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	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cerulean+Lion</id>
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	<updated>2026-05-15T16:13:09Z</updated>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=338836</id>
		<title>The Gates Have Opened: Event History</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=338836"/>
		<updated>2018-05-23T12:46:32Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Day Two */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Media:Link to Main Page]https://wiki.rpg.net/index.php/The_Gates_Have_Opened]&lt;br /&gt;
&lt;br /&gt;
==Day One==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
The Protagonists meet and agree to adventure together.&lt;br /&gt;
They agree to act for the Temple of Three Gods, to investigate events in Targos. &lt;br /&gt;
&lt;br /&gt;
They meet two Yarou warriors of Raingrey and an acolyte of Finder Wyvernspur.&lt;br /&gt;
&lt;br /&gt;
After supper they begin Vigil in the Temple, before an altar of Ilmater&lt;br /&gt;
&lt;br /&gt;
==Day Two==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
Vigil successfully completed. Each PC now has the assurance that the first time they contract an infectious disease, the favor of Ilmater will cure them. This applies also to the NPCs Chirt and Coran.&lt;br /&gt;
&lt;br /&gt;
(About post # 120): Kevinth of Targos, a young warlock just beginning to learn of his powers, joins the group as apprentice to Alardan.&lt;br /&gt;
&lt;br /&gt;
Early morning, the party gets underway.&lt;br /&gt;
&lt;br /&gt;
(About post # 161): Meeting with a refugee family at the East Gate. Katrin recommends them as servants to her old master. &lt;br /&gt;
The party sets off down the road to Targos. Late morning (about post # 170) they meet a group coming up the road, with two people sickened by exposure to the Horrors.&lt;br /&gt;
Party gives what help they can and makes some friends. &lt;br /&gt;
&lt;br /&gt;
====Skirmish====&lt;br /&gt;
&lt;br /&gt;
Encounter with the Flayed Man and four lesser horrors with about a dozen enslaved humans. Fight begins (post # 224) and ends with all Horrors dead, the humans freed, and the party collects some information and some medallions from the humans. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level Up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Party takes cover in a small grove. Freed slaves leave for Bryn Shander.&lt;br /&gt;
&lt;br /&gt;
====Second Skirmish====&lt;br /&gt;
&lt;br /&gt;
Post #285-310. Party is attacked by a flock of mutated birds. Drives them off at the cost of minor damage.&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=338137</id>
		<title>The Gates Have Opened: Event History</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=338137"/>
		<updated>2018-05-07T15:55:00Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Skirmish */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Media:Link to Main Page]https://wiki.rpg.net/index.php/The_Gates_Have_Opened]&lt;br /&gt;
&lt;br /&gt;
==Day One==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
The Protagonists meet and agree to adventure together.&lt;br /&gt;
They agree to act for the Temple of Three Gods, to investigate events in Targos. &lt;br /&gt;
&lt;br /&gt;
They meet two Yarou warriors of Raingrey and an acolyte of Finder Wyvernspur.&lt;br /&gt;
&lt;br /&gt;
After supper they begin Vigil in the Temple, before an altar of Ilmater&lt;br /&gt;
&lt;br /&gt;
==Day Two==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
Vigil successfully completed. Each PC now has the assurance that the first time they contract an infectious disease, the favor of Ilmater will cure them. This applies also to the NPCs Chirt and Coran.&lt;br /&gt;
&lt;br /&gt;
(About post # 120): Kevinth of Targos, a young warlock just beginning to learn of his powers, joins the group as apprentice to Alardan.&lt;br /&gt;
&lt;br /&gt;
Early morning, the party gets underway.&lt;br /&gt;
&lt;br /&gt;
(About post # 161): Meeting with a refugee family at the East Gate. Katrin recommends them as servants to her old master. &lt;br /&gt;
The party sets off down the road to Targos. Late morning (about post # 170) they meet a group coming up the road, with two people sickened by exposure to the Horrors.&lt;br /&gt;
Party gives what help they can and makes some friends. &lt;br /&gt;
&lt;br /&gt;
====Skirmish====&lt;br /&gt;
&lt;br /&gt;
Encounter with the Flayed Man and four lesser horrors with about a dozen enslaved humans. Fight begins (post # 224) and ends with all Horrors dead, the humans freed, and the party collects some information and some medallions from the humans. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level Up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Party takes cover in a small grove. Freed slaves leave for Bryn Shander.&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=337717</id>
		<title>The Gates Have Opened: Event History</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=337717"/>
		<updated>2018-05-02T04:42:50Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Day Two */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Media:Link to Main Page]https://wiki.rpg.net/index.php/The_Gates_Have_Opened]&lt;br /&gt;
&lt;br /&gt;
==Day One==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
The Protagonists meet and agree to adventure together.&lt;br /&gt;
They agree to act for the Temple of Three Gods, to investigate events in Targos. &lt;br /&gt;
&lt;br /&gt;
They meet two Yarou warriors of Raingrey and an acolyte of Finder Wyvernspur.&lt;br /&gt;
&lt;br /&gt;
After supper they begin Vigil in the Temple, before an altar of Ilmater&lt;br /&gt;
&lt;br /&gt;
==Day Two==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
Vigil successfully completed. Each PC now has the assurance that the first time they contract an infectious disease, the favor of Ilmater will cure them. This applies also to the NPCs Chirt and Coran.&lt;br /&gt;
&lt;br /&gt;
(About post # 120): Kevinth of Targos, a young warlock just beginning to learn of his powers, joins the group as apprentice to Alardan.&lt;br /&gt;
&lt;br /&gt;
Early morning, the party gets underway.&lt;br /&gt;
&lt;br /&gt;
(About post # 161): Meeting with a refugee family at the East Gate. Katrin recommends them as servants to her old master. &lt;br /&gt;
The party sets off down the road to Targos. Late morning (about post # 170) they meet a group coming up the road, with two people sickened by exposure to the Horrors.&lt;br /&gt;
Party gives what help they can and makes some friends. &lt;br /&gt;
&lt;br /&gt;
====Skirmish====&lt;br /&gt;
&lt;br /&gt;
Encounter with the Flayed Man and four lesser horrors with about a dozen enslaved humans. Fight begins (post # 224) and ends with all Horrors dead, the humans freed, and the party collects some information and some medallions from the humans. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level Up.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=337716</id>
		<title>The Gates Have Opened: Event History</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=337716"/>
		<updated>2018-05-02T04:42:04Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Day Two */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Media:Link to Main Page]https://wiki.rpg.net/index.php/The_Gates_Have_Opened]&lt;br /&gt;
&lt;br /&gt;
==Day One==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
The Protagonists meet and agree to adventure together.&lt;br /&gt;
They agree to act for the Temple of Three Gods, to investigate events in Targos. &lt;br /&gt;
&lt;br /&gt;
They meet two Yarou warriors of Raingrey and an acolyte of Finder Wyvernspur.&lt;br /&gt;
&lt;br /&gt;
After supper they begin Vigil in the Temple, before an altar of Ilmater&lt;br /&gt;
&lt;br /&gt;
==Day Two==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
Vigil successfully completed. Each PC now has the assurance that the first time they contract an infectious disease, the favor of Ilmater will cure them. This applies also to the NPCs Chirt and Coran.&lt;br /&gt;
&lt;br /&gt;
(About post # 120): Kevinth of Targos, a young warlock just beginning to learn of his powers, joins the group as apprentice to Alardan.&lt;br /&gt;
&lt;br /&gt;
Early morning, the party gets underway.&lt;br /&gt;
&lt;br /&gt;
(About post # 161): Meeting with a refugee family at the East Gate. Katrin recommends them as servants to her old master. &lt;br /&gt;
The party sets off down the road to Targos. Late morning (about post # 170) they meet a group coming up the road, with two people sickened by exposure to the Horrors.&lt;br /&gt;
Party gives what help they can and makes some friends. &lt;br /&gt;
&lt;br /&gt;
===Skirmish====&lt;br /&gt;
&lt;br /&gt;
Encounter with the Flayed Man and four lesser horrors with about a dozen enslaved humans. Fight begins (post # 224) and ends with all Horrors dead, the humans freed, and the party collects some information and some medallions from the humans. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level Up.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Carrier_Group:PlayerCharacters&amp;diff=337424</id>
		<title>Carrier Group:PlayerCharacters</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Carrier_Group:PlayerCharacters&amp;diff=337424"/>
		<updated>2018-04-24T01:46:59Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Carrier Group=&lt;br /&gt;
All the player characters created for the Carrier Group Campaign.&lt;br /&gt;
&lt;br /&gt;
==Ronald Depmsey (Dude_Normal)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:585ce803220fab400017260aace87123.jpg|options|thumb|300px|]]&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
Ronald isn&#039;t a good man. He wasn&#039;t one before the apocalypse started and nothing&#039;s happened since the fall of society to change that fact.&lt;br /&gt;
&lt;br /&gt;
Born the eldest of three children to a single mother, Ronnie had to grow up quickly to provide for his mother and siblings. At the age of eight, he&#039;d taken up begging in the slums that he resided in and at the age of thirteen he&#039;d take up courier jobs across town for shady individuals&lt;br /&gt;
&lt;br /&gt;
Growing up he&#039;d do his best to provide for his penniless family. He&#039;d work long hours on the dockyard of his town, carrying crates to and fro but it wasn&#039;t enough. He learned from a work acquaintance of an illegal fist fighting ring run in the dock warehouses at night so he&#039;d decided to join for an extra buck. Ronnie won his first fight then his second and by the end of the night he&#039;d won enough money to comfortably provide for his family as well as becoming the new rookie favorite.&lt;br /&gt;
&lt;br /&gt;
Time went by and things were looking up for Ronnie until the apocalypse happened. Ronnie planned to privately sail away to someplace safe with his family with the help of a friend however in the docks he got separated holding off a pack of zombies.&lt;br /&gt;
&lt;br /&gt;
Over the last four years, Ronnie&#039;s been wandering around the country looking for any sign of his family to little avail mostly because he keeps getting sidetracked and he doesn&#039;t know how to drive.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Trog&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Pit Fighter&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Belt Lantern&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bladed Gauntlet [Claw/Spur]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tomahawk Bandolier [Light Axes] (10/10)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Javeline Bag [Short Spears] (8/8)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hidden Knives&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shield&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medium Armour&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Duffel Bag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Winter Gear&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;22&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hajjah Fatima Jimenez (Insertname)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Where are you from?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Islamabad (Bartertown). Fatima moved to California upon her marriage to Muhammad Omer, who at the time was living in Silicon Valley as a quite successful computer programmer. The marriage was arranged by their very traditional parents. Fatima thought of herself as traditional, but it&#039;s hard to cling to old values in the midst of California. The worst part of it all was that Omer wasn&#039;t a bad person, just incredibly tedious and full of himself.&lt;br /&gt;
&lt;br /&gt;
Fatima divorced him, but he managed to walk out with custody of their son. Fatima has done her best to stay part of his life, but it&#039;s hard now that Omer has moved to Chicago. Fatima&#039;s family was incensed, and she still hasn&#039;t really made up with them over it all.&lt;br /&gt;
&lt;br /&gt;
She got a job at a scrapyard and put an old interest in cars her parents had long tried to stifle to good use. She became a good mechanic and made enough to become comfortable.&lt;br /&gt;
&lt;br /&gt;
A few years later she married an American, Alejandro Jimenez (who was proud to say his family had been in California long before it was American). He was also Catholic, which made family relations even more tense all around. They had their own children and Fatima was happy to navigate her way into almost matching the stereotype of a soccer mom. Things haven&#039;t always been easy, and life was never as simple as it was supposed to be, but with her loving husband and two beautiful children it was happier than she had ever anticipated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What were you doing when the zombie pandemic struck your community and how did you survive the initial outbreak?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fatima was at the hospital. Tariq had the flu bad. One of the earlier outbreaks occurred when a man with AIDS died from the original flu. At the time it was marked down as a singular incident, just a lone man going mad and biting doctors. She saw him, though, with torn flesh in his mouth and nothing in his eyes, and she knew something was wrong.&lt;br /&gt;
But she didn&#039;t know what.&lt;br /&gt;
&lt;br /&gt;
She took Tariq home immediately and started hoarding supplies and refusing to leave unless absolutely necessary. Al insisted she was just in some kind of shock, and he probably was right, but the mad paranoia turned out correct when the neighborhood started getting crazy.&lt;br /&gt;
Unfortunately, ready she was to hole up, Fatima wasn&#039;t ready when Juanita, immune system weakened from the earlier flu, got sick. By that point the hospitals were down and she couldn&#039;t find a doctor. They did everything they could.&lt;br /&gt;
&lt;br /&gt;
After her darling daughter tore a chunk out of her husband, Fatima was forced to kill her with a shovel to protect Tariq. Al didn&#039;t last much longer, but at least Fatima didn&#039;t have to kill him. She managed to lock him in the basement instead. Then they left.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How have you survived the following years?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Turns out a minivan can plow over a lot of people with minimal damage. Fatima is a believer in using tools to balance out her own physical un-impressiveness, and so was quick to adopt firearms and stay in vehicles whenever feasible. Fatima became increasingly erratic in some ways, but desperation made her cling to what she had all the harder. When the car broke down, she upgraded. (At this point I was considering going for an armored old School Bus, but that seems more the Haulers thing) Now she&#039;s got a damn Hummer that&#039;s seen some ridiculous work.&lt;br /&gt;
&lt;br /&gt;
Tariq was with her up until a few months ago. It says something about how bad everything&#039;s going that she felt genuinely good when she put a bullet in his head. Yeah, it sucked, but it was better than leaving him as he was.&lt;br /&gt;
&lt;br /&gt;
Now, her last child is somewhere in Chicago, hopefully alive, and Fatima has developed a stare that looks like it can see that far.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Bartertown&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Road Warrior&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mechanic&#039;s Tools&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toolbox&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medium Handgun (12/12)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Kitchen Knife&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survival Knife&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Light Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Replacement Mirrors&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;16&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Transport&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;The Hummer&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;SUV&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Passengers&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Driver + 7&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;90&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cost&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;20&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Customizations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Off-Road Capable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ram&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Solid Tires&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heavy Armor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Light Machine Gun&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bernard Armstrong Wallace (Cale Knight)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
 Age: 45&lt;br /&gt;
 Build: Wiry&lt;br /&gt;
 Personality: Obliviously cheerful and optimistic&lt;br /&gt;
&lt;br /&gt;
Bernard Armstrong Wallace grew up in 1980s suburbia, a nerd at the height of nerd ostracism. He devoured science fiction, played AD&amp;amp;D with the few friends he had, and generally did his best to keep to himself and avoid getting beaten up.&lt;br /&gt;
&lt;br /&gt;
After graduating high school, Bernard took a summer job with a long-haul trucking company. He didn&#039;t come home for almost a decade. The open road was a place of solitude and peace. He ate up the miles, content with first books-on-tape, then on CD, and then (wonder of wonders) the golden age of digital audiobooks. &lt;br /&gt;
&lt;br /&gt;
The apocalypse hasn&#039;t really changed much for Bernard. His folks died a few years before it happened, and the demand for long-haul truckers never actually went away. He hauled emergency supplies during the initial outbreak, almost always with military escort. By the time the military collapsed, they&#039;d helped him make a number of modifications to his rig that would have been... questionable at any other time. &lt;br /&gt;
&lt;br /&gt;
But the roads are still good. There&#039;s still stuff to haul. The convoys he drives with aren&#039;t exactly the same as before, but there&#039;s still a unique camradarie on the road. Nobody really pays with money anymore, but they always pay. So long as his sound system still works, and so long as his library of audiobooks and podcasts is still accessible... the world inside his rig is a cozy enough place. &lt;br /&gt;
&lt;br /&gt;
Bernard attempts to stay in his rig whenever possible. Since his cabin is nigh impenetrable by zombies, he often parks in infested areas at night - a horde of shamblers is a better defense than just about anything else. The cabin is his home base and his safety blanket all in one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Steader&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Hauler&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Satellite Phone and Sound System&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Welding Equipment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mechanic&#039;s Tools&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toolbox&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Oil Filters&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Weapons and Armor&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tire Iron (light bludgeon)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scrap Metal Cleaver (sword, medium)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;M4 Carbine (light machine gun)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Reinforced Overalls (light armor)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Welding Apron, Mask, Gloves (medium armor)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Yield Sign Buckler (Shield)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;14&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Transport&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Black Betty&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Medium Truck&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Passengers&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Driver + 1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;150&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;17&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cost&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;26&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Customizations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Increased Nimbleness x2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Increased Muscle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Increased Toughness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ram - COW CATCHER&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Solid Tires&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Off-Road Capable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Wheel Spikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Extra Heavy Armor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medium Machine Gun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Exterior Pivot Mount&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gideon Crofter (Cerulean Lion)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
Age: 28 years. Height 5&#039;11&amp;quot;. Hair, dirty blond. Eyes, blue.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a Canadian from the small town of Spider Lake in New Brunswick. &lt;br /&gt;
I was a mechanic by trade. It quickly got annoying to see how often repair just meant plugging in a new module or dealing with a glitch in a computerized system. &lt;br /&gt;
So I began tinkering with older designs to see what I could do. From there I developed an interest in archaic weapons. I learned to make them and then to use them. &lt;br /&gt;
I never expected my hobby skills to become survival skills.&lt;br /&gt;
&lt;br /&gt;
I wasn&#039;t at home when the excrement hit the rotary air impeller. I had decided to take a trip to find out how well my obsolete-design car would work under real operating conditions. &lt;br /&gt;
&lt;br /&gt;
I was in northern California when the epidemic became a pandemic and society started to fall apart. I have survived since then by hiring out, usually as a mechanic or courier or to transport people. &lt;br /&gt;
&lt;br /&gt;
I lost the car near Henley Heliport: that&#039;s where Bernard picked me up. Trusting sort of fellow, Bernard was. I&#039;ve been trying to make sure he never regrets it. &lt;br /&gt;
&lt;br /&gt;
We met the rest at an abandoned rest stop not far from San Diego. We shot some Walkers together and bonded over the experience. Good people, I think. I hope we all survive.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Steader&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Greaser&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Goggles&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Machete&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crossbow (1/1)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crossbow Bolts&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;24x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mechanic&#039;s &amp;amp; Electrician&#039;s Tools&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toolbox&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Portable Battery Charger&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Doctor&#039;s Scrubs&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Kevlar Vest&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;16&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ryan Craig (Billy Bones)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
Age: 33&lt;br /&gt;
Build: Lean, muscular&lt;br /&gt;
Personality: Pleasant with a country likability, Doesn&#039;t trust many people, Known to &#039;flip the switch&#039; on his personality&lt;br /&gt;
&lt;br /&gt;
----[[File:F3390809943b3d416f302fbc685a9774.jpg|options|thumb|300px|]]&lt;br /&gt;
Ryan Craig&#039;s background is mostly classified. Rumors are that he came from West Texas. On deployment when the &#039;before life&#039; ended, he has spent his time mostly in shadows and the underground since the apocalypse.  A member of clandestine Naval Special Operations &#039;before&#039;, he now is employed by the highest bidder. Craig spends his time mostly hired by Bartertown Mayors and Commissioners to seek out former Sentinels who have turned to more corrupt means of getting by.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;Ryan Craig climbs out from under a pile of rubbish, face painted in different colors, dusty, and old trickles of sweat leaving dried rivulets down his face. From his sniper&#039;s hide he stands, ripped camo pants with a single knee pad around the right ankle. Gun belt riding low, he manages a &amp;quot;howdy&amp;quot; and returns the pistol to its holster. He pulls the jean jacket tighter around the flannel shirt that has seen better days. An old ball cap bearing his unit&#039;s insignia is clamped tightly around shoulder length hair. The shemagh covers most of his face. When it is finally pulled down, his full beard seems more unruly than his overall appearance. He places his sunglasses atop his hat and wipes down the suppressor with a dirty handkerchief from his back pocket. &amp;quot;Ya&#039;ll should be a bit more careful &#039;round here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ryan slowly holsters his pistol. He keeps his hands at his sides but turns them palm out to show no intent of harm. &amp;quot;I&#039;ve been out here looking for...well...somebody in particular. Doesn&#039;t look like ya&#039;ll.&amp;quot; Craig tilts his head back just enough so they can see his eyes. &amp;quot;Names Budweiser, &#039;cause, ya&#039; know,&amp;quot; he sheepishly shrugs and points to the Eagle and Trident logo on his ball cap, &amp;quot;Navy and all. You can call me Bud.&amp;quot; A wide smile showing nearly perfect teeth has disarmed the most discriminating ladies, but here, now, is a different story. He hopes it has the same effect.&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Remnant&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Bounty Hunter&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Med. Armor, Lvl II Vest&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;SIG P226 Silenced Pistol 20/20&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sawed-off Shotgun 6/6&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;M4 Assault Rifle 30/30&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Knife&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hatchet&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Med. Backpack&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gas Mask&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Geiger Counter&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Goggles&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flint and Steel&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zip Cuffs&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Canteen&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;50 ft of Rope&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest Rig&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;M4 Mags&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;6x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pistol Mags&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IFAK&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;16&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Med. Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Katya &amp;quot;Katy&amp;quot; Imonova (Cattrina)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
