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	<updated>2026-07-27T22:51:07Z</updated>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287546</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287546"/>
		<updated>2015-08-17T17:06:47Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Rocket Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80, &lt;br /&gt;
Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF -/-/A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 2; Strength 4, Dexterity 3, Stamina 3; Presence 2, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Science 2, Assault 4, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant, Enormous (4 Dots)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Fortification, Shield Drone, Disruption ammo, Energy Drone&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;:8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Spitfire - 3L, Range (150/300/600), RoF -/-/A, Clip 100,&lt;br /&gt;
Special: Disrupt 1, Dice pool 6&lt;br /&gt;
*Melee slam - 2B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 2; Strength 2, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Flamethrower - 4L 8-again, Range (10/20/30), RoF -/BF/A, Clip 30&lt;br /&gt;
Special: Inferno, Dice pool 6&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 2, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 3, Athletics 3, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light Rocket Launcher - 4L 9-again, Range (150/300/600), RoF S/-/-, Clip 3, Special: AP 1/ Auto-target, Dice pool 7&lt;br /&gt;
*Melee slam - 2B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 5, Stealth 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Tactical scan&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth Anti-Material Rifle - 3L, Range (250/500/1000), RoF S/-/-, Clip 1, Special: Ap3/Precision, Dice pool 7&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287545</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287545"/>
		<updated>2015-08-17T16:16:13Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Sniper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80, &lt;br /&gt;
Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF -/-/A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 2; Strength 4, Dexterity 3, Stamina 3; Presence 2, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Science 2, Assault 4, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant, Enormous (4 Dots)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Fortification, Shield Drone, Disruption ammo, Energy Drone&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;:8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Spitfire - 3L, Range (150/300/600), RoF -/-/A, Clip 100,&lt;br /&gt;
Special: Disrupt 1, Dice pool 6&lt;br /&gt;
*Melee slam - 2B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 2; Strength 2, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Flamethrower - 4L 8-again, Range (10/20/30), RoF -/BF/A, Clip 30&lt;br /&gt;
Special: Inferno, Dice pool 6&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 2, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 3, Athletics 3, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light Rocket Launcher - 4L 9-again, Range (150/300/600), RoF S/-/-, Clip 3, Special: AP 1/ Auto-target, Dice pool 7&lt;br /&gt;
*Melee slam - 2B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 5, Stealth 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Tactical scan&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth Anti-Material Rifle - 3L, Range (250/500/1000), RoF S/-/-, Clip 1, Special: Ap3/Precision, Dice pool 7&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287544</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287544"/>
		<updated>2015-08-17T16:13:35Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Sniper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80, &lt;br /&gt;
Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF -/-/A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 2; Strength 4, Dexterity 3, Stamina 3; Presence 2, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Science 2, Assault 4, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant, Enormous (4 Dots)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Fortification, Shield Drone, Disruption ammo, Energy Drone&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;:8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Spitfire - 3L, Range (150/300/600), RoF -/-/A, Clip 100,&lt;br /&gt;
Special: Disrupt 1, Dice pool 6&lt;br /&gt;
*Melee slam - 2B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 2; Strength 2, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Flamethrower - 4L 8-again, Range (10/20/30), RoF -/BF/A, Clip 30&lt;br /&gt;
Special: Inferno, Dice pool 6&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 2, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 3, Athletics 3, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light Rocket Launcher - 4L 9-again, Range (150/300/600), RoF S/-/-, Clip 3, Special: AP 1/ Auto-target, Dice pool 7&lt;br /&gt;
*Melee slam - 2B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 5, Stealth 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth Anti-Material Rifle - 3L, Range (250/500/1000), RoF S/-/-, Clip 1, Special: Ap3/Precision, Dice pool 7&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287543</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287543"/>
		<updated>2015-08-17T16:03:20Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Rocket Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80, &lt;br /&gt;
Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF -/-/A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 2; Strength 4, Dexterity 3, Stamina 3; Presence 2, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Science 2, Assault 4, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant, Enormous (4 Dots)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Fortification, Shield Drone, Disruption ammo, Energy Drone&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;:8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Spitfire - 3L, Range (150/300/600), RoF -/-/A, Clip 100,&lt;br /&gt;
Special: Disrupt 1, Dice pool 6&lt;br /&gt;
*Melee slam - 2B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 2; Strength 2, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Flamethrower - 4L 8-again, Range (10/20/30), RoF -/BF/A, Clip 30&lt;br /&gt;
