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		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=43019</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=43019"/>
		<updated>2007-02-11T04:15:24Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* The Cast */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rust_City.jpg|frame]]&lt;br /&gt;
&#039;&#039;&#039;Welcome to RUST CITY.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M (Second Edition) system.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far.&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]&#039;&#039;&#039;  Mutants and Masterminds&#039; home page.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;]&#039;&#039;&#039; M&amp;amp;M System Forums. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[RUST RAT]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Edward Ziegler&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[TORQUE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Just an average working guy.  Trying to make Rust City a better place with his own personal army... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[THE KID?]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=Setting=&lt;br /&gt;
&lt;br /&gt;
We are in it to protect our home, our people down in the ghettos. The Emerald City has given up on Rust City and criminals are taking advantage. We deal with murder, theft, gang issues, and maybe even corrupt politicians if they step on our toes.  We may not be the strongest.  We may skulk in the shadows.  But we are the guys who get it done in the streets.&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
{| id=&amp;quot;toc&amp;quot; style=&amp;quot;float: right; margin-left: 5em; width: 30%; font-size: 90%;&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&#039;&#039;&#039;Population&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Census&#039;&#039;&#039;||&#039;&#039;&#039;Rust City&#039;&#039;&#039;||&#039;&#039;&#039;Emerald City&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Total population||468,580||578,700&lt;br /&gt;
|-&lt;br /&gt;
|Population density||66,940.1/mi²||6,901/mi²&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; Torus in shape, the mammoth remnant of the Daedalus reactor is amazing.  Rust City is three miles across and encompasses an area of seven square miles. Hiding the urban jungle within, the outer ring is some twenty stories high.  With nearly half a million residents, it is incredibly dense and bustling with activity.  Even though there is a token police presence, it is a lawless land.  The Triad and other gangs openly attack &#039;&#039;&amp;quot;the man&amp;quot;&#039;&#039;.  Some see the city as only hotbed of criminal activities, but most residents are not involved in any crime and live peacefully. Despite common conceptions the daily lives of its dwellers are largely organized by the residents themselves, rather than by the criminal element. Schools and other social services exist in the district. Numerous small factories and businesses thrive inside the Rust City. The Emerald City is also providing some services such as water and mail delivery.. at least to the front gate.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;Little Ireland&#039;&#039;&#039; &amp;lt;br&amp;gt; Although on the lower end of the scale economically, this district is pretty safe compared to others.  Made up close nit families that band together for protection,  it is located in the northwest quadrant of Rust City. Story goes that the area gained its name from the gangways, piping, and such are all a distinctive green.  This area is green because it was part of the Works that let the Duwamish River pass through Rust City. &lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;Canyon Street&#039;&#039;&#039; &amp;lt;br&amp;gt; One of the very few places direct sunlight reaches all the way to ground level in Rust City, if only for a few hours a day in summer. The main drag where the prosperous businesses are located. A manmade canyon with makeshift human habitation piled up 10 to 20 stories along it sides. Bamboo and rebar supported scaffolding holds up myriads of narrow board walks at different and meandering levels.&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedalus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1981 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration, marveling at what they were about to achieve.  In the minutes before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded, crushing inward into a singular white point and stripping most of the technology from the mammoth complex.  It was gone.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt;   Moments after the destruction of the Daedalus Project, people began to see a wave of energy as it slowly swept across surface of the planet.  The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the [http://en.wikipedia.org/wiki/CNN media outlets] who were covering the large religious response to the event.  Appearing to be a cohesive [http://en.wikipedia.org/wiki/Aurora_%28astronomy%29 Aurora Borealis], it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; The Space Tether is the brainchild of Randal Cross, of Cross World Technologies. Cross creates a high-tech consortium that plans, funds, and builds the revolutionary elevator that literally connects the earth with space. Much of the old Seattle Center is destroyed to clear the way for the Anchor Complex. The tether at the top of the re-fit Space Needle is connected to a captured asteroid. Although mostly used for freight, passengers can ride in an elevator, called a climber, to orbit where they can experience micro-g, rent laboratory space, transfer to a docked spacecraft, or just do some sightseeing. Thousands of tons of cargo also make the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies. During construction the Tether brings in enormous amounts of investment and creates whole new industries in and around the Puget Sound area. (The facilities built for the fabrication of the ultra-thin Tether make Seattle the world center of carbon nanotube technology.) Once completed, Seattle becomes the only place on earth capable transporting goods from the land, sea, and air, into space. Earth orbit sees it&#039;s first building boom. With goods so much easier to move to up the gravity well companies began to construct speculative communities in space.&lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt;  And then it all, quite literally, falls apart. In the winter of 1982 the end comes with little warning. Deep within the earth rock shifts against rock, a low-frequency wave sets up inside the tether at just the wrong frequency, and the impossibly strong filament snaps like an old shoe lace. The upper reaches of the carbon strand burn up in the atmosphere, but closer to the ground, angular momentum rips the Tether to the east with devastating results. Acting as a super-strong monofilament, the Tether whips through buildings, the busy I-5 corridor, and a few unfortunate and unsuspecting people. But the real damage, as it almost always is, is economic...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; With no way to move goods and people into orbit, the building speculators (most of them Seattle-based) go bankrupt.  Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers, defaulted bonds, and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s free to all who come.&lt;br /&gt;
&lt;br /&gt;
=People=&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Wang Chu&#039;&#039;&#039; &amp;lt;br&amp;gt; Head of the Chinese Arm of the The Triad. Tough and ruthless, he has survived many assassination attempts. Possibly a meta-human.&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;The Triad&#039;&#039;&#039; &amp;lt;br&amp;gt; A melting pot of Chinese Tong, Japanese Yakuza and Amerasian thuggery. The Triad pretty much runs things in Rust City.  At present the cartel is the top dog in the realm or organized crime.&lt;br /&gt;
* &#039;&#039;&#039;Angels&#039;&#039;&#039; &amp;lt;br&amp;gt; Depending on when one might check, the Angels are a group numbering 30-50 made up of kids in their late teens. They arm themselves with baseball bats and the like. They also wear homemade pieces armor usually consisting of sports equipment. (as seen in the picture above) Although not strong enough to threaten other gangs, when the Angels are on their own turf they hold their own. Effective at keeping most overt crime at bay, the people of Little Ireland pay the gang for their service with food and board. It is a friendly arrangement, however the gang does get rowdy at times, causing more problems than they solve.&lt;br /&gt;
&lt;br /&gt;
=[[Setup]]=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Resources=&lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42993</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42993"/>
		<updated>2007-02-10T16:51:40Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* The Cast */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rust_City.jpg|frame]]&lt;br /&gt;
&#039;&#039;&#039;Welcome to RUST CITY.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M (Second Edition) system.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far.&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]&#039;&#039;&#039;  Mutants and Masterminds&#039; home page.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;]&#039;&#039;&#039; M&amp;amp;M System Forums. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[RUST RAT]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Edward Ziegler&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[TORQUE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Just an average working guy.  Trying to make Rust City a better place with his own personal army... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=Setting=&lt;br /&gt;
&lt;br /&gt;
We are in it to protect our home, our people down in the ghettos. The Emerald City has given up on Rust City and criminals are taking advantage. We deal with murder, theft, gang issues, and maybe even corrupt politicians if they step on our toes.  We may not be the strongest.  We may skulk in the shadows.  But we are the guys who get it done in the streets.&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
{| id=&amp;quot;toc&amp;quot; style=&amp;quot;float: right; margin-left: 5em; width: 30%; font-size: 90%;&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&#039;&#039;&#039;Population&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Census&#039;&#039;&#039;||&#039;&#039;&#039;Rust City&#039;&#039;&#039;||&#039;&#039;&#039;Emerald City&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Total population||468,580||578,700&lt;br /&gt;
|-&lt;br /&gt;
|Population density||66,940.1/mi²||6,901/mi²&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; Torus in shape, the mammoth remnant of the Daedalus reactor is amazing.  Rust City is three miles across and encompasses an area of seven square miles. Hiding the urban jungle within, the outer ring is some twenty stories high.  With nearly half a million residents, it is incredibly dense and bustling with activity.  Even though there is a token police presence, it is a lawless land.  The Triad and other gangs openly attack &#039;&#039;&amp;quot;the man&amp;quot;&#039;&#039;.  Some see the city as only hotbed of criminal activities, but most residents are not involved in any crime and live peacefully. Despite common conceptions the daily lives of its dwellers are largely organized by the residents themselves, rather than by the criminal element. Schools and other social services exist in the district. Numerous small factories and businesses thrive inside the Rust City. The Emerald City is also providing some services such as water and mail delivery.. at least to the front gate.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;Little Ireland&#039;&#039;&#039; &amp;lt;br&amp;gt; Although on the lower end of the scale economically, this district is pretty safe compared to others.  Made up close nit families that band together for protection,  it is located in the northwest quadrant of Rust City. Story goes that the area gained its name from the gangways, piping, and such are all a distinctive green.  This area is green because it was part of the Works that let the Duwamish River pass through Rust City. &lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;Canyon Street&#039;&#039;&#039; &amp;lt;br&amp;gt; One of the very few places direct sunlight reaches all the way to ground level in Rust City, if only for a few hours a day in summer. The main drag where the prosperous businesses are located. A manmade canyon with makeshift human habitation piled up 10 to 20 stories along it sides. Bamboo and rebar supported scaffolding holds up myriads of narrow board walks at different and meandering levels.&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedalus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1981 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration, marveling at what they were about to achieve.  In the minutes before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded, crushing inward into a singular white point and stripping most of the technology from the mammoth complex.  It was gone.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt;   Moments after the destruction of the Daedalus Project, people began to see a wave of energy as it slowly swept across surface of the planet.  The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the [http://en.wikipedia.org/wiki/CNN media outlets] who were covering the large religious response to the event.  Appearing to be a cohesive [http://en.wikipedia.org/wiki/Aurora_%28astronomy%29 Aurora Borealis], it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; The Space Tether is the brainchild of Randal Cross, of Cross World Technologies. Cross creates a high-tech consortium that plans, funds, and builds the revolutionary elevator that literally connects the earth with space. Much of the old Seattle Center is destroyed to clear the way for the Anchor Complex. The tether at the top of the re-fit Space Needle is connected to a captured asteroid. Although mostly used for freight, passengers can ride in an elevator, called a climber, to orbit where they can experience micro-g, rent laboratory space, transfer to a docked spacecraft, or just do some sightseeing. Thousands of tons of cargo also make the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies. During construction the Tether brings in enormous amounts of investment and creates whole new industries in and around the Puget Sound area. (The facilities built for the fabrication of the ultra-thin Tether make Seattle the world center of carbon nanotube technology.) Once completed, Seattle becomes the only place on earth capable transporting goods from the land, sea, and air, into space. Earth orbit sees it&#039;s first building boom. With goods so much easier to move to up the gravity well companies began to construct speculative communities in space.&lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt;  And then it all, quite literally, falls apart. In the winter of 1982 the end comes with little warning. Deep within the earth rock shifts against rock, a low-frequency wave sets up inside the tether at just the wrong frequency, and the impossibly strong filament snaps like an old shoe lace. The upper reaches of the carbon strand burn up in the atmosphere, but closer to the ground, angular momentum rips the Tether to the east with devastating results. Acting as a super-strong monofilament, the Tether whips through buildings, the busy I-5 corridor, and a few unfortunate and unsuspecting people. But the real damage, as it almost always is, is economic...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; With no way to move goods and people into orbit, the building speculators (most of them Seattle-based) go bankrupt.  Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers, defaulted bonds, and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s free to all who come.&lt;br /&gt;
&lt;br /&gt;
=People=&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Wang Chu&#039;&#039;&#039; &amp;lt;br&amp;gt; Head of the Chinese Arm of the The Triad. Tough and ruthless, he has survived many assassination attempts. Possibly a meta-human.&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;The Triad&#039;&#039;&#039; &amp;lt;br&amp;gt; A melting pot of Chinese Tong, Japanese Yakuza and Amerasian thuggery. The Triad pretty much runs things in Rust City.  At present the cartel is the top dog in the realm or organized crime.&lt;br /&gt;
* &#039;&#039;&#039;Angels&#039;&#039;&#039; &amp;lt;br&amp;gt; Depending on when one might check, the Angels are a group numbering 30-50 made up of kids in their late teens. They arm themselves with baseball bats and the like. They also wear homemade pieces armor usually consisting of sports equipment. (as seen in the picture above) Although not strong enough to threaten other gangs, when the Angels are on their own turf they hold their own. Effective at keeping most overt crime at bay, the people of Little Ireland pay the gang for their service with food and board. It is a friendly arrangement, however the gang does get rowdy at times, causing more problems than they solve.&lt;br /&gt;
&lt;br /&gt;
=[[Setup]]=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Resources=&lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42930</id>
		<title>SLACKJAW</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42930"/>
		<updated>2007-02-09T04:50:29Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* M&amp;amp;M2e Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;SLACKJAW&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Descriptor===&lt;br /&gt;
Slackjaw relies on his talent with ropes and the force of his personality to get things done. &lt;br /&gt;
&lt;br /&gt;
===M&amp;amp;M2e Stats===&lt;br /&gt;
PL: 5 (75 pp)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ABILITIES:&#039;&#039;&#039;&amp;lt;br&amp;gt;STR: 12 (+1)  DEX: 12 (+1)   CON: 12 (+1)   INT: 12 (+1)   WIS: 12 (+1)   CHA: 18 (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SKILLS:&#039;&#039;&#039;&amp;lt;br&amp;gt;Bluff 8 (+11), Climb 2 (+3), Concentration  (+1), Diplomacy  (+3), Disguise  (+3), Escape Artist 2 (+3), Gather Info 6 (+9), Handle Animal  (+3), Intimidate 10 (+13), Notice 8 (+9), Profession 1 (+2), Search 4 (+5), Sense Motive 8 (+9), Stealth 6 (+7), Survival  (+1), Swim  (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FEATS:&#039;&#039;&#039;&amp;lt;br&amp;gt;Attack Specialization (4), Improved Sunder, Improved Throw, Improved Trip, Diehard, Fearless, Master Plan, Defensive Roll (2), Equipment (2), Dodge Focus (3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;POWERS:&#039;&#039;&#039; &amp;lt;br&amp;gt;*Snare [6] - DC:16:ref, [+1] Extra: Constricting [3] - DC:18:tough, [-1] Flaw: Range: Touch, , Feat: Reach 25&#039;, , Feat: Teather, , Feat: Chokehold, , *Equipment [10ep], , Rope (3ep), , Marlinespikes (4ep) [2] - DC:18:tough, Leather Duster (2ep), , Protection [2]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;COMBAT:&#039;&#039;&#039;&amp;lt;br&amp;gt;Attack 2  [Unarmed +1 (Bruise)]   Defense 16 (12 flat-footed)   Init  1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SAVES:&#039;&#039;&#039;&amp;lt;br&amp;gt;Toughness 5 (3 flat-footed)  Fortitude 1  Reflex 1  Will 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DRAWBACKS:&#039;&#039;&#039;&amp;lt;br&amp;gt;Power Loss -Needs rope for SNARE/STRIKE [Freq DC 10] [Sev DC 10]&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Franklin is by nature a loner. Left to his own devices he run his mannequin business by day, and hunt the rats in Rust City by night. However, he&#039;s already started to wonder how much one man can accomplish alone against an organized opposition. &lt;br /&gt;
&lt;br /&gt;
As Slackjaw he&#039;s discovered that only ruthlessness gets any respect in the RC. His obsessiveness is already becoming legendary to those he stalks. Rumors abound that he lived in a drainpipe for three days waiting to get to a crime boss when he was alone. &lt;br /&gt;
&lt;br /&gt;
After the disappearance of LaDanian, he&#039;s had a soft spot for the wayward young that populate the world of his new home. (However, he would never admit this to himself.)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Franklin is a wiry 6&#039; tall. As a grubby middle-aged white guy, there&#039;s little to distinguish him from the hodge-podge of humanity that makes up the RC. In fact, he&#039;s discovered for the first time in his life that having an eminently forgettable face can be a huge assest. &lt;br /&gt;
&lt;br /&gt;
When on patrol, he wears a long &amp;amp; worn leather duster that covers his rope spooling apparatus. He tops this look off with a wide-brimmed leather hat that&#039;s seen much better days.&lt;br /&gt;
&lt;br /&gt;
==Heroic Motivations==&lt;br /&gt;
Franklin can&#039;t stand it that every day kids like his son are forced to make difficult choices... and then find themselves paying the ultimate price. Seeing the strong prey on the weak creates a rage in him that only violence can sooth. When he can, he brings those that the break the law to justice, when he can&#039;t, there&#039;s always punishment.&lt;br /&gt;
&lt;br /&gt;
==Past==&lt;br /&gt;
* &#039;&#039;&#039;History&#039;&#039;&#039;: &lt;br /&gt;
Franklin Pierce was just a another dock-worker until the Needle Disaster plunged Seattle into a deep recession. (The same recession that still stifles the city.)&lt;br /&gt;
&lt;br /&gt;
With the port all but silent, he grew more and more desperate to feed and take care of his family. People were leaving Seattle in droves and the help wanted ads shrank as the classifieds bulged. He gave up on the docks and did some odd jobs with moving companies, but that work eventually petered out, too. The unemployment rate kept creeping higher and higher, and Franklin wasn&#039;t qualified for the jobs that were around. &lt;br /&gt;
&lt;br /&gt;
His only relief was his rope hobby. The older dock workers and sailors used to show Franklin how to tie the old-fashioned knots... a dying art in the era of containerized cargo. Somehow tying and untying the complicated patterns helped him cope with his problems. But he could find no real relief from the forces that were closing in on him. &lt;br /&gt;
&lt;br /&gt;
His wife abandoned him and his fourteen year old son. For awhile Franklin considered taking to the streets. Even though he was heading toward middle-age he was still wiry and tough--he could be an enforcer for the growing mobocracy in and around Rust City... for that matter he could get a gun and just take what he wanted. He even bought a gun once, but his son found him cleaning it. That night Franklin took the gun to the harbor and threw it in. &lt;br /&gt;
&lt;br /&gt;
In a misguided attempt to save his family, Franklin&#039;s son, LaDanian, joined one of the dozen or so gangs that peddled designer drugs from the illicit labs buried deep in the bowels of Rust City. Franklin hated it, but with eviction hanging over their heads, he took the money without asking questions.&lt;br /&gt;
&lt;br /&gt;
At last Franklin was offered legitimate work with an older friend of his that ran a business renting and selling mannequins. They weren&#039;t the union wages Franklin was used to, but it was something. He asked LaDanian to quit his dealing, and he agreed. He&#039;d had enough of Rust City. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, LaDanian&#039;s gang had been taken over recently by a mysterious figure (rumored to be a meta-human) who called himself Killjoy. When LaDanian told Killjoy he was leaving, Killjoy agreed, with a smile on his face, and wished him luck walking the straight and narrow. &lt;br /&gt;
&lt;br /&gt;
LaDanian was never seen again. Franklin later worked out that LaDanian left Killjoy&#039;s &amp;quot;offices,&amp;quot; but never made it out of Rust City. &lt;br /&gt;
&lt;br /&gt;
For a time grief left Franklin a zombie. He&#039;d go to work, eat, come home, and tie knots for hours. He&#039;d only stop to pick splinters of heavy twine out of his flesh or when his hands were so slick with blood that he couldn&#039;t get any purchase on the coarse material. HIs boss Hugo noticed the heavy bandages on Franklin&#039;s hands, but never said a word.&lt;br /&gt;
&lt;br /&gt;
Slowly he came back to life, but his anger burned. Sometimes, when Hugo wasn&#039;t around, he&#039;d lash out at the mannequins. It meant more work for him to repair the armature of the figures, to bond and repaint them, but causing a little mayhem just felt right. He never found out whether or not Hugo knew about this vice of his; he died in his sleep one night and left Franklin the business. &lt;br /&gt;
&lt;br /&gt;
For the first time in a long time, Franklin had options. He could sell the business and move to Tacoma (the beneficiary of Seattle&#039;s bust), or... &lt;br /&gt;
&lt;br /&gt;
Or, maybe it was payback time. &lt;br /&gt;
&lt;br /&gt;
He could save a lot of money on warehousing cost if he moved his business into the outer ring of the RC. (The outer edges of Rust City were generally considered safer and more stable than the inside.) And, he could start finding out what really happened to LaDanian. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Origin&#039;&#039;&#039;: &lt;br /&gt;
His first act as a vigilante was almost inadvertent. For security he&#039;d set up a variety of rope traps around the warehouse and the loft he&#039;d cut out of it as a living space. One night he came in to find a teenage junkie passed out and tangled in one of them. Several vials of greyish powder were scattered around his feet. He considered roughing the kid up and letting him go, but it occurred to him that this might be just the break he&#039;d been looking for. &lt;br /&gt;
&lt;br /&gt;
Returning from a shopping trip he set up what he was going to need--baby formula and bottled water. He gave the kid the old rise and shine with the dregs from the mop bucket. &lt;br /&gt;
&lt;br /&gt;
The kid could only focus on trying to get to the vials of junk that had fallen out of his jacket. Franklin tells the kid he&#039;ll let him get high when he finds out what he wants to know. Within all of ten minutes Franklin has a good working knowledge of one of the RC&#039;s mid-level drug gangs. And the kid learns that Franklin is a convincing liar--he holds up each vial, crushes it in front of the kid&#039;s face, and mops up the residue. &lt;br /&gt;
