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		<id>https://wiki.rpg.net/index.php?title=Legacy:_Ashes_of_Houston&amp;diff=482895</id>
		<title>Legacy: Ashes of Houston</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Legacy:_Ashes_of_Houston&amp;diff=482895"/>
		<updated>2025-08-02T02:25:22Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* Families */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Fallout: Ashes of Houston==&lt;br /&gt;
&lt;br /&gt;
War. War never changes.&lt;br /&gt;
&lt;br /&gt;
The Romans waged war to gather slaves and wealth.&lt;br /&gt;
&lt;br /&gt;
Spain built an empire from its lust for gold and territory.&lt;br /&gt;
&lt;br /&gt;
Hitler shaped a battered Germany into an economic superpower.&lt;br /&gt;
&lt;br /&gt;
But war never changes.&lt;br /&gt;
&lt;br /&gt;
In the 21st century, war was still waged over the resources that could be acquired. Only this time, the spoils of war were also its weapons: petroleum and uranium ore. For these resources, China would invade Alaska, the US would annex Canada, and the European Commonwealth would dissolve into quarreling, bickering nation-states, bent on controlling the last remaining resources on Earth.&lt;br /&gt;
&lt;br /&gt;
In 2077, the storm of world war had come again. In two brief hours, on October 23rd, most of the planet was reduced to cinders. And from the ashes of nuclear devastation, a new civilization would struggle to arise.&lt;br /&gt;
&lt;br /&gt;
But the end of the world was not the end of everything. In many ways, it was a new beginning.&lt;br /&gt;
&lt;br /&gt;
A few were able to reach the relative safety of the large underground Vaults. Others rode it out on the surface. As they rose from the ashes and inherited a radioactive world, they began to rebuild. Some held onto they had from before the war. Some deliberately abandoned it. Others lost it and became primative tribes. But life, society, civilization... it continued. A legacy of what the world before. Life continued among the ruins.&lt;br /&gt;
&lt;br /&gt;
And of course, scant few generations had passed before conflict reared its head again as the survivors grew in number and gtathered resources.&lt;br /&gt;
&lt;br /&gt;
Because. War, after all, never changes.&lt;br /&gt;
&lt;br /&gt;
The Texas Commonwealth was one of the thirteen commonwealths of the pre-war United States of America. Created in the mid 20th century, it was comprised of the former states of Texas and Arkansas, and borders the Four States, East Central, Gulf and Plains Commonwealth.&lt;br /&gt;
Industrial might became the watch word of Texas as the resource wars raged in the last days of the old world. The military machine the United States had built in its desperate struggle with China to secure the last resources on earth. And off it, as the battles in the Sea of Tranquility on the moon, fought by marines launched in Texas, would prove. Bullets, lasers, vehicles, power armor, bombs, missiles; there was a never ending demand for all of them, and they were provided by the industrial might of America&#039;s heartlands&lt;br /&gt;
&lt;br /&gt;
The oil fields dried in the late fifties, to serve a ravenous population. Mining and oil concerns, desperate for more drops of the precious black fluid, dug deeper, devised new methods to try to find more oil. Most of them failed. Some of them succeeded. By 2077, a handful of fields in Texas were one of three locations on planet Earth still producing oil, which was immediately consumed to feed the industrial machine. Houston was the center of this.&lt;br /&gt;
&lt;br /&gt;
Said machine came to a screeching halt on October 23, 2077. Nuclear bombs rained from the sky. Silos in Texas fired back, and were hit by counter-fire. Multiple bombs hit the city itself, though the relative small size of the warheads left the bulk of the downtown district relatively intact.&lt;br /&gt;
&lt;br /&gt;
By 2167, the swamps had reclaimed the shorline and parts of the city of Houston. Life began to return as survivors set up various&lt;br /&gt;
&lt;br /&gt;
Old fusion plants, brought online in the last years of the war to support the military industrial complex, still function somewhere deep under Houston, powering robotic factories that were never told to stop.&lt;br /&gt;
&lt;br /&gt;
The ports contain both military and civilian ships, abandoned since the war, along with their cargos. Chemicals from the industrial plants have leaked into the bay, mixing with radioaction from the bombs, producing substances foul and dangerous. The animal life that survived is utterly imicable to human life.&lt;br /&gt;
&lt;br /&gt;
Rumors of miracles medicines, stored in the Texas Medical Center, drew scavengers into the city. Few survived what they found there.&lt;br /&gt;
&lt;br /&gt;
South of the city, the massive United States Space Administration facility remained, rockets pointed skywards. The last launch never taken. The payloads still waiting in the bellies.&lt;br /&gt;
&lt;br /&gt;
This is Houston. This is where civilization in Texas has begun to be reborn.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [https://forum.rpg.net/threads/game-planning-legacy-life-among-the-ruins-fallout.929719/ Planning Thread]&lt;br /&gt;
&lt;br /&gt;
== Families ==&lt;br /&gt;
&lt;br /&gt;
* [[Legacy Ashes of Houston:House Akon|The most noble &#039;&#039;&#039;House Akon&#039;&#039;&#039;, long may it light a path through the darkness]]&lt;br /&gt;
* [[Legacy Ashes of Houston:The Scouts|&#039;&#039;&#039;The Scouts&#039;&#039;&#039;, descendants of boys and girls on a camping trip when the world ended]]&lt;br /&gt;
&lt;br /&gt;
== Active Characters ==&lt;br /&gt;
&lt;br /&gt;
* [[Legacy Ashes of Houston:Tiffany|Dame &#039;&#039;&#039;Tiffany&#039;&#039;&#039; of the illustrious Order of the North Star]]&lt;br /&gt;
&lt;br /&gt;
== NPC Factions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Treaties==&lt;br /&gt;
&lt;br /&gt;
==Homeland==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/drawings/d/1_7oCdOxE-lgCRKKDoSnwzEjn6BuWKKspeUNz0A5_7eA/edit?usp=sharing Map of the Homeland]&lt;br /&gt;
&lt;br /&gt;
=== Settlements ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Landmarks ===&lt;br /&gt;
*Base Camp: Haven for the Scouts, the original campground where the waited out the end of the world.&lt;br /&gt;
*Art Vault: A vault built to preserve art for eternity. It served as the place which the ancestors of the Eternal Masquerade were able to survive the initial nuclear strikes and retains a quasi-religious status for the nomadic artists, with people--especially young people--returning there on pilgrimage for artistic inspiration.&lt;br /&gt;
*Reclaimed Lab: lab - reclaimed by nature - and tended by partially uplifted animals. Kind of smack dab near Fresno. I&#039;m also to understand this is kind of where a branch of this huge Houston hospital complex thing is. While also being shortly north of the Scout&#039;s (who have perky animals!) initial camp grounds. This will presumably tie into my own family in...some fashion. Blending humans with animals, and blending animals with humans are just two sides of the same coin. What&#039;s better? Animals with the smarts of a human, or humans with the strengths of an animal? House Akon knows the answer to that question, but the world might shrug differently! Beneath the reclaimed lab tended by partially uplifted animals, a vast catacombs filled with failed genetic experiments. Are the uplifted animals creating them in their efforts to &#039;succeed&#039;? Are they trying to keep their &#039;failed siblings&#039; quarantined? Completely divorced from each other until some eejit breaks containment because they couldn&#039;t let the animals do their thing in peace? Something else!?&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
*Vault 18: This vault is carved out of a tunnel extension built off the Bayou Place underground parking in the Theater District in the north side of Downtown. The sudden activation of a radio station broadcasting the collected works of Beethoven on a long loop drew the Knights of San Jacinto there from their sinking Monument Redoubt, thinking the signal presaged an opening Vault that would need protection from the ravages of the Wasteland and could possibly supply new recruits. It did indeed serve as notice the vault was about to open, but the opening door revealed a pile of decaying corpses. The state of them indicated people who had been violently slain while struggling to open the door and escape within the past few weeks - sometime after the music started. Concentrated attacks by a convoy of raiders arriving along I-45 from as far away as the Aggie Abbotoir (College Station) also looking to plunder the new Vault drove the Knights to retreat after forcibly re-seating the vault door. Most of the raiders moved on but the Star Table is reluctant to send recon teams to ascertain its current status until their situation stabilizes.&lt;br /&gt;
* Vault 18 was always more than a shelter. Beneath the main Vault—a fact lost even to most residents—lay Sublevel Theta, a sealed pre-War research center. This lower level was dedicated to Project Elysium, a program designed to solve the ecological collapse by creating hyper-adaptive flora and fauna. Its staff included geneticists, xeno-botanists, and Vault-Tec &amp;quot;specimen designers.&amp;quot; When the Vault fell silent, Theta remained locked down. Automated systems continued their work, accelerating experiments in a closed-loop biosphere… until the Vault door above was forced. Now, with its upper levels breached and containment protocols disrupted, Sublevel Theta is exposed. The &amp;quot;untamed wonders&amp;quot; born there—bioengineered predators, mutagenic plants, self-directing fungal networks—are already moving upward into the ruined Vault and the Houston tunnels beyond. What&#039;s worse: Theta&#039;s databanks still hum with invaluable scientific records, and rumor has it a functioning pre-War AI is guiding the ecosystem like a gardener tending its greenhouse.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Legacy:_Ashes_of_Houston&amp;diff=482894</id>
		<title>Legacy: Ashes of Houston</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Legacy:_Ashes_of_Houston&amp;diff=482894"/>
		<updated>2025-08-02T02:25:06Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* Families */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Fallout: Ashes of Houston==&lt;br /&gt;
&lt;br /&gt;
War. War never changes.&lt;br /&gt;
&lt;br /&gt;
The Romans waged war to gather slaves and wealth.&lt;br /&gt;
&lt;br /&gt;
Spain built an empire from its lust for gold and territory.&lt;br /&gt;
&lt;br /&gt;
Hitler shaped a battered Germany into an economic superpower.&lt;br /&gt;
&lt;br /&gt;
But war never changes.&lt;br /&gt;
&lt;br /&gt;
In the 21st century, war was still waged over the resources that could be acquired. Only this time, the spoils of war were also its weapons: petroleum and uranium ore. For these resources, China would invade Alaska, the US would annex Canada, and the European Commonwealth would dissolve into quarreling, bickering nation-states, bent on controlling the last remaining resources on Earth.&lt;br /&gt;
&lt;br /&gt;
In 2077, the storm of world war had come again. In two brief hours, on October 23rd, most of the planet was reduced to cinders. And from the ashes of nuclear devastation, a new civilization would struggle to arise.&lt;br /&gt;
&lt;br /&gt;
But the end of the world was not the end of everything. In many ways, it was a new beginning.&lt;br /&gt;
&lt;br /&gt;
A few were able to reach the relative safety of the large underground Vaults. Others rode it out on the surface. As they rose from the ashes and inherited a radioactive world, they began to rebuild. Some held onto they had from before the war. Some deliberately abandoned it. Others lost it and became primative tribes. But life, society, civilization... it continued. A legacy of what the world before. Life continued among the ruins.&lt;br /&gt;
&lt;br /&gt;
And of course, scant few generations had passed before conflict reared its head again as the survivors grew in number and gtathered resources.&lt;br /&gt;
&lt;br /&gt;
Because. War, after all, never changes.&lt;br /&gt;
&lt;br /&gt;
The Texas Commonwealth was one of the thirteen commonwealths of the pre-war United States of America. Created in the mid 20th century, it was comprised of the former states of Texas and Arkansas, and borders the Four States, East Central, Gulf and Plains Commonwealth.&lt;br /&gt;
Industrial might became the watch word of Texas as the resource wars raged in the last days of the old world. The military machine the United States had built in its desperate struggle with China to secure the last resources on earth. And off it, as the battles in the Sea of Tranquility on the moon, fought by marines launched in Texas, would prove. Bullets, lasers, vehicles, power armor, bombs, missiles; there was a never ending demand for all of them, and they were provided by the industrial might of America&#039;s heartlands&lt;br /&gt;
&lt;br /&gt;
The oil fields dried in the late fifties, to serve a ravenous population. Mining and oil concerns, desperate for more drops of the precious black fluid, dug deeper, devised new methods to try to find more oil. Most of them failed. Some of them succeeded. By 2077, a handful of fields in Texas were one of three locations on planet Earth still producing oil, which was immediately consumed to feed the industrial machine. Houston was the center of this.&lt;br /&gt;
&lt;br /&gt;
Said machine came to a screeching halt on October 23, 2077. Nuclear bombs rained from the sky. Silos in Texas fired back, and were hit by counter-fire. Multiple bombs hit the city itself, though the relative small size of the warheads left the bulk of the downtown district relatively intact.&lt;br /&gt;
&lt;br /&gt;
By 2167, the swamps had reclaimed the shorline and parts of the city of Houston. Life began to return as survivors set up various&lt;br /&gt;
&lt;br /&gt;
Old fusion plants, brought online in the last years of the war to support the military industrial complex, still function somewhere deep under Houston, powering robotic factories that were never told to stop.&lt;br /&gt;
&lt;br /&gt;
The ports contain both military and civilian ships, abandoned since the war, along with their cargos. Chemicals from the industrial plants have leaked into the bay, mixing with radioaction from the bombs, producing substances foul and dangerous. The animal life that survived is utterly imicable to human life.&lt;br /&gt;
&lt;br /&gt;
Rumors of miracles medicines, stored in the Texas Medical Center, drew scavengers into the city. Few survived what they found there.&lt;br /&gt;
&lt;br /&gt;
South of the city, the massive United States Space Administration facility remained, rockets pointed skywards. The last launch never taken. The payloads still waiting in the bellies.&lt;br /&gt;
&lt;br /&gt;
This is Houston. This is where civilization in Texas has begun to be reborn.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [https://forum.rpg.net/threads/game-planning-legacy-life-among-the-ruins-fallout.929719/ Planning Thread]&lt;br /&gt;
&lt;br /&gt;
== Families ==&lt;br /&gt;
&lt;br /&gt;
* [[Legacy Ashes of Houston:House Akon|The most noble &#039;&#039;&#039;House Akon&#039;&#039;&#039;, long may it light a path through the darkness]]&lt;br /&gt;
* [[Legacy Ashes of Houston:The Scouts|&#039;&#039;The Scouts&#039;&#039;, descendants of boys and girls on a camping trip when the world ended]]&lt;br /&gt;
&lt;br /&gt;
== Active Characters ==&lt;br /&gt;
&lt;br /&gt;
* [[Legacy Ashes of Houston:Tiffany|Dame &#039;&#039;&#039;Tiffany&#039;&#039;&#039; of the illustrious Order of the North Star]]&lt;br /&gt;
&lt;br /&gt;
== NPC Factions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Treaties==&lt;br /&gt;
&lt;br /&gt;
==Homeland==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/drawings/d/1_7oCdOxE-lgCRKKDoSnwzEjn6BuWKKspeUNz0A5_7eA/edit?usp=sharing Map of the Homeland]&lt;br /&gt;
&lt;br /&gt;
=== Settlements ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Landmarks ===&lt;br /&gt;
*Base Camp: Haven for the Scouts, the original campground where the waited out the end of the world.&lt;br /&gt;
*Art Vault: A vault built to preserve art for eternity. It served as the place which the ancestors of the Eternal Masquerade were able to survive the initial nuclear strikes and retains a quasi-religious status for the nomadic artists, with people--especially young people--returning there on pilgrimage for artistic inspiration.&lt;br /&gt;
*Reclaimed Lab: lab - reclaimed by nature - and tended by partially uplifted animals. Kind of smack dab near Fresno. I&#039;m also to understand this is kind of where a branch of this huge Houston hospital complex thing is. While also being shortly north of the Scout&#039;s (who have perky animals!) initial camp grounds. This will presumably tie into my own family in...some fashion. Blending humans with animals, and blending animals with humans are just two sides of the same coin. What&#039;s better? Animals with the smarts of a human, or humans with the strengths of an animal? House Akon knows the answer to that question, but the world might shrug differently! Beneath the reclaimed lab tended by partially uplifted animals, a vast catacombs filled with failed genetic experiments. Are the uplifted animals creating them in their efforts to &#039;succeed&#039;? Are they trying to keep their &#039;failed siblings&#039; quarantined? Completely divorced from each other until some eejit breaks containment because they couldn&#039;t let the animals do their thing in peace? Something else!?&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
*Vault 18: This vault is carved out of a tunnel extension built off the Bayou Place underground parking in the Theater District in the north side of Downtown. The sudden activation of a radio station broadcasting the collected works of Beethoven on a long loop drew the Knights of San Jacinto there from their sinking Monument Redoubt, thinking the signal presaged an opening Vault that would need protection from the ravages of the Wasteland and could possibly supply new recruits. It did indeed serve as notice the vault was about to open, but the opening door revealed a pile of decaying corpses. The state of them indicated people who had been violently slain while struggling to open the door and escape within the past few weeks - sometime after the music started. Concentrated attacks by a convoy of raiders arriving along I-45 from as far away as the Aggie Abbotoir (College Station) also looking to plunder the new Vault drove the Knights to retreat after forcibly re-seating the vault door. Most of the raiders moved on but the Star Table is reluctant to send recon teams to ascertain its current status until their situation stabilizes.&lt;br /&gt;
* Vault 18 was always more than a shelter. Beneath the main Vault—a fact lost even to most residents—lay Sublevel Theta, a sealed pre-War research center. This lower level was dedicated to Project Elysium, a program designed to solve the ecological collapse by creating hyper-adaptive flora and fauna. Its staff included geneticists, xeno-botanists, and Vault-Tec &amp;quot;specimen designers.&amp;quot; When the Vault fell silent, Theta remained locked down. Automated systems continued their work, accelerating experiments in a closed-loop biosphere… until the Vault door above was forced. Now, with its upper levels breached and containment protocols disrupted, Sublevel Theta is exposed. The &amp;quot;untamed wonders&amp;quot; born there—bioengineered predators, mutagenic plants, self-directing fungal networks—are already moving upward into the ruined Vault and the Houston tunnels beyond. What&#039;s worse: Theta&#039;s databanks still hum with invaluable scientific records, and rumor has it a functioning pre-War AI is guiding the ecosystem like a gardener tending its greenhouse.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Legacy_Ashes_of_Houston:The_Scouts&amp;diff=482893</id>
		<title>Legacy Ashes of Houston:The Scouts</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Legacy_Ashes_of_Houston:The_Scouts&amp;diff=482893"/>
		<updated>2025-08-02T02:25:01Z</updated>

		<summary type="html">&lt;p&gt;Bremen: Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot; |+  | Main Page |}  =The Scouts= When the bombs fell, Pioneer Scouts of Houston Troop 8 were in the middle of what was intended to be a peaceful camping trip at Brazos Bend State Park. When their adult scoutmaster fled seeking his family, the older scouts were left to use their training and knowledge from earning merit badges in order to help the younger members.  The scouts are no longer a group of children and teenagers...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
| [[Legacy: Ashes of Houston|Main Page]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=The Scouts=&lt;br /&gt;
When the bombs fell, Pioneer Scouts of Houston Troop 8 were in the middle of what was intended to be a peaceful camping trip at Brazos Bend State Park. When their adult scoutmaster fled seeking his family, the older scouts were left to use their training and knowledge from earning merit badges in order to help the younger members.&lt;br /&gt;
&lt;br /&gt;
The scouts are no longer a group of children and teenagers, having aged and raised successive generations, but they stay near to their roots with a strong emphasis on raising all members with strong personal survival skills and a sense of independence. The wasteland may be nightmarishly dangerous for most, but to the scouts it&#039;s simply home, its threats tamed and used to survive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ATTRIBUTES==&lt;br /&gt;
&#039;&#039;If artificial creatures now dominate the Homeland&#039;s food chain:&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Reach:&#039;&#039;&#039;   -1&lt;br /&gt;
* &#039;&#039;&#039;Grasp:&#039;&#039;&#039;   +1&lt;br /&gt;
* &#039;&#039;&#039;Sleight:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doctrine:&#039;&#039;&#039; One Clan. You are never alone, but the bonds binding your menagerie and your kin are respectful and distant. Gain advantage on Hold Together.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lifestyle:&#039;&#039;&#039; Nomadic. Your people can keep pace with their familiars. When moving through the wilds, no one can find or outrun you.&lt;br /&gt;
&lt;br /&gt;
==Traditions:== &lt;br /&gt;
&#039;&#039;&#039;Populace:&#039;&#039;&#039; Wild descendants of a Pioneer Scouts troop&lt;br /&gt;
&#039;&#039;&#039;Style:&#039;&#039;&#039; Leathers, feathers, and lots of guns&lt;br /&gt;
&#039;&#039;&#039;Governance:&#039;&#039;&#039; A council of elders&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===RESOURCES===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
| &#039;&#039;&#039;Mood&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Data&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Surpluses&#039;&#039;&#039;&lt;br /&gt;
* Hunters&lt;br /&gt;
* Scavengers&lt;br /&gt;
* Scouts&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Needs&#039;&#039;&#039; &lt;br /&gt;
* Leadership&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Invested&#039;&#039;&#039;&lt;br /&gt;
* NULL&lt;br /&gt;
&lt;br /&gt;
===ASSETS===&lt;br /&gt;
Your character always has a well-trained and loyal familiar. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;How do you fight?&#039;&#039; &#039;&#039;&#039;Bows&#039;&#039;&#039; (ranged, silent)&lt;br /&gt;
* &#039;&#039;How are you defended&#039;&#039; &#039;&#039;&#039;Leathers and furs&#039;&#039;&#039; (thermo, tough)&lt;br /&gt;
* &#039;&#039;How do you travel?&#039;&#039; &#039;&#039;&#039;Strength&#039;&#039;&#039; (land, mount, mighty)&lt;br /&gt;
&lt;br /&gt;
==MOVES==&lt;br /&gt;
&#039;&#039;Stalk the Land&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bonded with their familiars, your rangers roam the land unseen and unchallenged. When you gain one of your Key Resources, put a token on the map. At any time you can reveal the marker to perform an action appropriate to the surplus it represents:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hunters:&#039;&#039;&#039; If there&#039;s a battle in their vicinity, you may give an involved Family or Faction Need: Recruits.&lt;br /&gt;
* &#039;&#039;&#039;Spies:&#039;&#039;&#039; If someone attempts diplomacy or espionage in their vicinity, you gain 1 Data.&lt;br /&gt;
* &#039;&#039;&#039;Scouts:&#039;&#039;&#039; If you Uncover Secrets in their vicinity, pick 2 details to add to the map. If you put them in an unexplored area, gain 1 Data.&lt;br /&gt;
* &#039;&#039;&#039;Scavengers:&#039;&#039;&#039; If a Family becomes Flush with Resources in their vicinity, you gain the erased Surplus.&lt;br /&gt;
&lt;br /&gt;
Once a marker&#039;s revealed to the group, they&#039;re vulnerable to attack: if they&#039;re wiped out, you lose the Surplus. You can move them with a few day&#039;s notice, or sooner by triggering Hold Together.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Menagerie&#039;&#039;&lt;br /&gt;
With each beast that joins the pack, its hunters multiply in strength. When you hold Key Surpluses, unlock these bonuses:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hunters:&#039;&#039;&#039; Add &amp;quot;Your ambush is terrifying: gain 1-Treaty on a witness&#039; Family&amp;quot; to the character list of Fiercely Assault options.&lt;br /&gt;
* &#039;&#039;&#039;Spies:&#039;&#039;&#039; Gain 1-Data on any Familiar Face hit.&lt;br /&gt;
* &#039;&#039;&#039;Scouts:&#039;&#039;&#039; Gain 1-Data on any Wasteland Survival hit.&lt;br /&gt;
* &#039;&#039;&#039;Scavengers:&#039;&#039;&#039; Gain 1-Tech on any Wasteland Survival hit.&lt;br /&gt;
&lt;br /&gt;
===ALLIANCE MOVE===&lt;br /&gt;
When you help another family bring down foes too dangerous to be faced alone, gain 1-Treaty on them.&lt;br /&gt;
&lt;br /&gt;
==TREATIES==&lt;br /&gt;
&#039;&#039;&#039;Justified or not, everyone fears your practices.&#039;&#039;&#039; Take 1-Treaty on each other Family and Faction.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ask the other families:&#039;&#039;&#039;&lt;br /&gt;
Which of you shares our ancestry? Work out what is shared and how much you&#039;ve managed to preserve. Take 2-Treaty on each other.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Which of you tried to wage war on us, unprepared for our bloody retaliation?&#039;&#039;&#039; Work out what caused bloodshed and how peace was achieved. Take 2-Treaty on them.&lt;br /&gt;
&lt;br /&gt;
===INHERITANCE===&lt;br /&gt;
Your characters get +1 to Force or Steel. Quick characters pick one:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hunter:&#039;&#039;&#039; You can always tell the last being to cross this location and where it went from here.&lt;br /&gt;
* &#039;&#039;&#039;Scout:&#039;&#039;&#039; When you first reach a location, your companion finds you a perilous vantage point, a dirty shelter or a unpleasant escape route, your choice.&lt;br /&gt;
* &#039;&#039;&#039;Scavenger:&#039;&#039;&#039; Add the tag Unreliable and a tag of your choice to Armoury or Outfit.&lt;br /&gt;
* &#039;&#039;&#039;Spy:&#039;&#039;&#039; While in a settlement, you may spend a few hours hijacking people&#039;s senses. If you do, say two facts you discovered about a traitor here. The GM chooses which one is true.&lt;br /&gt;
* &#039;&#039;&#039;Tamer:&#039;&#039;&#039; You can wordlessly talk to – or hijack – any animal.&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup&amp;diff=442847</id>
		<title>Missekai&#039;d: A Cortex Genre Mashup</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup&amp;diff=442847"/>
		<updated>2023-09-17T01:49:31Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* PCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page for the game Missekai&#039;d, a genre mashup portal fantasy game using the Cortex Prime system and run by Bremen.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [https://forum.rpg.net/index.php?threads/recruitment-cortex-prime-genre-mashup-so-a-starfleet-engineer-wolverine-and-a-pikachu-walk-into-a-tavern.903097/ Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
==PCs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Player&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Talam&#039;s_Characters:_Cyberninja|Terrence the Cyberninja]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Talam&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Jane_Connor|Jane Connor, The Lone Wanderer]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|t@nya&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Nathan_Bourne|Nathan Bourne, Super Agent of SHIELD]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The Watcher&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Petra_Elethin|Petra Elethin, Half-Elven Enchantress]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Dersen Lowery&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Sylia|Sylia, Lunar Exalted]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Kittlefish&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Nameless|Nameless, Chosen of the Forgotten One]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Fedifensor&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inactive PCs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Player&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Thorya&#039;s_Characters:_Gabriel_St_Julian|Gabriel St. Julian]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Thorya&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Kate_O&#039;Mulligan|Kate O&#039;Mulligan, Mad Scientist Adventurer From The World Of Tomorrow]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|IMGoose&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Andrew_Campbell|Andrew Campbell]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Maledicta&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup:Sylia&amp;diff=442679</id>
		<title>Missekai&#039;d: A Cortex Genre Mashup:Sylia</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup:Sylia&amp;diff=442679"/>
		<updated>2023-09-15T04:11:53Z</updated>

		<summary type="html">&lt;p&gt;Bremen: Created page with &amp;quot;=Sylia, the Coin-Scaled Serpent, Chosen of Luna=  &amp;#039;&amp;#039;&amp;#039;Background:&amp;#039;&amp;#039;&amp;#039; Once upon a time, young Sylia lived in a village in a forest, a peaceful place, especially by Creation&amp;#039;s st...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Sylia, the Coin-Scaled Serpent, Chosen of Luna=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; Once upon a time, young Sylia lived in a village in a forest, a peaceful place, especially by Creation&#039;s standards. Then the corrupt god of the forest struck a deal with an ambitious Guild factor that opened up the heart of the forest, largely untouched since the Great Contagion, to logging and other extraction. Almost overnight her village became a node of commerce and industry, but what once seemed an incredible opportunity soon turned to exploitation. Enterprises owned by Guildsmen choked what had passed for the local economy and the locals found themselves &#039;lucky&#039; to find employment in the mills or boarding-houses or taverns. But worst of all were the slaves, dragged in for the most arduous and dangerous jobs and treated like livestock at best. Young Sylia could see that climbing within the new system would be the only way to survive, so she tried to get herself apprenticed to a merchant - but in the terms of her indenture, became little more than a slave herself.&lt;br /&gt;
&lt;br /&gt;
While struggling under her indenture, Sylia wormed her way into friendship among most of her boss&#039;s caravan guards, and she learned to recognize bandit spies and informants at waystations. Rather than &#039;dutifully&#039; use that to try and struggle her way up &#039;properly&#039;, she came up with a plan to betray the caravan&#039;s defenses, and executed it on one miserable journey with a heavy cargo of slaves. She tipped off the local bandits and poisoned the guards&#039; dinners with bad grain, leaving the caravan underdefended at the critical moment. But she realized she had also made a mistake, as the bandits were intent on claiming the slaves for themselves as well. While she struggled to talk them down, she found herself infused with new strength, and the bandits scattered before the suddenly glowing serpentine woman. Her boss was predictably unhappy with the situation, but Sylia slew her too and, acting on new instinct, ate her heart and took her form. And so she began her double life as a &#039;heroic survivor&#039; of the caravan who managed to protect most of its (non-living) trade goods, and a raider Anathema with a core group of ex-slaves.&lt;br /&gt;
&lt;br /&gt;
This worked for her until she met Ranni. An energetic wrecking ball of a Dawn caste, the only thing Ranni enjoyed more than defending the weak and toppling unjust power structures was partying afterwards and charismatically bulldozing her way through cultural taboos. Initially irritated by the Solar but unable to stop thinking about her, she found herself in the odd position of being the conservative one by comparison, moderating Ranni&#039;s excesses and directing her pugnacious anarchism at the most deserving and least destabilizing targets. For a time it became... fun. But in Ranni&#039;s wake trailed a longer list of resentful enemies than Oramus&#039; tail and eventually in managing her Sylia got sloppy at keeping her own activities hidden. She doesn&#039;t know conclusively whether the Guild had a hand in hiring the Infernal assassin that finally managed to lay Ranni low, but she burned her bridges anyway - and there was indeed much fire - before she stormed off into windswept badlands to reach and cross the Endless Desert and find revenge in Malfeas.&lt;br /&gt;
&lt;br /&gt;
Instead, to her surprise, she found herself here...&lt;br /&gt;
&lt;br /&gt;
==Distinctions==&lt;br /&gt;
&#039;&#039;&#039;Lunar Exalted d8:&#039;&#039;&#039; In a distant, more malleable reality, the greatest among the gods imbued exceptional mortals with fragments of their power and sent them forth to cast down the indolent and destructive titans, Creators of the world, from their rule. Some of these fragments pass from hero to hero through the ages, choosing a new host to Exalt when their previous dies. Sylia has inherited the power of Luna, Incarnate of the Moon, warden of the Wyld and lover of Gaia, granting her supreme breadth of ability, the power to take the forms of other animals and people, and mastery of physical form and expression. In this different world, the Essence that fuels her is harder to come by. She used to be able to imitate superior mortal levels of skill in anything, but now is limited to her more specific and well-practiced abilities. She&#039;s not used to this.&lt;br /&gt;
*SFX - &#039;&#039;Hinder&#039;&#039;: Gain a PP when you switch out this distinction’s d8 for a d4 on a roll with significant stakes.&lt;br /&gt;
&#039;&#039;&#039;The Coin-Scaled Serpent d8:&#039;&#039;&#039; Sylia believes that the harsh truth of the world - any world - is that she needs wealth and power to effect lasting change, or merely to secure safety and stability for herself. Even when her circumstances are less than ideal, she strives to maintain the image of strength and success. Like any good con artist, she&#039;s cultivated an air of naked self-interest and intimate charisma, making sure that those she&#039;s dealing with are sure they&#039;re not the mark this time and that her enemies think any misstep is just some part of a grand plan. Her larger-than-life portrayal of herself is often - and intentionally - a useful distraction for her allies to get things done. &lt;br /&gt;
*SFX - &#039;&#039;Hinder&#039;&#039;: Gain a PP when you switch out this distinction’s d8 for a d4 on a roll with significant stakes.&lt;br /&gt;
*SFX - &#039;&#039;Charismatic Lunar Trick&#039;&#039;: Step up or double Charming, but if the roll fails add her Charming die to the doom pool&lt;br /&gt;
*SFX - &#039;&#039;Malfean Butterfly Distraction&#039;&#039;: When she flamboyantly draws attention to herself, spend 1 PP to create a d8 Shiny Distraction asset that can be used by all the party but her&lt;br /&gt;
