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		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112546</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112546"/>
		<updated>2009-07-01T14:16:06Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Forms Known */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player_character]]&lt;br /&gt;
&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&amp;lt;br&amp;gt;&lt;br /&gt;
Solar Mate&amp;lt;br&amp;gt;&lt;br /&gt;
Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom&amp;lt;br&amp;gt;&lt;br /&gt;
Gaining New Shapes&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 *Archery 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Dodge 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Integrity 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Martial Arts 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Melee 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Resistance 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Thrown&amp;lt;br&amp;gt;&lt;br /&gt;
  War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Craft -Wood 1 &amp;lt;br&amp;gt;&lt;br /&gt;
  Larceny 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&amp;lt;br&amp;gt;&lt;br /&gt;
  Performance 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Presence 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Ride&amp;lt;br&amp;gt;&lt;br /&gt;
  Sail&amp;lt;br&amp;gt;&lt;br /&gt;
  Socialize 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
 *Survival 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Bureaucracy &amp;lt;br&amp;gt;&lt;br /&gt;
  Investigation 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Lore 2&amp;lt;br&amp;gt;&lt;br /&gt;
 *Occult 5 &amp;lt;br&amp;gt;&lt;br /&gt;
  Medicine&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Prey&#039;s Skin Disguise - Take human forms&amp;lt;br&amp;gt;&lt;br /&gt;
Towering Beast Form - Take larger forms&amp;lt;br&amp;gt;&lt;br /&gt;
Internal Form Mastery - Use better Dex&amp;lt;br&amp;gt;&lt;br /&gt;
Luna&#039;s Hidden Face - Take shapes of Wyld creatures&amp;lt;br&amp;gt;&lt;br /&gt;
Green Sunchild - Take shapes of Demons&amp;lt;br&amp;gt;&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&amp;lt;br&amp;gt;&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Thick Skin [+2L/+2B]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Bruise Relief Method - 1m+; refl; inst; gift(2m); heal 1B/m up to Sta; reflexively heal 1B/act&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow - 2m+; refl; inst; Obv, gift(3m); heal 1L as a misc act(may be flurried); refl heal 1L/act, with BRM heal 1L and (Sta)B each action.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion - 3m; refl; ind; gift(1m); eat anything w/o harm and gain sustenance from it&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door - 4m; supl; inst; cok, illusion; can not detect concealed or hidden with mortal senses, in addition those with MDV less than sux + Ess see the area as undisturbed&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana - 3m; simp; inst; cok; Wits roll to conceal&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation - 2m; simp(sp5); ind; cok, touch; send object to elswhere, up to Ess items &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance - 2m; refl(st2); inst; FOk; eliminate (Dex) points of penalties to DV&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method - 1m; refl(st2); inst; makes attack expected&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method - 3m; refl(st9); counter; after using DV, move (Dex+Dodge)yd from attacker&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion - 4m; refl(st2); 1act; perfect dodge (conviction)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery - 1w(sp5,dv-2)&amp;lt;br&amp;gt;&lt;br /&gt;
- Death of Obsidian Butterflies - 15m; 30yd wide x 10yd long x 10yd high; attack with acc:((Per+Occ)+Ess) dmg:8L&amp;lt;br&amp;gt;&lt;br /&gt;
- Infallible Messenger - 10m; summoned cherub; send message anywhere in creation or yu-shan&amp;lt;br&amp;gt;&lt;br /&gt;
- Emerald Countermagic - 10/20m; caster/spell; as a refl, sp0 act caster protects himself from a spell or negates the spell&amp;lt;br&amp;gt;&lt;br /&gt;
- Demon of the First Circle - 20m+; 1 1st cirlce demon; summon and bind a demon&amp;lt;br&amp;gt;&lt;br /&gt;
- Paralyzing Contradiction - 15m; creatures in area; targets must get (Int+Lore)sux or remain inactive, still get dv and is released if attacked&amp;lt;br&amp;gt;&lt;br /&gt;
- Ritual of Elemental Empowerment - 30m+; 1 item; imbues an item with an elemental effect&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery - 2w(2act each sp5,dv-3)&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Countermagic - 15/20m; caster/spell; as two refl, sp0 act caster protects himself from a spell or negates the spell&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Circle Banishment - 15m+; 1 or more demons; as two refl, sp0 act can force demons back to Malfeas&amp;lt;br&amp;gt;&lt;br /&gt;
- God-Forged Champion of War - 20m+(committed); caster; create a scout or common warstrider, it lasts for 1 hour plus 1/10m; can form weapons at 1m/dot for mundane or 2m/dot for artifact, gains mmbonus if cast during day or night&amp;lt;br&amp;gt;&lt;br /&gt;
- Travel Without Distance - 25m; caster; teleport (Ess)x10 miles, may be used in mass combat to teleport up to (Ess) magnitude&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 13/23 Peripheral: 19/54[39] Committed: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 6/9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Limit&#039;&#039;&#039; 7/10&amp;lt;br&amp;gt;&lt;br /&gt;
Describe your flaw and record here your limit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anima Effect&#039;&#039;&#039; Active 10m discount&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;Join Battle:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15/16 (16/17)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&amp;lt;br&amp;gt;&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health Levels&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
-0[ ] -1[ ][ ] -2[ ][ ] -4[ ] Inc[ ] Dead[ ]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Cha +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Man +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Disturbing +2fp – aura of menace&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
Total: 24&amp;lt;br&amp;gt;&lt;br /&gt;
Spent: 8&amp;lt;br&amp;gt;&lt;br /&gt;
On: athletics 3; awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Forms Known==&lt;br /&gt;
I need a place to note the forms that he knows so that I don&#039;t easily forget them&lt;br /&gt;
&lt;br /&gt;
Wood aspect(f) DB, barbarian from the east [Str:4 Dex:5 Sta:5 App:4]&amp;lt;br&amp;gt;&lt;br /&gt;
Air aspect DB, sorcerer from lookshy [Str:2 Dex:3 Sta:4 App:3]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Fair Folk Cataphractoi from the North [Str:6 Dex:7 Sta:6 App:5]&amp;lt;br&amp;gt;&lt;br /&gt;
Hobgoblin forms from the East and North [Str:4 Dex:4 Sta:4 App:1 Soak:5L/7B]&amp;lt;br&amp;gt;&lt;br /&gt;
Gryphon [Str:7 Dex:5 Sta:5 App:- Soak: 5L/8B; wings, bite(sp6 acc+1 dmg+4L rate8), talons(sp6 acc+0 dmg+2L rate9)]&amp;lt;br&amp;gt;&lt;br /&gt;
Abacasteri (CoCD II: the Wyld p155) [Str:6 Dex:4 Sta:6 App:- Soak:7L/10B; claws(sp5 acc+0 dmg+2L rate2)]&amp;lt;br&amp;gt;&lt;br /&gt;
Sea Horse (CoCD II: the Wyld p156) [Str:6 Dex:3 Sta:6 App:- Soak:4L/7B; bite(sp5 acc+1 dmg+0L rate1), kick(sp5 acc+2 dmg+2L rate2)]&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Ogre [Str:7 Dex:2 Sta:6 App:- Soak:9L/14B; multiple limbs, hair, horns(sp6 acc+1 dmg+5L rate1)])&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Ape [Str:6 Dex:4 Sta:4 App:1 Soak:6L/8B; claws(sp5 acc+0 dmg+2L pdv-1 rate2), tough hide(+3L/+3B)]&amp;lt;br&amp;gt;&lt;br /&gt;
Neomah [Str:3 Dex:5 Sta:5 App:5]&amp;lt;br&amp;gt;&lt;br /&gt;
Luminata, the Deer that Hunt Men (BoS V: RoGD II p80) [Str:4 Dex:3 Sta:4 App:0/5 Soak:4L/8B; tentacle whip(sp5 acc+1 dmg+1L pdv+0 rate1), whipcord flesh(2L/4B)]&amp;lt;br&amp;gt;&lt;br /&gt;
Teodozjia, the Lions Sent into the World (BoS V: RoGD II p87) [Str:5 Dex:3 Sta:6 App:3 Soak:13L/15B; bite(sp6 acc+0 dmg+7L rate1), claw(sp5 acc+1 dmg+4L pdv+2 rate3), Jade Flesh(10L/9B/8H]&amp;lt;br&amp;gt;&lt;br /&gt;
Tinsiana, the Scorpion Demons (CoCD V: Malfeas p150) [Str:4 Dex:4 Sta:4 App:2 Soak:6L/6B; claws(sp5 acc+0 dmg+2L pdv-2 rate2), stinger(sp5 acc+0 dmg+0L rate1), tough hide (4L/2B)]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Officer (soldier)from the Hundred Kingdoms [Str:4 Dex:3 Sta:4 App:3]&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112544</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112544"/>
		<updated>2009-07-01T13:12:56Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Charms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player_character]]&lt;br /&gt;
&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&amp;lt;br&amp;gt;&lt;br /&gt;
Solar Mate&amp;lt;br&amp;gt;&lt;br /&gt;
Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom&amp;lt;br&amp;gt;&lt;br /&gt;
Gaining New Shapes&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 *Archery 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Dodge 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Integrity 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Martial Arts 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Melee 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Resistance 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Thrown&amp;lt;br&amp;gt;&lt;br /&gt;
  War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Craft -Wood 1 &amp;lt;br&amp;gt;&lt;br /&gt;
  Larceny 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&amp;lt;br&amp;gt;&lt;br /&gt;
  Performance 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Presence 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Ride&amp;lt;br&amp;gt;&lt;br /&gt;
  Sail&amp;lt;br&amp;gt;&lt;br /&gt;
  Socialize 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
 *Survival 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Bureaucracy &amp;lt;br&amp;gt;&lt;br /&gt;
  Investigation 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Lore 2&amp;lt;br&amp;gt;&lt;br /&gt;
 *Occult 5 &amp;lt;br&amp;gt;&lt;br /&gt;
  Medicine&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Prey&#039;s Skin Disguise - Take human forms&amp;lt;br&amp;gt;&lt;br /&gt;
Towering Beast Form - Take larger forms&amp;lt;br&amp;gt;&lt;br /&gt;
Internal Form Mastery - Use better Dex&amp;lt;br&amp;gt;&lt;br /&gt;
Luna&#039;s Hidden Face - Take shapes of Wyld creatures&amp;lt;br&amp;gt;&lt;br /&gt;
Green Sunchild - Take shapes of Demons&amp;lt;br&amp;gt;&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&amp;lt;br&amp;gt;&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Thick Skin [+2L/+2B]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Bruise Relief Method - 1m+; refl; inst; gift(2m); heal 1B/m up to Sta; reflexively heal 1B/act&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow - 2m+; refl; inst; Obv, gift(3m); heal 1L as a misc act(may be flurried); refl heal 1L/act, with BRM heal 1L and (Sta)B each action.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion - 3m; refl; ind; gift(1m); eat anything w/o harm and gain sustenance from it&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door - 4m; supl; inst; cok, illusion; can not detect concealed or hidden with mortal senses, in addition those with MDV less than sux + Ess see the area as undisturbed&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana - 3m; simp; inst; cok; Wits roll to conceal&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation - 2m; simp(sp5); ind; cok, touch; send object to elswhere, up to Ess items &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance - 2m; refl(st2); inst; FOk; eliminate (Dex) points of penalties to DV&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method - 1m; refl(st2); inst; makes attack expected&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method - 3m; refl(st9); counter; after using DV, move (Dex+Dodge)yd from attacker&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion - 4m; refl(st2); 1act; perfect dodge (conviction)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery - 1w(sp5,dv-2)&amp;lt;br&amp;gt;&lt;br /&gt;
- Death of Obsidian Butterflies - 15m; 30yd wide x 10yd long x 10yd high; attack with acc:((Per+Occ)+Ess) dmg:8L&amp;lt;br&amp;gt;&lt;br /&gt;
- Infallible Messenger - 10m; summoned cherub; send message anywhere in creation or yu-shan&amp;lt;br&amp;gt;&lt;br /&gt;
- Emerald Countermagic - 10/20m; caster/spell; as a refl, sp0 act caster protects himself from a spell or negates the spell&amp;lt;br&amp;gt;&lt;br /&gt;
- Demon of the First Circle - 20m+; 1 1st cirlce demon; summon and bind a demon&amp;lt;br&amp;gt;&lt;br /&gt;
- Paralyzing Contradiction - 15m; creatures in area; targets must get (Int+Lore)sux or remain inactive, still get dv and is released if attacked&amp;lt;br&amp;gt;&lt;br /&gt;
- Ritual of Elemental Empowerment - 30m+; 1 item; imbues an item with an elemental effect&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery - 2w(2act each sp5,dv-3)&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Countermagic - 15/20m; caster/spell; as two refl, sp0 act caster protects himself from a spell or negates the spell&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Circle Banishment - 15m+; 1 or more demons; as two refl, sp0 act can force demons back to Malfeas&amp;lt;br&amp;gt;&lt;br /&gt;
- God-Forged Champion of War - 20m+(committed); caster; create a scout or common warstrider, it lasts for 1 hour plus 1/10m; can form weapons at 1m/dot for mundane or 2m/dot for artifact, gains mmbonus if cast during day or night&amp;lt;br&amp;gt;&lt;br /&gt;
- Travel Without Distance - 25m; caster; teleport (Ess)x10 miles, may be used in mass combat to teleport up to (Ess) magnitude&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 13/23 Peripheral: 19/54[39] Committed: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 6/9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Limit&#039;&#039;&#039; 7/10&amp;lt;br&amp;gt;&lt;br /&gt;
Describe your flaw and record here your limit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anima Effect&#039;&#039;&#039; Active 10m discount&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;Join Battle:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15/16 (16/17)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&amp;lt;br&amp;gt;&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health Levels&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
-0[ ] -1[ ][ ] -2[ ][ ] -4[ ] Inc[ ] Dead[ ]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Cha +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Man +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Disturbing +2fp – aura of menace&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
Total: 24&amp;lt;br&amp;gt;&lt;br /&gt;
Spent: 8&amp;lt;br&amp;gt;&lt;br /&gt;
On: athletics 3; awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Forms Known==&lt;br /&gt;
I need a place to note the forms that he knows so that I don&#039;t easily forget them&lt;br /&gt;
&lt;br /&gt;
Wood aspect DB&amp;lt;br&amp;gt;&lt;br /&gt;
Air aspect DB sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Fair Folk Cataphractoi from the North&amp;lt;br&amp;gt;&lt;br /&gt;
Hobgoblin forms from the East and North&amp;lt;br&amp;gt;&lt;br /&gt;
Gryphon&amp;lt;br&amp;gt;&lt;br /&gt;
Abacasteri (CoCD ll: the Wyld p155)&amp;lt;br&amp;gt;&lt;br /&gt;
