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	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bandos</id>
	<title>RPGnet - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bandos"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php/Special:Contributions/Bandos"/>
	<updated>2026-05-15T12:19:11Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Survival_Kits&amp;diff=344965</id>
		<title>Survival Kits</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Survival_Kits&amp;diff=344965"/>
		<updated>2018-10-02T16:38:43Z</updated>

		<summary type="html">&lt;p&gt;Bandos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Survival Kit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The kit is designed to save up to a dozen survivors after a crash, and contains the following items:&lt;br /&gt;
&lt;br /&gt;
*Rifle plus 50 rounds&lt;br /&gt;
*Hatchet&lt;br /&gt;
*Field medical kit&lt;br /&gt;
*12 Personal survival kits&lt;br /&gt;
*12 Sets of emergency cold weather clothing&lt;br /&gt;
*12 Combination masks plus extra filters&lt;br /&gt;
*Field rations for 60 person-days (5 days for 12 people)&lt;br /&gt;
*4 Bulk water storage containers with filters&lt;br /&gt;
*4 Cold light lanterns/beacons good for about 100 hours’ operation each&lt;br /&gt;
*Water purification kit&lt;br /&gt;
&lt;br /&gt;
Each personal survival kit is contained in a small backpack, enabling it to be quickly grabbed in a serious emergency. The pack has a fold-out section&lt;br /&gt;
that turns it into a emergency shelter/sleeping bag. In addition, each pack contains the following:&lt;br /&gt;
*Small knife&lt;br /&gt;
*Fire-starting equipment&lt;br /&gt;
*Cold light flashlight good for about 24 hours’ operation&lt;br /&gt;
*6 Chemical lightsticks good for about 12 hours each&lt;br /&gt;
*Blanket/poncho and headcover&lt;br /&gt;
*4 days’ preserved rations for 1 person&lt;br /&gt;
*Water bottle&lt;br /&gt;
*Compass&lt;br /&gt;
*Light cord&lt;br /&gt;
*Mirror&lt;br /&gt;
*Water purification tablets&lt;br /&gt;
*Survival manual&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Survival_Kits&amp;diff=344964</id>
		<title>Survival Kits</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Survival_Kits&amp;diff=344964"/>
		<updated>2018-10-02T16:33:00Z</updated>

		<summary type="html">&lt;p&gt;Bandos: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Survival Kit&amp;#039;&amp;#039;&amp;#039;  The kit is designed to save up to a dozen survivors after a crash, and contains the following items:  •Rifle plus 50 rounds •Hatchet •Field medical k...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Survival Kit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The kit is designed to save up to a dozen survivors after a crash, and contains the following items:&lt;br /&gt;
&lt;br /&gt;
•Rifle plus 50 rounds&lt;br /&gt;
•Hatchet&lt;br /&gt;
•Field medical kit&lt;br /&gt;
•12 Personal survival kits&lt;br /&gt;
•12 Sets of emergency cold weather clothing&lt;br /&gt;
•12 Combination masks plus extra filters&lt;br /&gt;
•Field rations for 60 person-days (5 days for 12 people)&lt;br /&gt;
•4 Bulk water storage containers with filters&lt;br /&gt;
•4 Cold light lanterns/beacons good for about 100 hours’ operation each&lt;br /&gt;
•Water purification kit&lt;br /&gt;
&lt;br /&gt;
Each personal survival kit is contained in a small backpack, enabling it to be quickly grabbed in a serious emergency. The pack has a fold-out section&lt;br /&gt;
that turns it into a emergency shelter/sleeping bag. In addition, each pack contains the following:&lt;br /&gt;
•Small knife&lt;br /&gt;
•Fire-starting equipment&lt;br /&gt;
•Cold light flashlight good for about 24 hours’ operation&lt;br /&gt;
•6 Chemical lightsticks good for about 12 hours each&lt;br /&gt;
•Blanket/poncho and headcover&lt;br /&gt;
•4 days’ preserved rations for 1 person&lt;br /&gt;
•Water bottle&lt;br /&gt;
•Compass&lt;br /&gt;
•Light cord&lt;br /&gt;
•Mirror&lt;br /&gt;
•Water purification tablets&lt;br /&gt;
•Survival manual&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Reach_Adventure_Maps_and_Handouts&amp;diff=344963</id>
		<title>The Reach Adventure Maps and Handouts</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Reach_Adventure_Maps_and_Handouts&amp;diff=344963"/>
		<updated>2018-10-02T16:28:07Z</updated>

		<summary type="html">&lt;p&gt;Bandos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Medea Deckplans]]&lt;br /&gt;
&lt;br /&gt;
[[Survival Kits]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Medea_Deckplans&amp;diff=338168</id>
		<title>Medea Deckplans</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Medea_Deckplans&amp;diff=338168"/>
		<updated>2018-05-07T19:00:53Z</updated>

		<summary type="html">&lt;p&gt;Bandos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The hull layout and accessible decks of the planetoid ship Medea.&lt;br /&gt;
&lt;br /&gt;
[[File:Medea hull 1.JPG||Medea Hull]]&lt;br /&gt;
&lt;br /&gt;
[[File:Medea deck1 large.jpg||Medea Deck 1]]&lt;br /&gt;
&lt;br /&gt;
[[File:Medea deck 2.JPG||Medea Deck 2]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Medea_deck1_large.jpg&amp;diff=338167</id>
		<title>File:Medea deck1 large.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Medea_deck1_large.jpg&amp;diff=338167"/>
		<updated>2018-05-07T19:00:12Z</updated>

		<summary type="html">&lt;p&gt;Bandos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Medea_Deckplans&amp;diff=338155</id>
		<title>Medea Deckplans</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Medea_Deckplans&amp;diff=338155"/>
		<updated>2018-05-07T17:06:43Z</updated>

		<summary type="html">&lt;p&gt;Bandos: Created page with &amp;quot;The hull layout and accessible decks of the planetoid ship Medea.  Medea Hull  Medea Deck 1  File:Medea deck 2.JPG||Med...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The hull layout and accessible decks of the planetoid ship Medea.&lt;br /&gt;
&lt;br /&gt;
[[File:Medea hull 1.JPG||Medea Hull]]&lt;br /&gt;
&lt;br /&gt;
[[File:Medea deck 1.JPG||Medea Deck 1]]&lt;br /&gt;
&lt;br /&gt;
[[File:Medea deck 2.JPG||Medea Deck 2]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Reach_Adventure_Maps_and_Handouts&amp;diff=338154</id>
		<title>The Reach Adventure Maps and Handouts</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Reach_Adventure_Maps_and_Handouts&amp;diff=338154"/>
		<updated>2018-05-07T17:05:45Z</updated>

		<summary type="html">&lt;p&gt;Bandos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Medea Deckplans]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Reach_Adventure_Maps_and_Handouts&amp;diff=338153</id>
		<title>The Reach Adventure Maps and Handouts</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Reach_Adventure_Maps_and_Handouts&amp;diff=338153"/>
		<updated>2018-05-07T17:04:02Z</updated>

		<summary type="html">&lt;p&gt;Bandos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Medea hull 1.JPG||Medea Hull]]&lt;br /&gt;
&lt;br /&gt;
[[File:Medea deck 1.JPG||Medea Deck 1]]&lt;br /&gt;
&lt;br /&gt;
[[File:Medea deck 2.JPG||Medea Deck 2]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Medea_hull_1.JPG&amp;diff=338152</id>
		<title>File:Medea hull 1.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Medea_hull_1.JPG&amp;diff=338152"/>
		<updated>2018-05-07T17:03:27Z</updated>

		<summary type="html">&lt;p&gt;Bandos: Hull layout for Planetoid Trader Medea&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hull layout for Planetoid Trader Medea&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Reach_Adventure_Maps_and_Handouts&amp;diff=338151</id>
		<title>The Reach Adventure Maps and Handouts</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Reach_Adventure_Maps_and_Handouts&amp;diff=338151"/>
		<updated>2018-05-07T17:01:01Z</updated>

		<summary type="html">&lt;p&gt;Bandos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:medea_hull.jpg||Medea Hull]]&lt;br /&gt;
&lt;br /&gt;
[[File:Medea deck 1.JPG||Medea Deck 1]]&lt;br /&gt;
&lt;br /&gt;
[[File:Medea deck 2.JPG||Medea Deck 2]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Reach_Adventure_Maps_and_Handouts&amp;diff=338150</id>
		<title>The Reach Adventure Maps and Handouts</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Reach_Adventure_Maps_and_Handouts&amp;diff=338150"/>
		<updated>2018-05-07T17:00:01Z</updated>

		<summary type="html">&lt;p&gt;Bandos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Medea deck 1.JPG||Medea Deck 1]]&lt;br /&gt;
&lt;br /&gt;
[[File:Medea deck 2.JPG||Medea Deck 2]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Medea_hull.JPG&amp;diff=338149</id>
		<title>File:Medea hull.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Medea_hull.JPG&amp;diff=338149"/>
		<updated>2018-05-07T16:58:25Z</updated>

		<summary type="html">&lt;p&gt;Bandos: Bandos uploaded a new version of File:Medea hull.JPG&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hull layout of planetoid trader Medea&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Medea_hull.JPG&amp;diff=338148</id>
		<title>File:Medea hull.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Medea_hull.JPG&amp;diff=338148"/>
		<updated>2018-05-07T16:58:06Z</updated>

		<summary type="html">&lt;p&gt;Bandos: Bandos uploaded a new version of File:Medea hull.JPG&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hull layout of planetoid trader Medea&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Medea_hull.JPG&amp;diff=338147</id>
		<title>File:Medea hull.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Medea_hull.JPG&amp;diff=338147"/>
		<updated>2018-05-07T16:53:24Z</updated>

		<summary type="html">&lt;p&gt;Bandos: Bandos uploaded a new version of File:Medea hull.JPG&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hull layout of planetoid trader Medea&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Reach_Adventure_Maps_and_Handouts&amp;diff=338144</id>
		<title>The Reach Adventure Maps and Handouts</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Reach_Adventure_Maps_and_Handouts&amp;diff=338144"/>
		<updated>2018-05-07T16:46:15Z</updated>

		<summary type="html">&lt;p&gt;Bandos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Medea hull.JPG||Medea Hull]]&lt;br /&gt;
&lt;br /&gt;
[[File:Medea deck 1.JPG||Medea Deck 1]]&lt;br /&gt;
&lt;br /&gt;
[[File:Medea deck 2.JPG||Medea Deck 2]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Medea_deck_2.JPG&amp;diff=338143</id>
		<title>File:Medea deck 2.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Medea_deck_2.JPG&amp;diff=338143"/>
		<updated>2018-05-07T16:45:11Z</updated>

		<summary type="html">&lt;p&gt;Bandos: Planetoid trader Medea deck 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Planetoid trader Medea deck 2&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Reach_Adventure_Maps_and_Handouts&amp;diff=338142</id>
		<title>The Reach Adventure Maps and Handouts</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Reach_Adventure_Maps_and_Handouts&amp;diff=338142"/>
		<updated>2018-05-07T16:43:52Z</updated>

		<summary type="html">&lt;p&gt;Bandos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Medea hull.JPG||Medea Hull]]&lt;br /&gt;
&lt;br /&gt;
[[File:Medea deck 1.JPG||Medea Deck 1]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Medea_deck_1.JPG&amp;diff=338141</id>
		<title>File:Medea deck 1.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Medea_deck_1.JPG&amp;diff=338141"/>
		<updated>2018-05-07T16:43:07Z</updated>

		<summary type="html">&lt;p&gt;Bandos: Planetoid trader Medea Deck 1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Planetoid trader Medea Deck 1&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Reach_Adventure_Maps_and_Handouts&amp;diff=338140</id>
		<title>The Reach Adventure Maps and Handouts</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Reach_Adventure_Maps_and_Handouts&amp;diff=338140"/>
		<updated>2018-05-07T16:42:15Z</updated>

		<summary type="html">&lt;p&gt;Bandos: Created page with &amp;quot;Medea Hull&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Medea hull.JPG||Medea Hull]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Medea_hull.JPG&amp;diff=338139</id>
		<title>File:Medea hull.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Medea_hull.JPG&amp;diff=338139"/>
		<updated>2018-05-07T16:39:21Z</updated>

		<summary type="html">&lt;p&gt;Bandos: Hull layout of planetoid trader Medea&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hull layout of planetoid trader Medea&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sanguine_Nepaul&amp;diff=337129</id>
		<title>Sanguine Nepaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sanguine_Nepaul&amp;diff=337129"/>
		<updated>2018-04-13T16:29:14Z</updated>

		<summary type="html">&lt;p&gt;Bandos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sanguine Nepaul&lt;br /&gt;
*&#039;&#039;&#039;A7B7B6&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Age:&#039;&#039;&#039; 38 &lt;br /&gt;
*&#039;&#039;&#039;Homeworld&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Astrogation 1, Drive 0, Electronics 0, Engine (Sensors) 1, Flyer 0, Gun cbt (Slug) 3, Mechanic 1, Medic 1, Pilot 0, Recon 0, Stealth 1, Survival 0, Vacc Suit 1.&lt;br /&gt;
&lt;br /&gt;
*Scout Rank 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Portfolio.&#039;&#039;&#039;&lt;br /&gt;
*Pension 10,000Cr&lt;br /&gt;
*Debt&lt;br /&gt;
*Cash on hand 69,000Cr&lt;br /&gt;
*Monthly ship payment&lt;br /&gt;
*Living Cost&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;&lt;br /&gt;
*Cloth, - , +8, 5Kg&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons&#039;&#039;&#039;&lt;br /&gt;
Advanced Combat Rifle, TL10, 450m, 3Kg, 40 mag, Auto 3 Scope.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Augments&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
*Advanced combat rifle 3Kg&lt;br /&gt;
*Cloth Armour 5Kg&lt;br /&gt;
*Mobile Comm TL10 0.1Kg&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sanguine_Nepaul&amp;diff=337128</id>
		<title>Sanguine Nepaul</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sanguine_Nepaul&amp;diff=337128"/>
		<updated>2018-04-13T16:28:16Z</updated>