&#039;&#039;&#039;Balancer of Scales d8:&#039;&#039;&#039; What differentiates Sylia from any other ambitious would-be Guild Factor is that she aims the power she gathers at overturning the very system she&#039;s working within. Back in Creation, she took great pains to seperate her public persona as Sylia the merchant-prince from the Balancer of Scales, a Lunar warlord openly wearing the form of a slain merchant-prince (Sylia&#039;s former boss) who strikes mainly at slave caravans and &#039;development initiatives&#039; in new markets. The breakdown of that separation is largely what led to the tragedies she left behind in Creation.&lt;br /&gt;
*SFX - &#039;&#039;Hinder&#039;&#039;: Gain a PP when you switch out this distinction’s d8 for a d4 on a roll with significant stakes.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&#039;&#039;&#039;Shapeshifting d8&#039;&#039;&#039; She mostly uses animal forms, as she finds it difficult to turn into other people in this strange world. She can still nudge her own appearance around and imitate people, but not with the guaranteed perfection she could before. Her principal weapons in human form are her shapeshifting silver gloves.&lt;br /&gt;
*SFX - &#039;&#039;Prince-to-Frog Feint&#039;&#039;: Spend 1 PP to shift into a small, easily overlooked form quickly enough to foil pursuit in plain sight&lt;br /&gt;
*Limit - &#039;&#039;Anima Flare&#039;&#039;: Gain 1 PP to start glowing brightly enough to see from a mile away (even farther in the dead of night). All attempts at stealth or disguise automatically fail until activating an opportunity to recover.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison d8&#039;&#039;&#039; In addition to the native poison of her black mamba spirit shape, Sylia has learned to endure and cultivate any toxin she&#039;s been exposed to once. She&#039;s gone out of her way to build an arsenal to subdue rivals and eliminate foes. Also she can provide party drugs (her late wife&#039;s favorite use of the power) but she will roll her eyes at you.&lt;br /&gt;
*SFX - &#039;&#039;Arrow Frog&#039;s Caress&#039;&#039;: Spend 1 PP to deliver a poison (or drug, or antidote) to a person or object with just a simple touch.&lt;br /&gt;
*Limit - &#039;&#039;Imperfect Alchemical Adaptation&#039;&#039;: Gain 1 PP to shut down Poison until activating an opportunity to recover.&lt;br /&gt;
&lt;br /&gt;
==Approaches==&lt;br /&gt;
{|&lt;br /&gt;
|Careful d6&lt;br /&gt;
|-&lt;br /&gt;
|Charming d10&lt;br /&gt;
|-&lt;br /&gt;
|Clever d4&lt;br /&gt;
|-&lt;br /&gt;
|Forceful d8&lt;br /&gt;
|-&lt;br /&gt;
|Quick d6&lt;br /&gt;
|-&lt;br /&gt;
|Sneaky d6&lt;br /&gt;
|}&lt;br /&gt;
==Objectives==&lt;br /&gt;
{|&lt;br /&gt;
|Adapt d6&lt;br /&gt;
|-&lt;br /&gt;
|Aid d8&lt;br /&gt;
|-&lt;br /&gt;
|Escape d4&lt;br /&gt;
|-&lt;br /&gt;
|Explore d6&lt;br /&gt;
|-&lt;br /&gt;
|Profit d6&lt;br /&gt;
|-&lt;br /&gt;
|Reform d10&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup:Petra_Elethin&amp;diff=442678</id>
		<title>Missekai&#039;d: A Cortex Genre Mashup:Petra Elethin</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup:Petra_Elethin&amp;diff=442678"/>
		<updated>2023-09-15T04:04:29Z</updated>

		<summary type="html">&lt;p&gt;Bremen: Created page with &amp;quot;=Petra Elethin, Marquise by Courtesy of Verglade March, Kingdom of Furyondy, Oerth=  &amp;#039;&amp;#039;&amp;#039;Background:&amp;#039;&amp;#039;&amp;#039; The period after the war in which the Elethins distinguished themselves...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Petra Elethin, Marquise by Courtesy of Verglade March, Kingdom of Furyondy, Oerth=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; The period after the war in which the Elethins distinguished themselves as heroes is politically and financially volatile, as scores are settled, favors called in, and vengeances exacted. In the midst of turmoil and struggle, they welcome a child: Petra. Despite her lofty title, she sees much more work, and far fewer servants, than a child of lesser station normally would. She receives far more rigorous instruction, from her parents, and the occasional specialist tutor, than most of her peers do. Her family is careful to hide the worst from her, but as a born empath, she learns that no matter what, it is important to confront even existential trials with grace and with a smile, and to make your best impression on company, no matter how dour they are. A flirt even before she could walk steadily, she puts these lessons to work and labors to refine them.&lt;br /&gt;
&lt;br /&gt;
The time comes when and the full expectations her society has of her station are told to her. Young Petra decides that she will meet these expectations on her own terms, in service to her own ends. She applies herself to her father&#039;s elven Song magic, and her mother&#039;s devotion to diplomacy and peace, and puts them together into her own, new, thing.&lt;br /&gt;
&lt;br /&gt;
The ball announcing her début to the Court arrives. What was billed as a celebratory introduction feels more like a punishing series of examinations followed by a run through a long gauntlet. But at least she knows who she can count on, who to avoid, and who she must tolerate... for now.&lt;br /&gt;
&lt;br /&gt;
She disdains weapons, but if she must, she carries a wooden staff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; An otherworldly hymn to beauty given flesh, Petra seems taller than she is, and statuesque. An ageless, heart-shaped face smiles at the world with pink rosebud lips. Large, laughing, gemstone-green eyes complement her thick waves of copper hair, and her skin is the color of new cream. Peeking through her hair are the tips of her ears, which taper to delicate points. As with fine art, everything about her appearance flatters and compliments everything else. She moves with the grace and control of a dancer. A creature of high civilization, she is immaculately dressed and coiffed in materials of impeccable quality. Her voice is classically trained, all sonorous vowels, crisp consonants, and musical cadences. She is unarmed and unarmored. The smell of rose ancien trails behind her.&lt;br /&gt;
&lt;br /&gt;
==Distinctions==&lt;br /&gt;
&#039;&#039;&#039;Elven Heritage d8:&#039;&#039;&#039; As magical fey, Elves are less of the world than humans, and they are hardly as affected as humans by its various needs and discomforts and demands. Their minds reject attempts at control and compulsion. Additionally, they have superior senses, and they can see into the infrared. A half-elf inherits all of these traits at half strength.​&lt;br /&gt;
*SFX - &#039;&#039;Hinder&#039;&#039;: Gain a PP when you switch out this distinction’s d8 for a d4 on a roll with significant stakes.&lt;br /&gt;
&#039;&#039;&#039;Center Stage d8:&#039;&#039;&#039; Beauty isn&#039;t only a trait, or an art, or a craft: it&#039;s theater. Petra knows how to walk and smile just so, drawing all attention to herself.​&lt;br /&gt;
*SFX - &#039;&#039;Hinder&#039;&#039;: Gain a PP when you switch out this distinction’s d8 for a d4 on a roll with significant stakes.&lt;br /&gt;
&#039;&#039;&#039;Lifelong Empath d8:&#039;&#039;&#039; Petra has a finely honed intuition for interpreting unconscious communications, even in her peripheral vision, allowing her insight into such things as motives and conflicts and reactions and feelings.​&lt;br /&gt;
*SFX - &#039;&#039;Hinder&#039;&#039;: Gain a PP when you switch out this distinction’s d8 for a d4 on a roll with significant stakes.&lt;br /&gt;
*SFX - &#039;&#039;Close Read&#039;&#039;: By watching the target closely, Petra can get both a good idea of what the target is about to say or do, and a good idea of the most effective thing to say or do in reply (or riposte!). She can take an action to read the target, creating the d8 Asset Familiar to use with Charm interactions with the target.​&lt;br /&gt;
*SFX - &#039;&#039;Read the Room&#039;&#039;: Petra can take an action to get the mood of the space she is in, granting herself the d8 Asset Command Performance.​&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&#039;&#039;&#039;Enchanting Melody d8&#039;&#039;&#039; A mere couplet can imbue objects or areas with simple enchantments, for weal or woe.​&lt;br /&gt;
*SFX - &#039;&#039;Enhance Object&#039;&#039;: Spend a PP to enchant an item belonging to anyone to create a d8 asset for that player.​&lt;br /&gt;
*Limit - &#039;&#039;Cards to the Vest&#039;&#039;: Gain a PP and shut down this ability when in the presence of people she doesn&#039;t trust. Spend a PP to restore the ability.​&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Invocational Cadence d8&#039;&#039;&#039; A chanted prayer can create needful basics, or heal, protect, and ward people.​&lt;br /&gt;
*SFX - &#039;&#039;Prayer of Healing&#039;&#039;: Spend a PP to recover any character&#039;s physical complication​&lt;br /&gt;
*Limit - &#039;&#039;Cards to the Vest&#039;&#039;: Gain a PP and shut down this ability when in the presence of people she doesn&#039;t trust. Spend a PP to restore the ability.​&lt;br /&gt;
&lt;br /&gt;
==Approaches==&lt;br /&gt;
{|&lt;br /&gt;
|Careful d6&lt;br /&gt;
|-&lt;br /&gt;
|Charming d10&lt;br /&gt;
|-&lt;br /&gt;
|Clever d8&lt;br /&gt;
|-&lt;br /&gt;
|Forceful d6&lt;br /&gt;
|-&lt;br /&gt;
|Quick d6&lt;br /&gt;
|-&lt;br /&gt;
|Sneaky d4&lt;br /&gt;
|}&lt;br /&gt;
==Objectives==&lt;br /&gt;
{|&lt;br /&gt;
|Adapt d6&lt;br /&gt;
|-&lt;br /&gt;
|Aid d10&lt;br /&gt;
|-&lt;br /&gt;
|Escape d8&lt;br /&gt;
|-&lt;br /&gt;
|Explore d6&lt;br /&gt;
|-&lt;br /&gt;
|Profit d4&lt;br /&gt;
|-&lt;br /&gt;
|Reform d6&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup&amp;diff=442677</id>
		<title>Missekai&#039;d: A Cortex Genre Mashup</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup&amp;diff=442677"/>
		<updated>2023-09-15T03:56:39Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* PCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page for the game Missekai&#039;d, a genre mashup portal fantasy game using the Cortex Prime system and run by Bremen.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [https://forum.rpg.net/index.php?threads/recruitment-cortex-prime-genre-mashup-so-a-starfleet-engineer-wolverine-and-a-pikachu-walk-into-a-tavern.903097/ Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
==PCs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Player&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Talam&#039;s_Characters:_Cyberninja|Terrence the Cyberninja]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Talam&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Jane_Connor|Jane Connor, The Lone Wanderer]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|t@nya&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Nathan_Bourne|Nathan Bourne, Super Agent of SHIELD]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The Watcher&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Petra_Elethin|Petra Elethin, Half-Elven Empath]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Dersen Lowery&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Sylia|Sylia, Lunar Exalted]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Kittlefish&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Nameless|Nameless, Chosen of the Forgotten One]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Fedifensor&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inactive PCs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Player&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Thorya&#039;s_Characters:_Gabriel_St_Julian|Gabriel St. Julian]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Thorya&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Kate_O&#039;Mulligan|Kate O&#039;Mulligan, Mad Scientist Adventurer From The World Of Tomorrow]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|IMGoose&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Andrew_Campbell|Andrew Campbell]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Maledicta&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup&amp;diff=442676</id>
		<title>Missekai&#039;d: A Cortex Genre Mashup</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup&amp;diff=442676"/>
		<updated>2023-09-15T03:55:18Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* PCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page for the game Missekai&#039;d, a genre mashup portal fantasy game using the Cortex Prime system and run by Bremen.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [https://forum.rpg.net/index.php?threads/recruitment-cortex-prime-genre-mashup-so-a-starfleet-engineer-wolverine-and-a-pikachu-walk-into-a-tavern.903097/ Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
==PCs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Player&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Talam&#039;s_Characters:_Cyberninja|Terrence the Cyberninja]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Talam&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Jane_Connor|Jane Connor, The Lone Wanderer]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|t@nya&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Nathan_Bourne|Nathan Bourne, Super Agent of SHIELD]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The Watcher&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Petra_Elethin|Petra Elethin, Half-Elven Empath]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The Watcher&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Sylia|Sylia, Lunar Exalted]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The Watcher&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Nameless|Nameless, Chosen of the Forgotten One]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The Watcher&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inactive PCs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Player&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Thorya&#039;s_Characters:_Gabriel_St_Julian|Gabriel St. Julian]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Thorya&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Kate_O&#039;Mulligan|Kate O&#039;Mulligan, Mad Scientist Adventurer From The World Of Tomorrow]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|IMGoose&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Andrew_Campbell|Andrew Campbell]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Maledicta&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup&amp;diff=442675</id>
		<title>Missekai&#039;d: A Cortex Genre Mashup</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup&amp;diff=442675"/>
		<updated>2023-09-15T03:55:02Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* PCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page for the game Missekai&#039;d, a genre mashup portal fantasy game using the Cortex Prime system and run by Bremen.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [https://forum.rpg.net/index.php?threads/recruitment-cortex-prime-genre-mashup-so-a-starfleet-engineer-wolverine-and-a-pikachu-walk-into-a-tavern.903097/ Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
==PCs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Player&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Talam&#039;s_Characters:_Cyberninja|Terrence the Cyberninja]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Talam&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Jane_Connor|Jane Connor, The Lone Wanderer]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|t@nya&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Nathan_Bourne|Nathan Bourne, Super Agent of SHIELD]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The Watcher&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Petra_Elethin|Nathan Bourne, Half-Elven Empath]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The Watcher&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Sylia|Sylia, Lunar Exalted]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The Watcher&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Nameless|Nameless, Chosen of the Forgotten One]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The Watcher&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inactive PCs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Player&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Thorya&#039;s_Characters:_Gabriel_St_Julian|Gabriel St. Julian]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Thorya&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Kate_O&#039;Mulligan|Kate O&#039;Mulligan, Mad Scientist Adventurer From The World Of Tomorrow]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|IMGoose&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Andrew_Campbell|Andrew Campbell]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Maledicta&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup:Jane_Connor&amp;diff=441750</id>
		<title>Missekai&#039;d: A Cortex Genre Mashup:Jane Connor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup:Jane_Connor&amp;diff=441750"/>
		<updated>2023-08-05T02:51:47Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* Distinctions 32px */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
=Jane Connor=&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;The Lone Wanderer&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px]]==&lt;br /&gt;
===The Lone Wanderer [[file:d8a.png|28px]]===&lt;br /&gt;
&#039;&#039;She’s a hero and survivalist of the Wasteland&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction in a high stakes action.&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Super Slam&#039;&#039;&#039; Add a d8 to your pool and step up complications you inflict with an unarmed attack. Then step down Forceful until your next action.&lt;br /&gt;
&lt;br /&gt;
===Big MT Cybernetic Gunman [[file:d8a.png|28px]]===&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction in a high stakes action.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Deadly Aim&#039;&#039;&#039; Spend a PP to create the In My Sights d8 complication for the rest of the scene&lt;br /&gt;
&lt;br /&gt;
===Master of Scrounging [[file:d8a.png|28px]]===&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction in a high stakes action.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;There it is!&#039;&#039;&#039; Spend a PP to gain an item, if it is even remotely possible you looted it on the current adventure.&lt;br /&gt;
&lt;br /&gt;
==Abilities [[file:d8a.png|32px]]==&lt;br /&gt;
===Terrible Shotgun [[file:d8a.png|28px]]===&lt;br /&gt;
:[[File:Check002.png|24px]] SFX: Wide Spread. Spend a PP to target more than one opponent. For every additional target, add D6 to your pool and keep an additional effect die.&lt;br /&gt;
:[[File:Check002.png|24px]] Limit: Limit: Out of shells. Gain a PP when you completely run out of ammo. You can replenish her ammo with some time and supplies.&lt;br /&gt;
&lt;br /&gt;
===Cyborg Super-Strength [[file:d8a.png|28px]]===&lt;br /&gt;
:[[File:Check002.png|24px]] SFX: Spend a PP to perform a fantastic feat of strength&lt;br /&gt;
:[[File:Check002.png|24px]] Limit: Exhausted. Shut down Cyberg Super-Stretch to gain a PP. Activate an Opportunity to restore it.&lt;br /&gt;
&lt;br /&gt;
==Approaches [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Careful [[file:d6a.png|24px]] | Charming [[file:d4a.png|24px]] | Clever [[file:d8a.png|24px]] | Forceful [[file:d10a.png|24px]] | Quick [[file:d6a.png|24px]] | Sneaky [[file:d6a.png|24px]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Objectives [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Adapt [[file:d6a.png|24px]] | Aid [[file:d8a.png|24px]] | Escape [[file:d6a.png|24px]] | Explore [[file:d10a.png|24px]] | Profit [[file:d4a.png|24px]] | Reform [[file:d6a.png|24px]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Shadowwalkers:_Cortex_Prime_by_Night&amp;diff=435250</id>
		<title>Shadowwalkers: Cortex Prime by Night</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Shadowwalkers:_Cortex_Prime_by_Night&amp;diff=435250"/>
		<updated>2023-03-25T18:46:49Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Shadowwalkers0002.png|600px|center]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;~ between light and dark, shadows are cast ~ and that&#039;s where shit gets weird ~&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Character Files/Meta Currencies=&lt;br /&gt;
I will update the Character Table on the wiki each time I update the IC thread. Please do not update the table yourselves. I don&#039;t want anyone losing Plot Points or Hero Dice from double subtraction.&lt;br /&gt;
&lt;br /&gt;
If you feel I have forgotten to update the table or that my math is wrong, let me know OOC or DM me and I will fix it. Likewise, if I make a mistake on the Character/GM Complications/Assets lists, let me know and I&#039;ll fix it. These also get updated when I update the IC thread.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Character&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Played by&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Echo&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
! &#039;&#039;&#039;XP&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
! [[file:d6a.png|24px|d6]]&lt;br /&gt;
! [[file:d8a.png|24px|d8]]&lt;br /&gt;
! [[file:d10a.png|24px|d10]]&lt;br /&gt;
! [[file:d12a.png|24px|d12]]&lt;br /&gt;
|&lt;br /&gt;
! &#039;&#039;&#039;PP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; colspan=&amp;quot;12&amp;quot;|  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Shadowwalkers:_John_Hanrahan | John Hanrahan]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;[https://forum.rpg.net/index.php?members/iustum.9231/ Iustum]&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Null&#039;&#039;&#039;&lt;br /&gt;
|scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
|scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
|scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
! 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Shadowwalkers:_Cortex_Prime_by_Night_-_Grey | Grey]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;[https://forum.rpg.net/index.php?members/fedifensor.11415/ Fedifensor]&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Eternal&#039;&#039;&#039;&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Shadowwalkers:_Emily | Emily Morgan]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;[https://forum.rpg.net/index.php?members/bremen.82722/ Bremen]&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Promethean&#039;&#039;&#039;&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Shadowwalkers:_Cortex_Prime_by_Night_-_Raven | Rosalind &amp;quot;Raven&amp;quot; Park]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;[https://forum.rpg.net/index.php?members/kittlefish.62862/ Kittlefish]&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Bloodless&#039;&#039;&#039;&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Shadowwalkers:_Cortex_Prime_by_Night_-_C5 | Lucia Lacroix]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;[https://forum.rpg.net/index.php?members/potted-plant.24190/ Potted Plant]&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Exiled&#039;&#039;&#039;&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Shadowwalkers:_Cortex_Prime_by_Night_-_C6 | Kai Nephus]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;[https://forum.rpg.net/index.php?members/mysstic101.212673/ mysstic101]&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Forgotten&#039;&#039;&#039;&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Shadowwalkers:_Cortex_Prime_by_Night_-_C7 | Hermann]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;[https://forum.rpg.net/index.php?members/thorya.156264/ thorya]&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Revenant&#039;&#039;&#039;&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 2&lt;br /&gt;
! &lt;br /&gt;
! 3&lt;br /&gt;
|-&lt;br /&gt;
|! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;12&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;12&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;12&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| ! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;|&#039;&#039;&#039;GM&#039;&#039;&#039; &lt;br /&gt;
|! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;10&amp;quot;|&#039;&#039;[https://forum.rpg.net/index.php?members/brahnamin.70442/ brahnamin]&#039;&#039;&lt;br /&gt;
! 7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Complications and Assets==&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]] || [[file:d0a.png|24px]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Character&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Shutdown Powers&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Mortal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Psychic&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Spiritual&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Shadowwalkers:_John_Hanrahan | John Hanrahan]]&#039;&#039;&#039;&lt;br /&gt;
|None&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Shadowwalkers:_Cortex_Prime_by_Night_-_Grey | Grey]]&#039;&#039;&#039;&lt;br /&gt;
|None&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Shadowwalkers:_Emily | Emily Morgan]]&#039;&#039;&#039;&lt;br /&gt;
|None&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Shadowwalkers:_Cortex_Prime_by_Night_-_Raven | Rosalind &amp;quot;Raven&amp;quot; Park]]&#039;&#039;&#039;&lt;br /&gt;
|None&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Shadowwalkers:_Cortex_Prime_by_Night_-_C5 | Lucia Lacroix]]&#039;&#039;&#039;&lt;br /&gt;
|None&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Shadowwalkers:_Cortex_Prime_by_Night_-_C6 | Kai Nephus]]&#039;&#039;&#039;&lt;br /&gt;
|None&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Shadowwalkers:_Cortex_Prime_by_Night_-_C7 | Hermann]]&#039;&#039;&#039;&lt;br /&gt;
|None&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Character Complications&amp;lt;/u&amp;gt;===&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Character Assets&amp;lt;/u&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: Assets with 2 PP invested will be marked with an [E] to denote episode-long assets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;GM Complications&amp;lt;/u&amp;gt;===&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;GM Assets&amp;lt;/u&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: Assets with 2 PP invested will be marked with an [E] to denote episode-long assets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Episode Notes==&lt;br /&gt;
&amp;lt;u&amp;gt;[[Shadowwalkers:_Episode_1|Episode 1: Well of Nimue]]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Game, Gameworld, and Characters=&lt;br /&gt;
==Mods and Traits==&lt;br /&gt;
*&amp;lt;u&amp;gt;[[Shadowwalkers:_Mods|&#039;&#039;&#039;Mods and Default Settings&#039;&#039;&#039; we will be using this game]]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;[[Shadowwalkers:_Prime_Sets|&#039;&#039;&#039;Prime Trait Sets&#039;&#039;&#039; we will be using this game]]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;[[Shadowwalkers:_Secondary_Sets|&#039;&#039;&#039;Secondary Trait Sets&#039;&#039;&#039; we will be using this game]]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
&lt;br /&gt;
==Premise==&lt;br /&gt;
You are a Shadowwalker, a mortal who has been touched by the supernatural. Touched and changed. There aren&#039;t many like you, and each shadowwalker is different from the next in deep and fundamental ways.&lt;br /&gt;
&lt;br /&gt;
That said, some things remain true of all shadowwalkers. You are no longer a mere mortal, no longer frail and small. No longer insignificant. The Echo of eldritch realms courses through your veins, giving you the ability to stand, however briefly, against the pressing tide.&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
&lt;br /&gt;
==Theme==&lt;br /&gt;
Thematically, Shadowwalkers is an urban fantasy game, more street level in scope than epic or world reaching, featuring characters primed and even driven to make a difference, at least at the local level. One on one, the monsters, supernatural and mortal alike, are more powerful, better equipped, and better supported than the player characters, but together our heroes are a force to be reckoned with.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Moral Ambiguity:&#039;&#039;&#039; This concept is often baked into urban fantasy, and this game is no different, but the expectation is that the PCs are models of legitimate heroes. Whether those heroes embrace their nature, are reluctant to embrace their nature, or even in the dark position of antiheroes, trying but failing to deny their nature, is up to the individual players. But the overall scope of the stories told should be of souls striving to help those unable to help themselves.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
&lt;br /&gt;
==The Supernatural and the Common Man==&lt;br /&gt;
As a general rule, mortal minds are extremely resilient and extremely willing to rewrite sensory input if they can to fit the viewpoints and beliefs they are comfortable wiith. Some, either through repeated exposure, high willpower, or because the supernatural drags them over to its side, come to believe that the world is not the safe slice of mundanity they grew up thinking they understood. Most supernatural groups have some stricture in place to maintain the facade that is the status quo.&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
Our story is set in and around &#039;&#039;&#039;&#039;&#039;New Trinadad&#039;&#039;&#039;&#039;&#039;, a fictional midwestern city in North America. Folk in the United States believe the city to be in Canada and vise versa, which goes a long way in allowing the magical city to remain self governing independent of its host countries. In actuality, the city and its environs rest on a nexus between Faerie and the Neverwhen and so tend to move over time so that at any given moment in the mortal realm it might actually be in either the United States or Canada or straddling the border of both countries . . . or physically be in neither of them.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;[[Shadowwalkers:_New_Trinidad_Map_and_Locations|Map / Locations]]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;[[Shadowwalkers:_Factions|Factions]]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;[[Shadowwalkers:_Leylines|Leylines]]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
&lt;br /&gt;
[[File:Masks.png|700px]]&lt;br /&gt;
&lt;br /&gt;
=Character Generation=&lt;br /&gt;
You are welcome to use the following &amp;lt;u&amp;gt;[[Shadowwalkers:_Character_Template | Template]]&amp;lt;/u&amp;gt; for your character sheet or replace it with your own format. Just make sure everything is clearly labeled with appropriate die notations.&lt;br /&gt;
*&amp;lt;u&amp;gt;[[Shadowwalkers:_Chargen|Step by Step Chargen]]&amp;lt;/u&amp;gt;&lt;br /&gt;
*&amp;lt;u&amp;gt;[[Shadowwalkers:_Character Advancement|Character Advancement]]&amp;lt;/u&amp;gt;&lt;br /&gt;
*&amp;lt;u&amp;gt;[[Shadowalkers:_Starting Character_Connections|Starting Character Connections]]&amp;lt;/u&amp;gt;&lt;br /&gt;
*&amp;lt;u&amp;gt;[[Shadowwalkers:_Character_Archive|Character Archive]]&amp;lt;/u&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Wiki Edits&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are waiting for moderation on your character wiki, go &amp;lt;u&amp;gt;[https://forum.rpg.net/index.php?threads/rpg-net-wiki-pages-pending-approval.860604/ HERE]&amp;lt;/u&amp;gt; to get put on the pre-approved list. They will need to know your handle here on the wiki to complete the request.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
&lt;br /&gt;
=METAGAME TOOLS=&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
&amp;lt;u&amp;gt;[https://forum.rpg.net/index.php?threads/recruitment-development-cortex-prime-urban-fantasy-game.903630/ Development Thread]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[https://forum.rpg.net/index.php?threads/shadowwalkers-cortex-prime-by-night.903855/ OOC Thread]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[https://forum.rpg.net/index.php?threads/shadowwalkers-cortex-prime-by-night.903856/ IC Thread]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&amp;lt;u&amp;gt;[http://orokos.com/roll/?action=roll Orokos]&amp;lt;/u&amp;gt; Online Dice Roller. It is not mandatory that you use Orokos, it is just my personal preferred roller and it handles step dice well, so I am linking it here.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[https://forum.rpg.net/showthread.php?709532-Grand-Central-Absences-Station Absences Thread]&amp;lt;/u&amp;gt; If you can&#039;t post for whatever reason let us know here or in OOC.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[https://www.cortexrpg.com/ Cortex Prime Handbook]&amp;lt;/u&amp;gt; You do not need your own copy of the handbook to play in this game, but you can purchase it here if you want a copy. &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Note:&#039;&#039;&#039; I am not affiliated with Fandom and recieve no compensation of any kind from your purchase of this product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
&lt;br /&gt;
==Expectations==&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Frequency&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* I am asking for a &#039;&#039;&#039;daily&#039;&#039;&#039; posting commitment for this game as a general rule, with lighter posting on weekends and holidays. This typically works out to 3-4 GM updates per week. &lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Note 1:&#039;&#039;&#039; It is understood that there will be days this commitment cannot be met, and that is okay. Whether you feel you can keep up most weeks is all I am asking players to consider here at the outset. &lt;br /&gt;
:: &#039;&#039;&#039;Note 2:&#039;&#039;&#039; I may move a scene forward &#039;&#039;&#039;24-36 hours&#039;&#039;&#039; from the most recent GM update even if everyone has not yet posted just to maintain the momentum of the game.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Absences&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* You are more important than the game, so no worries when things come up, but if you will NOT be able to post, please ping us in OOC if you can, so we know what is going on, or post to the &amp;lt;u&amp;gt;[https://forum.rpg.net/showthread.php?709532-Grand-Central-Absences-Station Absences Thread]&amp;lt;/u&amp;gt; (I pretty much check that thing every time it lights up).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Formatting&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* Please use the following header for all IC posts:&lt;br /&gt;
:: &#039;&#039;&#039;Character Name&#039;&#039;&#039; | Echo Distinction&lt;br /&gt;
:: &#039;&#039;&#039;Shutdown Powers:&#039;&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Stress:&#039;&#039;&#039; Mortal dX | Psychic dX | Spiritual dX&lt;br /&gt;
&lt;br /&gt;
* If you are addressing another PC in your post it is helpful to &#039;&#039;&#039;bold&#039;&#039;&#039; their character name so it stands out for them.&lt;br /&gt;
&lt;br /&gt;
* OOC blocks are fine for showing dice rolls and brief OOC comments directly related to a particular post. Please sblock if you need to include large blocks of text related to your IC post. All other OOC content should go in the OOC thread itself.&lt;br /&gt;
&lt;br /&gt;
* Do not place action statements or dice rolls in the OOC Thread. I will never keep up with those. All action statements and dice rolls should go in the IC Thread [with dice rolls OOC Blocked].&lt;br /&gt;
&lt;br /&gt;
* Please link all dice rolls back to your dice roller.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
&lt;br /&gt;
==Plot Point Bidding==&lt;br /&gt;
PBP format doesn&#039;t work well for Player/GM back and forth, so I do my best to avoid it. This means the bidding aspect of spending PP on a roll kinda drops off. Instead, I find it helpful for players to indicate (if you are able) how many PP/HD you are willing to spend (if any) to succeed on the roll. I will do my best to make sure those PP are spent as economically as possible to achieve your desired outcome.&lt;br /&gt;
&lt;br /&gt;
