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		<id>https://wiki.rpg.net/index.php?title=Dungeon_World:_Planarch_Effect&amp;diff=220073</id>
		<title>Dungeon World: Planarch Effect</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dungeon_World:_Planarch_Effect&amp;diff=220073"/>
		<updated>2012-12-15T15:19:28Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Morgan the Cruel, Human Wizard and Spectre Candidate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Planarch Effect]][[Category:Dungeon World]]&lt;br /&gt;
&lt;br /&gt;
Planarch Effect is a PbP game run on the RPG.net forums, set in a universe inspired by Spelljammer and the Mass Effect games.&lt;br /&gt;
&lt;br /&gt;
We follow the adventures of the first human Spectre, Morgan the Cruel, and her motley band of associates as they work together to save the universe from horrors beyond the dragon-gates...&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the year 742AE, sorcerers of the Seven Kingdoms discovered the relics of an ancient civilization, hidden beneath the jungles of Bah Rai Soom. These relics would unlock magical secrets that would change humanity forever. The basis of these secrets were a set of spells that controlled the very fabric of the astral dimensions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They called it the greatest discovery in human history.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The races of the planes call it... the &#039;&#039;&#039;Planarch Effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==The Ugly Yet Important Table!==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha &lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Carmine | Carmine the Cleric]]&lt;br /&gt;
| 21/21|| 2 || d6 ||o ||12||9 ||15||13||16||8  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Daelwyn | Daelwyn the Bard]]&lt;br /&gt;
|    ||  ||  || ||  ||  || ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Devour | Devour-your-Face the Thief   ]]&lt;br /&gt;
| 18/18|| +1 || D8 || 3|| 15(+1) || 16(+2)|| 12(0)|| 9(0)|| 13(+1)|| 8(-1)|| Spider Thing From Your Mammal Nightmares&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Geth&#039;ra  | Geth&#039;ra the Fighter]]&lt;br /&gt;
|  26/26  || 3  || D10+3, 2 piercing  || 3 || 15 (+1)  || 13 (+1)  || 16 (+2)  || 8 (-1)  || 12 (0) || 9 (0) || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Lex  | Lex the Paladin]]&lt;br /&gt;
|   ||  ||  || ||  ||  || ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Morgan | Morgan the Clever]]&lt;br /&gt;
| 13/13|| 1 || d4 || 4 || 12 (0) || 13(+1)  || 9 (0) || 16(+2) || 8 (-1) || 15(+1)  || Better than you&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Wormrot| Wormrot the Druid]]&lt;br /&gt;
|  19/19 || +1 || D6 || 3 || 12(0) || 15(+1) || 13(+1) || 9(0) ||16(+2) || 8(-1) || Smelly&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Morgan the Cruel, Human Wizard and Spectre Candidate === &lt;br /&gt;
[[DWPlEf Morgan | &#039;&#039;played by Civil Savage&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Lex Titanius, Urukai Paladin and Spectre ===&lt;br /&gt;
&#039;&#039;played by James_Sure_Would&#039;&#039;&lt;br /&gt;
=== Carmine Carrara, Human Cleric of Savras, God of Magic ===&lt;br /&gt;
&#039;&#039;played by andreww&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Race: Human (Contact Spirits)&lt;br /&gt;
Class: Cleric&lt;br /&gt;
&lt;br /&gt;
Appearance: Sharp eyes (pale blue), bald head (heavily tattooed), flowing robes, thin body&lt;br /&gt;
&lt;br /&gt;
Str 12 (-), Dex 9 (-), Con 15 (+1), Int 13 (+1), Wis 16 (+2), Cha 8 (-1)&lt;br /&gt;
&lt;br /&gt;
HP: 21&lt;br /&gt;
&lt;br /&gt;
Alignment: Lawful (endanger yourself following the precepts of your church or god)&lt;br /&gt;
&lt;br /&gt;
Moves: &lt;br /&gt;
&lt;br /&gt;
Deity: Savras, Human God of Knowledge and Hidden Things. Savras was slain during the Modron March and now his clergy seek out knowledge and secrets throughout the cosmos to bring him back. &lt;br /&gt;
&lt;br /&gt;
Petition: Offering - the Church offers the knowledge it finds in the hope that Savras will find a way to return. &lt;br /&gt;
&lt;br /&gt;
Divine Guidance: Petition in accordance with precepts offers knowledge or boon related to deity&#039;s domain&lt;br /&gt;
&lt;br /&gt;
Turn Undead (Wis)&lt;br /&gt;
&lt;br /&gt;
Commune (prepare rotes/spells)&lt;br /&gt;
&lt;br /&gt;
Cast Spell (Wis)&lt;br /&gt;
&lt;br /&gt;
Prepared Spells:&lt;br /&gt;
&lt;br /&gt;
Rotes: Light, Sanctify, Guidance&lt;br /&gt;
&lt;br /&gt;
Level 1: Cure Light Wounds, Magic Weapon&lt;br /&gt;
&lt;br /&gt;
Equipment&lt;br /&gt;
&lt;br /&gt;
Divine Symbol (silver amulet etched with the all seeing eye)&lt;br /&gt;
Chainmail (1 armour, 1 weight)&lt;br /&gt;
Shield (+1 armour, 2 weight)&lt;br /&gt;
Warhammer (close, 1 weight)&lt;br /&gt;
Adventuring Gear (1 weight)&lt;br /&gt;
10 rations (2 weight)&lt;br /&gt;
&lt;br /&gt;
=== Devour-your-Face, Neogi Thief and Mercenary ===&lt;br /&gt;
[[DWPlEf Devour | &#039;&#039;played by Megazver&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Daelwyn of Setsir, Eldarin Bard and Spellsinger === &lt;br /&gt;
&#039;&#039;played by Mercurial&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Wormrot, Goblin Druid and Escape Slave ===&lt;br /&gt;
[[DWPlEf Wormrot| &#039;&#039;played by Tylorva&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Geth&#039;ra, Bariaur Fighter and Former Thrall ===&lt;br /&gt;
[[DWPlEf Geth&#039;ra | &#039;&#039;played by Antinomian Tendencies&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Bonds ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Morgan the Cruel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Lex Titanius&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Carmine Carrara&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Devour-your-Face&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Daelwyn of Setsir&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Wormrot&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Geth&#039;ra&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Morgan the Cruel&#039;&#039;&#039;  ||Total but completely earned admiration ||Learn from, don&#039;t allow power over me ||Knows my secret, can I trust her? ||Specimen: experiment || Annoying: ignore  || Amuses me || Find what he&#039;s hiding&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Lex Titanius&#039;&#039;&#039; || || ||  || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Carmine Carrara&#039;&#039;&#039;  || Morgan must be watched closely for the hope of humanity&#039;s future rests on her feeble shoulders&lt;br /&gt;
|| ||  || Devour your Face possesses much forbidden knowledge, cultivate him...&lt;br /&gt;
||  ||&lt;br /&gt;
 || Geth&#039;ra is an honourable warrior but I worry about the lingering effects of his enslavement&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Devour-your-Face&#039;&#039;&#039;  || There&#039;s amoral and there&#039;s trying too hard. Morgan needs to loosen up to become a better Spectre. || ||  || &lt;br /&gt;
 || Daelwyn is a &#039;musician&#039;. Devour needs to introduce it to the music hat. || It is very considerate of Wormrot to serve as host to so many other creatures. And it&#039;s Devour&#039;s egg-laying season, too! || Geth&#039;ra is a former slave, apparently. Devour and it will surely get along famously, given their common background.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Daelwyn of Setsir&#039;&#039;&#039;  || || ||  || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Wormrot&#039;&#039;&#039;  || ||Lex is Urukai, and I&#039;m afraid of them. I won&#039;t let him frighten me. ||  ||Devour reminds me of the insects in the swamp, just much bigger. And talkier. ||Daelwyn seems to lack purpose. Perhaps I can help him find one.  || || Geth&#039;ra has been a slave too. I&#039;ll look after him.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Geth&#039;ra&#039;&#039;&#039;  || Captain Morgan might be tempted to ensorcell others as I was enslaved by Harapal. I cannot let her become another Harapal. || || Carmine risks injury in pursuit of knowledge, and I fear that while the spirit is strong, the flesh is weak.   || Devour is strange, even for one of his / her / its species. Perhaps more time with him / her / it will allow me to understand him / her / it. ||  || Wormrot has endured slavery too, and as such is a fellow traveler. I will protect her. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Setting Background ==&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Age of the Eldarin&#039;&#039;&#039; - Eldarin discover astral travel, using dangerous but powerful sorceries. They encounter the Urukai and the Myrmidons, who steal their secrets and learn to travel the planes themselves.&lt;br /&gt;
*&#039;&#039;&#039;The Sorcerous Wars&#039;&#039;&#039; - Eldarin, Urukai, and Myrmidons battle for supremacy over the cosmos.&lt;br /&gt;
*&#039;&#039;&#039;The Draconic Crusade&#039;&#039;&#039; - The Council races unite against an implacable foe - the Dragons and their slave races. Eventually, the Dragons are all slain and the Spire is taken from them. The secrets of the Dragon-Gate network are unlocked.&lt;br /&gt;
*&#039;&#039;&#039;The Unfurling Horizon&#039;&#039;&#039; - The Council races use the Dragon-Gate network to expand into the galaxy.&lt;br /&gt;
*&#039;&#039;&#039;The Myrmidon Revolution&#039;&#039;&#039; - The High Queens&#039; lock on Myrmidon society is broken, and the Free Republics are established. The Revolution is lead by a former Council Spectre.&lt;br /&gt;
*&#039;&#039;&#039;The Modron March&#039;&#039;&#039; - The Modrons burst onto the scene from an uncontrolled Dragon-Gate, destroying tens of worlds, including Goldheim, home of the Dwergar, who become a client race to the Urukai. They are pushed back behind the Mechanus Veil by the combined efforts of the Council races.&lt;br /&gt;
*&#039;&#039;&#039;The Human-Myrmidon War&#039;&#039;&#039; - The Seven Kingdoms discover astral-jamming sorcery, and use it to expand into the Astral Sea. Their use of such dangerous sorcery attracts demonic attention to several Myrmidon realms, and sparks a brief war between the Seven Kingdoms and the Myrmidon Free Republics, which is settled by the Peace of Tarsus.&lt;br /&gt;
*&#039;&#039;&#039;The Present Era&#039;&#039;&#039; - Human expansion continues at a massive pace into the unclaimed realms of the Astartes Gulf, and they vie for a seat on the High Council.&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dungeon_World:_Planarch_Effect&amp;diff=220072</id>
		<title>Dungeon World: Planarch Effect</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dungeon_World:_Planarch_Effect&amp;diff=220072"/>
		<updated>2012-12-15T15:18:35Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Morgan the Cruel, Human Wizard and Spectre Candidate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Planarch Effect]][[Category:Dungeon World]]&lt;br /&gt;
&lt;br /&gt;
Planarch Effect is a PbP game run on the RPG.net forums, set in a universe inspired by Spelljammer and the Mass Effect games.&lt;br /&gt;
&lt;br /&gt;
We follow the adventures of the first human Spectre, Morgan the Cruel, and her motley band of associates as they work together to save the universe from horrors beyond the dragon-gates...&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the year 742AE, sorcerers of the Seven Kingdoms discovered the relics of an ancient civilization, hidden beneath the jungles of Bah Rai Soom. These relics would unlock magical secrets that would change humanity forever. The basis of these secrets were a set of spells that controlled the very fabric of the astral dimensions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They called it the greatest discovery in human history.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The races of the planes call it... the &#039;&#039;&#039;Planarch Effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==The Ugly Yet Important Table!==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha &lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Carmine | Carmine the Cleric]]&lt;br /&gt;
| 21/21|| 2 || d6 ||o ||12||9 ||15||13||16||8  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Daelwyn | Daelwyn the Bard]]&lt;br /&gt;
|    ||  ||  || ||  ||  || ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Devour | Devour-your-Face the Thief   ]]&lt;br /&gt;
| 18/18|| +1 || D8 || 3|| 15(+1) || 16(+2)|| 12(0)|| 9(0)|| 13(+1)|| 8(-1)|| Spider Thing From Your Mammal Nightmares&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Geth&#039;ra  | Geth&#039;ra the Fighter]]&lt;br /&gt;
|  26/26  || 3  || D10+3, 2 piercing  || 3 || 15 (+1)  || 13 (+1)  || 16 (+2)  || 8 (-1)  || 12 (0) || 9 (0) || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Lex  | Lex the Paladin]]&lt;br /&gt;
|   ||  ||  || ||  ||  || ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Morgan | Morgan the Clever]]&lt;br /&gt;
| 13/13|| 1 || d4 || 4 || 12 (0) || 13(+1)  || 9 (0) || 16(+2) || 8 (-1) || 15(+1)  || Better than you&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Wormrot| Wormrot the Druid]]&lt;br /&gt;
|  19/19 || +1 || D6 || 3 || 12(0) || 15(+1) || 13(+1) || 9(0) ||16(+2) || 8(-1) || Smelly&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Morgan the Cruel, Human Wizard and Spectre Candidate === &lt;br /&gt;
&#039;&#039;[played by Civil Savage]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Lex Titanius, Urukai Paladin and Spectre ===&lt;br /&gt;
&#039;&#039;played by James_Sure_Would&#039;&#039;&lt;br /&gt;
=== Carmine Carrara, Human Cleric of Savras, God of Magic ===&lt;br /&gt;
&#039;&#039;played by andreww&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Race: Human (Contact Spirits)&lt;br /&gt;
Class: Cleric&lt;br /&gt;
&lt;br /&gt;
Appearance: Sharp eyes (pale blue), bald head (heavily tattooed), flowing robes, thin body&lt;br /&gt;
&lt;br /&gt;
Str 12 (-), Dex 9 (-), Con 15 (+1), Int 13 (+1), Wis 16 (+2), Cha 8 (-1)&lt;br /&gt;
&lt;br /&gt;
HP: 21&lt;br /&gt;
&lt;br /&gt;
Alignment: Lawful (endanger yourself following the precepts of your church or god)&lt;br /&gt;
&lt;br /&gt;
Moves: &lt;br /&gt;
&lt;br /&gt;
Deity: Savras, Human God of Knowledge and Hidden Things. Savras was slain during the Modron March and now his clergy seek out knowledge and secrets throughout the cosmos to bring him back. &lt;br /&gt;
&lt;br /&gt;
Petition: Offering - the Church offers the knowledge it finds in the hope that Savras will find a way to return. &lt;br /&gt;
&lt;br /&gt;
Divine Guidance: Petition in accordance with precepts offers knowledge or boon related to deity&#039;s domain&lt;br /&gt;
&lt;br /&gt;
Turn Undead (Wis)&lt;br /&gt;
&lt;br /&gt;
Commune (prepare rotes/spells)&lt;br /&gt;
&lt;br /&gt;
Cast Spell (Wis)&lt;br /&gt;
&lt;br /&gt;
Prepared Spells:&lt;br /&gt;
&lt;br /&gt;
Rotes: Light, Sanctify, Guidance&lt;br /&gt;
&lt;br /&gt;
Level 1: Cure Light Wounds, Magic Weapon&lt;br /&gt;
&lt;br /&gt;
Equipment&lt;br /&gt;
&lt;br /&gt;
Divine Symbol (silver amulet etched with the all seeing eye)&lt;br /&gt;
Chainmail (1 armour, 1 weight)&lt;br /&gt;
Shield (+1 armour, 2 weight)&lt;br /&gt;
Warhammer (close, 1 weight)&lt;br /&gt;
Adventuring Gear (1 weight)&lt;br /&gt;
10 rations (2 weight)&lt;br /&gt;
&lt;br /&gt;
=== Devour-your-Face, Neogi Thief and Mercenary ===&lt;br /&gt;
[[DWPlEf Devour | &#039;&#039;played by Megazver&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Daelwyn of Setsir, Eldarin Bard and Spellsinger === &lt;br /&gt;
&#039;&#039;played by Mercurial&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Wormrot, Goblin Druid and Escape Slave ===&lt;br /&gt;
[[DWPlEf Wormrot| &#039;&#039;played by Tylorva&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Geth&#039;ra, Bariaur Fighter and Former Thrall ===&lt;br /&gt;
[[DWPlEf Geth&#039;ra | &#039;&#039;played by Antinomian Tendencies&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Bonds ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Morgan the Cruel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Lex Titanius&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Carmine Carrara&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Devour-your-Face&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Daelwyn of Setsir&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Wormrot&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Geth&#039;ra&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Morgan the Cruel&#039;&#039;&#039;  ||Total but completely earned admiration ||Learn from, don&#039;t allow power over me ||Knows my secret, can I trust her? ||Specimen: experiment || Annoying: ignore  || Amuses me || Find what he&#039;s hiding&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Lex Titanius&#039;&#039;&#039; || || ||  || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Carmine Carrara&#039;&#039;&#039;  || Morgan must be watched closely for the hope of humanity&#039;s future rests on her feeble shoulders&lt;br /&gt;
|| ||  || Devour your Face possesses much forbidden knowledge, cultivate him...&lt;br /&gt;
||  ||&lt;br /&gt;
 || Geth&#039;ra is an honourable warrior but I worry about the lingering effects of his enslavement&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Devour-your-Face&#039;&#039;&#039;  || There&#039;s amoral and there&#039;s trying too hard. Morgan needs to loosen up to become a better Spectre. || ||  || &lt;br /&gt;
 || Daelwyn is a &#039;musician&#039;. Devour needs to introduce it to the music hat. || It is very considerate of Wormrot to serve as host to so many other creatures. And it&#039;s Devour&#039;s egg-laying season, too! || Geth&#039;ra is a former slave, apparently. Devour and it will surely get along famously, given their common background.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Daelwyn of Setsir&#039;&#039;&#039;  || || ||  || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Wormrot&#039;&#039;&#039;  || ||Lex is Urukai, and I&#039;m afraid of them. I won&#039;t let him frighten me. ||  ||Devour reminds me of the insects in the swamp, just much bigger. And talkier. ||Daelwyn seems to lack purpose. Perhaps I can help him find one.  || || Geth&#039;ra has been a slave too. I&#039;ll look after him.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Geth&#039;ra&#039;&#039;&#039;  || Captain Morgan might be tempted to ensorcell others as I was enslaved by Harapal. I cannot let her become another Harapal. || || Carmine risks injury in pursuit of knowledge, and I fear that while the spirit is strong, the flesh is weak.   || Devour is strange, even for one of his / her / its species. Perhaps more time with him / her / it will allow me to understand him / her / it. ||  || Wormrot has endured slavery too, and as such is a fellow traveler. I will protect her. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Setting Background ==&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Age of the Eldarin&#039;&#039;&#039; - Eldarin discover astral travel, using dangerous but powerful sorceries. They encounter the Urukai and the Myrmidons, who steal their secrets and learn to travel the planes themselves.&lt;br /&gt;
*&#039;&#039;&#039;The Sorcerous Wars&#039;&#039;&#039; - Eldarin, Urukai, and Myrmidons battle for supremacy over the cosmos.&lt;br /&gt;
*&#039;&#039;&#039;The Draconic Crusade&#039;&#039;&#039; - The Council races unite against an implacable foe - the Dragons and their slave races. Eventually, the Dragons are all slain and the Spire is taken from them. The secrets of the Dragon-Gate network are unlocked.&lt;br /&gt;
*&#039;&#039;&#039;The Unfurling Horizon&#039;&#039;&#039; - The Council races use the Dragon-Gate network to expand into the galaxy.&lt;br /&gt;
*&#039;&#039;&#039;The Myrmidon Revolution&#039;&#039;&#039; - The High Queens&#039; lock on Myrmidon society is broken, and the Free Republics are established. The Revolution is lead by a former Council Spectre.&lt;br /&gt;
*&#039;&#039;&#039;The Modron March&#039;&#039;&#039; - The Modrons burst onto the scene from an uncontrolled Dragon-Gate, destroying tens of worlds, including Goldheim, home of the Dwergar, who become a client race to the Urukai. They are pushed back behind the Mechanus Veil by the combined efforts of the Council races.&lt;br /&gt;
*&#039;&#039;&#039;The Human-Myrmidon War&#039;&#039;&#039; - The Seven Kingdoms discover astral-jamming sorcery, and use it to expand into the Astral Sea. Their use of such dangerous sorcery attracts demonic attention to several Myrmidon realms, and sparks a brief war between the Seven Kingdoms and the Myrmidon Free Republics, which is settled by the Peace of Tarsus.&lt;br /&gt;
