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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Rebecca&amp;diff=169975</id>
		<title>Turning of the Seventh Moon Rebecca</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Rebecca&amp;diff=169975"/>
		<updated>2011-01-22T16:59:41Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Rebecca De&#039;ath==&lt;br /&gt;
&lt;br /&gt;
[[File:MusketeerF.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pronouced de-aff&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebecca is the eldest daughter of a town alchmist, although she adored her father she soon grew bored of town life and begged her father to let her join the Musketeer corps and have a chance to travel and see the Empire and what it has to offer.&lt;br /&gt;
&lt;br /&gt;
He finally releneted and she has served well in the regiment since and was one of those selected to accompany the investigation exbidation.&lt;br /&gt;
&lt;br /&gt;
Rachel is a tall, strongly built women who always moves with the grace of a dancer. She is equally deadly with firearm or sword and dances around the battlefield strikeing from where the enemy expect it least.&lt;br /&gt;
&lt;br /&gt;
Away from battle she is a little more distant often diverting the advances of men who chase her with witty barbs.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
STR: 2&lt;br /&gt;
&lt;br /&gt;
STM: 0&lt;br /&gt;
&lt;br /&gt;
AGI: 3&lt;br /&gt;
&lt;br /&gt;
DEX: 3&lt;br /&gt;
&lt;br /&gt;
FGT: 6&lt;br /&gt;
&lt;br /&gt;
INT: 0&lt;br /&gt;
&lt;br /&gt;
AWE: 3&lt;br /&gt;
&lt;br /&gt;
PRE: 2&lt;br /&gt;
&lt;br /&gt;
==Defences==&lt;br /&gt;
Parry: 6+2&lt;br /&gt;
&lt;br /&gt;
Dodge: 3+5&lt;br /&gt;
&lt;br /&gt;
Toughness: 0/4&lt;br /&gt;
&lt;br /&gt;
Fort: 0&lt;br /&gt;
&lt;br /&gt;
Will: 3&lt;br /&gt;
&lt;br /&gt;
==Ofence--&lt;br /&gt;
Attack (Sword) +7, (Pistol or Musket) +7&lt;br /&gt;
&lt;br /&gt;
Initiative +7&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Close Combat (Swords) 1 (+7)&lt;br /&gt;
&lt;br /&gt;
Acrobatics 6 (+9)&lt;br /&gt;
&lt;br /&gt;
Deception 6 (+8)&lt;br /&gt;
&lt;br /&gt;
Insught 6 (+9)&lt;br /&gt;
&lt;br /&gt;
Perception 5 (+8)&lt;br /&gt;
&lt;br /&gt;
Persuasion 6 (+8)&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
Defensive Attack&lt;br /&gt;
&lt;br /&gt;
Equipment 4 (2xPistol, Musket, Sword, Heavy Chain Armour [Prot 4])&lt;br /&gt;
&lt;br /&gt;
Improved Disarm&lt;br /&gt;
&lt;br /&gt;
Improved Initiative&lt;br /&gt;
&lt;br /&gt;
Move-by Action&lt;br /&gt;
&lt;br /&gt;
Quick Draw&lt;br /&gt;
&lt;br /&gt;
Redirect&lt;br /&gt;
&lt;br /&gt;
Ranged Attack 4&lt;br /&gt;
&lt;br /&gt;
Taunt&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
For Honour! - Rebecca fights for honour: her own or the empires&#039;.&lt;br /&gt;
&lt;br /&gt;
==Complications==&lt;br /&gt;
Low Born - The musketeers are normally drawn from the upper class. Rebecca doesn&#039;t really fit in.&lt;br /&gt;
&lt;br /&gt;
For my honour! - Rebecca will not back down if her honour is om the line or called into question.&lt;br /&gt;
&lt;br /&gt;
==Power Points==&lt;br /&gt;
Abilities: 38 + Defenses: 7 + Skills: 15 + Advantages: 15 = 75 Total Points&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Rebecca&amp;diff=169974</id>
		<title>Turning of the Seventh Moon Rebecca</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Rebecca&amp;diff=169974"/>
		<updated>2011-01-22T16:59:17Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Rebecca De&#039;ath==&lt;br /&gt;
&lt;br /&gt;
[[File:MusketeerF.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pronouced de-aff&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebecca is the eldest daughter of a town alchmist, although she adored her father she soon grew bored of town life and begged her father to let her join the Musketeer corps and have a chance to travel and see the Empire and what it has to offer.&lt;br /&gt;
&lt;br /&gt;
He finally releneted and she has served well in the regiment since and was one of those selected to accompany the investigation exbidation.&lt;br /&gt;
&lt;br /&gt;
Rachel is a tall, strongly built women who always moves with the grace of a dancer. She is equally deadly with firearm or sword and dances around the battlefield strikeing from where the enemy expect it least.&lt;br /&gt;
&lt;br /&gt;
Away from battle she is a little more distant often diverting the advances of men who chase her with witty barbs.&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
&lt;br /&gt;
STR: 2&lt;br /&gt;
&lt;br /&gt;
STM: 0&lt;br /&gt;
&lt;br /&gt;
AGI: 3&lt;br /&gt;
&lt;br /&gt;
DEX: 3&lt;br /&gt;
&lt;br /&gt;
FGT: 6&lt;br /&gt;
&lt;br /&gt;
INT: 0&lt;br /&gt;
&lt;br /&gt;
AWE: 3&lt;br /&gt;
&lt;br /&gt;
PRE: 2&lt;br /&gt;
&lt;br /&gt;
===Defences===&lt;br /&gt;
Parry: 6+2&lt;br /&gt;
&lt;br /&gt;
Dodge: 3+5&lt;br /&gt;
&lt;br /&gt;
Toughness: 0/4&lt;br /&gt;
&lt;br /&gt;
Fort: 0&lt;br /&gt;
&lt;br /&gt;
Will: 3&lt;br /&gt;
&lt;br /&gt;
==Ofence--&lt;br /&gt;
Attack (Sword) +7, (Pistol or Musket) +7&lt;br /&gt;
&lt;br /&gt;
Initiative +7&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Close Combat (Swords) 1 (+7)&lt;br /&gt;
&lt;br /&gt;
Acrobatics 6 (+9)&lt;br /&gt;
&lt;br /&gt;
Deception 6 (+8)&lt;br /&gt;
&lt;br /&gt;
Insught 6 (+9)&lt;br /&gt;
&lt;br /&gt;
Perception 5 (+8)&lt;br /&gt;
&lt;br /&gt;
Persuasion 6 (+8)&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
Defensive Attack&lt;br /&gt;
&lt;br /&gt;
Equipment 4 (2xPistol, Musket, Sword, Heavy Chain Armour [Prot 4])&lt;br /&gt;
&lt;br /&gt;
Improved Disarm&lt;br /&gt;
&lt;br /&gt;
Improved Initiative&lt;br /&gt;
&lt;br /&gt;
Move-by Action&lt;br /&gt;
&lt;br /&gt;
Quick Draw&lt;br /&gt;
&lt;br /&gt;
Redirect&lt;br /&gt;
&lt;br /&gt;
Ranged Attack 4&lt;br /&gt;
&lt;br /&gt;
Taunt&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
For Honour! - Rebecca fights for honour: her own or the empires&#039;.&lt;br /&gt;
&lt;br /&gt;
==Complications==&lt;br /&gt;
Low Born - The musketeers are normally drawn from the upper class. Rebecca doesn&#039;t really fit in.&lt;br /&gt;
&lt;br /&gt;
For my honour! - Rebecca will not back down if her honour is om the line or called into question.&lt;br /&gt;
&lt;br /&gt;
==Power Points==&lt;br /&gt;
Abilities: 38 + Defenses: 7 + Skills: 15 + Advantages: 15 = 75 Total Points&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Rebecca&amp;diff=169973</id>
		<title>Turning of the Seventh Moon Rebecca</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Rebecca&amp;diff=169973"/>
		<updated>2011-01-22T16:41:12Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: Created page with &amp;#039;==Rebecca De&amp;#039;ath==  File:MusketeerF.jpg  &amp;#039;&amp;#039;Pronouced de-aff&amp;#039;&amp;#039;  ===Abilities===  Strength   Stamina  Dexterity  Agility  Fighting  Intelligence  Awareness  Presence  ===Offens…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Rebecca De&#039;ath==&lt;br /&gt;
&lt;br /&gt;
[[File:MusketeerF.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pronouced de-aff&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
&lt;br /&gt;
Strength &lt;br /&gt;
&lt;br /&gt;
Stamina&lt;br /&gt;
&lt;br /&gt;
Dexterity&lt;br /&gt;
&lt;br /&gt;
Agility&lt;br /&gt;
&lt;br /&gt;
Fighting&lt;br /&gt;
&lt;br /&gt;
Intelligence&lt;br /&gt;
&lt;br /&gt;
Awareness&lt;br /&gt;
&lt;br /&gt;
Presence&lt;br /&gt;
&lt;br /&gt;
===Offenses===&lt;br /&gt;
&lt;br /&gt;
====Attack 1====&lt;br /&gt;
&lt;br /&gt;
====Attack 2====&lt;br /&gt;
&lt;br /&gt;
===Defenses===&lt;br /&gt;
&lt;br /&gt;
Parry&lt;br /&gt;
&lt;br /&gt;
Dodge&lt;br /&gt;
&lt;br /&gt;
Toughness&lt;br /&gt;
&lt;br /&gt;
Fortitude&lt;br /&gt;
&lt;br /&gt;
Will&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
Acrobatics&lt;br /&gt;
&lt;br /&gt;
Athletics&lt;br /&gt;
&lt;br /&gt;
Close Combat&lt;br /&gt;
&lt;br /&gt;
Deception&lt;br /&gt;
&lt;br /&gt;
Expertise&lt;br /&gt;
&lt;br /&gt;
Insight&lt;br /&gt;
&lt;br /&gt;
Intimidation&lt;br /&gt;
&lt;br /&gt;
Investigation&lt;br /&gt;
&lt;br /&gt;
Perception&lt;br /&gt;
&lt;br /&gt;
Persuasion&lt;br /&gt;
&lt;br /&gt;
Ranged Combat&lt;br /&gt;
&lt;br /&gt;
Sleight of Hand&lt;br /&gt;
&lt;br /&gt;
Stealth&lt;br /&gt;
&lt;br /&gt;
Technology&lt;br /&gt;
&lt;br /&gt;
Treatment&lt;br /&gt;
&lt;br /&gt;
Vehicle &lt;br /&gt;
&lt;br /&gt;
===Advantages===&lt;br /&gt;
&lt;br /&gt;
===Powers===&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
===Racial Template===&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:MusketeerF.jpg&amp;diff=169972</id>
		<title>File:MusketeerF.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:MusketeerF.jpg&amp;diff=169972"/>
		<updated>2011-01-22T16:39:18Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon&amp;diff=169971</id>
		<title>Turning of the Seventh Moon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon&amp;diff=169971"/>
		<updated>2011-01-22T16:38:03Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Meet the Stars! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Wiki for Unka Josh&#039;s Turning of the Seventh Moon Campaign&lt;br /&gt;
&lt;br /&gt;
== Setting ==&lt;br /&gt;
&lt;br /&gt;
The Stralucitor Empire is strong, and highly developed culturally. Guided by the advice of the Astrologer&#039;s Guild, the emperor Dragomir shows every sign of reigning long and well. The City of Stralucitor itself is a wonder of beautiful statuary, golden palaces, and smooth streets, fabled for its poetry, scholars, and artwork.&lt;br /&gt;
&lt;br /&gt;
Alas, the City is far distant.&lt;br /&gt;
&lt;br /&gt;
Instead, you are here, in the town of Lugoj, on the outer edge of the Empire. Here, there are no golden palaces-- there are mountains, and troubling neighbors. (Still, there are scholars here as well, for it is said that Lugoj is the oldest city in the Empire. Nevertheless, to look at it, one can see why it isn&#039;t the capitol.)&lt;br /&gt;
&lt;br /&gt;
There actually are many reasons to come here, of course. Merchants engage in trade with the mysterious land of Ctaris, land of the Necromancers. Guards are hired for these trips, as the nearby Orc caves are a danger. And Lugoj&#039;s age brings many scholars and mages, seeking secrets of the past...&lt;br /&gt;
&lt;br /&gt;
...And then there is the official Imperial investigation underway. Rumors have it that a small village was entirely annihilated by an Orc raid, an unprecedented act of war! If not the Orcs, someone else must have done it, and so an investigation is underway... but troops for an escort into Orc lands cannot be spared, and so the investigation team must seek parties brave enough to escort them-- or ones who have their own reasons to go to that scene of death.&lt;br /&gt;
&lt;br /&gt;
Will you go?&lt;br /&gt;
&lt;br /&gt;
== Story So Far ==&lt;br /&gt;
&lt;br /&gt;
== Behind the Scenes ==&lt;br /&gt;
&lt;br /&gt;
== Meet the Stars! ==&lt;br /&gt;
&lt;br /&gt;
[[Turning_of_the_Seventh_Moon_Sheet| Example Sheet]]&lt;br /&gt;
&lt;br /&gt;
[[Turning_of_the_Seventh_Moon_Dorottya|  Dorottya]]&lt;br /&gt;
&lt;br /&gt;
[[Turning_of_the_Seventh_Moon_Johanna| Johanna Blackstone]]&lt;br /&gt;
&lt;br /&gt;
[[Turning_of_the_Seventh_Moon_Rebecca| Rebecca De&#039;ath]]&lt;br /&gt;
&lt;br /&gt;
[[Turning_of_the_Seventh_Moon_NPCs|NPCs]]&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon&amp;diff=169970</id>
		<title>Turning of the Seventh Moon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon&amp;diff=169970"/>
		<updated>2011-01-22T16:36:44Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Meet the Stars! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Wiki for Unka Josh&#039;s Turning of the Seventh Moon Campaign&lt;br /&gt;
&lt;br /&gt;
== Setting ==&lt;br /&gt;
&lt;br /&gt;
The Stralucitor Empire is strong, and highly developed culturally. Guided by the advice of the Astrologer&#039;s Guild, the emperor Dragomir shows every sign of reigning long and well. The City of Stralucitor itself is a wonder of beautiful statuary, golden palaces, and smooth streets, fabled for its poetry, scholars, and artwork.&lt;br /&gt;
&lt;br /&gt;
Alas, the City is far distant.&lt;br /&gt;
&lt;br /&gt;
Instead, you are here, in the town of Lugoj, on the outer edge of the Empire. Here, there are no golden palaces-- there are mountains, and troubling neighbors. (Still, there are scholars here as well, for it is said that Lugoj is the oldest city in the Empire. Nevertheless, to look at it, one can see why it isn&#039;t the capitol.)&lt;br /&gt;
&lt;br /&gt;
There actually are many reasons to come here, of course. Merchants engage in trade with the mysterious land of Ctaris, land of the Necromancers. Guards are hired for these trips, as the nearby Orc caves are a danger. And Lugoj&#039;s age brings many scholars and mages, seeking secrets of the past...&lt;br /&gt;
&lt;br /&gt;