If I am willing to spend enough GMPP that you cannot succeed, I will let you know that so you don&#039;t have to burn PP if you don&#039;t want to on a failed action (though you always have the option to spend your PP to force me to spend mine in those situations).&lt;br /&gt;
&lt;br /&gt;
If I am requiring an action of you (defending vs an attack, random notice check, etc) I will roll stakes or set a static difficulty so you know what you are rolling against, and I will tell you what PP I am willing to spend. I don&#039;t generally pre-roll for actions I think you might take no matter how obvious it might seem, because I don&#039;t want to influence how you choose to act in a scene.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
&lt;br /&gt;
==PVP==&lt;br /&gt;
While there is the potential for a fairly significant amount of player vs player conflict in a game like this one, I prefer not to run games that lean heavily to that assumption. Games like that simply do not need a GM, and I would much rather spend my time running games that &#039;&#039;do&#039;&#039; need a GM.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For reference, what I consider PVP basically amounts to this:&#039;&#039;&#039; &amp;lt;u&amp;gt;&#039;&#039;If an action would require dice to affect a GMC, then it counts as PVP if used against a PC&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So disagrements, trash talking, indirect actions that might affect another character but aren&#039;t made directly against that character are all potentially on the table with the caveat that if something just makes the game not fun for someone that we respect that and steer clear.&lt;br /&gt;
----&lt;br /&gt;
If you wan&#039;t to do something that directly acts against another player&#039;s character, proceed based on the following criteria: &lt;br /&gt;
: &#039;&#039;&#039;Unilateral Permission:&#039;&#039;&#039; The other player agrees to your action. No rolls are needed. Just RP it out.&lt;br /&gt;
: &#039;&#039;&#039;Limited Permission:&#039;&#039;&#039; The other player doesn&#039;t agree that it is an automatic thing, but does agree to let the math rocks decide. Roll it out. If initiative is a concern, I will handle that case by case.&lt;br /&gt;
: &#039;&#039;&#039;Declined Permission:&#039;&#039;&#039; The other player does not agree to PVP. Move on with something else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
&lt;br /&gt;
==Player Alternates==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Shadowwalkers:_Emily&amp;diff=435121</id>
		<title>Shadowwalkers: Emily</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Shadowwalkers:_Emily&amp;diff=435121"/>
		<updated>2023-03-23T16:52:39Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* Bio/Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=Emily Morgan :: Changeling=&lt;br /&gt;
&lt;br /&gt;
[[File:Shadowwalkers_Emily1.jpg]]&lt;br /&gt;
[[File:Shadowwalkers_Emily2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Hi! I&#039;m Aki, a mystic warrior from Japan! Don&#039;t mind me, I&#039;m here to fight aliens, secretly, so just pretend you didn&#039;t see anything.&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d6]] [[File:Arrow03.png|24px]]==&lt;br /&gt;
===&amp;lt;u&amp;gt;Physical Attributes&amp;lt;/u&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;DEXTERITY&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STRENGTH&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Mental Attributes&amp;lt;/u&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;PERCEPTION&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REASON&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Social Attributes&amp;lt;/u&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;AFFINITY&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WILLPOWER&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Roles and Knacks [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;FIXER&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INFLUENCER&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERFORMER&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
:Fibbing [[file:d8a.png|24px|d8]]&lt;br /&gt;
:Intimidation [[file:d6a.png|24px|d6]]  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RESEARCHER&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCRAPPER&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&#039;&#039;&#039;&lt;br /&gt;
:Teeth and Claws [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&lt;br /&gt;
===Changeling - Lost Kitsune [[file:d8a.png|28px|d8]]===&lt;br /&gt;
If she&#039;d been born in Japan, sooner or later another Kitsune would have found and guided her. In New Trinadad, Emily is forced to find her own way.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Convenient Weirdness Filter&#039;&#039;&#039; &#039;&#039;Most mortals have a blind spot when it comes to the supernatural - Emily has just learned to weaponize it with a quick shapeshift.&#039;&#039; Spend a PP to make mortals in the scene ignore your next action.&lt;br /&gt;
&lt;br /&gt;
===High School Senior [[file:d8a.png|28px|d8]]===&lt;br /&gt;
Officially Emily is busy studying for college admission, though she doesn&#039;t really see the point considering her powers. At least she draws some amusement from the amateur social games her fellows play.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.&lt;br /&gt;
&lt;br /&gt;
===Trickster [[file:d8a.png|28px|d8]]===&lt;br /&gt;
Emily is always completely honest; she&#039;ll tell you that herself.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Compulsive Liar:&#039;&#039;&#039; &#039;&#039;Sometimes it feels like Emily tells more lies than truths - usually it&#039;s to accomplish a goal, or even just keep things entertaining, but deep down it&#039;s simply a part of her nature she struggles to control.&#039;&#039; When trying to sell a lie, you may add a d8 to the pool, but if the roll fails gain a d8 complication as it backfires.&lt;br /&gt;
&lt;br /&gt;
==Power Set==&lt;br /&gt;
&#039;&#039;&#039;Shapeshift&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
Emily can freely shift between the human people know as Emily, a small orange fox, and a hybrid form that&#039;s somewhat more humanoid than a werefox, but still quite strong and ferocious looking, especially in the dark. While in animal or hybrid form she gains that animal&#039;s senses, reflexes, speed, and natural weapons, and even in human form still retains some of the improved senses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mimicry&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
As part of her kitsune heritage Emily can perfectly adopt the appearance, mannerisms, even vocal patterns, tone, and inflection of anyone in her line of sight, taking new forms in lieu of an action or reaction after the initial transformation provided she doesn&#039;t allow a form to lapse. The form lasts only a single turn after the copied being withdraws or is removed from line of sight, whereupon she must adopt a new form or resume her natural appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Simple Illusions&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
Either due to her youth or mixed heritage, Emily can&#039;t manage the complex illusions Kitsune are known for in mythology, but she can fool a single sense relatively easily. Reduce this power die by one step for every additional sense Emily is trying to fool.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFX:&#039;&#039;&#039; Spend a pp to perform a single power in a high stakes action without needing to roll the dice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit:&#039;&#039;&#039; [Conscious Activation] If taken out, asleep, or unconscious, shut down the Changeling power set. Restore Changeling Power Set when you awake. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit:&#039;&#039;&#039; [Exhaustion] Shut down any Changeling power to gain a pp. Activate an opportunity to restore the power.&lt;br /&gt;
&lt;br /&gt;
==Stress Tracks==&lt;br /&gt;
===Mortal Stress===&lt;br /&gt;
:[[file:d4a.png|14px|d4]] ||| [[file:d0a.png|24px]] [[file:d6a.png|14px|d6]] ||| [[file:d0a.png|24px]] [[file:d8a.png|14px|d8]] ||| [[file:d0a.png|24px]] [[file:d10a.png|14px|d10]] ||| [[file:d0a.png|24px]] [[file:d12a.png|14px|d12]] ||| [[file:d0a.png|24px]] &#039;&#039;&#039;TAKEN OUT&#039;&#039;&#039; ||| [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
&lt;br /&gt;
===Psychic Stress===&lt;br /&gt;
:[[file:d4a.png|14px|d4]] ||| [[file:d0a.png|24px]] [[file:d6a.png|14px|d6]] ||| [[file:d0a.png|24px]] [[file:d8a.png|14px|d8]] ||| [[file:d0a.png|24px]] [[file:d10a.png|14px|d10]] ||| [[file:d0a.png|24px]] [[file:d12a.png|14px|d12]] ||| [[file:d0a.png|24px]] &#039;&#039;&#039;TAKEN OUT&#039;&#039;&#039; ||| [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
&lt;br /&gt;
===Spiritual Stress===&lt;br /&gt;
:[[file:d4a.png|14px|d4]] ||| [[file:d0a.png|24px]] [[file:d6a.png|14px|d6]] ||| [[file:d0a.png|24px]] [[file:d8a.png|14px|d8]] ||| [[file:d0a.png|24px]] [[file:d10a.png|14px|d10]] ||| [[file:d0a.png|24px]] [[file:d12a.png|14px|d12]] ||| [[file:d0a.png|24px]] &#039;&#039;&#039;TAKEN OUT&#039;&#039;&#039; ||| [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reputations==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&#039;&#039;The Motley&#039;&#039;: No lycanthrope is going to mistake Emily for an actual werefox regardless of her form, but she&#039;s close enough to a werefox that Mama Kit tries to keep an eye on her and make sure she&#039;s managing.&lt;br /&gt;
&lt;br /&gt;
===Negative=== &lt;br /&gt;
&#039;&#039;The Jade Court&#039;&#039;: Emily isn&#039;t sure if the resentment she gets from the Jade Court is due to the animosity between China and Japan, or because they dislike kitsune, and they haven&#039;t been civil enough to tell her. All she knows is that they try to chase her out of Chinatown any time she even gets close.&lt;br /&gt;
&lt;br /&gt;
==Bio/Background==&lt;br /&gt;
&lt;br /&gt;
After graduating college, Emily&#039;s mother spent a year in Japan teaching English before returning home to New Trinadad. No one thought much of it until she started showing the unmistakable signs of pregnancy soon after returning.&lt;br /&gt;
&lt;br /&gt;
It was something of a scandal at the time, of course, and people talked, but eventually found new targets for gossip and got along with their lives. After Emily was born her mother married her old high school boyfriend, and the two raised Emily and eventually her new younger brother with love.&lt;br /&gt;
&lt;br /&gt;
It was only as Emily got older that she started to realize she wasn&#039;t quite like everyone else. At first she wondered if she had superpowers, or would get a welcome letter for a magic school, but when she started accidentally growing a tail when startled she finally put two and two together with her mother&#039;s history.&lt;br /&gt;
&lt;br /&gt;
Something in her kept her from talking to her parents about it, though. She told herself it was because she didn&#039;t want to worry them, or dredge up sore facts about her heritage, but deep down she got a thrill from keeping secrets and fooling them all. A thrill that only grew as she began to experiment more with her powers.&lt;br /&gt;
&lt;br /&gt;
Then one day she realized that she was instinctively telling lies even when she had no reason to hide the truth, and her &amp;quot;pranks&amp;quot; against any students at her school that earned her ire were reducing them to tears as often as not. In a rare moment of reflection she realized that she was becoming something her parents, not to mention the person she used to be, would be disgusted with.&lt;br /&gt;
&lt;br /&gt;
No matter how much she tried, though, being a trickster wasn&#039;t something she could fight - it was as much a part of her as being human, after all. But, somewhat inspired by the superhero comics she had enjoyed as a child, she realized she could pick who she targeted, and limit the nastier tricks to those who at least probably deserved it.&lt;br /&gt;
&lt;br /&gt;
And if the police occasionally arrested a panicked mugger or rapist who spoke of following their prey into a dark alley only to find their own corpse with &amp;quot;Repent!&amp;quot; scrawled on the wall in blood, then they&#039;d probably just put it off to drug use.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Living Situation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Emily&#039;s home is firmly middle class, with both her mother and stepfather working white collar jobs that keep them fairly busy. That&#039;s one of the self justifications Emily uses for the fact that she hasn&#039;t told them about... well, all the weirdness she runs in to including and on top of being a shapeshifting fox. The combination of their schedule and the secrets she keeps means they haven&#039;t been as close lately, but she still loves them and they love her.&lt;br /&gt;
&lt;br /&gt;
Other than her parents, Emily&#039;s only family is her brother, four years younger than her and in his last year of middle school. The two of them get along alright, and Emily would certainly move heaven and earth if he was in danger, but she hasn&#039;t told him anything either - as her little brother he&#039;ll always be a kid to her, even when he&#039;s grown up. Despite not saying anything, and the weirdness censor most mortals seem to have, she can&#039;t help but suspect he&#039;s guessed something is going on, though. Once she&#039;s pretty sure she accidentally let him see her tail and he didn&#039;t seem to freeze up like most people do.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Emily has a driver&#039;s license, but currently no car. Her allowance isn&#039;t anywhere near big enough, and she feels obtaining the money in other ways would just lead to her parents asking too many questions, not to mention being a morally questionable use of her powers.&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Shadowwalkers:_Emily&amp;diff=435118</id>
		<title>Shadowwalkers: Emily</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Shadowwalkers:_Emily&amp;diff=435118"/>
		<updated>2023-03-23T16:28:07Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=Emily Morgan :: Changeling=&lt;br /&gt;
&lt;br /&gt;
[[File:Shadowwalkers_Emily1.jpg]]&lt;br /&gt;
[[File:Shadowwalkers_Emily2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Hi! I&#039;m Aki, a mystic warrior from Japan! Don&#039;t mind me, I&#039;m here to fight aliens, secretly, so just pretend you didn&#039;t see anything.&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d6]] [[File:Arrow03.png|24px]]==&lt;br /&gt;
===&amp;lt;u&amp;gt;Physical Attributes&amp;lt;/u&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;DEXTERITY&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STRENGTH&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Mental Attributes&amp;lt;/u&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;PERCEPTION&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REASON&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Social Attributes&amp;lt;/u&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;AFFINITY&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WILLPOWER&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Roles and Knacks [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;FIXER&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INFLUENCER&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERFORMER&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
:Fibbing [[file:d8a.png|24px|d8]]&lt;br /&gt;
:Intimidation [[file:d6a.png|24px|d6]]  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RESEARCHER&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCRAPPER&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&#039;&#039;&#039;&lt;br /&gt;
:Teeth and Claws [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&lt;br /&gt;
===Changeling - Lost Kitsune [[file:d8a.png|28px|d8]]===&lt;br /&gt;
If she&#039;d been born in Japan, sooner or later another Kitsune would have found and guided her. In New Trinadad, Emily is forced to find her own way.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Convenient Weirdness Filter&#039;&#039;&#039; &#039;&#039;Most mortals have a blind spot when it comes to the supernatural - Emily has just learned to weaponize it with a quick shapeshift.&#039;&#039; Spend a PP to make mortals in the scene ignore your next action.&lt;br /&gt;
&lt;br /&gt;
===High School Senior [[file:d8a.png|28px|d8]]===&lt;br /&gt;
Officially Emily is busy studying for college admission, though she doesn&#039;t really see the point considering her powers. At least she draws some amusement from the amateur social games her fellows play.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.&lt;br /&gt;
&lt;br /&gt;
===Trickster [[file:d8a.png|28px|d8]]===&lt;br /&gt;
Emily is always completely honest; she&#039;ll tell you that herself.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Compulsive Liar:&#039;&#039;&#039; &#039;&#039;Sometimes it feels like Emily tells more lies than truths - usually it&#039;s to accomplish a goal, or even just keep things entertaining, but deep down it&#039;s simply a part of her nature she struggles to control.&#039;&#039; When trying to sell a lie, you may add a d8 to the pool, but if the roll fails gain a d8 complication as it backfires.&lt;br /&gt;
&lt;br /&gt;
==Power Set==&lt;br /&gt;
&#039;&#039;&#039;Shapeshift&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
Emily can freely shift between the human people know as Emily, a small orange fox, and a hybrid form that&#039;s somewhat more humanoid than a werefox, but still quite strong and ferocious looking, especially in the dark. While in animal or hybrid form she gains that animal&#039;s senses, reflexes, speed, and natural weapons, and even in human form still retains some of the improved senses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mimicry&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
As part of her kitsune heritage Emily can perfectly adopt the appearance, mannerisms, even vocal patterns, tone, and inflection of anyone in her line of sight, taking new forms in lieu of an action or reaction after the initial transformation provided she doesn&#039;t allow a form to lapse. The form lasts only a single turn after the copied being withdraws or is removed from line of sight, whereupon she must adopt a new form or resume her natural appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Simple Illusions&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
Either due to her youth or mixed heritage, Emily can&#039;t manage the complex illusions Kitsune are known for in mythology, but she can fool a single sense relatively easily. Reduce this power die by one step for every additional sense Emily is trying to fool.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFX:&#039;&#039;&#039; Spend a pp to perform a single power in a high stakes action without needing to roll the dice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit:&#039;&#039;&#039; [Conscious Activation] If taken out, asleep, or unconscious, shut down the Changeling power set. Restore Changeling Power Set when you awake. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit:&#039;&#039;&#039; [Exhaustion] Shut down any Changeling power to gain a pp. Activate an opportunity to restore the power.&lt;br /&gt;
&lt;br /&gt;
==Stress Tracks==&lt;br /&gt;
===Mortal Stress===&lt;br /&gt;
:[[file:d4a.png|14px|d4]] ||| [[file:d0a.png|24px]] [[file:d6a.png|14px|d6]] ||| [[file:d0a.png|24px]] [[file:d8a.png|14px|d8]] ||| [[file:d0a.png|24px]] [[file:d10a.png|14px|d10]] ||| [[file:d0a.png|24px]] [[file:d12a.png|14px|d12]] ||| [[file:d0a.png|24px]] &#039;&#039;&#039;TAKEN OUT&#039;&#039;&#039; ||| [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
&lt;br /&gt;
===Psychic Stress===&lt;br /&gt;
:[[file:d4a.png|14px|d4]] ||| [[file:d0a.png|24px]] [[file:d6a.png|14px|d6]] ||| [[file:d0a.png|24px]] [[file:d8a.png|14px|d8]] ||| [[file:d0a.png|24px]] [[file:d10a.png|14px|d10]] ||| [[file:d0a.png|24px]] [[file:d12a.png|14px|d12]] ||| [[file:d0a.png|24px]] &#039;&#039;&#039;TAKEN OUT&#039;&#039;&#039; ||| [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
&lt;br /&gt;
===Spiritual Stress===&lt;br /&gt;
:[[file:d4a.png|14px|d4]] ||| [[file:d0a.png|24px]] [[file:d6a.png|14px|d6]] ||| [[file:d0a.png|24px]] [[file:d8a.png|14px|d8]] ||| [[file:d0a.png|24px]] [[file:d10a.png|14px|d10]] ||| [[file:d0a.png|24px]] [[file:d12a.png|14px|d12]] ||| [[file:d0a.png|24px]] &#039;&#039;&#039;TAKEN OUT&#039;&#039;&#039; ||| [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reputations==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&#039;&#039;The Motley&#039;&#039;: No lycanthrope is going to mistake Emily for an actual werefox regardless of her form, but she&#039;s close enough to a werefox that Mama Kit tries to keep an eye on her and make sure she&#039;s managing.&lt;br /&gt;
&lt;br /&gt;
===Negative=== &lt;br /&gt;
&#039;&#039;The Jade Court&#039;&#039;: Emily isn&#039;t sure if the resentment she gets from the Jade Court is due to the animosity between China and Japan, or because they dislike kitsune, and they haven&#039;t been civil enough to tell her. All she knows is that they try to chase her out of Chinatown any time she even gets close.&lt;br /&gt;
&lt;br /&gt;
==Bio/Background==&lt;br /&gt;
&lt;br /&gt;
After graduating college, Emily&#039;s mother spent a year in Japan teaching English before returning home to New Trinadad. No one thought much of it until she started showing the unmistakable signs of pregnancy soon after returning.&lt;br /&gt;
&lt;br /&gt;
It was something of a scandal at the time, of course, and people talked, but eventually found new targets for gossip and got along with their lives. After Emily was born her mother married her old high school boyfriend, and the two raised Emily and eventually her new younger brother with love.&lt;br /&gt;
&lt;br /&gt;
It was only as Emily got older that she started to realize she wasn&#039;t quite like everyone else. At first she wondered if she had superpowers, or would get a welcome letter for a magic school, but when she started accidentally growing a tail when startled she finally put two and two together with her mother&#039;s history.&lt;br /&gt;
&lt;br /&gt;
Something in her kept her from talking to her parents about it, though. She told herself it was because she didn&#039;t want to worry them, or dredge up sore facts about her heritage, but deep down she got a thrill from keeping secrets and fooling them all. A thrill that only grew as she began to experiment more with her powers.&lt;br /&gt;
&lt;br /&gt;
Then one day she realized that she was instinctively telling lies even when she had no reason to hide the truth, and her &amp;quot;pranks&amp;quot; against any students at her school that earned her ire were reducing them to tears as often as not. In a rare moment of reflection she realized that she was becoming something her parents, not to mention the person she used to be, would be disgusted with.&lt;br /&gt;
&lt;br /&gt;
No matter how much she tried, though, being a trickster wasn&#039;t something she could fight - it was as much a part of her as being human, after all. But, somewhat inspired by the superhero comics she had enjoyed as a child, she realized she could pick who she targeted, and limit the nastier tricks to those who at least probably deserved it.&lt;br /&gt;
&lt;br /&gt;
And if the police occasionally arrested a panicked mugger or rapist who spoke of following their prey into a dark alley only to find their own corpse with &amp;quot;Repent!&amp;quot; scrawled on the wall in blood, then they&#039;d probably just put it off to drug use.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Living Situation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Emily&#039;s home is firmly middle class, with both her mother and stepfather working white collar jobs that keep them fairly busy. That&#039;s one of the self justifications Emily uses for the fact that she hasn&#039;t told them about... well, all the weirdness she runs in to including and on top of being a shapeshifting fox. The combination of their schedule and the secrets she keeps means they haven&#039;t been as close lately, but she still loves them and they love her.&lt;br /&gt;
&lt;br /&gt;
Other than her parents, Emily&#039;s only family is her brother, four years younger than her and in his last year of middle school. The two of them get along alright, and Emily would certainly move heaven and earth if he was in danger, but she hasn&#039;t told him anything either - as her little brother he&#039;ll always be a kid to her, even when he&#039;s grown up. Despite not saying anything, and the weirdness censor most mortals seem to have, she can&#039;t help but suspect he&#039;s guessed something is going on, though. Once she&#039;s pretty sure he accidentally saw her tail and didn&#039;t freeze up like most people do.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Emily has a driver&#039;s license, but currently no car. Her allowance isn&#039;t anywhere near big enough, and she feels obtaining the money in other ways would just lead to her parents asking too many questions, not to mention being a morally questionable use of her powers.&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Shadowwalkers:_Emily&amp;diff=435117</id>
		<title>Shadowwalkers: Emily</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Shadowwalkers:_Emily&amp;diff=435117"/>
		<updated>2023-03-23T16:26:46Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=Emily Morgan :: Changeling=&lt;br /&gt;
&lt;br /&gt;
[[File:Shadowwalkers_Emily1.jpg]]&lt;br /&gt;
[[File:Shadowwalkers_Emily2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Hi! I&#039;m Aki, a mystic warrior from Japan! Don&#039;t mind me, I&#039;m here to fight aliens, secretly, so just pretend you didn&#039;t see anything.&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d6]] [[File:Arrow03.png|24px]]==&lt;br /&gt;
===&amp;lt;u&amp;gt;Physical Attributes&amp;lt;/u&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;DEXTERITY&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STRENGTH&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Mental Attributes&amp;lt;/u&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;PERCEPTION&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REASON&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Social Attributes&amp;lt;/u&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;AFFINITY&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WILLPOWER&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Roles and Knacks [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;FIXER&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INFLUENCER&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERFORMER&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
:Fibbing [[file:d8a.png|24px|d8]]&lt;br /&gt;
:Intimidation [[file:d6a.png|24px|d6]]  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RESEARCHER&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCRAPPER&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&#039;&#039;&#039;&lt;br /&gt;
:Teeth and Claws [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&lt;br /&gt;
===Changeling - Lost Kitsune [[file:d8a.png|28px|d8]]===&lt;br /&gt;
If she&#039;d been born in Japan, sooner or later another Kitsune would have found and guided her. In New Trinadad, Emily is forced to find her own way.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Convenient Weirdness Filter&#039;&#039;&#039; &#039;&#039;Most mortals have a blind spot when it comes to the supernatural - Emily has just learned to weaponize it with a quick shapeshift.&#039;&#039; Spend a PP to make mortals in the scene ignore your next action.&lt;br /&gt;
&lt;br /&gt;
===High School Senior [[file:d8a.png|28px|d8]]===&lt;br /&gt;
Officially Emily is busy studying for college admission, though she doesn&#039;t really see the point considering her powers. At least she draws some amusement from the amateur social games her fellows play.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.&lt;br /&gt;
&lt;br /&gt;
===Trickster [[file:d8a.png|28px|d8]]===&lt;br /&gt;
Emily is always completely honest; she&#039;ll tell you that herself.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Compulsive Liar:&#039;&#039;&#039; &#039;&#039;Sometimes it feels like Emily tells more lies than truths - often it&#039;s to accomplish a goal, but deep down it&#039;s simply a part of her nature she struggles to control.&#039;&#039; When trying to sell a lie, you may add a d8 to the pool, but if the roll fails gain a d8 complication as it backfires.&lt;br /&gt;
&lt;br /&gt;
==Power Set==&lt;br /&gt;
&#039;&#039;&#039;Shapeshift&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
Emily can freely shift between the human people know as Emily, a small orange fox, and a hybrid form that&#039;s somewhat more humanoid than a werefox, but still quite strong and ferocious looking, especially in the dark. While in animal or hybrid form she gains that animal&#039;s senses, reflexes, speed, and natural weapons, and even in human form still retains some of the improved senses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mimicry&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
As part of her kitsune heritage Emily can perfectly adopt the appearance, mannerisms, even vocal patterns, tone, and inflection of anyone in her line of sight, taking new forms in lieu of an action or reaction after the initial transformation provided she doesn&#039;t allow a form to lapse. The form lasts only a single turn after the copied being withdraws or is removed from line of sight, whereupon she must adopt a new form or resume her natural appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Simple Illusions&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
Either due to her youth or mixed heritage, Emily can&#039;t manage the complex illusions Kitsune are known for in mythology, but she can fool a single sense relatively easily. Reduce this power die by one step for every additional sense Emily is trying to fool.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFX:&#039;&#039;&#039; Spend a pp to perform a single power in a high stakes action without needing to roll the dice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit:&#039;&#039;&#039; [Conscious Activation] If taken out, asleep, or unconscious, shut down the Changeling power set. Restore Changeling Power Set when you awake. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit:&#039;&#039;&#039; [Exhaustion] Shut down any Changeling power to gain a pp. Activate an opportunity to restore the power.&lt;br /&gt;
&lt;br /&gt;
==Stress Tracks==&lt;br /&gt;
===Mortal Stress===&lt;br /&gt;
:[[file:d4a.png|14px|d4]] ||| [[file:d0a.png|24px]] [[file:d6a.png|14px|d6]] ||| [[file:d0a.png|24px]] [[file:d8a.png|14px|d8]] ||| [[file:d0a.png|24px]] [[file:d10a.png|14px|d10]] ||| [[file:d0a.png|24px]] [[file:d12a.png|14px|d12]] ||| [[file:d0a.png|24px]] &#039;&#039;&#039;TAKEN OUT&#039;&#039;&#039; ||| [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
&lt;br /&gt;
===Psychic Stress===&lt;br /&gt;
:[[file:d4a.png|14px|d4]] ||| [[file:d0a.png|24px]] [[file:d6a.png|14px|d6]] ||| [[file:d0a.png|24px]] [[file:d8a.png|14px|d8]] ||| [[file:d0a.png|24px]] [[file:d10a.png|14px|d10]] ||| [[file:d0a.png|24px]] [[file:d12a.png|14px|d12]] ||| [[file:d0a.png|24px]] &#039;&#039;&#039;TAKEN OUT&#039;&#039;&#039; ||| [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
&lt;br /&gt;
===Spiritual Stress===&lt;br /&gt;
:[[file:d4a.png|14px|d4]] ||| [[file:d0a.png|24px]] [[file:d6a.png|14px|d6]] ||| [[file:d0a.png|24px]] [[file:d8a.png|14px|d8]] ||| [[file:d0a.png|24px]] [[file:d10a.png|14px|d10]] ||| [[file:d0a.png|24px]] [[file:d12a.png|14px|d12]] ||| [[file:d0a.png|24px]] &#039;&#039;&#039;TAKEN OUT&#039;&#039;&#039; ||| [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reputations==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&#039;&#039;The Motley&#039;&#039;: No lycanthrope is going to mistake Emily for an actual werefox regardless of her form, but she&#039;s close enough to a werefox that Mama Kit tries to keep an eye on her and make sure she&#039;s managing.&lt;br /&gt;
&lt;br /&gt;
===Negative=== &lt;br /&gt;
&#039;&#039;The Jade Court&#039;&#039;: Emily isn&#039;t sure if the resentment she gets from the Jade Court is due to the animosity between China and Japan, or because they dislike kitsune, and they haven&#039;t been civil enough to tell her. All she knows is that they try to chase her out of Chinatown any time she even gets close.&lt;br /&gt;
&lt;br /&gt;
==Bio/Background==&lt;br /&gt;
&lt;br /&gt;
After graduating college, Emily&#039;s mother spent a year in Japan teaching English before returning home to New Trinadad. No one thought much of it until she started showing the unmistakable signs of pregnancy soon after returning.&lt;br /&gt;
&lt;br /&gt;
It was something of a scandal at the time, of course, and people talked, but eventually found new targets for gossip and got along with their lives. After Emily was born her mother married her old high school boyfriend, and the two raised Emily and eventually her new younger brother with love.&lt;br /&gt;
&lt;br /&gt;
It was only as Emily got older that she started to realize she wasn&#039;t quite like everyone else. At first she wondered if she had superpowers, or would get a welcome letter for a magic school, but when she started accidentally growing a tail when startled she finally put two and two together with her mother&#039;s history.&lt;br /&gt;
&lt;br /&gt;
Something in her kept her from talking to her parents about it, though. She told herself it was because she didn&#039;t want to worry them, or dredge up sore facts about her heritage, but deep down she got a thrill from keeping secrets and fooling them all. A thrill that only grew as she began to experiment more with her powers.&lt;br /&gt;
&lt;br /&gt;
Then one day she realized that she was instinctively telling lies even when she had no reason to hide the truth, and her &amp;quot;pranks&amp;quot; against any students at her school that earned her ire were reducing them to tears as often as not. In a rare moment of reflection she realized that she was becoming something her parents, not to mention the person she used to be, would be disgusted with.&lt;br /&gt;
&lt;br /&gt;
No matter how much she tried, though, being a trickster wasn&#039;t something she could fight - it was as much a part of her as being human, after all. But, somewhat inspired by the superhero comics she had enjoyed as a child, she realized she could pick who she targeted, and limit the nastier tricks to those who at least probably deserved it.&lt;br /&gt;
&lt;br /&gt;
And if the police occasionally arrested a panicked mugger or rapist who spoke of following their prey into a dark alley only to find their own corpse with &amp;quot;Repent!&amp;quot; scrawled on the wall in blood, then they&#039;d probably just put it off to drug use.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Living Situation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Emily&#039;s home is firmly middle class, with both her mother and stepfather working white collar jobs that keep them fairly busy. That&#039;s one of the self justifications Emily uses for the fact that she hasn&#039;t told them about... well, all the weirdness she runs in to including and on top of being a shapeshifting fox. The combination of their schedule and the secrets she keeps means they haven&#039;t been as close lately, but she still loves them and they love her.&lt;br /&gt;
&lt;br /&gt;
Other than her parents, Emily&#039;s only family is her brother, four years younger than her and in his last year of middle school. The two of them get along alright, and Emily would certainly move heaven and earth if he was in danger, but she hasn&#039;t told him anything either - as her little brother he&#039;ll always be a kid to her, even when he&#039;s grown up. Despite not saying anything, and the weirdness censor most mortals seem to have, she can&#039;t help but suspect he&#039;s guessed something is going on, though. Once she&#039;s pretty sure he accidentally saw her tail and didn&#039;t freeze up like most people do.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Emily has a driver&#039;s license, but currently no car. Her allowance isn&#039;t anywhere near big enough, and she feels obtaining the money in other ways would just lead to her parents asking too many questions, not to mention being a morally questionable use of her powers.&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Shadowwalkers:_Emily&amp;diff=435116</id>