&lt;br /&gt;
For days he feeds the kid and keeps him hydrated. Rust City&#039;s thick walls and bulkheads make sure that his screaming pleas can&#039;t be heard... &lt;br /&gt;
&lt;br /&gt;
Not much later thugs start showing up on the doorstep of the small satellite police station on the edge of Rust City hogtied in elaborate knots that invariably leave a dislocated finger, arm, or shoulder. When the gang&#039;s barely breathing leader shows up three days later, he&#039;s gagged as well as tied and has a badly dislocated jaw. In fact the man&#039;s mouth still doesn&#039;t close all the way. &lt;br /&gt;
&lt;br /&gt;
Picking up on the unusual injury, a local reporter quips that the success of this new vigilante was leaving Rust City&#039;s criminal element slack-jawed. The sobriquet sticks, and Franklin&#039;s alter-ego has a name: Slackjaw.&lt;br /&gt;
&lt;br /&gt;
==3x3 NPC&#039;s==&lt;br /&gt;
===FAMILY===&lt;br /&gt;
* LaDanian Pierce: Franklin&#039;s son. Disappeared and presumed dead. &lt;br /&gt;
* LaTonya Douglas: Franklin&#039;s ex-wife. Abandoned Franklin &amp;amp; LaDanian when the economy in Seattle collapsed and Franklin couldn&#039;t find a job. Left Seattle for parts unknown.&lt;br /&gt;
&lt;br /&gt;
===FRIENDS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===CONTACTS===&lt;br /&gt;
* Fierce (aka Trevon Washington): Junkie that Franklin caught trying to break into the mannequin shop. Greatful to be clean, Fierce and Franklin have formed an uneasy alliance. Fierce doesn&#039;t realize that Franklin is Slackjaw. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ENEMIES===&lt;br /&gt;
* Killjoy: One of Rust City&#039;s new crime bosses. This reputed meta-human might be responsible for LaDanian Pierce&#039;s disappearance. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===LOCATIONS===&lt;br /&gt;
* Pierce Mannequins: Recently acquired warehouse space carved out of one of the &amp;quot;edge&amp;quot; sections. The space contains a loft area where Franklin lives, a warehouse floor where the mannequins are kept and maintained, and a large cargo netting that Franklin uses to train and work out on in secret. Numerous rope traps are set up around the space for security. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ORGANIZATIONS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Rust_City]]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42929</id>
		<title>SLACKJAW</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42929"/>
		<updated>2007-02-09T04:49:28Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* M&amp;amp;M2e Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;SLACKJAW&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Descriptor===&lt;br /&gt;
Slackjaw relies on his talent with ropes and the force of his personality to get things done. &lt;br /&gt;
&lt;br /&gt;
===M&amp;amp;M2e Stats===&lt;br /&gt;
PL: 5 (75 pp)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ABILITIES:&#039;&#039;&#039;&amp;lt;br&amp;gt;STR: 12 (+1)  DEX: 12 (+1)   CON: 12 (+1)   INT: 12 (+1)   WIS: 12 (+1)   CHA: 18 (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SKILLS:&#039;&#039;&#039;&amp;lt;br&amp;gt;Bluff 8 (+11), Climb 2 (+3), Concentration  (+1), Diplomacy  (+3), Disguise  (+3), Escape Artist 2 (+3), Gather Info 6 (+9), Handle Animal  (+3), Intimidate 10 (+13), Notice 8 (+9), Profession 1 (+2), Search 4 (+5), Sense Motive 8 (+9), Stealth 6 (+7), Survival  (+1), Swim  (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FEATS:&#039;&#039;&#039;&amp;lt;br&amp;gt;Attack Specialization (4), Improved Sunder, Improved Throw, Improved Trip, Diehard, Fearless, Master Plan, Defensive Roll (2), Equipment (2), Dodge Focus (3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;POWERS:&#039;&#039;&#039; &amp;lt;br&amp;gt;*Snare [6] - DC:16:ref, [+1] Extra: Constricting [3] - DC:18:tough, [-1] Flaw: Range: Touch, , Feat: Reach 25&#039;, , Feat: Teather, , Feat: Chokehold, , *Equipment [10ep], , Rope (3ep), , Marlinespikes (4ep) [2] - DC:18:tough, Leather Duster (2ep), , Protection [2]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;COMBAT:&#039;&#039;&#039;&amp;lt;br&amp;gt;Attack 3  [Unarmed +1 (Bruise)]   Defense 16 (12 flat-footed)   Init  1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SAVES:&#039;&#039;&#039;&amp;lt;br&amp;gt;Toughness 5 (3 flat-footed)  Fortitude 1  Reflex 1  Will 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DRAWBACKS:&#039;&#039;&#039;&amp;lt;br&amp;gt;Power Loss -Needs rope for SNARE/STRIKE [Freq DC 10] [Sev DC 10]&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Franklin is by nature a loner. Left to his own devices he run his mannequin business by day, and hunt the rats in Rust City by night. However, he&#039;s already started to wonder how much one man can accomplish alone against an organized opposition. &lt;br /&gt;
&lt;br /&gt;
As Slackjaw he&#039;s discovered that only ruthlessness gets any respect in the RC. His obsessiveness is already becoming legendary to those he stalks. Rumors abound that he lived in a drainpipe for three days waiting to get to a crime boss when he was alone. &lt;br /&gt;
&lt;br /&gt;
After the disappearance of LaDanian, he&#039;s had a soft spot for the wayward young that populate the world of his new home. (However, he would never admit this to himself.)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Franklin is a wiry 6&#039; tall. As a grubby middle-aged white guy, there&#039;s little to distinguish him from the hodge-podge of humanity that makes up the RC. In fact, he&#039;s discovered for the first time in his life that having an eminently forgettable face can be a huge assest. &lt;br /&gt;
&lt;br /&gt;
When on patrol, he wears a long &amp;amp; worn leather duster that covers his rope spooling apparatus. He tops this look off with a wide-brimmed leather hat that&#039;s seen much better days.&lt;br /&gt;
&lt;br /&gt;
==Heroic Motivations==&lt;br /&gt;
Franklin can&#039;t stand it that every day kids like his son are forced to make difficult choices... and then find themselves paying the ultimate price. Seeing the strong prey on the weak creates a rage in him that only violence can sooth. When he can, he brings those that the break the law to justice, when he can&#039;t, there&#039;s always punishment.&lt;br /&gt;
&lt;br /&gt;
==Past==&lt;br /&gt;
* &#039;&#039;&#039;History&#039;&#039;&#039;: &lt;br /&gt;
Franklin Pierce was just a another dock-worker until the Needle Disaster plunged Seattle into a deep recession. (The same recession that still stifles the city.)&lt;br /&gt;
&lt;br /&gt;
With the port all but silent, he grew more and more desperate to feed and take care of his family. People were leaving Seattle in droves and the help wanted ads shrank as the classifieds bulged. He gave up on the docks and did some odd jobs with moving companies, but that work eventually petered out, too. The unemployment rate kept creeping higher and higher, and Franklin wasn&#039;t qualified for the jobs that were around. &lt;br /&gt;
&lt;br /&gt;
His only relief was his rope hobby. The older dock workers and sailors used to show Franklin how to tie the old-fashioned knots... a dying art in the era of containerized cargo. Somehow tying and untying the complicated patterns helped him cope with his problems. But he could find no real relief from the forces that were closing in on him. &lt;br /&gt;
&lt;br /&gt;
His wife abandoned him and his fourteen year old son. For awhile Franklin considered taking to the streets. Even though he was heading toward middle-age he was still wiry and tough--he could be an enforcer for the growing mobocracy in and around Rust City... for that matter he could get a gun and just take what he wanted. He even bought a gun once, but his son found him cleaning it. That night Franklin took the gun to the harbor and threw it in. &lt;br /&gt;
&lt;br /&gt;
In a misguided attempt to save his family, Franklin&#039;s son, LaDanian, joined one of the dozen or so gangs that peddled designer drugs from the illicit labs buried deep in the bowels of Rust City. Franklin hated it, but with eviction hanging over their heads, he took the money without asking questions.&lt;br /&gt;
&lt;br /&gt;
At last Franklin was offered legitimate work with an older friend of his that ran a business renting and selling mannequins. They weren&#039;t the union wages Franklin was used to, but it was something. He asked LaDanian to quit his dealing, and he agreed. He&#039;d had enough of Rust City. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, LaDanian&#039;s gang had been taken over recently by a mysterious figure (rumored to be a meta-human) who called himself Killjoy. When LaDanian told Killjoy he was leaving, Killjoy agreed, with a smile on his face, and wished him luck walking the straight and narrow. &lt;br /&gt;
&lt;br /&gt;
LaDanian was never seen again. Franklin later worked out that LaDanian left Killjoy&#039;s &amp;quot;offices,&amp;quot; but never made it out of Rust City. &lt;br /&gt;
&lt;br /&gt;
For a time grief left Franklin a zombie. He&#039;d go to work, eat, come home, and tie knots for hours. He&#039;d only stop to pick splinters of heavy twine out of his flesh or when his hands were so slick with blood that he couldn&#039;t get any purchase on the coarse material. HIs boss Hugo noticed the heavy bandages on Franklin&#039;s hands, but never said a word.&lt;br /&gt;
&lt;br /&gt;
Slowly he came back to life, but his anger burned. Sometimes, when Hugo wasn&#039;t around, he&#039;d lash out at the mannequins. It meant more work for him to repair the armature of the figures, to bond and repaint them, but causing a little mayhem just felt right. He never found out whether or not Hugo knew about this vice of his; he died in his sleep one night and left Franklin the business. &lt;br /&gt;
&lt;br /&gt;
For the first time in a long time, Franklin had options. He could sell the business and move to Tacoma (the beneficiary of Seattle&#039;s bust), or... &lt;br /&gt;
&lt;br /&gt;
Or, maybe it was payback time. &lt;br /&gt;
&lt;br /&gt;
He could save a lot of money on warehousing cost if he moved his business into the outer ring of the RC. (The outer edges of Rust City were generally considered safer and more stable than the inside.) And, he could start finding out what really happened to LaDanian. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Origin&#039;&#039;&#039;: &lt;br /&gt;
His first act as a vigilante was almost inadvertent. For security he&#039;d set up a variety of rope traps around the warehouse and the loft he&#039;d cut out of it as a living space. One night he came in to find a teenage junkie passed out and tangled in one of them. Several vials of greyish powder were scattered around his feet. He considered roughing the kid up and letting him go, but it occurred to him that this might be just the break he&#039;d been looking for. &lt;br /&gt;
&lt;br /&gt;
Returning from a shopping trip he set up what he was going to need--baby formula and bottled water. He gave the kid the old rise and shine with the dregs from the mop bucket. &lt;br /&gt;
&lt;br /&gt;
The kid could only focus on trying to get to the vials of junk that had fallen out of his jacket. Franklin tells the kid he&#039;ll let him get high when he finds out what he wants to know. Within all of ten minutes Franklin has a good working knowledge of one of the RC&#039;s mid-level drug gangs. And the kid learns that Franklin is a convincing liar--he holds up each vial, crushes it in front of the kid&#039;s face, and mops up the residue. &lt;br /&gt;
&lt;br /&gt;
For days he feeds the kid and keeps him hydrated. Rust City&#039;s thick walls and bulkheads make sure that his screaming pleas can&#039;t be heard... &lt;br /&gt;
&lt;br /&gt;
Not much later thugs start showing up on the doorstep of the small satellite police station on the edge of Rust City hogtied in elaborate knots that invariably leave a dislocated finger, arm, or shoulder. When the gang&#039;s barely breathing leader shows up three days later, he&#039;s gagged as well as tied and has a badly dislocated jaw. In fact the man&#039;s mouth still doesn&#039;t close all the way. &lt;br /&gt;
&lt;br /&gt;
Picking up on the unusual injury, a local reporter quips that the success of this new vigilante was leaving Rust City&#039;s criminal element slack-jawed. The sobriquet sticks, and Franklin&#039;s alter-ego has a name: Slackjaw.&lt;br /&gt;
&lt;br /&gt;
==3x3 NPC&#039;s==&lt;br /&gt;
===FAMILY===&lt;br /&gt;
* LaDanian Pierce: Franklin&#039;s son. Disappeared and presumed dead. &lt;br /&gt;
* LaTonya Douglas: Franklin&#039;s ex-wife. Abandoned Franklin &amp;amp; LaDanian when the economy in Seattle collapsed and Franklin couldn&#039;t find a job. Left Seattle for parts unknown.&lt;br /&gt;
&lt;br /&gt;
===FRIENDS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===CONTACTS===&lt;br /&gt;
* Fierce (aka Trevon Washington): Junkie that Franklin caught trying to break into the mannequin shop. Greatful to be clean, Fierce and Franklin have formed an uneasy alliance. Fierce doesn&#039;t realize that Franklin is Slackjaw. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ENEMIES===&lt;br /&gt;
* Killjoy: One of Rust City&#039;s new crime bosses. This reputed meta-human might be responsible for LaDanian Pierce&#039;s disappearance. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===LOCATIONS===&lt;br /&gt;
* Pierce Mannequins: Recently acquired warehouse space carved out of one of the &amp;quot;edge&amp;quot; sections. The space contains a loft area where Franklin lives, a warehouse floor where the mannequins are kept and maintained, and a large cargo netting that Franklin uses to train and work out on in secret. Numerous rope traps are set up around the space for security. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ORGANIZATIONS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Rust_City]]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42886</id>
		<title>SLACKJAW</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42886"/>
		<updated>2007-02-08T06:11:03Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Powers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;SLACKJAW&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Descriptor===&lt;br /&gt;
Slackjaw relies on his talent with ropes and the force of his personality to get things done. &lt;br /&gt;
&lt;br /&gt;
===M&amp;amp;M2e Stats===&lt;br /&gt;
PL: 5 (75 pp)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ABILITIES:&#039;&#039;&#039;&amp;lt;br&amp;gt;STR: 12 (+1)  DEX: 12 (+1)   CON: 12 (+1)   INT: 12 (+1)   WIS: 12 (+1)   CHA: 16 (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SKILLS:&#039;&#039;&#039;&amp;lt;br&amp;gt;Bluff 8 (+11), Climb 2 (+3), Concentration  (+1), Diplomacy  (+3), Disguise  (+3), Escape Artist 2 (+3), Gather Info 6 (+9), Handle Animal  (+3), Intimidate 10 (+13), Notice 8 (+9), Profession 1 (+2), Search 4 (+5), Sense Motive 8 (+9), Stealth 6 (+7), Survival  (+1), Swim  (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FEATS:&#039;&#039;&#039;&amp;lt;br&amp;gt;Attack Specialization (4), Improved Sunder, Improved Throw, Improved Trip, Diehard, Fearless, Master Plan, Defensive Roll (2), Equipment (2), Dodge Focus (3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;POWERS:&#039;&#039;&#039; &amp;lt;br&amp;gt;*Snare [6] - DC:16:ref, [+1] Extra: Constricting [3] - DC:18:tough, [-1] Flaw: Range: Touch, , Feat: Reach 25&#039;, , Feat: Teather, , Feat: Chokehold, , *Equipment [10ep], , Rope (3ep), , Marlinespikes (4ep) [2] - DC:18:tough, Leather Duster (2ep), , Protection [2]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;COMBAT:&#039;&#039;&#039;&amp;lt;br&amp;gt;Attack 3  [Unarmed +1 (Bruise)]   Defense 16 (12 flat-footed)   Init  1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SAVES:&#039;&#039;&#039;&amp;lt;br&amp;gt;Toughness 5 (3 flat-footed)  Fortitude 1  Reflex 1  Will 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DRAWBACKS:&#039;&#039;&#039;&amp;lt;br&amp;gt;Power Loss -Needs rope for SNARE/STRIKE [Freq DC 10] [Sev DC 10]&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Franklin is by nature a loner. Left to his own devices he run his mannequin business by day, and hunt the rats in Rust City by night. However, he&#039;s already started to wonder how much one man can accomplish alone against an organized opposition. &lt;br /&gt;
&lt;br /&gt;
As Slackjaw he&#039;s discovered that only ruthlessness gets any respect in the RC. His obsessiveness is already becoming legendary to those he stalks. Rumors abound that he lived in a drainpipe for three days waiting to get to a crime boss when he was alone. &lt;br /&gt;
&lt;br /&gt;
After the disappearance of LaDanian, he&#039;s had a soft spot for the wayward young that populate the world of his new home. (However, he would never admit this to himself.)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Franklin is a wiry 6&#039; tall. As a grubby middle-aged white guy, there&#039;s little to distinguish him from the hodge-podge of humanity that makes up the RC. In fact, he&#039;s discovered for the first time in his life that having an eminently forgettable face can be a huge assest. &lt;br /&gt;
&lt;br /&gt;
When on patrol, he wears a long &amp;amp; worn leather duster that covers his rope spooling apparatus. He tops this look off with a wide-brimmed leather hat that&#039;s seen much better days.&lt;br /&gt;
&lt;br /&gt;
==Heroic Motivations==&lt;br /&gt;
Franklin can&#039;t stand it that every day kids like his son are forced to make difficult choices... and then find themselves paying the ultimate price. Seeing the strong prey on the weak creates a rage in him that only violence can sooth. When he can, he brings those that the break the law to justice, when he can&#039;t, there&#039;s always punishment.&lt;br /&gt;
&lt;br /&gt;
==Past==&lt;br /&gt;
* &#039;&#039;&#039;History&#039;&#039;&#039;: &lt;br /&gt;
Franklin Pierce was just a another dock-worker until the Needle Disaster plunged Seattle into a deep recession. (The same recession that still stifles the city.)&lt;br /&gt;
&lt;br /&gt;
With the port all but silent, he grew more and more desperate to feed and take care of his family. People were leaving Seattle in droves and the help wanted ads shrank as the classifieds bulged. He gave up on the docks and did some odd jobs with moving companies, but that work eventually petered out, too. The unemployment rate kept creeping higher and higher, and Franklin wasn&#039;t qualified for the jobs that were around. &lt;br /&gt;
&lt;br /&gt;
His only relief was his rope hobby. The older dock workers and sailors used to show Franklin how to tie the old-fashioned knots... a dying art in the era of containerized cargo. Somehow tying and untying the complicated patterns helped him cope with his problems. But he could find no real relief from the forces that were closing in on him. &lt;br /&gt;
&lt;br /&gt;
His wife abandoned him and his fourteen year old son. For awhile Franklin considered taking to the streets. Even though he was heading toward middle-age he was still wiry and tough--he could be an enforcer for the growing mobocracy in and around Rust City... for that matter he could get a gun and just take what he wanted. He even bought a gun once, but his son found him cleaning it. That night Franklin took the gun to the harbor and threw it in. &lt;br /&gt;
&lt;br /&gt;
In a misguided attempt to save his family, Franklin&#039;s son, LaDanian, joined one of the dozen or so gangs that peddled designer drugs from the illicit labs buried deep in the bowels of Rust City. Franklin hated it, but with eviction hanging over their heads, he took the money without asking questions.&lt;br /&gt;
&lt;br /&gt;
At last Franklin was offered legitimate work with an older friend of his that ran a business renting and selling mannequins. They weren&#039;t the union wages Franklin was used to, but it was something. He asked LaDanian to quit his dealing, and he agreed. He&#039;d had enough of Rust City. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, LaDanian&#039;s gang had been taken over recently by a mysterious figure (rumored to be a meta-human) who called himself Killjoy. When LaDanian told Killjoy he was leaving, Killjoy agreed, with a smile on his face, and wished him luck walking the straight and narrow. &lt;br /&gt;
&lt;br /&gt;
LaDanian was never seen again. Franklin later worked out that LaDanian left Killjoy&#039;s &amp;quot;offices,&amp;quot; but never made it out of Rust City. &lt;br /&gt;
&lt;br /&gt;
For a time grief left Franklin a zombie. He&#039;d go to work, eat, come home, and tie knots for hours. He&#039;d only stop to pick splinters of heavy twine out of his flesh or when his hands were so slick with blood that he couldn&#039;t get any purchase on the coarse material. HIs boss Hugo noticed the heavy bandages on Franklin&#039;s hands, but never said a word.&lt;br /&gt;
&lt;br /&gt;
Slowly he came back to life, but his anger burned. Sometimes, when Hugo wasn&#039;t around, he&#039;d lash out at the mannequins. It meant more work for him to repair the armature of the figures, to bond and repaint them, but causing a little mayhem just felt right. He never found out whether or not Hugo knew about this vice of his; he died in his sleep one night and left Franklin the business. &lt;br /&gt;
&lt;br /&gt;
For the first time in a long time, Franklin had options. He could sell the business and move to Tacoma (the beneficiary of Seattle&#039;s bust), or... &lt;br /&gt;
&lt;br /&gt;
Or, maybe it was payback time. &lt;br /&gt;
&lt;br /&gt;
He could save a lot of money on warehousing cost if he moved his business into the outer ring of the RC. (The outer edges of Rust City were generally considered safer and more stable than the inside.) And, he could start finding out what really happened to LaDanian. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Origin&#039;&#039;&#039;: &lt;br /&gt;
His first act as a vigilante was almost inadvertent. For security he&#039;d set up a variety of rope traps around the warehouse and the loft he&#039;d cut out of it as a living space. One night he came in to find a teenage junkie passed out and tangled in one of them. Several vials of greyish powder were scattered around his feet. He considered roughing the kid up and letting him go, but it occurred to him that this might be just the break he&#039;d been looking for. &lt;br /&gt;
&lt;br /&gt;
Returning from a shopping trip he set up what he was going to need--baby formula and bottled water. He gave the kid the old rise and shine with the dregs from the mop bucket. &lt;br /&gt;
&lt;br /&gt;
The kid could only focus on trying to get to the vials of junk that had fallen out of his jacket. Franklin tells the kid he&#039;ll let him get high when he finds out what he wants to know. Within all of ten minutes Franklin has a good working knowledge of one of the RC&#039;s mid-level drug gangs. And the kid learns that Franklin is a convincing liar--he holds up each vial, crushes it in front of the kid&#039;s face, and mops up the residue. &lt;br /&gt;
&lt;br /&gt;
For days he feeds the kid and keeps him hydrated. Rust City&#039;s thick walls and bulkheads make sure that his screaming pleas can&#039;t be heard... &lt;br /&gt;
&lt;br /&gt;
Not much later thugs start showing up on the doorstep of the small satellite police station on the edge of Rust City hogtied in elaborate knots that invariably leave a dislocated finger, arm, or shoulder. When the gang&#039;s barely breathing leader shows up three days later, he&#039;s gagged as well as tied and has a badly dislocated jaw. In fact the man&#039;s mouth still doesn&#039;t close all the way. &lt;br /&gt;
&lt;br /&gt;
Picking up on the unusual injury, a local reporter quips that the success of this new vigilante was leaving Rust City&#039;s criminal element slack-jawed. The sobriquet sticks, and Franklin&#039;s alter-ego has a name: Slackjaw.&lt;br /&gt;
&lt;br /&gt;
==3x3 NPC&#039;s==&lt;br /&gt;
===FAMILY===&lt;br /&gt;
* LaDanian Pierce: Franklin&#039;s son. Disappeared and presumed dead. &lt;br /&gt;
* LaTonya Douglas: Franklin&#039;s ex-wife. Abandoned Franklin &amp;amp; LaDanian when the economy in Seattle collapsed and Franklin couldn&#039;t find a job. Left Seattle for parts unknown.&lt;br /&gt;
&lt;br /&gt;
===FRIENDS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===CONTACTS===&lt;br /&gt;
* Fierce (aka Trevon Washington): Junkie that Franklin caught trying to break into the mannequin shop. Greatful to be clean, Fierce and Franklin have formed an uneasy alliance. Fierce doesn&#039;t realize that Franklin is Slackjaw. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ENEMIES===&lt;br /&gt;
* Killjoy: One of Rust City&#039;s new crime bosses. This reputed meta-human might be responsible for LaDanian Pierce&#039;s disappearance. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===LOCATIONS===&lt;br /&gt;
* Pierce Mannequins: Recently acquired warehouse space carved out of one of the &amp;quot;edge&amp;quot; sections. The space contains a loft area where Franklin lives, a warehouse floor where the mannequins are kept and maintained, and a large cargo netting that Franklin uses to train and work out on in secret. Numerous rope traps are set up around the space for security. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ORGANIZATIONS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Rust_City]]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42885</id>
		<title>SLACKJAW</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42885"/>
		<updated>2007-02-08T06:06:50Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Powers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;SLACKJAW&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Descriptor===&lt;br /&gt;
Slackjaw relies on his talent with ropes and force of his personality to get things done. &lt;br /&gt;
&lt;br /&gt;
===M&amp;amp;M2e Stats===&lt;br /&gt;
