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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Schemes_and-Dreams&amp;diff=268791</id>
		<title>Schemes and-Dreams</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Schemes_and-Dreams&amp;diff=268791"/>
		<updated>2014-08-20T15:58:49Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* PCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the wiki for our Eclipse Phase campaign, &amp;quot;Schemes and Dreams.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The campaign is modular, with different story arcs typically broken into &amp;quot;missions.&amp;quot;  The campaign follows the actions of three transhumans in the Eclipse Phase universe, who form a small microcorp called &amp;quot;Icebreaker.&amp;quot;  They are specialists who deal in many odd jobs for a variety of clients, each as unique and challenging as the next.&lt;br /&gt;
&lt;br /&gt;
Here you will find PC and NPC character info, summaries of missions all the way up to current events, and various fiction and facts about the universe the characters live in.&lt;br /&gt;
&lt;br /&gt;
Contributions are welcome!&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
OOC thread (Mission Zero, thread 1)&lt;br /&gt;
&lt;br /&gt;
IC thread (Mission Zero, thread 1)&lt;br /&gt;
&lt;br /&gt;
Note: Having trouble with links.  If someone else can get them to work, feel free to edit this section.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===PCs===&lt;br /&gt;
[[Pherenious Tongue, Codename: &amp;quot;Felis&amp;quot;|Pherenious Tongue]] - Player: Aincumis&lt;br /&gt;
&lt;br /&gt;
[[Marcus, Codename: &amp;quot;Cypher&amp;quot;|Marcus]] - Player: Faustus21&lt;br /&gt;
&lt;br /&gt;
[[Zhen Xing Fu, Codename: &amp;quot;Intruder&amp;quot;|Zhen Xing Fu]] - Player: Delacroix&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summaries==&lt;br /&gt;
===Mission Zero===&lt;br /&gt;
The three partners awaken on Merv-5, a far-flung habitat in the middle of the Kuiper Belt.  They were sent there by a mysterious contractor on a rescue mission, but their covert op has gone awry.  The carefully-crafted beta forks that were supposed to sneak their morphs and egos in have failed to revert control to the originals and have lived their own lives on Merv-5 for almost a month.  To make matters worse, when the original egos finally awaken they have no memories of &amp;quot;their&amp;quot; time in the hab.  It&#039;s almost as if the forks never merged with them.&lt;br /&gt;
&lt;br /&gt;
Now, confused and disoriented, the three infiltrators set about piecing the last month of their lives together and trying to salvage this op... if they can.&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Schemes_and-Dreams&amp;diff=268790</id>
		<title>Schemes and-Dreams</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Schemes_and-Dreams&amp;diff=268790"/>
		<updated>2014-08-20T15:58:17Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* PCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the wiki for our Eclipse Phase campaign, &amp;quot;Schemes and Dreams.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The campaign is modular, with different story arcs typically broken into &amp;quot;missions.&amp;quot;  The campaign follows the actions of three transhumans in the Eclipse Phase universe, who form a small microcorp called &amp;quot;Icebreaker.&amp;quot;  They are specialists who deal in many odd jobs for a variety of clients, each as unique and challenging as the next.&lt;br /&gt;
&lt;br /&gt;
Here you will find PC and NPC character info, summaries of missions all the way up to current events, and various fiction and facts about the universe the characters live in.&lt;br /&gt;
&lt;br /&gt;
Contributions are welcome!&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
OOC thread (Mission Zero, thread 1)&lt;br /&gt;
&lt;br /&gt;
IC thread (Mission Zero, thread 1)&lt;br /&gt;
&lt;br /&gt;
Note: Having trouble with links.  If someone else can get them to work, feel free to edit this section.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===PCs===&lt;br /&gt;
[[Pherenious Tongue, Codename: &amp;quot;Felis&amp;quot;|Pherenious Tongue]]   Player: Aincumis&lt;br /&gt;
&lt;br /&gt;
[[Marcus, Codename: &amp;quot;Cypher&amp;quot;|Marcus]]   Player: Faustus21&lt;br /&gt;
&lt;br /&gt;
[[Zhen Xing Fu, Codename: &amp;quot;Intruder&amp;quot;|Zhen Xing Fu]]   Player: Delacroix&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summaries==&lt;br /&gt;
===Mission Zero===&lt;br /&gt;
The three partners awaken on Merv-5, a far-flung habitat in the middle of the Kuiper Belt.  They were sent there by a mysterious contractor on a rescue mission, but their covert op has gone awry.  The carefully-crafted beta forks that were supposed to sneak their morphs and egos in have failed to revert control to the originals and have lived their own lives on Merv-5 for almost a month.  To make matters worse, when the original egos finally awaken they have no memories of &amp;quot;their&amp;quot; time in the hab.  It&#039;s almost as if the forks never merged with them.&lt;br /&gt;
&lt;br /&gt;
Now, confused and disoriented, the three infiltrators set about piecing the last month of their lives together and trying to salvage this op... if they can.&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Schemes_and-Dreams&amp;diff=268789</id>
		<title>Schemes and-Dreams</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Schemes_and-Dreams&amp;diff=268789"/>
		<updated>2014-08-20T15:57:53Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the wiki for our Eclipse Phase campaign, &amp;quot;Schemes and Dreams.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The campaign is modular, with different story arcs typically broken into &amp;quot;missions.&amp;quot;  The campaign follows the actions of three transhumans in the Eclipse Phase universe, who form a small microcorp called &amp;quot;Icebreaker.&amp;quot;  They are specialists who deal in many odd jobs for a variety of clients, each as unique and challenging as the next.&lt;br /&gt;
&lt;br /&gt;
Here you will find PC and NPC character info, summaries of missions all the way up to current events, and various fiction and facts about the universe the characters live in.&lt;br /&gt;
&lt;br /&gt;
Contributions are welcome!&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
OOC thread (Mission Zero, thread 1)&lt;br /&gt;
&lt;br /&gt;
IC thread (Mission Zero, thread 1)&lt;br /&gt;
&lt;br /&gt;
Note: Having trouble with links.  If someone else can get them to work, feel free to edit this section.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===PCs===&lt;br /&gt;
[[Pherenious Tongue, Codename: &amp;quot;Felis&amp;quot;|Pherenious Tongue]] Player: Aincumis&lt;br /&gt;
&lt;br /&gt;
[[Marcus, Codename: &amp;quot;Cypher&amp;quot;|Marcus]] Player: Faustus21&lt;br /&gt;
&lt;br /&gt;
[[Zhen Xing Fu, Codename: &amp;quot;Intruder&amp;quot;|Zhen Xing Fu]] Player: Delacroix&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summaries==&lt;br /&gt;
===Mission Zero===&lt;br /&gt;
The three partners awaken on Merv-5, a far-flung habitat in the middle of the Kuiper Belt.  They were sent there by a mysterious contractor on a rescue mission, but their covert op has gone awry.  The carefully-crafted beta forks that were supposed to sneak their morphs and egos in have failed to revert control to the originals and have lived their own lives on Merv-5 for almost a month.  To make matters worse, when the original egos finally awaken they have no memories of &amp;quot;their&amp;quot; time in the hab.  It&#039;s almost as if the forks never merged with them.&lt;br /&gt;
&lt;br /&gt;
Now, confused and disoriented, the three infiltrators set about piecing the last month of their lives together and trying to salvage this op... if they can.&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Schemes_and-Dreams&amp;diff=268788</id>
		<title>Schemes and-Dreams</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Schemes_and-Dreams&amp;diff=268788"/>
		<updated>2014-08-20T15:54:11Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: Created page with &amp;quot;This is the wiki for our Eclipse Phase campaign, &amp;quot;Schemes and Dreams.&amp;quot;  The campaign is modular, with different story arcs typically broken into &amp;quot;missions.&amp;quot;  The campaign foll...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the wiki for our Eclipse Phase campaign, &amp;quot;Schemes and Dreams.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The campaign is modular, with different story arcs typically broken into &amp;quot;missions.&amp;quot;  The campaign follows the actions of three transhumans in the Eclipse Phase universe, who form a small microcorp called &amp;quot;Icebreaker.&amp;quot;  They are specialists who deal in many odd jobs for a variety of clients, each as unique and challenging as the next.&lt;br /&gt;
&lt;br /&gt;
Here you will find PC and NPC character info, summaries of missions all the way up to current events, and various fiction and facts about the universe the characters live in.&lt;br /&gt;
&lt;br /&gt;
Contributions are welcome!&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
OOC thread (Mission Zero, thread 1)&lt;br /&gt;
&lt;br /&gt;
IC thread (Mission Zero, thread 1)&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===PCs===&lt;br /&gt;
[[Pherenious Tongue, Codename: &amp;quot;Felis&amp;quot;|Pherenious Tongue]] Player: Aincumis&lt;br /&gt;
&lt;br /&gt;
[[Marcus, Codename: &amp;quot;Cypher&amp;quot;|Marcus]] Player: Faustus21&lt;br /&gt;
&lt;br /&gt;
[[Zhen Xing Fu, Codename: &amp;quot;Intruder&amp;quot;|Zhen Xing Fu]] Player: Delacroix&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summaries==&lt;br /&gt;
===Mission Zero===&lt;br /&gt;
The three partners awaken on Merv-5, a far-flung habitat in the middle of the Kuiper Belt.  They were sent there by a mysterious contractor on a rescue mission, but their covert op has gone awry.  The carefully-crafted beta forks that were supposed to sneak their morphs and egos in have failed to revert control to the originals and have lived their own lives on Merv-5 for almost a month.  To make matters worse, when the original egos finally awaken they have no memories of &amp;quot;their&amp;quot; time in the hab.  It&#039;s almost as if the forks never merged with them.&lt;br /&gt;
&lt;br /&gt;
Now, confused and disoriented, the three infiltrators set about piecing the last month of their lives together and trying to salvage this op... if they can.&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=268277</id>
		<title>Invictus Igni</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=268277"/>
		<updated>2014-08-14T07:40:46Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Rogue Trader Invictus Igni campaign wiki.  This is a repository for all things pertinent to the play-by-post Invictus Igni campaign, including character sheets, ship stats, worlds, systems, adventures, and small works of game-relevant fiction.&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
*[[Rogue Trader Giovanni Arcadion Metis da Solo|Lord-Captain Giovanni Arcadion Metis da Solo]]: Rogue Trader, &#039;&#039;&#039;Player: Delacroix&#039;&#039;&#039;&lt;br /&gt;
*[[Arch-Militant Vertix|Vertix]]: Arch-Militant, &#039;&#039;&#039;Player: Faustus21&#039;&#039;&#039;&lt;br /&gt;
*[[Voidmistress Chastitia|Chastitia]]: Voidmistress &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;On hiatus&amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Explorator Michtech Gamma-Two|Michtech Gamma-Two]]: Explorator, &#039;&#039;&#039;Player: Baeraad&#039;&#039;&#039;&lt;br /&gt;
*[[Seneschal Andrew Langsbury|Andrew Langsbury]]: Seneschal, &#039;&#039;&#039;Player: Aurvandil&#039;&#039;&#039;&lt;br /&gt;
*[[Imperial Psyker Attelus Attilas Aluitius Abraxias|Attelus Attilas Aluitius Abraxias]]: Imperial Psyker, &#039;&#039;&#039;Player: WantonDuelist&#039;&#039;&#039;&lt;br /&gt;
*[[Missionary Father Quinn|Father Quinn]]: Missionary, &#039;&#039;&#039;Player: Carwyn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Vessels==&lt;br /&gt;
*[[HIMS &#039;&#039;Falco Millenniorum&#039;&#039;]]&lt;br /&gt;
*[[HIMS &#039;&#039;Void Gem&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
===Hunting the Hunter===&lt;br /&gt;
The crew of the &#039;&#039;Falco&#039;&#039; were requisitioned by the local authorities to exterminate a particularly wily pirate known only as the &amp;quot;Ghost Raider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After entering the &amp;quot;Ghost&amp;quot;s hunting grounds, the intrepid pirate-hunters pretend to be a stricken vessel ejected from the Warp and headed into a nearby ancient battlefield, filled with debris.  The mysterious pirate, soon revealed to be the infamous Johnny &amp;quot;Shack&amp;quot; Sterro piloting his vessel the &#039;&#039;Void Gem,&#039;&#039; took the bait and followed them in, only to find them waiting with loaded guns.  A few lucky hits sent the pirate careening helplessly through the debris field without sensors or retro-thrusters, causing even more damage to himself than the Explorers did with their macro-weapons.&lt;br /&gt;
&lt;br /&gt;
Barely alive, the pirate managed to escape the debris-field alive and ran for dear life.  The Explorers immediately gave chase, eager to finish the fight.  After some narrow escapes and harrowing exhibits of pilot&#039;s skill by both the voidmistress and the pirate captain, the  chase was brought to a close as the &#039;&#039;Falco&#039;&#039; slammed itself broadside-to-broadside with the &#039;&#039;Gem&#039;&#039; and the explorers boarded her, making short work of the remaining crew as they either fled or surrendered.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the stubborn captain refused to give up and holed himself up inside his bridge for a last-ditch effort.  It fell to the Explorers to flush him out, resulting in a furious battle between them and the pirate&#039;s two Battle Servitors.  However the Explorers were more than a match for their adversaries and defeated them.&lt;br /&gt;
&lt;br /&gt;
The pirate, sensing that he was about to lose, played his trump card: a dead-man&#039;s switch, which corresponded to an intricate network of melta-charges placed around the Enginarium and Warp Drive.  His desperate gambit was not enough however, and his arm was cut off by the Lord-Captain, followed by the Seneschal blowing him away in a bloody spray of gore.  As a sign of divine blessing on the Explorers&#039; actions, the blood trails left by the dying man formed the rough shape of the Emperor&#039;s Aquila.&lt;br /&gt;
&lt;br /&gt;
The victorious crew then took command of the &#039;&#039;Void Gem&#039;&#039; and under the direct guidance of the pirates&#039; own helpful magos, they found and looted their hidden base.  In the process, they made an incredible discovery: a rich, virgin system, discovered by ancient Thulians and reported to contain a planet with staggering amounts of wealth, knowledge, and danger.&lt;br /&gt;
