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	<updated>2026-05-16T16:35:16Z</updated>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Category:Changeling_the_Lost&amp;diff=272017</id>
		<title>Category:Changeling the Lost</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Category:Changeling_the_Lost&amp;diff=272017"/>
		<updated>2014-10-19T14:35:32Z</updated>

		<summary type="html">&lt;p&gt;Avy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Changeling: The Lost is primarily inspired by tales of changelings from European folklore but includes elements of similar stories from around the world. While superficially similar to the original World of Darkness game Changeling: The Dreaming, Changeling: The Lost approaches the legends from a more traditional perspective of mortals kidnapped by Fae and eschews the past life angle that characterized its predecessor.&lt;br /&gt;
&lt;br /&gt;
It is the fifth supplementary role-playing game line published by White Wolf, Inc. It uses the Storytelling System for rules and is set in the new World of Darkness setting.&lt;br /&gt;
&lt;br /&gt;
The game is set in the World of Darkness, a fictional analog to the real world in which human beings unknowingly coexist with legendary monsters and other supernatural phenomena. The Changelings of the title are ordinary human beings who were kidnapped by the Fae and taken as slaves to their world (alternately known as Arcadia or Faerie). The player characters are changelings who have managed to escape their otherworldly captors and struggle through the barrier (known as the Hedge or the Thorns) that separates Faerie from Earth. The game focuses on the experiences of these changelings as they re-discover the world of their birth, try to cope with the changes they have undergone, and seek to evade recapture.&lt;br /&gt;
&lt;br /&gt;
[[Category: World of Darkness]]&lt;/div&gt;</summary>
		<author><name>Avy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Category:Changeling_the_Lost&amp;diff=272015</id>
		<title>Category:Changeling the Lost</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Category:Changeling_the_Lost&amp;diff=272015"/>
		<updated>2014-10-19T14:32:53Z</updated>

		<summary type="html">&lt;p&gt;Avy: Created page with &amp;quot;Changeling: The Lost is primarily inspired by tales of changelings from European folklore but includes elements of similar stories from around the world. While superficially s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Changeling: The Lost is primarily inspired by tales of changelings from European folklore but includes elements of similar stories from around the world. While superficially similar to the original World of Darkness game Changeling: The Dreaming, Changeling: The Lost approaches the legends from a more traditional perspective of mortals kidnapped by Fae and eschews the past life angle that characterized its predecessor.&lt;br /&gt;
&lt;br /&gt;
It is the fifth supplementary role-playing game line published by White Wolf, Inc. It uses the Storytelling System for rules and is set in the new World of Darkness setting.&lt;br /&gt;
&lt;br /&gt;
The game is set in the World of Darkness, a fictional analog to the real world in which human beings unknowingly coexist with legendary monsters and other supernatural phenomena. The Changelings of the title are ordinary human beings who were kidnapped by the Fae and taken as slaves to their world (alternately known as Arcadia or Faerie). The player characters are changelings who have managed to escape their otherworldly captors and struggle through the barrier (known as the Hedge or the Thorns) that separates Faerie from Earth. The game focuses on the experiences of these changelings as they re-discover the world of their birth, try to cope with the changes they have undergone, and seek to evade recapture.&lt;/div&gt;</summary>
		<author><name>Avy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=World_of_Darkness_on_IRC:_NewBabylon_Game_Info&amp;diff=272014</id>
		<title>World of Darkness on IRC: NewBabylon Game Info</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=World_of_Darkness_on_IRC:_NewBabylon_Game_Info&amp;diff=272014"/>
		<updated>2014-10-19T14:28:46Z</updated>

		<summary type="html">&lt;p&gt;Avy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
This is resource information for a campaign setting using the new World of Darkness system on the IRC network. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIS IS STRICTLY A R18+ GAME&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Basic Game Overview&#039;&#039;&#039;==&lt;br /&gt;
Welcome to a new world of future darkness. Set in the district of New Babylon. A New frontier within one the towering Mega Cities along the Atlantic Coast of America. The worlds populations has been ravaged by disease, natural disasters and nuclear war. The face of the world has been forever changed as raising sea levels claimed back the land. With people in crisis the Catholic church became a beacon faith against the rising corporations and the ever changing face of technology. Among the supernaturals its a savage fight for freedom and survival as influence and resources stand between them and extinction. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are currently playing Changeling: The Lost and Vampire: Requiem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This game features on the IRC game network on the Darkmyst server (darkmyst.net). Our channel is called #NewBabylon_nWoD&lt;br /&gt;