Special: Inferno, Dice pool 6&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 2, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 3, Athletics 3, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light Rocket Launcher - 4L 9-again, Range (150/300/600), RoF S/-/-, Clip 3, Special: AP 1/ Auto-target, Dice pool 7&lt;br /&gt;
*Melee slam - 2B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287542</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287542"/>
		<updated>2015-08-17T15:59:38Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80, &lt;br /&gt;
Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF -/-/A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 2; Strength 4, Dexterity 3, Stamina 3; Presence 2, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Science 2, Assault 4, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant, Enormous (4 Dots)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Fortification, Shield Drone, Disruption ammo, Energy Drone&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;:8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Spitfire - 3L, Range (150/300/600), RoF -/-/A, Clip 100,&lt;br /&gt;
Special: Disrupt 1, Dice pool 6&lt;br /&gt;
*Melee slam - 2B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 2; Strength 2, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Flamethrower - 4L 8-again, Range (10/20/30), RoF -/BF/A, Clip 30&lt;br /&gt;
Special: Inferno, Dice pool 6&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 2, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 3, Athletics 3, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light Rocket Launcher - 4L 9-again, Range (150/300/600), RoF S/-/-, Clip 3&lt;br /&gt;
Special: AP 1/ Auto-target, Dice pool 7&lt;br /&gt;
*Melee slam - 2B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287541</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287541"/>
		<updated>2015-08-17T15:58:09Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Rocket Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80, &lt;br /&gt;
Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF -/-/A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 2; Strength 4, Dexterity 3, Stamina 3; Presence 2, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Science 2, Assault 4, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant, Enormous (4 Dots)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Fortification, Shield Drone, Disruption ammo, Energy Drone&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;:8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Spitfire - 3L, Range (150/300/600), RoF -/-/A, Clip 100,&lt;br /&gt;
Special: Disrupt 1, Dice pool 6&lt;br /&gt;
*Melee slam - 2B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 2; Strength 2, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Flamethrower - 4L 8-again, Range (10/20/30), RoF -/BF/A, Clip 30&lt;br /&gt;
Special: Inferno, Dice pool 6&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 2, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 3, Athletics 3, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light Rocket Launcher - 4L 9-again, Range (150/300/600), RoF S/-/-, Clip 3&lt;br /&gt;
Special: AP 1/ Auto-target, Dice pool 7&lt;br /&gt;
*Melee slam - 2B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287535</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287535"/>
		<updated>2015-08-17T15:46:48Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Pyro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80, &lt;br /&gt;
Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF -/-/A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 2; Strength 4, Dexterity 3, Stamina 3; Presence 2, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Science 2, Assault 4, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant, Enormous (4 Dots)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Fortification, Shield Drone, Disruption ammo, Energy Drone&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;:8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Spitfire - 3L, Range (150/300/600), RoF -/-/A, Clip 100,&lt;br /&gt;
Special: Disrupt 1, Dice pool 6&lt;br /&gt;
*Melee slam - 2B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 2; Strength 2, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Flamethrower - 4L 8-again, Range (10/20/30), RoF -/BF/A, Clip 30&lt;br /&gt;
Special: Inferno, Dice pool 6&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287531</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287531"/>
		<updated>2015-08-17T15:42:07Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Pyro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80, &lt;br /&gt;
Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF -/-/A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 2; Strength 4, Dexterity 3, Stamina 3; Presence 2, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Science 2, Assault 4, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant, Enormous (4 Dots)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Fortification, Shield Drone, Disruption ammo, Energy Drone&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;:8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Spitfire - 3L, Range (150/300/600), RoF -/-/A, Clip 100,&lt;br /&gt;
Special: Disrupt 1, Dice pool 6&lt;br /&gt;
*Melee slam - 2B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 2; Strength 2, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Flamethrower - 4L 8-again, Range (10/20/30), RoF -/BF/A, Clip 30&lt;br /&gt;
Special: Inferno, Dice pool 6&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287530</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287530"/>
		<updated>2015-08-17T15:40:05Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Pyro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80, &lt;br /&gt;
Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF -/-/A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 2; Strength 4, Dexterity 3, Stamina 3; Presence 2, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Science 2, Assault 4, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant, Enormous (4 Dots)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Fortification, Shield Drone, Disruption ammo, Energy Drone&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;:8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Spitfire - 3L, Range (150/300/600), RoF -/-/A, Clip 100,&lt;br /&gt;
Special: Disrupt 1, Dice pool 6&lt;br /&gt;