		<summary type="html">&lt;p&gt;Bandos: Created page with &amp;quot;Sanguine Nepaul *&amp;#039;&amp;#039;&amp;#039;A7B7B6&amp;#039;&amp;#039;&amp;#039; *&amp;#039;&amp;#039;&amp;#039;Age:&amp;#039;&amp;#039;&amp;#039; 38  *&amp;#039;&amp;#039;&amp;#039;Homeworld&amp;#039;&amp;#039;&amp;#039;    Astrogation 1, Drive 0, Electronics 0, Engine (Sensors) 1, Flyer 0, Gun cbt (Slug) 3, Mechanic 1, Medic 1, Pi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sanguine Nepaul&lt;br /&gt;
*&#039;&#039;&#039;A7B7B6&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Age:&#039;&#039;&#039; 38 &lt;br /&gt;
*&#039;&#039;&#039;Homeworld&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Astrogation 1, Drive 0, Electronics 0, Engine (Sensors) 1, Flyer 0, Gun cbt (Slug) 3, Mechanic 1, Medic 1, Pilot 0, Recon 0, Stealth 1, Survival 0, Vacc Suit 1.&lt;br /&gt;
&lt;br /&gt;
*Scout Rank 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Portfolio.&#039;&#039;&#039;&lt;br /&gt;
*Pension 10,000Cr&lt;br /&gt;
*Debt&lt;br /&gt;
*Cash on hand 69,000Cr&lt;br /&gt;
*Monthly ship payment&lt;br /&gt;
*Living Cost&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armour&#039;&#039;&#039;&lt;br /&gt;
*Cloth, - , +8, 5Kg&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons&#039;&#039;&#039;&lt;br /&gt;
Advanced Combat Rifle, TL10, 450m, 3Kg, 40 mag, Auto 3 Scope.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Augments&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
Advanced combat rifle 3Kg&lt;br /&gt;
Cloth Armour 5Kg&lt;br /&gt;
Mobile Comm TL10 0.1Kg&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Reach_Adventure_PCs&amp;diff=337127</id>
		<title>The Reach Adventure PCs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Reach_Adventure_PCs&amp;diff=337127"/>
		<updated>2018-04-13T14:58:27Z</updated>

		<summary type="html">&lt;p&gt;Bandos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Vanz Ananzi]]&lt;br /&gt;
&lt;br /&gt;
[[Sanguine Nepaul]]&lt;br /&gt;
&lt;br /&gt;
[[Chairiste Cruitaire]]&lt;br /&gt;
&lt;br /&gt;
[[Kweela of Clan Ironclaw]]&lt;br /&gt;
&lt;br /&gt;
[[Tayyebeh Atef]]&lt;br /&gt;
&lt;br /&gt;
[[Shardy Walker]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Reach_Adventure_PCs&amp;diff=337126</id>
		<title>The Reach Adventure PCs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Reach_Adventure_PCs&amp;diff=337126"/>
		<updated>2018-04-13T14:56:42Z</updated>

		<summary type="html">&lt;p&gt;Bandos: Created page with &amp;quot; Vanz Ananzi Sanguine Nepaul Chairiste Cruitaire Kweela of Clan Ironclaw Tayyebeh Atef Shardy Walker&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Vanz Ananzi]]&lt;br /&gt;
[[Sanguine Nepaul]]&lt;br /&gt;
[[Chairiste Cruitaire]]&lt;br /&gt;
[[Kweela of Clan Ironclaw]]&lt;br /&gt;
[[Tayyebeh Atef]]&lt;br /&gt;
[[Shardy Walker]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Reach_Adventure&amp;diff=337124</id>
		<title>The Reach Adventure</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Reach_Adventure&amp;diff=337124"/>
		<updated>2018-04-12T19:13:31Z</updated>

		<summary type="html">&lt;p&gt;Bandos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Trojan Reach&#039;&#039;&#039;&lt;br /&gt;
The Trojan Reach lies between the territory of the predominantly human Third Imperium and Aslan Hierate. To the Imperials it is officially designated Trojan Reach Sector, but locals tend to call their area of space The Trojan Reach or just ‘The Reach’.&lt;br /&gt;
&lt;br /&gt;
The Reach was once dominated by the Sindalian Empire, which collapsed long ago leaving remnants on many worlds. Today, the Reach can be a hazardous place, with conflicts between worlds and minor factions as well as the great powers. This fragmented nature also makes it a place of great opportunity where bold and resourceful people can make a fortune or alter the course of history.&lt;br /&gt;
&lt;br /&gt;
The Aslan view the Reach as a perfect opportunity for expansion and annexation of new territory, while the Imperials take a different view. Imperial-based firms operate throughout the Reach, and in some cases have become very influential. However, the Imperium itself does not have designs on the Reach – it has enough territory and enough problems without trying to pacify a region of barbarian kingdoms and pirate havens. However, the Imperium does not want the Aslan to dominate the Reach either, preferring to retain it as a buffer zone against the Hierate’s expansion.&lt;br /&gt;
&lt;br /&gt;
Thus Aslan involvement in the Reach tends to be rather direct, in the form of landgrabs by small bands of adventurers and raids on targets that might yield a respectable amount of plunder after a glorious fight. Imperial involvement is more subtle, in the form of trade missions, assistance to local groups opposed to the Aslan expansion and the activities of trade corporations which often have their own agenda.&lt;br /&gt;
&lt;br /&gt;
All of this cross-cutting politics can make the Reach a complex and dangerous environment, and in addition there are bands of pirates, upstart worlds trying to create a pocket empire, and of course a few local powers important enough that even the mighty Third Imperium has to take note of them.&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?826879-Mongoose-Traveller-2nd-Edition-The-Reach-Adventure IC Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?825467-Mongoose-Traveller-2nd-Edition-The-Reach-Adventure OOC Thread]&lt;br /&gt;
&lt;br /&gt;
[[The Reach Adventure PCs]]&lt;br /&gt;
&lt;br /&gt;
[[The Reach Adventure NPCs]]&lt;br /&gt;
&lt;br /&gt;
[[The Reach Adventure Maps and Handouts]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Reach_Adventure&amp;diff=337123</id>
		<title>The Reach Adventure</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Reach_Adventure&amp;diff=337123"/>
		<updated>2018-04-12T19:06:21Z</updated>