&lt;br /&gt;
Elated by this discovery, the Explorers returned to Port Wander with their stash and proceeded to spend Gelt and other resources in preparation for an even greater journey into the stars...&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
[[Falco Millenniorum Arboretum|Aboard the Falco Millenniorum - The Millennial Gardens]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Falco Millenniorum Armsmen|Aboard the Falco Millenniorum - Armsmen]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Invictus Igni The Lord Captain&#039;s Log|The Lord-Captain&#039;s Log]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Invictus Igni House Rules|House Rules]]&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=268276</id>
		<title>Invictus Igni</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=268276"/>
		<updated>2014-08-14T07:39:51Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Rogue Trader Invictus Igni campaign wiki.  This is a repository for all things pertinent to the play-by-post Invictus Igni campaign, including character sheets, ship stats, worlds, systems, adventures, and small works of game-relevant fiction.&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
*[[Rogue Trader Giovanni Arcadion Metis da Solo|Lord-Captain Giovanni Arcadion Metis da Solo]]: Rogue Trader, &#039;&#039;&#039;Player: Delacroix&#039;&#039;&#039;&lt;br /&gt;
*[[Arch-Militant Vertix|Vertix]]: Arch-Militant, &#039;&#039;&#039;Player: Faustus21&#039;&#039;&#039;&lt;br /&gt;
*[[Voidmistress Chastitia|Chastitia]]: Voidmistress &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;On hiatus&amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Explorator Michtech Gamma-Two|Michtech Gamma-Two]]: Explorator, &#039;&#039;&#039;Player: Baeraad&#039;&#039;&#039;&lt;br /&gt;
*[[Seneschal Andrew Langsbury|Andrew Langsbury]]: Seneschal, &#039;&#039;&#039;Player: Aurvandil&#039;&#039;&#039;&lt;br /&gt;
*[[Imperial Psyker Attelus Attilas Aluitius Abraxias|Attelus Attilas Aluitius Abraxias]]: Imperial Psyker, &#039;&#039;&#039;Player: WantonDuelist&#039;&#039;&#039;&lt;br /&gt;
*[[Missionary Father Quinn|Father Quinn]]: Missionary, &#039;&#039;&#039;Player: Carwyn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Vessels==Welcome to the Rogue Trader Invictus Igni campaign wiki.  This is a repository for all things pertinent to the play-by-post Invictus Igni campaign, including character sheets, ship stats, worlds, systems, adventures, and small works of game-relevant fiction.&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
*[[Rogue Trader Giovanni Arcadion Metis da Solo|Lord-Captain Giovanni Arcadion Metis da Solo]]: Rogue Trader, &#039;&#039;&#039;Player: Delacroix&#039;&#039;&#039;&lt;br /&gt;
*[[Arch-Militant Vertix|Vertix]]: Arch-Militant, &#039;&#039;&#039;Player: Faustus21&#039;&#039;&#039;&lt;br /&gt;
*[[Voidmistress Chastitia|Chastitia]]: Voidmistress &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;On hiatus&amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Explorator Michtech Gamma-Two|Michtech Gamma-Two]]: Explorator, &#039;&#039;&#039;Player: Baeraad&#039;&#039;&#039;&lt;br /&gt;
*[[Seneschal Andrew Langsbury|Andrew Langsbury]]: Seneschal, &#039;&#039;&#039;Player: Aurvandil&#039;&#039;&#039;&lt;br /&gt;
*[[Imperial Psyker Attelus Attilas Aluitius Abraxias|Attelus Attilas Aluitius Abraxias]]: Imperial Psyker, &#039;&#039;&#039;Player: WantonDuelist&#039;&#039;&#039;&lt;br /&gt;
*[[Missionary Father Quinn|Father Quinn]]: Missionary, &#039;&#039;&#039;Player: Carwyn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Vessels==&lt;br /&gt;
*[[HIMS &#039;&#039;Falco Millenniorum&#039;&#039;]]&lt;br /&gt;
*[[HIMS &#039;&#039;Void Gem&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
===Hunting the Hunter===&lt;br /&gt;
The crew of the &#039;&#039;Falco&#039;&#039; were requisitioned by the local authorities to exterminate a particularly wily pirate known only as the &amp;quot;Ghost Raider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After entering the &amp;quot;Ghost&amp;quot;s hunting grounds, the intrepid pirate-hunters pretend to be a stricken vessel ejected from the Warp and headed into a nearby ancient battlefield, filled with debris.  The mysterious pirate, soon revealed to be the infamous Johnny &amp;quot;Shack&amp;quot; Sterro piloting his vessel the &#039;&#039;Void Gem,&#039;&#039; took the bait and followed them in, only to find them waiting with loaded guns.  A few lucky hits sent the pirate careening helplessly through the debris field without sensors or retro-thrusters, causing even more damage to himself than the Explorers did with their macro-weapons.&lt;br /&gt;
&lt;br /&gt;
Barely alive, the pirate managed to escape the debris-field alive and ran for dear life.  The Explorers immediately gave chase, eager to finish the fight.  After some narrow escapes and harrowing exhibits of pilot&#039;s skill by both the voidmistress and the pirate captain, the  chase was brought to a close as the &#039;&#039;Falco&#039;&#039; slammed itself broadside-to-broadside with the &#039;&#039;Gem&#039;&#039; and the explorers boarded her, making short work of the remaining crew as they either fled or surrendered.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the stubborn captain refused to give up and holed himself up inside his bridge for a last-ditch effort.  It fell to the Explorers to flush him out, resulting in a furious battle between them and the pirate&#039;s two Battle Servitors.  However the Explorers were more than a match for their adversaries and defeated them.&lt;br /&gt;
&lt;br /&gt;
The pirate, sensing that he was about to lose, played his trump card: a dead-man&#039;s switch, which corresponded to an intricate network of melta-charges placed around the Enginarium and Warp Drive.  His desperate gambit was not enough however, and his arm was cut off by the Lord-Captain, followed by the Seneschal blowing him away in a bloody spray of gore.  As a sign of divine blessing on the Explorers&#039; actions, the blood trails left by the dying man formed the rough shape of the Emperor&#039;s Aquila.&lt;br /&gt;
&lt;br /&gt;
The victorious crew then took command of the &#039;&#039;Void Gem&#039;&#039; and under the direct guidance of the pirates&#039; own helpful magos, they found and looted their hidden base.  In the process, they made an incredible discovery: a rich, virgin system, discovered by ancient Thulians and reported to contain a planet with staggering amounts of wealth, knowledge, and danger.&lt;br /&gt;
&lt;br /&gt;
Elated by this discovery, the Explorers returned to Port Wander with their stash and proceeded to spend Gelt and other resources in preparation for an even greater journey into the stars...&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
[[Falco Millenniorum Arboretum|Aboard the Falco Millenniorum - The Millennial Gardens]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Falco Millenniorum Armsmen|Aboard the Falco Millenniorum - Armsmen]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Invictus Igni The Lord Captain&#039;s Log|The Lord-Captain&#039;s Log]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Invictus Igni House Rules|House Rules]]&lt;br /&gt;
&lt;br /&gt;
*[[HIMS &#039;&#039;Falco Millenniorum&#039;&#039;]]&lt;br /&gt;
*[[HIMS &#039;&#039;Void Gem&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
===Hunting the Hunter===&lt;br /&gt;
The crew of the &#039;&#039;Falco&#039;&#039; were requisitioned by the local authorities to exterminate a particularly wily pirate known only as the &amp;quot;Ghost Raider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After entering the &amp;quot;Ghost&amp;quot;s hunting grounds, the intrepid pirate-hunters pretend to be a stricken vessel ejected from the Warp and headed into a nearby ancient battlefield, filled with debris.  The mysterious pirate, soon revealed to be the infamous Johnny &amp;quot;Shack&amp;quot; Sterro piloting his vessel the &#039;&#039;Void Gem,&#039;&#039; took the bait and followed them in, only to find them waiting with loaded guns.  A few lucky hits sent the pirate careening helplessly through the debris field without sensors or retro-thrusters, causing even more damage to himself than the Explorers did with their macro-weapons.&lt;br /&gt;
&lt;br /&gt;
Barely alive, the pirate managed to escape the debris-field alive and ran for dear life.  The Explorers immediately gave chase, eager to finish the fight.  After some narrow escapes and harrowing exhibits of pilot&#039;s skill by both the voidmistress and the pirate captain, the  chase was brought to a close as the &#039;&#039;Falco&#039;&#039; slammed itself broadside-to-broadside with the &#039;&#039;Gem&#039;&#039; and the explorers boarded her, making short work of the remaining crew as they either fled or surrendered.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the stubborn captain refused to give up and holed himself up inside his bridge for a last-ditch effort.  It fell to the Explorers to flush him out, resulting in a furious battle between them and the pirate&#039;s two Battle Servitors.  However the Explorers were more than a match for their adversaries and defeated them.&lt;br /&gt;
&lt;br /&gt;
The pirate, sensing that he was about to lose, played his trump card: a dead-man&#039;s switch, which corresponded to an intricate network of melta-charges placed around the Enginarium and Warp Drive.  His desperate gambit was not enough however, and his arm was cut off by the Lord-Captain, followed by the Seneschal blowing him away in a bloody spray of gore.  As a sign of his blessing on the Explorers, the blood trails left by the dying man formed the rough shape of the Emperor&#039;s Aquila.&lt;br /&gt;
&lt;br /&gt;
The victorious crew then took command of the &#039;&#039;Void Gem&#039;&#039; and under the direct guidance of the pirates&#039; own helpful magos, they found and looted their hidden base.  In the process, they made an incredible discovery: a rich, virgin system, discovered by ancient Thulians and reported to contain a planet with staggering amounts of wealth, knowledge, and danger.&lt;br /&gt;
&lt;br /&gt;
Elated by this discovery, the Explorers returned to Port Wander with their stash and proceeded to spend Gelt and other resources in preparation for an even greater journey into the stars...&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
[[Falco Millenniorum Arboretum|Aboard the Falco Millenniorum - The Millennial Gardens]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Falco Millenniorum Armsmen|Aboard the Falco Millenniorum - Armsmen]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Invictus Igni The Lord Captain&#039;s Log|The Lord-Captain&#039;s Log]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Invictus Igni House Rules|House Rules]]&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HIMS_%27%27Void_Gem%27%27&amp;diff=268275</id>
		<title>HIMS &#039;&#039;Void Gem&#039;&#039;</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HIMS_%27%27Void_Gem%27%27&amp;diff=268275"/>
		<updated>2014-08-14T07:39:11Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni | Back]]&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Speed&lt;br /&gt;
! Maneuverability&lt;br /&gt;
! Detection&lt;br /&gt;
! Hull Integrity&lt;br /&gt;
! Armor&lt;br /&gt;
! Turret Rating&lt;br /&gt;
! Space&lt;br /&gt;
! Population&lt;br /&gt;
! Morale &lt;br /&gt;
! Crew&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 32&lt;br /&gt;
| 14&lt;br /&gt;
| &#039;&#039;&#039;1/36&#039;&#039;&#039;&lt;br /&gt;
| 18&lt;br /&gt;
| 1&lt;br /&gt;
| 34&lt;br /&gt;
| &#039;&#039;&#039;67/100&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;68/98&#039;&#039;&#039;&lt;br /&gt;
| Crack (40)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Complications===&lt;br /&gt;
*&#039;&#039;&#039;Blasphemous Tendencies:&#039;&#039;&#039; +15 Navigator Tests, -5 all WP Tests while aboard this ship&lt;br /&gt;
*&#039;&#039;&#039;Turbulent Past:&#039;&#039;&#039; -20 Social Interaction Tests with the Imperial Navy, +20 Social Interaction Tests with Pirates&lt;br /&gt;
&lt;br /&gt;
===Essential Components===&lt;br /&gt;
*Segrazian &amp;quot;Viperdrive&amp;quot; Pirate Engine (+2 Speed, +5 Maneuverability, &amp;quot;Engines Crippled&amp;quot; crit automatically wrecks engines)&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HIMS_%27%27Void_Gem%27%27&amp;diff=268274</id>
		<title>HIMS &#039;&#039;Void Gem&#039;&#039;</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HIMS_%27%27Void_Gem%27%27&amp;diff=268274"/>
		<updated>2014-08-14T07:38:57Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Hull Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni | Back]]&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Speed&lt;br /&gt;
! Maneuverability&lt;br /&gt;
! Detection&lt;br /&gt;
! Hull Integrity&lt;br /&gt;
! Armor&lt;br /&gt;
! Turret Rating&lt;br /&gt;
! Space&lt;br /&gt;
! Population&lt;br /&gt;
! Morale &lt;br /&gt;
! Crew&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 32&lt;br /&gt;
| 14&lt;br /&gt;
| 1/36&lt;br /&gt;
| 18&lt;br /&gt;
| 1&lt;br /&gt;
| 34&lt;br /&gt;
| &#039;&#039;&#039;67/100&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;68/98&#039;&#039;&#039;&lt;br /&gt;
| Crack (40)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Complications===&lt;br /&gt;
*&#039;&#039;&#039;Blasphemous Tendencies:&#039;&#039;&#039; +15 Navigator Tests, -5 all WP Tests while aboard this ship&lt;br /&gt;
*&#039;&#039;&#039;Turbulent Past:&#039;&#039;&#039; -20 Social Interaction Tests with the Imperial Navy, +20 Social Interaction Tests with Pirates&lt;br /&gt;
&lt;br /&gt;
===Essential Components===&lt;br /&gt;
*Segrazian &amp;quot;Viperdrive&amp;quot; Pirate Engine (+2 Speed, +5 Maneuverability, &amp;quot;Engines Crippled&amp;quot; crit automatically wrecks engines)&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Missionary_Father_Quinn&amp;diff=268273</id>
		<title>Missionary Father Quinn</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Missionary_Father_Quinn&amp;diff=268273"/>
		<updated>2014-08-14T07:38:37Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: Created page with &amp;quot; Back  ==Character==  ===History===  ===Lifepath===   ==Stats== {| class=&amp;quot;wikitable&amp;quot; |- ! WS ! BS ! S ! T ! Ag ! Int ! Per ! WP ! Fel ! Wounds ! Fate Points...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni | Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Explorator_Michtech_Gamma-Two&amp;diff=268272</id>
		<title>Explorator Michtech Gamma-Two</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Explorator_Michtech_Gamma-Two&amp;diff=268272"/>
		<updated>2014-08-14T07:38:03Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni | Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| (3)4&lt;br /&gt;
| (3)7&lt;br /&gt;
| (4)0&lt;br /&gt;
| (3)7&lt;br /&gt;