Sea Horse (CoCD ll: the Wyld p156)&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Ogre (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Ape&amp;lt;br&amp;gt;&lt;br /&gt;
Neomah&amp;lt;br&amp;gt;&lt;br /&gt;
Luminat, the Deer that Hunt Men (BoS V: RoGD ll p80)&amp;lt;br&amp;gt;&lt;br /&gt;
Teodozjia, the Lions Sent into the World (BoS V: RoGD ll p87)&amp;lt;br&amp;gt;&lt;br /&gt;
Tinsiana, the Scorpion Demons (CoCD V: Malfeas p150)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Officer (soldier)from the Hundred Kingdoms&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112542</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112542"/>
		<updated>2009-07-01T12:06:45Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Advantages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player_character]]&lt;br /&gt;
&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&amp;lt;br&amp;gt;&lt;br /&gt;
Solar Mate&amp;lt;br&amp;gt;&lt;br /&gt;
Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom&amp;lt;br&amp;gt;&lt;br /&gt;
Gaining New Shapes&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 *Archery 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Dodge 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Integrity 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Martial Arts 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Melee 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Resistance 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Thrown&amp;lt;br&amp;gt;&lt;br /&gt;
  War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Craft -Wood 1 &amp;lt;br&amp;gt;&lt;br /&gt;
  Larceny 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&amp;lt;br&amp;gt;&lt;br /&gt;
  Performance 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Presence 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Ride&amp;lt;br&amp;gt;&lt;br /&gt;
  Sail&amp;lt;br&amp;gt;&lt;br /&gt;
  Socialize 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
 *Survival 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Bureaucracy &amp;lt;br&amp;gt;&lt;br /&gt;
  Investigation 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Lore 2&amp;lt;br&amp;gt;&lt;br /&gt;
 *Occult 5 &amp;lt;br&amp;gt;&lt;br /&gt;
  Medicine&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Prey&#039;s Skin Disguise - Take human forms&amp;lt;br&amp;gt;&lt;br /&gt;
Towering Beast Form - Take larger forms&amp;lt;br&amp;gt;&lt;br /&gt;
Internal Form Mastery - Use better Dex&amp;lt;br&amp;gt;&lt;br /&gt;
Luna&#039;s Hidden Face - Take shapes of Wyld creatures&amp;lt;br&amp;gt;&lt;br /&gt;
Green Sunchild - Take shapes of Demons&amp;lt;br&amp;gt;&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&amp;lt;br&amp;gt;&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Thick Skin [+2L/+2B]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Bruise Relief Method - Heal bashing damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow - When activated as part of DBT, you can activate it as a Reflexive action that heals one lethal health level, usable once per action. Its Gift aspect requires three motes commitment to heal one lethal per action; when activated simultaneously with Bruise-Relief Method&#039;s Gift power, the Lunar heals one lethal and (Sta) bashing each action.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
- Death of Obsidian Butterflies&amp;lt;br&amp;gt;&lt;br /&gt;
- Infallible Messenger&amp;lt;br&amp;gt;&lt;br /&gt;
- Emerald Countermagic&amp;lt;br&amp;gt;&lt;br /&gt;
- Demon of the First Circle&amp;lt;br&amp;gt;&lt;br /&gt;
- Paralyzing Contradiction&amp;lt;br&amp;gt;&lt;br /&gt;
- Ritual of Elemental Empowerment &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Countermagic&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Circle Banishment&amp;lt;br&amp;gt;&lt;br /&gt;
- God-Forged Champion of War&amp;lt;br&amp;gt;&lt;br /&gt;
- Travel Without Distance&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 13/23 Peripheral: 19/54[39] Committed: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 6/9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Limit&#039;&#039;&#039; 7/10&amp;lt;br&amp;gt;&lt;br /&gt;
Describe your flaw and record here your limit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anima Effect&#039;&#039;&#039; Active 10m discount&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;Join Battle:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15/16 (16/17)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&amp;lt;br&amp;gt;&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health Levels&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
-0[ ] -1[ ][ ] -2[ ][ ] -4[ ] Inc[ ] Dead[ ]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Cha +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Man +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Disturbing +2fp – aura of menace&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
Total: 24&amp;lt;br&amp;gt;&lt;br /&gt;
Spent: 8&amp;lt;br&amp;gt;&lt;br /&gt;
On: athletics 3; awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Forms Known==&lt;br /&gt;
I need a place to note the forms that he knows so that I don&#039;t easily forget them&lt;br /&gt;
&lt;br /&gt;
Wood aspect DB&amp;lt;br&amp;gt;&lt;br /&gt;
Air aspect DB sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Fair Folk Cataphractoi from the North&amp;lt;br&amp;gt;&lt;br /&gt;
Hobgoblin forms from the East and North&amp;lt;br&amp;gt;&lt;br /&gt;
Gryphon&amp;lt;br&amp;gt;&lt;br /&gt;
Abacasteri (CoCD ll: the Wyld p155)&amp;lt;br&amp;gt;&lt;br /&gt;
Sea Horse (CoCD ll: the Wyld p156)&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Ogre (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Ape&amp;lt;br&amp;gt;&lt;br /&gt;
Neomah&amp;lt;br&amp;gt;&lt;br /&gt;
Luminat, the Deer that Hunt Men (BoS V: RoGD ll p80)&amp;lt;br&amp;gt;&lt;br /&gt;
Teodozjia, the Lions Sent into the World (BoS V: RoGD ll p87)&amp;lt;br&amp;gt;&lt;br /&gt;
Tinsiana, the Scorpion Demons (CoCD V: Malfeas p150)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Officer (soldier)from the Hundred Kingdoms&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112541</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112541"/>
		<updated>2009-07-01T11:52:33Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Forms Known */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player_character]]&lt;br /&gt;
&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&amp;lt;br&amp;gt;&lt;br /&gt;
Solar Mate&amp;lt;br&amp;gt;&lt;br /&gt;
Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom&amp;lt;br&amp;gt;&lt;br /&gt;
Gaining New Shapes&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 *Archery 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Dodge 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Integrity 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Martial Arts 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Melee 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Resistance 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Thrown&amp;lt;br&amp;gt;&lt;br /&gt;
  War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Craft -Wood 1 &amp;lt;br&amp;gt;&lt;br /&gt;
  Larceny 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&amp;lt;br&amp;gt;&lt;br /&gt;
  Performance 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Presence 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Ride&amp;lt;br&amp;gt;&lt;br /&gt;
  Sail&amp;lt;br&amp;gt;&lt;br /&gt;
  Socialize 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
 *Survival 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Bureaucracy &amp;lt;br&amp;gt;&lt;br /&gt;
  Investigation 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Lore 2&amp;lt;br&amp;gt;&lt;br /&gt;
 *Occult 5 &amp;lt;br&amp;gt;&lt;br /&gt;
  Medicine&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Prey&#039;s Skin Disguise - Take human forms&amp;lt;br&amp;gt;&lt;br /&gt;
Towering Beast Form - Take larger forms&amp;lt;br&amp;gt;&lt;br /&gt;
Internal Form Mastery - Use better Dex&amp;lt;br&amp;gt;&lt;br /&gt;
Luna&#039;s Hidden Face - Take shapes of Wyld creatures&amp;lt;br&amp;gt;&lt;br /&gt;
Green Sunchild - Take shapes of Demons&amp;lt;br&amp;gt;&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&amp;lt;br&amp;gt;&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Thick Skin [+2L/+2B]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Bruise Relief Method - Heal bashing damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow - When activated as part of DBT, you can activate it as a Reflexive action that heals one lethal health level, usable once per action. Its Gift aspect requires three motes commitment to heal one lethal per action; when activated simultaneously with Bruise-Relief Method&#039;s Gift power, the Lunar heals one lethal and (Sta) bashing each action.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
- Death of Obsidian Butterflies&amp;lt;br&amp;gt;&lt;br /&gt;
- Infallible Messenger&amp;lt;br&amp;gt;&lt;br /&gt;
- Emerald Countermagic&amp;lt;br&amp;gt;&lt;br /&gt;
- Demon of the First Circle&amp;lt;br&amp;gt;&lt;br /&gt;
- Paralyzing Contradiction&amp;lt;br&amp;gt;&lt;br /&gt;
- Ritual of Elemental Empowerment &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Countermagic&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Circle Banishment&amp;lt;br&amp;gt;&lt;br /&gt;
- God-Forged Champion of War&amp;lt;br&amp;gt;&lt;br /&gt;
- Travel Without Distance&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 13/23 Peripheral: 34/54[39/39] Committed: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 6/9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Limit&#039;&#039;&#039; 7/10&amp;lt;br&amp;gt;&lt;br /&gt;
Describe your flaw and record here your limit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anima Effect&#039;&#039;&#039; Active 10m discount&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;Join Battle:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15/16 (16/17)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&amp;lt;br&amp;gt;&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health Levels&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
-0[ ] -1[ ][ ] -2[ ][ ] -4[ ] Inc[ ] Dead[ ]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Cha +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Man +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Disturbing +2fp – aura of menace&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
Total: 24&amp;lt;br&amp;gt;&lt;br /&gt;
Spent: 8&amp;lt;br&amp;gt;&lt;br /&gt;
On: athletics 3; awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Forms Known==&lt;br /&gt;
I need a place to note the forms that he knows so that I don&#039;t easily forget them&lt;br /&gt;
&lt;br /&gt;
Wood aspect DB&amp;lt;br&amp;gt;&lt;br /&gt;
Air aspect DB sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Fair Folk Cataphractoi from the North&amp;lt;br&amp;gt;&lt;br /&gt;
Hobgoblin forms from the East and North&amp;lt;br&amp;gt;&lt;br /&gt;
Gryphon&amp;lt;br&amp;gt;&lt;br /&gt;
Abacasteri (CoCD ll: the Wyld p155)&amp;lt;br&amp;gt;&lt;br /&gt;
Sea Horse (CoCD ll: the Wyld p156)&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Ogre (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Ape&amp;lt;br&amp;gt;&lt;br /&gt;
Neomah&amp;lt;br&amp;gt;&lt;br /&gt;
Luminat, the Deer that Hunt Men (BoS V: RoGD ll p80)&amp;lt;br&amp;gt;&lt;br /&gt;
Teodozjia, the Lions Sent into the World (BoS V: RoGD ll p87)&amp;lt;br&amp;gt;&lt;br /&gt;
Tinsiana, the Scorpion Demons (CoCD V: Malfeas p150)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Officer (soldier)from the Hundred Kingdoms&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112410</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112410"/>
		<updated>2009-06-30T02:15:48Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Advantages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player_character]]&lt;br /&gt;
&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&amp;lt;br&amp;gt;&lt;br /&gt;
Solar Mate&amp;lt;br&amp;gt;&lt;br /&gt;
Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom&amp;lt;br&amp;gt;&lt;br /&gt;
Gaining New Shapes&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 *Archery 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Dodge 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Integrity 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Martial Arts 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Melee 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Resistance 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Thrown&amp;lt;br&amp;gt;&lt;br /&gt;
  War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Craft -Wood 1 &amp;lt;br&amp;gt;&lt;br /&gt;
  Larceny 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&amp;lt;br&amp;gt;&lt;br /&gt;
  Performance 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Presence 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Ride&amp;lt;br&amp;gt;&lt;br /&gt;
  Sail&amp;lt;br&amp;gt;&lt;br /&gt;
  Socialize 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
 *Survival 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Bureaucracy &amp;lt;br&amp;gt;&lt;br /&gt;
  Investigation 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Lore 2&amp;lt;br&amp;gt;&lt;br /&gt;
 *Occult 5 &amp;lt;br&amp;gt;&lt;br /&gt;
  Medicine&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Prey&#039;s Skin Disguise - Take human forms&amp;lt;br&amp;gt;&lt;br /&gt;
Towering Beast Form - Take larger forms&amp;lt;br&amp;gt;&lt;br /&gt;
Internal Form Mastery - Use better Dex&amp;lt;br&amp;gt;&lt;br /&gt;
Luna&#039;s Hidden Face - Take shapes of Wyld creatures&amp;lt;br&amp;gt;&lt;br /&gt;
Green Sunchild - Take shapes of Demons&amp;lt;br&amp;gt;&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&amp;lt;br&amp;gt;&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Thick Skin [+2L/+2B]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Bruise Relief Method - Heal bashing damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow - When activated as part of DBT, you can activate it as a Reflexive action that heals one lethal health level, usable once per action. Its Gift aspect requires three motes commitment to heal one lethal per action; when activated simultaneously with Bruise-Relief Method&#039;s Gift power, the Lunar heals one lethal and (Sta) bashing each action.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
- Death of Obsidian Butterflies&amp;lt;br&amp;gt;&lt;br /&gt;
- Infallible Messenger&amp;lt;br&amp;gt;&lt;br /&gt;
- Emerald Countermagic&amp;lt;br&amp;gt;&lt;br /&gt;
- Demon of the First Circle&amp;lt;br&amp;gt;&lt;br /&gt;
- Paralyzing Contradiction&amp;lt;br&amp;gt;&lt;br /&gt;
- Ritual of Elemental Empowerment &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Countermagic&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Circle Banishment&amp;lt;br&amp;gt;&lt;br /&gt;
- God-Forged Champion of War&amp;lt;br&amp;gt;&lt;br /&gt;
- Travel Without Distance&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 13/23 Peripheral: 34/54[39/39] Committed: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 6/9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Limit&#039;&#039;&#039; 7/10&amp;lt;br&amp;gt;&lt;br /&gt;
Describe your flaw and record here your limit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anima Effect&#039;&#039;&#039; Active 10m discount&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;Join Battle:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15/16 (16/17)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&amp;lt;br&amp;gt;&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health Levels&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