*Melee slam - 2B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 2; Strength 2, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth Flamethrower - 4L 8-again, Range (10/20/30), RoF -/BF/A, Clip 30&lt;br /&gt;
Special: Inferno, Dice pool 6&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287529</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287529"/>
		<updated>2015-08-17T15:38:34Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Pyro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80, &lt;br /&gt;
Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF -/-/A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 2; Strength 4, Dexterity 3, Stamina 3; Presence 2, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Science 2, Assault 4, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant, Enormous (4 Dots)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Fortification, Shield Drone, Disruption ammo, Energy Drone&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;:8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Spitfire - 3L, Range (150/300/600), RoF -/-/A, Clip 100,&lt;br /&gt;
Special: Disrupt 1, Dice pool 6&lt;br /&gt;
*Melee slam - 2B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 2; Strength 2, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth Flamethrower - 4L 8-again, Range (10/20/30), RoF -/BF/A, Clip 30&lt;br /&gt;
Special: Inferno, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287526</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287526"/>
		<updated>2015-08-17T15:26:19Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Prime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80, &lt;br /&gt;
Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF -/-/A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 2; Strength 4, Dexterity 3, Stamina 3; Presence 2, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Science 2, Assault 4, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant, Enormous (4 Dots)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Fortification, Shield Drone, Disruption ammo, Energy Drone&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;:8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Spitfire - 3L, Range (150/300/600), RoF -/-/A, Clip 100,&lt;br /&gt;
Special: Disrupt 1, Dice pool 6&lt;br /&gt;
*Melee slam - 2B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287525</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287525"/>
		<updated>2015-08-17T15:25:20Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80, &lt;br /&gt;
Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF -/-/A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 2; Strength 4, Dexterity 3, Stamina 3; Presence 2, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Science 2, Assault 4, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant, Enormous (4 Dots)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Fortification, Shield Drone, Disruption ammo, Energy Drone&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;:8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Spitfire - 3L&#039; Range (150/300/600), RoF -/-/A, Clip 100,&lt;br /&gt;
Special: Disrupt 1, Dice pool 6&lt;br /&gt;
*Melee slam - 2B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287523</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287523"/>
		<updated>2015-08-17T15:24:35Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Prime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80, &lt;br /&gt;
Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF -/-/A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 2; Strength 4, Dexterity 3, Stamina 3; Presence 2, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Science 2, Assault 4, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant, Enormous (4 Dots)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Fortification, Shield Drone, Disruption ammo, Energy Drone&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;:8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Spitfire - 3L&#039; Range (150/300/600), RoF -/-/A, Clip 100,&lt;br /&gt;
Special: Disrupt 1, Dice pool 6&lt;br /&gt;
*Melee slam - 2B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287522</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287522"/>
		<updated>2015-08-17T15:23:38Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Prime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80, &lt;br /&gt;
Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF -/-/A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 2; Strength 4, Dexterity 3, Stamina 3; Presence 2, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Science 2, Assault 4, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant, Enormous (4 Dots)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Fortification, Shield Drone, Disruption ammo, Energy Drone&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;:8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Spitfire - 3L&#039; Range (150/300/600), RoF -/-/A, Clip 100,&lt;br /&gt;
Special: Disrupt 1, Dice pool 6&lt;br /&gt;
Melee slam - 2B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287512</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287512"/>
		<updated>2015-08-17T14:53:52Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80, &lt;br /&gt;
Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF -/-/A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287511</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287511"/>
		<updated>2015-08-17T14:53:04Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80, Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF -/-/A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287510</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287510"/>
		<updated>2015-08-17T14:52:31Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Engineer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF A, Clip 80, Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF -/-/A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287509</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287509"/>
		<updated>2015-08-17T14:51:32Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Hunter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF A, Clip 80, Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-, Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287508</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287508"/>
