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	<updated>2026-05-16T16:36:55Z</updated>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Jon_Smith&amp;diff=91450</id>
		<title>ChildrenOfChildren:Jon Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Jon_Smith&amp;diff=91450"/>
		<updated>2008-09-07T18:58:06Z</updated>

		<summary type="html">&lt;p&gt;Bliss Authority: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;====Jon Smith====&lt;br /&gt;
&lt;br /&gt;
Played by: Hattori&lt;br /&gt;
&lt;br /&gt;
* Jonathan Derek Smith, Commander Smith&#039;s child by Nathan Sinclair. Acts more like Derek, her older brother.&lt;br /&gt;
* Hard-working, logical, detail-oriented.&lt;br /&gt;
* Wants to be dispassionate, but has trouble doing so.&lt;br /&gt;
&lt;br /&gt;
Worldview:&lt;br /&gt;
&lt;br /&gt;
* Philosophical but rational.&lt;br /&gt;
* Since humanity&#039;s very existence is on the line, every effort must be made to strengthen the ANIMas, as they are our only means of defense against extinction.&lt;br /&gt;
* Therefore, anything that strengthens the ANIMas should be pursued relentlessly.&lt;br /&gt;
* From Derek&#039;s notes, Jon knows that intense relationships strengthen the ANIMas.&lt;br /&gt;
* Jon, whose mind is both implacable and idealistic, takes this to its logical conclusion: To save humanity, he has to create as many of these relationships as possible. Prejudices and boundaries from the adult society cannot be allowed to interfere - survival takes precedence.&lt;br /&gt;
* Despite his hard conclusions and an effective execution, Jon suffers internal conflict due to his philosophy.&lt;br /&gt;
&lt;br /&gt;
Appearance:&lt;br /&gt;
Relatively tall; dark skin and frizzy hair (delivered to him express mail from Sara&#039;s then Anchor Nathan Sinclair), which he wears in impressively long dreadlocks.  Tends to wear wrap-around shades that resemble Kamina&#039;s (as designed by someone with a better grasp of physics than the character designers at Gainax), especially when marching down to the creche for a mission and/or on dates.  This may or may not be when his trenchcoat comes out.  Otherwise, has a penchant for solid blue, khaki and red buttondowns and anime t-shirts.&lt;br /&gt;
&lt;br /&gt;
Personality:&lt;br /&gt;
&lt;br /&gt;
* Like Sara, Jon is trusting and loves easily. He is smart enough to have stumbled upon the most effective way of fighting the aliens (the power of love), but not Machiavellian enough to manipulate others for easy results.&lt;br /&gt;
* I see him making lots of tough choices between what he knows to be efficient and what he wants to do. He doesn&#039;t want to cheat on the girl whose virginity he took, but both efficiency and his hormones demand more relationships. He wants to stamp out the blossoming affair between his girlfriend and that other pilot, but for him jealousy is akin to hypocrisy and so he suppresses his feelings on the matter. Stuff like that.&lt;br /&gt;
* I do see him eventually resolving this problem (in an Interlude, not a Resolution) by effectively articulating his philosophy of necessity to the resistance group. Jon thinks it&#039;d be optimal for everyone to practice open relationships in order to defeat the aliens (also less angst), but he&#039;s afraid he&#039;s not eloquent enough to make his ideas sound pragmatic rather than perverted. The reason I want to resolve the central conflict of his character a good chunk of time before he Blisses out is because I want the resolution to be a feat of temperance and logic. It should be almost anticlimactic if he&#039;s successful.&lt;br /&gt;
&lt;br /&gt;
He&#039;s not a Shinji, because his power is drawn from his own actions, but he&#039;s not really a Kamina either, because he&#039;s very self-conflicted. I&#039;m interested in this character because while he&#039;s as effective as a natural ace, his power comes from creating a plan and applying ingenuity to a tough problem rather than being a maverick genius.&lt;br /&gt;
:Suggesting to me that he&#039;s a Simon: unsure of himself, but ultimately, will gloriously rise to the occasion. --Bliss Authority&lt;br /&gt;
&lt;br /&gt;
* 4 / 2 - Lily, my Anchor in more ways than one.&lt;br /&gt;
* 4 / 2 - Casey. We&#039;ve fooled around a few times. She&#039;s great, but...it&#039;s so hard to get a read on her.&lt;br /&gt;
* An additional 4 / 2 - Celine?&lt;br /&gt;
* 3 / 2 - Mom. She&#039;s suffered so much for us.&lt;br /&gt;
* 3 / 1 - Jessica. Taking care of my sister is hard work, but Jess is smart enough to handle it.&lt;br /&gt;
* 2 / 2 - Noah. He may be a little wild, but his heart&#039;s in the right place.&lt;br /&gt;
* 1 / 1 - Archer. He&#039;s not even trying to hide what he&#039;s doing with Mom. That&#039;s- just- ew.&lt;br /&gt;
* (3/4: Lil&#039; Sis)&lt;/div&gt;</summary>
		<author><name>Bliss Authority</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Jessica&amp;diff=91449</id>
		<title>ChildrenOfChildren:Jessica</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Jessica&amp;diff=91449"/>
		<updated>2008-09-07T18:52:00Z</updated>