| (4)0&lt;br /&gt;
| (5)0&lt;br /&gt;
| (4)2&lt;br /&gt;
| (4)3&lt;br /&gt;
| (3)7&lt;br /&gt;
| 11/11&lt;br /&gt;
| 1/1&lt;br /&gt;
| (0)6/100&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advances===&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Common Lore (Machine Cult) (Int)&lt;br /&gt;
*Common Lore (Tech) (Int)&lt;br /&gt;
*Forbidden Lore (Archeotech) (Int)&lt;br /&gt;
*Forbidden Lore (Adeptus Mechanicus) (Int)&lt;br /&gt;
*Forbidden Lore (Xenos) (Int)&lt;br /&gt;
*Literacy (Int)&lt;br /&gt;
*Speak Language (Explorator) (Int)&lt;br /&gt;
*Speak Language (Binary) (Int)&lt;br /&gt;
*Speak Language (Low Gothic) (Int)&lt;br /&gt;
*Speak Language (Tech-Lingua) (Int)&lt;br /&gt;
*Survival (Int)&lt;br /&gt;
*Tech-Use (Int)&lt;br /&gt;
*Trade (Technomat) (Int)&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
*Autosanguine&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Dark Soul&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Peer (Void-Born)&lt;br /&gt;
*Unshakeable Faith&lt;br /&gt;
*Technical Knock&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*Mechanicus Implants&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
*Good-Craftsmanship Hellgun (Basic; 35m; S/3/-; 1d10+4 E; Pen: 7; Clip: 30; Rld: 2 Full; 3 kg)&lt;br /&gt;
*Best-Craftsmanship Shock-Staff (Melee; 1d5+4 I; Pen: 0; Shocking, +10 to hit; 2 kg)&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
*Enforcer Light Carapace (5 AP all locations, 15 kg)&lt;br /&gt;
*Void Suit (allows user to survive in vacuum, 8 kg)&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
*Utility Mechadendrite&lt;br /&gt;
**+10 to all Tech-Use Tests.  When activated, Smoke Censer imposes -5 to WS Tests made by living creatures within 2m for 1 Round, may be used once per combat scenario, Perception Tests to detect user using Smell while Censer is active gain +10.  Contains Knife with Defensive quality and Mono upgrade.&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;br /&gt;
*Injector&lt;br /&gt;
*Sacred Unguents&lt;br /&gt;
*Micro-bead&lt;br /&gt;
*Combi-tool&lt;br /&gt;
*Data-slate&lt;br /&gt;
*Grav Chute&lt;br /&gt;
*Servo-Skull Familiar&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Seneschal_Andrew_Langsbury&amp;diff=268271</id>
		<title>Seneschal Andrew Langsbury</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Seneschal_Andrew_Langsbury&amp;diff=268271"/>
		<updated>2014-08-14T07:37:25Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni | Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
Noble brat who caught the bug of collecting archeotech, and went into the deep beyond to find it. Stranded, he managed to convince Capt. NotHarlock to take him on by playing on their noble connections. No he strives to make a collection, dealing with xenos if he must...&lt;br /&gt;
===Lifepath===&lt;br /&gt;
Noble Born -5 WP +5 Fel Speak High Gothic untrained, +10 Etiquette&#039; +1 PF, ,Vendettea +3 Wounds, 3 Fate Points&amp;lt;br&amp;gt;&lt;br /&gt;
Vaunted Decadence, +3 Fel, -3 Per, +2 Corruption&amp;lt;br&amp;gt;&lt;br /&gt;
Seeker of Truth: Archeotechnologist 250 +3 Per, Forbidden Lore (Archeotech) +1 Heirloom item&amp;lt;br&amp;gt;&lt;br /&gt;
Lost Worlds: Beyond the pale 100 +2 Corruption +4 Insanity, Forbidden (Lore Archeotech) +, Forbidden Lore (Pirates)&amp;lt;br&amp;gt;&lt;br /&gt;
Pride +1 Heirloom item&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| 35&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
| 58&lt;br /&gt;
|  9&lt;br /&gt;
|  3&lt;br /&gt;
|  4&lt;br /&gt;
|  4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advances===&lt;br /&gt;
Simple Int (100 xp), Simple Fel (100 xp), Simple BS (250 xp)&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
Barter, Charm (100 xp), Commerce, Common Lore (Underworld), Deceive, Dodge, Evaluate, Forbidden Lore(Archeotech) +20 (Pirates), Inquiry, Literacy, Silent Move (100 xp), Speak (Low Gothic) (Trader&#039;s Cant)&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
Basic Weapon Training (Universal), Pistol Weapon Training (Universal), Peer (Nobility), Peer(Mercantile)&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
Inferno Pistol, Boltgun, Xeno-mesh Armor, Autoquill, dataslate, micro-bead, multikey, two sets of robes, synskin, chrono, cameleoline cloak. Archeotech Best Quality Las Pistol, Ancestral Seal,&lt;br /&gt;
Stryxian Compact, Lingua-Vox Servitor (Best quality)&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
Archeotech Best Quality Las Pistol&amp;lt;br&amp;gt;&lt;br /&gt;
Inferno Pistol&amp;lt;br&amp;gt;&lt;br /&gt;
Boltgun&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
Xeno-mesh Armor&amp;lt;br&amp;gt;&lt;br /&gt;
two sets of robes&amp;lt;br&amp;gt;&lt;br /&gt;
synskin&amp;lt;br&amp;gt;&lt;br /&gt;
cameleoline cloak&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;br /&gt;
multikey&amp;lt;br&amp;gt;&lt;br /&gt;
Targeting Monocle (Preysense)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Arch-Militant_Vertix&amp;diff=268270</id>
		<title>Arch-Militant Vertix</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Arch-Militant_Vertix&amp;diff=268270"/>
		<updated>2014-08-14T07:31:36Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni | Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| (4)5&lt;br /&gt;
| (4)5&lt;br /&gt;
| (4)0&lt;br /&gt;
| (4)0&lt;br /&gt;
| (4)0&lt;br /&gt;
| (3)5&lt;br /&gt;
| (4)5&lt;br /&gt;
| (3)6&lt;br /&gt;
| (2)8&lt;br /&gt;
| [http://invisiblecastle.com/roller/view/4591525/ 14/14]&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
| [http://invisiblecastle.com/roller/view/4593425/ 3]&lt;br /&gt;
| [http://invisiblecastle.com/roller/view/4593425/ 2]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Awareness &#039;&#039;&#039;(Per)&#039;&#039;&#039; (100 XP)&lt;br /&gt;
*Common Lore (War) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Dodge &#039;&#039;&#039;(Ag)&#039;&#039;&#039;&lt;br /&gt;
*Intimidate &#039;&#039;&#039;(S)&#039;&#039;&#039;&lt;br /&gt;
*Scholastic Lore (Tactica Imperialis) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Secret Tongue (Military) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Speak Language (Low Gothic) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Survival &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Tracking &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
*Ambidextrous: Can wield weapons in either hand without penalty (200 XP)&lt;br /&gt;
*Blood Tracker: Receive 100 Achievement Points for Criminal and Military Endeavors when capturing a bounty&lt;br /&gt;
*Jaded: Never gain IP from ordinary horrors&lt;br /&gt;
*Resistance (Fear): Gain +10 to Resistance Tests involving this factor&lt;br /&gt;
*Quick Draw: Ready weapon as free action (200 XP)&lt;br /&gt;
&lt;br /&gt;
*Melee Weapon Training (Primitive)&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Thrown Weapon Training (Universal)&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*&#039;&#039;&#039;Paranoid:&#039;&#039;&#039; -10 to Skill Tests in formal surroundings&lt;br /&gt;
*&#039;&#039;&#039;Survivor:&#039;&#039;&#039; +10 to tests resisting Pinning or Shock&lt;br /&gt;
*&#039;&#039;&#039;Jealous Freedom:&#039;&#039;&#039; Must make a WP Test to avoid reacting violently when your freedom is threatened&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
*2 Common-craftsmanship Bolt Pistols (Range: 30m; RoF: S/2/-; Dmg: 1d10+5 X; Pen: 4; Clip: 8; Full Rld; Tearing; 3.5 kg/ea)&lt;br /&gt;
*Common-craftsmanship Solo Boltgun (Range: 100m; RoF: S/-/-; Dmg: 1d10+5 X; Pen: 4; Clip: 8; Full Rld; Accurate, Tearing, Reliable; 7 kg)&lt;br /&gt;
*Good-craftsmanship Mono-Sword (Dmg: 1d10 R; Pen: 2; 2 kg)&lt;br /&gt;
*Good-craftsmanship Thunder Hammer (Dmg: 2d10+4 E; Pen: 10; Power Field, Unwieldy; 15 kg)&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
*Enforcer Light Carapace (5 AP All Locations, 15 kg)&lt;br /&gt;
**Advanced Helmet Systems: Preysense (grants the Dark Sight Trait)&lt;br /&gt;
*Void Suit (allows user to survive in vacuum, 8 kg)&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;br /&gt;
Micro-bead (allows short-range comms up to 1 km, hampered by terrain and superdense materials)&lt;br /&gt;
Keepsake (various benefits)&lt;br /&gt;
Medikit (+20 to Medicae skill while carrying, 2 kg)&lt;br /&gt;
Manacles (1 kg)&lt;br /&gt;
Data-slate full of bounties (+50 Achievement Points during Military and Criminal Endeavors, .5 kg)&lt;br /&gt;
&lt;br /&gt;
==XP Spent==&lt;br /&gt;
&lt;br /&gt;
450/1075&lt;br /&gt;
===Creation XP===&lt;br /&gt;
*WS +5 100xp&lt;br /&gt;
*BS +5 100xp&lt;br /&gt;
&lt;br /&gt;
===Game XP===&lt;br /&gt;
*Awarness 100xp&lt;br /&gt;
*Quick Draw 200xp &lt;br /&gt;
*Ambidextrous 200xp&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Imperial_Psyker_Attelus_Attilas_Aluitius_Abraxias&amp;diff=268269</id>
		<title>Imperial Psyker Attelus Attilas Aluitius Abraxias</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Imperial_Psyker_Attelus_Attilas_Aluitius_Abraxias&amp;diff=268269"/>
		<updated>2014-08-14T07:31:14Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: Created page with &amp;quot; Back  ==Character==  ===History=== A merchants son he was never poor. Always being in contact with the nobility gave him manners and taught him how to act....&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni | Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
A merchants son he was never poor. Always being in contact with the nobility gave him manners and taught him how to act.&lt;br /&gt;
&lt;br /&gt;
Discovering his ability quickly he realised controlling it was the only way to keep it hidden. However when the time came he knew he should give himself up to the blackships. Despite his fear he went and was trained as a psyker.&lt;br /&gt;
&lt;br /&gt;
Attelus has always tried his best and tries to be a righteous man. He now hopes to distinguish himself as a member of the crew.&lt;br /&gt;
&lt;br /&gt;
He has greying hair, green eyes, and a pallid, pale complexion. He is about 5&#039;9&amp;quot;, vaguely handsome and thanks to no visible marks from sanctioning can pass for a normal person very easily. His robes and vest are fitting and his Psy staff looks more like a long noblemans walking cane than an occult artefact of dire power.&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
Home World: Hive World&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| (2)3&lt;br /&gt;
| (4)0&lt;br /&gt;
| (2)7&lt;br /&gt;
| (2)5&lt;br /&gt;
| (3)3&lt;br /&gt;
| (4)3&lt;br /&gt;
| (3)4&lt;br /&gt;
| (4)3&lt;br /&gt;
| (3)1&lt;br /&gt;
| 10/10&lt;br /&gt;
| 3/3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advances===&lt;br /&gt;
*Simple (Int, Per, WP) 300xp&lt;br /&gt;
*Simple (S, BS) 500xp&lt;br /&gt;
*Advanced (Int, WP) 500xp&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Awareness 100xp&lt;br /&gt;
*Awareness +10 100xp&lt;br /&gt;
*Dodge 100xp&lt;br /&gt;
*Inquiry 100xp&lt;br /&gt;
*Inquiry +10 100xp&lt;br /&gt;
*Decieve 100xp&lt;br /&gt;
*Literacy&lt;br /&gt;
*Literacy +10 100xp&lt;br /&gt;
*Literacy +20 100xp&lt;br /&gt;
*Common Lore (Tech) 100xp&lt;br /&gt;
*Common Lore (Imperial Creed) 100xp&lt;br /&gt;
*Common Lore (Imperium) 100xp&lt;br /&gt;
*Scholastic Lore (Chymistry) 100xp&lt;br /&gt;
*Scholastic Lore (Chymistry) +10 100xp&lt;br /&gt;
*Scholastic Lore (Heraldry) 100xp&lt;br /&gt;
*Forbidden Lore (Warp) 100xp&lt;br /&gt;
*Forbidden Lore (Psyker)&lt;br /&gt;
*Tech-Use 100xp&lt;br /&gt;
*Tech-Use +10 100xp&lt;br /&gt;
*Logic 100xp&lt;br /&gt;
*Medicae 100xp&lt;br /&gt;
*Medicae +10 100xp&lt;br /&gt;
*Invocation&lt;br /&gt;
*Psynescience&lt;br /&gt;
*Psynescience +10 100xp&lt;br /&gt;
*Speak Language (Hive Dialect)&lt;br /&gt;
*Speak Language(Low Gothic)&lt;br /&gt;
*Speak Language (High Gothic)&lt;br /&gt;
*Trade (merchant)&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
*Ambidextrous 100xp &lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Rapid Reload 100xp&lt;br /&gt;
*Deadeye shot 100xp&lt;br /&gt;
*Quick Draw 100xp&lt;br /&gt;
*Psy 1&lt;br /&gt;
*Psy 2 200xp (Lucky, Precognition)&lt;br /&gt;
*Psy 3 200xp (Telepathy: Telepathy, minor powers: Inspiring Aura, Sense Presence)&lt;br /&gt;
*Psy 4 200xp (Psychic Powers: Mind Scan, Compel. Minor Powers: Call creatures, Distort Vision)&lt;br /&gt;
*Psychic Power 200xp (Projection)&lt;br /&gt;
*Psychic Power x2 200xp (Terrify, Dominate)&lt;br /&gt;
*Discipline Focus (Telepathy) 200xp&lt;br /&gt;
*Power Well (1) 200xp&lt;br /&gt;
*Heightened Senses (Sound)&lt;br /&gt;
*Sound Constitution 200xp&lt;br /&gt;
*Unremarkable 100xp&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*Tongue Bound (Sanctioning side effect): Must make a Hard (-20) Willpower Test to speak the names of the four Ruinous Ones.  Also stutters terribly when speaking of daemons.&lt;br /&gt;
*Caves of Steel: Tech-Use is an untrained basic skill&lt;br /&gt;
*Hivebound: -10 to all Survival Tests&lt;br /&gt;
*Wary: +1 to Initiative Tests&lt;br /&gt;
*Accustomed to crowds&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
*Best-Craftsmanship Las Pistol (Pistol; 30m; S/-/-; 1d10+3 E; Pen: 0; Clip: 15; Rld: Full; Does not Overheat/Jam; 1.5 kg)&lt;br /&gt;
**Overcharge Pack&lt;br /&gt;
*Best-Craftsmanship Mono Sword (Melee; 1d10 R; Pen: 2; Balanced; 3 kg)&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
*Robes&lt;br /&gt;
*Guard Flak Armor (4 AP All locations, 11 kg)&lt;br /&gt;
*Nobleman&#039;s Walking Cane (Psy Focus)&lt;br /&gt;
*Void Suit (allows user to survive in vacuum, 8 kg)&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;br /&gt;
*Micro-bead (allows short-range comms up to 1 km, hampered by terrain and superdense materials)&lt;br /&gt;
*Charm (various benefits)&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HIMS_%27%27Falco_Millenniorum%27%27&amp;diff=268268</id>
		<title>HIMS &#039;&#039;Falco Millenniorum&#039;&#039;</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HIMS_%27%27Falco_Millenniorum%27%27&amp;diff=268268"/>
		<updated>2014-08-14T07:30:54Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: Created page with &amp;quot; Back  ==Hull Stats== (Wikitable)  ===Complications=== *Planet-Bound for Millennia **  ==Components==  ===Essential=== *Modified Lathe-pattern Class 1 Drive...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni | Back]]&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
(Wikitable)&lt;br /&gt;
&lt;br /&gt;
===Complications===&lt;br /&gt;
*Planet-Bound for Millennia&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
==Components==&lt;br /&gt;
&lt;br /&gt;
===Essential===&lt;br /&gt;
*Modified Lathe-pattern Class 1 Drive&lt;br /&gt;
*Best-Craftsmanship Miroslav G-616.b Warp Engine&lt;br /&gt;
*Warpsbane Hull&lt;br /&gt;
*Repulsor Shield&lt;br /&gt;
*Smuggler’s Bridge&lt;br /&gt;
*Clemency-pattern Life Sustainer&lt;br /&gt;
*Clan-Kin Quarters&lt;br /&gt;
*W-240 Passive Detection Array&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*Stygies-pattern Macrocannon (Dorsal)&lt;br /&gt;
