt;
* Strength of the Vanquished - Nahuallotl; BS pp. 89&lt;br /&gt;
* Summon Sebau - Akhu; BS pp. 30&lt;br /&gt;
* Suspension of Incantation - Thaumaturgy; PGtLC pp. 174&lt;br /&gt;
* Tamimah - Dur-An-Ki; BS pp. 49&lt;br /&gt;
* Ties that Bind - Koldunic Sorcery; BM pp. 133&lt;br /&gt;
* Unweave Ritual - Thaumaturgy; CB: Tremere Revised pp. 64&lt;br /&gt;
* Ward Against Djinn - sihr; VoN pp. 165&lt;br /&gt;
* Warded Womb - Sadhana; BS pp. 66&lt;br /&gt;
* Warding Circle versus Kindred - Dur-An-Ki, Thaumaturgy; GttC pp. 111&lt;br /&gt;
* Ward Versus Cainites - Thaumaturgy; DA:V pp. 221, V:tDA pp. 170&lt;br /&gt;
* Ward Versus Fae - Thaumaturgy; PGtLC pp. 175&lt;br /&gt;
* Ward versus Kindred - Dur-An-Ki, Thaumaturgy; GttC pp. 113&lt;br /&gt;
* Ward Versus Vitae - Thaumaturgy; GttA pp. 163&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
===== ●●●●● ○○○○○ =====&lt;br /&gt;
* Abandom the Fetters - Thaumaturgy; CB: Tremere Revised pp. 65&lt;br /&gt;
* Apsu Portal - Dur-An-Ki; BS pp. 50&lt;br /&gt;
* Blood Contract - Thaumaturgy; VRev pp. 185, V:tDA pp. 172&lt;br /&gt;
* Blood Phylactery - Thaumaturgy; PGtLC pp. 175&lt;br /&gt;
* Cobra&#039;s Favor - Thaumaturgy; BM pp. 97&lt;br /&gt;
* Conjure Demon - Koldunic Sorcery; PGtHC pp. 192&lt;br /&gt;
* Court of Hallowed Truth - Thaumaturgy; BM pp. 97&lt;br /&gt;
* Dismembering the God - Akhu; BM pp. 119&lt;br /&gt;
* Enact the Blood Contract - Thaumaturgy; DA:V pp. 221&lt;br /&gt;
* Enchant Talisman - Dur-An-Ki, Thaumaturgy; GttC pp. 113&lt;br /&gt;
* Escape to a True Friend - Thaumaturgy; DA:V pp. 221, GttC pp. 114, V:tDA pp. 171&lt;br /&gt;
* Expel the Dark Humors - Dur-An-Ki; PGtLC pp. 183&lt;br /&gt;
* Gaze of the Gorgon - Koldunic Sorcery; BS pp. 86&lt;br /&gt;
* Ghost in the System - Thaumaturgy; BM pp. 97&lt;br /&gt;
* Haunting Breeze - Thaumaturgy; DSotBH pp. 79&lt;br /&gt;
* Inmost Tug, The - Koldunic Sorcery; PGtHC pp. 192&lt;br /&gt;
* Lilith&#039;s Vengeance - Dur-An-Ki; BS pp. 50&lt;br /&gt;
* Nemesis of the Living Earth - Koldunic Sorcery; PGtHC pp. 193&lt;br /&gt;
* Night of the Red Heart - Thaumaturgy; CB: Tremere Revised pp. 65&lt;br /&gt;
* Paper Flesh - Thaumaturgy; GttS pp. 121&lt;br /&gt;
* Portrait Link - Akhu; LotH pp. 141&lt;br /&gt;
* Rite of Marduk Slain and Risen - Dur-An-Ki; BM pp. 125&lt;br /&gt;
* Sculpting the Perfect Servant - Thaumaturgy; BM pp. 97&lt;br /&gt;
* Seeing With the Sky&#039;s Eyes - Dur-An-Ki; BM pp. 126&lt;br /&gt;
* Severance - Nahuallotl; BS pp. 90&lt;br /&gt;
* Severed Hand - Dur-An-Ki, Thaumaturgy; BM pp. 98&lt;br /&gt;
* Shackles of Blood - Wanga; BS pp. 83&lt;br /&gt;
* Shadowland Passage - Thaumaturgy; DSotBH pp. 80&lt;br /&gt;
* Stone of the True Form - Thaumaturgy; BM pp. 98&lt;br /&gt;
* Stone Slumber - Thaumaturgy; BM pp. 98&lt;br /&gt;
* Transcendentally Satisfying Body-Filling - Sadhana; BS pp. 66&lt;br /&gt;
* Transform the Skin to Stone - Thaumaturgy; DASC&amp;amp;S pp. 53&lt;br /&gt;
* Trigger, Lesser - Ahku, Dur-An-Ki, Koldunic Sorcery, Nahuallatl, Sadhana, Thaumaturgy, Wanga; LotH pp. 141&lt;br /&gt;
* Umbral Walk - Thaumatury; TreV1 p.38.&lt;br /&gt;
* Verdant Blade, The - Thaumaturgy; A&amp;amp;T pp. 146&lt;br /&gt;
* Vires Acquirit Eundo - Thaumaturgy; BM pp. 98&lt;br /&gt;
* Warding Cippus - Akhu; BS pp. 30&lt;br /&gt;
* Warding Circle versus Demons - Dur-An-Ki, Thaumaturgy; GttC pp. 111&lt;br /&gt;
* Warding Circle versus Ghosts - Dur-An-Ki, Thaumaturgy; GttC pp. 111&lt;br /&gt;
* Warding Circle versus Spirits - Dur-An-Ki, Thaumaturgy; DA:V pp. 221, GttC pp. 111&lt;br /&gt;
* Ward versus Demons - Dur-An-Ki, Thaumaturgy; GttC pp. 144&lt;br /&gt;
* Ward versus Ghosts - Dur-An-Ki, Thaumaturgy; GttC pp. 114&lt;br /&gt;
* Ward Versus Magi - Thaumaturgy; PGtLC pp. 176&lt;br /&gt;
* Ward versus Spirits - Dur-An-Ki, Thaumaturgy; GttC pp. 114, V:tDA pp. 172&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Allah&#039;s Blessing - sihr; VoN pp. 165&lt;br /&gt;
* Bone of Contention - Thaumaturgy; CB: Tremere Revised pp. 66&lt;br /&gt;
* Create Vozhd - Koldunic Sorcery; PGtHC pp. 193&lt;br /&gt;
* Drowning in Earth - Koldunic Sorcery; LotH pp. 142&lt;br /&gt;
* Embracing the Demon - Koldunic Sorcery; SotB pp. 100&lt;br /&gt;
* From Marduk&#039;s Throat - Dur-An-Ki; BM pp. 126, SotB pp. 102&lt;br /&gt;
* Gift of the Immobile Form - Thaumaturgy; DASC&amp;amp;S pp. 53&lt;br /&gt;
* Greater Scrying - Thaumaturgy; LotH pp. 142&lt;br /&gt;
* Heart of Stone - Thaumaturgy; DASC&amp;amp;S pp. 53&lt;br /&gt;
* Hybrid Mummy - Akhu; BS pp. 31&lt;br /&gt;
* Jacob&#039;s Kiss - Dur-An-Ki; BS pp. 50&lt;br /&gt;
* Loom of Vishnu - Sadhana; BS pp. 67&lt;br /&gt;
* Mass Grave - Thaumaturgy; DSotBH pp. 80&lt;br /&gt;
* Quenching the Lambent Flame - Thaumaturgy; SotB pp. 97&lt;br /&gt;
* Refined Digestion - Thaumaturgy; BM pp. 99&lt;br /&gt;
* Sands of Time - Thaumaturgy; CbN2e pp. 121&lt;br /&gt;
* Servitor Sending - Akhu, Dur-An-Ki, Koldunic Sorcery; LotH pp. 142&lt;br /&gt;
* Storm-Hound - Koldunic Sorcery; LotH pp. 143&lt;br /&gt;
* Trigger, Greater - Ahku, Dur-An-Ki, Koldunic Sorcery, Nahuallatl, Sadhana, Thaumaturgy, Wanga; LotH pp. 141&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* A Surfeit of Serpents - Ahku; LotH pp. 143&lt;br /&gt;
* Bone of Eternal Thirst - Thaumaturgy; BM pp. 99&lt;br /&gt;
* Dampen the Keening - sihr; VoN pp. 166&lt;br /&gt;
* Eyes of the Ever Vigilant - Thaumaturgy; BM pp. 99&lt;br /&gt;
* Impede the Gifts of Caine - Thaumaturgy; A&amp;amp;T pp. 146&lt;br /&gt;
* Platonic Split - Dur-An-Ki; LotH pp. 143&lt;br /&gt;
* Severed Hand, The - Thaumaturgy; A&amp;amp;T pp. 147&lt;br /&gt;
* Turn Back the Skies - Dur-An-Ki; BS pp. 50&lt;br /&gt;
* Whips of the Erinyes - Dur-An-Ki; LotH pp. 144&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Blade of the Forbidden Flower - Thaumaturgy; BM pp. 99&lt;br /&gt;
* Soul Disjunction - Dur-An-Ki; LotH pp. 144&lt;br /&gt;
===== ●●●●● ●●●●○ =====&lt;br /&gt;
* Eye of Mahakala - Sadhana; BS pp. 67&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Necromancy ===&lt;br /&gt;
Giovanni, Harbingers of Skulls, Nagaraja, also some Samedi as &amp;quot;Voudoun Necromancy;&amp;quot; also includes Dark Ages&#039; Mortis (Cappadocians and Lamia)&lt;br /&gt;
==== Paths ====&lt;br /&gt;
* Ash Path, The - VRev pp. 164&lt;br /&gt;
* Bone Path, The - VRev pp. 163&lt;br /&gt;
* Cadaverous Animation - Mortis; DA:V pp. 193&lt;br /&gt;
* Cenotaph Path, The - CB: Giovanni Revised pp. 67&lt;br /&gt;
* Corpse in the Monster, The - Mortis; DA:V pp. 192&lt;br /&gt;
* Grave&#039;s Decay, The - Mortis; DA:V pp. 190&lt;br /&gt;
* Mortuus Path, The - Harbingers of Skulls; GttS pp. 108&lt;br /&gt;
* Nigrimancy - Mortis; PGtHC pp. 193&lt;br /&gt;
* Path of Abombo - Laibon; KotEB pp. 104&lt;br /&gt;
* Path of Haunting - Mortis; PGtHC pp. 196&lt;br /&gt;
* Path of the Four Humors - Mortis (Lamia); DASC&amp;amp;S pp. 41&lt;br /&gt;
* Sepulchre Path, The - VRev pp. 161&lt;br /&gt;
* Vitreous Path - Nagaraja; VSTHRev pp. 40&lt;br /&gt;
&lt;br /&gt;
==== Rituals ====&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
===== ●○○○○ ○○○○○ =====&lt;br /&gt;
* Call of the Hungry Dead - VRev pp. 165&lt;br /&gt;
* Casting of Bones - PGtHC pp. 197&lt;br /&gt;
* Circle of Cerberus - BM pp. 105&lt;br /&gt;
* Eldrich Beacon - GttS pp. 110, PGtHC pp. 187 (as a Mortis ritual, requires Nigrimancy •)&lt;br /&gt;
* Final Sight - Mortis; DA:V pp. 196&lt;br /&gt;
* Howl from Beyond - Mortis, requires Nigrimancy •; PGtHC pp. 198&lt;br /&gt;
* Knell of Doom - Mortis; PGtHC pp. 198&lt;br /&gt;
* Knowing Stone - Voudoun; BM pp. 111&lt;br /&gt;
* Minestra di Morte - CB: Giovanni Revised pp. 74&lt;br /&gt;
* Rape of Persephone - BM pp. 105&lt;br /&gt;
* Revivify the Cold Vitae - Mortis; DA:V pp. 196&lt;br /&gt;
* Ritual of the Smoking Mirror - CB: Giovanni Revised pp. 71&lt;br /&gt;
===== ●●○○○ ○○○○○ =====&lt;br /&gt;
* Eyes of Despondent Revelation - Mortis; PGtHC pp. 198&lt;br /&gt;
* Eyes of the Grave - VRev pp. 165&lt;br /&gt;
* Eyes of the Grave - Mortis; DA:V pp. 196&lt;br /&gt;
* Hand of Glory, The - CB: Giovanni Revised pp. 74&lt;br /&gt;
* Hungry Mold - Mortis; PGtHC pp. 198&lt;br /&gt;
* Judgement of Rhadamanthus - BM pp. 105&lt;br /&gt;
* Kiss of Ages - Mortis, requires The Grave&#039;s Decay •; PGtHC pp. 198&lt;br /&gt;
* Occhio d&#039;Umoro Morto - CB: Giovanni Revised pp. 75&lt;br /&gt;
* Part the Veil - BS pp. 85&lt;br /&gt;
* Puppet - GttS pp. 110&lt;br /&gt;
* Ritual of Pochitli - CB: Giovanni Revised pp. 44&lt;br /&gt;
* Skull of Warning - Mortis; PGtHC pp. 199&lt;br /&gt;
* Two Centimes - Voudoun; BM pp. 111&lt;br /&gt;
* Unearth the Hidden Corpse - Mortis, requires Nigrimancy •; PGtHC pp. 199&lt;br /&gt;
===== ●●●○○ ○○○○○ =====&lt;br /&gt;
* Blood Dance - Voudoun; BM pp. 112&lt;br /&gt;
* Din of the Damned - GttS pp. 110&lt;br /&gt;
* Divine Sign - CB: Giovanni Revised pp. 72&lt;br /&gt;
* Drink of Styx&#039;s Waters - BM pp. 105&lt;br /&gt;
* Eyes of the Dead - BS pp. 85&lt;br /&gt;
* Fettered Minion - Mortis, requires Cadaverous Animation •••; PGtHC pp. 199&lt;br /&gt;
* Graveyard Mists - Mortis, requires Nigrimancy •••; PGtHC pp. 200&lt;br /&gt;
* Implacable Vigor - Mortis; PGtHC pp. 200&lt;br /&gt;
* Malediction of Fedid Veins - Mortis; PGtHC pp. 200&lt;br /&gt;
* Nightmare Drums - Voudoun; BM pp. 112&lt;br /&gt;
* Ritual of the Unearthed Fetter - VRev pp. 165&lt;br /&gt;
* Tempesto Scudo - CB: Giovanni Revised pp. 76&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
===== ●●●●○ ○○○○○ =====&lt;br /&gt;
* Baleful Doll - Voudoun; BM pp. 112&lt;br /&gt;
* Bastone Diabolico - CB: Giovanni Revised pp. 76&lt;br /&gt;
* Cadaver&#039;s Touch - VRev pp. 165&lt;br /&gt;
* Drink of Lethe&#039;s Waters - BM pp. 106&lt;br /&gt;
* Mark of Despair - Mortis, requires Nigrimancy ••••; PGtHC pp. 200&lt;br /&gt;
* Peek Past the Shroud - GttS pp. 110, PGtHC pp. 200 (as a Mortis ritual, requires Nigrimancy ••••)&lt;br /&gt;
* Resurrection of Stirred Blood - Mortis; PGtHC pp. 201&lt;br /&gt;
* Ritual of Xipe Totec - CB: Giovanni Revised pp. 72&lt;br /&gt;
* Veil that Bars Eternity - Mortis; PGtHC pp. 201&lt;br /&gt;
===== ●●●●● ○○○○○ =====&lt;br /&gt;
* Chair of Hades - BM pp. 106&lt;br /&gt;
* Chill of Oblivion - GttS pp. 110&lt;br /&gt;
* Dead Man&#039;s Hand - Voudoun; BM pp. 113&lt;br /&gt;
* Draught of Dust and Ashes - Mortis; PGtHC pp. 201&lt;br /&gt;
* Esilio - CB: Giovanni Revised pp. 76&lt;br /&gt;
* Garb of Hades - BS pp. 85&lt;br /&gt;
* Grasp the Ghostly - VRev pp. 165&lt;br /&gt;
* Ritual of Teyolia - CB: Giovanni Revised pp. 73&lt;br /&gt;
* Sanctuary of Living Death - Mortis, requires Cadaverous Animation •••••; PGtHC pp. 201&lt;br /&gt;
* Walk Through the Shroud - Mortis; DA:V pp. 197&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Orpheus&#039; Descent - Mortis, requires Nigrimancy •••••; PGtHC pp. 202&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dark Thaumaturgy ===&lt;br /&gt;
==== Paths ====&lt;br /&gt;
Blood Sorcery paths can be learned as Dark Thaumaturgy paths; the reverse is not true&lt;br /&gt;
&lt;br /&gt;
* Fires of the Inferno, The - GttS pp. 99&lt;br /&gt;
* Path of Pain, The - SotB pp. 86&lt;br /&gt;
* Path of Pestilence - SotB pp. 93&lt;br /&gt;
* Path of Phobos, The - GttS pp. 100&lt;br /&gt;
* Path of Pleasure, The - SotB pp. 87&lt;br /&gt;
* Path of the Defiler - SotB pp. 98&lt;br /&gt;
* Path of the Unspoken - SotB pp. 91&lt;br /&gt;
* Rego Dolor - DAC pp. 106&lt;br /&gt;
* Rego Manes - DAC pp. 107&lt;br /&gt;
* Rego Venalis - DAC pp. 105&lt;br /&gt;
* Taking of the Spirit, The - GttS pp. 101&lt;br /&gt;
* Video Nefas - DAC pp. 105&lt;br /&gt;
&lt;br /&gt;
==== Rituals ====&lt;br /&gt;
Blood Sorcery rituals can be learned as Dark Thaumaturgy rituals; the reverse is not true&lt;br /&gt;
===== ●○○○○ ○○○○○ =====&lt;br /&gt;
* Bind the Interloper - Variable Level; GttS pp. 102&lt;br /&gt;
* Call Forth the Host - Variable Level; GttS pp. 102&lt;br /&gt;
* Bind the Familiar - DAC pp. 108&lt;br /&gt;
* Curse of Oedipus - GttS pp. 102&lt;br /&gt;
* Knotted Cord, The - DAC pp. 108&lt;br /&gt;
===== ●●○○○ ○○○○○ =====&lt;br /&gt;
* Bring Forth the Hell Beast - DAC pp. 108&lt;br /&gt;
* Video Nefas - GttS pp. 102&lt;br /&gt;
* Warding Circle - DAC pp. 108&lt;br /&gt;
===== ●●●○○ ○○○○○ =====&lt;br /&gt;
* Blood Imp - DAC pp. 108&lt;br /&gt;
* Bloody Bones - DAC pp. 108&lt;br /&gt;
* Felis Negrum - GttS pp. 102&lt;br /&gt;
* Leaden Heart, The - DAC pp. 108&lt;br /&gt;
===== ●●●●○ ○○○○○ =====&lt;br /&gt;
* Lethian Chains - DAC pp. 109&lt;br /&gt;
* Plague&#039;s Secret Domain - GttS pp. 103&lt;br /&gt;
* Vile Swarm - DAC pp. 109&lt;br /&gt;
===== ●●●●● ○○○○○ =====&lt;br /&gt;
* Close the Ways - GttS pp. 103&lt;br /&gt;
* Hand of Glory, The - DAC pp. 109&lt;br /&gt;
* Ward Versus Demons - DAC pp. 109&lt;br /&gt;
&lt;br /&gt;
=== Other Mysticisms ===&lt;br /&gt;
==== Abyss Mysticism ====&lt;br /&gt;
Obtenebration &amp;quot;rituals&amp;quot; - Lasombra Abyss Mystics.&lt;br /&gt;
&lt;br /&gt;
===== ●○○○○ ○○○○○ =====&lt;br /&gt;
* Pierce the Murk - PGtHC pp. 176&lt;br /&gt;
* Shadow of Hands that Serve, The - PGtHC pp. 177&lt;br /&gt;
===== ●●○○○ ○○○○○ =====&lt;br /&gt;
* Transubstantiation of Essence - PGtHC pp. 177&lt;br /&gt;
===== ●●●○○ ○○○○○ =====&lt;br /&gt;
* Calling the Hungry Shade - PGtHC pp. 177&lt;br /&gt;
* Drinking the Blood of Ahriman - PGtHC pp. 178&lt;br /&gt;
===== ●●●●○ ○○○○○ =====&lt;br /&gt;
* Reflections of Hollow Revelation - PGtHC pp. 179&lt;br /&gt;
===== ●●●●● ○○○○○ =====&lt;br /&gt;
* Whispers in the Dark - PGtHC pp. 179&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Into the Chasm - PGtHC pp. 180&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Evocation of the Oubliette - PGtHC pp. 181&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* Cry That Slays Light - PGtHC pp. 181&lt;br /&gt;
&lt;br /&gt;
== Kindred of the East ==&lt;br /&gt;
=== Arts ===&lt;br /&gt;
==== Chi Arts ====&lt;br /&gt;
* Equilibrium - KoE p102, KEC p62&lt;br /&gt;
* Feng Shui - KEC p63&lt;br /&gt;
* Inward way - HW p49&lt;br /&gt;
* Prayer eating - HW p77&lt;br /&gt;
* Tapestry - KoE p103, KEC p65&lt;br /&gt;
* Tempest of the inward focus - HW p50&lt;br /&gt;
* Yang Prana DB:TD p50, KoE p105, KEC p66&lt;br /&gt;
* Yin Prana DB:BF p60, KoE p106, KEC p67&lt;br /&gt;
==== Demon arts ====&lt;br /&gt;
* Black Wind - KoE p107, KEC p68&lt;br /&gt;
* Demon Shintai - KoE p108, KEC p69&lt;br /&gt;
* Hellweaving - KEC p70&lt;br /&gt;
* Iron mountain - KEC p72&lt;br /&gt;
* Kiai KEC p74&lt;br /&gt;
=== Disciplines ===&lt;br /&gt;
==== Shintai Disciplines ====&lt;br /&gt;
* Beast Shintai - KEC p82&lt;br /&gt;
* Blood Shintai - B&amp;amp;S p92, DB:DT p64, HW p123, KoE p109, KEC p76&lt;br /&gt;
* Bone Shintai - B&amp;amp;S p90, HW p124, KoE p112, KEC p77&lt;br /&gt;
* Jade Shintai - B&amp;amp;S p86, HW p124, KoE p113, KEC p79&lt;br /&gt;
* Flesh Shintai - B&amp;amp;S p93, DB:BF p59, DB:TD p51, HW p125, KoE p115, KEC p80&lt;br /&gt;
* Ghost-flame Shintai - B&amp;amp;S p88, HW p126, KoE p118, KEC p81&lt;br /&gt;
* Smoke Shintai - KEC p83&lt;br /&gt;
* Storm Shintai KEC p84&lt;br /&gt;
==== Soul Disciplines ====&lt;br /&gt;
* Cultivation - KoE p119, KEC p85&lt;br /&gt;
* Chi&#039;iu Muh - KoE p122, KEC p86&lt;br /&gt;
* Internalise - KoE p124, KEC p87&lt;br /&gt;
* Mishabam - KEC p89&lt;br /&gt;
* Obligation - KoE p124 KEC p88&lt;br /&gt;
* Prayer eating - HW p77&lt;br /&gt;
* Tzu Wei - KEC p90&lt;br /&gt;
=== Rituals ===&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
===== ○○○○○ ○○○○○ =====&lt;br /&gt;
* Conciliatory doorway ritual - HW p101&lt;br /&gt;
===== ●○○○○ ○○○○○ =====&lt;br /&gt;
* Blood preservation - B&amp;amp;S p96&lt;br /&gt;
* Center the demon - DB:TW p58&lt;br /&gt;
* Eating the scorpion - HW p127&lt;br /&gt;
* Embrace the spirits change - KoE p130&lt;br /&gt;
* Greeting the sun - DB:TD p55&lt;br /&gt;
* Harmonious shielding of the guarded home - KoE p131&lt;br /&gt;
* Prayer for taking life - DB:TD p55&lt;br /&gt;
* Rite of the gracious courier - SW p96&lt;br /&gt;
* Ritual for giving birth - DB:TD p56&lt;br /&gt;
* The ashes of the phoenix - DB:TW p57&lt;br /&gt;
* The earths embrace - DB:TW p59&lt;br /&gt;
* The gentle repose - DB:TW p57&lt;br /&gt;
* The ritual of a thousand cuts - DB:TW p57&lt;br /&gt;
* Trace the dragons blood - KoE p127&lt;br /&gt;
===== ●●○○○ ○○○○○ =====&lt;br /&gt;
* Assume the greater mask - DB:TW p55&lt;br /&gt;
* Behold the spirits doorway - KoE p127&lt;br /&gt;
* Binding goods - B&amp;amp;S p96&lt;br /&gt;
* Branding the criminal - B&amp;amp;S p98&lt;br /&gt;
* Dream of the suffocating cat - B&amp;amp;S p97&lt;br /&gt;
* Ebon wardings - DB:DT p56&lt;br /&gt;
* Harmony with the night - DB:BF p61&lt;br /&gt;
* Ritual of the guarded alliance - HW p102&lt;br /&gt;
* Savage joss - DB:DT p52&lt;br /&gt;
* Sensing the earths sickness - B&amp;amp;S p102&lt;br /&gt;
* Taking the left-hand path - KoE p129&lt;br /&gt;
* The folding lotus - DB:TW p55&lt;br /&gt;
* The mark of judgement - DB:RC p64&lt;br /&gt;
* The way of the lone walker - KoE p129&lt;br /&gt;
* Tithing to the ancestor - HW p24&lt;br /&gt;
* Walk the spirit path - DB:TW p54&lt;br /&gt;
* Wear the lesser mask - DB:TW p56&lt;br /&gt;
===== ●●●○○ ○○○○○ =====&lt;br /&gt;
* Asserting the heavenly privilege of yang demon command - DB:DT p53&lt;br /&gt;
* Bone-oil kiss - B&amp;amp;S p100&lt;br /&gt;
* Donning the flawless mask - DB:BF p62&lt;br /&gt;
* Donning the necklace of skulls - DB:TD p57&lt;br /&gt;
* Facing the dynastic way - B&amp;amp;S p 125&lt;br /&gt;
* Imbuing the jade - KoE p128&lt;br /&gt;
* Inquisition of the prying minster - B&amp;amp;S p99&lt;br /&gt;
* Mists of the lotus - HW p24&lt;br /&gt;
* Reflecting the inner face - SW p97&lt;br /&gt;
* Rite of beseeching remembrance - HW p102&lt;br /&gt;
* Stoking the demons fury - B&amp;amp;S p96&lt;br /&gt;
* The black silken pouch - DB:BF p62&lt;br /&gt;
* The deceptive jade chains of yin demon command - DB:DT p53&lt;br /&gt;
* The mark of judgement - DB:RC p64&lt;br /&gt;
* The rite of renunciation - TH p111&lt;br /&gt;
* The ritual of the black peony - TH p104&lt;br /&gt;
* The ritual of the invisible mask - B&amp;amp;S p101&lt;br /&gt;
* The scarlet leash of yang spirit binding - DB:TD p56&lt;br /&gt;
* The voice which compels truth - DB:RC p64&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
===== ●●●●○ ○○○○○ =====&lt;br /&gt;
* Bakemono rite - DB:DT p54&lt;br /&gt;
* Beckoning the unrighteous spirit - DB:DT p56&lt;br /&gt;
* Cloak the dragons passage - KoE p128&lt;br /&gt;
* Fabrication of the elemental instrument - DB:TD p58&lt;br /&gt;
* Honor the second breath - DB:TW p56&lt;br /&gt;
* Inauspicious object - DB:DT p54&lt;br /&gt;
* Memories of torments unexperienced - B&amp;amp;S p97&lt;br /&gt;
* Reading the leaves of wisdom - B&amp;amp;S p100&lt;br /&gt;
* Restoring the dharmic balance - KoE p130&lt;br /&gt;
* Rite of supplication - KoE p129&lt;br /&gt;
* Shroud over death - HW p24&lt;br /&gt;
* Speak with local beasts - B&amp;amp;S p102&lt;br /&gt;
* Strengthening the crab shell rite - HW p103&lt;br /&gt;
* The pact of ebony and scarlet jade - TH p113&lt;br /&gt;
* The thousand-eyed sorcerer - DB:TD p57&lt;br /&gt;
===== ●●●●● ○○○○○ =====&lt;br /&gt;
* Creating the rivergate - KoE p129&lt;br /&gt;
* Digesting the feast - DB:DT p57&lt;br /&gt;
* Embracing the little death - DB:TW p59&lt;br /&gt;
* Gather the broken mask - DB:TW p56&lt;br /&gt;
* Gracious acceptance of the most revered lotus blossom gift - DB:BF p62&lt;br /&gt;
* Shitting down the dragon&#039;s neck - HW p127&lt;br /&gt;
* Wisdom of the spirit ways - B&amp;amp;S p 101&lt;br /&gt;
===== ●●●●● ●○○○○ =====&lt;br /&gt;
* Loose the wandering spirit - DB:TW p54&lt;br /&gt;
* Purifications of rice and garlic - B&amp;amp;S p99&lt;br /&gt;
* Ritual of heavenly defilement - DB:DT p56&lt;br /&gt;
* The righteous hunt - B&amp;amp;S p100&lt;br /&gt;
===== ●●●●● ●●○○○ =====&lt;br /&gt;
* Crowning the ancestor - B&amp;amp;S p97, DB:RC p65&lt;br /&gt;
* Embracing the true death - DB:TW p59&lt;br /&gt;
* Memorial to the merciless ministers - B&amp;amp;S p98&lt;br /&gt;
* Reeds in the cycle of seasons - B&amp;amp;S p101&lt;br /&gt;
* The breathing mask - B&amp;amp;S p103&lt;br /&gt;
* Welcoming the penangallan - DB:TD p59&lt;br /&gt;
===== ●●●●● ●●●○○ =====&lt;br /&gt;
* The inauspicious gate - DB:BF p63&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Combination disciplines ===&lt;br /&gt;
* Blush of life restored - Yang prana 2, Cultivation 2. HW p23&lt;br /&gt;
* Clothed in Life - Yang prana 4, Cultivation 4. HW p23&lt;br /&gt;
* Taking the face - Bone shintai 3, flesh shintai 1. DB:BF p59&lt;br /&gt;
* The fire which illuminates - Ghost-flame shintai 3, cultivation 3. DB:RC p63&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
List of referenced books. Sorted by People posting in the original thread. There may be other participants who informed one of the montioned ones by PM.&lt;br /&gt;
&lt;br /&gt;
Due to the long list of entries there may be name collissions.&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
=== Researcher: Stephenls ===&lt;br /&gt;
V:the Masquerade, V: Dark Age, V:Victorian Age&lt;br /&gt;
&lt;br /&gt;
* A&amp;amp;T - Archons &amp;amp; Templars&lt;br /&gt;
* BM - Blood Magic: Secrets of Thaumaturgy&lt;br /&gt;
* BS - Blood Sacrifice: The Thaumaturgy Companion&lt;br /&gt;
* CB: Assamites Revised - Clanbook: Assamites Revised&lt;br /&gt;
* CB: Baali - Clanbook: Baali&lt;br /&gt;
* CB: Brujah Revised - Clanbook: Brujah Revised&lt;br /&gt;
* CB: Cappadocian - Clanbook: Cappadocian&lt;br /&gt;
* CB: Followers of Set Revised - Clanbook: Followers of Set Revised&lt;br /&gt;
* CB: Gangrel Revised - Clanbook: Gangrel Revised&lt;br /&gt;
* CB: Giovanni Revised - Clanbook: Giovanni Revised&lt;br /&gt;
* CB: Lasombra Revised - Clanbook: Lasombra Revised&lt;br /&gt;
* CB: Malkavians - Clanbook: Malkavians&lt;br /&gt;
* CB: Malkavians Revised - Clanbook: Malkavians Revised&lt;br /&gt;
* CB: Nosferatu Revised - Clanbook: Nosferatu Revised&lt;br /&gt;
* CB: Ravnos Revised - Clanbook: Ravnos Revised&lt;br /&gt;
* CB: Salubri - Clanbook: Salubri&lt;br /&gt;
* CB: Toreador Revised - Clanbook: Toreador Revised&lt;br /&gt;
* CB: Tremere Revised - Clanbook: Tremere Revised&lt;br /&gt;
* CB: Tzimisce Revised - Clanbook: Tzimisce Revised&lt;br /&gt;
* CB: Ventrue Revised - Clanbook: Ventrue Revised&lt;br /&gt;
* CbN - Cairo by Night&lt;br /&gt;
* CbN2e - Chicago by Night 2nd Edition&lt;br /&gt;
* DAC - Dark Ages Companion&lt;br /&gt;
* DASC&amp;amp;S - Dark Ages Storytellers Companion &amp;amp; Screen&lt;br /&gt;
* DA:V - Dark Ages: Vampire&lt;br /&gt;
* DSotBH - Dirty Secrets of the Black Hand&lt;br /&gt;
* Gehenna - Gehenna&lt;br /&gt;
* GttA - Guide to the Anarchs&lt;br /&gt;
* GttC - Guide to the Camarilla&lt;br /&gt;
* GttS - Guide to the Sabbat&lt;br /&gt;
* KotEB - Kindred of the Ebony Kingdom&lt;br /&gt;
* LotH - Lair of the Hidden&lt;br /&gt;
* MCbN - Mexico City by Night&lt;br /&gt;
* NYbN - New York by Night&lt;br /&gt;
* PGtHC - Players Guide to High Clans&lt;br /&gt;
* PGtLC - Players Guide to Low Clans&lt;br /&gt;
* &#039;&#039;RoH - Ambiguus. See RoHea / RoHum&#039;&#039;&lt;br /&gt;
* RoHea - Road of Heaven&lt;br /&gt;
* RoK - Road of Kings&lt;br /&gt;
* RoS - Road of Sin&lt;br /&gt;
* RotB - Road of the Beast&lt;br /&gt;
* SotB - Sins of the Blood&lt;br /&gt;
* VoN - Veil of Night&lt;br /&gt;
* VRev - Vampire: The Masquerade Revised&lt;br /&gt;
* VSC - Vampire Storytellers Companion &amp;amp; Screen&lt;br /&gt;
* VSTHRev - Vampire Storytellers Handbook Revised&lt;br /&gt;
* V:tDA - Vampire: The Dark Ages&lt;br /&gt;
* WoD:O - World of Darkness: OUTCASTS: A Players Guide to Pariahs&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
=== Researcher: (un)reason ===&lt;br /&gt;
Kindred of the East.&lt;br /&gt;
&lt;br /&gt;
* B&amp;amp;S - World of darkness, blood and silk&lt;br /&gt;
* DB:BF - Dharma book: bone flowers&lt;br /&gt;
* DB:DT - Dharma book: devil tigers&lt;br /&gt;
* DB:RC - Dharma book: resplendent cranes&lt;br /&gt;
* DB:TD - Dharma book: thrashing dragons&lt;br /&gt;
* DB:TW Dharma book: thousand whispers.&lt;br /&gt;
* HW - Heresies of the way.&lt;br /&gt;
* KoE - Kindred of the east corebook&lt;br /&gt;
* KEC - Kindred of the east companion&lt;br /&gt;
* SW - Shadow war&lt;br /&gt;
* TH - The thousand hells&lt;br /&gt;
&lt;br /&gt;
=== Researcher: FearMeForIAmPink ===&lt;br /&gt;
Ammendments to V:the Masquerade&lt;br /&gt;
&lt;br /&gt;
* Tzi2Ed - Clanbook Tzimisce (2nd edition; not revised)&lt;br /&gt;
&lt;br /&gt;
=== Resarcher: Master Of Desaster ===&lt;br /&gt;
Ammendments to V:the Masquerade and V: Dark Age&lt;br /&gt;
&lt;br /&gt;
* RoH - See &#039;&#039;Road of Humanity&#039;&#039; or &#039;&#039;Road of Heaven&#039;&#039;&lt;br /&gt;
* RoHum - V: DA, Road of Humanity&lt;br /&gt;
* RavV1 - CB:Ravnos 1st release&lt;br /&gt;
* TorV1 - CB:Toreador 1st release&lt;br /&gt;
* TreV1 - CB:Tremere 1st release&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes &amp;amp; Known Issues==&lt;br /&gt;
;RoH - Old Reference to &#039;&#039;Road of Heaven&#039;&#039;: It can be mistaken for &#039;&#039;RoHea&#039;&#039; as &#039;&#039;Road of Heaven&#039;&#039; or as &#039;&#039;RoHum&#039;&#039; for &#039;&#039;Road of Humanity&#039;&#039;. If you see a reference to RoH that has not been converted, please mark it.&lt;br /&gt;
;&#039;&#039;Call, The&#039;&#039; (Dementation Discipline Power): It&#039;s an Auspex or Domentation power from CB: Malkavian Revised pp. 60. It is not known what power level it has exactly.&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Burchard_St._Croix&amp;diff=434577</id>
		<title>Character:Burchard St. Croix</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Burchard_St._Croix&amp;diff=434577"/>
		<updated>2023-03-16T02:41:26Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Added Category:Vampire: The Dark Ages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vampire: The Dark Ages]]&lt;br /&gt;
[[Category:Character|Burchard St. Croix]]&lt;br /&gt;
&lt;br /&gt;
A character for &#039;&#039;OWoD Vampire: Dark Ages&#039;&#039;, created by Thanatos02. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All of my characters follow the same basic rules, as noted here, though I don&#039;t expect anybody else to follow them. All of the characters are starting characters as outlined in the books. In generic books where a setting is assumed, I build a character that would fit in the setting. Where no setting is assumed, I build towards the contemporary era as the setting allows. In games that have no set point values or start character generation rules, I&#039;ll list specific guidelines built towards my assumptions of a &#039;beginning&#039; or starting character.&lt;br /&gt;
&lt;br /&gt;
My rules regarding fat-splats or series of games that utilize the same core mechanics is that when rules create suitably diverging types of characters, I&#039;ll construct one per setting I own. (For example, using Exalted, Dragon-Blooded and Solars are sufficiently different. In OMage, Order of Hermes and a Hollow One are not sufficiently different. In games with classes, different classes are not enough. They must essentially be different characters. Other people&#039;s opinions on what are different &#039;enough&#039; really arn&#039;t my area of expertise. I build in good faith.)&lt;br /&gt;
&lt;br /&gt;
In any event, should the character posted not be according to the assumed structure of the Challenge Wiki, it will be alter shortly, and was probably the result of a time crunch. Thanks! I hope you have as much fun with this as I did. ^_^ &lt;br /&gt;
&lt;br /&gt;
== Campaign ==&lt;br /&gt;
&lt;br /&gt;
I frankly believe that Burchard would fit in most basic campaigns as a PC or an NPC. As a PC, he&#039;s got some basic tools to work with; his Appearance probably does his heavy social lifting, he&#039;s an artist, and he&#039;s got some little combat ability. Of course, by &#039;fit in&#039;, I mean &#039;has a few options&#039;. In a combat-heavy game, Burchard is better of as a tangential NPC; he&#039;s not offensive and he&#039;s unlikely to get in the way of the PCs.&lt;br /&gt;
&lt;br /&gt;
I have to admit that I rarely associate stories with these characters, but I half-way generated one for him. As I statted, my image was someone who was a dark ages painter with no patron or noble ties, but a great beauty. He was swooped up and trained more or less on the whim of a mentor who wanted to see if she could groom him into an acceptable courtier. At this point, Burchard is almost entirely the creation of another; if he fails, they&#039;ll probably just discard him like refuse is discarded.&lt;br /&gt;
&lt;br /&gt;
== Character Stats ==&lt;br /&gt;
Name: Burchard St. Croix &amp;lt;br&amp;gt;&lt;br /&gt;
Player: Weston &amp;lt;br&amp;gt;&lt;br /&gt;
Concept: Created Courtier  &amp;lt;br&amp;gt;&lt;br /&gt;
Clan: Toreador &amp;lt;br&amp;gt;&lt;br /&gt;
Nature: Survivor &amp;lt;br&amp;gt;&lt;br /&gt;
Demeanor: Gallant &amp;lt;br&amp;gt;&lt;br /&gt;
Generation: 10 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Strength: ** &amp;lt;br&amp;gt;&lt;br /&gt;
Dexterity: ** &amp;lt;br&amp;gt;&lt;br /&gt;
Stamina: ** &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Intelligence: ** &amp;lt;br&amp;gt;&lt;br /&gt;
Wits: **** &amp;lt;br&amp;gt;&lt;br /&gt;
Perception: **** &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Charisma: *** &amp;lt;br&amp;gt;&lt;br /&gt;
Manipulation: * &amp;lt;br&amp;gt;&lt;br /&gt;
Appearance: **** &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; &amp;lt;br&amp;gt;  &lt;br /&gt;
&#039;&#039;Talents:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Acting: ** &amp;lt;br&amp;gt;&lt;br /&gt;
Alertness: ** &amp;lt;br&amp;gt;&lt;br /&gt;
Athletics: ** &amp;lt;br&amp;gt;&lt;br /&gt;
Brawl: * &amp;lt;br&amp;gt;&lt;br /&gt;
Dodge: * &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Skills:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Animal Ken: * &amp;lt;br&amp;gt;&lt;br /&gt;
Archery: * &amp;lt;br&amp;gt;&lt;br /&gt;
Crafts: **** (Paintings) &amp;lt;br&amp;gt;&lt;br /&gt;
Etiquette: *** &amp;lt;br&amp;gt;&lt;br /&gt;
Melee: ** &amp;lt;br&amp;gt;&lt;br /&gt;
Music: ** &amp;lt;br&amp;gt;&lt;br /&gt;
Ride: * &amp;lt;br&amp;gt;&lt;br /&gt;
Survival: * &amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Knowledges:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Academics: * &amp;lt;br&amp;gt;&lt;br /&gt;
Linguistics: ** (French, Spanish, English) &amp;lt;br&amp;gt;&lt;br /&gt;
Politics: * &amp;lt;br&amp;gt;&lt;br /&gt;
Sceneschal: * &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disciplines:&#039;&#039;&#039; &amp;lt;br&amp;gt; &lt;br /&gt;
Auspex: ** &amp;lt;br&amp;gt;&lt;br /&gt;
Celerity: * &amp;lt;br&amp;gt;&lt;br /&gt;
Presence: * &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Generation: *** &amp;lt;br&amp;gt;&lt;br /&gt;
Mentor: *** &amp;lt;br&amp;gt;&lt;br /&gt;
Resources: *** &amp;lt;br&amp;gt;&lt;br /&gt;
Status: * &amp;lt;br&amp;gt;&lt;br /&gt;
Contacts: **&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039; &lt;br /&gt;
Conscience: **** &amp;lt;br&amp;gt;&lt;br /&gt;
Self-Control: **** &amp;lt;br&amp;gt;&lt;br /&gt;
Courage: ** &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Road of Humanity:&#039;&#039;&#039; ********  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower:&#039;&#039;&#039; ******* &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bloodpool:&#039;&#039;&#039; 13  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Broad Sword: ***, Difficulty: 6, Strength+4, L &amp;lt;br&amp;gt;&lt;br /&gt;
Knife: *, Difficulty: 5, Strength+1, P &amp;lt;br&amp;gt;&lt;br /&gt;
Light Armor: *, Protection: 1 &amp;lt;br&amp;gt;&lt;br /&gt;
Simple Clothing: * &amp;lt;br&amp;gt;&lt;br /&gt;
Simple Cross: * &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character Description ==&lt;br /&gt;
&lt;br /&gt;
Burchard was, and really, still is a young Burgundian though I really keep wanting to refer to him as just a Frenchman. He was Embraced about 5 years ago and given an option - prosper as a courtier or else (&#039;else&#039; being an option he doesn&#039;t feel inclined to look into). &amp;lt;br&amp;gt;&lt;br /&gt;
He&#039;s got some ability at arms, some social skills, and he is a legitimately excellent painter. His backgrounds reflect that someone is basically always looking over his shoulder, and he&#039;s rarely let out except to be shown off. As a PC, that can be loosened as much as one desires, but as an NPC, he&#039;s almost more of an object then a character. Buchard, of course, realizes this, because he&#039;s naive about vampire culture, but not about people&#039;s motivations in general. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Burchard was fun to write up. The system is a little blocky, but it helped me characterize him pretty well, so I was happy with it. My caveat is primarily that the social backgrounds are common and nuanced, and this is good for this character, but aside from that, they really are pretty limited.&lt;br /&gt;
&lt;br /&gt;
== Commentary ==&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sinister_Saturdays&amp;diff=434576</id>
		<title>Sinister Saturdays</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sinister_Saturdays&amp;diff=434576"/>
		<updated>2023-03-16T02:39:46Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vampire: The Dark Ages]]&lt;br /&gt;
== Welcome to a small RPG group in Seattle.==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current Game = Vampire: The Dark Ages, Plague of Ash&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Knight.gif]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Welcome to the Dark Ages&#039;&#039;&#039;&lt;br /&gt;
The beauty of the Greek and Roman Empires is long gone. The ruling system has collapsed and taken with it stable government, schools, libraries, a uniform currency, and a common language. Barter now replaces money as the major purchasing system. Cities and towns have been destroyed and transportation between them is extremely difficult, if not impossible.&lt;br /&gt;
&lt;br /&gt;
This era is not without government though. The Roman Catholic Church remains a strong unifying force. In addition, medieval civilization clings to feudalism as its only real form of government. The time is ripe for creatures of the night to take over civilization and rule over the mortal realm.&lt;br /&gt;
&lt;br /&gt;
It truly is the age of darkness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cast&#039;&#039;&#039; &lt;br /&gt;
* [[Sinister_Saturdays:Empty|Ben]]&lt;br /&gt;
* [[Sinister_Saturdays:Empty|Kai]]&lt;br /&gt;
* [[Sinister_Saturdays:Empty|Pamela]]&lt;br /&gt;
* [[Sinister_Saturdays:Empty|Shelly]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supporting Cast&#039;&#039;&#039;&lt;br /&gt;
* [[Sinister_Saturdays:Erik|Erik]]&lt;br /&gt;
* [[Sinister_Saturdays:Prince_Marcus|Prince Marcus]]&lt;br /&gt;
* [[Sinister_Saturdays:Primogen_Frederique|Primogen Frederique]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Story So Far...&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tempus_vinco_vici_victum_-_Main_Page&amp;diff=434575</id>
		<title>Tempus vinco vici victum - Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tempus_vinco_vici_victum_-_Main_Page&amp;diff=434575"/>
		<updated>2023-03-16T02:37:58Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Added Gategory:Vampire: The Dark Ages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vampire: The Dark Ages]]&lt;br /&gt;
[[Image:Only good deeds dull this blade.jpg|frame| [http://en.wikipedia.org/wiki/Wikipedia:Cheatsheet Wiki Markup]: How to edit/format a wiki - quicklist. &amp;lt;br&amp;gt; [http://en.wikipedia.org/wiki/Wikipedia:How_to_edit_a_page#Wiki_markup More on Wiki Markup]: How to edit/format a wiki. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; [[ADAM&#039;S CONTACT INFO]] &amp;lt;br&amp;gt; &#039;&#039;&#039;Welcome to the Tempus vinco vici victum campaign wiki.&#039;&#039;&#039; &amp;lt;br&amp;gt; This wiki site is a resource for a face-to-face tabletop fantasy role-playing game using Vampire: The Dark Ages.  This site is a [http://en.wikipedia.org/wiki/Wiki wiki] which is a web page that can be edited by anyone with surfing the web!  The goal of this wiki site is to form a repository of information about our game that is easily accessible and editable to the entire game group. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;  &#039;&#039;&#039;Player Fun Items&#039;&#039;&#039; &amp;lt;br&amp;gt; [[TVVV Game Calendar]]: Here are the working calendars for the game schedule.  &amp;lt;br&amp;gt; &#039;&#039;&#039;[[TVVV Language Lexicon]]&#039;&#039;&#039;:  Words and phrases taken from latin, greek, french, german and other, more obscure languages.&lt;br /&gt;
&amp;lt;br&amp;gt; &#039;&#039;&#039;[[Bluebooking]]&#039;&#039;&#039;:  an explanation on RPG bluebooking, and how we can use it for the campaign. &lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;&#039;The Campaign Connections&#039;&#039;&#039;  &lt;br /&gt;
&amp;lt;br&amp;gt; [http://games.groups.yahoo.com/group/TVVV/ Yahoo Group Discussion]:  This yahoo group is designed to facilitate communication and scheduling for the group, including email and calendars.]]&lt;br /&gt;
&#039;&#039;&lt;br /&gt;
It is the time of the long night; Constantinople reamins a bulwark against the east, the holy city of Jerusalem is yet in Christian hands, and across Europa the nights still belong to the Childer of Caine. Nothing is eternal, however, not even the undying masters of night, and threatening shadows move just beyond the horizon; unseen menaces both past and future. &lt;br /&gt;
&lt;br /&gt;
Time conquers all, death cannot be cheated, and the devil must have his due; all else is change. &lt;br /&gt;
 &lt;br /&gt;
Only madmen fight time, only fools ignore it, and none escape it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
       &amp;lt;th colspan=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt; The Troupe &amp;lt;br&amp;gt; [[TVVV: Campaign Log and XP Rewards]] &amp;lt;br&amp;gt; [[TVVV: Roll of Honour]]&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt;[[Midnight: the Shadow Killers player Andrew|ANDREW]]&amp;lt;/th&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt;[[Midnight: the Shadow Killers player Steve|STEVE]]&amp;lt;/th&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt;[[Midnight: the Shadow Killers player Adam|ADAM]]&amp;lt;/th&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt;[[Midnight: the Shadow Killers player Bill|BILL]]&amp;lt;/th&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt;[[Midnight: the Shadow Killers player Bill|BILL]]&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://wiki.white-wolf.com/worldofdarkness/index.php/Cappadocian_%28Dark_Ages_Vampire%29 Cappadocian] &amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://darknessfalls.leaderdesslok.com/midnight_races.htm Wood Elf] &amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://darknessfalls.leaderdesslok.com/midnight_races.htm Sarcosan] &amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://darknessfalls.leaderdesslok.com/midnight_races.htm Erenlander]&amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://darknessfalls.leaderdesslok.com/midnight_races.htm Erenlander]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://darknessfalls.leaderdesslok.com/hp-seer.htm Seer] &amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://darknessfalls.leaderdesslok.com/hp-naturefriend.htm Naturefriend] &amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://darknessfalls.leaderdesslok.com/hp-speaker.htm Speaker] &amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://www.againsttheshadow.org/index.php?page=28 Foundling]&amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://www.againsttheshadow.org/index.php?page=28 Foundling]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt; [[DURGAZ]] &amp;lt;/th&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt; [[ERANON]] &amp;lt;/th&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt; [[ZAL&#039;KAZZIR]] &amp;lt;/th&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt; [[Kyuad|KYUAD]] &amp;lt;/th&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt; [[Kyuad|KYUAD]] &amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt; &#039;&#039;&#039;[http://games.groups.yahoo.com/group/TVVV/files/Character%20Sheets Character Sheets]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;/th&amp;gt; &amp;lt;/table&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All the people of &#039;&#039;&#039;[Eredane]&#039;&#039;&#039; know that freedom is a dying word. &#039;&#039;&#039;[The Shadow in the North]&#039;&#039;&#039; is a seemingly unstoppable force. The weak and the mad give in to his dark temptations, while the strong and the wise can only fight, and die. Some say that there is no hope against the dark lord and his &#039;&#039;&#039;[Night Kings]&#039;&#039;&#039;. &amp;lt;br&amp;gt; But the land of Eredane is vast and older than men or elves; throughout the ages, many things have been lost amidst is open plains, its hidden crags, its dark forests, and its cold lakes. Some of those things have been uncovered by accident or design, by the minions of the Shadow or by the forces of light who resist his insane and cruel plans ... these are the secrets of shadow.  [[Daily Life Under the Shadow]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Through the ages destiny has searched for those with the will and want to make a difference in the Last Age of Man the Light is cast to two groups thousands of miles seperated by land but standing side by side against the Shadow in the North.  One group of &#039;&#039;&#039;[Pathwalkers]&#039;&#039;&#039; begins their journey in the space between &#039;&#039;&#039;[Alvedara]&#039;&#039;&#039; and &#039;&#039;&#039;[Cambrial]&#039;&#039;&#039;, while the other find their journey beginning just below &#039;&#039;&#039;[Cale]&#039;&#039;&#039; some distance from &#039;&#039;&#039;[Steel Hill]&#039;&#039;&#039; and the &#039;&#039;&#039;[Veradeen]&#039;&#039;&#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==GAZETEER==&lt;br /&gt;
===Maps===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Calendar Year===&lt;br /&gt;
====Sarcosan Sahi Calendar====&lt;br /&gt;
Each day on Aryth is about 26 hours long and each year is approximately 337 days. &amp;lt;br&amp;gt; Adjusting for the vagaries of Sarcosan religious portent, each Great Arc is therefore about 34 days long. Each arc is further divided into lesser helias that vary in length between two and 17 days. Because of their inconsistency, and because only Sarcosan priests seem able to keep track of them all, the lesser helias are seldom used to mark time. There is one day during each helia, however, that is often used to measure time and it is called the helial zenith. The zenith is the midpoint of each arc and marks the day on which the ascending arc transitions to the descending one. &amp;lt;br&amp;gt; For ease of comparison to known constants, note that because of the longer day length in Aryth, a character who has lived a given number of the shorter Aryth years is still just as old in actual time as a character that has lived the same number of years in the real world.&lt;br /&gt;
=====Great Arcs of the Sorshef=====&lt;br /&gt;
Each arc is named after the god-rider that is believed to hold the most power within that region of the stellar Sorshef. There are sections of the Book of the Sahi that tell of times in the ancient past when the god-kalifs of given arcs changed and were therefore given new names, but this has not happened since before the Sarcosans came to Eredane.&lt;br /&gt;
*  [[Months of the Year]]:  better known as &amp;quot;ARCS&amp;quot; to folk of Aryth.&lt;br /&gt;
**  &#039;&#039;&#039;SHAREEL&#039;&#039;&#039;  (1)  &amp;lt;br&amp;gt; &amp;quot;&#039;&#039;&#039;the Arc of the Sisters&#039;&#039;&#039;&amp;quot;, the first thaws in the central plains usually come by the end of Shareel and the wild boro begin their migration north.&lt;br /&gt;
**  &#039;&#039;&#039;DOSHRAM&#039;&#039;&#039;  (2)  &amp;lt;br&amp;gt; &amp;quot;&#039;&#039;&#039;Planting&#039;&#039;&#039;&amp;quot;, This arc is when young horses are broken. Sarcosan weddings are also thought most favored during Doshram.&lt;br /&gt;
**  &#039;&#039;&#039;SAHAAD&#039;&#039;&#039;  (3)  &amp;lt;br&amp;gt; &amp;quot;&#039;&#039;&#039;Spring&#039;s End&#039;&#039;&#039;&amp;quot;,  this arc is the favored time for birthing foals. Traditionally this is also the time when nomadic Sarcosans left their winter camps. If born on the zenith of Sahaad, a Sarcosan child is thought to be destined for greatness.&lt;br /&gt;
**  &#039;&#039;&#039;SENNEACH &#039;&#039;&#039;  (4)  &amp;lt;br&amp;gt; &amp;quot;the Arc of Battle&amp;quot;, this is the traditional time of hunts, conquest, and trade caravans.&lt;br /&gt;
**  &#039;&#039;&#039;HALAIL&#039;&#039;&#039;  (5)  &amp;lt;br&amp;gt; &amp;quot;&#039;&#039;&#039;High Summer&#039;&#039;&#039;&amp;quot;, in Eredane and the hottest time of the year across most of the continent. Children of age often attempt their soba, or “breaking ceremony,” during Halail.&lt;br /&gt;
**  &#039;&#039;&#039;ZIMRA&#039;&#039;&#039;  (6)  &amp;lt;br&amp;gt; &amp;quot;&#039;&#039;&#039;Harvest&#039;&#039;&#039;&amp;quot;, this arc is dry and windy across most of the lands. It is considered bad luck to be born in Zimra and in times not so ancient, children born on the zenith of Zimra were often drowned.&lt;br /&gt;
**  &#039;&#039;&#039;OBARES&#039;&#039;&#039;  (7)  &amp;lt;br&amp;gt; &amp;quot;&#039;&#039;&#039;the Arc of AUTUMN&#039;&#039;&#039;&amp;quot;, and time for the last preparations before winter comes. Nomadic tribes returned to winter camps and settled in for the long winter by the zenith of Obares, also known as &amp;quot;&#039;&#039;&#039;the Day of Rests&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
**  &#039;&#039;&#039;HANUD&#039;&#039;&#039;  (8)  &amp;lt;br&amp;gt; &amp;quot;&#039;&#039;&#039;the Arc of the Dead&#039;&#039;&#039;&amp;quot;, this a traditional time to honor the memory of lost relatives and the only time of the year when it is wise to ask favors of the Sorshef. The Dorns, long influenced by the Sarcosan calendar, hold their most solemn ancestor ceremony on the zenith of Hanud. They call the ceremony &amp;quot;&#039;&#039;&#039;the Calling of Honors&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
**  &#039;&#039;&#039;HISHA&#039;&#039;&#039;  (9)  &amp;lt;br&amp;gt; &amp;quot;&#039;&#039;&#039;the Arc of WINTER&#039;&#039;&#039;&amp;quot;, this time marks the heart of the winter season. The zenith of Hisha coincides with the winter solstice and is called &amp;quot;&#039;&#039;&#039;the Day of the Sun&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
**  &#039;&#039;&#039;SUTARA&#039;&#039;&#039;  (10)  &amp;lt;br&amp;gt; &amp;quot;&#039;&#039;&#039;Long Winter&#039;&#039;&#039;&amp;quot;, this is still a time of bleak cold before the spring. Since the end of the Third Age, the long winters often seem to cling to the lands, a dread portent many attribute to the foul ways of Izrador.&lt;br /&gt;
===Twilight Hours===&lt;br /&gt;
*  [[Midnight&#039;s Twilight Hours]]:  herein is an explanation of the 26 hour day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SLANG AND SAYINGS OF THE WORLD==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---- &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==HOUSE RULES==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* [[Midnight Character Creation]]:  all the notes on creation your character.&lt;br /&gt;
* [[Midnight PRE-GAME Character Background]]:  herein are all the various options for players to do character background and the awards for the efforts. &lt;br /&gt;
* [[Midnight Party Game Calendar]]:  Here are the working calendars for the two parties.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* A Gentleman&#039;s Understanding&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SPOILERS==&lt;br /&gt;
* [[Adam&#039;s Campaign SPOILER Page]]:  GM EYES ONLY,  NOT for players of this campaign!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Midnight: North &amp;amp; South Portal]] &amp;lt;br&amp;gt; [http://wiki.rpg.net/index.php/MIDNIGHT_RPG_Campaigns:_Main_Page Midnight RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tempus_vinco_vici_victum_-_Main_Page&amp;diff=434574</id>
		<title>Tempus vinco vici victum - Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tempus_vinco_vici_victum_-_Main_Page&amp;diff=434574"/>
		<updated>2023-03-16T02:36:17Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Undo revision 78005 by Bihlbo (talk) Removed 2008 (!) trolling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Only good deeds dull this blade.jpg|frame| [http://en.wikipedia.org/wiki/Wikipedia:Cheatsheet Wiki Markup]: How to edit/format a wiki - quicklist. &amp;lt;br&amp;gt; [http://en.wikipedia.org/wiki/Wikipedia:How_to_edit_a_page#Wiki_markup More on Wiki Markup]: How to edit/format a wiki. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; [[ADAM&#039;S CONTACT INFO]] &amp;lt;br&amp;gt; &#039;&#039;&#039;Welcome to the Tempus vinco vici victum campaign wiki.&#039;&#039;&#039; &amp;lt;br&amp;gt; This wiki site is a resource for a face-to-face tabletop fantasy role-playing game using Vampire: The Dark Ages.  This site is a [http://en.wikipedia.org/wiki/Wiki wiki] which is a web page that can be edited by anyone with surfing the web!  The goal of this wiki site is to form a repository of information about our game that is easily accessible and editable to the entire game group. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;  &#039;&#039;&#039;Player Fun Items&#039;&#039;&#039; &amp;lt;br&amp;gt; [[TVVV Game Calendar]]: Here are the working calendars for the game schedule.  &amp;lt;br&amp;gt; &#039;&#039;&#039;[[TVVV Language Lexicon]]&#039;&#039;&#039;:  Words and phrases taken from latin, greek, french, german and other, more obscure languages.&lt;br /&gt;
&amp;lt;br&amp;gt; &#039;&#039;&#039;[[Bluebooking]]&#039;&#039;&#039;:  an explanation on RPG bluebooking, and how we can use it for the campaign. &lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;&#039;The Campaign Connections&#039;&#039;&#039;  &lt;br /&gt;
&amp;lt;br&amp;gt; [http://games.groups.yahoo.com/group/TVVV/ Yahoo Group Discussion]:  This yahoo group is designed to facilitate communication and scheduling for the group, including email and calendars.]]&lt;br /&gt;
&#039;&#039;&lt;br /&gt;
It is the time of the long night; Constantinople reamins a bulwark against the east, the holy city of Jerusalem is yet in Christian hands, and across Europa the nights still belong to the Childer of Caine. Nothing is eternal, however, not even the undying masters of night, and threatening shadows move just beyond the horizon; unseen menaces both past and future. &lt;br /&gt;
&lt;br /&gt;
Time conquers all, death cannot be cheated, and the devil must have his due; all else is change. &lt;br /&gt;
 &lt;br /&gt;
Only madmen fight time, only fools ignore it, and none escape it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
       &amp;lt;th colspan=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt; The Troupe &amp;lt;br&amp;gt; [[TVVV: Campaign Log and XP Rewards]] &amp;lt;br&amp;gt; [[TVVV: Roll of Honour]]&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt;[[Midnight: the Shadow Killers player Andrew|ANDREW]]&amp;lt;/th&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt;[[Midnight: the Shadow Killers player Steve|STEVE]]&amp;lt;/th&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt;[[Midnight: the Shadow Killers player Adam|ADAM]]&amp;lt;/th&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt;[[Midnight: the Shadow Killers player Bill|BILL]]&amp;lt;/th&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt;[[Midnight: the Shadow Killers player Bill|BILL]]&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://wiki.white-wolf.com/worldofdarkness/index.php/Cappadocian_%28Dark_Ages_Vampire%29 Cappadocian] &amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://darknessfalls.leaderdesslok.com/midnight_races.htm Wood Elf] &amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://darknessfalls.leaderdesslok.com/midnight_races.htm Sarcosan] &amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://darknessfalls.leaderdesslok.com/midnight_races.htm Erenlander]&amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://darknessfalls.leaderdesslok.com/midnight_races.htm Erenlander]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://darknessfalls.leaderdesslok.com/hp-seer.htm Seer] &amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://darknessfalls.leaderdesslok.com/hp-naturefriend.htm Naturefriend] &amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://darknessfalls.leaderdesslok.com/hp-speaker.htm Speaker] &amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://www.againsttheshadow.org/index.php?page=28 Foundling]&amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt; [http://www.againsttheshadow.org/index.php?page=28 Foundling]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt; [[DURGAZ]] &amp;lt;/th&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt; [[ERANON]] &amp;lt;/th&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt; [[ZAL&#039;KAZZIR]] &amp;lt;/th&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt; [[Kyuad|KYUAD]] &amp;lt;/th&amp;gt;&lt;br /&gt;