...And then there is the official Imperial investigation underway. Rumors have it that a small village was entirely annihilated by an Orc raid, an unprecedented act of war! If not the Orcs, someone else must have done it, and so an investigation is underway... but troops for an escort into Orc lands cannot be spared, and so the investigation team must seek parties brave enough to escort them-- or ones who have their own reasons to go to that scene of death.&lt;br /&gt;
&lt;br /&gt;
Will you go?&lt;br /&gt;
&lt;br /&gt;
== Story So Far ==&lt;br /&gt;
&lt;br /&gt;
== Behind the Scenes ==&lt;br /&gt;
&lt;br /&gt;
== Meet the Stars! ==&lt;br /&gt;
&lt;br /&gt;
[[Turning_of_the_Seventh_Moon_Sheet| Example Sheet]]&lt;br /&gt;
&lt;br /&gt;
[[Turning_of_the_Seventh_Moon_Dorottya|  Dorottya]]&lt;br /&gt;
&lt;br /&gt;
[[Turning_of_the_Seventh_Moon_Johanna| Johanna Blackstone]]&lt;br /&gt;
&lt;br /&gt;
[[Turning_of_the_Seventh_Moon_Rebecca| Rebecca Da&#039;ath]]&lt;br /&gt;
&lt;br /&gt;
[[Turning_of_the_Seventh_Moon_NPCs|NPCs]]&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169969</id>
		<title>Turning of the Seventh Moon Dorottya</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169969"/>
		<updated>2011-01-22T15:50:43Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Dorottya */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Dorottya=&lt;br /&gt;
&lt;br /&gt;
[[File:Stella.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dorottya is a traveller from the country of Racizza and a member of the Rancan race. While she has a bit of a temper problem, she is quite interested in doing whatever good she can.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Str - 0, Sta - 1, Agl - 2, Dex - 2, Fgt - 0, Int - 3, Awe - 0, Pre - 4&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
All-Out Attack, Attractive, Benefit, Daze - Intimidate, Defensive Roll 4, Language - Common, Ritualist&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Athletics 4 (+4), Close Combat - Claws 4 (+4), Expertise - Magic 7 (+10), Intimidation 3 (+7), Perception 5 (+5), Persuasion 3 (+7/+9), Ranged Combat - Magic 4 (+6)&lt;br /&gt;
&lt;br /&gt;
==Offense==&lt;br /&gt;
Initiative +2&lt;br /&gt;
&lt;br /&gt;
Unarmed +0, Close, Damage 0&lt;br /&gt;
&lt;br /&gt;
Claws +4, Close, Damage 1&lt;br /&gt;
&lt;br /&gt;
Blade of Darkness +6, Ranged, Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
Shadow Snap +6, Ranged, Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
==Defense==&lt;br /&gt;
Dodge 7&lt;br /&gt;
&lt;br /&gt;
Fortitude 1&lt;br /&gt;
&lt;br /&gt;
Parry 7&lt;br /&gt;
&lt;br /&gt;
Toughness 1/5&lt;br /&gt;
&lt;br /&gt;
Will 2&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Rancan Claws=== &lt;br /&gt;
Damage 1&lt;br /&gt;
===Rancan Senses=== &lt;br /&gt;
Senses 1 (Ultra-Hearing)&lt;br /&gt;
===Shadow Magic===&lt;br /&gt;
&#039;&#039;Array, 8 Total Points&#039;&#039;&lt;br /&gt;
====Blade of Darkness====&lt;br /&gt;
Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
====Shadow Jaunt====&lt;br /&gt;
Teleport 5 (Extra: Extended, Flaw: Medium - Shadows, Skill Check Needed - DC 12)&lt;br /&gt;
====Shadow Snap====&lt;br /&gt;
Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Doing Good - Doroytta has a keen interest in doing whatever good she can.&lt;br /&gt;
&lt;br /&gt;
==Complications==&lt;br /&gt;
Temper - Doroytta has a short temper and has a tendency to get into shouting matches if she feels she&#039;s been insulted.&lt;br /&gt;
&lt;br /&gt;
==Character Information==&lt;br /&gt;
Power Level - 6&lt;br /&gt;
&lt;br /&gt;
Age - 18&lt;br /&gt;
&lt;br /&gt;
Height - 5&#039;&lt;br /&gt;
&lt;br /&gt;
==Power Points==&lt;br /&gt;
Anilities: 24 + Advantages: 10 + Skills: 15 + Defenses: 14 + Powers: 12 = 75 Total&lt;br /&gt;
&lt;br /&gt;
==Rancan Racial Template==&lt;br /&gt;
Agl +2, Dex +2, Rancan Claws - Damage 1, Rancan Senses - Senses 1 (Ultra-Hearing)&lt;br /&gt;
&lt;br /&gt;
Total Cost - 10&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169968</id>
		<title>Turning of the Seventh Moon Dorottya</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169968"/>
		<updated>2011-01-22T15:50:23Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Dorottya */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Dorottya&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Stella.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dorottya is a traveller from the country of Racizza and a member of the Rancan race. While she has a bit of a temper problem, she is quite interested in doing whatever good she can.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Str - 0, Sta - 1, Agl - 2, Dex - 2, Fgt - 0, Int - 3, Awe - 0, Pre - 4&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
All-Out Attack, Attractive, Benefit, Daze - Intimidate, Defensive Roll 4, Language - Common, Ritualist&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Athletics 4 (+4), Close Combat - Claws 4 (+4), Expertise - Magic 7 (+10), Intimidation 3 (+7), Perception 5 (+5), Persuasion 3 (+7/+9), Ranged Combat - Magic 4 (+6)&lt;br /&gt;
&lt;br /&gt;
==Offense==&lt;br /&gt;
Initiative +2&lt;br /&gt;
&lt;br /&gt;
Unarmed +0, Close, Damage 0&lt;br /&gt;
&lt;br /&gt;
Claws +4, Close, Damage 1&lt;br /&gt;
&lt;br /&gt;
Blade of Darkness +6, Ranged, Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
Shadow Snap +6, Ranged, Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
==Defense==&lt;br /&gt;
Dodge 7&lt;br /&gt;
&lt;br /&gt;
Fortitude 1&lt;br /&gt;
&lt;br /&gt;
Parry 7&lt;br /&gt;
&lt;br /&gt;
Toughness 1/5&lt;br /&gt;
&lt;br /&gt;
Will 2&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Rancan Claws=== &lt;br /&gt;
Damage 1&lt;br /&gt;
===Rancan Senses=== &lt;br /&gt;
Senses 1 (Ultra-Hearing)&lt;br /&gt;
===Shadow Magic===&lt;br /&gt;
&#039;&#039;Array, 8 Total Points&#039;&#039;&lt;br /&gt;
====Blade of Darkness====&lt;br /&gt;
Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
====Shadow Jaunt====&lt;br /&gt;
Teleport 5 (Extra: Extended, Flaw: Medium - Shadows, Skill Check Needed - DC 12)&lt;br /&gt;
====Shadow Snap====&lt;br /&gt;
Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Doing Good - Doroytta has a keen interest in doing whatever good she can.&lt;br /&gt;
&lt;br /&gt;
==Complications==&lt;br /&gt;
Temper - Doroytta has a short temper and has a tendency to get into shouting matches if she feels she&#039;s been insulted.&lt;br /&gt;
&lt;br /&gt;
==Character Information==&lt;br /&gt;
Power Level - 6&lt;br /&gt;
&lt;br /&gt;
Age - 18&lt;br /&gt;
&lt;br /&gt;
Height - 5&#039;&lt;br /&gt;
&lt;br /&gt;
==Power Points==&lt;br /&gt;
Anilities: 24 + Advantages: 10 + Skills: 15 + Defenses: 14 + Powers: 12 = 75 Total&lt;br /&gt;
&lt;br /&gt;
==Rancan Racial Template==&lt;br /&gt;
Agl +2, Dex +2, Rancan Claws - Damage 1, Rancan Senses - Senses 1 (Ultra-Hearing)&lt;br /&gt;
&lt;br /&gt;
Total Cost - 10&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169967</id>
		<title>Turning of the Seventh Moon Dorottya</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169967"/>
		<updated>2011-01-22T15:50:00Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Dorottya */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Dorottya&#039;&#039;&#039;&lt;br /&gt;
[[File:Stella.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dorottya is a traveller from the country of Racizza and a member of the Rancan race. While she has a bit of a temper problem, she is quite interested in doing whatever good she can.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Str - 0, Sta - 1, Agl - 2, Dex - 2, Fgt - 0, Int - 3, Awe - 0, Pre - 4&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
All-Out Attack, Attractive, Benefit, Daze - Intimidate, Defensive Roll 4, Language - Common, Ritualist&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Athletics 4 (+4), Close Combat - Claws 4 (+4), Expertise - Magic 7 (+10), Intimidation 3 (+7), Perception 5 (+5), Persuasion 3 (+7/+9), Ranged Combat - Magic 4 (+6)&lt;br /&gt;
&lt;br /&gt;
==Offense==&lt;br /&gt;
Initiative +2&lt;br /&gt;
&lt;br /&gt;
Unarmed +0, Close, Damage 0&lt;br /&gt;
&lt;br /&gt;
Claws +4, Close, Damage 1&lt;br /&gt;
&lt;br /&gt;
Blade of Darkness +6, Ranged, Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
Shadow Snap +6, Ranged, Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
==Defense==&lt;br /&gt;
Dodge 7&lt;br /&gt;
&lt;br /&gt;
Fortitude 1&lt;br /&gt;
&lt;br /&gt;
Parry 7&lt;br /&gt;
&lt;br /&gt;
Toughness 1/5&lt;br /&gt;
&lt;br /&gt;
Will 2&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Rancan Claws=== &lt;br /&gt;
Damage 1&lt;br /&gt;
===Rancan Senses=== &lt;br /&gt;
Senses 1 (Ultra-Hearing)&lt;br /&gt;
===Shadow Magic===&lt;br /&gt;
&#039;&#039;Array, 8 Total Points&#039;&#039;&lt;br /&gt;
====Blade of Darkness====&lt;br /&gt;
Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
====Shadow Jaunt====&lt;br /&gt;
Teleport 5 (Extra: Extended, Flaw: Medium - Shadows, Skill Check Needed - DC 12)&lt;br /&gt;
====Shadow Snap====&lt;br /&gt;
Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Doing Good - Doroytta has a keen interest in doing whatever good she can.&lt;br /&gt;
&lt;br /&gt;
==Complications==&lt;br /&gt;
Temper - Doroytta has a short temper and has a tendency to get into shouting matches if she feels she&#039;s been insulted.&lt;br /&gt;
&lt;br /&gt;
==Character Information==&lt;br /&gt;
Power Level - 6&lt;br /&gt;
&lt;br /&gt;
Age - 18&lt;br /&gt;
&lt;br /&gt;
Height - 5&#039;&lt;br /&gt;
&lt;br /&gt;
==Power Points==&lt;br /&gt;
Anilities: 24 + Advantages: 10 + Skills: 15 + Defenses: 14 + Powers: 12 = 75 Total&lt;br /&gt;
&lt;br /&gt;
==Rancan Racial Template==&lt;br /&gt;
Agl +2, Dex +2, Rancan Claws - Damage 1, Rancan Senses - Senses 1 (Ultra-Hearing)&lt;br /&gt;
&lt;br /&gt;
Total Cost - 10&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169966</id>
		<title>Turning of the Seventh Moon Dorottya</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169966"/>
		<updated>2011-01-22T15:49:10Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Dorottya==&lt;br /&gt;
[[File:Stella.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dorottya is a traveller from the country of Racizza and a member of the Rancan race. While she has a bit of a temper problem, she is quite interested in doing whatever good she can.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Str - 0, Sta - 1, Agl - 2, Dex - 2, Fgt - 0, Int - 3, Awe - 0, Pre - 4&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
All-Out Attack, Attractive, Benefit, Daze - Intimidate, Defensive Roll 4, Language - Common, Ritualist&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Athletics 4 (+4), Close Combat - Claws 4 (+4), Expertise - Magic 7 (+10), Intimidation 3 (+7), Perception 5 (+5), Persuasion 3 (+7/+9), Ranged Combat - Magic 4 (+6)&lt;br /&gt;
&lt;br /&gt;
==Offense==&lt;br /&gt;
Initiative +2&lt;br /&gt;
&lt;br /&gt;
Unarmed +0, Close, Damage 0&lt;br /&gt;
&lt;br /&gt;
Claws +4, Close, Damage 1&lt;br /&gt;
&lt;br /&gt;
Blade of Darkness +6, Ranged, Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
Shadow Snap +6, Ranged, Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
==Defense==&lt;br /&gt;
Dodge 7&lt;br /&gt;
&lt;br /&gt;
Fortitude 1&lt;br /&gt;
&lt;br /&gt;
Parry 7&lt;br /&gt;
&lt;br /&gt;
Toughness 1/5&lt;br /&gt;
&lt;br /&gt;
Will 2&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Rancan Claws=== &lt;br /&gt;
Damage 1&lt;br /&gt;
===Rancan Senses=== &lt;br /&gt;
Senses 1 (Ultra-Hearing)&lt;br /&gt;
===Shadow Magic===&lt;br /&gt;
&#039;&#039;Array, 8 Total Points&#039;&#039;&lt;br /&gt;
====Blade of Darkness====&lt;br /&gt;
Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
====Shadow Jaunt====&lt;br /&gt;
Teleport 5 (Extra: Extended, Flaw: Medium - Shadows, Skill Check Needed - DC 12)&lt;br /&gt;
====Shadow Snap====&lt;br /&gt;
Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
==Motivation==&lt;br /&gt;
Doing Good - Doroytta has a keen interest in doing whatever good she can.&lt;br /&gt;
&lt;br /&gt;
==Complications==&lt;br /&gt;
Temper - Doroytta has a short temper and has a tendency to get into shouting matches if she feels she&#039;s been insulted.&lt;br /&gt;
&lt;br /&gt;
==Character Information==&lt;br /&gt;
Power Level - 6&lt;br /&gt;
&lt;br /&gt;
Age - 18&lt;br /&gt;
&lt;br /&gt;
Height - 5&#039;&lt;br /&gt;
&lt;br /&gt;
==Power Points==&lt;br /&gt;
Anilities: 24 + Advantages: 10 + Skills: 15 + Defenses: 14 + Powers: 12 = 75 Total&lt;br /&gt;
&lt;br /&gt;
==Rancan Racial Template==&lt;br /&gt;
Agl +2, Dex +2, Rancan Claws - Damage 1, Rancan Senses - Senses 1 (Ultra-Hearing)&lt;br /&gt;
&lt;br /&gt;
Total Cost - 10&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169965</id>
		<title>Turning of the Seventh Moon Dorottya</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169965"/>
		<updated>2011-01-22T15:47:45Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Dorottya==&lt;br /&gt;