The New Dawn (initium novum)&lt;br /&gt;
&lt;br /&gt;
38 years old, auburn brown hair, buff &amp;amp; sturdy built&lt;br /&gt;
&lt;br /&gt;
Katya was a science-teacher in high school, she excels in physics, chemistry and engineering. Her passion was teaching young minds and making them get excited about science and this has now extended on trying to keep the lore and knowledge alive. She will rescue books right after humans, over supplies, sometimes before people.&lt;br /&gt;
&lt;br /&gt;
She is originally from Russia, but immigrated to the US two decades ago to study the sciences. She left her entire family behind, and is presuming them all dead.&lt;br /&gt;
&lt;br /&gt;
She is a hands on, no-nonsense, &#039;let&#039;s deal with this&#039; -type, with good persuasion skills. Although she is not built like a gazelle, one cannot help but like her, as her witty remarks lighten the otherwise so drag atmosphere. &lt;br /&gt;
&lt;br /&gt;
She survived the initial virus with just her strong immunity, but when she realized the whole pandemic, she packed everything that was in the school laboratory (that she could muster) and stuffed them in a van and went hiding in a WW2 bunker her neighbor and friend Carl had prepared (he was planning it for a nuclear apocalypse, but, hey an apocalypse is an apocalypse). She spent the first year within that, listening to radio, doing a bit scavenging etc. But then her neighbor died (old age) and turned. He was like a father to her and she had to shoot through his head. It was time to move on. &#039;Uncle&#039; Carl&#039;s legacy was to teach her to shoot and maintain weaponry, also many survival skills. She is resourceful&lt;br /&gt;
&lt;br /&gt;
Her short-term goal is to gather information and knowledge (from books and people) old knowledge to be preserved and new knowledge about the virus. She is no virologist, so she needs to find a good one, pronto. Her mid-term aim is to gather, build and maintain a new community and teach the children of it, her dream is to reinstate the state of affairs like they were, but for that she needs to first know if the virus is spread from mother to the fetus. If it is, she needs to find untainted women, they will be top on her list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Remnant&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Lore Keeper&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gas Mask&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Geiger Counter&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crank Crossbow&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Light Armor: Riot Gear&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Technical Reference&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medical Reference&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Biography&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rock/Metal CD&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;14&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ms Laurie Strode and Orion (DarkMum)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Steader&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Beastmaster&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Knife&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crossbow&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Machete&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dried Meat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;6X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Small Leather Bag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;First Aid Kit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Basic Veterinary Tools&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;12&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Transport&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Battered Ambulance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Passengers&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Driver + 2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;60&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cost&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Isaac &amp;quot;Ike&amp;quot; Johnson (TigerWolfe)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
Ike was retired from the military shortly before Z-day. After battling some major depression (an Airman is all he&#039;d ever wanted to be and was part of his identity). He started to return to some semblance of normalcy. No longer allowed to fly real aircraft for the military, Ike got into the civilian flight side of things, as a hobbyist. When the outbreak happened things went south surprisingly fast, as the military started to become overwhelmed, and drawn thin, Ike volunteered his services once more. Reporting to the base near his home (Davis Monthan) where he&#039;d previously been stationed as a Helo pilot, Ike was soon pressed into flyinger service. As time went by and repairs and maintenance became harder and harder on the birds at the base, Ike eventually started using his personal autogyro for missions. Eventually even ladybird started to fall into repair, so with the help of the remaining crew chiefs and maintenance personnel, he started to replace parts with what was available in the Boneyard. Now he&#039;s been sent as an attache, from the last of the ranking military personnel to help the convoy make it to its destination.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Nomad&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Airman&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flight Scarf, gloves and boots&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sunglasses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Binoculars&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Knife&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Light Armor: Leather Flight Jacket and Helmet&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Handgun&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;14&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Transport&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ladybird&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Autogyro&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Passengers&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Pilot +1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;30&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cost&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;10&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Customizations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flaw: No Cover&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Emergency Parachute&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Glide&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Increased Speed x2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pivot Mount &amp;amp; Machine Gun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Small Arm Mount&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Carrier_Group:PlayerCharacters&amp;diff=337423</id>
		<title>Carrier Group:PlayerCharacters</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Carrier_Group:PlayerCharacters&amp;diff=337423"/>
		<updated>2018-04-24T01:45:36Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Carrier Group=&lt;br /&gt;
All the player characters created for the Carrier Group Campaign.&lt;br /&gt;
&lt;br /&gt;
==Ronald Depmsey (Dude_Normal)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:585ce803220fab400017260aace87123.jpg|options|thumb|300px|]]&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
Ronald isn&#039;t a good man. He wasn&#039;t one before the apocalypse started and nothing&#039;s happened since the fall of society to change that fact.&lt;br /&gt;
&lt;br /&gt;
Born the eldest of three children to a single mother, Ronnie had to grow up quickly to provide for his mother and siblings. At the age of eight, he&#039;d taken up begging in the slums that he resided in and at the age of thirteen he&#039;d take up courier jobs across town for shady individuals&lt;br /&gt;
&lt;br /&gt;
Growing up he&#039;d do his best to provide for his penniless family. He&#039;d work long hours on the dockyard of his town, carrying crates to and fro but it wasn&#039;t enough. He learned from a work acquaintance of an illegal fist fighting ring run in the dock warehouses at night so he&#039;d decided to join for an extra buck. Ronnie won his first fight then his second and by the end of the night he&#039;d won enough money to comfortably provide for his family as well as becoming the new rookie favorite.&lt;br /&gt;
&lt;br /&gt;
Time went by and things were looking up for Ronnie until the apocalypse happened. Ronnie planned to privately sail away to someplace safe with his family with the help of a friend however in the docks he got separated holding off a pack of zombies.&lt;br /&gt;
&lt;br /&gt;
Over the last four years, Ronnie&#039;s been wandering around the country looking for any sign of his family to little avail mostly because he keeps getting sidetracked and he doesn&#039;t know how to drive.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Trog&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Pit Fighter&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Belt Lantern&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bladed Gauntlet [Claw/Spur]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tomahawk Bandolier [Light Axes] (10/10)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Javeline Bag [Short Spears] (8/8)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hidden Knives&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shield&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medium Armour&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Duffel Bag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Winter Gear&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;22&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hajjah Fatima Jimenez (Insertname)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Where are you from?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Islamabad (Bartertown). Fatima moved to California upon her marriage to Muhammad Omer, who at the time was living in Silicon Valley as a quite successful computer programmer. The marriage was arranged by their very traditional parents. Fatima thought of herself as traditional, but it&#039;s hard to cling to old values in the midst of California. The worst part of it all was that Omer wasn&#039;t a bad person, just incredibly tedious and full of himself.&lt;br /&gt;
&lt;br /&gt;
Fatima divorced him, but he managed to walk out with custody of their son. Fatima has done her best to stay part of his life, but it&#039;s hard now that Omer has moved to Chicago. Fatima&#039;s family was incensed, and she still hasn&#039;t really made up with them over it all.&lt;br /&gt;
&lt;br /&gt;
She got a job at a scrapyard and put an old interest in cars her parents had long tried to stifle to good use. She became a good mechanic and made enough to become comfortable.&lt;br /&gt;
&lt;br /&gt;
A few years later she married an American, Alejandro Jimenez (who was proud to say his family had been in California long before it was American). He was also Catholic, which made family relations even more tense all around. They had their own children and Fatima was happy to navigate her way into almost matching the stereotype of a soccer mom. Things haven&#039;t always been easy, and life was never as simple as it was supposed to be, but with her loving husband and two beautiful children it was happier than she had ever anticipated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What were you doing when the zombie pandemic struck your community and how did you survive the initial outbreak?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fatima was at the hospital. Tariq had the flu bad. One of the earlier outbreaks occurred when a man with AIDS died from the original flu. At the time it was marked down as a singular incident, just a lone man going mad and biting doctors. She saw him, though, with torn flesh in his mouth and nothing in his eyes, and she knew something was wrong.&lt;br /&gt;
But she didn&#039;t know what.&lt;br /&gt;
&lt;br /&gt;
She took Tariq home immediately and started hoarding supplies and refusing to leave unless absolutely necessary. Al insisted she was just in some kind of shock, and he probably was right, but the mad paranoia turned out correct when the neighborhood started getting crazy.&lt;br /&gt;
Unfortunately, ready she was to hole up, Fatima wasn&#039;t ready when Juanita, immune system weakened from the earlier flu, got sick. By that point the hospitals were down and she couldn&#039;t find a doctor. They did everything they could.&lt;br /&gt;
&lt;br /&gt;
After her darling daughter tore a chunk out of her husband, Fatima was forced to kill her with a shovel to protect Tariq. Al didn&#039;t last much longer, but at least Fatima didn&#039;t have to kill him. She managed to lock him in the basement instead. Then they left.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How have you survived the following years?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Turns out a minivan can plow over a lot of people with minimal damage. Fatima is a believer in using tools to balance out her own physical un-impressiveness, and so was quick to adopt firearms and stay in vehicles whenever feasible. Fatima became increasingly erratic in some ways, but desperation made her cling to what she had all the harder. When the car broke down, she upgraded. (At this point I was considering going for an armored old School Bus, but that seems more the Haulers thing) Now she&#039;s got a damn Hummer that&#039;s seen some ridiculous work.&lt;br /&gt;
&lt;br /&gt;
Tariq was with her up until a few months ago. It says something about how bad everything&#039;s going that she felt genuinely good when she put a bullet in his head. Yeah, it sucked, but it was better than leaving him as he was.&lt;br /&gt;
&lt;br /&gt;
Now, her last child is somewhere in Chicago, hopefully alive, and Fatima has developed a stare that looks like it can see that far.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Bartertown&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Road Warrior&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mechanic&#039;s Tools&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toolbox&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medium Handgun (12/12)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Kitchen Knife&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survival Knife&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Light Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Replacement Mirrors&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;16&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Transport&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;The Hummer&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;SUV&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Passengers&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Driver + 7&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;90&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cost&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;20&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Customizations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Off-Road Capable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ram&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Solid Tires&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heavy Armor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Light Machine Gun&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bernard Armstrong Wallace (Cale Knight)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
 Age: 45&lt;br /&gt;
 Build: Wiry&lt;br /&gt;
 Personality: Obliviously cheerful and optimistic&lt;br /&gt;
&lt;br /&gt;
Bernard Armstrong Wallace grew up in 1980s suburbia, a nerd at the height of nerd ostracism. He devoured science fiction, played AD&amp;amp;D with the few friends he had, and generally did his best to keep to himself and avoid getting beaten up.&lt;br /&gt;
&lt;br /&gt;
After graduating high school, Bernard took a summer job with a long-haul trucking company. He didn&#039;t come home for almost a decade. The open road was a place of solitude and peace. He ate up the miles, content with first books-on-tape, then on CD, and then (wonder of wonders) the golden age of digital audiobooks. &lt;br /&gt;
&lt;br /&gt;
The apocalypse hasn&#039;t really changed much for Bernard. His folks died a few years before it happened, and the demand for long-haul truckers never actually went away. He hauled emergency supplies during the initial outbreak, almost always with military escort. By the time the military collapsed, they&#039;d helped him make a number of modifications to his rig that would have been... questionable at any other time. &lt;br /&gt;
&lt;br /&gt;
But the roads are still good. There&#039;s still stuff to haul. The convoys he drives with aren&#039;t exactly the same as before, but there&#039;s still a unique camradarie on the road. Nobody really pays with money anymore, but they always pay. So long as his sound system still works, and so long as his library of audiobooks and podcasts is still accessible... the world inside his rig is a cozy enough place. &lt;br /&gt;
&lt;br /&gt;
Bernard attempts to stay in his rig whenever possible. Since his cabin is nigh impenetrable by zombies, he often parks in infested areas at night - a horde of shamblers is a better defense than just about anything else. The cabin is his home base and his safety blanket all in one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Steader&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Hauler&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Satellite Phone and Sound System&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Welding Equipment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mechanic&#039;s Tools&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toolbox&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Oil Filters&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Weapons and Armor&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tire Iron (light bludgeon)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scrap Metal Cleaver (sword, medium)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;M4 Carbine (light machine gun)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Reinforced Overalls (light armor)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Welding Apron, Mask, Gloves (medium armor)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Yield Sign Buckler (Shield)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;14&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Transport&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Black Betty&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Medium Truck&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Passengers&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Driver + 1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;150&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;17&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cost&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;26&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Customizations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Increased Nimbleness x2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Increased Muscle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Increased Toughness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ram - COW CATCHER&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Solid Tires&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Off-Road Capable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Wheel Spikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Extra Heavy Armor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medium Machine Gun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Exterior Pivot Mount&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gideon Crofter (Cerulean Lion)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
Age: 28 years. Height 5&#039;11&amp;quot;. Hair, dirty blond. Eyes, blue.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a Canadian from the small town of Spider Lake in New Brunswick. &lt;br /&gt;
I was a mechanic by trade. It quickly got annoying to see how often repair just meant plugging in a new module or dealing with a glitch in a computerized system. &lt;br /&gt;
So I began tinkering with older designs to see what I could do. From there I developed an interest in archaic weapons. I learned to make them and then to use them. &lt;br /&gt;
I never expected my hobby skills to become survival skills.&lt;br /&gt;
&lt;br /&gt;
I wasn&#039;t at home when the excrement hit the rotary air impeller. I had decided to take a trip to find out how well my obsolete-design car would work under real operating conditions. &lt;br /&gt;
&lt;br /&gt;
I was in northern California when the epidemic became a pandemic and society started to fall apart. I have survived since then by hiring out, usually as a mechanic or courier or to transport people. &lt;br /&gt;
&lt;br /&gt;
I lost the car near Henley Heliport, that&#039;s where Bernard picked me up. Trusting sort of fellow, Bernard was. I&#039;ve been trying to make sure he never regrets it. &lt;br /&gt;
&lt;br /&gt;
We met the rest at an abandoned rest stop not far from San Diego. We shot some Walkers together and bonded over the experience. Good people, I think. I hope we all survive. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Steader&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Greaser&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Goggles&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Machete&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crossbow (1/1)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crossbow Bolts&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;24x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mechanic&#039;s &amp;amp; Electrician&#039;s Tools&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toolbox&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Portable Battery Charger&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Doctor&#039;s Scrubs&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Kevlar Vest&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;16&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ryan Craig (Billy Bones)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
Age: 33&lt;br /&gt;
Build: Lean, muscular&lt;br /&gt;
Personality: Pleasant with a country likability, Doesn&#039;t trust many people, Known to &#039;flip the switch&#039; on his personality&lt;br /&gt;
&lt;br /&gt;
----[[File:F3390809943b3d416f302fbc685a9774.jpg|options|thumb|300px|]]&lt;br /&gt;
Ryan Craig&#039;s background is mostly classified. Rumors are that he came from West Texas. On deployment when the &#039;before life&#039; ended, he has spent his time mostly in shadows and the underground since the apocalypse.  A member of clandestine Naval Special Operations &#039;before&#039;, he now is employed by the highest bidder. Craig spends his time mostly hired by Bartertown Mayors and Commissioners to seek out former Sentinels who have turned to more corrupt means of getting by.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;Ryan Craig climbs out from under a pile of rubbish, face painted in different colors, dusty, and old trickles of sweat leaving dried rivulets down his face. From his sniper&#039;s hide he stands, ripped camo pants with a single knee pad around the right ankle. Gun belt riding low, he manages a &amp;quot;howdy&amp;quot; and returns the pistol to its holster. He pulls the jean jacket tighter around the flannel shirt that has seen better days. An old ball cap bearing his unit&#039;s insignia is clamped tightly around shoulder length hair. The shemagh covers most of his face. When it is finally pulled down, his full beard seems more unruly than his overall appearance. He places his sunglasses atop his hat and wipes down the suppressor with a dirty handkerchief from his back pocket. &amp;quot;Ya&#039;ll should be a bit more careful &#039;round here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ryan slowly holsters his pistol. He keeps his hands at his sides but turns them palm out to show no intent of harm. &amp;quot;I&#039;ve been out here looking for...well...somebody in particular. Doesn&#039;t look like ya&#039;ll.&amp;quot; Craig tilts his head back just enough so they can see his eyes. &amp;quot;Names Budweiser, &#039;cause, ya&#039; know,&amp;quot; he sheepishly shrugs and points to the Eagle and Trident logo on his ball cap, &amp;quot;Navy and all. You can call me Bud.&amp;quot; A wide smile showing nearly perfect teeth has disarmed the most discriminating ladies, but here, now, is a different story. He hopes it has the same effect.&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Remnant&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Bounty Hunter&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Med. Armor, Lvl II Vest&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;SIG P226 Silenced Pistol 20/20&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sawed-off Shotgun 6/6&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;M4 Assault Rifle 30/30&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Knife&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hatchet&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Med. Backpack&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gas Mask&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Geiger Counter&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Goggles&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flint and Steel&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zip Cuffs&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Canteen&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;50 ft of Rope&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest Rig&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;M4 Mags&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;6x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pistol Mags&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IFAK&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;16&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Med. Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Katya &amp;quot;Katy&amp;quot; Imonova (Cattrina)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