       &amp;lt;th width=&amp;quot;6%&amp;quot;&amp;gt; [[Kyuad|KYUAD]] &amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;th colspan=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt; &#039;&#039;&#039;[http://games.groups.yahoo.com/group/TVVV/files/Character%20Sheets Character Sheets]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;/th&amp;gt; &amp;lt;/table&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All the people of &#039;&#039;&#039;[Eredane]&#039;&#039;&#039; know that freedom is a dying word. &#039;&#039;&#039;[The Shadow in the North]&#039;&#039;&#039; is a seemingly unstoppable force. The weak and the mad give in to his dark temptations, while the strong and the wise can only fight, and die. Some say that there is no hope against the dark lord and his &#039;&#039;&#039;[Night Kings]&#039;&#039;&#039;. &amp;lt;br&amp;gt; But the land of Eredane is vast and older than men or elves; throughout the ages, many things have been lost amidst is open plains, its hidden crags, its dark forests, and its cold lakes. Some of those things have been uncovered by accident or design, by the minions of the Shadow or by the forces of light who resist his insane and cruel plans ... these are the secrets of shadow.  [[Daily Life Under the Shadow]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Through the ages destiny has searched for those with the will and want to make a difference in the Last Age of Man the Light is cast to two groups thousands of miles seperated by land but standing side by side against the Shadow in the North.  One group of &#039;&#039;&#039;[Pathwalkers]&#039;&#039;&#039; begins their journey in the space between &#039;&#039;&#039;[Alvedara]&#039;&#039;&#039; and &#039;&#039;&#039;[Cambrial]&#039;&#039;&#039;, while the other find their journey beginning just below &#039;&#039;&#039;[Cale]&#039;&#039;&#039; some distance from &#039;&#039;&#039;[Steel Hill]&#039;&#039;&#039; and the &#039;&#039;&#039;[Veradeen]&#039;&#039;&#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==GAZETEER==&lt;br /&gt;
===Maps===&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
===Locations===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Calendar Year===&lt;br /&gt;
====Sarcosan Sahi Calendar====&lt;br /&gt;
Each day on Aryth is about 26 hours long and each year is approximately 337 days. &amp;lt;br&amp;gt; Adjusting for the vagaries of Sarcosan religious portent, each Great Arc is therefore about 34 days long. Each arc is further divided into lesser helias that vary in length between two and 17 days. Because of their inconsistency, and because only Sarcosan priests seem able to keep track of them all, the lesser helias are seldom used to mark time. There is one day during each helia, however, that is often used to measure time and it is called the helial zenith. The zenith is the midpoint of each arc and marks the day on which the ascending arc transitions to the descending one. &amp;lt;br&amp;gt; For ease of comparison to known constants, note that because of the longer day length in Aryth, a character who has lived a given number of the shorter Aryth years is still just as old in actual time as a character that has lived the same number of years in the real world.&lt;br /&gt;
=====Great Arcs of the Sorshef=====&lt;br /&gt;
Each arc is named after the god-rider that is believed to hold the most power within that region of the stellar Sorshef. There are sections of the Book of the Sahi that tell of times in the ancient past when the god-kalifs of given arcs changed and were therefore given new names, but this has not happened since before the Sarcosans came to Eredane.&lt;br /&gt;
*  [[Months of the Year]]:  better known as &amp;quot;ARCS&amp;quot; to folk of Aryth.&lt;br /&gt;
**  &#039;&#039;&#039;SHAREEL&#039;&#039;&#039;  (1)  &amp;lt;br&amp;gt; &amp;quot;&#039;&#039;&#039;the Arc of the Sisters&#039;&#039;&#039;&amp;quot;, the first thaws in the central plains usually come by the end of Shareel and the wild boro begin their migration north.&lt;br /&gt;
**  &#039;&#039;&#039;DOSHRAM&#039;&#039;&#039;  (2)  &amp;lt;br&amp;gt; &amp;quot;&#039;&#039;&#039;Planting&#039;&#039;&#039;&amp;quot;, This arc is when young horses are broken. Sarcosan weddings are also thought most favored during Doshram.&lt;br /&gt;
**  &#039;&#039;&#039;SAHAAD&#039;&#039;&#039;  (3)  &amp;lt;br&amp;gt; &amp;quot;&#039;&#039;&#039;Spring&#039;s End&#039;&#039;&#039;&amp;quot;,  this arc is the favored time for birthing foals. Traditionally this is also the time when nomadic Sarcosans left their winter camps. If born on the zenith of Sahaad, a Sarcosan child is thought to be destined for greatness.&lt;br /&gt;
**  &#039;&#039;&#039;SENNEACH &#039;&#039;&#039;  (4)  &amp;lt;br&amp;gt; &amp;quot;the Arc of Battle&amp;quot;, this is the traditional time of hunts, conquest, and trade caravans.&lt;br /&gt;
**  &#039;&#039;&#039;HALAIL&#039;&#039;&#039;  (5)  &amp;lt;br&amp;gt; &amp;quot;&#039;&#039;&#039;High Summer&#039;&#039;&#039;&amp;quot;, in Eredane and the hottest time of the year across most of the continent. Children of age often attempt their soba, or “breaking ceremony,” during Halail.&lt;br /&gt;
**  &#039;&#039;&#039;ZIMRA&#039;&#039;&#039;  (6)  &amp;lt;br&amp;gt; &amp;quot;&#039;&#039;&#039;Harvest&#039;&#039;&#039;&amp;quot;, this arc is dry and windy across most of the lands. It is considered bad luck to be born in Zimra and in times not so ancient, children born on the zenith of Zimra were often drowned.&lt;br /&gt;
**  &#039;&#039;&#039;OBARES&#039;&#039;&#039;  (7)  &amp;lt;br&amp;gt; &amp;quot;&#039;&#039;&#039;the Arc of AUTUMN&#039;&#039;&#039;&amp;quot;, and time for the last preparations before winter comes. Nomadic tribes returned to winter camps and settled in for the long winter by the zenith of Obares, also known as &amp;quot;&#039;&#039;&#039;the Day of Rests&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
**  &#039;&#039;&#039;HANUD&#039;&#039;&#039;  (8)  &amp;lt;br&amp;gt; &amp;quot;&#039;&#039;&#039;the Arc of the Dead&#039;&#039;&#039;&amp;quot;, this a traditional time to honor the memory of lost relatives and the only time of the year when it is wise to ask favors of the Sorshef. The Dorns, long influenced by the Sarcosan calendar, hold their most solemn ancestor ceremony on the zenith of Hanud. They call the ceremony &amp;quot;&#039;&#039;&#039;the Calling of Honors&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
**  &#039;&#039;&#039;HISHA&#039;&#039;&#039;  (9)  &amp;lt;br&amp;gt; &amp;quot;&#039;&#039;&#039;the Arc of WINTER&#039;&#039;&#039;&amp;quot;, this time marks the heart of the winter season. The zenith of Hisha coincides with the winter solstice and is called &amp;quot;&#039;&#039;&#039;the Day of the Sun&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
**  &#039;&#039;&#039;SUTARA&#039;&#039;&#039;  (10)  &amp;lt;br&amp;gt; &amp;quot;&#039;&#039;&#039;Long Winter&#039;&#039;&#039;&amp;quot;, this is still a time of bleak cold before the spring. Since the end of the Third Age, the long winters often seem to cling to the lands, a dread portent many attribute to the foul ways of Izrador.&lt;br /&gt;
===Twilight Hours===&lt;br /&gt;
*  [[Midnight&#039;s Twilight Hours]]:  herein is an explanation of the 26 hour day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SLANG AND SAYINGS OF THE WORLD==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---- &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==HOUSE RULES==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* [[Midnight Character Creation]]:  all the notes on creation your character.&lt;br /&gt;
* [[Midnight PRE-GAME Character Background]]:  herein are all the various options for players to do character background and the awards for the efforts. &lt;br /&gt;
* [[Midnight Party Game Calendar]]:  Here are the working calendars for the two parties.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* A Gentleman&#039;s Understanding&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SPOILERS==&lt;br /&gt;
* [[Adam&#039;s Campaign SPOILER Page]]:  GM EYES ONLY,  NOT for players of this campaign!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Midnight: North &amp;amp; South Portal]] &amp;lt;br&amp;gt; [http://wiki.rpg.net/index.php/MIDNIGHT_RPG_Campaigns:_Main_Page Midnight RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Category:D%26D_4e&amp;diff=434567</id>
		<title>Category:D&amp;D 4e</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Category:D%26D_4e&amp;diff=434567"/>
		<updated>2023-03-15T19:13:12Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Created page with &amp;quot;D&amp;amp;D, in particular 4e&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;D&amp;amp;D, in particular 4e&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Category:Warhammer_40,000&amp;diff=434566</id>
		<title>Category:Warhammer 40,000</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Category:Warhammer_40,000&amp;diff=434566"/>
		<updated>2023-03-15T19:12:53Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Created page with &amp;quot;WH4K&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WH4K&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Category:Powered_by_the_Apocalypse&amp;diff=434565</id>
		<title>Category:Powered by the Apocalypse</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Category:Powered_by_the_Apocalypse&amp;diff=434565"/>
		<updated>2023-03-15T19:12:39Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Created page with &amp;quot;PbtA&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PbtA&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Category:Blades_in_the_Dark&amp;diff=434564</id>
		<title>Category:Blades in the Dark</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Category:Blades_in_the_Dark&amp;diff=434564"/>
		<updated>2023-03-15T19:12:21Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Created page with &amp;quot;BiTD&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BiTD&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Category:D%26D_5e&amp;diff=434563</id>
		<title>Category:D&amp;D 5e</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Category:D%26D_5e&amp;diff=434563"/>
		<updated>2023-03-15T19:12:01Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Created page with &amp;quot;D&amp;amp;D, but only 5e&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;D&amp;amp;D, but only 5e&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jim_Henson%27s_Labyrinth:_By_Any_Other_Name&amp;diff=434562</id>
		<title>Jim Henson&#039;s Labyrinth: By Any Other Name</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jim_Henson%27s_Labyrinth:_By_Any_Other_Name&amp;diff=434562"/>
		<updated>2023-03-15T19:07:30Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Jim Henson&#039;s Labyrinth]]&lt;br /&gt;
[[Category:PBP]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
[[File:Labyrinth_cover.jpg|700px]]&lt;br /&gt;
==Player Characters==&lt;br /&gt;
&lt;br /&gt;
*[[Alice of the Unknown Last Name]]&lt;br /&gt;
*[[Blep]]&lt;br /&gt;
*[[Sassafrass the Undaunted]]&lt;br /&gt;
*[[Tam]]&lt;br /&gt;
&lt;br /&gt;
==Time Remaining==&lt;br /&gt;
&lt;br /&gt;
13/13 hours&lt;br /&gt;
&lt;br /&gt;
==Areas Visited==&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
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==Notes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Useful Links==&lt;br /&gt;
IC thread TBC&amp;lt;br&amp;gt;&lt;br /&gt;
OOC thread TBC&amp;lt;br&amp;gt;&lt;br /&gt;
Recruitment thread TBC&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jim Henson&#039;s Labyrinth - Blank Character Sheet | Blank Character Sheet]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Housekeeping==&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=750_things_Mr._Welch_can_no_longer_do_in_a_RPG&amp;diff=434535</id>
		<title>750 things Mr. Welch can no longer do in a RPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=750_things_Mr._Welch_can_no_longer_do_in_a_RPG&amp;diff=434535"/>
		<updated>2023-03-14T20:29:06Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Humor]]&lt;br /&gt;
(More than) &#039;&#039;&#039;750 things Mr. Welch can no longer do in an RPG&#039;&#039;&#039; is a list of actions PCs (personified as &amp;quot;Mr. Welch&amp;quot;) should never take in a role-playing game. While many of the entries are based on actual games, other entries are entirely fictional. Inspired by &amp;quot;[http://skippyslist.com/list/ Skippy&#039;s List: The 213 things Skippy is no longer allowed to do in the U.S. Army]&amp;quot;, the RPG-specific list was originally posted as &amp;quot;[http://theglen.livejournal.com/16735.html 1,150 things Mr. Welch can no longer do during an RPG]&amp;quot; on TheGlen&#039;s blog, which he copied to RPGnet in the thread &amp;quot;[http://forum.rpg.net/showthread.php?t=209823 250 things Mr. Welch can no longer do in a RPG]&amp;quot;. The list was subsequently expanded by many authors across several threads, most recently &amp;quot;[http://forum.rpg.net/showthread.php?t=225504 750 things Mr. Welch can no longer do in a RPG]&amp;quot;. A similar list from the perspective of a GM is &amp;quot;[[1001 things Mr. Raymond can&#039;t do when he GMs]]&amp;quot;.&lt;br /&gt;
750 things Mr. Welch can no longer do in a RPG:&lt;br /&gt;
# Cannot base characters off The Who&#039;s drummer Keith Moon.&amp;lt;br&amp;gt;&lt;br /&gt;
# A one-man band is not an appropriate bard instrument.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no Gnomish god of heavy artillery.&amp;lt;br&amp;gt;&lt;br /&gt;
# My 7th Sea character Boudreaux is not &#039;Southern&#039; Montaigne.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to blow all my skill points on 1-pt professional skills.&amp;lt;br&amp;gt;&lt;br /&gt;
# Synchronized panicking is not a proper battle plan.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to use psychic powers to do the dishes.&amp;lt;br&amp;gt;&lt;br /&gt;
# &#039;How to Serve Dragons&#039; is not a cookbook.&amp;lt;br&amp;gt;&lt;br /&gt;
# My monk&#039;s lips must be in sync.&amp;lt;br&amp;gt;&lt;br /&gt;
# Just because my character and I can speak German, doesn&#039;t mean the GM can.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to berserk for the hell of it, especially during royal masquerades.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must learn at least one offensive or defensive spell if I&#039;m the sorcerer.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not murder canon NPCs in their sleep, no matter how cliché they are.&amp;lt;br&amp;gt;&lt;br /&gt;
# Ogres are not kosher.&amp;lt;br&amp;gt;&lt;br /&gt;
# Plan B is not automatically twice as much gunpowder as Plan A.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not beat Tomb of Horrors in less than 10 minutes from memory.&amp;lt;br&amp;gt;&lt;br /&gt;
# Collateral Damage Man is not an appropriate name for a superhero.&amp;lt;br&amp;gt;&lt;br /&gt;
# When surrendering, I am to hand the sword over HILT first.&amp;lt;br&amp;gt;&lt;br /&gt;
# Drow are not good eating.&amp;lt;br&amp;gt;&lt;br /&gt;
# Polka is not appropriate marching music.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to recreate the Death Star Trench Run out of genre.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no such thing as a Gnomish Pygmy War Rhino.&amp;lt;br&amp;gt;&lt;br /&gt;
# Any character who has a sensitivity training center named after him will be taken away.&amp;lt;br&amp;gt;&lt;br /&gt;
# Even if the rules allow it, I am not allowed to summon 50,000 Blue Whales.&amp;lt;br&amp;gt;&lt;br /&gt;
# The green elf does not need food badly.&amp;lt;br&amp;gt;&lt;br /&gt;
# Valley speak has no place in a fantasy setting. Especially if you&#039;re the paladin.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not to shoot every corpse in the head to make sure they aren&#039;t a zombie in Twilight 2000.&amp;lt;br&amp;gt;&lt;br /&gt;
# The Goddess of Marriage&#039;s chosen weapon is not the whip.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot have any gun that requires me to continue the damage code on back.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not to kill off all the vampires in the LARP, even if they are terminally stupid.&amp;lt;br&amp;gt;&lt;br /&gt;
# The backup trap-handler is not whoever has the most HP at the time.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot buy any animal in groups of 100 or over.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no such skill as &#039;improvised cooking&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to base any Droid off any character played by Joe Pesci.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to convince the entire party to play R2 units.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to convince the entire party to sit on the same side of the table.&amp;lt;br&amp;gt;&lt;br /&gt;
# They do not make black market illegal cyberweapons for rodents.&amp;lt;br&amp;gt;&lt;br /&gt;
# When investigating evil cultists, I&#039;m not allowed to just torch the decrepit mansion from the outside.&amp;lt;br&amp;gt;&lt;br /&gt;
# Gnomes do not have the racial ability &#039;can lick their eyebrows&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Gnomes do not have the racial ability to hold their breath for 10 minutes.&amp;lt;br&amp;gt;&lt;br /&gt;
# Gnomes do not have the racial ability &#039;impromptu kickstand&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Having a big nose adds nothing to my seduction check.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to set Nazi propaganda music to a snappy disco beat.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to spend all 100 character points on 100 1-pt skills.&amp;lt;br&amp;gt;&lt;br /&gt;
# My character names are not allowed to be double entendres.&amp;lt;br&amp;gt;&lt;br /&gt;
# Sliver rhymes with silver because the computer frelling says so.&amp;lt;br&amp;gt;&lt;br /&gt;
# They do not make Nair in Wookiee sizes.&amp;lt;br&amp;gt;&lt;br /&gt;
# The elf is restricted to decaf for the rest of the adventure.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to blow up the Death Star before that snotty farm kid gets his shot.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to use thermodynamic science to asphyxiate the orcs&#039; cave instead of exploring it first.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to use the time machine for booty calls.&amp;lt;br&amp;gt;&lt;br /&gt;
# My bard does not know how to play In-A-Gadda-Da-Vida on maracas.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to start a drow character weighing more than a quarter ton.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot pimp out other party members.&amp;lt;br&amp;gt;&lt;br /&gt;
# Before facing the dragon, not allowed to glaze the elf.&amp;lt;br&amp;gt;&lt;br /&gt;
# No matter how well I roll, a squirrel cannot carry a horse and rider at full sprint.&amp;lt;br&amp;gt;&lt;br /&gt;
# In the middle of a black op, I cannot ask a guard to validate parking.&amp;lt;br&amp;gt;&lt;br /&gt;
# Expended ammunition is not a business expense.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to pose the Netrunner in embarrassing positions when he&#039;s on a run.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to short-sheet the bedroll of impotent deities.&amp;lt;br&amp;gt;&lt;br /&gt;
# Can only taunt the ranger about his lack of swimming after my USCG E8 saves him.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to do anything I saw Han Solo do once.&amp;lt;br&amp;gt;&lt;br /&gt;
# No, I cannot buy 10,000 marbles even if I say please.&amp;lt;br&amp;gt;&lt;br /&gt;
# My paladin&#039;s battle cry is not &amp;quot;Good for the Good God&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no Summon Bimbo spell.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to start a character that speaks every language except ones the party speaks.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no Kung Fu maneuver &amp;quot;McGuire Swings For The Bleachers&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Bring him back intact includes redundant organs.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is more to wizardry than magic missile. Even if I can do 200 damage automatic with no save.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to cook up nerve gas in the sink even if the target number is 5.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no &#039;annoy&#039; setting on a phaser.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to start a character who is over 100 years old unless he&#039;s an elf or dwarf. Humans are right out.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to name my cudgel &#039;Ceremonial Whoopass Stick&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
# My thief&#039;s battle cry is not &amp;quot;Run And Live&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor is it &amp;quot;You take care of the orcs, I take care of the traps&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed any artistic license while translating.&amp;lt;br&amp;gt;&lt;br /&gt;
# I did not get my super powers from James T. Kirk.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to commission a pistol that costs more than a sedan.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not liquid metal.&amp;lt;br&amp;gt;&lt;br /&gt;
# When accepting a challenge for a duel, I must allow the other guy time to find a pistol.&amp;lt;br&amp;gt;&lt;br /&gt;
# A picture of my ex-wife is not an acceptable backup weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
# Victory laps after killing the dragon with my 1d2 bow is considered in poor taste.&amp;lt;br&amp;gt;&lt;br /&gt;
# My gnome does not like big butts and he cannot lie.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to talk my fellow inquisitors into buying a 220-lb pull crossbow.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to talk my fellow inquisitors into buying an industrial strength flamethrower.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to make a superhero with a 99% chance of dodging even after the -10 penalty for a successful called shot.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no such thing as a dwarven katana.&amp;lt;br&amp;gt;&lt;br /&gt;
# My bard does not get a bonus to perform if she is obviously not wearing anything under her tabard.&amp;lt;br&amp;gt;&lt;br /&gt;
# The elf&#039;s name is not Legolam.&amp;lt;br&amp;gt;&lt;br /&gt;
# My swashbuckling fop cannot take the flaw Dark Secret: Not Gay.&amp;lt;br&amp;gt;&lt;br /&gt;
# A wet towel does not constitute an improvised weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
# The name of the weapon shop is not &amp;quot;Bloodbath and Beyond&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am to remind my DM that he must never, ever give my paladin a dire boar for a mount again.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot base my ancient kung fu master on either Gene Simmons or Bluto Blutarski.&amp;lt;br&amp;gt;&lt;br /&gt;
# I must not put the Thunder God on the spot again.&amp;lt;br&amp;gt;&lt;br /&gt;
# No making up polearms.&amp;lt;br&amp;gt;&lt;br /&gt;
# My one wish cannot be &#039;I wish everything on this piece of paper was true&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no such thing as Speed Polka.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to see if Jedi can parry a shotgun blast with their lightsaber.&amp;lt;br&amp;gt;&lt;br /&gt;
# When told any character from a d20 sourcebook is allowed, that doesn&#039;t include System Lords.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to pave ANYTHING.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not authorized to start any civil engineering project on the taxpayer&#039;s dime.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no such thing as a +3 Club of Cup Checks.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor is there a +1 Longsword, +5 against party members.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to polymorph anyone into Abe Vigoda.&amp;lt;br&amp;gt;&lt;br /&gt;
# I do not have weapon proficiency in cat.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no such game as Wereshark the Buffet.&amp;lt;br&amp;gt;&lt;br /&gt;
# No, I do not get XP for every single crewman on that Star Destroyer.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to kill a vampire with any part from a DC-10 larger than my car.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to serenade the party even if my character has an internal tape deck.&amp;lt;br&amp;gt;&lt;br /&gt;
# I did not pick the garrote skill last week from my grandmother.&amp;lt;br&amp;gt;&lt;br /&gt;
# If the gun can&#039;t fit through the x-ray machine, it doesn&#039;t go on the plane.&amp;lt;br&amp;gt;&lt;br /&gt;
# My Droid is not allowed to paraphrase any Jack Nicholson soliloquy.&amp;lt;br&amp;gt;&lt;br /&gt;
# The Demilich only falls for getting stuffed in the Bag of Holding once.&amp;lt;br&amp;gt;&lt;br /&gt;
# My musical instrument does not double as a personal flotation device.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to take a coffee break during the final supervillain showdown.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am restricted to memorizing Floating Disc only once per day.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will pick a more traditional paladin weapon instead of a sledgehammer.&amp;lt;br&amp;gt;&lt;br /&gt;
# My character&#039;s names cannot be anagrams of playboy playmates.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to kill another party member with a boomerang again.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not a contractor for Dragon Cave Cleaning Services, Inc.&amp;lt;br&amp;gt;&lt;br /&gt;
# The paladin&#039;s alignment is not Lawful Anal.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to forget to mention traps when the powergamer has point.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot insert the words &amp;quot;Kill Phil, Sorry Phil&amp;quot; into any list of instructions.&amp;lt;br&amp;gt;&lt;br /&gt;
# Lingerie can only snap coincidentally so many times per day.&amp;lt;br&amp;gt;&lt;br /&gt;
# Dwarves do not count as burrowing animals.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to download AOL 6.0 on the Arasaka mainframe.&amp;lt;br&amp;gt;&lt;br /&gt;
# Polka Gnomes exist only in my mind.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to name my ship The Antidisestablishmentarianism.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not authorized to form the head.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to bet how many times the lich bounces.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no such feat called &amp;quot;Death Blossom&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# My acrobat cannot balance on the warlord&#039;s head for more than one round.&amp;lt;br&amp;gt;&lt;br /&gt;
# The King&#039;s Guards&#039; official name is not &amp;quot;The Royal Order of the Red Shirt&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot demand payment in electrum, back rubs or bubble wrap.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot start the 7th Sea campaign with 3 confirmed Drachen kills.&amp;lt;br&amp;gt;&lt;br /&gt;
# I do not have a scorching case of lycanthropy.&amp;lt;br&amp;gt;&lt;br /&gt;
# If the mere thought of it costs the others sanity, I&#039;m forbidden from doing it.&amp;lt;br&amp;gt;&lt;br /&gt;
# My bard is required to take levels in the perform skill and cannot &#039;just play by ear&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
# The Dutch language does not exist in the Forgotten Realms.&amp;lt;br&amp;gt;&lt;br /&gt;
# My maid does not know kung fu.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to give a 4-year-old a sugar rush just to jack up the CR later.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to buy a holy symbol for every god just in case one of them is right.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no such thing as pleather armor.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot go back in time to cut in line at the Declaration of Independence so everybody now is asked for their Terrence E. Woczinski when signing documents.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to play an Australian in any game set before 1600.&amp;lt;br&amp;gt;&lt;br /&gt;
# Hobbits are not allowed to have Norse ancestry.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no Gnomish Death Grip, and even if there was, it wouldn&#039;t involve tongs.&amp;lt;br&amp;gt;&lt;br /&gt;
# Looting the unguarded baggage train is not considered a glorious victory.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to create recreational drugs in suppository format.&amp;lt;br&amp;gt;&lt;br /&gt;
# Halflings do not have a racial proficiency with the flamethrower.&amp;lt;br&amp;gt;&lt;br /&gt;
# When the guy is at -9 HP is not the best time for my cleric to convert him.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not propose to every noblewoman at the royal ball until I crit my charisma check.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to rub the monk&#039;s head for luck.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to rub any part of the elf chick for any reason.&amp;lt;br&amp;gt;&lt;br /&gt;
# When one person forgets to buy rations, eating the half-elf is not our first option.&amp;lt;br&amp;gt;&lt;br /&gt;
# Any capital-scale weapon is not &#039;my little friend&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not declare myself a god just so I can grant myself spells.&amp;lt;br&amp;gt;&lt;br /&gt;
# Airlocks do not double as trash disposals.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not load any gatling weapon with nothing but paint rounds.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not nail every single female party member except for the elf chick played by that creepy guy.&amp;lt;br&amp;gt;&lt;br /&gt;
# Whatever monster we just killed is not to be tonight&#039;s dinner.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to try and make a dire version of any dog of the toy breeds.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not to tattle to the halfling assassin&#039;s mom about his career choice.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am forbidden from replacing anything with Folger&#039;s crystals to see if they notice.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to bribe the enemy commander into withdrawing with a stolen Elvis LP collection.&amp;lt;br&amp;gt;&lt;br /&gt;
# I was not recruited by Star League for any reason.&amp;lt;br&amp;gt;&lt;br /&gt;
# I was also not recruited by 12 dwarves and a wizard to rob a dragon.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am neither the pagan god nor goddess of fertility.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot name my character Xagyg or any anagram thereof.&amp;lt;br&amp;gt;&lt;br /&gt;
# My character&#039;s dying words are not allowed to be &amp;quot;Hastur, Hastur, Hastur&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# At no point can I justify spending force points on a seduction check.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to recreate Veers&#039; March of the AT-ATs on Zhentil Keep.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no use of Shatner&#039;s spoken word album that doesn&#039;t require a humanity check.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not directly descended from either Huey Lewis or any member of the News.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot make called shots to the plectrum, anvil, stirrup, hammer or Islet of Langerhans.&amp;lt;br&amp;gt;&lt;br /&gt;
# Stinking cloud is a privilege, not a right.&amp;lt;br&amp;gt;&lt;br /&gt;
# There are no profanities in Celestial.&amp;lt;br&amp;gt;&lt;br /&gt;
# Chummer means he is my friend, not that sharks find him tasty.&amp;lt;br&amp;gt;&lt;br /&gt;
# I have neither the touch nor the power.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot quote Shakespeare in Crinos.&amp;lt;br&amp;gt;&lt;br /&gt;
# No figuring out the plot and killing the actual villain five minutes into the adventure.&amp;lt;br&amp;gt;&lt;br /&gt;
# There are no rules for cooking corn dogs in any d20 supplement.&amp;lt;br&amp;gt;&lt;br /&gt;
# A starting character has no need for 100gp worth of hemp rope.&amp;lt;br&amp;gt;&lt;br /&gt;
# My bard does not need roadies for a dungeon crawl.&amp;lt;br&amp;gt;&lt;br /&gt;
# No cutting line to be a god.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot gain more than three drama die per session for making the GM pee.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot play an elf with a Scottish accent, nor a Cajun dwarf.&amp;lt;br&amp;gt;&lt;br /&gt;
# Tourettes is not a flaw, it is a reason to kill the character at creation.&amp;lt;br&amp;gt;&lt;br /&gt;
# Dual-wielding small animals is strictly forbidden.&amp;lt;br&amp;gt;&lt;br /&gt;
# My character is not related in anyway to Boba Fett. This goes double for Star Wars characters.&amp;lt;br&amp;gt;&lt;br /&gt;
# If the gun is best fired using the artillery skill, my character is not allowed to have it.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to kill vampires with seismic charges.&amp;lt;br&amp;gt;&lt;br /&gt;
# When the other guy picks swords for the choice of weapons, that does not leave me pistols.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot use a silent feat enabled power word stun and blame it on the dog.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot name a character anything that I can&#039;t say politely in another country.&amp;lt;br&amp;gt;&lt;br /&gt;
# My epic level character cannot take on the minor goblin menace to his country just to stay sharp.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to steal my own soul.&amp;lt;br&amp;gt;&lt;br /&gt;
# My third wish cannot be &#039;I wish you wouldn&#039;t grant this wish&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot name my character cliché canon characters from other systems.&amp;lt;br&amp;gt;&lt;br /&gt;
# My thief is prohibited from speaking solely in Cant.&amp;lt;br&amp;gt;&lt;br /&gt;
# Character descriptions cannot contain two of the following words: Slavic, Tone-deaf, Karaoke, Musician.&amp;lt;br&amp;gt;&lt;br /&gt;
# My superhero&#039;s strength is not classified as snazzy, neato or bodacious.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not too sexy for the elf, too sexy for the elf, so sexy myself.&amp;lt;br&amp;gt;&lt;br /&gt;
# My 3rd ed. Red Wizard is not allowed to start a business named Thay Co.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot forge a +1 sword of Brad&#039;s Min/Maxed Paladin/Monk Slaying.&amp;lt;br&amp;gt;&lt;br /&gt;
# The following weapons are not legal choices in a duel: Steamroller, Nerve Gas, Landmine, Midget.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot whine about the crappy selection of magical bec de corbins.&amp;lt;br&amp;gt;&lt;br /&gt;
# My Paladin&#039;s heraldry is not a smiley face.&amp;lt;br&amp;gt;&lt;br /&gt;
# My Antipaladin&#039;s heraldry is not Mr. Yuk.&amp;lt;br&amp;gt;&lt;br /&gt;
# If at any point if my dwarf takes on the mannerisms of Macho Man Randy Savage, he dies.&amp;lt;br&amp;gt;&lt;br /&gt;
# If the party always starts the adventure in a tavern, I cannot opt to start in a brothel.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not the patron saint of common sense.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no prestige class Drizzt Slayer.&amp;lt;br&amp;gt;&lt;br /&gt;
# They do not make heavy weapons in pump action.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is an upper limit to the number of Bozo boostergangers I can get in a Volkswagen.&amp;lt;br&amp;gt;&lt;br /&gt;
# If the weapon is capable of staking vampires hiding behind engine blocks, I can&#039;t have it.&amp;lt;br&amp;gt;&lt;br /&gt;
# No matter my alignment, organizing halfling pit fights is a violation.&amp;lt;br&amp;gt;&lt;br /&gt;
# In formal introductions to royalty, I must not introduce my companions as just &amp;quot;The Other Guys&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not the master of the low blow or the gang-up.&amp;lt;br&amp;gt;&lt;br /&gt;
# If I get that Yugo up to 120mph again, that&#039;s gonna get some paradox.&amp;lt;br&amp;gt;&lt;br /&gt;
# Druids are not against my religion.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot convince the Solo he has a cortex bomb when he really doesn&#039;t.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot insinuate elf chicks are all easy, even though you never hear about a half-gnome, do you?&amp;lt;br&amp;gt;&lt;br /&gt;
# I am forbidden from monologuing.&amp;lt;br&amp;gt;&lt;br /&gt;
# Troll bubblegum... bad idea.&amp;lt;br&amp;gt;&lt;br /&gt;
# My last wish cannot be &amp;quot;I wish we were playing another game.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot use my time machine to hire Hitler a hooker in 1920, thus avoiding WWII.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to spontaneously check if the elf can take a punch.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no such thing as monofilament tooth floss.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to do anything that would make a Sith Lord cry.&amp;lt;br&amp;gt;&lt;br /&gt;
# It is not possible to recreate any scene from Dr. Who in Crinos.&amp;lt;br&amp;gt;&lt;br /&gt;
# If I am the medtech it is generally assumed I am going to have skill in medicine.&amp;lt;br&amp;gt;&lt;br /&gt;
# My character does not get d34 HP a level.&amp;lt;br&amp;gt;&lt;br /&gt;
# My Samedi is required to have dots in obfuscate.&amp;lt;br&amp;gt;&lt;br /&gt;
# My character has no need for 24,000 cartons of cigarettes, especially in his neighbor&#039;s garage.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to use more than 3 words per game that the GM has to look up the definition.&amp;lt;br&amp;gt;&lt;br /&gt;
# My bard cannot play or has ever heard of the theremin, didgeridoo or glass armonica.&amp;lt;br&amp;gt;&lt;br /&gt;
# Ditto for the Rockerboy.&amp;lt;br&amp;gt;&lt;br /&gt;
# Any character with more than three skills specializing in chainsaw is vetoed.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot use the jedi mind trick to get out of a speeding ticket.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to give quicklings Mountain Dew.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot cast haste on the king during a long winded speech to get him to hurry the hell up.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to taunt the rest of the party in 8 different languages because they forgot to take any.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to attend any opera whose name the GM confuses with a strip joint.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot keep selling that creepy guy&#039;s always-naked elf chick to nomads every chance I get.&amp;lt;br&amp;gt;&lt;br /&gt;
# If the king rewards me with a forest, I am to assume he intends for me to keep it a forest.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no Halfling god of groin shots.&amp;lt;br&amp;gt;&lt;br /&gt;
# If a black op requires me to impersonate an employee, I cannot bill the target for overtime.&amp;lt;br&amp;gt;&lt;br /&gt;
# Superfluous Man is not a viable superhero concept.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not the Boogie-Woogie Bugle Boy of Gundam Wing Z.&amp;lt;br&amp;gt;&lt;br /&gt;
# I can not order the Druid to transform and roll out.&amp;lt;br&amp;gt;&lt;br /&gt;
# If the other party members forget to take any food-prep skills, not allowed to let them starve to death.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot blow 5 paradox in: A police line-up, the candy aisle of Kroger&#039;s, the Miss America Pageant.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot create a superhero that can palm the moon.&amp;lt;br&amp;gt;&lt;br /&gt;
# The following cleric domains do not exist: Wet T-Shirts, Atheism, Keggers.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot wish nobody else gets wishes.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no such thing as Skyclad Armor +5.&amp;lt;br&amp;gt;&lt;br /&gt;
# My Highlander&#039;s name cannot be McHammer.&amp;lt;br&amp;gt;&lt;br /&gt;
# Gnomes do not have a racial bonus in bobsled.&amp;lt;br&amp;gt;&lt;br /&gt;
# The Barbarian&#039;s name does not translate into &amp;quot;Screams like little sissy girl&amp;quot; in my language.&amp;lt;br&amp;gt;&lt;br /&gt;
# When the GM forces the plot, I cannot make choo-choo noises.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to attempt to kill the Hutt by pouring salt on him.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot use the time machine to go to Ancient Greece where all the women were leather-clad, oiled down with big bosoms.&amp;lt;br&amp;gt;&lt;br /&gt;
# It assumed my mechwarrior knows at least what one of the buttons in his cockpit does.&amp;lt;br&amp;gt;&lt;br /&gt;
# At the end of a black-ops, I cannot crank call C-SWAT on the target&#039;s phone.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot yell &amp;quot;FREEBIRD&amp;quot; every time the bard makes a perform roll.&amp;lt;br&amp;gt;&lt;br /&gt;
# Mr. Welch is not allowed to speak in 3rd person.&amp;lt;br&amp;gt;&lt;br /&gt;
# My character cannot hear the soundtrack.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot derail the adventure for a two hour in character discussion on the qualities of rope.&amp;lt;br&amp;gt;&lt;br /&gt;
# Tracheotomies are best left to characters with skills in medicine.&amp;lt;br&amp;gt;&lt;br /&gt;
# No skill allows specialization in defenestrating.&amp;lt;br&amp;gt;&lt;br /&gt;
# No matter how smart I make my animal companion, he still can&#039;t take the tax accountant skill.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot commune with the Gods during peak hours.&amp;lt;br&amp;gt;&lt;br /&gt;
# I must remember at dinner time that Rock is not a dwarven delicacy.&amp;lt;br&amp;gt;&lt;br /&gt;
# I must remember at dinner time that Log is not an elven delicacy.&amp;lt;br&amp;gt;&lt;br /&gt;
# My half-ogre cannot surprise the halflings with spontaneous games of dodgeball.&amp;lt;br&amp;gt;&lt;br /&gt;
# Anything the DM has to ponder the full impact of for more than a minute is forbidden.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot base any elf off of any British Prime Minister.&amp;lt;br&amp;gt;&lt;br /&gt;
# Thermonuclear hand grenades do not exist in any genre except Paranoia.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot get emotionally attached to any generic nondescript unnamed NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
# Even if laughter is the best medicine, it still doesn&#039;t restore any of my HP.&amp;lt;br&amp;gt;&lt;br /&gt;
# I have been assured with total certainty that Ralph is not a Japanese name.&amp;lt;br&amp;gt;&lt;br /&gt;
# When the CO asks for volunteers, I can&#039;t help others make a decision.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not from Margaritaville, and even if I was, that doesn&#039;t excuse the Hawaiian shirt and lawn chair during the dress inspection.&amp;lt;br&amp;gt;&lt;br /&gt;
# No character of mine can start with 400 previous convictions for any misdemeanor.&amp;lt;br&amp;gt;&lt;br /&gt;
# When asked for advice before a fight, &amp;quot;Don&#039;t wet yourself in public&amp;quot; is not what they were looking for.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot name my character after another PC already in this game.&amp;lt;br&amp;gt;&lt;br /&gt;
# My character does not have the flaw Addiction: Helium.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot figure that the dungeon we&#039;re in is the Pac-Man maze and point it out to the rest of the party.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot form a huddle to discuss strategy before facing the final monster in the dungeon.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot take all the monsters I&#039;ve killed to the taxidermist after the adventure.&amp;lt;br&amp;gt;&lt;br /&gt;
# Clown shoes have no place in a dungeon crawl.&amp;lt;br&amp;gt;&lt;br /&gt;
# My dwarf is not claustrophobic, likewise, my elf is not agoraphobic.&amp;lt;br&amp;gt;&lt;br /&gt;
# When my enemy blinks does not give me an attack of opportunity.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot make called shots with a crew-served weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot hand out artillery flares to the bad guys on New Year&#039;s and tell them they are Roman candles.&amp;lt;br&amp;gt;&lt;br /&gt;
# Sprechen Sie Bang-Bang? is not real German.&amp;lt;br&amp;gt;&lt;br /&gt;
# I do not get any XP for anyone I kill by stampeding sheep.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot give the rebel operatives the code names Luke, Han, Chewie or Yoda.&amp;lt;br&amp;gt;&lt;br /&gt;
# May not play a swarm of piranha in any genre.&amp;lt;br&amp;gt;&lt;br /&gt;
# Blind taste-testing is not an accepted method of shopping for weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to take the new tank for a joyride through the minefield.&amp;lt;br&amp;gt;&lt;br /&gt;
# &amp;quot;Killing a man just to watch him die&amp;quot; is not acceptable behavior in Shangri-La.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to tell the King to shake my hand after I spit on it to close a deal.&amp;lt;br&amp;gt;&lt;br /&gt;
# Noogies and royalty do not match.&amp;lt;br&amp;gt;&lt;br /&gt;
# Swinging from chandeliers into the bar brawl is perfectly fine for a swashbuckler, but not for my unarmored halfling accountant.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially when he&#039;s swinging the payroll sack as a weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
# Gelatinous cubes do not make &amp;quot;Chef&#039;s Dessert Surprise&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to get into a human-eating contest with a Shoggoth and go though with it.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to use tac nukes to clear rooms.&amp;lt;br&amp;gt;&lt;br /&gt;
# Definitely not allowed to taunt the Cybertank with the line &amp;quot;Big deal, you&#039;re only CR 2!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not call Gandalf the White... Gandy, Gandork, or &amp;quot;that thief with use magic item skill&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not taunt Elrond with any &amp;quot;Mister Anderson&amp;quot; or &amp;quot;Mister Bilbo&amp;quot; jokes and impressions.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not use Palantirs and crystal balls as catapult ammo.&amp;lt;br&amp;gt;&lt;br /&gt;
# Paladins cannot using dead, plague ridden animals as a means of conversion.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to call artillery fire on own grid square to test the trenches.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nitroglycerine juggling is not a way to kill time on watch.&amp;lt;br&amp;gt;&lt;br /&gt;
# Ten overall levels in not kosher.&amp;lt;br&amp;gt;&lt;br /&gt;
# Neither is twenty.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to wager using the souls of the PC&#039;s without their permission.&amp;lt;br&amp;gt;&lt;br /&gt;
# Kittens are not valid ammunition in any classic superhero campaign.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot open airlocks in Jump space just to see the pretty colors.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot use any Britney Spears soundtrack as jump coordinates anymore.&amp;lt;br&amp;gt;&lt;br /&gt;
# There are no D&amp;amp;D alignments called Progressive, Dish, Ding, Bob, Belgium, or Romulan.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot use the Hand of Vecna for any gags. That goes double for the Eye.&amp;lt;br&amp;gt;&lt;br /&gt;
# When undercover, cannot hand toilet paper to Nazis when they ask for papers.&amp;lt;br&amp;gt;&lt;br /&gt;
# And add &amp;quot;wipe well.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot reprogram any construction robots with the sexbot SnM OS.&amp;lt;br&amp;gt;&lt;br /&gt;
# The party have banned me from demanding to the group be paid in fish, or shrimp or any perishables.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to tell the Elf &amp;quot;Live long and prosper.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot use the tank to press grapes.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to use Antimatter missiles on planets because someone &amp;quot;looked at me funny&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot use poison gas to kill criminals who are holding hostages. Nor in cities. And definitely never a tanker full anywhere.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to make any character listed in the League of Rejected or Embarrassing Superheroes in a serious campaign.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot use a corpse and ventriloquism in a CoC game.&amp;lt;br&amp;gt;&lt;br /&gt;
# The one thousand rubber chicken trap is funny only once.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot do any jokes that lower San of fellow PC&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot summon a Deep One to go to the store and pick us up a six-pack. Anymore that is.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot shoot the party&#039;s negotiator because she forgot to add the inflatable troll love doll in the payment.&amp;lt;br&amp;gt;&lt;br /&gt;
# Saying &amp;quot;Can you hear me now?&amp;quot; during the radio check is a shooting offence.&amp;lt;br&amp;gt;&lt;br /&gt;
# Asprin cannot cure mummy rot.&amp;lt;br&amp;gt;&lt;br /&gt;
# Kender. Blam. Next character.&amp;lt;br&amp;gt;&lt;br /&gt;
# Sailor Vinnie is banned.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must never drop skyscrapers to kill a small normal roach.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot buy two million tons of Via gra.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot buy two million gallons of Crazy Glue.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not teach Ballet to space aliens anymore.&amp;lt;br&amp;gt;&lt;br /&gt;
# I must not keep the petrified gnome on my front lawn. Nor can I turn a real gnome to stone and place them in the front yard.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot tell Leia that Alderaan looks better as an asteroid field, that it had it coming to them, or cheer up real estate prices are down.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot tell Vader to &amp;quot;Get a life&amp;quot; or give him an inhaler until we get to the elite status.&amp;lt;br&amp;gt;&lt;br /&gt;
# When cooking for the group, I&#039;m not allowed to garnish the stew with magic mushrooms just before serving.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor can I yell &amp;quot;Fight!&amp;quot; after they start feeling the effects.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot install screensavers on the HUD.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot install any games on the Battle Computer. Cannot delete any programs on the Battle Computer.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot use RPV&#039;s to locate the highest concentration of easy women.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot call mercenary unit Team Via gra.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not hire Vargr for sensitive positions. Um. Anymore.&amp;lt;br&amp;gt;&lt;br /&gt;
# Strategic nuclear weapons cannot be used for slapstick. Oh wait. Cannot use any unauthorized nukes as well.&amp;lt;br&amp;gt;&lt;br /&gt;
# Group money cannot be used to start fires.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot hardwire any tri-vid games into any computer.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot paint &amp;quot;Ronson&amp;quot; or &amp;quot;Tiger Fodder&amp;quot; on any Sherman tank, even though it is true.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot paint &amp;quot;Large Slow Target&amp;quot; on any Landing Ship Tank (LST).&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot make NPC&#039;s wear red shirts with concentric circles except in IOU.&amp;lt;br&amp;gt;&lt;br /&gt;
# Or any PC.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot combine the T-rex genes with anything except in IOU.&amp;lt;br&amp;gt;&lt;br /&gt;
# Emperor Stephen&#039;s Grand Spring Ball and Hanse Davion&#039;s Founder&#039;s Day Ball, are not clothing optional.&amp;lt;br&amp;gt;&lt;br /&gt;
# Meesa Gungan! Blam! Next character.