		<summary type="html">&lt;p&gt;Bliss Authority: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jessica was found left at one of the recruiting drops as a baby, and the resistance group is all the family she&#039;s ever had. She&#039;s also got an uncanny knack for reading and running the creche.&lt;br /&gt;
&lt;br /&gt;
Jessica was Ariana&#039;s best friend since childhood, and has watched the same anime as her, gasping, laughing or squeeing in synch with Ariana: and quite frequently she was the &amp;quot;Anchor&amp;quot; in Ari&#039;s childhood PA&amp;amp;M games (when she wasn&#039;t the &amp;quot;pilot.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;IMHO it DEFINETLY meant some experimentation of &#039;&#039;some&#039;&#039; kind, but probably going no farther than hugging and harmless kisses on the cheek, unless her player really has a desperate urge to make sure my MP3 of &#039;&#039;I Kissed A Girl And I Liked It&#039;&#039; gets played a LOT during the game.  They can&#039;t all be epic / tragic romances. - Bliss Authority.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Has a good knack of body language and subtle social cues: she knows who&#039;s sleeping with whom (though she may interpret it as &amp;quot;Going Out&amp;quot; with activites no more intense than making out), and why they&#039;re doing so; in many cases she has a better grasp on why than the partners are involved themselves.  &lt;br /&gt;
&lt;br /&gt;
She may or may not think that that &amp;quot;Going Out&amp;quot; with Archer is a particularly strange thing for Sara to be doing. &#039;&#039;And she&#039;s likely to see Archer as being practically as old as Sara anyway. - Bliss Authority&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
Currently &#039;&#039;&#039;Unharmed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anchor Ability: Saavy.  Once per Mission Action, Jessica&#039;s player may re-roll any one die that Ariana has placed in any Relationship other than her Relationship to Jessica.&lt;/div&gt;</summary>
		<author><name>Bliss Authority</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Jessica&amp;diff=91448</id>
		<title>ChildrenOfChildren:Jessica</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Jessica&amp;diff=91448"/>
		<updated>2008-09-07T18:49:13Z</updated>