*&#039;&#039;&#039;The Present Era&#039;&#039;&#039; - Human expansion continues at a massive pace into the unclaimed realms of the Astartes Gulf, and they vie for a seat on the High Council.&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=DWPlEf_Morgan&amp;diff=220071</id>
		<title>DWPlEf Morgan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=DWPlEf_Morgan&amp;diff=220071"/>
		<updated>2012-12-15T15:18:16Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: Created page with &amp;quot;Sharp eyes, pointed hood, stylish robes, thin body  STR 12 (0) DEX 13 (+1) CON 9 (0) INT 16 (+2) WIS 8 (-1) CHA 15 (+1)  HP: 13 Damage: d4  Moves:  Spellbook (Light, Unseen Serva...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sharp eyes, pointed hood, stylish robes, thin body&lt;br /&gt;
&lt;br /&gt;
STR 12 (0)&lt;br /&gt;
DEX 13 (+1)&lt;br /&gt;
CON 9 (0)&lt;br /&gt;
INT 16 (+2)&lt;br /&gt;
WIS 8 (-1)&lt;br /&gt;
CHA 15 (+1)&lt;br /&gt;
&lt;br /&gt;
HP: 13&lt;br /&gt;
Damage: d4&lt;br /&gt;
&lt;br /&gt;
Moves:&lt;br /&gt;
&lt;br /&gt;
Spellbook (Light, Unseen Servant, Prestidigitation, Detect Magic, Charm Person, Contact Spirits)&lt;br /&gt;
&lt;br /&gt;
Prepare Spells &lt;br /&gt;
&lt;br /&gt;
Cast a Spell&lt;br /&gt;
&lt;br /&gt;
Spell Defense&lt;br /&gt;
&lt;br /&gt;
Ritual&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Alignment: Evil (use magic to cause terror and fear)&lt;br /&gt;
&lt;br /&gt;
Gear (Load: 8)&lt;br /&gt;
&lt;br /&gt;
Spellbook (1 weight)&lt;br /&gt;
&lt;br /&gt;
Dungeon rations (5 uses, 1 weight)&lt;br /&gt;
&lt;br /&gt;
Leather armor (1 armor, 1 weight)&lt;br /&gt;
&lt;br /&gt;
Dagger (hand, 1 weight)&lt;br /&gt;
&lt;br /&gt;
Wand of Smiting (ranged, 1 weight, +2 damage)&lt;br /&gt;
&lt;br /&gt;
Healing potion (0 weight)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Morgan&#039;s talent and intelligence immediately attracted attention, and many of her teachers were so impressed that they overlooked her ruthlessness, arrogance, and ambition. Her peers were not so forgiving, declaring her &amp;quot;Morgan the Cruel.&amp;quot; But those higher up saw something important in her: a willingness to do whatever it takes to get the job done.&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dungeon_World:_Planarch_Effect&amp;diff=220070</id>
		<title>Dungeon World: Planarch Effect</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dungeon_World:_Planarch_Effect&amp;diff=220070"/>
		<updated>2012-12-15T15:15:34Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* The Ugly Yet Important Table! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Planarch Effect]][[Category:Dungeon World]]&lt;br /&gt;
&lt;br /&gt;
Planarch Effect is a PbP game run on the RPG.net forums, set in a universe inspired by Spelljammer and the Mass Effect games.&lt;br /&gt;
&lt;br /&gt;
We follow the adventures of the first human Spectre, Morgan the Cruel, and her motley band of associates as they work together to save the universe from horrors beyond the dragon-gates...&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the year 742AE, sorcerers of the Seven Kingdoms discovered the relics of an ancient civilization, hidden beneath the jungles of Bah Rai Soom. These relics would unlock magical secrets that would change humanity forever. The basis of these secrets were a set of spells that controlled the very fabric of the astral dimensions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They called it the greatest discovery in human history.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The races of the planes call it... the &#039;&#039;&#039;Planarch Effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==The Ugly Yet Important Table!==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha &lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Carmine | Carmine the Cleric]]&lt;br /&gt;
| 21/21|| 2 || d6 ||o ||12||9 ||15||13||16||8  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Daelwyn | Daelwyn the Bard]]&lt;br /&gt;
|    ||  ||  || ||  ||  || ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Devour | Devour-your-Face the Thief   ]]&lt;br /&gt;
| 18/18|| +1 || D8 || 3|| 15(+1) || 16(+2)|| 12(0)|| 9(0)|| 13(+1)|| 8(-1)|| Spider Thing From Your Mammal Nightmares&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Geth&#039;ra  | Geth&#039;ra the Fighter]]&lt;br /&gt;
|  26/26  || 3  || D10+3, 2 piercing  || 3 || 15 (+1)  || 13 (+1)  || 16 (+2)  || 8 (-1)  || 12 (0) || 9 (0) || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Lex  | Lex the Paladin]]&lt;br /&gt;
|   ||  ||  || ||  ||  || ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Morgan | Morgan the Clever]]&lt;br /&gt;
| 13/13|| 1 || d4 || 4 || 12 (0) || 13(+1)  || 9 (0) || 16(+2) || 8 (-1) || 15(+1)  || Better than you&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Wormrot| Wormrot the Druid]]&lt;br /&gt;
|  19/19 || +1 || D6 || 3 || 12(0) || 15(+1) || 13(+1) || 9(0) ||16(+2) || 8(-1) || Smelly&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Morgan the Cruel, Human Wizard and Spectre Candidate === &lt;br /&gt;
&#039;&#039;played by Civil Savage&#039;&#039;&lt;br /&gt;
Sharp eyes, pointed hood, stylish robes, thin body&lt;br /&gt;
&lt;br /&gt;
STR 12 (0)&lt;br /&gt;
DEX 13 (+1)&lt;br /&gt;
CON 9 (0)&lt;br /&gt;
INT 16 (+2)&lt;br /&gt;
WIS 8 (-1)&lt;br /&gt;
CHA 15 (+1)&lt;br /&gt;
&lt;br /&gt;
HP: 13&lt;br /&gt;
Damage: d4&lt;br /&gt;
&lt;br /&gt;
Moves:&lt;br /&gt;
&lt;br /&gt;
Spellbook (Light, Unseen Servant, Prestidigitation, Detect Magic, Charm Person, Contact Spirits)&lt;br /&gt;
&lt;br /&gt;
Prepare Spells &lt;br /&gt;
&lt;br /&gt;
Cast a Spell&lt;br /&gt;
&lt;br /&gt;
Spell Defense&lt;br /&gt;
&lt;br /&gt;
Ritual&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Alignment: Evil (use magic to cause terror and fear)&lt;br /&gt;
&lt;br /&gt;
Gear (Load: 8)&lt;br /&gt;
&lt;br /&gt;
Spellbook (1 weight)&lt;br /&gt;
&lt;br /&gt;
Dungeon rations (5 uses, 1 weight)&lt;br /&gt;
&lt;br /&gt;
Leather armor (1 armor, 1 weight)&lt;br /&gt;
&lt;br /&gt;
Dagger (hand, 1 weight)&lt;br /&gt;
&lt;br /&gt;
Wand of Smiting (ranged, 1 weight, +2 damage)&lt;br /&gt;
&lt;br /&gt;
Healing potion (0 weight)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Morgan&#039;s talent and intelligence immediately attracted attention, and many of her teachers were so impressed that they overlooked her ruthlessness, arrogance, and ambition. Her peers were not so forgiving, declaring her &amp;quot;Morgan the Cruel.&amp;quot; But those higher up saw something important in her: a willingness to do whatever it takes to get the job done.&lt;br /&gt;
&lt;br /&gt;
=== Lex Titanius, Urukai Paladin and Spectre ===&lt;br /&gt;
&#039;&#039;played by James_Sure_Would&#039;&#039;&lt;br /&gt;
=== Carmine Carrara, Human Cleric of Savras, God of Magic ===&lt;br /&gt;
&#039;&#039;played by andreww&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Race: Human (Contact Spirits)&lt;br /&gt;
Class: Cleric&lt;br /&gt;
&lt;br /&gt;
Appearance: Sharp eyes (pale blue), bald head (heavily tattooed), flowing robes, thin body&lt;br /&gt;
&lt;br /&gt;
Str 12 (-), Dex 9 (-), Con 15 (+1), Int 13 (+1), Wis 16 (+2), Cha 8 (-1)&lt;br /&gt;
&lt;br /&gt;
HP: 21&lt;br /&gt;
&lt;br /&gt;
Alignment: Lawful (endanger yourself following the precepts of your church or god)&lt;br /&gt;
&lt;br /&gt;
Moves: &lt;br /&gt;
&lt;br /&gt;
Deity: Savras, Human God of Knowledge and Hidden Things. Savras was slain during the Modron March and now his clergy seek out knowledge and secrets throughout the cosmos to bring him back. &lt;br /&gt;
&lt;br /&gt;
Petition: Offering - the Church offers the knowledge it finds in the hope that Savras will find a way to return. &lt;br /&gt;
&lt;br /&gt;
Divine Guidance: Petition in accordance with precepts offers knowledge or boon related to deity&#039;s domain&lt;br /&gt;
&lt;br /&gt;
Turn Undead (Wis)&lt;br /&gt;
&lt;br /&gt;
Commune (prepare rotes/spells)&lt;br /&gt;
&lt;br /&gt;
Cast Spell (Wis)&lt;br /&gt;
&lt;br /&gt;
Prepared Spells:&lt;br /&gt;
&lt;br /&gt;
Rotes: Light, Sanctify, Guidance&lt;br /&gt;
&lt;br /&gt;
Level 1: Cure Light Wounds, Magic Weapon&lt;br /&gt;
&lt;br /&gt;
Equipment&lt;br /&gt;
&lt;br /&gt;
Divine Symbol (silver amulet etched with the all seeing eye)&lt;br /&gt;
Chainmail (1 armour, 1 weight)&lt;br /&gt;
Shield (+1 armour, 2 weight)&lt;br /&gt;
Warhammer (close, 1 weight)&lt;br /&gt;
Adventuring Gear (1 weight)&lt;br /&gt;
10 rations (2 weight)&lt;br /&gt;
&lt;br /&gt;
=== Devour-your-Face, Neogi Thief and Mercenary ===&lt;br /&gt;
[[DWPlEf Devour | &#039;&#039;played by Megazver&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Daelwyn of Setsir, Eldarin Bard and Spellsinger === &lt;br /&gt;
&#039;&#039;played by Mercurial&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Wormrot, Goblin Druid and Escape Slave ===&lt;br /&gt;
[[DWPlEf Wormrot| &#039;&#039;played by Tylorva&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Geth&#039;ra, Bariaur Fighter and Former Thrall ===&lt;br /&gt;
[[DWPlEf Geth&#039;ra | &#039;&#039;played by Antinomian Tendencies&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Bonds ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Morgan the Cruel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Lex Titanius&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Carmine Carrara&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Devour-your-Face&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Daelwyn of Setsir&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Wormrot&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Geth&#039;ra&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Morgan the Cruel&#039;&#039;&#039;  ||Total but completely earned admiration ||Learn from, don&#039;t allow power over me ||Knows my secret, can I trust her? ||Specimen: experiment || Annoying: ignore  || Amuses me || Find what he&#039;s hiding&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Lex Titanius&#039;&#039;&#039; || || ||  || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Carmine Carrara&#039;&#039;&#039;  || Morgan must be watched closely for the hope of humanity&#039;s future rests on her feeble shoulders&lt;br /&gt;
|| ||  || Devour your Face possesses much forbidden knowledge, cultivate him...&lt;br /&gt;
||  ||&lt;br /&gt;
 || Geth&#039;ra is an honourable warrior but I worry about the lingering effects of his enslavement&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Devour-your-Face&#039;&#039;&#039;  || There&#039;s amoral and there&#039;s trying too hard. Morgan needs to loosen up to become a better Spectre. || ||  || &lt;br /&gt;
 || Daelwyn is a &#039;musician&#039;. Devour needs to introduce it to the music hat. || It is very considerate of Wormrot to serve as host to so many other creatures. And it&#039;s Devour&#039;s egg-laying season, too! || Geth&#039;ra is a former slave, apparently. Devour and it will surely get along famously, given their common background.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Daelwyn of Setsir&#039;&#039;&#039;  || || ||  || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Wormrot&#039;&#039;&#039;  || ||Lex is Urukai, and I&#039;m afraid of them. I won&#039;t let him frighten me. ||  ||Devour reminds me of the insects in the swamp, just much bigger. And talkier. ||Daelwyn seems to lack purpose. Perhaps I can help him find one.  || || Geth&#039;ra has been a slave too. I&#039;ll look after him.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Geth&#039;ra&#039;&#039;&#039;  || Captain Morgan might be tempted to ensorcell others as I was enslaved by Harapal. I cannot let her become another Harapal. || || Carmine risks injury in pursuit of knowledge, and I fear that while the spirit is strong, the flesh is weak.   || Devour is strange, even for one of his / her / its species. Perhaps more time with him / her / it will allow me to understand him / her / it. ||  || Wormrot has endured slavery too, and as such is a fellow traveler. I will protect her. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Setting Background ==&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Age of the Eldarin&#039;&#039;&#039; - Eldarin discover astral travel, using dangerous but powerful sorceries. They encounter the Urukai and the Myrmidons, who steal their secrets and learn to travel the planes themselves.&lt;br /&gt;
*&#039;&#039;&#039;The Sorcerous Wars&#039;&#039;&#039; - Eldarin, Urukai, and Myrmidons battle for supremacy over the cosmos.&lt;br /&gt;
*&#039;&#039;&#039;The Draconic Crusade&#039;&#039;&#039; - The Council races unite against an implacable foe - the Dragons and their slave races. Eventually, the Dragons are all slain and the Spire is taken from them. The secrets of the Dragon-Gate network are unlocked.&lt;br /&gt;
*&#039;&#039;&#039;The Unfurling Horizon&#039;&#039;&#039; - The Council races use the Dragon-Gate network to expand into the galaxy.&lt;br /&gt;
*&#039;&#039;&#039;The Myrmidon Revolution&#039;&#039;&#039; - The High Queens&#039; lock on Myrmidon society is broken, and the Free Republics are established. The Revolution is lead by a former Council Spectre.&lt;br /&gt;
*&#039;&#039;&#039;The Modron March&#039;&#039;&#039; - The Modrons burst onto the scene from an uncontrolled Dragon-Gate, destroying tens of worlds, including Goldheim, home of the Dwergar, who become a client race to the Urukai. They are pushed back behind the Mechanus Veil by the combined efforts of the Council races.&lt;br /&gt;
*&#039;&#039;&#039;The Human-Myrmidon War&#039;&#039;&#039; - The Seven Kingdoms discover astral-jamming sorcery, and use it to expand into the Astral Sea. Their use of such dangerous sorcery attracts demonic attention to several Myrmidon realms, and sparks a brief war between the Seven Kingdoms and the Myrmidon Free Republics, which is settled by the Peace of Tarsus.&lt;br /&gt;
*&#039;&#039;&#039;The Present Era&#039;&#039;&#039; - Human expansion continues at a massive pace into the unclaimed realms of the Astartes Gulf, and they vie for a seat on the High Council.&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dungeon_World:_Planarch_Effect&amp;diff=220039</id>
		<title>Dungeon World: Planarch Effect</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dungeon_World:_Planarch_Effect&amp;diff=220039"/>
		<updated>2012-12-14T17:04:43Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Morgan the Cruel, Human Wizard and Spectre Candidate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Planarch Effect]][[Category:Dungeon World]]&lt;br /&gt;
&lt;br /&gt;
Planarch Effect is a PbP game run on the RPG.net forums, set in a universe inspired by Spelljammer and the Mass Effect games.&lt;br /&gt;
&lt;br /&gt;
We follow the adventures of the first human Spectre, Morgan the Cruel, and her motley band of associates as they work together to save the universe from horrors beyond the dragon-gates...&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the year 742AE, sorcerers of the Seven Kingdoms discovered the relics of an ancient civilization, hidden beneath the jungles of Bah Rai Soom. These relics would unlock magical secrets that would change humanity forever. The basis of these secrets were a set of spells that controlled the very fabric of the astral dimensions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They called it the greatest discovery in human history.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The races of the planes call it... the &#039;&#039;&#039;Planarch Effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==The Ugly Yet Important Table!==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha &lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Carmine | Carmine the Cleric]]&lt;br /&gt;
| 21/21|| 2 || d6 ||o ||12||9 ||15||13||16||8  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Daelwyn | Daelwyn the Bard]]&lt;br /&gt;
|    ||  ||  || ||  ||  || ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Devour | Devour-your-Face the Thief   ]]&lt;br /&gt;
| 18/18|| +1 || D8 || 3|| 15(+1) || 16(+2)|| 12(0)|| 9(0)|| 13(+1)|| 8(-1)|| Spider Thing From Your Mammal Nightmares&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Geth&#039;ra  | Geth&#039;ra the Fighter]]&lt;br /&gt;
|  26/26  || 3  || D10+3, 2 piercing  || 3 || 15 (+1)  || 13 (+1)  || 16 (+2)  || 8 (-1)  || 12 (0) || 9 (0) || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Lex  | Lex the Paladin]]&lt;br /&gt;
|   ||  ||  || ||  ||  || ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Morgan | Morgan the Clever]]&lt;br /&gt;
| 13/13|| 1 || d4 || 3 || 12 (0) || 13(+1)  || 9 (0) || 16(+2) || 8 (-1) || 15(+1)  || Better than you&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Wormrot| Wormrot the Druid]]&lt;br /&gt;
|  19/19 || +1 || D6 || 3 || 12(0) || 15(+1) || 13(+1) || 9(0) ||16(+2) || 8(-1) || Smelly&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Morgan the Cruel, Human Wizard and Spectre Candidate === &lt;br /&gt;
&#039;&#039;played by Civil Savage&#039;&#039;&lt;br /&gt;
Sharp eyes, pointed hood, stylish robes, thin body&lt;br /&gt;
&lt;br /&gt;
STR 12 (0)&lt;br /&gt;
DEX 13 (+1)&lt;br /&gt;
CON 9 (0)&lt;br /&gt;
INT 16 (+2)&lt;br /&gt;
WIS 8 (-1)&lt;br /&gt;
CHA 15 (+1)&lt;br /&gt;
&lt;br /&gt;
HP: 13&lt;br /&gt;
Damage: d4&lt;br /&gt;
&lt;br /&gt;
Moves:&lt;br /&gt;
&lt;br /&gt;
Spellbook (Light, Unseen Servant, Prestidigitation, Detect Magic, Charm Person, Contact Spirits)&lt;br /&gt;
&lt;br /&gt;
Prepare Spells &lt;br /&gt;
&lt;br /&gt;
Cast a Spell&lt;br /&gt;
&lt;br /&gt;
Spell Defense&lt;br /&gt;
&lt;br /&gt;
Ritual&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Alignment: Evil (use magic to cause terror and fear)&lt;br /&gt;
&lt;br /&gt;
Gear (Load: 8)&lt;br /&gt;
&lt;br /&gt;
Spellbook (1 weight)&lt;br /&gt;
&lt;br /&gt;
Dungeon rations (5 uses, 1 weight)&lt;br /&gt;
&lt;br /&gt;
Leather armor (1 armor, 1 weight)&lt;br /&gt;
&lt;br /&gt;
Dagger (hand, 1 weight)&lt;br /&gt;
&lt;br /&gt;
Wand of Smiting (ranged, 1 weight, +2 damage)&lt;br /&gt;
&lt;br /&gt;
Healing potion (0 weight)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Morgan&#039;s talent and intelligence immediately attracted attention, and many of her teachers were so impressed that they overlooked her ruthlessness, arrogance, and ambition. Her peers were not so forgiving, declaring her &amp;quot;Morgan the Cruel.&amp;quot; But those higher up saw something important in her: a willingness to do whatever it takes to get the job done.&lt;br /&gt;
&lt;br /&gt;
=== Lex Titanius, Urukai Paladin and Spectre ===&lt;br /&gt;
&#039;&#039;played by James_Sure_Would&#039;&#039;&lt;br /&gt;
=== Carmine Carrara, Human Cleric of Savras, God of Magic ===&lt;br /&gt;
&#039;&#039;played by andreww&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Race: Human (Contact Spirits)&lt;br /&gt;
Class: Cleric&lt;br /&gt;
&lt;br /&gt;
Appearance: Sharp eyes (pale blue), bald head (heavily tattooed), flowing robes, thin body&lt;br /&gt;
&lt;br /&gt;
Str 12 (-), Dex 9 (-), Con 15 (+1), Int 13 (+1), Wis 16 (+2), Cha 8 (-1)&lt;br /&gt;
&lt;br /&gt;
HP: 21&lt;br /&gt;
&lt;br /&gt;
Alignment: Lawful (endanger yourself following the precepts of your church or god)&lt;br /&gt;
&lt;br /&gt;
Moves: &lt;br /&gt;
&lt;br /&gt;
Deity: Savras, Human God of Knowledge and Hidden Things. Savras was slain during the Modron March and now his clergy seek out knowledge and secrets throughout the cosmos to bring him back. &lt;br /&gt;
&lt;br /&gt;
Petition: Offering - the Church offers the knowledge it finds in the hope that Savras will find a way to return. &lt;br /&gt;
&lt;br /&gt;
Divine Guidance: Petition in accordance with precepts offers knowledge or boon related to deity&#039;s domain&lt;br /&gt;
&lt;br /&gt;
Turn Undead (Wis)&lt;br /&gt;
&lt;br /&gt;
Commune (prepare rotes/spells)&lt;br /&gt;
&lt;br /&gt;
Cast Spell (Wis)&lt;br /&gt;
&lt;br /&gt;
Prepared Spells:&lt;br /&gt;
&lt;br /&gt;
Rotes: Light, Sanctify, Guidance&lt;br /&gt;
&lt;br /&gt;
Level 1: Cure Light Wounds, Magic Weapon&lt;br /&gt;
&lt;br /&gt;
Equipment&lt;br /&gt;
&lt;br /&gt;
Divine Symbol (silver amulet etched with the all seeing eye)&lt;br /&gt;
Chainmail (1 armour, 1 weight)&lt;br /&gt;
Shield (+1 armour, 2 weight)&lt;br /&gt;
Warhammer (close, 1 weight)&lt;br /&gt;
Adventuring Gear (1 weight)&lt;br /&gt;
10 rations (2 weight)&lt;br /&gt;
&lt;br /&gt;
=== Devour-your-Face, Neogi Thief and Mercenary ===&lt;br /&gt;
[[DWPlEf Devour | &#039;&#039;played by Megazver&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Daelwyn of Setsir, Eldarin Bard and Spellsinger === &lt;br /&gt;