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot steal Imperial Marine grav-tanks for joyrides.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot call in Arclight strikes without a map and blind drunk.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot call in Arclight strikes to frag the REMFs.&amp;lt;br&amp;gt;&lt;br /&gt;
# Anti-tank weapons cannot be used in melee without the meleeist&#039;s permission.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot use dead facehuggers for pranks.&amp;lt;br&amp;gt;&lt;br /&gt;
# That goes double for live facehuggers.&amp;lt;br&amp;gt;&lt;br /&gt;
# Absolutely cannot take the cybertank out for paintball. That goes double for telling it that it gets extra points for each opponent squashed.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot cross marijuana genes with kudzu or any weed.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must never attempt to give any Mnoren a noogie.&amp;lt;br&amp;gt;&lt;br /&gt;
# Yoda is not to be addressed as a &amp;quot;decrepit Muppet&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must wait until 17th level before picking fights with epic CR monsters or NPCs.&amp;lt;br&amp;gt;&lt;br /&gt;
# Don&#039;t feed the Chtorr... willingly. Cannot keep a Chtorr as a pet as well.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not use vampire blood in any experiments when the Slayer is around.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not call in fake deaths to the Gold Cross.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot give Leia slave girl costumes for her birthday.&amp;lt;br&amp;gt;&lt;br /&gt;
# Meesa just talk like Gungan! Blam! Next character.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot conveniently forget the blast radius of a fireball.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot make a Squonk.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot play mind games on unbeatable dragons.&amp;lt;br&amp;gt;&lt;br /&gt;
# Wants TPK cannot be taken as a disadvantage.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not leave cowbells in the temple dedicated to minotaurs.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must remember not to taunt the evil god before we burn his temple.&amp;lt;br&amp;gt;&lt;br /&gt;
# Never ask clarification from the general, &amp;quot;bring him back... how much alive?&amp;quot; and definitely don&#039;t go into detail.&amp;lt;br&amp;gt;&lt;br /&gt;
# After outlining his plan, when the Supreme Allied Commander asks any questions, &amp;quot;Boxers or briefs&amp;quot; is not an appropriate question, nor is &amp;quot;what the hell were you thinking?&amp;quot; or &amp;quot;Man, did a moron think of this plan?&amp;quot; and saying &amp;quot;That&#039;s the stupidest plan I have ever heard!&amp;quot; is right out.&amp;lt;br&amp;gt;&lt;br /&gt;
# Antimatter weapons should not be used when you need a light for reading.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot hook up the unlimited power sourced to the unlimited weapon without reading the manual.&amp;lt;br&amp;gt;&lt;br /&gt;
# When wiring bombs, I cannot use only wires of one color. Nukes comes under this rule as well.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot use Shoggoth goo in any experiments. Really. Or market it as a lubrication for love.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot make deals with Shoggoths for goo. Dunno why.&amp;lt;br&amp;gt;&lt;br /&gt;
# When a CoC spell calls for human sacrifice, I cannot cast it.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot challenge other PCs by saying &amp;quot;Whoever gets to San 0 first wins!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot use barding as a weapon, sex aid, or as armor worn by a human.&amp;lt;br&amp;gt;&lt;br /&gt;
# My D&amp;amp;D sorcerer is not allowed to use the Change Self and Mirror Image spells and the Perform (Ventriloquism) skill to impersonate other party members during a dungeon crawl.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor is he allowed to use the Change Self and Mirror Image spells and the Perform (Dance) skill to impersonate other party members and make them appear to Riverdance.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot use the Alchemy skill to create Unguent of Stinking Cloud and sell it to the cleric of Kord for use as underarm deodorant.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to make a Physical Adept that specializes in wielding dual Monofilament Whips.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to make my own vehicles when the GM doesn&#039;t know the VCS.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to artificially inflate vehicle design costs and claim the extra money as character income when the GM asks me to make vehicles for him.&amp;lt;br&amp;gt;&lt;br /&gt;
# The Jedi Guardian must not ask &amp;quot;Do you want to surrender or a third nostril?&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to give any Droid a split personality.&amp;lt;br&amp;gt;&lt;br /&gt;
# And those personalities must never be Gir/HK-47.&amp;lt;br&amp;gt;&lt;br /&gt;
# Before adding the honorific &amp;quot;[Insert monster here] slayer&amp;quot; to any characters name character MUST ACTUALLY HAVE KILLED at least one [insert monster here].&amp;lt;br&amp;gt;&lt;br /&gt;
# Ranger cannot have a giant space hamster for a mount or animal companion.&amp;lt;br&amp;gt;&lt;br /&gt;
# If any other character has a giant space hamster animal companion and it wanders into the local magic shop, the rest of the party has never seen said character before in their lives.&amp;lt;br&amp;gt;&lt;br /&gt;
# Even if the party consists exclusively of Kender, and Kender are the only intelligent life on the world where the campaign takes place, I am STILL not allowed to play a Kender.&amp;lt;br&amp;gt;&lt;br /&gt;
# No convincing ANYONE that the Oil of Burning is actually topical ointment for that unfortunate rash.&amp;lt;br&amp;gt;&lt;br /&gt;
# No pranks involving amputated troll parts, locked chests and the local treasury.&amp;lt;br&amp;gt;&lt;br /&gt;
# No pranks involving potions of dragon&#039;s breath.&amp;lt;br&amp;gt;&lt;br /&gt;
# Firing a grenade launcher into melee combat is B A D.&amp;lt;br&amp;gt;&lt;br /&gt;
# So is asking &amp;quot;Ooooo, what does THIS button do?&amp;quot; in the local magic shop.&amp;lt;br&amp;gt;&lt;br /&gt;
# Ditto the TL10 armory.&amp;lt;br&amp;gt;&lt;br /&gt;
# And the missile silo.&amp;lt;br&amp;gt;&lt;br /&gt;
# No creating superheroes based off characters created by Garth Ennis E V A R.&amp;lt;br&amp;gt;&lt;br /&gt;
# No offering the NPC monks a lifetime supply of Turtle Wax and a case of shamis in exchange for their help.&amp;lt;br&amp;gt;&lt;br /&gt;
# Any prank which results in the National Guard getting called in to restore order is right out.&amp;lt;br&amp;gt;&lt;br /&gt;
# If FEMA fast-responders are involved in the aftermath it is not a prank, it is a felony. Probably several.&amp;lt;br&amp;gt;&lt;br /&gt;
# Requesting &amp;quot;Bad Moon Rising&amp;quot; at the local vampire nightclub when you are playing a werewolf is funny only once.&amp;lt;br&amp;gt;&lt;br /&gt;
# Ditto for &amp;quot;Werewolves of London&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Replacing the lightbulbs in the restrooms of the local vampire nightclub with sun lamps is always funny but in extremely poor taste.&amp;lt;br&amp;gt;&lt;br /&gt;
# When you are playing a vampire yourself it&#039;s just sick.&amp;lt;br&amp;gt;&lt;br /&gt;
# No creating any character who requires a trip to the local slave market to purchase field rations.&amp;lt;br&amp;gt;&lt;br /&gt;
# Football/Soccer Hooligan is not an appropriate choice of cover occupation for a spy.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not to introduce the wizard and his familiar as &amp;quot;Brainiac and the hor d&#039;œuvre&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# No matter how much better it tastes, I will not dump out the contents of my canteen and replace it with the cleric&#039;s stash of Holy Water.&amp;lt;br&amp;gt;&lt;br /&gt;
# Ditto for actually replacing the Holy Water with said contents of my canteen.&amp;lt;br&amp;gt;&lt;br /&gt;
# Sword-swinging, loincloth-clad barbarians are not an appropriate character type in a Cyberpunk game.&amp;lt;br&amp;gt;&lt;br /&gt;
# Although they are technically legal according to the rules, they are not really appropriate in Traveller either.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not to refer to the Monster Summoning spell as &amp;quot;Conjure Lunch&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Fire is not the answer to everything.&amp;lt;br&amp;gt;&lt;br /&gt;
# Just because it&#039;s flammable doesn&#039;t mean it should be set on fire.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to use Defenstration as a legal defense against annoying PCs.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to torment the local Animal Control officer by shapeshifting into a cat.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to play Frisbee with manhole covers.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to play American football. At all.&amp;lt;br&amp;gt;&lt;br /&gt;
# Epcot&#039;s Figment did not &amp;quot;Sell out his fellow dragons&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to change any re-enactment of &amp;quot;St. George &amp;amp; the Dragon&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to call Mr. Fisk &amp;quot;That pudgy lumptard&amp;quot; at parties anymore.&amp;lt;br&amp;gt;&lt;br /&gt;
# Do not taunt the T-1000 to a drinking contest.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to curl up on Baba Yaga&#039;s lap as a cat and demand scritchies.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to get drunk and have philosophical debates with a fern.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to get the fern drunk either.&amp;lt;br&amp;gt;&lt;br /&gt;
# If your fellow PC is on fire, do not &amp;quot;stomp out the fire&amp;quot; with a washing machine or similar sized object.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to send hate email to any address ending in &amp;quot;dot gov.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to pretend I&#039;m &amp;quot;Rambo&amp;quot; with a GAU-8/A Avenger, even if I have the strength to wield it as a personal weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
# S.H.I.E.L.D. does not stand for &amp;quot;Stupid Humans In Expensive-Looking Duds&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nick Fury is not to be referred to as &amp;quot;Captain Nicky&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not now nor ever will be &amp;quot;The Greatest American Hero&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# The saying &amp;quot;Give a man a fish and he will eat for a day / Teach a man to fish and he will eat for life&amp;quot; is not an Ancient Wisdom on my home planet of Arrakis/Tatooine/Athas.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor is &amp;quot;Fish are friends, not food&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to play &amp;quot;Chicken&amp;quot; on the OIA tarmac in an H2.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to let the telekinetic ST-45 mouse drive the H2.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to use the Stargate to dial for pizza.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor is the Stargate to be used to &amp;quot;Crank call&amp;quot; the Asgard.&amp;lt;br&amp;gt;&lt;br /&gt;
# Pouring Kool-Aid mix on the water weird is only funny once.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to steal the Secret Master&#039;s credit card.&amp;lt;br&amp;gt;&lt;br /&gt;
# And then purchase 6 pizzas, 2 dozen donuts, and a Yoo-hoo with it.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to use the Illuminati bathroom in Warehouse 23 to make LSD brownies.&amp;lt;br&amp;gt;&lt;br /&gt;
# Also don&#039;t dump the brownies in the kompasaur cage. Sugar induced mini-dinosaurs? Bad idea.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to tell people that there is a (FNORD) around the (CENSORED) behind the (YOU&#039;RE NOT CLEARED FOR THAT), even if it does have blinking neon lights.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to play with high explosives.&amp;lt;br&amp;gt;&lt;br /&gt;
# My gadgeteer may no longer hollow out small animals to act as camouflage for his spybots.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot solve the mystery of where the portal goes by throwing it into the Gulf of Mexico and go watch CNN for unexplained flooding.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will no longer blow up key NPCs unless I’m reasonably sure that they&#039;re not the only people on the planet with the skills to save said planet.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will use rope during space walks.&amp;lt;br&amp;gt;&lt;br /&gt;
# The person left behind on the ship should, at the very least, have a default to pilot the ship.&amp;lt;br&amp;gt;&lt;br /&gt;
# I’m not allowed to establish telepathic links with unfriendly aliens that have vastly superior intellects in order to see what happens.&amp;lt;br&amp;gt;&lt;br /&gt;
# Just because my character has an IQ of 20, doesn’t mean I do.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not spend all my points in IQ and then proceed to attempt every possible mental skill the genre allows at default.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not keep rolling dice for no reason to the point that at the end of the session my character sheet looks like Braille.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not everything can be powered by a mini nuclear reactor.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not stall the game by trying to figure out the area of affect for a mini nuclear meltdown.&amp;lt;br&amp;gt;&lt;br /&gt;
# Making a Sex Appeal check every time the GM gives me a new challenge is only funny for one session, if that.&amp;lt;br&amp;gt;&lt;br /&gt;
# When I know the GM won’t kill characters, it’s not nice to call his bluff by charging the gunman unarmed and unarmored.&amp;lt;br&amp;gt;&lt;br /&gt;
# When playing with an old-school D&amp;amp;D DM I shouldn’t argue that that goblins aren’t evil, just the result of a bad upbringing.&amp;lt;br&amp;gt;&lt;br /&gt;
# No matter how good the background story, the DM is well within his rights to make my Lawful-Good Necromancer lose his sanity less than one hour into game play.&amp;lt;br&amp;gt;&lt;br /&gt;
# When dealing with any new alien species for the first time I WILL WEAR GLOVES!&amp;lt;br&amp;gt;&lt;br /&gt;
# When another player is the center of attention, it’s rude to start fires in the ashtray while the GM is talking to them.&amp;lt;br&amp;gt;&lt;br /&gt;
# When my character is the center of attention, it’s rude to start fires in the ashtray while the GM is talking to me.&amp;lt;br&amp;gt;&lt;br /&gt;
# Any plan involving bulk orders of Undead is right out, no matter how many cannon-fodder bodies we have on hand.&amp;lt;br&amp;gt;&lt;br /&gt;
# The snatcher is not allowed to retrieve the book &#039;what we do next&#039; or &#039;full detailed map of this maze&#039; from a parallel dimension, even if he did roll a crit-success.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to cast History, Images of the Past or Echoes of the Past in a mystery game.&amp;lt;br&amp;gt;&lt;br /&gt;
# The shop keeper is not cannon fodder, even though he is loaded with loot and treasure.&amp;lt;br&amp;gt;&lt;br /&gt;
# May no longer pay the bar tab with poisoned sharp-pointy anything to the gut.&amp;lt;br&amp;gt;&lt;br /&gt;
# May no longer pay the bar tab with anything sharp and pointy, even if it isn&#039;t poisoned.&amp;lt;br&amp;gt;&lt;br /&gt;
# The cleric healing the bartender&#039;s wounds also doesn&#039;t count for paying the bar tab.&amp;lt;br&amp;gt;&lt;br /&gt;
# No one in the TL3 game has a l33t magic sword of pwnage, and stop talking like that!&amp;lt;br&amp;gt;&lt;br /&gt;
# No matter how dire the situation, I will not download the killbot&#039;s program into the microwave in an attempt to use it as a maser.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not now, never have been, never will be Neo, Li Mu Bai, Wolverine or anyone else like that. So I should stop trying.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not link absorption to shrinking ever again.&amp;lt;br&amp;gt;&lt;br /&gt;
# Seeing something done on TV doesn&#039;t mean I can do it, especially if I was watching cartoons.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not mind control the Silent Strider into performing &amp;quot;I&#039;m a little teapot&amp;quot; ever again.&amp;lt;br&amp;gt;&lt;br /&gt;
# Even if he did deserve it.&amp;lt;br&amp;gt;&lt;br /&gt;
# Progress Quest is not a real game, and I will not get attached to any character from it.&amp;lt;br&amp;gt;&lt;br /&gt;
# Lighting the van on fire is not a good plan, even if it did cause what you wanted to happen.&amp;lt;br&amp;gt;&lt;br /&gt;
# Setting fire to anything not expressly designed to be set fire to is forbidden.&amp;lt;br&amp;gt;&lt;br /&gt;
# No, you do not burn a wood elemental to make it a fire elemental.&amp;lt;br&amp;gt;&lt;br /&gt;
# People, and especially party members, are not expressly designed to be set fire to.&amp;lt;br&amp;gt;&lt;br /&gt;
# Never allowed to take pyromania again.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to talk about the sword you lost in the bar fight; yes, the one that broke all the rules of item creation; even if it is the one that the GM gave you in the first place.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to make a character whose backstory is more detailed than the GM&#039;s campaign backstory.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to use &#039;Old Jeb&#039;, nor any ideas based off of Old Jeb (see rule 487).&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to build a campaign around turning a computer on.&amp;lt;br&amp;gt;&lt;br /&gt;
# No starting intra-party firefights in the back of the getaway van.&amp;lt;br&amp;gt;&lt;br /&gt;
# 12.7mm High Explosive Armor Piercing ammo is NOT the future of diplomacy.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to stay and talk to the lich I just accidentally freed from centuries spent in an extra-planar prison. Especially if he&#039;s talking to himself about the destruction he will unleash on the general population.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not use flesh to stone spell to fireproof self and proceed to coat self with lamp oil and run through the campfire and into the hills.&amp;lt;br&amp;gt;&lt;br /&gt;
# &amp;quot;...or whatever you want&amp;quot; is not allowed in the phrasing of wishes to Djinn.&amp;lt;br&amp;gt;&lt;br /&gt;
# Just because a character is immune to poison, that character does not require being addicted to belladonna.&amp;lt;br&amp;gt;&lt;br /&gt;
# Rendering a character so insane that he is unusable in the first hour of a CoC game is not a goal.&amp;lt;br&amp;gt;&lt;br /&gt;
# The words &amp;quot;Mutant Cat&amp;quot;, &amp;quot;Death Knight&amp;quot;, and/or &amp;quot;Plasma Cannon x2&amp;quot; do not belong on any future Rifts character sheets.&amp;lt;br&amp;gt;&lt;br /&gt;
# In the Original Traveler game my goal is not to kill off my own character during creation for several hours.&amp;lt;br&amp;gt;&lt;br /&gt;
# Kender speaking Klingon, BAD.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not permitted to pace high explosives with a 10-sec fuse in the corridor outside the armory of the ship we are trying to escape, before we figure out how to get off the ship.&amp;lt;br&amp;gt;&lt;br /&gt;
# When GMing Twilight 2000 or any other modern military game, I must not automatically assume that the player has the same military knowledge as the character. Specifically, that the navy officer&#039;s player knows that there is a difference between a Corvette and a corvette, so that she won&#039;t ask why the plan calls for a mortar strike on a sports car...&amp;lt;br&amp;gt;&lt;br /&gt;
# Using cobra poison is not proper business method.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to let the mentally-challenged, stuttering Paladin negotiate with the dragon for the Gem of Despair.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially when I&#039;m the Paladin.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to encourage the Gun Droid to develop a Berserk disadvantage.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to store dead &amp;quot;Chestbursters&amp;quot; in the toolbox droid.&amp;lt;br&amp;gt;&lt;br /&gt;
# Don&#039;t store live ones in there either.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to launch a &amp;quot;Hello Kitty&amp;quot; lunchbox through a mass driver.&amp;lt;br&amp;gt;&lt;br /&gt;
# Grays don&#039;t understand what the middle finger salute is.&amp;lt;br&amp;gt;&lt;br /&gt;
# Don&#039;t joke about Grays and butt probes. You&#039;ll only encourage them.&amp;lt;br&amp;gt;&lt;br /&gt;
# When finding a mainframe computer with a TL at least 2 above yours, don&#039;t plug in the toolbox droid and expect it to &amp;quot;Translate the Blue Buttons.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# Do not argue with the captain of your starship. Doubly when he&#039;s a large bronze dragon capable of palming your head in one paw.&amp;lt;br&amp;gt;&lt;br /&gt;
# Elves and halflings cannot breed. There are no elflings. No dwarflings, either.&amp;lt;br&amp;gt;&lt;br /&gt;
# Don&#039;t even think about orclings.&amp;lt;br&amp;gt;&lt;br /&gt;
# I do not have a pair of trained attack ferrets.&amp;lt;br&amp;gt;&lt;br /&gt;
# My time-traveling/universe hopping device cannot be used to bring the Beatles into the world of Greyhawk so they can play &amp;quot;Your Mother Should Know&amp;quot; at my character&#039;s wedding.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no alchemical potion that will cause a vampire&#039;s fangs to turn purple and fuzzy.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to bring the D&amp;amp;D party to Xanth ever again.&amp;lt;br&amp;gt;&lt;br /&gt;
# &amp;quot;Crack Whore&amp;quot; is not an acceptable character class. It is certainly not a variation of cleric.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no such thing as a Potion of Indivisibility, and it won&#039;t keep me from being sliced to pieces by orcs.&amp;lt;br&amp;gt;&lt;br /&gt;
# My quickling character cannot create sonic booms &amp;amp; shatter eardrums.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to have any more quickling PCs.&amp;lt;br&amp;gt;&lt;br /&gt;
# That goes double for dwarfs and giants mating.&amp;lt;br&amp;gt;&lt;br /&gt;
# And NOTHING crossbreeds with pixies; especially giants.&amp;lt;br&amp;gt;&lt;br /&gt;
# Two half-elves mating does not generate a quarter-elf. And no, two quarter-elves do not breed and make a 32nd-elf.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to take 4 hours to make a mage character after the game has started.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to change my mind in the middle and start making a minotaur fighter.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially if I don&#039;t tell the GM I&#039;m changing.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to get mad at the party when they think my minotaur barbarian fighter, being pursued by an orc war party, is actually leader of said war party and they put me down like a rabid dog.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to make minotaurs ever again.&amp;lt;br&amp;gt;&lt;br /&gt;
# Even if the druid is a woodling, she cannot take tumbleweed as an alternate form. (See # 252)&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to have the Lillend sing the opening theme to Ghost in the Shell Stand Alone Complex Second Gig as a song for inspiring courage, even if it is eerily fitting.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to make a character that will have 30 strength by the time they&#039;re level 13 using Savage Species progressions and wield a large greatsword as an ancestral relic with a huge greatclub as a backup weapon just because she has monkey grip and can easily afford the -2 to the attack roll ever again.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to make a Lythari Psion with Vow of Poverty who gains the Saint template ever again.&amp;lt;br&amp;gt;&lt;br /&gt;
# No, the Woodling cannot cast Shillelagh on her arm even though her natural slam attack does do the same damage as a club wielded by someone of her size category.&amp;lt;br&amp;gt;&lt;br /&gt;
# A half-dragon monk with Aberrant blood, improved grapple, and the half-giant base race is a grappling machine. This does not automatically mean she can take out a professional wrestler at level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to ask the drow whether he has a panther or just likes having two scimitars.&amp;lt;br&amp;gt;&lt;br /&gt;
# The Book of Vile Darkness is not acceptable reading material for a paladin of Tyr.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor is it acceptable reading material for a cleric of Lathander.&amp;lt;br&amp;gt;&lt;br /&gt;
# The Cyrinnishad is not a toy and disguising it as the Book of Exalted Deeds is a BAD IDEA.&amp;lt;br&amp;gt;&lt;br /&gt;
# Just because level 8 Initiates are required to create a cyberzombie doesn&#039;t mean there&#039;s a few of them hanging around nearby as backup.&amp;lt;br&amp;gt;&lt;br /&gt;
# Just because the cyberzombie CAN carry and fire two LMGs with no recoil penalties doesn&#039;t mean he HAS to.&amp;lt;br&amp;gt;&lt;br /&gt;
# The cyberzombie cannot be given adept powers, even if wallrunning is &amp;quot;really damn cool&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Never allowed to ever whisper the word &amp;quot;cyberzombie&amp;quot; EVER again within earshot of my Shadowrun players.&amp;lt;br&amp;gt;&lt;br /&gt;
# &amp;quot;Crunch all you want, we&#039;ll make more&amp;quot; is not the Hive Tyrant&#039;s battle cry.&amp;lt;br&amp;gt;&lt;br /&gt;
# Ask my IC significant other when pregnant, &amp;quot;So, are we eating them or keeping them?&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# Cast Command on the evil cleric who has kidnapped me, then force him to fetch me a shrubbery.&amp;lt;br&amp;gt;&lt;br /&gt;
# Greatsword sledding is not (and never will be!) a professional sport.&amp;lt;br&amp;gt;&lt;br /&gt;
# Just because the Kim Possible theme song tends to demonically play on repeat in my head after watching it with childthings does not mean my half-succubus vile cleric can use it as an incantation.&amp;lt;br&amp;gt;&lt;br /&gt;
# Touch of Juiblex is not an acceptable method of body disposal. Especially not when it&#039;s a member of your own party.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot lie to GM when he asks if his juice tastes like it has alcohol in it.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot keep spiking the GMs orange juice with vodka until he throws up.&amp;lt;br&amp;gt;&lt;br /&gt;
# I can&#039;t play a lecherous Paladin who follows party members to the brothel to watch.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot refer to the GM as an evil sadist anymore, or ES or various combinations thereof.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not turn Traveller sessions into accounting sessions.&amp;lt;br&amp;gt;&lt;br /&gt;
# Going into a fetal position, sucking my thumb and calling for my momma is not the way to impress the king.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot jump off tall buildings with the party grabbing hold if I do not have the flight spell.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must remember, pillage before burn.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot call in bomb threats to the Imperial Marine barracks.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor pick a fight with them.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot fire Meson guns to clear corridors of the ship I am on.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot sell the Paladin&#039;s warhorse without his permission. Even for a bag of magic beans.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to play &amp;quot;Provoke the Paladin&amp;quot;. Especially with corpses. And certainly not with ventriloquism. Again. Ahem.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not eat souls. Yeah, really.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not contradict the leader when he&#039;s bluffing.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to shoot the radio in a taxi filled with 4 vampires and an Arab driver in NYC, even if you&#039;ve been in torpor for 150 years and don&#039;t know what&#039;s going on.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to shoot out the backdoor of the Succubus (or any cliché) Club, just because the line is too long.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to &amp;quot;Go looking for trouble&amp;quot; in Harlem when your character is a pasty white computer nerd, even though your buddy is an Arms Dealer and you&#039;re both Brujah.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to trick the Barbarian by playing off his violent side just to send him to his death. . . . When playing a good cleric.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to kick back and smoke a joint while the Dragon terrorizes the city with the excuse &amp;quot;The others are doing just fine.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to use a loophole to beat a greater demon/lesser deity just to take their plane from them.&amp;lt;br&amp;gt;&lt;br /&gt;
# Never, ever, ever allowed to repeat the goblin-boy story to any new players whom we&#039;d like to see again.&amp;lt;br&amp;gt;&lt;br /&gt;
# Taunt the twinked soldier when the only weapon you have is ceremonial.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot hire 999 Guardsmen and a Commisar for &#039;morale&#039; and then tell them to charge at the tarrasque.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot shoot NPC&#039;s with paintballs to improve their morale. Or with bullets. Or missiles.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot play a tentacled horror that was a born-again Christian in CoC.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot attack C-SWAT in front of the police station.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to shout &amp;quot;charge&amp;quot; when I *know* the mage is casting Wall of Stone just because I think it&#039;s funny.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot offer Jabba the Hutt diet pills.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to attempt to open doors using a satchel of plastic explosives and no demolitions skill.&amp;lt;br&amp;gt;&lt;br /&gt;
# Steal shiny things from celestial lions.&amp;lt;br&amp;gt;&lt;br /&gt;
# Bribe the God of Failed Safety Inspections for office furniture.&amp;lt;br&amp;gt;&lt;br /&gt;
# Buy a company of mercenaries with the departmental budget... even if it consists of a solitary peanut.&amp;lt;br&amp;gt;&lt;br /&gt;
# Be the droids you were looking for.&amp;lt;br&amp;gt;&lt;br /&gt;
# Floor circle-mates as a form of friendly greeting.&amp;lt;br&amp;gt;&lt;br /&gt;
# Use &#039;find the solution&#039; charms in Shadowlands.&amp;lt;br&amp;gt;&lt;br /&gt;
# Eat small emerald pattern spiders.&amp;lt;br&amp;gt;&lt;br /&gt;
# Let other Exalts end circle-caused fights in pirate bars.&amp;lt;br&amp;gt;&lt;br /&gt;
# Hug spiky ghosts.&amp;lt;br&amp;gt;&lt;br /&gt;
# Tie the enemy&#039;s shoelaces together. ...even if they believe they are superior to you.&amp;lt;br&amp;gt;&lt;br /&gt;
# Fight dead miners&#039; union leaders.&amp;lt;br&amp;gt;&lt;br /&gt;
# Spread descriptions of our superiors across the Underworld.&amp;lt;br&amp;gt;&lt;br /&gt;
# Tell the enemy our secret plan for thwarting their next move... even if they ask nicely.&amp;lt;br&amp;gt;&lt;br /&gt;
# Go to Hell just because we were in the Underworld.&amp;lt;br&amp;gt;&lt;br /&gt;
# Splice any bobstays.&amp;lt;br&amp;gt;&lt;br /&gt;
# Avast any mainbraces.&amp;lt;br&amp;gt;&lt;br /&gt;
# Play critics... even if they&#039;ve previously judged the target unworthy. &amp;lt;br&amp;gt;&lt;br /&gt;
# Volunteer.&amp;lt;br&amp;gt;&lt;br /&gt;
# Name the constellations of the Underworld.&amp;lt;br&amp;gt;&lt;br /&gt;
# Release control art restriction.&amp;lt;br&amp;gt;&lt;br /&gt;
# Communicate solely through charades.&amp;lt;br&amp;gt;&lt;br /&gt;
# Communicate solely through memoranda.&amp;lt;br&amp;gt;&lt;br /&gt;
# Fly through heavenly gates at above the speed of sound.&amp;lt;br&amp;gt;&lt;br /&gt;
# Fly through gate 14 at speeds less than or equal to that of sound.&amp;lt;br&amp;gt;&lt;br /&gt;
# Use the ricochet technique with a catapult and a mouse.&amp;lt;br&amp;gt;&lt;br /&gt;
# Impersonate a sneaking, hidden talking rock outside Fate.&amp;lt;br&amp;gt;&lt;br /&gt;
# Put a dog in their pockets.&amp;lt;br&amp;gt;&lt;br /&gt;
# Ask questions about questions.&amp;lt;br&amp;gt;&lt;br /&gt;
# Ask &amp;quot;What just happened?&amp;quot; after the party&#039;s bluffs.&amp;lt;br&amp;gt;&lt;br /&gt;
# Become a cheesy stereotype.&amp;lt;br&amp;gt;&lt;br /&gt;
# Plan.&amp;lt;br&amp;gt;&lt;br /&gt;
# Leave obvious corpses.&amp;lt;br&amp;gt;&lt;br /&gt;
# Ignore narrative imperative.&amp;lt;br&amp;gt;&lt;br /&gt;
# Evacuate any Solars.&amp;lt;br&amp;gt;&lt;br /&gt;
# Leave the quest target behind because she&#039;s sarcastic.&amp;lt;br&amp;gt;&lt;br /&gt;
# Request permission to keep Lunars... even if said Lunars followed them home.&amp;lt;br&amp;gt;&lt;br /&gt;
# Have unfinished business with inanimate objects.&amp;lt;br&amp;gt;&lt;br /&gt;
# Plug security breaches by writing a report.&amp;lt;br&amp;gt;&lt;br /&gt;
# Demand tips from Abyssals.&amp;lt;br&amp;gt;&lt;br /&gt;
# Deliver the wrong pizza to Abyssals.&amp;lt;br&amp;gt;&lt;br /&gt;
# Deliver the correct pizza to Abyssals.&amp;lt;br&amp;gt;&lt;br /&gt;
# Illume cities.&amp;lt;br&amp;gt;&lt;br /&gt;
# Invent silly words.&amp;lt;br&amp;gt;&lt;br /&gt;
# Blatantly tell the truth to anyone more powerful than them.&amp;lt;br&amp;gt;&lt;br /&gt;
# Fight Abyssals sitting down.&amp;lt;br&amp;gt;&lt;br /&gt;
# Make lists of things more unworthy than failing to tip the pizza delivery boy.&amp;lt;br&amp;gt;&lt;br /&gt;
# Use tent-related martial arts.&amp;lt;br&amp;gt;&lt;br /&gt;
# Pocket a warstrider.&amp;lt;br&amp;gt;&lt;br /&gt;
# Invite Lunars back to Yu-Shan for a meal.&amp;lt;br&amp;gt;&lt;br /&gt;
# Break the air speed record on the way in to Yu-Shan.&amp;lt;br&amp;gt;&lt;br /&gt;
# Ponder what I&#039;m pondering.&amp;lt;br&amp;gt;&lt;br /&gt;
# Ice skate around the ceiling.&amp;lt;br&amp;gt;&lt;br /&gt;
# Shoot Time&#039;s yellow van with a LAW.&amp;lt;br&amp;gt;&lt;br /&gt;
# Go at Mach 3 close to the ground in Heaven.&amp;lt;br&amp;gt;&lt;br /&gt;
# Yoink dramatic imperative.&amp;lt;br&amp;gt;&lt;br /&gt;
# Put elder Sidereals on sticks.&amp;lt;br&amp;gt;&lt;br /&gt;
# Yoink the Pattern.&amp;lt;br&amp;gt;&lt;br /&gt;
# Create small jumpers from Fate.&amp;lt;br&amp;gt;&lt;br /&gt;
# Unleash unholy repeating maggot throwers in crowded galleys.&amp;lt;br&amp;gt;&lt;br /&gt;
# Use illusionary weaponry. Or make-believe weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
# Play pattern spiders, even if they&#039;re critics.&amp;lt;br&amp;gt;&lt;br /&gt;
# Flirt with doors or the God of Exaltations.&amp;lt;br&amp;gt;&lt;br /&gt;
# Exhibit unnecessary schizophrenia.&amp;lt;br&amp;gt;&lt;br /&gt;
# Argue with geometry.&amp;lt;br&amp;gt;&lt;br /&gt;
# Sit in the middle of the room... even if it is later defined as a corner.&amp;lt;br&amp;gt;&lt;br /&gt;
# Be citrus fruit.&amp;lt;br&amp;gt;&lt;br /&gt;
# Be lawyers, or use lawyer-speak in their audit debriefings.&amp;lt;br&amp;gt;&lt;br /&gt;
# Reverse the polarity of the neutron flow... or redirect secondary power through the flux capacitor.&amp;lt;br&amp;gt;&lt;br /&gt;
# Use the Arrows of Destiny in any way whatsoever.&amp;lt;br&amp;gt;&lt;br /&gt;
# Refer to the McGuffin as the Arrows of Destiny.&amp;lt;br&amp;gt;&lt;br /&gt;
# Refer to the Arrows of Destiny.&amp;lt;br&amp;gt;&lt;br /&gt;
# Load themselves into catapults.&amp;lt;br&amp;gt;&lt;br /&gt;
# Summon Deathlords.&amp;lt;br&amp;gt;&lt;br /&gt;
# Impersonate geology.&amp;lt;br&amp;gt;&lt;br /&gt;
# Refer to items of clothing as &amp;quot;the cloaking device&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Park airships in Golden Gate Park.&amp;lt;br&amp;gt;&lt;br /&gt;
# Pay gods in custard... or rice pudding... even if the brand is Ambrosia.&amp;lt;br&amp;gt;&lt;br /&gt;
# Use 20th-century battleships to cloak their soulsteel flying devices.&amp;lt;br&amp;gt;&lt;br /&gt;
# Ask to see an Earth elemental&#039;s rocks.&amp;lt;br&amp;gt;&lt;br /&gt;
# Leave no stones unturned.&amp;lt;br&amp;gt;&lt;br /&gt;
# Be higher than the clouds (either meaning).&amp;lt;br&amp;gt;&lt;br /&gt;
# Break the light barrier, either.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not, if playing a Middle-Eastern/Indian type character, propose to the female characters that they&#039;d live a life of comfort and ease if they join my harem.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to punch bound prisoners, even if said prisoner was part of a gang who killed the hostage we were paid to rescue. That goes double for eating them.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to summon a monster and order it to hit the prisoner.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to coax the resident mage into casting Suggestion to make the prisoner crack his own nuts.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to encourage the city guard to rough up the prisoners.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to ask the noble patron to rack the prisoners to death, burn them at the stake, or otherwise torture them to death as your boon.&amp;lt;br&amp;gt;&lt;br /&gt;
# I must at least try to create a character that will last more than one gaming session.&amp;lt;br&amp;gt;&lt;br /&gt;
# If my character lasts more than one gaming session, I&#039;m not allowed to create a spell/item that I can&#039;t undo myself if it has a permanent effect.&amp;lt;br&amp;gt;&lt;br /&gt;
# I&#039;m not allowed to charm other PCs if I have the flaw &amp;quot;incurable genital disease&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I&#039;m not allowed to pretend I&#039;ve been possessed by a demon.&amp;lt;br&amp;gt;&lt;br /&gt;
# I&#039;m not allowed to ask the first demon I meet to possess me in order to get around the rule above.&amp;lt;br&amp;gt;&lt;br /&gt;
# My first name is not &amp;quot;Hit me&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I&#039;m not allowed to show anyone the photograph of the Half-Giant in a nappy.&amp;lt;br&amp;gt;&lt;br /&gt;
# I can&#039;t drum with my spoons.&amp;lt;br&amp;gt;&lt;br /&gt;
# Drumming is not a special form of martial arts.&amp;lt;br&amp;gt;&lt;br /&gt;
# Yelling &amp;quot;I&#039;m just the cook&amp;quot; will get me killed several times by the other players who&#039;ll even gang up with the arch-enemy just to slaughter me - even if it is true.&amp;lt;br&amp;gt;&lt;br /&gt;
# I&#039;m not allowed to use boiling water as a contraceptive, even if that&#039;s what they used to do in Ancient China/Japan.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to sleep defensively, no matter how high my Concentration bonus is.&amp;lt;br&amp;gt;&lt;br /&gt;
# Civil disobedience is an inappropriate response to the opening adventure hook.&amp;lt;br&amp;gt;&lt;br /&gt;
# The correct action is &amp;quot;I cast Featherfall.&amp;quot; The incorrect action is &amp;quot;I attempt to land so that the elf breaks my fall.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# The phrase &amp;quot;I don&#039;t have to outrun the pack of wolves, I just have to outrun you&amp;quot; is an inappropriate use of the surprise round.&amp;lt;br&amp;gt;&lt;br /&gt;
# Attempting to impersonate the captain of the guard is not effective against the captain of the guard.&amp;lt;br&amp;gt;&lt;br /&gt;
# Vampires are not required to &amp;quot;make their foreheads bumpy&amp;quot; before attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to join the alienist cult.&amp;lt;br&amp;gt;&lt;br /&gt;
# If I have a question for the party member attempting a Move Silently check, it can wait.&amp;lt;br&amp;gt;&lt;br /&gt;
# When scoring a Coup de Grace against a goblin with his own weapon, telling him &amp;quot;Stop hitting yourself&amp;quot; is unnecessary.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot parley with Cthugha.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor use seduction skill on Cthugha.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot light the forest on fire as a response to being attacked by people who are angry at you for trespassing on the forest.&amp;lt;br&amp;gt;&lt;br /&gt;
# Ismiteyoumuthafugga is not a valid name for a paladin.&amp;lt;br&amp;gt;&lt;br /&gt;
# You cannot be Good and the cleric of a god who says &amp;quot;If demanding human sacrifice is wrong, I don&#039;t want to be right.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# It is not the solemn duty of all CHA-based casters to seduce those of the opposite alignment regardless of species, gender, or subtype.&amp;lt;br&amp;gt;&lt;br /&gt;
# Offer party members to dragon in trade for the tablets that I want.&amp;lt;br&amp;gt;&lt;br /&gt;
# Causing global thermonuclear war cannot be my goal.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot send the party funds to Nigerian scammers. Nor to other scammers. Even if they are really convincing and seem trustworthy.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot give quicklings sugar, haste potions, or speed.&amp;lt;br&amp;gt;&lt;br /&gt;
# Absolutely cannot throw .50 caliber slugs into the campfire to wake up the next watch.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must never bluff omnipotent or omniscient beings anymore.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot be a cleric of self, me, I, myself, Bob, or any combination or variant of that.&amp;lt;br&amp;gt;&lt;br /&gt;
# Forbidden to borrow money from a PC, then retire my character.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot make random mushroom stew anymore.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not keep gas spores as a pet.&amp;lt;br&amp;gt;&lt;br /&gt;
# Banned from telling anger management/issues jokes about the barbarian.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot play a half-flumph.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not blindly believe to the high level Ultra Crazy.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot play the dare game with the high-level Ultra Crazy and play to win.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot give Scooby snacks to any Vargr subsector leader or do any Scooby-Doo impersonations. Rwow kay. Bang!&amp;lt;br&amp;gt;&lt;br /&gt;
# Still can&#039;t get XP for immobile gazebos.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot build any anatomically correct pseudo-biological battlesuits. Especially if they look like the pilot, Hello Kitty, or famous porn stars.&amp;lt;br&amp;gt;&lt;br /&gt;
# Forbidden from cloning any alien, elder god, or evil deity. That goes double for genetically engineering their DNA, using create undead spells on them, or pranks.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not ship anatomically correct inflatable sheep to Vulcan.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot name character &#039;Urine, Urine Nation.&#039; Or any variant thereof. Nor tell the other PC&#039;s to piss off if they can&#039;t take a joke, nor tell them I&#039;m yella, or say let&#039;s shake on it and do something else. Unless in FATAL of course.&amp;lt;br&amp;gt;&lt;br /&gt;
# Shoggoths do not wear aloha shirts, nor do they want one.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot act more insane than the San 0 Cultists. Even though it&#039;s not an act.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must never convince all the players to model their characters after the Pirates of Penzance in a Traveller campaign. And never, ever break into a song in midgame.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot make a Capital One barbarian in a 21st-century campaign.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot make a character that is a combination of FATAL, Wrathulhu, and Pokethulhu. Go petal tentacle thingie go! Must collect them... Blam!&amp;lt;br&amp;gt;&lt;br /&gt;
# Still can&#039;t play a Mark VI cybertank. Sigh.&amp;lt;br&amp;gt;&lt;br /&gt;
# Barney. Blam!&amp;lt;br&amp;gt;&lt;br /&gt;
# If a PC is turned into a cow I still can&#039;t milk them without their permission.&amp;lt;br&amp;gt;&lt;br /&gt;
# Can&#039;t let the doctor bet in the low lottery.&amp;lt;br&amp;gt;&lt;br /&gt;
# Teaaammm Jonaaah go! Not in Traveller. Damn.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot bait the GM anymore.&amp;lt;br&amp;gt;&lt;br /&gt;
# It couldn&#039;t get any worse. Blam!&amp;lt;br&amp;gt;&lt;br /&gt;
# The fighter should loot bodies AFTER killing them. Ohhhhh.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot call GM, MF.&amp;lt;br&amp;gt;&lt;br /&gt;
# Banned from trying to out-crazy the Ultra Crazy.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not use allegorical insults on refs with bad tempers.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot use Purina Puppy Chow as werewolf bait even though your puppy loves it.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must let the party know where you put the minefield. &amp;quot;Guess&amp;quot; is not an answer. &amp;quot;Surprise&amp;quot; is right out.&amp;lt;br&amp;gt;&lt;br /&gt;
# Absolutely never, under any circumstance, allowed to call for &amp;quot;Close artillery support&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# This goes double for Exalted-style &amp;quot;Fire-from-Heaven&amp;quot; artillery.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot taunt &amp;quot;lesser mortals&amp;quot; in Exalted.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not even if they are.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially not if they&#039;re Dragonblooded or other non-Celestial essence manipulators.&amp;lt;br&amp;gt;&lt;br /&gt;
# &amp;quot;Repeating Crossbow&amp;quot; is not a proper specialty in a Bronze Age game.&amp;lt;br&amp;gt;&lt;br /&gt;
# Neither is Greatsword or M16A2.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no non-magical AD&amp;amp;D 2nd Ed. Stone Age weapon that does a base damage of &amp;quot;12.&amp;quot; It&#039;s a misprint, the Neanderthals aren&#039;t the secret Master Race.&amp;lt;br&amp;gt;&lt;br /&gt;
# &amp;quot;These books?&amp;quot; is not a proper response to &amp;quot;What&#039;s flammable?&amp;quot; when standing in any ancient library, much less the Library of Alexandria.&amp;lt;br&amp;gt;&lt;br /&gt;
# Play a Half-Shogoth.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot sell the aircraft carrier Nimitz... again.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot use the Nimitz to go for joyrides.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot use the Nimitz to ram stuff just to see them sink.&amp;lt;br&amp;gt;&lt;br /&gt;
# Thou shalt not talk the party into playing four druids in 3.5.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to boobytrap my own gun and then throw it to another player when they run out of ammo.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to ignore the GM when he shoots down my contributions to the game and act as if I did that anyway.&amp;lt;br&amp;gt;&lt;br /&gt;
# Musn&#039;t try and hide the diamond necklace OUTSIDE of my hat.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed use a glass pickle jar as a hat.&amp;lt;br&amp;gt;&lt;br /&gt;
# If the hat has been stolen by the bad guys, I must not send them the diamond necklace in an envelope with instructions to hide it in the hat.&amp;lt;br&amp;gt;&lt;br /&gt;
# Do not hit on the demon king&#039;s daughter when we attack him in his own Hell.&amp;lt;br&amp;gt;&lt;br /&gt;
# Do not hit on the demon king&#039;s personal servants when we attack him.&amp;lt;br&amp;gt;&lt;br /&gt;
# Do not do anything else when the party is attacking the demon king.&amp;lt;br&amp;gt;&lt;br /&gt;
# Do help the party attack the demon king before they are completely slaughtered.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot hit on the dragon.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not hit on the mule.&amp;lt;br&amp;gt;&lt;br /&gt;
# Absolutely cannot hit on the paladin&#039;s warhorse.&amp;lt;br&amp;gt;&lt;br /&gt;
# Can never use a flammenwerfer in a battle zeppelin again.&amp;lt;br&amp;gt;&lt;br /&gt;
# When carving messages on artillery shells, I cannot use runes and a big chisel.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must leave cities standing after shore leave.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to play catch with antimatter shells.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot use strategic nuclear warheads as anti-personnel landmines.&amp;lt;br&amp;gt;&lt;br /&gt;
# Banned from making 20-gigaton bombs.&amp;lt;br&amp;gt;&lt;br /&gt;
# Banned from using 20-gigaton bombs as well.&amp;lt;br&amp;gt;&lt;br /&gt;
# Oh, and cannot use tac nukes to make pretty pictures that can be seen from space.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot distill or bioengineer dirty socks into a biohazard/chemical warfare agent outside of IOU.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot sell Warbot plans on eBay for a &amp;quot;quick buck&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot serve green slime as dessert.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot eat everything that I kill.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to take FGMPs (Fusion Gun, Man Portable) on shore leave.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not commission 1.12 million action figures of self using group funds.&amp;lt;br&amp;gt;&lt;br /&gt;
# Never, under any circumstance, help the cook again.&amp;lt;br&amp;gt;&lt;br /&gt;
# On a related note, &amp;quot;More salt will fix it&amp;quot; is not a truism.&amp;lt;br&amp;gt;&lt;br /&gt;
# Emailing &amp;quot;Bomb president terror anarchism weapon smuggle&amp;quot; to myself, just to piss off NSA listeners, is prohibited.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially when playing an NSA agent.&amp;lt;br&amp;gt;&lt;br /&gt;
# Assault Shotguns are not hostage situation-appropriate weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
# Laptops and lapdances are incompatible.&amp;lt;br&amp;gt;&lt;br /&gt;
# &amp;quot;Liquid&amp;quot; does not necessarily mean &amp;quot;fire-dampening&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# DON&#039;T switch pills between glasses at the local apothecary.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cell phones =/= secure communication.&amp;lt;br&amp;gt;&lt;br /&gt;
# You don&#039;t say &amp;quot;In Nomine Patri&amp;quot; just before killing somebody if you&#039;re on the Devil&#039;s side.&amp;lt;br&amp;gt;&lt;br /&gt;
# I shall keep my Spoiler Junky habit to myself, and not ruin the module for others.&amp;lt;br&amp;gt;&lt;br /&gt;
# Instead of just saying something is cool, I will do something cool instead!&amp;lt;br&amp;gt;&lt;br /&gt;
# Just because the GM says &amp;quot;Well, now you know better&amp;quot; does not mean I have earned any XP.&amp;lt;br&amp;gt;&lt;br /&gt;
# When the party leader says &amp;quot;Don&#039;t telegraph our attack,&amp;quot; I should not take it to indicate I should instead phone the opposition to explain our tactics.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to attempt genetic manipulation in any circumstance.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially not with PCs.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially, especially not in a Bronze Age game.&amp;lt;br&amp;gt;&lt;br /&gt;
# &amp;quot;Annoyance Factor&amp;quot; is not a biddable attribute in Amber, even if the whole group agrees that I clearly have first rank.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to blow the entire &amp;quot;emergency supplies&amp;quot; budget on parachutes, especially in a game set on a sailing ship.&amp;lt;br&amp;gt;&lt;br /&gt;
# Never pet the dragon.&amp;lt;br&amp;gt;&lt;br /&gt;
# Will not make the hand gesture and Shick-SHACK noise of a pump shotgun action before every potential fight. Especially when my PC is carrying a sword.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not roll to hide, on open plains, at the engagement point of a battle with a giant.