[[File:Stella.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dorottya is a traveller from the country of Racizza and a member of the Rancan race. While she has a bit of a temper problem, she is quite interested in doing whatever good she can.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Str - 0, Sta - 1, Agl - 2, Dex - 2, Fgt - 0, Int - 3, Awe - 0, Pre - 4&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
All-Out Attack, Attractive, Benefit, Daze - Intimidate, Defensive Roll 4, Language - Common, Ritualist&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Athletics 4 (+4), Close Combat - Claws 4 (+4), Expertise - Magic 7 (+10), Intimidation 3 (+7), Perception 5 (+5), Persuasion 3 (+7/+9), Ranged Combat - Magic 4 (+6)&lt;br /&gt;
&lt;br /&gt;
==Offense==&lt;br /&gt;
Initiative +2&lt;br /&gt;
&lt;br /&gt;
Unarmed +0, Close, Damage 0&lt;br /&gt;
&lt;br /&gt;
Claws +4, Close, Damage 1&lt;br /&gt;
&lt;br /&gt;
Blade of Darkness +6, Ranged, Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
Shadow Snap +6, Ranged, Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
==Defense==&lt;br /&gt;
Dodge 7&lt;br /&gt;
&lt;br /&gt;
Fortitude 1&lt;br /&gt;
&lt;br /&gt;
Parry 7&lt;br /&gt;
&lt;br /&gt;
Toughness 1/5&lt;br /&gt;
&lt;br /&gt;
Will 2&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Rancan Claws=== &lt;br /&gt;
Damage 1&lt;br /&gt;
===Rancan Senses=== &lt;br /&gt;
Senses 1 (Ultra-Hearing)&lt;br /&gt;
===Shadow Magic===&lt;br /&gt;
&#039;&#039;Array, 8 Total Points&#039;&#039;&lt;br /&gt;
====Blade of Darkness====&lt;br /&gt;
Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
====Shadow Jaunt====&lt;br /&gt;
Teleport 5 (Extra: Extended, Flaw: Medium - Shadows, Skill Check Needed - DC 12)&lt;br /&gt;
====Shadow Snap====&lt;br /&gt;
Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
==Character Information==&lt;br /&gt;
Power Level - 6&lt;br /&gt;
&lt;br /&gt;
Age - 18&lt;br /&gt;
&lt;br /&gt;
Height - 5&#039;&lt;br /&gt;
&lt;br /&gt;
==Power Points==&lt;br /&gt;
Anilities: 24 + Advantages: 10 + Skills: 15 + Defenses: 14 + Powers: 12 = 75 Total&lt;br /&gt;
&lt;br /&gt;
==Rancan Racial Template==&lt;br /&gt;
Agl +2, Dex +2, Rancan Claws - Damage 1, Rancan Senses - Senses 1 (Ultra-Hearing)&lt;br /&gt;
&lt;br /&gt;
Total Cost - 10&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169964</id>
		<title>Turning of the Seventh Moon Dorottya</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169964"/>
		<updated>2011-01-22T15:44:46Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Character Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Dorottya==&lt;br /&gt;
[[File:Stella.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dorottya is a traveller from the country of Racizza and a member of the Rancan race. While she has a bit of a temper problem, she is quite interested in doing whatever good she can.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Str - 0, Sta - 1, Agl - 2, Dex - 2, Fgt - 0, Int - 3, Awe - 0, Pre - 4&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
All-Out Attack, Attractive, Benefit, Daze - Intimidate, Defensive Roll 4, Language - Common, Ritualist&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Athletics 4 (+4), Close Combat - Claws 4 (+4), Expertise - Magic 7 (+10), Intimidation 3 (+7), Perception 5 (+5), Persuasion 3 (+7/+9), Ranged Combat - Magic 4 (+6)&lt;br /&gt;
&lt;br /&gt;
==Offense==&lt;br /&gt;
Initiative +2&lt;br /&gt;
&lt;br /&gt;
Unarmed +0, Close, Damage 0&lt;br /&gt;
&lt;br /&gt;
Claws +4, Close, Damage 1&lt;br /&gt;
&lt;br /&gt;
Blade of Darkness +6, Ranged, Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
Shadow Snap +6, Ranged, Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
==Defense==&lt;br /&gt;
Dodge 7&lt;br /&gt;
&lt;br /&gt;
Fortitude 1&lt;br /&gt;
&lt;br /&gt;
Parry 7&lt;br /&gt;
&lt;br /&gt;
Toughness 1/5&lt;br /&gt;
&lt;br /&gt;
Will 2&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Rancan Claws=== &lt;br /&gt;
Damage 1&lt;br /&gt;
===Rancan Senses=== &lt;br /&gt;
Senses 1 (Ultra-Hearing)&lt;br /&gt;
===Shadow Magic===&lt;br /&gt;
&#039;&#039;Array, 8 Total Points&#039;&#039;&lt;br /&gt;
====Blade of Darkness====&lt;br /&gt;
Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
====Shadow Jaunt====&lt;br /&gt;
Teleport 5 (Extra: Extended, Flaw: Medium - Shadows, Skill Check Needed - DC 12)&lt;br /&gt;
====Shadow Snap====&lt;br /&gt;
Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
==Character Information==&lt;br /&gt;
Power Level - 6&lt;br /&gt;
&lt;br /&gt;
Age - 18&lt;br /&gt;
&lt;br /&gt;
Height - 5&#039;&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169963</id>
		<title>Turning of the Seventh Moon Dorottya</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169963"/>
		<updated>2011-01-22T15:44:32Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Dorottya==&lt;br /&gt;
[[File:Stella.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dorottya is a traveller from the country of Racizza and a member of the Rancan race. While she has a bit of a temper problem, she is quite interested in doing whatever good she can.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Str - 0, Sta - 1, Agl - 2, Dex - 2, Fgt - 0, Int - 3, Awe - 0, Pre - 4&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
All-Out Attack, Attractive, Benefit, Daze - Intimidate, Defensive Roll 4, Language - Common, Ritualist&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Athletics 4 (+4), Close Combat - Claws 4 (+4), Expertise - Magic 7 (+10), Intimidation 3 (+7), Perception 5 (+5), Persuasion 3 (+7/+9), Ranged Combat - Magic 4 (+6)&lt;br /&gt;
&lt;br /&gt;
==Offense==&lt;br /&gt;
Initiative +2&lt;br /&gt;
&lt;br /&gt;
Unarmed +0, Close, Damage 0&lt;br /&gt;
&lt;br /&gt;
Claws +4, Close, Damage 1&lt;br /&gt;
&lt;br /&gt;
Blade of Darkness +6, Ranged, Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
Shadow Snap +6, Ranged, Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
==Defense==&lt;br /&gt;
Dodge 7&lt;br /&gt;
&lt;br /&gt;
Fortitude 1&lt;br /&gt;
&lt;br /&gt;
Parry 7&lt;br /&gt;
&lt;br /&gt;
Toughness 1/5&lt;br /&gt;
&lt;br /&gt;
Will 2&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Rancan Claws=== &lt;br /&gt;
Damage 1&lt;br /&gt;
===Rancan Senses=== &lt;br /&gt;
Senses 1 (Ultra-Hearing)&lt;br /&gt;
===Shadow Magic===&lt;br /&gt;
&#039;&#039;Array, 8 Total Points&#039;&#039;&lt;br /&gt;
====Blade of Darkness====&lt;br /&gt;
Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
====Shadow Jaunt====&lt;br /&gt;
Teleport 5 (Extra: Extended, Flaw: Medium - Shadows, Skill Check Needed - DC 12)&lt;br /&gt;
====Shadow Snap====&lt;br /&gt;
Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
==Character Information==&lt;br /&gt;
Power Level - 6&lt;br /&gt;
Age - 18&lt;br /&gt;
Height - 5&#039;&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169962</id>
		<title>Turning of the Seventh Moon Dorottya</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169962"/>
		<updated>2011-01-22T15:40:17Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Dorottya==&lt;br /&gt;
[[File:Stella.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dorottya is a traveller from the country of Racizza and a member of the Rancan race. While she has a bit of a temper problem, she is quite interested in doing whatever good she can.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Str - 0, Sta - 1, Agl - 2, Dex - 2, Fgt - 0, Int - 3, Awe - 0, Pre - 4&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
All-Out Attack, Attractive, Benefit, Daze - Intimidate, Defensive Roll 4, Language - Common, Ritualist&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Athletics 4 (+4), Close Combat - Claws 4 (+4), Expertise - Magic 7 (+10), Intimidation 3 (+7), Perception 5 (+5), Persuasion 3 (+7/+9), Ranged Combat - Magic 4 (+6)&lt;br /&gt;
&lt;br /&gt;
==Offense==&lt;br /&gt;
Initiative +2&lt;br /&gt;
&lt;br /&gt;
Unarmed +0, Close, Damage 0&lt;br /&gt;
&lt;br /&gt;
Claws +4, Close, Damage 1&lt;br /&gt;
&lt;br /&gt;
Blade of Darkness +6, Ranged, Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
Shadow Snap +6, Ranged, Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
==Defense==&lt;br /&gt;
Dodge 7&lt;br /&gt;
&lt;br /&gt;
Fortitude 1&lt;br /&gt;
&lt;br /&gt;
Parry 7&lt;br /&gt;
&lt;br /&gt;
Toughness 1/5&lt;br /&gt;
&lt;br /&gt;
Will 2&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Rancan Claws=== &lt;br /&gt;
Damage 1&lt;br /&gt;
===Rancan Senses=== &lt;br /&gt;
Senses 1 (Ultra-Hearing)&lt;br /&gt;
===Shadow Magic===&lt;br /&gt;
&#039;&#039;Array, 8 Total Points&#039;&#039;&lt;br /&gt;
====Blade of Darkness====&lt;br /&gt;
Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
====Shadow Jaunt====&lt;br /&gt;
Teleport 5 (Extra: Extended, Flaw: Medium - Shadows, Skill Check Needed - DC 12)&lt;br /&gt;
====Shadow Snap====&lt;br /&gt;
Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169961</id>
		<title>Turning of the Seventh Moon Dorottya</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169961"/>
		<updated>2011-01-22T15:37:47Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Rancan Claws - Damage 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Dorottya==&lt;br /&gt;
[[File:Stella.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dorottya is a traveller from the country of Racizza and a member of the Rancan race. While she has a bit of a temper problem, she is quite interested in doing whatever good she can.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Str - 0, Sta - 1, Agl - 2, Dex - 2, Fgt - 0, Int - 3, Awe - 0, Pre - 4&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
All-Out Attack, Attractive, Benefit, Daze - Intimidate, Defensive Roll 4, Language - Common, Ritualist&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Athletics 4 (+4), Close Combat - Claws 4 (+4), Expertise - Magic 7 (+10), Intimidation 3 (+7), Perception 5 (+5), Persuasion 3 (+7/+9), Ranged Combat - Magic 4 (+6)&lt;br /&gt;
&lt;br /&gt;
==Offense==&lt;br /&gt;
Initiative +2&lt;br /&gt;
&lt;br /&gt;
Unarmed +0, Close, Damage 0&lt;br /&gt;
&lt;br /&gt;
Claws +4, Close, Damage 1&lt;br /&gt;
&lt;br /&gt;
Blade of Darkness +6, Ranged, Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
Shadow Snap +6, Ranged, Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
==Defense==&lt;br /&gt;
Dodge 7&lt;br /&gt;
&lt;br /&gt;
Fortitude 1&lt;br /&gt;
&lt;br /&gt;
Parry 7&lt;br /&gt;
&lt;br /&gt;
Toughness 1/5&lt;br /&gt;
&lt;br /&gt;
Will 2&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Rancan Claws=== &lt;br /&gt;
Damage 1&lt;br /&gt;
&lt;br /&gt;
===Rancan Senses - Senses 1 (Ultra-Hearing)===&lt;br /&gt;
===Shadow Magic===&lt;br /&gt;
&#039;&#039;Array, 8 Total Points&#039;&#039;&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169960</id>
		<title>Turning of the Seventh Moon Dorottya</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169960"/>
		<updated>2011-01-22T15:32:29Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Dorottya==&lt;br /&gt;
[[File:Stella.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dorottya is a traveller from the country of Racizza and a member of the Rancan race. While she has a bit of a temper problem, she is quite interested in doing whatever good she can.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Str - 0, Sta - 1, Agl - 2, Dex - 2, Fgt - 0, Int - 3, Awe - 0, Pre - 4&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
All-Out Attack, Attractive, Benefit, Daze - Intimidate, Defensive Roll 4, Language - Common, Ritualist&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Athletics 4 (+4), Close Combat - Claws 4 (+4), Expertise - Magic 7 (+10), Intimidation 3 (+7), Perception 5 (+5), Persuasion 3 (+7/+9), Ranged Combat - Magic 4 (+6)&lt;br /&gt;
&lt;br /&gt;
==Offense==&lt;br /&gt;
Initiative +2&lt;br /&gt;
&lt;br /&gt;
Unarmed +0, Close, Damage 0&lt;br /&gt;
&lt;br /&gt;
Claws +4, Close, Damage 1&lt;br /&gt;
&lt;br /&gt;
Blade of Darkness +6, Ranged, Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
Shadow Snap +6, Ranged, Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
==Defense==&lt;br /&gt;
Dodge 7&lt;br /&gt;
&lt;br /&gt;
Fortitude 1&lt;br /&gt;
&lt;br /&gt;
Parry 7&lt;br /&gt;
&lt;br /&gt;
Toughness 1/5&lt;br /&gt;
&lt;br /&gt;
Will 2&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Rancan Claws - Damage 1===&lt;br /&gt;
===Rancan Senses - Senses 1 (Ultra-Hearing)===&lt;br /&gt;
===Shadow Magic===&lt;br /&gt;
&#039;&#039;Array, 8 Total Points&#039;&#039;&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169959</id>
		<title>Turning of the Seventh Moon Dorottya</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169959"/>
		<updated>2011-01-22T15:29:54Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Dorottya==&lt;br /&gt;
[[File:Stella.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dorottya is a traveller from the country of Racizza and a member of the Rancan race. While she has a bit of a temper problem, she is quite interested in doing whatever good she can.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Str - 0, Sta - 1, Agl - 2, Dex - 2, Fgt - 0, Int - 3, Awe - 0, Pre - 4&lt;br /&gt;