		<title>Shadowwalkers: Emily</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Shadowwalkers:_Emily&amp;diff=435116"/>
		<updated>2023-03-23T16:25:46Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=Emily Morgan :: Changeling=&lt;br /&gt;
&lt;br /&gt;
[[File:Shadowwalkers_Emily1.jpg]]&lt;br /&gt;
[[File:Shadowwalkers_Emily2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Hi! I&#039;m Aki, a mystic warrior from Japan! Don&#039;t mind me, I&#039;m here to fight aliens, secretly, so just pretend you didn&#039;t see anything.&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d6]] [[File:Arrow03.png|24px]]==&lt;br /&gt;
===&amp;lt;u&amp;gt;Physical Attributes&amp;lt;/u&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;DEXTERITY&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STRENGTH&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Mental Attributes&amp;lt;/u&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;PERCEPTION&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REASON&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Social Attributes&amp;lt;/u&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;AFFINITY&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WILLPOWER&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Roles and Knacks [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;FIXER&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INFLUENCER&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERFORMER&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
:Fibbing [[file:d8a.png|24px|d8]]&lt;br /&gt;
:Intimidation [[file:d6a.png|24px|d6]]  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RESEARCHER&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCRAPPER&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&#039;&#039;&#039;&lt;br /&gt;
:Teeth and Claws [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&lt;br /&gt;
===Changeling - Lost Kitsune [[file:d8a.png|28px|d8]]===&lt;br /&gt;
If she&#039;d been born in Japan, sooner or later another Kitsune would have found and guided her. In New Trinadad, Emily is forced to find her own way.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Convenient Weirdness Filter&#039;&#039;&#039; &#039;&#039;Most mortals have a blind spot when it comes to the supernatural - Emily has just learned to weaponize it with a quick shapeshift.&#039;&#039; Spend a PP to make mortals in the scene ignore your next action.&lt;br /&gt;
&lt;br /&gt;
===High School Senior [[file:d8a.png|28px|d8]]===&lt;br /&gt;
Officially Emily is busy studying for college admission, though she doesn&#039;t really see the point considering her powers. At least she draws some amusement from the amateur social games her fellows play.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.&lt;br /&gt;
&lt;br /&gt;
===Trickster [[file:d8a.png|28px|d8]]===&lt;br /&gt;
Emily is always completely honest; she&#039;ll tell you that herself.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Compulsive Liar:&#039;&#039;&#039; &#039;&#039;Sometimes it feels like Emily tells more lies than truths - often its to accomplish a goal, but deep down it&#039;s simply a part of her nature she struggles to control.&#039;&#039; When trying to sell a lie, you may add a d8 to the pool, but if the roll fails gain a d8 complication as it backfires.&lt;br /&gt;
&lt;br /&gt;
==Power Set==&lt;br /&gt;
&#039;&#039;&#039;Shapeshift&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
Emily can freely shift between the human people know as Emily, a small orange fox, and a hybrid form that&#039;s somewhat more humanoid than a werefox, but still quite strong and ferocious looking, especially in the dark. While in animal or hybrid form she gains that animal&#039;s senses, reflexes, speed, and natural weapons, and even in human form still retains some of the improved senses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mimicry&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
As part of her kitsune heritage Emily can perfectly adopt the appearance, mannerisms, even vocal patterns, tone, and inflection of anyone in her line of sight, taking new forms in lieu of an action or reaction after the initial transformation provided she doesn&#039;t allow a form to lapse. The form lasts only a single turn after the copied being withdraws or is removed from line of sight, whereupon she must adopt a new form or resume her natural appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Simple Illusions&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
Either due to her youth or mixed heritage, Emily can&#039;t manage the complex illusions Kitsune are known for in mythology, but she can fool a single sense relatively easily. Reduce this power die by one step for every additional sense Emily is trying to fool.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFX:&#039;&#039;&#039; Spend a pp to perform a single power in a high stakes action without needing to roll the dice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit:&#039;&#039;&#039; [Conscious Activation] If taken out, asleep, or unconscious, shut down the Changeling power set. Restore Changeling Power Set when you awake. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit:&#039;&#039;&#039; [Exhaustion] Shut down any Changeling power to gain a pp. Activate an opportunity to restore the power.&lt;br /&gt;
&lt;br /&gt;
==Stress Tracks==&lt;br /&gt;
===Mortal Stress===&lt;br /&gt;
:[[file:d4a.png|14px|d4]] ||| [[file:d0a.png|24px]] [[file:d6a.png|14px|d6]] ||| [[file:d0a.png|24px]] [[file:d8a.png|14px|d8]] ||| [[file:d0a.png|24px]] [[file:d10a.png|14px|d10]] ||| [[file:d0a.png|24px]] [[file:d12a.png|14px|d12]] ||| [[file:d0a.png|24px]] &#039;&#039;&#039;TAKEN OUT&#039;&#039;&#039; ||| [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
&lt;br /&gt;
===Psychic Stress===&lt;br /&gt;
:[[file:d4a.png|14px|d4]] ||| [[file:d0a.png|24px]] [[file:d6a.png|14px|d6]] ||| [[file:d0a.png|24px]] [[file:d8a.png|14px|d8]] ||| [[file:d0a.png|24px]] [[file:d10a.png|14px|d10]] ||| [[file:d0a.png|24px]] [[file:d12a.png|14px|d12]] ||| [[file:d0a.png|24px]] &#039;&#039;&#039;TAKEN OUT&#039;&#039;&#039; ||| [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
&lt;br /&gt;
===Spiritual Stress===&lt;br /&gt;
:[[file:d4a.png|14px|d4]] ||| [[file:d0a.png|24px]] [[file:d6a.png|14px|d6]] ||| [[file:d0a.png|24px]] [[file:d8a.png|14px|d8]] ||| [[file:d0a.png|24px]] [[file:d10a.png|14px|d10]] ||| [[file:d0a.png|24px]] [[file:d12a.png|14px|d12]] ||| [[file:d0a.png|24px]] &#039;&#039;&#039;TAKEN OUT&#039;&#039;&#039; ||| [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reputations==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&#039;&#039;The Motley&#039;&#039;: No lycanthrope is going to mistake Emily for an actual werefox regardless of her form, but she&#039;s close enough to a werefox that Mama Kit tries to keep an eye on her and make sure she&#039;s managing.&lt;br /&gt;
&lt;br /&gt;
===Negative=== &lt;br /&gt;
&#039;&#039;The Jade Court&#039;&#039;: Emily isn&#039;t sure if the resentment she gets from the Jade Court is due to the animosity between China and Japan, or because they dislike kitsune, and they haven&#039;t been civil enough to tell her. All she knows is that they try to chase her out of Chinatown any time she even gets close.&lt;br /&gt;
&lt;br /&gt;
==Bio/Background==&lt;br /&gt;
&lt;br /&gt;
After graduating college, Emily&#039;s mother spent a year in Japan teaching English before returning home to New Trinadad. No one thought much of it until she started showing the unmistakable signs of pregnancy soon after returning.&lt;br /&gt;
&lt;br /&gt;
It was something of a scandal at the time, of course, and people talked, but eventually found new targets for gossip and got along with their lives. After Emily was born her mother married her old high school boyfriend, and the two raised Emily and eventually her new younger brother with love.&lt;br /&gt;
&lt;br /&gt;
It was only as Emily got older that she started to realize she wasn&#039;t quite like everyone else. At first she wondered if she had superpowers, or would get a welcome letter for a magic school, but when she started accidentally growing a tail when startled she finally put two and two together with her mother&#039;s history.&lt;br /&gt;
&lt;br /&gt;
Something in her kept her from talking to her parents about it, though. She told herself it was because she didn&#039;t want to worry them, or dredge up sore facts about her heritage, but deep down she got a thrill from keeping secrets and fooling them all. A thrill that only grew as she began to experiment more with her powers.&lt;br /&gt;
&lt;br /&gt;
Then one day she realized that she was instinctively telling lies even when she had no reason to hide the truth, and her &amp;quot;pranks&amp;quot; against any students at her school that earned her ire were reducing them to tears as often as not. In a rare moment of reflection she realized that she was becoming something her parents, not to mention the person she used to be, would be disgusted with.&lt;br /&gt;
&lt;br /&gt;
No matter how much she tried, though, being a trickster wasn&#039;t something she could fight - it was as much a part of her as being human, after all. But, somewhat inspired by the superhero comics she had enjoyed as a child, she realized she could pick who she targeted, and limit the nastier tricks to those who at least probably deserved it.&lt;br /&gt;
&lt;br /&gt;
And if the police occasionally arrested a panicked mugger or rapist who spoke of following their prey into a dark alley only to find their own corpse with &amp;quot;Repent!&amp;quot; scrawled on the wall in blood, then they&#039;d probably just put it off to drug use.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Living Situation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Emily&#039;s home is firmly middle class, with both her mother and stepfather working white collar jobs that keep them fairly busy. That&#039;s one of the self justifications Emily uses for the fact that she hasn&#039;t told them about... well, all the weirdness she runs in to including and on top of being a shapeshifting fox. The combination of their schedule and the secrets she keeps means they haven&#039;t been as close lately, but she still loves them and they love her.&lt;br /&gt;
&lt;br /&gt;
Other than her parents, Emily&#039;s only family is her brother, four years younger than her and in his last year of middle school. The two of them get along alright, and Emily would certainly move heaven and earth if he was in danger, but she hasn&#039;t told him anything either - as her little brother he&#039;ll always be a kid to her, even when he&#039;s grown up. Despite not saying anything, and the weirdness censor most mortals seem to have, she can&#039;t help but suspect he&#039;s guessed something is going on, though. Once she&#039;s pretty sure he accidentally saw her tail and didn&#039;t freeze up like most people do.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Emily has a driver&#039;s license, but currently no car. Her allowance isn&#039;t anywhere near big enough, and she feels obtaining the money in other ways would just lead to her parents asking too many questions, not to mention being a morally questionable use of her powers.&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Shadowwalkers:_Emily&amp;diff=435115</id>
		<title>Shadowwalkers: Emily</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Shadowwalkers:_Emily&amp;diff=435115"/>
		<updated>2023-03-23T16:21:34Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=Emily Morgan :: Changeling=&lt;br /&gt;
&lt;br /&gt;
[[File:Shadowwalkers_Emily1.jpg]]&lt;br /&gt;
[[File:Shadowwalkers_Emily2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Hi! I&#039;m Aki, a mystic warrior from Japan! Don&#039;t mind me, I&#039;m here to fight aliens, secretly, so just pretend you didn&#039;t see anything.&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d6]] [[File:Arrow03.png|24px]]==&lt;br /&gt;
===&amp;lt;u&amp;gt;Physical Attributes&amp;lt;/u&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;DEXTERITY&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STRENGTH&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Mental Attributes&amp;lt;/u&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;PERCEPTION&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REASON&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Social Attributes&amp;lt;/u&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;AFFINITY&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WILLPOWER&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Roles and Knacks [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;FIXER&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INFLUENCER&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERFORMER&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
:Fibbing [[file:d8a.png|24px|d8]]&lt;br /&gt;
:Intimidation [[file:d6a.png|24px|d6]]  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RESEARCHER&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCRAPPER&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&#039;&#039;&#039;&lt;br /&gt;
:Teeth and Claws [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&lt;br /&gt;
===Changeling - Lost Kitsune [[file:d8a.png|28px|d8]]===&lt;br /&gt;
If she&#039;d been born in Japan, sooner or later another Kitsune would have found and guided her. In New Trinadad, Emily is forced to find her own way.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Convenient Weirdness Filter&#039;&#039;&#039; Most mortals have a blind spot when it comes to the supernatural - Emily has just learned to weaponize it with a quick shapeshift. Spend a PP to make mortals in the scene ignore your next action.&lt;br /&gt;
&lt;br /&gt;
===High School Senior [[file:d8a.png|28px|d8]]===&lt;br /&gt;
Officially Emily is busy studying for college admission, though she doesn&#039;t really see the point considering her powers. At least she draws some amusement from the amateur social games her fellows play.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.&lt;br /&gt;
&lt;br /&gt;
===Trickster [[file:d8a.png|28px|d8]]===&lt;br /&gt;
Emily is always completely honest; she&#039;ll tell you that herself.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Compulsive Liar:&#039;&#039;&#039; When trying to sell a lie, you may add a d8 to the pool, but if the roll fails gain a d8 complication as it backfires.&lt;br /&gt;
&lt;br /&gt;
==Power Set==&lt;br /&gt;
&#039;&#039;&#039;Shapeshift&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
Emily can freely shift between the human people know as Emily, a small orange fox, and a hybrid form that&#039;s somewhat more humanoid than a werefox, but still quite strong and ferocious looking, especially in the dark. While in animal or hybrid form she gains that animal&#039;s senses, reflexes, speed, and natural weapons, and even in human form still retains some of the improved senses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mimicry&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
As part of her kitsune heritage Emily can perfectly adopt the appearance, mannerisms, even vocal patterns, tone, and inflection of anyone in her line of sight, taking new forms in lieu of an action or reaction after the initial transformation provided she doesn&#039;t allow a form to lapse. The form lasts only a single turn after the copied being withdraws or is removed from line of sight, whereupon she must adopt a new form or resume her natural appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Simple Illusions&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
Either due to her youth or mixed heritage, Emily can&#039;t manage the complex illusions Kitsune are known for in mythology, but she can fool a single sense relatively easily. Reduce this power die by one step for every additional sense Emily is trying to fool.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFX:&#039;&#039;&#039; Spend a pp to perform a single power in a high stakes action without needing to roll the dice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit:&#039;&#039;&#039; [Conscious Activation] If taken out, asleep, or unconscious, shut down the Changeling power set. Restore Changeling Power Set when you awake. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit:&#039;&#039;&#039; [Exhaustion] Shut down any Changeling power to gain a pp. Activate an opportunity to restore the power.&lt;br /&gt;
&lt;br /&gt;
==Stress Tracks==&lt;br /&gt;
===Mortal Stress===&lt;br /&gt;
:[[file:d4a.png|14px|d4]] ||| [[file:d0a.png|24px]] [[file:d6a.png|14px|d6]] ||| [[file:d0a.png|24px]] [[file:d8a.png|14px|d8]] ||| [[file:d0a.png|24px]] [[file:d10a.png|14px|d10]] ||| [[file:d0a.png|24px]] [[file:d12a.png|14px|d12]] ||| [[file:d0a.png|24px]] &#039;&#039;&#039;TAKEN OUT&#039;&#039;&#039; ||| [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
&lt;br /&gt;
===Psychic Stress===&lt;br /&gt;
:[[file:d4a.png|14px|d4]] ||| [[file:d0a.png|24px]] [[file:d6a.png|14px|d6]] ||| [[file:d0a.png|24px]] [[file:d8a.png|14px|d8]] ||| [[file:d0a.png|24px]] [[file:d10a.png|14px|d10]] ||| [[file:d0a.png|24px]] [[file:d12a.png|14px|d12]] ||| [[file:d0a.png|24px]] &#039;&#039;&#039;TAKEN OUT&#039;&#039;&#039; ||| [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
&lt;br /&gt;
===Spiritual Stress===&lt;br /&gt;
:[[file:d4a.png|14px|d4]] ||| [[file:d0a.png|24px]] [[file:d6a.png|14px|d6]] ||| [[file:d0a.png|24px]] [[file:d8a.png|14px|d8]] ||| [[file:d0a.png|24px]] [[file:d10a.png|14px|d10]] ||| [[file:d0a.png|24px]] [[file:d12a.png|14px|d12]] ||| [[file:d0a.png|24px]] &#039;&#039;&#039;TAKEN OUT&#039;&#039;&#039; ||| [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reputations==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&#039;&#039;The Motley&#039;&#039;: No lycanthrope is going to mistake Emily for an actual werefox regardless of her form, but she&#039;s close enough to a werefox that Mama Kit tries to keep an eye on her and make sure she&#039;s managing.&lt;br /&gt;
&lt;br /&gt;
===Negative=== &lt;br /&gt;
&#039;&#039;The Jade Court&#039;&#039;: Emily isn&#039;t sure if the resentment she gets from the Jade Court is due to the animosity between China and Japan, or because they dislike kitsune, and they haven&#039;t been civil enough to tell her. All she knows is that they try to chase her out of Chinatown any time she even gets close.&lt;br /&gt;
&lt;br /&gt;
==Bio/Background==&lt;br /&gt;
&lt;br /&gt;
After graduating college, Emily&#039;s mother spent a year in Japan teaching English before returning home to New Trinadad. No one thought much of it until she started showing the unmistakable signs of pregnancy soon after returning.&lt;br /&gt;
&lt;br /&gt;
It was something of a scandal at the time, of course, and people talked, but eventually found new targets for gossip and got along with their lives. After Emily was born her mother married her old high school boyfriend, and the two raised Emily and eventually her new younger brother with love.&lt;br /&gt;
&lt;br /&gt;
It was only as Emily got older that she started to realize she wasn&#039;t quite like everyone else. At first she wondered if she had superpowers, or would get a welcome letter for a magic school, but when she started accidentally growing a tail when startled she finally put two and two together with her mother&#039;s history.&lt;br /&gt;
&lt;br /&gt;
Something in her kept her from talking to her parents about it, though. She told herself it was because she didn&#039;t want to worry them, or dredge up sore facts about her heritage, but deep down she got a thrill from keeping secrets and fooling them all. A thrill that only grew as she began to experiment more with her powers.&lt;br /&gt;
&lt;br /&gt;
Then one day she realized that she was instinctively telling lies even when she had no reason to hide the truth, and her &amp;quot;pranks&amp;quot; against any students at her school that earned her ire were reducing them to tears as often as not. In a rare moment of reflection she realized that she was becoming something her parents, not to mention the person she used to be, would be disgusted with.&lt;br /&gt;
&lt;br /&gt;
No matter how much she tried, though, being a trickster wasn&#039;t something she could fight - it was as much a part of her as being human, after all. But, somewhat inspired by the superhero comics she had enjoyed as a child, she realized she could pick who she targeted, and limit the nastier tricks to those who at least probably deserved it.&lt;br /&gt;
&lt;br /&gt;
And if the police occasionally arrested a panicked mugger or rapist who spoke of following their prey into a dark alley only to find their own corpse with &amp;quot;Repent!&amp;quot; scrawled on the wall in blood, then they&#039;d probably just put it off to drug use.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Living Situation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Emily&#039;s home is firmly middle class, with both her mother and stepfather working white collar jobs that keep them fairly busy. That&#039;s one of the self justifications Emily uses for the fact that she hasn&#039;t told them about... well, all the weirdness she runs in to including and on top of being a shapeshifting fox. The combination of their schedule and the secrets she keeps means they haven&#039;t been as close lately, but she still loves them and they love her.&lt;br /&gt;
&lt;br /&gt;
Other than her parents, Emily&#039;s only family is her brother, four years younger than her and in his last year of middle school. The two of them get along alright, and Emily would certainly move heaven and earth if he was in danger, but she hasn&#039;t told him anything either - as her little brother he&#039;ll always be a kid to her, even when he&#039;s grown up. Despite not saying anything, and the weirdness censor most mortals seem to have, she can&#039;t help but suspect he&#039;s guessed something is going on, though. Once she&#039;s pretty sure he accidentally saw her tail and didn&#039;t freeze up like most people do.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Emily has a driver&#039;s license, but currently no car. Her allowance isn&#039;t anywhere near big enough, and she feels obtaining the money in other ways would just lead to her parents asking too many questions, not to mention being a morally questionable use of her powers.&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Shadowwalkers:_Emily&amp;diff=435114</id>
		<title>Shadowwalkers: Emily</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Shadowwalkers:_Emily&amp;diff=435114"/>
		<updated>2023-03-23T16:15:20Z</updated>

		<summary type="html">&lt;p&gt;Bremen: Created page with &amp;quot;__NOTOC__  &amp;lt; &amp;lt; &amp;lt; Back to Main Page  =John Hanrahan :: Null=  File:Shadowwalkers_Emily1.jpg Fil...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=John Hanrahan :: Null=&lt;br /&gt;
&lt;br /&gt;
[[File:Shadowwalkers_Emily1.jpg]]&lt;br /&gt;
[[File:Shadowwalkers_Emily2.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Hi! I&#039;m Aki, a mystic warrior from Japan! Don&#039;t mind me, I&#039;m here to fight aliens, secretly, so just pretend you didn&#039;t see anything.&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d6]] [[File:Arrow03.png|24px]]==&lt;br /&gt;
===&amp;lt;u&amp;gt;Physical Attributes&amp;lt;/u&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;DEXTERITY&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STRENGTH&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Mental Attributes&amp;lt;/u&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;PERCEPTION&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;REASON&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;Social Attributes&amp;lt;/u&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;AFFINITY&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WILLPOWER&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Roles and Knacks [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;FIXER&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INFLUENCER&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERFORMER&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
:Fibbing [[file:d8a.png|24px|d8]]&lt;br /&gt;
:Intimidation [[file:d6a.png|24px|d6]]  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RESEARCHER&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCRAPPER&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&#039;&#039;&#039;&lt;br /&gt;
:Teeth and Claws [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&lt;br /&gt;
===Changeling - Lost Kitsune [[file:d8a.png|28px|d8]]===&lt;br /&gt;
If she&#039;d been born in Japan, sooner or later another Kitsune would have found and guided her. In New Trinadad, Emily is forced to find her own way.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Convenient Weirdness Filter&#039;&#039;&#039; Most mortals have a blind spot when it comes to the supernatural - Emily has just learned to weaponize it with a quick shapeshift. Spend a PP to make mortals in the scene ignore your next action.&lt;br /&gt;
&lt;br /&gt;
===High School Senior [[file:d8a.png|28px|d8]]===&lt;br /&gt;
Officially Emily is busy studying for college admission, though she doesn&#039;t really see the point considering her powers. At least she draws some amusement from the amateur social games her fellows play.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.&lt;br /&gt;
&lt;br /&gt;
===Trickster [[file:d8a.png|28px|d8]]===&lt;br /&gt;
Emily is always completely honest; she&#039;ll tell you that herself.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction.&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Compulsive Liar:&#039;&#039;&#039; When trying to sell a lie, you may add a d8 to the pool, but if the roll fails gain a d8 complication as it backfires.&lt;br /&gt;
&lt;br /&gt;
==Power Set==&lt;br /&gt;
&#039;&#039;&#039;Shapeshift&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
Emily can freely shift between the human people know as Emily, a small orange fox, and a hybrid form that&#039;s somewhat more humanoid than a werefox, but still quite strong and ferocious looking, especially in the dark. While in animal or hybrid form she gains that animal&#039;s senses, reflexes, speed, and natural weapons, and even in human form still retains some of the improved senses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mimicry&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
As part of her kitsune heritage Emily can perfectly adopt the appearance, mannerisms, even vocal patterns, tone, and inflection of anyone in her line of sight, taking new forms in lieu of an action or reaction after the initial transformation provided she doesn&#039;t allow a form to lapse. The form lasts only a single turn after the copied being withdraws or is removed from line of sight, whereupon she must adopt a new form or resume her natural appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Simple Illusions&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
Either due to her youth or mixed heritage, Emily can&#039;t manage the complex illusions Kitsune are known for in mythology, but she can fool a single sense relatively easily. Reduce this power die by one step for every additional sense Emily is trying to fool.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SFX:&#039;&#039;&#039; Spend a pp to perform a single power in a high stakes action without needing to roll the dice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit:&#039;&#039;&#039; [Conscious Activation] If taken out, asleep, or unconscious, shut down the Changeling power set. Restore Changeling Power Set when you awake. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit:&#039;&#039;&#039; [Exhaustion] Shut down any Changeling power to gain a pp. Activate an opportunity to restore the power.&lt;br /&gt;
&lt;br /&gt;
==Stress Tracks==&lt;br /&gt;
===Mortal Stress===&lt;br /&gt;
:[[file:d4a.png|14px|d4]] ||| [[file:d0a.png|24px]] [[file:d6a.png|14px|d6]] ||| [[file:d0a.png|24px]] [[file:d8a.png|14px|d8]] ||| [[file:d0a.png|24px]] [[file:d10a.png|14px|d10]] ||| [[file:d0a.png|24px]] [[file:d12a.png|14px|d12]] ||| [[file:d0a.png|24px]] &#039;&#039;&#039;TAKEN OUT&#039;&#039;&#039; ||| [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
&lt;br /&gt;
===Psychic Stress===&lt;br /&gt;
:[[file:d4a.png|14px|d4]] ||| [[file:d0a.png|24px]] [[file:d6a.png|14px|d6]] ||| [[file:d0a.png|24px]] [[file:d8a.png|14px|d8]] ||| [[file:d0a.png|24px]] [[file:d10a.png|14px|d10]] ||| [[file:d0a.png|24px]] [[file:d12a.png|14px|d12]] ||| [[file:d0a.png|24px]] &#039;&#039;&#039;TAKEN OUT&#039;&#039;&#039; ||| [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
&lt;br /&gt;
===Spiritual Stress===&lt;br /&gt;
:[[file:d4a.png|14px|d4]] ||| [[file:d0a.png|24px]] [[file:d6a.png|14px|d6]] ||| [[file:d0a.png|24px]] [[file:d8a.png|14px|d8]] ||| [[file:d0a.png|24px]] [[file:d10a.png|14px|d10]] ||| [[file:d0a.png|24px]] [[file:d12a.png|14px|d12]] ||| [[file:d0a.png|24px]] &#039;&#039;&#039;TAKEN OUT&#039;&#039;&#039; ||| [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reputations==&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&#039;&#039;The Motley&#039;&#039;: No lycanthrope is going to mistake Emily for an actual werefox regardless of her form, but she&#039;s close enough to a werefox that Mama Kit tries to keep an eye on her and make sure she&#039;s managing.&lt;br /&gt;
&lt;br /&gt;
===Negative=== &lt;br /&gt;
&#039;&#039;The Jade Court&#039;&#039;: Emily isn&#039;t sure if the resentment she gets from the Jade Court is due to the animosity between China and Japan, or because they dislike kitsune, and they haven&#039;t been civil enough to tell her. All she knows is that they try to chase her out of Chinatown any time she even gets close.&lt;br /&gt;
&lt;br /&gt;
==Bio/Background==&lt;br /&gt;
&lt;br /&gt;
After graduating college, Emily&#039;s mother spent a year in Japan teaching English before returning home to New Trinadad. No one thought much of it until she started showing the unmistakable signs of pregnancy soon after returning.&lt;br /&gt;
&lt;br /&gt;
It was something of a scandal at the time, of course, and people talked, but eventually found new targets for gossip and got along with their lives. After Emily was born her mother married her old high school boyfriend, and the two raised Emily and eventually her new younger brother with love.&lt;br /&gt;
&lt;br /&gt;
It was only as Emily got older that she started to realize she wasn&#039;t quite like everyone else. At first she wondered if she had superpowers, or would get a welcome letter for a magic school, but when she started accidentally growing a tail when startled she finally put two and two together with her mother&#039;s history.&lt;br /&gt;
&lt;br /&gt;
Something in her kept her from talking to her parents about it, though. She told herself it was because she didn&#039;t want to worry them, or dredge up sore facts about her heritage, but deep down she got a thrill from keeping secrets and fooling them all. A thrill that only grew as she began to experiment more with her powers.&lt;br /&gt;
&lt;br /&gt;
Then one day she realized that she was instinctively telling lies even when she had no reason to hide the truth, and her &amp;quot;pranks&amp;quot; against any students at her school that earned her ire were reducing them to tears as often as not. In a rare moment of reflection she realized that she was becoming something her parents, not to mention the person she used to be, would be disgusted with.&lt;br /&gt;
&lt;br /&gt;
No matter how much she tried, though, being a trickster wasn&#039;t something she could fight - it was as much a part of her as being human, after all. But, somewhat inspired by the superhero comics she had enjoyed as a child, she realized she could pick who she targeted, and limit the nastier tricks to those who at least probably deserved it.&lt;br /&gt;
&lt;br /&gt;
And if the police occasionally arrested a panicked mugger or rapist who spoke of following their prey into a dark alley only to find their own corpse with &amp;quot;Repent!&amp;quot; scrawled on the wall in blood, then they&#039;d probably just put it off to drug use.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Living Situation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Emily&#039;s home is firmly middle class, with both her mother and stepfather working white collar jobs that keep them fairly busy. That&#039;s one of the self justifications Emily uses for the fact that she hasn&#039;t told them about... well, all the weirdness she runs in to including and on top of being a shapeshifting fox. The combination of their schedule and the secrets she keeps means they haven&#039;t been as close lately, but she still loves them and they love her.&lt;br /&gt;
&lt;br /&gt;
Other than her parents, Emily&#039;s only family is her brother, four years younger than her and in his last year of middle school. The two of them get along alright, and Emily would certainly move heaven and earth if he was in danger, but she hasn&#039;t told him anything either - as her little brother he&#039;ll always be a kid to her, even when he&#039;s grown up. Despite not saying anything, and the weirdness censor most mortals seem to have, she can&#039;t help but suspect he&#039;s guessed something is going on, though. Once she&#039;s pretty sure he accidentally saw her tail and didn&#039;t freeze up like most people do.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicles&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Emily has a driver&#039;s license, but currently no car. Her allowance isn&#039;t anywhere near big enough, and she feels obtaining the money in other ways would just lead to her parents asking too many questions, not to mention being a morally questionable use of her powers.&lt;br /&gt;
&lt;br /&gt;
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Shadowwalkers_Emily2.jpg&amp;diff=435112</id>
		<title>File:Shadowwalkers Emily2.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Shadowwalkers_Emily2.jpg&amp;diff=435112"/>
		<updated>2023-03-23T15:22:51Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Shadowwalkers_Emily1.jpg&amp;diff=435111</id>
		<title>File:Shadowwalkers Emily1.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Shadowwalkers_Emily1.jpg&amp;diff=435111"/>
		<updated>2023-03-23T15:18:45Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup:Jane_Connor&amp;diff=429917</id>
		<title>Missekai&#039;d: A Cortex Genre Mashup:Jane Connor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup:Jane_Connor&amp;diff=429917"/>
		<updated>2022-10-25T18:15:05Z</updated>

		<summary type="html">&lt;p&gt;Bremen: Created page with &amp;quot;__NOTOC__ =Jane Connor=  ==&amp;#039;&amp;#039;The Lone Wanderer&amp;#039;&amp;#039;==  ==Distinctions 32px== ===The Lone Wanderer 28px=== &amp;#039;&amp;#039;She’s a hero and survivalist of th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
=Jane Connor=&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;The Lone Wanderer&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px]]==&lt;br /&gt;
===The Lone Wanderer [[file:d8a.png|28px]]===&lt;br /&gt;
&#039;&#039;She’s a hero and survivalist of the Wasteland&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction in a high stakes action.&lt;br /&gt;
&lt;br /&gt;
===Big MT Cybernetic Gunman [[file:d8a.png|28px]]===&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction in a high stakes action.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Deadly Aim&#039;&#039;&#039; Spend a PP to create the In My Sights d8 complication for the rest of the scene&lt;br /&gt;
&lt;br /&gt;