&#039;&#039;played by Mercurial&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Wormrot, Goblin Druid and Escape Slave ===&lt;br /&gt;
[[DWPlEf Wormrot| &#039;&#039;played by Tylorva&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Geth&#039;ra, Bariaur Fighter and Former Thrall ===&lt;br /&gt;
[[DWPlEf Geth&#039;ra | &#039;&#039;played by Antinomian Tendencies&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Bonds ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Morgan the Cruel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Lex Titanius&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Carmine Carrara&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Devour-your-Face&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Daelwyn of Setsir&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Wormrot&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Geth&#039;ra&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Morgan the Cruel&#039;&#039;&#039;  ||Total but completely earned admiration ||Learn from, don&#039;t allow power over me ||Knows my secret, can I trust her? ||Specimen: experiment || Annoying: ignore  || Amuses me || Find what he&#039;s hiding&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Lex Titanius&#039;&#039;&#039; || || ||  || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Carmine Carrara&#039;&#039;&#039;  || Morgan must be watched closely for the hope of humanity&#039;s future rests on her feeble shoulders&lt;br /&gt;
|| ||  || Devour your Face possesses much forbidden knowledge, cultivate him...&lt;br /&gt;
||  ||&lt;br /&gt;
 || Geth&#039;ra is an honourable warrior but I worry about the lingering effects of his enslavement&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Devour-your-Face&#039;&#039;&#039;  || There&#039;s amoral and there&#039;s trying too hard. Morgan needs to loosen up to become a better Spectre. || ||  || &lt;br /&gt;
 || Daelwyn is a &#039;musician&#039;. Devour needs to introduce it to the music hat. || It is very considerate of Wormrot to serve as host to so many other creatures. And it&#039;s Devour&#039;s egg-laying season, too! || Geth&#039;ra is a former slave, apparently. Devour and it will surely get along famously, given their common background.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Daelwyn of Setsir&#039;&#039;&#039;  || || ||  || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Wormrot&#039;&#039;&#039;  || ||Lex is Urukai, and I&#039;m afraid of them. I won&#039;t let him frighten me. ||  ||Devour reminds me of the insects in the swamp, just much bigger. And talkier. ||Daelwyn seems to lack purpose. Perhaps I can help him find one.  || || Geth&#039;ra has been a slave too. I&#039;ll look after him.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Geth&#039;ra&#039;&#039;&#039;  || Captain Morgan might be tempted to ensorcell others as I was enslaved by Harapal. I cannot let her become another Harapal. || || Carmine risks injury in pursuit of knowledge, and I fear that while the spirit is strong, the flesh is weak.   || Devour is strange, even for one of his / her / its species. Perhaps more time with him / her / it will allow me to understand him / her / it. ||  || Wormrot has endured slavery too, and as such is a fellow traveler. I will protect her. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Setting Background ==&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Age of the Eldarin&#039;&#039;&#039; - Eldarin discover astral travel, using dangerous but powerful sorceries. They encounter the Urukai and the Myrmidons, who steal their secrets and learn to travel the planes themselves.&lt;br /&gt;
*&#039;&#039;&#039;The Sorcerous Wars&#039;&#039;&#039; - Eldarin, Urukai, and Myrmidons battle for supremacy over the cosmos.&lt;br /&gt;
*&#039;&#039;&#039;The Draconic Crusade&#039;&#039;&#039; - The Council races unite against an implacable foe - the Dragons and their slave races. Eventually, the Dragons are all slain and the Spire is taken from them. The secrets of the Dragon-Gate network are unlocked.&lt;br /&gt;
*&#039;&#039;&#039;The Unfurling Horizon&#039;&#039;&#039; - The Council races use the Dragon-Gate network to expand into the galaxy.&lt;br /&gt;
*&#039;&#039;&#039;The Myrmidon Revolution&#039;&#039;&#039; - The High Queens&#039; lock on Myrmidon society is broken, and the Free Republics are established. The Revolution is lead by a former Council Spectre.&lt;br /&gt;
*&#039;&#039;&#039;The Modron March&#039;&#039;&#039; - The Modrons burst onto the scene from an uncontrolled Dragon-Gate, destroying tens of worlds, including Goldheim, home of the Dwergar, who become a client race to the Urukai. They are pushed back behind the Mechanus Veil by the combined efforts of the Council races.&lt;br /&gt;
*&#039;&#039;&#039;The Human-Myrmidon War&#039;&#039;&#039; - The Seven Kingdoms discover astral-jamming sorcery, and use it to expand into the Astral Sea. Their use of such dangerous sorcery attracts demonic attention to several Myrmidon realms, and sparks a brief war between the Seven Kingdoms and the Myrmidon Free Republics, which is settled by the Peace of Tarsus.&lt;br /&gt;
*&#039;&#039;&#039;The Present Era&#039;&#039;&#039; - Human expansion continues at a massive pace into the unclaimed realms of the Astartes Gulf, and they vie for a seat on the High Council.&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dungeon_World:_Planarch_Effect&amp;diff=220038</id>
		<title>Dungeon World: Planarch Effect</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dungeon_World:_Planarch_Effect&amp;diff=220038"/>
		<updated>2012-12-14T17:03:53Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Morgan the Cruel, Human Wizard and Spectre Candidate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Planarch Effect]][[Category:Dungeon World]]&lt;br /&gt;
&lt;br /&gt;
Planarch Effect is a PbP game run on the RPG.net forums, set in a universe inspired by Spelljammer and the Mass Effect games.&lt;br /&gt;
&lt;br /&gt;
We follow the adventures of the first human Spectre, Morgan the Cruel, and her motley band of associates as they work together to save the universe from horrors beyond the dragon-gates...&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the year 742AE, sorcerers of the Seven Kingdoms discovered the relics of an ancient civilization, hidden beneath the jungles of Bah Rai Soom. These relics would unlock magical secrets that would change humanity forever. The basis of these secrets were a set of spells that controlled the very fabric of the astral dimensions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They called it the greatest discovery in human history.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The races of the planes call it... the &#039;&#039;&#039;Planarch Effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==The Ugly Yet Important Table!==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha &lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Carmine | Carmine the Cleric]]&lt;br /&gt;
| 21/21|| 2 || d6 ||o ||12||9 ||15||13||16||8  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Daelwyn | Daelwyn the Bard]]&lt;br /&gt;
|    ||  ||  || ||  ||  || ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Devour | Devour-your-Face the Thief   ]]&lt;br /&gt;
| 18/18|| +1 || D8 || 3|| 15(+1) || 16(+2)|| 12(0)|| 9(0)|| 13(+1)|| 8(-1)|| Spider Thing From Your Mammal Nightmares&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Geth&#039;ra  | Geth&#039;ra the Fighter]]&lt;br /&gt;
|  26/26  || 3  || D10+3, 2 piercing  || 3 || 15 (+1)  || 13 (+1)  || 16 (+2)  || 8 (-1)  || 12 (0) || 9 (0) || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Lex  | Lex the Paladin]]&lt;br /&gt;
|   ||  ||  || ||  ||  || ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Morgan | Morgan the Clever]]&lt;br /&gt;
| 13/13|| 1 || d4 || 3 || 12 (0) || 13(+1)  || 9 (0) || 16(+2) || 8 (-1) || 15(+1)  || Better than you&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Wormrot| Wormrot the Druid]]&lt;br /&gt;
|  19/19 || +1 || D6 || 3 || 12(0) || 15(+1) || 13(+1) || 9(0) ||16(+2) || 8(-1) || Smelly&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Morgan the Cruel, Human Wizard and Spectre Candidate === &lt;br /&gt;
&#039;&#039;played by Civil Savage&#039;&#039;&lt;br /&gt;
Sharp eyes, pointed hood, stylish robes, thin body&lt;br /&gt;
&lt;br /&gt;
STR 12 (0)&lt;br /&gt;
DEX 13 (+1)&lt;br /&gt;
CON 9 (0)&lt;br /&gt;
INT 16 (+2)&lt;br /&gt;
WIS 8 (-1)&lt;br /&gt;
CHA 15 (+1)&lt;br /&gt;
&lt;br /&gt;
HP: 13&lt;br /&gt;
Damage: d4&lt;br /&gt;
&lt;br /&gt;
Moves:&lt;br /&gt;
Spellbook (Light, Unseen Servant, Prestidigitation, Detect Magic, Charm Person, Contact Spirits)&lt;br /&gt;
Prepare Spells &lt;br /&gt;
Cast a Spell&lt;br /&gt;
Spell Defense&lt;br /&gt;
Ritual&lt;br /&gt;
&lt;br /&gt;
Alignment: Evil (use magic to cause terror and fear)&lt;br /&gt;
&lt;br /&gt;
Gear (Load: 8)&lt;br /&gt;
Spellbook (1 weight)&lt;br /&gt;
Dungeon rations (5 uses, 1 weight)&lt;br /&gt;
Leather armor (1 armor, 1 weight)&lt;br /&gt;
Dagger (hand, 1 weight)&lt;br /&gt;
Healing potion (0 weight)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Morgan&#039;s talent and intelligence immediately attracted attention, and many of her teachers were so impressed that they overlooked her ruthlessness, arrogance, and ambition. Her peers were not so forgiving, declaring her &amp;quot;Morgan the Cruel.&amp;quot; But those higher up saw something important in her: a willingness to do whatever it takes to get the job done.&lt;br /&gt;
&lt;br /&gt;
=== Lex Titanius, Urukai Paladin and Spectre ===&lt;br /&gt;
&#039;&#039;played by James_Sure_Would&#039;&#039;&lt;br /&gt;
=== Carmine Carrara, Human Cleric of Savras, God of Magic ===&lt;br /&gt;
&#039;&#039;played by andreww&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Race: Human (Contact Spirits)&lt;br /&gt;
Class: Cleric&lt;br /&gt;
&lt;br /&gt;
Appearance: Sharp eyes (pale blue), bald head (heavily tattooed), flowing robes, thin body&lt;br /&gt;
&lt;br /&gt;
Str 12 (-), Dex 9 (-), Con 15 (+1), Int 13 (+1), Wis 16 (+2), Cha 8 (-1)&lt;br /&gt;
&lt;br /&gt;
HP: 21&lt;br /&gt;
&lt;br /&gt;
Alignment: Lawful (endanger yourself following the precepts of your church or god)&lt;br /&gt;
&lt;br /&gt;
Moves: &lt;br /&gt;
&lt;br /&gt;
Deity: Savras, Human God of Knowledge and Hidden Things. Savras was slain during the Modron March and now his clergy seek out knowledge and secrets throughout the cosmos to bring him back. &lt;br /&gt;
&lt;br /&gt;
Petition: Offering - the Church offers the knowledge it finds in the hope that Savras will find a way to return. &lt;br /&gt;
&lt;br /&gt;
Divine Guidance: Petition in accordance with precepts offers knowledge or boon related to deity&#039;s domain&lt;br /&gt;
&lt;br /&gt;
Turn Undead (Wis)&lt;br /&gt;
&lt;br /&gt;
Commune (prepare rotes/spells)&lt;br /&gt;
&lt;br /&gt;
Cast Spell (Wis)&lt;br /&gt;
&lt;br /&gt;
Prepared Spells:&lt;br /&gt;
&lt;br /&gt;
Rotes: Light, Sanctify, Guidance&lt;br /&gt;
&lt;br /&gt;
Level 1: Cure Light Wounds, Magic Weapon&lt;br /&gt;
&lt;br /&gt;
Equipment&lt;br /&gt;
&lt;br /&gt;
Divine Symbol (silver amulet etched with the all seeing eye)&lt;br /&gt;
Chainmail (1 armour, 1 weight)&lt;br /&gt;
Shield (+1 armour, 2 weight)&lt;br /&gt;
Warhammer (close, 1 weight)&lt;br /&gt;
Adventuring Gear (1 weight)&lt;br /&gt;
10 rations (2 weight)&lt;br /&gt;
&lt;br /&gt;
=== Devour-your-Face, Neogi Thief and Mercenary ===&lt;br /&gt;
[[DWPlEf Devour | &#039;&#039;played by Megazver&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Daelwyn of Setsir, Eldarin Bard and Spellsinger === &lt;br /&gt;
&#039;&#039;played by Mercurial&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Wormrot, Goblin Druid and Escape Slave ===&lt;br /&gt;
[[DWPlEf Wormrot| &#039;&#039;played by Tylorva&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Geth&#039;ra, Bariaur Fighter and Former Thrall ===&lt;br /&gt;
[[DWPlEf Geth&#039;ra | &#039;&#039;played by Antinomian Tendencies&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Bonds ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Morgan the Cruel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Lex Titanius&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Carmine Carrara&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Devour-your-Face&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Daelwyn of Setsir&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Wormrot&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Geth&#039;ra&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Morgan the Cruel&#039;&#039;&#039;  ||Total but completely earned admiration ||Learn from, don&#039;t allow power over me ||Knows my secret, can I trust her? ||Specimen: experiment || Annoying: ignore  || Amuses me || Find what he&#039;s hiding&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Lex Titanius&#039;&#039;&#039; || || ||  || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Carmine Carrara&#039;&#039;&#039;  || Morgan must be watched closely for the hope of humanity&#039;s future rests on her feeble shoulders&lt;br /&gt;
|| ||  || Devour your Face possesses much forbidden knowledge, cultivate him...&lt;br /&gt;
||  ||&lt;br /&gt;
 || Geth&#039;ra is an honourable warrior but I worry about the lingering effects of his enslavement&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Devour-your-Face&#039;&#039;&#039;  || There&#039;s amoral and there&#039;s trying too hard. Morgan needs to loosen up to become a better Spectre. || ||  || &lt;br /&gt;
 || Daelwyn is a &#039;musician&#039;. Devour needs to introduce it to the music hat. || It is very considerate of Wormrot to serve as host to so many other creatures. And it&#039;s Devour&#039;s egg-laying season, too! || Geth&#039;ra is a former slave, apparently. Devour and it will surely get along famously, given their common background.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Daelwyn of Setsir&#039;&#039;&#039;  || || ||  || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Wormrot&#039;&#039;&#039;  || ||Lex is Urukai, and I&#039;m afraid of them. I won&#039;t let him frighten me. ||  ||Devour reminds me of the insects in the swamp, just much bigger. And talkier. ||Daelwyn seems to lack purpose. Perhaps I can help him find one.  || || Geth&#039;ra has been a slave too. I&#039;ll look after him.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Geth&#039;ra&#039;&#039;&#039;  || Captain Morgan might be tempted to ensorcell others as I was enslaved by Harapal. I cannot let her become another Harapal. || || Carmine risks injury in pursuit of knowledge, and I fear that while the spirit is strong, the flesh is weak.   || Devour is strange, even for one of his / her / its species. Perhaps more time with him / her / it will allow me to understand him / her / it. ||  || Wormrot has endured slavery too, and as such is a fellow traveler. I will protect her. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Setting Background ==&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Age of the Eldarin&#039;&#039;&#039; - Eldarin discover astral travel, using dangerous but powerful sorceries. They encounter the Urukai and the Myrmidons, who steal their secrets and learn to travel the planes themselves.&lt;br /&gt;
*&#039;&#039;&#039;The Sorcerous Wars&#039;&#039;&#039; - Eldarin, Urukai, and Myrmidons battle for supremacy over the cosmos.&lt;br /&gt;
*&#039;&#039;&#039;The Draconic Crusade&#039;&#039;&#039; - The Council races unite against an implacable foe - the Dragons and their slave races. Eventually, the Dragons are all slain and the Spire is taken from them. The secrets of the Dragon-Gate network are unlocked.&lt;br /&gt;
*&#039;&#039;&#039;The Unfurling Horizon&#039;&#039;&#039; - The Council races use the Dragon-Gate network to expand into the galaxy.&lt;br /&gt;
*&#039;&#039;&#039;The Myrmidon Revolution&#039;&#039;&#039; - The High Queens&#039; lock on Myrmidon society is broken, and the Free Republics are established. The Revolution is lead by a former Council Spectre.&lt;br /&gt;
*&#039;&#039;&#039;The Modron March&#039;&#039;&#039; - The Modrons burst onto the scene from an uncontrolled Dragon-Gate, destroying tens of worlds, including Goldheim, home of the Dwergar, who become a client race to the Urukai. They are pushed back behind the Mechanus Veil by the combined efforts of the Council races.&lt;br /&gt;
*&#039;&#039;&#039;The Human-Myrmidon War&#039;&#039;&#039; - The Seven Kingdoms discover astral-jamming sorcery, and use it to expand into the Astral Sea. Their use of such dangerous sorcery attracts demonic attention to several Myrmidon realms, and sparks a brief war between the Seven Kingdoms and the Myrmidon Free Republics, which is settled by the Peace of Tarsus.&lt;br /&gt;
*&#039;&#039;&#039;The Present Era&#039;&#039;&#039; - Human expansion continues at a massive pace into the unclaimed realms of the Astartes Gulf, and they vie for a seat on the High Council.&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dungeon_World:_Planarch_Effect&amp;diff=220037</id>
		<title>Dungeon World: Planarch Effect</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dungeon_World:_Planarch_Effect&amp;diff=220037"/>
		<updated>2012-12-14T17:02:44Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Bonds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Planarch Effect]][[Category:Dungeon World]]&lt;br /&gt;
&lt;br /&gt;
Planarch Effect is a PbP game run on the RPG.net forums, set in a universe inspired by Spelljammer and the Mass Effect games.&lt;br /&gt;
&lt;br /&gt;
We follow the adventures of the first human Spectre, Morgan the Cruel, and her motley band of associates as they work together to save the universe from horrors beyond the dragon-gates...&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the year 742AE, sorcerers of the Seven Kingdoms discovered the relics of an ancient civilization, hidden beneath the jungles of Bah Rai Soom. These relics would unlock magical secrets that would change humanity forever. The basis of these secrets were a set of spells that controlled the very fabric of the astral dimensions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They called it the greatest discovery in human history.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The races of the planes call it... the &#039;&#039;&#039;Planarch Effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==The Ugly Yet Important Table!==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha &lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Carmine | Carmine the Cleric]]&lt;br /&gt;
| 21/21|| 2 || d6 ||o ||12||9 ||15||13||16||8  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Daelwyn | Daelwyn the Bard]]&lt;br /&gt;
|    ||  ||  || ||  ||  || ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Devour | Devour-your-Face the Thief   ]]&lt;br /&gt;
| 18/18|| +1 || D8 || 3|| 15(+1) || 16(+2)|| 12(0)|| 9(0)|| 13(+1)|| 8(-1)|| Spider Thing From Your Mammal Nightmares&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Geth&#039;ra  | Geth&#039;ra the Fighter]]&lt;br /&gt;
|  26/26  || 3  || D10+3, 2 piercing  || 3 || 15 (+1)  || 13 (+1)  || 16 (+2)  || 8 (-1)  || 12 (0) || 9 (0) || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Lex  | Lex the Paladin]]&lt;br /&gt;
|   ||  ||  || ||  ||  || ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Morgan | Morgan the Clever]]&lt;br /&gt;
| 13/13|| 1 || d4 || 3 || 12 (0) || 13(+1)  || 9 (0) || 16(+2) || 8 (-1) || 15(+1)  || Better than you&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Wormrot| Wormrot the Druid]]&lt;br /&gt;
|  19/19 || +1 || D6 || 3 || 12(0) || 15(+1) || 13(+1) || 9(0) ||16(+2) || 8(-1) || Smelly&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Morgan the Cruel, Human Wizard and Spectre Candidate === &lt;br /&gt;
&#039;&#039;played by Civil Savage&#039;&#039;&lt;br /&gt;
=== Lex Titanius, Urukai Paladin and Spectre ===&lt;br /&gt;
&#039;&#039;played by James_Sure_Would&#039;&#039;&lt;br /&gt;
=== Carmine Carrara, Human Cleric of Savras, God of Magic ===&lt;br /&gt;
&#039;&#039;played by andreww&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Race: Human (Contact Spirits)&lt;br /&gt;
Class: Cleric&lt;br /&gt;
&lt;br /&gt;
Appearance: Sharp eyes (pale blue), bald head (heavily tattooed), flowing robes, thin body&lt;br /&gt;
&lt;br /&gt;
Str 12 (-), Dex 9 (-), Con 15 (+1), Int 13 (+1), Wis 16 (+2), Cha 8 (-1)&lt;br /&gt;
&lt;br /&gt;
HP: 21&lt;br /&gt;
&lt;br /&gt;
Alignment: Lawful (endanger yourself following the precepts of your church or god)&lt;br /&gt;
&lt;br /&gt;
Moves: &lt;br /&gt;
&lt;br /&gt;
