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	<updated>2026-05-15T10:25:12Z</updated>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Coda&amp;diff=325013</id>
		<title>Coda</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Coda&amp;diff=325013"/>
		<updated>2017-08-14T19:33:39Z</updated>

		<summary type="html">&lt;p&gt;Count Dorku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Return to the [[Hellbound|main page]]?&lt;br /&gt;
&lt;br /&gt;
[[File:Scourge_3.jpg|400px|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Coda ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Level:&#039;&#039;&#039; 2&lt;br /&gt;
*&#039;&#039;&#039;Goal:&#039;&#039;&#039; Tear the Guild to shreds in revenge.&lt;br /&gt;
*&#039;&#039;&#039;Urge:&#039;&#039;&#039; Paint a massive insanity-inducing mural using the blood and organs of Sijan&#039;s populace. &lt;br /&gt;
*&#039;&#039;&#039;Sub-Type:&#039;&#039;&#039; Unseen&lt;br /&gt;
*&#039;&#039;&#039;Sub-Type Bonus:&#039;&#039;&#039; The power to go where they are not permitted; locks and seals open instantly for them, whether mundane or magical. Even magical barriers can be penetrated by Committing Essence for the scene. Unseen have no chance to fail humanly-possible attribute checks related to stealth or agile movement unless actively opposed by a worthy foe.&lt;br /&gt;
*&#039;&#039;&#039;Patron Yozi:&#039;&#039;&#039; Adorjan&lt;br /&gt;
*&#039;&#039;&#039;Secondary Yozis:&#039;&#039;&#039; The Ebon Dragon&lt;br /&gt;
&lt;br /&gt;
== Facts ==&lt;br /&gt;
*Origin: Born to a family of escaped slaves who survived on their wits and a certain laxity when it came to the finer points of law and morality.&lt;br /&gt;
*Past Career: Worked as a professional killer who would inveigle himself into his target&#039;s homes by posing as a musician, then kill them. &lt;br /&gt;
*Relationship: Guild sent people to kill him, but only managed to kill his family, leading into his Exaltation. The Guild still knows him as an enemy.&lt;br /&gt;
*Others: Skilled infiltrator and master of disguise.&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Strength&lt;br /&gt;
! Dexterity&lt;br /&gt;
! Constitution&lt;br /&gt;
! Intelligence&lt;br /&gt;
! Wisdom&lt;br /&gt;
! Charisma&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Score&#039;&#039;&#039;&lt;br /&gt;
| 14&lt;br /&gt;
| 16&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 18&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Modifier&#039;&#039;&#039;&lt;br /&gt;
| +1&lt;br /&gt;
| +2&lt;br /&gt;
| +1&lt;br /&gt;
| +1&lt;br /&gt;
| +3&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Check&#039;&#039;&#039;&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Total&lt;br /&gt;
! Free&lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Essence&#039;&#039;&#039;&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Influence&#039;&#039;&#039;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| &#039;&#039;&#039;Earned per Month&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dominion&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wealth&#039;&#039;&#039; &lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Saving Throws ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Base &lt;br /&gt;
! Mod &lt;br /&gt;
! Armor Penalty &lt;br /&gt;
! Final Save &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hardiness&#039;&#039;&#039;&lt;br /&gt;
| 15&lt;br /&gt;
| -2&lt;br /&gt;
| None&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Evasion&#039;&#039;&#039;&lt;br /&gt;
| 15&lt;br /&gt;
| -3&lt;br /&gt;
| None&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spirit&#039;&#039;&#039;&lt;br /&gt;
| 15&lt;br /&gt;
| -4&lt;br /&gt;
| None&lt;br /&gt;
| 11&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hit Points ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Current 14&lt;br /&gt;