===Master of Scrounging [[file:d8a.png|28px]]===&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction in a high stakes action.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;There it is!&#039;&#039;&#039; Spend a PP to gain an item, if it is even remotely possible you looted it on the current adventure.&lt;br /&gt;
&lt;br /&gt;
==Abilities [[file:d8a.png|32px]]==&lt;br /&gt;
===Terrible Shotgun [[file:d8a.png|28px]]===&lt;br /&gt;
:[[File:Check002.png|24px]] SFX: Wide Spread. Spend a PP to target more than one opponent. For every additional target, add D6 to your pool and keep an additional effect die.&lt;br /&gt;
:[[File:Check002.png|24px]] Limit: Limit: Out of shells. Gain a PP when you completely run out of ammo. You can replenish her ammo with some time and supplies.&lt;br /&gt;
&lt;br /&gt;
===Cyborg Super-Strength [[file:d8a.png|28px]]===&lt;br /&gt;
:[[File:Check002.png|24px]] SFX: Spend a PP to perform a fantastic feat of strength&lt;br /&gt;
:[[File:Check002.png|24px]] Limit: Exhausted. Shut down Cyberg Super-Stretch to gain a PP. Activate an Opportunity to restore it.&lt;br /&gt;
&lt;br /&gt;
==Approaches [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Careful [[file:d6a.png|24px]] | Charming [[file:d4a.png|24px]] | Clever [[file:d8a.png|24px]] | Forceful [[file:d10a.png|24px]] | Quick [[file:d6a.png|24px]] | Sneaky [[file:d6a.png|24px]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Objectives [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Adapt [[file:d6a.png|24px]] | Aid [[file:d8a.png|24px]] | Escape [[file:d6a.png|24px]] | Explore [[file:d10a.png|24px]] | Profit [[file:d4a.png|24px]] | Reform [[file:d6a.png|24px]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup:Andrew_Campbell&amp;diff=429916</id>
		<title>Missekai&#039;d: A Cortex Genre Mashup:Andrew Campbell</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup:Andrew_Campbell&amp;diff=429916"/>
		<updated>2022-10-25T18:07:54Z</updated>

		<summary type="html">&lt;p&gt;Bremen: Created page with &amp;quot;__NOTOC__ =Andrew Campbell=  ==&amp;#039;&amp;#039;Traditional vampire with a not-so-traditional attitude.&amp;#039;&amp;#039;==  ==Distinctions 32px== ===The Blood is the Life file:d8a.png|28...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
=Andrew Campbell=&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Traditional vampire with a not-so-traditional attitude.&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px]]==&lt;br /&gt;
===The Blood is the Life [[file:d8a.png|28px]]===&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction in a high stakes action.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Blood-Starved&#039;&#039;&#039; If Andrew is injured or otherwise weakened, he can&#039;t heal without feeding on blood. Gain 1 PP if this causes serious issues&lt;br /&gt;
&lt;br /&gt;
===Master of Red Tape [[file:d8a.png|28px]]===&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction in a high stakes action.&lt;br /&gt;
&lt;br /&gt;
===Face in the Crowd [[file:d8a.png|28px]]===&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction in a high stakes action.&lt;br /&gt;
&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Concealing Shadows&#039;&#039;&#039; Spend a PP to double or step up this disctinction to a [d10]&lt;br /&gt;
&lt;br /&gt;
==Abilities [[file:d8a.png|32px]]==&lt;br /&gt;
===Shadow Control [[file:d8a.png|28px]]===&lt;br /&gt;
:[[File:Check002.png|24px]] SFX: Spend a PP to restrain another character with their own shadow.&lt;br /&gt;
:[[File:Check002.png|24px]] Limit: Cannot be used in broad daylight&lt;br /&gt;
&lt;br /&gt;
===Mind Control [[file:d8a.png|28px]]===&lt;br /&gt;
:[[File:Check002.png|24px]] SFX: Spend a PP to insert a post-hypnotic suggestion in your target to be acted upon later&lt;br /&gt;
:[[File:Check002.png|24px]] Limit: Must first establish eye contact&lt;br /&gt;
&lt;br /&gt;
==Approaches [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Careful [[file:d10a.png|24px]] | Charming [[file:d6a.png|24px]] | Clever [[file:d6a.png|24px]] | Forceful [[file:d6a.png|24px]] | Quick [[file:d4a.png|24px]] | Sneaky [[file:d8a.png|24px]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Objectives [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Adapt [[file:d10a.png|24px]] | Aid [[file:d6a.png|24px]] | Escape [[file:d8a.png|24px]] | Explore [[file:d6a.png|24px]] | Profit [[file:d6a.png|24px]] | Reform [[file:d4a.png|24px]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup&amp;diff=429759</id>
		<title>Missekai&#039;d: A Cortex Genre Mashup</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup&amp;diff=429759"/>
		<updated>2022-10-22T01:34:13Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page for the game Missekai&#039;d, a genre mashup portal fantasy game using the Cortex Prime system and run by Bremen.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [https://forum.rpg.net/index.php?threads/recruitment-cortex-prime-genre-mashup-so-a-starfleet-engineer-wolverine-and-a-pikachu-walk-into-a-tavern.903097/ Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
==PCs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Player&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Thorya&#039;s_Characters:_Gabriel_St_Julian|Gabriel St. Julian]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Thorya&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Talam&#039;s_Characters:_Cyberninja|Terrence the Cyberninja]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Talam&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Kate_O&#039;Mulligan|Kate O&#039;Mulligan, Mad Scientist Adventurer From The World Of Tomorrow]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|IMGoose&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Jane_Connor|Jane Connor, The Lone Wanderer]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|t@nya&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Andrew_Campbell|Andrew Campbell]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Maledicta&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Nathan_Bourne|Nathan Bourne, Super Agent of SHIELD]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|The Watcher&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup&amp;diff=429758</id>
		<title>Missekai&#039;d: A Cortex Genre Mashup</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup&amp;diff=429758"/>
		<updated>2022-10-22T01:33:50Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page for the game Missekai&#039;d, a genre mashup portal fantasy game using the Cortex Prime system and run by Bremen.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [https://forum.rpg.net/index.php?threads/recruitment-cortex-prime-genre-mashup-so-a-starfleet-engineer-wolverine-and-a-pikachu-walk-into-a-tavern.903097/ Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
==PCs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Player&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Thorya&#039;s_Characters:_Gabriel_St_Julian|Gabriel St. Julian]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Thorya&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Talam&#039;s_Characters:_Cyberninja|Terrence the Cyberninja]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Talam&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Kate_O&#039;Mulligan|Kate O&#039;Mulligan, Mad Scientist Adventurer From The World Of Tomorrow]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|IMGoose&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Jane_Connor|Jane Connor, The Lone Wanderer]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|t@nya&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Andrew_Campbell|Andrew Campbell]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Maledicta&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Nathan_Bourne|Nathan Bourne, Super Agent of SHIELD]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Maledicta&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup&amp;diff=429757</id>
		<title>Missekai&#039;d: A Cortex Genre Mashup</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Missekai%27d:_A_Cortex_Genre_Mashup&amp;diff=429757"/>
		<updated>2022-10-22T01:25:14Z</updated>

		<summary type="html">&lt;p&gt;Bremen: Created page with &amp;quot;This is the page for the game Missekai&amp;#039;d, a genre mashup portal fantasy game using the Cortex Prime system and run by Bremen.  ==Links== * [https://forum.rpg.net/index.php?thr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page for the game Missekai&#039;d, a genre mashup portal fantasy game using the Cortex Prime system and run by Bremen.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [https://forum.rpg.net/index.php?threads/recruitment-cortex-prime-genre-mashup-so-a-starfleet-engineer-wolverine-and-a-pikachu-walk-into-a-tavern.903097/ Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
==PCs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Player&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Thorya&#039;s_Characters:_Gabriel_St_Julian|Gabriel St. Julian]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Thorya&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Talam&#039;s_Characters:_Cyberninja|Terrence the Cyberninja]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Talam&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Kate_O&#039;Mulligan|Kate O&#039;Mulligan]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|IMGoose&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Jane_Connor|Jane Connor, The Lone Wanderer]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|t@nya&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Missekai&#039;d:_A_Cortex_Genre_Mashup:Andrew_Campbell|Andrew Campbell]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Maledicta&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Keynes_End:Serena_Mercer&amp;diff=416038</id>
		<title>Keynes End:Serena Mercer</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Keynes_End:Serena_Mercer&amp;diff=416038"/>
		<updated>2022-01-16T17:53:33Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
=Serena Mercer=&lt;br /&gt;
&#039;&#039;&#039;Sheltered Corporate Heiress&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Keynes_Serena.png|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Infiltration&lt;br /&gt;
*Body&lt;br /&gt;
&lt;br /&gt;
===Domains===&lt;br /&gt;
*Corporate&lt;br /&gt;
&lt;br /&gt;
===Specialties===&lt;br /&gt;
*Wetware: First Aid&lt;br /&gt;
&lt;br /&gt;
===Stress===&lt;br /&gt;
*Brain: [ ] [ ]&lt;br /&gt;
*Meat:&lt;br /&gt;
*Credit: [ ] [ ]&lt;br /&gt;
*Reputation: &lt;br /&gt;
*Record:&lt;br /&gt;
*Essence: [X]&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*Lifestyle: Medium (4)&lt;br /&gt;
*Prehensile Tail (Cyberarm) (2)&lt;br /&gt;
*Bone Lacing (3)&lt;br /&gt;
*Claws (Cyberspurs) (1)&lt;br /&gt;
*Synaptic Booster (4)&lt;br /&gt;
*Toxin and Chemical Resistance (1)&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Trendsetter™ Adjustable Fashion Outfit (3 gear points)===&lt;br /&gt;
Effect: 1d3 (Infiltration), 1d3 Etiquette&lt;br /&gt;
&amp;lt;br&amp;gt;Tags: Protective (Armor +1), Bulletproof, Concealable, Camouflaged (All Terrains)&lt;br /&gt;
&lt;br /&gt;
===AutoCoup (2 Gear Points)===&lt;br /&gt;
Effect: 1 (Piloting)&lt;br /&gt;
&amp;lt;br&amp;gt;Tags: Automatic Operation&lt;br /&gt;
&lt;br /&gt;
===Med Kit (1 Gear Point)===&lt;br /&gt;
Effect: 1d3 (Wetware)&lt;br /&gt;
&lt;br /&gt;
===Eliza brand Digital AI Assistant (2 Gear Points)===&lt;br /&gt;
Effect: 1d3 (Investigation-Research)&lt;br /&gt;
&amp;lt;br&amp;gt;Tags: Automatic Operation&lt;br /&gt;
&lt;br /&gt;
==Contacts==&lt;br /&gt;
&lt;br /&gt;
===Kelly Scales===&lt;br /&gt;
Con and Barrens&lt;br /&gt;
&lt;br /&gt;
===Aqua===&lt;br /&gt;
Etiquette and Media&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Serena Mercer&#039;s father was a major stockholder in Eitr Pharamceuticals. He married for the sake of corporate politics, but his heart was always elsewhere, and he fathered Serena with another woman. He legitimized his daughter and made sure both she and her half-brother Brian were well provided for in his will, but died - rather suspiciously, Serena can&#039;t help but think - when Serena was still a child.&lt;br /&gt;
&lt;br /&gt;
Unfortunately Serena&#039;s relationship with her stepmother Loretta Mercer was never good, and deteriorated swiftly after her father&#039;s death. Serena was still cared for - as mandated in her father&#039;s will - but Loretta only did the minimum required as her legal guardian. According to her father&#039;s will, once Serena turns twenty five she will inherit half of her father&#039;s interest in Eitr, currently held (and voted) for her by her stepmother. This will make her extremely rich, but until then her only income is from her job as a minor corporate executive.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for her, her stepmother has no interest in giving away so much wealth and power to another woman&#039;s daughter. She pulled some strings in the corporation and got Serena assigned to Loretta&#039;s division, and while outwardly polite does her best to sabotage Serena&#039;s career. If Serena is blacklisted by the corporation before her twenty-fifth birthday, the corporate court will happily overrule the will, and while Loretta has never sunk to outright plotting Serena&#039;s death she doesn&#039;t hesitate to give her potentially dangerous assignments in addition to the seemingly impossible ones.&lt;br /&gt;
&lt;br /&gt;
Surprising both Loretta and Serena herself, Serena has actually done fairly well so far. Loretta has mostly been sending her on missions involving sneaking into rival corporations, but growing up trying to avoid attracing her stepmother&#039;s attention has left Serena surprisingly adept at taking care of herself and getting places unnoticed. She also just seems to always get lucky, or at least that&#039;s what Serena attributes it to - even she doesn&#039;t fully realize just how many cutting edge genetic enhancements her father provided his children with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Delta Reflex Augmentation Gene Optimized Neurons - Emended Wetware Techniques (DRAGONEWT): A next generation, much more refined augmentation that gives many of the benefits of the original DRAGON package with less than half of the more infamous* side effects. Coming soon to high class medical services near you!&lt;br /&gt;
&lt;br /&gt;
*lethargy in cold environments, occasional appetite for precious metals, hair growing in the shape of horns, and infrequently coughing flaming gas are considered less infamous side effects for the purpose of this advertisement.&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Keynes_End:Serena_Mercer&amp;diff=416037</id>
		<title>Keynes End:Serena Mercer</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Keynes_End:Serena_Mercer&amp;diff=416037"/>
		<updated>2022-01-16T17:51:13Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* Serena Mercer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
=Serena Mercer=&lt;br /&gt;
&#039;&#039;&#039;Sheltered Corporate Heiress&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Keynes_Serena.png|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Infiltration&lt;br /&gt;
*Body&lt;br /&gt;
&lt;br /&gt;
===Domains===&lt;br /&gt;
*Corporate&lt;br /&gt;
&lt;br /&gt;
===Specialties===&lt;br /&gt;
*Wetware: First Aid&lt;br /&gt;
&lt;br /&gt;
===Stress===&lt;br /&gt;
*Brain: [ ] [ ]&lt;br /&gt;
*Meat:&lt;br /&gt;
*Credit: [ ] [ ]&lt;br /&gt;
*Reputation: &lt;br /&gt;
*Record:&lt;br /&gt;
*Essence: [X]&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*Lifestyle: Medium (4)&lt;br /&gt;
*Prehensile Tail (Cyberarm) (2)&lt;br /&gt;
*Bone Lacing (3)&lt;br /&gt;
*Claws (Cyberspurs) (1)&lt;br /&gt;
*Synaptic Booster (4)&lt;br /&gt;
*Toxin and Chemical Resistance (1)&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Trendsetter™ Adjustable Fashion Outfit (3 gear points)===&lt;br /&gt;
Effect: 1d3 (Infiltration), 1d3 Etiquette&lt;br /&gt;
&amp;lt;br&amp;gt;Tags: Protective (Armor +1), Bulletproof, Concealable, Camouflaged (All Terrains)&lt;br /&gt;
&lt;br /&gt;
===AutoCoup (2 Gear Points)===&lt;br /&gt;
Effect: 1 (Piloting)&lt;br /&gt;
&amp;lt;br&amp;gt;Tags: Automatic Operation&lt;br /&gt;
&lt;br /&gt;
===Med Kit (1 Gear Point)===&lt;br /&gt;
Effect: 1d3 (Wetware)&lt;br /&gt;
&lt;br /&gt;
===Eliza brand Digital AI Assistant (2 Gear Points)===&lt;br /&gt;
Effect: 1d3 (Investigation-Research)&lt;br /&gt;
&amp;lt;br&amp;gt;Tags: Automatic Operation&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Serena Mercer&#039;s father was a major stockholder in Eitr Pharamceuticals. He married for the sake of corporate politics, but his heart was always elsewhere, and he fathered Serena with another woman. He legitimized his daughter and made sure both she and her half-brother Brian were well provided for in his will, but died - rather suspiciously, Serena can&#039;t help but think - when Serena was still a child.&lt;br /&gt;
&lt;br /&gt;
Unfortunately Serena&#039;s relationship with her stepmother Loretta Mercer was never good, and deteriorated swiftly after her father&#039;s death. Serena was still cared for - as mandated in her father&#039;s will - but Loretta only did the minimum required as her legal guardian. According to her father&#039;s will, once Serena turns twenty five she will inherit half of her father&#039;s interest in Eitr, currently held (and voted) for her by her stepmother. This will make her extremely rich, but until then her only income is from her job as a minor corporate executive.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for her, her stepmother has no interest in giving away so much wealth and power to another woman&#039;s daughter. She pulled some strings in the corporation and got Serena assigned to Loretta&#039;s division, and while outwardly polite does her best to sabotage Serena&#039;s career. If Serena is blacklisted by the corporation before her twenty-fifth birthday, the corporate court will happily overrule the will, and while Loretta has never sunk to outright plotting Serena&#039;s death she doesn&#039;t hesitate to give her potentially dangerous assignments in addition to the seemingly impossible ones.&lt;br /&gt;
&lt;br /&gt;
Surprising both Loretta and Serena herself, Serena has actually done fairly well so far. Loretta has mostly been sending her on missions involving sneaking into rival corporations, but growing up trying to avoid attracing her stepmother&#039;s attention has left Serena surprisingly adept at taking care of herself and getting places unnoticed. She also just seems to always get lucky, or at least that&#039;s what Serena attributes it to - even she doesn&#039;t fully realize just how many cutting edge genetic enhancements her father provided his children with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Delta Reflex Augmentation Gene Optimized Neurons - Emended Wetware Techniques (DRAGONEWT): A next generation, much more refined augmentation that gives many of the benefits of the original DRAGON package with less than half of the more infamous* side effects. Coming soon to high class medical services near you!&lt;br /&gt;
&lt;br /&gt;
*lethargy in cold environments, occasional appetite for precious metals, hair growing in the shape of horns, and infrequently coughing flaming gas are considered less infamous side effects for the purpose of this advertisement.&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Veraltan_Academy&amp;diff=414238</id>
		<title>Veraltan Academy</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Veraltan_Academy&amp;diff=414238"/>
		<updated>2021-12-23T06:36:53Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page for the game Veraltan Academy, using the Cortex Prime system and run by Bremen.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [https://forum.rpg.net/index.php?threads/recruitment-cortex-prime-anime-inspired-magic-academy.878687/ Recruitment Thread]&lt;br /&gt;
* [https://forum.rpg.net/index.php?threads/veraltan-academy-like-high-school-but-with-magic-and-adventure-instead-of-algebra.879244/ IC Thread]&lt;br /&gt;
* [https://forum.rpg.net/index.php?threads/veraltan-academy-discussion-thread.879246/ OOC Thread]&lt;br /&gt;
* [https://discord.gg/WhjhxQB/ Discord Channel]&lt;br /&gt;
&lt;br /&gt;
==PCs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Player&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Veraltan_Academy:Elaine_Blycaster|Elaine Blycaster]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Elfwine&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Veraltan_Academy:Caspar_Bussler|Caspar Bussler]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Leliel&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Veraltan_Academy:Sunnatharis_Pelatothis|Sunnatharis Pelatothis]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Thorya&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Veraltan_Academy:Evangeline|Evangeline]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|t@nya&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Veraltan_Academy:The_Trickster|Collin &#039;&#039;Trick&#039;&#039; Kilpatrick]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|brahnamin&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
===Academy Staff===&lt;br /&gt;
*Dean Franz: Dead of the academy, somewhat obsessed with financials.&lt;br /&gt;
*Professor Sulli: Teaches Introduction to Magic and Basic Magic Theory. A rather dry lecturer, but appears to be very skilled with diverse magics.&lt;br /&gt;
*Professor Valeria: Teaches Introduction to Magical Combat and also Adventuring. A fit, cheerful woman that prioritizes physical combat as much as magical.&lt;br /&gt;
*Professor Malicia: Teaches Beginning Academic Studies, Curses, and Advanced Potions. A beautiful and more than slightly sinister woman who doesn&#039;t hesitate to curse underperforming students.&lt;br /&gt;
*Professor Danusk: Teaches Basic Fitness Training and Beginners Military Prep. A harsh instructor always ready to complain about students&#039; abilities.&lt;br /&gt;
&lt;br /&gt;
===Class 1-B===&lt;br /&gt;
*Maurica Lyonees: A cheerful, sometimes odd girl. Failed to accomplish anything during the first day&#039;s magic demonstration - or did she?&lt;br /&gt;
*Levis ze Phantasia: A very skilled and competitive fire mage, and childhood friend of Clarisse.&lt;br /&gt;
*Ceana MacDhunleibhe: A foreign student who avoids talking about her background, with an interest in magical creatures.&lt;br /&gt;
*Kirke Tira: A wealthy boy and nature mage, though friendly and polite to students regardless of their station.&lt;br /&gt;
*Adaeze Kamalu: Adaeze is brash and confident, wielding lightning magic and a sword passed down through at least three generations of adventurers. &lt;br /&gt;
*Friedrich von Eichenwald: An amateur musician and childhood friend of Elaine.&lt;br /&gt;
*Tal: A large, muscular boy with the scars of a hard life; appears to dislike nobles. Failed to accomplish anything during the first day&#039;s magic demonstration.&lt;br /&gt;
*Cynthia Travers: A mischievous girl with illusion powers, pretended to be a bear on the first day of class.&lt;br /&gt;
*Jaxon Reeves: A metal mage and ardent follower of a foreign cult. Always muttering about demonic conspiracies.&lt;br /&gt;
&lt;br /&gt;
===Other Students===&lt;br /&gt;
*Azrael von Schwerz: Claris&#039; twin brother&lt;br /&gt;
*Julia Benz: An older student with shadow magic.&lt;br /&gt;
*Luca Ashburn: Caspar&#039;s roommate, a student whose slight build contrasts with magically enhanced strength and toughness. &lt;br /&gt;
*Sharon Atwood: Sunny&#039;s roommate, a shy and introverted girl who seems mostly content to keep to herself and work on experiments with clockwork animals.&lt;br /&gt;
*Lilliana &amp;quot;Lily&amp;quot; Kahler: Elaine&#039;s nextdoor neighbor, an flirtatious girl with a tendency to try to get a rise from Elaine with her licentious behavior.&lt;br /&gt;
*Miles Langston: Theo&#039;s roommate, a quiet boy with low self esteem due to how people react to his disquieting magical summons.&lt;br /&gt;
*Imogen Rowe: An older student and a countess after the loss of her parents; liege of Sharon Atwood and frequently seen trying to get the girl to socialize more.&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Goal&lt;br /&gt;
!Reward&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Get access to the Restricted Library.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Gain a new Power trait and a new limit.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Impress Professor Sulli, somehow.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Step up your Magic die, create a relationship with Professor Sulli at D8, or step up your relationship with Professor Sulli twice.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Impress Professor Valeria more than anyone else.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Add up to two SFX, create a relationship with Professor Valeria at D8, or step up your relationship with Professor Valeria twice.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Impress Professor Malicia without being turned into a toad.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Step up your Mental die, create a relationship with Professor Malicia at D8, or step up your relationship with Professor Malicia twice.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Find a way to impress Professor Danusk. It won&#039;t be easy.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Step up your physical die, create a relationship with Professor Danusk at D8, or step up your relationship with Professor Danusk twice.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Find out what&#039;s up with Melody&#039;s magic.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Everything, nothing, and 5 XP.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Complete a mission that pays 50 gold or more.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Signature Asset Bag of Hard Earned Gold Pieces d6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
[[Veraltan_Academy:Map|Academy Map]]&lt;br /&gt;
&lt;br /&gt;
===Activities===&lt;br /&gt;
[[Veraltan_Academy:Classes|Academy Classes]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Veraltan_Academy:Floatball|Floatball Rules]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Keynes_End:Serena_Mercer&amp;diff=409437</id>
		<title>Keynes End:Serena Mercer</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Keynes_End:Serena_Mercer&amp;diff=409437"/>
		<updated>2021-10-29T04:13:50Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
=Serena Mercer=&lt;br /&gt;
&#039;&#039;&#039;Sheltered Corporate Heiress&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Keynes_Serena.png|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Infiltration&lt;br /&gt;
*Body&lt;br /&gt;
&lt;br /&gt;
===Domains===&lt;br /&gt;
*Corporate&lt;br /&gt;
&lt;br /&gt;
===Specialties===&lt;br /&gt;
*Wetware: First Aid&lt;br /&gt;
&lt;br /&gt;
===Stress===&lt;br /&gt;
*Brain: [ ] [ ]&lt;br /&gt;
*Meat:&lt;br /&gt;
*Credit: [ ] [ ]&lt;br /&gt;
*Reputation: [X]&lt;br /&gt;
*Record:&lt;br /&gt;
*Essence: [X] [X]&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*Lifestyle: Medium (4)&lt;br /&gt;
*Prehensile Tail (Cyberarm) (2)&lt;br /&gt;
*Bone Lacing (3)&lt;br /&gt;
*Claws (Cyberspurs) (1)&lt;br /&gt;
*Synaptic Booster (4)&lt;br /&gt;
*Toxin and Chemical Resistance (1)&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Trendsetter™ Adjustable Fashion Outfit (3 gear points)===&lt;br /&gt;
Effect: 1d3 (Infiltration), 1d3 Etiquette&lt;br /&gt;
&amp;lt;br&amp;gt;Tags: Protective (Armor +1), Bulletproof, Concealable, Camouflaged (All Terrains)&lt;br /&gt;
&lt;br /&gt;
===AutoCoup (2 Gear Points)===&lt;br /&gt;
Effect: 1 (Piloting)&lt;br /&gt;
&amp;lt;br&amp;gt;Tags: Automatic Operation&lt;br /&gt;
&lt;br /&gt;
===Med Kit (1 Gear Point)===&lt;br /&gt;
Effect: 1d3 (Wetware)&lt;br /&gt;
&lt;br /&gt;
===Eliza brand Digital AI Assistant (2 Gear Points)===&lt;br /&gt;
Effect: 1d3 (Investigation-Research)&lt;br /&gt;
&amp;lt;br&amp;gt;Tags: Automatic Operation&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Serena Mercer&#039;s father was a major stockholder in Eitr Pharamceuticals. He married for the sake of corporate politics, but his heart was always elsewhere, and he fathered Serena with another woman. He legitimized his daughter and made sure both she and her half-brother Brian were well provided for in his will, but died - rather suspiciously, Serena can&#039;t help but think - when Serena was still a child.&lt;br /&gt;
&lt;br /&gt;
Unfortunately Serena&#039;s relationship with her stepmother Loretta Mercer was never good, and deteriorated swiftly after her father&#039;s death. Serena was still cared for - as mandated in her father&#039;s will - but Loretta only did the minimum required as her legal guardian. According to her father&#039;s will, once Serena turns twenty five she will inherit half of her father&#039;s interest in Eitr, currently held (and voted) for her by her stepmother. This will make her extremely rich, but until then her only income is from her job as a minor corporate executive.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for her, her stepmother has no interest in giving away so much wealth and power to another woman&#039;s daughter. She pulled some strings in the corporation and got Serena assigned to Loretta&#039;s division, and while outwardly polite does her best to sabotage Serena&#039;s career. If Serena is blacklisted by the corporation before her twenty-fifth birthday, the corporate court will happily overrule the will, and while Loretta has never sunk to outright plotting Serena&#039;s death she doesn&#039;t hesitate to give her potentially dangerous assignments in addition to the seemingly impossible ones.&lt;br /&gt;
&lt;br /&gt;
Surprising both Loretta and Serena herself, Serena has actually done fairly well so far. Loretta has mostly been sending her on missions involving sneaking into rival corporations, but growing up trying to avoid attracing her stepmother&#039;s attention has left Serena surprisingly adept at taking care of herself and getting places unnoticed. She also just seems to always get lucky, or at least that&#039;s what Serena attributes it to - even she doesn&#039;t fully realize just how many cutting edge genetic enhancements her father provided his children with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Delta Reflex Augmentation Gene Optimized Neurons - Emended Wetware Techniques (DRAGONEWT): A next generation, much more refined augmentation that gives many of the benefits of the original DRAGON package with less than half of the more infamous* side effects. Coming soon to high class medical services near you!&lt;br /&gt;
&lt;br /&gt;
*lethargy in cold environments, occasional appetite for precious metals, hair growing in the shape of horns, and infrequently coughing flaming gas are considered less infamous side effects for the purpose of this advertisement.&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Keynes_End:Serena_Mercer&amp;diff=409436</id>
		<title>Keynes End:Serena Mercer</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Keynes_End:Serena_Mercer&amp;diff=409436"/>
		<updated>2021-10-29T04:13:12Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
=Serena Mercer=&lt;br /&gt;
&#039;&#039;&#039;Sheltered Corporate Heiress&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Keynes_Serena.png|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Infiltration&lt;br /&gt;
*Body&lt;br /&gt;
&lt;br /&gt;
===Domains===&lt;br /&gt;
*Corporate&lt;br /&gt;
&lt;br /&gt;
===Specialties===&lt;br /&gt;
*Wetware: First Aid&lt;br /&gt;
&lt;br /&gt;
===Stress===&lt;br /&gt;
*Brain: [ ] [ ]&lt;br /&gt;
*Meat:&lt;br /&gt;
*Credit: [ ] [ ]&lt;br /&gt;
*Reputation: [X]&lt;br /&gt;
*Record:&lt;br /&gt;
*Essence: [X] [X]&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*Lifestyle: Medium (4)&lt;br /&gt;
*Prehensile Tail (Cyberarm) (2)&lt;br /&gt;
*Bone Lacing (3)&lt;br /&gt;
*Claws (Cyberspurs) (1)&lt;br /&gt;
*Synaptic Booster (4)&lt;br /&gt;
*Toxin and Chemical Resistance (1)&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Trendsetter™ Adjustable Fashion Outfit (3 gear points)===&lt;br /&gt;
Effect: 1d3 (Infiltration), 1d3 Etiquette&lt;br /&gt;
&amp;lt;br&amp;gt;Tags: Protective (Armor +1), Bulletproof, Concealable, Camouflaged (All Terrains)&lt;br /&gt;
&lt;br /&gt;
===AutoCoup (2 Gear Points)===&lt;br /&gt;
Effect: 1 (Piloting)&lt;br /&gt;
&amp;lt;br&amp;gt;Tags: Automatic Operation&lt;br /&gt;
&lt;br /&gt;
===Med Kit (1 Gear Point)===&lt;br /&gt;
Effect: 1d3 (Wetware)&lt;br /&gt;
&lt;br /&gt;
===Eliza brand Digital AI Assistant (2 Gear Points)===&lt;br /&gt;
Effect: 1d3 (Investigation-Research)&lt;br /&gt;
&amp;lt;br&amp;gt;Tags: Automatic Operation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Serena Mercer&#039;s father was a major stockholder in Eitr Pharamceuticals. He married for the sake of corporate politics, but his heart was always elsewhere, and he fathered Serena with another woman. He legitimized his daughter and made sure both she and her half-brother Brian were well provided for in his will, but died - rather suspiciously, Serena can&#039;t help but think - when Serena was still a child.&lt;br /&gt;
&lt;br /&gt;
Unfortunately Serena&#039;s relationship with her stepmother Loretta Mercer was never good, and deteriorated swiftly after her father&#039;s death. Serena was still cared for - as mandated in her father&#039;s will - but Loretta only did the minimum required as her legal guardian. According to her father&#039;s will, once Serena turns twenty five she will inherit half of her father&#039;s interest in Eitr, currently held (and voted) for her by her stepmother. This will make her extremely rich, but until then her only income is from her job as a minor corporate executive.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for her, her stepmother has no interest in giving away so much wealth and power to another woman&#039;s daughter. She pulled some strings in the corporation and got Serena assigned to Loretta&#039;s division, and while outwardly polite does her best to sabotage Serena&#039;s career. If Serena is blacklisted by the corporation before her twenty-fifth birthday, the corporate court will happily overrule the will, and while Loretta has never sunk to outright plotting Serena&#039;s death she doesn&#039;t hesitate to give her potentially dangerous assignments in addition to the seemingly impossible ones.&lt;br /&gt;
&lt;br /&gt;
Surprising both Loretta and Serena herself, Serena has actually done fairly well so far. Loretta has mostly been sending her on missions involving sneaking into rival corporations, but growing up trying to avoid attracing her stepmother&#039;s attention has left Serena surprisingly adept at taking care of herself and getting places unnoticed. She also just seems to always get lucky, or at least that&#039;s what Serena attributes it to - even she doesn&#039;t fully realize just how many cutting edge genetic enhancements her father provided his children with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Delta Reflex Augmentation Gene Optimized Neurons - Emended Wetware Techniques (DRAGONEWT): A next generation, much more refined augmentation that gives many of the benefits of the original DRAGON package with less than half of the more infamous* side effects. Coming soon to high class medical services near you!&lt;br /&gt;
&lt;br /&gt;
*lethargy in cold environments, occasional appetite for precious metals, hair growing in the shape of horns, and infrequently coughing flaming gas are considered less infamous side effects for the purpose of this advertisement.&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Keynes_End:Serena_Mercer&amp;diff=409435</id>
		<title>Keynes End:Serena Mercer</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Keynes_End:Serena_Mercer&amp;diff=409435"/>
		<updated>2021-10-29T04:12:52Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Serena Mercer=&lt;br /&gt;
&#039;&#039;&#039;Sheltered Corporate Heiress&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Keynes_Serena.png|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Infiltration&lt;br /&gt;
*Body&lt;br /&gt;
&lt;br /&gt;
===Domains===&lt;br /&gt;
*Corporate&lt;br /&gt;
&lt;br /&gt;
===Specialties===&lt;br /&gt;
*Wetware: First Aid&lt;br /&gt;
&lt;br /&gt;