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not roll to hide after shooting said giant, without reason for him to lose track of me, after being told &amp;quot;nah&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not reset my amount of available spells whenever I feel like it, or alter the amount of spells I can cast.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will actually read the books that depict and detail the rules set for my particular character, rather than assume I&#039;m always right.&amp;lt;br&amp;gt;&lt;br /&gt;
# Elves are not &amp;quot;the other white meat&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor are they &amp;quot;Santa&#039;s little helpers&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Or &amp;quot;Satan&#039;s little helpers&amp;quot;, for that matter.&amp;lt;br&amp;gt;&lt;br /&gt;
# My alchemist cannot create dietary supplements before the discovery of vitamins.&amp;lt;br&amp;gt;&lt;br /&gt;
# Using &amp;quot;Fnord&amp;quot; as the password only works in I.O.U.&amp;lt;br&amp;gt;&lt;br /&gt;
# May not be a paladin of The Lady of Pain.&amp;lt;br&amp;gt;&lt;br /&gt;
# It&#039;s The Lady of Pain, not the Lady of Spain. Even if I have an accordion.&amp;lt;br&amp;gt;&lt;br /&gt;
# Bards do not have accordions.&amp;lt;br&amp;gt;&lt;br /&gt;
# PCs may not give pouches made from enemy scrotums as gifts.&amp;lt;br&amp;gt;&lt;br /&gt;
# Keep a running total of how many Commandments/tenets of the Litany/moral &#039;laws&#039; left to break.&amp;lt;br&amp;gt;&lt;br /&gt;
# Causing stress checks on your own character is not a legitimate way to &amp;quot;toughen them up&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# May not accept mercenary contracts from our blood enemies.&amp;lt;br&amp;gt;&lt;br /&gt;
# Tickling the dragon with a plain feather in the surprise round is not an option.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must never, ever tag the Mark VI cybertank with anti-AI graffiti.&amp;lt;br&amp;gt;&lt;br /&gt;
# Getting lots and lots of tentacles cannot be my character&#039;s goal.&amp;lt;br&amp;gt;&lt;br /&gt;
# That goes double for eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
# My alchemist may never, ever, screw around with pitchblende.&amp;lt;br&amp;gt;&lt;br /&gt;
# &amp;quot;Wall of Jell-O&amp;quot; is not, and has never been, an appropriate spell to take.&amp;lt;br&amp;gt;&lt;br /&gt;
# Mr. Welch should not repeat himself or speak in terms that are at all redundant, duplicated, or a reiteration of previous statements.&amp;lt;br&amp;gt;&lt;br /&gt;
# Mastering levels in bureaucracy will never, ever, allow you to force enemies to fill out a 1011-BZ form every time they wish to strike at you.&amp;lt;br&amp;gt;&lt;br /&gt;
# Banned from firing Saturation Nuclear Clusters at waiters who are rude to me.&amp;lt;br&amp;gt;&lt;br /&gt;
# ...something to do with eating fellow PC&#039;s alive. Oh yeah, don&#039;t do it.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot leave the dungeon without the party even if I&#039;m full.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must never burn down every abandoned or creepy mansion before exploring it.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot shake and bake rats.&amp;lt;br&amp;gt;&lt;br /&gt;
# Can never worship at every altar we pass.&amp;lt;br&amp;gt;&lt;br /&gt;
# Taking a rat familiar during the era of the Black Death is right out.&amp;lt;br&amp;gt;&lt;br /&gt;
# So not name anyone or anything Hastur.&amp;lt;br&amp;gt;&lt;br /&gt;
# May not use more nitroglycerine than I can carry.&amp;lt;br&amp;gt;&lt;br /&gt;
# By popular demand, I will not transport nitroglycerine without shock absorbers.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must never use transport aircraft to drop Cybertanks in a lawn darts game.&amp;lt;br&amp;gt;&lt;br /&gt;
# Sigh. No more WMD&#039;s for me. But it was only Ebola I improved...&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot own a Salsa boy hand puppet.&amp;lt;br&amp;gt;&lt;br /&gt;
# Getting banned from every city must never be my characters goal.&amp;lt;br&amp;gt;&lt;br /&gt;
# My paladin cannot use plague victims as catapult ammunition without alignment violations, and &amp;quot;but it&#039;s really funny&amp;quot; isn&#039;t a valid excuse.&amp;lt;br&amp;gt;&lt;br /&gt;
# Rigging corpses with fishing lines and pulleys to pull pranks in CoC is right out.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot gut corpses looking for loot hidden in their entrails... after street brawls.&amp;lt;br&amp;gt;&lt;br /&gt;
# Asking how much XP is the king worth is not funny. Nor is asking how much the 860) XP queen is worth as well.&amp;lt;br&amp;gt;&lt;br /&gt;
# Painting a bull&#039;s-eye on the Sherman tank is not to be done. Flames, oven, the word tank in parenthesis, victim, piece of crap, miserable failure, the ref hates us, monkey tank, we are suckers, oh my god we&#039;re gonna die, or anything similar should never be painted on the tank. Even though it&#039;s true.&amp;lt;br&amp;gt;&lt;br /&gt;
# Referring to the 2.75-inch bazooka team as pa-ting pa-ting suicide force, tank chaff, team deathwish, or tiger toilet paper is not to be done. Even though it&#039;s true.&amp;lt;br&amp;gt;&lt;br /&gt;
# I must never, ever enrage mobs. Not until 6th level anyway.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must remember that bluffs must be plausible and sane when dealing with the mostly sane.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot let hallucinations speak for me.&amp;lt;br&amp;gt;&lt;br /&gt;
# When doing LSD, cannot use anti-tank weapons, miniguns, or any other weapon. Um. Again.&amp;lt;br&amp;gt;&lt;br /&gt;
# Banned from putting points into anything fart related.&amp;lt;br&amp;gt;&lt;br /&gt;
# Absolutely cannot do a total cavity search on the princess we rescued.&amp;lt;br&amp;gt;&lt;br /&gt;
# Planting a titan arum (Amorphophallus titanum) is absolutely prohibited. &amp;lt;br&amp;gt;&lt;br /&gt;
# Shapeshifting into a flowering one is not an option. Shapeshifting into a flowering forest of titan arum (Amorphophallus titanum) is sooo not happening.&amp;lt;br&amp;gt;&lt;br /&gt;
# My alien language is not composed of farting and tap dancing. Outside of Champions, TFOS, IOU, and Over the Edge.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot dispose of corpses using a meat grinder in CoC even if my hamburgers are bestsellers.&amp;lt;br&amp;gt;&lt;br /&gt;
# Can never gargle with nitroglycerine near PC&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
# If I try to make Cthuloid monsters lose sanity, I must not involve the PC&#039;s, especially if I lock one up and subject it to 1,000 hours of Mister Robert&#039;s Neighborhood straight.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot sell live Deep Ones on eBay.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not de-fang and de-claw a Deep One solely for the purposes of mud wrestling.&amp;lt;br&amp;gt;&lt;br /&gt;
# Unfortunately I cannot use said Deep One as a scarecrow.&amp;lt;br&amp;gt;&lt;br /&gt;
# Absolutely cannot make a Deep One skin mask or skin suit. Saying &amp;quot;but they do that to us&amp;quot; doesn&#039;t cut it. Nor make its skull into a helmet. Nor make Deep Finger necklace, nor fish eye earrings.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot sell any part of Ubbo Sathla as a beauty aid.&amp;lt;br&amp;gt;&lt;br /&gt;
# My Dog Boy cannot be named Cujo.&amp;lt;br&amp;gt;&lt;br /&gt;
# Burning down our allies castle in a drunken fit is right out.&amp;lt;br&amp;gt;&lt;br /&gt;
# Eating our allies is never to be done. Even though they are tasty and would go well with Fava beans and a nice Chianti. Oh and don&#039;t mention this to them. Oh and cannot offer to buy their dead, paying for them by weight and cut, even if you are offering top price.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot make a stuttering, slurring, lisping, absent minded, hiccupping sorcerer that uses weird, wild, improvisational magic using the points saved to up the power to godlike levels.&amp;lt;br&amp;gt;&lt;br /&gt;
# May never use the thermonuclear hand grenade in any improvisational comedy, traps, or thrown in a non-Paranoia campaign.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot take potshots at Tigress-class battleships because I don&#039;t like their paint job.&amp;lt;br&amp;gt;&lt;br /&gt;
# Buying a comfy chair in Forgotten Realms to be used in &amp;quot;torture&amp;quot; is right out.&amp;lt;br&amp;gt;&lt;br /&gt;
# Convincing newbies to attack Imperial Marines in Battle Dress and sporting Fusion guns, with foils is not to be done.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot take proficiency, simple ranged weapon, dwarf.&amp;lt;br&amp;gt;&lt;br /&gt;
# Anvils and safes are not acceptable munitions for the B-2 bomber. And that goes double for Yugos.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must never replace the anti-poison potions with a placebo just to compare their effectiveness. &amp;lt;br&amp;gt;&lt;br /&gt;
# May never replace the anti-nerve toxins with placebos just to compare their effectiveness.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot use &amp;quot;High Intensity Missile Fire&amp;quot; against targets from make-believe. &amp;lt;br&amp;gt;&lt;br /&gt;
# Oh yeah, massive amounts of hallucinogens and gunnery don&#039;t mix.&amp;lt;br&amp;gt;&lt;br /&gt;
# Can&#039;t avoid a dragon&#039;s DR by assraping it EVER again. Also, can&#039;t remind GM about said dragon fight.&amp;lt;br&amp;gt;&lt;br /&gt;
# Can&#039;t prove the witches don&#039;t wear panties, also again. Also, can&#039;t brag to party that witches don&#039;t wear panties. Even though its true.&amp;lt;br&amp;gt;&lt;br /&gt;
# When playing Rebellion Era Star Wars, Mr. Welch may not tell Luke “Leia has the hots for you, I think you should put the moves on her.”&amp;lt;br&amp;gt;&lt;br /&gt;
# When visiting the King of All Cats the first words out of your mouth may not be “Excuse me, but I really have to go. Do you mind if I use your litter box?”&amp;lt;br&amp;gt;&lt;br /&gt;
# It is understood that Mr. Welch’s battle cry can no longer be “I fight for the highest bidder”.&amp;lt;br&amp;gt;&lt;br /&gt;
# It is further understood that Mr. Welch’s Silver Age Superhero’s catchphrase can’t be M*TH*RF*CK*R but a catchphrase approved by the comics code.&amp;lt;br&amp;gt;&lt;br /&gt;
# When the GM introduces his homebrew world:&amp;lt;br/&amp;gt;“Welcome to the world of Mysterium where the PCs are classic fantasy archetypes in a world where good and evil clash full of interesting NPCs. I’m proud to announce I designed this world myself to have an old school feel.”&amp;lt;br/&amp;gt;You may not do a simultaneous translation for the benefit of slower players:&amp;lt;br/&amp;gt;“Welcome to the world of Vanilla where PCs are stereotypes in a world full of fantasy clichés and Mary Sues. By the way, I was too cheap to buy a real setting so I hope you like fighting a lot of orcs guarding trapped chests in 10’x10’ rooms.”&amp;lt;br/&amp;gt;No matter how accurate.&lt;br /&gt;
# I will not write “Me” in the &#039;Played by&#039; section of my character sheets.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor will I write it on everyone else’s character sheet.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot get my hands on a bowel disruptor. Especially not in d20 modern.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no &amp;quot;Prolapse&amp;quot; setting on a taser.&amp;lt;br&amp;gt;&lt;br /&gt;
# If a demon offers to show the way out of a building burning, I cannot sell Terry&#039;s soul in exchange.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially if I know it&#039;s going to point at the doorway, which is on fire.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to sell Terry&#039;s soul. Especially if he isn&#039;t playing.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to ghoul Tigers in the middle of Vietnam to stop them eating me.&amp;lt;br&amp;gt;&lt;br /&gt;
# Being a Malkavian is still no excuse.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no game system in which a dancing fetus is a viable character concept.&amp;lt;br&amp;gt;&lt;br /&gt;
# Gnomes are no longer allowed to be my Ranger&#039;s favored enemies.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor are they automatically evil.&amp;lt;br&amp;gt;&lt;br /&gt;
# My Paladin is not allowed to follow the God of Gnome Genocide.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no God of Gnome Genocide, nor can I become one.&amp;lt;br&amp;gt;&lt;br /&gt;
# I do not get XP for killing myself.&amp;lt;br&amp;gt;&lt;br /&gt;
# I do not get XP for killing the GM. Even if I&#039;m the next one in line.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot use Raise Dead to raise the paladin&#039;s dead girlfriend to use as a suicide bomber.&amp;lt;br&amp;gt;&lt;br /&gt;
# Even if he deserved it.&amp;lt;br&amp;gt;&lt;br /&gt;
# The goblin cannot blow up more than 4 times a session.&amp;lt;br&amp;gt;&lt;br /&gt;
# Goblin. BLAM.&amp;lt;br&amp;gt;&lt;br /&gt;
# Thermal detonators shoved up the ass only work in interrogation once.&amp;lt;br&amp;gt;&lt;br /&gt;
# The gazebo will only kill me if I attack it first.&amp;lt;br&amp;gt;&lt;br /&gt;
# &amp;quot;Build a man a fire and he&#039;ll be warm for a day, set a man on fire and he&#039;ll be warm for the rest of his life&amp;quot; is not a central tenet of my religion.&amp;lt;br&amp;gt;&lt;br /&gt;
# Unless we&#039;re playing Fading Suns.&amp;lt;br&amp;gt;&lt;br /&gt;
# If you ask the GM for 5 million XP while he isn&#039;t listening it&#039;s not okay to assume that the next &amp;quot;Yes&amp;quot; he says is the answer to your request.&amp;lt;br&amp;gt;&lt;br /&gt;
# Can never kill dragons by ejaculating in their mouths and hence suffocating them to death. especially when a feather duster is involved.&amp;lt;br&amp;gt;&lt;br /&gt;
# Never allowed to remind the GM about the time he killed the dragon.&amp;lt;br&amp;gt;&lt;br /&gt;
# And oh god, never never EVER allowed to tell new players the story about how he killed the dragon... especially when it&#039;s their first time at our game table.&amp;lt;br&amp;gt;&lt;br /&gt;
# Holy water does not come in kegs.&amp;lt;br&amp;gt;&lt;br /&gt;
# If my sword defects from evil and I hear it whispering to me, I am not to listen.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not to buy puppies from the pet store with the explicit purpose of killing them and using their souls to power my vampire-brain-robot.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not to ally myself with the Nazi party just because they have a better library.&amp;lt;br&amp;gt;&lt;br /&gt;
# My character must resist being nicknamed &amp;quot;Private Smokeass&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Never &amp;quot;assume&amp;quot; your party members know you&#039;re psychic.&amp;lt;br&amp;gt;&lt;br /&gt;
# No one&#039;s afraid of plants.&amp;lt;br&amp;gt;&lt;br /&gt;
# I&#039;m not to try to set a trans-dimensional entity&#039;s shag carpet on fire.&amp;lt;br&amp;gt;&lt;br /&gt;
# &amp;quot;The Triumvirate of Mustachioed Inanity&amp;quot; is not a proper name for a superhero group.&amp;lt;br&amp;gt;&lt;br /&gt;
# No one ever got super-powers from Gallagher.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no such thing as Bizarro Yakov Smirnoff.&amp;lt;br&amp;gt;&lt;br /&gt;
# Sidekicks are people too, even if they have magic 8-balls for heads.&amp;lt;br&amp;gt;&lt;br /&gt;
# Always consider the potential environmental rammifications of summoning a star-spawn of Cthulhu.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to roll for damage when urinating on the wall of the complex we&#039;re supposed to infiltrate.&amp;lt;br&amp;gt;&lt;br /&gt;
# All walls are now immune to crit-rolled streams of said urine.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no spell called Evard&#039;s Black Testicles, nor will there ever be.&amp;lt;br&amp;gt;&lt;br /&gt;
# This goes double for Evard&#039;s Spiky Tentacles of Forced Intrusion from Order of the Stick.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot urinate on the atomic bomb.&amp;lt;br&amp;gt;&lt;br /&gt;
# When playing a Trill in Star Trek, cannot rip out my own symbiote and use it as an improvised weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot invite Dalamar the Dark to tell us who the daddy is.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot proclaim myself to be &amp;quot;The Wizard of Oz&amp;quot; when asked to identify myself by the king of the elves in D&amp;amp;D.&amp;lt;br&amp;gt;&lt;br /&gt;
# When the group has learnt there are vampires frequenting a club and are trying to figure out a way to get rid of them, locking the doors and teleporting a napalm bomb inside is not a viable option.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot base a character on the Bigfoot Shaman from Sam &amp;amp; Max.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot invent the Gnomish Death Roller.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot attempt to replace the dragon armies with a fleet of zeppelins.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot play an Ewok shaman with a Wookiee fetish and a penchant for heavy metal. ...again...&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot give said Wookiee Shaman force powers and a lightsaber. ...again...&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot pin the burrowing animal to the wall of the cave, when we need it to flip the switch to open the secret passage.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot track the displacer beast and take it on singlehandedly at level 2.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot give any Ewok shamans access to a customized TIE scout, complete with slushie machine.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot give the new Twi&#039;lek character a slushie just to see how bad the brain freeze is.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot explain the term &amp;quot;Yarg&amp;quot; to a player who has never gamed with us before and who we would like to see return.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot offer to amputate the hand that the magical-posessed-evil-ring-of-doom has just fused itself to.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot give the Sith Lord a wedgie using a Force point.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not try to make a Cat Lord PC and have her open a burlesque club in Sigil.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not name the club &amp;quot;Pussy Lord&#039;s Palace&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# &amp;quot;The Macarena&amp;quot; is not a burlesque song.&amp;lt;br&amp;gt;&lt;br /&gt;
# Neither is &amp;quot;Dude Looks Like a Lady&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# A Drow Dominatrix in Sigil that names her establishment &amp;quot;The Lady of Pains&amp;quot; will get flayed. Repeatedly.&amp;lt;br&amp;gt;&lt;br /&gt;
# I can not petition to get the Governors to officially declare Sigil &amp;quot;The City That Never Sleeps&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor &amp;quot;The Big A##hole&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot play a rogue.&amp;lt;br&amp;gt;&lt;br /&gt;
# Also I cannot play a Moulin Rogue.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not use this list as a &amp;quot;To Do&amp;quot; list for future campaigns.&amp;lt;br&amp;gt;&lt;br /&gt;
# In a d20 Modern game, I will not attempt to get the PCs to play D&amp;amp;D.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not use my knowledge of economics to destroy a game world.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not threaten a Dwarven King by saying I will dilute the world&#039;s supply of iron with Bags of Endless Caltrops.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not attempt to create a building out of Immovable Rods.&amp;lt;br&amp;gt;&lt;br /&gt;
# Angst is not a power of ANY of the clans in V:tR.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot use the stealth skill to drive a Dodge Stealth.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot throw yourself on a tactical nuclear bomb and expect the GM to let you live as reward for a noble deed, nor can you get angry when your body failed to protect the innocent citizens around you.&amp;lt;br&amp;gt;&lt;br /&gt;
# Throwing yourself on the above nuke, with over a minute left on the timer, preventing the demolitions expert from attempting a disarm for the sole purpose of looking like a sacrificial lamb, does not make you a hero.&amp;lt;br&amp;gt;&lt;br /&gt;
# No, there is no &amp;quot;It was all a dream&amp;quot; card in the Torg Drama Deck.&amp;lt;br&amp;gt;&lt;br /&gt;
# It is not always appropriate to kill them and take their stuff.&amp;lt;br&amp;gt;&lt;br /&gt;
# It is never appropriate to kill her and take her stuff, when her very angry, shock mace-wielding brother is still alive and uninjured.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot assume that just because there is a giant heavily-armed robot in front of you that it is going to attack.&amp;lt;br&amp;gt;&lt;br /&gt;
# Never assume that because it hasn&#039;t attacked yet, that it won&#039;t.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot assume ninjas automatically come with a motorcycle.&amp;lt;br&amp;gt;&lt;br /&gt;
# Referring to any of the Bayushi as &amp;quot;my little geisha&amp;quot; is grounds for a duel.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially if they are men.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not refer to the Lion Clan as the Kitty Clan.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially in front of the Clan Champion.&amp;lt;br&amp;gt;&lt;br /&gt;
# I can not open a brothel called &amp;quot;Gaijin Pepper&amp;quot; in Otosan Uchi.&amp;lt;br&amp;gt;&lt;br /&gt;
# &amp;quot;It&#039;s Hammertime&amp;quot; is not my Crab samurai&#039;s battle cry.&amp;lt;br&amp;gt;&lt;br /&gt;
# My Crab samurai can not wear parachute pants.&amp;lt;br&amp;gt;&lt;br /&gt;
# The Crab Clan&#039;s motto is not &amp;quot;2 Legit 2 Quit&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nezumi are not a breed of Giant Mutant Space Hamsters.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not create a Bard whose entire musical repertoire consists of commercial jingles.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not base any character, in any genre, off of something from &amp;quot;Demolition Man&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not tell Vecna to &amp;quot;enhance his calm&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Low Life is not the greatest game in the world, just because you can play a sentient Twinkie.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not present this list as a threat to the GM if he refuses to run my game of choice.&amp;lt;br&amp;gt;&lt;br /&gt;
# When the rest of the party have agreed to trade the party&#039;s souls for their lives, it is not the moment to develop moral qualms.&amp;lt;br&amp;gt;&lt;br /&gt;
# Written pleas for the kiss of life because you&#039;re laughing yourself to death don&#039;t work.&amp;lt;br&amp;gt;&lt;br /&gt;
# Don&#039;t have your character bend over, drop his pants and scream: &amp;quot;Napalm Enema!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# Particularly in mid-fight.&amp;lt;br&amp;gt;&lt;br /&gt;
# Don&#039;t fall into the Abyss, even if you did mark it as your territory.&amp;lt;br&amp;gt;&lt;br /&gt;
# When the game starts with the local Baron chasing you into a dungeon, doubling back to loot the Baron&#039;s castle while he&#039;s not home may upset the GM.&amp;lt;br&amp;gt;&lt;br /&gt;
# LARPing as a 3 foot tall character is challenging. Doing so on your knees is crippling.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nailing other PCs to trees makes you few friends.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor does flipping off your mutual God.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to play a shy &#039;undead&#039; attack droid that is even more sadistic then the Dark Jedi is ever again.&amp;lt;br&amp;gt;&lt;br /&gt;
# I won&#039;t spout Communist propaganda to the droid army when everyone else is shooting at them.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not shoot at fleeing Jawas even if I am a droid and they’re the spawn of evil and hated by my character.&amp;lt;br&amp;gt;&lt;br /&gt;
# I won&#039;t roll critical and pop the damn thing&#039;s head off.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not make the Jedi get a Dark Side point when she’s just finished overcoming the one the GM set up for her.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not go converse with the guard-droids and think they won&#039;t open fire on me because I&#039;m one of them, even if I am a droid.&amp;lt;br&amp;gt;&lt;br /&gt;
# The basic plan should not be &#039;Dress Ted Up Like a Girl&#039; even if it works every time.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am to remember that not everyone likes to role-play as much as me, and I will be turned off if I don’t shut up.&amp;lt;br&amp;gt;&lt;br /&gt;
# If I am the Face of the group, I should learn how to sound like I know what I’m talking about.&amp;lt;br&amp;gt;&lt;br /&gt;
# After we have saved two children, and thus a caravan, from a Gray Render –Via GM given information – I am not to then try and sell the two children the Gray Render has bonded itself to as siege weapons to the king.&amp;lt;br&amp;gt;&lt;br /&gt;
# If I can pretend to be a doctor and kill anyone that&#039;s been hurt, I need to have a lower bluff skill.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am to tell everyone else my plan, even if I wouldn&#039;t have time in game, and it would cause less bloodshed.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not be late again. I don&#039;t want to be gibbed by the dragon for a third time.&amp;lt;br&amp;gt;&lt;br /&gt;
# Bluffing every guard that comes by is good. Not telling anyone you’re hurt is bad.&amp;lt;br&amp;gt;&lt;br /&gt;
# Breaking the depressing moment that we find the homes of the elves broken and destroyed because the XP whore is also an elf and I want to rub it in his face.&amp;lt;br&amp;gt;&lt;br /&gt;
# Being the talkative one that wants to be a rich nobleman is not proper procedure and will get me sleeping face first in the out-house.&amp;lt;br&amp;gt;&lt;br /&gt;
# I can&#039;t have shot a man in Reno, just to watch him die, if I&#039;m a doctor, even if I am &#039;hunted&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
# If I want to change the plan, I shouldn&#039;t be last in initiative, even if I am captain.&amp;lt;br&amp;gt;&lt;br /&gt;
# I should not walk in and out of the prison with our captain, even if it’s the easiest way. Everyone else wants a turn to be the star.&amp;lt;br&amp;gt;&lt;br /&gt;
# My &#039;Irish&#039; accent shouldn’t continually slip into ‘Real Pirate’, even if I am one.&amp;lt;br&amp;gt;&lt;br /&gt;
# Being overly dramatic, even in 7th Sea, just means I’ll fail more spectacularly.&amp;lt;br&amp;gt;&lt;br /&gt;
# My cleric does not worship &amp;quot;The Great Porcelain God&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# My gnome is not allowed to buy, carry or use tanglefoot bags. Ever again.&amp;lt;br&amp;gt;&lt;br /&gt;
# My wizard is not allowed to have a stutter.&amp;lt;br&amp;gt;&lt;br /&gt;
# Shouting &amp;quot;LEEEEROY JENKINS!&amp;quot; more than once a game session will get me pummeled.&amp;lt;br&amp;gt;&lt;br /&gt;
# I may not punt the halfling. Even if he deserves it.&amp;lt;br&amp;gt;&lt;br /&gt;
# I may not name my half-orc barbarian &amp;quot;Sweetums&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Or &amp;quot;Twinky-Poo&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am no longer allowed to cause a cattle stampede by shooting the cow in the rear. Especially if I make a critical roll...&amp;lt;br&amp;gt;&lt;br /&gt;
# I certainly can not ask the GM to describe in depth the results of said critical roll...&amp;lt;br&amp;gt;&lt;br /&gt;
# No Warforged characters based off of Terminator, Star Wars, Star Trek, I Robot, Bicentennial Man or any other movie/TV show/anime/cartoon that involves robots/droids/mecha/artificial creatures.&amp;lt;br&amp;gt;&lt;br /&gt;
# Lolth does not have an understated sense of humor, a secret love of dirty limericks or a soft spot for roguishly good-looking Halflings.&amp;lt;br&amp;gt;&lt;br /&gt;
# Bigby did not have an inbred illegitimate lecherous half-brother named Figby, and the spells Figby&#039;s Fondling Fingers, Figby&#039;s Groping Paw and Figby Flips the Bird do not exist.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor can my Wizard &#039;re-discover them&#039; via spell research.&amp;lt;br&amp;gt;&lt;br /&gt;
# Little Mind Flayers do not hang on to daddy&#039;s tentacles when he teaches them to dance.&amp;lt;br&amp;gt;&lt;br /&gt;
# Baleful Polymorph is not a toy.&amp;lt;br&amp;gt;&lt;br /&gt;
# Using Polymorph any Object to give the elf-chick bigger bazongas is not an appropriate use of an 8th-level spell.&amp;lt;br&amp;gt;&lt;br /&gt;
# Using Polymorph any Object to turn any character into a functional hermaphrodite is not appropriate in any situation.&amp;lt;br&amp;gt;&lt;br /&gt;
# The same applies in the case of prominent NPC’s.&amp;lt;br&amp;gt;&lt;br /&gt;
# And farm animals.&amp;lt;br&amp;gt;&lt;br /&gt;
# No matter what my Cleric&#039;s Diplomacy skill, he cannot convert the evil high priest BBEG to his religion as a full-round action.&amp;lt;br&amp;gt;&lt;br /&gt;
# No magic can change a god&#039;s religion, alignment or sex.&amp;lt;br&amp;gt;&lt;br /&gt;
# Boogie Fever is not a real disease, nor can it be inflicted with Contagion.&amp;lt;br&amp;gt;&lt;br /&gt;
# Neither is Blue Balls.&amp;lt;br&amp;gt;&lt;br /&gt;
# A baby is neither a &#039;parasite&#039; nor an &#039;infection&#039;, and in any case, someone cannot be made pregnant with the Contagion spell.&amp;lt;br&amp;gt;&lt;br /&gt;
# Particularly not a male.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot Elementally-Admixture or Fire-Template Otto&#039;s Irresistible Dance to create a spell called Disco Inferno.&amp;lt;br&amp;gt;&lt;br /&gt;
# Just because a dragon can impregnate anything that moves, that does not mean my character can impregnate a dragon.&amp;lt;br&amp;gt;&lt;br /&gt;
# Prestidigitation does not have a hundred bedroom uses, nor do I need to list them.&amp;lt;br&amp;gt;&lt;br /&gt;
# No king needs to be told that he has &#039;skillz&#039;, &#039;mad flow&#039; or given any sort of &#039;props&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I can no longer stuff 10 flasks of Alchemist&#039;s Fire into a medium-sized Skeleton and tell it to run up and hug the monster before throwing a Fireball.&amp;lt;br&amp;gt;&lt;br /&gt;
# Grease is not flammable.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor is it edible.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot order Summoned Monsters from different planes to mate with each other &#039;just to see what happens&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
# A Decanter of Endless Water is not a torture implement, nor is it tasteful to refer to it as my &#039;Decanter of Endless Waterboarding&#039; or to re-enact any scene from Caligula.&amp;lt;br&amp;gt;&lt;br /&gt;
# The Book of Vile Darkness is not &#039;tasty.&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not to quote Monty Python, Jareth the Goblin King (from Labyrinth), Darkness (from Legend, or any other character played by Tim Curry, but especially Dr. Frankenfurter), Batman, James Kirk (&amp;quot;KHAAAANNN!&amp;quot;), Han, Luke, Leia, Obi-Wan or the Droids at the gaming table.&amp;lt;br&amp;gt;&lt;br /&gt;
# Full-throated Wookiee roars are not appropriate in a fantasy game, and they are certainly not Dwarfish mating calls.&amp;lt;br&amp;gt;&lt;br /&gt;
# The bard is not a sweet transvestite from Transsexual, Transylvania. Nor is the Time Warp an appropriate &#039;performance&#039; for Inspire Courage.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no summoning spell named &#039;Call Booty&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
# The flaming thing in the middle of the room is a brazier, not a brassiere.&amp;lt;br&amp;gt;&lt;br /&gt;
# A codpiece is not a kind of coin, and I don&#039;t need to carry a pouch full of them, nor does anyone need to &#039;bite it to see if it&#039;s real&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not shave the dwarf&#039;s beard when he&#039;s asleep.&amp;lt;br&amp;gt;&lt;br /&gt;
# None of the characters want to wake up with a permanent tattoo.&amp;lt;br&amp;gt;&lt;br /&gt;
# None of the characters want to wake up wearing clown face, mime face or &#039;made up like a Parisian whore&#039;-face.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will cast only curative spells, not transformative or mind-affecting spells, on unconscious companions.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not to summon Thoqqua to undermine the castle&#039;s foundations even if I think that the king&#039;s a jerk.&amp;lt;br&amp;gt;&lt;br /&gt;
# It is against the rules to summon non-flying creatures 30 ft. above another person. Celestial Bison are not &#039;flying creatures&#039;. Neither are Celestial Whales, even they are aerodynamic, and references from The Hitchhiker&#039;s Guide to the Galaxy will not change anyone&#039;s minds.&amp;lt;br&amp;gt;&lt;br /&gt;
# A character&#039;s Charisma score in no way mathematically relates to inches.&amp;lt;br&amp;gt;&lt;br /&gt;
# Neither Pulchritude nor Girth are game-relevant statistics.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot use Polymorph Any Object to set up a medieval &#039;cosmetic surgery&#039; clinic to provide &#039;discrete anatomical enhancements for the nobility&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
# When playing my Felcaller, I don’t actually have to do the fel calls at the table.&amp;lt;br&amp;gt;&lt;br /&gt;
# I can not tell the new player my nickname is Hastur, and then ignore him when he calls my name during the game.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to eat Taco Bell before the game.&amp;lt;br&amp;gt;&lt;br /&gt;
# Same goes for Wendy&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
# In the middle of tense parley, I can not turn to one of the other members of the people we are parleying with and state, &amp;quot;10 gold says our fighter can whip your fighter&#039;s ass. With no weapons&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Lighting the sleeping dwarf&#039;s beard on fire &amp;quot;Just for kicks&amp;quot; is wrong.&amp;lt;br&amp;gt;&lt;br /&gt;
# When the DM says you can&#039;t do something, stating &amp;quot;Bet I can&amp;quot; is not the proper response.&amp;lt;br&amp;gt;&lt;br /&gt;
# The Bag of Holding is not an acceptable replacement for a toilet.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot put the Ever-Flowing Bottle uncorked into the Bag of Holding and expect it to become the world&#039;s most powerful water balloon.&amp;lt;br&amp;gt;&lt;br /&gt;
# I don&#039;t care what Discworld says, rats are not a dwarven delicacy.&amp;lt;br&amp;gt;&lt;br /&gt;
# My paladin&#039;s battle cry is not &amp;quot;Papa spank!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# My monk has not mastered the Hairy Palm technique.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot name my warforged bard &amp;quot;Optimus Rhyme&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no Elemental Plane of Funk.&amp;lt;br&amp;gt;&lt;br /&gt;
# My lizardfolk barbarian cannot have a tabard that says &amp;quot;Lizards do it in cold blood&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot base my character on Buffalo Bill from Silence of the Lambs.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot disguise a mind flayer by gluing a fake moustache to each tentacle.&amp;lt;br&amp;gt;&lt;br /&gt;
# Tying up Halflings and dragging them behind your horse is not an acceptable method for trolling for ogres.&amp;lt;br&amp;gt;&lt;br /&gt;
# When my monk is asked for his name, &amp;quot;Hong Kong Phooey, Number-one super guy&amp;quot; is an unacceptable response.&amp;lt;br&amp;gt;&lt;br /&gt;
# When starting a fight, my Warforged fighter can&#039;t state &amp;quot;One shall stand, one shall fall.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not to repeat Corben Dallas&#039;s negotiation techniques. Ever.&amp;lt;br&amp;gt;&lt;br /&gt;
# That goes double if she uses a pump-action heavy weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will no longer keep a ballistae loaded with Alchemist fire bolts mounted on a wagon.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will no longer get the wild elf barbarian drunk for kicks.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will no longer spike the BBEG&#039;s soup with &amp;quot;Magic Mushrooms&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# No Druids may be potheads.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor are they allowed to be named &amp;quot;Reefa the Druid&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# During the BBEG monologue, saying &amp;quot;Skip a bit&amp;quot; is not allowed.&amp;lt;br&amp;gt;&lt;br /&gt;
# Saying that the cleric can speak with the dead is not an acceptable defense when you kill prisoners that are to questioned later.&amp;lt;br&amp;gt;&lt;br /&gt;
# Polymorphing into a rust monster to &amp;quot;Get the old fluids flowing&amp;quot; and scaring the Warforged is frowned upon.&amp;lt;br&amp;gt;&lt;br /&gt;
# Stating out loud to the bar that your party&#039;s dwarf barbarian is nicknamed &amp;quot;Stumpy, and not because he&#039;s a dwarf&amp;quot; is a bad idea.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not &#039;prune back&#039; my pet troll to provide the group with rations.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not use Fireball to light the street torches at nightfall.&amp;lt;br&amp;gt;&lt;br /&gt;
# Talking the BBEG&#039;s 5-year-old advisor into pulling the secret lever for me is in bad taste.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am no longer to use Maria Murphy as an NPC.&amp;lt;br&amp;gt;&lt;br /&gt;
# The Catapult is NOT a means of fast travel, even if I CAN take the damage from impact and walk it off.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no existing insurance policy that can fully cover my Level 20 Character.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to put ranks in Profession (cloud insurance salesman) - Hardcore Family Guy fans get me.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to take &amp;quot;Exotic weapon proficiency&amp;quot; in &amp;quot;Spork&amp;quot;, &amp;quot;Halfling&amp;quot;, &amp;quot;Rat Flail&amp;quot;, or &amp;quot;Toaster&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Just because I build it, does not mean they will come. Especially not if it happens to be an all-orc nude review.&amp;lt;br&amp;gt;&lt;br /&gt;
# My deity is NOT Banjo the Puppet.&amp;lt;br&amp;gt;&lt;br /&gt;
# My deity is NOT Banjthulhu!&amp;lt;br&amp;gt;&lt;br /&gt;
# Cure light wounds is not the &amp;quot;nighttime staggering, wheezing, severed head so you can rest and regain more hit points&amp;quot; spell.&amp;lt;br&amp;gt;&lt;br /&gt;
# The currency is Gold, not meat.&amp;lt;br&amp;gt;&lt;br /&gt;
# My perfect 20 diplomacy check must contain something more detailed than &amp;quot;Come on... eh? eh? eh?&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# Ringing the bell in my backpack will NOT give the hound acheron wings.&amp;lt;br&amp;gt;&lt;br /&gt;
# My paladin is not allowed to have a celestial dire boar as his mount.&amp;lt;br&amp;gt;&lt;br /&gt;
# My character&#039;s name is not Deus X. Machina.&amp;lt;br&amp;gt;&lt;br /&gt;
# The extra space on my character page is not for doodling ways to kill the other PC&#039;s on.&amp;lt;br&amp;gt;&lt;br /&gt;
# My monk is not from the Wu-Tang clan.&amp;lt;br&amp;gt;&lt;br /&gt;
# My barbarian is not from a Tribe called Quest.&amp;lt;br&amp;gt;&lt;br /&gt;
# My Cleric is not interested in Taking Back Sunday.&amp;lt;br&amp;gt;&lt;br /&gt;
# May never play Led Zeppelin instead of broadcasting IFF.&amp;lt;br&amp;gt;&lt;br /&gt;
# Banned from speaking in tongues during negotiations.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot tell the party &amp;quot;Our code has been broken, so when anyone calls in fire, fire 1000 feet short.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# May not buy extra &amp;quot;Dead&amp;quot; health levels in Aberrant.&amp;lt;br&amp;gt;&lt;br /&gt;
# My Slayer is not allowed to arm herself with a &amp;quot;strap-on stake&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot sell the Dwarf as a sex slave. Ahem. Anymore that is.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must never use any mind control spells to get a hot date.&amp;lt;br&amp;gt;&lt;br /&gt;
# What&#039;s wrong with Captain Squick? It&#039;s a cool name!&amp;lt;br&amp;gt;&lt;br /&gt;
# A fairy with whip proficiency plus rope use skill is just so denied.&amp;lt;br&amp;gt;&lt;br /&gt;
# Absolutely can never shape-change in to a leprous, hairy, warty, nude orc tubgirl, even though it gives me bonuses to... ah... that certain roll...&amp;lt;br&amp;gt;&lt;br /&gt;
# When building an alchemical constructs, must remember not to substitute ingredients or use ingredients that are &amp;quot;close enough&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must let someone know before I use the nukes.&amp;lt;br&amp;gt;&lt;br /&gt;
# I&#039;ll try to remember not to install spam or pop-ups on our robot, even though it makes the robot cheaper...&amp;lt;br&amp;gt;&lt;br /&gt;
# Real facehuggers are not fashion accessories.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot use alien eggs for any pranks, nor can I use them for acid bombs.&amp;lt;br&amp;gt;&lt;br /&gt;
# Banned from using charm person to win arguments.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to play a kender ninja.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to play the Badger song when summoning a badger.&amp;lt;br&amp;gt;&lt;br /&gt;
# Have my wraith sneak into Jon Bon Jovi&#039;s changing room and then demand that the GM describe -exactly- what I see.&amp;lt;br&amp;gt;&lt;br /&gt;
# No, you cannot join the Michigan militia, even if you did bring your own gun, and are willing to prove that you are crazy.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially if you did bring your own gun, and are willing to prove that you are crazy.&amp;lt;br&amp;gt;&lt;br /&gt;
# Your thief&#039;s battle cry is not &amp;quot;Sneak attack, motherfucker!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# Yes, gladiatorial combat is illegal on this planet. That doesn&#039;t mean you can park the ship in orbit and transmit fights live from your cargo hold.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially if you are using the Wookiee refugees you just picked up as participants.&amp;lt;br&amp;gt;&lt;br /&gt;
# Two paranoid characters in the same unit is not necessarily a problem. Unless they are the scout and the comm officer.&amp;lt;br&amp;gt;&lt;br /&gt;
# Dwarf rapist is not a valid character concept.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor is it a prestige class.&amp;lt;br&amp;gt;&lt;br /&gt;
# Your magical Pictish tattoo armor is not a pattern consisting of several concentric circles.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor is it an arrow with the words &amp;quot;I&#039;m with stupid&amp;quot; written below it.&amp;lt;br&amp;gt;&lt;br /&gt;
# You cannot have tac nukes.&amp;lt;br&amp;gt;&lt;br /&gt;
# You definitely cannot have tac nukes on wristslides.&amp;lt;br&amp;gt;&lt;br /&gt;
# You did not learn kung fu in the temple at Woo Pass.&amp;lt;br&amp;gt;&lt;br /&gt;
# You did not learn feng shui in the temple of Chan Jin Rooms.&amp;lt;br&amp;gt;&lt;br /&gt;
# When told that any robot you build must be bigger than a human, the correct response is probably not &amp;quot;You know what&#039;s bigger than a human? Lions...&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# Your daiklaive is not the Sword of Ownage, and it doesn&#039;t give you sight beyond sight.&amp;lt;br&amp;gt;&lt;br /&gt;
# But it probably should.&amp;lt;br&amp;gt;&lt;br /&gt;
# When the rest of the party are fighting an evil priest and his stone golem, your action should not be &amp;quot;Staying in the room it can&#039;t reach, playing cards and checking out the priest&#039;s collection of orc porn&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# &amp;quot;Lute case full of weapons&amp;quot; is probably not a valid item of equipment.&amp;lt;br&amp;gt;&lt;br /&gt;
# The neutral zone is NOT for the loading and unloading of illegal weaponry.&amp;lt;br&amp;gt;&lt;br /&gt;
# Explosive diarrhea is not an exotic weapon I am proficient in. &amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot use &amp;quot;polymorph any object&amp;quot;, &amp;quot;animate dead&amp;quot; and &amp;quot;awaken undead&amp;quot; to turn a pile of regular bones into a skeletal paragon half-dragon half-celestial Balor who is intelligent, possesses all abilities it would have had in life, and is completely subservient to my will.&amp;lt;br&amp;gt;&lt;br /&gt;
# My lightsaber is not ribbed for her pleasure.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not 4&#039;6&amp;quot; and 600 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
# My hero does not gain an extra wealth point from corporate sponsorship.&amp;lt;br&amp;gt;&lt;br /&gt;
# Solars don&#039;t gives DBs swirlies, make them chug stuff or do push-ups.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially Immaculates.&amp;lt;br&amp;gt;&lt;br /&gt;
# My character did not meet the party after escaping from man-eating plants that run people down and pull them off their horses.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to convince the party that running up to the werewolf and &#039;group rubbing&#039; it while chanting &amp;quot;washing the dog, washing the dog&amp;quot; is a good idea. Again.&amp;lt;br&amp;gt;&lt;br /&gt;
# The Deadlands Nun is not named Sister Mary Whoopass.&amp;lt;br&amp;gt;&lt;br /&gt;
# The King&#039;s Men are not The Order of the Red Shirts.&amp;lt;br&amp;gt;&lt;br /&gt;
# When capturing brains in jars, I cannot toss them in the campfire.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot show up at the Grand Elysium Ball with a mage dressed as a cheesy Hollywood vampire in serious quiet.&amp;lt;br&amp;gt;&lt;br /&gt;
# May never trick the Prince into calling a blood hunt against telemarketers, spammers, and mimes... again.&amp;lt;br&amp;gt;&lt;br /&gt;
# Prohibited from using Artillery in pranks.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must remember that diversion does not mean total party kill.&amp;lt;br&amp;gt;&lt;br /&gt;
# Also I must remember that diversion does not mean picking up new enemies. And eight enemy groups is right out.&amp;lt;br&amp;gt;&lt;br /&gt;
# That goes double for countries.&amp;lt;br&amp;gt;&lt;br /&gt;
# As a note, I must buy rations and not wait until a PC croaks.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot eat party members. Especially if they are alive. Saying that he would have died from the infection anyway is not a valid excuse. Neither is, but... I&#039;m hungry.&amp;lt;br&amp;gt;&lt;br /&gt;
# Can never come from a cannibal tribe or raised by cannibals. Again.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot stab the emperor in Rome just to see him die.&amp;lt;br&amp;gt;&lt;br /&gt;
# Banned from playing chicken with planets, neutron stars, black holes, or suns.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must not sell weaponized Ebola on eBay.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot be a cleric of atheists.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot Polymorph Other party member into a troll and retire from the fight, appraising their improved fighting capabilities.&amp;lt;br&amp;gt;&lt;br /&gt;
# Teleporting away isn&#039;t the proper behavior when said troll inquires about the duration of the (permanent) spell.&amp;lt;br&amp;gt;&lt;br /&gt;
# Summoning Archons to grapple halflings and teleport them above the Inner Sea isn&#039;t acceptable.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially when used to coerce the halfling innkeeper to lower his price by removing random family members from sight.&amp;lt;br&amp;gt;&lt;br /&gt;
# When a fellow party member expresses concerns at keeping children hostage, &amp;quot;so we don&#039;t have to wait to kill them&amp;quot; is usually not the expected answer.&amp;lt;br&amp;gt;&lt;br /&gt;
# No more amputing fellow party members to reduce their weight so they can all fit in a Teleport spell.&amp;lt;br&amp;gt;&lt;br /&gt;
# No warforged warrior is named Nimitz.&amp;lt;br&amp;gt;&lt;br /&gt;
# You are supposed to try and free kidnapped fellow party member, even if they think the kidnappers were working for you.&amp;lt;br&amp;gt;&lt;br /&gt;
# You cannot substitute a Ring of Wizardry with a Ring of Silence. Even if the party Wizard is annoying.&amp;lt;br&amp;gt;&lt;br /&gt;
# When looking for a discrete vehicle for escape, don&#039;t suggest hijacking a monetary transport truck.&amp;lt;br&amp;gt;&lt;br /&gt;
# Having a character dumb enough to think that trolls are a kind of goblin doesn&#039;t grant the favored enemy bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
# You can&#039;t buy and free 10,000 piranhas in the surrouding bayou of a suspected Deep One manor.&amp;lt;br&amp;gt;&lt;br /&gt;
# Setting up private shows at the inn is forbidden if they involve your Mirror of Scrying and showering women.&amp;lt;br&amp;gt;&lt;br /&gt;
# Double for showering party members.&amp;lt;br&amp;gt;&lt;br /&gt;
# When the king says &amp;quot;I owe you my kingdom&amp;quot;, replying with &amp;quot;our interest rates are low, lucky you&amp;quot; isn&#039;t appropriate.&amp;lt;br&amp;gt;&lt;br /&gt;
# No polymorphing dragons into potted plants.&amp;lt;br&amp;gt;&lt;br /&gt;
# No carrying them with you to brag afterwards, either.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially when speaking to the mother dragon.&amp;lt;br&amp;gt;&lt;br /&gt;
# No throwing warforged characters off the ship to see if they can float.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially if you have bet that they can&#039;t.&amp;lt;br&amp;gt;&lt;br /&gt;
# Don&#039;t summon Radiant Servants of God to read a book by the light they provide.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no weapon proficiency in &amp;quot;you, when crash-landing on enemies&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# R2-D2 isn&#039;t a valid concept for a Warforged character.&amp;lt;br&amp;gt;&lt;br /&gt;
# You can&#039;t parry bullets with a live animal.&amp;lt;br&amp;gt;&lt;br /&gt;
# You can&#039;t parry bullets with a fellow party member.&amp;lt;br&amp;gt;&lt;br /&gt;
# In fact, any attempt to parry bullets is forbidden.&amp;lt;br&amp;gt;&lt;br /&gt;
# When the party hires you as a &amp;quot;medic hardened by the Great War&amp;quot;, they don&#039;t necessary suspect you&#039;re an hematophobic psychiatrist.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not supposed to request that the court just get it over with and shoot me when I am pleading innocent.&amp;lt;br&amp;gt;&lt;br /&gt;
# Darth Vader does not need his helmet buffed.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially not THAT helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
# The shortest distance between two points is a straight line, allowing for curvature of the earth.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to ask my god who will win in a fight between Raistlin, Gandalf and Elminster.&amp;lt;br&amp;gt;&lt;br /&gt;
# The henchman is not an acceptable replacement for a thief in terms of trap detection.&amp;lt;br&amp;gt;&lt;br /&gt;
# May never try to convert deities into atheists while the party is around.&amp;lt;br&amp;gt;&lt;br /&gt;
# No matter how high the roll, I cannot make an H-bomb out of paper clips, a Dorito, an electric shaver, and two rather small tacks.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot calculate delta-v anymore.&amp;lt;br&amp;gt;&lt;br /&gt;
# Totally banned from using charm person spell for ah... obtaining catapult ammunition.&amp;lt;br&amp;gt;&lt;br /&gt;
# When designing FTL ships, I must include living quarters.&amp;lt;br&amp;gt;&lt;br /&gt;
# When bailing out of a burning starship, I must make sure that I have a grav belt before I say grab on!&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot have a Penguin familiar named &#039;Random Penguin&#039; who sings &amp;quot;Numa Numa&amp;quot; while attacking a monster.&amp;lt;br&amp;gt;&lt;br /&gt;
# Said Penguin cannot have the stats of a polar bear.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot distract a metal dog who is about to kill the ranger by shifting into cat form and meowing at it... ever again, that is.