		<updated>2015-08-17T14:50:42Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Hunter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF A, Clip 80, Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80,&lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-,Clip 6, &lt;br /&gt;
Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287507</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287507"/>
		<updated>2015-08-17T14:45:11Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Hunter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF A, Clip 80, Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF -/-/A, Clip 80, Dice pool 6&lt;br /&gt;
*Geth Shotgun - 3L 9-again, Range (30/60/90), RoF S/-/-,Clip 6, Dice pool 6&lt;br /&gt;
*Rifle/Shotgun butt - 1B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287506</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287506"/>
		<updated>2015-08-17T14:35:12Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Hunter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF A, Clip 80, Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Assault 2, Athletics 2, Firearms 3, Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (Talents can be used once per combat) Armor piercing ammo, Disruption ammo, Tactical scan  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Tactical Cloak&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287504</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287504"/>
		<updated>2015-08-17T14:20:04Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Engineer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF A, Clip 80, Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF A, Clip 100, Dice pool 4&lt;br /&gt;
*Melee attack - 0B, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287503</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287503"/>
		<updated>2015-08-17T14:16:39Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Geth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against them from other Geth platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF A, Clip 80, Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF A, Clip 100, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287502</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287502"/>
		<updated>2015-08-17T14:13:54Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Geth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Use the higher of Dex or Wits to determine defense), Using their neural networks Geth can see incoming attacks made against other platforms in close proximity. This helps the target of the attack and only applies to close quarters combat.&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF A, Clip 80, Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF A, Clip 100, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287501</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287501"/>
		<updated>2015-08-17T14:10:17Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Using their neural networks Geth can see incoming attacks made against other platforms in close proximity. This helps the target of the attack and only applies to close quarters combat)&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: (All talents can be used once per combat) Disruption ammo, Armor Piercing ammo&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF A, Clip 80, Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF A, Clip 100, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287500</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287500"/>
		<updated>2015-08-17T14:06:51Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Using their neural networks Geth can see incoming attacks made against other platforms in close proximity. This helps the target of the attack and only applies to close quarters combat)&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Disruption ammo (Once per combat), Armor Piercing ammo (Once per combat)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF A, Clip 80, Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF A, Clip 100, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287499</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287499"/>
		<updated>2015-08-17T13:57:15Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Using their neural networks Geth can see incoming attacks made against other platforms in close proximity. This helps the target of the attack and only applies to close quarters combat)&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Disruption ammo, Armor Piercing ammo &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth pulse rifle - 1L, Range (150/300/600), RoF A, Clip 80, Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF A, Clip 100, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287498</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287498"/>
		<updated>2015-08-17T13:55:26Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Engineer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Using their neural networks Geth can see incoming attacks made against other platforms in close proximity. This helps the target of the attack and only applies to close quarters combat)&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Disruption ammo, Armor Piercing ammo &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range (25/50/100), RoF A, Clip 100, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287497</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287497"/>
		<updated>2015-08-17T13:53:55Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Engineer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Using their neural networks Geth can see incoming attacks made against other platforms in close proximity. This helps the target of the attack and only applies to close quarters combat)&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Disruption ammo, Armor Piercing ammo &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG - 0L, Range 25/50/100, RoF A, Clip 100, Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287496</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287496"/>
		<updated>2015-08-17T13:50:43Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Engineer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Using their neural networks Geth can see incoming attacks made against other platforms in close proximity. This helps the target of the attack and only applies to close quarters combat)&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Disruption ammo, Armor Piercing ammo &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Geth SMG 0L&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287495</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287495"/>