PL: 5 (75 pp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;ABILITIES:&#039;&#039;&#039;&amp;lt;br&amp;gt;STR: 12 (+1)  DEX: 12 (+1)   CON: 12 (+1)   INT: 12 (+1)   WIS: 12 (+1)   CHA: 16 (+3)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;SKILLS:&#039;&#039;&#039;&amp;lt;br&amp;gt;Bluff 8 (+11), Climb 2 (+3), Concentration  (+1), Diplomacy  (+3), Disguise  (+3), Escape Artist 2 (+3), Gather Info 6 (+9), Handle Animal  (+3), Intimidate 10 (+13), Notice 8 (+9), Profession 1 (+2), Search 4 (+5), Sense Motive 8 (+9), Stealth 6 (+7), Survival  (+1), Swim  (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FEATS:&#039;&#039;&#039;&amp;lt;br&amp;gt;Attack Specialization (4), Improved Sunder, Improved Throw, Improved Trip, Diehard, Fearless, Master Plan, Defensive Roll (2), Equipment (2), Dodge Focus (3)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;POWERS:&#039;&#039;&#039; &amp;lt;br&amp;gt;*Snare [6] - DC:16:ref, [+1] Extra: Constricting [3] - DC:18:tough, [-1] Flaw: Range: Touch, , Feat: Reach 25&#039;, , Feat: Teather, , Feat: Chokehold, , *Equipment [10ep], , Rope (3ep), , Marlinespikes (4ep) [2] - DC:18:tough, Leather Duster (2ep), , Protection [2]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;COMBAT:&#039;&#039;&#039;&amp;lt;br&amp;gt;Attack 3  [Unarmed +1 (Bruise)]   Defense 16 (12 flat-footed)   Init  1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;SAVES:&#039;&#039;&#039;&amp;lt;br&amp;gt;Toughness 5 (3 flat-footed)  Fortitude 1  Reflex 1  Will 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DRAWBACKS:&#039;&#039;&#039;&amp;lt;br&amp;gt;Power Loss -Needs rope for SNARE/STRIKE [Freq DC 10] [Sev DC 10]&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Franklin is by nature a loner. Left to his own devices he run his mannequin business by day, and hunt the rats in Rust City by night. However, he&#039;s already started to wonder how much one man can accomplish alone against an organized opposition. &lt;br /&gt;
&lt;br /&gt;
As Slackjaw he&#039;s discovered that only ruthlessness gets any respect in the RC. His obsessiveness is already becoming legendary to those he stalks. Rumors abound that he lived in a drainpipe for three days waiting to get to a crime boss when he was alone. &lt;br /&gt;
&lt;br /&gt;
After the disappearance of LaDanian, he&#039;s had a soft spot for the wayward young that populate the world of his new home. (However, he would never admit this to himself.)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Franklin is a wiry 6&#039; tall. As a grubby middle-aged white guy, there&#039;s little to distinguish him from the hodge-podge of humanity that makes up the RC. In fact, he&#039;s discovered for the first time in his life that having an eminently forgettable face can be a huge assest. &lt;br /&gt;
&lt;br /&gt;
When on patrol, he wears a long &amp;amp; worn leather duster that covers his rope spooling apparatus. He tops this look off with a wide-brimmed leather hat that&#039;s seen much better days.&lt;br /&gt;
&lt;br /&gt;
==Heroic Motivations==&lt;br /&gt;
Franklin can&#039;t stand it that every day kids like his son are forced to make difficult choices... and then find themselves paying the ultimate price. Seeing the strong prey on the weak creates a rage in him that only violence can sooth. When he can, he brings those that the break the law to justice, when he can&#039;t, there&#039;s always punishment.&lt;br /&gt;
&lt;br /&gt;
==Past==&lt;br /&gt;
* &#039;&#039;&#039;History&#039;&#039;&#039;: &lt;br /&gt;
Franklin Pierce was just a another dock-worker until the Needle Disaster plunged Seattle into a deep recession. (The same recession that still stifles the city.)&lt;br /&gt;
&lt;br /&gt;
With the port all but silent, he grew more and more desperate to feed and take care of his family. People were leaving Seattle in droves and the help wanted ads shrank as the classifieds bulged. He gave up on the docks and did some odd jobs with moving companies, but that work eventually petered out, too. The unemployment rate kept creeping higher and higher, and Franklin wasn&#039;t qualified for the jobs that were around. &lt;br /&gt;
&lt;br /&gt;
His only relief was his rope hobby. The older dock workers and sailors used to show Franklin how to tie the old-fashioned knots... a dying art in the era of containerized cargo. Somehow tying and untying the complicated patterns helped him cope with his problems. But he could find no real relief from the forces that were closing in on him. &lt;br /&gt;
&lt;br /&gt;
His wife abandoned him and his fourteen year old son. For awhile Franklin considered taking to the streets. Even though he was heading toward middle-age he was still wiry and tough--he could be an enforcer for the growing mobocracy in and around Rust City... for that matter he could get a gun and just take what he wanted. He even bought a gun once, but his son found him cleaning it. That night Franklin took the gun to the harbor and threw it in. &lt;br /&gt;
&lt;br /&gt;
In a misguided attempt to save his family, Franklin&#039;s son, LaDanian, joined one of the dozen or so gangs that peddled designer drugs from the illicit labs buried deep in the bowels of Rust City. Franklin hated it, but with eviction hanging over their heads, he took the money without asking questions.&lt;br /&gt;
&lt;br /&gt;
At last Franklin was offered legitimate work with an older friend of his that ran a business renting and selling mannequins. They weren&#039;t the union wages Franklin was used to, but it was something. He asked LaDanian to quit his dealing, and he agreed. He&#039;d had enough of Rust City. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, LaDanian&#039;s gang had been taken over recently by a mysterious figure (rumored to be a meta-human) who called himself Killjoy. When LaDanian told Killjoy he was leaving, Killjoy agreed, with a smile on his face, and wished him luck walking the straight and narrow. &lt;br /&gt;
&lt;br /&gt;
LaDanian was never seen again. Franklin later worked out that LaDanian left Killjoy&#039;s &amp;quot;offices,&amp;quot; but never made it out of Rust City. &lt;br /&gt;
&lt;br /&gt;
For a time grief left Franklin a zombie. He&#039;d go to work, eat, come home, and tie knots for hours. He&#039;d only stop to pick splinters of heavy twine out of his flesh or when his hands were so slick with blood that he couldn&#039;t get any purchase on the coarse material. HIs boss Hugo noticed the heavy bandages on Franklin&#039;s hands, but never said a word.&lt;br /&gt;
&lt;br /&gt;
Slowly he came back to life, but his anger burned. Sometimes, when Hugo wasn&#039;t around, he&#039;d lash out at the mannequins. It meant more work for him to repair the armature of the figures, to bond and repaint them, but causing a little mayhem just felt right. He never found out whether or not Hugo knew about this vice of his; he died in his sleep one night and left Franklin the business. &lt;br /&gt;
&lt;br /&gt;
For the first time in a long time, Franklin had options. He could sell the business and move to Tacoma (the beneficiary of Seattle&#039;s bust), or... &lt;br /&gt;
&lt;br /&gt;
Or, maybe it was payback time. &lt;br /&gt;
&lt;br /&gt;
He could save a lot of money on warehousing cost if he moved his business into the outer ring of the RC. (The outer edges of Rust City were generally considered safer and more stable than the inside.) And, he could start finding out what really happened to LaDanian. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Origin&#039;&#039;&#039;: &lt;br /&gt;
His first act as a vigilante was almost inadvertent. For security he&#039;d set up a variety of rope traps around the warehouse and the loft he&#039;d cut out of it as a living space. One night he came in to find a teenage junkie passed out and tangled in one of them. Several vials of greyish powder were scattered around his feet. He considered roughing the kid up and letting him go, but it occurred to him that this might be just the break he&#039;d been looking for. &lt;br /&gt;
&lt;br /&gt;
Returning from a shopping trip he set up what he was going to need--baby formula and bottled water. He gave the kid the old rise and shine with the dregs from the mop bucket. &lt;br /&gt;
&lt;br /&gt;
The kid could only focus on trying to get to the vials of junk that had fallen out of his jacket. Franklin tells the kid he&#039;ll let him get high when he finds out what he wants to know. Within all of ten minutes Franklin has a good working knowledge of one of the RC&#039;s mid-level drug gangs. And the kid learns that Franklin is a convincing liar--he holds up each vial, crushes it in front of the kid&#039;s face, and mops up the residue. &lt;br /&gt;
&lt;br /&gt;
For days he feeds the kid and keeps him hydrated. Rust City&#039;s thick walls and bulkheads make sure that his screaming pleas can&#039;t be heard... &lt;br /&gt;
&lt;br /&gt;
Not much later thugs start showing up on the doorstep of the small satellite police station on the edge of Rust City hogtied in elaborate knots that invariably leave a dislocated finger, arm, or shoulder. When the gang&#039;s barely breathing leader shows up three days later, he&#039;s gagged as well as tied and has a badly dislocated jaw. In fact the man&#039;s mouth still doesn&#039;t close all the way. &lt;br /&gt;
&lt;br /&gt;
Picking up on the unusual injury, a local reporter quips that the success of this new vigilante was leaving Rust City&#039;s criminal element slack-jawed. The sobriquet sticks, and Franklin&#039;s alter-ego has a name: Slackjaw.&lt;br /&gt;
&lt;br /&gt;
==3x3 NPC&#039;s==&lt;br /&gt;
===FAMILY===&lt;br /&gt;
* LaDanian Pierce: Franklin&#039;s son. Disappeared and presumed dead. &lt;br /&gt;
* LaTonya Douglas: Franklin&#039;s ex-wife. Abandoned Franklin &amp;amp; LaDanian when the economy in Seattle collapsed and Franklin couldn&#039;t find a job. Left Seattle for parts unknown.&lt;br /&gt;
&lt;br /&gt;
===FRIENDS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===CONTACTS===&lt;br /&gt;
* Fierce (aka Trevon Washington): Junkie that Franklin caught trying to break into the mannequin shop. Greatful to be clean, Fierce and Franklin have formed an uneasy alliance. Fierce doesn&#039;t realize that Franklin is Slackjaw. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ENEMIES===&lt;br /&gt;
* Killjoy: One of Rust City&#039;s new crime bosses. This reputed meta-human might be responsible for LaDanian Pierce&#039;s disappearance. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===LOCATIONS===&lt;br /&gt;
* Pierce Mannequins: Recently acquired warehouse space carved out of one of the &amp;quot;edge&amp;quot; sections. The space contains a loft area where Franklin lives, a warehouse floor where the mannequins are kept and maintained, and a large cargo netting that Franklin uses to train and work out on in secret. Numerous rope traps are set up around the space for security. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ORGANIZATIONS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Rust_City]]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42884</id>
		<title>SLACKJAW</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42884"/>
		<updated>2007-02-08T06:04:05Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Powers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;SLACKJAW&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
* &#039;&#039;&#039;Descriptor&#039;&#039;&#039;:&lt;br /&gt;
Slackjaw relies on his talent with ropes and force of his personality to get things done. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;M&amp;amp;M2e Stats&#039;&#039;&#039;:&lt;br /&gt;
PL5(75)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;ABILITIES:&#039;&#039;&#039;&amp;lt;br&amp;gt;STR: 12 (+1)  DEX: 12 (+1)   CON: 12 (+1)   INT: 12 (+1)   WIS: 12 (+1)   CHA: 16 (+3)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;SKILLS:&#039;&#039;&#039;&amp;lt;br&amp;gt;Bluff 8 (+11), Climb 2 (+3), Concentration  (+1), Diplomacy  (+3), Disguise  (+3), Escape Artist 2 (+3), Gather Info 6 (+9), Handle Animal  (+3), Intimidate 10 (+13), Notice 8 (+9), Profession 1 (+2), Search 4 (+5), Sense Motive 8 (+9), Stealth 6 (+7), Survival  (+1), Swim  (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FEATS:&#039;&#039;&#039;&amp;lt;br&amp;gt;Attack Specialization (4), Improved Sunder, Improved Throw, Improved Trip, Diehard, Fearless, Master Plan, Defensive Roll (2), Equipment (2), Dodge Focus (3)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;POWERS:&#039;&#039;&#039; &amp;lt;br&amp;gt;*Snare [6] - DC:16:ref, [+1] Extra: Constricting [3] - DC:18:tough, [-1] Flaw: Range: Touch, , Feat: Reach 25&#039;, , Feat: Teather, , Feat: Chokehold, , *Equipment [10ep], , Rope (3ep), , Marlinespikes (4ep) [2] - DC:18:tough, Leather Duster (2ep), , Protection [2]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;COMBAT:&#039;&#039;&#039;&amp;lt;br&amp;gt;Attack 3  [Unarmed +1 (Bruise)]   Defense 16 (12 flat-footed)   Init  1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;SAVES:&#039;&#039;&#039;&amp;lt;br&amp;gt;Toughness 5 (3 flat-footed)  Fortitude 1  Reflex 1  Will 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DRAWBACKS:&#039;&#039;&#039;&amp;lt;br&amp;gt;Power Loss -Needs rope for SNARE/STRIKE [Freq DC 10] [Sev DC 10]&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Franklin is by nature a loner. Left to his own devices he run his mannequin business by day, and hunt the rats in Rust City by night. However, he&#039;s already started to wonder how much one man can accomplish alone against an organized opposition. &lt;br /&gt;
&lt;br /&gt;
As Slackjaw he&#039;s discovered that only ruthlessness gets any respect in the RC. His obsessiveness is already becoming legendary to those he stalks. Rumors abound that he lived in a drainpipe for three days waiting to get to a crime boss when he was alone. &lt;br /&gt;
&lt;br /&gt;
After the disappearance of LaDanian, he&#039;s had a soft spot for the wayward young that populate the world of his new home. (However, he would never admit this to himself.)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Franklin is a wiry 6&#039; tall. As a grubby middle-aged white guy, there&#039;s little to distinguish him from the hodge-podge of humanity that makes up the RC. In fact, he&#039;s discovered for the first time in his life that having an eminently forgettable face can be a huge assest. &lt;br /&gt;
&lt;br /&gt;
When on patrol, he wears a long &amp;amp; worn leather duster that covers his rope spooling apparatus. He tops this look off with a wide-brimmed leather hat that&#039;s seen much better days.&lt;br /&gt;
&lt;br /&gt;
==Heroic Motivations==&lt;br /&gt;
Franklin can&#039;t stand it that every day kids like his son are forced to make difficult choices... and then find themselves paying the ultimate price. Seeing the strong prey on the weak creates a rage in him that only violence can sooth. When he can, he brings those that the break the law to justice, when he can&#039;t, there&#039;s always punishment.&lt;br /&gt;
&lt;br /&gt;
==Past==&lt;br /&gt;
* &#039;&#039;&#039;History&#039;&#039;&#039;: &lt;br /&gt;
Franklin Pierce was just a another dock-worker until the Needle Disaster plunged Seattle into a deep recession. (The same recession that still stifles the city.)&lt;br /&gt;
&lt;br /&gt;
With the port all but silent, he grew more and more desperate to feed and take care of his family. People were leaving Seattle in droves and the help wanted ads shrank as the classifieds bulged. He gave up on the docks and did some odd jobs with moving companies, but that work eventually petered out, too. The unemployment rate kept creeping higher and higher, and Franklin wasn&#039;t qualified for the jobs that were around. &lt;br /&gt;
&lt;br /&gt;
His only relief was his rope hobby. The older dock workers and sailors used to show Franklin how to tie the old-fashioned knots... a dying art in the era of containerized cargo. Somehow tying and untying the complicated patterns helped him cope with his problems. But he could find no real relief from the forces that were closing in on him. &lt;br /&gt;
&lt;br /&gt;
His wife abandoned him and his fourteen year old son. For awhile Franklin considered taking to the streets. Even though he was heading toward middle-age he was still wiry and tough--he could be an enforcer for the growing mobocracy in and around Rust City... for that matter he could get a gun and just take what he wanted. He even bought a gun once, but his son found him cleaning it. That night Franklin took the gun to the harbor and threw it in. &lt;br /&gt;
&lt;br /&gt;
In a misguided attempt to save his family, Franklin&#039;s son, LaDanian, joined one of the dozen or so gangs that peddled designer drugs from the illicit labs buried deep in the bowels of Rust City. Franklin hated it, but with eviction hanging over their heads, he took the money without asking questions.&lt;br /&gt;
&lt;br /&gt;
At last Franklin was offered legitimate work with an older friend of his that ran a business renting and selling mannequins. They weren&#039;t the union wages Franklin was used to, but it was something. He asked LaDanian to quit his dealing, and he agreed. He&#039;d had enough of Rust City. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, LaDanian&#039;s gang had been taken over recently by a mysterious figure (rumored to be a meta-human) who called himself Killjoy. When LaDanian told Killjoy he was leaving, Killjoy agreed, with a smile on his face, and wished him luck walking the straight and narrow. &lt;br /&gt;
&lt;br /&gt;
LaDanian was never seen again. Franklin later worked out that LaDanian left Killjoy&#039;s &amp;quot;offices,&amp;quot; but never made it out of Rust City. &lt;br /&gt;
&lt;br /&gt;
For a time grief left Franklin a zombie. He&#039;d go to work, eat, come home, and tie knots for hours. He&#039;d only stop to pick splinters of heavy twine out of his flesh or when his hands were so slick with blood that he couldn&#039;t get any purchase on the coarse material. HIs boss Hugo noticed the heavy bandages on Franklin&#039;s hands, but never said a word.&lt;br /&gt;
&lt;br /&gt;
Slowly he came back to life, but his anger burned. Sometimes, when Hugo wasn&#039;t around, he&#039;d lash out at the mannequins. It meant more work for him to repair the armature of the figures, to bond and repaint them, but causing a little mayhem just felt right. He never found out whether or not Hugo knew about this vice of his; he died in his sleep one night and left Franklin the business. &lt;br /&gt;
&lt;br /&gt;
For the first time in a long time, Franklin had options. He could sell the business and move to Tacoma (the beneficiary of Seattle&#039;s bust), or... &lt;br /&gt;
&lt;br /&gt;
Or, maybe it was payback time. &lt;br /&gt;
&lt;br /&gt;
He could save a lot of money on warehousing cost if he moved his business into the outer ring of the RC. (The outer edges of Rust City were generally considered safer and more stable than the inside.) And, he could start finding out what really happened to LaDanian. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Origin&#039;&#039;&#039;: &lt;br /&gt;
His first act as a vigilante was almost inadvertent. For security he&#039;d set up a variety of rope traps around the warehouse and the loft he&#039;d cut out of it as a living space. One night he came in to find a teenage junkie passed out and tangled in one of them. Several vials of greyish powder were scattered around his feet. He considered roughing the kid up and letting him go, but it occurred to him that this might be just the break he&#039;d been looking for. &lt;br /&gt;
&lt;br /&gt;
Returning from a shopping trip he set up what he was going to need--baby formula and bottled water. He gave the kid the old rise and shine with the dregs from the mop bucket. &lt;br /&gt;
&lt;br /&gt;
The kid could only focus on trying to get to the vials of junk that had fallen out of his jacket. Franklin tells the kid he&#039;ll let him get high when he finds out what he wants to know. Within all of ten minutes Franklin has a good working knowledge of one of the RC&#039;s mid-level drug gangs. And the kid learns that Franklin is a convincing liar--he holds up each vial, crushes it in front of the kid&#039;s face, and mops up the residue. &lt;br /&gt;
&lt;br /&gt;
For days he feeds the kid and keeps him hydrated. Rust City&#039;s thick walls and bulkheads make sure that his screaming pleas can&#039;t be heard... &lt;br /&gt;
&lt;br /&gt;
Not much later thugs start showing up on the doorstep of the small satellite police station on the edge of Rust City hogtied in elaborate knots that invariably leave a dislocated finger, arm, or shoulder. When the gang&#039;s barely breathing leader shows up three days later, he&#039;s gagged as well as tied and has a badly dislocated jaw. In fact the man&#039;s mouth still doesn&#039;t close all the way. &lt;br /&gt;
&lt;br /&gt;
Picking up on the unusual injury, a local reporter quips that the success of this new vigilante was leaving Rust City&#039;s criminal element slack-jawed. The sobriquet sticks, and Franklin&#039;s alter-ego has a name: Slackjaw.&lt;br /&gt;
&lt;br /&gt;
==3x3 NPC&#039;s==&lt;br /&gt;
===FAMILY===&lt;br /&gt;
* LaDanian Pierce: Franklin&#039;s son. Disappeared and presumed dead. &lt;br /&gt;
* LaTonya Douglas: Franklin&#039;s ex-wife. Abandoned Franklin &amp;amp; LaDanian when the economy in Seattle collapsed and Franklin couldn&#039;t find a job. Left Seattle for parts unknown.&lt;br /&gt;
&lt;br /&gt;
===FRIENDS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===CONTACTS===&lt;br /&gt;
* Fierce (aka Trevon Washington): Junkie that Franklin caught trying to break into the mannequin shop. Greatful to be clean, Fierce and Franklin have formed an uneasy alliance. Fierce doesn&#039;t realize that Franklin is Slackjaw. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ENEMIES===&lt;br /&gt;
* Killjoy: One of Rust City&#039;s new crime bosses. This reputed meta-human might be responsible for LaDanian Pierce&#039;s disappearance. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===LOCATIONS===&lt;br /&gt;
* Pierce Mannequins: Recently acquired warehouse space carved out of one of the &amp;quot;edge&amp;quot; sections. The space contains a loft area where Franklin lives, a warehouse floor where the mannequins are kept and maintained, and a large cargo netting that Franklin uses to train and work out on in secret. Numerous rope traps are set up around the space for security. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ORGANIZATIONS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Rust_City]]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42883</id>
		<title>SLACKJAW</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42883"/>
		<updated>2007-02-08T06:00:49Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Powers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;SLACKJAW&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
* &#039;&#039;&#039;Descriptor&#039;&#039;&#039;:&lt;br /&gt;
Slackjaw relies on his talent with ropes and force of his personality to get things done. &lt;br /&gt;
* &#039;&#039;&#039;M&amp;amp;M2e Stats&#039;&#039;&#039;:&lt;br /&gt;
&#039;&#039;&#039;ABILITIES:&#039;&#039;&#039;&amp;lt;br&amp;gt;STR: 12 (+1)  DEX: 12 (+1)   CON: 12 (+1)   INT: 12 (+1)   WIS: 12 (+1)   CHA: 16 (+3)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;SKILLS:&#039;&#039;&#039;&amp;lt;br&amp;gt;Bluff 8 (+11), Climb 2 (+3), Concentration  (+1), Diplomacy  (+3), Disguise  (+3), Escape Artist 2 (+3), Gather Info 6 (+9), Handle Animal  (+3), Intimidate 10 (+13), Notice 8 (+9), Profession 1 (+2), Search 4 (+5), Sense Motive 8 (+9), Stealth 6 (+7), Survival  (+1), Swim  (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FEATS:&#039;&#039;&#039;&amp;lt;br&amp;gt;Attack Specialization (4), Improved Sunder, Improved Throw, Improved Trip, Diehard, Fearless, Master Plan, Defensive Roll (2), Equipment (2), Dodge Focus (3)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;POWERS:&#039;&#039;&#039; &amp;lt;br&amp;gt;*Snare [6] - DC:16:ref, [+1] Extra: Constricting [3] - DC:18:tough, [-1] Flaw: Range: Touch, , Feat: Reach 25&#039;, , Feat: Teather, , Feat: Chokehold, , *Equipment [10ep], , Rope (3ep), , Marlinespikes (4ep) [2] - DC:18:tough, Leather Duster (2ep), , Protection [2]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;COMBAT:&#039;&#039;&#039;&amp;lt;br&amp;gt;Attack 3  [Unarmed +1 (Bruise)]   Defense 16 (12 flat-footed)   Init  1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;SAVES:&#039;&#039;&#039;&amp;lt;br&amp;gt;Toughness 5 (3 flat-footed)  Fortitude 1  Reflex 1  Will 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DRAWBACKS:&#039;&#039;&#039;&amp;lt;br&amp;gt;Power Loss -Needs rope for SNARE/STRIKE [Freq DC 10] [Sev DC 10]&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Franklin is by nature a loner. Left to his own devices he run his mannequin business by day, and hunt the rats in Rust City by night. However, he&#039;s already started to wonder how much one man can accomplish alone against an organized opposition. &lt;br /&gt;
&lt;br /&gt;
As Slackjaw he&#039;s discovered that only ruthlessness gets any respect in the RC. His obsessiveness is already becoming legendary to those he stalks. Rumors abound that he lived in a drainpipe for three days waiting to get to a crime boss when he was alone. &lt;br /&gt;
&lt;br /&gt;
After the disappearance of LaDanian, he&#039;s had a soft spot for the wayward young that populate the world of his new home. (However, he would never admit this to himself.)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Franklin is a wiry 6&#039; tall. As a grubby middle-aged white guy, there&#039;s little to distinguish him from the hodge-podge of humanity that makes up the RC. In fact, he&#039;s discovered for the first time in his life that having an eminently forgettable face can be a huge assest. &lt;br /&gt;
&lt;br /&gt;
When on patrol, he wears a long &amp;amp; worn leather duster that covers his rope spooling apparatus. He tops this look off with a wide-brimmed leather hat that&#039;s seen much better days.&lt;br /&gt;
&lt;br /&gt;
==Heroic Motivations==&lt;br /&gt;
Franklin can&#039;t stand it that every day kids like his son are forced to make difficult choices... and then find themselves paying the ultimate price. Seeing the strong prey on the weak creates a rage in him that only violence can sooth. When he can, he brings those that the break the law to justice, when he can&#039;t, there&#039;s always punishment.&lt;br /&gt;
&lt;br /&gt;
==Past==&lt;br /&gt;
* &#039;&#039;&#039;History&#039;&#039;&#039;: &lt;br /&gt;