*Sunsear Laser Battery (Keel)&lt;br /&gt;
&lt;br /&gt;
===Hull Stat Upgrades===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Other Non-Essentials===&lt;br /&gt;
*Main Cargo Hold&lt;br /&gt;
*Teleportarium&lt;br /&gt;
*Melodium&lt;br /&gt;
*Runecaster&lt;br /&gt;
*Auto Temple&lt;br /&gt;
*Arboretum&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Arch-Militant_Vertix&amp;diff=267797</id>
		<title>Arch-Militant Vertix</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Arch-Militant_Vertix&amp;diff=267797"/>
		<updated>2014-08-03T04:55:22Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni | Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| (4)5&lt;br /&gt;
| (4)5&lt;br /&gt;
| (4)0&lt;br /&gt;
| (4)0&lt;br /&gt;
| (4)0&lt;br /&gt;
| (3)5&lt;br /&gt;
| (4)5&lt;br /&gt;
| (3)6&lt;br /&gt;
| (2)8&lt;br /&gt;
| [http://invisiblecastle.com/roller/view/4591525/ 14/14]&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
| [http://invisiblecastle.com/roller/view/4593425/ 3]&lt;br /&gt;
| [http://invisiblecastle.com/roller/view/4593425/ 2]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Common Lore (War) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Dodge &#039;&#039;&#039;(Ag)&#039;&#039;&#039;&lt;br /&gt;
*Intimidate &#039;&#039;&#039;(S)&#039;&#039;&#039;&lt;br /&gt;
*Scholastic Lore (Tactica Imperialis) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Secret Tongue (Military) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Speak Language (Low Gothic) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Survival &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Tracking &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
*Jaded: Never gain IP from ordinary horrors&lt;br /&gt;
*Melee Weapon Training (Primitive)&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Thrown Weapon Training (Universal)&lt;br /&gt;
*Resistance (Fear): Gain +10 to Resistance Tests involving this factor&lt;br /&gt;
*Blood Tracker: Receive 100 Achievement Points for Criminal and Military Endeavors when capturing a bounty&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*&#039;&#039;&#039;Paranoid:&#039;&#039;&#039; -10 to Skill Tests in formal surroundings&lt;br /&gt;
*&#039;&#039;&#039;Survivor:&#039;&#039;&#039; +10 to tests resisting Pinning or Shock&lt;br /&gt;
*&#039;&#039;&#039;Jealous Freedom:&#039;&#039;&#039; Must make a WP Test to avoid reacting violently when your freedom is threatened&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
*2 Common-craftsmanship Bolt Pistols (Range: 30m, RoF: S/2/-, Dmg: 1d10+5 X, Pen: 4, Clip: 8, Full Rld, Tearing, 3.5 kg/ea)&lt;br /&gt;
*Common-craftsmanship Solo Boltgun (Range: 100m, RoF: S/-/-, Dmg: 1d10+5 X, Pen: 4, Clip: 8, Full Rld, Accurate, Tearing, Reliable, 7 kg)&lt;br /&gt;
*Good-craftsmanship Mono-Sword (Dmg: 1d10 R, Pen: 2, 2 kg)&lt;br /&gt;
*Good-craftsmanship Thunder Hammer (Dmg: 2d10+4 E, Pen: 10, Power Field, Unwieldy, 15 kg)&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
*Enforcer Light Carapace (5 AP All Locations, 15 kg)&lt;br /&gt;
*Void Suit (allows user to survive in vacuum, 8 kg)&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;br /&gt;
Micro-bead (allows short-range comms up to 1 km, hampered by terrain and superdense materials)&lt;br /&gt;
Keepsake (various benefits)&lt;br /&gt;
Medikit (+20 to Medicae skill while carrying, 2 kg)&lt;br /&gt;
Manacles (1 kg)&lt;br /&gt;
Data-slate full of bounties (+50 Achievement Points during Military and Criminal Endeavors, .5 kg)&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Arch-Militant_Vertix&amp;diff=267796</id>
		<title>Arch-Militant Vertix</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Arch-Militant_Vertix&amp;diff=267796"/>
		<updated>2014-08-03T04:54:53Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni | Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| (4)5&lt;br /&gt;
| (4)5&lt;br /&gt;
| (4)0&lt;br /&gt;
| (4)0&lt;br /&gt;
| (4)0&lt;br /&gt;
| (3)5&lt;br /&gt;
| (4)5&lt;br /&gt;
| (3)6&lt;br /&gt;
| (2)8&lt;br /&gt;
| [[http://invisiblecastle.com/roller/view/4591525/ 14/14]]&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
| [[http://invisiblecastle.com/roller/view/4593425/ 3]]&lt;br /&gt;
| [[http://invisiblecastle.com/roller/view/4593425/ 2]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Common Lore (War) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Dodge &#039;&#039;&#039;(Ag)&#039;&#039;&#039;&lt;br /&gt;
*Intimidate &#039;&#039;&#039;(S)&#039;&#039;&#039;&lt;br /&gt;
*Scholastic Lore (Tactica Imperialis) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Secret Tongue (Military) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Speak Language (Low Gothic) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Survival &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Tracking &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
*Jaded: Never gain IP from ordinary horrors&lt;br /&gt;
*Melee Weapon Training (Primitive)&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Thrown Weapon Training (Universal)&lt;br /&gt;
*Resistance (Fear): Gain +10 to Resistance Tests involving this factor&lt;br /&gt;
*Blood Tracker: Receive 100 Achievement Points for Criminal and Military Endeavors when capturing a bounty&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*&#039;&#039;&#039;Paranoid:&#039;&#039;&#039; -10 to Skill Tests in formal surroundings&lt;br /&gt;
*&#039;&#039;&#039;Survivor:&#039;&#039;&#039; +10 to tests resisting Pinning or Shock&lt;br /&gt;
*&#039;&#039;&#039;Jealous Freedom:&#039;&#039;&#039; Must make a WP Test to avoid reacting violently when your freedom is threatened&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
*2 Common-craftsmanship Bolt Pistols (Range: 30m, RoF: S/2/-, Dmg: 1d10+5 X, Pen: 4, Clip: 8, Full Rld, Tearing, 3.5 kg/ea)&lt;br /&gt;
*Common-craftsmanship Solo Boltgun (Range: 100m, RoF: S/-/-, Dmg: 1d10+5 X, Pen: 4, Clip: 8, Full Rld, Accurate, Tearing, Reliable, 7 kg)&lt;br /&gt;
*Good-craftsmanship Mono-Sword (Dmg: 1d10 R, Pen: 2, 2 kg)&lt;br /&gt;
*Good-craftsmanship Thunder Hammer (Dmg: 2d10+4 E, Pen: 10, Power Field, Unwieldy, 15 kg)&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
*Enforcer Light Carapace (5 AP All Locations, 15 kg)&lt;br /&gt;
*Void Suit (allows user to survive in vacuum, 8 kg)&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;br /&gt;
Micro-bead (allows short-range comms up to 1 km, hampered by terrain and superdense materials)&lt;br /&gt;
Keepsake (various benefits)&lt;br /&gt;
Medikit (+20 to Medicae skill while carrying, 2 kg)&lt;br /&gt;
Manacles (1 kg)&lt;br /&gt;
Data-slate full of bounties (+50 Achievement Points during Military and Criminal Endeavors, .5 kg)&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Arch-Militant_Vertix&amp;diff=267795</id>
		<title>Arch-Militant Vertix</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Arch-Militant_Vertix&amp;diff=267795"/>
		<updated>2014-08-03T04:54:28Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni | Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| (4)5&lt;br /&gt;
| (4)5&lt;br /&gt;
| (4)0&lt;br /&gt;
| (4)0&lt;br /&gt;
| (4)0&lt;br /&gt;
| (3)5&lt;br /&gt;
| (4)5&lt;br /&gt;
| (3)6&lt;br /&gt;
| (2)8&lt;br /&gt;
| [[http://invisiblecastle.com/roller/view/4591525/ | 14/14]]&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
| [[http://invisiblecastle.com/roller/view/4593425/ | 3]]&lt;br /&gt;
| [[http://invisiblecastle.com/roller/view/4593425/ | 2]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Common Lore (War) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Dodge &#039;&#039;&#039;(Ag)&#039;&#039;&#039;&lt;br /&gt;
*Intimidate &#039;&#039;&#039;(S)&#039;&#039;&#039;&lt;br /&gt;
*Scholastic Lore (Tactica Imperialis) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Secret Tongue (Military) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Speak Language (Low Gothic) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Survival &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Tracking &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
*Jaded: Never gain IP from ordinary horrors&lt;br /&gt;
*Melee Weapon Training (Primitive)&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Thrown Weapon Training (Universal)&lt;br /&gt;
*Resistance (Fear): Gain +10 to Resistance Tests involving this factor&lt;br /&gt;
*Blood Tracker: Receive 100 Achievement Points for Criminal and Military Endeavors when capturing a bounty&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*&#039;&#039;&#039;Paranoid:&#039;&#039;&#039; -10 to Skill Tests in formal surroundings&lt;br /&gt;
*&#039;&#039;&#039;Survivor:&#039;&#039;&#039; +10 to tests resisting Pinning or Shock&lt;br /&gt;
*&#039;&#039;&#039;Jealous Freedom:&#039;&#039;&#039; Must make a WP Test to avoid reacting violently when your freedom is threatened&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
*2 Common-craftsmanship Bolt Pistols (Range: 30m, RoF: S/2/-, Dmg: 1d10+5 X, Pen: 4, Clip: 8, Full Rld, Tearing, 3.5 kg/ea)&lt;br /&gt;
*Common-craftsmanship Solo Boltgun (Range: 100m, RoF: S/-/-, Dmg: 1d10+5 X, Pen: 4, Clip: 8, Full Rld, Accurate, Tearing, Reliable, 7 kg)&lt;br /&gt;
*Good-craftsmanship Mono-Sword (Dmg: 1d10 R, Pen: 2, 2 kg)&lt;br /&gt;
*Good-craftsmanship Thunder Hammer (Dmg: 2d10+4 E, Pen: 10, Power Field, Unwieldy, 15 kg)&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
*Enforcer Light Carapace (5 AP All Locations, 15 kg)&lt;br /&gt;
*Void Suit (allows user to survive in vacuum, 8 kg)&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;br /&gt;
Micro-bead (allows short-range comms up to 1 km, hampered by terrain and superdense materials)&lt;br /&gt;
Keepsake (various benefits)&lt;br /&gt;
Medikit (+20 to Medicae skill while carrying, 2 kg)&lt;br /&gt;
Manacles (1 kg)&lt;br /&gt;
Data-slate full of bounties (+50 Achievement Points during Military and Criminal Endeavors, .5 kg)&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HIMS_%27%27Void_Gem%27%27&amp;diff=267683</id>
		<title>HIMS &#039;&#039;Void Gem&#039;&#039;</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HIMS_%27%27Void_Gem%27%27&amp;diff=267683"/>
		<updated>2014-08-01T16:32:00Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: Created page with &amp;quot;==Hull Stats== {| class=&amp;quot;wikitable&amp;quot; |- ! Speed ! Maneuverability ! Detection ! Hull Integrity ! Armor ! Turret Rating ! Space ! Population ! Morale  ! Crew |- | 10 | 32 | 14 |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hull Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Speed&lt;br /&gt;
! Maneuverability&lt;br /&gt;
! Detection&lt;br /&gt;
! Hull Integrity&lt;br /&gt;
! Armor&lt;br /&gt;
! Turret Rating&lt;br /&gt;
! Space&lt;br /&gt;
! Population&lt;br /&gt;
! Morale &lt;br /&gt;
! Crew&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 32&lt;br /&gt;
| 14&lt;br /&gt;
| 36&lt;br /&gt;
| 18&lt;br /&gt;
| 1&lt;br /&gt;
| 34&lt;br /&gt;
| &#039;&#039;&#039;67/100&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;68/98&#039;&#039;&#039;&lt;br /&gt;
| Crack (40)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Complications===&lt;br /&gt;
*&#039;&#039;&#039;Blasphemous Tendencies:&#039;&#039;&#039; +15 Navigator Tests, -5 all WP Tests while aboard this ship&lt;br /&gt;
*&#039;&#039;&#039;Turbulent Past:&#039;&#039;&#039; -20 Social Interaction Tests with the Imperial Navy, +20 Social Interaction Tests with Pirates&lt;br /&gt;
&lt;br /&gt;
===Essential Components===&lt;br /&gt;
*Segrazian &amp;quot;Viperdrive&amp;quot; Pirate Engine (+2 Speed, +5 Maneuverability, &amp;quot;Engines Crippled&amp;quot; crit automatically wrecks engines)&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267682</id>
		<title>Invictus Igni</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267682"/>
		<updated>2014-08-01T16:15:00Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Vessels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Rogue Trader Invictus Igni campaign wiki.  This is a repository for all things pertinent to the play-by-post Invictus Igni campaign, including character sheets, ship stats, worlds, systems, adventures, and small works of game-relevant fiction.&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
*[[Rogue Trader Giovanni Arcadion Metis da Solo|Lord-Captain Giovanni Arcadion Metis da Solo]]: Rogue Trader&lt;br /&gt;
*[[Arch-Militant Vertix|Vertix]]: Arch-Militant&lt;br /&gt;
*[[Voidmistress Chastitia|Chastitia]]: Voidmistress &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;On hiatus&amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Explorator Michtech Gamma-Two|Michtech Gamma-Two]]: Explorator&lt;br /&gt;
*[[Seneschal Andrew Langsbury|Andrew Langsbury]]: Seneschal&lt;br /&gt;
&lt;br /&gt;
==Vessels==&lt;br /&gt;
*[[HIMS &#039;&#039;Falco Millennes&#039;&#039;]]&lt;br /&gt;
*[[HIMS &#039;&#039;Void Gem&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
===Hunting the Hunter===&lt;br /&gt;
The crew of the &#039;&#039;Falco&#039;&#039; were requisitioned by the local authorities to exterminate a particularly wily pirate known only as the &amp;quot;Ghost Raider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After entering the &amp;quot;Ghost&amp;quot;s hunting grounds, the intrepid pirate-hunters pretend to be a stricken vessel ejected from the Warp and headed into a nearby ancient battlefield, filled with debris.  The mysterious pirate took the bait and followed them in, only to find them waiting with loaded guns.  A few lucky hits sent the pirate careening helplessly through the debris field without sensors or retro-thrusters, causing even more damage to himself than the Explorers did with their macro-weapons.&lt;br /&gt;
&lt;br /&gt;
Barely alive, the pirate managed to escape the debris-field alive and ran for dear life.  The Explorers immediately gave chase, eager to finish the fight.&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
[[Falco Millennes Arboretum|Aboard the Falco Millennes - The Millennial Gardens]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Invictus Igni The Lord Captain&#039;s Log|The Lord-Captain&#039;s Log]]&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Arch-Militant_Vertix&amp;diff=267681</id>
		<title>Arch-Militant Vertix</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Arch-Militant_Vertix&amp;diff=267681"/>
		<updated>2014-08-01T16:13:16Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Gear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni | Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| (4)5&lt;br /&gt;
| (4)5&lt;br /&gt;
| (4)0&lt;br /&gt;
| (4)0&lt;br /&gt;
| (4)0&lt;br /&gt;
| (3)5&lt;br /&gt;
| (4)5&lt;br /&gt;
| (3)6&lt;br /&gt;
| (2)8&lt;br /&gt;
| &#039;&#039;&#039;14&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Common Lore (War) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Dodge &#039;&#039;&#039;(Ag)&#039;&#039;&#039;&lt;br /&gt;
*Intimidate &#039;&#039;&#039;(S)&#039;&#039;&#039;&lt;br /&gt;