! Maximum 14&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
*AC: 1&lt;br /&gt;
*Type: Unarmoured&lt;br /&gt;
*Shield: None&lt;br /&gt;
*Description: Any armour Coda wears is purely for aesthetic effect.&lt;br /&gt;
*Saving Throw Penalty: &lt;br /&gt;
**Hardiness None&lt;br /&gt;
**Evasion None&lt;br /&gt;
**Spirit None&lt;br /&gt;
&lt;br /&gt;
== Attacks ==&lt;br /&gt;
*Base Attack Bonus: +2&lt;br /&gt;
*Fray Die: 1d8&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Description&lt;br /&gt;
! Attribute&lt;br /&gt;
! Attack Bonus&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| All melee&lt;br /&gt;
| Charisma&lt;br /&gt;
| +5&lt;br /&gt;
| 1d10+3&lt;br /&gt;
|-&lt;br /&gt;
| row 2, cell 1&lt;br /&gt;
| row 2, cell 2&lt;br /&gt;
| row 2, cell 3&lt;br /&gt;
| row 2, cell 4&lt;br /&gt;
|-&lt;br /&gt;
| row 3, cell 1&lt;br /&gt;
| row 3, cell 2&lt;br /&gt;
| row 3, cell 3&lt;br /&gt;
| row 3, cell 4&lt;br /&gt;
|-&lt;br /&gt;
| row 4, cell 1&lt;br /&gt;
| row 4, cell 2&lt;br /&gt;
| row 4, cell 3&lt;br /&gt;
| row 4, cell 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Words and Divine Gifts ==&lt;br /&gt;
*&#039;&#039;&#039;Words&#039;&#039;&#039;&lt;br /&gt;
** Alacrity: Dex improves to 16.&lt;br /&gt;
** Deception: Cha improves to 16, 18 if it was already 16.&lt;br /&gt;
** Sword: All melee attacks are magical, you can&#039;t be disarmed, you can summon any melee weapon you&#039;ve used to hand as an Instant action.&lt;br /&gt;
&lt;br /&gt;
*Divine Gifts&lt;br /&gt;
** Unerring Blade (Instant): Commit Effort until scene&#039;s end. Your current or next melee attack hits on anything but a natural 1 and does maximum damage. This attack penetrates any non-invincible defence.&lt;br /&gt;
** Steel Without End (Constant): All melee weapons Coda uses, including his bare hands, are D10+1 magical weapons. Attacks using this can be modified by any Attribute.&lt;br /&gt;
** Perfect Masquerade (On Turn): Commit Effort to perfectly guise yourself as any humanoid you have seen. Only worthy foes and those with close personal knowledge are allowed a Spirit save to resist.&lt;br /&gt;
** All Directions as One (Constant): Can navigate perfectly on any surface, even ceilings, is not slowed by rough terrain, and has an invincible defence against being pushed or made to fall.&lt;br /&gt;
** Walk Between the Rain (Constant): Natural AC 3 and cannot be hit by anything not driven by a purpose unless you allow it - you can walk unscathed through a cave-in, but people throwing rocks at you can hit (it&#039;s just unlikely because natural AC 3).&lt;br /&gt;
** Swifter than the Sun (On Turn): Commit Effort to double the speed of your fastest pursuer or quarry (minimum 60&#039; per move action). Resolve conflicts with other Gifts through Hit Dice comparison, or a coin flip if they are equal.&lt;br /&gt;
** Effort of the Word (Alacrity): +1 Essence&lt;br /&gt;
** Excellence of the Word (Alacrity, Wisdom): Parts of Coda&#039;s brain whirl with incredible speed. His ability to collate his perceptions swiftly is incredible. His Wisdom increases from 10 to 18.&lt;br /&gt;
&lt;br /&gt;
==XP and Dominion Log==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Incident&lt;br /&gt;
! XP Gained&lt;br /&gt;
! Dominion Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assault on Paragon&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Dominion Spent&lt;br /&gt;
! Type of Change&lt;br /&gt;
! Fact Generated&lt;br /&gt;
! Specific notes&lt;br /&gt;
! Word(s) Used&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Plausible, City-Sized&lt;br /&gt;
| Freedom from the Guild&lt;br /&gt;
| The people of Paragon will not suffer the presence of the Guild in their city ever again, expressing their vehemence lethally if necessary.&lt;br /&gt;
| Sword&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Count Dorku</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Coda&amp;diff=323739</id>