		<summary type="html">&lt;p&gt;Bliss Authority: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jessica was found left at one of the recruiting drops as a baby, and the resistance group is all the family she&#039;s ever had. She&#039;s also got an uncanny knack for reading and running the creche.&lt;br /&gt;
&lt;br /&gt;
Jessica was Ariana&#039;s best friend since childhood, and has watched the same anime as her, gasping, laughing or squeeing in synch with Ariana: and quite frequently she was the &amp;quot;Anchor&amp;quot; in Ari&#039;s childhood PA&amp;amp;M games (when she wasn&#039;t the &amp;quot;pilot.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;IMHO it DEFINETLY meant some experimentation of &#039;&#039;some&#039;&#039; kind, but probably going no farther than hugging and harmless kisses on the cheek, unless her player really has a desperate urge to make sure my MP3 of &#039;&#039;I Kissed A Girl And I Liked It&#039;&#039; gets played a LOT during the game.  They can&#039;t all be epic / tragic romances. - Bliss Authority.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Has a good knack of body language and subtle social cues: she knows who&#039;s sleeping with whom (though she may interpret it as &amp;quot;Going Out&amp;quot; with activites no more intense than making out), and why they&#039;re doing so; in many cases she has a better grasp on why than the partners are involved themselves.  &lt;br /&gt;
&lt;br /&gt;
This does mean that she has picked up on her best friend&#039;s mom &amp;quot;going out&amp;quot; with Archer.  She hasn&#039;t said anything about it to Ari yet, though, and may or may not think that this is a particularly strange thing for Sara to be doing.  She&#039;s likely to see Archer as being practically as old as Sara anyway.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Currently &#039;&#039;&#039;Unharmed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anchor Ability: Saavy.  Once per Mission Action, Jessica&#039;s player may re-roll any one die that Ariana has placed in any Relationship other than her Relationship to Jessica.&lt;/div&gt;</summary>
		<author><name>Bliss Authority</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Karen&amp;diff=91447</id>
		<title>ChildrenOfChildren:Karen</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Karen&amp;diff=91447"/>
		<updated>2008-09-07T18:37:01Z</updated>

		<summary type="html">&lt;p&gt;Bliss Authority: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Casey&#039;s adoptive child, 9 years old.  The only person so far who Casey can truly be said to to love.  Karen is the only person who she shows her slim hopes and growing despair.&lt;br /&gt;
&lt;br /&gt;
Karen has grown increasingly moody and prone to tantrums lately - but as the general theme of them is &amp;quot;Don&#039;t fly again, don&#039;t go, I don&#039;t want you to Bliss,  I don&#039;t want you to die,&amp;quot; no one really blames her.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Currently &#039;&#039;&#039;Unharmed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anchor ability: Tempestuous.  Once per mission action, Karen&#039;s controller may re-roll any one die Casey&#039;s player has assigned to her relationship to Karen.&lt;/div&gt;</summary>
		<author><name>Bliss Authority</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Sophie_%27Hope%27_Tendo-Caine&amp;diff=91446</id>
		<title>ChildrenOfChildren:Sophie &#039;Hope&#039; Tendo-Caine</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Sophie_%27Hope%27_Tendo-Caine&amp;diff=91446"/>
		<updated>2008-09-07T18:35:47Z</updated>

		<summary type="html">&lt;p&gt;Bliss Authority: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;She, Archer and Casey are the last three members of the Inbetween Generation - the kids that got to get to know the first generation, and understand them as people rather than faultless heroes - and she and Archer are the last two on speaking terms.&lt;br /&gt;
&lt;br /&gt;
Idolizes her father, but as someone with problems who overcame them, not as an angel.  The stories Sara told her were about one part unvarnished truth to one part bowlderized nostalgia.  Enough of the true horror of facing the aliens got through to her that she declined to pilot, but she felt she had to help &#039;&#039;somehow&#039;&#039; and was practically Archer&#039;s sister anyway, so she went &amp;quot;Anchors away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A gossamer diver, with the build of an accomplished swimmer.  Half Irish (thanks, Keenan!), half san/yonsei Japanese (Thanks, Yukiko!).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;What does Sophie think about Archer&#039;s relationship with Sara? - Bliss Authority&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Currently &#039;&#039;&#039;unharmed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anchor ability: Driven.  Once per mission action, Sophie&#039;s player can re-roll any one die that Archer&#039;s player has placed in Mission Progress.&lt;/div&gt;</summary>
		<author><name>Bliss Authority</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Jessica&amp;diff=91445</id>
		<title>ChildrenOfChildren:Jessica</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Jessica&amp;diff=91445"/>
		<updated>2008-09-07T18:24:58Z</updated>