		<summary type="html">&lt;p&gt;Bandos: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;The Trojan Reach&amp;#039;&amp;#039;&amp;#039; The Trojan Reach lies between the territory of the predominantly human Third Imperium and Aslan Hierate. To the Imperials it is officially designated Tr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Trojan Reach&#039;&#039;&#039;&lt;br /&gt;
The Trojan Reach lies between the territory of the predominantly human Third Imperium and Aslan Hierate. To the Imperials it is officially designated Trojan Reach Sector, but locals tend to call their area of space The Trojan Reach or just ‘The Reach’.&lt;br /&gt;
&lt;br /&gt;
The Reach was once dominated by the Sindalian Empire, which collapsed long ago leaving remnants on many worlds. Today, the Reach can be a hazardous place, with conflicts between worlds and minor factions as well as the great powers. This fragmented nature also makes it a place of great opportunity where bold and resourceful people can make a fortune or alter the course of history.&lt;br /&gt;
&lt;br /&gt;
The Aslan view the Reach as a perfect opportunity for expansion and annexation of new territory, while the Imperials take a different view. Imperial-based firms operate throughout the Reach, and in some cases have become very influential. However, the Imperium itself does not have designs on the Reach – it has enough territory and enough problems without trying to pacify a region of barbarian kingdoms and pirate havens. However, the Imperium does not want the Aslan to dominate the Reach either, preferring to retain it as a buffer zone against the Hierate’s expansion.&lt;br /&gt;
&lt;br /&gt;
Thus Aslan involvement in the Reach tends to be rather direct, in the form of landgrabs by small bands of adventurers and raids on targets that might yield a respectable amount of plunder after a glorious fight. Imperial involvement is more subtle, in the form of trade missions, assistance to local groups opposed to the Aslan expansion and the activities of trade corporations which often have their own agenda.&lt;br /&gt;
&lt;br /&gt;
All of this cross-cutting politics can make the Reach a complex and dangerous environment, and in addition there are bands of pirates, upstart worlds trying to create a pocket empire, and of course a few local powers important enough that even the mighty Third Imperium has to take note of them.&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=329630</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=329630"/>
		<updated>2017-11-11T10:14:35Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;Danfive Xaron&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;lower class&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;5 years as a herder, 5 years as a warrior&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;11&#039;&#039;&#039; , Con: &#039;&#039;&#039;11&#039;&#039;&#039; , Siz: &#039;&#039;&#039;15&#039;&#039;&#039; , Int: &#039;&#039;&#039;14&#039;&#039;&#039; , Pow: &#039;&#039;&#039;12&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;13&#039;&#039;&#039; , App: &#039;&#039;&#039;08&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+1D4&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: 22 Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: -02%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): 03%&lt;br /&gt;
**Climb (40): 56%&lt;br /&gt;
**Dodge (05): 03%&lt;br /&gt;
**Jump (25): 41%&lt;br /&gt;
**Ride (05): 13%&lt;br /&gt;
**Swim (15): 13%&lt;br /&gt;
**Throw (25): 51%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +04%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): 54%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): 09%&lt;br /&gt;
**First Aid (10) : 47%&lt;br /&gt;
**Human Lore (05): 33%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): 09%&lt;br /&gt;
**Plant Lore (05) : 09%&lt;br /&gt;
**Read/Write New Pelorian (00) : 09%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): 04%&lt;br /&gt;
**World Lore (05): 36%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +07%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): 47%&lt;br /&gt;
**Devise (05): 35%&lt;br /&gt;
**Sleight (05): 12%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +05%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): 67%&lt;br /&gt;
**Scan (25): 67%&lt;br /&gt;
**Search (25): 44%&lt;br /&gt;
**Track (05): 05%&lt;br /&gt;
**Sense Criminal (05): 40% &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: -04%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): 11%&lt;br /&gt;
**Sneak (10): 06%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +04%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): 09%&lt;br /&gt;
**Orate (05): 14%&lt;br /&gt;
**Sing (05): 09%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;New Pelorian&amp;lt;/i&amp;gt; (30): 34%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): 54%&lt;br /&gt;
**Intimidate (05): 09%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted Coif&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted Sleeves&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted Sleeves&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted Hauberk&#039;&#039;&#039; || &#039;&#039;&#039;6&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;1.5&#039;&#039;&#039; || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted Hauberk&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted Greaves&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;1.5&#039;&#039;&#039; || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted Greaves&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;1.5&#039;&#039;&#039; || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;13 HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +07%&lt;br /&gt;
* Parry Bonus/Minus: -02%&lt;br /&gt;
*Strike Ranks: Siz: 2 +Dex: 3 = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|Shortsword || 1d6+1/1d8+1|| 8 || 10 || 52% || 8% || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|xx || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || 1/MR || -- || 51% || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|Sling|| 1D8 || 1/MR || -- || 52% || --% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Buckler || 1d4 || 8 || 8 || 12% || 43% || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 || 8 || 6 || 32% ||13 % || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8 || 4 || 35% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || 8 || special || 32% || --% || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: 12&lt;br /&gt;
** Current Available POW: 12&lt;br /&gt;
** Current Stored POW: 00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** Ignite 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: Shortsword, buckler, dagger, sling.&lt;br /&gt;
&lt;br /&gt;
*Armour: Bezainted all over.&lt;br /&gt;
&lt;br /&gt;
*Other:Goat, linen clothes, wool clothes, knife, sack, firemaker &amp;amp; tinder, 50m rope, 10L.&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=329629</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=329629"/>
		<updated>2017-11-11T10:14:13Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Hit Points and Armour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;Danfive Xaron&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;lower class&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;5 years as a herder, 5 years as a warrior&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;11&#039;&#039;&#039; , Con: &#039;&#039;&#039;11&#039;&#039;&#039; , Siz: &#039;&#039;&#039;15&#039;&#039;&#039; , Int: &#039;&#039;&#039;14&#039;&#039;&#039; , Pow: &#039;&#039;&#039;12&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;13&#039;&#039;&#039; , App: &#039;&#039;&#039;08&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+1D4&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: 22 Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: -02%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): 03%&lt;br /&gt;
**Climb (40): 56%&lt;br /&gt;
**Dodge (05): 03%&lt;br /&gt;
**Jump (25): 41%&lt;br /&gt;
**Ride (05): 13%&lt;br /&gt;
**Swim (15): 13%&lt;br /&gt;
**Throw (25): 51%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +04%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): 54%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): 09%&lt;br /&gt;
**First Aid (10) : 47%&lt;br /&gt;
**Human Lore (05): 33%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): 09%&lt;br /&gt;
**Plant Lore (05) : 09%&lt;br /&gt;
**Read/Write New Pelorian (00) : 09%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): 04%&lt;br /&gt;
**World Lore (05): 36%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +07%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): 47%&lt;br /&gt;
**Devise (05): 35%&lt;br /&gt;
**Sleight (05): 12%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +05%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): 67%&lt;br /&gt;
**Scan (25): 67%&lt;br /&gt;
**Search (25): 44%&lt;br /&gt;
**Track (05): 05%&lt;br /&gt;
**Sense Criminal (05): 40% &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: -04%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): 11%&lt;br /&gt;
**Sneak (10): 06%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +04%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): 09%&lt;br /&gt;
**Orate (05): 14%&lt;br /&gt;
**Sing (05): 09%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;New Pelorian&amp;lt;/i&amp;gt; (30): 34%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): 54%&lt;br /&gt;
**Intimidate (05): 09%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted Coif&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted Sleeves&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted Sleeves&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted Hauberk&#039;&#039;&#039; || &#039;&#039;&#039;6&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;1.5&#039;&#039;&#039; || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted Hauberk&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted Greaves&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;1.5&#039;&#039;&#039; || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted Greaves&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;1.5&#039;&#039;&#039; || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;13 HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +07%&lt;br /&gt;
* Parry Bonus/Minus: -02%&lt;br /&gt;
*Strike Ranks: Siz: 2 +Dex: 3 = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|Shortsword || 1d6+1/1d8+1|| 8 || 10 || 52% || 8% || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|xx || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || 1/MR || -- || 51% || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|Sling|| 1D8 || 1/MR || -- || 52% || --% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Buckler || 1d4 || 8 || 8 || 12% || 43% || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 || 8 || 6 || 32% ||13 % || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8 || 4 || 35% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || 8 || special || 32% || --% || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: 12&lt;br /&gt;
** Current Available POW: 12&lt;br /&gt;
** Current Stored POW: 00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** Ignite 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: Shortsword, buckler, dagger, sling.&lt;br /&gt;
&lt;br /&gt;
*Armour: Scale Helm, Bezainted all over.&lt;br /&gt;
&lt;br /&gt;
*Other:Goat, linen clothes, wool clothes, knife, sack, firemaker &amp;amp; tinder, 50m rope, 10L.&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=329628</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=329628"/>
		<updated>2017-11-11T10:11:40Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;Danfive Xaron&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;lower class&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;5 years as a herder, 5 years as a warrior&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;11&#039;&#039;&#039; , Con: &#039;&#039;&#039;11&#039;&#039;&#039; , Siz: &#039;&#039;&#039;15&#039;&#039;&#039; , Int: &#039;&#039;&#039;14&#039;&#039;&#039; , Pow: &#039;&#039;&#039;12&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;13&#039;&#039;&#039; , App: &#039;&#039;&#039;08&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+1D4&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: 22 Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: -02%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): 03%&lt;br /&gt;
**Climb (40): 56%&lt;br /&gt;
**Dodge (05): 03%&lt;br /&gt;
**Jump (25): 41%&lt;br /&gt;
**Ride (05): 13%&lt;br /&gt;
**Swim (15): 13%&lt;br /&gt;
**Throw (25): 51%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +04%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): 54%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): 09%&lt;br /&gt;
**First Aid (10) : 47%&lt;br /&gt;
**Human Lore (05): 33%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): 09%&lt;br /&gt;
**Plant Lore (05) : 09%&lt;br /&gt;
**Read/Write New Pelorian (00) : 09%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): 04%&lt;br /&gt;
**World Lore (05): 36%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +07%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): 47%&lt;br /&gt;
**Devise (05): 35%&lt;br /&gt;
**Sleight (05): 12%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +05%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): 67%&lt;br /&gt;
**Scan (25): 67%&lt;br /&gt;
**Search (25): 44%&lt;br /&gt;
**Track (05): 05%&lt;br /&gt;
**Sense Criminal (05): 40% &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: -04%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): 11%&lt;br /&gt;
**Sneak (10): 06%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +04%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): 09%&lt;br /&gt;
**Orate (05): 14%&lt;br /&gt;
**Sing (05): 09%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;New Pelorian&amp;lt;/i&amp;gt; (30): 34%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): 54%&lt;br /&gt;
**Intimidate (05): 09%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; || &#039;&#039;&#039;Scale Helm&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;6&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;1.5&#039;&#039;&#039; || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;1.5&#039;&#039;&#039; || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;1.5&#039;&#039;&#039; || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;13 HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +07%&lt;br /&gt;
* Parry Bonus/Minus: -02%&lt;br /&gt;
*Strike Ranks: Siz: 2 +Dex: 3 = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|Shortsword || 1d6+1/1d8+1|| 8 || 10 || 52% || 8% || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|xx || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || 1/MR || -- || 51% || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|Sling|| 1D8 || 1/MR || -- || 52% || --% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Buckler || 1d4 || 8 || 8 || 12% || 43% || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 || 8 || 6 || 32% ||13 % || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8 || 4 || 35% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || 8 || special || 32% || --% || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: 12&lt;br /&gt;
** Current Available POW: 12&lt;br /&gt;
** Current Stored POW: 00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** Ignite 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: Shortsword, buckler, dagger, sling.&lt;br /&gt;
&lt;br /&gt;
*Armour: Scale Helm, Bezainted all over.&lt;br /&gt;
&lt;br /&gt;
*Other:Goat, linen clothes, wool clothes, knife, sack, firemaker &amp;amp; tinder, 50m rope, 10L.&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=329626</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=329626"/>
		<updated>2017-11-11T10:11:05Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Hit Points and Armour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;Danfive Xaron&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;lower class&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;5 years as a herder, 5 years as a warrior&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;11&#039;&#039;&#039; , Con: &#039;&#039;&#039;11&#039;&#039;&#039; , Siz: &#039;&#039;&#039;15&#039;&#039;&#039; , Int: &#039;&#039;&#039;14&#039;&#039;&#039; , Pow: &#039;&#039;&#039;12&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;13&#039;&#039;&#039; , App: &#039;&#039;&#039;08&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+1D4&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: 22 Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: -02%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): 03%&lt;br /&gt;
**Climb (40): 56%&lt;br /&gt;
**Dodge (05): 03%&lt;br /&gt;
**Jump (25): 41%&lt;br /&gt;
**Ride (05): 13%&lt;br /&gt;
**Swim (15): 13%&lt;br /&gt;
**Throw (25): 51%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +04%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): 54%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): 09%&lt;br /&gt;
**First Aid (10) : 47%&lt;br /&gt;
**Human Lore (05): 33%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): 09%&lt;br /&gt;
**Plant Lore (05) : 09%&lt;br /&gt;
**Read/Write New Pelorian (00) : 09%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): 04%&lt;br /&gt;
**World Lore (05): 36%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +07%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): 47%&lt;br /&gt;
**Devise (05): 35%&lt;br /&gt;
**Sleight (05): 12%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +05%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): 67%&lt;br /&gt;
**Scan (25): 67%&lt;br /&gt;
**Search (25): 44%&lt;br /&gt;
**Track (05): 05%&lt;br /&gt;
**Sense Criminal (05): 40% &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: -04%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): 11%&lt;br /&gt;
**Sneak (10): 06%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +04%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): 09%&lt;br /&gt;
**Orate (05): 14%&lt;br /&gt;
**Sing (05): 09%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;New Pelorian&amp;lt;/i&amp;gt; (30): 34%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): 54%&lt;br /&gt;
**Intimidate (05): 09%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; || &#039;&#039;&#039;Scale Helm&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;6&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;1.5&#039;&#039;&#039; || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;1.5&#039;&#039;&#039; || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;1.5&#039;&#039;&#039; || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;13 HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +07%&lt;br /&gt;
* Parry Bonus/Minus: -02%&lt;br /&gt;
*Strike Ranks: Siz: 2 +Dex: 3 = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|Shortsword || 1d6+1/1d8+1|| 8 || 10 || 52% || 8% || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|xx || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || 1/MR || -- || 51% || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|Sling|| 1D8 || 1/MR || -- || 52% || --% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Buckler || 1d4 || 8 || 8 || 12% || 43% || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 || 8 || 6 || 32% ||13 % || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8 || 4 || 35% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || 8 || special || 32% || --% || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: 12&lt;br /&gt;
** Current Available POW: 12&lt;br /&gt;
** Current Stored POW: 00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** Ignite 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: Shortsword, buckler, dagger, sling.&lt;br /&gt;
&lt;br /&gt;
*Armour:&lt;br /&gt;
&lt;br /&gt;
*Other:Goat, linen clothes, wool clothes, knife, sack, firemaker &amp;amp; tinder, 50m rope, 10L.&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=329625</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=329625"/>
		<updated>2017-11-11T10:10:00Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Hit Points and Armour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;Danfive Xaron&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;lower class&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;5 years as a herder, 5 years as a warrior&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;11&#039;&#039;&#039; , Con: &#039;&#039;&#039;11&#039;&#039;&#039; , Siz: &#039;&#039;&#039;15&#039;&#039;&#039; , Int: &#039;&#039;&#039;14&#039;&#039;&#039; , Pow: &#039;&#039;&#039;12&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;13&#039;&#039;&#039; , App: &#039;&#039;&#039;08&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+1D4&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: 22 Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: -02%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): 03%&lt;br /&gt;
**Climb (40): 56%&lt;br /&gt;
**Dodge (05): 03%&lt;br /&gt;
**Jump (25): 41%&lt;br /&gt;
**Ride (05): 13%&lt;br /&gt;
**Swim (15): 13%&lt;br /&gt;
**Throw (25): 51%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +04%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): 54%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): 09%&lt;br /&gt;
**First Aid (10) : 47%&lt;br /&gt;
**Human Lore (05): 33%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): 09%&lt;br /&gt;
**Plant Lore (05) : 09%&lt;br /&gt;
**Read/Write New Pelorian (00) : 09%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): 04%&lt;br /&gt;
**World Lore (05): 36%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +07%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): 47%&lt;br /&gt;
**Devise (05): 35%&lt;br /&gt;
**Sleight (05): 12%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +05%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): 67%&lt;br /&gt;
**Scan (25): 67%&lt;br /&gt;
**Search (25): 44%&lt;br /&gt;
**Track (05): 05%&lt;br /&gt;
**Sense Criminal (05): 40% &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: -04%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): 11%&lt;br /&gt;
**Sneak (10): 06%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +04%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): 09%&lt;br /&gt;
**Orate (05): 14%&lt;br /&gt;
**Sing (05): 09%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;New Pelorian&amp;lt;/i&amp;gt; (30): 34%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): 54%&lt;br /&gt;
**Intimidate (05): 09%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; || &#039;&#039;&#039;Scale Helm&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;6&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;13 HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +07%&lt;br /&gt;
* Parry Bonus/Minus: -02%&lt;br /&gt;
*Strike Ranks: Siz: 2 +Dex: 3 = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|Shortsword || 1d6+1/1d8+1|| 8 || 10 || 52% || 8% || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|xx || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || 1/MR || -- || 51% || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|Sling|| 1D8 || 1/MR || -- || 52% || --% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Buckler || 1d4 || 8 || 8 || 12% || 43% || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 || 8 || 6 || 32% ||13 % || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8 || 4 || 35% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || 8 || special || 32% || --% || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: 12&lt;br /&gt;
** Current Available POW: 12&lt;br /&gt;
** Current Stored POW: 00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** Ignite 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: Shortsword, buckler, dagger, sling.&lt;br /&gt;
&lt;br /&gt;
*Armour:&lt;br /&gt;
&lt;br /&gt;
*Other:Goat, linen clothes, wool clothes, knife, sack, firemaker &amp;amp; tinder, 50m rope, 10L.&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=329624</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=329624"/>
		<updated>2017-11-11T10:09:05Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Hit Points and Armour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;Danfive Xaron&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;lower class&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;5 years as a herder, 5 years as a warrior&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;11&#039;&#039;&#039; , Con: &#039;&#039;&#039;11&#039;&#039;&#039; , Siz: &#039;&#039;&#039;15&#039;&#039;&#039; , Int: &#039;&#039;&#039;14&#039;&#039;&#039; , Pow: &#039;&#039;&#039;12&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;13&#039;&#039;&#039; , App: &#039;&#039;&#039;08&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+1D4&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: 22 Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: -02%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): 03%&lt;br /&gt;
**Climb (40): 56%&lt;br /&gt;
**Dodge (05): 03%&lt;br /&gt;
**Jump (25): 41%&lt;br /&gt;
**Ride (05): 13%&lt;br /&gt;
**Swim (15): 13%&lt;br /&gt;
**Throw (25): 51%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +04%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): 54%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): 09%&lt;br /&gt;
**First Aid (10) : 47%&lt;br /&gt;
**Human Lore (05): 33%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): 09%&lt;br /&gt;
**Plant Lore (05) : 09%&lt;br /&gt;
**Read/Write New Pelorian (00) : 09%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): 04%&lt;br /&gt;
**World Lore (05): 36%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +07%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): 47%&lt;br /&gt;
**Devise (05): 35%&lt;br /&gt;
**Sleight (05): 12%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +05%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): 67%&lt;br /&gt;
**Scan (25): 67%&lt;br /&gt;
**Search (25): 44%&lt;br /&gt;
**Track (05): 05%&lt;br /&gt;
**Sense Criminal (05): 40% &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: -04%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): 11%&lt;br /&gt;
**Sneak (10): 06%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +04%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): 09%&lt;br /&gt;
**Orate (05): 14%&lt;br /&gt;
**Sing (05): 09%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;New Pelorian&amp;lt;/i&amp;gt; (30): 34%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): 54%&lt;br /&gt;
**Intimidate (05): 09%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; || &#039;&#039;&#039;Scale Helm&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 0 || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;6&#039;&#039;&#039; || 0 || 0 || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;13 HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +07%&lt;br /&gt;
* Parry Bonus/Minus: -02%&lt;br /&gt;
*Strike Ranks: Siz: 2 +Dex: 3 = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|Shortsword || 1d6+1/1d8+1|| 8 || 10 || 52% || 8% || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|xx || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || 1/MR || -- || 51% || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|Sling|| 1D8 || 1/MR || -- || 52% || --% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Buckler || 1d4 || 8 || 8 || 12% || 43% || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 || 8 || 6 || 32% ||13 % || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8 || 4 || 35% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || 8 || special || 32% || --% || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: 12&lt;br /&gt;
** Current Available POW: 12&lt;br /&gt;
** Current Stored POW: 00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** Ignite 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: Shortsword, buckler, dagger, sling.&lt;br /&gt;
&lt;br /&gt;
*Armour:&lt;br /&gt;
&lt;br /&gt;
*Other:Goat, linen clothes, wool clothes, knife, sack, firemaker &amp;amp; tinder, 50m rope, 10L.&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=329623</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=329623"/>
		<updated>2017-11-11T10:08:23Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Hit Points and Armour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;Danfive Xaron&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;lower class&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;5 years as a herder, 5 years as a warrior&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;11&#039;&#039;&#039; , Con: &#039;&#039;&#039;11&#039;&#039;&#039; , Siz: &#039;&#039;&#039;15&#039;&#039;&#039; , Int: &#039;&#039;&#039;14&#039;&#039;&#039; , Pow: &#039;&#039;&#039;12&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;13&#039;&#039;&#039; , App: &#039;&#039;&#039;08&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+1D4&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: 22 Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: -02%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): 03%&lt;br /&gt;
**Climb (40): 56%&lt;br /&gt;
**Dodge (05): 03%&lt;br /&gt;
**Jump (25): 41%&lt;br /&gt;
**Ride (05): 13%&lt;br /&gt;
**Swim (15): 13%&lt;br /&gt;
**Throw (25): 51%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +04%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): 54%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): 09%&lt;br /&gt;
**First Aid (10) : 47%&lt;br /&gt;
**Human Lore (05): 33%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): 09%&lt;br /&gt;
**Plant Lore (05) : 09%&lt;br /&gt;
**Read/Write New Pelorian (00) : 09%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): 04%&lt;br /&gt;
**World Lore (05): 36%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +07%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): 47%&lt;br /&gt;
**Devise (05): 35%&lt;br /&gt;
**Sleight (05): 12%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +05%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): 67%&lt;br /&gt;
**Scan (25): 67%&lt;br /&gt;
**Search (25): 44%&lt;br /&gt;
**Track (05): 05%&lt;br /&gt;
**Sense Criminal (05): 40% &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: -04%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): 11%&lt;br /&gt;
**Sneak (10): 06%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +04%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): 09%&lt;br /&gt;
**Orate (05): 14%&lt;br /&gt;
**Sing (05): 09%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;New Pelorian&amp;lt;/i&amp;gt; (30): 34%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): 54%&lt;br /&gt;
**Intimidate (05): 09%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; || &#039;&#039;&#039;Scale Helm&#039;&#039;&#039; || &#039;&#039;&#039;5&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || &#039;&#039;&#039;Bezainted&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;4&#039;&#039;&#039; || &#039;&#039;&#039;0.75&#039;&#039;&#039; || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; || || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 0 || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; || || &#039;&#039;&#039;6&#039;&#039;&#039; || 0 || 0 || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;13 HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +07%&lt;br /&gt;
* Parry Bonus/Minus: -02%&lt;br /&gt;
*Strike Ranks: Siz: 2 +Dex: 3 = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|Shortsword || 1d6+1/1d8+1|| 8 || 10 || 52% || 8% || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|xx || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || 1/MR || -- || 51% || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|Sling|| 1D8 || 1/MR || -- || 52% || --% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Buckler || 1d4 || 8 || 8 || 12% || 43% || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 || 8 || 6 || 32% ||13 % || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8 || 4 || 35% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || 8 || special || 32% || --% || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: 12&lt;br /&gt;
** Current Available POW: 12&lt;br /&gt;
** Current Stored POW: 00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** Ignite 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: Shortsword, buckler, dagger, sling.&lt;br /&gt;
&lt;br /&gt;
*Armour:&lt;br /&gt;
&lt;br /&gt;
*Other:Goat, linen clothes, wool clothes, knife, sack, firemaker &amp;amp; tinder, 50m rope, 10L.&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=329622</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=329622"/>
		<updated>2017-11-11T10:06:03Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Skill Groups */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;Danfive Xaron&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;lower class&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;5 years as a herder, 5 years as a warrior&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;11&#039;&#039;&#039; , Con: &#039;&#039;&#039;11&#039;&#039;&#039; , Siz: &#039;&#039;&#039;15&#039;&#039;&#039; , Int: &#039;&#039;&#039;14&#039;&#039;&#039; , Pow: &#039;&#039;&#039;12&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;13&#039;&#039;&#039; , App: &#039;&#039;&#039;08&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+1D4&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: 22 Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: -02%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): 03%&lt;br /&gt;
**Climb (40): 56%&lt;br /&gt;
**Dodge (05): 03%&lt;br /&gt;
**Jump (25): 41%&lt;br /&gt;
**Ride (05): 13%&lt;br /&gt;
**Swim (15): 13%&lt;br /&gt;
**Throw (25): 51%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +04%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): 54%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): 09%&lt;br /&gt;
**First Aid (10) : 47%&lt;br /&gt;
**Human Lore (05): 33%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): 09%&lt;br /&gt;
**Plant Lore (05) : 09%&lt;br /&gt;
**Read/Write New Pelorian (00) : 09%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): 04%&lt;br /&gt;
**World Lore (05): 36%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +07%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): 47%&lt;br /&gt;
**Devise (05): 35%&lt;br /&gt;
**Sleight (05): 12%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +05%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): 67%&lt;br /&gt;
**Scan (25): 67%&lt;br /&gt;
**Search (25): 44%&lt;br /&gt;
**Track (05): 05%&lt;br /&gt;
**Sense Criminal (05): 40% &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: -04%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): 11%&lt;br /&gt;
**Sneak (10): 06%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +04%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): 09%&lt;br /&gt;
**Orate (05): 14%&lt;br /&gt;
**Sing (05): 09%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;New Pelorian&amp;lt;/i&amp;gt; (30): 34%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): 54%&lt;br /&gt;
**Intimidate (05): 09%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; ||  || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 0 || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; || || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 0 || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; || || &#039;&#039;&#039;6&#039;&#039;&#039; || 0 || 0 || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;13 HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +07%&lt;br /&gt;
* Parry Bonus/Minus: -02%&lt;br /&gt;
*Strike Ranks: Siz: 2 +Dex: 3 = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|Shortsword || 1d6+1/1d8+1|| 8 || 10 || 52% || 8% || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|xx || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || 1/MR || -- || 51% || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|Sling|| 1D8 || 1/MR || -- || 52% || --% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Buckler || 1d4 || 8 || 8 || 12% || 43% || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 || 8 || 6 || 32% ||13 % || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8 || 4 || 35% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || 8 || special || 32% || --% || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: 12&lt;br /&gt;
** Current Available POW: 12&lt;br /&gt;
** Current Stored POW: 00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** Ignite 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: Shortsword, buckler, dagger, sling.&lt;br /&gt;
&lt;br /&gt;
*Armour:&lt;br /&gt;
&lt;br /&gt;
*Other:Goat, linen clothes, wool clothes, knife, sack, firemaker &amp;amp; tinder, 50m rope, 10L.&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=329621</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=329621"/>
		<updated>2017-11-11T10:03:06Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Skill Groups */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;Danfive Xaron&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;lower class&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;5 years as a herder, 5 years as a warrior&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;11&#039;&#039;&#039; , Con: &#039;&#039;&#039;11&#039;&#039;&#039; , Siz: &#039;&#039;&#039;15&#039;&#039;&#039; , Int: &#039;&#039;&#039;14&#039;&#039;&#039; , Pow: &#039;&#039;&#039;12&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;13&#039;&#039;&#039; , App: &#039;&#039;&#039;08&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+1D4&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: 22 Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: -02%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): 03%&lt;br /&gt;
**Climb (40): 56%&lt;br /&gt;
**Dodge (05): 03%&lt;br /&gt;
**Jump (25): 41%&lt;br /&gt;
**Ride (05): 13%&lt;br /&gt;
**Swim (15): 13%&lt;br /&gt;
**Throw (25): 51%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +04%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): 54%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): 09%&lt;br /&gt;
**First Aid (10) : 47%&lt;br /&gt;
**Human Lore (05): 33%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): 09%&lt;br /&gt;
**Plant Lore (05) : 09%&lt;br /&gt;
**Read/Write New Pelorian (00) : 09%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): 04%&lt;br /&gt;
**World Lore (05): 36%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +07%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): 17%&lt;br /&gt;
**Devise (05): 35%&lt;br /&gt;
**Sleight (05): 12%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +05%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): 67%&lt;br /&gt;
**Scan (25): 67%&lt;br /&gt;
**Search (25): 14%&lt;br /&gt;
**Track (05): 05%&lt;br /&gt;
**Sense Criminal (05): 10% &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: -04%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): 11%&lt;br /&gt;
**Sneak (10): 06%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +04%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): 09%&lt;br /&gt;
**Orate (05): 14%&lt;br /&gt;
**Sing (05): 09%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;New Pelorian&amp;lt;/i&amp;gt; (30): 34%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): 54%&lt;br /&gt;
**Intimidate (05): 09%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; ||  || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 0 || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; || || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 0 || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; || || &#039;&#039;&#039;6&#039;&#039;&#039; || 0 || 0 || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;13 HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +07%&lt;br /&gt;
* Parry Bonus/Minus: -02%&lt;br /&gt;
*Strike Ranks: Siz: 2 +Dex: 3 = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|Shortsword || 1d6+1/1d8+1|| 8 || 10 || 52% || 8% || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|xx || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || 1/MR || -- || 51% || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|Sling|| 1D8 || 1/MR || -- || 52% || --% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Buckler || 1d4 || 8 || 8 || 12% || 43% || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 || 8 || 6 || 32% ||13 % || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8 || 4 || 35% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || 8 || special || 32% || --% || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: 12&lt;br /&gt;
** Current Available POW: 12&lt;br /&gt;
** Current Stored POW: 00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** Ignite 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: Shortsword, buckler, dagger, sling.&lt;br /&gt;
&lt;br /&gt;
*Armour:&lt;br /&gt;
&lt;br /&gt;
*Other:Goat, linen clothes, wool clothes, knife, sack, firemaker &amp;amp; tinder, 50m rope, 10L.&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328211</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328211"/>
		<updated>2017-10-19T19:23:44Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;Danfive Xaron&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;lower class&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;5 years as a herder, 5 years as a warrior&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;11&#039;&#039;&#039; , Con: &#039;&#039;&#039;11&#039;&#039;&#039; , Siz: &#039;&#039;&#039;15&#039;&#039;&#039; , Int: &#039;&#039;&#039;14&#039;&#039;&#039; , Pow: &#039;&#039;&#039;12&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;13&#039;&#039;&#039; , App: &#039;&#039;&#039;08&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+1D4&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: 22 Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: -02%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): 03%&lt;br /&gt;
**Climb (40): 56%&lt;br /&gt;
**Dodge (05): 03%&lt;br /&gt;
**Jump (25): 41%&lt;br /&gt;
**Ride (05): 13%&lt;br /&gt;
**Swim (15): 13%&lt;br /&gt;
**Throw (25): 51%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +04%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): 54%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): 09%&lt;br /&gt;
**First Aid (10) : 47%&lt;br /&gt;
**Human Lore (05): 33%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): 09%&lt;br /&gt;
**Plant Lore (05) : 09%&lt;br /&gt;
**Read/Write New Pelorian (00) : 09%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): 04%&lt;br /&gt;
**World Lore (05): 36%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +07%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): 17%&lt;br /&gt;
**Devise (05): 35%&lt;br /&gt;
**Sleight (05): 12%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +05%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): 67%&lt;br /&gt;
**Scan (25): 67%&lt;br /&gt;
**Search (25): 14%&lt;br /&gt;
**Track (05): 05%&lt;br /&gt;
**Sense Criminal (05): 10% &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: -04%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): 11%&lt;br /&gt;
**Sneak (10): 06%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +04%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): 09%&lt;br /&gt;
**Orate (05): 14%&lt;br /&gt;
**Sing (05): 09%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;New Pelorian&amp;lt;/i&amp;gt; (30): 34%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): 19%&lt;br /&gt;
**Intimidate (05): 09%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; ||  || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 0 || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; || || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 0 || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; || || &#039;&#039;&#039;6&#039;&#039;&#039; || 0 || 0 || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;13 HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +07%&lt;br /&gt;
* Parry Bonus/Minus: -02%&lt;br /&gt;
*Strike Ranks: Siz: 2 +Dex: 3 = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|Shortsword || 1d6+1|| 8 || 10 || 52% || 8% || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|xx || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || 1/MR || -- || 51% || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|Sling|| 1D8 || 1/MR || -- || 52% || --% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Buckler || 1d4 || 8 || 8 || 12% || 43% || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 || 8 || 6 || 32% ||13 % || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8 || 4 || 35% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || 8 || special || 32% || --% || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: 12&lt;br /&gt;
** Current Available POW: 12&lt;br /&gt;
** Current Stored POW: 00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** Ignite 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: Shortsword, buckler, dagger, sling.&lt;br /&gt;
&lt;br /&gt;
*Armour:&lt;br /&gt;
&lt;br /&gt;
*Other:Goat, linen clothes, wool clothes, knife, sack, firemaker &amp;amp; tinder, 50m rope, 10L.&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328210</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328210"/>
		<updated>2017-10-19T19:21:45Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Magic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;Danfive Xaron&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;lower class&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;5 years as a herder, 5 years as a warrior&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;11&#039;&#039;&#039; , Con: &#039;&#039;&#039;11&#039;&#039;&#039; , Siz: &#039;&#039;&#039;15&#039;&#039;&#039; , Int: &#039;&#039;&#039;14&#039;&#039;&#039; , Pow: &#039;&#039;&#039;12&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;13&#039;&#039;&#039; , App: &#039;&#039;&#039;08&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+1D4&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: 22 Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: -02%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): 03%&lt;br /&gt;
**Climb (40): 56%&lt;br /&gt;
**Dodge (05): 03%&lt;br /&gt;
**Jump (25): 41%&lt;br /&gt;
**Ride (05): 13%&lt;br /&gt;
**Swim (15): 13%&lt;br /&gt;
**Throw (25): 51%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +04%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): 54%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): 09%&lt;br /&gt;
**First Aid (10) : 47%&lt;br /&gt;
**Human Lore (05): 33%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): 09%&lt;br /&gt;
**Plant Lore (05) : 09%&lt;br /&gt;
**Read/Write New Pelorian (00) : 09%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): 04%&lt;br /&gt;
**World Lore (05): 36%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +07%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): 17%&lt;br /&gt;
**Devise (05): 35%&lt;br /&gt;
**Sleight (05): 12%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +05%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): 67%&lt;br /&gt;
**Scan (25): 67%&lt;br /&gt;
**Search (25): 14%&lt;br /&gt;
**Track (05): 05%&lt;br /&gt;
**Sense Criminal (05): 10% &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: -04%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): 11%&lt;br /&gt;
**Sneak (10): 06%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +04%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): 09%&lt;br /&gt;
**Orate (05): 14%&lt;br /&gt;
**Sing (05): 09%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;New Pelorian&amp;lt;/i&amp;gt; (30): 34%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): 19%&lt;br /&gt;
**Intimidate (05): 09%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; ||  || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 0 || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; || || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 0 || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; || || &#039;&#039;&#039;6&#039;&#039;&#039; || 0 || 0 || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;13 HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +07%&lt;br /&gt;
* Parry Bonus/Minus: -02%&lt;br /&gt;
*Strike Ranks: Siz: 2 +Dex: 3 = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|Shortsword || 1d6+1|| 8 || 10 || 52% || 8% || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|xx || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || 1/MR || -- || 51% || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|Sling|| 1D8 || 1/MR || -- || 52% || --% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Buckler || 1d4 || 8 || 8 || 12% || 43% || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 || 8 || 6 || 32% ||13 % || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8 || 4 || 35% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || 8 || special || 32% || --% || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: 12&lt;br /&gt;
** Current Available POW: 12&lt;br /&gt;
** Current Stored POW: 00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** Ignite 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: .&lt;br /&gt;
&lt;br /&gt;
*Armour:&lt;br /&gt;
&lt;br /&gt;
*Other:Mule, .&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328209</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328209"/>
		<updated>2017-10-19T19:20:40Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Weapons and Shields */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;Danfive Xaron&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;lower class&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;5 years as a herder, 5 years as a warrior&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;11&#039;&#039;&#039; , Con: &#039;&#039;&#039;11&#039;&#039;&#039; , Siz: &#039;&#039;&#039;15&#039;&#039;&#039; , Int: &#039;&#039;&#039;14&#039;&#039;&#039; , Pow: &#039;&#039;&#039;12&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;13&#039;&#039;&#039; , App: &#039;&#039;&#039;08&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+1D4&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: 22 Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: -02%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): 03%&lt;br /&gt;
**Climb (40): 56%&lt;br /&gt;
**Dodge (05): 03%&lt;br /&gt;
**Jump (25): 41%&lt;br /&gt;
**Ride (05): 13%&lt;br /&gt;
**Swim (15): 13%&lt;br /&gt;
**Throw (25): 51%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +04%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): 54%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): 09%&lt;br /&gt;
**First Aid (10) : 47%&lt;br /&gt;
**Human Lore (05): 33%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): 09%&lt;br /&gt;
**Plant Lore (05) : 09%&lt;br /&gt;
**Read/Write New Pelorian (00) : 09%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): 04%&lt;br /&gt;
**World Lore (05): 36%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +07%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): 17%&lt;br /&gt;
**Devise (05): 35%&lt;br /&gt;
**Sleight (05): 12%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +05%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): 67%&lt;br /&gt;
**Scan (25): 67%&lt;br /&gt;
**Search (25): 14%&lt;br /&gt;
**Track (05): 05%&lt;br /&gt;
**Sense Criminal (05): 10% &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: -04%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): 11%&lt;br /&gt;
**Sneak (10): 06%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +04%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): 09%&lt;br /&gt;
**Orate (05): 14%&lt;br /&gt;
**Sing (05): 09%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;New Pelorian&amp;lt;/i&amp;gt; (30): 34%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): 19%&lt;br /&gt;
**Intimidate (05): 09%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; ||  || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 0 || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; || || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 0 || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; || || &#039;&#039;&#039;6&#039;&#039;&#039; || 0 || 0 || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;13 HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +07%&lt;br /&gt;
* Parry Bonus/Minus: -02%&lt;br /&gt;
*Strike Ranks: Siz: 2 +Dex: 3 = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|Shortsword || 1d6+1|| 8 || 10 || 52% || 8% || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|xx || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || 1/MR || -- || 51% || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|Sling|| 1D8 || 1/MR || -- || 52% || --% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Buckler || 1d4 || 8 || 8 || 12% || 43% || -- || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 || 8 || 6 || 32% ||13 % || -- || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8 || 4 || 35% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || 8 || 5 || 32% || --% || -- || &lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || 8 || special || 32% || --% || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: xx&lt;br /&gt;
** Current Available POW: xx&lt;br /&gt;
** Current Stored POW: xx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your magic goes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your powerful rune magic goes&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: .&lt;br /&gt;
&lt;br /&gt;
*Armour:&lt;br /&gt;
&lt;br /&gt;
*Other:Mule, .&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328208</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328208"/>
		<updated>2017-10-19T19:00:13Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Hit Points and Armour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;Danfive Xaron&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;lower class&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;5 years as a herder, 5 years as a warrior&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;11&#039;&#039;&#039; , Con: &#039;&#039;&#039;11&#039;&#039;&#039; , Siz: &#039;&#039;&#039;15&#039;&#039;&#039; , Int: &#039;&#039;&#039;14&#039;&#039;&#039; , Pow: &#039;&#039;&#039;12&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;13&#039;&#039;&#039; , App: &#039;&#039;&#039;08&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+1D4&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: 22 Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: -02%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): 03%&lt;br /&gt;
**Climb (40): 56%&lt;br /&gt;
**Dodge (05): 03%&lt;br /&gt;
**Jump (25): 41%&lt;br /&gt;
**Ride (05): 13%&lt;br /&gt;
**Swim (15): 13%&lt;br /&gt;
**Throw (25): 51%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +04%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): 54%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): 09%&lt;br /&gt;
**First Aid (10) : 47%&lt;br /&gt;
**Human Lore (05): 33%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): 09%&lt;br /&gt;
**Plant Lore (05) : 09%&lt;br /&gt;
**Read/Write New Pelorian (00) : 09%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): 04%&lt;br /&gt;
**World Lore (05): 36%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +07%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): 17%&lt;br /&gt;
**Devise (05): 35%&lt;br /&gt;
**Sleight (05): 12%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +05%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): 67%&lt;br /&gt;
**Scan (25): 67%&lt;br /&gt;
**Search (25): 14%&lt;br /&gt;
**Track (05): 05%&lt;br /&gt;
**Sense Criminal (05): 10% &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: -04%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): 11%&lt;br /&gt;
**Sneak (10): 06%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +04%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): 09%&lt;br /&gt;
**Orate (05): 14%&lt;br /&gt;
**Sing (05): 09%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;New Pelorian&amp;lt;/i&amp;gt; (30): 34%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): 19%&lt;br /&gt;
**Intimidate (05): 09%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; ||  || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 0 || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; || || &#039;&#039;&#039;4&#039;&#039;&#039; || 0 || 0 || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; || || &#039;&#039;&#039;6&#039;&#039;&#039; || 0 || 0 || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || || &#039;&#039;&#039;5&#039;&#039;&#039; || 0 || 0 || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;13 HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
* Parry Bonus/Minus: +/-xx%&lt;br /&gt;
*Strike Ranks: Siz: x +Dex: x = &#039;&#039;&#039;x&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|RH Weapon Club || 1d6|| x || x || xx% || xx% || xxm || .5&lt;br /&gt;
|-&lt;br /&gt;
|2H Weapon || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || x || -- ||xx % || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|2H Missile Weapon|| xdx || x || xx || 35% || xx% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Target || 1d6 || x|| xx || xx% || xx% || xxm || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 ||x || x || xx% ||xx % || xxm || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8|| xx || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || xx || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || x||  || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || x || special || xx% || xx% || xx || xx&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: xx&lt;br /&gt;
** Current Available POW: xx&lt;br /&gt;
** Current Stored POW: xx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your magic goes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your powerful rune magic goes&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: .&lt;br /&gt;
&lt;br /&gt;
*Armour:&lt;br /&gt;
&lt;br /&gt;
*Other:Mule, .&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328207</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328207"/>
		<updated>2017-10-19T18:58:04Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Hit Points and Armour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;Danfive Xaron&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;lower class&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;5 years as a herder, 5 years as a warrior&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;11&#039;&#039;&#039; , Con: &#039;&#039;&#039;11&#039;&#039;&#039; , Siz: &#039;&#039;&#039;15&#039;&#039;&#039; , Int: &#039;&#039;&#039;14&#039;&#039;&#039; , Pow: &#039;&#039;&#039;12&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;13&#039;&#039;&#039; , App: &#039;&#039;&#039;08&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+1D4&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: 22 Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: -02%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): 03%&lt;br /&gt;
**Climb (40): 56%&lt;br /&gt;
**Dodge (05): 03%&lt;br /&gt;
**Jump (25): 41%&lt;br /&gt;
**Ride (05): 13%&lt;br /&gt;
**Swim (15): 13%&lt;br /&gt;
**Throw (25): 51%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +04%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): 54%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): 09%&lt;br /&gt;
**First Aid (10) : 47%&lt;br /&gt;
**Human Lore (05): 33%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): 09%&lt;br /&gt;
**Plant Lore (05) : 09%&lt;br /&gt;
**Read/Write New Pelorian (00) : 09%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): 04%&lt;br /&gt;
**World Lore (05): 36%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +07%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): 17%&lt;br /&gt;
**Devise (05): 35%&lt;br /&gt;
**Sleight (05): 12%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +05%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): 67%&lt;br /&gt;
**Scan (25): 67%&lt;br /&gt;
**Search (25): 14%&lt;br /&gt;
**Track (05): 05%&lt;br /&gt;
**Sense Criminal (05): 10% &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: -04%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): 11%&lt;br /&gt;
**Sneak (10): 06%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +04%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): 09%&lt;br /&gt;
**Orate (05): 14%&lt;br /&gt;
**Sing (05): 09%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;New Pelorian&amp;lt;/i&amp;gt; (30): 34%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): 19%&lt;br /&gt;
**Intimidate (05): 09%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; ||  || &#039;&#039;&#039;x&#039;&#039;&#039; || 5 || 1 || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || .5 || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; || || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || .5 || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; || || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 2 || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; || || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;13 HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
* Parry Bonus/Minus: +/-xx%&lt;br /&gt;
*Strike Ranks: Siz: x +Dex: x = &#039;&#039;&#039;x&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|RH Weapon Club || 1d6|| x || x || xx% || xx% || xxm || .5&lt;br /&gt;
|-&lt;br /&gt;
|2H Weapon || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || x || -- ||xx % || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|2H Missile Weapon|| xdx || x || xx || 35% || xx% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Target || 1d6 || x|| xx || xx% || xx% || xxm || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 ||x || x || xx% ||xx % || xxm || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8|| xx || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || xx || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || x||  || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || x || special || xx% || xx% || xx || xx&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: xx&lt;br /&gt;
** Current Available POW: xx&lt;br /&gt;
** Current Stored POW: xx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your magic goes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your powerful rune magic goes&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: .&lt;br /&gt;
&lt;br /&gt;
*Armour:&lt;br /&gt;
&lt;br /&gt;
*Other:Mule, .&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328206</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328206"/>
		<updated>2017-10-19T18:56:39Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Skill Groups */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;Danfive Xaron&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;lower class&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;5 years as a herder, 5 years as a warrior&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;11&#039;&#039;&#039; , Con: &#039;&#039;&#039;11&#039;&#039;&#039; , Siz: &#039;&#039;&#039;15&#039;&#039;&#039; , Int: &#039;&#039;&#039;14&#039;&#039;&#039; , Pow: &#039;&#039;&#039;12&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;13&#039;&#039;&#039; , App: &#039;&#039;&#039;08&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+1D4&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: 22 Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: -02%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): 03%&lt;br /&gt;
**Climb (40): 56%&lt;br /&gt;
**Dodge (05): 03%&lt;br /&gt;
**Jump (25): 41%&lt;br /&gt;
**Ride (05): 13%&lt;br /&gt;
**Swim (15): 13%&lt;br /&gt;
**Throw (25): 51%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +04%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): 54%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): 09%&lt;br /&gt;
**First Aid (10) : 47%&lt;br /&gt;
**Human Lore (05): 33%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): 09%&lt;br /&gt;
**Plant Lore (05) : 09%&lt;br /&gt;
**Read/Write New Pelorian (00) : 09%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): 04%&lt;br /&gt;
**World Lore (05): 36%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +07%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): 17%&lt;br /&gt;
**Devise (05): 35%&lt;br /&gt;
**Sleight (05): 12%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +05%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): 67%&lt;br /&gt;
**Scan (25): 67%&lt;br /&gt;
**Search (25): 14%&lt;br /&gt;
**Track (05): 05%&lt;br /&gt;
**Sense Criminal (05): 10% &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: -04%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): 11%&lt;br /&gt;
**Sneak (10): 06%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +04%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): 09%&lt;br /&gt;
**Orate (05): 14%&lt;br /&gt;
**Sing (05): 09%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;New Pelorian&amp;lt;/i&amp;gt; (30): 34%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): 19%&lt;br /&gt;
**Intimidate (05): 09%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; || bronze helm || &#039;&#039;&#039;x&#039;&#039;&#039; || 5 || 1 || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || Cuirboilli|| &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || .5 || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; ||Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || .5 || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; ||Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 2 || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; ||Cuirboilli|| &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;xx HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
* Parry Bonus/Minus: +/-xx%&lt;br /&gt;
*Strike Ranks: Siz: x +Dex: x = &#039;&#039;&#039;x&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|RH Weapon Club || 1d6|| x || x || xx% || xx% || xxm || .5&lt;br /&gt;
|-&lt;br /&gt;
|2H Weapon || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || x || -- ||xx % || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|2H Missile Weapon|| xdx || x || xx || 35% || xx% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Target || 1d6 || x|| xx || xx% || xx% || xxm || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 ||x || x || xx% ||xx % || xxm || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8|| xx || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || xx || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || x||  || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || x || special || xx% || xx% || xx || xx&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: xx&lt;br /&gt;
** Current Available POW: xx&lt;br /&gt;
** Current Stored POW: xx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your magic goes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your powerful rune magic goes&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: .&lt;br /&gt;
&lt;br /&gt;
*Armour:&lt;br /&gt;
&lt;br /&gt;
*Other:Mule, .&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328205</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328205"/>
		<updated>2017-10-19T18:50:49Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Characteristics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;Danfive Xaron&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;lower class&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;5 years as a herder, 5 years as a warrior&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;11&#039;&#039;&#039; , Con: &#039;&#039;&#039;11&#039;&#039;&#039; , Siz: &#039;&#039;&#039;15&#039;&#039;&#039; , Int: &#039;&#039;&#039;14&#039;&#039;&#039; , Pow: &#039;&#039;&#039;12&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;13&#039;&#039;&#039; , App: &#039;&#039;&#039;08&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+1D4&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: 22 Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): xx%&lt;br /&gt;
**Climb (40): xx%&lt;br /&gt;
**Dodge (05): xx%&lt;br /&gt;
**Jump (25): xx%&lt;br /&gt;
**Ride (05): xx%&lt;br /&gt;
**Swim (15): xx%&lt;br /&gt;
**Throw (25): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): xx%&lt;br /&gt;
**First Aid (10) : xx%&lt;br /&gt;
**Human Lore (05): xx%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): xx%&lt;br /&gt;
**Plant Lore (05) : xx%&lt;br /&gt;
**Read/Write xxx (00) : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): xx%&lt;br /&gt;
**World Lore (05): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): xx%&lt;br /&gt;
**Devise (05): xx%&lt;br /&gt;
**Sleight (05): xx%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): xx%&lt;br /&gt;
**Scan (25): xx%&lt;br /&gt;
**Search (25): xx%&lt;br /&gt;
**Track (05): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): xx%&lt;br /&gt;
**Sneak (10): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): xx%&lt;br /&gt;
**Orate (05): xx%&lt;br /&gt;
**Sing (05): xx%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;(Native Language)&amp;lt;/i&amp;gt; (30): xx%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): xx%&lt;br /&gt;
**Speak:Pavic Argot xx%&lt;br /&gt;
**Speak: xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; || bronze helm || &#039;&#039;&#039;x&#039;&#039;&#039; || 5 || 1 || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || Cuirboilli|| &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || .5 || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; ||Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || .5 || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; ||Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 2 || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; ||Cuirboilli|| &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;xx HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
* Parry Bonus/Minus: +/-xx%&lt;br /&gt;
*Strike Ranks: Siz: x +Dex: x = &#039;&#039;&#039;x&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|RH Weapon Club || 1d6|| x || x || xx% || xx% || xxm || .5&lt;br /&gt;
|-&lt;br /&gt;
|2H Weapon || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || x || -- ||xx % || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|2H Missile Weapon|| xdx || x || xx || 35% || xx% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Target || 1d6 || x|| xx || xx% || xx% || xxm || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 ||x || x || xx% ||xx % || xxm || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8|| xx || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || xx || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || x||  || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || x || special || xx% || xx% || xx || xx&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: xx&lt;br /&gt;
** Current Available POW: xx&lt;br /&gt;
** Current Stored POW: xx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your magic goes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your powerful rune magic goes&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: .&lt;br /&gt;
&lt;br /&gt;
*Armour:&lt;br /&gt;
&lt;br /&gt;
*Other:Mule, .&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328204</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328204"/>
		<updated>2017-10-19T18:49:30Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Character Details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;Danfive Xaron&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;lower class&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;5 years as a herder, 5 years as a warrior&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039; , Con: &#039;&#039;&#039;xx&#039;&#039;&#039; , Siz: &#039;&#039;&#039;xx&#039;&#039;&#039; , Int: &#039;&#039;&#039;xx&#039;&#039;&#039; , Pow: &#039;&#039;&#039;xx&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;xx&#039;&#039;&#039; , App: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+/-xx&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: xx Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): xx%&lt;br /&gt;
**Climb (40): xx%&lt;br /&gt;
**Dodge (05): xx%&lt;br /&gt;
**Jump (25): xx%&lt;br /&gt;
**Ride (05): xx%&lt;br /&gt;
**Swim (15): xx%&lt;br /&gt;
**Throw (25): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): xx%&lt;br /&gt;
**First Aid (10) : xx%&lt;br /&gt;
**Human Lore (05): xx%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): xx%&lt;br /&gt;
**Plant Lore (05) : xx%&lt;br /&gt;
**Read/Write xxx (00) : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): xx%&lt;br /&gt;
**World Lore (05): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): xx%&lt;br /&gt;
**Devise (05): xx%&lt;br /&gt;
**Sleight (05): xx%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): xx%&lt;br /&gt;
**Scan (25): xx%&lt;br /&gt;
**Search (25): xx%&lt;br /&gt;
**Track (05): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): xx%&lt;br /&gt;
**Sneak (10): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): xx%&lt;br /&gt;
**Orate (05): xx%&lt;br /&gt;
**Sing (05): xx%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;(Native Language)&amp;lt;/i&amp;gt; (30): xx%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): xx%&lt;br /&gt;
**Speak:Pavic Argot xx%&lt;br /&gt;
**Speak: xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; || bronze helm || &#039;&#039;&#039;x&#039;&#039;&#039; || 5 || 1 || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || Cuirboilli|| &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || .5 || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; ||Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || .5 || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; ||Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 2 || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; ||Cuirboilli|| &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;xx HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
* Parry Bonus/Minus: +/-xx%&lt;br /&gt;
*Strike Ranks: Siz: x +Dex: x = &#039;&#039;&#039;x&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|RH Weapon Club || 1d6|| x || x || xx% || xx% || xxm || .5&lt;br /&gt;
|-&lt;br /&gt;
|2H Weapon || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || x || -- ||xx % || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|2H Missile Weapon|| xdx || x || xx || 35% || xx% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Target || 1d6 || x|| xx || xx% || xx% || xxm || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 ||x || x || xx% ||xx % || xxm || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8|| xx || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || xx || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || x||  || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || x || special || xx% || xx% || xx || xx&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: xx&lt;br /&gt;
** Current Available POW: xx&lt;br /&gt;
** Current Stored POW: xx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your magic goes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your powerful rune magic goes&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: .&lt;br /&gt;
&lt;br /&gt;
*Armour:&lt;br /&gt;
&lt;br /&gt;
*Other:Mule, .&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328203</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328203"/>
		<updated>2017-10-19T18:49:17Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Character Details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;TDanfive Xaron&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;lower class&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;5 years as a herder, 5 years as a warrior&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039; , Con: &#039;&#039;&#039;xx&#039;&#039;&#039; , Siz: &#039;&#039;&#039;xx&#039;&#039;&#039; , Int: &#039;&#039;&#039;xx&#039;&#039;&#039; , Pow: &#039;&#039;&#039;xx&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;xx&#039;&#039;&#039; , App: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+/-xx&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: xx Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): xx%&lt;br /&gt;
**Climb (40): xx%&lt;br /&gt;
**Dodge (05): xx%&lt;br /&gt;
**Jump (25): xx%&lt;br /&gt;
**Ride (05): xx%&lt;br /&gt;
**Swim (15): xx%&lt;br /&gt;
**Throw (25): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): xx%&lt;br /&gt;
**First Aid (10) : xx%&lt;br /&gt;
**Human Lore (05): xx%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): xx%&lt;br /&gt;
**Plant Lore (05) : xx%&lt;br /&gt;
**Read/Write xxx (00) : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): xx%&lt;br /&gt;
**World Lore (05): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): xx%&lt;br /&gt;
**Devise (05): xx%&lt;br /&gt;
**Sleight (05): xx%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): xx%&lt;br /&gt;
**Scan (25): xx%&lt;br /&gt;
**Search (25): xx%&lt;br /&gt;
**Track (05): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): xx%&lt;br /&gt;
**Sneak (10): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): xx%&lt;br /&gt;
**Orate (05): xx%&lt;br /&gt;
**Sing (05): xx%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;(Native Language)&amp;lt;/i&amp;gt; (30): xx%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): xx%&lt;br /&gt;
**Speak:Pavic Argot xx%&lt;br /&gt;
**Speak: xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; || bronze helm || &#039;&#039;&#039;x&#039;&#039;&#039; || 5 || 1 || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || Cuirboilli|| &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || .5 || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; ||Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || .5 || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; ||Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 2 || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; ||Cuirboilli|| &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;xx HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
* Parry Bonus/Minus: +/-xx%&lt;br /&gt;
*Strike Ranks: Siz: x +Dex: x = &#039;&#039;&#039;x&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|RH Weapon Club || 1d6|| x || x || xx% || xx% || xxm || .5&lt;br /&gt;
|-&lt;br /&gt;
|2H Weapon || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || x || -- ||xx % || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|2H Missile Weapon|| xdx || x || xx || 35% || xx% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Target || 1d6 || x|| xx || xx% || xx% || xxm || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 ||x || x || xx% ||xx % || xxm || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8|| xx || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || xx || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || x||  || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || x || special || xx% || xx% || xx || xx&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: xx&lt;br /&gt;
** Current Available POW: xx&lt;br /&gt;
** Current Stored POW: xx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your magic goes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your powerful rune magic goes&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: .&lt;br /&gt;
&lt;br /&gt;
*Armour:&lt;br /&gt;
&lt;br /&gt;
*Other:Mule, .&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328202</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328202"/>
		<updated>2017-10-19T18:46:58Z</updated>