		<title>Coda</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Coda&amp;diff=323739"/>
		<updated>2017-07-26T23:31:46Z</updated>

		<summary type="html">&lt;p&gt;Count Dorku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Return to the [[Hellbound|main page]]?&lt;br /&gt;
&lt;br /&gt;
[[File:Scourge_3.jpg|600px|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Coda ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Level:&#039;&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;&#039;Goal:&#039;&#039;&#039; Tear the Guild to shreds in revenge.&lt;br /&gt;
*&#039;&#039;&#039;Urge:&#039;&#039;&#039; Drive the rulers of kingdoms to madness.&lt;br /&gt;
*&#039;&#039;&#039;Sub-Type:&#039;&#039;&#039; Unseen&lt;br /&gt;
*&#039;&#039;&#039;Sub-Type Bonus:&#039;&#039;&#039; The power to go where they are not permitted; locks and seals open instantly for them, whether mundane or magical. Even magical barriers can be penetrated by Committing Essence for the scene. Unseen have no chance to fail humanly-possible attribute checks related to stealth or agile movement unless actively opposed by a worthy foe.&lt;br /&gt;
*&#039;&#039;&#039;Patron Yozi:&#039;&#039;&#039; Adorjan&lt;br /&gt;
*&#039;&#039;&#039;Secondary Yozis:&#039;&#039;&#039; The Ebon Dragon&lt;br /&gt;
&lt;br /&gt;
== Facts ==&lt;br /&gt;
*Origin: Born to a family of escaped slaves who survived on their wits and a certain laxity when it came to the finer points of law and morality.&lt;br /&gt;
*Past Career: Worked as a professional killer who would inveigle himself into his target&#039;s homes by posing as a musician, then kill them. &lt;br /&gt;
*Relationship: Guild sent people to kill him, but only managed to kill his family, leading into his Exaltation. The Guild still knows him as an enemy.&lt;br /&gt;
*Others:&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Strength&lt;br /&gt;
! Dexterity&lt;br /&gt;
! Constitution&lt;br /&gt;
! Intelligence&lt;br /&gt;
! Wisdom&lt;br /&gt;
! Charisma&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Score&#039;&#039;&#039;&lt;br /&gt;
| 14&lt;br /&gt;
| 16&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 10&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Modifier&#039;&#039;&#039;&lt;br /&gt;
| +1&lt;br /&gt;
| +2&lt;br /&gt;
| +1&lt;br /&gt;
| +1&lt;br /&gt;
| +0&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Check&#039;&#039;&#039;&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Total&lt;br /&gt;
! Free&lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Essence&#039;&#039;&#039;&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Influence&#039;&#039;&#039;&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| &#039;&#039;&#039;Earned per Month&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dominion&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wealth&#039;&#039;&#039; &lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Saving Throws ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Base &lt;br /&gt;
! Mod &lt;br /&gt;
! Armor Penalty &lt;br /&gt;
! Final Save &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hardiness&#039;&#039;&#039;&lt;br /&gt;
| 15&lt;br /&gt;
| -1&lt;br /&gt;
| None&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Evasion&#039;&#039;&#039;&lt;br /&gt;
| 15&lt;br /&gt;
| -2&lt;br /&gt;
| None&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spirit&#039;&#039;&#039;&lt;br /&gt;
| 15&lt;br /&gt;
| -2&lt;br /&gt;
| None&lt;br /&gt;
| 13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hit Points ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Current 9&lt;br /&gt;
! Maximum 9&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
*AC: 1&lt;br /&gt;
*Type: Unarmoured&lt;br /&gt;
*Shield: None&lt;br /&gt;
*Description: Any armour Coda wears is purely for aesthetic effect.&lt;br /&gt;
*Saving Throw Penalty: &lt;br /&gt;