&lt;br /&gt;
To speak with a @Storyteller you can also contact us on babylon.submissions@gmail.com  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;About IRC&#039;&#039;&#039;==&lt;br /&gt;
IRC is an abbreviation of Internet Relay Chat. It is an application layer protocol that facilitates transfer of messages in the form of text. The chat process works on a client/server model of networking. IRC clients are computer programs that a user can install on their system. These clients are able to communicate with chat servers to transfer messages to other clients. It is mainly designed for group communication in discussion forums, called channels, but also allows one-to-one communication via private message as well as chat and data transfer, including file sharing IRC is a text based game. You log on to the server by connection through programs like Mibbit and mIRC. It is descriptive and highly addictive. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;In Game Terms IRC..&#039;&#039;&#039;==&lt;br /&gt;
IRC is a highly addictive chat based gaming avenue, we try to keep it as close to table top as we can, the only difference is that it&#039;s a touch more social, where players have the chance to build allies and more through play not dice or downtime. We are a Dice/Sheet moderated game having a bot that functions with rules, game links and a dice roller. There are no set days we play, players can log on anytime (We cooperate with players for the best available times to run stories). If there are people available there is usually a game of some description, be it light social or Storylines. There are a number of Storytellers that run the game. If they are not on then players are welcome to enter social play. Though combat is discouraged unless there is a Storyteller to run it. &lt;br /&gt;
&lt;br /&gt;
Do not concern yourself with spelling grammar and punctuation, players are there like you are to have fun. Though this helps its not what is important about the game.&lt;br /&gt;
&lt;br /&gt;
An IRC role play game is very descriptive, it needs to be considering everyone creates and interpenetrates the scene in their minds. This is one of those systems where the more you put in the more you and the group benefits. When everyone works together the results can be as if you are living your character.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;New Babylon&#039;&#039;&#039;==&lt;br /&gt;
New Babylon is a vision of the future. We took concepts from Shadworun and mixed them in with the possibilities of World of Darkness. We also reference a similar type Mega City as featured in the 2012 movie Dredd. Concepts of Cyberware and Bioware were easily converted to the Merit systems of new World of Darkness. We do cross over Changeling and Vampire in the same city BUT still they are two separate games, where characters from both have their own agenda with there own kind. The new published games make these cross overs more reliable and less clashing. Currently we are only playing the two games of Changling: The Lost and Vampire: The Requiem but as we progress more games will be added to our setting.&lt;br /&gt;
&lt;br /&gt;
[[Category:World of Darkness]][[Category:Vampire the Requiem]][[Category:Changeling the Lost]]&lt;/div&gt;</summary>
		<author><name>Avy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=World_of_Darkness_on_IRC:_NewBabylon_Game_Info&amp;diff=272013</id>
		<title>World of Darkness on IRC: NewBabylon Game Info</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=World_of_Darkness_on_IRC:_NewBabylon_Game_Info&amp;diff=272013"/>
		<updated>2014-10-19T14:27:46Z</updated>

		<summary type="html">&lt;p&gt;Avy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
This is resource information for a campaign setting using the new World of Darkness system on the IRC network. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIS IS STRICTLY A R18+ GAME&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Basic Game Overview&#039;&#039;&#039;==&lt;br /&gt;
Welcome to a new world of future darkness. Set in the district of New Babylon. A New frontier within one the towering Mega Cities along the Atlantic Coast of America. The worlds populations has been ravaged by disease, natural disasters and nuclear war. The face of the world has been forever changed as raising sea levels claimed back the land. With people in crisis the Catholic church became a beacon faith against the rising corporations and the ever changing face of technology. Among the supernaturals its a savage fight for freedom and survival as influence and resources stand between them and extinction. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are currently playing Changeling: The Lost and Vampire: Requiem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This game features on the IRC game network on the Darkmyst server (darkmyst.net). Our channel is called #NewBabylon_nWoD&lt;br /&gt;