-0[ ] -1[ ][ ] -2[ ][ ] -4[ ] Inc[ ] Dead[ ]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Cha +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Man +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Disturbing +2fp – aura of menace&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
Total: 24&amp;lt;br&amp;gt;&lt;br /&gt;
Spent: 8&amp;lt;br&amp;gt;&lt;br /&gt;
On: athletics 3; awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Forms Known==&lt;br /&gt;
I need a place to note the forms that he knows so that I don&#039;t easily forget them&lt;br /&gt;
&lt;br /&gt;
Wood aspect DB&amp;lt;br&amp;gt;&lt;br /&gt;
Air aspect DB sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fair Folk Cataphractoi from the North&amp;lt;br&amp;gt;&lt;br /&gt;
Hobgoblin forms from the East and North&amp;lt;br&amp;gt;&lt;br /&gt;
Gryphon&amp;lt;br&amp;gt;&lt;br /&gt;
Abacasteri (CoCD ll: the Wyld p155)&amp;lt;br&amp;gt;&lt;br /&gt;
Sea Horse (CoCD ll: the Wyld p156)&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Ogre (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Ape&amp;lt;br&amp;gt;&lt;br /&gt;
Neomah&amp;lt;br&amp;gt;&lt;br /&gt;
Luminat, the Deer that Hunt Men (BoS V: RoGD ll p80)&amp;lt;br&amp;gt;&lt;br /&gt;
Teodozjia, the Lions Sent into the World (BoS V: RoGD ll p87)&amp;lt;br&amp;gt;&lt;br /&gt;
Tinsiana, the Scorpion Demons (CoCD V: Malfeas p150)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112408</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112408"/>
		<updated>2009-06-30T02:11:05Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Experience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player_character]]&lt;br /&gt;
&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&amp;lt;br&amp;gt;&lt;br /&gt;
Solar Mate&amp;lt;br&amp;gt;&lt;br /&gt;
Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom&amp;lt;br&amp;gt;&lt;br /&gt;
Gaining New Shapes&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 *Archery 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Dodge 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Integrity 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Martial Arts 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Melee 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Resistance 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Thrown&amp;lt;br&amp;gt;&lt;br /&gt;
  War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Craft -Wood 1 &amp;lt;br&amp;gt;&lt;br /&gt;
  Larceny 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&amp;lt;br&amp;gt;&lt;br /&gt;
  Performance 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Presence 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Ride&amp;lt;br&amp;gt;&lt;br /&gt;
  Sail&amp;lt;br&amp;gt;&lt;br /&gt;
  Socialize 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
 *Survival 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Bureaucracy &amp;lt;br&amp;gt;&lt;br /&gt;
  Investigation 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Lore 2&amp;lt;br&amp;gt;&lt;br /&gt;
 *Occult 5 &amp;lt;br&amp;gt;&lt;br /&gt;
  Medicine&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Prey&#039;s Skin Disguise - Take human forms&amp;lt;br&amp;gt;&lt;br /&gt;
Towering Beast Form - Take larger forms&amp;lt;br&amp;gt;&lt;br /&gt;
Internal Form Mastery - Use better Dex&amp;lt;br&amp;gt;&lt;br /&gt;
Luna&#039;s Hidden Face - Take shapes of Wyld creatures&amp;lt;br&amp;gt;&lt;br /&gt;
Green Sunchild - Take shapes of Demons&amp;lt;br&amp;gt;&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&amp;lt;br&amp;gt;&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Thick Skin [+2L/+2B]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Bruise Relief Method - Heal bashing damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow - When activated as part of DBT, you can activate it as a Reflexive action that heals one lethal health level, usable once per action. Its Gift aspect requires three motes commitment to heal one lethal per action; when activated simultaneously with Bruise-Relief Method&#039;s Gift power, the Lunar heals one lethal and (Sta) bashing each action.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
- Death of Obsidian Butterflies&amp;lt;br&amp;gt;&lt;br /&gt;
- Infallible Messenger&amp;lt;br&amp;gt;&lt;br /&gt;
- Emerald Countermagic&amp;lt;br&amp;gt;&lt;br /&gt;
- Demon of the First Circle&amp;lt;br&amp;gt;&lt;br /&gt;
- Paralyzing Contradiction&amp;lt;br&amp;gt;&lt;br /&gt;
- Ritual of Elemental Empowerment &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Countermagic&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Circle Banishment&amp;lt;br&amp;gt;&lt;br /&gt;
- God-Forged Champion of War&amp;lt;br&amp;gt;&lt;br /&gt;
- Travel Without Distance&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 13/23 Peripheral: 34/54[39/39] Committed: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 8/9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Limit&#039;&#039;&#039; 7/10&amp;lt;br&amp;gt;&lt;br /&gt;
Describe your flaw and record here your limit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anima Effect&#039;&#039;&#039; Active 10m discount&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;Join Battle:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15/16 (16/17)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&amp;lt;br&amp;gt;&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health Levels&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
-0[ ] -1[ ][ ] -2[ ][ ] -4[ ] Inc[ ] Dead[ ]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Cha +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Man +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Disturbing +2fp – aura of menace&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
Total: 24&amp;lt;br&amp;gt;&lt;br /&gt;
Spent: 8&amp;lt;br&amp;gt;&lt;br /&gt;
On: athletics 3; awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Forms Known==&lt;br /&gt;
I need a place to note the forms that he knows so that I don&#039;t easily forget them&lt;br /&gt;
&lt;br /&gt;
Wood aspect DB&amp;lt;br&amp;gt;&lt;br /&gt;
Air aspect DB sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fair Folk Cataphractoi from the North&amp;lt;br&amp;gt;&lt;br /&gt;
Hobgoblin forms from the East and North&amp;lt;br&amp;gt;&lt;br /&gt;
Gryphon&amp;lt;br&amp;gt;&lt;br /&gt;
Abacasteri (CoCD ll: the Wyld p155)&amp;lt;br&amp;gt;&lt;br /&gt;
Sea Horse (CoCD ll: the Wyld p156)&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Ogre (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Ape&amp;lt;br&amp;gt;&lt;br /&gt;
Neomah&amp;lt;br&amp;gt;&lt;br /&gt;
Luminat, the Deer that Hunt Men (BoS V: RoGD ll p80)&amp;lt;br&amp;gt;&lt;br /&gt;
Teodozjia, the Lions Sent into the World (BoS V: RoGD ll p87)&amp;lt;br&amp;gt;&lt;br /&gt;
Tinsiana, the Scorpion Demons (CoCD V: Malfeas p150)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112381</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112381"/>
		<updated>2009-06-29T19:49:36Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player_character]]&lt;br /&gt;
&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&amp;lt;br&amp;gt;&lt;br /&gt;
Solar Mate&amp;lt;br&amp;gt;&lt;br /&gt;
Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom&amp;lt;br&amp;gt;&lt;br /&gt;
Gaining New Shapes&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 *Archery 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Dodge 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Integrity 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Martial Arts 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Melee 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Resistance 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Thrown&amp;lt;br&amp;gt;&lt;br /&gt;
  War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Craft -Wood 1 &amp;lt;br&amp;gt;&lt;br /&gt;
  Larceny 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&amp;lt;br&amp;gt;&lt;br /&gt;
  Performance 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Presence 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Ride&amp;lt;br&amp;gt;&lt;br /&gt;
  Sail&amp;lt;br&amp;gt;&lt;br /&gt;
  Socialize 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
 *Survival 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Bureaucracy &amp;lt;br&amp;gt;&lt;br /&gt;
  Investigation 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Lore 2&amp;lt;br&amp;gt;&lt;br /&gt;
 *Occult 5 &amp;lt;br&amp;gt;&lt;br /&gt;
  Medicine&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Prey&#039;s Skin Disguise - Take human forms&amp;lt;br&amp;gt;&lt;br /&gt;
Towering Beast Form - Take larger forms&amp;lt;br&amp;gt;&lt;br /&gt;
Internal Form Mastery - Use better Dex&amp;lt;br&amp;gt;&lt;br /&gt;
Luna&#039;s Hidden Face - Take shapes of Wyld creatures&amp;lt;br&amp;gt;&lt;br /&gt;
Green Sunchild - Take shapes of Demons&amp;lt;br&amp;gt;&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&amp;lt;br&amp;gt;&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Thick Skin [+2L/+2B]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Bruise Relief Method - Heal bashing damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow - When activated as part of DBT, you can activate it as a Reflexive action that heals one lethal health level, usable once per action. Its Gift aspect requires three motes commitment to heal one lethal per action; when activated simultaneously with Bruise-Relief Method&#039;s Gift power, the Lunar heals one lethal and (Sta) bashing each action.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
- Death of Obsidian Butterflies&amp;lt;br&amp;gt;&lt;br /&gt;
- Infallible Messenger&amp;lt;br&amp;gt;&lt;br /&gt;
- Emerald Countermagic&amp;lt;br&amp;gt;&lt;br /&gt;
- Demon of the First Circle&amp;lt;br&amp;gt;&lt;br /&gt;
- Paralyzing Contradiction&amp;lt;br&amp;gt;&lt;br /&gt;
- Ritual of Elemental Empowerment &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Countermagic&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Circle Banishment&amp;lt;br&amp;gt;&lt;br /&gt;
- God-Forged Champion of War&amp;lt;br&amp;gt;&lt;br /&gt;
- Travel Without Distance&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 13/23 Peripheral: 34/54[39/39] Committed: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 8/9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Limit&#039;&#039;&#039; 7/10&amp;lt;br&amp;gt;&lt;br /&gt;
Describe your flaw and record here your limit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anima Effect&#039;&#039;&#039; Active 10m discount&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;Join Battle:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15/16 (16/17)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&amp;lt;br&amp;gt;&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health Levels&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
-0[ ] -1[ ][ ] -2[ ][ ] -4[ ] Inc[ ] Dead[ ]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Cha +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Man +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Disturbing +2fp – aura of menace&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
Total: 16&amp;lt;br&amp;gt;&lt;br /&gt;
Spent: 8&amp;lt;br&amp;gt;&lt;br /&gt;
On: athletics 3; awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Forms Known==&lt;br /&gt;
I need a place to note the forms that he knows so that I don&#039;t easily forget them&lt;br /&gt;
&lt;br /&gt;
Wood aspect DB&amp;lt;br&amp;gt;&lt;br /&gt;
Air aspect DB sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fair Folk Cataphractoi from the North&amp;lt;br&amp;gt;&lt;br /&gt;
Hobgoblin forms from the East and North&amp;lt;br&amp;gt;&lt;br /&gt;
Gryphon&amp;lt;br&amp;gt;&lt;br /&gt;
Abacasteri (CoCD ll: the Wyld p155)&amp;lt;br&amp;gt;&lt;br /&gt;
Sea Horse (CoCD ll: the Wyld p156)&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Ogre (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Ape&amp;lt;br&amp;gt;&lt;br /&gt;
Neomah&amp;lt;br&amp;gt;&lt;br /&gt;
Luminat, the Deer that Hunt Men (BoS V: RoGD ll p80)&amp;lt;br&amp;gt;&lt;br /&gt;
Teodozjia, the Lions Sent into the World (BoS V: RoGD ll p87)&amp;lt;br&amp;gt;&lt;br /&gt;
Tinsiana, the Scorpion Demons (CoCD V: Malfeas p150)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112380</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112380"/>
		<updated>2009-06-29T19:49:06Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Advantages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player_character]]&lt;br /&gt;
&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&amp;lt;br&amp;gt;&lt;br /&gt;
Solar Mate&amp;lt;br&amp;gt;&lt;br /&gt;
Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom&amp;lt;br&amp;gt;&lt;br /&gt;
Gaining New Shapes&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 *Archery 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Dodge 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Integrity 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Martial Arts 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Melee 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Resistance 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Thrown&amp;lt;br&amp;gt;&lt;br /&gt;
  War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Craft -Wood 1 &amp;lt;br&amp;gt;&lt;br /&gt;
  Larceny 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&amp;lt;br&amp;gt;&lt;br /&gt;
  Performance 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Presence 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Ride&amp;lt;br&amp;gt;&lt;br /&gt;
  Sail&amp;lt;br&amp;gt;&lt;br /&gt;
  Socialize 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
 *Survival 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Bureaucracy &amp;lt;br&amp;gt;&lt;br /&gt;
  Investigation 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Lore 2&amp;lt;br&amp;gt;&lt;br /&gt;
 *Occult 5 &amp;lt;br&amp;gt;&lt;br /&gt;
  Medicine&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Prey&#039;s Skin Disguise - Take human forms&amp;lt;br&amp;gt;&lt;br /&gt;
Towering Beast Form - Take larger forms&amp;lt;br&amp;gt;&lt;br /&gt;
Internal Form Mastery - Use better Dex&amp;lt;br&amp;gt;&lt;br /&gt;
Luna&#039;s Hidden Face - Take shapes of Wyld creatures&amp;lt;br&amp;gt;&lt;br /&gt;
Green Sunchild - Take shapes of Demons&amp;lt;br&amp;gt;&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&amp;lt;br&amp;gt;&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Thick Skin [+2L/+2B]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Bruise Relief Method - Heal bashing damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow - When activated as part of DBT, you can activate it as a Reflexive action that heals one lethal health level, usable once per action. Its Gift aspect requires three motes commitment to heal one lethal per action; when activated simultaneously with Bruise-Relief Method&#039;s Gift power, the Lunar heals one lethal and (Sta) bashing each action.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
- Death of Obsidian Butterflies&amp;lt;br&amp;gt;&lt;br /&gt;
- Infallible Messenger&amp;lt;br&amp;gt;&lt;br /&gt;
- Emerald Countermagic&amp;lt;br&amp;gt;&lt;br /&gt;
- Demon of the First Circle&amp;lt;br&amp;gt;&lt;br /&gt;
- Paralyzing Contradiction&amp;lt;br&amp;gt;&lt;br /&gt;
- Ritual of Elemental Empowerment &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Countermagic&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Circle Banishment&amp;lt;br&amp;gt;&lt;br /&gt;
- God-Forged Champion of War&amp;lt;br&amp;gt;&lt;br /&gt;