**Hardiness None&lt;br /&gt;
**Evasion None&lt;br /&gt;
**Spirit None&lt;br /&gt;
&lt;br /&gt;
== Attacks ==&lt;br /&gt;
*Base Attack Bonus: +1&lt;br /&gt;
*Fray Die: 1d8&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Description&lt;br /&gt;
! Attribute&lt;br /&gt;
! Attack Bonus&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| All melee&lt;br /&gt;
| Dexterity&lt;br /&gt;
| +3&lt;br /&gt;
| 1d10+3&lt;br /&gt;
|-&lt;br /&gt;
| row 2, cell 1&lt;br /&gt;
| row 2, cell 2&lt;br /&gt;
| row 2, cell 3&lt;br /&gt;
| row 2, cell 4&lt;br /&gt;
|-&lt;br /&gt;
| row 3, cell 1&lt;br /&gt;
| row 3, cell 2&lt;br /&gt;
| row 3, cell 3&lt;br /&gt;
| row 3, cell 4&lt;br /&gt;
|-&lt;br /&gt;
| row 4, cell 1&lt;br /&gt;
| row 4, cell 2&lt;br /&gt;
| row 4, cell 3&lt;br /&gt;
| row 4, cell 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Words and Divine Gifts ==&lt;br /&gt;
*&#039;&#039;&#039;Words&#039;&#039;&#039;&lt;br /&gt;
** Alacrity: Dex improves to 16.&lt;br /&gt;
** Deception: Cha improves to 16, 18 if it was already 16.&lt;br /&gt;
** Sword: All melee attacks are magical, you can&#039;t be disarmed, you can summon any melee weapon you&#039;ve used to hand as an Instant action.&lt;br /&gt;
&lt;br /&gt;
*Divine Gifts&lt;br /&gt;
** Unerring Blade (Instant): Commit Effort until scene&#039;s end. Your current or next melee attack hits on anything but a natural 1 and does maximum damage. This attack penetrates any non-invincible defence.&lt;br /&gt;
** Steel Without End (Constant): All melee weapons Coda uses, including his bare hands, are D10+1 magical weapons. Attacks using this can be modified by any Attribute.&lt;br /&gt;
** Perfect Masquerade (On Turn): Commit Effort to perfectly guise yourself as any humanoid you have seen. Only worthy foes and those with close personal knowledge are allowed a Spirit save to resist.&lt;br /&gt;
** All Directions as One (Constant): Can navigate perfectly on any surface, even ceilings, is not slowed by rough terrain, and has an invincible defence against being pushed or made to fall.&lt;br /&gt;
** Walk Between the Rain (Constant): Natural AC 3 and cannot be hit by anything not driven by a purpose unless you allow it - you can walk unscathed through a cave-in, but people throwing rocks at you can hit (it&#039;s just unlikely because natural AC 3).&lt;br /&gt;
** Swifter than the Sun (On Turn): Commit Effort to double the speed of your fastest pursuer or quarry (minimum 60&#039; per move action). Resolve conflicts with other Gifts through Hit Dice comparison, or a coin flip if they are equal.&lt;br /&gt;
&lt;br /&gt;
==XP and Dominion Log==&lt;/div&gt;</summary>
		<author><name>Count Dorku</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Scourge_3.jpg&amp;diff=323738</id>
		<title>File:Scourge 3.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Scourge_3.jpg&amp;diff=323738"/>
		<updated>2017-07-26T23:31:05Z</updated>

		<summary type="html">&lt;p&gt;Count Dorku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Count Dorku</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Pielarity_Ensues&amp;diff=314244</id>
		<title>Pielarity Ensues</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Pielarity_Ensues&amp;diff=314244"/>
		<updated>2017-02-13T18:55:02Z</updated>

		<summary type="html">&lt;p&gt;Count Dorku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Game:&#039;&#039;&#039; Costume Fairy Adventures&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playset:&#039;&#039;&#039; The Big Pie Caper (Demo Version)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characters:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bride of Fluffy Spiders:&#039;&#039; Shawn_Hagen, Goblin&lt;br /&gt;
* Shine 4, Moxie 3, Focus 2, Craft 2, Grace 1&lt;br /&gt;
* Agility, Keen Senses&lt;br /&gt;
* Optimistic, Creepy&lt;br /&gt;
* &#039;&#039;Reporter Suit&#039;&#039;, Death Metal Regalia, Ghost Sheet&lt;br /&gt;