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot ask the antisocial Elf to pet me... ever...&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot have an alcoholic pet racoon with a french accent named Pierre who is addicted to rum-soaked pumpkin seeds in an Amber campaign ever again...&amp;lt;br&amp;gt;&lt;br /&gt;
# In an Amber campaign, when asked one&#039;s favorite hobby, answering &#039;incest&#039; is not funny...&amp;lt;br&amp;gt;&lt;br /&gt;
# When Queen in Amber, morphing into a Dire Racoon with scales and terrorizing the servants is not a good idea...&amp;lt;br&amp;gt;&lt;br /&gt;
# When asked by the Prince of Chaos for your hand in marriage, the appropriate response is not &#039;Drop your trousers, I want to view the goods first&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I do not, in fact, &#039;Love Lamp&#039;, and if my character goes up to random NPCs and states this, she will be put in a loony bin.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot play a mage who doesn&#039;t &#039;believe in magic&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
# My character will not have Tourettes syndrome, ever again...&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot name a character &#039;Thunderjugs&#039;, and have her hand out milk to random people.&amp;lt;br&amp;gt;&lt;br /&gt;
# Dog Urine is not the cure to &#039;every disease known to man&#039;, even though my druid may believe this.&amp;lt;br&amp;gt;&lt;br /&gt;
# When waking up to find her entire village slaughtered, my druid&#039;s proper response isn&#039;t to smoke a joint.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot make a pothead surfer vampire ever again.&amp;lt;br&amp;gt;&lt;br /&gt;
# Said vampire cannot count like the Count on Sesame Street... or go up to his Werewolf brother and say &#039;I vant to drink your blood&#039;, and expect to live.&amp;lt;br&amp;gt;&lt;br /&gt;
# No Puppet shows ever. Especially ones that involve the cutting off the heads of dead Chaos Beastmen, removing the brains and inserting your hand into the skull.&amp;lt;br&amp;gt;&lt;br /&gt;
# When playing a halfling thief with gauntlets of ogre power, bashing doors instead of picking locks is not an acceptable substitute, especially on a stealth mission.&amp;lt;br&amp;gt;&lt;br /&gt;
# Yelling into the evil monsters&#039; lair &amp;quot;Hello, nice juicy adventurers who have come to kill you&amp;quot; is not acceptable, even if you really wanted to get this over with quickly.&amp;lt;br&amp;gt;&lt;br /&gt;
# When playing a super-strong superhero fighting the Nazis in WWII, it is a violation of the rule of war to set a satchel charge, shove it through an enemy combatant&#039;s guts, and then throw said combatant into the enemies&#039; lines. Even if results was to break their morale.&amp;lt;br&amp;gt;&lt;br /&gt;
# Again, when playing a super-strong character, you cannot complain when you lose your shoe after kicking someone in the chest and causing a sucking chest wound. Even if you really liked those shoes and seven villains had to die before you found the correct fit.&amp;lt;br&amp;gt;&lt;br /&gt;
# Mr. Johnson will never ever again be responsible for expenses, no matter what you rolled, especially when said expenses are a main battle tank and the cost to rebuild your favorite bar.&amp;lt;br&amp;gt;&lt;br /&gt;
# Yelling &amp;quot;Fire in the hole!&amp;quot; is not sufficient warning after setting the thirty-two sticks of dynamite you have been carrying to explode in three seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
# Fragging your commanding officer just because he is a Harvard graduate is not acceptable. Especially when a 12-foot-tall crazed super-soldier is about to eat the party.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot disbelieve it&#039;s not butter.&amp;lt;br&amp;gt;&lt;br /&gt;
# The head of the dragon council does not need to fill out paperwork.&amp;lt;br&amp;gt;&lt;br /&gt;
# &amp;quot;Let&#039;s go to a titty bar&amp;quot; is not an acceptable form of diplomacy.&amp;lt;br&amp;gt;&lt;br /&gt;
# There are no familiars that do 2d-12 damage from their claw attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
# An outboard motor is not an acceptable melee weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no such language as &amp;quot;Drowbonics&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# If the fighter tells my mage &amp;quot;When I nod, zap him&amp;quot;, he just means this encounter.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot save up for a 20-paradox blow to create another Tunguska Event.&amp;lt;br&amp;gt;&lt;br /&gt;
# Shadowrun. Cannot &amp;quot;hold out for unreasonable expenses&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# A character&#039;s native language should probably not be &amp;quot;Engrish&amp;quot; or &amp;quot;Leet&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Paladins are not &amp;quot;The Man&amp;quot; nor are they keeping me down. &amp;lt;br&amp;gt;&lt;br /&gt;
# In the eyes of the law of Forgotten Realms, it is not a hate crime when someone is attacked for being a drow.&amp;lt;br&amp;gt;&lt;br /&gt;
# No one likes me bringing in politics in their fantasy game.&amp;lt;br&amp;gt;&lt;br /&gt;
# Even if the game makes it obvious to me.&amp;lt;br&amp;gt;&lt;br /&gt;
# No, You can&#039;t play a vampire.&amp;lt;br&amp;gt;&lt;br /&gt;
# No, You can&#039;t play a cannibal either. We&#039;re making SUPERHEROES!&amp;lt;br&amp;gt;&lt;br /&gt;
# A recently-escaped inmate of an insane asylum, where he was placed after murdering his entire family at a barbeque with an acid-dripping fireman&#039;s axe named &amp;quot;mother&amp;quot;, armed with self-same axe, that fights crime is NOT a valid SUPERHERO!&amp;lt;br&amp;gt;&lt;br /&gt;
# I will stop singing &amp;quot;Stabilize, Stabilize, Sta - Sta -Staaaaa - aaaa - bi - iiii - iii - lze&amp;quot; to Staying Alive theme music.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially when I am not a bard.&amp;lt;br&amp;gt;&lt;br /&gt;
# With a negative result in Heal.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will stop cutting the arms off of the enemies, when I am told to &amp;quot;Disarm them&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# No more casting Awaken on every dog, cat, mouse, and bush I see.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially if they&#039;re not strays.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot play an anthropomorphic cat with favored enemy (Rodents), a ring of regeneration and a magic butcher knife.&amp;lt;br&amp;gt;&lt;br /&gt;
# And I can&#039;t name him Tom.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot say &amp;quot;Ooo, kinky&amp;quot; when someone mentions that they have ranks in Use Rope. Or say &amp;quot;Tie me up next.&amp;quot; Or... wait. No commenting at all about Use Rope.&amp;lt;br&amp;gt;&lt;br /&gt;
# No matter how bad my hair is, I cannot summon monsters from ordinary trading cards, even if I call my character YuGi.&amp;lt;br&amp;gt;&lt;br /&gt;
# Any character with infinite loops.&amp;lt;br&amp;gt;&lt;br /&gt;
# Kender? Blam. Blam. Blam. Blam. Blam. Blam. Click. (Reload)&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot convert my FATAL character over to any other system.&amp;lt;br&amp;gt;&lt;br /&gt;
# Putting a silencer on a bomb doesn&#039;t work, (a bomb is a weapon, after all...) even if the rules say that it will.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not give the widow the cuff of my wrist.&amp;lt;br&amp;gt;&lt;br /&gt;
# More than three times.&amp;lt;br&amp;gt;&lt;br /&gt;
# Just because we can&#039;t stop laughing, the keeper is still unamused.&amp;lt;br&amp;gt;&lt;br /&gt;
# I do not have any kind of accent.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not mock the elves for having 4000 years of civilization and yet no bicycle or steam power.&amp;lt;br&amp;gt;&lt;br /&gt;
# &amp;quot;You hold him, I hit him&amp;quot; is not the only way to talk to NPCs.&amp;lt;br&amp;gt;&lt;br /&gt;
# Red pickup trucks do not have a protection against tornadoes on them.&amp;lt;br&amp;gt;&lt;br /&gt;
# Characters cannot climb ladders with a chainsaw running...&amp;lt;br&amp;gt;&lt;br /&gt;
# ...with 100 grenades strapped on their bodies...&amp;lt;br&amp;gt;&lt;br /&gt;
# ...and with NPCs shooting at them from below.&amp;lt;br&amp;gt;&lt;br /&gt;
# Killing the only guy who can explain the mission is not an option.&amp;lt;br&amp;gt;&lt;br /&gt;
# Broadswords do not make the same sound effects as giant mech robots.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot make the GM move the gaming session to a morning and then not bother to show up.&amp;lt;br&amp;gt;&lt;br /&gt;
# It is understood that if I don’t show up to a game, my character will be thrown down a ravine.&amp;lt;br&amp;gt;&lt;br /&gt;
# My vampire cannot shoot energy blasts using the energy he drains from victims.&amp;lt;br&amp;gt;&lt;br /&gt;
# If I must use the 1st Edition Manual of the Planes to prove my point to the GM, I have gone too far.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not delegate all hero tasks to my henchmen.&amp;lt;br&amp;gt;&lt;br /&gt;
# When asked a question at gunpoint followed by “Answer or I shoot”, I do not have to tell the truth, but I must answer SOMEthing.&amp;lt;br&amp;gt;&lt;br /&gt;
# The hockey game on tv is not a valid reason to lay down and play dead.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not throw the GM out of my house for bringing a prop I think is stupid.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will think twice about using the word “Shadow” in my character’s name, especially if my previous character’s name also used that word.&amp;lt;br&amp;gt;&lt;br /&gt;
# I have no reason to carry one broken chest frame, much less five.&amp;lt;br&amp;gt;&lt;br /&gt;
# Believing my character to be sexy does not entitle me to hit on the GM. That’s just creepy.&amp;lt;br&amp;gt;&lt;br /&gt;
# The Monster Manual is not a resource for playable character races.&amp;lt;br&amp;gt;&lt;br /&gt;
# Detonating &amp;quot;Shaped Charges&amp;quot; will not make my car go faster.&amp;lt;br&amp;gt;&lt;br /&gt;
# (XCrawl) I will not tell the Dungeon Judge that I could design a better dungeon in my sleep.&amp;lt;br&amp;gt;&lt;br /&gt;
# Even if it&#039;s true.&amp;lt;br&amp;gt;&lt;br /&gt;
# After #1315, losing two teammates on a Crawl is not a good reason to build your own dungeon and kidnap the Dungeon Judge and put HIM through it to see what it&#039;s like.&amp;lt;br&amp;gt;&lt;br /&gt;
# Uh huh, superheroes... what! Masturbator? Entangle, physical EB, bulky... uh VETO!&amp;lt;br&amp;gt;&lt;br /&gt;
# My cleric cannot worship Gygax, Steve Jackson, or Kenneth Hite.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot make players (not characters) lose sanity.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot play with the light switch when a character has a darkness phobia.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot switch the Nair and shampoo labels.&amp;lt;br&amp;gt;&lt;br /&gt;
# May never, ever, polymorph the gorgeous princess into Abe Vigoda.&amp;lt;br&amp;gt;&lt;br /&gt;
# It&#039;s not fair. Pranks with roadkill are banned.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot spam the Emperor.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not, when playing Spycraft, make a gadget that is a belt buckle combined with a directional mine even if it is legal.&amp;lt;br&amp;gt;&lt;br /&gt;
# No it may not be a body suit either.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nor a tie clip.&amp;lt;br&amp;gt;&lt;br /&gt;
# No directional LAND MINE GADGETS AT ALL!!&amp;lt;br&amp;gt;&lt;br /&gt;
# A copy of BESM is NOT an excuse to roleplay Anime Tentacle Porn.&amp;lt;br&amp;gt;&lt;br /&gt;
# Even with Big Breasts Small Waist and other relevant sourcebooks.&amp;lt;br&amp;gt;&lt;br /&gt;
# Totally banned from making unstoppable killing machines.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially not allowed to create unstoppable sex machines.&amp;lt;br&amp;gt;&lt;br /&gt;
# Mr. Welsh has been asked nicely not to turn Elven lands into glass.&amp;lt;br&amp;gt;&lt;br /&gt;
# Grenades can never be used in melee.&amp;lt;br&amp;gt;&lt;br /&gt;
# May not borrow anything from Warehouse 23.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot attempt to steal anything from Warehouse 23, while the group is around.&amp;lt;br&amp;gt;&lt;br /&gt;
# Elves do not have a creamy chocolate center.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to use magic to give elves a creamy chocolate center.&amp;lt;br&amp;gt;&lt;br /&gt;
# Wish spells are not for trapping the souls of the rest of the party.&amp;lt;br&amp;gt;&lt;br /&gt;
# Even if they started the prank war.&amp;lt;br&amp;gt;&lt;br /&gt;
# The group has banned Mr. Welch from using miracles to cool his drinks.&amp;lt;br&amp;gt;&lt;br /&gt;
# Banned from BBQing grays.&amp;lt;br&amp;gt;&lt;br /&gt;
# Prohibited from loading Windows 95 into our cybertank.&amp;lt;br&amp;gt;&lt;br /&gt;
# Dressing up like grays and doing anal probes is prohibited.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to convince all five other players to make Halfling Pit Fighters... again.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to describe Wushu action stunts and complain when the D20 system fails to faithfully model them, and kills my character instead.&amp;lt;br&amp;gt;&lt;br /&gt;
# My Barbarian is longer allowed to leap from a speeding hovercar with a flying headbutt on an enemy robot drone.&amp;lt;br&amp;gt;&lt;br /&gt;
# &amp;quot;The Fightin&#039; Entertainers&amp;quot; is NOT an acceptable name for a party of Elven sisters, disguised as a travelling minstrel troupe.&amp;lt;br&amp;gt;&lt;br /&gt;
# May not return to employers in Cthulhu Now to report zombie horses and ask for flamethrowers.&amp;lt;br&amp;gt;&lt;br /&gt;
# After having gone back in time, may not outright kill other PCs because I know they will become my mortal enemy later.&amp;lt;br&amp;gt;&lt;br /&gt;
# Art: Nympho is not an acceptable choice for Call of Cthulhu characters.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to pet Basilisks.&amp;lt;br&amp;gt;&lt;br /&gt;
# No smuggling baby Sasquatches under my trenchcoat.&amp;lt;br&amp;gt;&lt;br /&gt;
# No more flaming oil flasks on the Gnolls or they&#039;ll start using them too.&amp;lt;br&amp;gt;&lt;br /&gt;
# May not use a rattlesnake as a bullwhip for Indiana Jones ripoff character.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to retain hireling wizards at my inn to cast Frost to provide air conditioned premium honeymoon suites and ice cubes for drinks.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to use player knowledge and primitive waterwheel technology to invent hydro-electric power plants in fantasy campaigns.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to talk the GM into believing a 12-dice Shadowrun &amp;quot;Mana Ball&amp;quot; spell blew a hole in the nightclub wall.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to hire my Cleric out as a &amp;quot;Mercenary Firefighter&amp;quot; and cast Level 7 Create Water to douse flames.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to play my Valley Girl Elven Archer in character.&amp;lt;br&amp;gt;&lt;br /&gt;
# Gungan Jedi are NOT allowed lightsabers.&amp;lt;br&amp;gt;&lt;br /&gt;
# May not &amp;quot;sneak attack&amp;quot; other party members with surprise wrestling throws, &amp;quot;just to keep them on their toes&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to inhale the vampire after he turns into mist... again.&amp;lt;br&amp;gt;&lt;br /&gt;
# D100 damage from Predator plasma casters does NOT belong in D&amp;amp;D.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to buddy up to Mysterious Black Limo Driver, Ately P. North.&amp;lt;br&amp;gt;&lt;br /&gt;
# May NOT take a blind elven monk purely to demonstrate game imbalance.&amp;lt;br&amp;gt;&lt;br /&gt;
# May not feed Warpstone to pet dog &amp;quot;just to see what happens&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Even Wushu rules do not allow for Archaeologist-Mechanic-Mystic-Soldier-Ninjas.&amp;lt;br&amp;gt;&lt;br /&gt;
# May not use Miss Cleo, Nel Carter, Good Times or Big Momma&#039;s House for character inspiration.&amp;lt;br&amp;gt;&lt;br /&gt;
# May not play a sentient virus in a party of otherwise normal characters.&amp;lt;br&amp;gt;&lt;br /&gt;
# No more playing Windlings, Pixies, Sprites, or any other small flying things with a penchant for flying into the orifices of other characters.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to use the word &amp;quot;orifice&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# In general, if it in any way involves the concept of &amp;quot;orifice&amp;quot;, I am not allowed to do it.&amp;lt;br&amp;gt;&lt;br /&gt;
# Player-driven morality or no, in Dogs in the Vineyard it is NOT the will of God that I perform gangland-style executions on every NPC I encounter.&amp;lt;br&amp;gt;&lt;br /&gt;
# No matter what rule system we are using, I am never allowed to roll more dice than can fit on the gaming table at one time.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nuclear 155mm rounds will never be turned into satchel charges.&amp;lt;br&amp;gt;&lt;br /&gt;
# Turning Nuclear 155mm rounds into ad hoc nuclear reactors are out.&amp;lt;br&amp;gt;&lt;br /&gt;
# As is using blocks of plutonium to heat coffee.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot worship the god of Munchkins.&amp;lt;br&amp;gt;&lt;br /&gt;
# Absolutely cannot play a female Aslan in a bikini, boots, and use a tac missile.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to ride the fighter&#039;s tower shield down the hill to escape the wyvern, even if it is on my ass.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to spot Wargs at night through a snowstorm when they are 300 yds away and shoot them with my bow even if I make the rolls for it.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to accuse slightly supicious clerics of being drow even if all clues point to it and I am playing a Wood Elf who hates Drow. Oh yeah, and that goes double since I was right.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to take the rope tricks feat just so I can lasso were-creatures, throw the rope over a tree limb, and suspend them over a fire to slowly kill them.&amp;lt;br&amp;gt;&lt;br /&gt;
# No longer allowed to create a 15th-level dwarven war priest whose preferred method of greeting is to cast Flame Strike for an Underdark campaign (because we all know how well webs, driders, and drow burn.)&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to come up with plausible (within the game) ways to do whatever it is that the GM is saying can&#039;t be done, like adding machine person nanites to the full conversion null psi-borg to allow total world domination, or at least allow cheap repairs.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to destroy worlds with my own face.&amp;lt;br&amp;gt;&lt;br /&gt;
# May not jump down the stairs, acting as surfboard for the Halfling Rogue, and kill myself. Again.&amp;lt;br&amp;gt;&lt;br /&gt;
# Definitely cannot make a suicide character, just to provide the group with spending money.&amp;lt;br&amp;gt;&lt;br /&gt;
# Oops is not a battle cry.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot make the players cringe every hour.&amp;lt;br&amp;gt;&lt;br /&gt;
# May never again drop live mortar rounds on other PCs. Or near them.&amp;lt;br&amp;gt;&lt;br /&gt;
# And that goes triple for bombing explosives or flammables that are next to/near to other PCs.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to sell the giant mosquitoes (Skeeters in Gamma World) as ‘easy storage containers&#039; for the “Blood of Christ”.&amp;lt;br&amp;gt;&lt;br /&gt;
# No, you can not use straws to get the blood out of the Skeeters. Not even if you think it is &amp;quot;good to the last drop&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# No you can&#039;t use the &amp;quot;Blood of Christ&amp;quot; to make potions of &#039;Water Walking&#039;. Not in Gamma World.&amp;lt;br&amp;gt;&lt;br /&gt;
# Mr. Welch may no longer use dynamite, C4, or other high explosives as body armor.&amp;lt;br&amp;gt;&lt;br /&gt;
# Mr. Welch may no longer embrace anything that moves, OR see what happens when a vampire and a werewolf bite each other at the same time...&amp;lt;br&amp;gt;&lt;br /&gt;
# When blowing up the enemy&#039;s base, must remember to make sure every PC has been evacuated.&amp;lt;br&amp;gt;&lt;br /&gt;
# And people we are supposed to rescue.&amp;lt;br&amp;gt;&lt;br /&gt;
# Never, never, ever let anyone unskilled try to defuse the base self-destruction mechanism.&amp;lt;br&amp;gt;&lt;br /&gt;
# On a dare is right out.&amp;lt;br&amp;gt;&lt;br /&gt;
# Ooh and may not save up lots of Warpstones to use them in one big event.&amp;lt;br&amp;gt;&lt;br /&gt;
# My bard can write dirty limericks and bawdy ballads about his adventuring companions. I, however, should refrain from doing so.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially if making any height comparisons between female halflings and male humans.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially when the halfling&#039;s player is particularly conservative in that regard.&amp;lt;br&amp;gt;&lt;br /&gt;
# If two players were dating but have broken up, I am no longer allowed to make &amp;quot;subtle&amp;quot; attempts to hook their characters up in-game.&amp;lt;br&amp;gt;&lt;br /&gt;
# The GM doesn&#039;t care how bad my high school was, I still can&#039;t get stunt dice just for using proper grammar.&amp;lt;br&amp;gt;&lt;br /&gt;
# Incidentally, the Grammar Nazis are still not a good idea for a group of villains in an alternate history game (and the Komma-Klansmen are right out).&amp;lt;br&amp;gt;&lt;br /&gt;
# Flanders and Swann songs do not make for good character concepts.&amp;lt;br&amp;gt;&lt;br /&gt;
# Neither do characters from John Waters movies.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially if we are playing Nobilis, Amber, or Dogs in the Vineyard.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am no longer allowed to slaughter the stone giant strippers.&amp;lt;br&amp;gt;&lt;br /&gt;
# My megaraptor mount may not be named &amp;quot;Kawasaki&amp;quot;. Even so, my mount is not powered by alcohol.&amp;lt;br&amp;gt;&lt;br /&gt;
# Raping the baby black dragon is NOT a quick and easy way to gaining the leadership feat.&amp;lt;br&amp;gt;&lt;br /&gt;
# Minotaurs don&#039;t wear kilts. Especially not metal ones with big metal trapdoors in the front. And making rusty opening noises whenever the party encounters a female NPC is not appropriate, either.&amp;lt;br&amp;gt;&lt;br /&gt;
# Sovereign glue is not a brawling weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
# My superhero cannot take the teleportation flaw &amp;quot;Does not include clothing&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Usable against others.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot make a Darwin award recipient or wannabe.&amp;lt;br&amp;gt;&lt;br /&gt;
# Whoa. I cannot invent magical trains.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot name my Solar ELE (extinction level event).&amp;lt;br&amp;gt;&lt;br /&gt;
# Even though it is true.&amp;lt;br&amp;gt;&lt;br /&gt;
# Will not load AP rounds into an SMG for run against an underwater/deep space base.&amp;lt;br&amp;gt;&lt;br /&gt;
# Will not design an attack droid that looks like a pepperpot and has the battle cry &amp;quot;EXTERMINATE&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# When confronting the police droid sent after said attack droid, I will not try to irritate it by yelling &amp;quot;Exterminate!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# Will not offer up the paladin to the cannibals in exchange for letting the rest of us go, no matter how annoying she is.&amp;lt;br&amp;gt;&lt;br /&gt;
# Will not even try to visualize the hobbit fighter in full plate armor.&amp;lt;br&amp;gt;&lt;br /&gt;
# Will not encourge the half-orc to use said hobbit as a bowling ball, twice.&amp;lt;br&amp;gt;&lt;br /&gt;
# Will not use the Wand of Orcus to direct the orchestra.&amp;lt;br&amp;gt;&lt;br /&gt;
# Will not pimp out my sister&#039;s character in Spycraft again.&amp;lt;br&amp;gt;&lt;br /&gt;
# Codfish is not a valid PC race. Especially not in DitV.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not the leader of a group of evil alien robots that transform into schoolgirls.&amp;lt;br&amp;gt;&lt;br /&gt;
# The name of that group is not the “Lolicons”.&amp;lt;br&amp;gt;&lt;br /&gt;
# Their rallying call is not “Lolicons - Transform and make out!” &amp;lt;br&amp;gt;&lt;br /&gt;
# My catgirl cannot have a weapon specialization for mousetraps.&amp;lt;br&amp;gt;&lt;br /&gt;
# Under no circumstance am I allowed to play Toon, Kobolds Ate My Baby, or Paranoia.&amp;lt;br&amp;gt;&lt;br /&gt;
# Making the PCs play a party composed entirely of characters from My Name is Earl, Phoenix Wright, and / or The Family Guy is never a good idea.&amp;lt;br&amp;gt;&lt;br /&gt;
# My Brujah cannot be Archie Bunker.&amp;lt;br&amp;gt;&lt;br /&gt;
# I can not vicissitude my face on every cat I meet.&amp;lt;br&amp;gt;&lt;br /&gt;
# Control over my own pubic hair is not an appropriate super power.&amp;lt;br&amp;gt;&lt;br /&gt;
# The cleric’s name is not Nurse Ratchet.&amp;lt;br&amp;gt;&lt;br /&gt;
# If they have been on a TV talent show, my Toreador can&#039;t embrace them.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot avoid capture by taking off my clothes and offering them my body.&amp;lt;br&amp;gt;&lt;br /&gt;
# Nymphomania is not an appropriate flaw for my child character.&amp;lt;br&amp;gt;&lt;br /&gt;
# My Bastet is not allergic to cats.&amp;lt;br&amp;gt;&lt;br /&gt;
# If any character I created is based off someone played by Robin Williams or Sasha Cohen, it is automatically rejected.&amp;lt;br&amp;gt;&lt;br /&gt;
# A rolled-up newspaper is not an effective weapon against werewolves.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to play a Malkavian, GURPS\9th Level Games Kobold, Deadlands Mad Scientist, Marauder, Kender, or Ratkin.&amp;lt;br&amp;gt;&lt;br /&gt;
# “Hail Lord Illpolazo” is not a good battle cry.&amp;lt;br&amp;gt;&lt;br /&gt;
# My character cannot activate his super powers by shouting, “Hey kids, smoking is good for you.”&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no such thing as a werehamster and even if there was, I’m still not allowed to play it.&amp;lt;br&amp;gt;&lt;br /&gt;
# Man-Man and Boy-Boy are bad names for my character and his sidekick.&amp;lt;br&amp;gt;&lt;br /&gt;
# I cannot name or base my Warforged rogue on Bender (or any other Futurama character for that matter).&amp;lt;br&amp;gt;&lt;br /&gt;
# Garth Ennis characters are bad role models to base my Bunnies and Burrows PC on.&amp;lt;br&amp;gt;&lt;br /&gt;
# No, I cannot have a wizard named Gargamel.&amp;lt;br&amp;gt;&lt;br /&gt;
# Smurfs do not exist in Changeling: The Dreaming, so stop asking.&amp;lt;br&amp;gt;&lt;br /&gt;
# No giving the other PCs nicknames unless they approve.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not refer to the DM as “Boss Hog”.&amp;lt;br&amp;gt;&lt;br /&gt;
# The lone female player&#039;s name is not &amp;quot;Sugar-Tits&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not refer to the noob as “Target Practice”.&amp;lt;br&amp;gt;&lt;br /&gt;
# (X-Crawl) My signature move is not The Stinkface.&amp;lt;br&amp;gt;&lt;br /&gt;
# (X-Crawl) Selling out does not mean having sex for money no matter how in-character it is.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am forbidden from talking to the noob.&amp;lt;br&amp;gt;&lt;br /&gt;
# Metis do not exist in Werewolf: The Forsaken so don’t even think of trying to make one.&amp;lt;br&amp;gt;&lt;br /&gt;
# Even in a modern setting, my bard does not know the words to “Detachable Penis&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Kender-Gnome hybrids are very, very, very out of the question.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not say things that can break the GM’s brain.&amp;lt;br&amp;gt;&lt;br /&gt;
# Sailor Scout is not a core class in Ravenloft.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not try to eat the gelatinous cube.&amp;lt;br&amp;gt;&lt;br /&gt;
# Just because that guy from One Piece can wield three swords at one time means I can.&amp;lt;br&amp;gt;&lt;br /&gt;
# I’m not allowed to ghoul the entire city zoo (even in a Sabbat game).&amp;lt;br&amp;gt;&lt;br /&gt;
# No matter how many times I scream help, the Elite Beat Agents will not come and save me.&amp;lt;br&amp;gt;&lt;br /&gt;
# Breast implants do not have an AC bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
# My wereshark cannot have frick’n lasers on his head.&amp;lt;br&amp;gt;&lt;br /&gt;
# I may not play a Malkavian who&#039;s afraid of the dark. (True story)&amp;lt;br&amp;gt;&lt;br /&gt;
# Resolving hostage situations with &amp;quot;the proper application of high explosives&amp;quot; is unacceptable. (True story)&amp;lt;br&amp;gt;&lt;br /&gt;
# A hand grenade is not appropriate for home defense.&amp;lt;br&amp;gt;&lt;br /&gt;
# A rubber chicken is not an appropriate familiar.&amp;lt;br&amp;gt;&lt;br /&gt;
# May not convince the Verbana to convert all the bacteria in a person to Humboldt Squid. (True story)&amp;lt;br&amp;gt;&lt;br /&gt;
# C-4 is not a universal lockpick.&amp;lt;br&amp;gt;&lt;br /&gt;
# May not skip the middleman and employ a wandering damage chart.&amp;lt;br&amp;gt;&lt;br /&gt;
# I may not start a party pool on the chances the team teleporter materializes in a solid object.&amp;lt;br&amp;gt;&lt;br /&gt;
# It is not permissible to refer to all nobles as &amp;quot;Mr. Fancypants&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Rubber bands and paper clips are not an appropriate weapon specialization.&amp;lt;br&amp;gt;&lt;br /&gt;
# Must quit saluting the team leader declaring &amp;quot;Sniper Check&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am forbidden from saying &amp;quot;There was a bump on the head, we ran into complications so we had to amputate&amp;quot; when acting as team doctor. (True story)&amp;lt;br&amp;gt;&lt;br /&gt;
# Nuking the site from orbit is NOT an appropriate position to start negotiations from.&amp;lt;br&amp;gt;&lt;br /&gt;
# The expression &amp;quot;The road to hell is paved with good intentions&amp;quot; does not mean I get to bid on the contract.&amp;lt;br&amp;gt;&lt;br /&gt;
# Ned Beatty is NOT &amp;quot;the OTHER other white meat&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# It is impermissable to have my dwarf &amp;quot;whistle while he works&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Setting fire to the building is frowned for resolving hostage situations. (True story)&amp;lt;br&amp;gt;&lt;br /&gt;
# I may not open a Veterinary Clinic/Taxidermy shop with the slogan, &amp;quot;Either way you get your pet back&amp;quot;. (Real life)&amp;lt;br&amp;gt;&lt;br /&gt;
# I do not get &amp;quot;offshore artillery&amp;quot; just for being a pirate.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no such thing as &amp;quot;Chobham Plate Mail&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Minefields are not appropriate &amp;quot;shortcuts&amp;quot; to base.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cantrip fights under the king&#039;s table at dinner time with a Faerie Dragon are expressly forbidden.&amp;lt;br&amp;gt;&lt;br /&gt;
# I do not control, ever have controlled, nor ever will control the Spice.&amp;lt;br&amp;gt;&lt;br /&gt;
# Colonel Sanders may not be the party&#039;s NPC Chef.&amp;lt;br&amp;gt;&lt;br /&gt;
# Dragon&#039;s eggs are not the &#039;true&#039; breakfast of champions.&amp;lt;br&amp;gt;&lt;br /&gt;
# My ogre may no longer play horseshoes with the horses still in them. (True story)&amp;lt;br&amp;gt;&lt;br /&gt;
# I resolve to never put nano-disassemblers in my party&#039;s shampoo... again.&amp;lt;br&amp;gt;&lt;br /&gt;
# Dragons do not speak Esperanto.&amp;lt;br&amp;gt;&lt;br /&gt;
# Brigandage (Burning villages and raping women) is not a Sacrament of my Paladin&#039;s order.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to have a Monk named Curly... anymore.&amp;lt;br&amp;gt;&lt;br /&gt;
# ...Or Larry.&amp;lt;br&amp;gt;&lt;br /&gt;
# ...Or Moe.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not allowed to create my own martial art school of &amp;quot;Sum Dum Foo&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# A jack-in-the-box is not a musical instrument.&amp;lt;br&amp;gt;&lt;br /&gt;
# No teleporting the villain to in front of the orbit of the moon, so they smash into it at orbital speed. (True story)&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not permitted to name my Hawaiian &amp;quot;Wannafeelmytiki&amp;quot;. (True story)&amp;lt;br&amp;gt;&lt;br /&gt;
# Spoons are not a musical instrument for my bard.&amp;lt;br&amp;gt;&lt;br /&gt;
# Resolved to stop exploding the Panama Canal for fun and profit. (True story)&amp;lt;br&amp;gt;&lt;br /&gt;
# It is impermissable to name ANYTHING the &amp;quot;One Eye&#039;d Willie&amp;quot;. (True story)&amp;lt;br&amp;gt;&lt;br /&gt;
# ...or any character.&amp;lt;br&amp;gt;&lt;br /&gt;
# Giving someone a powder burn or flesh wound is not an appropriate cure for hiccups. Surprising yes, appropriate no.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cleric pee is not an acceptable substitute for holy water.&amp;lt;br&amp;gt;&lt;br /&gt;
# I may NEVER take IBS as a character disadvantage.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will quit miming checking if my blade is dull every time I miss a roll to strike. (True story)&amp;lt;br&amp;gt;&lt;br /&gt;
# Will not bring real guns to the gaming session to help me &amp;quot;stay in character&amp;quot;... again. (True story)&amp;lt;br&amp;gt;&lt;br /&gt;
# I will quit asking trolls if they have a thyroid problem.&amp;lt;br&amp;gt;&lt;br /&gt;
# All wounds cannot be cured by spraying Windex on them.&amp;lt;br&amp;gt;&lt;br /&gt;
# Am no longer allowed to &amp;quot;Go to the Mattresses&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Cannot refer to my boy wonder sidekick as &amp;quot;Spanky&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Demand Gregory House as my personal physician.&amp;lt;br&amp;gt;&lt;br /&gt;
# Or claim to have stolen his cane.&amp;lt;br&amp;gt;&lt;br /&gt;
# My bard can no longer have &amp;quot;Club DJ&amp;quot; as a skill.&amp;lt;br&amp;gt;&lt;br /&gt;
# Techno is not a valid medieval musical style.&amp;lt;br&amp;gt;&lt;br /&gt;
# My magic user does not have &amp;quot;Ignore&amp;quot; as a spell or cantrip.&amp;lt;br&amp;gt;&lt;br /&gt;
# A heart condition is not a justifiable reason for more than 1 gallon of Nitroglycerine.&amp;lt;br&amp;gt;&lt;br /&gt;
# Thor&#039;s hammer is not to be used for home improvement.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no god of home renovation, and Bob Vila is not his patron saint.&amp;lt;br&amp;gt;&lt;br /&gt;
# Am not allowed to burn out and fade away.&amp;lt;br&amp;gt;&lt;br /&gt;
# No more requests to name my Spanish conquistador &amp;quot;El Nebuloso&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will quit trying to get the alchemist to sell the fighters steroids.&amp;lt;br&amp;gt;&lt;br /&gt;
# The Dremel (tm) is for woodworking, not information gathering. (True story)&amp;lt;br&amp;gt;&lt;br /&gt;
# Quit referring to townfolk as &amp;quot;unprocessed XP&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# I am not a scourge of my god.&amp;lt;br&amp;gt;&lt;br /&gt;
# Never again greet my evil arch enemy with &amp;quot;Dude, I thought you were bigger.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
# The Battlestar Galactica is NOT my other ship.&amp;lt;br&amp;gt;&lt;br /&gt;
# I may not create a bards&#039; guild with Yoko Ono as its leader.&amp;lt;br&amp;gt;&lt;br /&gt;
# Harps are not rapid-fire projectile weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
# A 20-pound sledge is not an appropriate Ordinance Disposal Tool.&amp;lt;br&amp;gt;&lt;br /&gt;
# I resolve to never &amp;quot;wait&amp;quot; in disarming a device just so the LED shows 0.07 seconds left... again.&amp;lt;br&amp;gt;&lt;br /&gt;
# My other boat is NOT the Red October.&amp;lt;br&amp;gt;&lt;br /&gt;
# Hand Jive is not Thieves Cant.&amp;lt;br&amp;gt;&lt;br /&gt;
# The Priestess is not to be referred to as &amp;quot;Sister Mary Elephant&amp;quot; anymore.&amp;lt;br&amp;gt;&lt;br /&gt;
# My Female Cleric is not allowed to have a &amp;quot;+5 Ruler of Knuckle Smacking&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# There is no &amp;quot;+ANYTHING Habit of Protection&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# My monk&#039;s name is not Cueball.&amp;lt;br&amp;gt;&lt;br /&gt;
# I accept the fact that if I use the Cantrip &amp;quot;Pinch&amp;quot; on a barmaid again I will have a piano dropped on me from great height. (True story)&amp;lt;br&amp;gt;&lt;br /&gt;
# &amp;quot;Faking the funk&amp;quot; is not an acceptable strategy.&amp;lt;br&amp;gt;&lt;br /&gt;
# Giving the Juicer a Jack LaLane power juicer to help him kick the habit is naughty by any standard.&amp;lt;br&amp;gt;&lt;br /&gt;
# I may not make an Irish Zapper named &amp;quot;Ray O&#039;Vac&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# There are no &#039;were-chinchillas&#039;, so I will no longer request to be one.&amp;lt;br&amp;gt;&lt;br /&gt;
# No more declaring &amp;quot;I start drinking my own urine&amp;quot; on the first day of the sea voyage.&amp;lt;br&amp;gt;&lt;br /&gt;
# Especially in a modern setting.&amp;lt;br&amp;gt;&lt;br /&gt;
# Swallows of African or European descent are no longer tolerated as familiars.&amp;lt;br&amp;gt;&lt;br /&gt;
# One more request to hear &amp;quot;Whiskey in the Jar&amp;quot; played by the bard is cause for a beating. (True story)&amp;lt;br&amp;gt;&lt;br /&gt;
# May not name my Wemmic &amp;quot;Hello Kitty&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# Bikini Mail does not exist.&amp;lt;br&amp;gt;&lt;br /&gt;
# Pedestrians are not speed bumps.&amp;lt;br&amp;gt;&lt;br /&gt;
# No jumping on the cleric while screaming like a banshee to wake him up after a hard night drinking. (True story)&amp;lt;br&amp;gt;&lt;br /&gt;
# Will no longer be allowed to use the created spell &amp;quot;Tutu&amp;quot; to convert armor to ballet clothing. (True Story)&amp;lt;br&amp;gt;&lt;br /&gt;
# When the party says &amp;quot;take no action&amp;quot;, I resolve to listen and not throw my spear at the Silver dragon just flying by... and get a critical success... and be happy about it. (True story)&amp;lt;br&amp;gt;&lt;br /&gt;
# Frontline does not protect me from Purple Worms.&amp;lt;br&amp;gt;&lt;br /&gt;
# Black Puddings are not an English delicacy.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not host another unawakened rave at the Chantry.&amp;lt;br&amp;gt;&lt;br /&gt;
# Rumplestiltskin is not my foster parent.&amp;lt;br&amp;gt;&lt;br /&gt;
# Vicissitude the whole group into Leonard Nemoy clones in order for them not to be recognized. (true story)&amp;lt;br&amp;gt;&lt;br /&gt;
# Nudist Toreador is not an acceptable concept for LARPs. (true story)&amp;lt;br&amp;gt;&lt;br /&gt;
# Pissing on the building&#039;s doors in a Werewolf LARP.  Marking the territory is not an acceptable motivation. (true story)&amp;lt;br&amp;gt;&lt;br /&gt;
# Living halflings with regeneration powers tied under feet are not acceptable &amp;quot;shoes&amp;quot; for my half-giant&#039;s starting equipment. Even if I pay for them. (true story)&amp;lt;br&amp;gt;&lt;br /&gt;
# Totally banned from making any character that forces the GM to wash his brain, such as &amp;quot;Sperminator, and The Secretion&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# And saying but I need the sticky entangle doesn&#039;t cut it.&amp;lt;br&amp;gt;&lt;br /&gt;
# Absolutely forbidden from doing experiments on the sun.&amp;lt;br&amp;gt;&lt;br /&gt;
# Extinguishing the sun to prevent global warming is right out.&amp;lt;br&amp;gt;&lt;br /&gt;
# Not allowed to do spell research anymore.&amp;lt;br&amp;gt;&lt;br /&gt;
# I may not eat my imaginary friends.&amp;lt;br&amp;gt;&lt;br /&gt;
# I will not play a sentient gangsta mech.&amp;lt;br&amp;gt;&lt;br /&gt;
# And even If I did, I would not have &amp;quot;homies&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
# And they would most certainly not include vampire Soren Kierkegaard or highlander Immanuel Kant.&amp;lt;br&amp;gt;&lt;br /&gt;
# I must never sing, hum, mouth or whistle the Shaft theme song during a game of Shadowrun. Even when playing as a street samurai. Ever. Yes, even if he&#039;s black as well.&amp;lt;br&amp;gt;&lt;br /&gt;
# A monk&#039;s chain is not a martial arts weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
# Mr Welch does not fight to the finach &#039;cause he eats his spinach.&amp;lt;br&amp;gt;&lt;br /&gt;
# Mr. Welch will not allow a satyr to use the Gift of Pan in a karaoke bar.&amp;lt;br&amp;gt;&lt;br /&gt;
# It is in bad taste to defeat the city-sized elemental by having a henchman teleport over it, fall inside, and plane shift it into Pandemonium.&amp;lt;br&amp;gt;&lt;br /&gt;
# During a game of Exalted, there will be no more feeding hundreds of doses of hallucinogenic drugs to a naive spellcaster.  In fact, giving him any drugs at all is right out.&amp;lt;br&amp;gt;&lt;br /&gt;
# In the event that a spellcasting Solar Exalted is hallucinating, encouraging him to cast magic in excess of 10 successes, or in any way aiding or abetting this behavior, is strictly forbidden.&amp;lt;br&amp;gt;&lt;br /&gt;
# If the party has to pose as classical German composers, I will not declare &amp;quot;I&#039;ll be Bach&amp;quot;.&lt;br /&gt;
# Cannot take the spetum as my favorite weapon just because it sounds dirty.&lt;br /&gt;
# No encouraging Swedish accents.&lt;br /&gt;
# Even if the rules give no maximum encumbrance, still can&#039;t pick up the bank and walk away with it.&lt;br /&gt;
# There is a reason no game has pasties in its starting equipment list.&lt;br /&gt;
# The Power Armor skill does not have a cascade skill dance.&lt;br /&gt;
# I will not build a character with a skill from every single expansion book.&lt;br /&gt;
# Not allowed to take a toad for a familiar just for its pharmaceutical properties.&lt;br /&gt;
# Restricted to one blue chip for humor per game.&lt;br /&gt;
# Can&#039;t use the time machine to rename famous historical discoveries after myself.&lt;br /&gt;
# Not allowed to forge the 1.1 ring.&lt;br /&gt;
# Fighter can&#039;t put points in Perform just so he can hammer dance after each fatal critical hit.&lt;br /&gt;
# No slipping the juicer Ritalin.&lt;br /&gt;
# In the middle of a chase in a commandeered car, I can&#039;t spend an action to change the radio presets.&lt;br /&gt;
# Can&#039;t parry with a called shot to the face.&lt;br /&gt;
# No more Crazy Ivans while I&#039;m driving the AT-AT.&lt;br /&gt;
# When challenged to a high noon shoot-out, that means in the time zone I&#039;m currently in.&lt;br /&gt;
# Burning my bard song on CD and putting it on repeat does not mean the effect never ends.&lt;br /&gt;
# Before turning undead, make sure the assassin didn&#039;t take the vampire template.&lt;br /&gt;
# My mythos investigator doesn&#039;t talk in his sleep.&lt;br /&gt;
# Mashed potatoes do not add to my damage resistance.&lt;br /&gt;
# Not allowed to base a paladin off Lee Marvin.&lt;br /&gt;
# My great axe priviledges can be taken away.&lt;br /&gt;
# If I&#039;ve leveled up 5 times to the Dragonkin&#039;s 0, that doesn&#039;t mean I&#039;m lapping him.&lt;br /&gt;
# My investigator&#039;s motto is not &amp;quot;99% Mythos Lore, 1% Sanity- don&#039;t push me&amp;quot;.&lt;br /&gt;
# Even if it was obviously in self defense, my character is not allowed to kill George Takei.&lt;br /&gt;
# Tae Kwan Doberman is not a real martial art.&lt;br /&gt;
# It is not possible to bioengineer a kosher pig.&lt;br /&gt;
# Even if we are in Ravenloft, Paladin can&#039;t go up ten levels in one night.&lt;br /&gt;
# When told I have to join the RPGA to play in a game, can&#039;t sign the membership card &amp;quot;D. Duck.&amp;quot;&lt;br /&gt;
# My tribe&#039;s trial by combat ritual is not best described as &amp;quot;Calvinball with axes&amp;quot;.&lt;br /&gt;
# My paladin&#039;s job is not to enforce happiness.&lt;br /&gt;
# The following are also not acceptable Ironclaw characters: Mortal Wombat, Dalai Llama, Boom Orangutan.&lt;br /&gt;
# Monks do not make 3 Stooges sounds in combat.&lt;br /&gt;
# Even if the rules allow it, can&#039;t shoot 20 guys in one round with a musket.&lt;br /&gt;
# No I cannot keep the drow priestess we just found as a pet.&lt;br /&gt;
# &amp;quot;Start a career in modeling&amp;quot; is not an appropriate use of the Suggestion spell.&lt;br /&gt;
# &amp;quot;You take the scary one&amp;quot; is not our default battle strategy.&lt;br /&gt;
# Even if it&#039;s for his own safety, can&#039;t secretly remove the firing pins from the powergamer&#039;s guns.&lt;br /&gt;
# If I have access to warm water, I don&#039;t take watch unsupervised.&lt;br /&gt;
# Not allowed to give any birthday gift to a child that immediately earns me a Dark Side point.&lt;br /&gt;
# Despite the movie&#039;s claims, Wookiees get no racial bonus for chess.&lt;br /&gt;
# When building a superhero, can&#039;t spend half his points on radar sense and the other half on cooking.&lt;br /&gt;
# Pregen characters do not have cutesy nicknames, even if their real names are pretty lame.&lt;br /&gt;
# Improved Evasion is not solid proof &amp;quot;Duck and Cover&amp;quot; works.&lt;br /&gt;
# In the middle of the black ops, I can&#039;t lock a bunch of long haired molting cats into the CEO&#039;s office.&lt;br /&gt;
# If in the middle of our dressing-down our CO strokes out, we took the joke too far.&lt;br /&gt;
# Not allowed to use guppies as buckshot.&lt;br /&gt;
# Can&#039;t hunt drow with a spotlight and 30.06.&lt;br /&gt;
# The default response to a social challenge in any game is not to just shoot them.&lt;br /&gt;
# We do not settle disputes in Paper-Rock-Scissors with games of Vampire.&lt;br /&gt;
# Fake eyespots on my helmets do not help intimidate the monster.&lt;br /&gt;
# If my personal carried firepower exceeds that of the Battleship Texas, there&#039;s a problem.&lt;br /&gt;
# I cannot take the Dementia: Obsession counting things if I&#039;m not a Malkavian.&lt;br /&gt;
# On second thought, I can&#039;t take it even if I am a Malkavian.&lt;br /&gt;
# My character cannot have a noticable impact, positive or negative, on a town&#039;s population.&lt;br /&gt;
# Large dice are for rolling. Not sound effects.&lt;br /&gt;
# Covering fire does not include nuclear weapons.&lt;br /&gt;
# I don&#039;t earn the bonus XP for a written background if it&#039;s just a summary of the plot to Dig Dug.&lt;br /&gt;
# While the party is off searching for secret doors, I can&#039;t position the slain orcs in compromising positions.&lt;br /&gt;
# In the middle of a black ops, I can&#039;t reprogram the cleaning droids to wax the floors for 12 hours straight.&lt;br /&gt;
# I don&#039;t have to take a lower-level bard adventuring as my opening act.&lt;br /&gt;
# Taking the orc warlord&#039;s skull as a trophy is acceptable. Not as a hand puppet.&lt;br /&gt;
# Sending the villain a nymph stripper only works once.&lt;br /&gt;
# Somebody doesn&#039;t &amp;quot;accidentally&amp;quot; fall on two dozen shanks.&lt;br /&gt;
# The adventure wrap-up is the epilogue. Not Miller Time.&lt;br /&gt;
# Can&#039;t challenge anyone to a dance-off. To the death.&lt;br /&gt;
# Augment their psi means their mental powers, not their air pressure.&lt;br /&gt;
# Taking each class as I level in alphabetical order is forbidden.&lt;br /&gt;
# Even if the rules allow it, my Paladin can&#039;t serve the god of obituaries.&lt;br /&gt;
# My sorcerer will not take a level in druid just to make it easier to get to the flammable stuff.&lt;br /&gt;
# If everybody in the room is in black leather, we&#039;re in the thieves&#039; guild. Not a fetish club.&lt;br /&gt;
# Even if infinitely useful, absolute power over elastics is not an appropriate super power.&lt;br /&gt;
# The back-up trap handler is not the guy with the lowest INT.&lt;br /&gt;
# I cannot have Bracers of Brachiation until I tell the DM what brachiation really means.&lt;br /&gt;
# Elves do not respond to chainsaws the same ways dogs react to vacuum cleaners.&lt;br /&gt;
# My battlemech does not play Dixie every time I hit the jump jets.&lt;br /&gt;
# Even if the mage critically fumbles his stealth check, can&#039;t threaten to bleed him slow.&lt;br /&gt;
# Despite the song&#039;s claim, a pelvic thrust does not cause Sanity loss.&lt;br /&gt;
# Even if we are in Sweden, I can&#039;t use one blanket seduction check on the entire crowd.&lt;br /&gt;
# I didn&#039;t &#039;accidentally&#039; forget to buy any skills.&lt;br /&gt;
# I will not run up my bar tab and then skip out leaving the DM&#039;s super NPC to foot the bill.&lt;br /&gt;
# Overrunning a larger army is not a glorious victory if it happened at 3AM and they were still in bed.&lt;br /&gt;
# I will stop reminding Elminster he&#039;s not as cool as Merlin, Gandalf or that shapechanging wizard from Krull.&lt;br /&gt;
# I cannot lure out the Psycho Killer into an ambush by having sex with another character.&lt;br /&gt;
# No paraphrasing the party leader&#039;s elaborate plan as &#039;pick somebody you don&#039;t like and let them know it&#039;.&lt;br /&gt;
# Even if the rules allow it, I can&#039;t take the 1st Armored Division as an ally.&lt;br /&gt;
# Doesn&#039;t matter how high my influence is; I still can&#039;t make Carmen Miranda hats part of the unit&#039;s dress code.&lt;br /&gt;
# In the middle of a black ops, no inserting a memo into the target&#039;s computer mandating &#039;clothing optional Mondays&#039;.&lt;br /&gt;
# Even if it would have immediately solved the last six adventures, I won&#039;t throw dynamite in every well I come across.&lt;br /&gt;
# No more tricking rookies into putting whoopee cushions on Lord Vader&#039;s throne.&lt;br /&gt;
# When handed Deities and Demigods and told to pick a god for my druid, I will skip right by the Cthulhu Mythos.&lt;br /&gt;
# It doesn&#039;t matter how high his hit points or damage reduction are, we aren&#039;t sending the dwarf into battle via catapult.&lt;br /&gt;
# As a matter of fact, Jeopardy does screen for telepaths.&lt;br /&gt;
# It&#039;s not a good idea to taunt Greek heroes with &amp;quot;Who&#039;s your daddy?&amp;quot;&lt;br /&gt;
# Doesn&#039;t matter if it&#039;s an anime style game, I don&#039;t get a bonus to hit with eyepokes.&lt;br /&gt;
# Polymorph Mother-in-Law is not a real spell.&lt;br /&gt;
# The Caern is not &amp;quot;Disneyworld as if run by coyotes&amp;quot;.&lt;br /&gt;
# The FBI tends to notice when people buy several miles of hamster tubing at once.&lt;br /&gt;
# Doesn&#039;t matter how practical, we aren&#039;t reanimating the dead dragon and having him haul that hoard back for us.&lt;br /&gt;
# When plumbing the depths of depravity, I must remember to come up for air.&lt;br /&gt;
# Any superhero offensive to more than two major religions is vetoed.&lt;br /&gt;
# Even if I&#039;m faced with yet another Get of Fenris Lupus Ahroun, I will not refer to him as CliChe Guevara.&lt;br /&gt;
# We will not take the dead dryad with us to use as kindling.&lt;br /&gt;
# I will not keep reincarnating that bugbear until he comes back as something we can actually eat.&lt;br /&gt;
# A funeral is not a proper place for setting new fashion trends.&lt;br /&gt;
# I will not disbelieve the magic mouth before he gives out the important plot information.&lt;br /&gt;
# Even if it is hours of entertainment, can&#039;t feed the Red Talon peanut butter.&lt;br /&gt;
# I will concede we&#039;re on a dungeon crawl and stop trying to talk to the monsters.&lt;br /&gt;
# Under religion I cannot put Born Again Klingon.&lt;br /&gt;
# I will not use undocumented zombie workers to help build my castle.&lt;br /&gt;
# Bigby&#039;s Offensive Finger is not a real spell.&lt;br /&gt;
# Even if there is no alignment in Traveller, giving feuding TL1 tribes TL12 weapons and putting the results on PPV is just wrong.&lt;br /&gt;
# My doctor&#039;s bag will contain more than just a bonesaw and a bottle of whiskey.&lt;br /&gt;
# I do not put the cad in decadent, nor the rave in depraved.&lt;br /&gt;
# Even if it&#039;s catchy, I don&#039;t have to yell my battle cry every time I roll to attack.&lt;br /&gt;
# We can&#039;t all play bards just to relive our favorite Spinal Tap moments.&lt;br /&gt;
# I cannot have a gun with an area of affect larger than its range.&lt;br /&gt;
# Richard Simmons is not an appropriate role model for a Get of Fenris.&lt;br /&gt;
# I will not use my vast personal knowledge of Dublin, Texas to get an unfair advantage in the campaign.