- Travel Without Distance&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 13/23 Peripheral: 34/54[39/39] Committed: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 8/9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Limit&#039;&#039;&#039; 7/10&amp;lt;br&amp;gt;&lt;br /&gt;
Describe your flaw and record here your limit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anima Effect&#039;&#039;&#039; Active 10m discount&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;Join Battle:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15/16 (16/17)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&amp;lt;br&amp;gt;&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health Levels&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
-0[x] -1[x][ ] -2[ ][ ] -4[ ] Inc[ ] Dead[ ]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Cha +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Man +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Disturbing +2fp – aura of menace&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
Total: 16&amp;lt;br&amp;gt;&lt;br /&gt;
Spent: 8&amp;lt;br&amp;gt;&lt;br /&gt;
On: athletics 3; awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Forms Known==&lt;br /&gt;
I need a place to note the forms that he knows so that I don&#039;t easily forget them&lt;br /&gt;
&lt;br /&gt;
Wood aspect DB&amp;lt;br&amp;gt;&lt;br /&gt;
Air aspect DB sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fair Folk Cataphractoi from the North&amp;lt;br&amp;gt;&lt;br /&gt;
Hobgoblin forms from the East and North&amp;lt;br&amp;gt;&lt;br /&gt;
Gryphon&amp;lt;br&amp;gt;&lt;br /&gt;
Abacasteri (CoCD ll: the Wyld p155)&amp;lt;br&amp;gt;&lt;br /&gt;
Sea Horse (CoCD ll: the Wyld p156)&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Ogre (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Ape&amp;lt;br&amp;gt;&lt;br /&gt;
Neomah&amp;lt;br&amp;gt;&lt;br /&gt;
Luminat, the Deer that Hunt Men (BoS V: RoGD ll p80)&amp;lt;br&amp;gt;&lt;br /&gt;
Teodozjia, the Lions Sent into the World (BoS V: RoGD ll p87)&amp;lt;br&amp;gt;&lt;br /&gt;
Tinsiana, the Scorpion Demons (CoCD V: Malfeas p150)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112379</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112379"/>
		<updated>2009-06-29T19:47:11Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Advantages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player_character]]&lt;br /&gt;
&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&amp;lt;br&amp;gt;&lt;br /&gt;
Solar Mate&amp;lt;br&amp;gt;&lt;br /&gt;
Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom&amp;lt;br&amp;gt;&lt;br /&gt;
Gaining New Shapes&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 *Archery 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Dodge 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Integrity 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Martial Arts 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Melee 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Resistance 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Thrown&amp;lt;br&amp;gt;&lt;br /&gt;
  War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Craft -Wood 1 &amp;lt;br&amp;gt;&lt;br /&gt;
  Larceny 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&amp;lt;br&amp;gt;&lt;br /&gt;
  Performance 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Presence 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Ride&amp;lt;br&amp;gt;&lt;br /&gt;
  Sail&amp;lt;br&amp;gt;&lt;br /&gt;
  Socialize 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
 *Survival 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Bureaucracy &amp;lt;br&amp;gt;&lt;br /&gt;
  Investigation 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Lore 2&amp;lt;br&amp;gt;&lt;br /&gt;
 *Occult 5 &amp;lt;br&amp;gt;&lt;br /&gt;
  Medicine&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Prey&#039;s Skin Disguise - Take human forms&amp;lt;br&amp;gt;&lt;br /&gt;
Towering Beast Form - Take larger forms&amp;lt;br&amp;gt;&lt;br /&gt;
Internal Form Mastery - Use better Dex&amp;lt;br&amp;gt;&lt;br /&gt;
Luna&#039;s Hidden Face - Take shapes of Wyld creatures&amp;lt;br&amp;gt;&lt;br /&gt;
Green Sunchild - Take shapes of Demons&amp;lt;br&amp;gt;&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&amp;lt;br&amp;gt;&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Thick Skin [+2L/+2B]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Bruise Relief Method - Heal bashing damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow - When activated as part of DBT, you can activate it as a Reflexive action that heals one lethal health level, usable once per action. Its Gift aspect requires three motes commitment to heal one lethal per action; when activated simultaneously with Bruise-Relief Method&#039;s Gift power, the Lunar heals one lethal and (Sta) bashing each action.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
- Death of Obsidian Butterflies&amp;lt;br&amp;gt;&lt;br /&gt;
- Infallible Messenger&amp;lt;br&amp;gt;&lt;br /&gt;
- Emerald Countermagic&amp;lt;br&amp;gt;&lt;br /&gt;
- Demon of the First Circle&amp;lt;br&amp;gt;&lt;br /&gt;
- Paralyzing Contradiction&amp;lt;br&amp;gt;&lt;br /&gt;
- Ritual of Elemental Empowerment &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Countermagic&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Circle Banishment&amp;lt;br&amp;gt;&lt;br /&gt;
- God-Forged Champion of War&amp;lt;br&amp;gt;&lt;br /&gt;
- Travel Without Distance&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 13/23 Peripheral: 34/54[39/39] Committed: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 8/9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Limit&#039;&#039;&#039; 7/10&amp;lt;br&amp;gt;&lt;br /&gt;
Describe your flaw and record here your limit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;Join Battle:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15/16 (16/17)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&amp;lt;br&amp;gt;&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health Levels&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
-0[x] -1[x][ ] -2[ ][ ] -4[ ] Inc[ ] Dead[ ]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Cha +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Man +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Disturbing +2fp – aura of menace&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
Total: 16&amp;lt;br&amp;gt;&lt;br /&gt;
Spent: 8&amp;lt;br&amp;gt;&lt;br /&gt;
On: athletics 3; awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Forms Known==&lt;br /&gt;
I need a place to note the forms that he knows so that I don&#039;t easily forget them&lt;br /&gt;
&lt;br /&gt;
Wood aspect DB&amp;lt;br&amp;gt;&lt;br /&gt;
Air aspect DB sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fair Folk Cataphractoi from the North&amp;lt;br&amp;gt;&lt;br /&gt;
Hobgoblin forms from the East and North&amp;lt;br&amp;gt;&lt;br /&gt;
Gryphon&amp;lt;br&amp;gt;&lt;br /&gt;
Abacasteri (CoCD ll: the Wyld p155)&amp;lt;br&amp;gt;&lt;br /&gt;
Sea Horse (CoCD ll: the Wyld p156)&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Ogre (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Ape&amp;lt;br&amp;gt;&lt;br /&gt;
Neomah&amp;lt;br&amp;gt;&lt;br /&gt;
Luminat, the Deer that Hunt Men (BoS V: RoGD ll p80)&amp;lt;br&amp;gt;&lt;br /&gt;
Teodozjia, the Lions Sent into the World (BoS V: RoGD ll p87)&amp;lt;br&amp;gt;&lt;br /&gt;
Tinsiana, the Scorpion Demons (CoCD V: Malfeas p150)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112378</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=112378"/>
		<updated>2009-06-29T19:45:32Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Charms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player_character]]&lt;br /&gt;
&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&amp;lt;br&amp;gt;&lt;br /&gt;
Solar Mate&amp;lt;br&amp;gt;&lt;br /&gt;
Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom&amp;lt;br&amp;gt;&lt;br /&gt;
Gaining New Shapes&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 *Archery 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Dodge 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Integrity 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Martial Arts 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Melee 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Resistance 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Thrown&amp;lt;br&amp;gt;&lt;br /&gt;
  War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Craft -Wood 1 &amp;lt;br&amp;gt;&lt;br /&gt;
  Larceny 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&amp;lt;br&amp;gt;&lt;br /&gt;
  Performance 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Presence 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Ride&amp;lt;br&amp;gt;&lt;br /&gt;
  Sail&amp;lt;br&amp;gt;&lt;br /&gt;
  Socialize 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
 *Survival 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Bureaucracy &amp;lt;br&amp;gt;&lt;br /&gt;
  Investigation 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Lore 2&amp;lt;br&amp;gt;&lt;br /&gt;
 *Occult 5 &amp;lt;br&amp;gt;&lt;br /&gt;
  Medicine&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Prey&#039;s Skin Disguise - Take human forms&amp;lt;br&amp;gt;&lt;br /&gt;
Towering Beast Form - Take larger forms&amp;lt;br&amp;gt;&lt;br /&gt;
Internal Form Mastery - Use better Dex&amp;lt;br&amp;gt;&lt;br /&gt;
Luna&#039;s Hidden Face - Take shapes of Wyld creatures&amp;lt;br&amp;gt;&lt;br /&gt;
Green Sunchild - Take shapes of Demons&amp;lt;br&amp;gt;&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&amp;lt;br&amp;gt;&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Thick Skin [+2L/+2B]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Bruise Relief Method - Heal bashing damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow - When activated as part of DBT, you can activate it as a Reflexive action that heals one lethal health level, usable once per action. Its Gift aspect requires three motes commitment to heal one lethal per action; when activated simultaneously with Bruise-Relief Method&#039;s Gift power, the Lunar heals one lethal and (Sta) bashing each action.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
- Death of Obsidian Butterflies&amp;lt;br&amp;gt;&lt;br /&gt;
- Infallible Messenger&amp;lt;br&amp;gt;&lt;br /&gt;
- Emerald Countermagic&amp;lt;br&amp;gt;&lt;br /&gt;
- Demon of the First Circle&amp;lt;br&amp;gt;&lt;br /&gt;
- Paralyzing Contradiction&amp;lt;br&amp;gt;&lt;br /&gt;
- Ritual of Elemental Empowerment &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Countermagic&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Circle Banishment&amp;lt;br&amp;gt;&lt;br /&gt;
- God-Forged Champion of War&amp;lt;br&amp;gt;&lt;br /&gt;
- Travel Without Distance&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 13/23 Peripheral: 54/54[39/39] Committed: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 7/9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Limit&#039;&#039;&#039; 7/10&amp;lt;br&amp;gt;&lt;br /&gt;
Describe your flaw and record here your limit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;Join Battle:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15/16 (16/17)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&amp;lt;br&amp;gt;&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health Levels&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
-0[x] -1[x][ ] -2[ ][ ] -4[ ] Inc[ ] Dead[ ]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Cha +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Man +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Disturbing +2fp – aura of menace&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
Total: 16&amp;lt;br&amp;gt;&lt;br /&gt;
Spent: 8&amp;lt;br&amp;gt;&lt;br /&gt;
On: athletics 3; awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Forms Known==&lt;br /&gt;
I need a place to note the forms that he knows so that I don&#039;t easily forget them&lt;br /&gt;
&lt;br /&gt;
Wood aspect DB&amp;lt;br&amp;gt;&lt;br /&gt;
Air aspect DB sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fair Folk Cataphractoi from the North&amp;lt;br&amp;gt;&lt;br /&gt;
Hobgoblin forms from the East and North&amp;lt;br&amp;gt;&lt;br /&gt;
Gryphon&amp;lt;br&amp;gt;&lt;br /&gt;
Abacasteri (CoCD ll: the Wyld p155)&amp;lt;br&amp;gt;&lt;br /&gt;
Sea Horse (CoCD ll: the Wyld p156)&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Ogre (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Ape&amp;lt;br&amp;gt;&lt;br /&gt;
Neomah&amp;lt;br&amp;gt;&lt;br /&gt;
Luminat, the Deer that Hunt Men (BoS V: RoGD ll p80)&amp;lt;br&amp;gt;&lt;br /&gt;
Teodozjia, the Lions Sent into the World (BoS V: RoGD ll p87)&amp;lt;br&amp;gt;&lt;br /&gt;
Tinsiana, the Scorpion Demons (CoCD V: Malfeas p150)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=111927</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=111927"/>
		<updated>2009-06-23T02:57:59Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player_character]]&lt;br /&gt;
&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&amp;lt;br&amp;gt;&lt;br /&gt;
Solar Mate&amp;lt;br&amp;gt;&lt;br /&gt;
Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom&amp;lt;br&amp;gt;&lt;br /&gt;
Gaining New Shapes&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 *Archery 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Athletics 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Dodge 5&amp;lt;br&amp;gt;&lt;br /&gt;
  Integrity 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Martial Arts 3&amp;lt;br&amp;gt;&lt;br /&gt;
  Melee 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Resistance 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Thrown&amp;lt;br&amp;gt;&lt;br /&gt;
  War&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Craft -Wood 1 &amp;lt;br&amp;gt;&lt;br /&gt;
  Larceny 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&amp;lt;br&amp;gt;&lt;br /&gt;
  Performance 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Presence 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Ride&amp;lt;br&amp;gt;&lt;br /&gt;
  Sail&amp;lt;br&amp;gt;&lt;br /&gt;
  Socialize 1&amp;lt;br&amp;gt;&lt;br /&gt;
  Stealth 3&amp;lt;br&amp;gt;&lt;br /&gt;
 *Survival 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
  Bureaucracy &amp;lt;br&amp;gt;&lt;br /&gt;
  Investigation 2&amp;lt;br&amp;gt;&lt;br /&gt;
  Lore 2&amp;lt;br&amp;gt;&lt;br /&gt;
 *Occult 5 &amp;lt;br&amp;gt;&lt;br /&gt;
  Medicine&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&amp;lt;br&amp;gt;&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Prey&#039;s Skin Disguise - Take human forms&amp;lt;br&amp;gt;&lt;br /&gt;
Towering Beast Form - Take larger forms&amp;lt;br&amp;gt;&lt;br /&gt;
Internal Form Mastery - Use better Dex&amp;lt;br&amp;gt;&lt;br /&gt;
Luna&#039;s Hidden Face - Take shapes of Wyld creatures&amp;lt;br&amp;gt;&lt;br /&gt;
Green Sunchild - Take shapes of Demons&amp;lt;br&amp;gt;&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&amp;lt;br&amp;gt;&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Thick Skin [+2L/+2B]&amp;lt;br&amp;gt;&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Bruise Relief Method - Heal bashing damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
- Death of Obsidian Butterflies&amp;lt;br&amp;gt;&lt;br /&gt;
- Infallible Messenger&amp;lt;br&amp;gt;&lt;br /&gt;
- Emerald Countermagic&amp;lt;br&amp;gt;&lt;br /&gt;
- Demon of the First Circle&amp;lt;br&amp;gt;&lt;br /&gt;
- Paralyzing Contradiction&amp;lt;br&amp;gt;&lt;br /&gt;
- Ritual of Elemental Empowerment &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Countermagic&amp;lt;br&amp;gt;&lt;br /&gt;