===Stress===&lt;br /&gt;
*Brain: [ ] [ ]&lt;br /&gt;
*Meat:&lt;br /&gt;
*Credit: [ ] [ ]&lt;br /&gt;
*Reputation: [X]&lt;br /&gt;
*Record:&lt;br /&gt;
*Essence: [X] [X]&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*Lifestyle: Medium (4)&lt;br /&gt;
*Prehensile Tail (Cyberarm) (2)&lt;br /&gt;
*Bone Lacing (3)&lt;br /&gt;
*Claws (Cyberspurs) (1)&lt;br /&gt;
*Synaptic Booster (4)&lt;br /&gt;
*Toxin and Chemical Resistance (1)&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Trendsetter™ Adjustable Fashion Outfit (3 gear points)===&lt;br /&gt;
Effect: 1d3 (Infiltration), 1d3 Etiquette&lt;br /&gt;
&amp;lt;br&amp;gt;Tags: Protective (Armor +1), Bulletproof, Concealable, Camouflaged (All Terrains)&lt;br /&gt;
&lt;br /&gt;
===AutoCoup (2 Gear Points)===&lt;br /&gt;
Effect: 1 (Piloting)&lt;br /&gt;
&amp;lt;br&amp;gt;Tags: Automatic Operation&lt;br /&gt;
&lt;br /&gt;
===Med Kit (1 Gear Point)===&lt;br /&gt;
Effect: 1d3 (Wetware)&lt;br /&gt;
&lt;br /&gt;
===Eliza brand Digital AI Assistant (2 Gear Points)===&lt;br /&gt;
Effect: 1d3 (Investigation-Research)&lt;br /&gt;
&amp;lt;br&amp;gt;Tags: Automatic Operation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Serena Mercer&#039;s father was a major stockholder in Eitr Pharamceuticals. He married for the sake of corporate politics, but his heart was always elsewhere, and he fathered Serena with another woman. He legitimized his daughter and made sure both she and her half-brother Brian were well provided for in his will, but died - rather suspiciously, Serena can&#039;t help but think - when Serena was still a child.&lt;br /&gt;
&lt;br /&gt;
Unfortunately Serena&#039;s relationship with her stepmother Loretta Mercer was never good, and deteriorated swiftly after her father&#039;s death. Serena was still cared for - as mandated in her father&#039;s will - but Loretta only did the minimum required as her legal guardian. According to her father&#039;s will, once Serena turns twenty five she will inherit half of her father&#039;s interest in Eitr, currently held (and voted) for her by her stepmother. This will make her extremely rich, but until then her only income is from her job as a minor corporate executive.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for her, her stepmother has no interest in giving away so much wealth and power to another woman&#039;s daughter. She pulled some strings in the corporation and got Serena assigned to Loretta&#039;s division, and while outwardly polite does her best to sabotage Serena&#039;s career. If Serena is blacklisted by the corporation before her twenty-fifth birthday, the corporate court will happily overrule the will, and while Loretta has never sunk to outright plotting Serena&#039;s death she doesn&#039;t hesitate to give her potentially dangerous assignments in addition to the seemingly impossible ones.&lt;br /&gt;
&lt;br /&gt;
Surprising both Loretta and Serena herself, Serena has actually done fairly well so far. Loretta has mostly been sending her on missions involving sneaking into rival corporations, but growing up trying to avoid attracing her stepmother&#039;s attention has left Serena surprisingly adept at taking care of herself and getting places unnoticed. She also just seems to always get lucky, or at least that&#039;s what Serena attributes it to - even she doesn&#039;t fully realize just how many cutting edge genetic enhancements her father provided his children with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Delta Reflex Augmentation Gene Optimized Neurons - Emended Wetware Techniques (DRAGONEWT): A next generation, much more refined augmentation that gives many of the benefits of the original DRAGON package with less than half of the more infamous* side effects. Coming soon to high class medical services near you!&lt;br /&gt;
&lt;br /&gt;
*lethargy in cold environments, occasional appetite for precious metals, hair growing in the shape of horns, and infrequently coughing flaming gas are considered less infamous side effects for the purpose of this advertisement.&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Keynes_Serena.png&amp;diff=409434</id>
		<title>File:Keynes Serena.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Keynes_Serena.png&amp;diff=409434"/>
		<updated>2021-10-29T04:07:16Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Veraltan_Academy:Classes&amp;diff=406976</id>
		<title>Veraltan Academy:Classes</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Veraltan_Academy:Classes&amp;diff=406976"/>
		<updated>2021-09-26T22:01:52Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* First Year Students */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==New Students==&lt;br /&gt;
All new students spend their first month taking four introductory classes:&lt;br /&gt;
&lt;br /&gt;
*Introduction to Magic&lt;br /&gt;
*Introduction to Magical Combat&lt;br /&gt;
*Beginning Academic Study&lt;br /&gt;
*Basic Fitness Training&lt;br /&gt;
&lt;br /&gt;
==First Year Students==&lt;br /&gt;
After completing their introductory month, all students are required to take Basic Magical Theory as well as at least one career preparation class:&lt;br /&gt;
&lt;br /&gt;
*Basic Adventuring&lt;br /&gt;
*Beginner&#039;s Military Preparation&lt;br /&gt;
*Introduction to Fiefdom Management&lt;br /&gt;
&lt;br /&gt;
They may then select electives from the following list, as well as potentially specific classes for certain magical talents; first year students are required to take either four or five total courses.&lt;br /&gt;
&lt;br /&gt;
*Curse Breaking&lt;br /&gt;
*Curses&lt;br /&gt;
*Divination&lt;br /&gt;
*Enchanting&lt;br /&gt;
*First Aid and Magical Healing&lt;br /&gt;
*Geography, Diplomacy, and Government&lt;br /&gt;
*History&lt;br /&gt;
*Literature Study&lt;br /&gt;
*Magical Flora and Fauna&lt;br /&gt;
*Physical Training&lt;br /&gt;
*Potion Brewing&lt;br /&gt;
*Religious Study&lt;br /&gt;
&lt;br /&gt;
Lastly, students may join one club, though those taking five classes may find their schedule already limited. Clubs include:&lt;br /&gt;
&lt;br /&gt;
*Ballroom Dance Club&lt;br /&gt;
*Drama Club&lt;br /&gt;
*Dueling Club&lt;br /&gt;
*Fashion Club&lt;br /&gt;
*Floatball Club&lt;br /&gt;
*Sprite Watching Club&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406814</id>
		<title>Nimue: Violet Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406814"/>
		<updated>2021-09-21T23:03:49Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* Signature Assets 32px|d624px */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
=Violet Smith :: Hart Hearth=&lt;br /&gt;
[[File:wildwoods_violet.png|300px]]&lt;br /&gt;
==&#039;&#039;TONIGHT WE&#039;RE GOING TO ROCK THIS SCHOOL LIKE - Oh crap here comes a teach! Everyone run!&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Cleverness [[file:d8a.png|24px|d8]] || Tenacity [[file:d10a.png|24px|d8]] || Finesse [[file:d8a.png|24px|d8]] || Empathy [[file:d6a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Hero&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Fearless&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
* &#039;&#039;Performer&#039;&#039; [[file:d10a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scamp&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Rulebreaking&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diplomat&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Gossip&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leader&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Organization&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigator&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helper&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Don&#039;t Tell Me What To Do -&#039;&#039;&#039; &#039;&#039;Violet never backed down from a fight. Or a challenge. Or a... you know what, she just doesn&#039;t back down. &#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Detention. Again:&#039;&#039;&#039; &#039;&#039;Gain a PP when being headstrong gets you in serious trouble.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Leader of the Band -&#039;&#039;&#039; &#039;&#039;Violet&#039;s attempt at a rock band has collected a few fans, both no-maj born and a few witches and wizards attracted to something different.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;No-Majborn and Proud -&#039;&#039;&#039; &#039;&#039;Violet takes pride in her heritage and doesn&#039;t try to hide it.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Bag of Tricks:&#039;&#039;&#039; &#039;&#039;Spend a PP to create a [[file:d8a.png|24px|d8]] muggle tool asset for the rest of the scene.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Sarah Grimké&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;Sarah is a sixth year pureblood witch from Bear Hearth, but while many purebloods were apathetic or worse towards No-Majborn, Sarah took time to help them all when they were first years dropped in a world of magic head first. They&#039;ve stayed close friends, even if Sarah thinks Violet has some sort of hearing issue to enjoy the music she does.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Liam &amp;quot;Thunderstorm&amp;quot; Smith&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;An older cousin and black sheep of the family, Liam was the one that introduced Violet to music the rest of her family thought of as too &amp;quot;crude and violent&amp;quot; for an impressionable young girl. Given how Violet turned out, this hasn&#039;t helped his relationship with the rest of the family, but they both love each other and don&#039;t regret it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonel Thompson&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;The Colonel is a ghost at the school, who died in the wizard side of the American Civil War. He attends every session of Violet&#039;s band, claiming the harsh, loud music and shouting makes him feel more alive. This makes him the closest to a friend she has among the staff, and the questionably official sponsor and advisor for her underground &amp;quot;Rock Music Club&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Wand&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;13&amp;quot; Ebony with Veela hair&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;No. You Move.&#039;&#039;&#039; &#039;&#039;Ebony rewards those with the courage to be themselves. When defending against mental effects, you can reroll all dice from the original roll. On the reroll, all dice that roll 1s or 2s are considered hitches. You must use the second roll.&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Magical Electric Guitar&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;It wasn&#039;t easy to find a way to magically amplify her guitar, but much to the regret of those in the Hart common room, she found a way.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
When Violet Smith received her invitation to Wildwood Academy, she couldn&#039;t be happier. Born to a painfully unremarkable no-maj family, all she knew was that finally she was getting out of her boring life, moving on to the world of magic and wonder that she always knew was waiting for her.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, magic school proved far heavier on the school and lighter on the magic than she wanted. How do you reduce brewing potions into a chore like cooking? You can fly on brooms but you use it to play fancy soccer? So you can learn a spell to clean dishes, big deal, that&#039;s why they make dishwashing machines. One day she realized that, far from her dreams of Gandalf or the wicked witch of the west, the magic world was... actually kind of boring.&lt;br /&gt;
&lt;br /&gt;
Worse, Wildwood meant no long phonecalls to gossip with her friends, no rock concerts, no television, no Hot Topic. Most of the students and staff were, at best, dismissive of mere &amp;quot;No-Maj&amp;quot; culture. Violet wasn&#039;t going to let that stop her, though - if she couldn&#039;t go to the things she loved, she&#039;d bring the things she loved to Wildwood.&lt;br /&gt;
&lt;br /&gt;
The plan ran into a few hitches. It was surprisingly hard to start a rock band without electricity (turns out magic was useful for something after all), and she thought the teachers were going to have a stroke when she arrived one year with multiple piercings and tattoos. But conformity was never Violet&#039;s calling, and she&#039;s not giving up, no matter how hard the going is.&lt;br /&gt;
&lt;br /&gt;
Violet is constantly in trouble, or serving detention somewhere - whether it&#039;s for breaking the dress code, smoking in the hallway, or talking back to a teacher, she&#039;s one of Wildwood&#039;s most notorious problem students. Only the fact that she never does anything seriously harmful, and that she actually does fairly well in class, has prevented more serious punishment.&lt;br /&gt;
&lt;br /&gt;
Despite having a certain reputation, she&#039;s not into dark magic either. Her appearance and music are how she expresses herself, she doesn&#039;t actually want to hurt anyone. She probably shouldn&#039;t have asked all those questions about demon summoning in class, but there was a really wicked pentagram necklace for sale in a catalogue and she wanted to make sure her soul wasn&#039;t going to get eaten. Also she&#039;s pretty sure a few students took entirely the wrong meaning from her performance of &amp;quot;Paint it Black.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As soon as classes opened up and students were able to pick what they wanted, Violet dropped the boring stuff like Hypnomancy and Genealogy of Magic in favor of fun stuff, like Defense and Charms, and stuck with Transfiguration because she seemed to be good at it. She also immediately signed up for Spellsinging as soon as she could, which didn&#039;t turn out to be quite what she was hoping but it was better than most of the options. Officially she has a study period, but that&#039;s because she didn&#039;t even bother to try to find a sponsor to make her rock band an official club.&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406805</id>
		<title>Nimue: Violet Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406805"/>
		<updated>2021-09-21T22:44:32Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
=Violet Smith :: Hart Hearth=&lt;br /&gt;
[[File:wildwoods_violet.png|300px]]&lt;br /&gt;
==&#039;&#039;TONIGHT WE&#039;RE GOING TO ROCK THIS SCHOOL LIKE - Oh crap here comes a teach! Everyone run!&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Cleverness [[file:d8a.png|24px|d8]] || Tenacity [[file:d10a.png|24px|d8]] || Finesse [[file:d8a.png|24px|d8]] || Empathy [[file:d6a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Hero&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Fearless&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
* &#039;&#039;Performer&#039;&#039; [[file:d10a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scamp&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Rulebreaking&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diplomat&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Gossip&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leader&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Organization&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigator&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helper&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Don&#039;t Tell Me What To Do -&#039;&#039;&#039; &#039;&#039;Violet never backed down from a fight. Or a challenge. Or a... you know what, she just doesn&#039;t back down. &#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Detention. Again:&#039;&#039;&#039; &#039;&#039;Gain a PP when being headstrong gets you in serious trouble.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Leader of the Band -&#039;&#039;&#039; &#039;&#039;Violet&#039;s attempt at a rock band has collected a few fans, both no-maj born and a few witches and wizards attracted to something different.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;No-Majborn and Proud -&#039;&#039;&#039; &#039;&#039;Violet takes pride in her heritage and doesn&#039;t try to hide it.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Bag of Tricks:&#039;&#039;&#039; &#039;&#039;Spend a PP to create a [[file:d8a.png|24px|d8]] muggle tool asset for the rest of the scene.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Sarah Grimké&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;Sarah is a sixth year pureblood witch from Bear Hearth, but while many purebloods were apathetic or worse towards No-Majborn, Sarah took time to help them all when they were first years dropped in a world of magic head first. They&#039;ve stayed close friends, even if Sarah thinks Violet has some sort of hearing issue to enjoy the music she does.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Liam &amp;quot;Thunderstorm&amp;quot; Smith&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;An older cousin and black sheep of the family, Liam was the one that introduced Violet to music the rest of her family thought of as too &amp;quot;crude and violent&amp;quot; for an impressionable young girl. Given how Violet turned out, this hasn&#039;t helped his relationship with the rest of the family, but they both love each other and don&#039;t regret it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonel Thompson&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;The Colonel is a ghost at the school, who died in the wizard side of the American Civil War. He attends every session of Violet&#039;s band, claiming the harsh, loud music and shouting makes him feel more alive. This makes him the closest to a friend she has among the staff, and the questionably official sponsor and advisor for her underground &amp;quot;Rock Music Club&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Wand&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;13&amp;quot; Ebony with Veela hair&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;No. You Move.&#039;&#039;&#039; &#039;&#039;Ebony rewards those with the courage to be themselves. When defending against mental effects, you can reroll all dice from the original roll. On the reroll, all dice that roll 1s or 2s are considered hitches. You must use the second roll.&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Magical Electric Guitar&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;It wasn&#039;t easy to find a way to magically amplify her guitar, but much to the regret of those in the Hart common room, she found a way.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
When Violet Smith received her invitation to Wildwood Academy, she couldn&#039;t be happier. Born to a painfully unremarkable no-maj family, all she knew was that finally she was getting out of her boring life, moving on to the world of magic and wonder that she always knew was waiting for her.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, magic school proved far heavier on the school and lighter on the magic than she wanted. How do you reduce brewing potions into a chore like cooking? You can fly on brooms but you use it to play fancy soccer? So you can learn a spell to clean dishes, big deal, that&#039;s why they make dishwashing machines. One day she realized that, far from her dreams of Gandalf or the wicked witch of the west, the magic world was... actually kind of boring.&lt;br /&gt;
&lt;br /&gt;
Worse, Wildwood meant no long phonecalls to gossip with her friends, no rock concerts, no television, no Hot Topic. Most of the students and staff were, at best, dismissive of mere &amp;quot;No-Maj&amp;quot; culture. Violet wasn&#039;t going to let that stop her, though - if she couldn&#039;t go to the things she loved, she&#039;d bring the things she loved to Wildwood.&lt;br /&gt;
&lt;br /&gt;
The plan ran into a few hitches. It was surprisingly hard to start a rock band without electricity (turns out magic was useful for something after all), and she thought the teachers were going to have a stroke when she arrived one year with multiple piercings and tattoos. But conformity was never Violet&#039;s calling, and she&#039;s not giving up, no matter how hard the going is.&lt;br /&gt;
&lt;br /&gt;
Violet is constantly in trouble, or serving detention somewhere - whether it&#039;s for breaking the dress code, smoking in the hallway, or talking back to a teacher, she&#039;s one of Wildwood&#039;s most notorious problem students. Only the fact that she never does anything seriously harmful, and that she actually does fairly well in class, has prevented more serious punishment.&lt;br /&gt;
&lt;br /&gt;
Despite having a certain reputation, she&#039;s not into dark magic either. Her appearance and music are how she expresses herself, she doesn&#039;t actually want to hurt anyone. She probably shouldn&#039;t have asked all those questions about demon summoning in class, but there was a really wicked pentagram necklace for sale in a catalogue and she wanted to make sure her soul wasn&#039;t going to get eaten. Also she&#039;s pretty sure a few students took entirely the wrong meaning from her performance of &amp;quot;Paint it Black.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As soon as classes opened up and students were able to pick what they wanted, Violet dropped the boring stuff like Hypnomancy and Genealogy of Magic in favor of fun stuff, like Defense and Charms, and stuck with Transfiguration because she seemed to be good at it. She also immediately signed up for Spellsinging as soon as she could, which didn&#039;t turn out to be quite what she was hoping but it was better than most of the options. Officially she has a study period, but that&#039;s because she didn&#039;t even bother to try to find a sponsor to make her rock band an official club.&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406804</id>
		<title>Nimue: Violet Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406804"/>
		<updated>2021-09-21T22:32:16Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* Distinctions/SFX 32px|d8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
=Violet Smith :: Hart Hearth=&lt;br /&gt;
[[File:wildwoods_violet.png|300px]]&lt;br /&gt;
==&#039;&#039;TONIGHT WE&#039;RE GOING TO ROCK THIS SCHOOL LIKE - Oh crap here comes a teach! Everyone run!&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Cleverness [[file:d8a.png|24px|d8]] || Tenacity [[file:d10a.png|24px|d8]] || Finesse [[file:d8a.png|24px|d8]] || Empathy [[file:d6a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Hero&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Fearless&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
* &#039;&#039;Performer&#039;&#039; [[file:d10a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scamp&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Rulebreaking&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diplomat&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Gossip&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leader&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Organization&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigator&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helper&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Don&#039;t Tell Me What To Do -&#039;&#039;&#039; &#039;&#039;Violet never backed down from a fight. Or a challenge. Or a... you know what, she just doesn&#039;t back down. &#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Detention. Again:&#039;&#039;&#039; &#039;&#039;Gain a PP when being headstrong gets you in serious trouble.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Leader of the Band -&#039;&#039;&#039; &#039;&#039;Violet&#039;s attempt at a rock band has collected a few fans, both no-maj born and a few witches and wizards attracted to something different.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;No-Majborn and Proud -&#039;&#039;&#039; &#039;&#039;Violet takes pride in her heritage and doesn&#039;t try to hide it.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Bag of Tricks:&#039;&#039;&#039; &#039;&#039;Spend a PP to create a [[file:d8a.png|24px|d8]] muggle tool asset for the rest of the scene.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Sarah Grimké&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;Sarah is a sixth year pureblood witch from Bear Hearth, but while many purebloods were apathetic or worse towards No-Majborn, Sarah took time to help them all when they were first years dropped in a world of magic head first. They&#039;ve stayed close friends, even if Sarah thinks Violet has some sort of hearing issue to enjoy the music she does.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Liam &amp;quot;Thunderstorm&amp;quot; Smith&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;An older cousin and black sheep of the family, Liam was the one that introduced Violet to music the rest of her family thought of as too &amp;quot;crude and violent&amp;quot; for an impressionable young girl. Given how Violet turned out, this hasn&#039;t helped his relationship with the rest of the family, but they both love each other and don&#039;t regret it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonel Thompson&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;The Colonel is a ghost at the school, who died in the wizard side of the American Civil War. He attends every session of Violet&#039;s band, claiming the harsh, loud music and shouting makes him feel more alive. This makes him the closest to a friend she has among the staff, and the questionably official sponsor and advisor for her underground &amp;quot;Rock Music Club&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Wand&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;13&amp;quot; Ebony with Veela hair&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
When Violet Smith received her invitation to Wildwood Academy, she couldn&#039;t be happier. Born to a painfully unremarkable no-maj family, all she knew was that finally she was getting out of her boring life, moving on to the world of magic and wonder that she always knew was waiting for her.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, magic school proved far heavier on the school and lighter on the magic than she wanted. How do you reduce brewing potions into a chore like cooking? You can fly on brooms but you use it to play fancy soccer? So you can learn a spell to clean dishes, big deal, that&#039;s why they make dishwashing machines. One day she realized that, far from her dreams of Gandalf or the wicked witch of the west, the magic world was... actually kind of boring.&lt;br /&gt;
&lt;br /&gt;
Worse, Wildwood meant no long phonecalls to gossip with her friends, no rock concerts, no television, no Hot Topic. Most of the students and staff were, at best, dismissive of mere &amp;quot;No-Maj&amp;quot; culture. Violet wasn&#039;t going to let that stop her, though - if she couldn&#039;t go to the things she loved, she&#039;d bring the things she loved to Wildwood.&lt;br /&gt;
&lt;br /&gt;
The plan ran into a few hitches. It was surprisingly hard to start a rock band without electricity (turns out magic was useful for something after all), and she thought the teachers were going to have a stroke when she arrived one year with multiple piercings and tattoos. But conformity was never Violet&#039;s calling, and she&#039;s not giving up, no matter how hard the going is.&lt;br /&gt;
&lt;br /&gt;
Violet is constantly in trouble, or serving detention somewhere - whether it&#039;s for breaking the dress code, smoking in the hallway, or talking back to a teacher, she&#039;s one of Wildwood&#039;s most notorious problem students. Only the fact that she never does anything seriously harmful, and that she actually does fairly well in class, has prevented more serious punishment.&lt;br /&gt;
&lt;br /&gt;
Despite having a certain reputation, she&#039;s not into dark magic either. Her appearance and music are how she expresses herself, she doesn&#039;t actually want to hurt anyone. She probably shouldn&#039;t have asked all those questions about demon summoning in class, but there was a really wicked pentagram necklace for sale in a catalogue and she wanted to make sure her soul wasn&#039;t going to get eaten. Also she&#039;s pretty sure a few students took entirely the wrong meaning from her performance of &amp;quot;Paint it Black.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As soon as classes opened up and students were able to pick what they wanted, Violet dropped the boring stuff like Hypnomancy and Genealogy of Magic in favor of fun stuff, like Defense and Charms, and stuck with Transfiguration because she seemed to be good at it. She also immediately signed up for Spellsinging as soon as she could, which didn&#039;t turn out to be quite what she was hoping but it was better than most of the options. Officially she has a study period, but that&#039;s because she didn&#039;t even bother to try to find a sponsor to make her rock band an official club.&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406803</id>
		<title>Nimue: Violet Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406803"/>
		<updated>2021-09-21T22:28:03Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* Distinctions/SFX 32px|d8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
=Violet Smith :: Hart Hearth=&lt;br /&gt;
[[File:wildwoods_violet.png|300px]]&lt;br /&gt;
==&#039;&#039;TONIGHT WE&#039;RE GOING TO ROCK THIS SCHOOL LIKE - Oh crap here comes a teach! Everyone run!&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Cleverness [[file:d8a.png|24px|d8]] || Tenacity [[file:d10a.png|24px|d8]] || Finesse [[file:d8a.png|24px|d8]] || Empathy [[file:d6a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Hero&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Fearless&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
* &#039;&#039;Performer&#039;&#039; [[file:d10a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scamp&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Rulebreaking&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diplomat&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Gossip&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leader&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Organization&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigator&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helper&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Headstrong and Fearless -&#039;&#039;&#039; &#039;&#039;Violet doesn&#039;t let anyone tell her what to do and never backs down - even when &#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Detention. Again:&#039;&#039;&#039; &#039;&#039;Gain a PP when your refusal to back down gets you in serious trouble.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Leader of the Band -&#039;&#039;&#039; &#039;&#039;Violet&#039;s attempt at a rock band has collected a few fans, both no-maj born and a few witches and wizards attracted to something different.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;No-Majborn and Proud -&#039;&#039;&#039; &#039;&#039;Violet takes pride in her heritage and doesn&#039;t try to hide it.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Bag of Tricks:&#039;&#039;&#039; &#039;&#039;Spend a PP to create a [[file:d8a.png|24px|d8]] muggle tool asset for the rest of the scene.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Sarah Grimké&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;Sarah is a sixth year pureblood witch from Bear Hearth, but while many purebloods were apathetic or worse towards No-Majborn, Sarah took time to help them all when they were first years dropped in a world of magic head first. They&#039;ve stayed close friends, even if Sarah thinks Violet has some sort of hearing issue to enjoy the music she does.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Liam &amp;quot;Thunderstorm&amp;quot; Smith&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;An older cousin and black sheep of the family, Liam was the one that introduced Violet to music the rest of her family thought of as too &amp;quot;crude and violent&amp;quot; for an impressionable young girl. Given how Violet turned out, this hasn&#039;t helped his relationship with the rest of the family, but they both love each other and don&#039;t regret it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonel Thompson&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;The Colonel is a ghost at the school, who died in the wizard side of the American Civil War. He attends every session of Violet&#039;s band, claiming the harsh, loud music and shouting makes him feel more alive. This makes him the closest to a friend she has among the staff, and the questionably official sponsor and advisor for her underground &amp;quot;Rock Music Club&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Wand&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;13&amp;quot; Ebony with Veela hair&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
When Violet Smith received her invitation to Wildwood Academy, she couldn&#039;t be happier. Born to a painfully unremarkable no-maj family, all she knew was that finally she was getting out of her boring life, moving on to the world of magic and wonder that she always knew was waiting for her.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, magic school proved far heavier on the school and lighter on the magic than she wanted. How do you reduce brewing potions into a chore like cooking? You can fly on brooms but you use it to play fancy soccer? So you can learn a spell to clean dishes, big deal, that&#039;s why they make dishwashing machines. One day she realized that, far from her dreams of Gandalf or the wicked witch of the west, the magic world was... actually kind of boring.&lt;br /&gt;
&lt;br /&gt;
Worse, Wildwood meant no long phonecalls to gossip with her friends, no rock concerts, no television, no Hot Topic. Most of the students and staff were, at best, dismissive of mere &amp;quot;No-Maj&amp;quot; culture. Violet wasn&#039;t going to let that stop her, though - if she couldn&#039;t go to the things she loved, she&#039;d bring the things she loved to Wildwood.&lt;br /&gt;
&lt;br /&gt;
The plan ran into a few hitches. It was surprisingly hard to start a rock band without electricity (turns out magic was useful for something after all), and she thought the teachers were going to have a stroke when she arrived one year with multiple piercings and tattoos. But conformity was never Violet&#039;s calling, and she&#039;s not giving up, no matter how hard the going is.&lt;br /&gt;
&lt;br /&gt;
Violet is constantly in trouble, or serving detention somewhere - whether it&#039;s for breaking the dress code, smoking in the hallway, or talking back to a teacher, she&#039;s one of Wildwood&#039;s most notorious problem students. Only the fact that she never does anything seriously harmful, and that she actually does fairly well in class, has prevented more serious punishment.&lt;br /&gt;
&lt;br /&gt;
Despite having a certain reputation, she&#039;s not into dark magic either. Her appearance and music are how she expresses herself, she doesn&#039;t actually want to hurt anyone. She probably shouldn&#039;t have asked all those questions about demon summoning in class, but there was a really wicked pentagram necklace for sale in a catalogue and she wanted to make sure her soul wasn&#039;t going to get eaten. Also she&#039;s pretty sure a few students took entirely the wrong meaning from her performance of &amp;quot;Paint it Black.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As soon as classes opened up and students were able to pick what they wanted, Violet dropped the boring stuff like Hypnomancy and Genealogy of Magic in favor of fun stuff, like Defense and Charms, and stuck with Transfiguration because she seemed to be good at it. She also immediately signed up for Spellsinging as soon as she could, which didn&#039;t turn out to be quite what she was hoping but it was better than most of the options. Officially she has a study period, but that&#039;s because she didn&#039;t even bother to try to find a sponsor to make her rock band an official club.&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Veraltan_Academy&amp;diff=406673</id>