		<summary type="html">&lt;p&gt;Bandos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Gatrenus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s father began his career as a small time criminal in Petela. He soon found himself as a thug working for a criminal gang working his way up through the ranks. The Lunar authorities eventually caught him and the judge offered a stark choice, crucifixion or membership of the Danfive Zaron punishment legions. He took the only choice he could and became a penitent. After 15 years he was sufficiently rehabilitated that he was able to become an initiate. He was taught how to care for beasts and given a small herd of goats to care for. He met a woman, who he married, and they had a son named Gatrenus.&lt;br /&gt;
&lt;br /&gt;
Gatrenus’s childhood was unremarkable. He learned the herding of beasts and at the same time was schooled in the ways of Danfive Xaron. At 15 he was accepted as an adult and initiated into the cult.  &lt;br /&gt;
He left home to become an instructor in a rich household, keeping the children disciplined and ensuring their obedience to the Lunar way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;your PC&#039;s name goes here&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;This is the main religions that you follow. One of these must be Pavis&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039;This is a narrowing of focus in your religion, many cults do not have sub-cults&#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039;These are religions that you are affiliated with in a small way&#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;Insert Social Rank&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Your Pc&#039;s gender goes here&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;This is the breakdown of your experience before the game. It&#039;s a bookkeeping thing but useful for backstory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039; , Con: &#039;&#039;&#039;xx&#039;&#039;&#039; , Siz: &#039;&#039;&#039;xx&#039;&#039;&#039; , Int: &#039;&#039;&#039;xx&#039;&#039;&#039; , Pow: &#039;&#039;&#039;xx&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;xx&#039;&#039;&#039; , App: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+/-xx&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: xx Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): xx%&lt;br /&gt;
**Climb (40): xx%&lt;br /&gt;
**Dodge (05): xx%&lt;br /&gt;
**Jump (25): xx%&lt;br /&gt;
**Ride (05): xx%&lt;br /&gt;
**Swim (15): xx%&lt;br /&gt;
**Throw (25): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): xx%&lt;br /&gt;
**First Aid (10) : xx%&lt;br /&gt;
**Human Lore (05): xx%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): xx%&lt;br /&gt;
**Plant Lore (05) : xx%&lt;br /&gt;
**Read/Write xxx (00) : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): xx%&lt;br /&gt;
**World Lore (05): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): xx%&lt;br /&gt;
**Devise (05): xx%&lt;br /&gt;
**Sleight (05): xx%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): xx%&lt;br /&gt;
**Scan (25): xx%&lt;br /&gt;
**Search (25): xx%&lt;br /&gt;
**Track (05): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): xx%&lt;br /&gt;
**Sneak (10): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): xx%&lt;br /&gt;
**Orate (05): xx%&lt;br /&gt;
**Sing (05): xx%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;(Native Language)&amp;lt;/i&amp;gt; (30): xx%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): xx%&lt;br /&gt;
**Speak:Pavic Argot xx%&lt;br /&gt;
**Speak: xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; || bronze helm || &#039;&#039;&#039;x&#039;&#039;&#039; || 5 || 1 || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || Cuirboilli|| &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || .5 || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; ||Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || .5 || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; ||Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 2 || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; ||Cuirboilli|| &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;xx HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
* Parry Bonus/Minus: +/-xx%&lt;br /&gt;
*Strike Ranks: Siz: x +Dex: x = &#039;&#039;&#039;x&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|RH Weapon Club || 1d6|| x || x || xx% || xx% || xxm || .5&lt;br /&gt;
|-&lt;br /&gt;
|2H Weapon || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || x || -- ||xx % || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|2H Missile Weapon|| xdx || x || xx || 35% || xx% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Target || 1d6 || x|| xx || xx% || xx% || xxm || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 ||x || x || xx% ||xx % || xxm || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8|| xx || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || xx || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || x||  || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || x || special || xx% || xx% || xx || xx&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: xx&lt;br /&gt;
** Current Available POW: xx&lt;br /&gt;
** Current Stored POW: xx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your magic goes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your powerful rune magic goes&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: .&lt;br /&gt;
&lt;br /&gt;
*Armour:&lt;br /&gt;
&lt;br /&gt;
*Other:Mule, .&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328201</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328201"/>
		<updated>2017-10-19T18:45:21Z</updated>