Franklin Pierce was just a another dock-worker until the Needle Disaster plunged Seattle into a deep recession. (The same recession that still stifles the city.)&lt;br /&gt;
&lt;br /&gt;
With the port all but silent, he grew more and more desperate to feed and take care of his family. People were leaving Seattle in droves and the help wanted ads shrank as the classifieds bulged. He gave up on the docks and did some odd jobs with moving companies, but that work eventually petered out, too. The unemployment rate kept creeping higher and higher, and Franklin wasn&#039;t qualified for the jobs that were around. &lt;br /&gt;
&lt;br /&gt;
His only relief was his rope hobby. The older dock workers and sailors used to show Franklin how to tie the old-fashioned knots... a dying art in the era of containerized cargo. Somehow tying and untying the complicated patterns helped him cope with his problems. But he could find no real relief from the forces that were closing in on him. &lt;br /&gt;
&lt;br /&gt;
His wife abandoned him and his fourteen year old son. For awhile Franklin considered taking to the streets. Even though he was heading toward middle-age he was still wiry and tough--he could be an enforcer for the growing mobocracy in and around Rust City... for that matter he could get a gun and just take what he wanted. He even bought a gun once, but his son found him cleaning it. That night Franklin took the gun to the harbor and threw it in. &lt;br /&gt;
&lt;br /&gt;
In a misguided attempt to save his family, Franklin&#039;s son, LaDanian, joined one of the dozen or so gangs that peddled designer drugs from the illicit labs buried deep in the bowels of Rust City. Franklin hated it, but with eviction hanging over their heads, he took the money without asking questions.&lt;br /&gt;
&lt;br /&gt;
At last Franklin was offered legitimate work with an older friend of his that ran a business renting and selling mannequins. They weren&#039;t the union wages Franklin was used to, but it was something. He asked LaDanian to quit his dealing, and he agreed. He&#039;d had enough of Rust City. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, LaDanian&#039;s gang had been taken over recently by a mysterious figure (rumored to be a meta-human) who called himself Killjoy. When LaDanian told Killjoy he was leaving, Killjoy agreed, with a smile on his face, and wished him luck walking the straight and narrow. &lt;br /&gt;
&lt;br /&gt;
LaDanian was never seen again. Franklin later worked out that LaDanian left Killjoy&#039;s &amp;quot;offices,&amp;quot; but never made it out of Rust City. &lt;br /&gt;
&lt;br /&gt;
For a time grief left Franklin a zombie. He&#039;d go to work, eat, come home, and tie knots for hours. He&#039;d only stop to pick splinters of heavy twine out of his flesh or when his hands were so slick with blood that he couldn&#039;t get any purchase on the coarse material. HIs boss Hugo noticed the heavy bandages on Franklin&#039;s hands, but never said a word.&lt;br /&gt;
&lt;br /&gt;
Slowly he came back to life, but his anger burned. Sometimes, when Hugo wasn&#039;t around, he&#039;d lash out at the mannequins. It meant more work for him to repair the armature of the figures, to bond and repaint them, but causing a little mayhem just felt right. He never found out whether or not Hugo knew about this vice of his; he died in his sleep one night and left Franklin the business. &lt;br /&gt;
&lt;br /&gt;
For the first time in a long time, Franklin had options. He could sell the business and move to Tacoma (the beneficiary of Seattle&#039;s bust), or... &lt;br /&gt;
&lt;br /&gt;
Or, maybe it was payback time. &lt;br /&gt;
&lt;br /&gt;
He could save a lot of money on warehousing cost if he moved his business into the outer ring of the RC. (The outer edges of Rust City were generally considered safer and more stable than the inside.) And, he could start finding out what really happened to LaDanian. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Origin&#039;&#039;&#039;: &lt;br /&gt;
His first act as a vigilante was almost inadvertent. For security he&#039;d set up a variety of rope traps around the warehouse and the loft he&#039;d cut out of it as a living space. One night he came in to find a teenage junkie passed out and tangled in one of them. Several vials of greyish powder were scattered around his feet. He considered roughing the kid up and letting him go, but it occurred to him that this might be just the break he&#039;d been looking for. &lt;br /&gt;
&lt;br /&gt;
Returning from a shopping trip he set up what he was going to need--baby formula and bottled water. He gave the kid the old rise and shine with the dregs from the mop bucket. &lt;br /&gt;
&lt;br /&gt;
The kid could only focus on trying to get to the vials of junk that had fallen out of his jacket. Franklin tells the kid he&#039;ll let him get high when he finds out what he wants to know. Within all of ten minutes Franklin has a good working knowledge of one of the RC&#039;s mid-level drug gangs. And the kid learns that Franklin is a convincing liar--he holds up each vial, crushes it in front of the kid&#039;s face, and mops up the residue. &lt;br /&gt;
&lt;br /&gt;
For days he feeds the kid and keeps him hydrated. Rust City&#039;s thick walls and bulkheads make sure that his screaming pleas can&#039;t be heard... &lt;br /&gt;
&lt;br /&gt;
Not much later thugs start showing up on the doorstep of the small satellite police station on the edge of Rust City hogtied in elaborate knots that invariably leave a dislocated finger, arm, or shoulder. When the gang&#039;s barely breathing leader shows up three days later, he&#039;s gagged as well as tied and has a badly dislocated jaw. In fact the man&#039;s mouth still doesn&#039;t close all the way. &lt;br /&gt;
&lt;br /&gt;
Picking up on the unusual injury, a local reporter quips that the success of this new vigilante was leaving Rust City&#039;s criminal element slack-jawed. The sobriquet sticks, and Franklin&#039;s alter-ego has a name: Slackjaw.&lt;br /&gt;
&lt;br /&gt;
==3x3 NPC&#039;s==&lt;br /&gt;
===FAMILY===&lt;br /&gt;
* LaDanian Pierce: Franklin&#039;s son. Disappeared and presumed dead. &lt;br /&gt;
* LaTonya Douglas: Franklin&#039;s ex-wife. Abandoned Franklin &amp;amp; LaDanian when the economy in Seattle collapsed and Franklin couldn&#039;t find a job. Left Seattle for parts unknown.&lt;br /&gt;
&lt;br /&gt;
===FRIENDS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===CONTACTS===&lt;br /&gt;
* Fierce (aka Trevon Washington): Junkie that Franklin caught trying to break into the mannequin shop. Greatful to be clean, Fierce and Franklin have formed an uneasy alliance. Fierce doesn&#039;t realize that Franklin is Slackjaw. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ENEMIES===&lt;br /&gt;
* Killjoy: One of Rust City&#039;s new crime bosses. This reputed meta-human might be responsible for LaDanian Pierce&#039;s disappearance. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===LOCATIONS===&lt;br /&gt;
* Pierce Mannequins: Recently acquired warehouse space carved out of one of the &amp;quot;edge&amp;quot; sections. The space contains a loft area where Franklin lives, a warehouse floor where the mannequins are kept and maintained, and a large cargo netting that Franklin uses to train and work out on in secret. Numerous rope traps are set up around the space for security. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ORGANIZATIONS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Rust_City]]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42882</id>
		<title>SLACKJAW</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42882"/>
		<updated>2007-02-08T05:53:38Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Powers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;SLACKJAW&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
* &#039;&#039;&#039;Descriptor&#039;&#039;&#039;:&lt;br /&gt;
Slackjaw relies on his talent with ropes and force of his personality to get things done. &lt;br /&gt;
* &#039;&#039;&#039;M&amp;amp;M2e Stats&#039;&#039;&#039;:&lt;br /&gt;
ABILITIES:   STR: 12 (+1)  DEX: 12 (+1)   CON: 12 (+1)   INT: 12 (+1)   WIS: 12 (+1)   CHA: 16 (+3)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
SKILLS:  Bluff 8 (+11), Climb 2 (+3), Concentration  (+1), Diplomacy  (+3), Disguise  (+3), Escape Artist 2 (+3), Gather Info 6 (+9), Handle Animal  (+3), Intimidate 10 (+13), Notice 8 (+9), Profession 1 (+2), Search 4 (+5), Sense Motive 8 (+9), Stealth 6 (+7), Survival  (+1), Swim  (+1)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
FEATS:  Attack Specialization (4), Improved Sunder, Improved Throw, Improved Trip, Diehard, Fearless, Master Plan, Defensive Roll (2), Equipment (2), Dodge Focus (3)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
POWERS:  *Snare [6] - DC:16:ref, [+1] Extra: Constricting [3] - DC:18:tough, [-1] Flaw: Range: Touch, , Feat: Reach 25&#039;, , Feat: Teather, , Feat: Chokehold, , *Equipment [10ep], , Rope (3ep), , Marlinespikes (4ep) [2] - DC:18:tough, Leather Duster (2ep), , Protection [2]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
COMBAT:  Attack 3  [Unarmed +1 (Bruise)]   Defense 16 (12 flat-footed)   Init  1&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
SAVES:  Toughness 5 (3 flat-footed)  Fortitude 1  Reflex 1  Will 1&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
DRAWBACKS:  Power Loss -Needs rope for SNARE/STRIKE [Freq DC 10] [Sev DC 10]&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Franklin is by nature a loner. Left to his own devices he run his mannequin business by day, and hunt the rats in Rust City by night. However, he&#039;s already started to wonder how much one man can accomplish alone against an organized opposition. &lt;br /&gt;
&lt;br /&gt;
As Slackjaw he&#039;s discovered that only ruthlessness gets any respect in the RC. His obsessiveness is already becoming legendary to those he stalks. Rumors abound that he lived in a drainpipe for three days waiting to get to a crime boss when he was alone. &lt;br /&gt;
&lt;br /&gt;
After the disappearance of LaDanian, he&#039;s had a soft spot for the wayward young that populate the world of his new home. (However, he would never admit this to himself.)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Franklin is a wiry 6&#039; tall. As a grubby middle-aged white guy, there&#039;s little to distinguish him from the hodge-podge of humanity that makes up the RC. In fact, he&#039;s discovered for the first time in his life that having an eminently forgettable face can be a huge assest. &lt;br /&gt;
&lt;br /&gt;
When on patrol, he wears a long &amp;amp; worn leather duster that covers his rope spooling apparatus. He tops this look off with a wide-brimmed leather hat that&#039;s seen much better days.&lt;br /&gt;
&lt;br /&gt;
==Heroic Motivations==&lt;br /&gt;
Franklin can&#039;t stand it that every day kids like his son are forced to make difficult choices... and then find themselves paying the ultimate price. Seeing the strong prey on the weak creates a rage in him that only violence can sooth. When he can, he brings those that the break the law to justice, when he can&#039;t, there&#039;s always punishment.&lt;br /&gt;
&lt;br /&gt;
==Past==&lt;br /&gt;
* &#039;&#039;&#039;History&#039;&#039;&#039;: &lt;br /&gt;
Franklin Pierce was just a another dock-worker until the Needle Disaster plunged Seattle into a deep recession. (The same recession that still stifles the city.)&lt;br /&gt;
&lt;br /&gt;
With the port all but silent, he grew more and more desperate to feed and take care of his family. People were leaving Seattle in droves and the help wanted ads shrank as the classifieds bulged. He gave up on the docks and did some odd jobs with moving companies, but that work eventually petered out, too. The unemployment rate kept creeping higher and higher, and Franklin wasn&#039;t qualified for the jobs that were around. &lt;br /&gt;
&lt;br /&gt;
His only relief was his rope hobby. The older dock workers and sailors used to show Franklin how to tie the old-fashioned knots... a dying art in the era of containerized cargo. Somehow tying and untying the complicated patterns helped him cope with his problems. But he could find no real relief from the forces that were closing in on him. &lt;br /&gt;
&lt;br /&gt;
His wife abandoned him and his fourteen year old son. For awhile Franklin considered taking to the streets. Even though he was heading toward middle-age he was still wiry and tough--he could be an enforcer for the growing mobocracy in and around Rust City... for that matter he could get a gun and just take what he wanted. He even bought a gun once, but his son found him cleaning it. That night Franklin took the gun to the harbor and threw it in. &lt;br /&gt;
&lt;br /&gt;
In a misguided attempt to save his family, Franklin&#039;s son, LaDanian, joined one of the dozen or so gangs that peddled designer drugs from the illicit labs buried deep in the bowels of Rust City. Franklin hated it, but with eviction hanging over their heads, he took the money without asking questions.&lt;br /&gt;
&lt;br /&gt;
At last Franklin was offered legitimate work with an older friend of his that ran a business renting and selling mannequins. They weren&#039;t the union wages Franklin was used to, but it was something. He asked LaDanian to quit his dealing, and he agreed. He&#039;d had enough of Rust City. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, LaDanian&#039;s gang had been taken over recently by a mysterious figure (rumored to be a meta-human) who called himself Killjoy. When LaDanian told Killjoy he was leaving, Killjoy agreed, with a smile on his face, and wished him luck walking the straight and narrow. &lt;br /&gt;
&lt;br /&gt;
LaDanian was never seen again. Franklin later worked out that LaDanian left Killjoy&#039;s &amp;quot;offices,&amp;quot; but never made it out of Rust City. &lt;br /&gt;
&lt;br /&gt;
For a time grief left Franklin a zombie. He&#039;d go to work, eat, come home, and tie knots for hours. He&#039;d only stop to pick splinters of heavy twine out of his flesh or when his hands were so slick with blood that he couldn&#039;t get any purchase on the coarse material. HIs boss Hugo noticed the heavy bandages on Franklin&#039;s hands, but never said a word.&lt;br /&gt;
&lt;br /&gt;
Slowly he came back to life, but his anger burned. Sometimes, when Hugo wasn&#039;t around, he&#039;d lash out at the mannequins. It meant more work for him to repair the armature of the figures, to bond and repaint them, but causing a little mayhem just felt right. He never found out whether or not Hugo knew about this vice of his; he died in his sleep one night and left Franklin the business. &lt;br /&gt;
&lt;br /&gt;
For the first time in a long time, Franklin had options. He could sell the business and move to Tacoma (the beneficiary of Seattle&#039;s bust), or... &lt;br /&gt;
&lt;br /&gt;
Or, maybe it was payback time. &lt;br /&gt;
&lt;br /&gt;
He could save a lot of money on warehousing cost if he moved his business into the outer ring of the RC. (The outer edges of Rust City were generally considered safer and more stable than the inside.) And, he could start finding out what really happened to LaDanian. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Origin&#039;&#039;&#039;: &lt;br /&gt;
His first act as a vigilante was almost inadvertent. For security he&#039;d set up a variety of rope traps around the warehouse and the loft he&#039;d cut out of it as a living space. One night he came in to find a teenage junkie passed out and tangled in one of them. Several vials of greyish powder were scattered around his feet. He considered roughing the kid up and letting him go, but it occurred to him that this might be just the break he&#039;d been looking for. &lt;br /&gt;
&lt;br /&gt;
Returning from a shopping trip he set up what he was going to need--baby formula and bottled water. He gave the kid the old rise and shine with the dregs from the mop bucket. &lt;br /&gt;
&lt;br /&gt;
The kid could only focus on trying to get to the vials of junk that had fallen out of his jacket. Franklin tells the kid he&#039;ll let him get high when he finds out what he wants to know. Within all of ten minutes Franklin has a good working knowledge of one of the RC&#039;s mid-level drug gangs. And the kid learns that Franklin is a convincing liar--he holds up each vial, crushes it in front of the kid&#039;s face, and mops up the residue. &lt;br /&gt;
&lt;br /&gt;
For days he feeds the kid and keeps him hydrated. Rust City&#039;s thick walls and bulkheads make sure that his screaming pleas can&#039;t be heard... &lt;br /&gt;
&lt;br /&gt;
Not much later thugs start showing up on the doorstep of the small satellite police station on the edge of Rust City hogtied in elaborate knots that invariably leave a dislocated finger, arm, or shoulder. When the gang&#039;s barely breathing leader shows up three days later, he&#039;s gagged as well as tied and has a badly dislocated jaw. In fact the man&#039;s mouth still doesn&#039;t close all the way. &lt;br /&gt;
&lt;br /&gt;
Picking up on the unusual injury, a local reporter quips that the success of this new vigilante was leaving Rust City&#039;s criminal element slack-jawed. The sobriquet sticks, and Franklin&#039;s alter-ego has a name: Slackjaw.&lt;br /&gt;
&lt;br /&gt;
==3x3 NPC&#039;s==&lt;br /&gt;
===FAMILY===&lt;br /&gt;
* LaDanian Pierce: Franklin&#039;s son. Disappeared and presumed dead. &lt;br /&gt;
* LaTonya Douglas: Franklin&#039;s ex-wife. Abandoned Franklin &amp;amp; LaDanian when the economy in Seattle collapsed and Franklin couldn&#039;t find a job. Left Seattle for parts unknown.&lt;br /&gt;
&lt;br /&gt;
===FRIENDS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===CONTACTS===&lt;br /&gt;
* Fierce (aka Trevon Washington): Junkie that Franklin caught trying to break into the mannequin shop. Greatful to be clean, Fierce and Franklin have formed an uneasy alliance. Fierce doesn&#039;t realize that Franklin is Slackjaw. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ENEMIES===&lt;br /&gt;
* Killjoy: One of Rust City&#039;s new crime bosses. This reputed meta-human might be responsible for LaDanian Pierce&#039;s disappearance. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===LOCATIONS===&lt;br /&gt;
* Pierce Mannequins: Recently acquired warehouse space carved out of one of the &amp;quot;edge&amp;quot; sections. The space contains a loft area where Franklin lives, a warehouse floor where the mannequins are kept and maintained, and a large cargo netting that Franklin uses to train and work out on in secret. Numerous rope traps are set up around the space for security. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ORGANIZATIONS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Rust_City]]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42881</id>
		<title>SLACKJAW</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42881"/>
		<updated>2007-02-08T05:52:21Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Powers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;SLACKJAW&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
* &#039;&#039;&#039;Descriptor&#039;&#039;&#039;:&lt;br /&gt;
Slackjaw relies on his talent with ropes and force of his personality to get things done. &lt;br /&gt;
* &#039;&#039;&#039;M&amp;amp;M2e Stats&#039;&#039;&#039;:&lt;br /&gt;
ABILITIES:   STR: 12 (+1)  DEX: 12 (+1)   CON: 12 (+1)   INT: 12 (+1)   WIS: 12 (+1)   CHA: 16 (+3)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
SKILLS:  Bluff 8 (+11), Climb 2 (+3), Concentration  (+1), Diplomacy  (+3), Disguise  (+3), Escape Artist 2 (+3), Gather Info 6 (+9), Handle Animal  (+3), Intimidate 10 (+13), Notice 8 (+9), Profession 1 (+2), Search 4 (+5), Sense Motive 8 (+9), Stealth 6 (+7), Survival  (+1), Swim  (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
FEATS:  Attack Specialization (4), Improved Sunder, Improved Throw, Improved Trip, Diehard, Fearless, Master Plan, Defensive Roll (2), Equipment (2), Dodge Focus (3)&amp;lt;br&amp;gt;&lt;br /&gt;
POWERS:  *Snare [6] - DC:16:ref, [+1] Extra: Constricting [3] - DC:18:tough, [-1] Flaw: Range: Touch, , Feat: Reach 25&#039;, , Feat: Teather, , Feat: Chokehold, , *Equipment [10ep], , Rope (3ep), , Marlinespikes (4ep) [2] - DC:18:tough, Leather Duster (2ep), , Protection [2]&amp;lt;br&amp;gt;&lt;br /&gt;
COMBAT:  Attack 3  [Unarmed +1 (Bruise)]   Defense 16 (12 flat-footed)   Init  1&amp;lt;br&amp;gt;&lt;br /&gt;
SAVES:  Toughness 5 (3 flat-footed)  Fortitude 1  Reflex 1  Will 1&amp;lt;br&amp;gt;&lt;br /&gt;
DRAWBACKS:  Power Loss -Needs rope for SNARE/STRIKE [Freq DC 10] [Sev DC 10]&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Franklin is by nature a loner. Left to his own devices he run his mannequin business by day, and hunt the rats in Rust City by night. However, he&#039;s already started to wonder how much one man can accomplish alone against an organized opposition. &lt;br /&gt;
&lt;br /&gt;
As Slackjaw he&#039;s discovered that only ruthlessness gets any respect in the RC. His obsessiveness is already becoming legendary to those he stalks. Rumors abound that he lived in a drainpipe for three days waiting to get to a crime boss when he was alone. &lt;br /&gt;
&lt;br /&gt;
After the disappearance of LaDanian, he&#039;s had a soft spot for the wayward young that populate the world of his new home. (However, he would never admit this to himself.)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Franklin is a wiry 6&#039; tall. As a grubby middle-aged white guy, there&#039;s little to distinguish him from the hodge-podge of humanity that makes up the RC. In fact, he&#039;s discovered for the first time in his life that having an eminently forgettable face can be a huge assest. &lt;br /&gt;
&lt;br /&gt;
When on patrol, he wears a long &amp;amp; worn leather duster that covers his rope spooling apparatus. He tops this look off with a wide-brimmed leather hat that&#039;s seen much better days.&lt;br /&gt;
&lt;br /&gt;
==Heroic Motivations==&lt;br /&gt;
Franklin can&#039;t stand it that every day kids like his son are forced to make difficult choices... and then find themselves paying the ultimate price. Seeing the strong prey on the weak creates a rage in him that only violence can sooth. When he can, he brings those that the break the law to justice, when he can&#039;t, there&#039;s always punishment.&lt;br /&gt;
&lt;br /&gt;
==Past==&lt;br /&gt;
* &#039;&#039;&#039;History&#039;&#039;&#039;: &lt;br /&gt;
Franklin Pierce was just a another dock-worker until the Needle Disaster plunged Seattle into a deep recession. (The same recession that still stifles the city.)&lt;br /&gt;
&lt;br /&gt;
With the port all but silent, he grew more and more desperate to feed and take care of his family. People were leaving Seattle in droves and the help wanted ads shrank as the classifieds bulged. He gave up on the docks and did some odd jobs with moving companies, but that work eventually petered out, too. The unemployment rate kept creeping higher and higher, and Franklin wasn&#039;t qualified for the jobs that were around. &lt;br /&gt;
&lt;br /&gt;
His only relief was his rope hobby. The older dock workers and sailors used to show Franklin how to tie the old-fashioned knots... a dying art in the era of containerized cargo. Somehow tying and untying the complicated patterns helped him cope with his problems. But he could find no real relief from the forces that were closing in on him. &lt;br /&gt;
&lt;br /&gt;
His wife abandoned him and his fourteen year old son. For awhile Franklin considered taking to the streets. Even though he was heading toward middle-age he was still wiry and tough--he could be an enforcer for the growing mobocracy in and around Rust City... for that matter he could get a gun and just take what he wanted. He even bought a gun once, but his son found him cleaning it. That night Franklin took the gun to the harbor and threw it in. &lt;br /&gt;
&lt;br /&gt;
In a misguided attempt to save his family, Franklin&#039;s son, LaDanian, joined one of the dozen or so gangs that peddled designer drugs from the illicit labs buried deep in the bowels of Rust City. Franklin hated it, but with eviction hanging over their heads, he took the money without asking questions.&lt;br /&gt;
&lt;br /&gt;
At last Franklin was offered legitimate work with an older friend of his that ran a business renting and selling mannequins. They weren&#039;t the union wages Franklin was used to, but it was something. He asked LaDanian to quit his dealing, and he agreed. He&#039;d had enough of Rust City. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, LaDanian&#039;s gang had been taken over recently by a mysterious figure (rumored to be a meta-human) who called himself Killjoy. When LaDanian told Killjoy he was leaving, Killjoy agreed, with a smile on his face, and wished him luck walking the straight and narrow. &lt;br /&gt;
&lt;br /&gt;
LaDanian was never seen again. Franklin later worked out that LaDanian left Killjoy&#039;s &amp;quot;offices,&amp;quot; but never made it out of Rust City. &lt;br /&gt;
&lt;br /&gt;
For a time grief left Franklin a zombie. He&#039;d go to work, eat, come home, and tie knots for hours. He&#039;d only stop to pick splinters of heavy twine out of his flesh or when his hands were so slick with blood that he couldn&#039;t get any purchase on the coarse material. HIs boss Hugo noticed the heavy bandages on Franklin&#039;s hands, but never said a word.&lt;br /&gt;
&lt;br /&gt;
Slowly he came back to life, but his anger burned. Sometimes, when Hugo wasn&#039;t around, he&#039;d lash out at the mannequins. It meant more work for him to repair the armature of the figures, to bond and repaint them, but causing a little mayhem just felt right. He never found out whether or not Hugo knew about this vice of his; he died in his sleep one night and left Franklin the business. &lt;br /&gt;
&lt;br /&gt;
For the first time in a long time, Franklin had options. He could sell the business and move to Tacoma (the beneficiary of Seattle&#039;s bust), or... &lt;br /&gt;
&lt;br /&gt;
Or, maybe it was payback time. &lt;br /&gt;
&lt;br /&gt;
He could save a lot of money on warehousing cost if he moved his business into the outer ring of the RC. (The outer edges of Rust City were generally considered safer and more stable than the inside.) And, he could start finding out what really happened to LaDanian. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Origin&#039;&#039;&#039;: &lt;br /&gt;