* 5 Points&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Calla Lily:&#039;&#039; Parappa, Brownie&lt;br /&gt;
* Shine 4, Craft 3, Grace 2, Moxie 2, Focus 1&lt;br /&gt;
* Flight, Instant Wardrobe&lt;br /&gt;
* A Comedian At Heart, Your Own Little World&lt;br /&gt;
* &#039;&#039;Mascot Suit&#039;&#039;, Doctor&#039;s Coat, Bandages&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pooka Lavender:&#039;&#039; Fluorite, Goblin&lt;br /&gt;
* Focus 4, Craft 3, Grace 2, Shine 2, Moxie 1&lt;br /&gt;
* Agility, Keen Senses&lt;br /&gt;
* Disarming, The Better Part Of Valour&lt;br /&gt;
* &#039;&#039;Zombie Rags&#039;&#039;, Spirit of Spring Dress, Battle Kilt&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Thrush Whippoorwill:&#039;&#039; Mr_Prim, Hob&lt;br /&gt;
* Moxie 4, Craft 3, Grace 2, Shine 2, Focus 1&lt;br /&gt;
* Birdshifting, Resilient&lt;br /&gt;
* Magpie, Competitive, &#039;&#039;The Old Magical Baking Realm Pie Keyhole Trick, It Never Fails&#039;&#039;&lt;br /&gt;
* &#039;&#039;Deerstalker Cap&#039;&#039;, Star Soldier&#039;s Suit, Tacky Business Suit&lt;br /&gt;
* 5 Points&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Thistle Nightshade:&#039;&#039; Baffle Mint, Dark Elf&lt;br /&gt;
* Craft 4, Moxie 3, Shine 2, Grace 2, Focus 1&lt;br /&gt;
* Poof!, Dramatic Comeback&lt;br /&gt;
* Everything Is Going According To Plan, It&#039;s All Connected&lt;br /&gt;
* &#039;&#039;Horned Cowl&#039;&#039;, Cat Hoodie, Squid Hat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sylvia Speckle:&#039;&#039; book__wyrm, Sprite&lt;br /&gt;
* Grace 4, Craft 3, Shine 2, Focus 2, Moxie 1&lt;br /&gt;
* Flight, Charmed Life&lt;br /&gt;
* Underestimated [Sneaky], Tactical Retreater [Cowardly]&lt;br /&gt;
* &#039;&#039;Feather Robe&#039;&#039;, Wedding Dress, Karate Gi&lt;br /&gt;
&lt;br /&gt;
SHENANIGANS&lt;br /&gt;
* Burn His Wick (10): Ensure, by any means necessary, that Bill Harvey does not win the Pie-Eating Contest.&lt;br /&gt;
* Spoil His Meat (10): Ensure, by any means necessary, that John Thompson does not win the Pie-Eating Contest.&lt;br /&gt;
* Playing at Cupid (10): Ensure, by any means necessary, that Tanya Barrington can get ten minutes alone with Mae Honeydew on her busiest day of the year.&lt;br /&gt;
* Traditional Fairy Values (5): Fabricate a ridiculous tradition and convince Smithee Smith VI that he&#039;s been shamefully neglecting it this whole time.&lt;br /&gt;
* Hare Metal (5): Come up with a suitably chaotic use for a small, easily distracted, but loyal force of rabbits.&lt;br /&gt;
* The Pie Price (5): Present Mae Honeydew with a gift that, in the GM&#039;s estimation, makes up for a pie lost previously to fae shenanigans.&lt;br /&gt;
* What Is His Damage? (5): Find out why Jack Pratt hates faeries from his husband Guilherme the inventor, then make up something better and pretend that&#039;s true instead.&lt;br /&gt;
* Key to the City (5): Filch the village master key from Jack.&lt;br /&gt;
&lt;br /&gt;
RESOLVED&lt;br /&gt;
* Enabler (5): Hook Bill Harvey up with a really, really strong drink.&lt;br /&gt;
* Historical Revisionism (5): Turn Miranda Clegg into a fairy.&lt;/div&gt;</summary>
		<author><name>Count Dorku</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Pielarity_Ensues&amp;diff=314243</id>
		<title>Pielarity Ensues</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Pielarity_Ensues&amp;diff=314243"/>
		<updated>2017-02-13T18:52:22Z</updated>