*Scholastic Lore (Tactica Imperialis) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Secret Tongue (Military) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Speak Language (Low Gothic) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Survival &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Tracking &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
*Jaded: Never gain IP from ordinary horrors&lt;br /&gt;
*Melee Weapon Training (Primitive)&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Thrown Weapon Training (Universal)&lt;br /&gt;
*Resistance (Fear): Gain +10 to Resistance Tests involving this factor&lt;br /&gt;
*Blood Tracker: Receive 100 Achievement Points for Criminal and Military Endeavors when capturing a bounty&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*&#039;&#039;&#039;Paranoid:&#039;&#039;&#039; -10 to Skill Tests in formal surroundings&lt;br /&gt;
*&#039;&#039;&#039;Survivor:&#039;&#039;&#039; +10 to tests resisting Pinning or Shock&lt;br /&gt;
*&#039;&#039;&#039;Jealous Freedom:&#039;&#039;&#039; Must make a WP Test to avoid reacting violently when your freedom is threatened&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
*2 Common-craftsmanship Bolt Pistols (Range: 30m, RoF: S/2/-, Dmg: 1d10+5 X, Pen: 4, Clip: 8, Full Rld, Tearing, 3.5 kg/ea)&lt;br /&gt;
*Common-craftsmanship Solo Boltgun (Range: 100m, RoF: S/-/-, Dmg: 1d10+5 X, Pen: 4, Clip: 8, Full Rld, Accurate, Tearing, Reliable, 7 kg)&lt;br /&gt;
*Good-craftsmanship Mono-Sword (Dmg: 1d10 R, Pen: 2, 2 kg)&lt;br /&gt;
*Good-craftsmanship Thunder Hammer (Dmg: 2d10+4 E, Pen: 10, Power Field, Unwieldy, 15 kg)&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
*Enforcer Light Carapace (5 AP All Locations, 15 kg)&lt;br /&gt;
*Void Suit (allows user to survive in vacuum, 8 kg)&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;br /&gt;
Micro-bead (allows short-range comms up to 1 km, hampered by terrain and superdense materials)&lt;br /&gt;
Keepsake (various benefits)&lt;br /&gt;
Medikit (+20 to Medicae skill while carrying, 2 kg)&lt;br /&gt;
Manacles (1 kg)&lt;br /&gt;
Data-slate full of bounties (+50 Achievement Points during Military and Criminal Endeavors, .5 kg)&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Arch-Militant_Vertix&amp;diff=267680</id>
		<title>Arch-Militant Vertix</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Arch-Militant_Vertix&amp;diff=267680"/>
		<updated>2014-08-01T15:50:52Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni | Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| (4)5&lt;br /&gt;
| (4)5&lt;br /&gt;
| (4)0&lt;br /&gt;
| (4)0&lt;br /&gt;
| (4)0&lt;br /&gt;
| (3)5&lt;br /&gt;
| (4)5&lt;br /&gt;
| (3)6&lt;br /&gt;
| (2)8&lt;br /&gt;
| &#039;&#039;&#039;14&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Common Lore (War) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Dodge &#039;&#039;&#039;(Ag)&#039;&#039;&#039;&lt;br /&gt;
*Intimidate &#039;&#039;&#039;(S)&#039;&#039;&#039;&lt;br /&gt;
*Scholastic Lore (Tactica Imperialis) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Secret Tongue (Military) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Speak Language (Low Gothic) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Survival &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Tracking &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
*Jaded: Never gain IP from ordinary horrors&lt;br /&gt;
*Melee Weapon Training (Primitive)&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Thrown Weapon Training (Universal)&lt;br /&gt;
*Resistance (Fear): Gain +10 to Resistance Tests involving this factor&lt;br /&gt;
*Blood Tracker: Receive 100 Achievement Points for Criminal and Military Endeavors when capturing a bounty&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
*&#039;&#039;&#039;Paranoid:&#039;&#039;&#039; -10 to Skill Tests in formal surroundings&lt;br /&gt;
*&#039;&#039;&#039;Survivor:&#039;&#039;&#039; +10 to tests resisting Pinning or Shock&lt;br /&gt;
*&#039;&#039;&#039;Jealous Freedom:&#039;&#039;&#039; Must make a WP Test to avoid reacting violently when your freedom is threatened&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Arch-Militant_Vertix&amp;diff=267679</id>
		<title>Arch-Militant Vertix</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Arch-Militant_Vertix&amp;diff=267679"/>
		<updated>2014-08-01T15:50:40Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni | Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| (4)5&lt;br /&gt;
| (4)5&lt;br /&gt;
| (4)0&lt;br /&gt;
| (4)0&lt;br /&gt;
| (4)0&lt;br /&gt;
| (3)5&lt;br /&gt;
| (4)5&lt;br /&gt;
| (3)6&lt;br /&gt;
| (2)8&lt;br /&gt;
| &#039;&#039;&#039;14&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*Common Lore (War) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Dodge &#039;&#039;&#039;(Ag)&#039;&#039;&#039;&lt;br /&gt;
*Intimidate &#039;&#039;&#039;(S)&#039;&#039;&#039;&lt;br /&gt;
*Scholastic Lore (Tactica Imperialis) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Secret Tongue (Military) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Speak Language (Low Gothic) &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Survival &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
*Tracking &#039;&#039;&#039;(Int)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
*Jaded: Never gain IP from ordinary horrors&lt;br /&gt;
*Melee Weapon Training (Primitive)&lt;br /&gt;
*Basic Weapon Training (Universal)&lt;br /&gt;
*Pistol Weapon Training (Universal)&lt;br /&gt;
*Melee Weapon Training (Universal)&lt;br /&gt;
*Thrown Weapon Training (Universal)&lt;br /&gt;
*Resistance (Fear): Gain +10 to Resistance Tests involving this factor&lt;br /&gt;
*Blood Tracker: Receive 100 Achievement Points for Criminal and Military Endeavors when capturing a bounty&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&#039;&#039;&#039;Paranoid:&#039;&#039;&#039; -10 to Skill Tests in formal surroundings&lt;br /&gt;
&#039;&#039;&#039;Survivor:&#039;&#039;&#039; +10 to tests resisting Pinning or Shock&lt;br /&gt;
&#039;&#039;&#039;Jealous Freedom:&#039;&#039;&#039; Must make a WP Test to avoid reacting violently when your freedom is threatened&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267666</id>
		<title>Invictus Igni</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267666"/>
		<updated>2014-07-31T07:48:30Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Hunting the Hunter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Rogue Trader Invictus Igni campaign wiki.  This is a repository for all things pertinent to the play-by-post Invictus Igni campaign, including character sheets, ship stats, worlds, systems, adventures, and small works of game-relevant fiction.&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
*[[Rogue Trader Giovanni Arcadion Metis da Solo|Lord-Captain Giovanni Arcadion Metis da Solo]]: Rogue Trader&lt;br /&gt;
*[[Arch-Militant Vertix|Vertix]]: Arch-Militant&lt;br /&gt;
*[[Voidmistress Chastitia|Chastitia]]: Voidmistress &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;On hiatus&amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Explorator Michtech Gamma-Two|Michtech Gamma-Two]]: Explorator&lt;br /&gt;
*[[Seneschal Andrew Langsbury|Andrew Langsbury]]: Seneschal&lt;br /&gt;
&lt;br /&gt;
==Vessels==&lt;br /&gt;
*[[HIMS &#039;&#039;Falco Millennes&#039;&#039;]]&lt;br /&gt;
*The &amp;quot;Ghost Raider,&amp;quot; a pirate vessel infamous for making it&#039;s victims disappear and leaving no survivors&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
===Hunting the Hunter===&lt;br /&gt;
The crew of the &#039;&#039;Falco&#039;&#039; have been requisitioned by the local authorities to exterminate a particularly wily pirate known only as the &amp;quot;Ghost Raider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After entering the &amp;quot;Ghost&amp;quot;s hunting grounds, the intrepid pirate-hunters pretend to be a stricken vessel ejected from the Warp and headed into a nearby ancient battlefield, filled with debris.  The mysterious pirate takes the bait and follows them in, only to find them waiting with loaded guns.  A few lucky hits sent the pirate careening helplessly through the debris field without sensors or retro-thrusters, causing even more damage to himself than the Explorers did with their macro-weapons.&lt;br /&gt;
&lt;br /&gt;
However, the pirate managed to just barely escape the debris-field alive and ran for dear life.  The Explorers gave chase.&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
[[Falco Millennes Arboretum|Aboard the Falco Millennes - The Millennial Gardens]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Invictus Igni The Lord Captain&#039;s Log|The Lord-Captain&#039;s Log]]&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Arch-Militant_Vertix&amp;diff=267665</id>
		<title>Arch-Militant Vertix</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Arch-Militant_Vertix&amp;diff=267665"/>
		<updated>2014-07-31T07:43:37Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni | Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267664</id>
		<title>Invictus Igni</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267664"/>
		<updated>2014-07-31T07:42:57Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Rogue Trader Invictus Igni campaign wiki.  This is a repository for all things pertinent to the play-by-post Invictus Igni campaign, including character sheets, ship stats, worlds, systems, adventures, and small works of game-relevant fiction.&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
*[[Rogue Trader Giovanni Arcadion Metis da Solo|Lord-Captain Giovanni Arcadion Metis da Solo]]: Rogue Trader&lt;br /&gt;
*[[Arch-Militant Vertix|Vertix]]: Arch-Militant&lt;br /&gt;
*[[Voidmistress Chastitia|Chastitia]]: Voidmistress &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;On hiatus&amp;lt;/span&amp;gt;&lt;br /&gt;
*[[Explorator Michtech Gamma-Two|Michtech Gamma-Two]]: Explorator&lt;br /&gt;
*[[Seneschal Andrew Langsbury|Andrew Langsbury]]: Seneschal&lt;br /&gt;
&lt;br /&gt;
==Vessels==&lt;br /&gt;
*[[HIMS &#039;&#039;Falco Millennes&#039;&#039;]]&lt;br /&gt;
*The &amp;quot;Ghost Raider,&amp;quot; a pirate vessel infamous for making it&#039;s victims disappear and leaving no survivors&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
===Hunting the Hunter===&lt;br /&gt;
The crew of the &#039;&#039;Falco&#039;&#039; have been requisitioned by the local authorities to exterminate a particularly wily pirate known only as the &amp;quot;Ghost Raider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
[[Falco Millennes Arboretum|Aboard the Falco Millennes - The Millennial Gardens]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Invictus Igni The Lord Captain&#039;s Log|The Lord-Captain&#039;s Log]]&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267663</id>
		<title>Invictus Igni</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267663"/>
		<updated>2014-07-31T07:42:26Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Rogue Trader Invictus Igni campaign wiki.  This is a repository for all things pertinent to the play-by-post Invictus Igni campaign, including character sheets, ship stats, worlds, systems, adventures, and small works of game-relevant fiction.&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
*[[Rogue Trader Giovanni Arcadion Metis da Solo|Lord-Captain Giovanni Arcadion Metis da Solo]]: Rogue Trader&lt;br /&gt;
*[[Arch-Militant Vertix|Vertix]]: Arch-Militant&lt;br /&gt;
*[[Voidmistress Chastitia|Chastitia]]: Voidmistress {{fontcolor|red|On hiatus}}&lt;br /&gt;
*[[Explorator Michtech Gamma-Two|Michtech Gamma-Two]]: Explorator&lt;br /&gt;
*[[Seneschal Andrew Langsbury|Andrew Langsbury]]: Seneschal&lt;br /&gt;
&lt;br /&gt;
==Vessels==&lt;br /&gt;
*[[HIMS &#039;&#039;Falco Millennes&#039;&#039;]]&lt;br /&gt;
*The &amp;quot;Ghost Raider,&amp;quot; a pirate vessel infamous for making it&#039;s victims disappear and leaving no survivors&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
===Hunting the Hunter===&lt;br /&gt;
The crew of the &#039;&#039;Falco&#039;&#039; have been requisitioned by the local authorities to exterminate a particularly wily pirate known only as the &amp;quot;Ghost Raider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
[[Falco Millennes Arboretum|Aboard the Falco Millennes - The Millennial Gardens]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Invictus Igni The Lord Captain&#039;s Log|The Lord-Captain&#039;s Log]]&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267662</id>
		<title>Invictus Igni</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267662"/>
		<updated>2014-07-31T07:40:51Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Rogue Trader Invictus Igni campaign wiki.  This is a repository for all things pertinent to the play-by-post Invictus Igni campaign, including character sheets, ship stats, worlds, systems, adventures, and small works of game-relevant fiction.&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
*[[Rogue Trader Giovanni Arcadion Metis da Solo|Lord-Captain Giovanni Arcadion Metis da Solo]]: Rogue Trader&lt;br /&gt;
*[[Arch-Militant Vertix|Vertix]]: Arch-Militant&lt;br /&gt;
*[[Voidmistress Chastitia|Chastitia]]: Voidmistress {{color|red|On hiatus}}&lt;br /&gt;
*[[Explorator Michtech Gamma-Two|Michtech Gamma-Two]]: Explorator&lt;br /&gt;
*[[Seneschal Andrew Langsbury|Andrew Langsbury]]: Seneschal&lt;br /&gt;
&lt;br /&gt;
==Vessels==&lt;br /&gt;
*[[HIMS &#039;&#039;Falco Millennes&#039;&#039;]]&lt;br /&gt;
*The &amp;quot;Ghost Raider,&amp;quot; a pirate vessel infamous for making it&#039;s victims disappear and leaving no survivors&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
===Hunting the Hunter===&lt;br /&gt;
The crew of the &#039;&#039;Falco&#039;&#039; have been requisitioned by the local authorities to exterminate a particularly wily pirate known only as the &amp;quot;Ghost Raider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
[[Falco Millennes Arboretum|Aboard the Falco Millennes - The Millennial Gardens]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Invictus Igni The Lord Captain&#039;s Log|The Lord-Captain&#039;s Log]]&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267661</id>
		<title>Invictus Igni</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267661"/>
		<updated>2014-07-31T07:40:40Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Rogue Trader Invictus Igni campaign wiki.  This is a repository for all things pertinent to the play-by-post Invictus Igni campaign, including character sheets, ship stats, worlds, systems, adventures, and small works of game-relevant fiction.&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
*[[Rogue Trader Giovanni Arcadion Metis da Solo|Lord-Captain Giovanni Arcadion Metis da Solo]]: Rogue Trader&lt;br /&gt;
*[[Arch-Militant Vertix|Vertix]]: Arch-Militant&lt;br /&gt;
*[[Voidmistress Chastitia|Chastitia]]: Voidmistress {{red|On hiatus}}&lt;br /&gt;