&lt;br /&gt;
To speak with a @Storyteller you can also contact us on babylon.submissions@gmail.com  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;About IRC&#039;&#039;&#039;==&lt;br /&gt;
IRC is an abbreviation of Internet Relay Chat. It is an application layer protocol that facilitates transfer of messages in the form of text. The chat process works on a client/server model of networking. IRC clients are computer programs that a user can install on their system. These clients are able to communicate with chat servers to transfer messages to other clients. It is mainly designed for group communication in discussion forums, called channels, but also allows one-to-one communication via private message as well as chat and data transfer, including file sharing IRC is a text based game. You log on to the server by connection through programs like Mibbit and mIRC. It is descriptive and highly addictive. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;In Game Terms IRC..&#039;&#039;&#039;==&lt;br /&gt;
IRC is a highly addictive chat based gaming avenue, we try to keep it as close to table top as we can, the only difference is that it&#039;s a touch more social, where players have the chance to build allies and more through play not dice or downtime. We are a Dice/Sheet moderated game having a bot that functions with rules, game links and a dice roller. There are no set days we play, players can log on anytime (We cooperate with players for the best available times to run stories). If there are people available there is usually a game of some description, be it light social or Storylines. There are a number of Storytellers that run the game. If they are not on then players are welcome to enter social play. Though combat is discouraged unless there is a Storyteller to run it. &lt;br /&gt;
&lt;br /&gt;
Do not concern yourself with spelling grammar and punctuation, players are there like you are to have fun. Though this helps its not what is important about the game.&lt;br /&gt;
&lt;br /&gt;
An IRC role play game is very descriptive, it needs to be considering everyone creates and interpenetrates the scene in their minds. This is one of those systems where the more you put in the more you and the group benefits. When everyone works together the results can be as if you are living your character.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;New Babylon&#039;&#039;&#039;==&lt;br /&gt;
New Babylon is a vision of the future. We took concepts from Shadworun and mixed them in with the possibilities of World of Darkness. We also reference a similar type Mega City as featured in the 2012 movie Dredd. Concepts of Cyberware and Bioware were easily converted to the Merit systems of new World of Darkness. We do cross over Changeling and Vampire in the same city BUT still they are two separate games, where characters from both have their own agenda with there own kind. The new published games make these cross overs more reliable and less clashing. Currently we are only playing the two games of Changling: The Lost and Vampire: The Requiem but as we progress more games will be added to our setting.&lt;br /&gt;
&lt;br /&gt;
[[Category:World of Darkness]][[Category:Vampire the Requiem]]&lt;/div&gt;</summary>
		<author><name>Avy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Category:Vampire_the_Requiem&amp;diff=272011</id>
		<title>Category:Vampire the Requiem</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Category:Vampire_the_Requiem&amp;diff=272011"/>
		<updated>2014-10-19T14:27:05Z</updated>

		<summary type="html">&lt;p&gt;Avy: Created page with &amp;quot;Vampire: The Requiem is a role-playing game published by White Wolf, set in the new World of Darkness, and the successor to the Vampire: The Masquerade line. It was first rele...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vampire: The Requiem is a role-playing game published by White Wolf, set in the new World of Darkness, and the successor to the Vampire: The Masquerade line. It was first released in August 2004, together with the core rule book for the World of Darkness. Although it is an entirely new game, rather than a continuation of the old, it uses many elements of the old game in its construction. The game&#039;s title is a metaphor for the way vampires within the game view their life&lt;br /&gt;
&lt;br /&gt;
Vampire: The Requiem is a game of visceral drama and personal horror. Vampires are one of eight playable supernatural races within the World of Darkness. They are the main focus of Vampire: The Requiem. It is a  Modern Gothic Storytelling game, a roleplaying game that allows you to build chronicles that explore morality through the metaphor of vampirism. In Vampire, you “play the monster,” and what you do as that monster both makes for an interesting story and might even teach you a little about your own values and those of your fellows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:World of Darkness]]&lt;/div&gt;</summary>