The New Dawn (initium novum)&lt;br /&gt;
&lt;br /&gt;
38 years old, auburn brown hair, buff &amp;amp; sturdy built&lt;br /&gt;
&lt;br /&gt;
Katya was a science-teacher in high school, she excels in physics, chemistry and engineering. Her passion was teaching young minds and making them get excited about science and this has now extended on trying to keep the lore and knowledge alive. She will rescue books right after humans, over supplies, sometimes before people.&lt;br /&gt;
&lt;br /&gt;
She is originally from Russia, but immigrated to the US two decades ago to study the sciences. She left her entire family behind, and is presuming them all dead.&lt;br /&gt;
&lt;br /&gt;
She is a hands on, no-nonsense, &#039;let&#039;s deal with this&#039; -type, with good persuasion skills. Although she is not built like a gazelle, one cannot help but like her, as her witty remarks lighten the otherwise so drag atmosphere. &lt;br /&gt;
&lt;br /&gt;
She survived the initial virus with just her strong immunity, but when she realized the whole pandemic, she packed everything that was in the school laboratory (that she could muster) and stuffed them in a van and went hiding in a WW2 bunker her neighbor and friend Carl had prepared (he was planning it for a nuclear apocalypse, but, hey an apocalypse is an apocalypse). She spent the first year within that, listening to radio, doing a bit scavenging etc. But then her neighbor died (old age) and turned. He was like a father to her and she had to shoot through his head. It was time to move on. &#039;Uncle&#039; Carl&#039;s legacy was to teach her to shoot and maintain weaponry, also many survival skills. She is resourceful&lt;br /&gt;
&lt;br /&gt;
Her short-term goal is to gather information and knowledge (from books and people) old knowledge to be preserved and new knowledge about the virus. She is no virologist, so she needs to find a good one, pronto. Her mid-term aim is to gather, build and maintain a new community and teach the children of it, her dream is to reinstate the state of affairs like they were, but for that she needs to first know if the virus is spread from mother to the fetus. If it is, she needs to find untainted women, they will be top on her list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Remnant&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Lore Keeper&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gas Mask&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Geiger Counter&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crank Crossbow&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Light Armor: Riot Gear&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Technical Reference&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medical Reference&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Biography&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rock/Metal CD&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;14&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ms Laurie Strode and Orion (DarkMum)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Steader&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Beastmaster&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Knife&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crossbow&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Machete&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dried Meat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;6X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Small Leather Bag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;First Aid Kit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Basic Veterinary Tools&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;12&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Transport&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Battered Ambulance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Passengers&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Driver + 2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;60&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cost&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Isaac &amp;quot;Ike&amp;quot; Johnson (TigerWolfe)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
Ike was retired from the military shortly before Z-day. After battling some major depression (an Airman is all he&#039;d ever wanted to be and was part of his identity). He started to return to some semblance of normalcy. No longer allowed to fly real aircraft for the military, Ike got into the civilian flight side of things, as a hobbyist. When the outbreak happened things went south surprisingly fast, as the military started to become overwhelmed, and drawn thin, Ike volunteered his services once more. Reporting to the base near his home (Davis Monthan) where he&#039;d previously been stationed as a Helo pilot, Ike was soon pressed into flyinger service. As time went by and repairs and maintenance became harder and harder on the birds at the base, Ike eventually started using his personal autogyro for missions. Eventually even ladybird started to fall into repair, so with the help of the remaining crew chiefs and maintenance personnel, he started to replace parts with what was available in the Boneyard. Now he&#039;s been sent as an attache, from the last of the ranking military personnel to help the convoy make it to its destination.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Nomad&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Airman&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flight Scarf, gloves and boots&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sunglasses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Binoculars&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Knife&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Light Armor: Leather Flight Jacket and Helmet&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Handgun&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;14&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Transport&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ladybird&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Autogyro&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Passengers&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Pilot +1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;30&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cost&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;10&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Customizations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flaw: No Cover&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Emergency Parachute&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Glide&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Increased Speed x2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pivot Mount &amp;amp; Machine Gun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Small Arm Mount&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Carrier_Group:PlayerCharacters&amp;diff=337422</id>
		<title>Carrier Group:PlayerCharacters</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Carrier_Group:PlayerCharacters&amp;diff=337422"/>
		<updated>2018-04-24T01:38:17Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Carrier Group=&lt;br /&gt;
All the player characters created for the Carrier Group Campaign.&lt;br /&gt;
&lt;br /&gt;
==Ronald Depmsey (Dude_Normal)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:585ce803220fab400017260aace87123.jpg|options|thumb|300px|]]&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
Ronald isn&#039;t a good man. He wasn&#039;t one before the apocalypse started and nothing&#039;s happened since the fall of society to change that fact.&lt;br /&gt;
&lt;br /&gt;
Born the eldest of three children to a single mother, Ronnie had to grow up quickly to provide for his mother and siblings. At the age of eight, he&#039;d taken up begging in the slums that he resided in and at the age of thirteen he&#039;d take up courier jobs across town for shady individuals&lt;br /&gt;
&lt;br /&gt;
Growing up he&#039;d do his best to provide for his penniless family. He&#039;d work long hours on the dockyard of his town, carrying crates to and fro but it wasn&#039;t enough. He learned from a work acquaintance of an illegal fist fighting ring run in the dock warehouses at night so he&#039;d decided to join for an extra buck. Ronnie won his first fight then his second and by the end of the night he&#039;d won enough money to comfortably provide for his family as well as becoming the new rookie favorite.&lt;br /&gt;
&lt;br /&gt;
Time went by and things were looking up for Ronnie until the apocalypse happened. Ronnie planned to privately sail away to someplace safe with his family with the help of a friend however in the docks he got separated holding off a pack of zombies.&lt;br /&gt;
&lt;br /&gt;
Over the last four years, Ronnie&#039;s been wandering around the country looking for any sign of his family to little avail mostly because he keeps getting sidetracked and he doesn&#039;t know how to drive.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Trog&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Pit Fighter&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Belt Lantern&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bladed Gauntlet [Claw/Spur]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tomahawk Bandolier [Light Axes] (10/10)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Javeline Bag [Short Spears] (8/8)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hidden Knives&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shield&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medium Armour&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Duffel Bag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Winter Gear&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;22&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hajjah Fatima Jimenez (Insertname)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Where are you from?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Islamabad (Bartertown). Fatima moved to California upon her marriage to Muhammad Omer, who at the time was living in Silicon Valley as a quite successful computer programmer. The marriage was arranged by their very traditional parents. Fatima thought of herself as traditional, but it&#039;s hard to cling to old values in the midst of California. The worst part of it all was that Omer wasn&#039;t a bad person, just incredibly tedious and full of himself.&lt;br /&gt;
&lt;br /&gt;
Fatima divorced him, but he managed to walk out with custody of their son. Fatima has done her best to stay part of his life, but it&#039;s hard now that Omer has moved to Chicago. Fatima&#039;s family was incensed, and she still hasn&#039;t really made up with them over it all.&lt;br /&gt;
&lt;br /&gt;
She got a job at a scrapyard and put an old interest in cars her parents had long tried to stifle to good use. She became a good mechanic and made enough to become comfortable.&lt;br /&gt;
&lt;br /&gt;
A few years later she married an American, Alejandro Jimenez (who was proud to say his family had been in California long before it was American). He was also Catholic, which made family relations even more tense all around. They had their own children and Fatima was happy to navigate her way into almost matching the stereotype of a soccer mom. Things haven&#039;t always been easy, and life was never as simple as it was supposed to be, but with her loving husband and two beautiful children it was happier than she had ever anticipated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What were you doing when the zombie pandemic struck your community and how did you survive the initial outbreak?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fatima was at the hospital. Tariq had the flu bad. One of the earlier outbreaks occurred when a man with AIDS died from the original flu. At the time it was marked down as a singular incident, just a lone man going mad and biting doctors. She saw him, though, with torn flesh in his mouth and nothing in his eyes, and she knew something was wrong.&lt;br /&gt;
But she didn&#039;t know what.&lt;br /&gt;
&lt;br /&gt;
She took Tariq home immediately and started hoarding supplies and refusing to leave unless absolutely necessary. Al insisted she was just in some kind of shock, and he probably was right, but the mad paranoia turned out correct when the neighborhood started getting crazy.&lt;br /&gt;
Unfortunately, ready she was to hole up, Fatima wasn&#039;t ready when Juanita, immune system weakened from the earlier flu, got sick. By that point the hospitals were down and she couldn&#039;t find a doctor. They did everything they could.&lt;br /&gt;
&lt;br /&gt;
After her darling daughter tore a chunk out of her husband, Fatima was forced to kill her with a shovel to protect Tariq. Al didn&#039;t last much longer, but at least Fatima didn&#039;t have to kill him. She managed to lock him in the basement instead. Then they left.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How have you survived the following years?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Turns out a minivan can plow over a lot of people with minimal damage. Fatima is a believer in using tools to balance out her own physical un-impressiveness, and so was quick to adopt firearms and stay in vehicles whenever feasible. Fatima became increasingly erratic in some ways, but desperation made her cling to what she had all the harder. When the car broke down, she upgraded. (At this point I was considering going for an armored old School Bus, but that seems more the Haulers thing) Now she&#039;s got a damn Hummer that&#039;s seen some ridiculous work.&lt;br /&gt;
&lt;br /&gt;
Tariq was with her up until a few months ago. It says something about how bad everything&#039;s going that she felt genuinely good when she put a bullet in his head. Yeah, it sucked, but it was better than leaving him as he was.&lt;br /&gt;
&lt;br /&gt;
Now, her last child is somewhere in Chicago, hopefully alive, and Fatima has developed a stare that looks like it can see that far.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Bartertown&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Road Warrior&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mechanic&#039;s Tools&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toolbox&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medium Handgun (12/12)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Kitchen Knife&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survival Knife&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Light Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Replacement Mirrors&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;16&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Transport&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;The Hummer&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;SUV&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Passengers&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Driver + 7&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;90&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cost&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;20&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Customizations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Off-Road Capable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ram&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Solid Tires&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heavy Armor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Light Machine Gun&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bernard Armstrong Wallace (Cale Knight)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
 Age: 45&lt;br /&gt;
 Build: Wiry&lt;br /&gt;
 Personality: Obliviously cheerful and optimistic&lt;br /&gt;
&lt;br /&gt;
Bernard Armstrong Wallace grew up in 1980s suburbia, a nerd at the height of nerd ostracism. He devoured science fiction, played AD&amp;amp;D with the few friends he had, and generally did his best to keep to himself and avoid getting beaten up.&lt;br /&gt;
&lt;br /&gt;
After graduating high school, Bernard took a summer job with a long-haul trucking company. He didn&#039;t come home for almost a decade. The open road was a place of solitude and peace. He ate up the miles, content with first books-on-tape, then on CD, and then (wonder of wonders) the golden age of digital audiobooks. &lt;br /&gt;
&lt;br /&gt;
The apocalypse hasn&#039;t really changed much for Bernard. His folks died a few years before it happened, and the demand for long-haul truckers never actually went away. He hauled emergency supplies during the initial outbreak, almost always with military escort. By the time the military collapsed, they&#039;d helped him make a number of modifications to his rig that would have been... questionable at any other time. &lt;br /&gt;
&lt;br /&gt;
But the roads are still good. There&#039;s still stuff to haul. The convoys he drives with aren&#039;t exactly the same as before, but there&#039;s still a unique camradarie on the road. Nobody really pays with money anymore, but they always pay. So long as his sound system still works, and so long as his library of audiobooks and podcasts is still accessible... the world inside his rig is a cozy enough place. &lt;br /&gt;
&lt;br /&gt;
Bernard attempts to stay in his rig whenever possible. Since his cabin is nigh impenetrable by zombies, he often parks in infested areas at night - a horde of shamblers is a better defense than just about anything else. The cabin is his home base and his safety blanket all in one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Steader&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Hauler&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Satellite Phone and Sound System&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Welding Equipment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mechanic&#039;s Tools&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toolbox&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Oil Filters&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Weapons and Armor&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tire Iron (light bludgeon)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scrap Metal Cleaver (sword, medium)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;M4 Carbine (light machine gun)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Reinforced Overalls (light armor)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Welding Apron, Mask, Gloves (medium armor)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Yield Sign Buckler (Shield)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;14&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Transport&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Black Betty&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Medium Truck&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Passengers&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Driver + 1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;150&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;17&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cost&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;26&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Customizations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Increased Nimbleness x2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Increased Muscle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Increased Toughness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ram - COW CATCHER&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Solid Tires&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Off-Road Capable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Wheel Spikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Extra Heavy Armor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medium Machine Gun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Exterior Pivot Mount&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gideon Crofter (Cerulean Lion)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
Age: 28 years. Height 5&#039;11&amp;quot;. Hair, dirty blond. Eyes, blue.&lt;br /&gt;
&lt;br /&gt;
I&#039;m a Canadian from the small town of Spider Lake in New Brunswick. &lt;br /&gt;
I was a mechanic by trade. It quickly got annoying to see how often repair just meant plugging in a new module or dealing with a glitch in a computerized system. &lt;br /&gt;
So I began tinkering with older designs to see what I could do. From there I developed an interest in archaic weapons. I learned to make them and then to use them. &lt;br /&gt;
I never expected my hobby skills to become survival skills.&lt;br /&gt;
&lt;br /&gt;
I wasn&#039;t at home when the excrement hit the rotary air impeller. I had decided to take a trip to find out how well my obsolete-design car would work under real operating conditions. &lt;br /&gt;
&lt;br /&gt;
I was in northern California when the epidemic became a pandemic and society started to fall apart. I have survived since then by hiring out, usually as a mechanic or courier or to transport people. &lt;br /&gt;
&lt;br /&gt;
I lost the car near Henley Heliport, that&#039;s where Bernard picked me up. Trusting sort of fellow, Bernard was. I&#039;ve been trying to make sure he never regrets it. &lt;br /&gt;
&lt;br /&gt;
We met the rest at an abandoned rest stop not far from San Diego. We shot some Walkers together and bonded over the experience. Good people, I think. I hope we all survive. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Steader&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Greaser&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Goggles&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Machete&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crossbow (1/1)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crossbow Bolts&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;24x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mechanic&#039;s &amp;amp; Electrician&#039;s Tools&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toolbox&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Portable Battery Charger&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Doctor&#039;s Scrubs&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Kevlar Vest&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;16&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ryan Craig (Billy Bones)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
Age: 33&lt;br /&gt;
Build: Lean, muscular&lt;br /&gt;
Personality: Pleasant with a country likability, Doesn&#039;t trust many people, Known to &#039;flip the switch&#039; on his personality&lt;br /&gt;
&lt;br /&gt;
----[[File:F3390809943b3d416f302fbc685a9774.jpg|options|thumb|300px|]]&lt;br /&gt;
Ryan Craig&#039;s background is mostly classified. Rumors are that he came from West Texas. On deployment when the &#039;before life&#039; ended, he has spent his time mostly in shadows and the underground since the apocalypse.  A member of clandestine Naval Special Operations &#039;before&#039;, he now is employed by the highest bidder. Craig spends his time mostly hired by Bartertown Mayors and Commissioners to seek out former Sentinels who have turned to more corrupt means of getting by.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;Ryan Craig climbs out from under a pile of rubbish, face painted in different colors, dusty, and old trickles of sweat leaving dried rivulets down his face. From his sniper&#039;s hide he stands, ripped camo pants with a single knee pad around the right ankle. Gun belt riding low, he manages a &amp;quot;howdy&amp;quot; and returns the pistol to its holster. He pulls the jean jacket tighter around the flannel shirt that has seen better days. An old ball cap bearing his unit&#039;s insignia is clamped tightly around shoulder length hair. The shemagh covers most of his face. When it is finally pulled down, his full beard seems more unruly than his overall appearance. He places his sunglasses atop his hat and wipes down the suppressor with a dirty handkerchief from his back pocket. &amp;quot;Ya&#039;ll should be a bit more careful &#039;round here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ryan slowly holsters his pistol. He keeps his hands at his sides but turns them palm out to show no intent of harm. &amp;quot;I&#039;ve been out here looking for...well...somebody in particular. Doesn&#039;t look like ya&#039;ll.&amp;quot; Craig tilts his head back just enough so they can see his eyes. &amp;quot;Names Budweiser, &#039;cause, ya&#039; know,&amp;quot; he sheepishly shrugs and points to the Eagle and Trident logo on his ball cap, &amp;quot;Navy and all. You can call me Bud.&amp;quot; A wide smile showing nearly perfect teeth has disarmed the most discriminating ladies, but here, now, is a different story. He hopes it has the same effect.&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Remnant&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Bounty Hunter&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Med. Armor, Lvl II Vest&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;SIG P226 Silenced Pistol 20/20&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sawed-off Shotgun 6/6&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;M4 Assault Rifle 30/30&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Knife&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hatchet&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Med. Backpack&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gas Mask&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Geiger Counter&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Goggles&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flint and Steel&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zip Cuffs&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Canteen&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;50 ft of Rope&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chest Rig&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;M4 Mags&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;6x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pistol Mags&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IFAK&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;16&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Med. Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Katya &amp;quot;Katy&amp;quot; Imonova (Cattrina)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