		<title>Veraltan Academy</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Veraltan_Academy&amp;diff=406673"/>
		<updated>2021-09-19T01:49:02Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* Goals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page for the game Veraltan Academy, using the Cortex Prime system and run by Bremen.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [https://forum.rpg.net/index.php?threads/recruitment-cortex-prime-anime-inspired-magic-academy.878687/ Recruitment Thread]&lt;br /&gt;
* [https://forum.rpg.net/index.php?threads/veraltan-academy-like-high-school-but-with-magic-and-adventure-instead-of-algebra.879244/ IC Thread]&lt;br /&gt;
* [https://forum.rpg.net/index.php?threads/veraltan-academy-discussion-thread.879246/ OOC Thread]&lt;br /&gt;
* [https://discord.gg/WhjhxQB/ Discord Channel]&lt;br /&gt;
&lt;br /&gt;
==PCs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Player&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Veraltan_Academy:Elaine_Blycaster|Elaine Blycaster]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Elfwine&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Veraltan_Academy:Caspar_Bussler|Caspar Bussler]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Leliel&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Veraltan_Academy:Sunnatharis_Pelatothis|Sunnatharis Pelatothis]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Thorya&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Veraltan_Academy:Evangeline|Evangeline]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|t@nya&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Veraltan_Academy:The_Trickster|Collin &#039;&#039;Trick&#039;&#039; Kilpatrick]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|brahnamin&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
===Academy Staff===&lt;br /&gt;
*Dean Franz: Dead of the academy, somewhat obsessed with financials.&lt;br /&gt;
*Professor Sulli: Teaches Introduction to Magic and Basic Magic Theory. A rather dry lecturer, but appears to be very skilled with diverse magics.&lt;br /&gt;
*Professor Valeria: Teaches Introduction to Magical Combat and also Adventuring. A fit, cheerful woman that prioritizes physical combat as much as magical.&lt;br /&gt;
*Professor Malicia: Teaches Beginning Academic Studies, Curses, and Advanced Potions. A beautiful and more than slightly sinister woman who doesn&#039;t hesitate to curse underperforming students.&lt;br /&gt;
*Professor Danusk: Teaches Basic Fitness Training and Beginners Military Prep. A harsh instructor always ready to complain about students&#039; abilities.&lt;br /&gt;
&lt;br /&gt;
===Class 1-B===&lt;br /&gt;
*Maurica Lyonees: A cheerful, sometimes odd girl. Failed to accomplish anything during the first day&#039;s magic demonstration - or did she?&lt;br /&gt;
*Levis ze Phantasia: A very skilled and competitive fire mage, and childhood friend of Clarisse.&lt;br /&gt;
*Ceana MacDhunleibhe: A foreign student who avoids talking about her background, with an interest in magical creatures.&lt;br /&gt;
*Kirke Tira: A wealthy boy and nature mage, though friendly and polite to students regardless of their station.&lt;br /&gt;
*Adaeze Kamalu: Adaeze is brash and confident, wielding lightning magic and a sword passed down through at least three generations of adventurers. &lt;br /&gt;
*Friedrich von Eichenwald: An amateur musician and childhood friend of Elaine.&lt;br /&gt;
*Tal: A large, muscular boy with the scars of a hard life; appears to dislike nobles. Failed to accomplish anything during the first day&#039;s magic demonstration.&lt;br /&gt;
*Cynthia Travers: A mischievous girl with illusion powers, pretended to be a bear on the first day of class.&lt;br /&gt;
*Jaxon Reeves: A metal mage and ardent follower of a foreign cult. Always muttering about demonic conspiracies.&lt;br /&gt;
&lt;br /&gt;
===Other Students===&lt;br /&gt;
*Azrael von Schwerz: Claris&#039; twin brother&lt;br /&gt;
*Julia Benz: An older student with shadow magic.&lt;br /&gt;
*Luca Ashburn: Caspar&#039;s roommate, a student whose slight build contrasts with magically enhanced strength and toughness. &lt;br /&gt;
*Sharon Atwood: Sunny&#039;s roommate, a shy and introverted girl who seems mostly content to keep to herself and work on experiments with clockwork animals.&lt;br /&gt;
*Lilliana &amp;quot;Lily&amp;quot; Kahler: Elaine&#039;s nextdoor neighbor, an flirtatious girl with a tendency to try to get a rise from Elaine with her licentious behavior.&lt;br /&gt;
*Miles Langston: Theo&#039;s roommate, a quiet boy with low self esteem due to how people react to his disquieting magical summons.&lt;br /&gt;
*Imogen Rowe: An older student and a countess after the loss of her parents; liege of Sharon Atwood and frequently seen trying to get the girl to socialize more.&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Goal&lt;br /&gt;
!Reward&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Get access to the Restricted Library.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Gain a new Power trait and a new limit.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Impress Professor Sulli, somehow.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Step up your Magic die, create a relationship with Professor Sulli at D8, or step up your relationship with Professor Sulli twice.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Impress Professor Valeria more than anyone else.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Add up to two SFX, create a relationship with Professor Valeria at D8, or step up your relationship with Professor Valeria twice.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Impress Professor Malicia without being turned into a toad.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Step up your Mental die, create a relationship with Professor Malicia at D8, or step up your relationship with Professor Malicia twice.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Find a way to impress Professor Danusk. It won&#039;t be easy.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Step up your physical die, create a relationship with Professor Danusk at D8, or step up your relationship with Professor Danusk twice.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Find out what&#039;s up with Melody&#039;s magic.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Everything, nothing, and 5 XP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
[[Veraltan_Academy:Map|Academy Map]]&lt;br /&gt;
&lt;br /&gt;
===Activities===&lt;br /&gt;
[[Veraltan_Academy:Classes|Academy Classes]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Veraltan_Academy:Floatball|Floatball Rules]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406608</id>
		<title>Nimue: Violet Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406608"/>
		<updated>2021-09-16T05:58:38Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* Background/Bio */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
=Violet Smith :: Hart Hearth=&lt;br /&gt;
[[File:wildwoods_violet.png|300px]]&lt;br /&gt;
==&#039;&#039;TONIGHT WE&#039;RE GOING TO ROCK THIS SCHOOL LIKE - Oh crap here comes a teach! Everyone run!&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Cleverness [[file:d8a.png|24px|d8]] || Tenacity [[file:d10a.png|24px|d8]] || Finesse [[file:d8a.png|24px|d8]] || Empathy [[file:d6a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Hero&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Fearless&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
* &#039;&#039;Performer&#039;&#039; [[file:d10a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scamp&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Rulebreaking&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diplomat&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Gossip&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leader&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Organization&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigator&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helper&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Protector of the Weak -&#039;&#039;&#039; &#039;&#039;Members of Hart Hearth have learned never to look like a bully around her - especially since she has a temper and isn&#039;t afraid of getting detention for putting them in the infirmary.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Leader of the Band -&#039;&#039;&#039; &#039;&#039;Violet&#039;s attempt at a rock band has collected a few fans, both no-maj born and a few witches and wizards attracted to something different.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Always nice to meet a fan!:&#039;&#039;&#039; &#039;&#039;Spend a PP to create a [[file:d8a.png|24px|d8]] relationship with another student for the rest of the session.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;No-Majborn and Proud -&#039;&#039;&#039; &#039;&#039;Violet takes pride in her heritage and doesn&#039;t try to hide it.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Bag of Tricks:&#039;&#039;&#039; &#039;&#039;Spend a PP to create a [[file:d8a.png|24px|d8]] muggle tool asset for the rest of the scene.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Sarah Grimké&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;Sarah is a sixth year pureblood witch from Bear Hearth, but while many purebloods were apathetic or worse towards No-Majborn, Sarah took time to help them all when they were first years dropped in a world of magic head first. They&#039;ve stayed close friends, even if Sarah thinks Violet has some sort of hearing issue to enjoy the music she does.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Liam &amp;quot;Thunderstorm&amp;quot; Smith&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;An older cousin and black sheep of the family, Liam was the one that introduced Violet to music the rest of her family thought of as too &amp;quot;crude and violent&amp;quot; for an impressionable young girl. Given how Violet turned out, this hasn&#039;t helped his relationship with the rest of the family, but they both love each other and don&#039;t regret it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonel Thompson&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;The Colonel is a ghost at the school, who died in the wizard side of the American Civil War. He attends every session of Violet&#039;s band, claiming the harsh, loud music and shouting makes him feel more alive. This makes him the closest to a friend she has among the staff, and the questionably official sponsor and advisor for her underground &amp;quot;Rock Music Club&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Wand&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;13&amp;quot; Ebony with Veela hair&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
When Violet Smith received her invitation to Wildwood Academy, she couldn&#039;t be happier. Born to a painfully unremarkable no-maj family, all she knew was that finally she was getting out of her boring life, moving on to the world of magic and wonder that she always knew was waiting for her.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, magic school proved far heavier on the school and lighter on the magic than she wanted. How do you reduce brewing potions into a chore like cooking? You can fly on brooms but you use it to play fancy soccer? So you can learn a spell to clean dishes, big deal, that&#039;s why they make dishwashing machines. One day she realized that, far from her dreams of Gandalf or the wicked witch of the west, the magic world was... actually kind of boring.&lt;br /&gt;
&lt;br /&gt;
Worse, Wildwood meant no long phonecalls to gossip with her friends, no rock concerts, no television, no Hot Topic. Most of the students and staff were, at best, dismissive of mere &amp;quot;No-Maj&amp;quot; culture. Violet wasn&#039;t going to let that stop her, though - if she couldn&#039;t go to the things she loved, she&#039;d bring the things she loved to Wildwood.&lt;br /&gt;
&lt;br /&gt;
The plan ran into a few hitches. It was surprisingly hard to start a rock band without electricity (turns out magic was useful for something after all), and she thought the teachers were going to have a stroke when she arrived one year with multiple piercings and tattoos. But conformity was never Violet&#039;s calling, and she&#039;s not giving up, no matter how hard the going is.&lt;br /&gt;
&lt;br /&gt;
Violet is constantly in trouble, or serving detention somewhere - whether it&#039;s for breaking the dress code, smoking in the hallway, or talking back to a teacher, she&#039;s one of Wildwood&#039;s most notorious problem students. Only the fact that she never does anything seriously harmful, and that she actually does fairly well in class, has prevented more serious punishment.&lt;br /&gt;
&lt;br /&gt;
Despite having a certain reputation, she&#039;s not into dark magic either. Her appearance and music are how she expresses herself, she doesn&#039;t actually want to hurt anyone. She probably shouldn&#039;t have asked all those questions about demon summoning in class, but there was a really wicked pentagram necklace for sale in a catalogue and she wanted to make sure her soul wasn&#039;t going to get eaten. Also she&#039;s pretty sure a few students took entirely the wrong meaning from her performance of &amp;quot;Paint it Black.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As soon as classes opened up and students were able to pick what they wanted, Violet dropped the boring stuff like Hypnomancy and Genealogy of Magic in favor of fun stuff, like Defense and Charms, and stuck with Transfiguration because she seemed to be good at it. She also immediately signed up for Spellsinging as soon as she could, which didn&#039;t turn out to be quite what she was hoping but it was better than most of the options. Officially she has a study period, but that&#039;s because she didn&#039;t even bother to try to find a sponsor to make her rock band an official club.&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406607</id>
		<title>Nimue: Violet Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406607"/>
		<updated>2021-09-16T05:50:21Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
=Violet Smith :: Hart Hearth=&lt;br /&gt;
[[File:wildwoods_violet.png|300px]]&lt;br /&gt;
==&#039;&#039;TONIGHT WE&#039;RE GOING TO ROCK THIS SCHOOL LIKE - Oh crap here comes a teach! Everyone run!&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Cleverness [[file:d8a.png|24px|d8]] || Tenacity [[file:d10a.png|24px|d8]] || Finesse [[file:d8a.png|24px|d8]] || Empathy [[file:d6a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Hero&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Fearless&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
* &#039;&#039;Performer&#039;&#039; [[file:d10a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scamp&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Rulebreaking&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diplomat&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Gossip&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leader&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Organization&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigator&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helper&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Protector of the Weak -&#039;&#039;&#039; &#039;&#039;Members of Hart Hearth have learned never to look like a bully around her - especially since she has a temper and isn&#039;t afraid of getting detention for putting them in the infirmary.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Leader of the Band -&#039;&#039;&#039; &#039;&#039;Violet&#039;s attempt at a rock band has collected a few fans, both no-maj born and a few witches and wizards attracted to something different.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Always nice to meet a fan!:&#039;&#039;&#039; &#039;&#039;Spend a PP to create a [[file:d8a.png|24px|d8]] relationship with another student for the rest of the session.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;No-Majborn and Proud -&#039;&#039;&#039; &#039;&#039;Violet takes pride in her heritage and doesn&#039;t try to hide it.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Bag of Tricks:&#039;&#039;&#039; &#039;&#039;Spend a PP to create a [[file:d8a.png|24px|d8]] muggle tool asset for the rest of the scene.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Sarah Grimké&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;Sarah is a sixth year pureblood witch from Bear Hearth, but while many purebloods were apathetic or worse towards No-Majborn, Sarah took time to help them all when they were first years dropped in a world of magic head first. They&#039;ve stayed close friends, even if Sarah thinks Violet has some sort of hearing issue to enjoy the music she does.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Liam &amp;quot;Thunderstorm&amp;quot; Smith&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;An older cousin and black sheep of the family, Liam was the one that introduced Violet to music the rest of her family thought of as too &amp;quot;crude and violent&amp;quot; for an impressionable young girl. Given how Violet turned out, this hasn&#039;t helped his relationship with the rest of the family, but they both love each other and don&#039;t regret it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonel Thompson&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;The Colonel is a ghost at the school, who died in the wizard side of the American Civil War. He attends every session of Violet&#039;s band, claiming the harsh, loud music and shouting makes him feel more alive. This makes him the closest to a friend she has among the staff, and the questionably official sponsor and advisor for her underground &amp;quot;Rock Music Club&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Wand&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;13&amp;quot; Ebony with Veela hair&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
When Violet Smith received her invitation to Wildwood Academy, she couldn&#039;t be happier. Born to a painfully unremarkable no-maj family, all she knew was that finally she was getting out of her boring life, moving on to the world of magic and wonder that she always knew was waiting for her.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, magic school proved far heavier on the school and lighter on the magic than she wanted. How do you reduce brewing potions into a chore like cooking? You can fly on brooms but you use it to play fancy soccer? So you can learn a spell to clean dishes, big deal, that&#039;s why they make dishwashing machines. One day she realized that, far from her dreams of Gandalf or the wicked witch of the west, the magic world was... actually kind of boring.&lt;br /&gt;
&lt;br /&gt;
Worse, Wildwood meant no long phonecalls to gossip with her friends, no rock concerts, no television, no Hot Topic. Most of the students and staff were, at best, dismissive of mere &amp;quot;No-Maj&amp;quot; culture. Violet wasn&#039;t going to let that stop her, though - if she couldn&#039;t go to the things she loved, she&#039;d bring the things she loved to Wildwood.&lt;br /&gt;
&lt;br /&gt;
The plan ran into a few hitches. It was surprisingly hard to start a rock band without electricity (turns out magic was useful for something after all), and she thought the teachers were going to have a stroke when she arrived one year with multiple piercings and tattoos. But conformity was never Violet&#039;s calling, and she&#039;s not giving up, no matter how hard the going is.&lt;br /&gt;
&lt;br /&gt;
Violet is constantly in trouble, or serving detention somewhere - whether it&#039;s for breaking the dress code, smoking in the hallway, or talking back to a teacher, she&#039;s one of Wildwood&#039;s most notorious problem students. Only the fact that she never does anything seriously harmful, and that she actually does fairly well in class, has prevented more serious punishment.&lt;br /&gt;
&lt;br /&gt;
Despite having a certain reputation, she&#039;s not into dark magic either. Her appearance and music are how she expresses herself, she doesn&#039;t actually want to hurt anyone. She probably shouldn&#039;t have asked all those questions about demon summoning in class, but there was a really wicked pentagram necklace for sale in a catalogue and she wanted to make sure her soul wasn&#039;t going to get eaten.&lt;br /&gt;
&lt;br /&gt;
As soon as classes opened up and students were able to pick what they wanted, Violet dropped the boring stuff like Hypnomancy and Genealogy of Magic in favor of fun stuff, like Defense and Charms, and stuck with Transfiguration because she seemed to be good at it. She also immediately signed up for Spellsinging as soon as she could, which didn&#039;t turn out to be quite what she was hoping but it was better than most of the options. Officially she has a study period, but that&#039;s because she didn&#039;t even bother to try to find a sponsor to make her rock band an official club.&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406606</id>
		<title>Nimue: Violet Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406606"/>
		<updated>2021-09-16T05:49:32Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* Relationships 32px|d624px */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
=Violet Smith :: Hart Hearth=&lt;br /&gt;
[[File:wildwoods_violet.png|300px]]&lt;br /&gt;
==&#039;&#039;TONIGHT WE&#039;RE GOING TO ROCK THIS SCHOOL LIKE - Oh crap here comes a teach! Everyone run!&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Cleverness [[file:d8a.png|24px|d8]] || Tenacity [[file:d10a.png|24px|d8]] || Finesse [[file:d8a.png|24px|d8]] || Empathy [[file:d6a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Hero&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Fearless&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
* &#039;&#039;Performer&#039;&#039; [[file:d10a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scamp&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Rulebreaking&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diplomat&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Gossip&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leader&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Organization&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigator&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helper&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Protector of the Weak -&#039;&#039;&#039; &#039;&#039;Members of Hart Hearth have learned never to look like a bully around her - especially since she has a temper and isn&#039;t afraid of getting detention for putting them in the infirmary.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Leader of the Band -&#039;&#039;&#039; &#039;&#039;Violet&#039;s attempt at a rock band has collected a few fans, both no-maj born and a few witches and wizards attracted to something different.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Always nice to meet a fan!:&#039;&#039;&#039; &#039;&#039;Spend a PP to create a [[file:d8a.png|24px|d8]] relationship with another student for the rest of the session.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;No-Majborn and Proud -&#039;&#039;&#039; &#039;&#039;Violet takes pride in her heritage and doesn&#039;t try to hide it.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Bag of Tricks:&#039;&#039;&#039; &#039;&#039;Spend a PP to create a [[file:d8a.png|24px|d8]] muggle tool asset for the rest of the scene.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Sarah Grimké&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;Sarah is a sixth year pureblood witch, but while many purebloods were apathetic or worse towards No-Majborn, Sarah took time to help them all when they were first years dropped in a world of magic head first. They&#039;ve stayed close friends, even if Sarah thinks Violet has some sort of hearing issue to enjoy the music she does.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Liam &amp;quot;Thunderstorm&amp;quot; Smith&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;An older cousin and black sheep of the family, Liam was the one that introduced Violet to music the rest of her family thought of as too &amp;quot;crude and violent&amp;quot; for an impressionable young girl. Given how Violet turned out, this hasn&#039;t helped his relationship with the rest of the family, but they both love each other and don&#039;t regret it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonel Thompson&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&amp;lt;br&amp;gt;The Colonel is a ghost at the school, who died in the wizard side of the American Civil War. He attends every session of Violet&#039;s band, claiming the harsh, loud music and shouting makes him feel more alive. This makes him the closest to a friend she has among the staff, and the questionably official sponsor and advisor for her underground &amp;quot;Rock Music Club&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Wand&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;13&amp;quot; Ebony with Veela hair&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
When Violet Smith received her invitation to Wildwood Academy, she couldn&#039;t be happier. Born to a painfully unremarkable no-maj family, all she knew was that finally she was getting out of her boring life, moving on to the world of magic and wonder that she always knew was waiting for her.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, magic school proved far heavier on the school and lighter on the magic than she wanted. How do you reduce brewing potions into a chore like cooking? You can fly on brooms but you use it to play fancy soccer? So you can learn a spell to clean dishes, big deal, that&#039;s why they make dishwashing machines. One day she realized that, far from her dreams of Gandalf or the wicked witch of the west, the magic world was... actually kind of boring.&lt;br /&gt;
&lt;br /&gt;
Worse, Wildwood meant no long phonecalls to gossip with her friends, no rock concerts, no television, no Hot Topic. Most of the students and staff were, at best, dismissive of mere &amp;quot;No-Maj&amp;quot; culture. Violet wasn&#039;t going to let that stop her, though - if she couldn&#039;t go to the things she loved, she&#039;d bring the things she loved to Wildwood.&lt;br /&gt;
&lt;br /&gt;
The plan ran into a few hitches. It was surprisingly hard to start a rock band without electricity (turns out magic was useful for something after all), and she thought the teachers were going to have a stroke when she arrived one year with multiple piercings and tattoos. But conformity was never Violet&#039;s calling, and she&#039;s not giving up, no matter how hard the going is.&lt;br /&gt;
&lt;br /&gt;
Violet is constantly in trouble, or serving detention somewhere - whether it&#039;s for breaking the dress code, smoking in the hallway, or talking back to a teacher, she&#039;s one of Wildwood&#039;s most notorious problem students. Only the fact that she never does anything seriously harmful, and that she actually does fairly well in class, has prevented more serious punishment.&lt;br /&gt;
&lt;br /&gt;
Despite having a certain reputation, she&#039;s not into dark magic either. Her appearance and music are how she expresses herself, she doesn&#039;t actually want to hurt anyone. She probably shouldn&#039;t have asked all those questions about demon summoning in class, but there was a really wicked pentagram necklace for sale in a catalogue and she wanted to make sure her soul wasn&#039;t going to get eaten.&lt;br /&gt;
&lt;br /&gt;
As soon as classes opened up and students were able to pick what they wanted, Violet dropped the boring stuff like Hypnomancy and Genealogy of Magic in favor of fun stuff, like Defense and Charms, and stuck with Transfiguration because she seemed to be good at it. She also immediately signed up for Spellsinging as soon as she could, which didn&#039;t turn out to be quite what she was hoping but it was better than most of the options. Officially she has a study period, but that&#039;s because she didn&#039;t even bother to try to find a sponsor to make her rock band an official club.&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406605</id>
		<title>Nimue: Violet Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406605"/>
		<updated>2021-09-16T05:25:48Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* Distinctions/SFX 32px|d8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
=Violet Smith :: Hart Hearth=&lt;br /&gt;
[[File:wildwoods_violet.png|300px]]&lt;br /&gt;
==&#039;&#039;TONIGHT WE&#039;RE GOING TO ROCK THIS SCHOOL LIKE - Oh crap here comes a teach! Everyone run!&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Cleverness [[file:d8a.png|24px|d8]] || Tenacity [[file:d10a.png|24px|d8]] || Finesse [[file:d8a.png|24px|d8]] || Empathy [[file:d6a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Hero&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Fearless&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
* &#039;&#039;Performer&#039;&#039; [[file:d10a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scamp&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Rulebreaking&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diplomat&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Gossip&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leader&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Organization&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigator&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helper&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Protector of the Weak -&#039;&#039;&#039; &#039;&#039;Members of Hart Hearth have learned never to look like a bully around her - especially since she has a temper and isn&#039;t afraid of getting detention for putting them in the infirmary.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Leader of the Band -&#039;&#039;&#039; &#039;&#039;Violet&#039;s attempt at a rock band has collected a few fans, both no-maj born and a few witches and wizards attracted to something different.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Always nice to meet a fan!:&#039;&#039;&#039; &#039;&#039;Spend a PP to create a [[file:d8a.png|24px|d8]] relationship with another student for the rest of the session.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;No-Majborn and Proud -&#039;&#039;&#039; &#039;&#039;Violet takes pride in her heritage and doesn&#039;t try to hide it.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Bag of Tricks:&#039;&#039;&#039; &#039;&#039;Spend a PP to create a [[file:d8a.png|24px|d8]] muggle tool asset for the rest of the scene.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;R1 R2 R3&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R1 [[file:d10a.png|24px|d10]] | R2 [[file:d8a.png|24px|d8]] | R3&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Wand&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;13&amp;quot; Ebony with Veela hair&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
When Violet Smith received her invitation to Wildwood Academy, she couldn&#039;t be happier. Born to a painfully unremarkable no-maj family, all she knew was that finally she was getting out of her boring life, moving on to the world of magic and wonder that she always knew was waiting for her.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, magic school proved far heavier on the school and lighter on the magic than she wanted. How do you reduce brewing potions into a chore like cooking? You can fly on brooms but you use it to play fancy soccer? So you can learn a spell to clean dishes, big deal, that&#039;s why they make dishwashing machines. One day she realized that, far from her dreams of Gandalf or the wicked witch of the west, the magic world was... actually kind of boring.&lt;br /&gt;
&lt;br /&gt;
Worse, Wildwood meant no long phonecalls to gossip with her friends, no rock concerts, no television, no Hot Topic. Most of the students and staff were, at best, dismissive of mere &amp;quot;No-Maj&amp;quot; culture. Violet wasn&#039;t going to let that stop her, though - if she couldn&#039;t go to the things she loved, she&#039;d bring the things she loved to Wildwood.&lt;br /&gt;
&lt;br /&gt;
The plan ran into a few hitches. It was surprisingly hard to start a rock band without electricity (turns out magic was useful for something after all), and she thought the teachers were going to have a stroke when she arrived one year with multiple piercings and tattoos. But conformity was never Violet&#039;s calling, and she&#039;s not giving up, no matter how hard the going is.&lt;br /&gt;
&lt;br /&gt;
Violet is constantly in trouble, or serving detention somewhere - whether it&#039;s for breaking the dress code, smoking in the hallway, or talking back to a teacher, she&#039;s one of Wildwood&#039;s most notorious problem students. Only the fact that she never does anything seriously harmful, and that she actually does fairly well in class, has prevented more serious punishment.&lt;br /&gt;
&lt;br /&gt;
Despite having a certain reputation, she&#039;s not into dark magic either. Her appearance and music are how she expresses herself, she doesn&#039;t actually want to hurt anyone. She probably shouldn&#039;t have asked all those questions about demon summoning in class, but there was a really wicked pentagram necklace for sale in a catalogue and she wanted to make sure her soul wasn&#039;t going to get eaten.&lt;br /&gt;
&lt;br /&gt;
As soon as classes opened up and students were able to pick what they wanted, Violet dropped the boring stuff like Hypnomancy and Genealogy of Magic in favor of fun stuff, like Defense and Charms, and stuck with Transfiguration because she seemed to be good at it. She also immediately signed up for Spellsinging as soon as she could, which didn&#039;t turn out to be quite what she was hoping but it was better than most of the options. Officially she has a study period, but that&#039;s because she didn&#039;t even bother to try to find a sponsor to make her rock band an official club.&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406604</id>
		<title>Nimue: Violet Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406604"/>
		<updated>2021-09-16T05:25:06Z</updated>

		<summary type="html">&lt;p&gt;Bremen: /* Background/Bio */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
=Violet Smith :: Hart Hearth=&lt;br /&gt;
[[File:wildwoods_violet.png|300px]]&lt;br /&gt;
==&#039;&#039;TONIGHT WE&#039;RE GOING TO ROCK THIS SCHOOL LIKE - Oh crap here comes a teach! Everyone run!&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Cleverness [[file:d8a.png|24px|d8]] || Tenacity [[file:d10a.png|24px|d8]] || Finesse [[file:d8a.png|24px|d8]] || Empathy [[file:d6a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Hero&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Fearless&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
* &#039;&#039;Performer&#039;&#039; [[file:d10a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scamp&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Rulebreaking&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diplomat&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Gossip&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leader&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Organization&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigator&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helper&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Protector of the Weak -&#039;&#039;&#039; &#039;&#039;Members of Hart Hearth have learned never to look like a bully around her - especially since she&#039;s not afraid of detention for putting them in the infirmary.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Leader of the Band -&#039;&#039;&#039; &#039;&#039;Violet&#039;s attempt at a rock band has collected a few fans, both no-maj born and a few witches and wizards attracted to something different.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Always nice to meet a fan!:&#039;&#039;&#039; &#039;&#039;Spend a PP to create a [[file:d8a.png|24px|d8]] relationship with another student for the rest of the session.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;No-Majborn and Proud -&#039;&#039;&#039; &#039;&#039;Violet takes pride in her heritage and doesn&#039;t try to hide it.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Bag of Tricks:&#039;&#039;&#039; &#039;&#039;Spend a PP to create a [[file:d8a.png|24px|d8]] muggle tool asset for the rest of the scene.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;R1 R2 R3&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R1 [[file:d10a.png|24px|d10]] | R2 [[file:d8a.png|24px|d8]] | R3&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Wand&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;13&amp;quot; Ebony with Veela hair&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