		<updated>2015-08-17T13:47:06Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Engineer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Using their neural networks Geth can see incoming attacks made against other platforms in close proximity. This helps the target of the attack and only applies to close quarters combat)&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Disruption ammo, Armor Piercing ammo &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287494</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287494"/>
		<updated>2015-08-17T13:46:13Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Using their neural networks Geth can see incoming attacks made against other platforms in close proximity. This helps the target of the attack and only applies to close quarters combat)&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2, Science 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Disruption ammo, Armor Piercing ammo &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287493</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287493"/>
		<updated>2015-08-17T13:44:09Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Engineer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Using their neural networks Geth can see incoming attacks made against other platforms in close proximity. This helps the target of the attack and only applies to close quarters combat)&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Disruption ammo, Armor Piercing ammo &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287492</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287492"/>
		<updated>2015-08-17T13:42:29Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Using their neural networks Geth can see incoming attacks made against other platforms in close proximity. This helps the target of the attack and only applies to close quarters combat)&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Disruption ammo, Armor Piercing ammo &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287491</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287491"/>
		<updated>2015-08-17T13:39:30Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Engineer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Using their neural networks Geth can see incoming attacks made against other platforms in close proximity. This helps the target of the attack and only applies to close quarters combat)&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Disruption ammo, Armor Piercing ammo &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (Self-Repair), Interfacing 3, Science 3, Assault 1, Athletics 1, Firearms 2, Piloting 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Fortification, Shield Boost, Shield Drone, Tactical Scan, Defense Matrix&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287490</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287490"/>
		<updated>2015-08-17T13:29:29Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Engineer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Using their neural networks Geth can see incoming attacks made against other platforms in close proximity. This helps the target of the attack and only applies to close quarters combat)&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Disruption ammo, Armor Piercing ammo &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve3 ; Strength 3, Dexterity 2, Stamina 2; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 3 (self-repair)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287489</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287489"/>
		<updated>2015-08-17T13:23:45Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Using their neural networks Geth can see incoming attacks made against other platforms in close proximity. This helps the target of the attack and only applies to close quarters combat)&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Disruption ammo, Armor Piercing ammo &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287488</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287488"/>
		<updated>2015-08-17T12:37:24Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Using their neural networks Geth can see incoming attacks made against other platforms in close proximity. This helps the target of the attack and only applies to close quarters combat)&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287487</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287487"/>
		<updated>2015-08-17T12:35:19Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Using their neural networks Geth can see incoming attacks made against other platforms in close proximity. This helps the target of the attack and only applies to close quarters combat)&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: &#039;&#039;What&#039;s the basic armour/shields setup on a geth platform?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287486</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287486"/>
		<updated>2015-08-17T12:32:44Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Using their neural networks Geth can see incoming attacks made against other platforms in close proximity. This helps the target of the attack and only applies to close quarters combat)&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: &#039;&#039;What&#039;s the basic armour/shields setup on a geth platform?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287485</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287485"/>
		<updated>2015-08-17T12:31:00Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Geth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are 3 or more platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
*Merit: Atavism (Using their neural networks Geth can see incoming attacks made against other platforms in close proximity. This helps the target of the attack and only applies to close quarters combat)&lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 4, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: &#039;&#039;What&#039;s the basic armour/shields setup on a geth platform?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287484</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287484"/>