Deity: Savras, Human God of Knowledge and Hidden Things. Savras was slain during the Modron March and now his clergy seek out knowledge and secrets throughout the cosmos to bring him back. &lt;br /&gt;
&lt;br /&gt;
Petition: Offering - the Church offers the knowledge it finds in the hope that Savras will find a way to return. &lt;br /&gt;
&lt;br /&gt;
Divine Guidance: Petition in accordance with precepts offers knowledge or boon related to deity&#039;s domain&lt;br /&gt;
&lt;br /&gt;
Turn Undead (Wis)&lt;br /&gt;
&lt;br /&gt;
Commune (prepare rotes/spells)&lt;br /&gt;
&lt;br /&gt;
Cast Spell (Wis)&lt;br /&gt;
&lt;br /&gt;
Prepared Spells:&lt;br /&gt;
&lt;br /&gt;
Rotes: Light, Sanctify, Guidance&lt;br /&gt;
&lt;br /&gt;
Level 1: Cure Light Wounds, Magic Weapon&lt;br /&gt;
&lt;br /&gt;
Equipment&lt;br /&gt;
&lt;br /&gt;
Divine Symbol (silver amulet etched with the all seeing eye)&lt;br /&gt;
Chainmail (1 armour, 1 weight)&lt;br /&gt;
Shield (+1 armour, 2 weight)&lt;br /&gt;
Warhammer (close, 1 weight)&lt;br /&gt;
Adventuring Gear (1 weight)&lt;br /&gt;
10 rations (2 weight)&lt;br /&gt;
&lt;br /&gt;
=== Devour-your-Face, Neogi Thief and Mercenary ===&lt;br /&gt;
[[DWPlEf Devour | &#039;&#039;played by Megazver&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Daelwyn of Setsir, Eldarin Bard and Spellsinger === &lt;br /&gt;
&#039;&#039;played by Mercurial&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Wormrot, Goblin Druid and Escape Slave ===&lt;br /&gt;
[[DWPlEf Wormrot| &#039;&#039;played by Tylorva&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Geth&#039;ra, Bariaur Fighter and Former Thrall ===&lt;br /&gt;
[[DWPlEf Geth&#039;ra | &#039;&#039;played by Antinomian Tendencies&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Bonds ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Morgan the Cruel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Lex Titanius&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Carmine Carrara&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Devour-your-Face&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Daelwyn of Setsir&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Wormrot&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Geth&#039;ra&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Morgan the Cruel&#039;&#039;&#039;  ||Total but completely earned admiration ||Learn from, don&#039;t allow power over me ||Knows my secret, can I trust her? ||Specimen: experiment || Annoying: ignore  || Amuses me || Find what he&#039;s hiding&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Lex Titanius&#039;&#039;&#039; || || ||  || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Carmine Carrara&#039;&#039;&#039;  || Morgan must be watched closely for the hope of humanity&#039;s future rests on her feeble shoulders&lt;br /&gt;
|| ||  || Devour your Face possesses much forbidden knowledge, cultivate him...&lt;br /&gt;
||  ||&lt;br /&gt;
 || Geth&#039;ra is an honourable warrior but I worry about the lingering effects of his enslavement&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Devour-your-Face&#039;&#039;&#039;  || There&#039;s amoral and there&#039;s trying too hard. Morgan needs to loosen up to become a better Spectre. || ||  || &lt;br /&gt;
 || Daelwyn is a &#039;musician&#039;. Devour needs to introduce it to the music hat. || It is very considerate of Wormrot to serve as host to so many other creatures. And it&#039;s Devour&#039;s egg-laying season, too! || Geth&#039;ra is a former slave, apparently. Devour and it will surely get along famously, given their common background.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Daelwyn of Setsir&#039;&#039;&#039;  || || ||  || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Wormrot&#039;&#039;&#039;  || ||Lex is Urukai, and I&#039;m afraid of them. I won&#039;t let him frighten me. ||  ||Devour reminds me of the insects in the swamp, just much bigger. And talkier. ||Daelwyn seems to lack purpose. Perhaps I can help him find one.  || || Geth&#039;ra has been a slave too. I&#039;ll look after him.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Geth&#039;ra&#039;&#039;&#039;  || Captain Morgan might be tempted to ensorcell others as I was enslaved by Harapal. I cannot let her become another Harapal. || || Carmine risks injury in pursuit of knowledge, and I fear that while the spirit is strong, the flesh is weak.   || Devour is strange, even for one of his / her / its species. Perhaps more time with him / her / it will allow me to understand him / her / it. ||  || Wormrot has endured slavery too, and as such is a fellow traveler. I will protect her. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Setting Background ==&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Age of the Eldarin&#039;&#039;&#039; - Eldarin discover astral travel, using dangerous but powerful sorceries. They encounter the Urukai and the Myrmidons, who steal their secrets and learn to travel the planes themselves.&lt;br /&gt;
*&#039;&#039;&#039;The Sorcerous Wars&#039;&#039;&#039; - Eldarin, Urukai, and Myrmidons battle for supremacy over the cosmos.&lt;br /&gt;
*&#039;&#039;&#039;The Draconic Crusade&#039;&#039;&#039; - The Council races unite against an implacable foe - the Dragons and their slave races. Eventually, the Dragons are all slain and the Spire is taken from them. The secrets of the Dragon-Gate network are unlocked.&lt;br /&gt;
*&#039;&#039;&#039;The Unfurling Horizon&#039;&#039;&#039; - The Council races use the Dragon-Gate network to expand into the galaxy.&lt;br /&gt;
*&#039;&#039;&#039;The Myrmidon Revolution&#039;&#039;&#039; - The High Queens&#039; lock on Myrmidon society is broken, and the Free Republics are established. The Revolution is lead by a former Council Spectre.&lt;br /&gt;
*&#039;&#039;&#039;The Modron March&#039;&#039;&#039; - The Modrons burst onto the scene from an uncontrolled Dragon-Gate, destroying tens of worlds, including Goldheim, home of the Dwergar, who become a client race to the Urukai. They are pushed back behind the Mechanus Veil by the combined efforts of the Council races.&lt;br /&gt;
*&#039;&#039;&#039;The Human-Myrmidon War&#039;&#039;&#039; - The Seven Kingdoms discover astral-jamming sorcery, and use it to expand into the Astral Sea. Their use of such dangerous sorcery attracts demonic attention to several Myrmidon realms, and sparks a brief war between the Seven Kingdoms and the Myrmidon Free Republics, which is settled by the Peace of Tarsus.&lt;br /&gt;
*&#039;&#039;&#039;The Present Era&#039;&#039;&#039; - Human expansion continues at a massive pace into the unclaimed realms of the Astartes Gulf, and they vie for a seat on the High Council.&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dungeon_World:_Planarch_Effect&amp;diff=220036</id>
		<title>Dungeon World: Planarch Effect</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dungeon_World:_Planarch_Effect&amp;diff=220036"/>
		<updated>2012-12-14T17:00:25Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* The Ugly Yet Important Table! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Planarch Effect]][[Category:Dungeon World]]&lt;br /&gt;
&lt;br /&gt;
Planarch Effect is a PbP game run on the RPG.net forums, set in a universe inspired by Spelljammer and the Mass Effect games.&lt;br /&gt;
&lt;br /&gt;
We follow the adventures of the first human Spectre, Morgan the Cruel, and her motley band of associates as they work together to save the universe from horrors beyond the dragon-gates...&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the year 742AE, sorcerers of the Seven Kingdoms discovered the relics of an ancient civilization, hidden beneath the jungles of Bah Rai Soom. These relics would unlock magical secrets that would change humanity forever. The basis of these secrets were a set of spells that controlled the very fabric of the astral dimensions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They called it the greatest discovery in human history.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The races of the planes call it... the &#039;&#039;&#039;Planarch Effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==The Ugly Yet Important Table!==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha &lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Carmine | Carmine the Cleric]]&lt;br /&gt;
| 21/21|| 2 || d6 ||o ||12||9 ||15||13||16||8  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Daelwyn | Daelwyn the Bard]]&lt;br /&gt;
|    ||  ||  || ||  ||  || ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Devour | Devour-your-Face the Thief   ]]&lt;br /&gt;
| 18/18|| +1 || D8 || 3|| 15(+1) || 16(+2)|| 12(0)|| 9(0)|| 13(+1)|| 8(-1)|| Spider Thing From Your Mammal Nightmares&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Geth&#039;ra  | Geth&#039;ra the Fighter]]&lt;br /&gt;
|  26/26  || 3  || D10+3, 2 piercing  || 3 || 15 (+1)  || 13 (+1)  || 16 (+2)  || 8 (-1)  || 12 (0) || 9 (0) || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Lex  | Lex the Paladin]]&lt;br /&gt;
|   ||  ||  || ||  ||  || ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Morgan | Morgan the Clever]]&lt;br /&gt;
| 13/13|| 1 || d4 || 3 || 12 (0) || 13(+1)  || 9 (0) || 16(+2) || 8 (-1) || 15(+1)  || Better than you&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Wormrot| Wormrot the Druid]]&lt;br /&gt;
|  19/19 || +1 || D6 || 3 || 12(0) || 15(+1) || 13(+1) || 9(0) ||16(+2) || 8(-1) || Smelly&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Morgan the Cruel, Human Wizard and Spectre Candidate === &lt;br /&gt;
&#039;&#039;played by Civil Savage&#039;&#039;&lt;br /&gt;
=== Lex Titanius, Urukai Paladin and Spectre ===&lt;br /&gt;
&#039;&#039;played by James_Sure_Would&#039;&#039;&lt;br /&gt;
=== Carmine Carrara, Human Cleric of Savras, God of Magic ===&lt;br /&gt;
&#039;&#039;played by andreww&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Race: Human (Contact Spirits)&lt;br /&gt;
Class: Cleric&lt;br /&gt;
&lt;br /&gt;
Appearance: Sharp eyes (pale blue), bald head (heavily tattooed), flowing robes, thin body&lt;br /&gt;
&lt;br /&gt;
Str 12 (-), Dex 9 (-), Con 15 (+1), Int 13 (+1), Wis 16 (+2), Cha 8 (-1)&lt;br /&gt;
&lt;br /&gt;
HP: 21&lt;br /&gt;
&lt;br /&gt;
Alignment: Lawful (endanger yourself following the precepts of your church or god)&lt;br /&gt;
&lt;br /&gt;
Moves: &lt;br /&gt;
&lt;br /&gt;
Deity: Savras, Human God of Knowledge and Hidden Things. Savras was slain during the Modron March and now his clergy seek out knowledge and secrets throughout the cosmos to bring him back. &lt;br /&gt;
&lt;br /&gt;
Petition: Offering - the Church offers the knowledge it finds in the hope that Savras will find a way to return. &lt;br /&gt;
&lt;br /&gt;
Divine Guidance: Petition in accordance with precepts offers knowledge or boon related to deity&#039;s domain&lt;br /&gt;
&lt;br /&gt;
Turn Undead (Wis)&lt;br /&gt;
&lt;br /&gt;
Commune (prepare rotes/spells)&lt;br /&gt;
&lt;br /&gt;
Cast Spell (Wis)&lt;br /&gt;
&lt;br /&gt;
Prepared Spells:&lt;br /&gt;
&lt;br /&gt;
Rotes: Light, Sanctify, Guidance&lt;br /&gt;
&lt;br /&gt;
Level 1: Cure Light Wounds, Magic Weapon&lt;br /&gt;
&lt;br /&gt;
Equipment&lt;br /&gt;
&lt;br /&gt;
Divine Symbol (silver amulet etched with the all seeing eye)&lt;br /&gt;
Chainmail (1 armour, 1 weight)&lt;br /&gt;
Shield (+1 armour, 2 weight)&lt;br /&gt;
Warhammer (close, 1 weight)&lt;br /&gt;
Adventuring Gear (1 weight)&lt;br /&gt;
10 rations (2 weight)&lt;br /&gt;
&lt;br /&gt;
=== Devour-your-Face, Neogi Thief and Mercenary ===&lt;br /&gt;
[[DWPlEf Devour | &#039;&#039;played by Megazver&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Daelwyn of Setsir, Eldarin Bard and Spellsinger === &lt;br /&gt;
&#039;&#039;played by Mercurial&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Wormrot, Goblin Druid and Escape Slave ===&lt;br /&gt;
[[DWPlEf Wormrot| &#039;&#039;played by Tylorva&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Geth&#039;ra, Bariaur Fighter and Former Thrall ===&lt;br /&gt;
[[DWPlEf Geth&#039;ra | &#039;&#039;played by Antinomian Tendencies&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Bonds ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Morgan the Cruel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Lex Titanius&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Carmine Carrara&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Devour-your-Face&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Daelwyn of Setsir&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Wormrot&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Geth&#039;ra&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Morgan the Cruel&#039;&#039;&#039;  || || ||  || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Lex Titanius&#039;&#039;&#039; || || ||  || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Carmine Carrara&#039;&#039;&#039;  || Morgan must be watched closely for the hope of humanity&#039;s future rests on her feeble shoulders&lt;br /&gt;
|| ||  || Devour your Face possesses much forbidden knowledge, cultivate him...&lt;br /&gt;
||  ||&lt;br /&gt;
 || Geth&#039;ra is an honourable warrior but I worry about the lingering effects of his enslavement&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Devour-your-Face&#039;&#039;&#039;  || There&#039;s amoral and there&#039;s trying too hard. Morgan needs to loosen up to become a better Spectre. || ||  || &lt;br /&gt;
 || Daelwyn is a &#039;musician&#039;. Devour needs to introduce it to the music hat. || It is very considerate of Wormrot to serve as host to so many other creatures. And it&#039;s Devour&#039;s egg-laying season, too! || Geth&#039;ra is a former slave, apparently. Devour and it will surely get along famously, given their common background.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Daelwyn of Setsir&#039;&#039;&#039;  || || ||  || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Wormrot&#039;&#039;&#039;  || ||Lex is Urukai, and I&#039;m afraid of them. I won&#039;t let him frighten me. ||  ||Devour reminds me of the insects in the swamp, just much bigger. And talkier. ||Daelwyn seems to lack purpose. Perhaps I can help him find one.  || || Geth&#039;ra has been a slave too. I&#039;ll look after him.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Geth&#039;ra&#039;&#039;&#039;  || Captain Morgan might be tempted to ensorcell others as I was enslaved by Harapal. I cannot let her become another Harapal. || || Carmine risks injury in pursuit of knowledge, and I fear that while the spirit is strong, the flesh is weak.   || Devour is strange, even for one of his / her / its species. Perhaps more time with him / her / it will allow me to understand him / her / it. ||  || Wormrot has endured slavery too, and as such is a fellow traveler. I will protect her. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Setting Background ==&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Age of the Eldarin&#039;&#039;&#039; - Eldarin discover astral travel, using dangerous but powerful sorceries. They encounter the Urukai and the Myrmidons, who steal their secrets and learn to travel the planes themselves.&lt;br /&gt;
*&#039;&#039;&#039;The Sorcerous Wars&#039;&#039;&#039; - Eldarin, Urukai, and Myrmidons battle for supremacy over the cosmos.&lt;br /&gt;
*&#039;&#039;&#039;The Draconic Crusade&#039;&#039;&#039; - The Council races unite against an implacable foe - the Dragons and their slave races. Eventually, the Dragons are all slain and the Spire is taken from them. The secrets of the Dragon-Gate network are unlocked.&lt;br /&gt;
*&#039;&#039;&#039;The Unfurling Horizon&#039;&#039;&#039; - The Council races use the Dragon-Gate network to expand into the galaxy.&lt;br /&gt;
*&#039;&#039;&#039;The Myrmidon Revolution&#039;&#039;&#039; - The High Queens&#039; lock on Myrmidon society is broken, and the Free Republics are established. The Revolution is lead by a former Council Spectre.&lt;br /&gt;
*&#039;&#039;&#039;The Modron March&#039;&#039;&#039; - The Modrons burst onto the scene from an uncontrolled Dragon-Gate, destroying tens of worlds, including Goldheim, home of the Dwergar, who become a client race to the Urukai. They are pushed back behind the Mechanus Veil by the combined efforts of the Council races.&lt;br /&gt;
*&#039;&#039;&#039;The Human-Myrmidon War&#039;&#039;&#039; - The Seven Kingdoms discover astral-jamming sorcery, and use it to expand into the Astral Sea. Their use of such dangerous sorcery attracts demonic attention to several Myrmidon realms, and sparks a brief war between the Seven Kingdoms and the Myrmidon Free Republics, which is settled by the Peace of Tarsus.&lt;br /&gt;
*&#039;&#039;&#039;The Present Era&#039;&#039;&#039; - Human expansion continues at a massive pace into the unclaimed realms of the Astartes Gulf, and they vie for a seat on the High Council.&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dungeon_World:_Planarch_Effect&amp;diff=220035</id>
		<title>Dungeon World: Planarch Effect</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dungeon_World:_Planarch_Effect&amp;diff=220035"/>
		<updated>2012-12-14T16:59:41Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* The Ugly Yet Important Table! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Planarch Effect]][[Category:Dungeon World]]&lt;br /&gt;
&lt;br /&gt;
Planarch Effect is a PbP game run on the RPG.net forums, set in a universe inspired by Spelljammer and the Mass Effect games.&lt;br /&gt;
&lt;br /&gt;
We follow the adventures of the first human Spectre, Morgan the Cruel, and her motley band of associates as they work together to save the universe from horrors beyond the dragon-gates...&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the year 742AE, sorcerers of the Seven Kingdoms discovered the relics of an ancient civilization, hidden beneath the jungles of Bah Rai Soom. These relics would unlock magical secrets that would change humanity forever. The basis of these secrets were a set of spells that controlled the very fabric of the astral dimensions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They called it the greatest discovery in human history.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The races of the planes call it... the &#039;&#039;&#039;Planarch Effect&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==The Ugly Yet Important Table!==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis &lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha &lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Carmine | Carmine the Cleric]]&lt;br /&gt;
| 21/21|| 2 || d6 ||o ||12||9 ||15||13||16||8  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Daelwyn | Daelwyn the Bard]]&lt;br /&gt;
|    ||  ||  || ||  ||  || ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Devour | Devour-your-Face the Thief   ]]&lt;br /&gt;
| 18/18|| +1 || D8 || 3|| 15(+1) || 16(+2)|| 12(0)|| 9(0)|| 13(+1)|| 8(-1)|| Spider Thing From Your Mammal Nightmares&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Geth&#039;ra  | Geth&#039;ra the Fighter]]&lt;br /&gt;
|  26/26  || 3  || D10+3, 2 piercing  || 3 || 15 (+1)  || 13 (+1)  || 16 (+2)  || 8 (-1)  || 12 (0) || 9 (0) || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Lex  | Lex the Paladin]]&lt;br /&gt;
|   ||  ||  || ||  ||  || ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Morgan | Morgan the Clever]]&lt;br /&gt;
| 13/13|| 1 || d4 || 3 || 12 (0) || 13(+1)  || 9 (0) || 16 (+2) || 8 (-1) || 15 (+1)  || Better than you&lt;br /&gt;
|-&lt;br /&gt;
| [[DWPlEf Wormrot| Wormrot the Druid]]&lt;br /&gt;
|  19/19 || +1 || D6 || 3 || 12(0) || 15(+1) || 13(+1) || 9(0) ||16(+2) || 8(-1) || Smelly&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Morgan the Cruel, Human Wizard and Spectre Candidate === &lt;br /&gt;
&#039;&#039;played by Civil Savage&#039;&#039;&lt;br /&gt;
=== Lex Titanius, Urukai Paladin and Spectre ===&lt;br /&gt;
&#039;&#039;played by James_Sure_Would&#039;&#039;&lt;br /&gt;
=== Carmine Carrara, Human Cleric of Savras, God of Magic ===&lt;br /&gt;
&#039;&#039;played by andreww&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Race: Human (Contact Spirits)&lt;br /&gt;
Class: Cleric&lt;br /&gt;
&lt;br /&gt;
Appearance: Sharp eyes (pale blue), bald head (heavily tattooed), flowing robes, thin body&lt;br /&gt;
&lt;br /&gt;
Str 12 (-), Dex 9 (-), Con 15 (+1), Int 13 (+1), Wis 16 (+2), Cha 8 (-1)&lt;br /&gt;
&lt;br /&gt;
HP: 21&lt;br /&gt;
&lt;br /&gt;
Alignment: Lawful (endanger yourself following the precepts of your church or god)&lt;br /&gt;
&lt;br /&gt;
Moves: &lt;br /&gt;
&lt;br /&gt;