&lt;br /&gt;
# My halfling cannot take the flaw Obsession: Ring of Invisibility.&lt;br /&gt;
# Any gun that sets off the metal detector before I even pass through it is vetoed.&lt;br /&gt;
# I will not combine Thermographic Sights and a gun that can shoot through walls. It makes Black Ops too easy.&lt;br /&gt;
# After cleaning out Ravenloft, when it&#039;s my turn to pick treasure, I can&#039;t call dibs on the castle.&lt;br /&gt;
# If my superhero has a healing factor, claws, combat sense and longevity, he can&#039;t take the flaw Total Pacifist.&lt;br /&gt;
# If I want to play a rampaging Nordic warrior and get handed a treehugging elf hippie instead, I can&#039;t play her like a rampaging Nordic warrior.&lt;br /&gt;
# Even if I am playing a chick, I can&#039;t spend all my starting cash on shoes.&lt;br /&gt;
# Rifts in the time/space continuum are not for my personal amusement.&lt;br /&gt;
# Buying a bigger gun does not restore sanity.&lt;br /&gt;
# Searching the dead PC for spell components is okay. Using him for spell components is not.&lt;br /&gt;
# Any character that can run the 2 minute mile is vetoed.&lt;br /&gt;
# I will not convince the party to name all the characters the same thing.&lt;br /&gt;
# I do not need to see proof of insurance before making a medtech roll.&lt;br /&gt;
# Customs doesn&#039;t care what my charisma bonus is.&lt;br /&gt;
# Halflings do not store food in their cheeks for winter.&lt;br /&gt;
# Elves are not decidious.&lt;br /&gt;
# Despite evidence to the contrary, half-elves do not automatically go both ways.&lt;br /&gt;
# Breast enhancing spells gain no benefits from meta-magic feats.&lt;br /&gt;
# I will not try to regain sanity by nailing the reporter chick in public.&lt;br /&gt;
# Dwarves do not get Roto-Rooters as racial weapons.&lt;br /&gt;
# I will not brag too loudly that I&#039;m the real reason behind the sinking of the Titanic.&lt;br /&gt;
# Cultists tend to notice if you&#039;ve replaced their summoning ritual with Jitterbug instructions.&lt;br /&gt;
# Invisibility is all or nothing, can&#039;t just target their clothes.&lt;br /&gt;
# I can&#039;t just keeping buy rounds of drinks until everybody passes out so I can rob them.&lt;br /&gt;
# I will not miss the final epic battle just because I crit my seduction check.&lt;br /&gt;
# Polish is not a sub-dialect of gnomish.&lt;br /&gt;
# Any action causing the powergamer to storm off, while actually appreciated, is frowned upon.&lt;br /&gt;
# Healing people of other faiths gets a penalty in Deadlands. Not Serenity.&lt;br /&gt;
# I will not have the architect build my castle using a hexadecimal base to screw with the powergamer.&lt;br /&gt;
# I will not fill the Bag of Holding with dirt so we can just fill in pit traps as we detect them.&lt;br /&gt;
# In the middle of the Black Ops, a diversion is not blowing off the top twenty floors of the building.&lt;br /&gt;
# Can&#039;t set the bad guy on fire until after I&#039;ve blown the persuasion roll.&lt;br /&gt;
# If I fail to make a bluff check, can&#039;t shoot him to change it to an intimidate check.&lt;br /&gt;
# Not possible to fire a gun with your teeth.&lt;br /&gt;
# Humming the James Bond theme in the middle of a Black Ops doesn&#039;t give me any bonuses.&lt;br /&gt;
# They make plate mail in a variety of styles. Crotchless is not one of them.&lt;br /&gt;
# Can&#039;t use my attack bonus as a substitute for the skill: Hibachi Chef.&lt;br /&gt;
# I can&#039;t take Telekinesis as an auxilary mode just to get free food from the snack machine.&lt;br /&gt;
# Dual wielding spike chains does not let me use the battlecry &amp;quot;DANGER WILL ROBINSON DANGER!&amp;quot;&lt;br /&gt;
# I will not convince the entire party to play rockerboys so we can be a Europe cover band.&lt;br /&gt;
# Can&#039;t take a level of monk just for tone.&lt;br /&gt;
# Droogie is not a starting language.&lt;br /&gt;
# After casting my one first level spell, can&#039;t leave the dungeon to go sleep.&lt;br /&gt;
# Can&#039;t bribe the biokinetic to take my drug test for me.&lt;br /&gt;
# On second thought, let&#039;s not disguise the Wookiees in the stormtrooper uniforms.&lt;br /&gt;
# A runic facial tattoo is acceptable for my berserker. Not a Betty Boop.&lt;br /&gt;
# Havng one point in every single skill in the game doesn&#039;t count as a super power.&lt;br /&gt;
# Can&#039;t clean out the dungeon by renting the adjacent dungeon and being as obnoxious as possible.&lt;br /&gt;
# Goldfish do not get a bonus in a staredown.&lt;br /&gt;
# My mech gunner can&#039;t have a nude pinup in his cockpit. Especially if it&#039;s of his pilot.&lt;br /&gt;
# &amp;quot;But she&#039;s hot!&amp;quot; is not an acceptable excuse for my Black Ops solo dating the tabloid reporter.&lt;br /&gt;
# No matter how much we look, we&#039;re not finding the secret door leading to the back of the villain&#039;s hideout.&lt;br /&gt;
# Druids do not hibernate.&lt;br /&gt;
# Before I make my next wish I have to ask myself: &amp;quot;Is this going to shatter the very fabric of reality again?&amp;quot;&lt;br /&gt;
# Any gun that can fire more rounds in one shot than I can physically carry is vetoed.&lt;br /&gt;
# If given a stock NPC, I must play him as written. So Jar-Jar has to lose the sarape and the cigar.&lt;br /&gt;
# I do not get a bulk discount at the jenny&#039;s guild.&lt;br /&gt;
# The Flaw: Odious Personal Habit- Teleports into romantic moments is only available at the maximum penalty.&lt;br /&gt;
# Telekinetic Redhead Chick is not a real superhero.&lt;br /&gt;
# Even if the rules allow it, I cannot circumnavigate the world on foot in one turn.&lt;br /&gt;
# There are no alignment restrictions on becoming a lawyer.&lt;br /&gt;
# Nowhere in the Bible does it say ninjas have to line up in a straight line to fight me.&lt;br /&gt;
# If escorting a high priority target, I can&#039;t biosculpt the entire team to look like her.&lt;br /&gt;
# Nerve gas complicates fast talk rolls.&lt;br /&gt;
# Cannot take the shape of any animal the GM doesn&#039;t know.&lt;br /&gt;
# &#039;The power of Christ compels me&#039; does not justify my Blessed&#039;s actions.&lt;br /&gt;
# I cannot take life insurance out on anybody I have for the enemy background.&lt;br /&gt;
# Psychotherapy doesn&#039;t eliminate the alignment change penalty.&lt;br /&gt;
# Just because I&#039;ve hit name level does not automatically give me groupies.&lt;br /&gt;
# I will not abuse the Exemplary virtue to set up highly choreographed dance routines with random crowds.&lt;br /&gt;
# In the middle of a black ops, I cannot make an educational video.&lt;br /&gt;
# We do not need an elf on this dungeon crawl for the same reason miners need canaries.&lt;br /&gt;
# I am not Bjorn of Borg.&lt;br /&gt;
# Before accepting a harem as a reward for my heroism, need to check with the wife.&lt;br /&gt;
# I don&#039;t get any equipment before the GM can Google it.&lt;br /&gt;
# If Australia doesn&#039;t exist, I can&#039;t use my Australian accent. Even if I am playing a space koala.&lt;br /&gt;
# I cannot bet the powergamer he can&#039;t field-strip the grenade faster than me.&lt;br /&gt;
# Even if the rules allow it, I can&#039;t catch dropped cannonballs with my teeth without drawbacks.&lt;br /&gt;
# I will not make my castle&#039;s halls 9x9x9&#039; to keep out gelatinious cubes.&lt;br /&gt;
# The ability to give superpowers to characters is acceptable. Naming the character Captain Franchise is not.&lt;br /&gt;
# The most important stat in Call of Cthulhu is not movement.&lt;br /&gt;
# Keifer Sutherland does not make numerous cameos in my character&#039;s background telling him he&#039;s destined for greatness.&lt;br /&gt;
# No matter how high my strength, still can&#039;t use that wall as a shield.&lt;br /&gt;
# I will not convince the entire party to play identical copies of the same character on the grounds we&#039;re sextuplets.&lt;br /&gt;
# No matter his age, my bard can&#039;t start a boy-band.&lt;br /&gt;
# Despite the halberd being 6&#039; long, it can&#039;t hit monsters more than 5&#039; away.&lt;br /&gt;
# Even if it&#039;s been more than two hours since we left the bar, the dwarf isn&#039;t getting the DT&#039;s.&lt;br /&gt;
# No matter how practical, I can&#039;t have shotgun-chucks.&lt;br /&gt;
# The town drunk is not our one stop source for all mythos happenings in every town.&lt;br /&gt;
# I will not base my Call of Cthulhu character off the lead character in Sling Blade.&lt;br /&gt;
# Even if I am pissed for working on my birthday, in the middle of a Black Ops I will not refer to my CO only by his first name.&lt;br /&gt;
# If I don&#039;t have an instrument for my bardic song, an &#039;air mandolin&#039; won&#039;t suffice.&lt;br /&gt;
# After critting with a cannon, we can&#039;t dump a barrel of gunpowder over the gunner&#039;s mate.&lt;br /&gt;
# Elves aren&#039;t marsupials.&lt;br /&gt;
# Even if we&#039;re freezing to death, I won&#039;t cut open the half-orc and shove the elf inside him.&lt;br /&gt;
# Using precog on the personals to find out who puts out on a first date is abusing the power.&lt;br /&gt;
# There is no such thing as a Tequila Golem.&lt;br /&gt;
# A paladin with a British accent is acceptable. One with a Peter Lorre accent isn&#039;t.&lt;br /&gt;
# When I&#039;m allowed a bunny as a familiar, that doesn&#039;t include Ava Fabian.&lt;br /&gt;
# It doesn&#039;t include &#039;&#039;&#039;that&#039;&#039;&#039; rabbit from &#039;&#039;&#039;that&#039;&#039;&#039; movie, either.&lt;br /&gt;
# I will not make a superhero that requires a graphing calculator to create.&lt;br /&gt;
# I cannot take the flaw Enemy: Random packs of wild dogs.&lt;br /&gt;
# &amp;quot;Threesome&amp;quot; is not a specialty of the seduction skill.&lt;br /&gt;
# Shotguns are not a traditional part of Texas funerals.&lt;br /&gt;
# If short-changed at the Hong Kong deli, I will call the manager. Not roll for initiative.&lt;br /&gt;
# There is something wrong with a 2nd-level Kamikaze.&lt;br /&gt;
# I was not issued a flamethrower for my own personal amusement.&lt;br /&gt;
# Disable plot device is not a real skill.&lt;br /&gt;
# Nowhere in the plan does Franco go in where the others have been.&lt;br /&gt;
# Mumus do not appear in the starting equipment list for a reason.&lt;br /&gt;
# As a matter of fact, a 90&#039; tall hostile pineapple is much more terrifying than a dragon.&lt;br /&gt;
# My last wish cannot be for Ragnarok.&lt;br /&gt;
# Trailblaze means find a path, not cut down every tree between here and there.&lt;br /&gt;
# Elves do not take 1d3+1 minutes for their entire menstrual cycle.&lt;br /&gt;
# In the middle of a black ops, I cannot moonlight as tech support.&lt;br /&gt;
# Even if it isn&#039;t in the rules, I have to use the same scale miniature as everybody else.&lt;br /&gt;
# I cannot switch miniatures between each combat.&lt;br /&gt;
# Even if starving, can&#039;t suckle the elf chick.&lt;br /&gt;
# David Bowie cannot cast glitterdust at will. This issue is also closed.&lt;br /&gt;
# When asked to describe my character, I can leave out the hickies.&lt;br /&gt;
# Even if he botches his medicine roll, I can&#039;t sue the medtech for malpractice.&lt;br /&gt;
# &amp;quot;Kiww the Wabbit&amp;quot; is not a proper Viking battlecry.&lt;br /&gt;
# The rest of the party would appreciate it if I didn&#039;t take Munchausen Syndrome by Proxy as a flaw.&lt;br /&gt;
# Even if the rules allow it, I can&#039;t empty out the entire castle for a week with just a cherry bomb.&lt;br /&gt;
# Corporate Pop Whore is not a real prestige class.&lt;br /&gt;
# Drakkar Heartgouger is not a proper name for a paladin.&lt;br /&gt;
# Dwarves can&#039;t take trees as favored enemies.&lt;br /&gt;
# I can&#039;t beat on the drow until he admits his name is Toby.&lt;br /&gt;
# The script for the Baywatch movie does not cause more Sanity loss than the Necronomicon.&lt;br /&gt;
# I can&#039;t train squirrel mobs to abuse the grapple rules.&lt;br /&gt;
# I will stop referring to the powergamer as MiniMaximus.&lt;br /&gt;
# No matter how bad the game is going, I won&#039;t straddle the table like Slim Pickens riding a bomb.&lt;br /&gt;
# &amp;quot;Spell range: touch&amp;quot; is not an excuse to slap the target across the face.&lt;br /&gt;
# That goes double for pimp slaps.&lt;br /&gt;
# Triple against women.&lt;br /&gt;
# I will not laugh like Darkhosis every time the target ammoexes. Bahaha.&lt;br /&gt;
# The female tiefling&#039;s horns are not &#039;handlebars&#039;. &lt;br /&gt;
# When devising a name for my Exalt, I am not allowed to use the title of any pop hit from the 1980s. (No Eclipse Caste named &amp;quot;Careless Whisper&amp;quot; or Zenith Caste named &amp;quot;Walking on Sunshine&amp;quot; for &#039;&#039;&#039;&#039;&#039;you&#039;&#039;&#039;&#039;&#039;....)&lt;br /&gt;
# When devising a name for my Exalt, I am not allowed to use the title of any pop hit from &#039;&#039;any era&#039;&#039;.&lt;br /&gt;
# That goes &#039;&#039;&#039;double&#039;&#039;&#039; for naming artifact weapons.&lt;br /&gt;
# And for naming relic weapons from &#039;&#039;Scion&#039;&#039;.&lt;br /&gt;
# I Cannot become a Mycanoid by ingesting their spores&lt;br /&gt;
# The Barbarian is not allowed to keep his slain enemy&#039;s heads in a sack &lt;br /&gt;
# This applies to Bags of Holding and other items that can be used for the transport of heads &lt;br /&gt;
# Nor is he allowed to sell said heads&lt;br /&gt;
# Not allowed to drink an unlabeled potion without making the correct checks first&lt;br /&gt;
# Not allowed to touch hallucinogenic mushrooms&lt;br /&gt;
# that goes double when you are the power character&lt;br /&gt;
# not allowed to spend X days in game milking venomous snakes that you have summoned, to create a nerve poison that when poured into the sole water source will effectively kill everything in a 5 mile radius... except the mycanoids &lt;br /&gt;
# Not allowed to play a Fey again, ever&lt;br /&gt;
# You cannot play a Mind Flayer&lt;br /&gt;
# You cannot drink the cactus juice&lt;br /&gt;
# Even if it&#039;s the quenchiest &lt;br /&gt;
# You cannot roll a persuasion check to convince the legendary weapon to enchant your regular weapon. &lt;br /&gt;
[[Category: Number_Lists]]&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Giselle_%22Gigi%22_Brandenburg,_a_Child_of_Aether&amp;diff=434534</id>
		<title>Giselle &quot;Gigi&quot; Brandenburg, a Child of Aether</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Giselle_%22Gigi%22_Brandenburg,_a_Child_of_Aether&amp;diff=434534"/>
		<updated>2023-03-14T20:26:24Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Created page with &amp;quot;Category:Mage: the Ascension Category:Player Character __NOTOC__ 200px  &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039; Giselle &amp;quot;Gigi&amp;quot; Brandenburg&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Pla...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mage: the Ascension]]&lt;br /&gt;
[[Category:Player Character]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:D549270e29db9aa4d39d94e58132c7a3.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Giselle &amp;quot;Gigi&amp;quot; Brandenburg&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039; [[User:Arethusa|Arethusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chronicle:&#039;&#039;&#039; [https://drive.google.com/file/d/1_lGEvQ4nuGg0GbwZbhloP_Z33n5y0v7g/view?pli=1 Neon Gods: Mage the Ascension]&lt;br /&gt;
&lt;br /&gt;
(This is a stub for a character in a game set in 1989 Berlin. I plan to come back and fill it out, but we&#039;ll see)&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:D549270e29db9aa4d39d94e58132c7a3.jpg&amp;diff=434533</id>
		<title>File:D549270e29db9aa4d39d94e58132c7a3.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:D549270e29db9aa4d39d94e58132c7a3.jpg&amp;diff=434533"/>
		<updated>2023-03-14T20:17:29Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mage: the Ascension]]&lt;br /&gt;
== Summary ==&lt;br /&gt;
Photo of a punk girl, about 1982&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:D549270e29db9aa4d39d94e58132c7a3.jpg&amp;diff=434532</id>
		<title>File:D549270e29db9aa4d39d94e58132c7a3.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:D549270e29db9aa4d39d94e58132c7a3.jpg&amp;diff=434532"/>
		<updated>2023-03-14T20:15:25Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Photo of a punk girl, about 1982&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Photo of a punk girl, about 1982&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434531</id>
		<title>Natalia d&#039;Est</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434531"/>
		<updated>2023-03-14T20:07:21Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Background notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vampire: The Dark Ages]]&lt;br /&gt;
[[Category:Player Character]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:1495 circa. giovanni boltraffio head young woman.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Natalia d&#039;Est&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039; [[User:Arethusa|Arethusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept:&#039;&#039;&#039; Professional (Artist) / Intellectual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chronicle:&#039;&#039;&#039; The Prince The Pope The Bull (Vampire: Dark Ages, 20th Anniversary Edition)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nature:&#039;&#039;&#039; Visionary&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Demeanor:&#039;&#039;&#039; Bon Vivant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan:&#039;&#039;&#039; Toreador&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan Weakness:&#039;&#039;&#039; If she encounters beauty (triggers to be determined), she must roll Self-Control (difficulty 5). If she fails, she pulls out a sketchbook and draws whatever it is in a reverie until the scene concludes or object departs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Generation:&#039;&#039;&#039; 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; &amp;lt;s&amp;gt;4 (Dec 1 2022)&amp;lt;/s&amp;gt; 1 (spent 3 to get one dot of Politics, 14 March 2023)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower:&#039;&#039;&#039; * * * * * &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; _ _ _ _ _ _ _ &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blood Pool:&#039;&#039;&#039; X/11&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
*&#039;&#039;&#039;Strength:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Stamina:&#039;&#039;&#039;	 * *&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Charisma	:&#039;&#039;&#039; * * * * * (+5  Freebie points for 1 dot)&lt;br /&gt;
*&#039;&#039;&#039;Manipulation:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Appearance:&#039;&#039;&#039; * * * *&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception:&#039;&#039;&#039; * * *&lt;br /&gt;
*&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; * * *&lt;br /&gt;
*&#039;&#039;&#039;Wits:&#039;&#039;&#039; * *&lt;br /&gt;
&lt;br /&gt;
=Talents=&lt;br /&gt;
*&#039;&#039;&#039;Alertness:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Athletics:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Brawl:&#039;&#039;&#039;	&lt;br /&gt;
*&#039;&#039;&#039;Empathy:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Expression:&#039;&#039;&#039; * * *&lt;br /&gt;
*&#039;&#039;&#039;Intimidation:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Leadership:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Legerdemain:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Subterfuge:&#039;&#039;&#039; * *&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
*&#039;&#039;&#039;Animal Ken:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Archery:&#039;&#039;&#039;			&lt;br /&gt;
*&#039;&#039;&#039;Commerce (Art):&#039;&#039;&#039; * * &lt;br /&gt;
*&#039;&#039;&#039;Crafts/ Art (Innovation):&#039;&#039;&#039; * * * * * (+4 Freebie points for two dots)&lt;br /&gt;
*&#039;&#039;&#039;Crafts (Commission Work):&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Etiquette:&#039;&#039;&#039; * * * *&lt;br /&gt;
*&#039;&#039;&#039;Melee:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Performance:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ride:&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Stealth:&#039;&#039;&#039;				&lt;br /&gt;
*&#039;&#039;&#039;Survival:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Knowledges=&lt;br /&gt;
*&#039;&#039;&#039;Academics (Arts):&#039;&#039;&#039; * * * * (+2 freebie points for one dot)&lt;br /&gt;
*&#039;&#039;&#039;Academics (Sciences):&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Enigmas:&#039;&#039;&#039;		&lt;br /&gt;
*&#039;&#039;&#039;Hearth Wisdom:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Investigation:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Law:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Medicine:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Occult:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Politics:&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Seneschal:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Theology:&#039;&#039;&#039; *&lt;br /&gt;
&lt;br /&gt;
=Disciplines=&lt;br /&gt;
*&#039;&#039;&#039;Auspex:&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Celerity:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Presence:&#039;&#039;&#039; *&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
*&#039;&#039;&#039;Herd:&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Retainers:&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Resources:&#039;&#039;&#039; * * *&lt;br /&gt;
&lt;br /&gt;
=Virtues=&lt;br /&gt;
*&#039;&#039;&#039;Conscience:&#039;&#039;&#039; * * * * (+2 freebie points for one dot)&lt;br /&gt;
*&#039;&#039;&#039;Self-Control:&#039;&#039;&#039; * * * *&lt;br /&gt;
*&#039;&#039;&#039;Courage:&#039;&#039;&#039; * * *&lt;br /&gt;
&lt;br /&gt;
=Road=&lt;br /&gt;
* &#039;&#039;&#039;Road of Humanity:&#039;&#039;&#039; * * * * * * * *&lt;br /&gt;
** &#039;&#039;&#039;Path of Illumination&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Aura:&#039;&#039;&#039; Emulate past self (no modifier)&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
*Literacy (+1)&lt;br /&gt;
*Multi-lingual (+2) &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Languages: South Slavic (native), Latin, Greek, Italian&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Flaws=&lt;br /&gt;
*Deep Sleeper (-1)&lt;br /&gt;
*Cast no reflection/ Reflection looks like a painting (-1)&lt;br /&gt;
*Dark Secret (-1) &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Is interested in all religions equally, neither accepting nor rejecting. She finds all of them artistically interesting. In the Florentine Renaissance this is dynamite.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
Natalia d&#039;Est (the family name is assumed) was the daughter of an icon painter in a city in the lands that erupt between the Adriatic, the Aegean and the Black Seas. An only child, she learned the unvarying formulae of how to paint the perfect, eternally unchanging blessed saints, but she wanted to do more, learn more, experiment more. She was constantly in trouble for testing new color combinations, drawing dead birds, and otherwise refusing to stay within the lines.&lt;br /&gt;
&lt;br /&gt;
When the exciting new Renaissance knowledge and art styles began trickling in, Natalia went wild with excitement. Her family clamped down, so she ran away with a charismatic Toreador, Safiye, who appeared to be a Turkish or Greek woman of great wealth who offered support of Natalia’s experiments and interest in the new arts.&lt;br /&gt;
&lt;br /&gt;
Safiye lost little time Embracing Natalia and then traveled with her through various centers of the arts and learning, encouraging her Childe to learn what she could for a long, long future of arts and delights.&lt;br /&gt;
&lt;br /&gt;
Natalia is quite sociable and fascinated by people. She adores beauty, and will sometimes stop whatever she is doing to pull out her journal and draw in it.&lt;br /&gt;
&lt;br /&gt;
Now her sire has lost interest in her and found new interests. Natalia has come to Florence where the concentration of minds and artists is irresistible.&lt;br /&gt;
&lt;br /&gt;
Natalia has a Retainer, Ghostanza, a confidante and ghoul who helps take care of her household and studio. She also has a Herd of three people: Rinaldo, a caretaker at the library of San Marco; Ginevra, a widowed dealer in leathers, parchments and paper; and Federigo, an old ex-soldier who likes to hang around the tavern and tell tall tales.&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434530</id>
		<title>Natalia d&#039;Est</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434530"/>
		<updated>2023-03-14T19:59:30Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: XP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vampire: The Dark Ages]]&lt;br /&gt;
[[Category:Player Character]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:1495 circa. giovanni boltraffio head young woman.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Natalia d&#039;Est&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039; [[User:Arethusa|Arethusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept:&#039;&#039;&#039; Professional (Artist) / Intellectual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chronicle:&#039;&#039;&#039; The Prince The Pope The Bull (Vampire: Dark Ages, 20th Anniversary Edition)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nature:&#039;&#039;&#039; Visionary&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Demeanor:&#039;&#039;&#039; Bon Vivant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan:&#039;&#039;&#039; Toreador&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan Weakness:&#039;&#039;&#039; If she encounters beauty (triggers to be determined), she must roll Self-Control (difficulty 5). If she fails, she pulls out a sketchbook and draws whatever it is in a reverie until the scene concludes or object departs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Generation:&#039;&#039;&#039; 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; &amp;lt;s&amp;gt;4 (Dec 1 2022)&amp;lt;/s&amp;gt; 1 (spent 3 to get one dot of Politics, 14 March 2023)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower:&#039;&#039;&#039; * * * * * &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; _ _ _ _ _ _ _ &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blood Pool:&#039;&#039;&#039; X/11&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
*&#039;&#039;&#039;Strength:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Stamina:&#039;&#039;&#039;	 * *&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Charisma	:&#039;&#039;&#039; * * * * * (+5  Freebie points for 1 dot)&lt;br /&gt;
*&#039;&#039;&#039;Manipulation:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Appearance:&#039;&#039;&#039; * * * *&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception:&#039;&#039;&#039; * * *&lt;br /&gt;
*&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; * * *&lt;br /&gt;
*&#039;&#039;&#039;Wits:&#039;&#039;&#039; * *&lt;br /&gt;
&lt;br /&gt;
=Talents=&lt;br /&gt;
*&#039;&#039;&#039;Alertness:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Athletics:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Brawl:&#039;&#039;&#039;	&lt;br /&gt;
*&#039;&#039;&#039;Empathy:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Expression:&#039;&#039;&#039; * * *&lt;br /&gt;
*&#039;&#039;&#039;Intimidation:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Leadership:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Legerdemain:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Subterfuge:&#039;&#039;&#039; * *&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
*&#039;&#039;&#039;Animal Ken:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Archery:&#039;&#039;&#039;			&lt;br /&gt;
*&#039;&#039;&#039;Commerce (Art):&#039;&#039;&#039; * * &lt;br /&gt;
*&#039;&#039;&#039;Crafts/ Art (Innovation):&#039;&#039;&#039; * * * * * (+4 Freebie points for two dots)&lt;br /&gt;
*&#039;&#039;&#039;Crafts (Commission Work):&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Etiquette:&#039;&#039;&#039; * * * *&lt;br /&gt;
*&#039;&#039;&#039;Melee:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Performance:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ride:&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Stealth:&#039;&#039;&#039;				&lt;br /&gt;
*&#039;&#039;&#039;Survival:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Knowledges=&lt;br /&gt;
*&#039;&#039;&#039;Academics (Arts):&#039;&#039;&#039; * * * * (+2 freebie points for one dot)&lt;br /&gt;
*&#039;&#039;&#039;Academics (Sciences):&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Enigmas:&#039;&#039;&#039;		&lt;br /&gt;
*&#039;&#039;&#039;Hearth Wisdom:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Investigation:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Law:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Medicine:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Occult:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Politics:&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Seneschal:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Theology:&#039;&#039;&#039; *&lt;br /&gt;
&lt;br /&gt;
=Disciplines=&lt;br /&gt;
*&#039;&#039;&#039;Auspex:&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Celerity:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Presence:&#039;&#039;&#039; *&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
*&#039;&#039;&#039;Herd:&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Retainers:&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Resources:&#039;&#039;&#039; * * *&lt;br /&gt;
&lt;br /&gt;
=Virtues=&lt;br /&gt;
*&#039;&#039;&#039;Conscience:&#039;&#039;&#039; * * * * (+2 freebie points for one dot)&lt;br /&gt;
*&#039;&#039;&#039;Self-Control:&#039;&#039;&#039; * * * *&lt;br /&gt;
*&#039;&#039;&#039;Courage:&#039;&#039;&#039; * * *&lt;br /&gt;
&lt;br /&gt;
=Road=&lt;br /&gt;
* &#039;&#039;&#039;Road of Humanity:&#039;&#039;&#039; * * * * * * * *&lt;br /&gt;
** &#039;&#039;&#039;Path of Illumination&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Aura:&#039;&#039;&#039; Emulate past self (no modifier)&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
*Literacy (+1)&lt;br /&gt;
*Multi-lingual (+2) &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Languages: South Slavic (native), Latin, Greek, Italian&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Flaws=&lt;br /&gt;
*Deep Sleeper (-1)&lt;br /&gt;
*Cast no reflection/ Reflection looks like a painting (-1)&lt;br /&gt;
*Dark Secret (-1) &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Is interested in all religions equally, neither accepting nor rejecting. She finds all of them artistically interesting. In the Florentine Renaissance this is dynamite.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
Natalia has a Retainer, Ghostanza (a real lady&#039;s name I ran across in Renaissance Florence records!), a confidante and ghoul who helps take care of her household and studio. She also has a Herd of three people: Rinaldo, a caretaker at the library of San Marco; Ginevra, a widowed dealer in leathers, parchments and paper; and Federigo, an old ex-soldier who likes to hang around the tavern and tell tall tales.&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434529</id>
		<title>Natalia d&#039;Est</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434529"/>
		<updated>2023-03-14T19:57:30Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Disciplines, Backgrounds, Virtues&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vampire: The Dark Ages]]&lt;br /&gt;
[[Category:Player Character]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:1495 circa. giovanni boltraffio head young woman.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Natalia d&#039;Est&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039; [[User:Arethusa|Arethusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept:&#039;&#039;&#039; Professional (Artist) / Intellectual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chronicle:&#039;&#039;&#039; The Prince The Pope The Bull (Vampire: Dark Ages, 20th Anniversary Edition)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nature:&#039;&#039;&#039; Visionary&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Demeanor:&#039;&#039;&#039; Bon Vivant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan:&#039;&#039;&#039; Toreador&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan Weakness:&#039;&#039;&#039; If she encounters beauty (triggers to be determined), she must roll Self-Control (difficulty 5). If she fails, she pulls out a sketchbook and draws whatever it is in a reverie until the scene concludes or object departs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Generation:&#039;&#039;&#039; 12&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower:&#039;&#039;&#039; * * * * * &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; _ _ _ _ _ _ _ &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blood Pool:&#039;&#039;&#039; X/11&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
*&#039;&#039;&#039;Strength:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Stamina:&#039;&#039;&#039;	 * *&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Charisma	:&#039;&#039;&#039; * * * * * (+5  Freebie points for 1 dot)&lt;br /&gt;
*&#039;&#039;&#039;Manipulation:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Appearance:&#039;&#039;&#039; * * * *&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception:&#039;&#039;&#039; * * *&lt;br /&gt;
*&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; * * *&lt;br /&gt;
*&#039;&#039;&#039;Wits:&#039;&#039;&#039; * *&lt;br /&gt;
&lt;br /&gt;
=Talents=&lt;br /&gt;
*&#039;&#039;&#039;Alertness:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Athletics:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Brawl:&#039;&#039;&#039;	&lt;br /&gt;
*&#039;&#039;&#039;Empathy:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Expression:&#039;&#039;&#039; * * *&lt;br /&gt;
*&#039;&#039;&#039;Intimidation:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Leadership:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Legerdemain:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Subterfuge:&#039;&#039;&#039; * *&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
*&#039;&#039;&#039;Animal Ken:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Archery:&#039;&#039;&#039;			&lt;br /&gt;
*&#039;&#039;&#039;Commerce (Art):&#039;&#039;&#039; * * &lt;br /&gt;
*&#039;&#039;&#039;Crafts/ Art (Innovation):&#039;&#039;&#039; * * * * * (+4 Freebie points for two dots)&lt;br /&gt;
*&#039;&#039;&#039;Crafts (Commission Work):&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Etiquette:&#039;&#039;&#039; * * * *&lt;br /&gt;
*&#039;&#039;&#039;Melee:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Performance:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ride:&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Stealth:&#039;&#039;&#039;				&lt;br /&gt;
*&#039;&#039;&#039;Survival:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Knowledges=&lt;br /&gt;
*&#039;&#039;&#039;Academics (Arts):&#039;&#039;&#039; * * * * (+2 freebie points for one dot)&lt;br /&gt;
*&#039;&#039;&#039;Academics (Sciences):&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Enigmas:&#039;&#039;&#039;		&lt;br /&gt;
*&#039;&#039;&#039;Hearth Wisdom:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Investigation:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Law:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Medicine:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Occult:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Politics:&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Seneschal:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Theology:&#039;&#039;&#039; *&lt;br /&gt;
&lt;br /&gt;
=Disciplines=&lt;br /&gt;
*&#039;&#039;&#039;Auspex:&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Celerity:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Presence:&#039;&#039;&#039; *&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
*&#039;&#039;&#039;Herd:&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Retainers:&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Resources:&#039;&#039;&#039; * * *&lt;br /&gt;
&lt;br /&gt;
=Virtues=&lt;br /&gt;
*&#039;&#039;&#039;Conscience:&#039;&#039;&#039; * * * * (+2 freebie points for one dot)&lt;br /&gt;
*&#039;&#039;&#039;Self-Control:&#039;&#039;&#039; * * * *&lt;br /&gt;
*&#039;&#039;&#039;Courage:&#039;&#039;&#039; * * *&lt;br /&gt;
&lt;br /&gt;
=Road=&lt;br /&gt;
* &#039;&#039;&#039;Road of Humanity:&#039;&#039;&#039; * * * * * * * *&lt;br /&gt;
** &#039;&#039;&#039;Path of Illumination&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Aura:&#039;&#039;&#039; Emulate past self (no modifier)&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
*Literacy (+1)&lt;br /&gt;
*Multi-lingual (+2) &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Languages: South Slavic (native), Latin, Greek, Italian&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Flaws=&lt;br /&gt;
*Deep Sleeper (-1)&lt;br /&gt;
*Cast no reflection/ Reflection looks like a painting (-1)&lt;br /&gt;
*Dark Secret (-1) &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Is interested in all religions equally, neither accepting nor rejecting. She finds all of them artistically interesting. In the Florentine Renaissance this is dynamite.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
Natalia has a Retainer, Ghostanza (a real lady&#039;s name I ran across in Renaissance Florence records!), a confidante and ghoul who helps take care of her household and studio. She also has a Herd of three people: Rinaldo, a caretaker at the library of San Marco; Ginevra, a widowed dealer in leathers, parchments and paper; and Federigo, an old ex-soldier who likes to hang around the tavern and tell tall tales.&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434528</id>
		<title>Natalia d&#039;Est</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434528"/>
		<updated>2023-03-14T19:54:59Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Talents, Skills and Knowledges&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vampire: The Dark Ages]]&lt;br /&gt;
[[Category:Player Character]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:1495 circa. giovanni boltraffio head young woman.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Natalia d&#039;Est&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039; [[User:Arethusa|Arethusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept:&#039;&#039;&#039; Professional (Artist) / Intellectual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chronicle:&#039;&#039;&#039; The Prince The Pope The Bull (Vampire: Dark Ages, 20th Anniversary Edition)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nature:&#039;&#039;&#039; Visionary&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Demeanor:&#039;&#039;&#039; Bon Vivant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan:&#039;&#039;&#039; Toreador&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan Weakness:&#039;&#039;&#039; If she encounters beauty (triggers to be determined), she must roll Self-Control (difficulty 5). If she fails, she pulls out a sketchbook and draws whatever it is in a reverie until the scene concludes or object departs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Generation:&#039;&#039;&#039; 12&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower:&#039;&#039;&#039; * * * * * &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; _ _ _ _ _ _ _ &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blood Pool:&#039;&#039;&#039; X/11&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
*&#039;&#039;&#039;Strength:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Stamina:&#039;&#039;&#039;	 * *&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Charisma	:&#039;&#039;&#039; * * * * * (+5  Freebie points for 1 dot)&lt;br /&gt;
*&#039;&#039;&#039;Manipulation:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Appearance:&#039;&#039;&#039; * * * *&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception:&#039;&#039;&#039; * * *&lt;br /&gt;
*&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; * * *&lt;br /&gt;
*&#039;&#039;&#039;Wits:&#039;&#039;&#039; * *&lt;br /&gt;
&lt;br /&gt;
=Talents=&lt;br /&gt;
*&#039;&#039;&#039;Alertness:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Athletics:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Brawl:&#039;&#039;&#039;	&lt;br /&gt;
*&#039;&#039;&#039;Empathy:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Expression:&#039;&#039;&#039; * * *&lt;br /&gt;
*&#039;&#039;&#039;Intimidation:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Leadership:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Legerdemain:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Subterfuge:&#039;&#039;&#039; * *&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
*&#039;&#039;&#039;Animal Ken:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Archery:&#039;&#039;&#039;			&lt;br /&gt;
*&#039;&#039;&#039;Commerce (Art):&#039;&#039;&#039; * * &lt;br /&gt;
*&#039;&#039;&#039;Crafts/ Art (Innovation):&#039;&#039;&#039; * * * * * (+4 Freebie points for two dots)&lt;br /&gt;
*&#039;&#039;&#039;Crafts (Commission Work):&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Etiquette:&#039;&#039;&#039; * * * *&lt;br /&gt;
*&#039;&#039;&#039;Melee:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Performance:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ride:&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Stealth:&#039;&#039;&#039;				&lt;br /&gt;
*&#039;&#039;&#039;Survival:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Knowledges=&lt;br /&gt;
*&#039;&#039;&#039;Academics (Arts):&#039;&#039;&#039; * * * * (+2 freebie points for one dot)&lt;br /&gt;
*&#039;&#039;&#039;Academics (Sciences):&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Enigmas:&#039;&#039;&#039;		&lt;br /&gt;
*&#039;&#039;&#039;Hearth Wisdom:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Investigation:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Law:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Medicine:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Occult:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Politics:&#039;&#039;&#039; *&lt;br /&gt;
*&#039;&#039;&#039;Seneschal:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Theology:&#039;&#039;&#039; *&lt;br /&gt;
&lt;br /&gt;
=Disciplines=&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
=Virtues=&lt;br /&gt;
&lt;br /&gt;
=Road=&lt;br /&gt;
* &#039;&#039;&#039;Road of Humanity:&#039;&#039;&#039; * * * * * * * *&lt;br /&gt;
** &#039;&#039;&#039;Path of Illumination&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Aura:&#039;&#039;&#039; Emulate past self (no modifier)&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
*Literacy (+1)&lt;br /&gt;
*Multi-lingual (+2) &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Languages: South Slavic (native), Latin, Greek, Italian&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Flaws=&lt;br /&gt;
*Deep Sleeper (-1)&lt;br /&gt;
*Cast no reflection/ Reflection looks like a painting (-1)&lt;br /&gt;
*Dark Secret (-1) &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Is interested in all religions equally, neither accepting nor rejecting. She finds all of them artistically interesting. In the Florentine Renaissance this is dynamite.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
Natalia has a Retainer, Ghostanza (a real lady&#039;s name I ran across in Renaissance Florence records!), a confidante and ghoul who helps take care of her household and studio. She also has a Herd of three people: Rinaldo, a caretaker at the library of San Marco; Ginevra, a widowed dealer in leathers, parchments and paper; and Federigo, an old ex-soldier who likes to hang around the tavern and tell tall tales.&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434525</id>
		<title>Natalia d&#039;Est</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434525"/>
		<updated>2023-03-14T19:31:42Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Attributes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vampire: The Dark Ages]]&lt;br /&gt;
[[Category:Player Character]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:1495 circa. giovanni boltraffio head young woman.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Natalia d&#039;Est&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039; [[User:Arethusa|Arethusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept:&#039;&#039;&#039; Professional (Artist) / Intellectual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chronicle:&#039;&#039;&#039; The Prince The Pope The Bull (Vampire: Dark Ages, 20th Anniversary Edition)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nature:&#039;&#039;&#039; Visionary&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Demeanor:&#039;&#039;&#039; Bon Vivant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan:&#039;&#039;&#039; Toreador&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan Weakness:&#039;&#039;&#039; If she encounters beauty (triggers to be determined), she must roll Self-Control (difficulty 5). If she fails, she pulls out a sketchbook and draws whatever it is in a reverie until the scene concludes or object departs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Generation:&#039;&#039;&#039; 12&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower:&#039;&#039;&#039; * * * * * &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; _ _ _ _ _ _ _ &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blood Pool:&#039;&#039;&#039; X/11&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
*&#039;&#039;&#039;Strength:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Stamina:&#039;&#039;&#039;	 * *&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Charisma	:&#039;&#039;&#039; * * * * * (+5  Freebie points for 1 dot)&lt;br /&gt;
*&#039;&#039;&#039;Manipulation:&#039;&#039;&#039; * *&lt;br /&gt;
*&#039;&#039;&#039;Appearance:&#039;&#039;&#039; * * * *&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception:&#039;&#039;&#039; * * *&lt;br /&gt;
*&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; * * *&lt;br /&gt;
*&#039;&#039;&#039;Wits:&#039;&#039;&#039; * *&lt;br /&gt;
&lt;br /&gt;
=Talents=&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
=Knowledges=&lt;br /&gt;
&lt;br /&gt;
=Disciplines=&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
=Virtues=&lt;br /&gt;
&lt;br /&gt;
=Road=&lt;br /&gt;
* &#039;&#039;&#039;Road of Humanity:&#039;&#039;&#039; * * * * * * * *&lt;br /&gt;
** &#039;&#039;&#039;Path of Illumination&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Aura:&#039;&#039;&#039; Emulate past self (no modifier)&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
*Literacy (+1)&lt;br /&gt;
*Multi-lingual (+2) &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Languages: South Slavic (native), Latin, Greek, Italian&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Flaws=&lt;br /&gt;
*Deep Sleeper (-1)&lt;br /&gt;
*Cast no reflection/ Reflection looks like a painting (-1)&lt;br /&gt;
*Dark Secret (-1) &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Is interested in all religions equally, neither accepting nor rejecting. She finds all of them artistically interesting. In the Florentine Renaissance this is dynamite.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
Natalia has a Retainer, Ghostanza (a real lady&#039;s name I ran across in Renaissance Florence records!), a confidante and ghoul who helps take care of her household and studio. She also has a Herd of three people: Rinaldo, a caretaker at the library of San Marco; Ginevra, a widowed dealer in leathers, parchments and paper; and Federigo, an old ex-soldier who likes to hang around the tavern and tell tall tales.&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434522</id>
		<title>Natalia d&#039;Est</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434522"/>
		<updated>2023-03-14T19:21:46Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: /* Road */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vampire: The Dark Ages]]&lt;br /&gt;
[[Category:Player Character]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:1495 circa. giovanni boltraffio head young woman.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Natalia d&#039;Est&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039; [[User:Arethusa|Arethusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept:&#039;&#039;&#039; Professional (Artist) / Intellectual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chronicle:&#039;&#039;&#039; The Prince The Pope The Bull (Vampire: Dark Ages, 20th Anniversary Edition)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nature:&#039;&#039;&#039; Visionary&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Demeanor:&#039;&#039;&#039; Bon Vivant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan:&#039;&#039;&#039; Toreador&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan Weakness:&#039;&#039;&#039; If she encounters beauty (triggers to be determined), she must roll Self-Control (difficulty 5). If she fails, she pulls out a sketchbook and draws whatever it is in a reverie until the scene concludes or object departs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Generation:&#039;&#039;&#039; 12&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower:&#039;&#039;&#039; * * * * * &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; _ _ _ _ _ _ _ &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blood Pool:&#039;&#039;&#039; X/11&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
&lt;br /&gt;
=Talents=&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
=Knowledges=&lt;br /&gt;
&lt;br /&gt;
=Disciplines=&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
=Virtues=&lt;br /&gt;
&lt;br /&gt;
=Road=&lt;br /&gt;
* &#039;&#039;&#039;Road of Humanity:&#039;&#039;&#039; * * * * * * * *&lt;br /&gt;
** &#039;&#039;&#039;Path of Illumination&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Aura:&#039;&#039;&#039; Emulate past self (no modifier)&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
*Literacy (+1)&lt;br /&gt;
*Multi-lingual (+2) &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Languages: South Slavic (native), Latin, Greek, Italian&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Flaws=&lt;br /&gt;
*Deep Sleeper (-1)&lt;br /&gt;
*Cast no reflection/ Reflection looks like a painting (-1)&lt;br /&gt;
*Dark Secret (-1) &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Is interested in all religions equally, neither accepting nor rejecting. She finds all of them artistically interesting. In the Florentine Renaissance this is dynamite.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
Natalia has a Retainer, Ghostanza (a real lady&#039;s name I ran across in Renaissance Florence records!), a confidante and ghoul who helps take care of her household and studio. She also has a Herd of three people: Rinaldo, a caretaker at the library of San Marco; Ginevra, a widowed dealer in leathers, parchments and paper; and Federigo, an old ex-soldier who likes to hang around the tavern and tell tall tales.&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434521</id>
		<title>Natalia d&#039;Est</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434521"/>
		<updated>2023-03-14T19:21:29Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vampire: The Dark Ages]]&lt;br /&gt;
[[Category:Player Character]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:1495 circa. giovanni boltraffio head young woman.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Natalia d&#039;Est&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039; [[User:Arethusa|Arethusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept:&#039;&#039;&#039; Professional (Artist) / Intellectual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chronicle:&#039;&#039;&#039; The Prince The Pope The Bull (Vampire: Dark Ages, 20th Anniversary Edition)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nature:&#039;&#039;&#039; Visionary&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Demeanor:&#039;&#039;&#039; Bon Vivant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan:&#039;&#039;&#039; Toreador&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan Weakness:&#039;&#039;&#039; If she encounters beauty (triggers to be determined), she must roll Self-Control (difficulty 5). If she fails, she pulls out a sketchbook and draws whatever it is in a reverie until the scene concludes or object departs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Generation:&#039;&#039;&#039; 12&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower:&#039;&#039;&#039; * * * * * &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; _ _ _ _ _ _ _ &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blood Pool:&#039;&#039;&#039; X/11&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