The New Dawn (initium novum)&lt;br /&gt;
&lt;br /&gt;
38 years old, auburn brown hair, buff &amp;amp; sturdy built&lt;br /&gt;
&lt;br /&gt;
Katya was a science-teacher in high school, she excels in physics, chemistry and engineering. Her passion was teaching young minds and making them get excited about science and this has now extended on trying to keep the lore and knowledge alive. She will rescue books right after humans, over supplies, sometimes before people.&lt;br /&gt;
&lt;br /&gt;
She is originally from Russia, but immigrated to the US two decades ago to study the sciences. She left her entire family behind, and is presuming them all dead.&lt;br /&gt;
&lt;br /&gt;
She is a hands on, no-nonsense, &#039;let&#039;s deal with this&#039; -type, with good persuasion skills. Although she is not built like a gazelle, one cannot help but like her, as her witty remarks lighten the otherwise so drag atmosphere. &lt;br /&gt;
&lt;br /&gt;
She survived the initial virus with just her strong immunity, but when she realized the whole pandemic, she packed everything that was in the school laboratory (that she could muster) and stuffed them in a van and went hiding in a WW2 bunker her neighbor and friend Carl had prepared (he was planning it for a nuclear apocalypse, but, hey an apocalypse is an apocalypse). She spent the first year within that, listening to radio, doing a bit scavenging etc. But then her neighbor died (old age) and turned. He was like a father to her and she had to shoot through his head. It was time to move on. &#039;Uncle&#039; Carl&#039;s legacy was to teach her to shoot and maintain weaponry, also many survival skills. She is resourceful&lt;br /&gt;
&lt;br /&gt;
Her short-term goal is to gather information and knowledge (from books and people) old knowledge to be preserved and new knowledge about the virus. She is no virologist, so she needs to find a good one, pronto. Her mid-term aim is to gather, build and maintain a new community and teach the children of it, her dream is to reinstate the state of affairs like they were, but for that she needs to first know if the virus is spread from mother to the fetus. If it is, she needs to find untainted women, they will be top on her list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Remnant&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Lore Keeper&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gas Mask&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Geiger Counter&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crank Crossbow&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Light Armor: Riot Gear&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Magnifying Glass&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Technical Reference&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medical Reference&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Biography&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rock/Metal CD&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2x&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;14&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ms Laurie Strode and Orion (DarkMum)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Steader&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Beastmaster&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Knife&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crossbow&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Machete&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dried Meat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;6X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Small Leather Bag&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;First Aid Kit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Basic Veterinary Tools&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;12&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Transport&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Battered Ambulance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Passengers&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Driver + 2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;60&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cost&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Isaac &amp;quot;Ike&amp;quot; Johnson (TigerWolfe)==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
Ike was retired from the military shortly before Z-day. After battling some major depression (an Airman is all he&#039;d ever wanted to be and was part of his identity). He started to return to some semblance of normalcy. No longer allowed to fly real aircraft for the military, Ike got into the civilian flight side of things, as a hobbyist. When the outbreak happened things went south surprisingly fast, as the military started to become overwhelmed, and drawn thin, Ike volunteered his services once more. Reporting to the base near his home (Davis Monthan) where he&#039;d previously been stationed as a Helo pilot, Ike was soon pressed into flyinger service. As time went by and repairs and maintenance became harder and harder on the birds at the base, Ike eventually started using his personal autogyro for missions. Eventually even ladybird started to fall into repair, so with the help of the remaining crew chiefs and maintenance personnel, he started to replace parts with what was available in the Boneyard. Now he&#039;s been sent as an attache, from the last of the ranking military personnel to help the convoy make it to its destination.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skills&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Athletics&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boat&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Brawl&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Criminal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intimidate&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lore&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Notice&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Persuade&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ride&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scavenge&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shoot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sleight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;-&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stealth&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Survive&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tech&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zoofinity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Attributes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rearing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Nomad&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pursuit&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Airman&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Understanding&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Appeal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Senses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Inventory&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flight Scarf, gloves and boots&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sunglasses&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Binoculars&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Knife&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Light Armor: Leather Flight Jacket and Helmet&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Handgun&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1X&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;14&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;5&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Transport&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ladybird&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Autogyro&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Muscle&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nimbleness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Passengers&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Pilot +1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;30&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cost&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;10&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Customizations&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flaw: No Cover&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Emergency Parachute&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Glide&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Increased Speed x2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pivot Mount &amp;amp; Machine Gun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Small Arm Mount&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_NPCs&amp;diff=337150</id>
		<title>The Gates Have Opened: NPCs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_NPCs&amp;diff=337150"/>
		<updated>2018-04-14T12:07:42Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://wiki.rpg.net/index.php/The_Gates_Have_Opened&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Midnight====&lt;br /&gt;
Cat. Katrin&#039;s familiar&lt;br /&gt;
&lt;br /&gt;
====Alexander of Ilmater====&lt;br /&gt;
Male Human, Priest in the Temple of Three Gods in Bryn Shander &lt;br /&gt;
&lt;br /&gt;
====Coran Gableson====&lt;br /&gt;
Male Human, Fisherman from Targos village &lt;br /&gt;
&lt;br /&gt;
====Chirt Leewal-son====&lt;br /&gt;
Male Azlyn &amp;quot;of the sneakery kind&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Skarrulc of Raingrey====&lt;br /&gt;
Male Yarou, a packleader in the service of Raingrey&lt;br /&gt;
&lt;br /&gt;
====Thomulc of Raingrey====&lt;br /&gt;
Male Yarou, a warrior in the service of Raingrey&lt;br /&gt;
&lt;br /&gt;
====Kevinth of Targos====&lt;br /&gt;
Male Human, a young warlock. Grandson of Leander Billingsworth&lt;br /&gt;
[[Link title]]&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=337149</id>
		<title>The Gates Have Opened: Loot and Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=337149"/>
		<updated>2018-04-14T12:07:02Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://wiki.rpg.net/index.php/The_Gates_Have_Opened&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&#039;&#039;&#039;The Wagon&#039;&#039;&#039;&lt;br /&gt;
Huge Vehicle&lt;br /&gt;
Speed: Drawn 45(poor)            Overland:2.5 mph or 20/day                     Pilot: Handle Animal(-2)&lt;br /&gt;
HP: 60   Hardness:5   Reinforced with a variety of wooden shields (Hardness 5, HP 12 section overcome before wagon is damaged)&lt;br /&gt;
AC:3&lt;br /&gt;
Atk: Ram 4d6&lt;br /&gt;
Space/ Reach: 10x15/5    Height: 10&#039;&lt;br /&gt;
Crew:1            Weight: 400           Cargo: 2 tons&lt;br /&gt;
&lt;br /&gt;
This wagon has been modified to include a wood-framed canvas roof and has a variety of wooden shields (both large and small) covering it&#039;s exterior in lieu of armored reinforcement. The shields can be removed individually, either for replacement or emergency use. It is also equipped with Speedy Wheels (AEG pg.50), increasing its Speed by 10.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Team of Heavy Horses&#039;&#039;&#039;&lt;br /&gt;
Large Animal&lt;br /&gt;
Hit Dice: 3d8+6 (19 hp)&lt;br /&gt;
Initiative: +1&lt;br /&gt;
Speed: 50 ft.&lt;br /&gt;
Armor Class: 13 (–1 size, +1 Dex, +3 natural), touch 10, flat-footed 12&lt;br /&gt;
Base Attack/Grapple: +2/+9&lt;br /&gt;
Attack: Hoof –1 melee (1d6+1*)&lt;br /&gt;
Full Attack: 2 hooves –1 melee (1d6+1*)&lt;br /&gt;
Space/Reach: 10 ft./5 ft.&lt;br /&gt;
Special Attacks: —&lt;br /&gt;
Special Qualities: Low-light vision, scent&lt;br /&gt;
Saves: 	Fort +5, Ref +4, Will +2&lt;br /&gt;
Abilities: Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6&lt;br /&gt;
Skills: Listen +4, Spot +4&lt;br /&gt;
Feats: 	Endurance, Run&lt;br /&gt;
&lt;br /&gt;
3 horses that draw the wagon named Porthos, Athos, and Moe. All are equipped with the necessary tack to pull the wagon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contents&#039;&#039;&#039;&lt;br /&gt;
Party Funds: 306gp, 3sp, 3cp&lt;br /&gt;
&lt;br /&gt;
 -Alchemy Lab (stowed in a chest)-An alchemist’s lab always has the perfect tool for making alchemical items, so it provides a +2 circumstance bonus on Craft (alchemy) checks. It has no bearing on the costs related to the Craft (alchemy) skill. Without this lab, a character with the Craft (alchemy) skill is assumed to have enough tools to use the skill but not enough to get the +2 bonus that the lab provides.&lt;br /&gt;
 -Chest (with Good lock)&lt;br /&gt;
 -Barrel&lt;br /&gt;
 -2 Tarps (10&#039;sq)&lt;br /&gt;
 -Nice Chessboard (valued at 5gp)&lt;br /&gt;
 -Chain (2 10&#039; lengths)&lt;br /&gt;
 -Repair Tools&lt;br /&gt;
 -Bullseye Lantern (10 flasks of fuel)&lt;br /&gt;
 -Iron Pot&lt;br /&gt;
 -2 Ever-burning Torches&lt;br /&gt;
 -Food for 7 people (common meals) for 5 days&lt;br /&gt;
 -Feed for horses for 5 days&lt;br /&gt;
 -Firewood (5 day supply)&lt;br /&gt;
 -10 Sunrods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Healing Supplies===&lt;br /&gt;
Rod of Healing. Number of remaining charges unknown. One charge will cure some diseases and neutralize most poisons. Two charges may be needed for worse afflictions.&lt;br /&gt;
 &lt;br /&gt;
====Potions of healing====&lt;br /&gt;
*Lesser: 2d4+2 hit points: x12&lt;br /&gt;
*Greater: 4d4+4 hp: x 7&lt;br /&gt;
*Superior: 8d4+8 hp: x 8&lt;br /&gt;
&lt;br /&gt;
====Mundane supplies====&lt;br /&gt;
*Bandage rolls&lt;br /&gt;
*Bottles of lotions and salves&lt;br /&gt;
*Bottles and jars of ingredients for concocting useful salves&lt;br /&gt;
*Needles and thread&lt;br /&gt;
*Useful sundries&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_NPCs&amp;diff=337148</id>
		<title>The Gates Have Opened: NPCs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_NPCs&amp;diff=337148"/>
		<updated>2018-04-14T12:05:17Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
====Midnight====&lt;br /&gt;
Cat. Katrin&#039;s familiar&lt;br /&gt;
&lt;br /&gt;
====Alexander of Ilmater====&lt;br /&gt;
Male Human, Priest in the Temple of Three Gods in Bryn Shander &lt;br /&gt;
&lt;br /&gt;
====Coran Gableson====&lt;br /&gt;
Male Human, Fisherman from Targos village &lt;br /&gt;
&lt;br /&gt;
====Chirt Leewal-son====&lt;br /&gt;
Male Azlyn &amp;quot;of the sneakery kind&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Skarrulc of Raingrey====&lt;br /&gt;
Male Yarou, a packleader in the service of Raingrey&lt;br /&gt;
&lt;br /&gt;
====Thomulc of Raingrey====&lt;br /&gt;
Male Yarou, a warrior in the service of Raingrey&lt;br /&gt;
&lt;br /&gt;
====Kevinth of Targos====&lt;br /&gt;
Male Human, a young warlock. Grandson of Leander Billingsworth&lt;br /&gt;
[[Link title]]&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_NPCs&amp;diff=337147</id>
		<title>The Gates Have Opened: NPCs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_NPCs&amp;diff=337147"/>
		<updated>2018-04-14T12:04:42Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ https://wiki.rpg.net/index.php/The_Gates_Have_Opened ]]&lt;br /&gt;
&lt;br /&gt;
====Midnight====&lt;br /&gt;
Cat. Katrin&#039;s familiar&lt;br /&gt;
&lt;br /&gt;
====Alexander of Ilmater====&lt;br /&gt;
Male Human, Priest in the Temple of Three Gods in Bryn Shander &lt;br /&gt;
&lt;br /&gt;
====Coran Gableson====&lt;br /&gt;
Male Human, Fisherman from Targos village &lt;br /&gt;
&lt;br /&gt;
====Chirt Leewal-son====&lt;br /&gt;
Male Azlyn &amp;quot;of the sneakery kind&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Skarrulc of Raingrey====&lt;br /&gt;
Male Yarou, a packleader in the service of Raingrey&lt;br /&gt;
&lt;br /&gt;
====Thomulc of Raingrey====&lt;br /&gt;
Male Yarou, a warrior in the service of Raingrey&lt;br /&gt;
&lt;br /&gt;
====Kevinth of Targos====&lt;br /&gt;
Male Human, a young warlock. Grandson of Leander Billingsworth&lt;br /&gt;
[[Link title]]&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_NPCs&amp;diff=337146</id>
		<title>The Gates Have Opened: NPCs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_NPCs&amp;diff=337146"/>
		<updated>2018-04-14T12:03:03Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[https://wiki.rpg.net/index.php/The_Gates_Have_OpenedLink to Main Page ]]&lt;br /&gt;
&lt;br /&gt;
====Midnight====&lt;br /&gt;
Cat. Katrin&#039;s familiar&lt;br /&gt;
&lt;br /&gt;
====Alexander of Ilmater====&lt;br /&gt;
Male Human, Priest in the Temple of Three Gods in Bryn Shander &lt;br /&gt;
&lt;br /&gt;
====Coran Gableson====&lt;br /&gt;
Male Human, Fisherman from Targos village &lt;br /&gt;
&lt;br /&gt;
====Chirt Leewal-son====&lt;br /&gt;
Male Azlyn &amp;quot;of the sneakery kind&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Skarrulc of Raingrey====&lt;br /&gt;
Male Yarou, a packleader in the service of Raingrey&lt;br /&gt;
&lt;br /&gt;
====Thomulc of Raingrey====&lt;br /&gt;
Male Yarou, a warrior in the service of Raingrey&lt;br /&gt;
&lt;br /&gt;
====Kevinth of Targos====&lt;br /&gt;
Male Human, a young warlock. Grandson of Leander Billingsworth&lt;br /&gt;
[[Link title]]&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=337095</id>
		<title>The Gates Have Opened: Event History</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=337095"/>
		<updated>2018-04-10T07:05:14Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Media:Link to Main Page]https://wiki.rpg.net/index.php/The_Gates_Have_Opened]&lt;br /&gt;
&lt;br /&gt;
==Day One==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
The Protagonists meet and agree to adventure together.&lt;br /&gt;
They agree to act for the Temple of Three Gods, to investigate events in Targos. &lt;br /&gt;
&lt;br /&gt;
They meet two Yarou warriors of Raingrey and an acolyte of Finder Wyvernspur.&lt;br /&gt;
&lt;br /&gt;
After supper they begin Vigil in the Temple, before an altar of Ilmater&lt;br /&gt;
&lt;br /&gt;
==Day Two==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
Vigil successfully completed. Each PC now has the assurance that the first time they contract an infectious disease, the favor of Ilmater will cure them. This applies also to the NPCs Chirt and Coran.&lt;br /&gt;
&lt;br /&gt;
Kevinth of Targos, a young warlock just beginning to learn of his powers, joins the group as apprentice to Alardan.&lt;br /&gt;
&lt;br /&gt;
Early morning, the party gets underway.&lt;br /&gt;
&lt;br /&gt;
Meeting with a refugee family at the East Gate. Katrin recommends them as servants to her old master. &lt;br /&gt;
The party sets off down the road to Targos. Late morning they meet a group coming up the road, with two people sickened by exposure to the Horrors.&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=337094</id>
		<title>The Gates Have Opened: Event History</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=337094"/>
		<updated>2018-04-10T07:02:24Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Bryn Shander */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Day One==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
The Protagonists meet and agree to adventure together.&lt;br /&gt;
They agree to act for the Temple of Three Gods, to investigate events in Targos. &lt;br /&gt;
&lt;br /&gt;
They meet two Yarou warriors of Raingrey and an acolyte of Finder Wyvernspur.&lt;br /&gt;
&lt;br /&gt;
After supper they begin Vigil in the Temple, before an altar of Ilmater&lt;br /&gt;
&lt;br /&gt;
==Day Two==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
Vigil successfully completed. Each PC now has the assurance that the first time they contract an infectious disease, the favor of Ilmater will cure them. This applies also to the NPCs Chirt and Coran.&lt;br /&gt;
&lt;br /&gt;
Kevinth of Targos, a young warlock just beginning to learn of his powers, joins the group as apprentice to Alardan.&lt;br /&gt;
&lt;br /&gt;
Early morning, the party gets underway.&lt;br /&gt;
&lt;br /&gt;
Meeting with a refugee family at the East Gate. Katrin recommends them as servants to her old master. &lt;br /&gt;
The party sets off down the road to Targos. Late morning they meet a group coming up the road, with two people sickened by exposure to the Horrors.&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=After_The_Storm:Alan&amp;diff=336362</id>
		<title>After The Storm:Alan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=After_The_Storm:Alan&amp;diff=336362"/>
		<updated>2018-03-29T18:51:35Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* By Alan&amp;#039;s own words */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Concept===&lt;br /&gt;
&lt;br /&gt;
Can generate fire at will from hands and/or feet.&lt;br /&gt;
Can project a narrow beam of light to illuminate a small area like a flashlight.&lt;br /&gt;
Can do a light-based Dazzle effect, single target only.&lt;br /&gt;
Immune to fire and heat unless they reach extreme levels. (A house fire is of little concern, but stepping into molten steel is not advisable, although even that would not be instantly crippling.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===During the Storm, origin of powers===&lt;br /&gt;
Alan Copperton is the son of Walter Copperton, an electrician and electrical engineer who until the Storm owned two electronics supply shops (both ruined now, of course).&lt;br /&gt;
Walter ran afoul of some career criminals running a protection/extortion ring. Walter refused to pay so they burned down his house with the family inside.&lt;br /&gt;
Alan had an Origin. *&lt;br /&gt;
Using his new powers he rescued his father and younger sister Mabel. His brother Benedict died in the fire. His brother Matthew and sister Alice were shot dead by the waiting thugs who had set the fire. Firehand is not gentle with mobsters who run protection rackets.&lt;br /&gt;
Alan&#039;s mother Elizabeth (&amp;quot;Bitsy&amp;quot;), and his younger brother Dominic (who hates to be called &#039;Dom&amp;quot;) were seeing their family doctor at the time and so escaped harm.&lt;br /&gt;
&lt;br /&gt;
The Storm happened while the Coppertons were trapped. Alan was affected by the gamma ray burst (and whatever else was going on) and by random radiation bursts from all the electronics in the house as they were fried. This triggered latent genetic attributes in Alan&#039;s brain and nervous system.&lt;br /&gt;
The exposure to roaring flames, toxic fumes and extreme stress conditions contributed to his power eruption and helped determine the form his powers would take.&lt;br /&gt;
&lt;br /&gt;
===By Alan&#039;s own words===&lt;br /&gt;
Originally posted on the IC thread page 6 posts 55 and 57&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We, my family, were targeted by the Demons. Extortion. Dad said no and they burned down the house and killed three of us.&lt;br /&gt;
I was in the workshop and all the electric and electronic stuff was sparking and blowing up or melting down. House was afire, Matthew tried to run out the door and the demons shot him dead. Something fell on me--I never knew what-- caught my clothes afire. Then I was in the kitchen grabbing Mabel, and out the door with her and down the block with the demons shooting, and then we were out of range.&amp;quot;&lt;br /&gt;
He looks down at his hands. &amp;quot;I went back, found Dad, got him out. Too late for Benny and Alice. Demons got Alice. Benedict died in the house.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Current situation===&lt;br /&gt;
Alan lives at home with his surviving family. Father (Walter), mother (Elizabeth &amp;quot;Bitsy&amp;quot;), sister Mabel and brother Dominic.&lt;br /&gt;
Both parents and Mabel know Alan has powers. Dominic (who is ten years of age) does not know, and for now the family wants to keep it a secret from him. Dominic does know that Mabel sometimes makes electrical stuff stop working when she&#039;s around. He knows not to talk about it in front of other people.&lt;br /&gt;
Alan&#039;s father Walter makes a living repairing electronics and salvaging parts from ruined devices as well as importing and selling when he can.&lt;br /&gt;
Perhaps he can build some new devices in his workshops. Local tech having regressed, he can build from older designs and still find customers.&lt;br /&gt;
Which could be why Alan can have a rebreather in his mask and a functional smartphone.&lt;br /&gt;
Walter&#039;s workshop/store is in the same building at the family&#039;s home. They moved to the largest store building since their house was burned down. Mabel takes care to stay out of the workshop.&lt;br /&gt;
The family owns a car (secondhand; the old car had too much electronics to be repaired). They use bicycles as much as possible, like many people these days. Alan has become a skilled bicycle repairman, using a corner of his father&#039;s shop. Mabel helps as she can and is on the way to being a competent repairwoman herself. Of course she avoids the rest of the workshop, the part with all the electronics.&lt;br /&gt;
----------------------&lt;br /&gt;
Sidekick&lt;br /&gt;
Mabel has powers related to electricity. [Update: Mabel has assumed the superhero persona Corona]&lt;br /&gt;
&lt;br /&gt;
===Personal details===&lt;br /&gt;
Alan wasn&#039;t the strongest kid in his class but he&#039;s nimble and quick and can be stubborn when he thinks it&#039;s important. He did well enough in the occasional schoolyard fight, and was a good enough athlete to earn the respect of other boys. Not a brilliant scholar, he still did well by applying himself to his studies&lt;br /&gt;
He likes video games, or did when they were available. Dislikes contact sports, in part because he had early encounters with jocks/bullies who used them as an excuse to get overly rough with less strong or skilled players, and partly because of a couple of incidents in which Alan himself accidently hurt another player.&lt;br /&gt;
He enjoyed non-contact sports though. Sprinting and middle-distance racing, obstacle races, the pole vault. Not that he was equally good at all of them: he wasn&#039;t. But he enjoyed them whether he could win or not.&lt;br /&gt;
He&#039;s an avid reader, fiction and non-fiction alike.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Alan´s parents on superpowers===&lt;br /&gt;
&lt;br /&gt;
Walter Cooperton sits at his workbench watching Kenji Nakahara on his laptop. His wife Elizabeth stands at Walter&#039;s shoulder watching.&lt;br /&gt;
&lt;br /&gt;
Walter: &amp;quot;Protectors of New York. It looks like Alan&#039;s made some good friends.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elizabeth: &amp;quot;And put himself in mortal danger. I&#039;m not sure I&#039;m happy with this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Walter, reasonably: &amp;quot;What would you have, Bitsy? Should Alan have ignored all those people caught in the fire?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elizabeth, quickly: &amp;quot;Of course not! He had to do what he could for them. It&#039;s just--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Walter interrupts gently: &amp;quot;It&#039;s just you&#039;re scared for your son.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elizabeth, softly. &amp;quot;Yes. We&#039;ve lost so much. Benny, Matt, Alice--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Walter: &amp;quot;I&#039;m frightened too, Bitsy. But I&#039;m proud of him too. Look what our little boy has turned into. A real life super-hero.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elizabeth: &amp;quot;Well, you just keep working on those protections. I want us ready if some super-villain comes knocking on the door.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Walter: &amp;quot;And so I will my dear one. So I will.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=After_The_Storm:Alan&amp;diff=336361</id>