&lt;br /&gt;
===Advantages===&lt;br /&gt;
All-Out Attack, Attractive, Benefit, Daze - Intimidate, Defensive Roll 4, Language - Common, Ritualist&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
Athletics 4 (+4), Close Combat - Claws 4 (+4), Expertise - Magic 7 (+10), Intimidation 3 (+7), Perception 5 (+5), Persuasion 3 (+7/+9), Ranged Combat - Magic 4 (+6)&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Initiative +2&lt;br /&gt;
&lt;br /&gt;
Unarmed +0, Close, Damage 0&lt;br /&gt;
&lt;br /&gt;
Claws +4, Close, Damage 1&lt;br /&gt;
&lt;br /&gt;
Blade of Darkness +6, Ranged, Damage 6 (Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
Shadow Snap +6, Ranged, Affliction 6 (Hindered, Immobile, Paralyzed, Extra: Ranged, Flaw: Skill Check Needed - DC 14)&lt;br /&gt;
&lt;br /&gt;
===Defense===&lt;br /&gt;
Dodge 7&lt;br /&gt;
&lt;br /&gt;
Fortitude 1&lt;br /&gt;
&lt;br /&gt;
Parry 7&lt;br /&gt;
&lt;br /&gt;
Toughness 1/5&lt;br /&gt;
&lt;br /&gt;
Will 2&lt;br /&gt;
&lt;br /&gt;
===Powers===&lt;br /&gt;
==Rancan Claws - Damage 1==&lt;br /&gt;
&lt;br /&gt;
==Rancan Senses - Senses 1 (Ultra-Hearing)==&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169958</id>
		<title>Turning of the Seventh Moon Dorottya</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169958"/>
		<updated>2011-01-22T15:20:31Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Dorottya==&lt;br /&gt;
[[File:Stella.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dorottya is a traveller from the country of Racizza and a member of the Rancan race. While she has a bit of a temper problem, she is quite interested in doing whatever good she can.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169957</id>
		<title>Turning of the Seventh Moon Dorottya</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169957"/>
		<updated>2011-01-22T15:20:20Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Dorottya==&lt;br /&gt;
[[File:Stella.png]]&lt;br /&gt;
&#039;&#039;Dorottya is a traveller from the country of Racizza and a member of the Rancan race. While she has a bit of a temper problem, she is quite interested in doing whatever good she can.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169956</id>
		<title>Turning of the Seventh Moon Dorottya</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon_Dorottya&amp;diff=169956"/>
		<updated>2011-01-22T15:19:40Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: Created page with &amp;#039;==Dorottya== File:Stella.png &amp;#039;&amp;#039;Interesting country you have here, I&amp;#039;ll have many oppertunties to do what I need to.&amp;#039;&amp;#039;  ===Abilities===&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Dorottya==&lt;br /&gt;
[[File:Stella.png]]&lt;br /&gt;
&#039;&#039;Interesting country you have here, I&#039;ll have many oppertunties to do what I need to.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Stella.png&amp;diff=169955</id>
		<title>File:Stella.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Stella.png&amp;diff=169955"/>
		<updated>2011-01-22T15:15:53Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon&amp;diff=169954</id>
		<title>Turning of the Seventh Moon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon&amp;diff=169954"/>
		<updated>2011-01-22T15:14:43Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Meet the Stars! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Wiki for Unka Josh&#039;s Turning of the Seventh Moon Campaign&lt;br /&gt;
&lt;br /&gt;
== Setting ==&lt;br /&gt;
&lt;br /&gt;
The Stralucitor Empire is strong, and highly developed culturally. Guided by the advice of the Astrologer&#039;s Guild, the emperor Dragomir shows every sign of reigning long and well. The City of Stralucitor itself is a wonder of beautiful statuary, golden palaces, and smooth streets, fabled for its poetry, scholars, and artwork.&lt;br /&gt;
&lt;br /&gt;
Alas, the City is far distant.&lt;br /&gt;
&lt;br /&gt;
Instead, you are here, in the town of Lugoj, on the outer edge of the Empire. Here, there are no golden palaces-- there are mountains, and troubling neighbors. (Still, there are scholars here as well, for it is said that Lugoj is the oldest city in the Empire. Nevertheless, to look at it, one can see why it isn&#039;t the capitol.)&lt;br /&gt;
&lt;br /&gt;
There actually are many reasons to come here, of course. Merchants engage in trade with the mysterious land of Ctaris, land of the Necromancers. Guards are hired for these trips, as the nearby Orc caves are a danger. And Lugoj&#039;s age brings many scholars and mages, seeking secrets of the past...&lt;br /&gt;
&lt;br /&gt;
...And then there is the official Imperial investigation underway. Rumors have it that a small village was entirely annihilated by an Orc raid, an unprecedented act of war! If not the Orcs, someone else must have done it, and so an investigation is underway... but troops for an escort into Orc lands cannot be spared, and so the investigation team must seek parties brave enough to escort them-- or ones who have their own reasons to go to that scene of death.&lt;br /&gt;
&lt;br /&gt;
Will you go?&lt;br /&gt;
&lt;br /&gt;
== Story So Far ==&lt;br /&gt;
&lt;br /&gt;
== Behind the Scenes ==&lt;br /&gt;
&lt;br /&gt;
== Meet the Stars! ==&lt;br /&gt;
&lt;br /&gt;
[[Turning_of_the_Seventh_Moon_Sheet| Example Sheet]]&lt;br /&gt;
&lt;br /&gt;
[[Turning_of_the_Seventh_Moon_Dorottya|  Dorottya]]&lt;br /&gt;
&lt;br /&gt;
[[Turning_of_the_Seventh_Moon_Johanna| Johanna Blackstone]]&lt;br /&gt;
&lt;br /&gt;
[[Turning_of_the_Seventh_Moon_NPCs|NPCs]]&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon&amp;diff=169953</id>
		<title>Turning of the Seventh Moon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Turning_of_the_Seventh_Moon&amp;diff=169953"/>
		<updated>2011-01-22T15:13:58Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Meet the Stars! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Wiki for Unka Josh&#039;s Turning of the Seventh Moon Campaign&lt;br /&gt;
&lt;br /&gt;
== Setting ==&lt;br /&gt;
&lt;br /&gt;
The Stralucitor Empire is strong, and highly developed culturally. Guided by the advice of the Astrologer&#039;s Guild, the emperor Dragomir shows every sign of reigning long and well. The City of Stralucitor itself is a wonder of beautiful statuary, golden palaces, and smooth streets, fabled for its poetry, scholars, and artwork.&lt;br /&gt;
&lt;br /&gt;
Alas, the City is far distant.&lt;br /&gt;
&lt;br /&gt;
Instead, you are here, in the town of Lugoj, on the outer edge of the Empire. Here, there are no golden palaces-- there are mountains, and troubling neighbors. (Still, there are scholars here as well, for it is said that Lugoj is the oldest city in the Empire. Nevertheless, to look at it, one can see why it isn&#039;t the capitol.)&lt;br /&gt;
&lt;br /&gt;
There actually are many reasons to come here, of course. Merchants engage in trade with the mysterious land of Ctaris, land of the Necromancers. Guards are hired for these trips, as the nearby Orc caves are a danger. And Lugoj&#039;s age brings many scholars and mages, seeking secrets of the past...&lt;br /&gt;
&lt;br /&gt;
...And then there is the official Imperial investigation underway. Rumors have it that a small village was entirely annihilated by an Orc raid, an unprecedented act of war! If not the Orcs, someone else must have done it, and so an investigation is underway... but troops for an escort into Orc lands cannot be spared, and so the investigation team must seek parties brave enough to escort them-- or ones who have their own reasons to go to that scene of death.&lt;br /&gt;
&lt;br /&gt;
Will you go?&lt;br /&gt;
&lt;br /&gt;
== Story So Far ==&lt;br /&gt;
&lt;br /&gt;
== Behind the Scenes ==&lt;br /&gt;
&lt;br /&gt;
== Meet the Stars! ==&lt;br /&gt;
&lt;br /&gt;
[[Turning_of_the_Seventh_Moon_Sheet| Example Sheet]]&lt;br /&gt;
&lt;br /&gt;
[[Turning_of_the_Seventh_Moon_Sheet|  Dorottya]]&lt;br /&gt;
&lt;br /&gt;
[[Turning_of_the_Seventh_Moon_Johanna| Johanna Blackstone]]&lt;br /&gt;
&lt;br /&gt;
[[Turning_of_the_Seventh_Moon_NPCs|NPCs]]&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Shifting_Sides_Blair&amp;diff=166926</id>
		<title>Shifting Sides Blair</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Shifting_Sides_Blair&amp;diff=166926"/>
		<updated>2010-12-19T23:33:57Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blair Thompson, PL 4 (60), +4 (60)&lt;br /&gt;
&lt;br /&gt;
[[File:Blair.png]]&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Str – 3, Sta – 2, Dex – 0, Agi – 2, Fgt – 4, Int – 3, Awa – 1, Pre – 0&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
Dodge: 4/10&lt;br /&gt;
Fortitude: 3&lt;br /&gt;
Parry: 4/10&lt;br /&gt;
Toughness: 4/6&lt;br /&gt;
Will: 3&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Acrobatics – 3 (+5), Athletics - 4 (+7), Expertise: Literature – 5 (+8), Insight 3 (+4), Perception – 4 (+4), Treatment 1 (+4)&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
Agile Feint, All Out Attack, Attractive, Defensive Roll 2, Fast Grab, Great Endurance, Improved Grab, Improved Initiative, Improved Hold, Instant Up, Power Attack, Takedown 2, Uncanny Dodge&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Initiative: +6&lt;br /&gt;
Unarmed: +4/+10, Close, Damage +3/+6&lt;br /&gt;
Chi Control: +4/+10, Close, Various Effects&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Chi Control===&lt;br /&gt;
====Sickening Touch==== &lt;br /&gt;
Affliction 6 (Fatigued, Exhausted, Incapacitated, Extras: Progressive)&lt;br /&gt;
====Touch of Death==== &lt;br /&gt;
Weaken Physical Abilities 6 (Extras: Broad, Simultaneous)&lt;br /&gt;
====Strengthening Touch==== &lt;br /&gt;
Enhanced Strength 9 (Extras: Affects Others Only,)&lt;br /&gt;
====Healing Touch==== &lt;br /&gt;
Healing 5 (Extra: Energizing, Persistent)&lt;br /&gt;
====Flurry of Chi Strikes==== &lt;br /&gt;
Damage 6 (Extra: Multi-Attack [Single Target], Penetrating 6)&lt;br /&gt;
===Fallen Body=== &lt;br /&gt;
Enhanced Dodge 6, Enhanced Fight 6, Enhanced Strength 3, Enhanced Toughness 2&lt;br /&gt;
===Chi Enhancement=== &lt;br /&gt;
Leaping 3, Speed 3&lt;br /&gt;
===Chi Senses=== &lt;br /&gt;
Acute, Accurate Chi Sense and Danger Sense&lt;br /&gt;
&lt;br /&gt;
==Power Points==&lt;br /&gt;
Abilities: 30&lt;br /&gt;
Powers: 60&lt;br /&gt;
Advantages: 15&lt;br /&gt;
Skills: 10&lt;br /&gt;
Defenses: 5&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
When Blair was born, her father was instantly disappointed. She wasn&#039;t a boy. He was than happy when his wife died soon after due to complications of the birth. Blair grew up with constant and unending physical and emotional abuse. Even developing claustrophobia from constantly being locked in a trunk. The constant abuse made her with draw into herself and try to kill all of her emotions.&lt;br /&gt;
&lt;br /&gt;
That isn&#039;t to say that she never tries to please her father. She dresses like a boy, always in the best possible dress clothes she can find and even learned kung fu from a kindly neighbour who took pity on her. Blair also grew and grew as she aged and now stands six and a half feet tall.&lt;br /&gt;
&lt;br /&gt;
There isn&#039;t much she enjoys any more, but her nose is constantly in a book. Even when walking. She has one and only one friend. A strange Korean boy named Lou. She doesn&#039;t treat him different than other people, but she likes to stay near him.&lt;br /&gt;
&lt;br /&gt;
==People in Blair&#039;s Life==&lt;br /&gt;
David Thompson (Father)&lt;br /&gt;
&lt;br /&gt;
Yui Lee (Sifu)&lt;br /&gt;
&lt;br /&gt;
==Complications and Motivations==&lt;br /&gt;
Claustrophobia – From having been locked in closets and the like, Blair is now deathly afraid of enclosed spaces.&lt;br /&gt;
&lt;br /&gt;
Obsession with Books – Blair loves books like nothing else. &lt;br /&gt;
&lt;br /&gt;
Motivation: Blair really wants to make friends with people, but she&#039;s painfully shy and withdrawn.&lt;br /&gt;
&lt;br /&gt;
==Price to Pay==&lt;br /&gt;
Blair&#039;s price is skin to skin of some sort.&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Shifting_Sides_Blair&amp;diff=166924</id>
		<title>Shifting Sides Blair</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Shifting_Sides_Blair&amp;diff=166924"/>
		<updated>2010-12-19T23:28:21Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blair Thompson, PL 4 (60), +4 (60)&lt;br /&gt;
&lt;br /&gt;
[[File:Blair.png]]&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Str – 3, Sta – 2, Dex – 0, Agi – 2, Fgt – 4, Int – 3, Awa – 1, Pre – 0&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
Dodge: 4/10&lt;br /&gt;
Fortitude: 3&lt;br /&gt;
Parry: 4/10&lt;br /&gt;
Toughness: 4/6&lt;br /&gt;