		<updated>2015-08-17T12:15:33Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are more than three platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 4, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: &#039;&#039;What&#039;s the basic armour/shields setup on a geth platform?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287483</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287483"/>
		<updated>2015-08-17T12:13:47Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are more than three platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 4, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Atavism (using Wits only)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;:7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: &#039;&#039;What&#039;s the basic armour/shields setup on a geth platform?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287480</id>
		<title>Mass: the Effecting/Rogues Gallery</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mass:_the_Effecting/Rogues_Gallery&amp;diff=287480"/>
		<updated>2015-08-17T11:44:03Z</updated>

		<summary type="html">&lt;p&gt;AtlasX01: /* Trooper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained herein are sample opponents who can be picked up and used, or customised if you have more time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Organics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biotics==&lt;br /&gt;
&lt;br /&gt;
These foes use warping mass effect fields as their weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Biotic Apprentice===&lt;br /&gt;
&lt;br /&gt;
A minor talent or biotic-in-training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 4; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 1, Science 1 (Biotic Theory); Assault 1, Athletics 2, Firearms 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &#039;&#039;Distortion 1&#039;&#039; - Warp, &#039;&#039;Integration 1&#039;&#039; - Barrier, &#039;&#039;Kinetics 1&#039;&#039; - Lift &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 4&lt;br /&gt;
*Warp - 4L, Range 100, Cost 1B Willpower, Dice pool 5 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, heavy pistol&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 5; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Science 3; Assault 2, Athletics 2, Firearms 2 (Pistol); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Adept)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (5 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Warp - 5L, Range 100, Cost 1B Willpower, Dice pool &lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with mod,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dragoon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 4, Dexterity 3, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Lash), Athletics 4, Firearms 3, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Fitness, Second Skin, Slam;  &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 15 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Biotic Lash - 9L (7B unaugmented with Smite), Cost 1B, Dice pool 9&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Phoenix armour with Enhanced Arm Servos, SMG,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skirmisher===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 4; Strength 3, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4 (Biotic Strike), Athletics 4, Firearms 3 (Shotgun)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Vanguard)&#039;&#039;&#039;: Carnage, Hard Target, Second Skin; &#039;&#039;Integration 3&#039;&#039; - Barrier, Charge, Smite&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 17 (14 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Biotic strike - 6L (4B unaugmented with Smite), Cost 1B, Dice pool 8&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Enhanced Leg Servos, assault shotgun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shooters==&lt;br /&gt;
&lt;br /&gt;
These are combatants who rely on arms and physical skill, rather than biotics or technical expertise. They&#039;re the most common type of opposition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruit===&lt;br /&gt;
&lt;br /&gt;
Your average soldier, mercenary or corporate security guard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 2, Firearms 2 (Assault Rifles), Piloting 1; Intimidation 1, Socialise 1 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 6&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, Assault rifle&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
&lt;br /&gt;
An experienced soldier or mercenary, one who&#039;s survived hot contacts and learned a few things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 3, Dexterity 3, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Medicine 1; Assault 3, Athletics 3, Firearms 3 (Assault Rifles), Piloting 2; Intimidation 2, Persuasion 1 (Small Unit Command), Socialise 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Fleet of Foot 1, Iron Stamina 2, Status 1(NCO).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Outflank, Second Skin, Weapons Drill.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11 (12 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour, assault rifle, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Commando===&lt;br /&gt;
&lt;br /&gt;
A scout-sniper specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2, Interfacing 2, Investigation 1, Medicine 1; Assault 3, Athletics 3, Covert 2, Firearms 4 (Sniper Rifles), Piloting 2, Stealth 3 (Camouflage), Survival 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Iron Stamina 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Ambush, Hard Target, Marksman, Second Skin, Sniper, Vigilant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13 (12 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light sniper rifle - 2L, Range (250/500/1000), AP1, Precision, Dice pool 9&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Full Environmental Systems mod, light sniper rifle, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Weapons Specialist===&lt;br /&gt;
&lt;br /&gt;
A heavy weapons specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Strong Back&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Heavy armour, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Officer===&lt;br /&gt;
&lt;br /&gt;