- Sapphire Circle Banishment&amp;lt;br&amp;gt;&lt;br /&gt;
- God-Forged Champion of War&amp;lt;br&amp;gt;&lt;br /&gt;
- Travel Without Distance&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 13/23 Peripheral: 54/54[39/39] Committed: 15&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 7/9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Limit&#039;&#039;&#039; 8/10&amp;lt;br&amp;gt;&lt;br /&gt;
Describe your flaw and record here your limit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;Join Battle:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15/16 (16/17)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&amp;lt;br&amp;gt;&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Cha +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Diminished Man +3fp&amp;lt;br&amp;gt;&lt;br /&gt;
Disturbing +2fp – aura of menace&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
Total: 16&amp;lt;br&amp;gt;&lt;br /&gt;
Spent: 8&amp;lt;br&amp;gt;&lt;br /&gt;
On: athletics 3; awareness 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Forms Known==&lt;br /&gt;
I need a place to note the forms that he knows so that I don&#039;t easily forget them&lt;br /&gt;
&lt;br /&gt;
Wood aspect DB&amp;lt;br&amp;gt;&lt;br /&gt;
Air aspect DB sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fair Folk Cataphractoi from the North&amp;lt;br&amp;gt;&lt;br /&gt;
Hobgoblin forms from the East and North&amp;lt;br&amp;gt;&lt;br /&gt;
Gryphon&amp;lt;br&amp;gt;&lt;br /&gt;
Abacasteri (CoCD ll: the Wyld p155)&amp;lt;br&amp;gt;&lt;br /&gt;
Sea Horse (CoCD ll: the Wyld p156)&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Ogre (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Ape&amp;lt;br&amp;gt;&lt;br /&gt;
Neomah&amp;lt;br&amp;gt;&lt;br /&gt;
Luminat, the Deer that Hunt Men (BoS V: RoGD ll p80)&amp;lt;br&amp;gt;&lt;br /&gt;
Teodozjia, the Lions Sent into the World (BoS V: RoGD ll p87)&amp;lt;br&amp;gt;&lt;br /&gt;
Tinsiana, the Scorpion Demons (CoCD V: Malfeas p150)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=111832</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=111832"/>
		<updated>2009-06-22T02:21:53Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Advantages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player_character]]&lt;br /&gt;
&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
x Archery 5&lt;br /&gt;
&lt;br /&gt;
Athletics 3&lt;br /&gt;
&lt;br /&gt;
Awareness 3&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Integrity 2&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee 1&lt;br /&gt;
&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
x Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
x Occult 5 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 13/23 Peripheral: 54/54[39/39] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 7/9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit&#039;&#039;&#039; 8/10&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;Join Battle:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15/16 (16/17)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Forms Known==&lt;br /&gt;
I need a place to note the forms that he knows so that I don&#039;t easily forget them&lt;br /&gt;
&lt;br /&gt;
Wood aspect DB&amp;lt;br&amp;gt;&lt;br /&gt;
Air aspect DB sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fair Folk Cataphractoi from the North&amp;lt;br&amp;gt;&lt;br /&gt;
Hobgoblin forms from the East and North&amp;lt;br&amp;gt;&lt;br /&gt;
Gryphon&amp;lt;br&amp;gt;&lt;br /&gt;
Abacasteri (CoCD ll: the Wyld p155)&amp;lt;br&amp;gt;&lt;br /&gt;
Sea Horse (CoCD ll: the Wyld p156)&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Ogre (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Ape&amp;lt;br&amp;gt;&lt;br /&gt;
Neomah&amp;lt;br&amp;gt;&lt;br /&gt;
Luminat, the Deer that Hunt Men (BoS V: RoGD ll p80)&amp;lt;br&amp;gt;&lt;br /&gt;
Teodozjia, the Lions Sent into the World (BoS V: RoGD ll p87)&amp;lt;br&amp;gt;&lt;br /&gt;
Tinsiana, the Scorpion Demons (CoCD V: Malfeas p150)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=111830</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=111830"/>
		<updated>2009-06-22T01:37:56Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Advantages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player_character]]&lt;br /&gt;
&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
x Archery 5&lt;br /&gt;
&lt;br /&gt;
Athletics 3&lt;br /&gt;
&lt;br /&gt;
Awareness 3&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Integrity 2&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee 1&lt;br /&gt;
&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
x Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
x Occult 5 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 23/23 Peripheral: 54/54[39/39] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;Join Battle:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15/16 (16/17)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Forms Known==&lt;br /&gt;
I need a place to note the forms that he knows so that I don&#039;t easily forget them&lt;br /&gt;
&lt;br /&gt;
Wood aspect DB&amp;lt;br&amp;gt;&lt;br /&gt;
Air aspect DB sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fair Folk Cataphractoi from the North&amp;lt;br&amp;gt;&lt;br /&gt;
Hobgoblin forms from the East and North&amp;lt;br&amp;gt;&lt;br /&gt;
Gryphon&amp;lt;br&amp;gt;&lt;br /&gt;
Abacasteri (CoCD ll: the Wyld p155)&amp;lt;br&amp;gt;&lt;br /&gt;
Sea Horse (CoCD ll: the Wyld p156)&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Ogre (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Ape&amp;lt;br&amp;gt;&lt;br /&gt;
Neomah&amp;lt;br&amp;gt;&lt;br /&gt;
Luminat, the Deer that Hunt Men (BoS V: RoGD ll p80)&amp;lt;br&amp;gt;&lt;br /&gt;
Teodozjia, the Lions Sent into the World (BoS V: RoGD ll p87)&amp;lt;br&amp;gt;&lt;br /&gt;
Tinsiana, the Scorpion Demons (CoCD V: Malfeas p150)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=111494</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=111494"/>
		<updated>2009-06-16T20:10:19Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player_character]]&lt;br /&gt;
&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
x Archery 5&lt;br /&gt;
&lt;br /&gt;
Athletics 3&lt;br /&gt;
&lt;br /&gt;
Awareness 3&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Integrity 2&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee 1&lt;br /&gt;
&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
x Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
x Occult 5 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 23 Peripheral: 54[39] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;Join Battle:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15/16 (16/17)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Forms Known==&lt;br /&gt;
I need a place to note the forms that he knows so that I don&#039;t easily forget them&lt;br /&gt;
&lt;br /&gt;
Wood aspect DB&amp;lt;br&amp;gt;&lt;br /&gt;
Air aspect DB sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fair Folk Cataphractoi from the North&amp;lt;br&amp;gt;&lt;br /&gt;
Hobgoblin forms from the East and North&amp;lt;br&amp;gt;&lt;br /&gt;
Gryphon&amp;lt;br&amp;gt;&lt;br /&gt;
Abacasteri (CoCD ll: the Wyld p155)&amp;lt;br&amp;gt;&lt;br /&gt;
Sea Horse (CoCD ll: the Wyld p156)&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Ogre (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Ape&amp;lt;br&amp;gt;&lt;br /&gt;
Neomah&amp;lt;br&amp;gt;&lt;br /&gt;
Luminat, the Deer that Hunt Men (BoS V: RoGD ll p80)&amp;lt;br&amp;gt;&lt;br /&gt;
Teodozjia, the Lions Sent into the World (BoS V: RoGD ll p87)&amp;lt;br&amp;gt;&lt;br /&gt;
Tinsiana, the Scorpion Demons (CoCD V: Malfeas p150)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=111493</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=111493"/>
		<updated>2009-06-16T20:07:43Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player_character]]&lt;br /&gt;
&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
x Archery 5&lt;br /&gt;
&lt;br /&gt;
Athletics 3&lt;br /&gt;
&lt;br /&gt;
Awareness 3&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Integrity 2&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee 1&lt;br /&gt;
&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
x Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
x Occult 5 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 23 Peripheral: 54[39] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15 (16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 8, Dmg 10L (cold dmg from Blessing of Air), PDV 7, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 15, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 9, Dmg 11L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Forms Known==&lt;br /&gt;
I need a place to note the forms that he knows so that I don&#039;t easily forget them&lt;br /&gt;
&lt;br /&gt;
Wood aspect DB&amp;lt;br&amp;gt;&lt;br /&gt;
Air aspect DB sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fair Folk Cataphractoi from the North&amp;lt;br&amp;gt;&lt;br /&gt;
Hobgoblin forms from the East and North&amp;lt;br&amp;gt;&lt;br /&gt;
Gryphon&amp;lt;br&amp;gt;&lt;br /&gt;
Abacasteri (CoCD ll: the Wyld p155)&amp;lt;br&amp;gt;&lt;br /&gt;
Sea Horse (CoCD ll: the Wyld p156)&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Ogre (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Ape&amp;lt;br&amp;gt;&lt;br /&gt;
Neomah&amp;lt;br&amp;gt;&lt;br /&gt;
Luminat, the Deer that Hunt Men (BoS V: RoGD ll p80)&amp;lt;br&amp;gt;&lt;br /&gt;
Teodozjia, the Lions Sent into the World (BoS V: RoGD ll p87)&amp;lt;br&amp;gt;&lt;br /&gt;
Tinsiana, the Scorpion Demons (CoCD V: Malfeas p150)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110981</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110981"/>
		<updated>2009-06-11T07:54:24Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Forms Known */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
x Archery 5&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Integrity 2&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
x Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
x Occult 5 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 23 Peripheral: 54[39] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15 (16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 8, Dmg 10L (cold dmg from Blessing of Air), PDV 7, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 15, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 9, Dmg 11L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Forms Known==&lt;br /&gt;
I need a place to note the forms that he knows so that I don&#039;t easily forget them&lt;br /&gt;
&lt;br /&gt;
Wood aspect DB&amp;lt;br&amp;gt;&lt;br /&gt;
Air aspect DB sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fair Folk Cataphractoi from the North&amp;lt;br&amp;gt;&lt;br /&gt;
Hobgoblin forms from the East and North&amp;lt;br&amp;gt;&lt;br /&gt;
Gryphon&amp;lt;br&amp;gt;&lt;br /&gt;
Abacasteri (CoCD ll: the Wyld p155)&amp;lt;br&amp;gt;&lt;br /&gt;
Sea Horse (CoCD ll: the Wyld p156)&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Ogre (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Ape&amp;lt;br&amp;gt;&lt;br /&gt;
Neomah&amp;lt;br&amp;gt;&lt;br /&gt;
Luminat, the Deer that Hunt Men (BoS V: RoGD ll p80)&amp;lt;br&amp;gt;&lt;br /&gt;
Teodozjia, the Lions Sent into the World (BoS V: RoGD ll p87)&amp;lt;br&amp;gt;&lt;br /&gt;
Tinsiana, the Scorpion Demons (CoCD V: Malfeas p150)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110980</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110980"/>
		<updated>2009-06-11T07:54:05Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Forms Known */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
x Archery 5&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Integrity 2&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
x Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
x Occult 5 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 23 Peripheral: 54[39] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15 (16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 8, Dmg 10L (cold dmg from Blessing of Air), PDV 7, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 15, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 9, Dmg 11L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Forms Known==&lt;br /&gt;
I need a place to note the forms that he knows so that I don&#039;t easily forget them&lt;br /&gt;
&lt;br /&gt;
Wood aspect DB&amp;lt;br&amp;gt;&lt;br /&gt;
Air aspect DB sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fair Folk Cataphractoi from the North&amp;lt;br&amp;gt;&lt;br /&gt;
Hobgoblin forms from the East and North&amp;lt;br&amp;gt;&lt;br /&gt;
Gryphon&amp;lt;br&amp;gt;&lt;br /&gt;
Abacasteri (CoCD ll: the Wyld p155)&amp;lt;br&amp;gt;&lt;br /&gt;
Sea Horse (CoCD ll: the Wyld p156)&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Ogre (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Ape (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
Neomah&amp;lt;br&amp;gt;&lt;br /&gt;
Luminat, the Deer that Hunt Men (BoS V: RoGD ll p80)&amp;lt;br&amp;gt;&lt;br /&gt;
Teodozjia, the Lions Sent into the World (BoS V: RoGD ll p87)&amp;lt;br&amp;gt;&lt;br /&gt;
Tinsiana, the Scorpion Demons (CoCD V: Malfeas p150)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110979</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110979"/>
		<updated>2009-06-11T07:53:34Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
x Archery 5&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Integrity 2&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
x Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
x Occult 5 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 23 Peripheral: 54[39] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15 (16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 8, Dmg 10L (cold dmg from Blessing of Air), PDV 7, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 15, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 9, Dmg 11L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Forms Known==&lt;br /&gt;
I need a place to note the forms that he knows so that I don&#039;t easily forget them&lt;br /&gt;
&lt;br /&gt;
Wood aspect DB (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
Air aspect DB sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fair Folk Cataphractoi from the North&amp;lt;br&amp;gt;&lt;br /&gt;
Hobgoblin forms from the East and North&amp;lt;br&amp;gt;&lt;br /&gt;
Gryphon&amp;lt;br&amp;gt;&lt;br /&gt;
Abacasteri (CoCD ll: the Wyld p155)&amp;lt;br&amp;gt;&lt;br /&gt;
Sea Horse (CoCD ll: the Wyld p156)&amp;lt;br&amp;gt;&lt;br /&gt;
Buck Ogre (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Blood Ape (noted in writeup on wiki)&amp;lt;br&amp;gt;&lt;br /&gt;
Neomah&amp;lt;br&amp;gt;&lt;br /&gt;
Luminat, the Deer that Hunt Men (BoS V: RoGD ll p80)&amp;lt;br&amp;gt;&lt;br /&gt;
Teodozjia, the Lions Sent into the World (BoS V: RoGD ll p87)&amp;lt;br&amp;gt;&lt;br /&gt;
Tinsiana, the Scorpion Demons (CoCD V: Malfeas p150)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110978</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110978"/>
		<updated>2009-06-11T07:49:53Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
x Archery 5&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Integrity 2&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 4 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak, Clawspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
x Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