His first act as a vigilante was almost inadvertent. For security he&#039;d set up a variety of rope traps around the warehouse and the loft he&#039;d cut out of it as a living space. One night he came in to find a teenage junkie passed out and tangled in one of them. Several vials of greyish powder were scattered around his feet. He considered roughing the kid up and letting him go, but it occurred to him that this might be just the break he&#039;d been looking for. &lt;br /&gt;
&lt;br /&gt;
Returning from a shopping trip he set up what he was going to need--baby formula and bottled water. He gave the kid the old rise and shine with the dregs from the mop bucket. &lt;br /&gt;
&lt;br /&gt;
The kid could only focus on trying to get to the vials of junk that had fallen out of his jacket. Franklin tells the kid he&#039;ll let him get high when he finds out what he wants to know. Within all of ten minutes Franklin has a good working knowledge of one of the RC&#039;s mid-level drug gangs. And the kid learns that Franklin is a convincing liar--he holds up each vial, crushes it in front of the kid&#039;s face, and mops up the residue. &lt;br /&gt;
&lt;br /&gt;
For days he feeds the kid and keeps him hydrated. Rust City&#039;s thick walls and bulkheads make sure that his screaming pleas can&#039;t be heard... &lt;br /&gt;
&lt;br /&gt;
Not much later thugs start showing up on the doorstep of the small satellite police station on the edge of Rust City hogtied in elaborate knots that invariably leave a dislocated finger, arm, or shoulder. When the gang&#039;s barely breathing leader shows up three days later, he&#039;s gagged as well as tied and has a badly dislocated jaw. In fact the man&#039;s mouth still doesn&#039;t close all the way. &lt;br /&gt;
&lt;br /&gt;
Picking up on the unusual injury, a local reporter quips that the success of this new vigilante was leaving Rust City&#039;s criminal element slack-jawed. The sobriquet sticks, and Franklin&#039;s alter-ego has a name: Slackjaw.&lt;br /&gt;
&lt;br /&gt;
==3x3 NPC&#039;s==&lt;br /&gt;
===FAMILY===&lt;br /&gt;
* LaDanian Pierce: Franklin&#039;s son. Disappeared and presumed dead. &lt;br /&gt;
* LaTonya Douglas: Franklin&#039;s ex-wife. Abandoned Franklin &amp;amp; LaDanian when the economy in Seattle collapsed and Franklin couldn&#039;t find a job. Left Seattle for parts unknown.&lt;br /&gt;
&lt;br /&gt;
===FRIENDS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===CONTACTS===&lt;br /&gt;
* Fierce (aka Trevon Washington): Junkie that Franklin caught trying to break into the mannequin shop. Greatful to be clean, Fierce and Franklin have formed an uneasy alliance. Fierce doesn&#039;t realize that Franklin is Slackjaw. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ENEMIES===&lt;br /&gt;
* Killjoy: One of Rust City&#039;s new crime bosses. This reputed meta-human might be responsible for LaDanian Pierce&#039;s disappearance. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===LOCATIONS===&lt;br /&gt;
* Pierce Mannequins: Recently acquired warehouse space carved out of one of the &amp;quot;edge&amp;quot; sections. The space contains a loft area where Franklin lives, a warehouse floor where the mannequins are kept and maintained, and a large cargo netting that Franklin uses to train and work out on in secret. Numerous rope traps are set up around the space for security. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ORGANIZATIONS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Rust_City]]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42880</id>
		<title>SLACKJAW</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42880"/>
		<updated>2007-02-08T05:51:32Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Powers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;SLACKJAW&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
* &#039;&#039;&#039;Descriptor&#039;&#039;&#039;:&lt;br /&gt;
Slackjaw relies on his talent with ropes and force of his personality to get things done. &lt;br /&gt;
* &#039;&#039;&#039;M&amp;amp;M2e Stats&#039;&#039;&#039;:&lt;br /&gt;
ABILITIES:   STR: 12 (+1)  DEX: 12 (+1)   CON: 12 (+1)   INT: 12 (+1)   WIS: 12 (+1)   CHA: 16 (+3)&amp;lt;br&amp;gt;&lt;br /&gt;
SKILLS:  Bluff 8 (+11), Climb 2 (+3), Concentration  (+1), Diplomacy  (+3), Disguise  (+3), Escape Artist 2 (+3), Gather Info 6 (+9), Handle Animal  (+3), Intimidate 10 (+13), Notice 8 (+9), Profession 1 (+2), Search 4 (+5), Sense Motive 8 (+9), Stealth 6 (+7), Survival  (+1), Swim  (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
FEATS:  Attack Specialization (4), Improved Sunder, Improved Throw, Improved Trip, Diehard, Fearless, Master Plan, Defensive Roll (2), Equipment (2), Dodge Focus (3)&amp;lt;br&amp;gt;&lt;br /&gt;
POWERS:  *Snare [6] - DC:16:ref, [+1] Extra: Constricting [3] - DC:18:tough, [-1] Flaw: Range: Touch, , Feat: Reach 25&#039;, , Feat: Teather, , Feat: Chokehold, , *Equipment [10ep], , Rope (3ep), , Marlinespikes (4ep) [2] - DC:18:tough, Leather Duster (2ep), , Protection [2]&amp;lt;br&amp;gt;&lt;br /&gt;
COMBAT:  Attack 3  [Unarmed +1 (Bruise)]   Defense 16 (12 flat-footed)   Init  1&amp;lt;br&amp;gt;&lt;br /&gt;
SAVES:  Toughness 5 (3 flat-footed)  Fortitude 1  Reflex 1  Will 1&amp;lt;br&amp;gt;&lt;br /&gt;
DRAWBACKS:  Power Loss -Needs rope for SNARE/STRIKE [Freq DC 10] [Sev DC 10]&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Franklin is by nature a loner. Left to his own devices he run his mannequin business by day, and hunt the rats in Rust City by night. However, he&#039;s already started to wonder how much one man can accomplish alone against an organized opposition. &lt;br /&gt;
&lt;br /&gt;
As Slackjaw he&#039;s discovered that only ruthlessness gets any respect in the RC. His obsessiveness is already becoming legendary to those he stalks. Rumors abound that he lived in a drainpipe for three days waiting to get to a crime boss when he was alone. &lt;br /&gt;
&lt;br /&gt;
After the disappearance of LaDanian, he&#039;s had a soft spot for the wayward young that populate the world of his new home. (However, he would never admit this to himself.)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Franklin is a wiry 6&#039; tall. As a grubby middle-aged white guy, there&#039;s little to distinguish him from the hodge-podge of humanity that makes up the RC. In fact, he&#039;s discovered for the first time in his life that having an eminently forgettable face can be a huge assest. &lt;br /&gt;
&lt;br /&gt;
When on patrol, he wears a long &amp;amp; worn leather duster that covers his rope spooling apparatus. He tops this look off with a wide-brimmed leather hat that&#039;s seen much better days.&lt;br /&gt;
&lt;br /&gt;
==Heroic Motivations==&lt;br /&gt;
Franklin can&#039;t stand it that every day kids like his son are forced to make difficult choices... and then find themselves paying the ultimate price. Seeing the strong prey on the weak creates a rage in him that only violence can sooth. When he can, he brings those that the break the law to justice, when he can&#039;t, there&#039;s always punishment.&lt;br /&gt;
&lt;br /&gt;
==Past==&lt;br /&gt;
* &#039;&#039;&#039;History&#039;&#039;&#039;: &lt;br /&gt;
Franklin Pierce was just a another dock-worker until the Needle Disaster plunged Seattle into a deep recession. (The same recession that still stifles the city.)&lt;br /&gt;
&lt;br /&gt;
With the port all but silent, he grew more and more desperate to feed and take care of his family. People were leaving Seattle in droves and the help wanted ads shrank as the classifieds bulged. He gave up on the docks and did some odd jobs with moving companies, but that work eventually petered out, too. The unemployment rate kept creeping higher and higher, and Franklin wasn&#039;t qualified for the jobs that were around. &lt;br /&gt;
&lt;br /&gt;
His only relief was his rope hobby. The older dock workers and sailors used to show Franklin how to tie the old-fashioned knots... a dying art in the era of containerized cargo. Somehow tying and untying the complicated patterns helped him cope with his problems. But he could find no real relief from the forces that were closing in on him. &lt;br /&gt;
&lt;br /&gt;
His wife abandoned him and his fourteen year old son. For awhile Franklin considered taking to the streets. Even though he was heading toward middle-age he was still wiry and tough--he could be an enforcer for the growing mobocracy in and around Rust City... for that matter he could get a gun and just take what he wanted. He even bought a gun once, but his son found him cleaning it. That night Franklin took the gun to the harbor and threw it in. &lt;br /&gt;
&lt;br /&gt;
In a misguided attempt to save his family, Franklin&#039;s son, LaDanian, joined one of the dozen or so gangs that peddled designer drugs from the illicit labs buried deep in the bowels of Rust City. Franklin hated it, but with eviction hanging over their heads, he took the money without asking questions.&lt;br /&gt;
&lt;br /&gt;
At last Franklin was offered legitimate work with an older friend of his that ran a business renting and selling mannequins. They weren&#039;t the union wages Franklin was used to, but it was something. He asked LaDanian to quit his dealing, and he agreed. He&#039;d had enough of Rust City. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, LaDanian&#039;s gang had been taken over recently by a mysterious figure (rumored to be a meta-human) who called himself Killjoy. When LaDanian told Killjoy he was leaving, Killjoy agreed, with a smile on his face, and wished him luck walking the straight and narrow. &lt;br /&gt;
&lt;br /&gt;
LaDanian was never seen again. Franklin later worked out that LaDanian left Killjoy&#039;s &amp;quot;offices,&amp;quot; but never made it out of Rust City. &lt;br /&gt;
&lt;br /&gt;
For a time grief left Franklin a zombie. He&#039;d go to work, eat, come home, and tie knots for hours. He&#039;d only stop to pick splinters of heavy twine out of his flesh or when his hands were so slick with blood that he couldn&#039;t get any purchase on the coarse material. HIs boss Hugo noticed the heavy bandages on Franklin&#039;s hands, but never said a word.&lt;br /&gt;
&lt;br /&gt;
Slowly he came back to life, but his anger burned. Sometimes, when Hugo wasn&#039;t around, he&#039;d lash out at the mannequins. It meant more work for him to repair the armature of the figures, to bond and repaint them, but causing a little mayhem just felt right. He never found out whether or not Hugo knew about this vice of his; he died in his sleep one night and left Franklin the business. &lt;br /&gt;
&lt;br /&gt;
For the first time in a long time, Franklin had options. He could sell the business and move to Tacoma (the beneficiary of Seattle&#039;s bust), or... &lt;br /&gt;
&lt;br /&gt;
Or, maybe it was payback time. &lt;br /&gt;
&lt;br /&gt;
He could save a lot of money on warehousing cost if he moved his business into the outer ring of the RC. (The outer edges of Rust City were generally considered safer and more stable than the inside.) And, he could start finding out what really happened to LaDanian. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Origin&#039;&#039;&#039;: &lt;br /&gt;
His first act as a vigilante was almost inadvertent. For security he&#039;d set up a variety of rope traps around the warehouse and the loft he&#039;d cut out of it as a living space. One night he came in to find a teenage junkie passed out and tangled in one of them. Several vials of greyish powder were scattered around his feet. He considered roughing the kid up and letting him go, but it occurred to him that this might be just the break he&#039;d been looking for. &lt;br /&gt;
&lt;br /&gt;
Returning from a shopping trip he set up what he was going to need--baby formula and bottled water. He gave the kid the old rise and shine with the dregs from the mop bucket. &lt;br /&gt;
&lt;br /&gt;
The kid could only focus on trying to get to the vials of junk that had fallen out of his jacket. Franklin tells the kid he&#039;ll let him get high when he finds out what he wants to know. Within all of ten minutes Franklin has a good working knowledge of one of the RC&#039;s mid-level drug gangs. And the kid learns that Franklin is a convincing liar--he holds up each vial, crushes it in front of the kid&#039;s face, and mops up the residue. &lt;br /&gt;
&lt;br /&gt;
For days he feeds the kid and keeps him hydrated. Rust City&#039;s thick walls and bulkheads make sure that his screaming pleas can&#039;t be heard... &lt;br /&gt;
&lt;br /&gt;
Not much later thugs start showing up on the doorstep of the small satellite police station on the edge of Rust City hogtied in elaborate knots that invariably leave a dislocated finger, arm, or shoulder. When the gang&#039;s barely breathing leader shows up three days later, he&#039;s gagged as well as tied and has a badly dislocated jaw. In fact the man&#039;s mouth still doesn&#039;t close all the way. &lt;br /&gt;
&lt;br /&gt;
Picking up on the unusual injury, a local reporter quips that the success of this new vigilante was leaving Rust City&#039;s criminal element slack-jawed. The sobriquet sticks, and Franklin&#039;s alter-ego has a name: Slackjaw.&lt;br /&gt;
&lt;br /&gt;
==3x3 NPC&#039;s==&lt;br /&gt;
===FAMILY===&lt;br /&gt;
* LaDanian Pierce: Franklin&#039;s son. Disappeared and presumed dead. &lt;br /&gt;
* LaTonya Douglas: Franklin&#039;s ex-wife. Abandoned Franklin &amp;amp; LaDanian when the economy in Seattle collapsed and Franklin couldn&#039;t find a job. Left Seattle for parts unknown.&lt;br /&gt;
&lt;br /&gt;
===FRIENDS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===CONTACTS===&lt;br /&gt;
* Fierce (aka Trevon Washington): Junkie that Franklin caught trying to break into the mannequin shop. Greatful to be clean, Fierce and Franklin have formed an uneasy alliance. Fierce doesn&#039;t realize that Franklin is Slackjaw. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ENEMIES===&lt;br /&gt;
* Killjoy: One of Rust City&#039;s new crime bosses. This reputed meta-human might be responsible for LaDanian Pierce&#039;s disappearance. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===LOCATIONS===&lt;br /&gt;
* Pierce Mannequins: Recently acquired warehouse space carved out of one of the &amp;quot;edge&amp;quot; sections. The space contains a loft area where Franklin lives, a warehouse floor where the mannequins are kept and maintained, and a large cargo netting that Franklin uses to train and work out on in secret. Numerous rope traps are set up around the space for security. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ORGANIZATIONS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Rust_City]]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42879</id>
		<title>SLACKJAW</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42879"/>
		<updated>2007-02-08T05:50:32Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Powers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;SLACKJAW&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
* &#039;&#039;&#039;Descriptor&#039;&#039;&#039;:&lt;br /&gt;
Slackjaw relies on his talent with ropes and force of his personality to get things done. &lt;br /&gt;
* &#039;&#039;&#039;M&amp;amp;M2e Stats&#039;&#039;&#039;:&lt;br /&gt;
ABILITIES:   STR: 12 (+1)  DEX: 12 (+1)   CON: 12 (+1)   INT: 12 (+1)   WIS: 12 (+1)   CHA: 16 (+3)&amp;lt;p&amp;gt;&lt;br /&gt;
SKILLS:  Bluff 8 (+11), Climb 2 (+3), Concentration  (+1), Diplomacy  (+3), Disguise  (+3), Escape Artist 2 (+3), Gather Info 6 (+9), Handle Animal  (+3), Intimidate 10 (+13), Notice 8 (+9), Profession 1 (+2), Search 4 (+5), Sense Motive 8 (+9), Stealth 6 (+7), Survival  (+1), Swim  (+1)&amp;lt;p&amp;gt;&lt;br /&gt;
FEATS:  Attack Specialization (4), Improved Sunder, Improved Throw, Improved Trip, Diehard, Fearless, Master Plan, Defensive Roll (2), Equipment (2), Dodge Focus (3)&amp;lt;p&amp;gt;&lt;br /&gt;
POWERS:  *Snare [6] - DC:16:ref, [+1] Extra: Constricting [3] - DC:18:tough, [-1] Flaw: Range: Touch, , Feat: Reach 25&#039;, , Feat: Teather, , Feat: Chokehold, , *Equipment [10ep], , Rope (3ep), , Marlinespikes (4ep) [2] - DC:18:tough, Leather Duster (2ep), , Protection [2]&amp;lt;p&amp;gt;&lt;br /&gt;
COMBAT:  Attack 3  [Unarmed +1 (Bruise)]   Defense 16 (12 flat-footed)   Init  1&amp;lt;p&amp;gt;&lt;br /&gt;
SAVES:  Toughness 5 (3 flat-footed)  Fortitude 1  Reflex 1  Will 1&amp;lt;p&amp;gt;&lt;br /&gt;
DRAWBACKS:  Power Loss -Needs rope for SNARE/STRIKE [Freq DC 10] [Sev DC 10]&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Franklin is by nature a loner. Left to his own devices he run his mannequin business by day, and hunt the rats in Rust City by night. However, he&#039;s already started to wonder how much one man can accomplish alone against an organized opposition. &lt;br /&gt;
&lt;br /&gt;
As Slackjaw he&#039;s discovered that only ruthlessness gets any respect in the RC. His obsessiveness is already becoming legendary to those he stalks. Rumors abound that he lived in a drainpipe for three days waiting to get to a crime boss when he was alone. &lt;br /&gt;
&lt;br /&gt;
After the disappearance of LaDanian, he&#039;s had a soft spot for the wayward young that populate the world of his new home. (However, he would never admit this to himself.)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Franklin is a wiry 6&#039; tall. As a grubby middle-aged white guy, there&#039;s little to distinguish him from the hodge-podge of humanity that makes up the RC. In fact, he&#039;s discovered for the first time in his life that having an eminently forgettable face can be a huge assest. &lt;br /&gt;
&lt;br /&gt;
When on patrol, he wears a long &amp;amp; worn leather duster that covers his rope spooling apparatus. He tops this look off with a wide-brimmed leather hat that&#039;s seen much better days.&lt;br /&gt;
&lt;br /&gt;
==Heroic Motivations==&lt;br /&gt;
Franklin can&#039;t stand it that every day kids like his son are forced to make difficult choices... and then find themselves paying the ultimate price. Seeing the strong prey on the weak creates a rage in him that only violence can sooth. When he can, he brings those that the break the law to justice, when he can&#039;t, there&#039;s always punishment.&lt;br /&gt;
&lt;br /&gt;
==Past==&lt;br /&gt;
* &#039;&#039;&#039;History&#039;&#039;&#039;: &lt;br /&gt;
Franklin Pierce was just a another dock-worker until the Needle Disaster plunged Seattle into a deep recession. (The same recession that still stifles the city.)&lt;br /&gt;
&lt;br /&gt;
With the port all but silent, he grew more and more desperate to feed and take care of his family. People were leaving Seattle in droves and the help wanted ads shrank as the classifieds bulged. He gave up on the docks and did some odd jobs with moving companies, but that work eventually petered out, too. The unemployment rate kept creeping higher and higher, and Franklin wasn&#039;t qualified for the jobs that were around. &lt;br /&gt;
&lt;br /&gt;
His only relief was his rope hobby. The older dock workers and sailors used to show Franklin how to tie the old-fashioned knots... a dying art in the era of containerized cargo. Somehow tying and untying the complicated patterns helped him cope with his problems. But he could find no real relief from the forces that were closing in on him. &lt;br /&gt;
&lt;br /&gt;
His wife abandoned him and his fourteen year old son. For awhile Franklin considered taking to the streets. Even though he was heading toward middle-age he was still wiry and tough--he could be an enforcer for the growing mobocracy in and around Rust City... for that matter he could get a gun and just take what he wanted. He even bought a gun once, but his son found him cleaning it. That night Franklin took the gun to the harbor and threw it in. &lt;br /&gt;
&lt;br /&gt;
In a misguided attempt to save his family, Franklin&#039;s son, LaDanian, joined one of the dozen or so gangs that peddled designer drugs from the illicit labs buried deep in the bowels of Rust City. Franklin hated it, but with eviction hanging over their heads, he took the money without asking questions.&lt;br /&gt;
&lt;br /&gt;
At last Franklin was offered legitimate work with an older friend of his that ran a business renting and selling mannequins. They weren&#039;t the union wages Franklin was used to, but it was something. He asked LaDanian to quit his dealing, and he agreed. He&#039;d had enough of Rust City. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, LaDanian&#039;s gang had been taken over recently by a mysterious figure (rumored to be a meta-human) who called himself Killjoy. When LaDanian told Killjoy he was leaving, Killjoy agreed, with a smile on his face, and wished him luck walking the straight and narrow. &lt;br /&gt;
&lt;br /&gt;
LaDanian was never seen again. Franklin later worked out that LaDanian left Killjoy&#039;s &amp;quot;offices,&amp;quot; but never made it out of Rust City. &lt;br /&gt;
&lt;br /&gt;
For a time grief left Franklin a zombie. He&#039;d go to work, eat, come home, and tie knots for hours. He&#039;d only stop to pick splinters of heavy twine out of his flesh or when his hands were so slick with blood that he couldn&#039;t get any purchase on the coarse material. HIs boss Hugo noticed the heavy bandages on Franklin&#039;s hands, but never said a word.&lt;br /&gt;
&lt;br /&gt;
Slowly he came back to life, but his anger burned. Sometimes, when Hugo wasn&#039;t around, he&#039;d lash out at the mannequins. It meant more work for him to repair the armature of the figures, to bond and repaint them, but causing a little mayhem just felt right. He never found out whether or not Hugo knew about this vice of his; he died in his sleep one night and left Franklin the business. &lt;br /&gt;
&lt;br /&gt;
For the first time in a long time, Franklin had options. He could sell the business and move to Tacoma (the beneficiary of Seattle&#039;s bust), or... &lt;br /&gt;
&lt;br /&gt;
Or, maybe it was payback time. &lt;br /&gt;
&lt;br /&gt;
He could save a lot of money on warehousing cost if he moved his business into the outer ring of the RC. (The outer edges of Rust City were generally considered safer and more stable than the inside.) And, he could start finding out what really happened to LaDanian. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Origin&#039;&#039;&#039;: &lt;br /&gt;
His first act as a vigilante was almost inadvertent. For security he&#039;d set up a variety of rope traps around the warehouse and the loft he&#039;d cut out of it as a living space. One night he came in to find a teenage junkie passed out and tangled in one of them. Several vials of greyish powder were scattered around his feet. He considered roughing the kid up and letting him go, but it occurred to him that this might be just the break he&#039;d been looking for. &lt;br /&gt;
&lt;br /&gt;
Returning from a shopping trip he set up what he was going to need--baby formula and bottled water. He gave the kid the old rise and shine with the dregs from the mop bucket. &lt;br /&gt;
&lt;br /&gt;
The kid could only focus on trying to get to the vials of junk that had fallen out of his jacket. Franklin tells the kid he&#039;ll let him get high when he finds out what he wants to know. Within all of ten minutes Franklin has a good working knowledge of one of the RC&#039;s mid-level drug gangs. And the kid learns that Franklin is a convincing liar--he holds up each vial, crushes it in front of the kid&#039;s face, and mops up the residue. &lt;br /&gt;
&lt;br /&gt;
For days he feeds the kid and keeps him hydrated. Rust City&#039;s thick walls and bulkheads make sure that his screaming pleas can&#039;t be heard... &lt;br /&gt;
&lt;br /&gt;
Not much later thugs start showing up on the doorstep of the small satellite police station on the edge of Rust City hogtied in elaborate knots that invariably leave a dislocated finger, arm, or shoulder. When the gang&#039;s barely breathing leader shows up three days later, he&#039;s gagged as well as tied and has a badly dislocated jaw. In fact the man&#039;s mouth still doesn&#039;t close all the way. &lt;br /&gt;
&lt;br /&gt;
Picking up on the unusual injury, a local reporter quips that the success of this new vigilante was leaving Rust City&#039;s criminal element slack-jawed. The sobriquet sticks, and Franklin&#039;s alter-ego has a name: Slackjaw.&lt;br /&gt;
&lt;br /&gt;
==3x3 NPC&#039;s==&lt;br /&gt;
===FAMILY===&lt;br /&gt;
* LaDanian Pierce: Franklin&#039;s son. Disappeared and presumed dead. &lt;br /&gt;
* LaTonya Douglas: Franklin&#039;s ex-wife. Abandoned Franklin &amp;amp; LaDanian when the economy in Seattle collapsed and Franklin couldn&#039;t find a job. Left Seattle for parts unknown.&lt;br /&gt;
&lt;br /&gt;
===FRIENDS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===CONTACTS===&lt;br /&gt;
* Fierce (aka Trevon Washington): Junkie that Franklin caught trying to break into the mannequin shop. Greatful to be clean, Fierce and Franklin have formed an uneasy alliance. Fierce doesn&#039;t realize that Franklin is Slackjaw. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ENEMIES===&lt;br /&gt;
* Killjoy: One of Rust City&#039;s new crime bosses. This reputed meta-human might be responsible for LaDanian Pierce&#039;s disappearance. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===LOCATIONS===&lt;br /&gt;
* Pierce Mannequins: Recently acquired warehouse space carved out of one of the &amp;quot;edge&amp;quot; sections. The space contains a loft area where Franklin lives, a warehouse floor where the mannequins are kept and maintained, and a large cargo netting that Franklin uses to train and work out on in secret. Numerous rope traps are set up around the space for security. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ORGANIZATIONS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Rust_City]]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42878</id>
		<title>SLACKJAW</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42878"/>
		<updated>2007-02-08T05:49:28Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Powers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;SLACKJAW&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
* &#039;&#039;&#039;Descriptor&#039;&#039;&#039;:&lt;br /&gt;
Slackjaw relies on his talent with ropes and force of his personality to get things done. &lt;br /&gt;
* &#039;&#039;&#039;M&amp;amp;M2e Stats&#039;&#039;&#039;:&lt;br /&gt;