		<summary type="html">&lt;p&gt;Bliss Authority: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jessica was found left at one of the recruiting drops as a baby, and the resistance group is all the family she&#039;s ever had. She&#039;s also got an uncanny knack for reading and running the creche.&lt;br /&gt;
&lt;br /&gt;
Jessica was Ariana&#039;s best friend since childhood, and quite frequently the &amp;quot;Anchor&amp;quot; in Ari&#039;s childhood PA&amp;amp;M games - when she wasn&#039;t the pilot.  &lt;br /&gt;
:&#039;&#039;IMHO it DEFINETLY meant some experimentation of &#039;&#039;some&#039;&#039; kind, but probably going no farther than hugging and harmless kisses on the cheek, unless her player really has a desperate urge to make sure my MP3 of &#039;&#039;I Kissed A Girl And I Liked It&#039;&#039; gets played a LOT during the game.  They can&#039;t all be epic / tragic romances. - Bliss Authority.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Has a good knack of body language and subtle social cues: she knows who&#039;s sleeping with whom (though she may interpret it as &amp;quot;Going Out&amp;quot; with activites no more intense than making out), and why they&#039;re doing so; in many cases she has a better grasp on why than the partners are involved themselves.  &lt;br /&gt;
&lt;br /&gt;
This does mean that she has picked up on her best friend&#039;s mom &amp;quot;going out&amp;quot; with Archer.  She hasn&#039;t said anything about it to Ari yet, though, and may or may not think that this is a particularly strange thing for Sara to be doing.  She&#039;s likely to see Archer as being practically as old as Sara anyway.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Currently &#039;&#039;&#039;Unharmed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anchor Ability: Saavy.  Once per Mission Action, Jessica&#039;s player may re-roll any one die that Ariana has placed in any Relationship other than her Relationship to Jessica.&lt;/div&gt;</summary>
		<author><name>Bliss Authority</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Celine&amp;diff=91443</id>
		<title>ChildrenOfChildren:Celine</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Celine&amp;diff=91443"/>
		<updated>2008-09-07T18:11:01Z</updated>

		<summary type="html">&lt;p&gt;Bliss Authority: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;In my continuing efforts to racially charge this game, Celine just sounds like a deep-southern Black name.  If you wouldn&#039;t mind her being so. - Bliss Authority.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celine is barely holding it together.  Her first Pilot died horribly on her, and the prospect of re-living that experience with Noah deeply terrifies her.  &#039;&#039;How does she deal with it beyond that?  - Bliss Authority&#039;&#039;  &lt;br /&gt;
:&#039;&#039;Suggestion - read the What It&#039;s Like To Be An Anchor passage.  Specifically the part about being given a direct order to fall for someone and, hating yourself for it, you fake it until you do develop genuine affection. - Bliss Authority&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Anchor ability: Kind.  Once per Mission Action, Celine&#039;s player can re-roll any one die that Noah&#039;s player has placed in Pilot&#039;s Safety.&lt;br /&gt;
:&#039;&#039;Which was called the &amp;quot;Nightmare&amp;quot; category in playtest, and which I will occasionally refer to it as.  Hope that&#039;s not confusing. - Bliss Authority&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Bliss Authority</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Lily&amp;diff=91440</id>
		<title>ChildrenOfChildren:Lily</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Lily&amp;diff=91440"/>
		<updated>2008-09-07T18:02:52Z</updated>

		<summary type="html">&lt;p&gt;Bliss Authority: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lily, who we found washed ashore one day. A voracious reader, she was soon familiar with the psychological and mechanical tools necessary to handle the creches.&lt;br /&gt;
&lt;br /&gt;
:In my continuing attempts to make the demographics of the Resistance mirror those of TIJCC, would Lily&#039;s player at all object to her being explicitly of Puerto Rican descent with the surname Seda? - Bliss Authority&lt;br /&gt;
&lt;br /&gt;
Sleeping with, and has deep romantic feelings for, Jon - but has recently slept with Noah on the side, not to mention Casey&#039;s continued and in some cases successful bids to seduce her.  &#039;&#039;What&#039;s her take on this? - Bliss Authority&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Currently &#039;&#039;&#039;Unharmed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anchor Ability: Comforting.  Once per Mission Action, Lily&#039;s player can re-roll any one die that Jon&#039;s player has placed in a category Threatened or Endangered by Trauma.&lt;/div&gt;</summary>
		<author><name>Bliss Authority</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Sophie_%27Hope%27_Tendo-Caine&amp;diff=91435</id>
		<title>ChildrenOfChildren:Sophie &#039;Hope&#039; Tendo-Caine</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Sophie_%27Hope%27_Tendo-Caine&amp;diff=91435"/>
		<updated>2008-09-07T17:56:14Z</updated>