&lt;br /&gt;
=Talents=&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
=Knowledges=&lt;br /&gt;
&lt;br /&gt;
=Disciplines=&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
=Virtues=&lt;br /&gt;
&lt;br /&gt;
=Road=&lt;br /&gt;
* &#039;&#039;&#039;Road of Humanity:&#039;&#039;&#039; * * * * * * * *&lt;br /&gt;
** &#039;&#039;&#039;Path of Illumination&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Aura:&#039;&#039;&#039;Emulate past self (no modifier)&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
*Literacy (+1)&lt;br /&gt;
*Multi-lingual (+2) &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Languages: South Slavic (native), Latin, Greek, Italian&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Flaws=&lt;br /&gt;
*Deep Sleeper (-1)&lt;br /&gt;
*Cast no reflection/ Reflection looks like a painting (-1)&lt;br /&gt;
*Dark Secret (-1) &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Is interested in all religions equally, neither accepting nor rejecting. She finds all of them artistically interesting. In the Florentine Renaissance this is dynamite.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
Natalia has a Retainer, Ghostanza (a real lady&#039;s name I ran across in Renaissance Florence records!), a confidante and ghoul who helps take care of her household and studio. She also has a Herd of three people: Rinaldo, a caretaker at the library of San Marco; Ginevra, a widowed dealer in leathers, parchments and paper; and Federigo, an old ex-soldier who likes to hang around the tavern and tell tall tales.&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434520</id>
		<title>Natalia d&#039;Est</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434520"/>
		<updated>2023-03-14T19:21:09Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Adding road, merits, assorted&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vampire: The Dark Ages]]&lt;br /&gt;
[[Category:Player Character]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:1495 circa. giovanni boltraffio head young woman.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Natalia d&#039;Est&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039; [[User:Arethusa|Arethusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept:&#039;&#039;&#039; Professional (Artist) / Intellectual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chronicle:&#039;&#039;&#039; The Prince The Pope The Bull (Vampire: Dark Ages, 20th Anniversary Edition)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nature:&#039;&#039;&#039; Visionary&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Demeanor:&#039;&#039;&#039; Bon Vivant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan:&#039;&#039;&#039; Toreador&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan Weakness:&#039;&#039;&#039; If she encounters beauty (triggers to be determined), she must roll Self-Control (difficulty 5). If she fails, she pulls out a sketchbook and draws whatever it is in a reverie until the scene concludes or object departs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Generation:&#039;&#039;&#039; 12&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower:&#039;&#039;&#039; *****&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; _ _ _ _ _ _ _ &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blood Pool:&#039;&#039;&#039; X/11&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
&lt;br /&gt;
=Talents=&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
=Knowledges=&lt;br /&gt;
&lt;br /&gt;
=Disciplines=&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
=Virtues=&lt;br /&gt;
&lt;br /&gt;
=Road=&lt;br /&gt;
* &#039;&#039;&#039;Road of Humanity:&#039;&#039;&#039; * * * * * * * *&lt;br /&gt;
** &#039;&#039;&#039;Path of Illumination&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Aura:&#039;&#039;&#039;Emulate past self (no modifier)&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
*Literacy (+1)&lt;br /&gt;
*Multi-lingual (+2) &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Languages: South Slavic (native), Latin, Greek, Italian&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Flaws=&lt;br /&gt;
*Deep Sleeper (-1)&lt;br /&gt;
*Cast no reflection/ Reflection looks like a painting (-1)&lt;br /&gt;
*Dark Secret (-1) &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Is interested in all religions equally, neither accepting nor rejecting. She finds all of them artistically interesting. In the Florentine Renaissance this is dynamite.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
Natalia has a Retainer, Ghostanza (a real lady&#039;s name I ran across in Renaissance Florence records!), a confidante and ghoul who helps take care of her household and studio. She also has a Herd of three people: Rinaldo, a caretaker at the library of San Marco; Ginevra, a widowed dealer in leathers, parchments and paper; and Federigo, an old ex-soldier who likes to hang around the tavern and tell tall tales.&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Alice_of_the_Unknown_Last_Name&amp;diff=434519</id>
		<title>Alice of the Unknown Last Name</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Alice_of_the_Unknown_Last_Name&amp;diff=434519"/>
		<updated>2023-03-14T18:18:33Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Created page with &amp;quot;Category:Jim Henson&amp;#039;s Labyrinth Category:Player Character __NOTOC__ &amp;lt;!--{| style=&amp;quot;color: #78ae8f  ; border: solid 5px #808080; float: right; margin: 0 0 7px 7px; width...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Jim Henson&#039;s Labyrinth]]&lt;br /&gt;
[[Category:Player Character]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;!--{| style=&amp;quot;color: #78ae8f  ; border: solid 5px #808080; float: right; margin: 0 0 7px 7px; width: 300px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;margin: 10px auto&amp;quot; &lt;br /&gt;
|[[File:Goblins.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Alice ???&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Kin:&#039;&#039;&#039; Human&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Goal:&#039;&#039;&#039; Her last name&lt;br /&gt;
==Traits and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
Lifting &amp;amp; pushing; Running &amp;amp; jumping&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
Overconfident&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jim_Henson%27s_Labyrinth:_By_Any_Other_Name&amp;diff=434518</id>
		<title>Jim Henson&#039;s Labyrinth: By Any Other Name</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jim_Henson%27s_Labyrinth:_By_Any_Other_Name&amp;diff=434518"/>
		<updated>2023-03-14T18:16:14Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: /* Player Characters */ Alice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Jim Henson&#039;s Labyrinth]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
[[File:Labyrinth_cover.jpg|700px]]&lt;br /&gt;
==Player Characters==&lt;br /&gt;
&lt;br /&gt;
*[[Alice of the Unknown Last Name]]&lt;br /&gt;
*[[Blep]]&lt;br /&gt;
*[[Sassafrass the Undaunted]]&lt;br /&gt;
*[[Tam]]&lt;br /&gt;
&lt;br /&gt;
==Time Remaining==&lt;br /&gt;
&lt;br /&gt;
13/13 hours&lt;br /&gt;
&lt;br /&gt;
==Areas Visited==&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Useful Links==&lt;br /&gt;
IC thread TBC&amp;lt;br&amp;gt;&lt;br /&gt;
OOC thread TBC&amp;lt;br&amp;gt;&lt;br /&gt;
Recruitment thread TBC&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jim Henson&#039;s Labyrinth - Blank Character Sheet | Blank Character Sheet]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Housekeeping==&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Humorous_Incidents&amp;diff=434517</id>
		<title>Humorous Incidents</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Humorous_Incidents&amp;diff=434517"/>
		<updated>2023-03-14T17:55:37Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Humor]]&lt;br /&gt;
From a long time ago: [[Navero_Main|The Chronicles of Navero]]--slowly being translated into Wiki format.  The (AD&amp;amp;amp;D 1) adventures of a clumsy priest and his erstwhile (heh) companions.&lt;br /&gt;
&lt;br /&gt;
The Adventures of &amp;quot;Team Zed&amp;quot; - an Internet classic. You can find them in the Google Archives [http://groups-beta.google.com/group/rec.games.frp.gurps/browse_thread/thread/ffa67ba8bf070518/bf54985006598bff?q=%22Team+Zed%22+GURPS&amp;amp;rnum=2&amp;amp;hl=en#bf54985006598bff here], [http://groups-beta.google.com/group/rec.games.frp.gurps/browse_thread/thread/650ac1e125014798/51fc808b2f545aa6?q=%22Team+Zed%22+GURPS&amp;amp;rnum=4&amp;amp;hl=en#51fc808b2f545aa6 here], and [http://groups-beta.google.com/group/rec.games.frp.gurps/browse_thread/thread/5e3d932ada749301/d0b6446f69a57068?q=%22Team+Zed%22+GURPS&amp;amp;rnum=3&amp;amp;hl=en#d0b6446f69a57068 here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Funny (or just sad, depending...) RPG stories in a science-fantasy setting: [http://www.ferazelhosting.net/~bryce/rpgfunny.html Bryce Schroeder&#039;s RPG Humor], including such stories as: When GMs improvise - The [http://www.ferazelhosting.net/~bryce/story.py?name=hummingbird&amp;amp;redact=0 Hummingbird of Death], Setting the bar for [http://www.ferazelhosting.net/~bryce/story.py?name=montyhaul&amp;amp;redact=0 Monty Haul], Death of Flaming [http://www.ferazelhosting.net/~bryce/story.py?name=spit&amp;amp;redact=0 Toad Spit], and a comedy of errors titled  [http://www.ferazelhosting.net/~bryce/story.py?name=planning Planning: Not Just for Real Life]. Don&#039;t forget [http://www.ferazelhosting.net/~bryce/story.py?name=banned Pants: Forgotten Armor, Hidden Enemy].&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Category:Humor&amp;diff=434516</id>
		<title>Category:Humor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Category:Humor&amp;diff=434516"/>
		<updated>2023-03-14T17:54:27Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Created page with &amp;quot;Funny stuff&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Funny stuff&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=1001_things_Mr._Raymond_can%27t_do_when_he_GMs&amp;diff=434515</id>
		<title>1001 things Mr. Raymond can&#039;t do when he GMs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=1001_things_Mr._Raymond_can%27t_do_when_he_GMs&amp;diff=434515"/>
		<updated>2023-03-14T17:54:13Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Number_Lists]]&lt;br /&gt;
[[Category:Humor]]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=280416 Original thread]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1001 things Mr. Raymond can&#039;t do when he GMs&lt;br /&gt;
&lt;br /&gt;
# I will not kill the same player&#039;s PC every game, even if that player is my kid brother.&lt;br /&gt;
# I am not allowed to use multiple 4 or 5-skull traps from Grimtooth&#039;s sourcebooks.&lt;br /&gt;
# I will not use the same trap on every door until someone figures out how to bypass it, and then promptly change it to my next favorite on every subsequent door, ad inifinitum.&lt;br /&gt;
# I will not kill a PC&#039;s entire supporting cast in the first game.&lt;br /&gt;
# If I read room descriptions from an adventure module, I will make sure I can pronounce words in the language that module uses.&lt;br /&gt;
# I cannot use segues like &amp;quot;You get to the castle. During the night, Eric&#039;s character tried to rape the princess so now the entire army is after you.&amp;quot;&lt;br /&gt;
# If I am willing to cause a Total Party Kill, I will be ready to go all the way and not suddenly call it all an illusion. If not, then I will not cause said TPK.&lt;br /&gt;
# The Monster Manual is not looking for me to submit a creature called &amp;quot;DM&#039;s Discretion&amp;quot;.&lt;br /&gt;
# Narrativism does not mean that I will narrate a story and the players will sit quietly and listen to it.&lt;br /&gt;
# The cops/army/palace guards aren&#039;t automatically hostile to every PC they meet.&lt;br /&gt;
# Items are not worth less gold because PCs touched them.&lt;br /&gt;
# I do not need to detail every room and floor of a building the PCs are not allowed into, especially if there is no reason for the PCs to go into it.&lt;br /&gt;
# If I put a new location on the map, it should be somehow relevant to the game.&lt;br /&gt;
# If I don&#039;t know what the difficulty is, it is not automatically &amp;quot;You fail&amp;quot;.&lt;br /&gt;
# I shall not just keep throwing stronger enemies at their characters until they die.&lt;br /&gt;
# My NPCs shall not be more interesting or have more complicated day-to-day lives than my PCs.&lt;br /&gt;
# If I botch a roll, there is no excuse for going back and saying &amp;quot;Oops, your character should have died three encounters ago. You&#039;re dead.&amp;quot;&lt;br /&gt;
# I shall not ever pick up a paperback novel and read aloud directly from it during a game session.&lt;br /&gt;
# May no longer assign NPCs to the party based on Vampire Hunter D or Captain Jack Sparrow.&lt;br /&gt;
# Especially if they&#039;re the party cleric.&lt;br /&gt;
# Blitzball does not exist in Creation.&lt;br /&gt;
# Nothing Records does not have its own personal squadron of F/A-18s.&lt;br /&gt;
# And even if it did, the PCs are not allowed to call them in for airstrikes.&lt;br /&gt;
# May no longer send party against monsters whose Challenge Rating is higher than all the PC&#039;s character levels combined.&lt;br /&gt;
# May not allow characters to defeat said big baddy via uncanny luck. Sudden attack of hayfever is right out.&lt;br /&gt;
# Absolutely forbidden from assigning five levels of experience in one night.&lt;br /&gt;
# The Wyld Hunt does not consist entirely of Dragonblooded sworn brotherhoods in color-coded warstriders.&lt;br /&gt;
# Neither do the Imperial Legions.&lt;br /&gt;
# And even if they did, the warstriders do not resemble giant robot dinosaurs.&lt;br /&gt;
# &amp;quot;Nuke the site from orbit&amp;quot; is not a viable means of defending a corporate research facility from shadowrunners.&lt;br /&gt;
# Descriptions of the BBEG&#039;s minions may no longer include the words &amp;quot;invincible,&amp;quot; &amp;quot;katana-wielding,&amp;quot; &amp;quot;scantily-clad,&amp;quot; &amp;quot;explosive,&amp;quot; or &amp;quot;hamster.&amp;quot;&lt;br /&gt;
# Especially not all at once.&lt;br /&gt;
# Eliminster is not an acceptable NPC in any setting. Neither is Raistlin, Drizzt, or any other character from any D&amp;amp;D novel. This is especially true if it&#039;s a GURPS campaign.&lt;br /&gt;
# The annoying ultra-powerful NPC that comes in to save the day is no longer allowed to be based on one of the players at the table, and have the same name, wear the same clothes, and look exactly the same.&lt;br /&gt;
# Switching games in the middle of the session, without telling the players, is right out.&lt;br /&gt;
# My Abyssal Deathknight antagonist isn&#039;t allowed to be named Still the Prettiest.&lt;br /&gt;
# The Shadowrun Coffeeshop campaign was not a good idea.&lt;br /&gt;
# Neither was the Rokea/Moloke crossover oWoD campaign called &amp;quot;Tastes like Chicken.&amp;quot;&lt;br /&gt;
# Cthulhu never surfs.&lt;br /&gt;
# No door should be placed directly in front of an about-to-fire minigun&lt;br /&gt;
# I will not allow a &amp;quot;3rd level Bishi&amp;quot; in my D&amp;amp;D game without unanimous player support.&lt;br /&gt;
# I will not center an adventure on the value of Pi.&lt;br /&gt;
# It is irrelevant which way the characters turn the key in the door.&lt;br /&gt;
# &amp;quot;Localised Earthquakes&amp;quot; are not plausible ways to remove the effects of the Leadership feat.&lt;br /&gt;
# I cannot declare a character dead because they fail to find a trap.&lt;br /&gt;
# In the event of the above, I cannot claim the afflicted player does not exist.&lt;br /&gt;
# In the event of the above two occurring, I will at least call in on the player and check they are alive and mentally sound.&lt;br /&gt;
# Convenience store clerks do not carry flamethrowers for defending themselves against robbers.&lt;br /&gt;
# May not allow a game to descend to the point where convenience store clerks have to carry flamethrowers to protect themselves from the PCs.&lt;br /&gt;
# May not say to players, &amp;quot;This is a d20 game, but we&#039;re going to be using a Clix game from WizKids for combat.&amp;quot;&lt;br /&gt;
# Particularly if that game is Mage Knight.&lt;br /&gt;
# I will not wait for a player to ask if a monster is in the room before telling him that there is.&lt;br /&gt;
# If a PC dies, I will not spike their d20 and dance.&lt;br /&gt;
# I will not ambush the players with blowguns and needles tipped with feces. Nor the player characters.&lt;br /&gt;
# No longer allowed to shoot Vampire players in the chest with paintball guns when their characters get shot, so they &amp;quot;know what it feels like.&amp;quot;&lt;br /&gt;
# This goes double for players with mortal characters.&lt;br /&gt;
# Even if I did just drop a month&#039;s wages on a Glock 9mm.&lt;br /&gt;
# Threatening players with raw calamari during a Call of Cthulhu game is right out.&lt;br /&gt;
# Just because the players say that they are OK with using some props, that does not mean I should come in costume.&lt;br /&gt;
# Especially lingerie.&lt;br /&gt;
# Especially, especially lingerie intended for a sex other than mine.&lt;br /&gt;
# Generally, no one wants to be reminded to think about my gender.&lt;br /&gt;
# If something is forbidden for all the other players, I must also forbid it for my girlfriend&#039;s character.&lt;br /&gt;
# The Hobgoblin king is not allowed to have brought the entire Nazi army through his time portal.&lt;br /&gt;
# Especially not in Blue Rose.&lt;br /&gt;
# I must include some magical treasure other than girdles of masculinity/femininity in the dungeon.&lt;br /&gt;
# I shall not give any player a cursed item, if the whole extent of the curse is &amp;quot;you can&#039;t get rid of it! no matter how hard you try.&amp;quot;&lt;br /&gt;
# Cursed items shall not outnumber regular magical items.&lt;br /&gt;
# Making a player cry is not a sign that I am a good GM.&lt;br /&gt;
# I cannot switch the game&#039;s conflict resolution system on the fly from percentile to thumb wrestling.&lt;br /&gt;
# My girlfriend is not allowed to take levels in the &#039;Awesome&#039; prestige class.&lt;br /&gt;
# I am not allowed to put in challenges that can only be safely bypassed if the players specifically state they look up, or otherwise specifically say they do something that you would expect them to be doing normally - like breathing.&lt;br /&gt;
# I can&#039;t tell my players their bowels have ruptured because they haven&#039;t told me their characters are going to the bathroom.&lt;br /&gt;
# I must make sure Mr. Welch&#039;s list is current and that he&#039;s signed off on every new addition before play begins.&lt;br /&gt;
# I cannot bring my vintage, crystal gamescience d4 collection to the game if I cannot keep the dice on the table. Not even to simulate difficult terrain for the players.&lt;br /&gt;
# I am no longer allowed to use the Teletubbies as major campaign adversaries.&lt;br /&gt;
# Or as pregen PCs for one-shots.&lt;br /&gt;
# Or for LARP.&lt;br /&gt;
# &amp;quot;For the thunder that double handful of d6&#039;s make when they hit the table&amp;quot; is not a valid reason to jack up the encounter rating.&lt;br /&gt;
# Not allowed to play the Pokemon movie soundtrack as mood music during the game anymore.&lt;br /&gt;
# Especially when playing Unknown Armies.&lt;br /&gt;
# Not allowed to use images from Rotten.com as visual aids.&lt;br /&gt;
# Especially when playing Bunnies and Burrows.&lt;br /&gt;
# Not allowed to create any puzzle whose solution involves dressing like a chimpanzee and dancing the bolero.&lt;br /&gt;
# Never allowed to say the words &amp;quot;Roll save vs. constipation&amp;quot; ever again.&lt;br /&gt;
# Or &amp;quot;save vs. diarrhea.&amp;quot;&lt;br /&gt;
# Not allowed to inform PCs walking down the street that the inhabitants of the building above them just failed their diarrhea saving throw.&lt;br /&gt;
# Not allowed to build a campaign world in which the primary form of currency is old socks.&lt;br /&gt;
# Must never again inform PCs that the only healer in town is a cranky old hermit known to the locals as Herman the Leper.&lt;br /&gt;
# Especially in games of Transhuman Space.&lt;br /&gt;
# When my players inform me that no gaming is better than bad gaming, this is not an excuse to dedicate the next session to filing my income tax returns.&lt;br /&gt;
# May not create a homebrew system whose task resolution system is based around Dance Dance Revolution.&lt;br /&gt;
# Not allowed to base my D&amp;amp;D campaign on the works of John-Paul Sartre.&lt;br /&gt;
# &amp;quot;Monopoly: the RPG&amp;quot; was not a good idea the first twenty times I suggested it, and it still isn&#039;t.&lt;br /&gt;
# Neither is &amp;quot;Candyland: the RPG.&amp;quot;&lt;br /&gt;
# No longer allowed to set games of Werewolf: the Forsaken on Gullah Gullah Island.&lt;br /&gt;
# Or on the Island of Sodor.&lt;br /&gt;
# Dora the Explorer is not the Prince of Miami.&lt;br /&gt;
# She&#039;s not its Heirarch, either.&lt;br /&gt;
# Neither is Spongebob Squarepants.&lt;br /&gt;
# Nor Bob the Builder.&lt;br /&gt;
# No longer allowed to take my three year-old daughter&#039;s suggestions for campaign ideas seriously.&lt;br /&gt;
# May no longer make &amp;quot;Flaw: Carrying an Implanted Thermonuculear Device&amp;quot; a requirement for characters in my games.&lt;br /&gt;
# Or players in my games, for that matter.&lt;br /&gt;
# I am not allowed to apply templates to my players after they have already been playing their characters for two months.&lt;br /&gt;
# Especially not if it includes a +6 level adjustment.&lt;br /&gt;
# I am not permitted to play a video of the &amp;quot;Loading&amp;quot; screen from resident evil to heighten the tension.&lt;br /&gt;
# The races presented in the players handbook are fine and do not need &amp;quot;tweaking for my campaign world&amp;quot;.&lt;br /&gt;
# Especially not if said tweaking involves the ability to manifest psychokinesis at will.&lt;br /&gt;
# Not allowed to name the BBEG &amp;quot;Fluffykins.&amp;quot;&lt;br /&gt;
# Cannot give NPCs levels in &amp;quot;Court Jester,&amp;quot; &amp;quot;Beggar,&amp;quot; or &amp;quot;Woman of Ill Repute.&amp;quot;&lt;br /&gt;
# Especially not epic levels.&lt;br /&gt;
# Under no circumstances is my BBEG allowed to be Fluffykins LeNoir, The Penniless Mistress of Mirth (Jst24/Beg22/WIR21).&lt;br /&gt;
# No longer allowed to base NPCs off Adam Sandler.&lt;br /&gt;
# Not allowed to kill off characters because their players forget to mention they&#039;ve tied their shoes.&lt;br /&gt;
# Especially when playing Weapons of the Gods.&lt;br /&gt;
# An Infinite Jade Minigun is not an appropriate weapon for an Immaculate Monk.&lt;br /&gt;
# Merchant caravans in Creation do not have cowcatchers.&lt;br /&gt;
# Even if they did, &amp;quot;Stolen Cowcatcher&amp;quot; is not an appropriate Melee specialty for a Lunar.&lt;br /&gt;
# May not arbitrarily declare critical hits against the guy who took the last slice of pizza.&lt;br /&gt;
# &amp;quot;Donald Duck&amp;quot; impressions are inappropriate for the voice of the king.&lt;br /&gt;
# This goes for Durulz &amp;quot;kings&amp;quot; too.&lt;br /&gt;
# When no one wants to play the cleric, I am absolutely forbidden to name the NPC cleric &amp;quot;NeoSporynn&amp;quot;.&lt;br /&gt;
# As above, and the female cleric cannot be named &amp;quot;Gynylotrymyn&amp;quot; either.&lt;br /&gt;
# D4&#039;s are not to be used in LARPS, even though they &amp;quot;make good caltrops&amp;quot;.&lt;br /&gt;
# I will not reveal that the PC cleric&#039;s god is actually a demon half-way through the campaign.&lt;br /&gt;
# ...Especially not a dretch.&lt;br /&gt;
# ...Or a bullywug with a Hat of Disguise.&lt;br /&gt;
# I will not turn Werewolf:the Apocalypse into a multi-genre hybrid with Palladium Heroes using d20s.&lt;br /&gt;
# In said horror, I will not have a werewolf with a fetish called Excalibur, that is, of course, the real thing.&lt;br /&gt;
# I will not make Changeling characters take points of Banality for going to the bathroom.&lt;br /&gt;
# If I don&#039;t like a character, I will just say so instead of getting all passive-aggressive with the Banality points.&lt;br /&gt;
# When the PCs in my CoC game unmask the evil head cultist, he will not be Old Man Withers from the abandoned amusement park, and he will not have almost gotten away with it if it hadn&#039;t been for those nosy PCs and their dog. Again.&lt;br /&gt;
# When I tell the group that their superspy commander is based off of Nick Fury, I am allowed to be referring to the classic Marvel depiction, or the Ultimate Marvel depiction, but not to the movie with David Hasselhoff.&lt;br /&gt;
# In Exalted, the Wild Huntsmen get bonuses for stunts just like everybody else, but they do not get bonuses for Python quotes.&lt;br /&gt;
# I am running a role playing game, therefore I do not have two turntables and a microphone.&lt;br /&gt;
# When the players say that they want to try something new I am honor-bound to take their word when they say that does not mean Exalted Sailor Scouts.&lt;br /&gt;
# I can not in any way attempt to sneak the above into the campaign setting, no matter how much I think they would enjoy it if only they would try it.&lt;br /&gt;
# At cons, no longer allowed to separate a character from the rest of the group and make her/him useless to the rest of the group because she/he decided to stand watch.&lt;br /&gt;
# At cons and everywhere else, no longer allowed to separate a player from the rest of the group and let him/her sit alone in another room for the rest of the session because his/her character stands watch.&lt;br /&gt;
# No longer allowed to run systems that I don&#039;t understand.&lt;br /&gt;
# Before running a plane hi-jacking scenario, it is a good idea to know something about planes, sky marshals and airport security. Actually being inside a plane would be helpful too.&lt;br /&gt;
# In the described hi-jacking scenario, the PCs should not be the terrorists.&lt;br /&gt;
# The aforementioned scenario shall not turn into night of the living Flight 93, where the passengers attack the terrorist PCs as a mindless zombie horde.&lt;br /&gt;
# &amp;quot;Hands-on&amp;quot; descriptions of sexual encounters shall not happen again.&lt;br /&gt;
# I may not substitute Marienburg for Ankh-Morpork in my WFRP campaign.&lt;br /&gt;
# Nor is Ankh-Morpork a close ally of Rokugan.&lt;br /&gt;
# Must turn sound off if I am going to watch hentai anime while the players discuss strategy before opening the door to the boss monster.&lt;br /&gt;
# When GMing at a con, may not humour the 12 year old munchkin when he attempts to use Change Self to look like an old wise man so that he can act as though he had the leadership feat.&lt;br /&gt;
# When GMing at a con, may not bribe the 12 year old munchkin with candy or Hentai Anime fansubs if he shuts up.&lt;br /&gt;
# When GMing at a con, may not bribe the 12 year old munchkin&#039;s Mother with Cunnilingus if she makes him shut up.&lt;br /&gt;
# When GMing at a con, may not hype a group of 12 year old munchkins into playing BESM by telling them about kewl powers, and then revealing that we will be playing BESM: Gravitation.&lt;br /&gt;
# Mr. Raymond may not GM at cons, period.&lt;br /&gt;
# May not refer to the primary villian of the campaign as &amp;quot;that guy&amp;quot; because I forgot to write down his name.&lt;br /&gt;
# May not have either zombies, ninja, nazis or pirates appear out of nowhere during a romantic scene to &amp;quot;spice things up for the other players&amp;quot;.&lt;br /&gt;
# Weapon Focus: Dwarf does not exist.&lt;br /&gt;
# Dwarves do not do 2d10 damage as a missile weapon.&lt;br /&gt;
# I am not allowed to refer to the players as &amp;quot;the suckers&amp;quot;.&lt;br /&gt;
# Gaudeamus Igitur is not a recurring anthem among Ars Magica mages.&lt;br /&gt;
# Grand Theft Auto: San Andreas is not an appropriate setting for Mage.&lt;br /&gt;
# Just because I am an &amp;quot;experienced GM&amp;quot; does not mean I can run Exalted unread, &amp;quot;out of the box.&amp;quot;&lt;br /&gt;
# Or Nobilis.&lt;br /&gt;
# Am no longer allowed to describe myself as an experienced GM.&lt;br /&gt;
# &amp;quot;Sponginess&amp;quot; is not an attribute in Amber.&lt;br /&gt;
# Or any other game.&lt;br /&gt;
# Not allowed to design a homebrew system with more than fifty primary attributes.&lt;br /&gt;
# None of my players have a d23 or a d37 that they can roll, even if my homebrew system calls for it.&lt;br /&gt;
# Not allowed to create homebrew systems.&lt;br /&gt;
# Not allowed to have anything to do with or even acknowledge the Game that Must Not Be Named.&lt;br /&gt;
# I will not insist that all my players get deeply involved in my Wraeththu LARP.&lt;br /&gt;
# No matter how much sense it makes, nor how intelligent the villain, they are not allowed to use an odourless, flavourless, colourless gas in the ventilation system to take care of the PC&#039;s permanently while they sleep.&lt;br /&gt;
# &amp;quot;Just because it can fly doesn&#039;t mean it will&amp;quot; Is not a valid reason for the PC&#039;s hard fought for flying mount to be grounded.&lt;br /&gt;
# &amp;quot;It&#039;s more like an escalator&amp;quot; is not a valid excuse when accused of railroading.&lt;br /&gt;
# In the cinematic final battle with the Big Bad, I will not have him stabbed to death by an NPC henchman as he escapes out a back window.&lt;br /&gt;
# Even if the players were the ones who set the NPC to guard the back window.&lt;br /&gt;
# Even if I never touch the player, I cannot use LARP techniques to show the results of a successful Seduction roll.&lt;br /&gt;
# Especially when I&#039;m portraying a character of the opposite gender.&lt;br /&gt;
# Even more especially, when my wife is in the room.&lt;br /&gt;
# I will not huddle in a corner and cry when my players catch me in an inconsistency -- even if I am playing a 10-year-old NPC.&lt;br /&gt;
# I will not create a 14-year-old female with supernatural powers who has a crush on one of the PC&#039;s (for a third time).&lt;br /&gt;
# Especially when the player of said PC is a fundamentalist Christian.&lt;br /&gt;
# Or my wife.&lt;br /&gt;
# The evil big bad may no longer be a small girl trying to make the world cuter, one hideous monster at a time.&lt;br /&gt;
# Heironeous will not sign notes to his paladins &amp;quot;The Big H.&amp;quot;&lt;br /&gt;
# I cannot handle fifteen players at once by myself.&lt;br /&gt;
# Even moreso if it&#039;s a stealth campaign.&lt;br /&gt;
# Healing is not applied directly to the forehead. Healing is not applied directly to the forehead. Healing is not applied directly to the forehead.&lt;br /&gt;
# I shall not name NPCs &amp;quot;Dwarf Guy&amp;quot; and &amp;quot;Elf Girl&amp;quot;.&lt;br /&gt;
# Especially if they are not that race, or gender.&lt;br /&gt;
# I will stop giving out poorly-disguised lightsabers in fantasy games.&lt;br /&gt;
# Furthermore, I will stop making characters in my Ravenloft game take levels in &amp;quot;Jedi&amp;quot;, no matter what I actually call it.&lt;br /&gt;
# Beholders are not good pets.&lt;br /&gt;
# I should always tell the above to a new gamer.&lt;br /&gt;
# My NPCs are not allowed to be half of one race and half another.&lt;br /&gt;
# This is true doubly non-humanoid races.&lt;br /&gt;
# Even more so for dragons.&lt;br /&gt;
# PC&#039;s cannot be killed by a candlestick in the ballroom or any other combination of Clue locales and weapons.&lt;br /&gt;
# I am not to assign flaws such as Half-wit or Sexpot to players.&lt;br /&gt;
# Nor to the Player Characters.&lt;br /&gt;
# The Infinity Gauntlet is not an acceptable artifact.&lt;br /&gt;
# Especially not in COC.&lt;br /&gt;
# Just because you read it on the internet doesn&#039;t mean it&#039;s true.&lt;br /&gt;
# Especially if it has anything to do with a katana being able to cut a tank in half.&lt;br /&gt;
# Fraggle Rock is not valid inspiration for a Call of Cthulhu game.&lt;br /&gt;
# Nor is Muppet Babies.&lt;br /&gt;
# Just because the player claims to have been in the military as a sniper, and claims to be a master of seventy forms of martial arts, doesn&#039;t mean that you can&#039;t have anything bad happen to his character.&lt;br /&gt;
# Elminster is not a valid NPC in Mage.&lt;br /&gt;
# &amp;quot;Because you looked at him funny&amp;quot; is not a valid reason to have a character drop dead.&lt;br /&gt;
# Nor is &amp;quot;He&#039;s CRAAAAZY, man! I told you he was wearin&#039; a diaper! Normal people don&#039;t do that!&amp;quot;&lt;br /&gt;
# Absolutely forbidden from ever describing any NPC or monster using the word &amp;quot;squamous&amp;quot; again.&lt;br /&gt;
# This goes DOUBLE for Call of Cthulhu games.&lt;br /&gt;
# Any room in a Gygaxian dungeon containing three identical doors may not also contain a goblin wearing a tacky suit, nor one with a bad haircut.&lt;br /&gt;
# A scantily-clad blonde orc gesturing towards the doors is right out.&lt;br /&gt;
# No longer allowed to tell the players that they&#039;ve &amp;quot;just won a brand new car&amp;quot; when they pick one of the doors.&lt;br /&gt;
# Especially if the door they selected actually leads to the Massive Rolling Ball o&#039; Doom Trap.&lt;br /&gt;
# The Massive Rolling Ball o&#039; Doom in the Massive Rolling Ball o&#039; Doom Trap is not allowed to be made of cheese.&lt;br /&gt;
# Or chewing gum.&lt;br /&gt;
# Or old socks.&lt;br /&gt;
# Bohemian Rhapsody, while an awesome song, cannot be used for a Tavern name.&lt;br /&gt;
# The same holds true for Bond villains.&lt;br /&gt;
# My hobbies of Falconeering and GMing must be kept separate at all times.&lt;br /&gt;
# &amp;quot;You wake up 10 feet underwater&amp;quot; is not a viable way to start a campaign.&lt;br /&gt;
# No longer allowed to introduce previously-unknown wraith pleasure cults for the sole purpose of sexually violating PCs I don&#039;t like.&lt;br /&gt;
# Soulforging said PCs into sex toys is right out.&lt;br /&gt;
# Similarly, no longer allowed to pit PCs against Abyssal dominatrices armed with soulsteel vibrators.&lt;br /&gt;
# The Barbed Phallus of Doom is not an appropriate name for an Earth Immaculate&#039;s tetsubo.&lt;br /&gt;
# Or any other artifact weapon.&lt;br /&gt;
# No longer allowed to GM after falling asleep watching hentai the night before.&lt;br /&gt;
# Complaints from players is not a sign that they need &amp;quot;more of a challenge&amp;quot;&lt;br /&gt;
# No longer allowed to dance like a quarterback in the endzone every time I kill a player character.&lt;br /&gt;
# Especially not for the third time that night.&lt;br /&gt;
# I will not introduce my six year old to roleplaying with Unknown Armies.&lt;br /&gt;
# Must not get mad when the PC&#039;s murder the only named NPC in the game in his sleep. Especially when it was obvious he was the big bad and nobody in their right minds would sit through the next six sessions working for that bastard.&lt;br /&gt;
# When handing out magic items to the party, the sum of those items&#039; enhancement bonuses may not exceed the PCs&#039; combined character levels.&lt;br /&gt;
# Or their combined hit points.&lt;br /&gt;
# This also applies to the magic items equipped by my NPCs.&lt;br /&gt;
# The critical plot device around which the entire campaign revolves may neither be a) wisecracking or b) hyperactive.&lt;br /&gt;
# And certainly not both.&lt;br /&gt;
# I will not reject a character sheet because it lacks the words &amp;quot;scantily clad&amp;quot;&lt;br /&gt;
# I must, however, reject a character whose gun is three times his size.&lt;br /&gt;
# Especially if he&#039;s a halfling&lt;br /&gt;
# The dragon king cannot say &amp;quot;needs salt&amp;quot; after eating a PC.&lt;br /&gt;
# The bard&#039;s instrument is not a banjo, it is a lute.&lt;br /&gt;
# I can&#039;t base the campaign off the movie &amp;quot;Space Mutiny&amp;quot;&lt;br /&gt;
# Nor can I use MST3K&#039;s names for the hero as NPCs.&lt;br /&gt;
# Pushing the players out of an aeroplane without a parachute, while a dramatic way to begin a scenario, is best avoided when LARPing.&lt;br /&gt;
# There is no Ring of Masculinity/Femininity.&lt;br /&gt;
# Nor is there an armour, robe, bracers or other form of item of Masculinity/Femininity beyond the girdle.&lt;br /&gt;
# This goes double for Holy Avengers of Masculinity/Femininity.&lt;br /&gt;
# I may not name the main villain Retsam Emag or Retsam Noegnud.  (Hint: read it backwards.)&lt;br /&gt;
# Nor any other clever anagram.&lt;br /&gt;
# I will stop referring any anagrams I make to as clever.&lt;br /&gt;
# I will stop letting Mr. Welch find a Ring of Wishes when ever the other PCs are not around so they can&#039;t stop him.&lt;br /&gt;
# This also goes for a Deck of Many Things.&lt;br /&gt;
# And for a Globe of Annihilation. In fact I may not give Mr. Welch any items when the other PCs can not stop him from using it.&lt;br /&gt;
# I may never again give the PCs Intelligent Magical Items.&lt;br /&gt;
# This goes double for Cursed Intelligent Magical Weapons.&lt;br /&gt;
# In my supers games, when the guy playing the Superman-type character says he finds a phone booth in which to change into his costume, I will inform him that the game is set in the modern day instead of the &#039;70s BEFORE his character takes off his clothes.&lt;br /&gt;
# The pistol-butts of my supers gameworld are not inlaid with kryptonite instead of mother-of-pearl no matter how much sense that makes in light of the old George Reeves Superman series.&lt;br /&gt;
# I may not use The Superfriends as an inspiration for my superteam&#039;s support crew.&lt;br /&gt;
# The A.I.M. agents are not all hemophiliacs no matter how much Karma my group&#039;s Marvel PCs have earned.&lt;br /&gt;
# I am not allowed to use Hentai for villain inspiration in my supers game. Not even if I said the game is Claremont-inspired.&lt;br /&gt;
# Giving PC&#039;s access to C4 - bad idea&lt;br /&gt;
# I won’t obliterate any creativity or non-combat ideas when they come up just because my characters are more interesting.&lt;br /&gt;
# Even if you spent a week writing up your 40 level fire-wielding crazy-child.&lt;br /&gt;
# When I write up a scenario, I won’t base it totally on OOC information that I need to explain out to the players.&lt;br /&gt;
# Combat that drags on should not be stopped by deity, no matter how close we are being to be finished.&lt;br /&gt;
# Random Encounters are stupid and should never inflict them on characters again.&lt;br /&gt;
# Using gods should be limited to dreams, dark taverns, and temples. Not giving demands to players in the center of a warzone.&lt;br /&gt;
# I will never play a player character. It will have no depth and no character. This is also a bad thing.&lt;br /&gt;
# Allowing NPCs in the party is a good thing. Such as the Ewok Jedi.&lt;br /&gt;
# I cannot base an NPC off of Megaman&lt;br /&gt;
# Especially if we&#039;re playing D&amp;amp;D&lt;br /&gt;
# The BBEG cannot be Kamen Rider, Ultraman or Black Ace.&lt;br /&gt;
# Or based off them for that matter.&lt;br /&gt;
# Not everyone wants to play a Castlevania themed RPG&lt;br /&gt;
# The same is true for Kirby&lt;br /&gt;
# I will not build a dungeon with traps in the floor every ten feet.&lt;br /&gt;
# I will not base a dungeon on the video game &#039;Pac man.&#039;&lt;br /&gt;
# I will under no circumstances do both these things at once...&lt;br /&gt;
# I will not introduce &amp;quot;Light Sabers&amp;quot; or their like into a pure fantasy game, no matter how cool they are.&lt;br /&gt;
# I will not do the same for &amp;quot;Magic Guns&amp;quot; or whatever for a modern game...&lt;br /&gt;
# I will not declare that my descriptions are high production FMV sequences that cannot be skipped or interrupted by PC action.&lt;br /&gt;
# When PCs are using squad-based tactics in a survival horror game, I will not spontaneously declare that the next Zombies they encounter are trained S.W.A.T. members (or S.T.A.R.S.) that can counter their every move...&lt;br /&gt;
# I will never have Zombie snipers, or any zombies that can effectively use ranged weapons and tactics.&lt;br /&gt;
# When running Amber, I will not accept sexual favors as Contribs for the auction bid.&lt;br /&gt;
# I will also not encourage players to sell me their immortal souls for more points.&lt;br /&gt;
# When first encountering the PCs, my NPC may not immediately challenge the PCs to a dance-off.&lt;br /&gt;
# Especially when playing Mechwarrior.&lt;br /&gt;
# Similarly, if a PC&#039;s reaction upon first meeting one of my NPCs is to challenge him to a dance-off, I must ignore the challenge.&lt;br /&gt;
# Particularly if the challenging PC is played by Mr. Welch.&lt;br /&gt;
# No longer allowed to demand the PCs LARP dance-offs.&lt;br /&gt;
# No matter how much I paid for that DDR pad.&lt;br /&gt;
# Must also ignore any requests from Mr. Welch to LARP dance-offs.&lt;br /&gt;
# The Backstreet Boys are not appropriate antagonists in D&amp;amp;D.&lt;br /&gt;
# Or Werewolf.&lt;br /&gt;
# And only if used sparingly in Exalted.&lt;br /&gt;
# No longer allowed to base Vampire sessions on episodes of the Brady Bunch.&lt;br /&gt;
# Or Sesame Street.&lt;br /&gt;
# The Gong Show is right out.&lt;br /&gt;
# &amp;quot;Hey X, Pimp my ride&amp;quot; is not an acceptable form of greeting in D&amp;amp;D&lt;br /&gt;
# I cannot base a villain off Chef Ramsey from Hell&#039;s Kitchen&lt;br /&gt;
# &amp;quot;Gibberish&amp;quot; is not an acceptable language skill.&lt;br /&gt;
# Not even in CoC.&lt;br /&gt;
# Russian does not count as gibberish&lt;br /&gt;
# PC&#039;s are not allowed to keep a dragon hatchling as a pet.&lt;br /&gt;
# Especially if it &amp;quot;followed them home&amp;quot;&lt;br /&gt;
# There is no skill set for Whack-a-Mole&lt;br /&gt;
# Guacamole is not to be used in lieu of healing potions.&lt;br /&gt;
# Fingernails on a chalkboard is not a good way to shut up the players.&lt;br /&gt;
# I am not allowed to declare an unprovoked ostrich attack.&lt;br /&gt;
# Going stream of consciousness while describing a room or setting.&lt;br /&gt;
# Especially when it is the kitchen of a Deathlord&lt;br /&gt;
# Describing the flora and fauna of a location in Creation and expecting the players to reconize it instantly (although I was surprised a player didn&#039;t know what a sea cucumber was)&lt;br /&gt;
# Snakes attack their airship&lt;br /&gt;
# Again.&lt;br /&gt;
# Run a game of Bunnies and Burrows in which all of the characters are psychic lesbian stripper ninja bunnies with AK-47s and katanas that can cut a tank in half, who have to get on a plane to assassinate the Cthulhoid Fraggle Snakes that have stowed away in the warp core manifold, defending their position with stolen lightsabers.&lt;br /&gt;
# The campaign shall not take place in Bohemian Rap City.&lt;br /&gt;
# Nor in Rap City in Blue.&lt;br /&gt;
# New Ork City is also out.&lt;br /&gt;
# I am prohibited from naming locations using puns.&lt;br /&gt;
# The BBEGs with flamethrowers are right out, unless it&#039;s Godlike.&lt;br /&gt;
# I will never again use the words &amp;quot;3D10&amp;quot; and &amp;quot;tarrasques&amp;quot; in the same sentence.&lt;br /&gt;
# Piranha Plants are not a trap to be used in COC.&lt;br /&gt;
# The Orb of Penguinification does not exist in any RPG.&lt;br /&gt;
# The Force is reserved solely for Star Wars games.&lt;br /&gt;
# I lack the ability to force choke a player for making a stupid choice.&lt;br /&gt;
# I must automatically reject any character whose name has three Xs in it.&lt;br /&gt;
# Doubly so if all the Xs are in a row.&lt;br /&gt;
# May not penalise players for being unable to pronounce the names of Kua Toa cities correctly.&lt;br /&gt;
# Or Kua Toa anything else.&lt;br /&gt;
# When designing the tomb of the dread lich king and the challenges therein, a vision chart is not an appropriate puzzle.&lt;br /&gt;
# Nor is a game of &amp;quot;Hungry, Hungry Hippo,&amp;quot; Even if it is vs a Balrog.&lt;br /&gt;
# Not allowed to create random-encounter tables with epic-level monsters on them.&lt;br /&gt;
# Especially when playing Eberron.&lt;br /&gt;
# Or Blue Rose.&lt;br /&gt;
# No longer allowed to ambush 1st-level samurai in d20 Rokugan with six Tsuno Ravagers.&lt;br /&gt;
# On that note, Akodo Ginawa does not spend his days riding around the countryside, saving parties of 1st-level samurai from Tsuno Ravager ambushes.&lt;br /&gt;
# Akodo Ginawa does not ride a white charger.&lt;br /&gt;
# Or refer to samurai as &amp;quot;citizen.&amp;quot;&lt;br /&gt;
# The Lion clan capital city does not have a &amp;quot;maho shop&amp;quot; in it.&lt;br /&gt;
# And even if it did, it would not be clearly labeled &amp;quot;maho shop.&amp;quot;&lt;br /&gt;
# No longer allowed to make NPCs so world-weary that they don&#039;t care when one of their companions is slaughtered and has his blood drained into a bathtub.&lt;br /&gt;
# Especially if the world-weary NPC in question is a nine year old girl.&lt;br /&gt;
# No longer allowed to have NPCs who can&#039;t say anything except &amp;quot;Bro&#039;s fists of steel cut to the bone.&amp;quot;&lt;br /&gt;
# The ruler of the kingdom is not allowed to be a kender.&lt;br /&gt;
# Or the mayor of the village.&lt;br /&gt;
# Even if it&#039;s a kender village.&lt;br /&gt;
# ESPECIALLY if it&#039;s a kender village.&lt;br /&gt;
# No longer allowed to populate cities entirely with kender.&lt;br /&gt;
# Or Malkavians.&lt;br /&gt;
# Or Pooka.&lt;br /&gt;
# Kender Pooka-Malkavians will get me shot.&lt;br /&gt;
# I must reject a character if his weapon is a katana sheathed in an electric guitar.&lt;br /&gt;
# Especially if we&#039;re playing in a fantasy setting.&lt;br /&gt;
# There is no Macgyver RPG and I should be ashamed for saying there was one.&lt;br /&gt;
# Especially when we&#039;re playing COC.&lt;br /&gt;
# No PC is allowed to rip the pipe organ from the cathedral walls.&lt;br /&gt;
# No PC is allowed in my game if his character can be compared to pre-Crisis Superman.&lt;br /&gt;
# Doubly so if we&#039;re playing Rokugan.&lt;br /&gt;
# There is no charm of &amp;quot;Hard Rock&amp;quot;&lt;br /&gt;
# In Amber, the bonus points for &amp;quot;character art&amp;quot; are not intended to reward players for giving me porn.&lt;br /&gt;
# Or stick figures.&lt;br /&gt;
# Or, especially, stick figure porn.&lt;br /&gt;
# No longer allowed to get rid of disruptive characters by giving them ebola.&lt;br /&gt;
# No longer allowed to get rid of disruptive players by giving them ebola.&lt;br /&gt;
# Rockin&#039; Pneumonia is not a contractible disease in D&amp;amp;D.&lt;br /&gt;
# Neither is the Boogie-Woogie Flu.&lt;br /&gt;
# The archivillian of the campaign has NOT read The Evil Overlord&#039;s List and does NOT act appropriatly.&lt;br /&gt;
# A character said to be a combination of Mr T and Cloud Strife must be rejected.&lt;br /&gt;
# Will not run Diana: Warrior Princess (using the Wushu engine) for the express purpose of &amp;quot;Punishing the players for ruining my Aberrant game&amp;quot;.&lt;br /&gt;
# Will not hand people pregens for Diana: Warrior Princess that consist of Toni Blair: Vampire slayer, and, Anne Frankenstein: Jewish Cyborg.&lt;br /&gt;
# Similarly, Spike Milligan is not a bleach-blonde vampire comedian with a soul, and does not stab other vampires to death with his pipe.&lt;br /&gt;
# Who am I kidding? Yes I will, yes I will, yes he is, and yes he does.&lt;br /&gt;
# I will never ever run Aberrant with 200 nova points ever again. Ever. That shit is what The Authority RPG is for.&lt;br /&gt;
# I will not begin a game session wth &amp;quot;Yeah, remember that thing you did at the end of the last session? It killed everyone. New characters all around.&lt;br /&gt;
# Especially not if said &amp;quot;thing&amp;quot; was going to sleep in a &amp;quot;safe&amp;quot; place.&lt;br /&gt;
# This goes triply so if said &amp;quot;safe&amp;quot; place was their own fortress and / or extradimensional space.&lt;br /&gt;
# I will not Give any NPC a basic attack that does more damage than a missile strike.&lt;br /&gt;
# This goes doubly so if I disallowed that orc archer build in shadowrun.&lt;br /&gt;
# Heavy Metal is not an acceptable skill set for halflings.&lt;br /&gt;
# Quicksand has no place in a Bunnies and Burrows campaign.&lt;br /&gt;
# I will not give the evil mad scientist a ray gun capable of turning the PCs into baboons.&lt;br /&gt;
# I will not give the evil mad scientist a ray gun capable of turning the PCs into twinkies.&lt;br /&gt;
# A Babwinkie ray is right out!&lt;br /&gt;
# As is a Twinkoon gun.&lt;br /&gt;
# I will not spend three days locating, purchasing, customizing and painting the miniatures for an encounter, and three minutes (after the encounter has started) reading the creature&#039;s stat blocks.&lt;br /&gt;
# Non-leveled Orcs do not pose a challenge to a 30th level party.&lt;br /&gt;
# Even if I send them in waves of a million at a time.&lt;br /&gt;
# In the above instance, I will not insist on playing out the entire combat &#039;just in case&#039;.&lt;br /&gt;
# I am no longer allowed to end campaigns because the players are following along with my plot instead of stomping all over it and &amp;quot;I just don&#039;t know how to deal with that style of play...&amp;quot;&lt;br /&gt;
# I am not allowed to base NPCs off of Vince Mcmahon.&lt;br /&gt;
# Any character with a breast size greater than C must be rejected.&lt;br /&gt;
# Especially if it&#039;s male.&lt;br /&gt;
# Especially if the player is male.&lt;br /&gt;
# Ostriches are not acceptable forms of currency in D&amp;amp;D.&lt;br /&gt;
# Considering the above, any player with profiency in bartering and ostrich farming is right out.&lt;br /&gt;
# I will no longer roll for random encounters in D20 Modern when the PCs travel.&lt;br /&gt;
# Especially if they&#039;re taking a commercial passenger jet.&lt;br /&gt;
# In the odd circumstance that I do, I will not use a wilderness encounter table. At least, not anymore.&lt;br /&gt;
# I will reject any PCs based on Samuel L Jackson.&lt;br /&gt;
# The player&#039;s cohort gained through the Leadership feat is NOT the BBEG in disguise.&lt;br /&gt;
# Or one of his minions sent to spy on the party and ultimately betray them.&lt;br /&gt;
# I will not put a beholder in a hall of mirrors... or a medusa... or a basilisk...&lt;br /&gt;
# There are not wandering kitten bombs! (so cute, and radiating evocation magic!)&lt;br /&gt;
# Daerin&#039;s Devouring Fortress is not to be used, ever.&lt;br /&gt;
# Magic scrolls should not have with symbol of death/insanity/persuasion/etc. cast on them. Treasure itself does not need a CR!&lt;br /&gt;
# The BBEG is not a five-year old kid with the Leadership feat whose cohort is a puppy. If he is, his arsenal should not be a security blanket and a talisman of the sphere.&lt;br /&gt;
# There are no diseases that are transmitted via Buff or Cure spells.&lt;br /&gt;
# The wizard&#039;s crystal ball is not a lich&#039;s item familiar.&lt;br /&gt;
# There is no curse &amp;quot;Audible Theme Music&amp;quot;, and the rogue most certainly does not have it!&lt;br /&gt;
# Half-Dragon (red) trolls are not an appropriate encounter for a beginning party.&lt;br /&gt;
# I will not use all of the items from the &amp;quot;500 weird things&amp;quot; thread in one campaign.&lt;br /&gt;
# For that matter, I must limit myself to using no more than five of those items per campaign.&lt;br /&gt;
# Vampiric werewolves are right out.&lt;br /&gt;
# Especially as a random encounter.&lt;br /&gt;
# Doubly so as a PC.&lt;br /&gt;
# No, you cannot affix a nuclear warhead to the tip of your arrow.&lt;br /&gt;
# Especially not if we&#039;re playing D&amp;amp;D.&lt;br /&gt;
# I am not allowed to base my in game locations off of Candyland.&lt;br /&gt;
# One exception: The Molasses Swamp.&lt;br /&gt;
# No, not even that.&lt;br /&gt;
# If the players have magic items, I will not make getting them identified in a major city harder than trying to kill a greater demon with a teaspoon.&lt;br /&gt;
# I will not eliminate PC thieves just because I don&#039;t want them in the group. Especially since the group needs them. Doubly especially since I play them all the time when I&#039;m not GM.&lt;br /&gt;
# Players no longer need to describe what their investigator tastes like when writing up their Call of Cthulhu character.&lt;br /&gt;
# Not because I found a random table.&lt;br /&gt;
# Red dragons are not always communists.&lt;br /&gt;
# Since I am not as cool as SteveD, I will not base my entire campaign on old song titles.