*[[Explorator Michtech Gamma-Two|Michtech Gamma-Two]]: Explorator&lt;br /&gt;
*[[Seneschal Andrew Langsbury|Andrew Langsbury]]: Seneschal&lt;br /&gt;
&lt;br /&gt;
==Vessels==&lt;br /&gt;
*[[HIMS &#039;&#039;Falco Millennes&#039;&#039;]]&lt;br /&gt;
*The &amp;quot;Ghost Raider,&amp;quot; a pirate vessel infamous for making it&#039;s victims disappear and leaving no survivors&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
===Hunting the Hunter===&lt;br /&gt;
The crew of the &#039;&#039;Falco&#039;&#039; have been requisitioned by the local authorities to exterminate a particularly wily pirate known only as the &amp;quot;Ghost Raider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
[[Falco Millennes Arboretum|Aboard the Falco Millennes - The Millennial Gardens]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Invictus Igni The Lord Captain&#039;s Log|The Lord-Captain&#039;s Log]]&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267660</id>
		<title>Invictus Igni</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267660"/>
		<updated>2014-07-31T07:40:31Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Rogue Trader Invictus Igni campaign wiki.  This is a repository for all things pertinent to the play-by-post Invictus Igni campaign, including character sheets, ship stats, worlds, systems, adventures, and small works of game-relevant fiction.&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
*[[Rogue Trader Giovanni Arcadion Metis da Solo|Lord-Captain Giovanni Arcadion Metis da Solo]]: Rogue Trader&lt;br /&gt;
*[[Arch-Militant Vertix|Vertix]]: Arch-Militant&lt;br /&gt;
*[[Voidmistress Chastitia|Chastitia]]: Voidmistress {{Color|red|On hiatus}}&lt;br /&gt;
*[[Explorator Michtech Gamma-Two|Michtech Gamma-Two]]: Explorator&lt;br /&gt;
*[[Seneschal Andrew Langsbury|Andrew Langsbury]]: Seneschal&lt;br /&gt;
&lt;br /&gt;
==Vessels==&lt;br /&gt;
*[[HIMS &#039;&#039;Falco Millennes&#039;&#039;]]&lt;br /&gt;
*The &amp;quot;Ghost Raider,&amp;quot; a pirate vessel infamous for making it&#039;s victims disappear and leaving no survivors&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
===Hunting the Hunter===&lt;br /&gt;
The crew of the &#039;&#039;Falco&#039;&#039; have been requisitioned by the local authorities to exterminate a particularly wily pirate known only as the &amp;quot;Ghost Raider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
[[Falco Millennes Arboretum|Aboard the Falco Millennes - The Millennial Gardens]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Invictus Igni The Lord Captain&#039;s Log|The Lord-Captain&#039;s Log]]&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267659</id>
		<title>Invictus Igni</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267659"/>
		<updated>2014-07-31T07:38:50Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Rogue Trader Invictus Igni campaign wiki.  This is a repository for all things pertinent to the play-by-post Invictus Igni campaign, including character sheets, ship stats, worlds, systems, adventures, and small works of game-relevant fiction.&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
*[[Rogue Trader Giovanni Arcadion Metis da Solo|Lord-Captain Giovanni Arcadion Metis da Solo]]: Rogue Trader&lt;br /&gt;
*[[Arch-Militant Vertix|Vertix]]: Arch-Militant&lt;br /&gt;
*[[Voidmistress Chastitia|Chastitia]]: Voidmistress {{color|red|On hiatus}}&lt;br /&gt;
*[[Explorator Michtech Gamma-Two|Michtech Gamma-Two]]: Explorator&lt;br /&gt;
*[[Seneschal Andrew Langsbury|Andrew Langsbury]]: Seneschal&lt;br /&gt;
&lt;br /&gt;
==Vessels==&lt;br /&gt;
*[[HIMS &#039;&#039;Falco Millennes&#039;&#039;]]&lt;br /&gt;
*The &amp;quot;Ghost Raider,&amp;quot; a pirate vessel infamous for making it&#039;s victims disappear and leaving no survivors&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
===Hunting the Hunter===&lt;br /&gt;
The crew of the &#039;&#039;Falco&#039;&#039; have been requisitioned by the local authorities to exterminate a particularly wily pirate known only as the &amp;quot;Ghost Raider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
[[Falco Millennes Arboretum|Aboard the Falco Millennes - The Millennial Gardens]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Invictus Igni The Lord Captain&#039;s Log|The Lord-Captain&#039;s Log]]&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Seneschal_Andrew_Langsbury&amp;diff=267658</id>
		<title>Seneschal Andrew Langsbury</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Seneschal_Andrew_Langsbury&amp;diff=267658"/>
		<updated>2014-07-31T07:35:52Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni | Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Explorator_Michtech_Gamma-Two&amp;diff=267657</id>
		<title>Explorator Michtech Gamma-Two</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Explorator_Michtech_Gamma-Two&amp;diff=267657"/>
		<updated>2014-07-31T07:35:26Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni | Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Explorator_Michtech_Gamma-Two&amp;diff=267656</id>
		<title>Explorator Michtech Gamma-Two</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Explorator_Michtech_Gamma-Two&amp;diff=267656"/>
		<updated>2014-07-31T07:35:11Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
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|}&lt;br /&gt;
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&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Voidmistress_Chastitia&amp;diff=267655</id>
		<title>Voidmistress Chastitia</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Voidmistress_Chastitia&amp;diff=267655"/>
		<updated>2014-07-31T07:34:57Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni | Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
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===Skills===&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Voidmistress_Chastitia&amp;diff=267654</id>
		<title>Voidmistress Chastitia</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Voidmistress_Chastitia&amp;diff=267654"/>
		<updated>2014-07-31T07:34:50Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni| Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Voidmistress_Chastitia&amp;diff=267653</id>
		<title>Voidmistress Chastitia</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Voidmistress_Chastitia&amp;diff=267653"/>
		<updated>2014-07-31T07:34:31Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
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===Skills===&lt;br /&gt;
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===Talents===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rogue_Trader_Giovanni_Arcadion_Metis_da_Solo&amp;diff=267652</id>
		<title>Rogue Trader Giovanni Arcadion Metis da Solo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rogue_Trader_Giovanni_Arcadion_Metis_da_Solo&amp;diff=267652"/>
		<updated>2014-07-31T07:33:45Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Invictus Igni| Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| (4)4&lt;br /&gt;
| (3)3&lt;br /&gt;
| (4)1&lt;br /&gt;
| (4)0&lt;br /&gt;
| (3)0&lt;br /&gt;
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| (3)0&lt;br /&gt;
| (3)3&lt;br /&gt;
| (4)7&lt;br /&gt;
| &#039;&#039;&#039;12/12&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;4/4&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&#039;&#039;&#039;Interaction&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command +10 (FE), Commerce (FE), Charm (FE), Inquiry (FE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knowledge&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Common Lore (the Imperium) (IN), Forbidden Lore (the Warp) (IN), Scholastic Lore (Astromancy) (IN), Speak Language (Low Gothic, High Gothic) (IN), Evaluate (IN), Literacy (IN)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Awareness (PE)&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&#039;&#039;&#039;Air of Authority&#039;&#039;&#039;: On a successful Command Test, affect 1d10+FE Bonus NPCs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dark Soul&#039;&#039;&#039;: Half the normal penalty vs MalignancyDecadenceFail (TG Bonus x2) TG Tests before passing out; +10 resisting addiction &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Frenzy&#039;&#039;&#039;: +10 WS, ST, TG, WP; -20 BS, IN; must attack nearest enemy in melee combat; immune to Fear, Pinning, stunning, Fatigue; may not Parry, Flee, retreat; must use All-Out Attack if possible &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flagellant&#039;&#039;&#039;: Must spend 20 mins praying every day and suffer 1 point of self-inflicted damage; +10 to WP vs Malignancy; Frenzy as a Free Action &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039; Use Chain, Shock, Power weapons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Paranoia&#039;&#039;&#039;: +2 to Init; GM may secretly Test Perception to notice hidden threats &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Peer (Nobility, Void Born)&#039;&#039;&#039;: +10 to Interaction Skill Tests with &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039; Use Bolt, Las, Launcher, Melta, Plasma, SP pistols &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talented (Command)&#039;&#039;&#039;: +10 to skill &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&#039;&#039;&#039;Exceptional Leader&#039;&#039;&#039;: 1/round as a free action, Giovanni can add a +10 bonus to any Test made by a visible ally within earshot. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lord-Captain&#039;&#039;&#039;: During Starship Combat, he can grant this ability to any character aboard his ship for the duration of that Strategic Turn. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Etiquette&#039;&#039;&#039;: +10 to Interaction Tests when dealing with high authority or in formal situations. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vendetta&#039;&#039;&#039;: He has enemies... &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unnatural Strength (x2)&#039;&#039;&#039;: from BC synthetic muscle grafts; triple STR Bonus; add multiplier as DoS to opposed STR checks&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&#039;&#039;&#039;Common Craftsmanship bolt pistol:&#039;&#039;&#039; 20m; S/-/6; 1d10+5 X; Pen 4; 10 rds mag; Full round reload; Tearing; jams on 91 or higher &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motion predictor&#039;&#039;&#039;: +10 to semi- or full-auto fire&lt;br /&gt;
&#039;&#039;&#039;Forearm mounting&#039;&#039;&#039;: leaves hand free &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Common Craftsmanship power-sword&#039;&#039;&#039;: 1d10+5 E; Pen 5; Power Field, Balanced&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&#039;&#039;&#039;Best Craftsmanship enforcer light carapace&#039;&#039;&#039;: All locations; 6 AP; 7.5kg &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Good Craftsmanship Rosarius&#039;&#039;&#039;: subtract 2d10 from incoming ranged damage; on 11, damage penetrates completely; on 00, block 20 damage and overload Rosarius; on a 9, needs repair; soaking &amp;gt;12 damage results in photon-flash grenade effect &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fine clothing&#039;&#039;&#039;: I bring the bling &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Xeno-pelt cloak&#039;&#039;&#039;: Cut to trim the collar of my Guard-issue greatcoat &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&#039;&#039;&#039;Best Craftsmanship synthetic muscle&#039;&#039;&#039;: Unnatural Strength (x2); -10 Agility Tests&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rogue_Trader_Giovanni_Arcadion_Metis_da_Solo&amp;diff=267651</id>
		<title>Rogue Trader Giovanni Arcadion Metis da Solo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rogue_Trader_Giovanni_Arcadion_Metis_da_Solo&amp;diff=267651"/>
		<updated>2014-07-31T07:32:37Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://wiki.rpg.net/index.php/Invictus_Igni| Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| (4)4&lt;br /&gt;
| (3)3&lt;br /&gt;
| (4)1&lt;br /&gt;
| (4)0&lt;br /&gt;
| (3)0&lt;br /&gt;
| (3)1&lt;br /&gt;
| (3)0&lt;br /&gt;
| (3)3&lt;br /&gt;
| (4)7&lt;br /&gt;
| &#039;&#039;&#039;12/12&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;4/4&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&#039;&#039;&#039;Interaction&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command +10 (FE), Commerce (FE), Charm (FE), Inquiry (FE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knowledge&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Common Lore (the Imperium) (IN), Forbidden Lore (the Warp) (IN), Scholastic Lore (Astromancy) (IN), Speak Language (Low Gothic, High Gothic) (IN), Evaluate (IN), Literacy (IN)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Awareness (PE)&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&#039;&#039;&#039;Air of Authority&#039;&#039;&#039;: On a successful Command Test, affect 1d10+FE Bonus NPCs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dark Soul&#039;&#039;&#039;: Half the normal penalty vs MalignancyDecadenceFail (TG Bonus x2) TG Tests before passing out; +10 resisting addiction &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Frenzy&#039;&#039;&#039;: +10 WS, ST, TG, WP; -20 BS, IN; must attack nearest enemy in melee combat; immune to Fear, Pinning, stunning, Fatigue; may not Parry, Flee, retreat; must use All-Out Attack if possible &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flagellant&#039;&#039;&#039;: Must spend 20 mins praying every day and suffer 1 point of self-inflicted damage; +10 to WP vs Malignancy; Frenzy as a Free Action &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039; Use Chain, Shock, Power weapons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Paranoia&#039;&#039;&#039;: +2 to Init; GM may secretly Test Perception to notice hidden threats &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Peer (Nobility, Void Born)&#039;&#039;&#039;: +10 to Interaction Skill Tests with &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039; Use Bolt, Las, Launcher, Melta, Plasma, SP pistols &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talented (Command)&#039;&#039;&#039;: +10 to skill &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&#039;&#039;&#039;Exceptional Leader&#039;&#039;&#039;: 1/round as a free action, Giovanni can add a +10 bonus to any Test made by a visible ally within earshot. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lord-Captain&#039;&#039;&#039;: During Starship Combat, he can grant this ability to any character aboard his ship for the duration of that Strategic Turn. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Etiquette&#039;&#039;&#039;: +10 to Interaction Tests when dealing with high authority or in formal situations. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vendetta&#039;&#039;&#039;: He has enemies... &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unnatural Strength (x2)&#039;&#039;&#039;: from BC synthetic muscle grafts; triple STR Bonus; add multiplier as DoS to opposed STR checks&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&#039;&#039;&#039;Common Craftsmanship bolt pistol:&#039;&#039;&#039; 20m; S/-/6; 1d10+5 X; Pen 4; 10 rds mag; Full round reload; Tearing; jams on 91 or higher &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motion predictor&#039;&#039;&#039;: +10 to semi- or full-auto fire&lt;br /&gt;