x Occult 5 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 23 Peripheral: 54[39] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15 (16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 8, Dmg 10L (cold dmg from Blessing of Air), PDV 7, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 15, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 9, Dmg 11L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Mason&amp;diff=110773</id>
		<title>Character:Mason</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Mason&amp;diff=110773"/>
		<updated>2009-06-09T15:48:40Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Backgrounds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Still to be finished at a late point.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mason Vaugn&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: Changing Moon&amp;lt;br&amp;gt;&lt;br /&gt;
Concept: Coward Lunar with aspirations for greatness&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;First Impression and Appearance Text&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
End slavery, pure and simple.  How can he not want to help those who are even worse than he is?&lt;br /&gt;
&lt;br /&gt;
==Intimacies==&lt;br /&gt;
To be decided.&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
To be described later.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 3, Dexterity 5, Stamina 4&lt;br /&gt;
SOCIAL: Charisma 5, Manipulation 5, Appearance 4&lt;br /&gt;
MENTAL: Perception 4, Intelligence 3, Wits 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
===Caste and Favored Abilities===&lt;br /&gt;
Larceny 5, Stealth 5, Survival 2&lt;br /&gt;
&lt;br /&gt;
===Unfavored Abilities===&lt;br /&gt;
Athletics 3, Awareness 4, Dodge 5, Integrity 1, Martial Arts 5, Resistance 1, Thrown 1, War 1&lt;br /&gt;
Linguistics 2, Performance 3, Presence 3, Socialize 4&lt;br /&gt;
Bureaucracy 1, Investigation 3, Lore 2, Medicine 4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
Solar Bond 5&lt;br /&gt;
&lt;br /&gt;
Tattoo Artifact: God-Kicking Boots&lt;br /&gt;
----- Speed 5, Acc +3, +8B, +1 Def, 2 Rate, M, P&lt;br /&gt;
&lt;br /&gt;
Tattoo Artifact Breastplate&lt;br /&gt;
----- +6L/+4B Soak, 2L/2B Hardness, -0 Mob, 0 Fat&lt;br /&gt;
&lt;br /&gt;
Backing 2: The Guild&lt;br /&gt;
&lt;br /&gt;
Resources 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Reputation 2: Silver Pact&lt;br /&gt;
&lt;br /&gt;
Mentor 3: Winding Path Lunar of caste to be decided&lt;br /&gt;
&lt;br /&gt;
Manse 3: Gem of Grace&lt;br /&gt;
----- +2 Dice on Manipulation and Charisma rolls&lt;br /&gt;
&lt;br /&gt;
Artifact: Jade Hearthstone Amulet&lt;br /&gt;
&lt;br /&gt;
Artifact: Transformative Armor&lt;br /&gt;
----- +6L/+4B Soak, 2L/2B Hardness, -0 Mob, 0 Fat&lt;br /&gt;
&lt;br /&gt;
Artifact: Mask&lt;br /&gt;
&lt;br /&gt;
Artifact: Satchel of Resplendent Healing&lt;br /&gt;
&lt;br /&gt;
Artifact: Moonsilver Seven-Jewel Peackcock Fans&lt;br /&gt;
----- 5 Spd, +5 Acc, +5B/+1L, +5 Def, 3 Rate, D, M&lt;br /&gt;
&lt;br /&gt;
Artfact: Winterbreath Jar&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
Golden Tiger Stance, Wind-Dancing Method, Wary Swallow Method, Flowing Body Evasion, Bruise-Relief Method, Halting the Scarlet Flow, Hide of the Cunning Hunter, Perfect Symmetry, Ox-Body Techinque, Terrifying Lust Infliction, Mask of White Jade, Many Pockets Meditation&lt;br /&gt;
&lt;br /&gt;
==Knacks==&lt;br /&gt;
Humble Mouse Shape, Hybrid Body Rearrangement (Same as DBT), Internal Form Mastery, Twin-Faced Hero, Deadly Beastman Transformation (Small, Fur, Claws, Enhanced Senses (Hearing, Smell, Sight), Wolf&#039;s Pace, Tail), Towering Beast Form&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==Essence==&lt;br /&gt;
Essence: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Personal: 16&amp;lt;br&amp;gt;&lt;br /&gt;
Peripheral: 46&amp;lt;br&amp;gt;&lt;br /&gt;
Committed: 26&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
7&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
Compassion: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Conviction: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Temperance: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Valor: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
Curse of the Mother Hen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
List your stuff here, including combat stats if you have weapons&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Give us at least two or three short paragraphs&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Give at least one short paragraph&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Each Merit and Flaw===&lt;br /&gt;
Describe the Merit/Flaw and it&#039;s cost&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110770</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110770"/>
		<updated>2009-06-09T15:19:26Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
x Archery 5&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Integrity 2&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 4&lt;br /&gt;
&lt;br /&gt;
x Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
x Occult 5 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 23 Peripheral: 54[39] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&#039;&#039;&#039;DMDV:&#039;&#039;&#039; 16&lt;br /&gt;
&#039;&#039;&#039;PMDV:&#039;&#039;&#039; 4&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039; 15 (16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 8, Dmg 10L (cold dmg from Blessing of Air), PDV 7, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 15, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 9, Dmg 11L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110551</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110551"/>
		<updated>2009-06-08T00:23:56Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Charms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
x Archery 5&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Integrity 2&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 4&lt;br /&gt;
&lt;br /&gt;
x Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
x Occult 5 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 23 Peripheral: 54[39] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 8, Dmg 10L (cold dmg from Blessing of Air), PDV 7, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 15, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 9, Dmg 11L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110550</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110550"/>
		<updated>2009-06-08T00:23:03Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
x Archery 5&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Integrity 2&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 4&lt;br /&gt;
&lt;br /&gt;
x Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
x Occult 5 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 23 Peripheral: 54[39] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 8, Dmg 10L (cold dmg from Blessing of Air), PDV 7, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 15, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 9, Dmg 11L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110549</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110549"/>
		<updated>2009-06-08T00:20:23Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; Moonchild takes on his human true form only on the most rare of occasions anymore. He changes his form to suit the occasion and has no preference between male and female forms. His current favorite human form is as that of a female wood aspected dragon-blood barbarian from the east. He uses his all black great wolf form with regularity, though. Lately he has begun to use the forms of a blood ape, the first form he took with the Green Sunchild knack and even more recently, a buck-ogre due to Luna&#039;s Hidden Face. He is at least 150 years old according to, Tloctl Spirit Render, his Lunar mentor. &lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 5&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Integrity 2&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 4&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 5 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 23 Peripheral: 54[39] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 8, Dmg 10L (cold dmg from Blessing of Air), PDV 7, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 15, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 9, Dmg 11L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110492</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110492"/>
		<updated>2009-06-07T04:04:05Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 5&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Integrity 2&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 4&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 5 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 23 Peripheral: 54[39] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 9, Dmg 4B, PDV 10, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 8, Dmg 7B, PDV 6, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 8, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 8, Dmg 10L (cold dmg from Blessing of Air), PDV 7, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 15, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 10, Dmg 7L, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 9, Dmg 11L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 16, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110491</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110491"/>
		<updated>2009-06-07T04:02:27Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Advantages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 5&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Integrity 2&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 4&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 5 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 5 Personal: 23 Peripheral: 54[39] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 4  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110490</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110490"/>
		<updated>2009-06-07T04:01:29Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Charms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 5&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Integrity 2&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 4&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 5 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Golden Tiger Stance&lt;br /&gt;
&lt;br /&gt;
Wary Swallow Method&lt;br /&gt;
&lt;br /&gt;
Wind-Dancing Method&lt;br /&gt;
&lt;br /&gt;
Flowing Body Evasion&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 6 Personal: 22 Peripheral: 52[37] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 3  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110489</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110489"/>
		<updated>2009-06-07T04:00:21Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Charms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 5&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Integrity 2&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 4&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 5 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 6 Personal: 22 Peripheral: 52[37] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 3  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110488</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110488"/>
		<updated>2009-06-07T03:55:12Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Backgrounds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 5&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Integrity 2&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 4&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 5 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Moonchild sometimes supplies thaumaturges and sorcerers with hard to find or dangerous to acquire exotic materials from animals and plants&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 6 Personal: 22 Peripheral: 52[37] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 3  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110487</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110487"/>
		<updated>2009-06-07T03:53:17Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 5&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Integrity 2&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 4&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 5 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 6 Personal: 22 Peripheral: 52[37] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 3  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110486</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110486"/>
		<updated>2009-06-07T03:52:20Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 5, *Stamina 5&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 4&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 5, *Intelligence 4, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 6 Personal: 22 Peripheral: 52[37] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 3  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Once_more_with_feeling&amp;diff=110485</id>
		<title>Once more with feeling</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Once_more_with_feeling&amp;diff=110485"/>
		<updated>2009-06-07T03:50:58Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* PCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Once more, with feeling!=&lt;br /&gt;
&#039;&#039;Introduction text here&#039;&#039;&lt;br /&gt;
==Setting==&lt;br /&gt;
[[Once more with feeling/Nexus|Nexus]]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net./showthread.php?t=454431|The Recruitment Thread]&amp;lt;br&amp;gt;&lt;br /&gt;
Link to OOC thread here&lt;br /&gt;
&lt;br /&gt;
==Chapter Logs==&lt;br /&gt;
Link to IC thread here&lt;br /&gt;
==PCs==&lt;br /&gt;
[[Exalted:Character_Template|Character Template]]&lt;br /&gt;
&lt;br /&gt;
THE SOLARS&lt;br /&gt;
&lt;br /&gt;
Shawn_Hagen as [[Character:Shofei_Lynndra|&#039;&#039;&#039;Shofei Lynndra&#039;&#039;&#039;]], Dawn Caste &#039;&#039;insert concept here&#039;&#039;, bonded to [[Character:Cael|Cael]]&lt;br /&gt;
&lt;br /&gt;
Dakkareth as [[Character:Nuwa|&#039;&#039;&#039;Nuwa&#039;&#039;&#039;]], Dawn Caste &#039;&#039;Sword Saint&#039;&#039;, bonded to [[Character:Dhiren|Dhiren]]&lt;br /&gt;
&lt;br /&gt;
ezekielreigns as [[Character:Blessed Radiance of Loving Silk|&#039;&#039;&#039;Blessed Radiance of Loving Silk&#039;&#039;&#039;]], Zenith Caste &#039;&#039;Self Absorbed Worldly Prophet&#039;&#039;, bonded to [[Character:Silveria Arc|Silveria Arc]]&lt;br /&gt;
&lt;br /&gt;
Andrensath as [[Character:Solitary Talon of the Veiled Silverhawk Lady|&#039;&#039;&#039;Solitary Talon of the Veiled Silverhawk Lady&#039;&#039;&#039;]], Zenith Caste &#039;&#039;Singer, musician, fencer, and lesbian lecher&#039;&#039;, bonded to [[Character:Kitsune Princess|Kitsune Princess]]&lt;br /&gt;
&lt;br /&gt;
Taurus II as [[Character:Surely-Refulgent Anshu|&#039;&#039;&#039;Surely-Refulgent Anshu&#039;&#039;&#039;]], Zenith Caste &#039;&#039;ex-Immaculate monk&#039;&#039;, bonded to [[Character:Salamander|Salamander]]&lt;br /&gt;
&lt;br /&gt;
Krata Lightblade as [[Character:Larana Sirai|&#039;&#039;&#039;Larana Sirai&#039;&#039;&#039;]], Twilight Caste &#039;&#039;insert concept here&#039;&#039;, bonded to [[Character:Moonchild|Moonchild]]&lt;br /&gt;
&lt;br /&gt;
Meriss as [[Character:Ripe as Summer Fruit Waiting to be Plucked|&#039;&#039;&#039;Ripe as Summer Fruit Waiting to be Plucked&#039;&#039;&#039;]], Night Caste &#039;&#039;Slave girl with a Secret&#039;&#039;, bonded to NPC&lt;br /&gt;