Deity: Savras, Human God of Knowledge and Hidden Things. Savras was slain during the Modron March and now his clergy seek out knowledge and secrets throughout the cosmos to bring him back. &lt;br /&gt;
&lt;br /&gt;
Petition: Offering - the Church offers the knowledge it finds in the hope that Savras will find a way to return. &lt;br /&gt;
&lt;br /&gt;
Divine Guidance: Petition in accordance with precepts offers knowledge or boon related to deity&#039;s domain&lt;br /&gt;
&lt;br /&gt;
Turn Undead (Wis)&lt;br /&gt;
&lt;br /&gt;
Commune (prepare rotes/spells)&lt;br /&gt;
&lt;br /&gt;
Cast Spell (Wis)&lt;br /&gt;
&lt;br /&gt;
Prepared Spells:&lt;br /&gt;
&lt;br /&gt;
Rotes: Light, Sanctify, Guidance&lt;br /&gt;
&lt;br /&gt;
Level 1: Cure Light Wounds, Magic Weapon&lt;br /&gt;
&lt;br /&gt;
Equipment&lt;br /&gt;
&lt;br /&gt;
Divine Symbol (silver amulet etched with the all seeing eye)&lt;br /&gt;
Chainmail (1 armour, 1 weight)&lt;br /&gt;
Shield (+1 armour, 2 weight)&lt;br /&gt;
Warhammer (close, 1 weight)&lt;br /&gt;
Adventuring Gear (1 weight)&lt;br /&gt;
10 rations (2 weight)&lt;br /&gt;
&lt;br /&gt;
=== Devour-your-Face, Neogi Thief and Mercenary ===&lt;br /&gt;
[[DWPlEf Devour | &#039;&#039;played by Megazver&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Daelwyn of Setsir, Eldarin Bard and Spellsinger === &lt;br /&gt;
&#039;&#039;played by Mercurial&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Wormrot, Goblin Druid and Escape Slave ===&lt;br /&gt;
[[DWPlEf Wormrot| &#039;&#039;played by Tylorva&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Geth&#039;ra, Bariaur Fighter and Former Thrall ===&lt;br /&gt;
[[DWPlEf Geth&#039;ra | &#039;&#039;played by Antinomian Tendencies&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
=== Bonds ===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Morgan the Cruel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Lex Titanius&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Carmine Carrara&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Devour-your-Face&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Daelwyn of Setsir&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Wormrot&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Geth&#039;ra&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Morgan the Cruel&#039;&#039;&#039;  || || ||  || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Lex Titanius&#039;&#039;&#039; || || ||  || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Carmine Carrara&#039;&#039;&#039;  || Morgan must be watched closely for the hope of humanity&#039;s future rests on her feeble shoulders&lt;br /&gt;
|| ||  || Devour your Face possesses much forbidden knowledge, cultivate him...&lt;br /&gt;
||  ||&lt;br /&gt;
 || Geth&#039;ra is an honourable warrior but I worry about the lingering effects of his enslavement&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Devour-your-Face&#039;&#039;&#039;  || There&#039;s amoral and there&#039;s trying too hard. Morgan needs to loosen up to become a better Spectre. || ||  || &lt;br /&gt;
 || Daelwyn is a &#039;musician&#039;. Devour needs to introduce it to the music hat. || It is very considerate of Wormrot to serve as host to so many other creatures. And it&#039;s Devour&#039;s egg-laying season, too! || Geth&#039;ra is a former slave, apparently. Devour and it will surely get along famously, given their common background.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Daelwyn of Setsir&#039;&#039;&#039;  || || ||  || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Wormrot&#039;&#039;&#039;  || ||Lex is Urukai, and I&#039;m afraid of them. I won&#039;t let him frighten me. ||  ||Devour reminds me of the insects in the swamp, just much bigger. And talkier. ||Daelwyn seems to lack purpose. Perhaps I can help him find one.  || || Geth&#039;ra has been a slave too. I&#039;ll look after him.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Geth&#039;ra&#039;&#039;&#039;  || Captain Morgan might be tempted to ensorcell others as I was enslaved by Harapal. I cannot let her become another Harapal. || || Carmine risks injury in pursuit of knowledge, and I fear that while the spirit is strong, the flesh is weak.   || Devour is strange, even for one of his / her / its species. Perhaps more time with him / her / it will allow me to understand him / her / it. ||  || Wormrot has endured slavery too, and as such is a fellow traveler. I will protect her. || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Setting Background ==&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Age of the Eldarin&#039;&#039;&#039; - Eldarin discover astral travel, using dangerous but powerful sorceries. They encounter the Urukai and the Myrmidons, who steal their secrets and learn to travel the planes themselves.&lt;br /&gt;
*&#039;&#039;&#039;The Sorcerous Wars&#039;&#039;&#039; - Eldarin, Urukai, and Myrmidons battle for supremacy over the cosmos.&lt;br /&gt;
*&#039;&#039;&#039;The Draconic Crusade&#039;&#039;&#039; - The Council races unite against an implacable foe - the Dragons and their slave races. Eventually, the Dragons are all slain and the Spire is taken from them. The secrets of the Dragon-Gate network are unlocked.&lt;br /&gt;
*&#039;&#039;&#039;The Unfurling Horizon&#039;&#039;&#039; - The Council races use the Dragon-Gate network to expand into the galaxy.&lt;br /&gt;
*&#039;&#039;&#039;The Myrmidon Revolution&#039;&#039;&#039; - The High Queens&#039; lock on Myrmidon society is broken, and the Free Republics are established. The Revolution is lead by a former Council Spectre.&lt;br /&gt;
*&#039;&#039;&#039;The Modron March&#039;&#039;&#039; - The Modrons burst onto the scene from an uncontrolled Dragon-Gate, destroying tens of worlds, including Goldheim, home of the Dwergar, who become a client race to the Urukai. They are pushed back behind the Mechanus Veil by the combined efforts of the Council races.&lt;br /&gt;
*&#039;&#039;&#039;The Human-Myrmidon War&#039;&#039;&#039; - The Seven Kingdoms discover astral-jamming sorcery, and use it to expand into the Astral Sea. Their use of such dangerous sorcery attracts demonic attention to several Myrmidon realms, and sparks a brief war between the Seven Kingdoms and the Myrmidon Free Republics, which is settled by the Peace of Tarsus.&lt;br /&gt;
*&#039;&#039;&#039;The Present Era&#039;&#039;&#039; - Human expansion continues at a massive pace into the unclaimed realms of the Astartes Gulf, and they vie for a seat on the High Council.&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=219396</id>
		<title>Dungeon World Lost in the Storm</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=219396"/>
		<updated>2012-11-30T14:36:09Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Bonds Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for Evil Cabbage&#039;s Pony World: Clop Clop Adventures!&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?634727-interest-Dungeon-World Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635614-Dungeon-World-Lost-in-the-Storm In-Character Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635613-Dungeon-World-Lost-in-the-Storm Out-Of-Character Thread]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Astrafel | Astrafel the Bard]]&lt;br /&gt;
| 17/4  || +1  || d6 || 4 || 8 || 13 || 11 || 15 || 9 || 17 ||  Ghoul Barf All Over&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Brother Bla Bla | Brother Bla Bla]]&lt;br /&gt;
| 21/21 || +1 ||D6 ||0 || 15(+1)|| 9(0)|| 13(+1)|| 11(0)|| 17(+2)|| 8(-1)||Worships the Lord of the Dead&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Colonel | Colonel the Handsome]]&lt;br /&gt;
| 13/13|| +1 (+3 with spells)|| D4|| 12 || 8(-1)|| 15(+1)|| 9(0)|| 18(+3)|| 11(0)|| 13(+1)|| Hella Handsome, Magnificent Head of Hair&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS new char | New character here]]&lt;br /&gt;
|  17/17|| +1|| D6|| || -1|| +1|| +1|| +0|| +2|| +0|| Currently has 3 XP. Also An Elf!&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS new char 2 | New character here]]&lt;br /&gt;
|  21 || +1 || D8 || 1 || 11(0) || 17(+2) || 13(+1) || 8(-1) || 15(+1) || 9(0) || White Hair, Camouflaged&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bonds Table==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Astrafel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Brother etc &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Colonel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | New char&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | New char 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Astrafel  || ||Sang songs of him before they ever met. || He doesn&#039;t trust her-- with reason. || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Brother etc  || Brother And-He-Smote-The-Undead-With-Divine-Vengeance was going to be a bard before his unfortunate mishap, and is more than a tad jealous of Astrafel&#039;s talent and freedom to do as she pleases || x|| I fear that Krupp might be too interested in the undead menaces we have faced for his own benefit. I will need to watch him lest he fall into shadow.|| || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Colonel  || Astrafel is keeping an important secret from me. || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | New char  || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | New char 2  || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=219395</id>
		<title>Dungeon World Lost in the Storm</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=219395"/>
		<updated>2012-11-30T14:35:46Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Less Important Bonds Table That You Could Probably Fill In If That Was, Like, Your Thing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for Evil Cabbage&#039;s Pony World: Clop Clop Adventures!&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?634727-interest-Dungeon-World Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635614-Dungeon-World-Lost-in-the-Storm In-Character Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635613-Dungeon-World-Lost-in-the-Storm Out-Of-Character Thread]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Astrafel | Astrafel the Bard]]&lt;br /&gt;
| 17/4  || +1  || d6 || 4 || 8 || 13 || 11 || 15 || 9 || 17 ||  Ghoul Barf All Over&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Brother Bla Bla | Brother Bla Bla]]&lt;br /&gt;
| 21/21 || +1 ||D6 ||0 || 15(+1)|| 9(0)|| 13(+1)|| 11(0)|| 17(+2)|| 8(-1)||Worships the Lord of the Dead&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Colonel | Colonel the Handsome]]&lt;br /&gt;
| 13/13|| +1 (+3 with spells)|| D4|| 12 || 8(-1)|| 15(+1)|| 9(0)|| 18(+3)|| 11(0)|| 13(+1)|| Hella Handsome, Magnificent Head of Hair&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS new char | New character here]]&lt;br /&gt;
|  17/17|| +1|| D6|| || -1|| +1|| +1|| +0|| +2|| +0|| Currently has 3 XP. Also An Elf!&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS new char 2 | New character here]]&lt;br /&gt;
|  21 || +1 || D8 || 1 || 11(0) || 17(+2) || 13(+1) || 8(-1) || 15(+1) || 9(0) || White Hair, Camouflaged&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bonds Table==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Astrafel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Brother etc &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Colonel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | New char&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | New char 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Astrafel  || ||Sang songs of him before they ever met. || He doesn&#039;t trust her-- with reason. ||Not their first adventure. || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Brother etc  || Brother And-He-Smote-The-Undead-With-Divine-Vengeance was going to be a bard before his unfortunate mishap, and is more than a tad jealous of Astrafel&#039;s talent and freedom to do as she pleases || x|| I fear that Krupp might be too interested in the undead menaces we have faced for his own benefit. I will need to watch him lest he fall into shadow.|| || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Colonel  || Astrafel is keeping an important secret from me. || ||  || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | New char  || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | New char 2  || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=219394</id>
		<title>Dungeon World Lost in the Storm</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=219394"/>
		<updated>2012-11-30T14:33:59Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Super Important Bonds Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for Evil Cabbage&#039;s Pony World: Clop Clop Adventures!&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?634727-interest-Dungeon-World Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635614-Dungeon-World-Lost-in-the-Storm In-Character Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635613-Dungeon-World-Lost-in-the-Storm Out-Of-Character Thread]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Astrafel | Astrafel the Bard]]&lt;br /&gt;
| 17/4  || +1  || d6 || 4 || 8 || 13 || 11 || 15 || 9 || 17 ||  Ghoul Barf All Over&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Brother Bla Bla | Brother Bla Bla]]&lt;br /&gt;
| 21/21 || +1 ||D6 ||0 || 15(+1)|| 9(0)|| 13(+1)|| 11(0)|| 17(+2)|| 8(-1)||Worships the Lord of the Dead&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Colonel | Colonel the Handsome]]&lt;br /&gt;
| 13/13|| +1 (+3 with spells)|| D4|| 12 || 8(-1)|| 15(+1)|| 9(0)|| 18(+3)|| 11(0)|| 13(+1)|| Hella Handsome, Magnificent Head of Hair&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS new char | New character here]]&lt;br /&gt;
|  17/17|| +1|| D6|| || -1|| +1|| +1|| +0|| +2|| +0|| Currently has 3 XP. Also An Elf!&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS new char 2 | New character here]]&lt;br /&gt;
|  21 || +1 || D8 || 1 || 11(0) || 17(+2) || 13(+1) || 8(-1) || 15(+1) || 9(0) || White Hair, Camouflaged&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Less Important Bonds Table That You Could Probably Fill In If That Was, Like, Your Thing==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Astrafel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Brother etc &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Colonel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Nyali&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Toki&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Astrafel  || ||Sang songs of him before they ever met. || He doesn&#039;t trust her-- with reason. ||Not their first adventure. || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Brother etc  || Brother And-He-Smote-The-Undead-With-Divine-Vengeance was going to be a bard before his unfortunate mishap, and is more than a tad jealous of Astrafel&#039;s talent and freedom to do as she pleases || x|| I fear that Krupp might be too interested in the undead menaces we have faced for his own benefit. I will need to watch him lest he fall into shadow.|| Although Nyali does not worship my god, she does realize that nature, and life and death, need to be balanced, and she strives against the unnatural, like the undead. For that, she has my respect.|| Toki has fought against the undead with me before, and will honor me by fighting alongside me again. If he asks for aid, I will supply it.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Colonel  || Astrafel is keeping an important secret from me. || ||  || Nyali is woefully misinformed about the world; I will teach them all that I can. || Toki will play an important role in the events to come. I have foreseen it! &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nyali  || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Toki  || Astrafel does not understand life in the wild, so I will teach them. || || I have guided Krupp before and they owe me for it. || Nyali is a friend of nature, so I will be their friend. ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=219393</id>
		<title>Dungeon World Lost in the Storm</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=219393"/>
		<updated>2012-11-30T14:33:25Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Super Important Bonds Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for Evil Cabbage&#039;s Pony World: Clop Clop Adventures!&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?634727-interest-Dungeon-World Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635614-Dungeon-World-Lost-in-the-Storm In-Character Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635613-Dungeon-World-Lost-in-the-Storm Out-Of-Character Thread]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Astrafel | Astrafel the Bard]]&lt;br /&gt;
| 17/4  || +1  || d6 || 4 || 8 || 13 || 11 || 15 || 9 || 17 ||  Ghoul Barf All Over&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Brother Bla Bla | Brother Bla Bla]]&lt;br /&gt;
| 21/21 || +1 ||D6 ||0 || 15(+1)|| 9(0)|| 13(+1)|| 11(0)|| 17(+2)|| 8(-1)||Worships the Lord of the Dead&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Colonel | Colonel the Handsome]]&lt;br /&gt;
| 13/13|| +1 (+3 with spells)|| D4|| 12 || 8(-1)|| 15(+1)|| 9(0)|| 18(+3)|| 11(0)|| 13(+1)|| Hella Handsome, Magnificent Head of Hair&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS new char | New character here]]&lt;br /&gt;
|  17/17|| +1|| D6|| || -1|| +1|| +1|| +0|| +2|| +0|| Currently has 3 XP. Also An Elf!&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS new char 2 | New character here]]&lt;br /&gt;
|  21 || +1 || D8 || 1 || 11(0) || 17(+2) || 13(+1) || 8(-1) || 15(+1) || 9(0) || White Hair, Camouflaged&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Important Bonds Table==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Astrafel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Brother And-He-Smote-the-etc.&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Colonel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | New char&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | New char 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Astrafel  || || || The Colonel doesn&#039;t trust her to not eat his tasty, tender eyeballs while he sleeps.  And who could blame her, really?  Tasty, tasty wizard orbs... || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Brother And  ||  || || || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Colonel  ||  || || admires himself as a murder-wizard, humanitarian and powerful sexual being ||  || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | New char  || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | New char 2  || || || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Less Important Bonds Table That You Could Probably Fill In If That Was, Like, Your Thing==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Astrafel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Brother etc &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Colonel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Nyali&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Toki&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Astrafel  || ||Sang songs of him before they ever met. || He doesn&#039;t trust her-- with reason. ||Not their first adventure. || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Brother etc  || Brother And-He-Smote-The-Undead-With-Divine-Vengeance was going to be a bard before his unfortunate mishap, and is more than a tad jealous of Astrafel&#039;s talent and freedom to do as she pleases || x|| I fear that Krupp might be too interested in the undead menaces we have faced for his own benefit. I will need to watch him lest he fall into shadow.|| Although Nyali does not worship my god, she does realize that nature, and life and death, need to be balanced, and she strives against the unnatural, like the undead. For that, she has my respect.|| Toki has fought against the undead with me before, and will honor me by fighting alongside me again. If he asks for aid, I will supply it.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Colonel  || Astrafel is keeping an important secret from me. || ||  || Nyali is woefully misinformed about the world; I will teach them all that I can. || Toki will play an important role in the events to come. I have foreseen it! &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nyali  || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Toki  || Astrafel does not understand life in the wild, so I will teach them. || || I have guided Krupp before and they owe me for it. || Nyali is a friend of nature, so I will be their friend. ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=219392</id>