&#039;&#039;&#039;Forearm mounting&#039;&#039;&#039;: leaves hand free &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Common Craftsmanship power-sword&#039;&#039;&#039;: 1d10+5 E; Pen 5; Power Field, Balanced&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&#039;&#039;&#039;Best Craftsmanship enforcer light carapace&#039;&#039;&#039;: All locations; 6 AP; 7.5kg &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Good Craftsmanship Rosarius&#039;&#039;&#039;: subtract 2d10 from incoming ranged damage; on 11, damage penetrates completely; on 00, block 20 damage and overload Rosarius; on a 9, needs repair; soaking &amp;gt;12 damage results in photon-flash grenade effect &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fine clothing&#039;&#039;&#039;: I bring the bling &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Xeno-pelt cloak&#039;&#039;&#039;: Cut to trim the collar of my Guard-issue greatcoat &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&#039;&#039;&#039;Best Craftsmanship synthetic muscle&#039;&#039;&#039;: Unnatural Strength (x2); -10 Agility Tests&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rogue_Trader_Giovanni_Arcadion_Metis_da_Solo&amp;diff=267650</id>
		<title>Rogue Trader Giovanni Arcadion Metis da Solo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rogue_Trader_Giovanni_Arcadion_Metis_da_Solo&amp;diff=267650"/>
		<updated>2014-07-31T07:32:27Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://wiki.rpg.net/index.php/Invictus_Igni|Home page]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| (4)4&lt;br /&gt;
| (3)3&lt;br /&gt;
| (4)1&lt;br /&gt;
| (4)0&lt;br /&gt;
| (3)0&lt;br /&gt;
| (3)1&lt;br /&gt;
| (3)0&lt;br /&gt;
| (3)3&lt;br /&gt;
| (4)7&lt;br /&gt;
| &#039;&#039;&#039;12/12&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;4/4&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&#039;&#039;&#039;Interaction&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command +10 (FE), Commerce (FE), Charm (FE), Inquiry (FE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knowledge&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Common Lore (the Imperium) (IN), Forbidden Lore (the Warp) (IN), Scholastic Lore (Astromancy) (IN), Speak Language (Low Gothic, High Gothic) (IN), Evaluate (IN), Literacy (IN)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Awareness (PE)&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&#039;&#039;&#039;Air of Authority&#039;&#039;&#039;: On a successful Command Test, affect 1d10+FE Bonus NPCs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dark Soul&#039;&#039;&#039;: Half the normal penalty vs MalignancyDecadenceFail (TG Bonus x2) TG Tests before passing out; +10 resisting addiction &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Frenzy&#039;&#039;&#039;: +10 WS, ST, TG, WP; -20 BS, IN; must attack nearest enemy in melee combat; immune to Fear, Pinning, stunning, Fatigue; may not Parry, Flee, retreat; must use All-Out Attack if possible &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flagellant&#039;&#039;&#039;: Must spend 20 mins praying every day and suffer 1 point of self-inflicted damage; +10 to WP vs Malignancy; Frenzy as a Free Action &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039; Use Chain, Shock, Power weapons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Paranoia&#039;&#039;&#039;: +2 to Init; GM may secretly Test Perception to notice hidden threats &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Peer (Nobility, Void Born)&#039;&#039;&#039;: +10 to Interaction Skill Tests with &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039; Use Bolt, Las, Launcher, Melta, Plasma, SP pistols &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talented (Command)&#039;&#039;&#039;: +10 to skill &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&#039;&#039;&#039;Exceptional Leader&#039;&#039;&#039;: 1/round as a free action, Giovanni can add a +10 bonus to any Test made by a visible ally within earshot. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lord-Captain&#039;&#039;&#039;: During Starship Combat, he can grant this ability to any character aboard his ship for the duration of that Strategic Turn. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Etiquette&#039;&#039;&#039;: +10 to Interaction Tests when dealing with high authority or in formal situations. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vendetta&#039;&#039;&#039;: He has enemies... &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unnatural Strength (x2)&#039;&#039;&#039;: from BC synthetic muscle grafts; triple STR Bonus; add multiplier as DoS to opposed STR checks&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&#039;&#039;&#039;Common Craftsmanship bolt pistol:&#039;&#039;&#039; 20m; S/-/6; 1d10+5 X; Pen 4; 10 rds mag; Full round reload; Tearing; jams on 91 or higher &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motion predictor&#039;&#039;&#039;: +10 to semi- or full-auto fire&lt;br /&gt;
&#039;&#039;&#039;Forearm mounting&#039;&#039;&#039;: leaves hand free &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Common Craftsmanship power-sword&#039;&#039;&#039;: 1d10+5 E; Pen 5; Power Field, Balanced&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&#039;&#039;&#039;Best Craftsmanship enforcer light carapace&#039;&#039;&#039;: All locations; 6 AP; 7.5kg &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Good Craftsmanship Rosarius&#039;&#039;&#039;: subtract 2d10 from incoming ranged damage; on 11, damage penetrates completely; on 00, block 20 damage and overload Rosarius; on a 9, needs repair; soaking &amp;gt;12 damage results in photon-flash grenade effect &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fine clothing&#039;&#039;&#039;: I bring the bling &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Xeno-pelt cloak&#039;&#039;&#039;: Cut to trim the collar of my Guard-issue greatcoat &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&#039;&#039;&#039;Best Craftsmanship synthetic muscle&#039;&#039;&#039;: Unnatural Strength (x2); -10 Agility Tests&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rogue_Trader_Giovanni_Arcadion_Metis_da_Solo&amp;diff=267649</id>
		<title>Rogue Trader Giovanni Arcadion Metis da Solo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rogue_Trader_Giovanni_Arcadion_Metis_da_Solo&amp;diff=267649"/>
		<updated>2014-07-31T07:32:16Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://wiki.rpg.net/index.php/Invictus_Igni|Back to Home page]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| (4)4&lt;br /&gt;
| (3)3&lt;br /&gt;
| (4)1&lt;br /&gt;
| (4)0&lt;br /&gt;
| (3)0&lt;br /&gt;
| (3)1&lt;br /&gt;
| (3)0&lt;br /&gt;
| (3)3&lt;br /&gt;
| (4)7&lt;br /&gt;
| &#039;&#039;&#039;12/12&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;4/4&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&#039;&#039;&#039;Interaction&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command +10 (FE), Commerce (FE), Charm (FE), Inquiry (FE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knowledge&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Common Lore (the Imperium) (IN), Forbidden Lore (the Warp) (IN), Scholastic Lore (Astromancy) (IN), Speak Language (Low Gothic, High Gothic) (IN), Evaluate (IN), Literacy (IN)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Awareness (PE)&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&#039;&#039;&#039;Air of Authority&#039;&#039;&#039;: On a successful Command Test, affect 1d10+FE Bonus NPCs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dark Soul&#039;&#039;&#039;: Half the normal penalty vs MalignancyDecadenceFail (TG Bonus x2) TG Tests before passing out; +10 resisting addiction &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Frenzy&#039;&#039;&#039;: +10 WS, ST, TG, WP; -20 BS, IN; must attack nearest enemy in melee combat; immune to Fear, Pinning, stunning, Fatigue; may not Parry, Flee, retreat; must use All-Out Attack if possible &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flagellant&#039;&#039;&#039;: Must spend 20 mins praying every day and suffer 1 point of self-inflicted damage; +10 to WP vs Malignancy; Frenzy as a Free Action &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039; Use Chain, Shock, Power weapons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Paranoia&#039;&#039;&#039;: +2 to Init; GM may secretly Test Perception to notice hidden threats &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Peer (Nobility, Void Born)&#039;&#039;&#039;: +10 to Interaction Skill Tests with &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039; Use Bolt, Las, Launcher, Melta, Plasma, SP pistols &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talented (Command)&#039;&#039;&#039;: +10 to skill &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&#039;&#039;&#039;Exceptional Leader&#039;&#039;&#039;: 1/round as a free action, Giovanni can add a +10 bonus to any Test made by a visible ally within earshot. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lord-Captain&#039;&#039;&#039;: During Starship Combat, he can grant this ability to any character aboard his ship for the duration of that Strategic Turn. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Etiquette&#039;&#039;&#039;: +10 to Interaction Tests when dealing with high authority or in formal situations. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vendetta&#039;&#039;&#039;: He has enemies... &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unnatural Strength (x2)&#039;&#039;&#039;: from BC synthetic muscle grafts; triple STR Bonus; add multiplier as DoS to opposed STR checks&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&#039;&#039;&#039;Common Craftsmanship bolt pistol:&#039;&#039;&#039; 20m; S/-/6; 1d10+5 X; Pen 4; 10 rds mag; Full round reload; Tearing; jams on 91 or higher &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motion predictor&#039;&#039;&#039;: +10 to semi- or full-auto fire&lt;br /&gt;
&#039;&#039;&#039;Forearm mounting&#039;&#039;&#039;: leaves hand free &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Common Craftsmanship power-sword&#039;&#039;&#039;: 1d10+5 E; Pen 5; Power Field, Balanced&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&#039;&#039;&#039;Best Craftsmanship enforcer light carapace&#039;&#039;&#039;: All locations; 6 AP; 7.5kg &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Good Craftsmanship Rosarius&#039;&#039;&#039;: subtract 2d10 from incoming ranged damage; on 11, damage penetrates completely; on 00, block 20 damage and overload Rosarius; on a 9, needs repair; soaking &amp;gt;12 damage results in photon-flash grenade effect &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fine clothing&#039;&#039;&#039;: I bring the bling &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Xeno-pelt cloak&#039;&#039;&#039;: Cut to trim the collar of my Guard-issue greatcoat &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&#039;&#039;&#039;Best Craftsmanship synthetic muscle&#039;&#039;&#039;: Unnatural Strength (x2); -10 Agility Tests&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rogue_Trader_Giovanni_Arcadion_Metis_da_Solo&amp;diff=267648</id>
		<title>Rogue Trader Giovanni Arcadion Metis da Solo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rogue_Trader_Giovanni_Arcadion_Metis_da_Solo&amp;diff=267648"/>
		<updated>2014-07-31T07:31:57Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Back|http://wiki.rpg.net/index.php/Invictus_Igni]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| (4)4&lt;br /&gt;
| (3)3&lt;br /&gt;
| (4)1&lt;br /&gt;
| (4)0&lt;br /&gt;
| (3)0&lt;br /&gt;
| (3)1&lt;br /&gt;
| (3)0&lt;br /&gt;
| (3)3&lt;br /&gt;
| (4)7&lt;br /&gt;
| &#039;&#039;&#039;12/12&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;4/4&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&#039;&#039;&#039;Interaction&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command +10 (FE), Commerce (FE), Charm (FE), Inquiry (FE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knowledge&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Common Lore (the Imperium) (IN), Forbidden Lore (the Warp) (IN), Scholastic Lore (Astromancy) (IN), Speak Language (Low Gothic, High Gothic) (IN), Evaluate (IN), Literacy (IN)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Awareness (PE)&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&#039;&#039;&#039;Air of Authority&#039;&#039;&#039;: On a successful Command Test, affect 1d10+FE Bonus NPCs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dark Soul&#039;&#039;&#039;: Half the normal penalty vs MalignancyDecadenceFail (TG Bonus x2) TG Tests before passing out; +10 resisting addiction &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Frenzy&#039;&#039;&#039;: +10 WS, ST, TG, WP; -20 BS, IN; must attack nearest enemy in melee combat; immune to Fear, Pinning, stunning, Fatigue; may not Parry, Flee, retreat; must use All-Out Attack if possible &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flagellant&#039;&#039;&#039;: Must spend 20 mins praying every day and suffer 1 point of self-inflicted damage; +10 to WP vs Malignancy; Frenzy as a Free Action &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039; Use Chain, Shock, Power weapons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Paranoia&#039;&#039;&#039;: +2 to Init; GM may secretly Test Perception to notice hidden threats &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Peer (Nobility, Void Born)&#039;&#039;&#039;: +10 to Interaction Skill Tests with &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039; Use Bolt, Las, Launcher, Melta, Plasma, SP pistols &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talented (Command)&#039;&#039;&#039;: +10 to skill &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&#039;&#039;&#039;Exceptional Leader&#039;&#039;&#039;: 1/round as a free action, Giovanni can add a +10 bonus to any Test made by a visible ally within earshot. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lord-Captain&#039;&#039;&#039;: During Starship Combat, he can grant this ability to any character aboard his ship for the duration of that Strategic Turn. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Etiquette&#039;&#039;&#039;: +10 to Interaction Tests when dealing with high authority or in formal situations. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vendetta&#039;&#039;&#039;: He has enemies... &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unnatural Strength (x2)&#039;&#039;&#039;: from BC synthetic muscle grafts; triple STR Bonus; add multiplier as DoS to opposed STR checks&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&#039;&#039;&#039;Common Craftsmanship bolt pistol:&#039;&#039;&#039; 20m; S/-/6; 1d10+5 X; Pen 4; 10 rds mag; Full round reload; Tearing; jams on 91 or higher &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motion predictor&#039;&#039;&#039;: +10 to semi- or full-auto fire&lt;br /&gt;