A unit commander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 3, Resolve 3; Strength 2, Dexterity 3, Stamina 3; Presence 4, Manipulation 3, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2 (Tactics), Engineering 1, Interfacing 1, Medicine 2;  Assault 3, Athletics 3, Firearms 3 (Pistols), Piloting 2; Empathy 2, Intimidation 2, Persuasion 3 (Command), Socialise 2, Subterfuge 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 1, Iron Stamina 1, Status 3 (Officer).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Command 4 (6 dice total), Squad Reflexes, Vigilant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 8 (10 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4 (6 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy pistol - 1L, Range (20/40/80), 9-again, AP1, Dice pool 7&lt;br /&gt;
*Omni-blade - 2L, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Medium armour with Command and Control uplink, heavy pistol, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shock Trooper===&lt;br /&gt;
&lt;br /&gt;
A close-quarters specialist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 4, Stamina 4; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1, Medicine 1; Assault 4 (Omni-blade), Athletics 4 (Running), Firearms 4 (Assault Rifles), Piloting 2; Intimidation 2, Socialise 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Soldier)&#039;&#039;&#039;: Advancing Fire, Carnage, Close Quarters Combatant, Fitness, Second Skin, Shock Trooper&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 16 (15 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 8 (7 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 9&lt;br /&gt;
*Assault shotgun - 4L, Range (20/40/80), 8-again at short range, Dice pool 8&lt;br /&gt;
*Omni-blade - 2L, Dice Pool 9&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault armour with Fortified Shielding mod, assault rifle, assault shotgun, military omni-tool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Techs==&lt;br /&gt;
&lt;br /&gt;
These foes rely on technical expertise and Process Talents for their edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tech Support===&lt;br /&gt;
&lt;br /&gt;
A minor tech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 2, Dexterity 3, Stamina 2; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;:  Academics 2, Engineering 2, Interfacing 2, Science 2; Covert 2, Firearms 1, Piloting 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 9 (10 unarmoured) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 2 (3 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light pistol - 1L, Range (20/40/80), Dice pool 4&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour, light pistol, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drone Controller===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 4; Strength 2, Dexterity 4, Stamina 2; Presence 2, Manipulation 2, Composure 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Academics 2, Engineering 3 (Drones), Interfacing 3, Science 2; Firearms 2, Piloting 3 (Combat Drones); &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Fast Reflexes 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 2&#039;&#039; - &#039;&#039;Science Processes 2&#039;&#039; - &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10 (11 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 3 (4 unarmoured)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light armour with Drone Operation Suite mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 3, Wits 4, Resolve 3; Strength 3, Dexterity 4, Stamina 3; Presence 2, Manipulation 2, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Infiltrator)&#039;&#039;&#039;: Agility, Marksman, Sniper, &#039;&#039;Engineering Processes 2&#039;&#039; - &#039;&#039;Interfacing Processes 1&#039;&#039; -  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy sniper rifle - 3L, Range (250/500/1000), 9-again, AP1, Precision, Dice pool&lt;br /&gt;
*SMG - 1L, Range (75/150/300), Dice pool&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Reconnaissance armour with Sound Suppressing Overlay mod, heavy sniper rifle, SMG, specialist omni-tool (Engineering),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saboteur===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stalwart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents (Engineer)&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Interfacing Processes 2&#039;&#039; - Tech Armour (twice) &#039;&#039;Medicine Processes 1&#039;&#039; - Tech Armour &#039;&#039;Science Processes 1&#039;&#039; - Tech Armour &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicle Operator===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: Stunt Driver&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rachni==&lt;br /&gt;
&lt;br /&gt;
===Worker===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Soldier===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brood Warrior===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Critters==&lt;br /&gt;
&lt;br /&gt;
===Klixen===&lt;br /&gt;
&lt;br /&gt;
===Varren===&lt;br /&gt;
&lt;br /&gt;
===Varren Alpha===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Synthetics=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth==&lt;br /&gt;
&lt;br /&gt;
Geth are a synthetic species who comprise two parts: runtimes and platforms. Runtimes are the actual intelligence or &amp;quot;software&amp;quot;, hundreds of programs operating in parallel. Mobile platforms are the temporary, transferable bodies used by the runtimes, or &amp;quot;hardware&amp;quot;. Runtimes can transfer to and from platforms at will, assuming they can get a network connection. Most of the time geth runtimes reside in their server hubs, where millions of programs run in communion, not unlike an organic city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Networking Improvements&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geth share a collective neural network; the more runtimes that are networked together, whether in separate platforms or in one, the more efficient and effective their processing power become. When there are more than three platforms in close proximity, they all gain the following benefits:&lt;br /&gt;
*+1 Initiative and Perception&lt;br /&gt;
*+1 Wits  &lt;br /&gt;
&lt;br /&gt;
When there are more than five platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence and Resolve &lt;br /&gt;
*+1 Firearms and Interfacing&lt;br /&gt;
*2 Command points&lt;br /&gt;
&lt;br /&gt;
When there are more than ten platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Dexterity &lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*3 additional Command points&lt;br /&gt;
*The Secure Routines Interfacing program runs across the geth network (using the highest Interfacing of the collective as the penalty to hack their network).&lt;br /&gt;