Will: 3&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Acrobatics – 3 (+5), Athletics - 4 (+7), Expertise: Literature – 5 (+8), Insight 3 (+4), Perception – 4 (+4), Treatment 1 (+4)&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
Agile Feint, All Out Attack, Attractive, Defensive Roll 2, Fast Grab, Great Endurance, Improved Grab, Improved Initiative, Improved Hold, Instant Up, Power Attack, Takedown 2, Uncanny Dodge&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Initiative: +6&lt;br /&gt;
Unarmed: +4/+10, Close, Damage +3/+6&lt;br /&gt;
Chi Control: +4/+10, Close, Various Effects&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Chi Control===&lt;br /&gt;
====Sickening Touch==== &lt;br /&gt;
Affliction 6 (Fatigued, Exhausted, Incapacitated, Extras: Progressive)&lt;br /&gt;
====Touch of Death==== &lt;br /&gt;
Weaken Physical Abilities 6 (Extras: Broad, Simultaneous)&lt;br /&gt;
====Strengthening Touch==== &lt;br /&gt;
Enhanced Strength 9 (Extras: Affects Others Only,)&lt;br /&gt;
====Healing Touch==== &lt;br /&gt;
Healing 5 (Extra: Energizing, Persistent)&lt;br /&gt;
====Flurry of Chi Strikes==== &lt;br /&gt;
Damage 6 (Extra: Multi-Attack [Single Target], Penetrating 6)&lt;br /&gt;
===Fallen Body=== &lt;br /&gt;
Enhanced Dodge 6, Enhanced Fight 6, Enhanced Strength 3, Enhanced Toughness 2&lt;br /&gt;
===Chi Enhancement=== &lt;br /&gt;
Leaping 3, Speed 3&lt;br /&gt;
===Chi Senses=== &lt;br /&gt;
Acute, Accurate Chi Sense and Danger Sense&lt;br /&gt;
&lt;br /&gt;
==Power Points==&lt;br /&gt;
Abilities: 30&lt;br /&gt;
Powers: 60&lt;br /&gt;
Advantages: 15&lt;br /&gt;
Skills: 10&lt;br /&gt;
Defenses: 5&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
When Blair was born, her father was instantly disappointed. She wasn&#039;t a boy. He was than happy when his wife died soon after due to complications of the birth. Blair grew up with constant and unending physical and emotional abuse. Even developing claustrophobia from constantly being locked in a trunk. The constant abuse made her with draw into herself and try to kill all of her emotions.&lt;br /&gt;
&lt;br /&gt;
That isn&#039;t to say that she never tries to please her father. She dresses like a boy, always in the best possible dress clothes she can find and even learned kung fu from a kindly neighbour who took pity on her. Blair also grew and grew as she aged and now stands six and a half feet tall.&lt;br /&gt;
&lt;br /&gt;
There isn&#039;t much she enjoys any more, but her nose is constantly in a book. Even when walking. She has one and only one friend. A strange Korean boy named Lou. She doesn&#039;t treat him different than other people, but she likes to stay near him.&lt;br /&gt;
&lt;br /&gt;
==People in Blair&#039;s Life==&lt;br /&gt;
David Thompson (Father)&lt;br /&gt;
&lt;br /&gt;
Yui Lee (Sifu)&lt;br /&gt;
&lt;br /&gt;
==Complications and Motivations==&lt;br /&gt;
Claustrophobia – From having been locked in closets and the like, Blair is now deathly afraid of enclosed spaces.&lt;br /&gt;
&lt;br /&gt;
Obsession with Books – Blair loves books like nothing else. &lt;br /&gt;
&lt;br /&gt;
Motivation: Blair really wants to make friends with people, but she&#039;s painfully shy and withdrawn.&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Shifting_Sides_Blair&amp;diff=166922</id>
		<title>Shifting Sides Blair</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Shifting_Sides_Blair&amp;diff=166922"/>
		<updated>2010-12-19T23:24:56Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blair Thompson, PL 4 (60), +4 (60)&lt;br /&gt;
&lt;br /&gt;
[[Blair.png]]&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Str – 3, Sta – 2, Dex – 0, Agi – 2, Fgt – 4, Int – 3, Awa – 1, Pre – 0&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
Dodge: 4/10&lt;br /&gt;
Fortitude: 3&lt;br /&gt;
Parry: 4/10&lt;br /&gt;
Toughness: 4/6&lt;br /&gt;
Will: 3&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Acrobatics – 3 (+5), Athletics - 4 (+7), Expertise: Literature – 5 (+8), Insight 3 (+4), Perception – 4 (+4), Treatment 1 (+4)&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
Agile Feint, All Out Attack, Attractive, Defensive Roll 2, Fast Grab, Great Endurance, Improved Grab, Improved Initiative, Improved Hold, Instant Up, Power Attack, Takedown 2, Uncanny Dodge&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Initiative: +6&lt;br /&gt;
Unarmed: +4/+10, Close, Damage +3/+6&lt;br /&gt;
Chi Control: +4/+10, Close, Various Effects&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Chi Control===&lt;br /&gt;
====Sickening Touch==== &lt;br /&gt;
Affliction 6 (Fatigued, Exhausted, Incapacitated, Extras: Progressive)&lt;br /&gt;
====Touch of Death==== &lt;br /&gt;
Weaken Physical Abilities 6 (Extras: Broad, Simultaneous)&lt;br /&gt;
====Strengthening Touch==== &lt;br /&gt;
Enhanced Strength 9 (Extras: Affects Others Only,)&lt;br /&gt;
====Healing Touch==== &lt;br /&gt;
Healing 5 (Extra: Energizing, Persistent)&lt;br /&gt;
====Flurry of Chi Strikes==== &lt;br /&gt;
Damage 6 (Extra: Multi-Attack [Single Target], Penetrating 6)&lt;br /&gt;
===Fallen Body=== &lt;br /&gt;
Enhanced Dodge 6, Enhanced Fight 6, Enhanced Strength 3, Enhanced Toughness 2&lt;br /&gt;
===Chi Enhancement=== &lt;br /&gt;
Leaping 3, Speed 3&lt;br /&gt;
===Chi Senses=== &lt;br /&gt;
Acute, Accurate Chi Sense and Danger Sense&lt;br /&gt;
&lt;br /&gt;
==Power Points==&lt;br /&gt;
Abilities: 30&lt;br /&gt;
Powers: 60&lt;br /&gt;
Advantages: 15&lt;br /&gt;
Skills: 10&lt;br /&gt;
Defenses: 5&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
When Blair was born, her father was instantly disappointed. She wasn&#039;t a boy. He was than happy when his wife died soon after due to complications of the birth. Blair grew up with constant and unending physical and emotional abuse. Even developing claustrophobia from constantly being locked in a trunk. The constant abuse made her with draw into herself and try to kill all of her emotions.&lt;br /&gt;
&lt;br /&gt;
That isn&#039;t to say that she never tries to please her father. She dresses like a boy, always in the best possible dress clothes she can find and even learned kung fu from a kindly neighbour who took pity on her. Blair also grew and grew as she aged and now stands six and a half feet tall.&lt;br /&gt;
&lt;br /&gt;
There isn&#039;t much she enjoys any more, but her nose is constantly in a book. Even when walking. She has one and only one friend. A strange Korean boy named Lou. She doesn&#039;t treat him different than other people, but she likes to stay near him.&lt;br /&gt;
&lt;br /&gt;
==People in Blair&#039;s Life==&lt;br /&gt;
David Thompson (Father)&lt;br /&gt;
&lt;br /&gt;
Yui Lee (Sifu)&lt;br /&gt;
&lt;br /&gt;
==Complications and Motivations==&lt;br /&gt;
Claustrophobia – From having been locked in closets and the like, Blair is now deathly afraid of enclosed spaces.&lt;br /&gt;
&lt;br /&gt;
Obsession with Books – Blair loves books like nothing else. &lt;br /&gt;
&lt;br /&gt;
Motivation: Blair really wants to make friends with people, but she&#039;s painfully shy and withdrawn.&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Blair.png&amp;diff=166920</id>
		<title>File:Blair.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Blair.png&amp;diff=166920"/>
		<updated>2010-12-19T23:22:58Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=153179</id>
		<title>Lastborn Myda</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=153179"/>
		<updated>2010-08-13T04:12:06Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Personal Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Personal Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Myda  &lt;br /&gt;
&#039;&#039;&#039;Power Level:&#039;&#039;&#039; 2 &lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 21 &lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7” &lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; ??? &lt;br /&gt;
&#039;&#039;&#039;Blood Type:&#039;&#039;&#039; B &lt;br /&gt;
&#039;&#039;&#039;Style:&#039;&#039;&#039; Self Taught Staff Fighting&lt;br /&gt;
&#039;&#039;&#039;Fighting Spirit:&#039;&#039;&#039; 21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; A very attractive woman with the ears and the tail of a skunk. Her black hair has a white strike down the middle of it. She tends not to wear much.&lt;br /&gt;
&lt;br /&gt;
[[File:Myda.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason For Fighting:&#039;&#039;&#039; “It&#039;s fun! And I can make a living doing it!”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Win Quote:&#039;&#039;&#039; “Another job well done! Time to grab something to eat and hit the bar!”&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There isn&#039;t a bounty on you? Uh...sorry about that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You&#039;re not bad. I&#039;ll buy you a drink or three.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Pose:&#039;&#039;&#039; Taps her staff on the ground a couple of times, grins wide at her opponent and then takes her stance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Winning Pose:&#039;&#039;&#039; Spins her staff and then rests one end on the ground, her other hand on her hip.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taunt:&#039;&#039;&#039; Leans forward and makes a face at her opponent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; 21 years ago the (slightly) mad scientist Dr. Wolfenstien wanted to put his plan for humans fused with animal DNA into action using Prima as a catalyst. He would create an army of lion-men, bear-men and gorilla-men. But being only slightly mad, he decided to start with less dangerous animals first.&lt;br /&gt;
&lt;br /&gt;
And thus Myda was created. A girl with the ears and big, bushy tail of a skunk. No other powers, Dr. Wolfenstien just wanted to see if it was possible in the first place. With that done he turned his attention to his fantastic army and ignored Myda.&lt;br /&gt;
&lt;br /&gt;
Once she was old enough, Myda began to teach herself staff fighting and just a few years ago, she set out from the Doctor&#039;s castle to make a name for herself as a bounty hunter (she really wanted to be one ever since she saw a TV show about one.)&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
[[File:Should_I_by_Flamewolf119.jpg|frame|Myda when she was a teenager. ]]&lt;br /&gt;
&lt;br /&gt;
Strength: 1&lt;br /&gt;
&lt;br /&gt;
Speed: 0&lt;br /&gt;
&lt;br /&gt;
Stamina: 1&lt;br /&gt;
&lt;br /&gt;
==Bonuses==&lt;br /&gt;
+1 Control&lt;br /&gt;
&lt;br /&gt;
==Qualities==&lt;br /&gt;
Attractive&lt;br /&gt;
&lt;br /&gt;
Buxom&lt;br /&gt;
&lt;br /&gt;
Cute&lt;br /&gt;
&lt;br /&gt;
Lucky&lt;br /&gt;
&lt;br /&gt;
Suggestive Attire&lt;br /&gt;
&lt;br /&gt;
Weapon Expert&lt;br /&gt;
&lt;br /&gt;
==Weakness==&lt;br /&gt;
Dangerous Job&lt;br /&gt;
&lt;br /&gt;
Unintelligent&lt;br /&gt;
&lt;br /&gt;
==Quirks==&lt;br /&gt;
Distinctive Appearance&lt;br /&gt;
&lt;br /&gt;
Fan Service&lt;br /&gt;
&lt;br /&gt;
Gluttony&lt;br /&gt;
&lt;br /&gt;
==Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Combo: 4&lt;br /&gt;
&lt;br /&gt;
Defense: 3&lt;br /&gt;
&lt;br /&gt;
Evasion: 2&lt;br /&gt;
&lt;br /&gt;
Ki: 1&lt;br /&gt;
&lt;br /&gt;
==Non-Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Acrobatics: 4&lt;br /&gt;
&lt;br /&gt;
Agility: 1&lt;br /&gt;
&lt;br /&gt;
Athletics: 4&lt;br /&gt;
&lt;br /&gt;
Awareness: 2&lt;br /&gt;
&lt;br /&gt;
Fast Reflexes: 1&lt;br /&gt;
&lt;br /&gt;
Perception: 3&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Property Damage: 2&lt;br /&gt;
&lt;br /&gt;
Stealth: 3&lt;br /&gt;
&lt;br /&gt;
Street Society: 2&lt;br /&gt;
&lt;br /&gt;
Thug Thrashing: 2&lt;br /&gt;
&lt;br /&gt;
==Special Moves==&lt;br /&gt;
&lt;br /&gt;
===Big Air Smash lvl 3===&lt;br /&gt;
D, DB, B + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Aerial, Increased Damage (1d8+1), Mobile (2 Ranges for 1 FS), Position Shift&lt;br /&gt;
&lt;br /&gt;
Jumping towards her opponent, Myda raises her staff above her head and then swings down with all her might.&lt;br /&gt;
&lt;br /&gt;
===Boomerang Staff Toss lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DF, F + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Increased Damage x2 (1d6), Ranged&lt;br /&gt;
&lt;br /&gt;
Myda spins around and toss her staff at her opponent. It spins rapidly and travels parallel to the ground. The then quickly returns to her hands.&lt;br /&gt;
&lt;br /&gt;
===Frankenstiener lvl 2 Basic Throw===&lt;br /&gt;
MP + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Position Shift, Throw&lt;br /&gt;
&lt;br /&gt;
Myda hops up and catches her opponent&#039;s head between her thighs. She then falls backwards, and using her leg strength, throws her opponent behind her,&lt;br /&gt;
&lt;br /&gt;
===Home Run Swing lvl 3===&lt;br /&gt;
D, DF, F + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Increased Knockback, Reach, Subtle&lt;br /&gt;
&lt;br /&gt;
Gripping her staff by the end, Myda swings her staff with all her might.&lt;br /&gt;
&lt;br /&gt;