		<summary type="html">&lt;p&gt;Bandos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[A_Trip_to_Soldier_Port]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Your PC name&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A brief background here&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;your PC&#039;s name goes here&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;This is the main religions that you follow. One of these must be Pavis&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039;This is a narrowing of focus in your religion, many cults do not have sub-cults&#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039;These are religions that you are affiliated with in a small way&#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;Insert Social Rank&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Your Pc&#039;s gender goes here&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;This is the breakdown of your experience before the game. It&#039;s a bookkeeping thing but useful for backstory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039; , Con: &#039;&#039;&#039;xx&#039;&#039;&#039; , Siz: &#039;&#039;&#039;xx&#039;&#039;&#039; , Int: &#039;&#039;&#039;xx&#039;&#039;&#039; , Pow: &#039;&#039;&#039;xx&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;xx&#039;&#039;&#039; , App: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+/-xx&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: xx Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): xx%&lt;br /&gt;
**Climb (40): xx%&lt;br /&gt;
**Dodge (05): xx%&lt;br /&gt;
**Jump (25): xx%&lt;br /&gt;
**Ride (05): xx%&lt;br /&gt;
**Swim (15): xx%&lt;br /&gt;
**Throw (25): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): xx%&lt;br /&gt;
**First Aid (10) : xx%&lt;br /&gt;
**Human Lore (05): xx%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): xx%&lt;br /&gt;
**Plant Lore (05) : xx%&lt;br /&gt;
**Read/Write xxx (00) : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): xx%&lt;br /&gt;
**World Lore (05): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): xx%&lt;br /&gt;
**Devise (05): xx%&lt;br /&gt;
**Sleight (05): xx%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): xx%&lt;br /&gt;
**Scan (25): xx%&lt;br /&gt;
**Search (25): xx%&lt;br /&gt;
**Track (05): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): xx%&lt;br /&gt;
**Sneak (10): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): xx%&lt;br /&gt;
**Orate (05): xx%&lt;br /&gt;
**Sing (05): xx%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;(Native Language)&amp;lt;/i&amp;gt; (30): xx%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): xx%&lt;br /&gt;
**Speak:Pavic Argot xx%&lt;br /&gt;
**Speak: xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; || bronze helm || &#039;&#039;&#039;x&#039;&#039;&#039; || 5 || 1 || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || Cuirboilli|| &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || .5 || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; ||Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || .5 || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; ||Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 2 || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; ||Cuirboilli|| &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;xx HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
* Parry Bonus/Minus: +/-xx%&lt;br /&gt;
*Strike Ranks: Siz: x +Dex: x = &#039;&#039;&#039;x&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|RH Weapon Club || 1d6|| x || x || xx% || xx% || xxm || .5&lt;br /&gt;
|-&lt;br /&gt;
|2H Weapon || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || x || -- ||xx % || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|2H Missile Weapon|| xdx || x || xx || 35% || xx% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Target || 1d6 || x|| xx || xx% || xx% || xxm || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 ||x || x || xx% ||xx % || xxm || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8|| xx || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || xx || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || x||  || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || x || special || xx% || xx% || xx || xx&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: xx&lt;br /&gt;
** Current Available POW: xx&lt;br /&gt;
** Current Stored POW: xx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your magic goes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your powerful rune magic goes&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: .&lt;br /&gt;
&lt;br /&gt;
*Armour:&lt;br /&gt;
&lt;br /&gt;
*Other:Mule, .&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[A_Trip_to_Soldier_Port]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328200</id>
		<title>Gatrenus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gatrenus&amp;diff=328200"/>
		<updated>2017-10-19T18:44:22Z</updated>