&lt;br /&gt;
When there are more than twenty platforms in close proximity, they all gain the following additional benefits:&lt;br /&gt;
*+1 Intelligence&lt;br /&gt;
*+1 Interfacing&lt;br /&gt;
*+1 Shield level&lt;br /&gt;
*5 additional Command points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The geth have a number of platforms, which have evolved over time in response to the threats they have faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trooper===&lt;br /&gt;
&lt;br /&gt;
The most basic mobile platform is the Trooper.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 3, Dexterity 2, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 2 (Self-Repair), Interfacing 2; Assault 1, Athletics 2, Firearms 2, Piloting 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Rifle butt - 1B, Dice pool 4 &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: &#039;&#039;What&#039;s the basic armour/shields setup on a geth platform?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Engineer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pyro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rocket Trooper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sniper===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mechs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FENRIS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 4, Resolve 4; Strength 4, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3 (Running), Assault 3; Intimidation 2, Survival (Tracking) 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 14 (Species factor 7)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Taser - 0B, Stun, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===LOKI===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 2, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 1, Athletics 2, Firearms 2 (Pistol)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Machine pistol - 1L, Range (25/50/100), Dice pool 6&lt;br /&gt;
*Proximity shock - 0B, Stun, Dice pool 3&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Machine pistol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orcus===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2, Athletics 3, Firearms 3 (Assault Rifles); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Assault rifle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rampart===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Engineering 1; Assault 2 (Omni-blades), Athletics 3, Firearms 3 (Shotguns); Intimidation 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 1, Fast Reflexes 2, Fleet Footed 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &#039;&#039;Engineering Processes 2&#039;&#039; - Fortification, Omni-blade Power Rerouting (already factored into Omni-blade damage)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +8&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 13&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light shotgun - 3L, Range (20/40/80) 9-again at short range, Dice pool 7&lt;br /&gt;
*Omni-blade - 3L, 9-again, Dice pool 7&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: Light shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===YMIR===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 2, Resolve 3; Strength 8, Dexterity 2, Stamina 8; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 2, Athletics 2, Firearms 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Giant&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Light machine gun - 3L, Range (150/300/600), Dice pool 5&lt;br /&gt;
*Light rocket launcher - 4L, Range (150/300/600), 9-again, AP1, Auto-Target, Dice pool  5&lt;br /&gt;
*Unarmed attack - 4B, 9-again, Dice Pool 10&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 17&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None (integrated weaponry).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reapers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Abomination===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
*Death explosion - &lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adjutant===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banshee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barrier&#039;&#039;&#039;: 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 3; Strength 7, Dexterity 2, Stamina 7; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Assault 4, Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cannibal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 4, Dexterity 2, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 1, Wits 2, Resolve 2; Strength 3, Dexterity 3, Stamina 3; Presence 1, Manipulation 1, Composure 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics 3, Assault 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: Iron Stamina 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Unarmed attack - 0B, Dice pool 5&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 8&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;: None. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence 2, Wits 3, Resolve 3; Strength 4, Dexterity 3, Stamina 4; Presence 1, Manipulation 1, Composure 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Interfacing 2; Athletics 3, Assault 2, Firearms 3 (Assault Rifle);&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: +6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Assault rifle - 2L, Range (150/300/600), Dice pool 7&lt;br /&gt;
*Rifle butt - 1B, Dice pool 6&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: 9&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ravager===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Intelligence , Wits , Resolve ; Strength , Dexterity , Stamina ; Presence , Manipulation , Composure .&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Merits&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Initiative&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weapons/Attacks&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*Arm cannon&lt;br /&gt;
*Bludgeon attack&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Vehicles=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Armature==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Geth Collossus==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mass:_the_Effecting |Back to main page]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AtlasX01</name></author>
	</entry>
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