===Hop Kick lvl 2===&lt;br /&gt;
&lt;br /&gt;
F + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Hard to Evade x2, Increased Damage (1d8+1)&lt;br /&gt;
&lt;br /&gt;
With a short hop, Myda raises her foot over her head and brings it down at her opponent.&lt;br /&gt;
&lt;br /&gt;
===Rising Upper Strike lvl 4===&lt;br /&gt;
D, F, DF + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Easy to Combo, Juggle, Knockdown, Launcher&lt;br /&gt;
&lt;br /&gt;
Ducking down low, Myda leaps up and swings her staff in a rising arc.&lt;br /&gt;
&lt;br /&gt;
===Spinning Tornado Smash lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DB, B + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Harry, Increased Stun, Reach&lt;br /&gt;
&lt;br /&gt;
Myda spins forward at a high rate of speed and holds her staff out striking her opponent up to three times.&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152948</id>
		<title>Lastborn Myda</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152948"/>
		<updated>2010-08-11T04:57:15Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Personal Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Personal Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Myda  &lt;br /&gt;
&#039;&#039;&#039;Power Level:&#039;&#039;&#039; 2 &lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 21 &lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7” &lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; ??? &lt;br /&gt;
&#039;&#039;&#039;Blood Type:&#039;&#039;&#039; B &lt;br /&gt;
&#039;&#039;&#039;Style:&#039;&#039;&#039; Self Taught Staff Fighting&lt;br /&gt;
&#039;&#039;&#039;Fighting Spirit:&#039;&#039;&#039; 21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; A very attractive woman with the ears and the tail of a skunk. Her black hair has a white strike down the middle of it. She tends not to wear much.&lt;br /&gt;
&lt;br /&gt;
[[File:Myda.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason For Fighting:&#039;&#039;&#039; “It&#039;s fun! And I can make a living doing it!”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Win Quote:&#039;&#039;&#039; “Another job well done! Time to grab something to eat and hit the bar!”&lt;br /&gt;
&amp;quot;There isn&#039;t a bounty on you? Uh...sorry about that.&amp;quot;&lt;br /&gt;
&amp;quot;You&#039;re not bad. I&#039;ll buy you a drink or three.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Pose:&#039;&#039;&#039; Taps her staff on the ground a couple of times, grins wide at her opponent and then takes her stance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Winning Pose:&#039;&#039;&#039; Spins her staff and then rests one end on the ground, her other hand on her hip.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taunt:&#039;&#039;&#039; Leans forward and makes a face at her opponent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; 21 years ago the (slightly) mad scientist Dr. Wolfenstien wanted to put his plan for humans fused with animal DNA into action using Prima as a catalyst. He would create an army of lion-men, bear-men and gorilla-men. But being only slightly mad, he decided to start with less dangerous animals first.&lt;br /&gt;
&lt;br /&gt;
And thus Myda was created. A girl with the ears and big, bushy tail of a skunk. No other powers, Dr. Wolfenstien just wanted to see if it was possible in the first place. With that done he turned his attention to his fantastic army and ignored Myda.&lt;br /&gt;
&lt;br /&gt;
Once she was old enough, Myda began to teach herself staff fighting and just a few years ago, she set out from the Doctor&#039;s castle to make a name for herself as a bounty hunter (she really wanted to be one ever since she saw a TV show about one.)&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
[[File:Should_I_by_Flamewolf119.jpg|frame|Myda when she was a teenager. ]]&lt;br /&gt;
&lt;br /&gt;
Strength: 1&lt;br /&gt;
&lt;br /&gt;
Speed: 0&lt;br /&gt;
&lt;br /&gt;
Stamina: 1&lt;br /&gt;
&lt;br /&gt;
==Bonuses==&lt;br /&gt;
+1 Control&lt;br /&gt;
&lt;br /&gt;
==Qualities==&lt;br /&gt;
Attractive&lt;br /&gt;
&lt;br /&gt;
Buxom&lt;br /&gt;
&lt;br /&gt;
Cute&lt;br /&gt;
&lt;br /&gt;
Lucky&lt;br /&gt;
&lt;br /&gt;
Suggestive Attire&lt;br /&gt;
&lt;br /&gt;
Weapon Expert&lt;br /&gt;
&lt;br /&gt;
==Weakness==&lt;br /&gt;
Dangerous Job&lt;br /&gt;
&lt;br /&gt;
Unintelligent&lt;br /&gt;
&lt;br /&gt;
==Quirks==&lt;br /&gt;
Distinctive Appearance&lt;br /&gt;
&lt;br /&gt;
Fan Service&lt;br /&gt;
&lt;br /&gt;
Gluttony&lt;br /&gt;
&lt;br /&gt;
==Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Combo: 4&lt;br /&gt;
&lt;br /&gt;
Defense: 3&lt;br /&gt;
&lt;br /&gt;
Evasion: 2&lt;br /&gt;
&lt;br /&gt;
Ki: 1&lt;br /&gt;
&lt;br /&gt;
==Non-Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Acrobatics: 4&lt;br /&gt;
&lt;br /&gt;
Agility: 1&lt;br /&gt;
&lt;br /&gt;
Athletics: 4&lt;br /&gt;
&lt;br /&gt;
Awareness: 2&lt;br /&gt;
&lt;br /&gt;
Fast Reflexes: 1&lt;br /&gt;
&lt;br /&gt;
Perception: 3&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Property Damage: 2&lt;br /&gt;
&lt;br /&gt;
Stealth: 3&lt;br /&gt;
&lt;br /&gt;
Street Society: 2&lt;br /&gt;
&lt;br /&gt;
Thug Thrashing: 2&lt;br /&gt;
&lt;br /&gt;
==Special Moves==&lt;br /&gt;
&lt;br /&gt;
===Big Air Smash lvl 3===&lt;br /&gt;
D, DB, B + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Aerial, Increased Damage (1d8+1), Mobile (2 Ranges for 1 FS), Position Shift&lt;br /&gt;
&lt;br /&gt;
Jumping towards her opponent, Myda raises her staff above her head and then swings down with all her might.&lt;br /&gt;
&lt;br /&gt;
===Boomerang Staff Toss lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DF, F + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Increased Damage x2 (1d6), Ranged&lt;br /&gt;
&lt;br /&gt;
Myda spins around and toss her staff at her opponent. It spins rapidly and travels parallel to the ground. The then quickly returns to her hands.&lt;br /&gt;
&lt;br /&gt;
===Frankenstiener lvl 2 Basic Throw===&lt;br /&gt;
MP + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Position Shift, Throw&lt;br /&gt;
&lt;br /&gt;
Myda hops up and catches her opponent&#039;s head between her thighs. She then falls backwards, and using her leg strength, throws her opponent behind her,&lt;br /&gt;
&lt;br /&gt;
===Home Run Swing lvl 3===&lt;br /&gt;
D, DF, F + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Increased Knockback, Reach, Subtle&lt;br /&gt;
&lt;br /&gt;
Gripping her staff by the end, Myda swings her staff with all her might.&lt;br /&gt;
&lt;br /&gt;
===Hop Kick lvl 2===&lt;br /&gt;
&lt;br /&gt;
F + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Hard to Evade x2, Increased Damage (1d8+1)&lt;br /&gt;
&lt;br /&gt;
With a short hop, Myda raises her foot over her head and brings it down at her opponent.&lt;br /&gt;
&lt;br /&gt;
===Rising Upper Strike lvl 4===&lt;br /&gt;
D, F, DF + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Easy to Combo, Juggle, Knockdown, Launcher&lt;br /&gt;
&lt;br /&gt;
Ducking down low, Myda leaps up and swings her staff in a rising arc.&lt;br /&gt;
&lt;br /&gt;
===Spinning Tornado Smash lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DB, B + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Harry, Increased Stun, Reach&lt;br /&gt;
&lt;br /&gt;
Myda spins forward at a high rate of speed and holds her staff out striking her opponent up to three times.&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Myda.png&amp;diff=152947</id>
		<title>File:Myda.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Myda.png&amp;diff=152947"/>
		<updated>2010-08-11T04:26:20Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: uploaded a new version of &amp;quot;File:Myda.png&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Myda.png&amp;diff=152946</id>
		<title>File:Myda.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Myda.png&amp;diff=152946"/>
		<updated>2010-08-11T04:25:01Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: uploaded a new version of &amp;quot;File:Myda.png&amp;quot;:&amp;amp;#32;Reverted to version as of 04:24, 11 August 2010&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Myda.png&amp;diff=152945</id>
		<title>File:Myda.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Myda.png&amp;diff=152945"/>
		<updated>2010-08-11T04:24:51Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: uploaded a new version of &amp;quot;File:Myda.png&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Myda.png&amp;diff=152944</id>
		<title>File:Myda.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Myda.png&amp;diff=152944"/>
		<updated>2010-08-11T04:24:11Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: uploaded a new version of &amp;quot;File:Myda.png&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152931</id>
		<title>Lastborn Myda</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152931"/>
		<updated>2010-08-11T02:02:17Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Personal Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Personal Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Myda Hunter  &lt;br /&gt;
&#039;&#039;&#039;Power Level:&#039;&#039;&#039; 2 &lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 21 &lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7” &lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; ??? &lt;br /&gt;
&#039;&#039;&#039;Blood Type:&#039;&#039;&#039; B &lt;br /&gt;
&#039;&#039;&#039;Style:&#039;&#039;&#039; Self Taught Staff Fighting&lt;br /&gt;
&#039;&#039;&#039;Fighting Spirit:&#039;&#039;&#039; 21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; A very attractive woman with the ears and the tail of a skunk. Her black hair has a white strike down the middle of it. She tends not to wear much.&lt;br /&gt;
&lt;br /&gt;
[[File:Myda.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason For Fighting:&#039;&#039;&#039; “It&#039;s fun! And I can make a living doing it!”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Win Quote:&#039;&#039;&#039; “Another job well done! Time to grab something to eat and hit the bar!”&lt;br /&gt;
&amp;quot;There isn&#039;t a bounty on you? Uh...sorry about that.&amp;quot;&lt;br /&gt;
&amp;quot;You&#039;re not bad. I&#039;ll buy you a drink or three.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Pose:&#039;&#039;&#039; Taps her staff on the ground a couple of times, grins wide at her opponent and then takes her stance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Winning Pose:&#039;&#039;&#039; Spins her staff and then rests one end on the ground, her other hand on her hip.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taunt:&#039;&#039;&#039; Leans forward and makes a face at her opponent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; 21 years ago the (slightly) mad scientist Dr. Wolfenstien wanted to put his plan for humans fused with animal DNA into action using Prima as a catalyst. He would create an army of lion-men, bear-men and gorilla-men. But being only slightly mad, he decided to start with less dangerous animals first.&lt;br /&gt;
&lt;br /&gt;
And thus Myda was created. A girl with the ears and big, bushy tail of a skunk. No other powers, Dr. Wolfenstien just wanted to see if it was possible in the first place. With that done he turned his attention to his fantastic army and ignored Myda.&lt;br /&gt;
&lt;br /&gt;
Once she was old enough, Myda began to teach herself staff fighting and just a few years ago, she set out from the Doctor&#039;s castle to make a name for herself as a bounty hunter (she really wanted to be one ever since she saw a TV show about one.)&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
[[File:Should_I_by_Flamewolf119.jpg|frame|Myda when she was a teenager. ]]&lt;br /&gt;
&lt;br /&gt;
Strength: 1&lt;br /&gt;
&lt;br /&gt;
Speed: 0&lt;br /&gt;
&lt;br /&gt;
Stamina: 1&lt;br /&gt;
&lt;br /&gt;
==Bonuses==&lt;br /&gt;
+1 Control&lt;br /&gt;
&lt;br /&gt;
==Qualities==&lt;br /&gt;
Attractive&lt;br /&gt;
&lt;br /&gt;
Buxom&lt;br /&gt;
&lt;br /&gt;
Cute&lt;br /&gt;
&lt;br /&gt;
Lucky&lt;br /&gt;
&lt;br /&gt;
Suggestive Attire&lt;br /&gt;
&lt;br /&gt;
Weapon Expert&lt;br /&gt;
&lt;br /&gt;
==Weakness==&lt;br /&gt;
Dangerous Job&lt;br /&gt;
&lt;br /&gt;
Unintelligent&lt;br /&gt;
&lt;br /&gt;
==Quirks==&lt;br /&gt;
Distinctive Appearance&lt;br /&gt;
&lt;br /&gt;
Fan Service&lt;br /&gt;
&lt;br /&gt;
Gluttony&lt;br /&gt;
&lt;br /&gt;
==Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Combo: 4&lt;br /&gt;
&lt;br /&gt;
Defense: 3&lt;br /&gt;
&lt;br /&gt;
Evasion: 2&lt;br /&gt;
&lt;br /&gt;
Ki: 1&lt;br /&gt;
&lt;br /&gt;
==Non-Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Acrobatics: 4&lt;br /&gt;
&lt;br /&gt;
Agility: 1&lt;br /&gt;
&lt;br /&gt;
Athletics: 4&lt;br /&gt;
&lt;br /&gt;
Awareness: 2&lt;br /&gt;
&lt;br /&gt;
Fast Reflexes: 1&lt;br /&gt;
&lt;br /&gt;
Perception: 3&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Property Damage: 2&lt;br /&gt;