ABILITIES:   STR: 12 (+1)  DEX: 12 (+1)   CON: 12 (+1)   INT: 12 (+1)   WIS: 12 (+1)   CHA: 16 (+3)&lt;br /&gt;
SKILLS:  Bluff 8 (+11), Climb 2 (+3), Concentration  (+1), Diplomacy  (+3), Disguise  (+3), Escape Artist 2 (+3), Gather Info 6 (+9), Handle Animal  (+3), Intimidate 10 (+13), Notice 8 (+9), Profession 1 (+2), Search 4 (+5), Sense Motive 8 (+9), Stealth 6 (+7), Survival  (+1), Swim  (+1)&lt;br /&gt;
FEATS:  Attack Specialization (4), Improved Sunder, Improved Throw, Improved Trip, Diehard, Fearless, Master Plan, Defensive Roll (2), Equipment (2), Dodge Focus (3)&lt;br /&gt;
POWERS:  *Snare [6] - DC:16:ref, [+1] Extra: Constricting [3] - DC:18:tough, [-1] Flaw: Range: Touch, , Feat: Reach 25&#039;, , Feat: Teather, , Feat: Chokehold, , *Equipment [10ep], , Rope (3ep), , Marlinespikes (4ep) [2] - DC:18:tough, Leather Duster (2ep), , Protection [2]&lt;br /&gt;
COMBAT:  Attack 3  [Unarmed +1 (Bruise)]   Defense 16 (12 flat-footed)   Init  1&lt;br /&gt;
SAVES:  Toughness 5 (3 flat-footed)  Fortitude 1  Reflex 1  Will 1&lt;br /&gt;
DRAWBACKS:  Power Loss -Needs rope for SNARE/STRIKE [Freq DC 10] [Sev DC 10]&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Franklin is by nature a loner. Left to his own devices he run his mannequin business by day, and hunt the rats in Rust City by night. However, he&#039;s already started to wonder how much one man can accomplish alone against an organized opposition. &lt;br /&gt;
&lt;br /&gt;
As Slackjaw he&#039;s discovered that only ruthlessness gets any respect in the RC. His obsessiveness is already becoming legendary to those he stalks. Rumors abound that he lived in a drainpipe for three days waiting to get to a crime boss when he was alone. &lt;br /&gt;
&lt;br /&gt;
After the disappearance of LaDanian, he&#039;s had a soft spot for the wayward young that populate the world of his new home. (However, he would never admit this to himself.)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Franklin is a wiry 6&#039; tall. As a grubby middle-aged white guy, there&#039;s little to distinguish him from the hodge-podge of humanity that makes up the RC. In fact, he&#039;s discovered for the first time in his life that having an eminently forgettable face can be a huge assest. &lt;br /&gt;
&lt;br /&gt;
When on patrol, he wears a long &amp;amp; worn leather duster that covers his rope spooling apparatus. He tops this look off with a wide-brimmed leather hat that&#039;s seen much better days.&lt;br /&gt;
&lt;br /&gt;
==Heroic Motivations==&lt;br /&gt;
Franklin can&#039;t stand it that every day kids like his son are forced to make difficult choices... and then find themselves paying the ultimate price. Seeing the strong prey on the weak creates a rage in him that only violence can sooth. When he can, he brings those that the break the law to justice, when he can&#039;t, there&#039;s always punishment.&lt;br /&gt;
&lt;br /&gt;
==Past==&lt;br /&gt;
* &#039;&#039;&#039;History&#039;&#039;&#039;: &lt;br /&gt;
Franklin Pierce was just a another dock-worker until the Needle Disaster plunged Seattle into a deep recession. (The same recession that still stifles the city.)&lt;br /&gt;
&lt;br /&gt;
With the port all but silent, he grew more and more desperate to feed and take care of his family. People were leaving Seattle in droves and the help wanted ads shrank as the classifieds bulged. He gave up on the docks and did some odd jobs with moving companies, but that work eventually petered out, too. The unemployment rate kept creeping higher and higher, and Franklin wasn&#039;t qualified for the jobs that were around. &lt;br /&gt;
&lt;br /&gt;
His only relief was his rope hobby. The older dock workers and sailors used to show Franklin how to tie the old-fashioned knots... a dying art in the era of containerized cargo. Somehow tying and untying the complicated patterns helped him cope with his problems. But he could find no real relief from the forces that were closing in on him. &lt;br /&gt;
&lt;br /&gt;
His wife abandoned him and his fourteen year old son. For awhile Franklin considered taking to the streets. Even though he was heading toward middle-age he was still wiry and tough--he could be an enforcer for the growing mobocracy in and around Rust City... for that matter he could get a gun and just take what he wanted. He even bought a gun once, but his son found him cleaning it. That night Franklin took the gun to the harbor and threw it in. &lt;br /&gt;
&lt;br /&gt;
In a misguided attempt to save his family, Franklin&#039;s son, LaDanian, joined one of the dozen or so gangs that peddled designer drugs from the illicit labs buried deep in the bowels of Rust City. Franklin hated it, but with eviction hanging over their heads, he took the money without asking questions.&lt;br /&gt;
&lt;br /&gt;
At last Franklin was offered legitimate work with an older friend of his that ran a business renting and selling mannequins. They weren&#039;t the union wages Franklin was used to, but it was something. He asked LaDanian to quit his dealing, and he agreed. He&#039;d had enough of Rust City. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, LaDanian&#039;s gang had been taken over recently by a mysterious figure (rumored to be a meta-human) who called himself Killjoy. When LaDanian told Killjoy he was leaving, Killjoy agreed, with a smile on his face, and wished him luck walking the straight and narrow. &lt;br /&gt;
&lt;br /&gt;
LaDanian was never seen again. Franklin later worked out that LaDanian left Killjoy&#039;s &amp;quot;offices,&amp;quot; but never made it out of Rust City. &lt;br /&gt;
&lt;br /&gt;
For a time grief left Franklin a zombie. He&#039;d go to work, eat, come home, and tie knots for hours. He&#039;d only stop to pick splinters of heavy twine out of his flesh or when his hands were so slick with blood that he couldn&#039;t get any purchase on the coarse material. HIs boss Hugo noticed the heavy bandages on Franklin&#039;s hands, but never said a word.&lt;br /&gt;
&lt;br /&gt;
Slowly he came back to life, but his anger burned. Sometimes, when Hugo wasn&#039;t around, he&#039;d lash out at the mannequins. It meant more work for him to repair the armature of the figures, to bond and repaint them, but causing a little mayhem just felt right. He never found out whether or not Hugo knew about this vice of his; he died in his sleep one night and left Franklin the business. &lt;br /&gt;
&lt;br /&gt;
For the first time in a long time, Franklin had options. He could sell the business and move to Tacoma (the beneficiary of Seattle&#039;s bust), or... &lt;br /&gt;
&lt;br /&gt;
Or, maybe it was payback time. &lt;br /&gt;
&lt;br /&gt;
He could save a lot of money on warehousing cost if he moved his business into the outer ring of the RC. (The outer edges of Rust City were generally considered safer and more stable than the inside.) And, he could start finding out what really happened to LaDanian. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Origin&#039;&#039;&#039;: &lt;br /&gt;
His first act as a vigilante was almost inadvertent. For security he&#039;d set up a variety of rope traps around the warehouse and the loft he&#039;d cut out of it as a living space. One night he came in to find a teenage junkie passed out and tangled in one of them. Several vials of greyish powder were scattered around his feet. He considered roughing the kid up and letting him go, but it occurred to him that this might be just the break he&#039;d been looking for. &lt;br /&gt;
&lt;br /&gt;
Returning from a shopping trip he set up what he was going to need--baby formula and bottled water. He gave the kid the old rise and shine with the dregs from the mop bucket. &lt;br /&gt;
&lt;br /&gt;
The kid could only focus on trying to get to the vials of junk that had fallen out of his jacket. Franklin tells the kid he&#039;ll let him get high when he finds out what he wants to know. Within all of ten minutes Franklin has a good working knowledge of one of the RC&#039;s mid-level drug gangs. And the kid learns that Franklin is a convincing liar--he holds up each vial, crushes it in front of the kid&#039;s face, and mops up the residue. &lt;br /&gt;
&lt;br /&gt;
For days he feeds the kid and keeps him hydrated. Rust City&#039;s thick walls and bulkheads make sure that his screaming pleas can&#039;t be heard... &lt;br /&gt;
&lt;br /&gt;
Not much later thugs start showing up on the doorstep of the small satellite police station on the edge of Rust City hogtied in elaborate knots that invariably leave a dislocated finger, arm, or shoulder. When the gang&#039;s barely breathing leader shows up three days later, he&#039;s gagged as well as tied and has a badly dislocated jaw. In fact the man&#039;s mouth still doesn&#039;t close all the way. &lt;br /&gt;
&lt;br /&gt;
Picking up on the unusual injury, a local reporter quips that the success of this new vigilante was leaving Rust City&#039;s criminal element slack-jawed. The sobriquet sticks, and Franklin&#039;s alter-ego has a name: Slackjaw.&lt;br /&gt;
&lt;br /&gt;
==3x3 NPC&#039;s==&lt;br /&gt;
===FAMILY===&lt;br /&gt;
* LaDanian Pierce: Franklin&#039;s son. Disappeared and presumed dead. &lt;br /&gt;
* LaTonya Douglas: Franklin&#039;s ex-wife. Abandoned Franklin &amp;amp; LaDanian when the economy in Seattle collapsed and Franklin couldn&#039;t find a job. Left Seattle for parts unknown.&lt;br /&gt;
&lt;br /&gt;
===FRIENDS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===CONTACTS===&lt;br /&gt;
* Fierce (aka Trevon Washington): Junkie that Franklin caught trying to break into the mannequin shop. Greatful to be clean, Fierce and Franklin have formed an uneasy alliance. Fierce doesn&#039;t realize that Franklin is Slackjaw. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ENEMIES===&lt;br /&gt;
* Killjoy: One of Rust City&#039;s new crime bosses. This reputed meta-human might be responsible for LaDanian Pierce&#039;s disappearance. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===LOCATIONS===&lt;br /&gt;
* Pierce Mannequins: Recently acquired warehouse space carved out of one of the &amp;quot;edge&amp;quot; sections. The space contains a loft area where Franklin lives, a warehouse floor where the mannequins are kept and maintained, and a large cargo netting that Franklin uses to train and work out on in secret. Numerous rope traps are set up around the space for security. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ORGANIZATIONS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Rust_City]]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42877</id>
		<title>SLACKJAW</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SLACKJAW&amp;diff=42877"/>
		<updated>2007-02-08T05:48:10Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Powers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&#039;&#039;&#039;SLACKJAW&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
* &#039;&#039;&#039;Descriptor&#039;&#039;&#039;:&lt;br /&gt;
Slackjaw relies on his talent with ropes and force of his personality to get things done. &lt;br /&gt;
* &#039;&#039;&#039;M&amp;amp;M2e Stats&#039;&#039;&#039;:&lt;br /&gt;
ABILITIES:   STR: 12 (+1)  DEX: 12 (+1)   CON: 12 (+1)   INT: 12 (+1)   WIS: 12 (+1)   CHA: 16 (+3)&amp;lt;br&amp;gt;&lt;br /&gt;
SKILLS:  Bluff 8 (+11), Climb 2 (+3), Concentration  (+1), Diplomacy  (+3), Disguise  (+3), Escape Artist 2 (+3), Gather Info 6 (+9), Handle Animal  (+3), Intimidate 10 (+13), Notice 8 (+9), Profession 1 (+2), Search 4 (+5), Sense Motive 8 (+9), Stealth 6 (+7), Survival  (+1), Swim  (+1) 									 	&lt;br /&gt;
FEATS:  Attack Specialization (4), Improved Sunder, Improved Throw, Improved Trip, Diehard, Fearless, Master Plan, Defensive Roll (2), Equipment (2), Dodge Focus (3) 								&lt;br /&gt;
								&lt;br /&gt;
POWERS:  *Snare [6] - DC:16:ref, [+1] Extra: Constricting [3] - DC:18:tough, [-1] Flaw: Range: Touch, , Feat: Reach 25&#039;, , Feat: Teather, , Feat: Chokehold, , *Equipment [10ep], , Rope (3ep), , Marlinespikes (4ep) [2] - DC:18:tough, Leather Duster (2ep), , Protection [2] 								&lt;br /&gt;
								&lt;br /&gt;
COMBAT:  Attack 3  [Unarmed +1 (Bruise)]   Defense 16 (12 flat-footed)   Init  1								&lt;br /&gt;
								&lt;br /&gt;
SAVES:  Toughness 5 (3 flat-footed)  Fortitude 1  Reflex 1  Will 1								&lt;br /&gt;
								&lt;br /&gt;
DRAWBACKS:  Power Loss -Needs rope for SNARE/STRIKE [Freq DC 10] [Sev DC 10]&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Franklin is by nature a loner. Left to his own devices he run his mannequin business by day, and hunt the rats in Rust City by night. However, he&#039;s already started to wonder how much one man can accomplish alone against an organized opposition. &lt;br /&gt;
&lt;br /&gt;
As Slackjaw he&#039;s discovered that only ruthlessness gets any respect in the RC. His obsessiveness is already becoming legendary to those he stalks. Rumors abound that he lived in a drainpipe for three days waiting to get to a crime boss when he was alone. &lt;br /&gt;
&lt;br /&gt;
After the disappearance of LaDanian, he&#039;s had a soft spot for the wayward young that populate the world of his new home. (However, he would never admit this to himself.)&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Franklin is a wiry 6&#039; tall. As a grubby middle-aged white guy, there&#039;s little to distinguish him from the hodge-podge of humanity that makes up the RC. In fact, he&#039;s discovered for the first time in his life that having an eminently forgettable face can be a huge assest. &lt;br /&gt;
&lt;br /&gt;
When on patrol, he wears a long &amp;amp; worn leather duster that covers his rope spooling apparatus. He tops this look off with a wide-brimmed leather hat that&#039;s seen much better days.&lt;br /&gt;
&lt;br /&gt;
==Heroic Motivations==&lt;br /&gt;
Franklin can&#039;t stand it that every day kids like his son are forced to make difficult choices... and then find themselves paying the ultimate price. Seeing the strong prey on the weak creates a rage in him that only violence can sooth. When he can, he brings those that the break the law to justice, when he can&#039;t, there&#039;s always punishment.&lt;br /&gt;
&lt;br /&gt;
==Past==&lt;br /&gt;
* &#039;&#039;&#039;History&#039;&#039;&#039;: &lt;br /&gt;
Franklin Pierce was just a another dock-worker until the Needle Disaster plunged Seattle into a deep recession. (The same recession that still stifles the city.)&lt;br /&gt;
&lt;br /&gt;
With the port all but silent, he grew more and more desperate to feed and take care of his family. People were leaving Seattle in droves and the help wanted ads shrank as the classifieds bulged. He gave up on the docks and did some odd jobs with moving companies, but that work eventually petered out, too. The unemployment rate kept creeping higher and higher, and Franklin wasn&#039;t qualified for the jobs that were around. &lt;br /&gt;
&lt;br /&gt;
His only relief was his rope hobby. The older dock workers and sailors used to show Franklin how to tie the old-fashioned knots... a dying art in the era of containerized cargo. Somehow tying and untying the complicated patterns helped him cope with his problems. But he could find no real relief from the forces that were closing in on him. &lt;br /&gt;
&lt;br /&gt;
His wife abandoned him and his fourteen year old son. For awhile Franklin considered taking to the streets. Even though he was heading toward middle-age he was still wiry and tough--he could be an enforcer for the growing mobocracy in and around Rust City... for that matter he could get a gun and just take what he wanted. He even bought a gun once, but his son found him cleaning it. That night Franklin took the gun to the harbor and threw it in. &lt;br /&gt;
&lt;br /&gt;
In a misguided attempt to save his family, Franklin&#039;s son, LaDanian, joined one of the dozen or so gangs that peddled designer drugs from the illicit labs buried deep in the bowels of Rust City. Franklin hated it, but with eviction hanging over their heads, he took the money without asking questions.&lt;br /&gt;
&lt;br /&gt;
At last Franklin was offered legitimate work with an older friend of his that ran a business renting and selling mannequins. They weren&#039;t the union wages Franklin was used to, but it was something. He asked LaDanian to quit his dealing, and he agreed. He&#039;d had enough of Rust City. &lt;br /&gt;
&lt;br /&gt;
Unfortunately, LaDanian&#039;s gang had been taken over recently by a mysterious figure (rumored to be a meta-human) who called himself Killjoy. When LaDanian told Killjoy he was leaving, Killjoy agreed, with a smile on his face, and wished him luck walking the straight and narrow. &lt;br /&gt;
&lt;br /&gt;
LaDanian was never seen again. Franklin later worked out that LaDanian left Killjoy&#039;s &amp;quot;offices,&amp;quot; but never made it out of Rust City. &lt;br /&gt;
&lt;br /&gt;
For a time grief left Franklin a zombie. He&#039;d go to work, eat, come home, and tie knots for hours. He&#039;d only stop to pick splinters of heavy twine out of his flesh or when his hands were so slick with blood that he couldn&#039;t get any purchase on the coarse material. HIs boss Hugo noticed the heavy bandages on Franklin&#039;s hands, but never said a word.&lt;br /&gt;
&lt;br /&gt;
Slowly he came back to life, but his anger burned. Sometimes, when Hugo wasn&#039;t around, he&#039;d lash out at the mannequins. It meant more work for him to repair the armature of the figures, to bond and repaint them, but causing a little mayhem just felt right. He never found out whether or not Hugo knew about this vice of his; he died in his sleep one night and left Franklin the business. &lt;br /&gt;
&lt;br /&gt;
For the first time in a long time, Franklin had options. He could sell the business and move to Tacoma (the beneficiary of Seattle&#039;s bust), or... &lt;br /&gt;
&lt;br /&gt;
Or, maybe it was payback time. &lt;br /&gt;
&lt;br /&gt;
He could save a lot of money on warehousing cost if he moved his business into the outer ring of the RC. (The outer edges of Rust City were generally considered safer and more stable than the inside.) And, he could start finding out what really happened to LaDanian. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Origin&#039;&#039;&#039;: &lt;br /&gt;
His first act as a vigilante was almost inadvertent. For security he&#039;d set up a variety of rope traps around the warehouse and the loft he&#039;d cut out of it as a living space. One night he came in to find a teenage junkie passed out and tangled in one of them. Several vials of greyish powder were scattered around his feet. He considered roughing the kid up and letting him go, but it occurred to him that this might be just the break he&#039;d been looking for. &lt;br /&gt;
&lt;br /&gt;
Returning from a shopping trip he set up what he was going to need--baby formula and bottled water. He gave the kid the old rise and shine with the dregs from the mop bucket. &lt;br /&gt;
&lt;br /&gt;
The kid could only focus on trying to get to the vials of junk that had fallen out of his jacket. Franklin tells the kid he&#039;ll let him get high when he finds out what he wants to know. Within all of ten minutes Franklin has a good working knowledge of one of the RC&#039;s mid-level drug gangs. And the kid learns that Franklin is a convincing liar--he holds up each vial, crushes it in front of the kid&#039;s face, and mops up the residue. &lt;br /&gt;
&lt;br /&gt;
For days he feeds the kid and keeps him hydrated. Rust City&#039;s thick walls and bulkheads make sure that his screaming pleas can&#039;t be heard... &lt;br /&gt;
&lt;br /&gt;
Not much later thugs start showing up on the doorstep of the small satellite police station on the edge of Rust City hogtied in elaborate knots that invariably leave a dislocated finger, arm, or shoulder. When the gang&#039;s barely breathing leader shows up three days later, he&#039;s gagged as well as tied and has a badly dislocated jaw. In fact the man&#039;s mouth still doesn&#039;t close all the way. &lt;br /&gt;
&lt;br /&gt;
Picking up on the unusual injury, a local reporter quips that the success of this new vigilante was leaving Rust City&#039;s criminal element slack-jawed. The sobriquet sticks, and Franklin&#039;s alter-ego has a name: Slackjaw.&lt;br /&gt;
&lt;br /&gt;
==3x3 NPC&#039;s==&lt;br /&gt;
===FAMILY===&lt;br /&gt;
* LaDanian Pierce: Franklin&#039;s son. Disappeared and presumed dead. &lt;br /&gt;
* LaTonya Douglas: Franklin&#039;s ex-wife. Abandoned Franklin &amp;amp; LaDanian when the economy in Seattle collapsed and Franklin couldn&#039;t find a job. Left Seattle for parts unknown.&lt;br /&gt;
&lt;br /&gt;
===FRIENDS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===CONTACTS===&lt;br /&gt;
* Fierce (aka Trevon Washington): Junkie that Franklin caught trying to break into the mannequin shop. Greatful to be clean, Fierce and Franklin have formed an uneasy alliance. Fierce doesn&#039;t realize that Franklin is Slackjaw. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ENEMIES===&lt;br /&gt;
* Killjoy: One of Rust City&#039;s new crime bosses. This reputed meta-human might be responsible for LaDanian Pierce&#039;s disappearance. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===LOCATIONS===&lt;br /&gt;
* Pierce Mannequins: Recently acquired warehouse space carved out of one of the &amp;quot;edge&amp;quot; sections. The space contains a loft area where Franklin lives, a warehouse floor where the mannequins are kept and maintained, and a large cargo netting that Franklin uses to train and work out on in secret. Numerous rope traps are set up around the space for security. &lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
&lt;br /&gt;
===ORGANIZATIONS===&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
* ???&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Back to [[Rust_City]]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42831</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42831"/>
		<updated>2007-02-07T06:30:57Z</updated>

		<summary type="html">&lt;p&gt;Charles p: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rust_City.jpg|frame]]&lt;br /&gt;
&#039;&#039;&#039;Welcome to RUST CITY.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M (Second Edition) system.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far.&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]&#039;&#039;&#039;  Mutants and Masterminds&#039; home page.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;]&#039;&#039;&#039; M&amp;amp;M System Forums. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Just an average working guy.  Trying to make Rust City a better place with his own personal army... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
{| id=&amp;quot;toc&amp;quot; style=&amp;quot;float: right; margin-left: 5em; width: 30%; font-size: 90%;&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&#039;&#039;&#039;Population&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Census&#039;&#039;&#039;||&#039;&#039;&#039;Rust City&#039;&#039;&#039;||&#039;&#039;&#039;Emerald City&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Total population||237,195||578,700&lt;br /&gt;
|-&lt;br /&gt;
|Population density||66,940.1/mi²||6,901/mi²&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedalus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1981 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration, marveling at what they were about to achieve.  In the minutes before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded, crushing inward into a singular white point and stripping most of the technology from the mammoth complex.  It was gone.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt;   Moments after the destruction of the Daedalus Project, people began to see a wave of energy as it slowly swept across surface of the planet.  The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the [http://en.wikipedia.org/wiki/CNN media outlets] who were covering the large religious response to the event.  Appearing to be a cohesive [http://en.wikipedia.org/wiki/Aurora_%28astronomy%29 Aurora Borealis], it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; The Space Tether (formerly the Seattle City Center Space Needle) is the brainchild of Randal Cross, of Cross World Technologies. Cross creates a high-tech consortium that plans, funds, and builds a revolutionary elevator that literally connects the earth with space. Most of the old Seattle Center is destroyed to clear the way for the ‘Anchor Complex&#039; which is built on the grounds of the original version of the Space Needle. As a nod to the past, the new design includes a rotating model of the old Needle&#039;s restaurant and observation deck. The tether at the top of the re-fit Space Needle is connected to a &amp;quot;statite,&amp;quot; or stationary satellite, that uses solar sails to &amp;quot;hover&amp;quot; at a point directly above the Needle. Passengers ride an elevator, called a climber, to the statite where they can experience micro-g, rent laboratory space, transfer to a docked spaceship, or just do some sightseeing. Thousands of tons of cargo also make the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies. As an important piece of city infrastructure,  the system is run jointly by the Seattle Port Authority and the contractors responsible for the Tether&#039;s construction.&lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; During construction the Tether brings in enormous amounts of investment and creates whole new industries in and around the Puget Sound area. (The facilities built for the fabrication of the ultra-thin Tether make Seattle the world center of carbon nanotube technology.) Once completed, Seattle becomes the only place on earth capable  transporting goods from the land, sea, and air, into space. Earth orbit sees it&#039;s first building boom. With goods so much easier to move to up the gravity well companies began to construct speculative communities in space. And then it all, quite literally, falls apart. The end comes with little warning. Deep within the earth rock shifts against rock, a low-frequency wave sets up inside the tether at just the wrong frequency, and the impossibly strong filament snaps like an old shoe lace. The upper reaches of the carbon strand burn up in the atmosphere, but closer to the ground, angular momentum rips the Tether to the east with devastating results. Acting as a super-strong monofilament, the Tether whips through buildings, the busy I-5 corridor, and a few unfortunate and unsuspecting people. But the real damage, as it almost always is, is economic...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; With no way to move goods and people into orbit, the building speculators (most of them Seattle-based) go bankrupt.  Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers, defaulted bonds, and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s free to all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42751</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42751"/>