		<summary type="html">&lt;p&gt;Bandos: Created page with &amp;quot;- Main Page; Parade Way Blues ==Background== &amp;#039;&amp;#039;&amp;#039;Your PC name&amp;#039;&amp;#039;&amp;#039;   A brief background here  &amp;#039;&amp;#039;&amp;#039;Contacts&amp;#039;&amp;#039;&amp;#039;  People you know.  ==Character Details==  * Name: &amp;#039;&amp;#039;&amp;#039;your PC&amp;#039;s na...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[Parade Way Blues]]&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Your PC name&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A brief background here&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People you know.&lt;br /&gt;
&lt;br /&gt;
==Character Details==&lt;br /&gt;
&lt;br /&gt;
* Name: &#039;&#039;&#039;your PC&#039;s name goes here&#039;&#039;&#039;&lt;br /&gt;
* Race: &#039;&#039;&#039;human&#039;&#039;&#039;&lt;br /&gt;
* Cults:- &lt;br /&gt;
** Rune Level: &lt;br /&gt;
** Initiate: &#039;&#039;&#039;This is the main religions that you follow. One of these must be Pavis&#039;&#039;&#039;&lt;br /&gt;
***Sub Cults: &#039;&#039;&#039;This is a narrowing of focus in your religion, many cults do not have sub-cults&#039;&#039;&#039;&lt;br /&gt;
** Lay Member: &#039;&#039;&#039;These are religions that you are affiliated with in a small way&#039;&#039;&#039;&lt;br /&gt;
* Social Condition: &#039;&#039;&#039;Insert Social Rank&#039;&#039;&#039;&lt;br /&gt;
* Sex: &#039;&#039;&#039;Your Pc&#039;s gender goes here&#039;&#039;&#039;&lt;br /&gt;
* Previous Experience: &#039;&#039;&#039;This is the breakdown of your experience before the game. It&#039;s a bookkeeping thing but useful for backstory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039; , Con: &#039;&#039;&#039;xx&#039;&#039;&#039; , Siz: &#039;&#039;&#039;xx&#039;&#039;&#039; , Int: &#039;&#039;&#039;xx&#039;&#039;&#039; , Pow: &#039;&#039;&#039;xx&#039;&#039;&#039; , &lt;br /&gt;
Dex: &#039;&#039;&#039;xx&#039;&#039;&#039; , App: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;&#039;+/-xx&#039;&#039;&#039;&lt;br /&gt;
*Encumbrance limit: xx Encumbrance.&lt;br /&gt;
&lt;br /&gt;
==Skill Groups==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Agility: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Boat (05): xx%&lt;br /&gt;
**Climb (40): xx%&lt;br /&gt;
**Dodge (05): xx%&lt;br /&gt;
**Jump (25): xx%&lt;br /&gt;
**Ride (05): xx%&lt;br /&gt;
**Swim (15): xx%&lt;br /&gt;
**Throw (25): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Knowledge: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Animal Lore (05): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Craft  --- (10): xx%&lt;br /&gt;
**Evaluate (05): xx%&lt;br /&gt;
**First Aid (10) : xx%&lt;br /&gt;
**Human Lore (05): xx%&lt;br /&gt;
**Martial Arts (00): xx%&lt;br /&gt;
**Mineral Lore (05): xx%&lt;br /&gt;
**Plant Lore (05) : xx%&lt;br /&gt;
**Read/Write xxx (00) : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Read/Write : xx%&lt;br /&gt;
**Shiphandling (00): xx%&lt;br /&gt;
**World Lore (05): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manipulation: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Conceal (05): xx%&lt;br /&gt;
**Devise (05): xx%&lt;br /&gt;
**Sleight (05): xx%&lt;br /&gt;
**Play Instrument (00): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perception: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Listen (05): xx%&lt;br /&gt;
**Scan (25): xx%&lt;br /&gt;
**Search (25): xx%&lt;br /&gt;
**Track (05): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stealth: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Hide (10): xx%&lt;br /&gt;
**Sneak (10): xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication: +/-xx%&#039;&#039;&#039;&lt;br /&gt;
**Fast Talk (05): xx%&lt;br /&gt;
**Orate (05): xx%&lt;br /&gt;
**Sing (05): xx%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;(Native Language)&amp;lt;/i&amp;gt; (30): xx%&lt;br /&gt;
**Speak &amp;lt;i&amp;gt;TradeTalk&amp;lt;/i&amp;gt; (15): xx%&lt;br /&gt;
**Speak:Pavic Argot xx%&lt;br /&gt;
**Speak: xx%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hit Points and Armour==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;300&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Head&#039;&#039;&#039; || bronze helm || &#039;&#039;&#039;x&#039;&#039;&#039; || 5 || 1 || 19-20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Arm&#039;&#039;&#039; || Cuirboilli|| &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || .5 || 16-18&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Arm&#039;&#039;&#039; ||Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || .5 || 13-15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest&#039;&#039;&#039; ||Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 2 || 12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Abdomen&#039;&#039;&#039; ||Cuirboilli|| &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 09-11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Left Leg&#039;&#039;&#039; || Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 05-08&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Right Leg&#039;&#039;&#039; || Cuirboilli || &#039;&#039;&#039;x&#039;&#039;&#039; || 3 || 1 || 01-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: &#039;&#039;&#039;xx HP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons and Shields==&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
* Parry Bonus/Minus: +/-xx%&lt;br /&gt;
*Strike Ranks: Siz: x +Dex: x = &#039;&#039;&#039;x&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon/Shield Name&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Parry %&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
|-&lt;br /&gt;
|RH Weapon Club || 1d6|| x || x || xx% || xx% || xxm || .5&lt;br /&gt;
|-&lt;br /&gt;
|2H Weapon || xx || xx || xx || xx% || x% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|RH Hurled Stone || 1d4 || x || -- ||xx % || -- || 20m || xx&lt;br /&gt;
|-&lt;br /&gt;
|2H Missile Weapon|| xdx || x || xx || 35% || xx% || 100m || .1&lt;br /&gt;
|-&lt;br /&gt;
|LH Shield Target || 1d6 || x|| xx || xx% || xx% || xxm || 3&lt;br /&gt;
|-&lt;br /&gt;
|RH Dagger || 1d4+2 ||x || x || xx% ||xx % || xxm || .5&lt;br /&gt;
|-&lt;br /&gt;
|Fist || 1d3 || 8|| xx || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Kick || 1d6 || 8 || xx || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Head Butt || 1d4 || x||  || xx% || xx% || xxm || xx&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || Special || x || special || xx% || xx% || xx || xx&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
*&#039;&#039;&#039;Power:-&#039;&#039;&#039;&lt;br /&gt;
** Current Characteristic POW: xx&lt;br /&gt;
** Current Available POW: xx&lt;br /&gt;
** Current Stored POW: xx&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Spirit One&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Two&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&lt;br /&gt;
*Spirit Three&lt;br /&gt;
** INT:&lt;br /&gt;
** POW:&lt;br /&gt;
** Where Bound:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Battle Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your magic goes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rune Magic:&#039;&#039;&#039;&lt;br /&gt;
** This is where your powerful rune magic goes&lt;br /&gt;
&lt;br /&gt;
==Mounts==&lt;br /&gt;
* Name: &#039;&#039;xx&#039;&#039;&lt;br /&gt;
* Breed: xx&lt;br /&gt;
&lt;br /&gt;
Str: &#039;&#039;&#039;xx&#039;&#039;&#039;, Con: &#039;&#039;&#039;xx&#039;&#039;&#039;, Siz: &#039;&#039;&#039;xx&#039;&#039;&#039;,  Int: &#039;&#039;&#039;xx&#039;&#039;&#039;, Pow: &#039;&#039;&#039;xx&#039;&#039;&#039;, Dex: &#039;&#039;&#039;xx&#039;&#039;&#039;.&lt;br /&gt;
*Damage Bonus/Minus: &#039;&#039;/-xx&#039;&#039;&#039;&lt;br /&gt;
*Move Rate: xx&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Location Name&lt;br /&gt;
!width=&amp;quot;225&amp;quot;|Armour types&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|H.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|A.P.&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Enc.&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Location&lt;br /&gt;
|-&lt;br /&gt;
|Head || hide || &#039;&#039;x&#039;&#039; || x || xx || 17-20&lt;br /&gt;
|-&lt;br /&gt;
|Left Foreleg || hide || &#039;&#039;x&#039;&#039; ||x|| xx || 14-16&lt;br /&gt;
|-&lt;br /&gt;
|Right foreleg || hide || &#039;&#039;x&#039;&#039; || x || xx || 11-13&lt;br /&gt;
|-&lt;br /&gt;
|Forequarters ||hide || &#039;&#039;xx&#039;&#039; || x || xx || 08-10&lt;br /&gt;
|-&lt;br /&gt;
|Hindquarters || hide || &#039;&#039;xx&#039;&#039; ||x || xx || 05-07&lt;br /&gt;
|-&lt;br /&gt;
|Left Hindleg || hide|| &#039;&#039;x&#039;&#039;&#039; || x || xx || 03-04&lt;br /&gt;
|-&lt;br /&gt;
|Right Hindleg || hide || &#039;&#039;&#039;x&#039;&#039;&#039; || x || xx || 01-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Total Hit Points: xxHP&lt;br /&gt;
&lt;br /&gt;
* Attack Bonus/Minus: +/-xx%&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;150&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|S.R.&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Attack %&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|bite || 1d8 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|kick || 1d6+3d6 || x || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|-&lt;br /&gt;
|Attack Type || Damage ||  || xx%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
*Weapons: .&lt;br /&gt;
&lt;br /&gt;
*Armour:&lt;br /&gt;
&lt;br /&gt;
*Other:Mule, .&lt;br /&gt;
&lt;br /&gt;
*Magic Items:&lt;br /&gt;
&lt;br /&gt;
- Main Page; [[Parade Way Blues]]&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=A_Trip_to_Soldier_Port&amp;diff=328199</id>
		<title>A Trip to Soldier Port</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=A_Trip_to_Soldier_Port&amp;diff=328199"/>
		<updated>2017-10-19T17:14:09Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;A Trip to Soldier Port&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:Island Ashore.jpg|200px|thumb|Right|]]&lt;br /&gt;
&lt;br /&gt;
=Dramatis Personae=&lt;br /&gt;
&lt;br /&gt;
[[The Pangolin]]&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
[[Gatrenus]]&lt;br /&gt;
&lt;br /&gt;
==Non Player Characters==&lt;br /&gt;
&lt;br /&gt;
[[Spirits]]&lt;br /&gt;
&lt;br /&gt;
=Maps=&lt;br /&gt;
&lt;br /&gt;
=Pavis Price List=&lt;br /&gt;
[[Pavis Price List]]&lt;br /&gt;
&lt;br /&gt;
=Spells=&lt;br /&gt;
*[[Gloranthan Spells]]&lt;br /&gt;
&lt;br /&gt;
=House Rules=&lt;br /&gt;
&lt;br /&gt;
==Character Generation==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Standard PWB Character Sheet Format]]&lt;br /&gt;
&lt;br /&gt;
Note this sheet is for the finished Parade Way Blues game. Ignore references to Pavis Constabulary.&lt;br /&gt;
&lt;br /&gt;
==Combat Rules==&lt;br /&gt;
&lt;br /&gt;
* Shortswords, Broadswords, Scimitars, Bastard Swords and Greatswords all do 1d8+1 damage on a thrusting attack, they retain their existing damage for cutting attacks.&lt;br /&gt;
&lt;br /&gt;
* All spears do 1d8+1 damage.&lt;br /&gt;
&lt;br /&gt;
* Any Two Handed Weapon uses the next higher Damage Bonus.&lt;br /&gt;
&lt;br /&gt;
* At Negative Fatigue Points the next lower Damage Bonus is used.&lt;br /&gt;
&lt;br /&gt;
* Pila (the plural of Pilum) are Javelins that have 15AP, but cannot be used as melee weapons.&lt;br /&gt;
&lt;br /&gt;
Special Attacks:&lt;br /&gt;
RuneQuest 2 Slashes, Impales, and Crushes can be declared instead of a knockback on a Special Attack roll. Shield or Weapon Special Parry rolls Bind the parried object for 10 Strike Ranks, but the parrying weapon may not be used in that time, nor may the attacker or parrier close or lengthen range in that time.&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Allen_McManus&amp;diff=295278</id>
		<title>Allen McManus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Allen_McManus&amp;diff=295278"/>
		<updated>2016-01-27T08:02:41Z</updated>