&lt;br /&gt;
Lost Arts as [[Character:Ziyad Antarah|&#039;&#039;&#039;Ziyad Antarah&#039;&#039;&#039;]], Eclipse Caste &#039;&#039;Poet and Courtier&#039;&#039;, bonded to [[Character:Mason|Mason]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
THE LUNARS&lt;br /&gt;
&lt;br /&gt;
Taurus II as [[Character:Dhiren|&#039;&#039;&#039;Dhiren&#039;&#039;&#039;]], Casteless &#039;&#039;rescued slave&#039;&#039;, bonded to [[Character:Nuwa|Nuwa]]&lt;br /&gt;
&lt;br /&gt;
Segev as [[Character:Cael|&#039;&#039;&#039;Cael&#039;&#039;&#039;]], Casteless &#039;&#039;insert concept here&#039;&#039;, bonded to [[Character:Shofei_Lynndra|Shofei Lynndra]]&lt;br /&gt;
&lt;br /&gt;
Myllinnia as [[Character:Silveria Arc|&#039;&#039;&#039;Silveria Arc&#039;&#039;&#039;]], Changing Moon &#039;&#039;Beautiful and Awesome Assassin for Hire... More like Troubleshooter&#039;&#039;, bonded to [[Character:Blessed Radiance of Loving Silk|Blessed Radiance of Loving Silk]]&lt;br /&gt;
&lt;br /&gt;
Torp as [[Character:Kitsune Princess|&#039;&#039;&#039;Kitsune Princess&#039;&#039;&#039;]], Changing Moon &#039;&#039;insert concept here&#039;&#039;, bonded to [[Character:Solitary Talon of the Veiled Silverhawk Lady|Solitary Talon of the Veiled Silverhawk Lady]]&lt;br /&gt;
&lt;br /&gt;
Cyndane as [[Character:Mason|&#039;&#039;&#039;Mason&#039;&#039;&#039;]], Changing Moon &#039;&#039;insert concept here&#039;&#039;, bonded to [[Character:Ziyad Antarah|Ziyad Antarah]]&lt;br /&gt;
&lt;br /&gt;
drakensis as [[Character:Salamander|&#039;&#039;&#039;Salamander&#039;&#039;&#039;]], No Moon &#039;&#039;insert concept here&#039;&#039;, bonded to [[Character:Surely-Refulgent Anshu|Surely Refulgent Anshu]]&lt;br /&gt;
&lt;br /&gt;
Dax Thura as [[Character:Moonchild|&#039;&#039;&#039;Moonchild&#039;&#039;&#039;]], No Moon &#039;&#039;stealer of shapes&#039;&#039;, bonded to [[Character:Larana Sirai|Larana Sirai]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
THE SIDEREALS&lt;br /&gt;
&lt;br /&gt;
CommissarMega as [[Character:Aegis Raitonion|&#039;&#039;&#039;Aegis Raitonion&#039;&#039;&#039;]], Endings Caste &#039;&#039;insert concept here&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
[[Once more with feeling/NPCs|NPCs in Once more, with feeling!]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
Add links to any cool stuff you think up for the game here.&lt;br /&gt;
&lt;br /&gt;
Connections diagram:&amp;lt;br&amp;gt;&lt;br /&gt;
http://i88.photobucket.com/albums/k177/LordIames/Miscellaneous/ExaltedBigGameDiagram-12.png&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110255</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110255"/>
		<updated>2009-06-04T17:31:36Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also&#039;&#039;&#039;: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Caste&#039;&#039;&#039;: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Concept&#039;&#039;&#039;:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 6, *Stamina 4&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 3&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 6, *Intelligence 5, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 6 Personal: 22 Peripheral: 52[37] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 3  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110254</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110254"/>
		<updated>2009-06-04T17:30:40Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Advantages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
Also: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
Concept:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 6, *Stamina 4&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 3&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 6, *Intelligence 5, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 6 Personal: 22 Peripheral: 52[37] Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2  Conviction: 3  Temperance: 3  Valor: 3 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110253</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110253"/>
		<updated>2009-06-04T17:29:42Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
Also: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
Concept:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 6, *Stamina 4&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 3&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 6, *Intelligence 5, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 6&amp;lt;br&amp;gt; Personal: 22&amp;lt;br&amp;gt; Peripheral: 52[37]&amp;lt;br&amp;gt; Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;: Compassion: 2 &amp;lt;br&amp;gt; Conviction: 3 &amp;lt;br&amp;gt; Temperance: 3 &amp;lt;br&amp;gt; Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110252</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110252"/>
		<updated>2009-06-04T17:25:19Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Essence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
Also: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
Concept:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 6, *Stamina 4&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 3&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 6, *Intelligence 5, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&#039;&#039;&#039;Essence&#039;&#039;&#039;: 6&amp;lt;br&amp;gt; Personal: 22&amp;lt;br&amp;gt; Peripheral: 52[37]&amp;lt;br&amp;gt; Committed: 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
Virtues&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
8&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
Compassion: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Conviction: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Temperance: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110251</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110251"/>
		<updated>2009-06-04T17:18:09Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Virtues */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
Also: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
Concept:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 6, *Stamina 4&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 3&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 6, *Intelligence 5, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Essence==&lt;br /&gt;
Essence: 6&amp;lt;br&amp;gt;&lt;br /&gt;
Personal: 22&amp;lt;br&amp;gt;&lt;br /&gt;
Peripheral: 52[37]&amp;lt;br&amp;gt;&lt;br /&gt;
Committed: 15&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
8&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
Compassion: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Conviction: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Temperance: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break&#039;&#039;&#039;&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110250</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110250"/>
		<updated>2009-06-04T17:16:14Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Merits and Flaws */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
Also: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
Concept:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 6, *Stamina 4&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 3&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 6, *Intelligence 5, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Essence==&lt;br /&gt;
Essence: 6&amp;lt;br&amp;gt;&lt;br /&gt;
Personal: 22&amp;lt;br&amp;gt;&lt;br /&gt;
Peripheral: 52[37]&amp;lt;br&amp;gt;&lt;br /&gt;
Committed: 15&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
8&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
Compassion: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Conviction: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Temperance: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws&#039;&#039;&#039;&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110248</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110248"/>
		<updated>2009-06-04T17:15:19Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
Also: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
Concept:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 6, *Stamina 4&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 3&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 6, *Intelligence 5, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Essence==&lt;br /&gt;
Essence: 6&amp;lt;br&amp;gt;&lt;br /&gt;
Personal: 22&amp;lt;br&amp;gt;&lt;br /&gt;
Peripheral: 52[37]&amp;lt;br&amp;gt;&lt;br /&gt;
Committed: 15&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
8&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
Compassion: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Conviction: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Temperance: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
&lt;br /&gt;
For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
&lt;br /&gt;
For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Each Merit and Flaw===&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110247</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110247"/>
		<updated>2009-06-04T17:14:26Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
Also: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
Concept:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 6, *Stamina 4&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 3&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 6, *Intelligence 5, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Essence==&lt;br /&gt;
Essence: 6&amp;lt;br&amp;gt;&lt;br /&gt;
Personal: 22&amp;lt;br&amp;gt;&lt;br /&gt;
Peripheral: 52[37]&amp;lt;br&amp;gt;&lt;br /&gt;
Committed: 15&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
8&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
Compassion: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Conviction: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Temperance: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
 The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
	For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
	For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Each Merit and Flaw===&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110246</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110246"/>
		<updated>2009-06-04T17:14:14Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
Also: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
Concept:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 6, *Stamina 4&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 3&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 6, *Intelligence 5, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Essence==&lt;br /&gt;
Essence: 6&amp;lt;br&amp;gt;&lt;br /&gt;
Personal: 22&amp;lt;br&amp;gt;&lt;br /&gt;
Peripheral: 52[37]&amp;lt;br&amp;gt;&lt;br /&gt;
Committed: 15&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
8&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
Compassion: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Conviction: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Temperance: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
 The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
	For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
	For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Each Merit and Flaw===&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110245</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110245"/>
		<updated>2009-06-04T17:13:56Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
Also: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
Concept:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 6, *Stamina 4&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 3&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 6, *Intelligence 5, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Essence==&lt;br /&gt;
Essence: 6&amp;lt;br&amp;gt;&lt;br /&gt;
Personal: 22&amp;lt;br&amp;gt;&lt;br /&gt;
Peripheral: 52[37]&amp;lt;br&amp;gt;&lt;br /&gt;
Committed: 15&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
8&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
Compassion: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Conviction: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Temperance: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039;:&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War form&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
&lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
 The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
	For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
	For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Each Merit and Flaw===&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110244</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110244"/>
		<updated>2009-06-04T17:13:16Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Willpower 8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
Also: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
Concept:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 6, *Stamina 4&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 3&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 6, *Intelligence 5, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Essence==&lt;br /&gt;
Essence: 6&amp;lt;br&amp;gt;&lt;br /&gt;
Personal: 22&amp;lt;br&amp;gt;&lt;br /&gt;
Peripheral: 52[37]&amp;lt;br&amp;gt;&lt;br /&gt;
Committed: 15&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
8&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
Compassion: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Conviction: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Temperance: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Human:&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
War form:&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
 The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
	For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
	For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Each Merit and Flaw===&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110243</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110243"/>
		<updated>2009-06-04T17:12:30Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Willpower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
Also: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
Concept:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 6, *Stamina 4&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 3&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 6, *Intelligence 5, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Essence==&lt;br /&gt;
Essence: 6&amp;lt;br&amp;gt;&lt;br /&gt;
Personal: 22&amp;lt;br&amp;gt;&lt;br /&gt;
Peripheral: 52[37]&amp;lt;br&amp;gt;&lt;br /&gt;
Committed: 15&lt;br /&gt;
&lt;br /&gt;
==Willpower 8==&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
Compassion: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Conviction: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Temperance: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Human:&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
War form:&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
 The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
	For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
	For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Each Merit and Flaw===&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110242</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110242"/>