		<updated>2007-02-06T07:43:02Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Needle Disaster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rust_City.jpg|frame]]&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; The Space Tether (formerly the Seattle City Center Space Needle) is the brainchild of Randal Cross, of Cross World Technologies. Cross creates a high-tech consortium that plans, funds, and builds a revolutionary elevator that literally connects the earth with space. Most of the old Seattle Center is destroyed to clear the way for the ‘Anchor Complex&#039; which is built on the grounds of the original version of the Space Needle. As a nod to the past, the new design includes a rotating model of the old Needle&#039;s restaurant and observation deck. The tether at the top of the re-fit Space Needle is connected to a &amp;quot;statite,&amp;quot; or stationary satellite, that uses solar sails to &amp;quot;hover&amp;quot; at a point directly above the Needle. Passengers ride an elevator, called a climber, to the statite where they can experience micro-g, rent laboratory space, transfer to a docked spaceship, or just do some sightseeing. Thousands of tons of cargo also make the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies. As an important piece of city infrastructure,  the system is run jointly by the Seattle Port Authority and the contractors responsible for the Tether&#039;s construction.&lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; During construction the Tether brings in enormous amounts of investment and creates whole new industries in and around the Puget Sound area. (The facilities built for the fabrication of the ultra-thin Tether make Seattle the world center of carbon nanotube technology.) Once completed, Seattle becomes the only place on earth capable  transporting goods from the land, sea, and air, into space. Earth orbit sees it&#039;s first building boom. With goods so much easier to move to up the gravity well companies began to construct speculative communities in space. And then it all, quite literally, falls apart. The end comes with little warning. Deep within the earth rock shifts against rock, a low-frequency wave sets up inside the tether at just the wrong frequency, and the impossibly strong filament snaps like an old shoe lace. The upper reaches of the carbon strand burn up in the atmosphere, but closer to the ground, angular momentum rips the Tether to the east with devastating results. Acting as a super-strong monofilament, the Tether whips through buildings, the busy I-5 corridor, and a few unfortunate and unsuspecting people. But the real damage, as it almost always is, is economic...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; With no way to move goods and people into orbit, the building speculators (most of them Seattle-based) go bankrupt.  Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers, defaulted bonds, and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s free to all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42726</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42726"/>
		<updated>2007-02-06T04:46:08Z</updated>

		<summary type="html">&lt;p&gt;Charles p: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rust_City.jpg|frame]]&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; The Space Tether (formerly the Seattle City Center Space Needle) is the brainchild of Randal Cross, of Cross World Technologies. Cross creates a high-tech consortium that plans, funds, and builds a revolutionary elevator that literally connects the earth with space. Most of the old Seattle Center is destroyed to clear the way for the ‘Anchor Complex&#039; which is built on the grounds of the original version of the Space Needle. As a nod to the past, the new design includes a rotating model of the old Needle&#039;s restaurant and observation deck. The tether at the top of the re-fit Space Needle is connected to a &amp;quot;statite,&amp;quot; or stationary satellite, that uses solar sails to &amp;quot;hover&amp;quot; at a point directly above the Needle. Passengers ride an elevator, called a climber, to the statite where they can experience micro-g, rent laboratory space, transfer to a docked spaceship, or just do some sightseeing. Thousands of tons of cargo also make the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies. As an important piece of city infrastructure,  the system is run jointly by the Seattle Port Authority and the contractors responsible for the Tether&#039;s construction.&lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; During construction the Tether brings in enormous amounts of investment and creates whole new industries in and around the Puget Sound area. (The facilities built for the fabrication of the ultra-thin Tether make Seattle the world center of carbon nanotube technology.) Once completed, Seattle becomes the only place on earth capable  transporting goods from the land, sea, and air, into space. Earth orbit sees it&#039;s first building boom. With goods so much easier to move to up the gravity well companies began to construct speculative communities in space. And then it all, quite literally, falls apart. The end comes with little warning. Deep within the earth rock shifts against rock, a low-frequency wave sets up inside the tether at just the wrong frequency, and the impossibly strong filament snaps like an old show lace. The upper reaches of the carbon strand burn up in the atmosphere, but closer to the ground, angular momentum rips the Tether to the east with devastating results. Acting as a super-strong monofilament, the Tether whips through buildings, the busy I-5 corridor, and a few unfortunate and unsuspecting people. But the real damage, as it almost always is, is economic...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; With no way to move goods and people into orbit, the building speculators (most of them Seattle-based) go bankrupt.  Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers, defaulted bonds, and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s free to all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42725</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42725"/>
		<updated>2007-02-06T04:45:09Z</updated>

		<summary type="html">&lt;p&gt;Charles p: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rust_City.jpg|frame]]&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY campaign wiki.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; The Space Tether (formerly the Seattle City Center Space Needle) is the brainchild of Randal Cross, of Cross World Technologies. Cross creates a high-tech consortium that plans, funds, and builds a revolutionary elevator that literally connects the earth with space. Most of the old Seattle Center is destroyed to clear the way for the ‘Anchor Complex&#039; which is built on the grounds of the original version of the Space Needle. As a nod to the past, the new design includes a rotating model of the old Needle&#039;s restaurant and observation deck. The tether at the top of the re-fit Space Needle is connected to a &amp;quot;statite,&amp;quot; or stationary satellite, that uses solar sails to &amp;quot;hover&amp;quot; at a point directly above the Needle. Passengers ride an elevator, called a climber, to the statite where they can experience micro-g, rent laboratory space, transfer to a docked spaceship, or just do some sightseeing. Thousands of tons of cargo also make the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies. As an important piece of city infrastructure,  the system is run jointly by the Seattle Port Authority and the contractors responsible for the Tether&#039;s construction.&lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; During construction the Tether brings in enormous amounts of investment and creates whole new industries in and around the Puget Sound area. (The facilities built for the fabrication of the ultra-thin Tether make Seattle the world center of carbon nanotube technology.) Once completed, Seattle becomes the only place on earth capable  transporting goods from the land, sea, and air, into space. Earth orbit sees it&#039;s first building boom. With goods so much easier to move to up the gravity well companies began to construct speculative communities in space. And then it all, quite literally, falls apart. The end comes with little warning. Deep within the earth rock shifts against rock, a low-frequency wave sets up inside the tether at just the wrong frequency, and the impossibly strong filament snaps like an old show lace. The upper reaches of the carbon strand burn up in the atmosphere, but closer to the ground, angular momentum rips the Tether to the east with devastating results. Acting as a super-strong monofilament, the Tether whips through buildings, the busy I-5 corridor, and a few unfortunate and unsuspecting people. But the real damage, as it almost always is, is economic...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; With no way to move goods and people into orbit, the building speculators (most of them Seattle-based) go bankrupt.  Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers, defaulted bonds, and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s free to all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42724</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42724"/>
		<updated>2007-02-06T04:44:02Z</updated>

		<summary type="html">&lt;p&gt;Charles p: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rust_City2.jpg|frame]]&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY campaign wiki.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; The Space Tether (formerly the Seattle City Center Space Needle) is the brainchild of Randal Cross, of Cross World Technologies. Cross creates a high-tech consortium that plans, funds, and builds a revolutionary elevator that literally connects the earth with space. Most of the old Seattle Center is destroyed to clear the way for the ‘Anchor Complex&#039; which is built on the grounds of the original version of the Space Needle. As a nod to the past, the new design includes a rotating model of the old Needle&#039;s restaurant and observation deck. The tether at the top of the re-fit Space Needle is connected to a &amp;quot;statite,&amp;quot; or stationary satellite, that uses solar sails to &amp;quot;hover&amp;quot; at a point directly above the Needle. Passengers ride an elevator, called a climber, to the statite where they can experience micro-g, rent laboratory space, transfer to a docked spaceship, or just do some sightseeing. Thousands of tons of cargo also make the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies. As an important piece of city infrastructure,  the system is run jointly by the Seattle Port Authority and the contractors responsible for the Tether&#039;s construction.&lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; During construction the Tether brings in enormous amounts of investment and creates whole new industries in and around the Puget Sound area. (The facilities built for the fabrication of the ultra-thin Tether make Seattle the world center of carbon nanotube technology.) Once completed, Seattle becomes the only place on earth capable  transporting goods from the land, sea, and air, into space. Earth orbit sees it&#039;s first building boom. With goods so much easier to move to up the gravity well companies began to construct speculative communities in space. And then it all, quite literally, falls apart. The end comes with little warning. Deep within the earth rock shifts against rock, a low-frequency wave sets up inside the tether at just the wrong frequency, and the impossibly strong filament snaps like an old show lace. The upper reaches of the carbon strand burn up in the atmosphere, but closer to the ground, angular momentum rips the Tether to the east with devastating results. Acting as a super-strong monofilament, the Tether whips through buildings, the busy I-5 corridor, and a few unfortunate and unsuspecting people. But the real damage, as it almost always is, is economic...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; With no way to move goods and people into orbit, the building speculators (most of them Seattle-based) go bankrupt.  Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers, defaulted bonds, and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s free to all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Rust_City2.jpg&amp;diff=42723</id>
		<title>File:Rust City2.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Rust_City2.jpg&amp;diff=42723"/>
		<updated>2007-02-06T04:43:01Z</updated>

		<summary type="html">&lt;p&gt;Charles p: A slightly more cartoony version of the initially uploaded file.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A slightly more cartoony version of the initially uploaded file.&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42721</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42721"/>
		<updated>2007-02-06T04:36:30Z</updated>

		<summary type="html">&lt;p&gt;Charles p: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rust_City.jpg|frame]]&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY campaign wiki.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; The Space Tether (formerly the Seattle City Center Space Needle) is the brainchild of Randal Cross, of Cross World Technologies. Cross creates a high-tech consortium that plans, funds, and builds a revolutionary elevator that literally connects the earth with space. Most of the old Seattle Center is destroyed to clear the way for the ‘Anchor Complex&#039; which is built on the grounds of the original version of the Space Needle. As a nod to the past, the new design includes a rotating model of the old Needle&#039;s restaurant and observation deck. The tether at the top of the re-fit Space Needle is connected to a &amp;quot;statite,&amp;quot; or stationary satellite, that uses solar sails to &amp;quot;hover&amp;quot; at a point directly above the Needle. Passengers ride an elevator, called a climber, to the statite where they can experience micro-g, rent laboratory space, transfer to a docked spaceship, or just do some sightseeing. Thousands of tons of cargo also make the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies. As an important piece of city infrastructure,  the system is run jointly by the Seattle Port Authority and the contractors responsible for the Tether&#039;s construction.&lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; During construction the Tether brings in enormous amounts of investment and creates whole new industries in and around the Puget Sound area. (The facilities built for the fabrication of the ultra-thin Tether make Seattle the world center of carbon nanotube technology.) Once completed, Seattle becomes the only place on earth capable  transporting goods from the land, sea, and air, into space. Earth orbit sees it&#039;s first building boom. With goods so much easier to move to up the gravity well companies began to construct speculative communities in space. And then it all, quite literally, falls apart. The end comes with little warning. Deep within the earth rock shifts against rock, a low-frequency wave sets up inside the tether at just the wrong frequency, and the impossibly strong filament snaps like an old show lace. The upper reaches of the carbon strand burn up in the atmosphere, but closer to the ground, angular momentum rips the Tether to the east with devastating results. Acting as a super-strong monofilament, the Tether whips through buildings, the busy I-5 corridor, and a few unfortunate and unsuspecting people. But the real damage, as it almost always is, is economic...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; With no way to move goods and people into orbit, the building speculators (most of them Seattle-based) go bankrupt.  Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers, defaulted bonds, and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s free to all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Rust_City.jpg&amp;diff=42719</id>
		<title>File:Rust City.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Rust_City.jpg&amp;diff=42719"/>
		<updated>2007-02-06T04:34:37Z</updated>

		<summary type="html">&lt;p&gt;Charles p: Here&amp;#039;s a potential image for the main page of the Rust City Wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here&#039;s a potential image for the main page of the Rust City Wiki&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42711</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42711"/>
		<updated>2007-02-06T04:15:30Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Needle Disaster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY campaign wiki.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; The Space Tether (formerly the Seattle City Center Space Needle) is the brainchild of Randal Cross, of Cross World Technologies. Cross creates a high-tech consortium that plans, funds, and builds a revolutionary elevator that literally connects the earth with space. Most of the old Seattle Center is destroyed to clear the way for the ‘Anchor Complex&#039; which is built on the grounds of the original version of the Space Needle. As a nod to the past, the new design includes a rotating model of the old Needle&#039;s restaurant and observation deck. The tether at the top of the re-fit Space Needle is connected to a &amp;quot;statite,&amp;quot; or stationary satellite, that uses solar sails to &amp;quot;hover&amp;quot; at a point directly above the Needle. Passengers ride an elevator, called a climber, to the statite where they can experience micro-g, rent laboratory space, transfer to a docked spaceship, or just do some sightseeing. Thousands of tons of cargo also make the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies. As an important piece of city infrastructure,  the system is run jointly by the Seattle Port Authority and the contractors responsible for the Tether&#039;s construction.&lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; During construction the Tether brings in enormous amounts of investment and creates whole new industries in and around the Puget Sound area. (The facilities built for the fabrication of the ultra-thin Tether make Seattle the world center of carbon nanotube technology.) Once completed, Seattle becomes the only place on earth capable  transporting goods from the land, sea, and air, into space. Earth orbit sees it&#039;s first building boom. With goods so much easier to move to up the gravity well companies began to construct speculative communities in space. And then it all, quite literally, falls apart. The end comes with little warning. Deep within the earth rock shifts against rock, a low-frequency wave sets up inside the tether at just the wrong frequency, and the impossibly strong filament snaps like an old show lace. The upper reaches of the carbon strand burn up in the atmosphere, but closer to the ground, angular momentum rips the Tether to the east with devastating results. Acting as a super-strong monofilament, the Tether whips through buildings, the busy I-5 corridor, and a few unfortunate and unsuspecting people. But the real damage, as it almost always is, is economic...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; With no way to move goods and people into orbit, the building speculators (most of them Seattle-based) go bankrupt.  Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers, defaulted bonds, and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s free to all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42710</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42710"/>
		<updated>2007-02-06T04:12:48Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Needle Disaster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY campaign wiki.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; The Space Tether (formerly the Seattle City Center Space Needle) is the brainchild of Randal Cross, of Cross World Technologies. Cross creates a high-tech consortium that plans, funds, and builds a revolutionary elevator that literally connects the earth with space. Most of the old Seattle Center is destroyed to clear the way for the ‘Anchor Complex&#039; which is built on the grounds of the original version of the Space Needle. As a nod to the past, the new design includes a rotating model of the old Needle&#039;s restaurant and observation deck. &amp;lt;br&amp;gt; The tether at the top of the re-fit Space Needle is connected to a &amp;quot;statite,&amp;quot; or stationary satellite, that uses solar sails to &amp;quot;hover&amp;quot; at a point directly above the Needle. Passengers ride an elevator, called a climber, to the statite where they can experience micro-g, rent laboratory space, transfer to a docked spaceship, or just do some sightseeing. Thousands of tons of cargo also make the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies. &amp;lt;br&amp;gt; As an important piece of city infrastructure,  the system is run jointly by the Seattle Port Authority and the contractors responsible for the Tether&#039;s construction.&lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; During construction the Tether brings in enormous amounts of investment and creates whole new industries in and around the Puget Sound area. (The facilities built for the fabrication of the ultra-thin Tether make Seattle the world center of carbon nanotube technology.) Once completed, Seattle becomes the only place on earth capable  transporting goods from the land, sea, and air, into space. Earth orbit sees it&#039;s first building boom. With goods so much easier to move to up the gravity well companies began to construct speculative communities in space. And then it all, quite literally, falls apart. &amp;lt;br&amp;gt; The end comes with little warning. Deep within the earth rock shifts against rock, a low-frequency wave sets up inside the tether at just the wrong frequency, and the impossibly strong filament snaps like an old show lace. The upper reaches of the carbon strand burn up in the atmosphere, but closer to the ground, angular momentum rips the Tether to the east with devastating results. Acting as a super-strong monofilament, the Tether whips through buildings, the busy I-5 corridor, and a few unfortunate and unsuspecting people. But the real damage, as it almost always is, is economic...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; With no way to move goods and people into orbit, the building speculators (most of them Seattle-based) go bankrupt.  Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers, defaulted bonds, and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s free to all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42707</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42707"/>
		<updated>2007-02-06T04:10:31Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Needle Disaster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY campaign wiki.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; The Space Tether (formerly the Seattle City Center Space Needle) is the brainchild of Randal Cross, of Cross World Technologies. Cross creates a high-tech consortium that plans, funds, and builds a revolutionary elevator that literally connects the earth with space. Most of the old Seattle Center is destroyed to clear the way for the ‘Anchor Complex&#039; which is built on the grounds of the original version of the Space Needle. As a nod to the past, the new design includes a rotating model of the old Needle&#039;s restaurant and observation deck. &amp;lt;br&amp;gt; The tether at the top of the re-fit Space Needle is connected to a &amp;quot;statite,&amp;quot; or stationary satellite, that uses solar sails to &amp;quot;hover&amp;quot; at a point directly above the Needle. Passengers ride an elevator, called a climber, to the statite where they can experience micro-g, rent laboratory space, transfer to a docked spaceship, or just do some sightseeing. Thousands of tons of cargo also make the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies. &amp;lt;br&amp;gt; As an important piece of city infrastructure,  the system is run jointly by the Seattle Port Authority and the contractors responsible for the Tether&#039;s construction.&lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; During construction the Tether brings in enormous amounts of investment and creates whole new industries in and around the Puget Sound area. (The facilities built for the fabrication of the ultra-thin Tether make Seattle the world center of carbon nanotube technology.) Once completed, Seattle becomes the only place on earth capable  transporting goods from the land, sea, and air, into space. Earth orbit sees it&#039;s first building boom... with goods so much easier to move to up the gravity well companies began to build speculative communities in space. And then it all, quite literally, falls apart. &amp;lt;br&amp;gt; The end comes with little warning. Deep within the earth rock shifts against rock, a low-frequency wave sets up inside the tether at just the wrong frequency, and the impossibly strong filament snaps like an old show lace. The upper reaches of the carbon strand burn up in the atmosphere, but closer to the ground, angular momentum rips the Tether to the east with devastating results. Acting as a super-strong monofilament, the Tether whips through buildings, the busy I-5 corridor, and a few unfortunate and unsuspecting people. But the real damage, as it almost always is, is economic...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; With no way to move goods and people into orbit, the building speculators (most of them Seattle-based) go bankrupt.  Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers, defaulted bonds, and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s free to all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42706</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42706"/>