		<summary type="html">&lt;p&gt;Bandos: Created page with &amp;quot;- Main Page; Trellborg Monstrosities ==Character Details== * Name: &amp;#039;&amp;#039;&amp;#039;Capt. Allen McManus&amp;#039;&amp;#039;&amp;#039; * Gender: &amp;#039;&amp;#039;&amp;#039;Male&amp;#039;&amp;#039;&amp;#039; * Age: &amp;#039;&amp;#039;&amp;#039;43&amp;#039;&amp;#039;&amp;#039; * Occupation: &amp;#039;&amp;#039;&amp;#039;Royal Marine Commando&amp;#039;&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- Main Page; [[Trellborg Monstrosities]]&lt;br /&gt;
==Character Details==&lt;br /&gt;
* Name: &#039;&#039;&#039;Capt. Allen McManus&#039;&#039;&#039;&lt;br /&gt;
* Gender: &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
* Age: &#039;&#039;&#039;43&#039;&#039;&#039;&lt;br /&gt;
* Occupation: &#039;&#039;&#039;Royal Marine Commando&#039;&#039;&#039;&lt;br /&gt;
* Residence:&lt;br /&gt;
* Birthplace: &#039;&#039;&#039;Glasgow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Str: &#039;&#039;&#039;50/25/10&#039;&#039;&#039;, Con: &#039;&#039;&#039;65/32/13&#039;&#039;&#039;, Siz: &#039;&#039;&#039;80/40/16&#039;&#039;&#039;, Int: &#039;&#039;&#039;65/32/13&#039;&#039;&#039;, Pow: &#039;&#039;&#039;65/32/13&#039;&#039;&#039;, Dex: &#039;&#039;&#039;40/20/8&#039;&#039;&#039;:, App: &#039;&#039;&#039;25/12/5&#039;&#039;&#039;, Edu: &#039;&#039;&#039;60/30/12&#039;&#039;&#039;.&lt;br /&gt;
*Luck: &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
*Hit Points:  &#039;&#039;&#039;14&#039;&#039;&#039;&lt;br /&gt;
*Sanity &#039;&#039;&#039;65/65&#039;&#039;&#039;&lt;br /&gt;
*Total Magic Points:   &#039;&#039;&#039;13&#039;&#039;&#039;&lt;br /&gt;
*Damage Bonus: &#039;&#039;&#039;+1d4&#039;&#039;&#039;&lt;br /&gt;
*Build: &#039;&#039;&#039;+1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Investigator Skills==&lt;br /&gt;
*Climb &#039;&#039;&#039;61%&#039;&#039;&#039;&lt;br /&gt;
*Command &#039;&#039;&#039;15%&#039;&#039;&#039;&lt;br /&gt;
*Credit Rating &#039;&#039;&#039;5%&#039;&#039;&#039;&lt;br /&gt;
*Demolitions &#039;&#039;&#039;15%&#039;&#039;&#039;&lt;br /&gt;
*Dodge &#039;&#039;&#039;20%&#039;&#039;&#039;&lt;br /&gt;
*Drive Auto &#039;&#039;&#039;50%&#039;&#039;&#039;&lt;br /&gt;
*Fieldcraft &#039;&#039;&#039;13%&#039;&#039;&#039;&lt;br /&gt;
*Fighting (Brawl) &#039;&#039;&#039;70%&#039;&#039;&#039;&lt;br /&gt;
*Fighting (Sword) &#039;&#039;&#039;60%&#039;&#039;&#039;&lt;br /&gt;
*Firearms (Handgun) &#039;&#039;&#039;31%&#039;&#039;&#039;&lt;br /&gt;
*Firearms (Rifle/Shotgun) &#039;&#039;&#039;34%&#039;&#039;&#039;&lt;br /&gt;
*Firearms (SMG) &#039;&#039;&#039;60%&#039;&#039;&#039;&lt;br /&gt;
*Bren LMG &#039;&#039;&#039;82%&#039;&#039;&#039;&lt;br /&gt;
*First Aid &#039;&#039;&#039;34%&#039;&#039;&#039;&lt;br /&gt;
*History &#039;&#039;&#039;55%&#039;&#039;&#039;&lt;br /&gt;
*Language (Own, English) &#039;&#039;&#039;60%&#039;&#039;&#039;&lt;br /&gt;
*Military Doctrine &#039;&#039;&#039;3%&#039;&#039;&#039;&lt;br /&gt;
*Tactics &#039;&#039;&#039;52%&#039;&#039;&#039;&lt;br /&gt;
*Persuade &#039;&#039;&#039;45%&#039;&#039;&#039;&lt;br /&gt;
*Pilot Boat (canoe) &#039;&#039;&#039;39%&#039;&#039;&#039;&lt;br /&gt;
*Spot Hidden &#039;&#039;&#039;50%&#039;&#039;&#039;&lt;br /&gt;
*Silent kill &#039;&#039;&#039;50%&#039;&#039;&#039;&lt;br /&gt;
*Survival (Arctic) &#039;&#039;&#039;40%&#039;&#039;&#039;&lt;br /&gt;
*Throw &#039;&#039;&#039;29%&#039;&#039;&#039;&lt;br /&gt;
*Skiing (Nordic) &#039;&#039;&#039;40%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Weapon&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Regular&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Hard&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Extreme&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Damage&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Range&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Attacks&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Ammo&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Malf.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed || 70 || 35 || 14 || 1d3+db || Touch || 1 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Fairbairn-sykes fighting knife || 70 || 35 || 14 || 1d4+2+db || - || 1 || - || - &lt;br /&gt;
|-&lt;br /&gt;
|Silenced Sten MkII SMG || 60 || 30 || 12 || 2d6+4 ||20y || 2/burst || 32 || 98&lt;br /&gt;
|-&lt;br /&gt;
|Webley MkVI revolver || 31 || 15 || 6 || 1d10+2 ||20y || 1 || 6 || 98&lt;br /&gt;
|-&lt;br /&gt;
|Claymore || 60 || 30  || 12 || 1d8+1+db || Touch || 1 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|Bren MkI LMG || 82 || 41 || 16 || 2d6+3 || 110y || 1/burst || 30 || 98&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Backstory==&lt;br /&gt;
===Personal description===&lt;br /&gt;
===Ideology/Beliefs===&lt;br /&gt;
===Significant people===&lt;br /&gt;
===Meaningful locations===&lt;br /&gt;
===Treasured possessions===&lt;br /&gt;
===Traits===&lt;br /&gt;
===Injuries &amp;amp; Scars===&lt;br /&gt;
===Phobias &amp;amp; Manias===&lt;br /&gt;
===Arcane Tomes, Spells &amp;amp; Artifacts===&lt;br /&gt;
===Encounters with Strange Entities===&lt;br /&gt;
&lt;br /&gt;
==Gear &amp;amp; Possessions==&lt;br /&gt;
*Fairbairn-sykes fighting knife&lt;br /&gt;
*4 x grenades&lt;br /&gt;
*torch&lt;br /&gt;
*map&lt;br /&gt;
*first aid kit&lt;br /&gt;
*webbing&lt;br /&gt;
*explosives&lt;br /&gt;
*binoculars&lt;br /&gt;
*Winter survival camouflage clothing&lt;br /&gt;
*water bottle&lt;br /&gt;
*Limpet mine&lt;br /&gt;
*Compass&lt;br /&gt;
*10 days e-rations&lt;br /&gt;
*portable stove&lt;br /&gt;
*mess tins&lt;br /&gt;
&lt;br /&gt;
==Cash &amp;amp; Assets==&lt;br /&gt;
*Spending level &#039;&#039;&#039;Middle class&#039;&#039;&#039;&lt;br /&gt;
*Cash &#039;&#039;&#039;Paid £40 per week&#039;&#039;&#039;&lt;br /&gt;
*Assets &#039;&#039;&#039;£2500&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Trellborg_Monstrosities&amp;diff=295087</id>
		<title>Trellborg Monstrosities</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Trellborg_Monstrosities&amp;diff=295087"/>
		<updated>2016-01-25T12:56:52Z</updated>