		<author><name>Avy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=World_of_Darkness_on_IRC:_NewBabylon_Game_Info&amp;diff=272003</id>
		<title>World of Darkness on IRC: NewBabylon Game Info</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=World_of_Darkness_on_IRC:_NewBabylon_Game_Info&amp;diff=272003"/>
		<updated>2014-10-19T13:50:38Z</updated>

		<summary type="html">&lt;p&gt;Avy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
This is resource information for a campaign setting using the new World of Darkness system on the IRC network. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIS IS STRICTLY A R18+ GAME&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Basic Game Overview&#039;&#039;&#039;==&lt;br /&gt;
Welcome to a new world of future darkness. Set in the district of New Babylon. A New frontier within one the towering Mega Cities along the Atlantic Coast of America. The worlds populations has been ravaged by disease, natural disasters and nuclear war. The face of the world has been forever changed as raising sea levels claimed back the land. With people in crisis the Catholic church became a beacon faith against the rising corporations and the ever changing face of technology. Among the supernaturals its a savage fight for freedom and survival as influence and resources stand between them and extinction. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are currently playing Changeling: The Lost and Vampire: Requiem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This game features on the IRC game network on the Darkmyst server (darkmyst.net). Our channel is called #NewBabylon_nWoD&lt;br /&gt;
&lt;br /&gt;
To speak with a @Storyteller you can also contact us on babylon.submissions@gmail.com  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;About IRC&#039;&#039;&#039;==&lt;br /&gt;
IRC is an abbreviation of Internet Relay Chat. It is an application layer protocol that facilitates transfer of messages in the form of text. The chat process works on a client/server model of networking. IRC clients are computer programs that a user can install on their system. These clients are able to communicate with chat servers to transfer messages to other clients. It is mainly designed for group communication in discussion forums, called channels, but also allows one-to-one communication via private message as well as chat and data transfer, including file sharing IRC is a text based game. You log on to the server by connection through programs like Mibbit and mIRC. It is descriptive and highly addictive. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;In Game Terms IRC..&#039;&#039;&#039;==&lt;br /&gt;
IRC is a highly addictive chat based gaming avenue, we try to keep it as close to table top as we can, the only difference is that it&#039;s a touch more social, where players have the chance to build allies and more through play not dice or downtime. We are a Dice/Sheet moderated game having a bot that functions with rules, game links and a dice roller. There are no set days we play, players can log on anytime (We cooperate with players for the best available times to run stories). If there are people available there is usually a game of some description, be it light social or Storylines. There are a number of Storytellers that run the game. If they are not on then players are welcome to enter social play. Though combat is discouraged unless there is a Storyteller to run it. &lt;br /&gt;
&lt;br /&gt;
Do not concern yourself with spelling grammar and punctuation, players are there like you are to have fun. Though this helps its not what is important about the game.&lt;br /&gt;
&lt;br /&gt;
An IRC role play game is very descriptive, it needs to be considering everyone creates and interpenetrates the scene in their minds. This is one of those systems where the more you put in the more you and the group benefits. When everyone works together the results can be as if you are living your character.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;New Babylon&#039;&#039;&#039;==&lt;br /&gt;
New Babylon is a vision of the future. We took concepts from Shadworun and mixed them in with the possibilities of World of Darkness. We also reference a similar type Mega City as featured in the 2012 movie Dredd. Concepts of Cyberware and Bioware were easily converted to the Merit systems of new World of Darkness. We do cross over Changeling and Vampire in the same city BUT still they are two separate games, where characters from both have their own agenda with there own kind. The new published games make these cross overs more reliable and less clashing. Currently we are only playing the two games of Changling: The Lost and Vampire: The Requiem but as we progress more games will be added to our setting.&lt;br /&gt;
&lt;br /&gt;
[[Category:World of Darkness]]&lt;/div&gt;</summary>