		<updated>2007-02-06T04:10:07Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Needle Disaster (under construction) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY campaign wiki.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; The Space Tether (formerly the Seattle City Center Space Needle) is the brainchild of Randal Cross, of Cross World Technologies. Cross creates a high-tech consortium that plans, funds, and builds a revolutionary elevator that literally connects the earth with space. Most of the old Seattle Center is destroyed to clear the way for the ‘Anchor Complex&#039; which is built on the grounds of the original version of the Space Needle. As a nod to the past, the new design includes a rotating model of the old Needle&#039;s restaurant and observation deck. &amp;lt;br&amp;gt;&lt;br /&gt;
The tether at the top of the re-fit Space Needle is connected to a &amp;quot;statite,&amp;quot; or stationary satellite, that uses solar sails to &amp;quot;hover&amp;quot; at a point directly above the Needle. Passengers ride an elevator, called a climber, to the statite where they can experience micro-g, rent laboratory space, transfer to a docked spaceship, or just do some sightseeing. Thousands of tons of cargo also make the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies. &amp;lt;br&amp;gt; As an important piece of city infrastructure,  the system is run jointly by the Seattle Port Authority and the contractors responsible for the Tether&#039;s construction.&lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; During construction the Tether brings in enormous amounts of investment and creates whole new industries in and around the Puget Sound area. (The facilities built for the fabrication of the ultra-thin Tether make Seattle the world center of carbon nanotube technology.) Once completed, Seattle becomes the only place on earth capable  transporting goods from the land, sea, and air, into space. Earth orbit sees it&#039;s first building boom... with goods so much easier to move to up the gravity well companies began to build speculative communities in space. And then it all, quite literally, falls apart. &amp;lt;br&amp;gt; The end comes with little warning. Deep within the earth rock shifts against rock, a low-frequency wave sets up inside the tether at just the wrong frequency, and the impossibly strong filament snaps like an old show lace. The upper reaches of the carbon strand burn up in the atmosphere, but closer to the ground, angular momentum rips the Tether to the east with devastating results. Acting as a super-strong monofilament, the Tether whips through buildings, the busy I-5 corridor, and a few unfortunate and unsuspecting people. But the real damage, as it almost always is, is economic...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; With no way to move goods and people into orbit, the building speculators (most of them Seattle-based) go bankrupt.  Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers, defaulted bonds, and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s free to all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42704</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42704"/>
		<updated>2007-02-06T02:55:42Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Needle Disaster (under construction) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY campaign wiki.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster (under construction)===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; The Space Tether (formerly the Seattle City Center Space Needle) was the brainchild of Randal Cross, of Cross World Technologies. Cross created a high-tech consortium that planned, funded, and built a revolutionary elevator that literally connected the earth with space. Most of the old Seattle Center was destroyed to clear the way for the ‘Anchor Complex&#039; which was built on the grounds of the original version of the Space Needle. As a nod to the past, the new design included a rotating model of the old Needle&#039;s restaurant and observation deck.&amp;lt;br&amp;gt; The tether at the top of the re-fit Space Needle was connected to a &amp;quot;statite,&amp;quot; or stationary satellite, that used solar sails to &amp;quot;hover&amp;quot; at a point directly above the Needle. Passengers rode an elevator, called a climber, to the statite where they could site-see, experience micro-g, rent laboratory space, transfer to a docked spaceship, or just enjoy the view. Thousands of tons of cargo also made the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies. As an important piece of city infrastructure,  the system was run jointly by the Seattle Port Authority and the contractors responsible for the Tether&#039;s construction. &lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; A deep, low frequency earthquake sets up a standing  wave that tears the tether apart creating devastation in many parts of downtown and surrounding areas...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s, at least theoretically, free to all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42703</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42703"/>
		<updated>2007-02-06T02:55:11Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Needle Disaster (under construction) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY campaign wiki.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster (under construction)===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; The Space Tether (formerly the Seattle City Center Space Needle) was the brainchild of Randal Cross, of Cross World Technologies. Cross created a high-tech consortium that planned, funded, and built a revolutionary elevator that literally connected the earth with space. Most of the old Seattle Center was destroyed to clear the way for the ‘Anchor Complex&#039; which was built on the grounds of the original version of the Space Needle. As a nod to the past, the new design included a rotating model of the old Needle&#039;s restaurant and observation deck.&lt;br /&gt;
&amp;lt;br&amp;gt; The tether at the top of the re-fit Space Needle was connected to a &amp;quot;statite,&amp;quot; or stationary satellite, that used solar sails to &amp;quot;hover&amp;quot; at a point directly above the Needle. Passengers rode an elevator, called a climber, to the statite where they could site-see, experience micro-g, rent laboratory space, transfer to a docked spaceship, or just enjoy the view. Thousands of tons of cargo also made the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies. As an important piece of city infrastructure,  the system was run jointly by the Seattle Port Authority and the contractors responsible for the Tether&#039;s construction. &lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; A deep, low frequency earthquake sets up a standing  wave that tears the tether apart creating devastation in many parts of downtown and surrounding areas...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s, at least theoretically, free to all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42702</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42702"/>
		<updated>2007-02-06T02:53:47Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Needle Disaster (under construction) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY campaign wiki.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster (under construction)===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; The Space Tether (formerly the Seattle City Center Space Needle) was the brainchild of Randal Cross, of Cross World Technologies. Cross created a high-tech consortium that planned, funded, and built a revolutionary elevator that literally connected the earth with space. Most of the old Seattle Center was destroyed to clear the way for the ‘Anchor Complex&#039; which was built on the grounds of the original version of the Space Needle. As a nod to the past, the new design included a rotating model of the old Needle&#039;s restaurant and observation deck. &amp;lt;br&amp;gt; The tether at the top of the re-fit Space Needle was connected to a &amp;quot;statite,&amp;quot; or stationary satellite, that used solar sails to &amp;quot;hover&amp;quot; at a point directly above the Needle. Passengers rode an elevator, called a climber, to the statite where they could site-see, experience micro-g, rent laboratory space, transfer to a docked spaceship, or just enjoy the view. Thousands of tons of cargo also made the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies. As an important piece of city infrastructure,  the system was run jointly by the Seattle Port Authority and the contractors responsible for the Tether&#039;s construction. &lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; A deep, low frequency earthquake sets up a standing  wave that tears the tether apart creating devastation in many parts of downtown and surrounding areas...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s, at least theoretically, free to all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42701</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42701"/>
		<updated>2007-02-06T02:53:09Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Needle Disaster (under construction) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY campaign wiki.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster (under construction)===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; The Space Tether (formerly the Seattle City Center Space Needle) was the brainchild of Randal Cross, of Cross World Technologies. Cross created a high-tech consortium that planned, funded, and built a revolutionary elevator that literally connected the earth with space. Most of the old Seattle Center was destroyed to clear the way for the ‘Anchor Complex&#039; which was built on the grounds of the original version of the Space Needle. As a nod to the past, the new design included a rotating model of the old Needle&#039;s restaurant and observation deck. &amp;lt;br&amp;gt; The tether at the top of the re-fit Space Needle was connected to a &amp;quot;statite,&amp;quot; or stationary satellite, that used solar sails to &amp;quot;hover&amp;quot; at a point directly above the Needle. Passengers rode an elevator, called a climber, to the statite where they could site-see, experience micro-g, rent laboratory space, transfer to a docked spaceship, or just enjoy the view. Thousands of tons of cargo also made the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies. &amp;lt;br&amp;gt; As a important piece of city infrastructure,  the system was run jointly by the Seattle Port Authority and the contractors responsible for the Tether&#039;s construction. &lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; A deep, low frequency earthquake sets up a standing  wave that tears the tether apart creating devastation in many parts of downtown and surrounding areas...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s, at least theoretically, free to all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42700</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42700"/>
		<updated>2007-02-06T02:51:42Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Needle Disaster (under construction) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY campaign wiki.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster (under construction)===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; The Space Tether (formerly the Seattle City Center Space Needle) was the brainchild of Randal Cross, of Cross World Technologies. Cross created a high-tech consortium that planned, funded, and built a revolutionary elevator that literally connected the earth with space. Most of the old Seattle Center was destroyed to clear the way for the ‘Anchor Complex&#039; which was built on the grounds of the original version of the Space Needle. As a nod to the past, the new design included a rotating model of the old Needle&#039;s restaurant and observation deck. &amp;lt;br&amp;gt; The tether at the top of the re-fit Space Needle was connected to a &amp;quot;statite,&amp;quot; or stationary satellite, that used solar sails to &amp;quot;hover&amp;quot; at a point directly above the Needle. Passengers rode an elevator, called a climber, to the statite where they could site-see, experience micro-g, rent laboratory space, transfer to a docked spaceship, or just enjoy the view. Thousands of tons of cargo also made the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies.&lt;br /&gt;
&amp;lt;br&amp;gt; As a important piece of city infrastructure,  the system was run jointly by the Seattle Port Authority and the contractors responsible for the Tether&#039;s construction. &amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; A deep, low frequency earthquake sets up a standing  wave that tears the tether apart creating devastation in many parts of downtown and surrounding areas...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s, at least theoretically, free to all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42699</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42699"/>
		<updated>2007-02-06T02:50:45Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Needle Disaster (under construction) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY campaign wiki.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster (under construction)===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Space Tether (formerly the Seattle City Center Space Needle) was the brainchild of Randal Cross, of Cross World Technologies. Cross created a high-tech consortium that planned, funded, and built a revolutionary elevator that literally connected the earth with space. Most of the old Seattle Center was destroyed to clear the way for the ‘Anchor Complex&#039; which was built on the grounds of the original version of the Space Needle. As a nod to the past, the new design included a rotating model of the old Needle&#039;s restaurant and observation deck.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The tether at the top of the re-fit Space Needle was connected to a &amp;quot;statite,&amp;quot; or stationary satellite, that used solar sails to &amp;quot;hover&amp;quot; at a point directly above the Needle. Passengers rode an elevator, called a climber, to the statite where they could site-see, experience micro-g, rent laboratory space, transfer to a docked spaceship, or just enjoy the view. Thousands of tons of cargo also made the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
As a important piece of city infrastructure,  the system was run jointly by the Seattle Port Authority and the contractors responsible for the Tether&#039;s construction.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; A deep, low frequency earthquake sets up a standing  wave that tears the tether apart creating devastation in many parts of downtown and surrounding areas...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s, at least theoretically, free to all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42698</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42698"/>
		<updated>2007-02-06T02:49:43Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Needle Disaster (under construction) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY campaign wiki.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster (under construction)===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; The Space Tether (formerly the Seattle City Center Space Needle) was the brainchild of Randal Cross, of Cross World Technologies. Cross created a high-tech consortium that planned, funded, and built a revolutionary elevator that literally connected the earth with space. Most of the old Seattle Center was destroyed to clear the way for the ‘Anchor Complex&#039; which was built on the grounds of the original version of the Space Needle. As a nod to the past, the new design included a rotating model of the old Needle&#039;s restaurant and observation deck.&lt;br /&gt;
&lt;br /&gt;
The tether at the top of the re-fit Space Needle was connected to a &amp;quot;statite,&amp;quot; or stationary satellite, that used solar sails to &amp;quot;hover&amp;quot; at a point directly above the Needle. Passengers rode an elevator, called a climber, to the statite where they could site-see, experience micro-g, rent laboratory space, transfer to a docked spaceship, or just enjoy the view. Thousands of tons of cargo also made the trip more safely, less expensively, and with less pollution than with traditional launch-based technologies.&lt;br /&gt;
&lt;br /&gt;
As a important piece of city infrastructure,  the system was run jointly by the Seattle Port Authority and the contractors responsible for the Tether&#039;s construction.* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; A deep, low frequency earthquake sets up a standing  wave that tears the tether apart creating devastation in many parts of downtown and surrounding areas...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s, at least theoretically, free to all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42697</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42697"/>
		<updated>2007-02-06T02:28:49Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Needle Disaster (under construction) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY campaign wiki.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster (under construction)===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; A space tether that runs to an orbital station brings an unprecented amount of prosperity &amp;amp; high-tech investment to Seattle...&lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; A deep, low frequency earthquake sets up a standing  wave that tears the tether apart creating devastation in many parts of downtown and surrounding areas...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines force Seattle into a recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s, at least theoretically, free to all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42696</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42696"/>
		<updated>2007-02-06T02:27:48Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Needle Disaster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY campaign wiki.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster (under construction)===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; A space tether that runs to an orbital station brings an unprecented amount of prosperity &amp;amp; high-tech investment to Seattle...&lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; A deep, low frequency earthquake sets up a standing  wave that tears the tether apart creating devastation in many parts of downtown and surrounding areas...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines forces Seattle in recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s, at least theoretically, free of all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42695</id>
		<title>Rust City</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rust_City&amp;diff=42695"/>
		<updated>2007-02-06T02:26:10Z</updated>

		<summary type="html">&lt;p&gt;Charles p: /* Needle Disaster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Setting]]&lt;br /&gt;
[[Category:Supers]]&lt;br /&gt;
[[Category:Mutants &amp;amp; Masterminds]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Welcome to the RUST CITY campaign wiki.&#039;&#039;&#039; This wiki site is a resource for a face-to-face tabletop superhero role-playing game using the M&amp;amp;M system called &#039;&#039;&#039;&amp;quot;RUST CITY&amp;quot;&#039;&#039;&#039;.  The goal of this wiki site is to form a repository of information about our game that is easily accessible to the entire game group.  A &amp;quot;campaign series bible&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINKS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://mmseattle.informe.com/ FORUM]&#039;&#039;&#039;:  This is where the group discusses the game or just hangs out.&lt;br /&gt;
* &#039;&#039;&#039;[http://games.groups.yahoo.com/group/Super_Friday_Seattle/files/ STORAGE] &#039;&#039;&#039;: This is where we store data.&lt;br /&gt;
* &#039;&#039;&#039;[[BACK ISSUES]]&#039;&#039;&#039;:  This is the story so far. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;RUST CITY&#039;&#039; is a [http://en.wikipedia.org/wiki/Serial serial] campaign broken into [http://en.wikipedia.org/wiki/Story_arc story arcs] and played in the [http://en.wikipedia.org/wiki/Round_robbin round robin] format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Cast==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Current Roster&#039;&#039;&#039;:   ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Brandon)&lt;br /&gt;
** &#039;&#039;&#039;[[SLACKJAW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Franklin Pierce&#039;&#039;&#039;)  &amp;lt;br&amp;gt; The vigilante. Franklin lost everything in the aftermath of the Needle Disaster, his wife, his job at the docks, and the son he was trying to raise. By day he runs a mannequin business, by night he relentlessly pursues the killers of his son. (as played by Charles)&lt;br /&gt;
** &#039;&#039;&#039;[[WAVE]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;James Tran Nguyen&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by John)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Kevin)&lt;br /&gt;
** &#039;&#039;&#039;[[THE CREW]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;Joe O&#039;Malley&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Pete)&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Wayne)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Potential Team Candidates&#039;&#039;&#039;: ...&lt;br /&gt;
** &#039;&#039;&#039;[[NAME]]&#039;&#039;&#039;  (a.k.a. &#039;&#039;&#039;birth name&#039;&#039;&#039;) &#039;&#039;&amp;quot;nickname&amp;quot;&#039;&#039;  &amp;lt;br&amp;gt; Brief description of the character with a line about powers, one about personality and maybe a brief history.  Full info about the character will go on the character&#039;s individual page... (as played by Player Name)&lt;br /&gt;
&lt;br /&gt;
=SETTING=&lt;br /&gt;
&lt;br /&gt;
==Rust City==&lt;br /&gt;
&amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
* &#039;&#039;&#039;District&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===Daedelus Project===&lt;br /&gt;
* &#039;&#039;&#039;The Promise of a Better Tomorrow&#039;&#039;&#039; &amp;lt;br&amp;gt; In 1961 Charles Whitman wowed the world with the promise of free unlimited power for the entire [http://en.wikipedia.org/wiki/Puget_Sound Puget Sound region].  The technology showed great promise to change the world for the better.  One of several proposed, the site south of the center of the Emerald City was enormous, measuring almost 3 miles across.  When the time came for opening ceremonies, the city united in celebration.  Moments before the switch was thrown there was an earthquake, but the charismatic Whitman calmed the crowd and they pressed forward with the startup sequence.  In the blink of an eye, the entire complex interior imploded in an instant stripping most of the technology from the circular ring.  Then a few moments later wave of energy swept out across surface of the planet.&lt;br /&gt;
* &#039;&#039;&#039;The Trinity Wave&#039;&#039;&#039; &amp;lt;br&amp;gt; The disturbance was dubbed the &amp;quot;Trinity Wave&amp;quot; by the media outlets who were covering the large religious response to the event.  Appearing to be a cohesive Aura Borealis, it was an event that could have been witnessed by nearly every human on the planet.  Scientists have theorized that the effect of the wave was mutation and possibly fortification of human genetics, respectively allowing for the arrival of mutants and mutates.  Mutants a result of evolution.  Mutates being those that somehow survived a near death event by physiological adaptation.  Still others have credited the wave with other metahuman classes, but the scientific community considers this to be unfounded extrapolation.&lt;br /&gt;
&lt;br /&gt;
===Needle Disaster===&lt;br /&gt;
* &#039;&#039;&#039;The Space Needle&#039;&#039;&#039; &amp;lt;br&amp;gt; A space tether that runs to an orbital station brings an unprecented amount of prosperity &amp;amp; high-tech investment to Seattle...&lt;br /&gt;
* &#039;&#039;&#039;The Fall&#039;&#039;&#039; &amp;lt;br&amp;gt; A deep, low frequency earthquake sets up a standing  wave that tears the tether apart creating devistation in many parts of downtown and surrounding areas...&lt;br /&gt;
* &#039;&#039;&#039;Aftermath&#039;&#039;&#039; &amp;lt;br&amp;gt; Steep rebuilding costs, lawsuits, and the loss of one of the area&#039;s biggest economic engines forces Seattle in recession with depression-like unemployment. Major companies leave town, dock work migrates south to an increasingly vibrant Tacoma, and for the first time in history City Hall is forced to deal with smaller coffers and a shrinking population. Those that are left flock to Rust City to carve out a place for themselves in the one place that&#039;s, at least theoretically, free of all who come.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Good Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Bad Guys===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Locals===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
===Groups===&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &amp;lt;br&amp;gt; text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==RESOURCES==&lt;br /&gt;
* visit Mutants and Masterminds&#039; home page: [http://www.mutantsandmasterminds.com/index.php M&amp;amp;M &amp;quot;Headquarters&amp;quot;]  &lt;br /&gt;
* visit the M&amp;amp;M Forums:  [http://www.mutantsandmasterminds.com/phpBB2/ M&amp;amp;M Forum - &amp;quot;the Atomic Think Tank&amp;quot;] &lt;br /&gt;
* What else can I Wiki?  [http://en.wikipedia.org/wiki/Wiki Wikipedia] &lt;br /&gt;
* What is a RPG? [http://en.wikipedia.org/wiki/Role-playing_game RPG Wiki]&lt;br /&gt;
* What is M&amp;amp;M?  [http://en.wikipedia.org/wiki/M&amp;amp;M&#039;s M&amp;amp;M Wiki]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page M&amp;amp;M RPG Wiki]&lt;/div&gt;</summary>
		<author><name>Charles p</name></author>
	</entry>
</feed>