&lt;br /&gt;
Stealth: 3&lt;br /&gt;
&lt;br /&gt;
Street Society: 2&lt;br /&gt;
&lt;br /&gt;
Thug Thrashing: 2&lt;br /&gt;
&lt;br /&gt;
==Special Moves==&lt;br /&gt;
&lt;br /&gt;
===Big Air Smash lvl 3===&lt;br /&gt;
D, DB, B + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Aerial, Increased Damage (1d8+1), Mobile (2 Ranges for 1 FS), Position Shift&lt;br /&gt;
&lt;br /&gt;
Jumping towards her opponent, Myda raises her staff above her head and then swings down with all her might.&lt;br /&gt;
&lt;br /&gt;
===Boomerang Staff Toss lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DF, F + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Increased Damage x2 (1d6), Ranged&lt;br /&gt;
&lt;br /&gt;
Myda spins around and toss her staff at her opponent. It spins rapidly and travels parallel to the ground. The then quickly returns to her hands.&lt;br /&gt;
&lt;br /&gt;
===Frankenstiener lvl 2 Basic Throw===&lt;br /&gt;
MP + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Position Shift, Throw&lt;br /&gt;
&lt;br /&gt;
Myda hops up and catches her opponent&#039;s head between her thighs. She then falls backwards, and using her leg strength, throws her opponent behind her,&lt;br /&gt;
&lt;br /&gt;
===Home Run Swing lvl 3===&lt;br /&gt;
D, DF, F + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Increased Knockback, Reach, Subtle&lt;br /&gt;
&lt;br /&gt;
Gripping her staff by the end, Myda swings her staff with all her might.&lt;br /&gt;
&lt;br /&gt;
===Hop Kick lvl 2===&lt;br /&gt;
&lt;br /&gt;
F + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Hard to Evade x2, Increased Damage (1d8+1)&lt;br /&gt;
&lt;br /&gt;
With a short hop, Myda raises her foot over her head and brings it down at her opponent.&lt;br /&gt;
&lt;br /&gt;
===Rising Upper Strike lvl 4===&lt;br /&gt;
D, F, DF + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Easy to Combo, Juggle, Knockdown, Launcher&lt;br /&gt;
&lt;br /&gt;
Ducking down low, Myda leaps up and swings her staff in a rising arc.&lt;br /&gt;
&lt;br /&gt;
===Spinning Tornado Smash lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DB, B + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Harry, Increased Stun, Reach&lt;br /&gt;
&lt;br /&gt;
Myda spins forward at a high rate of speed and holds her staff out striking her opponent up to three times.&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152930</id>
		<title>Lastborn Myda</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152930"/>
		<updated>2010-08-11T02:01:44Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Personal Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Personal Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Myda Hunter  &lt;br /&gt;
&#039;&#039;&#039;Power Level:&#039;&#039;&#039; 2 &lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 21 &lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7” &lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; ??? &lt;br /&gt;
&#039;&#039;&#039;Blood Type:&#039;&#039;&#039; B &lt;br /&gt;
&#039;&#039;&#039;Style:&#039;&#039;&#039; Self Taught Staff Fighting&lt;br /&gt;
&#039;&#039;&#039;Fighting Spirit:&#039;&#039;&#039; 21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; A very attractive woman with the ears and the tail of a skunk. Her black hair has a white strike down the middle of it. She tends not to wear much.&lt;br /&gt;
[[File:Myda.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason For Fighting:&#039;&#039;&#039; “It&#039;s fun! And I can make a living doing it!”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Win Quote:&#039;&#039;&#039; “Another job well done! Time to grab something to eat and hit the bar!”&lt;br /&gt;
&amp;quot;There isn&#039;t a bounty on you? Uh...sorry about that.&amp;quot;&lt;br /&gt;
&amp;quot;You&#039;re not bad. I&#039;ll buy you a drink or three.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Pose:&#039;&#039;&#039; Taps her staff on the ground a couple of times, grins wide at her opponent and then takes her stance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Winning Pose:&#039;&#039;&#039; Spins her staff and then rests one end on the ground, her other hand on her hip.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taunt:&#039;&#039;&#039; Leans forward and makes a face at her opponent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; 21 years ago the (slightly) mad scientist Dr. Wolfenstien wanted to put his plan for humans fused with animal DNA into action using Prima as a catalyst. He would create an army of lion-men, bear-men and gorilla-men. But being only slightly mad, he decided to start with less dangerous animals first.&lt;br /&gt;
&lt;br /&gt;
And thus Myda was created. A girl with the ears and big, bushy tail of a skunk. No other powers, Dr. Wolfenstien just wanted to see if it was possible in the first place. With that done he turned his attention to his fantastic army and ignored Myda.&lt;br /&gt;
&lt;br /&gt;
Once she was old enough, Myda began to teach herself staff fighting and just a few years ago, she set out from the Doctor&#039;s castle to make a name for herself as a bounty hunter (she really wanted to be one ever since she saw a TV show about one.)&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
[[File:Should_I_by_Flamewolf119.jpg|frame|Myda when she was a teenager. ]]&lt;br /&gt;
&lt;br /&gt;
Strength: 1&lt;br /&gt;
&lt;br /&gt;
Speed: 0&lt;br /&gt;
&lt;br /&gt;
Stamina: 1&lt;br /&gt;
&lt;br /&gt;
==Bonuses==&lt;br /&gt;
+1 Control&lt;br /&gt;
&lt;br /&gt;
==Qualities==&lt;br /&gt;
Attractive&lt;br /&gt;
&lt;br /&gt;
Buxom&lt;br /&gt;
&lt;br /&gt;
Cute&lt;br /&gt;
&lt;br /&gt;
Lucky&lt;br /&gt;
&lt;br /&gt;
Suggestive Attire&lt;br /&gt;
&lt;br /&gt;
Weapon Expert&lt;br /&gt;
&lt;br /&gt;
==Weakness==&lt;br /&gt;
Dangerous Job&lt;br /&gt;
&lt;br /&gt;
Unintelligent&lt;br /&gt;
&lt;br /&gt;
==Quirks==&lt;br /&gt;
Distinctive Appearance&lt;br /&gt;
&lt;br /&gt;
Fan Service&lt;br /&gt;
&lt;br /&gt;
Gluttony&lt;br /&gt;
&lt;br /&gt;
==Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Combo: 4&lt;br /&gt;
&lt;br /&gt;
Defense: 3&lt;br /&gt;
&lt;br /&gt;
Evasion: 2&lt;br /&gt;
&lt;br /&gt;
Ki: 1&lt;br /&gt;
&lt;br /&gt;
==Non-Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Acrobatics: 4&lt;br /&gt;
&lt;br /&gt;
Agility: 1&lt;br /&gt;
&lt;br /&gt;
Athletics: 4&lt;br /&gt;
&lt;br /&gt;
Awareness: 2&lt;br /&gt;
&lt;br /&gt;
Fast Reflexes: 1&lt;br /&gt;
&lt;br /&gt;
Perception: 3&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Property Damage: 2&lt;br /&gt;
&lt;br /&gt;
Stealth: 3&lt;br /&gt;
&lt;br /&gt;
Street Society: 2&lt;br /&gt;
&lt;br /&gt;
Thug Thrashing: 2&lt;br /&gt;
&lt;br /&gt;
==Special Moves==&lt;br /&gt;
&lt;br /&gt;
===Big Air Smash lvl 3===&lt;br /&gt;
D, DB, B + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Aerial, Increased Damage (1d8+1), Mobile (2 Ranges for 1 FS), Position Shift&lt;br /&gt;
&lt;br /&gt;
Jumping towards her opponent, Myda raises her staff above her head and then swings down with all her might.&lt;br /&gt;
&lt;br /&gt;
===Boomerang Staff Toss lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DF, F + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Increased Damage x2 (1d6), Ranged&lt;br /&gt;
&lt;br /&gt;
Myda spins around and toss her staff at her opponent. It spins rapidly and travels parallel to the ground. The then quickly returns to her hands.&lt;br /&gt;
&lt;br /&gt;
===Frankenstiener lvl 2 Basic Throw===&lt;br /&gt;
MP + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Position Shift, Throw&lt;br /&gt;
&lt;br /&gt;
Myda hops up and catches her opponent&#039;s head between her thighs. She then falls backwards, and using her leg strength, throws her opponent behind her,&lt;br /&gt;
&lt;br /&gt;
===Home Run Swing lvl 3===&lt;br /&gt;
D, DF, F + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Increased Knockback, Reach, Subtle&lt;br /&gt;
&lt;br /&gt;
Gripping her staff by the end, Myda swings her staff with all her might.&lt;br /&gt;
&lt;br /&gt;
===Hop Kick lvl 2===&lt;br /&gt;
&lt;br /&gt;
F + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Hard to Evade x2, Increased Damage (1d8+1)&lt;br /&gt;
&lt;br /&gt;
With a short hop, Myda raises her foot over her head and brings it down at her opponent.&lt;br /&gt;
&lt;br /&gt;
===Rising Upper Strike lvl 4===&lt;br /&gt;
D, F, DF + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Easy to Combo, Juggle, Knockdown, Launcher&lt;br /&gt;
&lt;br /&gt;
Ducking down low, Myda leaps up and swings her staff in a rising arc.&lt;br /&gt;
&lt;br /&gt;
===Spinning Tornado Smash lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DB, B + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Harry, Increased Stun, Reach&lt;br /&gt;
&lt;br /&gt;
Myda spins forward at a high rate of speed and holds her staff out striking her opponent up to three times.&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152929</id>
		<title>Lastborn Myda</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152929"/>
		<updated>2010-08-11T02:00:21Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Personal Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Myda Hunter  &lt;br /&gt;
&#039;&#039;&#039;Power Level:&#039;&#039;&#039; 2 &lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 21 &lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7” &lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; ??? &lt;br /&gt;
&#039;&#039;&#039;Blood Type:&#039;&#039;&#039; B &lt;br /&gt;
&#039;&#039;&#039;Style:&#039;&#039;&#039; Self Taught Staff Fighting&lt;br /&gt;
&#039;&#039;&#039;Fighting Spirit:&#039;&#039;&#039; 21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; A very attractive woman with the ears and the tail of a skunk. Her black hair has a white strike down the middle of it. She tends not to wear much.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason For Fighting:&#039;&#039;&#039; “It&#039;s fun! And I can make a living doing it!”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Win Quote:&#039;&#039;&#039; “Another job well done! Time to grab something to eat and hit the bar!”&lt;br /&gt;
&amp;quot;There isn&#039;t a bounty on you? Uh...sorry about that.&amp;quot;&lt;br /&gt;
&amp;quot;You&#039;re not bad. I&#039;ll buy you a drink or three.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Pose:&#039;&#039;&#039; Taps her staff on the ground a couple of times, grins wide at her opponent and then takes her stance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Winning Pose:&#039;&#039;&#039; Spins her staff and then rests one end on the ground, her other hand on her hip.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taunt:&#039;&#039;&#039; Leans forward and makes a face at her opponent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; 21 years ago the (slightly) mad scientist Dr. Wolfenstien wanted to put his plan for humans fused with animal DNA into action using Prima as a catalyst. He would create an army of lion-men, bear-men and gorilla-men. But being only slightly mad, he decided to start with less dangerous animals first.&lt;br /&gt;
&lt;br /&gt;
And thus Myda was created. A girl with the ears and big, bushy tail of a skunk. No other powers, Dr. Wolfenstien just wanted to see if it was possible in the first place. With that done he turned his attention to his fantastic army and ignored Myda.&lt;br /&gt;
&lt;br /&gt;
Once she was old enough, Myda began to teach herself staff fighting and just a few years ago, she set out from the Doctor&#039;s castle to make a name for herself as a bounty hunter (she really wanted to be one ever since she saw a TV show about one.)&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
[[File:Should_I_by_Flamewolf119.jpg|frame|Myda when she was a teenager. ]]&lt;br /&gt;
&lt;br /&gt;
Strength: 1&lt;br /&gt;
&lt;br /&gt;
Speed: 0&lt;br /&gt;
&lt;br /&gt;
Stamina: 1&lt;br /&gt;
&lt;br /&gt;
==Bonuses==&lt;br /&gt;
+1 Control&lt;br /&gt;
&lt;br /&gt;
==Qualities==&lt;br /&gt;
Attractive&lt;br /&gt;
&lt;br /&gt;
Buxom&lt;br /&gt;
&lt;br /&gt;
Cute&lt;br /&gt;
&lt;br /&gt;
Lucky&lt;br /&gt;
&lt;br /&gt;
Suggestive Attire&lt;br /&gt;
&lt;br /&gt;
Weapon Expert&lt;br /&gt;
&lt;br /&gt;
==Weakness==&lt;br /&gt;
Dangerous Job&lt;br /&gt;
&lt;br /&gt;
Unintelligent&lt;br /&gt;
&lt;br /&gt;
==Quirks==&lt;br /&gt;
Distinctive Appearance&lt;br /&gt;
&lt;br /&gt;
Fan Service&lt;br /&gt;
&lt;br /&gt;
Gluttony&lt;br /&gt;
&lt;br /&gt;
==Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Combo: 4&lt;br /&gt;
&lt;br /&gt;
Defense: 3&lt;br /&gt;
&lt;br /&gt;
Evasion: 2&lt;br /&gt;
&lt;br /&gt;
Ki: 1&lt;br /&gt;
&lt;br /&gt;
==Non-Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Acrobatics: 4&lt;br /&gt;
&lt;br /&gt;
Agility: 1&lt;br /&gt;
&lt;br /&gt;
Athletics: 4&lt;br /&gt;
&lt;br /&gt;
Awareness: 2&lt;br /&gt;
&lt;br /&gt;
Fast Reflexes: 1&lt;br /&gt;
&lt;br /&gt;