		<author><name>Avy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=World_of_Darkness_on_IRC:_NewBabylon_Game_Info&amp;diff=272002</id>
		<title>World of Darkness on IRC: NewBabylon Game Info</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=World_of_Darkness_on_IRC:_NewBabylon_Game_Info&amp;diff=272002"/>
		<updated>2014-10-19T13:49:42Z</updated>

		<summary type="html">&lt;p&gt;Avy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
This is resource information for a campaign setting using the new World of Darkness system on the IRC network. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIS IS STRICTLY A R18+ GAME&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Basic Game Overview&#039;&#039;&#039;==&lt;br /&gt;
Welcome to a new world of future darkness. Set in the district of New Babylon. A New frontier within one the towering Mega Cities along the Atlantic Coast of America. The worlds populations has been ravaged by disease, natural disasters and nuclear war. The face of the world has been forever changed as raising sea levels claimed back the land. With people in crisis the Catholic church became a beacon faith against the rising corporations and the ever changing face of technology. Among the supernaturals its a savage fight for freedom and survival as influence and resources stand between them and extinction. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We are currently playing Changeling: The Lost and Vampire: Requiem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This game features on the IRC game network on the Darkmyst server (darkmyst.net). Our channel is called #NewBabylon_nWoD&lt;br /&gt;
&lt;br /&gt;
To speak with a @Storyteller you can also contact us on babylon.submissions@gmail.com  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;About IRC&#039;&#039;&#039;==&lt;br /&gt;
IRC is an abbreviation of Internet Relay Chat. It is an application layer protocol that facilitates transfer of messages in the form of text. The chat process works on a client/server model of networking. IRC clients are computer programs that a user can install on their system. These clients are able to communicate with chat servers to transfer messages to other clients. It is mainly designed for group communication in discussion forums, called channels, but also allows one-to-one communication via private message as well as chat and data transfer, including file sharing IRC is a text based game. You log on to the server by connection through programs like Mibbit and mIRC. It is descriptive and highly addictive. &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;In Game Terms IRC..&#039;&#039;&#039;==&lt;br /&gt;
IRC is a highly addictive chat based gaming avenue, we try to keep it as close to table top as we can, the only difference is that it&#039;s a touch more social, where players have the chance to build allies and more through play not dice or downtime. We are a Dice/Sheet moderated game having a bot that functions with rules, game links and a dice roller. There are no set days we play, players can log on anytime (We cooperate with players for the best available times to run stories). If there are people available there is usually a game of some description, be it light social or Storylines. There are a number of Storytellers that run the game. If they are not on then players are welcome to enter social play. Though combat is discouraged unless there is a Storyteller to run it. &lt;br /&gt;
&lt;br /&gt;
Do not concern yourself with spelling grammar and punctuation, players are there like you are to have fun. Though this helps its not what is important about the game.&lt;br /&gt;
&lt;br /&gt;
An IRC role play game is very descriptive, it needs to be considering everyone creates and interpenetrates the scene in their minds. This is one of those systems where the more you put in the more you and the group benefits. When everyone works together the results can be as if you are living your character.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;New Babylon&#039;&#039;&#039;==&lt;br /&gt;
New Babylon is a vision of the future. We took concepts from Shadworun and mixed them in with the possibilities of World of Darkness. We also reference a similar type Mega City as featured in the 2012 movie Dredd. Concepts of Cyberware and Bioware were easily converted to the Merit systems of new World of Darkness. We do cross over Changeling and Vampire in the same city BUT still they are two separate games, where characters from both have their own agenda with there own kind. The new published games make these cross overs more reliable and less clashing. Currently we are only playing the two games of Changling: The Lost and Vampire: The Requiem but as we progress more games will be added to our setting.&lt;br /&gt;
&lt;br /&gt;
[[World of Darkness]][[Category:World of Darkness on IRC: NewBabylon Game Info]]&lt;/div&gt;</summary>
		<author><name>Avy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=World_of_Darkness_on_IRC:_NewBabylon_Game_Info&amp;diff=271981</id>