		<summary type="html">&lt;p&gt;Bliss Authority: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;She, Archer and Casey are the last three members of the Inbetween Generation - the kids that got to get to know the first generation, and understand them as people rather than faultless heroes - and she and Archer are the last two on speaking terms.&lt;br /&gt;
&lt;br /&gt;
Idolizes her father, but as someone with problems who overcame them, not as an angel.  The stories Sara told her were about one part unvarnished truth to one part bowlderized nostalgia.  Enough of the true horror of facing the aliens got through to her that she declined to pilot, but she felt she had to help &#039;&#039;somehow&#039;&#039; and was on friendly (or possibly &#039;&#039;friendly&#039;&#039;) enough terms with Archer to pursue Anchoring.&lt;br /&gt;
&lt;br /&gt;
A gossamer diver, with the build of an accomplished swimmer.  Half Irish (thanks, Keenan!), half san/yonsei Japanese (Thanks, Yukiko!).&lt;br /&gt;
&lt;br /&gt;
Bliss Authority&#039;s questions for MrSitouh and ChessyPig:&lt;br /&gt;
&lt;br /&gt;
* Are they friends?  Lovers?  Friends-With-Benefits?  Are they happy about thier situation?&lt;br /&gt;
* Has Archer tried to hide his relationship with Sara from Sophie?&lt;br /&gt;
* What does Sophie think about his relationship with Sara?&lt;br /&gt;
* Are they jealous of each other&#039;s rels in any way?  If so, do they talk it out?  Make arrangements?  Clam up?&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Currently &#039;&#039;&#039;unharmed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anchor ability: Driven.  Once per mission action, Sophie&#039;s player can re-roll any one die that Archer&#039;s player has placed in Mission Progress.&lt;/div&gt;</summary>
		<author><name>Bliss Authority</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Karen&amp;diff=91434</id>
		<title>ChildrenOfChildren:Karen</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Karen&amp;diff=91434"/>
		<updated>2008-09-07T17:53:43Z</updated>

		<summary type="html">&lt;p&gt;Bliss Authority: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Casey&#039;s adoptive child, 9 years old.  The only person so far who Casey can truly be said to to love.  Karen is the only person who she shows her slim hopes and growing despair.&lt;br /&gt;
&lt;br /&gt;
Karen has grown increasingly moody and prone to tantrums lately - but as the general theme of them is &amp;quot;Don&#039;t fly again, don&#039;t go, I don&#039;t want you to Bliss,  I don&#039;t want you to die,&amp;quot; no one really blames her.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Currently &#039;&#039;&#039;Unharmed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anchor ability: Tempestuous (sic).  Once per mission action, Karen&#039;s controller may re-roll any one die Casey&#039;s player has assigned to her relationship to Karen.&lt;/div&gt;</summary>
		<author><name>Bliss Authority</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Karen&amp;diff=91433</id>
		<title>ChildrenOfChildren:Karen</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=ChildrenOfChildren:Karen&amp;diff=91433"/>
		<updated>2008-09-07T17:53:20Z</updated>

		<summary type="html">&lt;p&gt;Bliss Authority: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Casey&#039;s adoptive child, 9 years old.  The only person who Casey can truly be said to to love.  Karen is the only person who she shows her slim hopes and growing despair.&lt;br /&gt;
&lt;br /&gt;
Karen has grown increasingly moody and prone to tantrums lately - but as the general theme of them is &amp;quot;Don&#039;t fly again, don&#039;t go, I don&#039;t want you to Bliss,  I don&#039;t want you to die,&amp;quot; no one really blames her.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Currently &#039;&#039;&#039;Unharmed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Anchor ability: Tempestuous (sic).  Once per mission action, Karen&#039;s controller may re-roll any one die Casey&#039;s player has assigned to her relationship to Karen.&lt;/div&gt;</summary>
		<author><name>Bliss Authority</name></author>
	</entry>
</feed>