&#039;&#039;&#039;Forearm mounting&#039;&#039;&#039;: leaves hand free &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Common Craftsmanship power-sword&#039;&#039;&#039;: 1d10+5 E; Pen 5; Power Field, Balanced&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&#039;&#039;&#039;Best Craftsmanship enforcer light carapace&#039;&#039;&#039;: All locations; 6 AP; 7.5kg &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Good Craftsmanship Rosarius&#039;&#039;&#039;: subtract 2d10 from incoming ranged damage; on 11, damage penetrates completely; on 00, block 20 damage and overload Rosarius; on a 9, needs repair; soaking &amp;gt;12 damage results in photon-flash grenade effect &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fine clothing&#039;&#039;&#039;: I bring the bling &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Xeno-pelt cloak&#039;&#039;&#039;: Cut to trim the collar of my Guard-issue greatcoat &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&#039;&#039;&#039;Best Craftsmanship synthetic muscle&#039;&#039;&#039;: Unnatural Strength (x2); -10 Agility Tests&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rogue_Trader_Giovanni_Arcadion_Metis_da_Solo&amp;diff=267647</id>
		<title>Rogue Trader Giovanni Arcadion Metis da Solo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rogue_Trader_Giovanni_Arcadion_Metis_da_Solo&amp;diff=267647"/>
		<updated>2014-07-31T07:31:42Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://wiki.rpg.net/index.php/Invictus_Igni|Back]]&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WS&lt;br /&gt;
! BS&lt;br /&gt;
! S&lt;br /&gt;
! T&lt;br /&gt;
! Ag&lt;br /&gt;
! Int&lt;br /&gt;
! Per&lt;br /&gt;
! WP&lt;br /&gt;
! Fel&lt;br /&gt;
! Wounds&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Insanity Points&lt;br /&gt;
! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| (4)4&lt;br /&gt;
| (3)3&lt;br /&gt;
| (4)1&lt;br /&gt;
| (4)0&lt;br /&gt;
| (3)0&lt;br /&gt;
| (3)1&lt;br /&gt;
| (3)0&lt;br /&gt;
| (3)3&lt;br /&gt;
| (4)7&lt;br /&gt;
| &#039;&#039;&#039;12/12&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;4/4&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&#039;&#039;&#039;Interaction&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Command +10 (FE), Commerce (FE), Charm (FE), Inquiry (FE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knowledge&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Common Lore (the Imperium) (IN), Forbidden Lore (the Warp) (IN), Scholastic Lore (Astromancy) (IN), Speak Language (Low Gothic, High Gothic) (IN), Evaluate (IN), Literacy (IN)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Awareness (PE)&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&#039;&#039;&#039;Air of Authority&#039;&#039;&#039;: On a successful Command Test, affect 1d10+FE Bonus NPCs &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dark Soul&#039;&#039;&#039;: Half the normal penalty vs MalignancyDecadenceFail (TG Bonus x2) TG Tests before passing out; +10 resisting addiction &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Frenzy&#039;&#039;&#039;: +10 WS, ST, TG, WP; -20 BS, IN; must attack nearest enemy in melee combat; immune to Fear, Pinning, stunning, Fatigue; may not Parry, Flee, retreat; must use All-Out Attack if possible &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flagellant&#039;&#039;&#039;: Must spend 20 mins praying every day and suffer 1 point of self-inflicted damage; +10 to WP vs Malignancy; Frenzy as a Free Action &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039; Use Chain, Shock, Power weapons &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Paranoia&#039;&#039;&#039;: +2 to Init; GM may secretly Test Perception to notice hidden threats &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Peer (Nobility, Void Born)&#039;&#039;&#039;: +10 to Interaction Skill Tests with &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039; Use Bolt, Las, Launcher, Melta, Plasma, SP pistols &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Talented (Command)&#039;&#039;&#039;: +10 to skill &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&#039;&#039;&#039;Exceptional Leader&#039;&#039;&#039;: 1/round as a free action, Giovanni can add a +10 bonus to any Test made by a visible ally within earshot. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lord-Captain&#039;&#039;&#039;: During Starship Combat, he can grant this ability to any character aboard his ship for the duration of that Strategic Turn. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Etiquette&#039;&#039;&#039;: +10 to Interaction Tests when dealing with high authority or in formal situations. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vendetta&#039;&#039;&#039;: He has enemies... &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unnatural Strength (x2)&#039;&#039;&#039;: from BC synthetic muscle grafts; triple STR Bonus; add multiplier as DoS to opposed STR checks&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&#039;&#039;&#039;Common Craftsmanship bolt pistol:&#039;&#039;&#039; 20m; S/-/6; 1d10+5 X; Pen 4; 10 rds mag; Full round reload; Tearing; jams on 91 or higher &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motion predictor&#039;&#039;&#039;: +10 to semi- or full-auto fire&lt;br /&gt;
&#039;&#039;&#039;Forearm mounting&#039;&#039;&#039;: leaves hand free &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Common Craftsmanship power-sword&#039;&#039;&#039;: 1d10+5 E; Pen 5; Power Field, Balanced&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&#039;&#039;&#039;Best Craftsmanship enforcer light carapace&#039;&#039;&#039;: All locations; 6 AP; 7.5kg &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Good Craftsmanship Rosarius&#039;&#039;&#039;: subtract 2d10 from incoming ranged damage; on 11, damage penetrates completely; on 00, block 20 damage and overload Rosarius; on a 9, needs repair; soaking &amp;gt;12 damage results in photon-flash grenade effect &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fine clothing&#039;&#039;&#039;: I bring the bling &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Xeno-pelt cloak&#039;&#039;&#039;: Cut to trim the collar of my Guard-issue greatcoat &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&#039;&#039;&#039;Best Craftsmanship synthetic muscle&#039;&#039;&#039;: Unnatural Strength (x2); -10 Agility Tests&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Seneschal_Andrew_Langsbury&amp;diff=267544</id>
		<title>Seneschal Andrew Langsbury</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Seneschal_Andrew_Langsbury&amp;diff=267544"/>
		<updated>2014-07-29T08:46:55Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: Created page with &amp;quot;==Character==  ===History===  ===Lifepath===   ==Stats== (Stat Chart)  ===Skills===  ===Talents===  ===Traits===   ==Gear==  ===Weapons and Upgrades===  ===Armor and Clothing=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
(Stat Chart)&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Explorator_Michtech_Gamma-Two&amp;diff=267543</id>
		<title>Explorator Michtech Gamma-Two</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Explorator_Michtech_Gamma-Two&amp;diff=267543"/>
		<updated>2014-07-29T08:46:51Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: Created page with &amp;quot;==Character==  ===History===  ===Lifepath===   ==Stats== (Stat Chart)  ===Skills===  ===Talents===  ===Traits===   ==Gear==  ===Weapons and Upgrades===  ===Armor and Clothing=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
(Stat Chart)&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Voidmistress_Chastitia&amp;diff=267542</id>
		<title>Voidmistress Chastitia</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Voidmistress_Chastitia&amp;diff=267542"/>
		<updated>2014-07-29T08:46:47Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: Created page with &amp;quot;==Character==  ===History===  ===Lifepath===   ==Stats== (Stat Chart)  ===Skills===  ===Talents===  ===Traits===   ==Gear==  ===Weapons and Upgrades===  ===Armor and Clothing=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
(Stat Chart)&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Arch-Militant_Vertix&amp;diff=267541</id>
		<title>Arch-Militant Vertix</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Arch-Militant_Vertix&amp;diff=267541"/>
		<updated>2014-07-29T08:46:42Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: Created page with &amp;quot;==Character==  ===History===  ===Lifepath===   ==Stats== (Stat Chart)  ===Skills===  ===Talents===  ===Traits===   ==Gear==  ===Weapons and Upgrades===  ===Armor and Clothing=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
(Stat Chart)&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rogue_Trader_Giovanni_Arcadion_Metis_da_Solo&amp;diff=267540</id>
		<title>Rogue Trader Giovanni Arcadion Metis da Solo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rogue_Trader_Giovanni_Arcadion_Metis_da_Solo&amp;diff=267540"/>
		<updated>2014-07-29T08:46:39Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: Created page with &amp;quot;==Character==  ===History===  ===Lifepath===   ==Stats== (Stat Chart)  ===Skills===  ===Talents===  ===Traits===   ==Gear==  ===Weapons and Upgrades===  ===Armor and Clothing=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Character==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
===Lifepath===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
(Stat Chart)&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&lt;br /&gt;
===Traits===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&lt;br /&gt;
===Weapons and Upgrades===&lt;br /&gt;
&lt;br /&gt;
===Armor and Clothing===&lt;br /&gt;
&lt;br /&gt;
===Cybernetics===&lt;br /&gt;
&lt;br /&gt;
===Tools and Consumables===&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267539</id>
		<title>Invictus Igni</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267539"/>
		<updated>2014-07-29T04:48:11Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: /* Vessels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Rogue Trader Invictus Igni campaign wiki.  This is a repository for all things pertinent to the play-by-post Invictus Igni campaign, including character sheets, ship stats, worlds, systems, adventures, and small works of game-relevant fiction.&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
*[[Rogue Trader Giovanni Arcadion Metis da Solo|Lord-Captain Giovanni Arcadion Metis da Solo]]: Rogue Trader&lt;br /&gt;
*[[Arch-Militant Vertix|Vertix]]: Arch-Militant&lt;br /&gt;
*[[Voidmistress Chastitia|Chastitia]]: Voidmistress&lt;br /&gt;
*[[Explorator Michtech Gamma-Two|Michtech Gamma-Two]]: Explorator&lt;br /&gt;
*[[Seneschal Andrew Langsbury|Andrew Langsbury]]: Seneschal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vessels==&lt;br /&gt;
*[[HIMS &#039;&#039;Falco Millennes&#039;&#039;]]&lt;br /&gt;
*The &amp;quot;Ghost Raider,&amp;quot; a pirate vessel infamous for making it&#039;s victims disappear and leaving no survivors&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
===Hunting the Hunter===&lt;br /&gt;
The crew of the &#039;&#039;Falco&#039;&#039; have been requisitioned by the local authorities to exterminate a particularly wily pirate known only as the &amp;quot;Ghost Raider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
[[Falco Millennes Arboretum|Aboard the Falco Millennes - The Millennial Gardens]]&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267384</id>
		<title>Invictus Igni</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267384"/>
		<updated>2014-07-26T07:00:40Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Rogue Trader Invictus Igni campaign wiki.  This is a repository for all things pertinent to the play-by-post Invictus Igni campaign, including character sheets, ship stats, worlds, systems, adventures, and small works of game-relevant fiction.&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
*[[Rogue Trader Giovanni Arcadion Metis da Solo|Lord-Captain Giovanni Arcadion Metis da Solo]]: Rogue Trader&lt;br /&gt;
*[[Arch-Militant Vertix|Vertix]]: Arch-Militant&lt;br /&gt;
*[[Voidmistress Chastitia|Chastitia]]: Voidmistress&lt;br /&gt;
*[[Explorator Michtech Gamma-Two|Michtech Gamma-Two]]: Explorator&lt;br /&gt;
*[[Seneschal Andrew Langsbury|Andrew Langsbury]]: Seneschal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vessels==&lt;br /&gt;
*[[HIMS &#039;&#039;Millennia Falco&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
===Hunting the Hunter===&lt;br /&gt;
The crew of the &#039;&#039;Falco&#039;&#039; have been requisitioned by the local authorities to exterminate a particularly wily pirate known only as the &amp;quot;Ghost Raider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267383</id>
		<title>Invictus Igni</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Invictus_Igni&amp;diff=267383"/>
		<updated>2014-07-26T07:00:25Z</updated>

		<summary type="html">&lt;p&gt;Chromoid: Created page with &amp;quot;Welcome to the Rogue Trader Invictus Igni campaign wiki.  This is a repository for all things pertinent to the play-by-post Invictus Igni campaign, including character sheets,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Rogue Trader Invictus Igni campaign wiki.  This is a repository for all things pertinent to the play-by-post Invictus Igni campaign, including character sheets, ship stats, worlds, systems, adventures, and small works of game-relevant fiction.&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
*[[Rogue Trader Giovanni Arcadion Metis da Solo|Lord-Captain Giovanni Arcadion Metis da Solo]]: Rogue Trader&lt;br /&gt;
*[[Arch-Militant Vertix|Vertix]]: Arch-Militant&lt;br /&gt;
*[[Voidmistress Chastitia|Chastitia]]: Voidmistress&lt;br /&gt;
*[[Explorator Michtech Gamma-Two|Michtech Gamma-Two]]: Explorator&lt;br /&gt;
*[[Seneschal Andrew Langsbury|Andrew Langsbury]]: Seneschal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vessels==&lt;br /&gt;
*[[HIMS &#039;&#039;Millennia Falco&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
===Hunting the Hunter===&lt;br /&gt;
The crew of the &#039;&#039;Falco&#039;&#039; have been requisitioned by the local authorities to exterminate a particularly wily pirate known only as the &amp;quot;Ghost Raider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;/div&gt;</summary>
		<author><name>Chromoid</name></author>
	</entry>
</feed>