		<title>World of Darkness on IRC: NewBabylon Game Info</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=World_of_Darkness_on_IRC:_NewBabylon_Game_Info&amp;diff=271981"/>
		<updated>2014-10-19T03:53:03Z</updated>

		<summary type="html">&lt;p&gt;Avy: An IRC World of Darkness Game Setting Information for Changeling: The Lost and Vampire: The Requiem&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
This is resource information for a campaign setting using the new World of Darkness system on the IRC network. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIS IS STRICTLY A R18+ GAME&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Basic Game Overview&#039;&#039;&#039;==&lt;br /&gt;
Welcome to a new world of future darkness. Set in the district of New Babylon. A New frontier within one the towering Mega Cities along the Atlantic Coast of America. The worlds populations has been ravaged by disease, natural disasters and nuclear war. The face of the world has been forever changed as raising sea levels claimed back the land. With people in crisis the Catholic church became a beacon faith against the rising corporations and the ever changing face of technology. Among the supernaturals its a savage fight for freedom and survival as influence and resources stand between them and extinction. &lt;br /&gt;
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&#039;&#039;&#039;We are currently playing Changeling: The Lost and Vampire: Requiem&#039;&#039;&#039;&lt;br /&gt;
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This game features on the IRC game network on the Darkmyst server (darkmyst.net). Our channel is called #NewBabylon_nWoD&lt;br /&gt;
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To speak with a @Storyteller you can also contact us on babylon.submissions@gmail.com  &lt;br /&gt;
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==&#039;&#039;&#039;About IRC&#039;&#039;&#039;==&lt;br /&gt;
IRC is an abbreviation of Internet Relay Chat. It is an application layer protocol that facilitates transfer of messages in the form of text. The chat process works on a client/server model of networking. IRC clients are computer programs that a user can install on their system. These clients are able to communicate with chat servers to transfer messages to other clients. It is mainly designed for group communication in discussion forums, called channels, but also allows one-to-one communication via private message as well as chat and data transfer, including file sharing IRC is a text based game. You log on to the server by connection through programs like Mibbit and mIRC. It is descriptive and highly addictive. &lt;br /&gt;
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==&#039;&#039;&#039;In Game Terms IRC..&#039;&#039;&#039;==&lt;br /&gt;
IRC is a highly addictive chat based gaming avenue, we try to keep it as close to table top as we can, the only difference is that it&#039;s a touch more social, where players have the chance to build allies and more through play not dice or downtime. We are a Dice/Sheet moderated game having a bot that functions with rules, game links and a dice roller. There are no set days we play, players can log on anytime (We cooperate with players for the best available times to run stories). If there are people available there is usually a game of some description, be it light social or Storylines. There are a number of Storytellers that run the game. If they are not on then players are welcome to enter social play. Though combat is discouraged unless there is a Storyteller to run it. &lt;br /&gt;
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Do not concern yourself with spelling grammar and punctuation, players are there like you are to have fun. Though this helps its not what is important about the game.&lt;br /&gt;
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An IRC role play game is very descriptive, it needs to be considering everyone creates and interpenetrates the scene in their minds. This is one of those systems where the more you put in the more you and the group benefits. When everyone works together the results can be as if you are living your character.&lt;br /&gt;
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==&#039;&#039;&#039;New Babylon&#039;&#039;&#039;==&lt;br /&gt;
New Babylon is a vision of the future. We took concepts from Shadworun and mixed them in with the possibilities of World of Darkness. We also reference a similar type Mega City as featured in the 2012 movie Dredd. Concepts of Cyberware and Bioware were easily converted to the Merit systems of new World of Darkness. We do cross over Changeling and Vampire in the same city BUT still they are two separate games, where characters from both have their own agenda with there own kind. The new published games make these cross overs more reliable and less clashing. Currently we are only playing the two games of Changling: The Lost and Vampire: The Requiem but as we progress more games will be added to our setting.&lt;/div&gt;</summary>
		<author><name>Avy</name></author>
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