		<title>Dungeon World Lost in the Storm</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dungeon_World_Lost_in_the_Storm&amp;diff=219392"/>
		<updated>2012-11-30T14:31:32Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for Evil Cabbage&#039;s Pony World: Clop Clop Adventures!&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?634727-interest-Dungeon-World Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635614-Dungeon-World-Lost-in-the-Storm In-Character Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?635613-Dungeon-World-Lost-in-the-Storm Out-Of-Character Thread]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Astrafel | Astrafel the Bard]]&lt;br /&gt;
| 17/4  || +1  || d6 || 4 || 8 || 13 || 11 || 15 || 9 || 17 ||  Ghoul Barf All Over&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Brother Bla Bla | Brother Bla Bla]]&lt;br /&gt;
| 21/21 || +1 ||D6 ||0 || 15(+1)|| 9(0)|| 13(+1)|| 11(0)|| 17(+2)|| 8(-1)||Worships the Lord of the Dead&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS Colonel | Colonel the Handsome]]&lt;br /&gt;
| 13/13|| +1 (+3 with spells)|| D4|| 12 || 8(-1)|| 15(+1)|| 9(0)|| 18(+3)|| 11(0)|| 13(+1)|| Hella Handsome, Magnificent Head of Hair&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS new char | New character here]]&lt;br /&gt;
|  17/17|| +1|| D6|| || -1|| +1|| +1|| +0|| +2|| +0|| Currently has 3 XP. Also An Elf!&lt;br /&gt;
|-&lt;br /&gt;
| [[DWLinS new char 2 | New character here]]&lt;br /&gt;
|  21 || +1 || D8 || 1 || 11(0) || 17(+2) || 13(+1) || 8(-1) || 15(+1) || 9(0) || White Hair, Camouflaged&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Important Bonds Table==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Astrafel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Cassius &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Colonel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Nyali&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Toki&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Astrafel  || ||Sang songs of Cassius before they ever met.  Now faced with the reality of it all. || The Colonel doesn&#039;t trust her to not eat his tasty, tender eyeballs while he sleeps.  And who could blame her, really?  Tasty, tasty wizard orbs... || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cassius  ||  || || || || won&#039;t stop calling him &#039;young man&#039; and hectoring about proper posture&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Colonel  ||  || || admires himself as a murder-wizard, humanitarian and powerful sexual being ||  || secretly wants to eat Carl&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nyali  || They&#039;ve had adventures before.  What?  No!  You have a really dirty mind.  Really, now I need a shower. || || || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Toki  || || || || never leaves her alone with Carl ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Less Important Bonds Table That You Could Probably Fill In If That Was, Like, Your Thing==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Astrafel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Brother etc &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Colonel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Nyali&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Toki&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Astrafel  || ||Sang songs of him before they ever met. || He doesn&#039;t trust her-- with reason. ||Not their first adventure. || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Brother etc  || Brother And-He-Smote-The-Undead-With-Divine-Vengeance was going to be a bard before his unfortunate mishap, and is more than a tad jealous of Astrafel&#039;s talent and freedom to do as she pleases || x|| I fear that Krupp might be too interested in the undead menaces we have faced for his own benefit. I will need to watch him lest he fall into shadow.|| Although Nyali does not worship my god, she does realize that nature, and life and death, need to be balanced, and she strives against the unnatural, like the undead. For that, she has my respect.|| Toki has fought against the undead with me before, and will honor me by fighting alongside me again. If he asks for aid, I will supply it.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Colonel  || Astrafel is keeping an important secret from me. || ||  || Nyali is woefully misinformed about the world; I will teach them all that I can. || Toki will play an important role in the events to come. I have foreseen it! &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nyali  || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Toki  || Astrafel does not understand life in the wild, so I will teach them. || || I have guided Krupp before and they owe me for it. || Nyali is a friend of nature, so I will be their friend. ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Megazver_World_This_Game_is_Very_Megazver&amp;diff=212450</id>
		<title>Megazver World This Game is Very Megazver</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Megazver_World_This_Game_is_Very_Megazver&amp;diff=212450"/>
		<updated>2012-08-28T16:22:00Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Nonimportant Bonds Table That You Could Probably Fill In If That Was, Like, Your Thing * */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for Megazver&#039;s Megazver World: This Game is Very Megazver&lt;br /&gt;
&lt;br /&gt;
It takes you to the distant world of Megazver, where beautiful Megazvers frolic and scamper in the Megazver fields of Megazver. You play as brave Megazvers, sworn to Megazver Megazver in the face of Megazver. The task is not Megazver, but you are Megazvers, so Megazver Megazver Megazver Megazver Megazver Megazver.  &lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?641913-Closed-Recruitment-Dungeons-The-Worlding/ Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?643078-Megazver-World-This-Game-is-Very-Megazver In-Character Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?643079-Megazver-World-This-Game-is-Very-Megazver Out-Of-Character Thread]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha&lt;br /&gt;
! Notes&lt;br /&gt;
! Up&#039;d&lt;br /&gt;
|-&lt;br /&gt;
| [[MWTGivM Bob | Bob Gimlison the Wizard]]&lt;br /&gt;
| 17/4  || +1  || d6 || 4 || 8 || 13 || 11 || 15 || 9 || 17 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[MWTGivM Borin | Borin the Fighter]]&lt;br /&gt;
| 25/25 || +3 ||D10 ||0 || 17|| 8|| 15|| 11|| 13|| 9|| ||&lt;br /&gt;
|-&lt;br /&gt;
| [[MWTGivM Dwinnel | Dwinnel the Paladin]]&lt;br /&gt;
| 23/23|| +3|| D10|| All || 15(+1)|| 8(-1)|| 13(+1)|| 9 (0)|| 11(0)|| 17(+2)||  ||x&lt;br /&gt;
|-&lt;br /&gt;
| [[MWTGivM Gorvan | Gorvan the Ranger]]&lt;br /&gt;
|  21/21|| +1|| D8|| 1|| 11(0)|| 17(+2)|| 13(+1)|| 8(-1)|| 15(+1)|| 9(0)|| ||x&lt;br /&gt;
|-&lt;br /&gt;
| [[MWTGivM Vorn | Vorn the Druid]]&lt;br /&gt;
|  21 || +1 || D8 || 1 || 11(0) || 17(+2) || 13(+1) || 8(-1) || 15(+1) || 9(0) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Nonimportant Bonds Table That You Could Probably Fill In If That Was, Like, Your Thing *==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Bob&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Borin &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Dwinnel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Gorvan&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Vorn&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bob|| || ||   ||  || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Borin ||  || x||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dwinnel || Bob saved my life once. The next day, he almost killed me by mistake. I watch my step around him.  ||I respect Borin&#039;s knowledge of traditional ways. I have much to learn from him. || x || Gorvan is probably crazy. But I like his donkey.  ||  Vorn is cursed with strange, undwarven magic, like me. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gorvan || &lt;br /&gt;
Bob Gimlison is a little scary. He likes to make things explode a little too much. Things in the Outdoors aren&#039;t made of stone as much, so they&#039;re more fragile.&lt;br /&gt;
|| Borin Murtok is a real stone-in-the-other-stone dwarf. He needs to loosen up, and explore this Great New World Out Here. Tradition isn&#039;t everything!|| Dwinnel Keybronze seems lonely out here, and not sure what to do with himself. Also, too hidebound by stricture. I&#039;m sure as I introduce him to great new things from outside, he&#039;ll appreciate it. || x|| Vorn Hammerdark gets me! He knows that the Outside World is filled with cool stuff. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vorn ||  || ||  ||   ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* You will be fed to bears if you don&#039;t&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=MWTGivM_Dwinnel&amp;diff=212449</id>
		<title>MWTGivM Dwinnel</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=MWTGivM_Dwinnel&amp;diff=212449"/>
		<updated>2012-08-28T16:15:53Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: Created page with &amp;quot;Dwinnel Keybronze, dwarf paladin, updated Dwinnel is straightforward. He likes drinking ale, mining for gold and gems, hearing and telling bawdy jokes, feasting, and singing song...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dwinnel Keybronze, dwarf paladin, updated&lt;br /&gt;
Dwinnel is straightforward. He likes drinking ale, mining for gold and gems, hearing and telling bawdy jokes, feasting, and singing songs about feasting, ale, and gold and gems. He&#039;s a dwarf&#039;s dwarf. &amp;quot;Good ol&#039; Dwin,&amp;quot; his many friends called him.&lt;br /&gt;
&lt;br /&gt;
Until he became aware that he was Called to undertake a Great Quest. To go above earth and do what no one else could do. He resents it. He resists it. But still he is called.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Poor Dwin,&amp;quot; his friends call him now.&lt;br /&gt;
&lt;br /&gt;
Tired eyes, bald, worn holy symbol, bulky body--look, see the pic already.&lt;br /&gt;
&lt;br /&gt;
STR 15 (+1)&lt;br /&gt;
DEX 8 (-1)&lt;br /&gt;
CON 13 (+1)&lt;br /&gt;
INT 9 (0)&lt;br /&gt;
WIS 11 (0)&lt;br /&gt;
CHA 17 (+2)&lt;br /&gt;
&lt;br /&gt;
HP 23&lt;br /&gt;
Armor 3&lt;br /&gt;
Damage d10&lt;br /&gt;
&lt;br /&gt;
racial move: Dwarf (when on a quest, can gain +1 boon for +1 vow)&lt;br /&gt;
&lt;br /&gt;
MOVES&lt;br /&gt;
Lay on Hands (CHA)&lt;br /&gt;
Armored&lt;br /&gt;
I Am the Law (CHA)&lt;br /&gt;
Quest&lt;br /&gt;
&lt;br /&gt;
Alignment: Good&lt;br /&gt;
&lt;br /&gt;
Dungeon rations (1 weight, 5 uses)&lt;br /&gt;
Scale armor (2 armor, 3 weight)&lt;br /&gt;
Warhammer (close, 1 weight)&lt;br /&gt;
Shield (+1 armor, 2 weight)&lt;br /&gt;
Adventuring gear (1 weight, 5 uses)&lt;br /&gt;
Holy symbols--tattoos, indicating not loyalty to any deity, but causes and concepts: loyalty, endurance, etc.&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Megazver_World_This_Game_is_Very_Megazver&amp;diff=212448</id>
		<title>Megazver World This Game is Very Megazver</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Megazver_World_This_Game_is_Very_Megazver&amp;diff=212448"/>
		<updated>2012-08-28T16:14:04Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for Megazver&#039;s Megazver World: This Game is Very Megazver&lt;br /&gt;
&lt;br /&gt;
It takes you to the distant world of Megazver, where beautiful Megazvers frolic and scamper in the Megazver fields of Megazver. You play as brave Megazvers, sworn to Megazver Megazver in the face of Megazver. The task is not Megazver, but you are Megazvers, so Megazver Megazver Megazver Megazver Megazver Megazver.  &lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?641913-Closed-Recruitment-Dungeons-The-Worlding/ Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?643078-Megazver-World-This-Game-is-Very-Megazver In-Character Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?643079-Megazver-World-This-Game-is-Very-Megazver Out-Of-Character Thread]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha&lt;br /&gt;
! Notes&lt;br /&gt;
! Up&#039;d&lt;br /&gt;
|-&lt;br /&gt;
| [[MWTGivM Bob | Bob Gimlison the Wizard]]&lt;br /&gt;
| 17/4  || +1  || d6 || 4 || 8 || 13 || 11 || 15 || 9 || 17 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[MWTGivM Borin | Borin the Fighter]]&lt;br /&gt;
| 25/25 || +3 ||D10 ||0 || 17|| 8|| 15|| 11|| 13|| 9|| ||&lt;br /&gt;
|-&lt;br /&gt;
| [[MWTGivM Dwinnel | Dwinnel the Paladin]]&lt;br /&gt;
| 23/23|| +3|| D10|| All || 15(+1)|| 8(-1)|| 13(+1)|| 9 (0)|| 11(0)|| 17(+2)||  ||x&lt;br /&gt;
|-&lt;br /&gt;
| [[MWTGivM Gorvan | Gorvan the Ranger]]&lt;br /&gt;
|  21/21|| +1|| D8|| 1|| 11(0)|| 17(+2)|| 13(+1)|| 8(-1)|| 15(+1)|| 9(0)|| ||x&lt;br /&gt;
|-&lt;br /&gt;
| [[MWTGivM Vorn | Vorn the Druid]]&lt;br /&gt;
|  21 || +1 || D8 || 1 || 11(0) || 17(+2) || 13(+1) || 8(-1) || 15(+1) || 9(0) ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Nonimportant Bonds Table That You Could Probably Fill In If That Was, Like, Your Thing *==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | This Guy&#039;s connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Bob&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Borin &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Dwinnel&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Gorvan&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Vorn&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bob|| || ||   ||  || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Borin ||  || x||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dwinnel ||   || ||  ||   ||   &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gorvan || &lt;br /&gt;
Bob Gimlison is a little scary. He likes to make things explode a little too much. Things in the Outdoors aren&#039;t made of stone as much, so they&#039;re more fragile.&lt;br /&gt;
|| Borin Murtok is a real stone-in-the-other-stone dwarf. He needs to loosen up, and explore this Great New World Out Here. Tradition isn&#039;t everything!|| Dwinnel Keybronze seems lonely out here, and not sure what to do with himself. Also, too hidebound by stricture. I&#039;m sure as I introduce him to great new things from outside, he&#039;ll appreciate it. || x|| Vorn Hammerdark gets me! He knows that the Outside World is filled with cool stuff. &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vorn ||  || ||  ||   ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* You will be fed to bears if you don&#039;t&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=DWSA_Rook&amp;diff=211961</id>
		<title>DWSA Rook</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=DWSA_Rook&amp;diff=211961"/>
		<updated>2012-08-17T19:05:07Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rook, female halfling thief&lt;br /&gt;
&lt;br /&gt;
Shifty eyes, messy hair, fancy clothes, lithe body&lt;br /&gt;
&lt;br /&gt;
STR 9 / 0&lt;br /&gt;
DEX 17 / +2&lt;br /&gt;
CON 11 / 0&lt;br /&gt;
INT 8 / -1&lt;br /&gt;
WIS 13 / +1&lt;br /&gt;
CHA 15 / +1&lt;br /&gt;
&lt;br /&gt;
HP 17&lt;br /&gt;
Damage d8&lt;br /&gt;
&lt;br /&gt;
Moves:&lt;br /&gt;
Halfling (ranged +1 damage)&lt;br /&gt;
Trap expert&lt;br /&gt;
Tricks of the trade&lt;br /&gt;
Backstab&lt;br /&gt;
Flexible morals&lt;br /&gt;
Poisoner (Serpent&#039;s Tears)&lt;br /&gt;
Cheap Shot&lt;br /&gt;
&lt;br /&gt;
Alignment: Chaotic (leap into danger without a plan)&lt;br /&gt;
&lt;br /&gt;
Load: 5&lt;br /&gt;
Dungeon rations (1 wt, 4 uses)&lt;br /&gt;
Leather armor (1 wt, 1 armor)&lt;br /&gt;
Serpent&#039;s Tears (3 uses)&lt;br /&gt;
10 coin&lt;br /&gt;
Rapier (close, precise, 1 wt)&lt;br /&gt;
3 throwing daggers (near, thrown, 0 wt)&lt;br /&gt;
Adventuring gear (1 wt)&lt;br /&gt;
&lt;br /&gt;
Bonds&lt;br /&gt;
I stole something from Benn (a letter; haven&#039;t read it yet).&lt;br /&gt;
Kurgan has my back when things go wrong - and it drives me crazy.&lt;br /&gt;
Harry knows incriminating details about me.&lt;br /&gt;
I gave that dwarf the golden heart--he owes me!&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=DWSA_Rook&amp;diff=211960</id>
		<title>DWSA Rook</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=DWSA_Rook&amp;diff=211960"/>
		<updated>2012-08-17T19:04:36Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: Created page with &amp;quot;Rook, female halfling thief Shifty eyes, messy hair, fancy clothes, lithe body STR 9 / 0 DEX 17 / +2 CON 11 / 0 INT 8 / -1 WIS 13 / +1 CHA 15 / +1  HP 17 Damage d8  Moves: Halfli...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rook, female halfling thief&lt;br /&gt;
Shifty eyes, messy hair, fancy clothes, lithe body&lt;br /&gt;
STR 9 / 0&lt;br /&gt;
DEX 17 / +2&lt;br /&gt;
CON 11 / 0&lt;br /&gt;
INT 8 / -1&lt;br /&gt;
WIS 13 / +1&lt;br /&gt;
CHA 15 / +1&lt;br /&gt;
&lt;br /&gt;
HP 17&lt;br /&gt;
Damage d8&lt;br /&gt;
&lt;br /&gt;
Moves:&lt;br /&gt;
Halfling (ranged +1 damage)&lt;br /&gt;
Trap expert&lt;br /&gt;
Tricks of the trade&lt;br /&gt;
Backstab&lt;br /&gt;
Flexible morals&lt;br /&gt;
Poisoner (Serpent&#039;s Tears)&lt;br /&gt;
Cheap Shot&lt;br /&gt;
&lt;br /&gt;
Alignment: Chaotic (leap into danger without a plan)&lt;br /&gt;
&lt;br /&gt;
Load: 5&lt;br /&gt;
Dungeon rations (1 wt, 4 uses)&lt;br /&gt;
Leather armor (1 wt, 1 armor)&lt;br /&gt;
Serpent&#039;s Tears (3 uses)&lt;br /&gt;
10 coin&lt;br /&gt;
Rapier (close, precise, 1 wt)&lt;br /&gt;
3 throwing daggers (near, thrown, 0 wt)&lt;br /&gt;
Adventuring gear (1 wt)&lt;br /&gt;
&lt;br /&gt;
Bonds&lt;br /&gt;
I stole something from Benn (a letter; haven&#039;t read it yet).&lt;br /&gt;
Kurgan has my back when things go wrong - and it drives me crazy.&lt;br /&gt;
Harry knows incriminating details about me.&lt;br /&gt;
I gave that dwarf the golden heart--he owes me!&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Urban_Legends/Pre-Rolls&amp;diff=193354</id>
		<title>Urban Legends/Pre-Rolls</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Urban_Legends/Pre-Rolls&amp;diff=193354"/>
		<updated>2011-10-14T00:50:53Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Strabo */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Pre-rolls=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each player should post 10 or more Notice and Common Knowledge roll results here for the GM to use as needed and speed play.&lt;br /&gt;
&lt;br /&gt;
=====Sasha=====&lt;br /&gt;
[http://invisiblecastle.com/roller/view/3184769/ Common Knowledge] &lt;br /&gt;
*10&lt;br /&gt;
*3*&lt;br /&gt;
*7&lt;br /&gt;
*9&lt;br /&gt;
*3*&lt;br /&gt;
*10&lt;br /&gt;
*7&lt;br /&gt;
*3*&lt;br /&gt;
*8&lt;br /&gt;
*5&lt;br /&gt;
[http://invisiblecastle.com/roller/view/3184770/ Notice]&lt;br /&gt;
*3*&lt;br /&gt;
*5&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*5&lt;br /&gt;
*3*&lt;br /&gt;
*4&lt;br /&gt;
&lt;br /&gt;
=====Strabo=====&lt;br /&gt;
[http://invisiblecastle.com/roller/view/3185870/ Common Knowledge] &lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*6&lt;br /&gt;
*6&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*5&lt;br /&gt;
*11&lt;br /&gt;
*8&lt;br /&gt;
*3&lt;br /&gt;
[http://invisiblecastle.com/roller/view/3184770/ Notice]&lt;br /&gt;
*5&lt;br /&gt;
*3&lt;br /&gt;
*2&lt;br /&gt;
*5&lt;br /&gt;
*2&lt;br /&gt;
*5&lt;br /&gt;
*3&lt;br /&gt;
&lt;br /&gt;
=====Artie=====&lt;br /&gt;
[http://invisiblecastle.com/roller/view/3220678/ Common Knowledge]&lt;br /&gt;
*5&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*3&lt;br /&gt;
*8&lt;br /&gt;
*3&lt;br /&gt;
*5&lt;br /&gt;
*2&lt;br /&gt;
*5&lt;br /&gt;
[http://invisiblecastle.com/roller/view/3220697/ Notice]&lt;br /&gt;
*6&lt;br /&gt;
*2&lt;br /&gt;
*1!*&lt;br /&gt;
*5&lt;br /&gt;
*11&lt;br /&gt;
*5&lt;br /&gt;
*5&lt;br /&gt;
*2&lt;br /&gt;
*4&lt;br /&gt;
*10&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[http://wiki.rpg.net/index.php/Urban_Legends Back]&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=PO_XINGSHAO&amp;diff=192257</id>
		<title>PO XINGSHAO</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=PO_XINGSHAO&amp;diff=192257"/>
		<updated>2011-09-27T13:04:07Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: Created page with &amp;quot;Mission: Find a way to provide for my followers  Duty: Share the truth with anyone who is willing  Craving: COMING SOON, I Promise  Problems:   Hated Enemy--Riyan Yifan Burei, on...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mission: Find a way to provide for my followers&lt;br /&gt;
&lt;br /&gt;
Duty: Share the truth with anyone who is willing&lt;br /&gt;
&lt;br /&gt;
Craving: COMING SOON, I Promise&lt;br /&gt;
&lt;br /&gt;
Problems: &lt;br /&gt;
&lt;br /&gt;