		<summary type="html">&lt;p&gt;Count Dorku: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Game:&amp;#039;&amp;#039;&amp;#039; Costume Fairy Adventures  &amp;#039;&amp;#039;&amp;#039;Playset:&amp;#039;&amp;#039;&amp;#039; The Big Pie Caper (Demo Version)  &amp;#039;&amp;#039;&amp;#039;Characters:&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;Bride of Fluffy Spiders:&amp;#039;&amp;#039; Shawn_Hagen, Goblin * Shine 4, Moxie 3,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Game:&#039;&#039;&#039; Costume Fairy Adventures&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playset:&#039;&#039;&#039; The Big Pie Caper (Demo Version)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characters:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bride of Fluffy Spiders:&#039;&#039; Shawn_Hagen, Goblin&lt;br /&gt;
* Shine 4, Moxie 3, Focus 2, Craft 2, Grace 1&lt;br /&gt;
* Agility, Keen Senses&lt;br /&gt;
* Optimistic, Creepy&lt;br /&gt;
* &#039;&#039;Reporter Suit&#039;&#039;, Death Metal Regalia, Ghost Sheet&lt;br /&gt;
* 5 Points&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Calla Lily:&#039;&#039; Parappa, Brownie&lt;br /&gt;
* Shine 4, Craft 3, Grace 2, Moxie 2, Focus 1&lt;br /&gt;
* Flight, Instant Wardrobe&lt;br /&gt;
* A Comedian At Heart, Your Own Little World&lt;br /&gt;
* &#039;&#039;Mascot Suit&#039;&#039;, Doctor&#039;s Coat, Bandages&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pooka Lavender:&#039;&#039; Fluorite, Goblin&lt;br /&gt;
* Focus 4, Craft 3, Grace 2, Shine 2, Moxie 1&lt;br /&gt;
* Agility, Keen Senses&lt;br /&gt;
* Disarming, The Better Part Of Valour&lt;br /&gt;
* &#039;&#039;Zombie Rags&#039;&#039;, Spirit of Spring Dress, Battle Kilt&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Thrush Whippoorwill:&#039;&#039; Mr_Prim, Hob&lt;br /&gt;
* Moxie 4, Craft 3, Grace 2, Shine 2, Focus 1&lt;br /&gt;
* Birdshifting, Resilient&lt;br /&gt;
* Magpie, Competitive, &#039;&#039;The Old Magical Baking Realm Pie Keyhole Trick, It Never Fails&#039;&#039;&lt;br /&gt;
* &#039;&#039;Deerstalker Cap&#039;&#039;, Star Soldier&#039;s Suit, Tattered Cloak, Tacky Business Suit [delete one]&lt;br /&gt;
* 5 Points&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Thistle Nightshade:&#039;&#039; Baffle Mint, Dark Elf&lt;br /&gt;
* Craft 4, Moxie 3, Shine 2, Grace 2, Focus 1&lt;br /&gt;
* Poof!, Dramatic Comeback&lt;br /&gt;
* Everything Is Going According To Plan, It&#039;s All Connected&lt;br /&gt;
* &#039;&#039;Horned Cowl&#039;&#039;, Cat Hoodie, Squid Hat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sylvia Speckle:&#039;&#039; book__wyrm, Sprite&lt;br /&gt;
* Grace 4, Craft 3, Shine 2, Focus 2, Moxie 1&lt;br /&gt;
* Flight, Charmed Life&lt;br /&gt;
* Underestimated [Sneaky], Tactical Retreater [Cowardly]&lt;br /&gt;
* &#039;&#039;Feather Robe&#039;&#039;, Wedding Dress, Karate Gi&lt;br /&gt;
&lt;br /&gt;
SHENANIGANS&lt;br /&gt;
* Burn His Wick (10): Ensure, by any means necessary, that Bill Harvey does not win the Pie-Eating Contest.&lt;br /&gt;
* Spoil His Meat (10): Ensure, by any means necessary, that John Thompson does not win the Pie-Eating Contest.&lt;br /&gt;
* Playing at Cupid (10): Ensure, by any means necessary, that Tanya Barrington can get ten minutes alone with Mae Honeydew on her busiest day of the year.&lt;br /&gt;
* Traditional Fairy Values (5): Fabricate a ridiculous tradition and convince Smithee Smith VI that he&#039;s been shamefully neglecting it this whole time.&lt;br /&gt;
* Hare Metal (5): Come up with a suitably chaotic use for a small, easily distracted, but loyal force of rabbits.&lt;br /&gt;
* The Pie Price (5): Present Mae Honeydew with a gift that, in the GM&#039;s estimation, makes up for a pie lost previously to fae shenanigans.&lt;br /&gt;
* What Is His Damage? (5): Find out why Jack Pratt hates faeries from his husband Guilherme the inventor, then make up something better and pretend that&#039;s true instead.&lt;br /&gt;
* Key to the City (5): Filch the village master key from Jack.&lt;br /&gt;
&lt;br /&gt;
RESOLVED&lt;br /&gt;
* Enabler (5): Hook Bill Harvey up with a really, really strong drink.&lt;br /&gt;
* Historical Revisionism (5): Turn Miranda Clegg into a fairy.&lt;/div&gt;</summary>
		<author><name>Count Dorku</name></author>
	</entry>
</feed>