When Violet Smith received her invitation to Wildwood Academy, she couldn&#039;t be happier. Born to a painfully unremarkable no-maj family, all she knew was that finally she was getting out of her boring life, moving on to the world of magic and wonder that she always knew was waiting for her.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, magic school proved far heavier on the school and lighter on the magic than she wanted. How do you reduce brewing potions into a chore like cooking? You can fly on brooms but you use it to play fancy soccer? So you can learn a spell to clean dishes, big deal, that&#039;s why they make dishwashing machines. One day she realized that, far from her dreams of Gandalf or the wicked witch of the west, the magic world was... actually kind of boring.&lt;br /&gt;
&lt;br /&gt;
Worse, Wildwood meant no long phonecalls to gossip with her friends, no rock concerts, no television, no Hot Topic. Most of the students and staff were, at best, dismissive of mere &amp;quot;No-Maj&amp;quot; culture. Violet wasn&#039;t going to let that stop her, though - if she couldn&#039;t go to the things she loved, she&#039;d bring the things she loved to Wildwood.&lt;br /&gt;
&lt;br /&gt;
The plan ran into a few hitches. It was surprisingly hard to start a rock band without electricity (turns out magic was useful for something after all), and she thought the teachers were going to have a stroke when she arrived one year with multiple piercings and tattoos. But conformity was never Violet&#039;s calling, and she&#039;s not giving up, no matter how hard the going is.&lt;br /&gt;
&lt;br /&gt;
Violet is constantly in trouble, or serving detention somewhere - whether it&#039;s for breaking the dress code, smoking in the hallway, or talking back to a teacher, she&#039;s one of Wildwood&#039;s most notorious problem students. Only the fact that she never does anything seriously harmful, and that she actually does fairly well in class, has prevented more serious punishment.&lt;br /&gt;
&lt;br /&gt;
Despite having a certain reputation, she&#039;s not into dark magic either. Her appearance and music are how she expresses herself, she doesn&#039;t actually want to hurt anyone. She probably shouldn&#039;t have asked all those questions about demon summoning in class, but there was a really wicked pentagram necklace for sale in a catalogue and she wanted to make sure her soul wasn&#039;t going to get eaten.&lt;br /&gt;
&lt;br /&gt;
As soon as classes opened up and students were able to pick what they wanted, Violet dropped the boring stuff like Hypnomancy and Genealogy of Magic in favor of fun stuff, like Defense and Charms, and stuck with Transfiguration because she seemed to be good at it. She also immediately signed up for Spellsinging as soon as she could, which didn&#039;t turn out to be quite what she was hoping but it was better than most of the options. Officially she has a study period, but that&#039;s because she didn&#039;t even bother to try to find a sponsor to make her rock band an official club.&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406520</id>
		<title>Nimue: Violet Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406520"/>
		<updated>2021-09-14T17:55:40Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
=Violet Smith :: Hart Hearth=&lt;br /&gt;
[[File:wildwoods_violet.png|300px]]&lt;br /&gt;
==&#039;&#039;TONIGHT WE&#039;RE GOING TO ROCK THIS SCHOOL LIKE - Oh crap here comes a teach! Everyone run!&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Cleverness [[file:d8a.png|24px|d8]] || Tenacity [[file:d10a.png|24px|d8]] || Finesse [[file:d8a.png|24px|d8]] || Empathy [[file:d6a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Hero&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Fearless&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
* &#039;&#039;Performer&#039;&#039; [[file:d10a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scamp&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Rulebreaking&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diplomat&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Gossip&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leader&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Organization&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigator&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helper&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Protector of the Weak -&#039;&#039;&#039; &#039;&#039;Members of Hart Hearth have learned never to look like a bully around her - especially since she&#039;s not afraid of detention for putting them in the infirmary.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Leader of the Band -&#039;&#039;&#039; &#039;&#039;Violet&#039;s attempt at a rock band has collected a few fans, both no-maj born and a few witches and wizards attracted to something different.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Always nice to meet a fan!:&#039;&#039;&#039; &#039;&#039;Spend a PP to create a [[file:d8a.png|24px|d8]] relationship with another student for the rest of the session.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;No-Majborn and Proud -&#039;&#039;&#039; &#039;&#039;Violet takes pride in her heritage and doesn&#039;t try to hide it.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Bag of Tricks:&#039;&#039;&#039; &#039;&#039;Spend a PP to create a [[file:d8a.png|24px|d8]] muggle tool asset for the rest of the scene.&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;R1 R2 R3&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R1 [[file:d10a.png|24px|d10]] | R2 [[file:d8a.png|24px|d8]] | R3&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Wand&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;13&amp;quot; Ebony with Veela hair&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
When Violet Smith received her invitation to Wildwood Academy, she couldn&#039;t be happier. Born to a painfully unremarkable no-maj family, all she knew was that finally she was getting out of her boring life, moving on to the world of magic and wonder that she always knew was waiting for her.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, magic school proved far heavier on the school and lighter on the magic than she wanted. How do you reduce brewing potions into a chore like cooking? You can fly on brooms but you use it to play fancy soccer? So you can learn a spell to clean dishes, big deal, that&#039;s why they make dishwashing machines. One day she realized that, far from her dreams of Gandalf or the wicked witch of the west, the magic world was... actually kind of boring.&lt;br /&gt;
&lt;br /&gt;
Worse, Wildwood meant no long phonecalls to gossip with her friends, no rock concerts, no television, no Hot Topic. Most of the students and staff were, at best, dismissive of mere &amp;quot;No-Maj&amp;quot; culture. Violet wasn&#039;t going to let that stop her, though - if she couldn&#039;t go to the things she loved, she&#039;d bring the things she loved to Wildwood.&lt;br /&gt;
&lt;br /&gt;
The plan ran into a few hitches. It was surprisingly hard to start a rock band without electricity (turns out magic was useful for something after all), and she thought the teachers were going to have a stroke when she arrived one year with multiple piercings and tattoos. But conformity was never Violet&#039;s calling, and she&#039;s not giving up, no matter how hard the going is.&lt;br /&gt;
&lt;br /&gt;
Violet is constantly in trouble, or serving detention somewhere - whether it&#039;s for breaking the dress code, smoking in the hallway, or talking back to a teacher, she&#039;s one of Wildwood&#039;s most notorious problem students. Only the fact that she never does anything seriously harmful, and that she actually does fairly well in class, has prevented more serious punishment.&lt;br /&gt;
&lt;br /&gt;
Despite having a certain reputation, she&#039;s not into dark magic either. Her appearance and music are how she expresses herself, she doesn&#039;t actually want to hurt anyone. She probably shouldn&#039;t have asked all those questions about demon summoning in class, but there was a really wicked pentagram necklace for sale in a catalogue and she wanted to make sure her soul wasn&#039;t going to get eaten.&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406504</id>
		<title>Nimue: Violet Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406504"/>
		<updated>2021-09-14T05:59:01Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
=Violet Smith :: Hearth=&lt;br /&gt;
[[File:wildwoods_violet.png|300px]]&lt;br /&gt;
==&#039;&#039;Character Quote&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Cleverness [[file:d8a.png|24px|d8]] || Tenacity [[file:d10a.png|24px|d8]] || Finesse [[file:d8a.png|24px|d8]] || Empathy [[file:d6a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Scamp&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;No-Maj Culture&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
* &#039;&#039;Rulebreaking&#039;&#039; [[file:d10a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hero&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Fearless&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diplomat&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Gossip&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leader&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Organization&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigator&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helper&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Hearth Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Activated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Wizarding World Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Activated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Free Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;R1 R2 R3&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R1 [[file:d10a.png|24px|d10]] | R2 [[file:d8a.png|24px|d8]] | R3&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Wand&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;13&amp;quot; Ebony with Veela hair&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
When Violet Smith received her invitation to Wildwood Academy, she couldn&#039;t be happier. Born to a painfully unremarkable no-maj family, all she knew was that finally she was getting out of her boring life, moving on to the world of magic and wonder that she always knew was waiting for her.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, magic school proved far heavier on the school and lighter on the magic than she wanted. How do you reduce brewing potions into a chore like cooking? You can fly on brooms but you use it to play fancy soccer? So you can learn a spell to clean dishes, big deal, that&#039;s why they make dishwashing machines. One day she realized that, far from her dreams of Gandalf or the wicked witch of the west, the magic world was... actually kind of boring.&lt;br /&gt;
&lt;br /&gt;
Worse, Wildwood meant no long phonecalls to gossip with her friends, no rock concerts, no television, no Hot Topic. Most of the students and staff were, at best, dismissive of mere &amp;quot;No-Maj&amp;quot; culture. Violet wasn&#039;t going to let that stop her, though - if she couldn&#039;t go to the things she loved, she&#039;d bring the things she loved to Wildwood.&lt;br /&gt;
&lt;br /&gt;
The plan ran into a few hitches. It was surprisingly hard to start a rock band without electricity (turns out magic was useful for something after all), and she thought the teachers were going to have a stroke when she arrived one year with multiple piercings and tattoos. But conformity was never Violet&#039;s calling, and she&#039;s not giving up, no matter how hard the going is.&lt;br /&gt;
&lt;br /&gt;
Violet is constantly in trouble, or serving detention somewhere - whether it&#039;s for breaking the dress code, smoking in the hallway, or talking back to a teacher, she&#039;s one of Wildwood&#039;s most notorious problem students. Only the fact that she never does anything seriously harmful, and that she actually does fairly well in class, has prevented more serious punishment.&lt;br /&gt;
&lt;br /&gt;
Despite having a certain reputation, she&#039;s not into dark magic either. Her appearance and music are how she expresses herself, she doesn&#039;t actually want to hurt anyone. She probably shouldn&#039;t have asked all those questions about demon summoning in class, but there was a really wicked pentagram necklace for sale in a catalogue and she wanted to make sure her soul wasn&#039;t going to get eaten.&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406503</id>
		<title>Nimue: Violet Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406503"/>
		<updated>2021-09-14T05:57:17Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
=Name :: Violet Smith=&lt;br /&gt;
[[File:wildwoods_violet.png|300px]]&lt;br /&gt;
==&#039;&#039;Character Quote&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Cleverness [[file:d8a.png|24px|d8]] || Tenacity [[file:d10a.png|24px|d8]] || Finesse [[file:d8a.png|24px|d8]] || Empathy [[file:d6a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Scamp&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;No-Maj Culture&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
* &#039;&#039;Rulebreaking&#039;&#039; [[file:d10a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hero&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Fearless&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diplomat&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Gossip&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leader&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Organization&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigator&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helper&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Hearth Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Activated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Wizarding World Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Activated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Free Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;R1 R2 R3&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R1 [[file:d10a.png|24px|d10]] | R2 [[file:d8a.png|24px|d8]] | R3&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Wand&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;13&amp;quot; Ebony with Veela hair&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
When Violet Smith received her invitation to Wildwood Academy, she couldn&#039;t be happier. Born to a painfully unremarkable no-maj family, all she knew was that finally she was getting out of her boring life, moving on to the world of magic and wonder that she always knew was waiting for her.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, magic school proved far heavier on the school and lighter on the magic than she wanted. How do you reduce brewing potions into a chore like cooking? You can fly on brooms but you use it to play fancy soccer? So you can learn a spell to clean dishes, big deal, that&#039;s why they make dishwashing machines. One day she realized that, far from her dreams of Gandalf or the wicked witch of the west, the magic world was... actually kind of boring.&lt;br /&gt;
&lt;br /&gt;
Worse, Wildwood meant no long phonecalls to gossip with her friends, no rock concerts, no television, no Hot Topic. Most of the students and staff were, at best, dismissive of mere &amp;quot;No-Maj&amp;quot; culture. Violet wasn&#039;t going to let that stop her, though - if she couldn&#039;t go to the things she loved, she&#039;d bring the things she loved to Wildwood.&lt;br /&gt;
&lt;br /&gt;
The plan ran into a few hitches. It was surprisingly hard to start a rock band without electricity (turns out magic was useful for something after all), and she thought the teachers were going to have a stroke when she arrived one year with multiple piercings and tattoos. But conformity was never Violet&#039;s calling, and she&#039;s not giving up, no matter how hard the going is.&lt;br /&gt;
&lt;br /&gt;
Violet is constantly in trouble, or serving detention somewhere - whether it&#039;s for breaking the dress code, smoking in the hallway, or talking back to a teacher, she&#039;s one of Wildwood&#039;s most notorious problem students. Only the fact that she never does anything seriously harmful, and that she actually does fairly well in class, has prevented more serious punishment.&lt;br /&gt;
&lt;br /&gt;
Despite having a certain reputation, she&#039;s not into dark magic either. Her appearance and music are how she expresses herself, she doesn&#039;t actually want to hurt anyone. She probably shouldn&#039;t have asked all those questions about demon summoning in class, but there was a really wicked pentagram necklace for sale in a catalogue and she wanted to make sure her soul wasn&#039;t going to get eaten.&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406502</id>
		<title>Nimue: Violet Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406502"/>
		<updated>2021-09-14T05:55:34Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
=Name :: Violet Smith=&lt;br /&gt;
[[File:wildwoods_violet.png|300px]]&lt;br /&gt;
==&#039;&#039;Character Quote&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Cleverness [[file:d8a.png|24px|d8]] || Tenacity [[file:d10a.png|24px|d8]] || Finesse [[file:d8a.png|24px|d8]] || Empathy [[file:d6a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Step an attribute up by one and another down by one to a max of [[file:d12a.png|24px|d12]] and a min of [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Scamp&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;No-Maj Culture&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
* &#039;&#039;Rulebreaking&#039;&#039; [[file:d10a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hero&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Fearless&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diplomat&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Gossip&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leader&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Organization&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigator&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helper&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Hearth Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Activated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Wizarding World Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Activated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Free Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;R1 R2 R3&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R1 [[file:d10a.png|24px|d10]] | R2 [[file:d8a.png|24px|d8]] | R3&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Wand&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;13&amp;quot; Ebony with Veela hair&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
When Violet Smith received her invitation to Wildwood Academy, she couldn&#039;t be happier. Born to a painfully unremarkable no-maj family, all she knew was that finally she was getting out of her boring life, moving on to the world of magic and wonder that she always knew was waiting for her.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, magic school proved far heavier on the school and lighter on the magic than she wanted. How do you reduce brewing potions into a chore like cooking? You can fly on brooms but you use it to play fancy soccer? So you can learn a spell to clean dishes, big deal, that&#039;s why they make dishwashing machines. One day she realized that, far from her dreams of Gandalf or the wicked witch of the west, the magic world was... actually kind of boring.&lt;br /&gt;
&lt;br /&gt;
Worse, Wildwood meant no long phonecalls to gossip with her friends, no rock concerts, no television, no Hot Topic. Most of the students and staff were, at best, dismissive of mere &amp;quot;No-Maj&amp;quot; culture. Violet wasn&#039;t going to let that stop her, though - if she couldn&#039;t go to the things she loved, she&#039;d bring the things she loved to Wildwood.&lt;br /&gt;
&lt;br /&gt;
The plan ran into a few hitches. It was surprisingly hard to start a rock band without electricity (turns out magic was useful for something after all), and she thought the teachers were going to have a stroke when she arrived one year with multiple piercings and tattoos. But conformity was never Violet&#039;s calling, and she&#039;s not giving up, no matter how hard the going is.&lt;br /&gt;
&lt;br /&gt;
Violet is constantly in trouble, or serving detention somewhere - whether it&#039;s for breaking the dress code, smoking in the hallway, or talking back to a teacher, she&#039;s one of Wildwood&#039;s most notorious problem students. Only the fact that she never does anything seriously harmful, and that she actually does fairly well in class, has prevented more serious punishment.&lt;br /&gt;
&lt;br /&gt;
Despite having a certain reputation, she&#039;s not into dark magic either. Her appearance and music are how she expresses herself, she doesn&#039;t actually want to hurt anyone. She probably shouldn&#039;t have asked all those questions about demon summoning in class, but there was a really wicked pentagram necklace for sale in a catalogue and she wanted to make sure her soul wasn&#039;t going to get eaten.&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406501</id>
		<title>Nimue: Violet Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406501"/>
		<updated>2021-09-14T05:29:56Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
=Name :: Hearth=&lt;br /&gt;
[[File:wildwoods_violet.png|300px]]&lt;br /&gt;
==&#039;&#039;Character Quote&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Cleverness [[file:d8a.png|24px|d8]] || Tenacity [[file:d10a.png|24px|d8]] || Finesse [[file:d8a.png|24px|d8]] || Empathy [[file:d6a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Step an attribute up by one and another down by one to a max of [[file:d12a.png|24px|d12]] and a min of [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Scamp&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Knack&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
* &#039;&#039;Knack&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hero&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Knack&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diplomat&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Knack&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leader&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Knack&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigator&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Knack&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helper&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Hearth Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Activated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Wizarding World Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Activated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Free Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;R1 R2 R3&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R1 [[file:d10a.png|24px|d10]] | R2 [[file:d8a.png|24px|d8]] | R3&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Wand&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;13&amp;quot; Ebony with Veela hair&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
When Violet Smith received her invitation to Wildwood Academy, she couldn&#039;t be happier. Born to a painfully unremarkable no-maj family, all she knew was that finally she was getting out of her boring life, moving on to the world of magic and wonder that she always knew was waiting for her.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, magic school proved far heavier on the school and lighter on the magic than she wanted. How do you reduce brewing potions into a chore like cooking? You can fly on brooms but you use it to play fancy soccer? So you can learn a spell to clean dishes, big deal, that&#039;s why they make dishwashing machines. One day she realized that, far from her dreams of Gandalf or the wicked witch of the west, the magic world was... actually kind of boring.&lt;br /&gt;
&lt;br /&gt;
Worse, Wildwood meant no long phonecalls to gossip with her friends, no rock concerts, no television, no Hot Topic. Most of the students and staff were, at best, dismissive of mere &amp;quot;No-Maj&amp;quot; culture. Violet wasn&#039;t going to let that stop her, though - if she couldn&#039;t go to the things she loved, she&#039;d bring the things she loved to Wildwood.&lt;br /&gt;
&lt;br /&gt;
The plan ran into a few hitches. It was surprisingly hard to start a rock band without electricity (turns out magic was useful for something), and she thought the teachers were going to have a stroke when she arrived one year with multiple piercings and tattoos. But conformity was never Violet&#039;s calling, and she&#039;s not giving up, no matter how hard the going is.&lt;br /&gt;
&lt;br /&gt;
Violet is constantly in trouble, or serving detention somewhere - whether it&#039;s for breaking the dress code, smoking in the hallway, or talking back to a teacher, she&#039;s one of Wildwood&#039;s most notorious problem students. Only the fact that she never does anything seriously harmful, and that she actually does fairly well in class, has prevented more serious punishment.&lt;br /&gt;
&lt;br /&gt;
Despite having a certain reputation, she&#039;s not into dark magic either. Her appearance and music are how she expresses herself, she doesn&#039;t actually want to hurt anyone. She probably shouldn&#039;t have asked all those questions about demon summoning in class, but there was a really wicked pentagram necklace for sale in a catalogue and she wanted to make sure her soul wasn&#039;t going to get eaten.&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406500</id>
		<title>Nimue: Violet Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406500"/>
		<updated>2021-09-14T05:20:59Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
=Name :: Hearth=&lt;br /&gt;
[[File:wildwoods_violet.png|300px]]&lt;br /&gt;
==&#039;&#039;Character Quote&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Cleverness [[file:d8a.png|24px|d8]] || Tenacity [[file:d8a.png|24px|d8]] || Finesse [[file:d8a.png|24px|d8]] || Empathy [[file:d8a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Step an attribute up by one and another down by one to a max of [[file:d12a.png|24px|d12]] and a min of [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Diplomat&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Knack&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
* &#039;&#039;Knack&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leader&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Knack&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helper&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Knack&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hero&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Knack&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scamp&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Knack&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigator&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Hearth Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Activated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Wizarding World Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Activated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Free Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;R1 R2 R3&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R1 [[file:d10a.png|24px|d10]] | R2 [[file:d8a.png|24px|d8]] | R3&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Wand&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;13&amp;quot; Ebony with Veela hair&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
When Violet Smith received her invitation to Wildwood Academy, she couldn&#039;t be happier. Born to a painfully unremarkable no-maj family, all she knew was that finally she was getting out of her boring life, moving on to the world of magic and wonder that she always knew was waiting for her.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, magic school proved far heavier on the school and lighter on the magic than she wanted. How do you reduce brewing potions into a chore like cooking? You can fly on brooms but you use it to play fancy soccer? So you can learn a spell to clean dishes, big deal, that&#039;s why they make dishwashing machines. One day she realized that, far from her dreams of Gandalf or the wicked witch of the west, the magic world was... actually kind of boring.&lt;br /&gt;
&lt;br /&gt;
Worse, Wildwood meant no long phonecalls to gossip with her friends, no rock concerts, no television, no Hot Topic. Most of the students and staff were, at best, dismissive of mere &amp;quot;No-Maj&amp;quot; culture. Violet wasn&#039;t going to let that stop her, though - if she couldn&#039;t go to the things she loved, she&#039;d bring the things she loved to Wildwood.&lt;br /&gt;
&lt;br /&gt;
The plan ran into a few hitches. It was surprisingly hard to start a rock band without electricity (turns out magic was useful for something), and she thought the teachers were going to have a stroke when she arrived one year with multiple piercings and tattoos. But conformity was never Violet&#039;s calling, and she&#039;s not giving up, no matter how hard the going is.&lt;br /&gt;
&lt;br /&gt;
Violet is constantly in trouble, or serving detention somewhere - whether it&#039;s for breaking the dress code, smoking in the hallway, or talking back to a teacher, she&#039;s one of Wildwood&#039;s most notorious problem students. Only the fact that she never does anything seriously harmful, and that she actually does fairly well in class, has prevented more serious punishment.&lt;br /&gt;
&lt;br /&gt;
Despite having a certain reputation, she&#039;s not into dark magic either. Her appearance and music are how she expresses herself, she doesn&#039;t actually want to hurt anyone. She probably shouldn&#039;t have asked all those questions about demon summoning in class, but there was a really wicked pentagram necklace for sale in a catalogue and she wanted to make sure her soul wasn&#039;t going to get eaten.&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Wildwoods_violet.png&amp;diff=406499</id>
		<title>File:Wildwoods violet.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Wildwoods_violet.png&amp;diff=406499"/>
		<updated>2021-09-14T05:20:03Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406498</id>
		<title>Nimue: Violet Smith</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nimue:_Violet_Smith&amp;diff=406498"/>
		<updated>2021-09-14T05:18:24Z</updated>

		<summary type="html">&lt;p&gt;Bremen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
=Name :: Hearth=&lt;br /&gt;
[[File:Avatar Icon 001.png|300px]]&lt;br /&gt;
==&#039;&#039;Character Quote&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Cleverness [[file:d8a.png|24px|d8]] || Tenacity [[file:d8a.png|24px|d8]] || Finesse [[file:d8a.png|24px|d8]] || Empathy [[file:d8a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Step an attribute up by one and another down by one to a max of [[file:d12a.png|24px|d12]] and a min of [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Diplomat&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Knack&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
* &#039;&#039;Knack&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leader&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Knack&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helper&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Knack&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hero&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Knack&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scamp&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
* &#039;&#039;Knack&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigator&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Hearth Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Activated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Wizarding World Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Activated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Free Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:: &#039;&#039;&#039;Unactivated SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;R1 R2 R3&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R1 [[file:d10a.png|24px|d10]] | R2 [[file:d8a.png|24px|d8]] | R3&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Wand&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;13&amp;quot; Ebony with Veela hair&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
When Violet Smith received her invitation to Wildwood Academy, she couldn&#039;t be happier. Born to a painfully unremarkable no-maj family, all she knew was that finally she was getting out of her boring life, moving on to the world of magic and wonder that she always knew was waiting for her.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, magic school proved far heavier on the school and lighter on the magic than she wanted. How do you reduce brewing potions into a chore like cooking? You can fly on brooms but you use it to play fancy soccer? So you can learn a spell to clean dishes, big deal, that&#039;s why they make dishwashing machines. One day she realized that, far from her dreams of Gandalf or the wicked witch of the west, the magic world was... actually kind of boring.&lt;br /&gt;
&lt;br /&gt;
Worse, Wildwood meant no long phonecalls to gossip with her friends, no rock concerts, no television, no Hot Topic. Most of the students and staff were, at best, dismissive of mere &amp;quot;No-Maj&amp;quot; culture. Violet wasn&#039;t going to let that stop her, though - if she couldn&#039;t go to the things she loved, she&#039;d bring the things she loved to Wildwood.&lt;br /&gt;
&lt;br /&gt;
The plan ran into a few hitches. It was surprisingly hard to start a rock band without electricity (turns out magic was useful for something), and she thought the teachers were going to have a stroke when she arrived one year with multiple piercings and tattoos. But conformity was never Violet&#039;s calling, and she&#039;s not giving up, no matter how hard the going is.&lt;br /&gt;
&lt;br /&gt;
Violet is constantly in trouble, or serving detention somewhere - whether it&#039;s for breaking the dress code, smoking in the hallway, or talking back to a teacher, she&#039;s one of Wildwood&#039;s most notorious problem students. Only the fact that she never does anything seriously harmful, and that she actually does fairly well in class, has prevented more serious punishment.&lt;br /&gt;
&lt;br /&gt;
Despite having a certain reputation, she&#039;s not into dark magic either. Her appearance and music are how she expresses herself, she doesn&#039;t actually want to hurt anyone. She probably shouldn&#039;t have asked all those questions about demon summoning in class, but there was a really wicked pentagram necklace for sale in a catalogue and she wanted to make sure her soul wasn&#039;t going to get eaten.&lt;br /&gt;
&lt;br /&gt;
[[PotterPRIME:_Well_of_Nimue#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Return to Main Page]]&lt;/div&gt;</summary>
		<author><name>Bremen</name></author>
	</entry>
</feed>