Hated Enemy--Riyan Yifan Burei, one of the key architects of Po&#039;s exile, he continues to watch and work against Po becoming too powerful&lt;br /&gt;
&lt;br /&gt;
Stupidly Forgiving&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Body 3&lt;br /&gt;
&lt;br /&gt;
Charm 2&lt;br /&gt;
&lt;br /&gt;
Command 4&lt;br /&gt;
&lt;br /&gt;
Coordination 2&lt;br /&gt;
&lt;br /&gt;
Knowledge 2&lt;br /&gt;
&lt;br /&gt;
Sense 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Eerie 1&lt;br /&gt;
&lt;br /&gt;
Expert Blacksmith 2+Expert&lt;br /&gt;
&lt;br /&gt;
Graces 1&lt;br /&gt;
&lt;br /&gt;
Haggle 2&lt;br /&gt;
&lt;br /&gt;
Inspire 2&lt;br /&gt;
&lt;br /&gt;
Intimidate 2&lt;br /&gt;
&lt;br /&gt;
Language: Uld 1&lt;br /&gt;
&lt;br /&gt;
Language (Native) 0+Master&lt;br /&gt;
&lt;br /&gt;
Parry 2&lt;br /&gt;
&lt;br /&gt;
Plead 1&lt;br /&gt;
&lt;br /&gt;
Sorcery 1&lt;br /&gt;
&lt;br /&gt;
Tactics 3&lt;br /&gt;
&lt;br /&gt;
Weapon: Sword 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 Levels of Divine Regimen (Lifting Stance and Leap of the Gazelle)&lt;br /&gt;
&lt;br /&gt;
1 Level of the General&#039;s Visage (Words of Iron)&lt;br /&gt;
&lt;br /&gt;
2 Levels of Perpetual Readiness (Basic Mobility and Bring Fear)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Followers 3 (10 @ Threat 3)&lt;br /&gt;
&lt;br /&gt;
Patron 2 (Kunmei Meiren, daughter of Ningwo)&lt;br /&gt;
&lt;br /&gt;
Possession 1 (the scroll of the Lost Sage)&lt;br /&gt;
&lt;br /&gt;
Possession 3 (Dinda sword)&lt;br /&gt;
&lt;br /&gt;
Secret of the Dinda&lt;br /&gt;
&lt;br /&gt;
Status 2 (respected teacher)&lt;br /&gt;
&lt;br /&gt;
Wealth 1&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Urban_Legends/Pre-Rolls&amp;diff=191995</id>
		<title>Urban Legends/Pre-Rolls</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Urban_Legends/Pre-Rolls&amp;diff=191995"/>
		<updated>2011-09-24T20:00:22Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Strabo */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Pre-rolls=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each player should post 10 or more Notice and Common Knowledge roll results here for the GM to use as needed and speed play.&lt;br /&gt;
&lt;br /&gt;
=====Sasha=====&lt;br /&gt;
[http://invisiblecastle.com/roller/view/3184769/ Common Knowledge] &lt;br /&gt;
*10&lt;br /&gt;
*3*&lt;br /&gt;
*7&lt;br /&gt;
*9&lt;br /&gt;
*3*&lt;br /&gt;
*10&lt;br /&gt;
*7&lt;br /&gt;
*3*&lt;br /&gt;
*8&lt;br /&gt;
*5&lt;br /&gt;
[http://invisiblecastle.com/roller/view/3184770/ Notice]&lt;br /&gt;
*3*&lt;br /&gt;
*5&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*5&lt;br /&gt;
*3*&lt;br /&gt;
*4&lt;br /&gt;
&lt;br /&gt;
=====Strabo=====&lt;br /&gt;
[http://invisiblecastle.com/roller/view/3185870/ Common Knowledge] &lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*6&lt;br /&gt;
*6&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*5&lt;br /&gt;
*11&lt;br /&gt;
*8&lt;br /&gt;
*3&lt;br /&gt;
[http://invisiblecastle.com/roller/view/3184770/ Notice]&lt;br /&gt;
*7&lt;br /&gt;
*5&lt;br /&gt;
*3&lt;br /&gt;
*2&lt;br /&gt;
*5&lt;br /&gt;
*2&lt;br /&gt;
*5&lt;br /&gt;
*3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[http://wiki.rpg.net/index.php/Urban_Legends Back]&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Urban_Legends/Pre-Rolls&amp;diff=191994</id>
		<title>Urban Legends/Pre-Rolls</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Urban_Legends/Pre-Rolls&amp;diff=191994"/>
		<updated>2011-09-24T19:59:46Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Sasha */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Pre-rolls=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each player should post 10 or more Notice and Common Knowledge roll results here for the GM to use as needed and speed play.&lt;br /&gt;
&lt;br /&gt;
=====Sasha=====&lt;br /&gt;
[http://invisiblecastle.com/roller/view/3184769/ Common Knowledge] &lt;br /&gt;
*10&lt;br /&gt;
*3*&lt;br /&gt;
*7&lt;br /&gt;
*9&lt;br /&gt;
*3*&lt;br /&gt;
*10&lt;br /&gt;
*7&lt;br /&gt;
*3*&lt;br /&gt;
*8&lt;br /&gt;
*5&lt;br /&gt;
[http://invisiblecastle.com/roller/view/3184770/ Notice]&lt;br /&gt;
*3*&lt;br /&gt;
*5&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*5&lt;br /&gt;
*3*&lt;br /&gt;
*4&lt;br /&gt;
&lt;br /&gt;
=====Strabo=====&lt;br /&gt;
[http://invisiblecastle.com/roller/view/3185870/ Common Knowledge] &lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*6&lt;br /&gt;
*6&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*5&lt;br /&gt;
*11&lt;br /&gt;
*8&lt;br /&gt;
*3&lt;br /&gt;
[http://invisiblecastle.com/roller/view/3184770/ Notice]&lt;br /&gt;
*3&lt;br /&gt;
*7&lt;br /&gt;
*5&lt;br /&gt;
*3&lt;br /&gt;
*2&lt;br /&gt;
*5&lt;br /&gt;
*2&lt;br /&gt;
*5&lt;br /&gt;
*3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[http://wiki.rpg.net/index.php/Urban_Legends Back]&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Urban_Legends&amp;diff=190914</id>
		<title>Urban Legends</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Urban_Legends&amp;diff=190914"/>
		<updated>2011-09-13T15:20:11Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Setting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Savage Worlds]]&lt;br /&gt;
This is the wiki for the PbP game &amp;quot;Urban Legends&amp;quot; run by Civil Savage.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
====Rules====&lt;br /&gt;
*Savage Worlds Deluxe&lt;br /&gt;
&lt;br /&gt;
====Setting====&lt;br /&gt;
*Nexus: the Infinite City&lt;br /&gt;
&lt;br /&gt;
====Concept==== &lt;br /&gt;
*Private Eyes in the Infinite City&lt;br /&gt;
&lt;br /&gt;
====Game Mechanics====&lt;br /&gt;
&lt;br /&gt;
[[Urban_Legends/Player_Characters|Player Characters]]&lt;br /&gt;
&lt;br /&gt;
[[Urban_Legends/Pre-Rolls|Pre-Rolls]]&lt;br /&gt;
&lt;br /&gt;
[[Urban_Legends/Extras|Extras]]&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Urban_Legends&amp;diff=190913</id>
		<title>Urban Legends</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Urban_Legends&amp;diff=190913"/>
		<updated>2011-09-13T15:19:57Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Setting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Savage Worlds]]&lt;br /&gt;
This is the wiki for the PbP game &amp;quot;Urban Legends&amp;quot; run by Civil Savage.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
====Rules====&lt;br /&gt;
*Savage Worlds Deluxe&lt;br /&gt;
&lt;br /&gt;
====Setting====&lt;br /&gt;
Nexus: the Infinite City&lt;br /&gt;
&lt;br /&gt;
====Concept==== &lt;br /&gt;
*Private Eyes in the Infinite City&lt;br /&gt;
&lt;br /&gt;
====Game Mechanics====&lt;br /&gt;
&lt;br /&gt;
[[Urban_Legends/Player_Characters|Player Characters]]&lt;br /&gt;
&lt;br /&gt;
[[Urban_Legends/Pre-Rolls|Pre-Rolls]]&lt;br /&gt;
&lt;br /&gt;
[[Urban_Legends/Extras|Extras]]&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Urban_Legends&amp;diff=190912</id>
		<title>Urban Legends</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Urban_Legends&amp;diff=190912"/>
		<updated>2011-09-13T15:19:25Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Setting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Savage Worlds]]&lt;br /&gt;
This is the wiki for the PbP game &amp;quot;Urban Legends&amp;quot; run by Civil Savage.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
====Rules====&lt;br /&gt;
*Savage Worlds Deluxe&lt;br /&gt;
&lt;br /&gt;
====Setting====&lt;br /&gt;
*[Nexus: the Infinite City]https://docs.google.com/leaf?id=0B6UICjDXSd9IMGRlZjI3OTktZGMyOC00ODFmLWEyODktNjIwYjg5NTRlY2Q2&amp;amp;hl=en_US&lt;br /&gt;
&lt;br /&gt;
====Concept==== &lt;br /&gt;
*Private Eyes in the Infinite City&lt;br /&gt;
&lt;br /&gt;
====Game Mechanics====&lt;br /&gt;
&lt;br /&gt;
[[Urban_Legends/Player_Characters|Player Characters]]&lt;br /&gt;
&lt;br /&gt;
[[Urban_Legends/Pre-Rolls|Pre-Rolls]]&lt;br /&gt;
&lt;br /&gt;
[[Urban_Legends/Extras|Extras]]&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Urban_Legends/Pre-Rolls&amp;diff=190762</id>
		<title>Urban Legends/Pre-Rolls</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Urban_Legends/Pre-Rolls&amp;diff=190762"/>
		<updated>2011-09-12T16:57:04Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: Created page with &amp;quot;Each player should post 10 or more Notice and Common Knowledge roll results here for the GM to use as needed and speed play.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each player should post 10 or more Notice and Common Knowledge roll results here for the GM to use as needed and speed play.&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Urban_Legends/Extras&amp;diff=190761</id>
		<title>Urban Legends/Extras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Urban_Legends/Extras&amp;diff=190761"/>
		<updated>2011-09-12T16:53:38Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: Created page with &amp;quot;These are sometime-employees of your detective firm. Take them with you or give them tasks if you want. If you get them killed or make them quit, that&amp;#039;s not on me.  Janice, the s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are sometime-employees of your detective firm. Take them with you or give them tasks if you want. If you get them killed or make them quit, that&#039;s not on me.&lt;br /&gt;
&lt;br /&gt;
Janice, the secretary&lt;br /&gt;
&lt;br /&gt;
Personality: creative&lt;br /&gt;
&lt;br /&gt;
Agility d6 Smarts d6 Spirit d6 Strength d4 Vigor d6&lt;br /&gt;
&lt;br /&gt;
Pace 6 Parry 4 Toughness 5&lt;br /&gt;
&lt;br /&gt;
Fighting d4 Investigation d4 Knowledge: Nexus d6 Notice d6 Shooting d6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Smitty, the wheelman&lt;br /&gt;
&lt;br /&gt;
Personality: gung ho&lt;br /&gt;
&lt;br /&gt;
Agility d6 Smarts d4 Spirit d6 Strength d4 Vigor d6&lt;br /&gt;
&lt;br /&gt;
Pace 6 Parry 5 Toughness 5&lt;br /&gt;
&lt;br /&gt;
Boating d6 Driving d6 Fighting d6 Knowledge: Nexus d4 Notice d4 Piloting d4 Shooting d6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Diva, the heroine&lt;br /&gt;
&lt;br /&gt;
Pesonality: heroic&lt;br /&gt;
&lt;br /&gt;
Agility d6 Smarts d4 Spirit d8 Strength d6 Vigor d6&lt;br /&gt;
&lt;br /&gt;
Pace 6 Parry 5 Toughness 5&lt;br /&gt;
&lt;br /&gt;
Fighting d6 Healing d4 Notice d6 Shooting d6 Stealth d4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ben, the old fart&lt;br /&gt;
&lt;br /&gt;
Personality: Experienced&lt;br /&gt;
&lt;br /&gt;
Agility d6 Smarts d6 Spirit d6 Strength d6 Vigor d4&lt;br /&gt;
&lt;br /&gt;
Pace 6 Parry 6 Toughness 4&lt;br /&gt;
&lt;br /&gt;
Fighting d8 Investigation d6 Notice d8 Shooting d6 Streetwise d6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The office has a couple of S&amp;amp;W .357s that can be issued to these folks if desired. Otherwise, they&#039;ll need you to equip them.&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Urban_Legends/Player_Characters&amp;diff=190760</id>
		<title>Urban Legends/Player Characters</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Urban_Legends/Player_Characters&amp;diff=190760"/>
		<updated>2011-09-12T16:39:38Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: Created page with &amp;quot;Sasha (witamous)  Gnaeus Cornelius Strobo (Megazver)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sasha (witamous)&lt;br /&gt;
&lt;br /&gt;
Gnaeus Cornelius Strobo (Megazver)&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Urban_Legends&amp;diff=190759</id>
		<title>Urban Legends</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Urban_Legends&amp;diff=190759"/>
		<updated>2011-09-12T16:38:40Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Savage Worlds]]&lt;br /&gt;
This is the wiki for the PbP game &amp;quot;Urban Legends&amp;quot; run by Civil Savage.&lt;br /&gt;
&lt;br /&gt;
Rules: Savage Worlds Deluxe&lt;br /&gt;
&lt;br /&gt;
Setting: Nexus: the Infinite City&lt;br /&gt;
&lt;br /&gt;
Concept: Private Eyes in the Infinite City&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Urban_Legends/Player_Characters]]&lt;br /&gt;
&lt;br /&gt;
[[Urban_Legends/Pre-Rolls]]&lt;br /&gt;
&lt;br /&gt;
[[Urban_Legends/Extras]]&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Urban_Legends_Nexus&amp;diff=190758</id>
		<title>Urban Legends Nexus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Urban_Legends_Nexus&amp;diff=190758"/>
		<updated>2011-09-12T16:36:54Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: Created page with &amp;quot;Category:Savage Worlds This is the wiki for the PbP game &amp;quot;Urban Legends&amp;quot; run by Civil Savage.  Rules: Savage Worlds Deluxe  Setting: Nexus: the Infinite City  Concept: Privat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Savage Worlds]]&lt;br /&gt;
This is the wiki for the PbP game &amp;quot;Urban Legends&amp;quot; run by Civil Savage.&lt;br /&gt;
&lt;br /&gt;
Rules: Savage Worlds Deluxe&lt;br /&gt;
&lt;br /&gt;
Setting: Nexus: the Infinite City&lt;br /&gt;
&lt;br /&gt;
Concept: Private Eyes in the Infinite City&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Player_Characters]]&lt;br /&gt;
&lt;br /&gt;
[[Pre-Rolls]]&lt;br /&gt;
&lt;br /&gt;
[[Extras]]&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Urban_Legends&amp;diff=190757</id>
		<title>Urban Legends</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Urban_Legends&amp;diff=190757"/>
		<updated>2011-09-12T16:36:23Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Urban_Legends&amp;diff=190756</id>
		<title>Urban Legends</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Urban_Legends&amp;diff=190756"/>
		<updated>2011-09-12T16:35:12Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Savage Worlds]]&lt;br /&gt;
This is the wiki for the PbP game &amp;quot;Urban Legends&amp;quot; run by Civil Savage.&lt;br /&gt;
&lt;br /&gt;
Rules: Savage Worlds Deluxe&lt;br /&gt;
&lt;br /&gt;
Setting: Nexus: the Infinite City&lt;br /&gt;
&lt;br /&gt;
Concept: Private Eyes in the Infinite City&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Player_Characters]]&lt;br /&gt;
&lt;br /&gt;
[[Pre-Rolls]]&lt;br /&gt;
&lt;br /&gt;
[[Extras]]&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Urban_Legends&amp;diff=190755</id>
		<title>Urban Legends</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Urban_Legends&amp;diff=190755"/>
		<updated>2011-09-12T16:33:26Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: Created page with &amp;quot;This is the wiki for the PbP game &amp;quot;Urban Legends&amp;quot; run by Civil Savage. Rules: Savage Worlds Deluxe Setting: Nexus: the Infinite City Concept: Private Eyes in the Infinite City&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the wiki for the PbP game &amp;quot;Urban Legends&amp;quot; run by Civil Savage.&lt;br /&gt;
Rules: Savage Worlds Deluxe&lt;br /&gt;
Setting: Nexus: the Infinite City&lt;br /&gt;
Concept: Private Eyes in the Infinite City&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=They_Came_from_the_North/Delryn&amp;diff=184342</id>
		<title>They Came from the North/Delryn</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=They_Came_from_the_North/Delryn&amp;diff=184342"/>
		<updated>2011-06-24T13:00:12Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Delryn the Fox&amp;#039;&amp;#039;&amp;#039; Delryn was raised a commoner on the edge of the Eastern Steppes. He was not content with his lot in life. He resented the nobles their position and authority...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Delryn the Fox&#039;&#039;&#039;&lt;br /&gt;
Delryn was raised a commoner on the edge of the Eastern Steppes. He was not content with his lot in life. He resented the nobles their position and authority, and he had no interest in helping his parents and siblings run the inn. He wanted to be the one traveling, having adventures, and staying at inns! He ran off and fell into various sorts of trouble, achieving some slight fame in his backwater region for his sharp tongue and effective tactics.&lt;br /&gt;
&lt;br /&gt;
But eventually the trouble became too much. Delryn said fled the area, eventually encountering the Horgaling clan of Dwarves. They solved whatever immediate danger Delryn was facing (his stories about it always seem to vary) in exchange for his promise to aid one of their nobles, Kurgan Bristle-Beard.&lt;br /&gt;
&lt;br /&gt;
Delryn the Fox&lt;br /&gt;
Human male&lt;br /&gt;
Challenge-seeking adventurer / natural leader&lt;br /&gt;
&lt;br /&gt;
Agility d6&lt;br /&gt;
Smarts d6&lt;br /&gt;
Spirit d6&lt;br /&gt;
Strength d8&lt;br /&gt;
Vigor d6&lt;br /&gt;
&lt;br /&gt;
Pace 6&lt;br /&gt;
Parry 5 (7)&lt;br /&gt;
Toughness 5 (6)&lt;br /&gt;
Charisma +2&lt;br /&gt;
&lt;br /&gt;
Hindrances&lt;br /&gt;
Overconfident (Major)&lt;br /&gt;
Vow: Aid and Defend Kurgan Bristle-Beard (Minor)&lt;br /&gt;
Quirk: Banters (Minor)&lt;br /&gt;
&lt;br /&gt;
Edges&lt;br /&gt;
Attractive&lt;br /&gt;
Command&lt;br /&gt;
Strong-Willed&lt;br /&gt;
&lt;br /&gt;
Skills&lt;br /&gt;
Fighting d6&lt;br /&gt;
Healing d4&lt;br /&gt;
Intimidation d6 (+2)&lt;br /&gt;
Knowledge: Battle d4&lt;br /&gt;
Notice d4&lt;br /&gt;
Persuasion d4 (+2)&lt;br /&gt;
Riding d4&lt;br /&gt;
Shooting d6&lt;br /&gt;
Stealth d4&lt;br /&gt;
Streetwise d4 (+2)&lt;br /&gt;
Taunt d6 (+2)&lt;br /&gt;
&lt;br /&gt;
Equipment&lt;br /&gt;
Long Bow (18/36/72, 2d6)&lt;br /&gt;
Long Sword (Str+d8, +1 parry)&lt;br /&gt;
Small Shield (Str+d4, +1 parry)&lt;br /&gt;
Leather armor, cap (+1)&lt;br /&gt;
$90&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=They_Came_from_the_North&amp;diff=184341</id>
		<title>They Came from the North</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=They_Came_from_the_North&amp;diff=184341"/>
		<updated>2011-06-24T12:44:46Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A fantasy Play-by-Post game run by Max.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
[http://forum.rpg.net/showthread.php?580509-interest-Tolkienesque-epic-Sword-amp-Sorcery-with-Savage-Worlds Interest]&lt;br /&gt;
&lt;br /&gt;
IC&lt;br /&gt;
&lt;br /&gt;
OOC&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
&#039;&#039;&#039;Civil Savage&#039;&#039;&#039; - [[They_Came_from_the_North/Delryn]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gruffalo Crumble&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JeStor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leitz&#039;&#039;&#039; - [[Rashid:Character_Sheet|Rashid the Grey]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megazver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ru&#039;&#039;&#039; - [[They_Came_from_the_North/Tiatha|Tiatha]]&lt;br /&gt;
&lt;br /&gt;
==Supporting Cast==&lt;br /&gt;
&#039;&#039;&#039;Bek&#039;&#039;&#039; - Sent to assist and keep an eye on the PCs by their unknown employer. A soldier, physician and alchemist, a wiry middle-aged man with a vexingly superior air and a suspicious-looking goatee. He seems fairly experienced with the rougher side of life, and could probably beat any one or even two of the PCs in a fair fight. All in all, a useful dude. He&#039;s also the one who actually hired the group, the boss wanting to stay hands-off and anonymous.&lt;br /&gt;
&lt;br /&gt;
==Peoples==&lt;br /&gt;
===Dwarves===&lt;br /&gt;
Subterranean mountain vikings. They are short and stocky, built for power rather than speed or endurance, and as a culture have a strong isolationist streak. On the whole, they are the most technologically advanced group in the world, and jealously guard many truly amazing mechanical wonders in their fortress cities high in the mountains. Only a dwarf, or in a &#039;&#039;very&#039;&#039; rare case a human or elf trained by dwarves, can take the Arcane Background (Weird Science).&lt;br /&gt;
&lt;br /&gt;
* starting Strength d6&lt;br /&gt;
* free edge: Brawny&lt;br /&gt;
&lt;br /&gt;
===Elves===&lt;br /&gt;
Shamanistic woodland hunter-gatherers. Elves have keen senses and light builds, well suited to their mobile arboreal lifestyle. They live in traveling tribes of variable sizes anywhere there are deep woods to hunt and forage in. Indifferent metal workers at best, they get their metal weapons and tools mostly in trade for precious furs and skins; however, their artisans are highly skilled with leather, bone and carved wood, and flint knapping is a valued and prestigious (though mostly obsolete) skill. Elven mages are typically shamans and spiritists with the Arcane Background (Miracles).&lt;br /&gt;
&lt;br /&gt;
* starting Agility d6&lt;br /&gt;
* free edge: Alertness&lt;br /&gt;
&lt;br /&gt;
===Humans===&lt;br /&gt;