		<updated>2009-06-04T17:10:43Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Charms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
Also: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
Concept:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 6, *Stamina 4&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 3&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 6, *Intelligence 5, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Essence==&lt;br /&gt;
Essence: 6&amp;lt;br&amp;gt;&lt;br /&gt;
Personal: 22&amp;lt;br&amp;gt;&lt;br /&gt;
Peripheral: 52[37]&amp;lt;br&amp;gt;&lt;br /&gt;
Committed: 15&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
8&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
Compassion: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Conviction: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Temperance: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Human:&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
War form:&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
 The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
	For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
	For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Each Merit and Flaw===&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110241</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110241"/>
		<updated>2009-06-04T17:10:14Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Charms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
Also: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
Concept:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 6, *Stamina 4&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 3&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 6, *Intelligence 5, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (all black wolfman)&lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Essence==&lt;br /&gt;
Essence: 6&amp;lt;br&amp;gt;&lt;br /&gt;
Personal: 22&amp;lt;br&amp;gt;&lt;br /&gt;
Peripheral: 52[37]&amp;lt;br&amp;gt;&lt;br /&gt;
Committed: 15&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
8&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
Compassion: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Conviction: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Temperance: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Human:&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
War form:&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
 The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
	For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
	For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Each Merit and Flaw===&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110240</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110240"/>
		<updated>2009-06-04T17:08:44Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Charms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
Also: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
Concept:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 6, *Stamina 4&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 3&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 6, *Intelligence 5, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation &lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
His war form is an all black werewolf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Essence==&lt;br /&gt;
Essence: 6&amp;lt;br&amp;gt;&lt;br /&gt;
Personal: 22&amp;lt;br&amp;gt;&lt;br /&gt;
Peripheral: 52[37]&amp;lt;br&amp;gt;&lt;br /&gt;
Committed: 15&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
8&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
Compassion: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Conviction: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Temperance: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Human:&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
War form:&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
 The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
	For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
	For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Each Merit and Flaw===&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110239</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110239"/>
		<updated>2009-06-04T17:08:11Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Charms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
Also: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
Concept:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 6, *Stamina 4&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 3&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 6, *Intelligence 5, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation &lt;br /&gt;
&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
His war form is an all black werewolf&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Essence==&lt;br /&gt;
Essence: 6&amp;lt;br&amp;gt;&lt;br /&gt;
Personal: 22&amp;lt;br&amp;gt;&lt;br /&gt;
Peripheral: 52[37]&amp;lt;br&amp;gt;&lt;br /&gt;
Committed: 15&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
8&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
Compassion: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Conviction: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Temperance: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Human:&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
War form:&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
 The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
	For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
	For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Each Merit and Flaw===&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110238</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110238"/>
		<updated>2009-06-04T17:06:49Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Charms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
Also: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
Concept:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 6, *Stamina 4&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 3&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 6, *Intelligence 5, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
&lt;br /&gt;
Green Sunchild&lt;br /&gt;
&lt;br /&gt;
Deadly Beastman Transformation (9pts)&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
His war form is an all black werewolf&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
&lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Essence==&lt;br /&gt;
Essence: 6&amp;lt;br&amp;gt;&lt;br /&gt;
Personal: 22&amp;lt;br&amp;gt;&lt;br /&gt;
Peripheral: 52[37]&amp;lt;br&amp;gt;&lt;br /&gt;
Committed: 15&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
8&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
Compassion: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Conviction: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Temperance: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Human:&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
War form:&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
 The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
	For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
	For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Each Merit and Flaw===&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110237</id>
		<title>Character:Moonchild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Moonchild&amp;diff=110237"/>
		<updated>2009-06-04T17:02:53Z</updated>

		<summary type="html">&lt;p&gt;Dax Thura: /* Charms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Name: Unnamed Thrice-Born Moonchild&lt;br /&gt;
Also: Untamed Moonchild, Darkest Shadow, and Una the Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: No Moon&amp;lt;br&amp;gt;&lt;br /&gt;
Concept:Hunter-Sorcerer&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Know creations enemies by taking their form&lt;br /&gt;
==Intimacies==&lt;br /&gt;
Hunting&lt;br /&gt;
Solar Mate&lt;br /&gt;
Sorcery&lt;br /&gt;
Freedom&lt;br /&gt;
Gaining New Shapes&lt;br /&gt;
&lt;br /&gt;
==Anima==&lt;br /&gt;
A black wolf&#039;s head outlined in purple with silver teeth and eyes&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
PHYSICAL: Strength 4, *Dexterity 6, *Stamina 4&lt;br /&gt;
&lt;br /&gt;
SOCIAL: Charisma 2, Manipulation 2, Appearance 3&lt;br /&gt;
&lt;br /&gt;
MENTAL: *Perception 6, *Intelligence 5, *Wits 5&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
- Archery 6&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Dodge 6&lt;br /&gt;
&lt;br /&gt;
Integrity 1&lt;br /&gt;
&lt;br /&gt;
Martial Arts 3&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
&lt;br /&gt;
Resistance 1&lt;br /&gt;
&lt;br /&gt;
Thrown&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
Craft -Wood 1 &lt;br /&gt;
&lt;br /&gt;
Larceny 2&lt;br /&gt;
&lt;br /&gt;
Linguistics 3 (SE Tribal(Native), Low Realm, Riverspeak, Forestspeak)&lt;br /&gt;
&lt;br /&gt;
Performance 1&lt;br /&gt;
&lt;br /&gt;
Presence 1&lt;br /&gt;
&lt;br /&gt;
Ride&lt;br /&gt;
&lt;br /&gt;
Sail&lt;br /&gt;
&lt;br /&gt;
Socialize 1&lt;br /&gt;
&lt;br /&gt;
Stealth 3&lt;br /&gt;
&lt;br /&gt;
- Survival 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039;&lt;br /&gt;
Bureaucracy &lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Lore 2&lt;br /&gt;
&lt;br /&gt;
- Occult 4 &lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solar Bond&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Nightwind, Moonsilver Long Powerbow it can create ammunition as solar charm phantom arrow technique; they appear as silver streaks of light&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
Moonsilver and Starmetal Infinite Resplendent Amulet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifact&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
Moonsilver Hearthstone Bracers +3 Dodge, +2L soak&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Adder&#039;s Eye; coat weapon with coral snake venom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manse&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
Gladestalker&#039;s Stone; +3 Acc +3 Dmg when in a power bow&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knacks&#039;&#039;&#039;&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
Towering Beast Form&lt;br /&gt;
Internal Form Mastery&lt;br /&gt;
Luna&#039;s Hidden Face&lt;br /&gt;
Green Sunchild&lt;br /&gt;
Deadly Beastman Transformation (9pts)&lt;br /&gt;
-- Tail  [+2 Athletics to balance]&lt;br /&gt;
-- Wolf&#039;s Pace [+2 Dex for movement, +2 Str to 	jump]&lt;br /&gt;
-- Night Vision [see clearly at night as if daylight]&lt;br /&gt;
-- Enhanced Smell [+2 Awareness to smell]&lt;br /&gt;
-- Enhanced Hearing [+2 Awareness to hear]&lt;br /&gt;
-- Thick Skin [+2L/+2B]&lt;br /&gt;
-- Talons do [+2L &#039;punch or a +5L &#039;Kick&#039;] &lt;br /&gt;
&lt;br /&gt;
His war form is an all black werewolf&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms&#039;&#039;&#039;&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
Moonsilver Stomach Conversion&lt;br /&gt;
The Spider&#039;s Trap Door&lt;br /&gt;
Thieving Magpie Prana&lt;br /&gt;
Many-pockets Meditation&lt;br /&gt;
Eye of the Cat&lt;br /&gt;
God-Cutting Essence&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
- Death of Obsidian Butterflies&lt;br /&gt;
- Infallible Messenger&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
- Demon of the First Circle&lt;br /&gt;
- Paralyzing Contradiction&lt;br /&gt;
- Ritual of Elemental Empowerment &lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
- Sapphire Countermagic&lt;br /&gt;
- Sapphire Circle Banishment&lt;br /&gt;
- God-Forged Champion of War&lt;br /&gt;
- Travel Without Distance&lt;br /&gt;
&lt;br /&gt;
==Essence==&lt;br /&gt;
Essence: 6&amp;lt;br&amp;gt;&lt;br /&gt;
Personal: 22&amp;lt;br&amp;gt;&lt;br /&gt;
Peripheral: 52[37]&amp;lt;br&amp;gt;&lt;br /&gt;
Committed: 15&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
8&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
Compassion: 2 &amp;lt;br&amp;gt;&lt;br /&gt;
Conviction: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Temperance: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Valor: 3 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
Describe your flaw and record here your limit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Human:&lt;br /&gt;
Punch: Spd 5, Acc 10, Dmg 4B, PDV 11, Rate 3&lt;br /&gt;
Kick: Spd 5, Acc 9, Dmg 7B, PDV 7, Rate 2&lt;br /&gt;
Clinch: Spd 6, Acc 9, Dmg 4B (P), Rate 1&lt;br /&gt;
Short Sword, exceptional: Spd 4, Acc 9, Dmg 10L (cold dmg from Blessing of Air), PDV 8, Rate 2 &lt;br /&gt;
Nightwind: Spd 6, Acc 17, Dmg 10L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
War form:&lt;br /&gt;
Claws: Spd 5, Acc 11, Dmg 7L, PDV 12, Rate 3&lt;br /&gt;
Short Sword: Spd 4, Acc 10, Dmg 11L (cold dmg from Blessing of Air), PDV 9, Rate 2 &lt;br /&gt;
Nightwind: Spd 6, Acc 18, Dmg 11L + Coral Snake Venom, Rng 450 yd, Rate 3&lt;br /&gt;
Arrows: Broadhead +2L; Fowling 2B; Target +0L piercing&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
 The Lunar now known as Thrice-Born Moonchild With No Name (Moonchild) has no memory of the first part of his life. His memories were his Sacrifice to be initiated into Sorcery. He even gave up his name. He does remember his Second Breath, though. He can recall with clarity how he was being chased by wolves. How he decided that he would not die running. How Luna, the Bloody Huntress came to him and gave him the strength to fight on. How he became the hunter and the wolves the hunted. He did not need to kill all of them, just the leader. To this day, Moonchild remembers vividly his first kill as his finest kill, his first Heart&#039;s Blood as the most fulfilling.&lt;br /&gt;
	For the next 30 years or so, Moonchild hunted prey and searched out lost lore for himself and the Silver Pact. He has been on several expeditions to rescue Unblooded and take down Chimera. He has been instrumental in teaching many novice Lunars how to hunt and survive.&lt;br /&gt;
	For his initiation into the Celestial Circle of Sorcery, Moonchild assumed he would just give a similar sacrifice  as the first time. The Sorcery had different plans though. He arrogantly offered whatever was required and he was furious at what it took. His freedom. Since that day, Moonchild has had dreams and visions the return of a companion from another time who he was subservient to. He has fought the supernatural pull to go to this person. He has recently been called upon to go to Nexus and retrieve an Unblooded Lunar or take care of the Chimera that he has become. At first, Moonchild did not think too much of it, but after communicating with Salamander, an ally and sometime partner who keeps a residence in Nexus, he new that fate had played its hand and his time was up. He now travels quickly to perform his duty and to fulfill his destiny. But he doesn&#039;t like it.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Moonchild is a hard-case, he doesn&#039;t like anyone or anything. If you gain his respect, though, you will have a loyal and true ally. He believes that the best way to overcome an enemy is to know your enemy by taking on their form.&lt;br /&gt;
&lt;br /&gt;
Gender: born male, age at least 150&lt;br /&gt;
==Merits and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Each Merit and Flaw===&lt;br /&gt;
Amnesia +2 fp – first 120 years of his life&lt;br /&gt;
Diminished Cha +3fp&lt;br /&gt;
Diminished Man +3fp&lt;br /&gt;
Disturbing +2fp – aura of menace&lt;br /&gt;
==Goals and Motivations==&lt;/div&gt;</summary>
		<author><name>Dax Thura</name></author>
	</entry>
</feed>