		<title>After The Storm:Alan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=After_The_Storm:Alan&amp;diff=336361"/>
		<updated>2018-03-29T18:50:55Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* During the Storm, origin of powers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Concept===&lt;br /&gt;
&lt;br /&gt;
Can generate fire at will from hands and/or feet.&lt;br /&gt;
Can project a narrow beam of light to illuminate a small area like a flashlight.&lt;br /&gt;
Can do a light-based Dazzle effect, single target only.&lt;br /&gt;
Immune to fire and heat unless they reach extreme levels. (A house fire is of little concern, but stepping into molten steel is not advisable, although even that would not be instantly crippling.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===During the Storm, origin of powers===&lt;br /&gt;
Alan Copperton is the son of Walter Copperton, an electrician and electrical engineer who until the Storm owned two electronics supply shops (both ruined now, of course).&lt;br /&gt;
Walter ran afoul of some career criminals running a protection/extortion ring. Walter refused to pay so they burned down his house with the family inside.&lt;br /&gt;
Alan had an Origin. *&lt;br /&gt;
Using his new powers he rescued his father and younger sister Mabel. His brother Benedict died in the fire. His brother Matthew and sister Alice were shot dead by the waiting thugs who had set the fire. Firehand is not gentle with mobsters who run protection rackets.&lt;br /&gt;
Alan&#039;s mother Elizabeth (&amp;quot;Bitsy&amp;quot;), and his younger brother Dominic (who hates to be called &#039;Dom&amp;quot;) were seeing their family doctor at the time and so escaped harm.&lt;br /&gt;
&lt;br /&gt;
The Storm happened while the Coppertons were trapped. Alan was affected by the gamma ray burst (and whatever else was going on) and by random radiation bursts from all the electronics in the house as they were fried. This triggered latent genetic attributes in Alan&#039;s brain and nervous system.&lt;br /&gt;
The exposure to roaring flames, toxic fumes and extreme stress conditions contributed to his power eruption and helped determine the form his powers would take.&lt;br /&gt;
&lt;br /&gt;
===By Alan&#039;s own words===&lt;br /&gt;
Originally posted on the IC thread page 6 posts 55 and 57&lt;br /&gt;
&lt;br /&gt;
we, my family, were targeted by the Demons. Extortion. Dad said no and they burned down the house and killed three of us.&lt;br /&gt;
I was in the workshop and all the electric and electronic stuff was sparking and blowing up or melting down. House was afire, Matthew tried to run out the door and the demons shot him dead. Something fell on me--I never knew what-- caught my clothes afire. Then I was in the kitchen grabbing Mabel, and out the door with her and down the block with the demons shooting, and then we were out of range.&amp;quot;&lt;br /&gt;
He looks down at his hands. &amp;quot;I went back, found Dad, got him out. Too late for Benny and Alice. Demons got Alice. Benedict died in the house.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Current situation===&lt;br /&gt;
Alan lives at home with his surviving family. Father (Walter), mother (Elizabeth &amp;quot;Bitsy&amp;quot;), sister Mabel and brother Dominic.&lt;br /&gt;
Both parents and Mabel know Alan has powers. Dominic (who is ten years of age) does not know, and for now the family wants to keep it a secret from him. Dominic does know that Mabel sometimes makes electrical stuff stop working when she&#039;s around. He knows not to talk about it in front of other people.&lt;br /&gt;
Alan&#039;s father Walter makes a living repairing electronics and salvaging parts from ruined devices as well as importing and selling when he can.&lt;br /&gt;
Perhaps he can build some new devices in his workshops. Local tech having regressed, he can build from older designs and still find customers.&lt;br /&gt;
Which could be why Alan can have a rebreather in his mask and a functional smartphone.&lt;br /&gt;
Walter&#039;s workshop/store is in the same building at the family&#039;s home. They moved to the largest store building since their house was burned down. Mabel takes care to stay out of the workshop.&lt;br /&gt;
The family owns a car (secondhand; the old car had too much electronics to be repaired). They use bicycles as much as possible, like many people these days. Alan has become a skilled bicycle repairman, using a corner of his father&#039;s shop. Mabel helps as she can and is on the way to being a competent repairwoman herself. Of course she avoids the rest of the workshop, the part with all the electronics.&lt;br /&gt;
----------------------&lt;br /&gt;
Sidekick&lt;br /&gt;
Mabel has powers related to electricity. [Update: Mabel has assumed the superhero persona Corona]&lt;br /&gt;
&lt;br /&gt;
===Personal details===&lt;br /&gt;
Alan wasn&#039;t the strongest kid in his class but he&#039;s nimble and quick and can be stubborn when he thinks it&#039;s important. He did well enough in the occasional schoolyard fight, and was a good enough athlete to earn the respect of other boys. Not a brilliant scholar, he still did well by applying himself to his studies&lt;br /&gt;
He likes video games, or did when they were available. Dislikes contact sports, in part because he had early encounters with jocks/bullies who used them as an excuse to get overly rough with less strong or skilled players, and partly because of a couple of incidents in which Alan himself accidently hurt another player.&lt;br /&gt;
He enjoyed non-contact sports though. Sprinting and middle-distance racing, obstacle races, the pole vault. Not that he was equally good at all of them: he wasn&#039;t. But he enjoyed them whether he could win or not.&lt;br /&gt;
He&#039;s an avid reader, fiction and non-fiction alike.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Alan´s parents on superpowers===&lt;br /&gt;
&lt;br /&gt;
Walter Cooperton sits at his workbench watching Kenji Nakahara on his laptop. His wife Elizabeth stands at Walter&#039;s shoulder watching.&lt;br /&gt;
&lt;br /&gt;
Walter: &amp;quot;Protectors of New York. It looks like Alan&#039;s made some good friends.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elizabeth: &amp;quot;And put himself in mortal danger. I&#039;m not sure I&#039;m happy with this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Walter, reasonably: &amp;quot;What would you have, Bitsy? Should Alan have ignored all those people caught in the fire?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elizabeth, quickly: &amp;quot;Of course not! He had to do what he could for them. It&#039;s just--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Walter interrupts gently: &amp;quot;It&#039;s just you&#039;re scared for your son.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elizabeth, softly. &amp;quot;Yes. We&#039;ve lost so much. Benny, Matt, Alice--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Walter: &amp;quot;I&#039;m frightened too, Bitsy. But I&#039;m proud of him too. Look what our little boy has turned into. A real life super-hero.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elizabeth: &amp;quot;Well, you just keep working on those protections. I want us ready if some super-villain comes knocking on the door.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Walter: &amp;quot;And so I will my dear one. So I will.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=After_The_Storm:PlayerCharacters&amp;diff=336360</id>
		<title>After The Storm:PlayerCharacters</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=After_The_Storm:PlayerCharacters&amp;diff=336360"/>
		<updated>2018-03-29T18:49:25Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Firehand */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://wiki.rpg.net/index.php/After_The_Storm:_Main_Page BACK TO MAIN PAGE]&lt;br /&gt;
&lt;br /&gt;
=The Protectors of New York=&lt;br /&gt;
&lt;br /&gt;
All the player characters created for After The Storm Campaign.&lt;br /&gt;
&lt;br /&gt;
==Confessor==&lt;br /&gt;
&#039;&#039;&#039;Description: Rosary-whipping Mind-bender&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Real name: Brandon Rollins &lt;br /&gt;
[[File:confessor.png|300px|thumb|right|]]&lt;br /&gt;
Age: 29&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Handle:&#039;&#039;&#039; Rosary@Unknown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main power:&#039;&#039;&#039;Can make people to confide in him, affects emotions&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary powers:&#039;&#039;&#039;Demonic/angelic appearance at will&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Superhero outfit:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Notes on appearance: Can assume realistic devilish or angelic appearance&lt;br /&gt;
&lt;br /&gt;
Job Before Storm: &lt;br /&gt;
&lt;br /&gt;
Job After Storm: &lt;br /&gt;
&lt;br /&gt;
Family: &lt;br /&gt;
&lt;br /&gt;
Related NPCs: AGILE (Anti-Gang Initiative of Law Enforcement)&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:CONFESSOR|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:Brandon|BG origins, Introduction story, The Gang and the Church]]&lt;br /&gt;
&lt;br /&gt;
==Knight Sky==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description: Flying Telekinetic Battle Droid&#039;&#039;&#039;&lt;br /&gt;
[[File:talos.png|300px|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
Real name: Talos/Tal&lt;br /&gt;
&lt;br /&gt;
Age: irrelevant&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Handle:&#039;&#039;&#039; Tinman@Unknown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main power:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Superhero outfit:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Notes on appearance: &lt;br /&gt;
&lt;br /&gt;
Job Before Storm: &lt;br /&gt;
&lt;br /&gt;
Job After Storm: &lt;br /&gt;
&lt;br /&gt;
Family: &lt;br /&gt;
&lt;br /&gt;
Related NPCs: &lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:KNIGHTSKY|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:Tal|BG origins, Introduction story, The Factory]]&lt;br /&gt;
&lt;br /&gt;
==Ms. Elsewhere==&lt;br /&gt;
&#039;&#039;&#039;Description: Teleporting Rescue Ranger&#039;&#039;&#039;&lt;br /&gt;
[[File:elsewhere.png|300px|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
Real name: Amy &#039;Elsa&#039; Smith&lt;br /&gt;
&lt;br /&gt;
Age: 20 something&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Handle:&#039;&#039;&#039; ShiftyCat@Unknown&lt;br /&gt;
&lt;br /&gt;
Elsa is Hispanic from her mother&#039;s side and Polish from her father&#039;s side&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main power:&#039;&#039;&#039;&lt;br /&gt;
Elsa can teleport short distances rabidly&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary powers:&#039;&#039;&#039;&lt;br /&gt;
Danger Sense, Wealthy Patron, Animal Abilities: cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039; Elsa is an avid cat lover, has a pet tiger. She&#039;s not going to break anyone&#039;s fingers for dealing marijuana to cancer patients, and the party crowd and tripping ravers are not her problem (Unless they misbehave, or go crazy), but the kind of dealer who sells any old crap to any sucker (Particularly kids) and doesn&#039;t care what happens after deal&#039;s done&lt;br /&gt;
&lt;br /&gt;
But what comes to assorted addicts of all varieties who turn to violence while on or trying to fund their habits, drugged up and/or drink drivers or say, suicidal venture capitalist chemists with no concept of lab safety and a high pressure explosion waiting to happen in a suburban meth factory? Zero Tolerance. Same for people stealing stuff out of hospital drug lockers, or attacking emergency crews.&lt;br /&gt;
Cruelty to animals sets her temper off without much pause for thought before action.&lt;br /&gt;
And needless to say, anyone she hears of hurting a cat will get a personal visit...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Superhero outfit:&#039;&#039;&#039; Elsa usually wears a blond wig or a cat-eared motorcycle helmet, clawed gloves&lt;br /&gt;
&lt;br /&gt;
Notes on appearance: has cat-like eyes&lt;br /&gt;
&lt;br /&gt;
Job Before Storm: Elsa was a paramedic&lt;br /&gt;
Job After Storm: Works as a tender in the cat sanctuary her patron owns, and runs the Protectors Initiative&lt;br /&gt;
&lt;br /&gt;
Family: Father presumed deceased, a Security Truck Driver, last seen heading off shift for a beer on the way home. &lt;br /&gt;
&lt;br /&gt;
Related NPCs: The scientists couple the Odds, henry and Agata Odd, the wealthy patron ex-pageant winner Mrs. Henrietta Swann in which Elsa&#039;s grandfather is in love with&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:ELSEWHERE|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:Elsa&amp;amp;Odds|BG origins, Introduction story, Elsa &amp;amp; the Odds]]&lt;br /&gt;
&lt;br /&gt;
==Firehand==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description: Superfast Firefist&#039;&#039;&#039;&lt;br /&gt;
[[File:firehand.png|300px|thumb|right|]]&lt;br /&gt;
Real name: Alan Copperton&lt;br /&gt;
&lt;br /&gt;
Age: 20&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Handle:&#039;&#039;&#039; FreeFire@Unknown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main power:&#039;&#039;&#039;Can manifest fire from his feet and hands, can control what it burns and what not, super-speed.&lt;br /&gt;
&lt;br /&gt;
Recently learned to run up vertical walls, and to throw fire at range. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary powers:&#039;&#039;&#039;&lt;br /&gt;
Fast reflexes, heat absorption&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039; Earnest, hardworking, generous when he thinks he can afford it. &amp;quot;Afford it&amp;quot; is more about the results than about his own resources; if he thinks you&#039;re really starving he&#039;ll go hungry to give you the price of a meal. Given the harsher conditions since the Storm, he&#039;s less trusting than he once was; you may have to convince him. He&#039;s protective of children, remembering the siblings he lost in the fire. He&#039;s an avid reader, fiction and non-fiction alike. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Superhero outfit:&#039;&#039;&#039; Biker gear, helmet with breathing apparatus&lt;br /&gt;
&lt;br /&gt;
Notes on appearance: &lt;br /&gt;
&lt;br /&gt;
Job Before Storm: Worked in the family business&lt;br /&gt;
&lt;br /&gt;
Job After Storm: Protector/Hero. Works part-time in what&#039;s left of the family business. &lt;br /&gt;
&lt;br /&gt;
Family: Sister Mabel, also a super called Corona, age 15. Manifestation story: IC thread page 8 post 77. See origins for more family members&lt;br /&gt;
&lt;br /&gt;
Related NPCs: &lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:FIREHAND|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:Alan|BG origins, Introduction story, The Pyre]]&lt;br /&gt;
&lt;br /&gt;
==Hydra==&lt;br /&gt;
[[File:hydra.png|300px|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description: Shape-Sifting Witty Tank&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Real name: Samantha Jones&lt;br /&gt;
&lt;br /&gt;
Age: 28&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Handle:&#039;&#039;&#039; ManyFaces@Unknown&lt;br /&gt;
&lt;br /&gt;
Known aliases; The Lady With Many Names, Gertrud von Bismark, The Unnamed Avenger, the Prankster&lt;br /&gt;
&lt;br /&gt;
Best quote: &#039;&#039;&amp;quot;And technically I did not steal this, it was handed to me&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main power:&#039;&#039;&#039;&lt;br /&gt;
Hydra can take any human form, as long as she has a DNA sample of the person at hand. She can also get the muscle memory and basic knowledge of familiar people and places to the person, but no actual memories of the person.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary powers:&#039;&#039;&#039;&lt;br /&gt;
Rapid healing, strength, armored skin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039; Sam is witty, tech-savvy, handy woman, who relies on her duct tape, zip-ties and her craftiness. She prefers not to go to combat, but can take hefty amount of beating if things get heated. She is kind-hearted and visits a nursing home regularly disguised as the patient&#039;s dead family members, to jolt their memory for a short time from the realm of dementia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assumed character:&#039;&#039;&#039; Sam&#039;s default shape is a red head femme-fatale version of her pre-storm self (Think Black Widow) and she does not shy from showing some skin to get close enough to get a DNA sample. &lt;br /&gt;
&lt;br /&gt;
Job Before Storm: Sam worked as a specialist technician at Verizon with communication arrays, networks etc.&lt;br /&gt;
Job After Storm: Sam works currently at an internet cafe-bar named the Atlas, as a bouncer, and has assumed a slightly more muscular shape for that to be believable.&lt;br /&gt;
&lt;br /&gt;
Family: Samantha has living religious parents, a pregnant baby sister and a brother, who is outcast&lt;br /&gt;
&lt;br /&gt;
Related NPCs: Sam did some nite-time prank-avenging before joining the Protectors, so there might be some people looking for the Unnamed&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:HYDRA|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:Confidence|BG origins, Introduction story, McGyver Yourself Out of This, Girl]]&lt;br /&gt;
&lt;br /&gt;
Introduction on page 21 post 202&lt;br /&gt;
&lt;br /&gt;
First Post on page 27, post 262&lt;br /&gt;
&lt;br /&gt;
==Skyfall==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Real name: Abigale ‘Abby’ Daniels&lt;br /&gt;
[[File:skyfall.png|300px|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
Age: 25&lt;br /&gt;
&lt;br /&gt;
Superhero name: Skyfall&lt;br /&gt;
&lt;br /&gt;
Main power: Has the ability to both pull objects and people towards her, slow incoming objects, and reflect physical projectiles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Secondary powers: Flight, photographic memory and inventiveness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Superhero outfit: Costume resembles a skydiving suit with one-way mirror goggles&lt;br /&gt;
&lt;br /&gt;
Notes on appearance: 5 ft 6 in, 120 lbs, blonde hair, green eyes&lt;br /&gt;
&lt;br /&gt;
Job Before Storm: In college&lt;br /&gt;
Job After Storm: Abby was recruited right out of college by the D.I.A. She was initially hesitant to work for the government, feeling they cannot always be trusted. The offer they made her was too good to turn down. Between a good starting salary, being able to work close to home, and the added incentive that after 5 years of employment they would pay for her doctorate degree, she found the offer irresistible.&lt;br /&gt;
&lt;br /&gt;
Family: Aunt Michele Harrison, the Borough President of Manhattan &lt;br /&gt;
&lt;br /&gt;
Related NPCs: Director Nisha Cavarai&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:SKYFALL|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:|BG origins, Introduction story,]]&lt;br /&gt;
&lt;br /&gt;
==Ice Keeper==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Real name: Snow Bunny&lt;br /&gt;
[[File:snowbunny.png|300px|thumb|right|]]&lt;br /&gt;
Age: 24&lt;br /&gt;
&lt;br /&gt;
Superhero name: Ice Keeper&lt;br /&gt;
&lt;br /&gt;
Main power: Snow Bunny is an animate advertisement for a ski lodge, and can cause freezing drifts of snow to appear around her wherever she goes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Secondary powers: As befitting her origin, Snow Bunny is incredibly agile and has no actual internal organs, making being cut, pierced, or shot much less concerning to her than most people. She is also capable of going back into the artwork in drawn or painted advertisements to return to the surreal land of her origins and travel to other nearby advertisements, though the real nature of this “world” is in doubt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Personality: Snow Bunny is a fundamentally cheerful and welcoming person, but her recent experiences with being enslaved by The Hallow Mark and fear of being recaptured leads her to caution and paranoia in conflict with her natural tendencies. It is for this reason that she has created her masculine “superhero” persona of the Ice Keeper while moving about the human world. She’s searching for someone to help her protect herself against the Hallow Mark, but is gunshy after early experiences with the gangs and police in the city. &lt;br /&gt;
&lt;br /&gt;
Superhero outfit: A New York Rangers hockey jersey with a full set of goalie’s gear, plus a windbreaker she always keeps up and tucked under her vintage-style goalie’s mask to hide her hair. She wears heavy snow boots and pants to complete the image. When not disguised or moving through the advertising world, she wears a stereotypical pink &amp;quot;snow bunny&amp;quot; snowsuit and earmuffs. She was forced to abandon her skies long ago.&lt;br /&gt;
&lt;br /&gt;
Notes on appearance: Airbrushed swedish bikini model with permanently flushed cheeks and curly blond hair in a &amp;quot;vintage&amp;quot; cut.&lt;br /&gt;
&lt;br /&gt;
Job Before Storm: Snow Bunny has no real memories from before she was drawn out of an advertisement for Stowe, Vermont, only a vague sense of purpose encompassing hospitality and fun.&lt;br /&gt;
Job After Storm: Snow Bunny has no legal existence in the real world and since gaining freedom and sentience, has not been able to integrate well enough into human society to get an actual job. She survives by eating inside the penny-savers from local supermarkets, and lives in the advertisements of a copy of “Better Homes and Gardens” she carefully hides away every night.&lt;br /&gt;
&lt;br /&gt;
Family: Snow Bunny was (the lead) part of a series of advertisements, some of which also included her “mother”, “father”, “younger twin brother and sister” and “boyfriend”. Snow Bunny has no actual _memories_ of them as individuals, but has a persistent sense of missing something in her life and instant feeling of familiarity on those occasions the Hallow Mark uses his animations of that advertisement against her.&lt;br /&gt;
&lt;br /&gt;
Related NPCs: Nemesis: the Hallowed Mark &lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:ICEKEEPER|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:|BG origins, Introduction story,]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://wiki.rpg.net/index.php/After_The_Storm:_Main_Page BACK TO MAIN PAGE]&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=After_The_Storm:PlayerCharacters&amp;diff=336185</id>
		<title>After The Storm:PlayerCharacters</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=After_The_Storm:PlayerCharacters&amp;diff=336185"/>
		<updated>2018-03-27T01:38:31Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Firehand */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://wiki.rpg.net/index.php/After_The_Storm:_Main_Page BACK TO MAIN PAGE]&lt;br /&gt;
&lt;br /&gt;
=The Protectors of New York=&lt;br /&gt;
&lt;br /&gt;
All the player characters created for After The Storm Campaign.&lt;br /&gt;
&lt;br /&gt;
==Confessor==&lt;br /&gt;
&#039;&#039;&#039;Description: Rosary-whipping Mind-bender&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Real name: Brandon Rollins &lt;br /&gt;
[[File:confessor.png|300px|thumb|right|]]&lt;br /&gt;
Age: 29&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Handle:&#039;&#039;&#039; Rosary@Unknown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main power:&#039;&#039;&#039;Can make people to confide in him, affects emotions&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary powers:&#039;&#039;&#039;Demonic/angelic appearance at will&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Superhero outfit:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Notes on appearance: Can assume realistic devilish or angelic appearance&lt;br /&gt;
&lt;br /&gt;
Job Before Storm: &lt;br /&gt;
&lt;br /&gt;
Job After Storm: &lt;br /&gt;
&lt;br /&gt;
Family: &lt;br /&gt;
&lt;br /&gt;
Related NPCs: AGILE (Anti-Gang Initiative of Law Enforcement)&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:CONFESSOR|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:Brandon|BG origins, Introduction story, The Gang and the Church]]&lt;br /&gt;
&lt;br /&gt;
==Knight Sky==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description: Flying Telekinetic Battle Droid&#039;&#039;&#039;&lt;br /&gt;
[[File:talos.png|300px|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
Real name: Talos/Tal&lt;br /&gt;
&lt;br /&gt;
Age: irrelevant&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Handle:&#039;&#039;&#039; Tinman@Unknown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main power:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Superhero outfit:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Notes on appearance: &lt;br /&gt;
&lt;br /&gt;
Job Before Storm: &lt;br /&gt;
&lt;br /&gt;
Job After Storm: &lt;br /&gt;
&lt;br /&gt;
Family: &lt;br /&gt;
&lt;br /&gt;
Related NPCs: &lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:KNIGHTSKY|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:Tal|BG origins, Introduction story, The Factory]]&lt;br /&gt;
&lt;br /&gt;
==Ms. Elsewhere==&lt;br /&gt;
&#039;&#039;&#039;Description: Teleporting Rescue Ranger&#039;&#039;&#039;&lt;br /&gt;
[[File:elsewhere.png|300px|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
Real name: Amy &#039;Elsa&#039; Smith&lt;br /&gt;
&lt;br /&gt;
Age: 20 something&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Handle:&#039;&#039;&#039; ShiftyCat@Unknown&lt;br /&gt;
&lt;br /&gt;
Elsa is Hispanic from her mother&#039;s side and Polish from her father&#039;s side&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main power:&#039;&#039;&#039;&lt;br /&gt;
Elsa can teleport short distances rabidly&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary powers:&#039;&#039;&#039;&lt;br /&gt;
Danger Sense, Wealthy Patron, Animal Abilities: cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039; Elsa is an avid cat lover, has a pet tiger. She&#039;s not going to break anyone&#039;s fingers for dealing marijuana to cancer patients, and the party crowd and tripping ravers are not her problem (Unless they misbehave, or go crazy), but the kind of dealer who sells any old crap to any sucker (Particularly kids) and doesn&#039;t care what happens after deal&#039;s done&lt;br /&gt;
&lt;br /&gt;
But what comes to assorted addicts of all varieties who turn to violence while on or trying to fund their habits, drugged up and/or drink drivers or say, suicidal venture capitalist chemists with no concept of lab safety and a high pressure explosion waiting to happen in a suburban meth factory? Zero Tolerance. Same for people stealing stuff out of hospital drug lockers, or attacking emergency crews.&lt;br /&gt;