They&#039;re everywhere, like cockroaches - in large part because they&#039;re also about as tenacious and adaptable. Concentrated along trade routes and bodies of water, large human cities dot the western plains and south-east coastal regions, while nomadic tribes roam the arid eastern steppes and islanders sail all along the southern coast and even into the Outer Ocean. Most human communities also include important minority groups of other races, present for various economical, political and personal reasons. Practically all wizards of any race have studied the arcane arts in human academies, and most human mages have the Arcane Background (Magic).&lt;br /&gt;
&lt;br /&gt;
* starting Vigor d6&lt;br /&gt;
* free edge: any&lt;br /&gt;
&lt;br /&gt;
===Orcs===&lt;br /&gt;
Invading hordes of previously unknown barbarians from the unexplored North. Unintelligible and assumed uncivilized. The new universal bogeyman of choice.&lt;br /&gt;
&lt;br /&gt;
* not currently feasible as a PC race&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
[[File:tcftn_bigmap.png|thumb|The area shown on this map is roughly the size of Europe.]]&lt;br /&gt;
===Eastern Steppes===&lt;br /&gt;
Arid high plains and deserts separated from the lush coastal lowlands of the south-east by the Curtainfall Mountains. Inhabited mostly by tribes of nomads, notably the serpent peoples whose Hissing tongue is widely used throughout the east; they are semi-nomadic tribes who live in underground villages and travel mostly by night or through their far-reaching tunnel networks (other desert travelers are also allowed to use these subterranean highways, for a fee).&lt;br /&gt;
&lt;br /&gt;
===The Holy Empire===&lt;br /&gt;
A long-standing alliance of three priest-kings, who claim to rule by divine right as the earthly representatives of their three gods. The current rulers are king Vassaire of Gamorya, queen Felia of Seresya, and king Catharis of Carenya; all three are powerful mages, whether their might really comes from the gods or not.&lt;br /&gt;
&lt;br /&gt;
===Kalarian Empire===&lt;br /&gt;
An expansionistic but largely benevolent tyranny controlling every city but one west of the Inner Sea. There a rumors that Halimarth the Good, the current Tyrant of Kalar, is preparing to march on Prain and Kashatyn. Kalar, the political heart and seat of all power in the empire, is the largest port on the Inner Sea.&lt;br /&gt;
&lt;br /&gt;
===Myrmia===&lt;br /&gt;
Also known as the City of Lanterns, an independent port surrounded by the Kalarian Empire. The native Myrmi are whispered to be inhuman - and they &#039;&#039;are&#039;&#039; uncannily pale, nocturnal by preference and most possess minor psionic abilities. The city is built in layers into the walls of a gigantic vertical shaft hewn directly into the towering black cliffs of the Mirrorsea shore, almost like an immense spiral staircase, the lowest level being the enclosed harbor (commonly regarded the safest port in the world).&lt;br /&gt;
&lt;br /&gt;
===Outer Ocean===&lt;br /&gt;
Beyond the southern islands spread the deep waters of the boundless Ocean. Particularly brave or daft sailors sometimes cast off in search of far southern shores, but none have returned successful and many not at all.&lt;br /&gt;
&lt;br /&gt;
===Shallow Sea===&lt;br /&gt;
A body of particularly shallow waters between the Scimian peninsula and the Rainbow Isles; there are many places all the way out to the islands where one can clearly see the sea bottom even at high tide. Rallos and Averos are in constant competition, and at times open war, over this area.&lt;br /&gt;
&lt;br /&gt;
===Taldra===&lt;br /&gt;
A major political power in the north, situated at the crossroads of several important trade routes. The Taldrish language has spread wide and far with its merchants, and is commonly spoken along most major roads and caravan runs north of the empires.&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Armor===&lt;br /&gt;
&#039;&#039;&#039;Cap&#039;&#039;&#039; - Protective headwear made of hardened leather or padded cloth. The cloth version can be worn under a helm.&lt;br /&gt;
* Armor +1&lt;br /&gt;
* Covers head&lt;br /&gt;
* A raise on the attack roll bypasses completely&lt;br /&gt;
* $25&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Open helm&#039;&#039;&#039; - Light metal headgear, doesn&#039;t obstruct vision but leaves the face open to attack.&lt;br /&gt;
* Armor +2&lt;br /&gt;
* Covers head&lt;br /&gt;
* A raise on the attack roll bypasses completely&lt;br /&gt;
* $75&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Full helm&#039;&#039;&#039; - A fully enclosing helmet, protects the whole head but hampers the senses somewhat. These are often visored, in which case you can turn it into an open helm (or back again) in 1 action.&lt;br /&gt;
* Armor +2&lt;br /&gt;
* Covers head&lt;br /&gt;
* Notice -2&lt;br /&gt;
* $100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leather/cloth&#039;&#039;&#039; - Armor made of hardened leather or padded cloth, usually in the form of a knee-length coat.&lt;br /&gt;
* Armor +1&lt;br /&gt;
* Covers torso, legs and arms&lt;br /&gt;
* $50&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reinforced leather/cloth&#039;&#039;&#039; - Consists of leather or cloth armor with some extra layers or even mail in strategic locations. Often made piecemeal from bits and pieces looted from the battlefield.&lt;br /&gt;
* Armor +2&lt;br /&gt;
* Covers torso, arms and legs&lt;br /&gt;
* A raise on the attack roll decreases armor by 1&lt;br /&gt;
* $200&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mail&#039;&#039;&#039; - A long-sleeved, knee-length coat made of interwoven iron rings over a padded undergarment.&lt;br /&gt;
* Armor +2&lt;br /&gt;
* covers torso, arms and legs&lt;br /&gt;
* $300&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reinforced mail&#039;&#039;&#039; - Mail armor with extra layers of mail or various arrangements of metal plates for added protection.&lt;br /&gt;
* Armor +3&lt;br /&gt;
* Covers torso, arms and legs&lt;br /&gt;
* A raise on the attack roll decreases armor by 1&lt;br /&gt;
* $700&lt;br /&gt;
&lt;br /&gt;
Suits of armor also come in lighter versions, padded vests and mail shirts, that only cover the torso. These have half the cost and weight of the full versions.&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
&#039;&#039;&#039;Small shield&#039;&#039;&#039; - Typically round or square wooden shields, reinforced with leather and metal fittings, about a foot in diameter.&lt;br /&gt;
* Damage Str+d4&lt;br /&gt;
* Parry +1&lt;br /&gt;
* You can use the shield hand to wield a weapon, but won&#039;t get the shield&#039;s parry bonus while doing so&lt;br /&gt;
* $25&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium shield&#039;&#039;&#039; - Round or heater-shaped wooden shields. Usually about two feet wide, large enough to completely cover the wielder&#039;s torso.&lt;br /&gt;
* Damage Str+d4&lt;br /&gt;
* Parry +1&lt;br /&gt;
* Provides light cover against ranged attacks&lt;br /&gt;
* $50&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Large shield&#039;&#039;&#039; - Oval, rectangular or kite-shaped shields at least two feet wide and around four tall, covering the wielder from below the knee to above the shoulders.&lt;br /&gt;
* Damage Str+d4&lt;br /&gt;
* Parry +2&lt;br /&gt;
* Provides medium cover against ranged attacks&lt;br /&gt;
* $200&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
[[File:Polearms.gif|thumb|These are all just cosmetic variations of &amp;quot;polearms&amp;quot; in mechanical terms, except the bardiche which is more of a &amp;quot;great axe&amp;quot;, and the pike, which is, in fact, a &amp;quot;pike&amp;quot;. Lighter versions of any of these could be &amp;quot;spears&amp;quot;. Seems that, for some damned reason, the image won&#039;t display when resized; click through to the full size image if you wanna see it.]]&lt;br /&gt;
&#039;&#039;&#039;Dagger&#039;&#039;&#039; - A shortish blade usually around a foot long, light enough to throw and sometimes specifically balanced for flight. Everybody should have one, just in case!&lt;br /&gt;
* Damage Str+d4&lt;br /&gt;
* 1-handed&lt;br /&gt;
* Range 3/6/12 if thrown&lt;br /&gt;
* $25&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Short sword&#039;&#039;&#039; - A one-handed blade, significantly larger than a dagger but too light and short to make use of two hands.&lt;br /&gt;
* Damage Str+d6&lt;br /&gt;
* Parry +1&lt;br /&gt;
* 1-handed&lt;br /&gt;
* $200&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Long sword&#039;&#039;&#039; - A longer and heavier blade on a hilt large enough for two hands, but still light enough to use in one hand. Popular with horsemen.&lt;br /&gt;
* Damage Str+d8&lt;br /&gt;
* Parry +1&lt;br /&gt;
* 1/2-handed&lt;br /&gt;
* $300&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great sword&#039;&#039;&#039; - A massive sword, over five feet long, too large and heavy for one-handed use. Mainly carried by elite infantry.&lt;br /&gt;
* Damage Str+d10&lt;br /&gt;
* Parry +1&lt;br /&gt;
* 2-handed&lt;br /&gt;
* $400&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hand axe&#039;&#039;&#039; - A ubiquitous light tool and/or weapon, with a simple blade on the end of a wooden haft about two feet long.&lt;br /&gt;
* Damage Str+d6&lt;br /&gt;
* AP 1&lt;br /&gt;
* Range 3/6/12 if thrown&lt;br /&gt;
* 1-handed&lt;br /&gt;
* $150&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle axe&#039;&#039;&#039; - A larger and heavier axe, with up to four feet of haft and a broad blade, sometimes equipped with spikes or a hammerhead.&lt;br /&gt;
* Damage Str+d8&lt;br /&gt;
* AP 1&lt;br /&gt;
* 1/2-handed&lt;br /&gt;
* $250&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great axe&#039;&#039;&#039; - An extremely heavy axe, too large for one hand. Used by shock troops and barbarian warriors.&lt;br /&gt;
* Damage Str+d10&lt;br /&gt;
* AP 1&lt;br /&gt;
* 2-handed&lt;br /&gt;
* $350&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Club&#039;&#039;&#039; - A light bludgeon, usually made of wood or bone. Often an improvised weapon.&lt;br /&gt;
* Damage Str+d4&lt;br /&gt;
* 1-handed&lt;br /&gt;
* $5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mace&#039;&#039;&#039; - A bludgeon with a metal head, often flanged or spiked, and possibly a metal haft as well.&lt;br /&gt;
* Damage Str+d6&lt;br /&gt;
* AP 2&lt;br /&gt;
* 1-handed&lt;br /&gt;
* $200&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flail&#039;&#039;&#039; - A metal bludgeon with a short chain connecting the head to the haft. Hits hard, and can wrap around parries.&lt;br /&gt;
* Damage Str+d6&lt;br /&gt;
* AP 2&lt;br /&gt;
* Parry -1&lt;br /&gt;
* Ignore parry bonuses from weapons and shields&lt;br /&gt;
* 1-handed&lt;br /&gt;
* $250&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Staff&#039;&#039;&#039; - A stout pole of wood, typically around seven or eight feet long.&lt;br /&gt;
* Damage Str+d6&lt;br /&gt;
* Reach 1&amp;quot;&lt;br /&gt;
* Parry +1&lt;br /&gt;
* 2-handed&lt;br /&gt;
* $10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spear&#039;&#039;&#039; - A wooden pole with a light blade on one end. One of the most common weapons in the world.&lt;br /&gt;
* Damage Str+d8&lt;br /&gt;
* Reach 1&amp;quot;&lt;br /&gt;
* Range 3/6/12 if thrown&lt;br /&gt;
* 1/2-handed&lt;br /&gt;
* $100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pike&#039;&#039;&#039; - An extra long spear.&lt;br /&gt;
* Damage Str+d8&lt;br /&gt;
* Reach 2&amp;quot;&lt;br /&gt;
* 2-handed&lt;br /&gt;
* $200&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Polearms&#039;&#039;&#039; - A myriad different weapon forms - halberds, bills, glaives etc. -that all boil down to a heavy blade on the end of a sturdy pole.&lt;br /&gt;
* Damage Str+d10&lt;br /&gt;
* Reach 1&amp;quot;&lt;br /&gt;
* 2-handed&lt;br /&gt;
* $250&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sling&#039;&#039;&#039; - A strip of leather or braided length of cord that adds leverage and power to a flung stone or bullet.&lt;br /&gt;
* Range 6/12/24&lt;br /&gt;
* Damage Str+d4&lt;br /&gt;
* 1-handed&lt;br /&gt;
* $10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Short bow&#039;&#039;&#039; - A light, compact bow used by hunters and skirmishers everywhere.&lt;br /&gt;
* Range 12/24/48&lt;br /&gt;
* Damage 2d6&lt;br /&gt;
* Minimum Strength d6&lt;br /&gt;
* 2-handed&lt;br /&gt;
* $200&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Long bow&#039;&#039;&#039; - A bow with an especially long and powerful stave, most often used by professional archers.&lt;br /&gt;
* Range 18/36/72&lt;br /&gt;
* Damage 2d6&lt;br /&gt;
* Minimum Strength d8&lt;br /&gt;
* 2-handed&lt;br /&gt;
* $250&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crossbow&#039;&#039;&#039; - These use a much shorter but more powerful stave to launch a heavier projectile, giving them shorter range but more penetrating power.&lt;br /&gt;
* Range 12/24/48&lt;br /&gt;
* Damage 2d6&lt;br /&gt;
* AP 2&lt;br /&gt;
* Takes 1 action to reload if stationary, 2 actions if moving&lt;br /&gt;
* Minimum Strength d6&lt;br /&gt;
* 2-handed to reload, can be fired 1-handed with a -2 penalty&lt;br /&gt;
* $400&lt;br /&gt;
&lt;br /&gt;
==Houserules==&lt;br /&gt;
===Guts===&lt;br /&gt;
Every use of this skill is covered by Spirit, instead. Just pretend it doesn&#039;t exist.&lt;br /&gt;
&lt;br /&gt;
===Languages===&lt;br /&gt;
A character knows a number of languages equal to half their Smarts die, plus one for each point put into Knowledge (languages) skill. You don&#039;t necessarily have to choose these at character creation, and can instead wait until it becomes relevant in play (&amp;quot;In fact, I happen to speak Prainish, having learned it from my traveling uncle as a child! Such a lucky coincidence!&amp;quot;). Most nations and states have their own language that shares more or less elements with their closest neighbours. Some other notable languages include:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Coastal Pidgin&#039;&#039;&#039; - A ragtag amalgam of dozens of tongues used as an informal &#039;&#039;lingua franca&#039;&#039; all along the southern coast.&lt;br /&gt;
* &#039;&#039;&#039;Elvish&#039;&#039;&#039; - A loose but intimately related family of tongues and dialects spoken by the elven tribes. Has no native written form.&lt;br /&gt;
* &#039;&#039;&#039;Hissing&#039;&#039;&#039; - The supple, sibilant tongue of the nomadic serpent peoples, widely spoken in the eastern steppes and the south-east lowlands. It is written with one continuous line, the letters formed by knots and bends.&lt;br /&gt;
* &#039;&#039;&#039;Holy Tongue&#039;&#039;&#039; - A formal language used by the clergy and nobility of the Holy Empire.&lt;br /&gt;
* &#039;&#039;&#039;Kalarish&#039;&#039;&#039; - The common language of the Kalarian empire, where knowing it is a requirement for citizenship.&lt;br /&gt;
* &#039;&#039;&#039;Sidereal&#039;&#039;&#039; - A highly precise and logical language known only to mages and scholars, allegedly spoken by gods that descended from the stars in ancient times.&lt;br /&gt;
* &#039;&#039;&#039;Taldrish&#039;&#039;&#039; - The language of Taldra, a northern city state and important center of trade, commonly spoken along most inland trade routes.&lt;br /&gt;
&lt;br /&gt;
===Parry Bonuses===&lt;br /&gt;
Parry bonuses from weapons don&#039;t stack with those from other weapons. Likewise, shield bonuses don&#039;t stack with those from other shields. Weapons&#039; parry bonuses &#039;&#039;do&#039;&#039; stack with shields&#039;, though, and vice versa.&lt;br /&gt;
&lt;br /&gt;
===Replacement Characters===&lt;br /&gt;
If a PC dies, the player can make a new one with the same amount of XP the late character had at the moment of death.&lt;br /&gt;
&lt;br /&gt;
===Two-Handed Weapons===&lt;br /&gt;
Using a melee weapon in two hands increases the character&#039;s Strength die type one step for the purposes of minimum strength and damage with that weapon. For example, a character with Strength d8 can use a great sword (damage Str+d10) in two hands with no attack penalty for 2d10 damage.&lt;br /&gt;
&lt;br /&gt;
You cannot use a two-handed weapon while riding.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://www.invisiblecastle.com Invisible Castle] - the online dice roller&lt;br /&gt;
&lt;br /&gt;
[http://savagepedia.wikispaces.com Savagepedia] - the Savage Worlds wiki&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dusk&amp;diff=147405</id>
		<title>Dusk</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dusk&amp;diff=147405"/>
		<updated>2010-06-16T11:49:47Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* DUSK */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;DUSK&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
**Strength: d4&lt;br /&gt;
**Agility: d8&lt;br /&gt;
**Vigor: d4&lt;br /&gt;
**Smarts: d6&lt;br /&gt;
**Spirit: d8&lt;br /&gt;
&lt;br /&gt;
**Pace 6&amp;quot;&lt;br /&gt;
**Parry 5&lt;br /&gt;
**Toughness 3 (4-1 due to Small)&lt;br /&gt;
**Charisma 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hindrances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rival (Minor) - Wanted Hindrance but with a Rival flavor instead of being hunted down, a Rival archaeologist/explorer (if this is acceptable)&lt;br /&gt;
&lt;br /&gt;
Greed (Minor)&lt;br /&gt;
&lt;br /&gt;
Curious (Major)&lt;br /&gt;
&lt;br /&gt;
Small (Racial)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chosen (Future Dragon of the Sundered Skies  ;) )&lt;br /&gt;
&lt;br /&gt;
Arcane Background (Magic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Fighting d4&lt;br /&gt;
*Knowledge - Arcana d4&lt;br /&gt;
*Knowledge - History d6&lt;br /&gt;
*Knowledge - Archaeology d6&lt;br /&gt;
*Investigation d8&lt;br /&gt;
*Notice d6&lt;br /&gt;
*Spellcasting d6&lt;br /&gt;
*Stealth d6&lt;br /&gt;
*Streetwise d6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Bolt&lt;br /&gt;
*Deflection&lt;br /&gt;
*Speak Language&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Leather Armor (Armor +1)&lt;br /&gt;
*Dagger (Str+d4)&lt;br /&gt;
*Staff (Str+d4, Parry +1, Reach 1, 2 hands)&lt;br /&gt;
*Ragged looking clothes with lots of pockets&lt;br /&gt;
*Pouch&lt;br /&gt;
*Lockpicks&lt;br /&gt;
*Backpack w/ Bedroll, Waterskin, Candles x4, Torches x2, Paper, Oil with Quill and Flask, Shovel, Rope,  Rations, and other odds and ends.&lt;br /&gt;
*Money: loose change (something around 10 cogs or so, she lost track during her last attempt at gambling)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Sundered Skies]] main page&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dusk&amp;diff=147404</id>
		<title>Dusk</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dusk&amp;diff=147404"/>
		<updated>2010-06-16T11:49:07Z</updated>

		<summary type="html">&lt;p&gt;Civil Savage: /* DUSK */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;DUSK&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
**Strength: d4&lt;br /&gt;
**Agility: d8&lt;br /&gt;
**Vigor: d4&lt;br /&gt;
**Smarts: d6&lt;br /&gt;
**Spirit: d8&lt;br /&gt;
&lt;br /&gt;
**Pace 6&amp;quot;&lt;br /&gt;
**Parry 5&lt;br /&gt;
**Toughness 3 (4-1 due to Small)&lt;br /&gt;
**Charisma 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hindrances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rival (Minor) - Wanted Hindrance but with a Rival flavor instead of being hunted down, a Rival archaeologist/explorer (if this is acceptable)&lt;br /&gt;
&lt;br /&gt;
Greed (Minor)&lt;br /&gt;
&lt;br /&gt;
Curious (Major)&lt;br /&gt;
&lt;br /&gt;
Small (Racial)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chosen (Future Dragon of the Sundered Skies  ;) )&lt;br /&gt;
&lt;br /&gt;
Arcane Background (Magic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Fighting d4&lt;br /&gt;
*Knowledge - Arcana d4&lt;br /&gt;
*Knowledge - History d6&lt;br /&gt;
*Knowledge - Archaeology d6&lt;br /&gt;
*Investigation d8&lt;br /&gt;
*Notice d6&lt;br /&gt;
*Spellcasting d6&lt;br /&gt;
*Stealth d6&lt;br /&gt;
*Streetwise d6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers&#039;&#039;&#039;&lt;br /&gt;
Bolt&lt;br /&gt;
Deflection&lt;br /&gt;
Speak Language&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Leather Armor (Armor +1)&lt;br /&gt;
*Dagger (Str+d4)&lt;br /&gt;
*Staff (Str+d4, Parry +1, Reach 1, 2 hands)&lt;br /&gt;
*Ragged looking clothes with lots of pockets&lt;br /&gt;
*Pouch&lt;br /&gt;
*Lockpicks&lt;br /&gt;
*Backpack w/ Bedroll, Waterskin, Candles x4, Torches x2, Paper, Oil with Quill and Flask, Shovel, Rope,  Rations, and other odds and ends.&lt;br /&gt;
*Money: loose change (something around 10 cogs or so, she lost track during her last attempt at gambling)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Sundered Skies]] main page&lt;/div&gt;</summary>
		<author><name>Civil Savage</name></author>
	</entry>
</feed>