&lt;br /&gt;
# And if, for some reason, I do base my entire campaign on old song titles, I am not allowed to use Menudo songs. And I am certainly not allowed to play those songs during the session to &amp;quot;set the mood.&amp;quot;&lt;br /&gt;
# Spider crabs, although funny, do not form secret societies which plot to overthrow the government.&lt;br /&gt;
# Spider crap spaceships do not have pincers.&lt;br /&gt;
# I should really stop using spider crabs in my games. Once, in a Mage game, was okay but now too much.&lt;br /&gt;
# I should think of new and interesting ways to bring campaigns to an end, not just a TPK.&lt;br /&gt;
# I should not base *all* of my plot ideas on the hallucinations and general craziness I experience when I go three days without sleep.&lt;br /&gt;
# The phrase &#039;rocks fall, everyone dies&#039; is not to be used literally. Not even against really troublesome PCs.&lt;br /&gt;
# If the player&#039;s character sheet contains leetspeak at all, they must be drawn and quartered.&lt;br /&gt;
# I mean, barred from playing.&lt;br /&gt;
# The Predator does not inhabit urban cities in Cyberpunk 2013.&lt;br /&gt;
# I should not dangle the Eternity Sword in front of my players, or any other ultra-awesome but mind-destroying item. They lack the restraint.&lt;br /&gt;
# Under no circumstances will Mr. Raymond demand the use of penile &amp;quot;swordfights&amp;quot; for combat resolution.&lt;br /&gt;
# If such is required, Mr. Raymond will refrain from performing a capella renditions of &amp;quot;Soccer Practice&amp;quot; while they go on.&lt;br /&gt;
# Robotic characters are right out in a fantasy setting.&lt;br /&gt;
# No, you cannot be a Solar. We&#039;re playing Mutants and Masterminds.&lt;br /&gt;
# If my temperature is over 108 and I haven&#039;t slept in two days I must first arrange for a replacement GM and then go to the doctor.&lt;br /&gt;
# May not use Godzilla as a planned deus ex machina in a &amp;quot;serious&amp;quot; fantasy game to defeat the invincible BBEG I made the PC&#039;s fight.&lt;br /&gt;
# Will not have my Mary Sue character miraculously arrive and killsteal the party when they are about to defeat the Evil Halfling Druid of Evilness named Butternut.&lt;br /&gt;
# Will never again name a BBEG Butternut.&lt;br /&gt;
# Or any other squash.&lt;br /&gt;
# Will never again name a village Muffin&#039;s Honor.&lt;br /&gt;
# Or the honor of any other pastry.&lt;br /&gt;
# &amp;quot;Killfuck Soulshitter&amp;quot; is NOT an appropriate Abyssal titles, particular if HER leige is the The Lover Clad in Ranment of Tears....and she&#039;s a Midnight caste.&lt;br /&gt;
# A Silverhawks RPG is not feasible. Just stop trying.&lt;br /&gt;
# Tale Spin is a different situation.&lt;br /&gt;
# No matter what the Cyberpunk Rulebook says, putting an explosive beneath a player&#039;s mattress is just cruel.&lt;br /&gt;
# I will not end campaigns by having the players fight their way to the top of the tower only to have a Giant knock it over and kill them for being noisy.&lt;br /&gt;
# The Time Bandits should not show up for cameos in every campaign genre I design for my players.&lt;br /&gt;
# That goes double for Elvis.&lt;br /&gt;
# Any in-game reference to a &amp;quot;One Ring&amp;quot; will result in GM removal.&lt;br /&gt;
# The Love Charm should not backfire when a player is already tied up by a dozen Kobolds.&lt;br /&gt;
# Summoned Balrogs are not effeminate-sounding.&lt;br /&gt;
# I will not draw attention to the BBEG in the crowd by reading his description from a sheet of paper.&lt;br /&gt;
# I will not get mad when my players refuse to enter the basement with a flashlight and baseball bat.&lt;br /&gt;
# I will not allow my players to &amp;quot;fake fight&amp;quot; to see who has the best character.&lt;br /&gt;
# I will NOT create NPCs based off of the band Lordi.&lt;br /&gt;
# Especially in Earthdawn.&lt;br /&gt;
# If I do, I will not be supprised when the players try to kill them.&lt;br /&gt;
# ... Again.&lt;br /&gt;
# I will not force a player to play a housepet during LARP.&lt;br /&gt;
# I will not use porn stars for my homebrew fantasy deities.&lt;br /&gt;
# Starting level characters are not to be sent to the Barrier Peaks.&lt;br /&gt;
# Particularly in games of Thirty.&lt;br /&gt;
# I will not TPK with an anthropomorphic squirrel.&lt;br /&gt;
# I will not base the &amp;quot;casual fun&amp;quot; game on a series of complicated clues that have baffled actual scholars for generations.&lt;br /&gt;
# Adventure RPGs are not meant for merchant class parties.&lt;br /&gt;
# I may not hand out cursed enchanted cookies to the characters in a low magic setting.&lt;br /&gt;
# The Triforce is not an acceptable charm in Exalted.&lt;br /&gt;
# Not even if the three attributes are split between three players.&lt;br /&gt;
# Just because I can speak Japanese, doesn&#039;t mean my players can.&lt;br /&gt;
# My traps will no longer consist of triangulated vulcan cannons.&lt;br /&gt;
# If the mission involves defusing a nuke, I cannot allow &amp;quot;smash it till it breaks&amp;quot; as a strategy.&lt;br /&gt;
# Deus Ex Machina is not an acceptable skill for any class.&lt;br /&gt;
# Yes, the doctor PC can tell if a person is alive, dead, or undead. Yes, even by torchlight.&lt;br /&gt;
# Not every town with a population of less than 3000 is in truth a sect bent on world-domination/self-destruction/peace and harmony.&lt;br /&gt;
# Under no circumstances am I to use any of Richard Wagner&#039;s operas as &amp;quot;mood music&amp;quot;.&lt;br /&gt;
# Especially not &amp;quot;Lohengrin&amp;quot;.&lt;br /&gt;
# Not allowed to name any warforged NPC Sonny.&lt;br /&gt;
# Or Johnny 5.&lt;br /&gt;
# Or anything beginning with a &amp;quot;T&amp;quot; and ending in a number.&lt;br /&gt;
# Only allowed to name a Warforged NPC Alphonse if his voice doesn&#039;t sound like a 12 year-old boy.&lt;br /&gt;
# Steam-powered magical combat mecha have their place in a number of fantasy settings. Middle-Earth is not one of them.&lt;br /&gt;
# Neither is Unknown Armies.&lt;br /&gt;
# You will not allow any character to make a seduction roll on any other character.&lt;br /&gt;
# Especially if the character is another species!&lt;br /&gt;
# You will not allow any player to make a seduction roll on any other player&lt;br /&gt;
# You won&#039;t REQUIRE it, either.&lt;br /&gt;
# And dear lord, characters are NEVER allowed to make a seduction roll on a player... The paper cuts alone boggle the mind.&lt;br /&gt;
# That goes double for a character seducing their own player&lt;br /&gt;
# If I ever again get to the point where characters are trying to seduce players, I need to hang up my screen.&lt;br /&gt;
# Magical Pixie Wolves is meant to be a clean game. Thus no tentacle monsters.&lt;br /&gt;
# The &amp;quot;Omega-13&amp;quot; is not a treasure you can find in a dungeon&lt;br /&gt;
# The BBEG cannot be shorter than a pixie.&lt;br /&gt;
# The BBEG cannot be a pixie either.&lt;br /&gt;
# Two Wild Magic users in one party is a recipe for cosmic disaster.&lt;br /&gt;
# I cannot base my villain on Aki Sawada, despite how cool he was.&lt;br /&gt;
# I am not allowed to kill a character because his one-liners are better than mine&lt;br /&gt;
# NO Redneck Trees EVER!&lt;br /&gt;
# Especially in Earthdawn!&lt;br /&gt;
# even more especially in Blood Wood!!!&lt;br /&gt;
# Will not use my &amp;quot;metal voice&amp;quot; for NPC romantic interests.&lt;br /&gt;
# Or for any NPC at all.&lt;br /&gt;
# Will not indulge in psychoactive chemicals while writing game notes, even if it does make the plot more coherant&lt;br /&gt;
# Will not try to turn game night into a double date. My dating inadiquacies were not meant to be shared with my friends.&lt;br /&gt;
# Will make no more &amp;quot;Evil Dead II&amp;quot; jokes involving the Hand of Vecna. It was lame the first time.&lt;br /&gt;
# The same goes for &amp;quot;fisting&amp;quot; jokes, even ones I think are clever.&lt;br /&gt;
# I will not continuosly roll dice just to make players paranoid.&lt;br /&gt;
# I&#039;m not allowed to make the BBEG a nine fingered halfing who owns a powerful magic ring and is named frodo, agian.&lt;br /&gt;
# I&#039;m not allowed to make a god of sodomy who has a holy order of gay paladins.&lt;br /&gt;
# I must not make the whole dungeon one giant acid trap with the one exit sealed by a unbreakable but clear barrier, again.&lt;br /&gt;
# A paragon half red dragon tarrasque as a random encounter is right out.&lt;br /&gt;
# exspecially when the PCs are only level one.&lt;br /&gt;
# The paragon template is offlimits.&lt;br /&gt;
# Just because I think the whole party being TPKed by a band of cheerleader squirrels is funny doesn&#039;t mean the players think so.&lt;br /&gt;
# I should not use the spell explosive runes more than twenty times when making a dungeon.&lt;br /&gt;
# Similary I should diffenently not use it well over a thousand times in a single room.&lt;br /&gt;
# Just because I have a &amp;quot;liquid elemental&amp;quot; on my mutations chart does not mean a player can be nitroglycerin&lt;br /&gt;
# I am no longer allowed to run a campaign wherein the PCs are sent to investigate a circus and wind up as the sideshow attraction.&lt;br /&gt;
# Players with the &amp;quot;Schizoid&amp;quot; flaw are not allowed to take &amp;quot;Chemistry&amp;quot; or &amp;quot;Ordinance&amp;quot; as skills.&lt;br /&gt;
# The dice themselves cannot be made into a monster E.G. the random collective.&lt;br /&gt;
# Players are always looking for weapons in places that don&#039;t have them, like music shops and I should accomdate that.&lt;br /&gt;
# However, no one is allowed to buy the Thunder-Zap Accordion.&lt;br /&gt;
# Especially not one with the Animation superpower.&lt;br /&gt;
# Per requests from the other players, if the stunt is longer than two paragraphs, I am to just tell the player to shut up and take three dice.&lt;br /&gt;
# The Retcon field from Decade is not appropriate for any campaign.&lt;br /&gt;
# Am not allowed to &amp;quot;wing&amp;quot; a campaign involving the overthrow of a secret group controlling the American government.&lt;br /&gt;
# Am not allowed to play out NPCs&#039; tactics unless I can beat at least the first Terran mission in Starcraft.&lt;br /&gt;
# Am not allowed to pause the session in the middle of a climactic battle and say, &amp;quot;I&#039;m hungry. What&#039;s Pizza Hut&#039;s phone number again?&amp;quot;&lt;br /&gt;
# Unless hosting an online game, am not allowed to accept players who live far enough away to need to stop for gas on the way to my house.&lt;br /&gt;
# While arguably perfect and possibly adept at certain things, my girlfriend can never start a pre-Awakening Mage chronicle as a Perfected Adept. &lt;br /&gt;
# I must never again base vampiric Bloodlines on any of the following phrases: &amp;quot;hemophilia,&amp;quot; &amp;quot;blood angel,&amp;quot; &amp;quot;like a Tarrasque, &#039;&#039;&#039;but&#039;&#039;&#039;,&amp;quot; or &amp;quot;like a Tarrasque butt.&amp;quot;&lt;br /&gt;
# NPCs who are literally full of crap are only, repeat ONLY, appropriate for Low Life campaigns.&lt;br /&gt;
# Say it with me: No Uratha shall encounter a Maeljin before their First Change.&lt;br /&gt;
# The Fair Folk are not preparing for a massive assault on the entirety of reality if I&#039;m running Changeling: the Lost.&lt;br /&gt;
# Spontaneous immunity to hand-forged iron forfeits my pizza rights at the next five sessions I&#039;m in, GMng or not.&lt;br /&gt;
# May never again accept any Worst Nightmare that involves any character a child younger than seven would recognize.&lt;br /&gt;
# My players don&#039;t care how creepy the abandoned bakery is at night, they will not tolerate a fight with a Cookie Monster.&lt;br /&gt;
# The Prince of Darkness has none of the following: a British accent, a dysfunctional family, his own reality show or a history of drug use.&lt;br /&gt;
# The battle music from Lord of the Rings is never appropriate for interrupting a quiet street scene. There are better, subtler ways to make the players paranoid.&lt;br /&gt;
# There is no cleric spell titled, &amp;quot;Meet My CR 45 Divine Boss.&amp;quot; If I decide that there is, I am not allowed to restrict such a spell to low-level NPCs.&lt;br /&gt;
# I must not run a game with an Evangelion-like feel in which the players play as themselves.&lt;br /&gt;
# Especially without sufficiently warning the players just how dark and hopeless it&#039;s going to be.&lt;br /&gt;
# I may not roll dice on occasion and laugh maniacally.&lt;br /&gt;
# &amp;quot;The Ruptured Halfling&amp;quot; is not an appropriate NPC.&lt;br /&gt;
# Any character type forbidden for Mr. Welch is likewise forbidden for NPCs.&lt;br /&gt;
# It is bad-form to demand that players come up with half a dozen different characters before each session, only to run out of living PCs half-way through the evening/afternoon. Therefore, I shall not do so.&lt;br /&gt;
# Friend Computer and other Alpha Complex items or personalities belong in [Classified] and not in other game systems.&lt;br /&gt;
# I shall not exceed the comfort limits of my players. Specifically, having an NPC rape a PC is out of the question without agreement beforehand.&lt;br /&gt;
# If I do break rule #555, the player is entitled to switch to a GMing role, run several sessions during which I get used to my character and grow a bond with him/her, and then rape my PC to death with ents.&lt;br /&gt;
# Railroads should be used to ferry goods and people from one physical location to another, not to ferry hapless PCs from one predetermined plot-point to another.&lt;br /&gt;
# However funny the botching results might be, we can assume that PCs are able enough to walk, drink ale or carry on an intelligible conversation without rolling dice. They are heroes, after all.&lt;br /&gt;
# I shall not court players through in-game events.&lt;br /&gt;
# I shall not work out my aggression from work that day without fair warning and without giving the players equal opportunity to act out.&lt;br /&gt;
# I shall not lick anyone or anything not normally considered edible, not even if it adds to the atmosphere.&lt;br /&gt;
# I&#039;m not allowed to quote Monty Python either.&lt;br /&gt;
# OK, if the players do I can join in.&lt;br /&gt;
# But not the entire Dead Parrot sketch.&lt;br /&gt;
# Especially in reference to one of the PCs&#039; corpses.&lt;br /&gt;
# While film references are best kept to a minimum, three-breasted hookers are mandatory in most SF bars.&lt;br /&gt;
# Thou shalt not use character sheets as toilet paper to &amp;quot;communicate the true horror of what your character suffered&amp;quot;&lt;br /&gt;
# PCs however can be used as toilet paper if they fail their Hide check sufficiently badly while snooping through a Storm Giant&#039;s privy.&lt;br /&gt;
# Pub names should contain a minimum amount of innuendo. The Pink Weasel and the Rutting Stag are not a good idea.&lt;br /&gt;
# That said, Naked Mole Rat is a good name for anything.&lt;br /&gt;
# The GM may cheat on the game rules to a degree. But just like all types of cheating: Don&#039;t get caught. The players know you&#039;re cheating, but they&#039;re employing doublethink to believe that you&#039;re following the rules just like everyone else. Don&#039;t ruin their hard work.&lt;br /&gt;
# The plot is not set in stone. It&#039;s set in paper or datafile. Paper is cheap. Datafiles are cheaper. If the plot has to be changed to account for player or PC behavior and actions, then the plot will be changed.&lt;br /&gt;
# Never again allowed to use &amp;quot;Storm Giantess Menstrual Flood&amp;quot; as a hazard in any game.&lt;br /&gt;
# On a related note, never again allowed to have an entire vampire clan consisting of lesbians who only feed during the victims&#039; &amp;quot;time of the month&amp;quot;.&lt;br /&gt;
# If I&#039;m not running my favorite setting or system, I will remember this, and shall not run it just as if it were.&lt;br /&gt;
# I may like my pet NPC, but he or she is not, never will be, never has been and never should have been more important than or even as important as the PCs. The PCs are the heroes of the game. The NPCs are just set pieces. Even the awesome ones.&lt;br /&gt;
# Never again allowed to GM while under the influence of alcohol, weed, psychotropic drugs, amphetamine... ah, hell, this can go on all day, any illegal substances.&lt;br /&gt;
# Unless the PCs are under the influence too.&lt;br /&gt;
# My computer geek cred is not so great that the player playing the computer geek will have more fun if I play his character for him.&lt;br /&gt;
# If the player of said character would rather have implied that my hacker villain raped his PC, I have broken rule #579.&lt;br /&gt;
# He said IMPLIED.&lt;br /&gt;
# Rules 580-582 also apply to other hobbies.&lt;br /&gt;
# At no point can I introduce the weapon &#039;+7 long staff of charm monster&#039;, or any other innuendos as weapons.&lt;br /&gt;
# If it&#039;s not feaseable without being overpowered and/or breaking the rules, I cannot do it.&lt;br /&gt;
# This is partially annulled, however, if the PCs min-max.&lt;br /&gt;
# If my plot gets completely destroyed by the PCs, I will not make the noise of a crashing train.&lt;br /&gt;
# No naming the NPCs after the players themselves, unless they have common names which I was going to use anyway.&lt;br /&gt;
# I cannot create an NPC with unrealisitic links to a PC without the player&#039;s expressed permission, and I cannot do it anyway if I cannot recite the link within three seconds.&lt;br /&gt;
# No Mary Sues. If they can&#039;t do it, I can&#039;t either.&lt;br /&gt;
# No NPCs can have a backstory which I myself would outright reject.&lt;br /&gt;
# I won&#039;t break my own rules.&lt;br /&gt;
# There&#039;s no such thing as a Vorpal Vibrator in D&amp;amp;D (maybe in FATAL).&lt;br /&gt;
# I am allowed to drop rocks on any player who names his character Drizz&#039;t, Drzzt, Brzzt, Drizzit or any other lame name.&lt;br /&gt;
# A loincloth is not acceptable table wear (for males).&lt;br /&gt;
# Do we really need to roll 2D6 for &amp;quot;size&amp;quot;?&lt;br /&gt;
# I will not insist that the players act out the casting of spells, and then penalize them for &amp;quot;doing it wrong&amp;quot;.&lt;br /&gt;
# Google maps does not display Coruscant.&lt;br /&gt;
# Ignoring PCs&#039; stats in favor of flipping a coin thrice in a row to determine their ability to get past an obstacle does not constitute a &amp;quot;minigame&amp;quot; that establishes a console-like feel.&lt;br /&gt;
# It is further inadmissable to insist that people declare &amp;quot;heads&amp;quot; or &amp;quot;tails&amp;quot; just because the coins don&#039;t have &amp;quot;left&amp;quot; and &amp;quot;right&amp;quot; printed on them.&lt;br /&gt;
# I must answer enough of the players&#039; questions to allow them to create characters with a minimum of personality and background.&lt;br /&gt;
# Subjective reality is no excuse for a complete lack of world-building.&lt;br /&gt;
# I must not rewrite my homebrew game system every time my GMPC has a brush with death.&lt;br /&gt;
# Nor anytime a PC upstages my GMPC.&lt;br /&gt;
# I can no longer describe character actions in left, left, right, right, up, down, punch when playing the Street Fighter RPG.&lt;br /&gt;
# He who dies with the most dice does NOT win.&lt;br /&gt;
# When I play Vampire, I do not need to dress the part.&lt;br /&gt;
# The same for Werewolf.&lt;br /&gt;
# and Ironclaw.&lt;br /&gt;
# I will never again run a campaign that: compares Midichlorians to AIDS, a TOON version of the Holocaust, or the Tomb of Rectal Horrors complete with downloaded colonoscopy images.&lt;br /&gt;
# No plot point is so important that I have to restrict PC actions to protect it.&lt;br /&gt;
# No event is so important I have to control the PCs during it.&lt;br /&gt;
# I may not use settings from books that all the players hate.&lt;br /&gt;
# This holds twice over with Twilight.&lt;br /&gt;
# Any rule on this list can be broken with the players&#039; consent.&lt;br /&gt;
# The choice of gametype counts as consent. Every rule but #555 may be broken during a game of Paranoia Zap.&lt;br /&gt;
# I am not allowed to require that the players devote 20 hours per week or more to my game.&lt;br /&gt;
# That&#039;s MY job.&lt;br /&gt;
# A reasonable number of bathroom breaks will not destroy the flow of the narrative. Even if it did, it&#039;s not that important.&lt;br /&gt;
# All props must be legal in the jurisdiction the game is being played.&lt;br /&gt;
# The GM is not God. Nor a god. Not even a gawd.&lt;br /&gt;
# There is a spoon, provided that this isn&#039;t a Matrix game.&lt;br /&gt;
# Answering player questions about whether a spoon is in the area with the Matrix quote previously alluded to is not as clever as I think it is.&lt;br /&gt;
# Particularly not in a kitchen, dining room, cafeteria, restaurant, coffee shop, or break lounge.&lt;br /&gt;
# Not allowed to use light grenades anymore.&lt;br /&gt;
# Even if I remove the tag.&lt;br /&gt;
# Especially if I remove the tag.&lt;br /&gt;
# This goes double if the light grenade looks like a regular grenade.&lt;br /&gt;
# And was included in a box of regular grenades a PC purchased.&lt;br /&gt;
# I will no longer remove the heads of dead PC&#039;s minis and stick them on spikes on my GM screen.&lt;br /&gt;
# Jesus can not be my GMPC.&lt;br /&gt;
# I will not celebrate any character deaths with a quick Oompa-Loompa song. &lt;br /&gt;
# I am no longer allowed to run games involving body-swapped characters.&lt;br /&gt;
# Nor characters who have swapped personality traits, turning the sweet, shy nerd into a brazen hussy or the &#039;bad girl&#039; into a modest little goody-two-shoes.&lt;br /&gt;
# Gender-swapped characters are right out.&lt;br /&gt;
# I do not earn bonus prizes by introducing a ridiculous number of lesbian NPCs.&lt;br /&gt;
# I am not allowed to introduce further lesbian or bisexual NPCs until I have (a) introduced more straight NPCs and (b) introduced a few more gay men, too.&lt;br /&gt;
# I am not allowed to increase the incidence of homosexuality among superpowered beings.&lt;br /&gt;
# I am not allowed to write slash involving player characters.&lt;br /&gt;
# I am not allowed to write slash involving players.&lt;br /&gt;
# I am not allowed to write slash involving players&#039; families.&lt;br /&gt;
# Posting any of the above online will get me soundly beaten.&lt;br /&gt;
# The Power Rangers, Care Bears, Superman, Batman, Doctor Who, and Stargate SG-1 are not acceptable crossover fodder for a Buffy game.&lt;br /&gt;
# They are especially inappropriate for D&amp;amp;D.&lt;br /&gt;
# That goes double for Call of Cthulhu.&lt;br /&gt;
# I am certainly not allowed to hide an essential MacGuffin in Angel Grove, California and make the PCs use anything like a morpher, Power Weapons or Zords ever, ever again.&lt;br /&gt;
# Magic squares and sudoku games are not acceptable puzzle-locks.&lt;br /&gt;
# Loreena McKennit, the Eagles, and Avril Lavigne are not acceptable artists for a game soundtrack, unless they are used ironically.&lt;br /&gt;
# I cannot arbitrarily declare something to be ironic without learning what the definition of irony is.&lt;br /&gt;
# I am not permitted to ignore the definition of irony.&lt;br /&gt;
# I am no longer permitted to invoke irony.&lt;br /&gt;
# I will not get annoyed when my players can&#039;t remember the pronunciation of names in Gaelic, Latin, or Swahili.&lt;br /&gt;
# Not even when they begin to come up with random words to mock my choice.&lt;br /&gt;
# I am not permitted to arbitrarily kill, transmogrify, brain damage or rename PCs because their players mocked the NPC with the completely arcane Gaelic name.&lt;br /&gt;
# I am not allowed to make up names without vowels or with more than one apostrophe.&lt;br /&gt;
# I am no longer allowed to arbitrarily place apostrophes.&lt;br /&gt;
# Until I can be trusted with apostrophes again, all apostrophe use must be approved by the group.&lt;br /&gt;
# I may not, instead, arbitrarily use periods, commas, colons, question marks, exclamation points, tildes, diacritic marks, or glottal stops.&lt;br /&gt;
# The English language is a privilege, not a right. &lt;br /&gt;
# I am not allowed to give the villain &amp;quot;Immunity: Player Characters&amp;quot;.&lt;br /&gt;
# If, to demonstrate the setting&#039;s seedier elements, I have the characters come across a cock fight, I should be prepared for snickering. (Yeah, I did this once. Bad idea)&lt;br /&gt;
# Just because actual Greek myth was full of kinky sexual behavior, does not mean it&#039;s appropriate to incorporate into the game without player consent.&lt;br /&gt;
# This goes double if we&#039;re playing a Teen Supers game.&lt;br /&gt;
# Khrrr&#039;tt&#039;k is not an appropriate name for a recurring NPC who insists on being referred to by name.&lt;br /&gt;
# NPCs&#039; names are no longer allowed to contain any syllable, phoneme or consonant not found in an English word.&lt;br /&gt;
# Not allowed to attempt to convince players that a word is an English one in order to use a specific phoneme from it in an NPC name.&lt;br /&gt;
# The pronunciation of NPCs&#039; names should be obvious if the word is seen written down.&lt;br /&gt;
# Khil&#039;roe&#039;whaziir is not an appropriate name for a demon, and it should not appear every time graffiti is read aloud.&lt;br /&gt;
# EVEN IF all demons in the setting may appear when their name is said.&lt;br /&gt;
# May only characterise NPCs with an accent if it is not so thick as to be incomprehensible.&lt;br /&gt;
# No longer allowed to use anything learned from study of foreign languages other than Latin, French and German at the table.&lt;br /&gt;
# No longer allowed to distribute playing cards before the session and declare that this campaign is using The Chairman&#039;s Game for a system.&lt;br /&gt;
# Especially during an ongoing D&amp;amp;D campaign.&lt;br /&gt;
# References to Mao Zedong are hereby restricted to campaigns involving Communist China.&lt;br /&gt;
# Communist China is not a country in Returned Abeir. &lt;br /&gt;
# No longer allowed to have Oompa Loompas come out of the wood works and sing every time a PC dies doing I warned them against.&lt;br /&gt;
# Nor am I allowed to conjure up some dancing Trow for a rousing rendition of &amp;quot;It&#039;s Bad Luck To Be You&amp;quot;.&lt;br /&gt;
# Singing, Dancing Drow are right out.&lt;br /&gt;
# No longer allowed to force someone to play Sith Ewok Demolition Specialists.&lt;br /&gt;
# Nor any character that was clearly a joke, even if it fits the setting.&lt;br /&gt;
# I will not have the PCs find the SDF-1 and a full complement of Veritech Fighters and Destroid combat mecha inside a hollowed out asteroid while they are performing missions for the Rebel Alliance. &lt;br /&gt;
# May not veto silly names for PCs only to then give NPCs names like Goretex, Gin &amp;amp; Tonic, etc.&lt;br /&gt;
# A first-time GM should not run a game online with sign-ups the never close and no cap on the number of players.&lt;br /&gt;
# Characters in Maid RPG do not default to lesbian. This goes double for butlers.&lt;br /&gt;
# Unicron is not appropriate for Call of Cthulhu.&lt;br /&gt;
# Mimics can no longer take the form of a character&#039;s underwear.&lt;br /&gt;
# On a related note, I may no longer use D&amp;amp;D monsters in Maid RPG.&lt;br /&gt;
# The fate of the world is never again to be settled with card games.&lt;br /&gt;
# On a related note, I am forbidden from even mentioning strip poker ever again.&lt;br /&gt;
# I am not allowed to distribute any part of Vecna that does not appear in an official sourcebook. Doubly so if the part in question cannot be shown on television.&lt;br /&gt;
# I will not tell my players that firearms are rare items in my fantasy game, then proceed to have every city watchmen and bandit armed with them. And if my players defeat said NPCs, I cannot claim as they loot the bodies that all of the firearms are broken.&lt;br /&gt;
# I will not stat up the Gazebo.&lt;br /&gt;
# I cannot describe the Wand of Endless Wonder as a sex toy ever again.&lt;br /&gt;
# I will not physically demonstrate Thulsa Doom&#039;s orgy temple using Hello Kitty figurines. &lt;br /&gt;
# Will not allow the new PC to die with one punch from another PC by a randomly introduced house rule.&lt;br /&gt;
# Will not allow player characters to give Fenris Ulf a flea bath.&lt;br /&gt;
# Will not have ghouls talk like Boomhauer or Karl Childers from Sling Blade in a Fantasy game.&lt;br /&gt;
# Rhyming Goblins? Just No.&lt;br /&gt;
# Is not allowed to set up bureaucratic encounters that are less interesting than a real world trip to the department of motor vehicles. &lt;br /&gt;
# &amp;quot;Ceiling Cat&amp;quot; is not an acceptable trap to run across in a dungeon. Even (especially) if Ceiling Cat is a Smilodon, or actually a Kobold in a cat costume. &lt;br /&gt;
# No, neither otyughs nor neo-otyughs speak like LOLcats. This issue is closed.&lt;br /&gt;
# There is not an old guy with a laser sword and a dull-witted farm boy under his protection in every tavern, just waiting for any excuse to cut off a PC&#039;s arm. This goes double for Star Wars-related games.&lt;br /&gt;
# Unless I&#039;m playing an Asterix &amp;amp; Obelix RPG, I am not allowed to have NPCs named after alcoholic drinks (like &amp;quot;Ginnan Tonik&amp;quot; or &amp;quot;Cosmo Politan&amp;quot;).&lt;br /&gt;
# I am not allowed to homebrew an Asterix &amp;amp; Obelix RPG.&lt;br /&gt;
# I will not ask my players to roll perception to notice an NPC&#039;s mustache-twirling.&lt;br /&gt;
# I will not have the High Priestess of Lolth sport a mustache for her to twirl.&lt;br /&gt;
# I will not detail a Sailor Moon-like transformation every time one of my Werewolf players shifts to Gauru.&lt;br /&gt;
# I am not allowed to run a Spelljammer campaign heavily based on Super Mario Galaxy.&lt;br /&gt;
# I am not allowed to put &#039;A can of whoop ass&#039; in one slot of a kender pouch.&lt;br /&gt;
# I am not allowed to put &#039;A superman cape&#039; that allows players to fly, in one slot of a kender pouch.&lt;br /&gt;
# I am not allowed to put &#039;A lightning bolt&#039; in one slot of a kender pouch.&lt;br /&gt;
# Especially when the PCs are all knee deep in a stream.&lt;br /&gt;
# In Dark Sun.&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Category:Horror_Landscape&amp;diff=434514</id>
		<title>Category:Horror Landscape</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Category:Horror_Landscape&amp;diff=434514"/>
		<updated>2023-03-14T17:47:54Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Created page with &amp;quot;A category for horror landscape images&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A category for horror landscape images&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:GhostTown.jpg&amp;diff=434513</id>
		<title>File:GhostTown.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:GhostTown.jpg&amp;diff=434513"/>
		<updated>2023-03-14T17:47:26Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Horror Landscape]]&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Blep&amp;diff=434512</id>
		<title>Blep</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Blep&amp;diff=434512"/>
		<updated>2023-03-14T17:37:14Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Created page with &amp;quot;Category:Jim Henson&amp;#039;s Labyrinth Category:Player Character __NOTOC__ &amp;lt;!--{| style=&amp;quot;color: #78ae8f  ; border: solid 5px #808080; float: right; margin: 0 0 7px 7px; width...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Jim Henson&#039;s Labyrinth]]&lt;br /&gt;
[[Category:Player Character]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;!--{| style=&amp;quot;color: #78ae8f  ; border: solid 5px #808080; float: right; margin: 0 0 7px 7px; width: 300px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;margin: 10px auto&amp;quot; &lt;br /&gt;
|[[File:Goblins.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Blep&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Kin:&#039;&#039;&#039; Goblin&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Goal:&#039;&#039;&#039; Finding the last Goblin Queen/abducted human woman, or at least what happened to her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traits and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
Goblin Features, Physically Tough&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
Easily Distracted&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jim_Henson%27s_Labyrinth:_By_Any_Other_Name&amp;diff=434511</id>
		<title>Jim Henson&#039;s Labyrinth: By Any Other Name</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jim_Henson%27s_Labyrinth:_By_Any_Other_Name&amp;diff=434511"/>
		<updated>2023-03-14T17:33:26Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: added link to player character Blep&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Jim Henson&#039;s Labyrinth]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
[[File:Labyrinth_cover.jpg|700px]]&lt;br /&gt;
==Player Characters==&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
*[[Blep]]&lt;br /&gt;
*[[Sassafrass the Undaunted]]&lt;br /&gt;
*[[Tam]]&lt;br /&gt;
&lt;br /&gt;
==Time Remaining==&lt;br /&gt;
&lt;br /&gt;
13/13 hours&lt;br /&gt;
&lt;br /&gt;
==Areas Visited==&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Useful Links==&lt;br /&gt;
IC thread TBC&amp;lt;br&amp;gt;&lt;br /&gt;
OOC thread TBC&amp;lt;br&amp;gt;&lt;br /&gt;
Recruitment thread TBC&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jim Henson&#039;s Labyrinth - Blank Character Sheet | Blank Character Sheet]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Housekeeping==&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434510</id>
		<title>Natalia d&#039;Est</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434510"/>
		<updated>2023-03-14T17:31:42Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: /* Flaws */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vampire: The Dark Ages]]&lt;br /&gt;
[[Category:Player Character]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:1495 circa. giovanni boltraffio head young woman.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Natalia d&#039;Est&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039; [[User:Arethusa|Arethusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept:&#039;&#039;&#039; Professional (Artist) / Intellectual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chronicle:&#039;&#039;&#039; The Prince The Pope The Bull (Vampire: Dark Ages, 20th Anniversary Edition)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nature:&#039;&#039;&#039; Visionary&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Demeanor:&#039;&#039;&#039; Bon Vivant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan:&#039;&#039;&#039; Toreador&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan Weakness:&#039;&#039;&#039; If she encounters beauty (triggers to be determined), she must roll Self-Control (difficulty 5). If she fails, she pulls out a sketchbook and draws whatever it is in a reverie until the scene concludes or object departs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Generation:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
&lt;br /&gt;
=Talents=&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
=Knowledges=&lt;br /&gt;
&lt;br /&gt;
=Disciplines=&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
=Virtues=&lt;br /&gt;
&lt;br /&gt;
=Road=&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
&lt;br /&gt;
=Blood Pool=&lt;br /&gt;
&lt;br /&gt;
=Health=&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
&lt;br /&gt;
=Flaws=&lt;br /&gt;
*Deep Sleeper (-1)&amp;lt;br&amp;gt;&lt;br /&gt;
*Cast no reflection/ Reflection looks like a painting (-1)&amp;lt;br&amp;gt;&lt;br /&gt;
*Dark Secret (-1) &amp;lt;span style=&amp;quot;font-size:88%&amp;quot;&amp;gt;Is interested in all religions equally, neither accepting nor rejecting. She finds all of them artistically interesting. In the Florentine Renaissance this is dynamite.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
Natalia has a Retainer, Ghostanza (a real lady&#039;s name I ran across in Renaissance Florence records!), a confidante and ghoul who helps take care of her household and studio. She also has a Herd of three people: Rinaldo, a caretaker at the library of San Marco; Ginevra, a widowed dealer in leathers, parchments and paper; and Federigo, an old ex-soldier who likes to hang around the tavern and tell tall tales.&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434509</id>
		<title>Natalia d&#039;Est</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434509"/>
		<updated>2023-03-14T17:27:10Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: removed link to game on the forum because the wiki want a Captcha answered every time I edit a page with an &amp;quot;external&amp;quot; link. may re-add later&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vampire: The Dark Ages]]&lt;br /&gt;
[[Category:Player Character]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:1495 circa. giovanni boltraffio head young woman.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Natalia d&#039;Est&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039; [[User:Arethusa|Arethusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept:&#039;&#039;&#039; Professional (Artist) / Intellectual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chronicle:&#039;&#039;&#039; The Prince The Pope The Bull (Vampire: Dark Ages, 20th Anniversary Edition)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nature:&#039;&#039;&#039; Visionary&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Demeanor:&#039;&#039;&#039; Bon Vivant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan:&#039;&#039;&#039; Toreador&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan Weakness:&#039;&#039;&#039; If she encounters beauty (triggers to be determined), she must roll Self-Control (difficulty 5). If she fails, she pulls out a sketchbook and draws whatever it is in a reverie until the scene concludes or object departs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Generation:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
&lt;br /&gt;
=Talents=&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
=Knowledges=&lt;br /&gt;
&lt;br /&gt;
=Disciplines=&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
=Virtues=&lt;br /&gt;
&lt;br /&gt;
=Road=&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
&lt;br /&gt;
=Blood Pool=&lt;br /&gt;
&lt;br /&gt;
=Health=&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
&lt;br /&gt;
=Flaws=&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
Natalia has a Retainer, Ghostanza (a real lady&#039;s name I ran across in Renaissance Florence records!), a confidante and ghoul who helps take care of her household and studio. She also has a Herd of three people: Rinaldo, a caretaker at the library of San Marco; Ginevra, a widowed dealer in leathers, parchments and paper; and Federigo, an old ex-soldier who likes to hang around the tavern and tell tall tales.&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434508</id>
		<title>Natalia d&#039;Est</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434508"/>
		<updated>2023-03-14T17:25:20Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: links and Notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vampire: The Dark Ages]]&lt;br /&gt;
[[Category:Player Character]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:1495 circa. giovanni boltraffio head young woman.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Natalia d&#039;Est&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039; [[User:Arethusa|Arethusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept:&#039;&#039;&#039; Professional (Artist) / Intellectual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chronicle:&#039;&#039;&#039; [https://forum.rpg.net/index.php?threads/vampire-dark-ages-20-the-prince-the-pope-the-bull-ooc.895937/ The Prince The Pope The Bull]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nature:&#039;&#039;&#039; Visionary&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Demeanor:&#039;&#039;&#039; Bon Vivant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan:&#039;&#039;&#039; Toreador&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan Weakness:&#039;&#039;&#039; If she encounters beauty (triggers to be determined), she must roll Self-Control (difficulty 5). If she fails, she pulls out a sketchbook and draws whatever it is in a reverie until the scene concludes or object departs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Generation:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
&lt;br /&gt;
=Talents=&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
=Knowledges=&lt;br /&gt;
&lt;br /&gt;
=Disciplines=&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
=Virtues=&lt;br /&gt;
&lt;br /&gt;
=Road=&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
&lt;br /&gt;
=Blood Pool=&lt;br /&gt;
&lt;br /&gt;
=Health=&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
&lt;br /&gt;
=Flaws=&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
Natalia has a Retainer, Ghostanza (a real lady&#039;s name I ran across in Renaissance Florence records!), a confidante and ghoul who helps take care of her household and studio. She also has a Herd of three people: Rinaldo, a caretaker at the library of San Marco; Ginevra, a widowed dealer in leathers, parchments and paper; and Federigo, an old ex-soldier who likes to hang around the tavern and tell tall tales.&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Category:Vampire:_The_Dark_Ages&amp;diff=434506</id>
		<title>Category:Vampire: The Dark Ages</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Category:Vampire:_The_Dark_Ages&amp;diff=434506"/>
		<updated>2023-03-14T16:30:46Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:World of Darkness]]&lt;br /&gt;
Pages related to the Vampire: The Dark Ages game.&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Category:Vampire:_The_Dark_Ages&amp;diff=434496</id>
		<title>Category:Vampire: The Dark Ages</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Category:Vampire:_The_Dark_Ages&amp;diff=434496"/>
		<updated>2023-03-14T15:24:15Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Created page with &amp;quot;Pages related to the Vampire: The Dark Ages game.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pages related to the Vampire: The Dark Ages game.&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434495</id>
		<title>Natalia d&#039;Est</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Natalia_d%27Est&amp;diff=434495"/>
		<updated>2023-03-14T15:23:51Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Created incomplete placeholder page for PC Natalia d&amp;#039;Est in The Prince ThePope The Bull&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vampire: The Dark Ages]]&lt;br /&gt;
[[Category:Player Character]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:1495 circa. giovanni boltraffio head young woman.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Natalia d&#039;Est&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039; Arethusa&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept:&#039;&#039;&#039; Professional (Artist) / Intellectual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chronicle:&#039;&#039;&#039; The Prince, The Pope, The Bull&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nature:&#039;&#039;&#039; Visionary&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Demeanor:&#039;&#039;&#039; Bon Vivant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan:&#039;&#039;&#039; Toreador&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clan Weakness:&#039;&#039;&#039; If she encounters beauty (triggers to be determined), she must roll Self-Control (difficulty 5). If she fails, she pulls out a sketchbook and draws whatever it is in a reverie until the scene concludes or object departs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Generation:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
&lt;br /&gt;
=Talents=&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
=Knowledges=&lt;br /&gt;
&lt;br /&gt;
=Disciplines=&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
=Virtues=&lt;br /&gt;
&lt;br /&gt;
=Road=&lt;br /&gt;
&lt;br /&gt;
=Willpower=&lt;br /&gt;
&lt;br /&gt;
=Blood Pool=&lt;br /&gt;
&lt;br /&gt;
=Health=&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
&lt;br /&gt;
=Flaws=&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:1495_circa._giovanni_boltraffio_head_young_woman.jpg&amp;diff=434487</id>
		<title>File:1495 circa. giovanni boltraffio head young woman.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:1495_circa._giovanni_boltraffio_head_young_woman.jpg&amp;diff=434487"/>
		<updated>2023-03-14T15:02:34Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: circa. 1495, head of a young woman, drawing by Giovanni Boltraffio&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
circa. 1495, head of a young woman, drawing by Giovanni Boltraffio&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=User:Arethusa&amp;diff=434486</id>
		<title>User:Arethusa</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=User:Arethusa&amp;diff=434486"/>
		<updated>2023-03-14T15:01:12Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: minor edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Arethusa&#039;s page of game-related stuff.&lt;br /&gt;
=Current Characters and Games=&lt;br /&gt;
*[[Sassafrass the Undaunted]] in [[Jim_Henson&#039;s_Labyrinth:_By_Any_Other_Name | Jim Henson&#039;s Labyrinth: By Any Other Name]]; GM: [[Strangebehaviours_characters|Strangebehaviour]]&lt;br /&gt;
*[[Natalia d&#039;Est]] in [https://forum.rpg.net/index.php?threads/vampire-dark-ages-20-the-prince-the-pope-the-bull-ooc.895937/ The Prince The Pope The Bull] (Vampire: Dark Ages); GM: [https://forum.rpg.net/index.php?members/bluenose.158938/ Bluenose]&lt;br /&gt;
&lt;br /&gt;
=Previous Characters and Games=&lt;br /&gt;
*[[Charlie, a Savage of the Movement (Gangrel)]] in [https://forum.rpg.net/index.php?threads/vtr-1e-shallow-grave.863626/ Shallow Grave, a VtR 1e One-Shot]; GM: [https://forum.rpg.net/member.php?161993-Pheidias Pheidias] &lt;br /&gt;
*[[Giselle &amp;quot;Gigi&amp;quot; Brandenburg, a Child of Aether]] in [https://drive.google.com/file/d/1_lGEvQ4nuGg0GbwZbhloP_Z33n5y0v7g/view?pli=1 Neon Gods: Mage the Ascension]; GM: [https://forum.rpg.net/member.php?161993-Pheidias Pheidias]&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=User:Arethusa&amp;diff=434485</id>
		<title>User:Arethusa</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=User:Arethusa&amp;diff=434485"/>
		<updated>2023-03-14T14:57:43Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: minor edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Arethusa&#039;s page of game-related stuff.&lt;br /&gt;
=Current Characters and Games=&lt;br /&gt;
*[[Sassafrass the Undaunted]] in [[Jim_Henson&#039;s_Labyrinth:_By_Any_Other_Name | Jim Henson&#039;s Labyrinth: By Any Other Name]]; GM: [[Strangebehaviours_characters|Strangebehaviour]]&lt;br /&gt;
*[[Natalia, Toreador of Renaissance Florence]] in [https://forum.rpg.net/index.php?threads/vampire-dark-ages-20-the-prince-the-pope-the-bull-ooc.895937/ The Prince The Pope The Bull] (Vampire: Dark Ages); GM: [https://forum.rpg.net/index.php?members/bluenose.158938/ Bluenose]&lt;br /&gt;
&lt;br /&gt;
=Previous Characters and Games=&lt;br /&gt;
*[[Charlie, a Savage of the Movement (Gangrel)]] in [https://forum.rpg.net/index.php?threads/vtr-1e-shallow-grave.863626/ Shallow Grave, a VtR 1e One-Shot]; GM: [https://forum.rpg.net/member.php?161993-Pheidias Pheidias] &lt;br /&gt;
*[[Giselle &amp;quot;Gigi&amp;quot; Brandenburg, a Child of Aether]] in [https://drive.google.com/file/d/1_lGEvQ4nuGg0GbwZbhloP_Z33n5y0v7g/view?pli=1 Neon Gods: Mage the Ascension]; GM: [https://forum.rpg.net/member.php?161993-Pheidias Pheidias]&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sassafrass_the_Undaunted&amp;diff=434484</id>
		<title>Sassafrass the Undaunted</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sassafrass_the_Undaunted&amp;diff=434484"/>
		<updated>2023-03-14T14:47:15Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Changed format to match blank character sheet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Jim Henson&#039;s Labyrinth]]&lt;br /&gt;
[[Category:Player Character]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;color: #78ae8f  ; border: solid 5px #808080; float: right; margin: 0 0 7px 7px; width: 300px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:2023-03-12 Sassafrass the Undaunted thumbnail.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Lady Sassafrass the Undaunted&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Kin:&#039;&#039;&#039; Knight of Old&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Goal:&#039;&#039;&#039; Her Great-Aunt Ermintrude&#039;s Musical Coal-Scuttle Helmet, Lost In The Foggy Kerfuffle Many Many Days Ago&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traits and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
Honorable, Puzzly-Thinky&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
Impulsive&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jim_Henson%27s_Labyrinth_-_Blank_Character_Sheet&amp;diff=434478</id>
		<title>Jim Henson&#039;s Labyrinth - Blank Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jim_Henson%27s_Labyrinth_-_Blank_Character_Sheet&amp;diff=434478"/>
		<updated>2023-03-14T13:40:40Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Jim Henson&#039;s Labyrinth]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;color: #78ae8f  ; border: solid 5px #808080; float: right; margin: 0 0 7px 7px; width: 300px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;margin: 10px auto&amp;quot; &lt;br /&gt;
|[[File:Goblins.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Kin:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Goal:&#039;&#039;&#039; What are you trying to reclaim from the goblin king (if anything)?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traits and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
Something you&#039;re good at, such as &amp;quot;sneaking and hiding&amp;quot;.&lt;br /&gt;
Humans get two, all other races one and at least one species trait.&lt;br /&gt;
Dwarves&#039; job (eg gardener) goes here.&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
Everyone chooses something that hinders them, eg &amp;quot;blunt&amp;quot;.&lt;br /&gt;
Some species in the Labyrinth have flaws as well as traits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Dwarves start with one piece of equipment related to their job.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tam&amp;diff=434475</id>
		<title>Tam</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tam&amp;diff=434475"/>
		<updated>2023-03-14T13:38:45Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: Created page for PC Tam in Jim Henson&amp;#039;s Labyrinth&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Jim Henson&#039;s Labyrinth]]&lt;br /&gt;
[[Category:Player Character]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| style=&amp;quot;color: #78ae8f  ; border: solid 5px #808080; float: right; margin: 0 0 7px 7px; width: 250px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Labyrinth Tam the Fey.jpeg]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Tam&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Kin:&#039;&#039;&#039; Fey&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Goal:&#039;&#039;&#039; Tam’s goal is to beautify the dismal labyrinth, and goblin city environs, one seed at a time. Being so diminutive, they rely upon a secret stash of rare and special seeds for storage; this stash has been raided, and the seeds are missing. Tam’s goal is to reclaim their missing collection, and/or begin putting together a new one.&lt;br /&gt;
&lt;br /&gt;
==Traits and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
Flying, Looking &amp;amp; Spotting&lt;br /&gt;
&lt;br /&gt;
===Flaws===&lt;br /&gt;
Tiny, Dangerously Curious &amp;amp; Inquisitive&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Labyrinth_Tam_the_Fey.jpeg&amp;diff=434473</id>
		<title>File:Labyrinth Tam the Fey.jpeg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Labyrinth_Tam_the_Fey.jpeg&amp;diff=434473"/>
		<updated>2023-03-14T13:32:01Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Jim Henson&#039;s Labyrinth]]&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Labyrinth_Tam_the_Fey.jpeg&amp;diff=434472</id>
		<title>File:Labyrinth Tam the Fey.jpeg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Labyrinth_Tam_the_Fey.jpeg&amp;diff=434472"/>
		<updated>2023-03-14T13:31:44Z</updated>

		<summary type="html">&lt;p&gt;Arethusa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Arethusa</name></author>
	</entry>
</feed>