Cruelty to animals sets her temper off without much pause for thought before action.&lt;br /&gt;
And needless to say, anyone she hears of hurting a cat will get a personal visit...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Superhero outfit:&#039;&#039;&#039; Elsa usually wears a blond wig or a cat-eared motorcycle helmet, clawed gloves&lt;br /&gt;
&lt;br /&gt;
Notes on appearance: has cat-like eyes&lt;br /&gt;
&lt;br /&gt;
Job Before Storm: Elsa was a paramedic&lt;br /&gt;
Job After Storm: Works as a tender in the cat sanctuary her patron owns, and runs the Protectors Initiative&lt;br /&gt;
&lt;br /&gt;
Family: Father presumed deceased, a Security Truck Driver, last seen heading off shift for a beer on the way home. &lt;br /&gt;
&lt;br /&gt;
Related NPCs: The scientists couple the Odds, henry and Agata Odd, the wealthy patron ex-pageant winner Mrs. Henrietta Swann in which Elsa&#039;s grandfather is in love with&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:ELSEWHERE|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:Elsa&amp;amp;Odds|BG origins, Introduction story, Elsa &amp;amp; the Odds]]&lt;br /&gt;
&lt;br /&gt;
==Firehand==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description: Superfast Firefist&#039;&#039;&#039;&lt;br /&gt;
[[File:firehand.png|300px|thumb|right|]]&lt;br /&gt;
Real name: Alan Copperton&lt;br /&gt;
&lt;br /&gt;
Age: 20&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Handle:&#039;&#039;&#039; FreeFire@Unknown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main power:&#039;&#039;&#039;Can manifest fire from his feet and hands, can control what it burns and what not, super-speed.&lt;br /&gt;
&lt;br /&gt;
Recently learned to run up vertical walls, and to throw fire at range. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary powers:&#039;&#039;&#039;&lt;br /&gt;
Fast reflexes, heat absorption&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039; Earnest, hardworking, generous when he thinks he can afford it. &amp;quot;Afford it&amp;quot; is more about the results than about his own resources; if he thinks you&#039;re really starving he&#039;ll go hungry to give you the price of a meal. Given the harsher conditions since the Storm, he&#039;s less trusting than he once was; you may have to convince him. He&#039;s protective of children, remembering the siblings he lost in the fire. He&#039;s an avid reader, fiction and non-fiction alike. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Superhero outfit:&#039;&#039;&#039; Biker gear, helmet with breathing apparatus&lt;br /&gt;
&lt;br /&gt;
Notes on appearance: &lt;br /&gt;
&lt;br /&gt;
Job Before Storm: &lt;br /&gt;
&lt;br /&gt;
Job After Storm: &lt;br /&gt;
&lt;br /&gt;
Family: Sister Mabel, also a super called Corona, age 15. Manifestation story: IC thread page 8 post 77. See origins for more family members&lt;br /&gt;
&lt;br /&gt;
Related NPCs: &lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:FIREHAND|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:Alan|BG origins, Introduction story, The Pyre]]&lt;br /&gt;
&lt;br /&gt;
==Hydra==&lt;br /&gt;
[[File:hydra.png|300px|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description: Shape-Sifting Witty Tank&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Real name: Samantha Jones&lt;br /&gt;
&lt;br /&gt;
Age: 28&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Handle:&#039;&#039;&#039; ManyFaces@Unknown&lt;br /&gt;
&lt;br /&gt;
Known aliases; The Lady With Many Names, Gertrud von Bismark, The Unnamed Avenger, the Prankster&lt;br /&gt;
&lt;br /&gt;
Best quote: &#039;&#039;&amp;quot;And technically I did not steal this, it was handed to me&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main power:&#039;&#039;&#039;&lt;br /&gt;
Hydra can take any human form, as long as she has a DNA sample of the person at hand. She can also get the muscle memory and basic knowledge of familiar people and places to the person, but no actual memories of the person.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary powers:&#039;&#039;&#039;&lt;br /&gt;
Rapid healing, strength, armored skin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039; Sam is witty, tech-savvy, handy woman, who relies on her duct tape, zip-ties and her craftiness. She prefers not to go to combat, but can take hefty amount of beating if things get heated. She is kind-hearted and visits a nursing home regularly disguised as the patient&#039;s dead family members, to jolt their memory for a short time from the realm of dementia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assumed character:&#039;&#039;&#039; Sam&#039;s default shape is a red head femme-fatale version of her pre-storm self (Think Black Widow) and she does not shy from showing some skin to get close enough to get a DNA sample. &lt;br /&gt;
&lt;br /&gt;
Job Before Storm: Sam worked as a specialist technician at Verizon with communication arrays, networks etc.&lt;br /&gt;
Job After Storm: Sam works currently at an internet cafe-bar named the Atlas, as a bouncer, and has assumed a slightly more muscular shape for that to be believable.&lt;br /&gt;
&lt;br /&gt;
Family: Samantha has living religious parents, a pregnant baby sister and a brother, who is outcast&lt;br /&gt;
&lt;br /&gt;
Related NPCs: Sam did some nite-time prank-avenging before joining the Protectors, so there might be some people looking for the Unnamed&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:HYDRA|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:Confidence|BG origins, Introduction story, McGyver Yourself Out of This, Girl]]&lt;br /&gt;
&lt;br /&gt;
Introduction on page 21 post 202&lt;br /&gt;
&lt;br /&gt;
First Post on page 27, post 262&lt;br /&gt;
&lt;br /&gt;
==Skyfall==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Real name: Abigale ‘Abby’ Daniels&lt;br /&gt;
[[File:skyfall.png|300px|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
Age: 25&lt;br /&gt;
&lt;br /&gt;
Superhero name: Skyfall&lt;br /&gt;
&lt;br /&gt;
Main power: Has the ability to both pull objects and people towards her, slow incoming objects, and reflect physical projectiles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Secondary powers: Flight, photographic memory and inventiveness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Superhero outfit: Costume resembles a skydiving suit with one-way mirror goggles&lt;br /&gt;
&lt;br /&gt;
Notes on appearance: 5 ft 6 in, 120 lbs, blonde hair, green eyes&lt;br /&gt;
&lt;br /&gt;
Job Before Storm: In college&lt;br /&gt;
Job After Storm: Abby was recruited right out of college by the D.I.A. She was initially hesitant to work for the government, feeling they cannot always be trusted. The offer they made her was too good to turn down. Between a good starting salary, being able to work close to home, and the added incentive that after 5 years of employment they would pay for her doctorate degree, she found the offer irresistible.&lt;br /&gt;
&lt;br /&gt;
Family: Aunt Michele Harrison, the Borough President of Manhattan &lt;br /&gt;
&lt;br /&gt;
Related NPCs: Director Nisha Cavarai&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:SKYFALL|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:|BG origins, Introduction story,]]&lt;br /&gt;
&lt;br /&gt;
==Ice Keeper==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Real name: Snow Bunny&lt;br /&gt;
[[File:snowbunny.png|300px|thumb|right|]]&lt;br /&gt;
Age: 24&lt;br /&gt;
&lt;br /&gt;
Superhero name: Ice Keeper&lt;br /&gt;
&lt;br /&gt;
Main power: Snow Bunny is an animate advertisement for a ski lodge, and can cause freezing drifts of snow to appear around her wherever she goes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Secondary powers: As befitting her origin, Snow Bunny is incredibly agile and has no actual internal organs, making being cut, pierced, or shot much less concerning to her than most people. She is also capable of going back into the artwork in drawn or painted advertisements to return to the surreal land of her origins and travel to other nearby advertisements, though the real nature of this “world” is in doubt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Personality: Snow Bunny is a fundamentally cheerful and welcoming person, but her recent experiences with being enslaved by The Hallow Mark and fear of being recaptured leads her to caution and paranoia in conflict with her natural tendencies. It is for this reason that she has created her masculine “superhero” persona of the Ice Keeper while moving about the human world. She’s searching for someone to help her protect herself against the Hallow Mark, but is gunshy after early experiences with the gangs and police in the city. &lt;br /&gt;
&lt;br /&gt;
Superhero outfit: A New York Rangers hockey jersey with a full set of goalie’s gear, plus a windbreaker she always keeps up and tucked under her vintage-style goalie’s mask to hide her hair. She wears heavy snow boots and pants to complete the image. When not disguised or moving through the advertising world, she wears a stereotypical pink &amp;quot;snow bunny&amp;quot; snowsuit and earmuffs. She was forced to abandon her skies long ago.&lt;br /&gt;
&lt;br /&gt;
Notes on appearance: Airbrushed swedish bikini model with permanently flushed cheeks and curly blond hair in a &amp;quot;vintage&amp;quot; cut.&lt;br /&gt;
&lt;br /&gt;
Job Before Storm: Snow Bunny has no real memories from before she was drawn out of an advertisement for Stowe, Vermont, only a vague sense of purpose encompassing hospitality and fun.&lt;br /&gt;
Job After Storm: Snow Bunny has no legal existence in the real world and since gaining freedom and sentience, has not been able to integrate well enough into human society to get an actual job. She survives by eating inside the penny-savers from local supermarkets, and lives in the advertisements of a copy of “Better Homes and Gardens” she carefully hides away every night.&lt;br /&gt;
&lt;br /&gt;
Family: Snow Bunny was (the lead) part of a series of advertisements, some of which also included her “mother”, “father”, “younger twin brother and sister” and “boyfriend”. Snow Bunny has no actual _memories_ of them as individuals, but has a persistent sense of missing something in her life and instant feeling of familiarity on those occasions the Hallow Mark uses his animations of that advertisement against her.&lt;br /&gt;
&lt;br /&gt;
Related NPCs: Nemesis: the Hallowed Mark &lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:ICEKEEPER|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:|BG origins, Introduction story,]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://wiki.rpg.net/index.php/After_The_Storm:_Main_Page BACK TO MAIN PAGE]&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=After_The_Storm:PlayerCharacters&amp;diff=336184</id>
		<title>After The Storm:PlayerCharacters</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=After_The_Storm:PlayerCharacters&amp;diff=336184"/>
		<updated>2018-03-27T01:38:07Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Firehand */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://wiki.rpg.net/index.php/After_The_Storm:_Main_Page BACK TO MAIN PAGE]&lt;br /&gt;
&lt;br /&gt;
=The Protectors of New York=&lt;br /&gt;
&lt;br /&gt;
All the player characters created for After The Storm Campaign.&lt;br /&gt;
&lt;br /&gt;
==Confessor==&lt;br /&gt;
&#039;&#039;&#039;Description: Rosary-whipping Mind-bender&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Real name: Brandon Rollins &lt;br /&gt;
[[File:confessor.png|300px|thumb|right|]]&lt;br /&gt;
Age: 29&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Handle:&#039;&#039;&#039; Rosary@Unknown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main power:&#039;&#039;&#039;Can make people to confide in him, affects emotions&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary powers:&#039;&#039;&#039;Demonic/angelic appearance at will&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Superhero outfit:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Notes on appearance: Can assume realistic devilish or angelic appearance&lt;br /&gt;
&lt;br /&gt;
Job Before Storm: &lt;br /&gt;
&lt;br /&gt;
Job After Storm: &lt;br /&gt;
&lt;br /&gt;
Family: &lt;br /&gt;
&lt;br /&gt;
Related NPCs: AGILE (Anti-Gang Initiative of Law Enforcement)&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:CONFESSOR|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:Brandon|BG origins, Introduction story, The Gang and the Church]]&lt;br /&gt;
&lt;br /&gt;
==Knight Sky==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description: Flying Telekinetic Battle Droid&#039;&#039;&#039;&lt;br /&gt;
[[File:talos.png|300px|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
Real name: Talos/Tal&lt;br /&gt;
&lt;br /&gt;
Age: irrelevant&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Handle:&#039;&#039;&#039; Tinman@Unknown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main power:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Superhero outfit:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Notes on appearance: &lt;br /&gt;
&lt;br /&gt;
Job Before Storm: &lt;br /&gt;
&lt;br /&gt;
Job After Storm: &lt;br /&gt;
&lt;br /&gt;
Family: &lt;br /&gt;
&lt;br /&gt;
Related NPCs: &lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:KNIGHTSKY|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:Tal|BG origins, Introduction story, The Factory]]&lt;br /&gt;
&lt;br /&gt;
==Ms. Elsewhere==&lt;br /&gt;
&#039;&#039;&#039;Description: Teleporting Rescue Ranger&#039;&#039;&#039;&lt;br /&gt;
[[File:elsewhere.png|300px|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
Real name: Amy &#039;Elsa&#039; Smith&lt;br /&gt;
&lt;br /&gt;
Age: 20 something&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Handle:&#039;&#039;&#039; ShiftyCat@Unknown&lt;br /&gt;
&lt;br /&gt;
Elsa is Hispanic from her mother&#039;s side and Polish from her father&#039;s side&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main power:&#039;&#039;&#039;&lt;br /&gt;
Elsa can teleport short distances rabidly&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary powers:&#039;&#039;&#039;&lt;br /&gt;
Danger Sense, Wealthy Patron, Animal Abilities: cat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039; Elsa is an avid cat lover, has a pet tiger. She&#039;s not going to break anyone&#039;s fingers for dealing marijuana to cancer patients, and the party crowd and tripping ravers are not her problem (Unless they misbehave, or go crazy), but the kind of dealer who sells any old crap to any sucker (Particularly kids) and doesn&#039;t care what happens after deal&#039;s done&lt;br /&gt;
&lt;br /&gt;
But what comes to assorted addicts of all varieties who turn to violence while on or trying to fund their habits, drugged up and/or drink drivers or say, suicidal venture capitalist chemists with no concept of lab safety and a high pressure explosion waiting to happen in a suburban meth factory? Zero Tolerance. Same for people stealing stuff out of hospital drug lockers, or attacking emergency crews.&lt;br /&gt;
Cruelty to animals sets her temper off without much pause for thought before action.&lt;br /&gt;
And needless to say, anyone she hears of hurting a cat will get a personal visit...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Superhero outfit:&#039;&#039;&#039; Elsa usually wears a blond wig or a cat-eared motorcycle helmet, clawed gloves&lt;br /&gt;
&lt;br /&gt;
Notes on appearance: has cat-like eyes&lt;br /&gt;
&lt;br /&gt;
Job Before Storm: Elsa was a paramedic&lt;br /&gt;
Job After Storm: Works as a tender in the cat sanctuary her patron owns, and runs the Protectors Initiative&lt;br /&gt;
&lt;br /&gt;
Family: Father presumed deceased, a Security Truck Driver, last seen heading off shift for a beer on the way home. &lt;br /&gt;
&lt;br /&gt;
Related NPCs: The scientists couple the Odds, henry and Agata Odd, the wealthy patron ex-pageant winner Mrs. Henrietta Swann in which Elsa&#039;s grandfather is in love with&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:ELSEWHERE|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:Elsa&amp;amp;Odds|BG origins, Introduction story, Elsa &amp;amp; the Odds]]&lt;br /&gt;
&lt;br /&gt;
==Firehand==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description: Superfast Firefist&#039;&#039;&#039;&lt;br /&gt;
[[File:firehand.png|300px|thumb|right|]]&lt;br /&gt;
Real name: Alan Copperton&lt;br /&gt;
&lt;br /&gt;
Age: 20&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Handle:&#039;&#039;&#039; FreeFire@Unknown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main power:&#039;&#039;&#039;Can manifest fire from his feet and hands, can control what it burns and what not, super-speed&lt;br /&gt;
Recently learned to run up vertical walls, and to throw fire at range. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary powers:&#039;&#039;&#039;&lt;br /&gt;
Fast reflexes, heat absorption&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039; Earnest, hardworking, generous when he thinks he can afford it. &amp;quot;Afford it&amp;quot; is more about the results than about his own resources; if he thinks you&#039;re really starving he&#039;ll go hungry to give you the price of a meal. Given the harsher conditions since the Storm, he&#039;s less trusting than he once was; you may have to convince him. He&#039;s protective of children, remembering the siblings he lost in the fire. He&#039;s an avid reader, fiction and non-fiction alike. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Superhero outfit:&#039;&#039;&#039; Biker gear, helmet with breathing apparatus&lt;br /&gt;
&lt;br /&gt;
Notes on appearance: &lt;br /&gt;
&lt;br /&gt;
Job Before Storm: &lt;br /&gt;
&lt;br /&gt;
Job After Storm: &lt;br /&gt;
&lt;br /&gt;
Family: Sister Mabel, also a super called Corona, age 15. Manifestation story: IC thread page 8 post 77. See origins for more family members&lt;br /&gt;
&lt;br /&gt;
Related NPCs: &lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:FIREHAND|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:Alan|BG origins, Introduction story, The Pyre]]&lt;br /&gt;
&lt;br /&gt;
==Hydra==&lt;br /&gt;
[[File:hydra.png|300px|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description: Shape-Sifting Witty Tank&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Real name: Samantha Jones&lt;br /&gt;
&lt;br /&gt;
Age: 28&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Handle:&#039;&#039;&#039; ManyFaces@Unknown&lt;br /&gt;
&lt;br /&gt;
Known aliases; The Lady With Many Names, Gertrud von Bismark, The Unnamed Avenger, the Prankster&lt;br /&gt;
&lt;br /&gt;
Best quote: &#039;&#039;&amp;quot;And technically I did not steal this, it was handed to me&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main power:&#039;&#039;&#039;&lt;br /&gt;
Hydra can take any human form, as long as she has a DNA sample of the person at hand. She can also get the muscle memory and basic knowledge of familiar people and places to the person, but no actual memories of the person.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary powers:&#039;&#039;&#039;&lt;br /&gt;
Rapid healing, strength, armored skin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039; Sam is witty, tech-savvy, handy woman, who relies on her duct tape, zip-ties and her craftiness. She prefers not to go to combat, but can take hefty amount of beating if things get heated. She is kind-hearted and visits a nursing home regularly disguised as the patient&#039;s dead family members, to jolt their memory for a short time from the realm of dementia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assumed character:&#039;&#039;&#039; Sam&#039;s default shape is a red head femme-fatale version of her pre-storm self (Think Black Widow) and she does not shy from showing some skin to get close enough to get a DNA sample. &lt;br /&gt;
&lt;br /&gt;
Job Before Storm: Sam worked as a specialist technician at Verizon with communication arrays, networks etc.&lt;br /&gt;
Job After Storm: Sam works currently at an internet cafe-bar named the Atlas, as a bouncer, and has assumed a slightly more muscular shape for that to be believable.&lt;br /&gt;
&lt;br /&gt;
Family: Samantha has living religious parents, a pregnant baby sister and a brother, who is outcast&lt;br /&gt;
&lt;br /&gt;
Related NPCs: Sam did some nite-time prank-avenging before joining the Protectors, so there might be some people looking for the Unnamed&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:HYDRA|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:Confidence|BG origins, Introduction story, McGyver Yourself Out of This, Girl]]&lt;br /&gt;
&lt;br /&gt;
Introduction on page 21 post 202&lt;br /&gt;
&lt;br /&gt;
First Post on page 27, post 262&lt;br /&gt;
&lt;br /&gt;
==Skyfall==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Real name: Abigale ‘Abby’ Daniels&lt;br /&gt;
[[File:skyfall.png|300px|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
Age: 25&lt;br /&gt;
&lt;br /&gt;
Superhero name: Skyfall&lt;br /&gt;
&lt;br /&gt;
Main power: Has the ability to both pull objects and people towards her, slow incoming objects, and reflect physical projectiles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Secondary powers: Flight, photographic memory and inventiveness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Superhero outfit: Costume resembles a skydiving suit with one-way mirror goggles&lt;br /&gt;
&lt;br /&gt;
Notes on appearance: 5 ft 6 in, 120 lbs, blonde hair, green eyes&lt;br /&gt;
&lt;br /&gt;
Job Before Storm: In college&lt;br /&gt;
Job After Storm: Abby was recruited right out of college by the D.I.A. She was initially hesitant to work for the government, feeling they cannot always be trusted. The offer they made her was too good to turn down. Between a good starting salary, being able to work close to home, and the added incentive that after 5 years of employment they would pay for her doctorate degree, she found the offer irresistible.&lt;br /&gt;
&lt;br /&gt;
Family: Aunt Michele Harrison, the Borough President of Manhattan &lt;br /&gt;
&lt;br /&gt;
Related NPCs: Director Nisha Cavarai&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:SKYFALL|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:|BG origins, Introduction story,]]&lt;br /&gt;
&lt;br /&gt;
==Ice Keeper==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Real name: Snow Bunny&lt;br /&gt;
[[File:snowbunny.png|300px|thumb|right|]]&lt;br /&gt;
Age: 24&lt;br /&gt;
&lt;br /&gt;
Superhero name: Ice Keeper&lt;br /&gt;
&lt;br /&gt;
Main power: Snow Bunny is an animate advertisement for a ski lodge, and can cause freezing drifts of snow to appear around her wherever she goes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Secondary powers: As befitting her origin, Snow Bunny is incredibly agile and has no actual internal organs, making being cut, pierced, or shot much less concerning to her than most people. She is also capable of going back into the artwork in drawn or painted advertisements to return to the surreal land of her origins and travel to other nearby advertisements, though the real nature of this “world” is in doubt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Personality: Snow Bunny is a fundamentally cheerful and welcoming person, but her recent experiences with being enslaved by The Hallow Mark and fear of being recaptured leads her to caution and paranoia in conflict with her natural tendencies. It is for this reason that she has created her masculine “superhero” persona of the Ice Keeper while moving about the human world. She’s searching for someone to help her protect herself against the Hallow Mark, but is gunshy after early experiences with the gangs and police in the city. &lt;br /&gt;
&lt;br /&gt;
Superhero outfit: A New York Rangers hockey jersey with a full set of goalie’s gear, plus a windbreaker she always keeps up and tucked under her vintage-style goalie’s mask to hide her hair. She wears heavy snow boots and pants to complete the image. When not disguised or moving through the advertising world, she wears a stereotypical pink &amp;quot;snow bunny&amp;quot; snowsuit and earmuffs. She was forced to abandon her skies long ago.&lt;br /&gt;
&lt;br /&gt;
Notes on appearance: Airbrushed swedish bikini model with permanently flushed cheeks and curly blond hair in a &amp;quot;vintage&amp;quot; cut.&lt;br /&gt;
&lt;br /&gt;
Job Before Storm: Snow Bunny has no real memories from before she was drawn out of an advertisement for Stowe, Vermont, only a vague sense of purpose encompassing hospitality and fun.&lt;br /&gt;
Job After Storm: Snow Bunny has no legal existence in the real world and since gaining freedom and sentience, has not been able to integrate well enough into human society to get an actual job. She survives by eating inside the penny-savers from local supermarkets, and lives in the advertisements of a copy of “Better Homes and Gardens” she carefully hides away every night.&lt;br /&gt;
&lt;br /&gt;
Family: Snow Bunny was (the lead) part of a series of advertisements, some of which also included her “mother”, “father”, “younger twin brother and sister” and “boyfriend”. Snow Bunny has no actual _memories_ of them as individuals, but has a persistent sense of missing something in her life and instant feeling of familiarity on those occasions the Hallow Mark uses his animations of that advertisement against her.&lt;br /&gt;
&lt;br /&gt;
Related NPCs: Nemesis: the Hallowed Mark &lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:ICEKEEPER|READ FULL CHARACTER SHEET HERE]]&lt;br /&gt;
&lt;br /&gt;
[[After_The_Storm:|BG origins, Introduction story,]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://wiki.rpg.net/index.php/After_The_Storm:_Main_Page BACK TO MAIN PAGE]&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=335527</id>
		<title>The Gates Have Opened: Event History</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=335527"/>
		<updated>2018-03-20T17:43:20Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Bryn Shander */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Day One==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
The Protagonists meet and agree to adventure together.&lt;br /&gt;
They agree to act for the Temple of Three Gods, to investigate events in Targos. &lt;br /&gt;
&lt;br /&gt;
They meet two Yarou warriors of Raingrey and an acolyte of Finder Wyvernspur.&lt;br /&gt;
&lt;br /&gt;
After supper they begin Vigil in the Temple, before an altar of Ilmater&lt;br /&gt;
&lt;br /&gt;
==Day Two==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
Vigil successfully completed. Each PC now has the assurance that the first time they contract an infectious disease, the favor of Ilmater will cure them. This applies also to the NPCs Chirt and Coran.&lt;br /&gt;
&lt;br /&gt;
Kevinth of Targos, a young warlock just beginning to learn of his powers, joins the group as apprentice to Alardan.&lt;br /&gt;
&lt;br /&gt;
Early morning, the party gets underway.&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=335526</id>
		<title>The Gates Have Opened: Loot and Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=335526"/>
		<updated>2018-03-20T17:41:39Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Healing Supplies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gear==&lt;br /&gt;
&#039;&#039;&#039;The Wagon&#039;&#039;&#039;&lt;br /&gt;