		<summary type="html">&lt;p&gt;Bandos: /* Threads */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the homepage for Bandos&#039; Achtung! Cthulhu game played on RPG.net&lt;br /&gt;
&lt;br /&gt;
=Trellborg Monstrosities=&lt;br /&gt;
&lt;br /&gt;
As winter seeps into spring in 1943, the balance of the war between the Allied and Axis powers hangs on a knife edge. German forces have just suffered their first serious reverse at Stalingrad, US troops have driven the Japanese off Guadacanal, and the long beleaguered British hope to entice the Americans to enter the war in Europe and ultimately liberate the Nazi-occupied mainland. In Norway, a growing resistance movement becomes ever bolder and, working hand-in-hand with British intelligence, continues to cause the occupying Germans major headaches. In February, a combined British commando and Norwegian resistance team completed Operation Gunnerside, successfully blowing up the Vemork heavy water plant at Rjukan, thus sabotaging Nazi efforts to produce heavy water, a pre-requisite for the Nazi’s nascent nuclear programme. However in the far north, on the edge of the Arctic Circle, a new threat to the Allied cause is emerging, one that could change both the balance of the war and the future of mankind itself. The discovery of a long-forgotten Norse saga has led a prominent Nazi occultist in command of a Company of SS Black Sun troops to mount a mission to excavate a pagan temple, where he hopes to unleash evil from down the ages and unlock the secrets of an artefact that will dwarf the power of the atom.Yet, all hope has not been lost. There still remains a chance to thwart this new Nazi threat; the Norwegian resistance has sent word to London of strange activity around the mountain known as Odin’s Nrykin, or Odin’s Fist, close to the tiny village of Trellborg on the Norwegian-Finnish border—rumoured to be an ancient pagan site.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Trellborg Monstrosities&#039;&#039; is a game set in Trellborg, Norway, 1944, using the Call of Cthulhu 7th Edition and the Achtung! Cthulhu rules.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?774855-Achtung!-Cthulhu-Trellborg-Monstrosities IC THREAD]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?773141-Achtung!-Cthulhu-Trellborg-Monstrosities OOC THREAD]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?772653-Recruitment-Achtung!-Cthulhu-%96-Trellborg-Monstrosities RECRUITMENT THREAD]&lt;br /&gt;
&lt;br /&gt;
=Dramatis Personae=&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
* &#039;&#039;&#039;[[August Träsköld]]&#039;&#039;&#039;, played by Alderman&lt;br /&gt;
* &#039;&#039;&#039;[[Trevor &amp;quot;Harry&amp;quot; Harrington]]&#039;&#039;&#039;, played by Chalkline&lt;br /&gt;
* &#039;&#039;&#039;[[Solomon Okoye]]&#039;&#039;&#039;, played by G0sp3l&lt;br /&gt;
* &#039;&#039;&#039;[[Allen McManus]]&#039;&#039;&#039;, played by Ghostdude&lt;br /&gt;
&lt;br /&gt;
==Non-Player Characters==&lt;br /&gt;
* &#039;&#039;&#039;[[Mister Seraph]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Major Michael Powell]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Sergeant John &#039;JB&#039; Bennett]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Corporal Paul &#039;Peebs&#039; Barker]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Davina Rodgers]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Privates Cameron, Jones and Mitchell]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Sven Godmundson]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Olaf Godmundson]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Norwegian Resistance: Hegland, Froiland, Lund, and Solverson]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Inactive Player Characters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Maps=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=House Rules=&lt;br /&gt;
&lt;br /&gt;
==Character Generation==&lt;/div&gt;</summary>
		<author><name>Bandos</name></author>
	</entry>
</feed>