Huge Vehicle&lt;br /&gt;
Speed: Drawn 45(poor)            Overland:2.5 mph or 20/day                     Pilot: Handle Animal(-2)&lt;br /&gt;
HP: 60   Hardness:5   Reinforced with a variety of wooden shields (Hardness 5, HP 12 section overcome before wagon is damaged)&lt;br /&gt;
AC:3&lt;br /&gt;
Atk: Ram 4d6&lt;br /&gt;
Space/ Reach: 10x15/5    Height: 10&#039;&lt;br /&gt;
Crew:1            Weight: 400           Cargo: 2 tons&lt;br /&gt;
&lt;br /&gt;
This wagon has been modified to include a wood-framed canvas roof and has a variety of wooden shields (both large and small) covering it&#039;s exterior in lieu of armored reinforcement. The shields can be removed individually, either for replacement or emergency use. It is also equipped with Speedy Wheels (AEG pg.50), increasing its Speed by 10.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Team of Heavy Horses&#039;&#039;&#039;&lt;br /&gt;
Large Animal&lt;br /&gt;
Hit Dice: 3d8+6 (19 hp)&lt;br /&gt;
Initiative: +1&lt;br /&gt;
Speed: 50 ft.&lt;br /&gt;
Armor Class: 13 (–1 size, +1 Dex, +3 natural), touch 10, flat-footed 12&lt;br /&gt;
Base Attack/Grapple: +2/+9&lt;br /&gt;
Attack: Hoof –1 melee (1d6+1*)&lt;br /&gt;
Full Attack: 2 hooves –1 melee (1d6+1*)&lt;br /&gt;
Space/Reach: 10 ft./5 ft.&lt;br /&gt;
Special Attacks: —&lt;br /&gt;
Special Qualities: Low-light vision, scent&lt;br /&gt;
Saves: 	Fort +5, Ref +4, Will +2&lt;br /&gt;
Abilities: Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6&lt;br /&gt;
Skills: Listen +4, Spot +4&lt;br /&gt;
Feats: 	Endurance, Run&lt;br /&gt;
&lt;br /&gt;
3 horses that draw the wagon named Porthos, Athos, and Moe. All are equipped with the necessary tack to pull the wagon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contents&#039;&#039;&#039;&lt;br /&gt;
Party Funds: 306gp, 3sp, 3cp&lt;br /&gt;
&lt;br /&gt;
 -Alchemy Lab (stowed in a chest)-An alchemist’s lab always has the perfect tool for making alchemical items, so it provides a +2 circumstance bonus on Craft (alchemy) checks. It has no bearing on the costs related to the Craft (alchemy) skill. Without this lab, a character with the Craft (alchemy) skill is assumed to have enough tools to use the skill but not enough to get the +2 bonus that the lab provides.&lt;br /&gt;
 -Chest (with Good lock)&lt;br /&gt;
 -Barrel&lt;br /&gt;
 -2 Tarps (10&#039;sq)&lt;br /&gt;
 -Nice Chessboard (valued at 5gp)&lt;br /&gt;
 -Chain (2 10&#039; lengths)&lt;br /&gt;
 -Repair Tools&lt;br /&gt;
 -Bullseye Lantern (10 flasks of fuel)&lt;br /&gt;
 -Iron Pot&lt;br /&gt;
 -2 Ever-burning Torches&lt;br /&gt;
 -Food for 7 people (common meals) for 5 days&lt;br /&gt;
 -Feed for horses for 5 days&lt;br /&gt;
 -Firewood (5 day supply)&lt;br /&gt;
 -10 Sunrods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Healing Supplies===&lt;br /&gt;
Rod of Healing. Number of remaining charges unknown. One charge will cure some diseases and neutralize most poisons. Two charges may be needed for worse afflictions.&lt;br /&gt;
 &lt;br /&gt;
====Potions of healing====&lt;br /&gt;
*Lesser: 2d4+2 hit points: x12&lt;br /&gt;
*Greater: 4d4+4 hp: x 7&lt;br /&gt;
*Superior: 8d4+8 hp: x 8&lt;br /&gt;
&lt;br /&gt;
====Mundane supplies====&lt;br /&gt;
*Bandage rolls&lt;br /&gt;
*Bottles of lotions and salves&lt;br /&gt;
*Bottles and jars of ingredients for concocting useful salves&lt;br /&gt;
*Needles and thread&lt;br /&gt;
*Useful sundries&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=335525</id>
		<title>The Gates Have Opened: Loot and Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=335525"/>
		<updated>2018-03-20T17:40:55Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Mundane supplies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gear==&lt;br /&gt;
&#039;&#039;&#039;The Wagon&#039;&#039;&#039;&lt;br /&gt;
Huge Vehicle&lt;br /&gt;
Speed: Drawn 45(poor)            Overland:2.5 mph or 20/day                     Pilot: Handle Animal(-2)&lt;br /&gt;
HP: 60   Hardness:5   Reinforced with a variety of wooden shields (Hardness 5, HP 12 section overcome before wagon is damaged)&lt;br /&gt;
AC:3&lt;br /&gt;
Atk: Ram 4d6&lt;br /&gt;
Space/ Reach: 10x15/5    Height: 10&#039;&lt;br /&gt;
Crew:1            Weight: 400           Cargo: 2 tons&lt;br /&gt;
&lt;br /&gt;
This wagon has been modified to include a wood-framed canvas roof and has a variety of wooden shields (both large and small) covering it&#039;s exterior in lieu of armored reinforcement. The shields can be removed individually, either for replacement or emergency use. It is also equipped with Speedy Wheels (AEG pg.50), increasing its Speed by 10.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Team of Heavy Horses&#039;&#039;&#039;&lt;br /&gt;
Large Animal&lt;br /&gt;
Hit Dice: 3d8+6 (19 hp)&lt;br /&gt;
Initiative: +1&lt;br /&gt;
Speed: 50 ft.&lt;br /&gt;
Armor Class: 13 (–1 size, +1 Dex, +3 natural), touch 10, flat-footed 12&lt;br /&gt;
Base Attack/Grapple: +2/+9&lt;br /&gt;
Attack: Hoof –1 melee (1d6+1*)&lt;br /&gt;
Full Attack: 2 hooves –1 melee (1d6+1*)&lt;br /&gt;
Space/Reach: 10 ft./5 ft.&lt;br /&gt;
Special Attacks: —&lt;br /&gt;
Special Qualities: Low-light vision, scent&lt;br /&gt;
Saves: 	Fort +5, Ref +4, Will +2&lt;br /&gt;
Abilities: Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6&lt;br /&gt;
Skills: Listen +4, Spot +4&lt;br /&gt;
Feats: 	Endurance, Run&lt;br /&gt;
&lt;br /&gt;
3 horses that draw the wagon named Porthos, Athos, and Moe. All are equipped with the necessary tack to pull the wagon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contents&#039;&#039;&#039;&lt;br /&gt;
Party Funds: 306gp, 3sp, 3cp&lt;br /&gt;
&lt;br /&gt;
 -Alchemy Lab (stowed in a chest)-An alchemist’s lab always has the perfect tool for making alchemical items, so it provides a +2 circumstance bonus on Craft (alchemy) checks. It has no bearing on the costs related to the Craft (alchemy) skill. Without this lab, a character with the Craft (alchemy) skill is assumed to have enough tools to use the skill but not enough to get the +2 bonus that the lab provides.&lt;br /&gt;
 -Chest (with Good lock)&lt;br /&gt;
 -Barrel&lt;br /&gt;
 -2 Tarps (10&#039;sq)&lt;br /&gt;
 -Nice Chessboard (valued at 5gp)&lt;br /&gt;
 -Chain (2 10&#039; lengths)&lt;br /&gt;
 -Repair Tools&lt;br /&gt;
 -Bullseye Lantern (10 flasks of fuel)&lt;br /&gt;
 -Iron Pot&lt;br /&gt;
 -2 Ever-burning Torches&lt;br /&gt;
 -Food for 7 people (common meals) for 5 days&lt;br /&gt;
 -Feed for horses for 5 days&lt;br /&gt;
 -Firewood (5 day supply)&lt;br /&gt;
 -10 Sunrods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Healing Supplies==&lt;br /&gt;
Rod of Healing. Number of remaining charges unknown. One charge will cure some diseases and neutralize most poisons. Two charges may be needed for worse afflictions.&lt;br /&gt;
 &lt;br /&gt;
===Potions of healing===&lt;br /&gt;
*Lesser: 2d4+2 hit points: x12&lt;br /&gt;
*Greater: 4d4+4 hp: x 7&lt;br /&gt;
*Superior: 8d4+8 hp: x 8&lt;br /&gt;
&lt;br /&gt;
===Mundane supplies===&lt;br /&gt;
*Bandage rolls&lt;br /&gt;
*Bottles of lotions and salves&lt;br /&gt;
*Bottles and jars of ingredients for concocting useful salves&lt;br /&gt;
*Needles and thread&lt;br /&gt;
*Useful sundries&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=335524</id>
		<title>The Gates Have Opened: Loot and Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=335524"/>
		<updated>2018-03-20T17:39:28Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Potions of healing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gear==&lt;br /&gt;
&#039;&#039;&#039;The Wagon&#039;&#039;&#039;&lt;br /&gt;
Huge Vehicle&lt;br /&gt;
Speed: Drawn 45(poor)            Overland:2.5 mph or 20/day                     Pilot: Handle Animal(-2)&lt;br /&gt;
HP: 60   Hardness:5   Reinforced with a variety of wooden shields (Hardness 5, HP 12 section overcome before wagon is damaged)&lt;br /&gt;
AC:3&lt;br /&gt;
Atk: Ram 4d6&lt;br /&gt;
Space/ Reach: 10x15/5    Height: 10&#039;&lt;br /&gt;
Crew:1            Weight: 400           Cargo: 2 tons&lt;br /&gt;
&lt;br /&gt;
This wagon has been modified to include a wood-framed canvas roof and has a variety of wooden shields (both large and small) covering it&#039;s exterior in lieu of armored reinforcement. The shields can be removed individually, either for replacement or emergency use. It is also equipped with Speedy Wheels (AEG pg.50), increasing its Speed by 10.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Team of Heavy Horses&#039;&#039;&#039;&lt;br /&gt;
Large Animal&lt;br /&gt;
Hit Dice: 3d8+6 (19 hp)&lt;br /&gt;
Initiative: +1&lt;br /&gt;
Speed: 50 ft.&lt;br /&gt;
Armor Class: 13 (–1 size, +1 Dex, +3 natural), touch 10, flat-footed 12&lt;br /&gt;
Base Attack/Grapple: +2/+9&lt;br /&gt;
Attack: Hoof –1 melee (1d6+1*)&lt;br /&gt;
Full Attack: 2 hooves –1 melee (1d6+1*)&lt;br /&gt;
Space/Reach: 10 ft./5 ft.&lt;br /&gt;
Special Attacks: —&lt;br /&gt;
Special Qualities: Low-light vision, scent&lt;br /&gt;
Saves: 	Fort +5, Ref +4, Will +2&lt;br /&gt;
Abilities: Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6&lt;br /&gt;
Skills: Listen +4, Spot +4&lt;br /&gt;
Feats: 	Endurance, Run&lt;br /&gt;
&lt;br /&gt;
3 horses that draw the wagon named Porthos, Athos, and Moe. All are equipped with the necessary tack to pull the wagon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contents&#039;&#039;&#039;&lt;br /&gt;
Party Funds: 306gp, 3sp, 3cp&lt;br /&gt;
&lt;br /&gt;
 -Alchemy Lab (stowed in a chest)-An alchemist’s lab always has the perfect tool for making alchemical items, so it provides a +2 circumstance bonus on Craft (alchemy) checks. It has no bearing on the costs related to the Craft (alchemy) skill. Without this lab, a character with the Craft (alchemy) skill is assumed to have enough tools to use the skill but not enough to get the +2 bonus that the lab provides.&lt;br /&gt;
 -Chest (with Good lock)&lt;br /&gt;
 -Barrel&lt;br /&gt;
 -2 Tarps (10&#039;sq)&lt;br /&gt;
 -Nice Chessboard (valued at 5gp)&lt;br /&gt;
 -Chain (2 10&#039; lengths)&lt;br /&gt;
 -Repair Tools&lt;br /&gt;
 -Bullseye Lantern (10 flasks of fuel)&lt;br /&gt;
 -Iron Pot&lt;br /&gt;
 -2 Ever-burning Torches&lt;br /&gt;
 -Food for 7 people (common meals) for 5 days&lt;br /&gt;
 -Feed for horses for 5 days&lt;br /&gt;
 -Firewood (5 day supply)&lt;br /&gt;
 -10 Sunrods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Healing Supplies==&lt;br /&gt;
Rod of Healing. Number of remaining charges unknown. One charge will cure some diseases and neutralize most poisons. Two charges may be needed for worse afflictions.&lt;br /&gt;
 &lt;br /&gt;
===Potions of healing===&lt;br /&gt;
*Lesser: 2d4+2 hit points: x12&lt;br /&gt;
*Greater: 4d4+4 hp: x 7&lt;br /&gt;
*Superior: 8d4+8 hp: x 8&lt;br /&gt;
&lt;br /&gt;
===Mundane supplies===&lt;br /&gt;
Bandage rolls, bottles of lotions and salves, bottles and jars of ingredients for concocting useful salves, needles and thread, other sundries useful to the healer and the alchemist.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=335523</id>
		<title>The Gates Have Opened: Loot and Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=335523"/>
		<updated>2018-03-20T17:38:35Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Potions of healing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gear==&lt;br /&gt;
&#039;&#039;&#039;The Wagon&#039;&#039;&#039;&lt;br /&gt;
Huge Vehicle&lt;br /&gt;
Speed: Drawn 45(poor)            Overland:2.5 mph or 20/day                     Pilot: Handle Animal(-2)&lt;br /&gt;
HP: 60   Hardness:5   Reinforced with a variety of wooden shields (Hardness 5, HP 12 section overcome before wagon is damaged)&lt;br /&gt;
AC:3&lt;br /&gt;
Atk: Ram 4d6&lt;br /&gt;
Space/ Reach: 10x15/5    Height: 10&#039;&lt;br /&gt;
Crew:1            Weight: 400           Cargo: 2 tons&lt;br /&gt;
&lt;br /&gt;
This wagon has been modified to include a wood-framed canvas roof and has a variety of wooden shields (both large and small) covering it&#039;s exterior in lieu of armored reinforcement. The shields can be removed individually, either for replacement or emergency use. It is also equipped with Speedy Wheels (AEG pg.50), increasing its Speed by 10.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Team of Heavy Horses&#039;&#039;&#039;&lt;br /&gt;
Large Animal&lt;br /&gt;
Hit Dice: 3d8+6 (19 hp)&lt;br /&gt;
Initiative: +1&lt;br /&gt;
Speed: 50 ft.&lt;br /&gt;
Armor Class: 13 (–1 size, +1 Dex, +3 natural), touch 10, flat-footed 12&lt;br /&gt;
Base Attack/Grapple: +2/+9&lt;br /&gt;
Attack: Hoof –1 melee (1d6+1*)&lt;br /&gt;
Full Attack: 2 hooves –1 melee (1d6+1*)&lt;br /&gt;
Space/Reach: 10 ft./5 ft.&lt;br /&gt;
Special Attacks: —&lt;br /&gt;
Special Qualities: Low-light vision, scent&lt;br /&gt;
Saves: 	Fort +5, Ref +4, Will +2&lt;br /&gt;
Abilities: Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6&lt;br /&gt;
Skills: Listen +4, Spot +4&lt;br /&gt;
Feats: 	Endurance, Run&lt;br /&gt;
&lt;br /&gt;
3 horses that draw the wagon named Porthos, Athos, and Moe. All are equipped with the necessary tack to pull the wagon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contents&#039;&#039;&#039;&lt;br /&gt;
Party Funds: 306gp, 3sp, 3cp&lt;br /&gt;
&lt;br /&gt;
 -Alchemy Lab (stowed in a chest)-An alchemist’s lab always has the perfect tool for making alchemical items, so it provides a +2 circumstance bonus on Craft (alchemy) checks. It has no bearing on the costs related to the Craft (alchemy) skill. Without this lab, a character with the Craft (alchemy) skill is assumed to have enough tools to use the skill but not enough to get the +2 bonus that the lab provides.&lt;br /&gt;
 -Chest (with Good lock)&lt;br /&gt;
 -Barrel&lt;br /&gt;
 -2 Tarps (10&#039;sq)&lt;br /&gt;
 -Nice Chessboard (valued at 5gp)&lt;br /&gt;
 -Chain (2 10&#039; lengths)&lt;br /&gt;
 -Repair Tools&lt;br /&gt;
 -Bullseye Lantern (10 flasks of fuel)&lt;br /&gt;
 -Iron Pot&lt;br /&gt;
 -2 Ever-burning Torches&lt;br /&gt;
 -Food for 7 people (common meals) for 5 days&lt;br /&gt;
 -Feed for horses for 5 days&lt;br /&gt;
 -Firewood (5 day supply)&lt;br /&gt;
 -10 Sunrods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Healing Supplies==&lt;br /&gt;
Rod of Healing. Number of remaining charges unknown. One charge will cure some diseases and neutralize most poisons. Two charges may be needed for worse afflictions.&lt;br /&gt;
 &lt;br /&gt;
===Potions of healing===&lt;br /&gt;
====Lesser: 2d4+2 hit points: x12====&lt;br /&gt;
====Greater: 4d4+4 hp: x 7====&lt;br /&gt;
====Superior: 8d4+8 hp: x 8====&lt;br /&gt;
&lt;br /&gt;
===Mundane supplies===&lt;br /&gt;
Bandage rolls, bottles of lotions and salves, bottles and jars of ingredients for concocting useful salves, needles and thread, other sundries useful to the healer and the alchemist.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=335522</id>
		<title>The Gates Have Opened: Loot and Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=335522"/>
		<updated>2018-03-20T17:37:43Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Healing Supplies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gear==&lt;br /&gt;
&#039;&#039;&#039;The Wagon&#039;&#039;&#039;&lt;br /&gt;
Huge Vehicle&lt;br /&gt;
Speed: Drawn 45(poor)            Overland:2.5 mph or 20/day                     Pilot: Handle Animal(-2)&lt;br /&gt;
HP: 60   Hardness:5   Reinforced with a variety of wooden shields (Hardness 5, HP 12 section overcome before wagon is damaged)&lt;br /&gt;
AC:3&lt;br /&gt;
Atk: Ram 4d6&lt;br /&gt;
Space/ Reach: 10x15/5    Height: 10&#039;&lt;br /&gt;
Crew:1            Weight: 400           Cargo: 2 tons&lt;br /&gt;
&lt;br /&gt;
This wagon has been modified to include a wood-framed canvas roof and has a variety of wooden shields (both large and small) covering it&#039;s exterior in lieu of armored reinforcement. The shields can be removed individually, either for replacement or emergency use. It is also equipped with Speedy Wheels (AEG pg.50), increasing its Speed by 10.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Team of Heavy Horses&#039;&#039;&#039;&lt;br /&gt;
Large Animal&lt;br /&gt;
Hit Dice: 3d8+6 (19 hp)&lt;br /&gt;
Initiative: +1&lt;br /&gt;
Speed: 50 ft.&lt;br /&gt;
Armor Class: 13 (–1 size, +1 Dex, +3 natural), touch 10, flat-footed 12&lt;br /&gt;
Base Attack/Grapple: +2/+9&lt;br /&gt;
Attack: Hoof –1 melee (1d6+1*)&lt;br /&gt;
Full Attack: 2 hooves –1 melee (1d6+1*)&lt;br /&gt;
Space/Reach: 10 ft./5 ft.&lt;br /&gt;
Special Attacks: —&lt;br /&gt;
Special Qualities: Low-light vision, scent&lt;br /&gt;
Saves: 	Fort +5, Ref +4, Will +2&lt;br /&gt;
Abilities: Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6&lt;br /&gt;
Skills: Listen +4, Spot +4&lt;br /&gt;
Feats: 	Endurance, Run&lt;br /&gt;
&lt;br /&gt;
3 horses that draw the wagon named Porthos, Athos, and Moe. All are equipped with the necessary tack to pull the wagon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contents&#039;&#039;&#039;&lt;br /&gt;
Party Funds: 306gp, 3sp, 3cp&lt;br /&gt;
&lt;br /&gt;
 -Alchemy Lab (stowed in a chest)-An alchemist’s lab always has the perfect tool for making alchemical items, so it provides a +2 circumstance bonus on Craft (alchemy) checks. It has no bearing on the costs related to the Craft (alchemy) skill. Without this lab, a character with the Craft (alchemy) skill is assumed to have enough tools to use the skill but not enough to get the +2 bonus that the lab provides.&lt;br /&gt;
 -Chest (with Good lock)&lt;br /&gt;
 -Barrel&lt;br /&gt;
 -2 Tarps (10&#039;sq)&lt;br /&gt;
 -Nice Chessboard (valued at 5gp)&lt;br /&gt;
 -Chain (2 10&#039; lengths)&lt;br /&gt;
 -Repair Tools&lt;br /&gt;
 -Bullseye Lantern (10 flasks of fuel)&lt;br /&gt;
 -Iron Pot&lt;br /&gt;
 -2 Ever-burning Torches&lt;br /&gt;
 -Food for 7 people (common meals) for 5 days&lt;br /&gt;
 -Feed for horses for 5 days&lt;br /&gt;
 -Firewood (5 day supply)&lt;br /&gt;
 -10 Sunrods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Healing Supplies==&lt;br /&gt;
Rod of Healing. Number of remaining charges unknown. One charge will cure some diseases and neutralize most poisons. Two charges may be needed for worse afflictions.&lt;br /&gt;
 &lt;br /&gt;
===Potions of healing===&lt;br /&gt;
-Lesser: 2d4+2 hit points: x12&lt;br /&gt;
-Greater: 4d4+4 hp: x 7&lt;br /&gt;
-Superior: 8d4+8 hp: x 8&lt;br /&gt;
&lt;br /&gt;
===Mundane supplies===&lt;br /&gt;
Bandage rolls, bottles of lotions and salves, bottles and jars of ingredients for concocting useful salves, needles and thread, other sundries useful to the healer and the alchemist.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=335521</id>
		<title>The Gates Have Opened: Loot and Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=335521"/>
		<updated>2018-03-20T17:36:49Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Healing Supplies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gear==&lt;br /&gt;
&#039;&#039;&#039;The Wagon&#039;&#039;&#039;&lt;br /&gt;
Huge Vehicle&lt;br /&gt;
Speed: Drawn 45(poor)            Overland:2.5 mph or 20/day                     Pilot: Handle Animal(-2)&lt;br /&gt;
HP: 60   Hardness:5   Reinforced with a variety of wooden shields (Hardness 5, HP 12 section overcome before wagon is damaged)&lt;br /&gt;
AC:3&lt;br /&gt;
Atk: Ram 4d6&lt;br /&gt;
Space/ Reach: 10x15/5    Height: 10&#039;&lt;br /&gt;
Crew:1            Weight: 400           Cargo: 2 tons&lt;br /&gt;
&lt;br /&gt;
This wagon has been modified to include a wood-framed canvas roof and has a variety of wooden shields (both large and small) covering it&#039;s exterior in lieu of armored reinforcement. The shields can be removed individually, either for replacement or emergency use. It is also equipped with Speedy Wheels (AEG pg.50), increasing its Speed by 10.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Team of Heavy Horses&#039;&#039;&#039;&lt;br /&gt;
Large Animal&lt;br /&gt;
Hit Dice: 3d8+6 (19 hp)&lt;br /&gt;
Initiative: +1&lt;br /&gt;
Speed: 50 ft.&lt;br /&gt;
Armor Class: 13 (–1 size, +1 Dex, +3 natural), touch 10, flat-footed 12&lt;br /&gt;
Base Attack/Grapple: +2/+9&lt;br /&gt;
Attack: Hoof –1 melee (1d6+1*)&lt;br /&gt;
Full Attack: 2 hooves –1 melee (1d6+1*)&lt;br /&gt;
Space/Reach: 10 ft./5 ft.&lt;br /&gt;
Special Attacks: —&lt;br /&gt;
Special Qualities: Low-light vision, scent&lt;br /&gt;
Saves: 	Fort +5, Ref +4, Will +2&lt;br /&gt;
Abilities: Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6&lt;br /&gt;
Skills: Listen +4, Spot +4&lt;br /&gt;
Feats: 	Endurance, Run&lt;br /&gt;
&lt;br /&gt;
3 horses that draw the wagon named Porthos, Athos, and Moe. All are equipped with the necessary tack to pull the wagon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contents&#039;&#039;&#039;&lt;br /&gt;
Party Funds: 306gp, 3sp, 3cp&lt;br /&gt;
&lt;br /&gt;
 -Alchemy Lab (stowed in a chest)-An alchemist’s lab always has the perfect tool for making alchemical items, so it provides a +2 circumstance bonus on Craft (alchemy) checks. It has no bearing on the costs related to the Craft (alchemy) skill. Without this lab, a character with the Craft (alchemy) skill is assumed to have enough tools to use the skill but not enough to get the +2 bonus that the lab provides.&lt;br /&gt;
 -Chest (with Good lock)&lt;br /&gt;
 -Barrel&lt;br /&gt;
 -2 Tarps (10&#039;sq)&lt;br /&gt;
 -Nice Chessboard (valued at 5gp)&lt;br /&gt;
 -Chain (2 10&#039; lengths)&lt;br /&gt;
 -Repair Tools&lt;br /&gt;
 -Bullseye Lantern (10 flasks of fuel)&lt;br /&gt;
 -Iron Pot&lt;br /&gt;
 -2 Ever-burning Torches&lt;br /&gt;
 -Food for 7 people (common meals) for 5 days&lt;br /&gt;
 -Feed for horses for 5 days&lt;br /&gt;
 -Firewood (5 day supply)&lt;br /&gt;
 -10 Sunrods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Healing Supplies==&lt;br /&gt;
Rod of Healing. Number of remaining charges unknown. One charge will cure some diseases and neutralize most poisons. Two charges may be needed for worse afflictions.&lt;br /&gt;
 &lt;br /&gt;
Potions of healing&lt;br /&gt;
Lesser: 2d4+2 hit points: x12&lt;br /&gt;
Greater: 4d4+4 hp: x 7&lt;br /&gt;
Superior: 8d4+8 hp: x 8&lt;br /&gt;
&lt;br /&gt;
Mundane supplies&lt;br /&gt;
Bandage rolls, bottles of lotions and salves, bottles and jars of ingredients for concocting useful salves, needles and thread, other sundries useful to the healer and the alchemist.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=335520</id>
		<title>The Gates Have Opened: Loot and Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=335520"/>
		<updated>2018-03-20T17:34:25Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Healing Supplies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gear==&lt;br /&gt;
&#039;&#039;&#039;The Wagon&#039;&#039;&#039;&lt;br /&gt;
Huge Vehicle&lt;br /&gt;
Speed: Drawn 45(poor)            Overland:2.5 mph or 20/day                     Pilot: Handle Animal(-2)&lt;br /&gt;
HP: 60   Hardness:5   Reinforced with a variety of wooden shields (Hardness 5, HP 12 section overcome before wagon is damaged)&lt;br /&gt;
AC:3&lt;br /&gt;
Atk: Ram 4d6&lt;br /&gt;
Space/ Reach: 10x15/5    Height: 10&#039;&lt;br /&gt;
Crew:1            Weight: 400           Cargo: 2 tons&lt;br /&gt;
&lt;br /&gt;
This wagon has been modified to include a wood-framed canvas roof and has a variety of wooden shields (both large and small) covering it&#039;s exterior in lieu of armored reinforcement. The shields can be removed individually, either for replacement or emergency use. It is also equipped with Speedy Wheels (AEG pg.50), increasing its Speed by 10.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Team of Heavy Horses&#039;&#039;&#039;&lt;br /&gt;
Large Animal&lt;br /&gt;
Hit Dice: 3d8+6 (19 hp)&lt;br /&gt;
Initiative: +1&lt;br /&gt;
Speed: 50 ft.&lt;br /&gt;
Armor Class: 13 (–1 size, +1 Dex, +3 natural), touch 10, flat-footed 12&lt;br /&gt;
Base Attack/Grapple: +2/+9&lt;br /&gt;
Attack: Hoof –1 melee (1d6+1*)&lt;br /&gt;
Full Attack: 2 hooves –1 melee (1d6+1*)&lt;br /&gt;
Space/Reach: 10 ft./5 ft.&lt;br /&gt;
Special Attacks: —&lt;br /&gt;
Special Qualities: Low-light vision, scent&lt;br /&gt;
Saves: 	Fort +5, Ref +4, Will +2&lt;br /&gt;
Abilities: Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6&lt;br /&gt;
Skills: Listen +4, Spot +4&lt;br /&gt;
Feats: 	Endurance, Run&lt;br /&gt;
&lt;br /&gt;
3 horses that draw the wagon named Porthos, Athos, and Moe. All are equipped with the necessary tack to pull the wagon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contents&#039;&#039;&#039;&lt;br /&gt;
Party Funds: 306gp, 3sp, 3cp&lt;br /&gt;
&lt;br /&gt;
 -Alchemy Lab (stowed in a chest)-An alchemist’s lab always has the perfect tool for making alchemical items, so it provides a +2 circumstance bonus on Craft (alchemy) checks. It has no bearing on the costs related to the Craft (alchemy) skill. Without this lab, a character with the Craft (alchemy) skill is assumed to have enough tools to use the skill but not enough to get the +2 bonus that the lab provides.&lt;br /&gt;
 -Chest (with Good lock)&lt;br /&gt;
 -Barrel&lt;br /&gt;
 -2 Tarps (10&#039;sq)&lt;br /&gt;
 -Nice Chessboard (valued at 5gp)&lt;br /&gt;
 -Chain (2 10&#039; lengths)&lt;br /&gt;
 -Repair Tools&lt;br /&gt;
 -Bullseye Lantern (10 flasks of fuel)&lt;br /&gt;
 -Iron Pot&lt;br /&gt;
 -2 Ever-burning Torches&lt;br /&gt;
 -Food for 7 people (common meals) for 5 days&lt;br /&gt;
 -Feed for horses for 5 days&lt;br /&gt;
 -Firewood (5 day supply)&lt;br /&gt;
 -10 Sunrods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Healing Supplies==&lt;br /&gt;
Rod of Healing. Number of remaining charges unknown. One charge will cure some diseases and neutralize most poisons. Two charges may be needed for worse afflictions.&lt;br /&gt;
 &lt;br /&gt;
Potions of healing&lt;br /&gt;
Lesser: 2d4+2 hit points: x12&lt;br /&gt;
Greater: 4d4+4 hp: x 7&lt;br /&gt;
Superior: 8d4+8 hp: x 8&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=335519</id>
		<title>The Gates Have Opened: Loot and Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=335519"/>
		<updated>2018-03-20T17:33:55Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Potions of healing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gear==&lt;br /&gt;
&#039;&#039;&#039;The Wagon&#039;&#039;&#039;&lt;br /&gt;
Huge Vehicle&lt;br /&gt;
Speed: Drawn 45(poor)            Overland:2.5 mph or 20/day                     Pilot: Handle Animal(-2)&lt;br /&gt;
HP: 60   Hardness:5   Reinforced with a variety of wooden shields (Hardness 5, HP 12 section overcome before wagon is damaged)&lt;br /&gt;
AC:3&lt;br /&gt;
Atk: Ram 4d6&lt;br /&gt;
Space/ Reach: 10x15/5    Height: 10&#039;&lt;br /&gt;
Crew:1            Weight: 400           Cargo: 2 tons&lt;br /&gt;
&lt;br /&gt;
This wagon has been modified to include a wood-framed canvas roof and has a variety of wooden shields (both large and small) covering it&#039;s exterior in lieu of armored reinforcement. The shields can be removed individually, either for replacement or emergency use. It is also equipped with Speedy Wheels (AEG pg.50), increasing its Speed by 10.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Team of Heavy Horses&#039;&#039;&#039;&lt;br /&gt;
Large Animal&lt;br /&gt;
Hit Dice: 3d8+6 (19 hp)&lt;br /&gt;
Initiative: +1&lt;br /&gt;
Speed: 50 ft.&lt;br /&gt;
Armor Class: 13 (–1 size, +1 Dex, +3 natural), touch 10, flat-footed 12&lt;br /&gt;
Base Attack/Grapple: +2/+9&lt;br /&gt;
Attack: Hoof –1 melee (1d6+1*)&lt;br /&gt;
Full Attack: 2 hooves –1 melee (1d6+1*)&lt;br /&gt;
Space/Reach: 10 ft./5 ft.&lt;br /&gt;
Special Attacks: —&lt;br /&gt;
Special Qualities: Low-light vision, scent&lt;br /&gt;
Saves: 	Fort +5, Ref +4, Will +2&lt;br /&gt;
Abilities: Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6&lt;br /&gt;
Skills: Listen +4, Spot +4&lt;br /&gt;
Feats: 	Endurance, Run&lt;br /&gt;
&lt;br /&gt;
3 horses that draw the wagon named Porthos, Athos, and Moe. All are equipped with the necessary tack to pull the wagon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contents&#039;&#039;&#039;&lt;br /&gt;
Party Funds: 306gp, 3sp, 3cp&lt;br /&gt;
&lt;br /&gt;
 -Alchemy Lab (stowed in a chest)-An alchemist’s lab always has the perfect tool for making alchemical items, so it provides a +2 circumstance bonus on Craft (alchemy) checks. It has no bearing on the costs related to the Craft (alchemy) skill. Without this lab, a character with the Craft (alchemy) skill is assumed to have enough tools to use the skill but not enough to get the +2 bonus that the lab provides.&lt;br /&gt;
 -Chest (with Good lock)&lt;br /&gt;
 -Barrel&lt;br /&gt;
 -2 Tarps (10&#039;sq)&lt;br /&gt;
 -Nice Chessboard (valued at 5gp)&lt;br /&gt;
 -Chain (2 10&#039; lengths)&lt;br /&gt;
 -Repair Tools&lt;br /&gt;
 -Bullseye Lantern (10 flasks of fuel)&lt;br /&gt;
 -Iron Pot&lt;br /&gt;
 -2 Ever-burning Torches&lt;br /&gt;
 -Food for 7 people (common meals) for 5 days&lt;br /&gt;
 -Feed for horses for 5 days&lt;br /&gt;
 -Firewood (5 day supply)&lt;br /&gt;
 -10 Sunrods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Healing Supplies==&lt;br /&gt;
Rod of Healing. Number of remaining charges unknown. One charge will cure some diseases and neutralize most poisons. Two charges may be needed for worse afflictions. &lt;br /&gt;
&#039;&#039;&#039;Potions of healing&#039;&#039;&#039;&lt;br /&gt;
Lesser: 2d4+2 hit points: x12&lt;br /&gt;
Greater: 4d4+4 hp: x 7&lt;br /&gt;
Superior: 8d4+8 hp: x 8&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=335518</id>
		<title>The Gates Have Opened: Loot and Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=335518"/>
		<updated>2018-03-20T17:33:10Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Gear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gear==&lt;br /&gt;
&#039;&#039;&#039;The Wagon&#039;&#039;&#039;&lt;br /&gt;
Huge Vehicle&lt;br /&gt;
Speed: Drawn 45(poor)            Overland:2.5 mph or 20/day                     Pilot: Handle Animal(-2)&lt;br /&gt;
HP: 60   Hardness:5   Reinforced with a variety of wooden shields (Hardness 5, HP 12 section overcome before wagon is damaged)&lt;br /&gt;
AC:3&lt;br /&gt;
Atk: Ram 4d6&lt;br /&gt;
Space/ Reach: 10x15/5    Height: 10&#039;&lt;br /&gt;
Crew:1            Weight: 400           Cargo: 2 tons&lt;br /&gt;
&lt;br /&gt;
This wagon has been modified to include a wood-framed canvas roof and has a variety of wooden shields (both large and small) covering it&#039;s exterior in lieu of armored reinforcement. The shields can be removed individually, either for replacement or emergency use. It is also equipped with Speedy Wheels (AEG pg.50), increasing its Speed by 10.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Team of Heavy Horses&#039;&#039;&#039;&lt;br /&gt;
Large Animal&lt;br /&gt;
Hit Dice: 3d8+6 (19 hp)&lt;br /&gt;
Initiative: +1&lt;br /&gt;
Speed: 50 ft.&lt;br /&gt;
Armor Class: 13 (–1 size, +1 Dex, +3 natural), touch 10, flat-footed 12&lt;br /&gt;
Base Attack/Grapple: +2/+9&lt;br /&gt;
Attack: Hoof –1 melee (1d6+1*)&lt;br /&gt;
Full Attack: 2 hooves –1 melee (1d6+1*)&lt;br /&gt;
Space/Reach: 10 ft./5 ft.&lt;br /&gt;
Special Attacks: —&lt;br /&gt;
Special Qualities: Low-light vision, scent&lt;br /&gt;
Saves: 	Fort +5, Ref +4, Will +2&lt;br /&gt;
Abilities: Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6&lt;br /&gt;
Skills: Listen +4, Spot +4&lt;br /&gt;
Feats: 	Endurance, Run&lt;br /&gt;
&lt;br /&gt;
3 horses that draw the wagon named Porthos, Athos, and Moe. All are equipped with the necessary tack to pull the wagon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contents&#039;&#039;&#039;&lt;br /&gt;
Party Funds: 306gp, 3sp, 3cp&lt;br /&gt;
&lt;br /&gt;
 -Alchemy Lab (stowed in a chest)-An alchemist’s lab always has the perfect tool for making alchemical items, so it provides a +2 circumstance bonus on Craft (alchemy) checks. It has no bearing on the costs related to the Craft (alchemy) skill. Without this lab, a character with the Craft (alchemy) skill is assumed to have enough tools to use the skill but not enough to get the +2 bonus that the lab provides.&lt;br /&gt;
 -Chest (with Good lock)&lt;br /&gt;
 -Barrel&lt;br /&gt;
 -2 Tarps (10&#039;sq)&lt;br /&gt;
 -Nice Chessboard (valued at 5gp)&lt;br /&gt;
 -Chain (2 10&#039; lengths)&lt;br /&gt;
 -Repair Tools&lt;br /&gt;
 -Bullseye Lantern (10 flasks of fuel)&lt;br /&gt;
 -Iron Pot&lt;br /&gt;
 -2 Ever-burning Torches&lt;br /&gt;
 -Food for 7 people (common meals) for 5 days&lt;br /&gt;
 -Feed for horses for 5 days&lt;br /&gt;
 -Firewood (5 day supply)&lt;br /&gt;
 -10 Sunrods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Healing Supplies==&lt;br /&gt;
Rod of Healing. Number of remaining charges unknown. One charge will cure some diseases and neutralize most poisons. Two charges may be needed for worse afflictions. &lt;br /&gt;
===Potions of healing===&lt;br /&gt;
Lesser: 2d4+2 hit points: x12&lt;br /&gt;
Greater: 4d4+4 hp: x 7&lt;br /&gt;
Superior: 8d4+8 hp: x 8&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=335347</id>
		<title>The Gates Have Opened: Event History</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=335347"/>
		<updated>2018-03-17T02:01:27Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Day Two */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Day One==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
The Protagonists meet and agree to adventure together.&lt;br /&gt;
They agree to act for the Temple of Three Gods, to investigate events in Targos. &lt;br /&gt;
&lt;br /&gt;
They meet two Yarou warriors of Raingrey and an acolyte of Finder Wyvernspur.&lt;br /&gt;
&lt;br /&gt;
After supper they begin Vigil in the Temple, before an altar of Ilmater&lt;br /&gt;
&lt;br /&gt;
==Day Two==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
Vigil successfully completed. Each PC now has the assurance that the first time they contract an infectious disease, the favor of Ilmater will cure them. This applies also to the NPCs Chirt and Coran.&lt;br /&gt;
&lt;br /&gt;
Kevinth of Targos, a young warlock just beginning to learn of his powers, joins the group as apprentice to Alardan.&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_NPCs&amp;diff=335346</id>
		<title>The Gates Have Opened: NPCs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_NPCs&amp;diff=335346"/>
		<updated>2018-03-17T01:59:46Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;====Midnight====&lt;br /&gt;
Cat. Katrin&#039;s familiar&lt;br /&gt;
&lt;br /&gt;
====Alexander of Ilmater====&lt;br /&gt;
Male Human, Priest in the Temple of Three Gods in Bryn Shander &lt;br /&gt;
&lt;br /&gt;
====Coran Gableson====&lt;br /&gt;
Male Human, Fisherman from Targos village &lt;br /&gt;
&lt;br /&gt;
====Chirt Leewal-son====&lt;br /&gt;
Male Azlyn &amp;quot;of the sneakery kind&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Skarrulc of Raingrey====&lt;br /&gt;
Male Yarou, a packleader in the service of Raingrey&lt;br /&gt;
&lt;br /&gt;
====Thomulc of Raingrey====&lt;br /&gt;
Male Yarou, a warrior in the service of Raingrey&lt;br /&gt;
&lt;br /&gt;
====Kevinth of Targos====&lt;br /&gt;
Male Human, a young warlock. Grandson of Leander Billingsworth&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=334802</id>
		<title>The Gates Have Opened: Event History</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=334802"/>
		<updated>2018-03-05T08:48:27Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Bryn Shander */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Day One==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
The Protagonists meet and agree to adventure together.&lt;br /&gt;
They agree to act for the Temple of Three Gods, to investigate events in Targos. &lt;br /&gt;
&lt;br /&gt;
They meet two Yarou warriors of Raingrey and an acolyte of Finder Wyvernspur.&lt;br /&gt;
&lt;br /&gt;
After supper they begin Vigil in the Temple, before an altar of Ilmater&lt;br /&gt;
&lt;br /&gt;
==Day Two==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
Vigil successfully completed. Each PC now has the assurance that the first time they contract an infectious disease, the favor of Ilmater will cure them. This applies also to the NPCs Chirt and Coran.&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=334643</id>
		<title>The Gates Have Opened: Event History</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=334643"/>
		<updated>2018-03-02T13:37:04Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Day One==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
The Protagonists meet and agree to adventure together.&lt;br /&gt;
They agree to act for the Temple of Three Gods, to investigate events in Targos. &lt;br /&gt;
&lt;br /&gt;
They meet two Yarou warriors of Raingrey and an acolyte of Finder Wyvernspur.&lt;br /&gt;
&lt;br /&gt;
After supper they begin Vigil in the Temple, before an altar of Ilmater&lt;br /&gt;
&lt;br /&gt;
==Day Two==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
Vigil successfully completed.&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=334444</id>
		<title>The Gates Have Opened: Event History</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=334444"/>
		<updated>2018-02-27T20:08:37Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Day One */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Day One==&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
The Protagonists meet and agree to adventure together.&lt;br /&gt;
They agree to act for the Temple of Three Gods, to investigate events in Targos. &lt;br /&gt;
&lt;br /&gt;
They meet two Yarou warriors of Raingrey and an acolyte of Finder Wyvernspur.&lt;br /&gt;
&lt;br /&gt;
After supper they begin Vigil in the Temple, before an altar of Ilmater&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=334443</id>
		<title>The Gates Have Opened: Event History</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=334443"/>
		<updated>2018-02-27T20:08:03Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Bryn Shander */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Day One==&lt;br /&gt;
=Day One=&lt;br /&gt;
&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
The Protagonists meet and agree to adventure together.&lt;br /&gt;
They agree to act for the Temple of Three Gods, to investigate events in Targos. &lt;br /&gt;
&lt;br /&gt;
They meet two Yarou warriors of Raingrey and an acolyte of Finder Wyvernspur.&lt;br /&gt;
&lt;br /&gt;
After supper they begin Vigil in the Temple, before an altar of Ilmater&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=334247</id>
		<title>The Gates Have Opened: Event History</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Event_History&amp;diff=334247"/>
		<updated>2018-02-24T08:53:45Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Bryn Shander */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Day One==&lt;br /&gt;
====Bryn Shander====&lt;br /&gt;
&lt;br /&gt;
The Protagonists meet and agree to adventure together.&lt;br /&gt;
They meet two Yarou warriors of Raingrey.&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_NPCs&amp;diff=334246</id>
		<title>The Gates Have Opened: NPCs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_NPCs&amp;diff=334246"/>
		<updated>2018-02-24T08:52:09Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;====Midnight====&lt;br /&gt;
Cat. Katrin&#039;s familiar&lt;br /&gt;
&lt;br /&gt;
====Alexander of Ilmater====&lt;br /&gt;
Male Human, Priest in the Temple of Three Gods in Bryn Shander &lt;br /&gt;
&lt;br /&gt;
====Coran Gableson====&lt;br /&gt;
Male Human, Fisherman from Targos village &lt;br /&gt;
&lt;br /&gt;
====Chirt Leewal-son====&lt;br /&gt;
Male Azlyn &amp;quot;of the sneakery kind&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Skarrulc of Raingrey====&lt;br /&gt;
Male Yarou, a packleader in the service of Raingrey&lt;br /&gt;
&lt;br /&gt;
====Thomulc of Raingrey====&lt;br /&gt;
Male Yarou, a warrior in the service of Raingrey&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334154</id>
		<title>The Gates Have Opened</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334154"/>
		<updated>2018-02-22T21:55:03Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==PC List==&lt;br /&gt;
&lt;br /&gt;
====Alain====&lt;br /&gt;
Male Half-Ogre Paladin of Bahamut/Sorceror.&lt;br /&gt;
&lt;br /&gt;
Player: TigerWolfe&lt;br /&gt;
&lt;br /&gt;
====Angimander====&lt;br /&gt;
Male Half-Orc Barbarian / Ranger.&lt;br /&gt;
&lt;br /&gt;
Player: Ominous Presence&lt;br /&gt;
&lt;br /&gt;
====Alardan Graywander====&lt;br /&gt;
Male Human Warlock. &lt;br /&gt;
&lt;br /&gt;
Player: Talisman&lt;br /&gt;
&lt;br /&gt;
====Nigel Helmsley====&lt;br /&gt;
Male Human Bard&lt;br /&gt;
&lt;br /&gt;
Player: Mitch&lt;br /&gt;
&lt;br /&gt;
====Katrin of the Willow====&lt;br /&gt;
Female Half-Elf Wizard&lt;br /&gt;
&lt;br /&gt;
Player: Dark Mum&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_NPCs&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Event_History&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Loot_and_Gear&lt;br /&gt;
&lt;br /&gt;
http://orokos.com/roll/   Orokos&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334153</id>
		<title>The Gates Have Opened</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334153"/>
		<updated>2018-02-22T21:54:09Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==PC List==&lt;br /&gt;
&lt;br /&gt;
====Alain====&lt;br /&gt;
Male Half-Ogre Paladin of Bahamut/Sorceror.&lt;br /&gt;
&lt;br /&gt;
Player: TigerWolfe&lt;br /&gt;
&lt;br /&gt;
====Angimander====&lt;br /&gt;
Male Half-Orc Barbarian / Ranger.&lt;br /&gt;
&lt;br /&gt;
Player: Ominous Presence&lt;br /&gt;
&lt;br /&gt;
====Alardan Graywander====&lt;br /&gt;
Male Human Warlock. &lt;br /&gt;
&lt;br /&gt;
Player: Talisman&lt;br /&gt;
&lt;br /&gt;
====Nigel Helmsley====&lt;br /&gt;
Male Human Bard&lt;br /&gt;
&lt;br /&gt;
Player: Mitch&lt;br /&gt;
&lt;br /&gt;
====Katrin of the Willow====&lt;br /&gt;
Female Half-Elf Wizard&lt;br /&gt;
&lt;br /&gt;
Player: Dark Mum&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_NPCs&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Event_History&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Loot_and_Gear&lt;br /&gt;
&lt;br /&gt;
http://orokos.com/roll/Orokos&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334152</id>
		<title>The Gates Have Opened</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334152"/>
		<updated>2018-02-22T21:51:51Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==PC List==&lt;br /&gt;
&lt;br /&gt;
====Alain====&lt;br /&gt;
Male Half-Ogre Paladin of Bahamut/Sorceror.&lt;br /&gt;
&lt;br /&gt;
Player: TigerWolfe&lt;br /&gt;
&lt;br /&gt;
====Angimander====&lt;br /&gt;
Male Half-Orc Barbarian / Ranger.&lt;br /&gt;
&lt;br /&gt;
Player: Ominous Presence&lt;br /&gt;
&lt;br /&gt;
====Alardan Graywander====&lt;br /&gt;
Male Human Warlock. &lt;br /&gt;
&lt;br /&gt;
Player: Talisman&lt;br /&gt;
&lt;br /&gt;
====Nigel Helmsley====&lt;br /&gt;
Male Human Bard&lt;br /&gt;
&lt;br /&gt;
Player: Mitch&lt;br /&gt;
&lt;br /&gt;
====Katrin of the Willow====&lt;br /&gt;
Female Half-Elf Wizard&lt;br /&gt;
&lt;br /&gt;
Player: Dark Mum&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_NPCs&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Event_History&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Loot_and_Gear&lt;br /&gt;
&lt;br /&gt;
http://orokos.com/roll Orokos&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334151</id>
		<title>The Gates Have Opened</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334151"/>
		<updated>2018-02-22T21:51:28Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==PC List==&lt;br /&gt;
&lt;br /&gt;
====Alain====&lt;br /&gt;
Male Half-Ogre Paladin of Bahamut/Sorceror.&lt;br /&gt;
&lt;br /&gt;
Player: TigerWolfe&lt;br /&gt;
&lt;br /&gt;
====Angimander====&lt;br /&gt;
Male Half-Orc Barbarian / Ranger.&lt;br /&gt;
&lt;br /&gt;
Player: Ominous Presence&lt;br /&gt;
&lt;br /&gt;
====Alardan Graywander====&lt;br /&gt;
Male Human Warlock. &lt;br /&gt;
&lt;br /&gt;
Player: Talisman&lt;br /&gt;
&lt;br /&gt;
====Nigel Helmsley====&lt;br /&gt;
Male Human Bard&lt;br /&gt;
&lt;br /&gt;
Player: Mitch&lt;br /&gt;
&lt;br /&gt;
====Katrin of the Willow====&lt;br /&gt;
Female Half-Elf Wizard&lt;br /&gt;
&lt;br /&gt;
Player: Dark Mum&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_NPCs&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Event_History&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Loot_and_Gear&lt;br /&gt;
&lt;br /&gt;
http://orokos.com/roll&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334144</id>
		<title>The Gates Have Opened</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334144"/>
		<updated>2018-02-22T20:14:52Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==PC List==&lt;br /&gt;
&lt;br /&gt;
====Alain====&lt;br /&gt;
Male Half-Ogre Paladin of Bahamut/Sorceror.&lt;br /&gt;
&lt;br /&gt;
Player: TigerWolfe&lt;br /&gt;
&lt;br /&gt;
====Angimander====&lt;br /&gt;
Male Half-Orc Barbarian / Ranger.&lt;br /&gt;
&lt;br /&gt;
Player: Ominous Presence&lt;br /&gt;
&lt;br /&gt;
====Alardan Graywander====&lt;br /&gt;
Male Human Warlock. &lt;br /&gt;
&lt;br /&gt;
Player: Talisman&lt;br /&gt;
&lt;br /&gt;
====Nigel Helmsley====&lt;br /&gt;
Male Human Bard&lt;br /&gt;
&lt;br /&gt;
Player: Mitch&lt;br /&gt;
&lt;br /&gt;
====Katrin of the Willow====&lt;br /&gt;
Female Half-Elf Wizard&lt;br /&gt;
&lt;br /&gt;
Player: Dark Mum&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_NPCs&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Event_History&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Loot_and_Gear&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334143</id>
		<title>The Gates Have Opened</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334143"/>
		<updated>2018-02-22T20:10:48Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==PC List==&lt;br /&gt;
&lt;br /&gt;
====Alain====&lt;br /&gt;
Male Half-Ogre Paladin of Bahamut/Sorceror.&lt;br /&gt;
&lt;br /&gt;
Player: TigerWolfe&lt;br /&gt;
&lt;br /&gt;
====Angimander====&lt;br /&gt;
Male Half-Orc Barbarian / Ranger.&lt;br /&gt;
&lt;br /&gt;
Player: Ominous Presence&lt;br /&gt;
&lt;br /&gt;
====Alardan Graywander====&lt;br /&gt;
Male Human Warlock. &lt;br /&gt;
&lt;br /&gt;
Player: Talisman&lt;br /&gt;
&lt;br /&gt;
====Nigel Helmsley====&lt;br /&gt;
Male Human Bard&lt;br /&gt;
&lt;br /&gt;
Player: Mitch&lt;br /&gt;
&lt;br /&gt;
====Katrin of the Willow====&lt;br /&gt;
Female Half-Elf Wizard&lt;br /&gt;
&lt;br /&gt;
Player: Dark Mum&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_NPCs&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Event_History&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Loot_and_Gear&lt;br /&gt;
&lt;br /&gt;
[[Link title]]http://orokos.com/roll/&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334128</id>
		<title>The Gates Have Opened</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334128"/>
		<updated>2018-02-22T04:31:52Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==PC List==&lt;br /&gt;
&lt;br /&gt;
====Alain====&lt;br /&gt;
Male Half-Ogre Paladin of Bahamut/Sorceror.&lt;br /&gt;
&lt;br /&gt;
Player: TigerWolfe&lt;br /&gt;
&lt;br /&gt;
====Angimander====&lt;br /&gt;
Male Half-Orc Barbarian / Ranger.&lt;br /&gt;
&lt;br /&gt;
Player: Ominous Presence&lt;br /&gt;
&lt;br /&gt;
====Alardan Graywander====&lt;br /&gt;
Male Human Warlock. &lt;br /&gt;
&lt;br /&gt;
Player: Talisman&lt;br /&gt;
&lt;br /&gt;
====Nigel Helmsley====&lt;br /&gt;
Male Human Bard&lt;br /&gt;
&lt;br /&gt;
Player: Mitch&lt;br /&gt;
&lt;br /&gt;
====Katrin of the Willow====&lt;br /&gt;
Female Half-Elf Wizard&lt;br /&gt;
&lt;br /&gt;
Player: Dark Mum&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_NPCs&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Event_History&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Loot_and_Gear&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334127</id>
		<title>The Gates Have Opened</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334127"/>
		<updated>2018-02-22T04:31:19Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==PC List==&lt;br /&gt;
&lt;br /&gt;
====Alain====&lt;br /&gt;
Male Half-Ogre Paladin of Bahamut/Sorceror.&lt;br /&gt;
&lt;br /&gt;
Player: TigerWolfe&lt;br /&gt;
&lt;br /&gt;
====Angimander====&lt;br /&gt;
Male Half-Orc Barbarian / Ranger.&lt;br /&gt;
&lt;br /&gt;
Player: Ominous Presence&lt;br /&gt;
&lt;br /&gt;
====Alardan Graywander====&lt;br /&gt;
Male Human Warlock. &lt;br /&gt;
&lt;br /&gt;
Player: Talisman&lt;br /&gt;
&lt;br /&gt;
====Nigel Helmsley====&lt;br /&gt;
Male Human Bard&lt;br /&gt;
&lt;br /&gt;
Player: Mitch&lt;br /&gt;
&lt;br /&gt;
====Katrin of the Willow====&lt;br /&gt;
Female Half-Elf Wizard&lt;br /&gt;
&lt;br /&gt;
Player: Dark Mum&lt;br /&gt;
&lt;br /&gt;
==NPC List==&lt;br /&gt;
&lt;br /&gt;
====Alexander of Ilmater====&lt;br /&gt;
Male Human, Priest in the Temple of Three Gods in Bryn Shander&lt;br /&gt;
&lt;br /&gt;
====Coran Gableson====&lt;br /&gt;
Male Human, Fisherman from Targos village&lt;br /&gt;
&lt;br /&gt;
====Chirt Leewal-son====&lt;br /&gt;
Male Azlyn &amp;quot;of the sneakery kind&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_NPCs&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Event_History&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Loot_and_Gear&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_NPCs&amp;diff=334126</id>
		<title>The Gates Have Opened: NPCs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_NPCs&amp;diff=334126"/>
		<updated>2018-02-22T04:30:48Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: Created page with &amp;quot;====Midnight==== Cat. Katrin&amp;#039;s familiar  ====Alexander of Ilmater==== Male Human, Priest in the Temple of Three Gods in Bryn Shander   ====Coran Gableson==== Male Human, Fishe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;====Midnight====&lt;br /&gt;
Cat. Katrin&#039;s familiar&lt;br /&gt;
&lt;br /&gt;
====Alexander of Ilmater====&lt;br /&gt;
Male Human, Priest in the Temple of Three Gods in Bryn Shander &lt;br /&gt;
&lt;br /&gt;
====Coran Gableson====&lt;br /&gt;
Male Human, Fisherman from Targos village &lt;br /&gt;
&lt;br /&gt;
====Chirt Leewal-son====&lt;br /&gt;
Male Azlyn &amp;quot;of the sneakery kind&amp;quot;&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334125</id>
		<title>The Gates Have Opened</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334125"/>
		<updated>2018-02-22T04:27:14Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==PC List==&lt;br /&gt;
&lt;br /&gt;
====Alain====&lt;br /&gt;
Male Half-Ogre Paladin of Bahamut/Sorceror.&lt;br /&gt;
&lt;br /&gt;
Player: TigerWolfe&lt;br /&gt;
&lt;br /&gt;
====Angimander====&lt;br /&gt;
Male Half-Orc Barbarian / Ranger.&lt;br /&gt;
&lt;br /&gt;
Player: Ominous Presence&lt;br /&gt;
&lt;br /&gt;
====Alardan Graywander====&lt;br /&gt;
Male Human Warlock. &lt;br /&gt;
&lt;br /&gt;
Player: Talisman&lt;br /&gt;
&lt;br /&gt;
====Nigel Helmsley====&lt;br /&gt;
Male Human Bard&lt;br /&gt;
&lt;br /&gt;
Player: Mitch&lt;br /&gt;
&lt;br /&gt;
====Katrin of the Willow====&lt;br /&gt;
Female Half-Elf Wizard&lt;br /&gt;
&lt;br /&gt;
Player: Dark Mum&lt;br /&gt;
&lt;br /&gt;
==NPC List==&lt;br /&gt;
&lt;br /&gt;
====Alexander of Ilmater====&lt;br /&gt;
Male Human, Priest in the Temple of Three Gods in Bryn Shander&lt;br /&gt;
&lt;br /&gt;
====Coran Gableson====&lt;br /&gt;
Male Human, Fisherman from Targos village&lt;br /&gt;
&lt;br /&gt;
====Chirt Leewal-son====&lt;br /&gt;
Male Azlyn &amp;quot;of the sneakery kind&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Event_History&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Loot_and_Gear&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334124</id>
		<title>The Gates Have Opened</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334124"/>
		<updated>2018-02-22T04:25:27Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==PC List==&lt;br /&gt;
&lt;br /&gt;
====Alain====&lt;br /&gt;
Male Half-Ogre Paladin of Bahamut/Sorceror.&lt;br /&gt;
&lt;br /&gt;
Player: TigerWolfe&lt;br /&gt;
&lt;br /&gt;
====Angimander====&lt;br /&gt;
Male Half-Orc Barbarian / Ranger.&lt;br /&gt;
&lt;br /&gt;
Player: Ominous Presence&lt;br /&gt;
&lt;br /&gt;
====Alardan Graywander====&lt;br /&gt;
Male Human Warlock. &lt;br /&gt;
&lt;br /&gt;
Player: Talisman&lt;br /&gt;
&lt;br /&gt;
====Nigel Helmsley====&lt;br /&gt;
Male Human Bard&lt;br /&gt;
&lt;br /&gt;
Player: Mitch&lt;br /&gt;
&lt;br /&gt;
====Katrin of the Willow====&lt;br /&gt;
Female Half-Elf Wizard&lt;br /&gt;
&lt;br /&gt;
Player: Dark Mum&lt;br /&gt;
&lt;br /&gt;
==NPC List==&lt;br /&gt;
&lt;br /&gt;
====Alexander of Ilmater====&lt;br /&gt;
Male Human, Priest in the Temple of Three Gods in Bryn Shander&lt;br /&gt;
&lt;br /&gt;
====Coran Gableson====&lt;br /&gt;
Male Human, Fisherman from Targos village&lt;br /&gt;
&lt;br /&gt;
====Chirt Leewal-son====&lt;br /&gt;
Male Azlyn &amp;quot;of the sneakery kind&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Event_History&lt;br /&gt;
&lt;br /&gt;
[[https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Loot_and_Gear&lt;br /&gt;
&lt;br /&gt;
]][[https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Event_History&lt;br /&gt;
&lt;br /&gt;
]]&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334123</id>
		<title>The Gates Have Opened</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened&amp;diff=334123"/>
		<updated>2018-02-22T03:41:54Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==PC List==&lt;br /&gt;
&lt;br /&gt;
====Alain====&lt;br /&gt;
Male Half-Ogre Paladin of Bahamut/Sorceror.&lt;br /&gt;
&lt;br /&gt;
Player: TigerWolfe&lt;br /&gt;
&lt;br /&gt;
====Angimander====&lt;br /&gt;
Male Half-Orc Barbarian / Ranger.&lt;br /&gt;
&lt;br /&gt;
Player: Ominous Presence&lt;br /&gt;
&lt;br /&gt;
====Alardan Graywander====&lt;br /&gt;
Male Human Warlock. &lt;br /&gt;
&lt;br /&gt;
Player: Talisman&lt;br /&gt;
&lt;br /&gt;
====Nigel Helmsley====&lt;br /&gt;
Male Human Bard&lt;br /&gt;
&lt;br /&gt;
Player: Mitch&lt;br /&gt;
&lt;br /&gt;
====Katrin of the Willow====&lt;br /&gt;
Female Half-Elf Wizard&lt;br /&gt;
&lt;br /&gt;
Player: Dark Mum&lt;br /&gt;
&lt;br /&gt;
==NPC List==&lt;br /&gt;
&lt;br /&gt;
====Alexander of Ilmater====&lt;br /&gt;
Male Human, Priest in the Temple of Three Gods in Bryn Shander&lt;br /&gt;
&lt;br /&gt;
====Coran Gableson====&lt;br /&gt;
Male Human, Fisherman from Targos village&lt;br /&gt;
&lt;br /&gt;
====Chirt Leewal-son====&lt;br /&gt;
Male Azlyn &amp;quot;of the sneakery kind&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Event_History&lt;br /&gt;
&lt;br /&gt;
https://wiki.rpg.net/index.php/The_Gates_Have_Opened:_Loot_and_Gear&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=334122</id>
		<title>The Gates Have Opened: Loot and Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Gates_Have_Opened:_Loot_and_Gear&amp;diff=334122"/>
		<updated>2018-02-22T03:40:11Z</updated>

		<summary type="html">&lt;p&gt;Cerulean Lion: Created page with &amp;quot;==Gear==  ==Loot==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gear==&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;/div&gt;</summary>
		<author><name>Cerulean Lion</name></author>
	</entry>
</feed>