Perception: 3&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Property Damage: 2&lt;br /&gt;
&lt;br /&gt;
Stealth: 3&lt;br /&gt;
&lt;br /&gt;
Street Society: 2&lt;br /&gt;
&lt;br /&gt;
Thug Thrashing: 2&lt;br /&gt;
&lt;br /&gt;
==Special Moves==&lt;br /&gt;
&lt;br /&gt;
===Big Air Smash lvl 3===&lt;br /&gt;
D, DB, B + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Aerial, Increased Damage (1d8+1), Mobile (2 Ranges for 1 FS), Position Shift&lt;br /&gt;
&lt;br /&gt;
Jumping towards her opponent, Myda raises her staff above her head and then swings down with all her might.&lt;br /&gt;
&lt;br /&gt;
===Boomerang Staff Toss lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DF, F + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Increased Damage x2 (1d6), Ranged&lt;br /&gt;
&lt;br /&gt;
Myda spins around and toss her staff at her opponent. It spins rapidly and travels parallel to the ground. The then quickly returns to her hands.&lt;br /&gt;
&lt;br /&gt;
===Frankenstiener lvl 2 Basic Throw===&lt;br /&gt;
MP + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Position Shift, Throw&lt;br /&gt;
&lt;br /&gt;
Myda hops up and catches her opponent&#039;s head between her thighs. She then falls backwards, and using her leg strength, throws her opponent behind her,&lt;br /&gt;
&lt;br /&gt;
===Home Run Swing lvl 3===&lt;br /&gt;
D, DF, F + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Increased Knockback, Reach, Subtle&lt;br /&gt;
&lt;br /&gt;
Gripping her staff by the end, Myda swings her staff with all her might.&lt;br /&gt;
&lt;br /&gt;
===Hop Kick lvl 2===&lt;br /&gt;
&lt;br /&gt;
F + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Hard to Evade x2, Increased Damage (1d8+1)&lt;br /&gt;
&lt;br /&gt;
With a short hop, Myda raises her foot over her head and brings it down at her opponent.&lt;br /&gt;
&lt;br /&gt;
===Rising Upper Strike lvl 4===&lt;br /&gt;
D, F, DF + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Easy to Combo, Juggle, Knockdown, Launcher&lt;br /&gt;
&lt;br /&gt;
Ducking down low, Myda leaps up and swings her staff in a rising arc.&lt;br /&gt;
&lt;br /&gt;
===Spinning Tornado Smash lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DB, B + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Harry, Increased Stun, Reach&lt;br /&gt;
&lt;br /&gt;
Myda spins forward at a high rate of speed and holds her staff out striking her opponent up to three times.&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152928</id>
		<title>Lastborn Myda</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152928"/>
		<updated>2010-08-11T01:57:21Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Personal Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Personal Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Myda Hunter  &lt;br /&gt;
&#039;&#039;&#039;Power Level:&#039;&#039;&#039; 2 &lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 21 &lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7” &lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; ??? &lt;br /&gt;
&#039;&#039;&#039;Blood Type:&#039;&#039;&#039; B &lt;br /&gt;
&#039;&#039;&#039;Style:&#039;&#039;&#039; Self Taught Staff Fighting&lt;br /&gt;
&#039;&#039;&#039;Fighting Spirit:&#039;&#039;&#039; 21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; A very attractive woman with the ears and the tail of a skunk. Her black hair has a white strike down the middle of it. She tends not to wear much.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason For Fighting:&#039;&#039;&#039; “It&#039;s fun! And I can make a living doing it!”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Win Quote:&#039;&#039;&#039; “Another job well done! Time to grab something to eat and hit the bar!”&lt;br /&gt;
&amp;quot;There isn&#039;t a bounty on you? Uh...sorry about that.&amp;quot;&lt;br /&gt;
&amp;quot;You&#039;re not bad. I&#039;ll buy you a drink or three.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Pose:&#039;&#039;&#039; Taps her staff on the ground a couple of times, grins wide at her opponent and then takes her stance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Winning Pose:&#039;&#039;&#039; Spins her staff and then rests one end on the ground, her other hand on her hip.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taunt:&#039;&#039;&#039; Leans forward and makes a face at her opponent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; 21 years ago the (slightly) mad scientist Dr. Wolfenstien wanted to put his plan for humans fused with animal DNA into action using Prima as a catalyst. He would create an army of lion-men, bear-men and gorilla-men. But being only slightly mad, he decided to start with less dangerous animals first.&lt;br /&gt;
&lt;br /&gt;
And thus Myda was created. A girl with the ears and big, bushy tail of a skunk. No other powers, Dr. Wolfenstien just wanted to see if it was possible in the first place. With that done he turned his attention to his fantastic army and ignored Myda.&lt;br /&gt;
&lt;br /&gt;
Once she was old enough, Myda began to teach herself staff fighting and just a few years ago, she set out from the Doctor&#039;s castle to make a name for herself as a bounty hunter (she really wanted to be one ever since she saw a TV show about one.)&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
[[File:Should_I_by_Flamewolf119.jpg|frame|Myda when she was younger. ]]&lt;br /&gt;
&lt;br /&gt;
Strength: 1&lt;br /&gt;
&lt;br /&gt;
Speed: 0&lt;br /&gt;
&lt;br /&gt;
Stamina: 1&lt;br /&gt;
&lt;br /&gt;
==Bonuses==&lt;br /&gt;
+1 Control&lt;br /&gt;
&lt;br /&gt;
==Qualities==&lt;br /&gt;
Attractive&lt;br /&gt;
&lt;br /&gt;
Buxom&lt;br /&gt;
&lt;br /&gt;
Cute&lt;br /&gt;
&lt;br /&gt;
Lucky&lt;br /&gt;
&lt;br /&gt;
Suggestive Attire&lt;br /&gt;
&lt;br /&gt;
Weapon Expert&lt;br /&gt;
&lt;br /&gt;
==Weakness==&lt;br /&gt;
Dangerous Job&lt;br /&gt;
&lt;br /&gt;
Unintelligent&lt;br /&gt;
&lt;br /&gt;
==Quirks==&lt;br /&gt;
Distinctive Appearance&lt;br /&gt;
&lt;br /&gt;
Fan Service&lt;br /&gt;
&lt;br /&gt;
Gluttony&lt;br /&gt;
&lt;br /&gt;
==Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Combo: 4&lt;br /&gt;
&lt;br /&gt;
Defense: 3&lt;br /&gt;
&lt;br /&gt;
Evasion: 2&lt;br /&gt;
&lt;br /&gt;
Ki: 1&lt;br /&gt;
&lt;br /&gt;
==Non-Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Acrobatics: 4&lt;br /&gt;
&lt;br /&gt;
Agility: 1&lt;br /&gt;
&lt;br /&gt;
Athletics: 4&lt;br /&gt;
&lt;br /&gt;
Awareness: 2&lt;br /&gt;
&lt;br /&gt;
Fast Reflexes: 1&lt;br /&gt;
&lt;br /&gt;
Perception: 3&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Property Damage: 2&lt;br /&gt;
&lt;br /&gt;
Stealth: 3&lt;br /&gt;
&lt;br /&gt;
Street Society: 2&lt;br /&gt;
&lt;br /&gt;
Thug Thrashing: 2&lt;br /&gt;
&lt;br /&gt;
==Special Moves==&lt;br /&gt;
&lt;br /&gt;
===Big Air Smash lvl 3===&lt;br /&gt;
D, DB, B + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Aerial, Increased Damage (1d8+1), Mobile (2 Ranges for 1 FS), Position Shift&lt;br /&gt;
&lt;br /&gt;
Jumping towards her opponent, Myda raises her staff above her head and then swings down with all her might.&lt;br /&gt;
&lt;br /&gt;
===Boomerang Staff Toss lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DF, F + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Increased Damage x2 (1d6), Ranged&lt;br /&gt;
&lt;br /&gt;
Myda spins around and toss her staff at her opponent. It spins rapidly and travels parallel to the ground. The then quickly returns to her hands.&lt;br /&gt;
&lt;br /&gt;
===Frankenstiener lvl 2 Basic Throw===&lt;br /&gt;
MP + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Position Shift, Throw&lt;br /&gt;
&lt;br /&gt;
Myda hops up and catches her opponent&#039;s head between her thighs. She then falls backwards, and using her leg strength, throws her opponent behind her,&lt;br /&gt;
&lt;br /&gt;
===Home Run Swing lvl 3===&lt;br /&gt;
D, DF, F + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Increased Knockback, Reach, Subtle&lt;br /&gt;
&lt;br /&gt;
Gripping her staff by the end, Myda swings her staff with all her might.&lt;br /&gt;
&lt;br /&gt;
===Hop Kick lvl 2===&lt;br /&gt;
&lt;br /&gt;
F + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Hard to Evade x2, Increased Damage (1d8+1)&lt;br /&gt;
&lt;br /&gt;
With a short hop, Myda raises her foot over her head and brings it down at her opponent.&lt;br /&gt;
&lt;br /&gt;
===Rising Upper Strike lvl 4===&lt;br /&gt;
D, F, DF + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Easy to Combo, Juggle, Knockdown, Launcher&lt;br /&gt;
&lt;br /&gt;
Ducking down low, Myda leaps up and swings her staff in a rising arc.&lt;br /&gt;
&lt;br /&gt;
===Spinning Tornado Smash lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DB, B + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Harry, Increased Stun, Reach&lt;br /&gt;
&lt;br /&gt;
Myda spins forward at a high rate of speed and holds her staff out striking her opponent up to three times.&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152927</id>
		<title>Lastborn Myda</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152927"/>
		<updated>2010-08-11T01:56:51Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Personal Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Myda Hunter  &lt;br /&gt;
&#039;&#039;&#039;Power Level:&#039;&#039;&#039; 2 &lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 21 &lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7” &lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; ??? &lt;br /&gt;
&#039;&#039;&#039;Blood Type:&#039;&#039;&#039; B &lt;br /&gt;
&#039;&#039;&#039;Style:&#039;&#039;&#039; Self Taught Staff Fighting&lt;br /&gt;
&#039;&#039;&#039;Fighting Spirit:&#039;&#039;&#039; 21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; A very attractive woman with the ears and the tail of a skunk. Her black hair has a white strike down the middle of it. She tends not to wear much.&lt;br /&gt;
&lt;br /&gt;
[[File:Myda.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason For Fighting:&#039;&#039;&#039; “It&#039;s fun! And I can make a living doing it!”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Win Quote:&#039;&#039;&#039; “Another job well done! Time to grab something to eat and hit the bar!”&lt;br /&gt;
&amp;quot;There isn&#039;t a bounty on you? Uh...sorry about that.&amp;quot;&lt;br /&gt;
&amp;quot;You&#039;re not bad. I&#039;ll buy you a drink or three.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Pose:&#039;&#039;&#039; Taps her staff on the ground a couple of times, grins wide at her opponent and then takes her stance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Winning Pose:&#039;&#039;&#039; Spins her staff and then rests one end on the ground, her other hand on her hip.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taunt:&#039;&#039;&#039; Leans forward and makes a face at her opponent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; 21 years ago the (slightly) mad scientist Dr. Wolfenstien wanted to put his plan for humans fused with animal DNA into action using Prima as a catalyst. He would create an army of lion-men, bear-men and gorilla-men. But being only slightly mad, he decided to start with less dangerous animals first.&lt;br /&gt;
&lt;br /&gt;
And thus Myda was created. A girl with the ears and big, bushy tail of a skunk. No other powers, Dr. Wolfenstien just wanted to see if it was possible in the first place. With that done he turned his attention to his fantastic army and ignored Myda.&lt;br /&gt;
&lt;br /&gt;
Once she was old enough, Myda began to teach herself staff fighting and just a few years ago, she set out from the Doctor&#039;s castle to make a name for herself as a bounty hunter (she really wanted to be one ever since she saw a TV show about one.)&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
[[File:Should_I_by_Flamewolf119.jpg|frame|Myda when she was younger. ]]&lt;br /&gt;
&lt;br /&gt;
Strength: 1&lt;br /&gt;
&lt;br /&gt;
Speed: 0&lt;br /&gt;
&lt;br /&gt;
Stamina: 1&lt;br /&gt;
&lt;br /&gt;
==Bonuses==&lt;br /&gt;
+1 Control&lt;br /&gt;
&lt;br /&gt;
==Qualities==&lt;br /&gt;
Attractive&lt;br /&gt;
&lt;br /&gt;
Buxom&lt;br /&gt;
&lt;br /&gt;
Cute&lt;br /&gt;
&lt;br /&gt;
Lucky&lt;br /&gt;
&lt;br /&gt;
Suggestive Attire&lt;br /&gt;
&lt;br /&gt;
Weapon Expert&lt;br /&gt;
&lt;br /&gt;
==Weakness==&lt;br /&gt;
Dangerous Job&lt;br /&gt;
&lt;br /&gt;
Unintelligent&lt;br /&gt;
&lt;br /&gt;
==Quirks==&lt;br /&gt;
Distinctive Appearance&lt;br /&gt;
&lt;br /&gt;
Fan Service&lt;br /&gt;
&lt;br /&gt;
Gluttony&lt;br /&gt;
&lt;br /&gt;
==Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Combo: 4&lt;br /&gt;
&lt;br /&gt;
Defense: 3&lt;br /&gt;
&lt;br /&gt;
Evasion: 2&lt;br /&gt;
&lt;br /&gt;
Ki: 1&lt;br /&gt;
&lt;br /&gt;
==Non-Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Acrobatics: 4&lt;br /&gt;
&lt;br /&gt;
Agility: 1&lt;br /&gt;
&lt;br /&gt;
Athletics: 4&lt;br /&gt;
&lt;br /&gt;
Awareness: 2&lt;br /&gt;
&lt;br /&gt;
Fast Reflexes: 1&lt;br /&gt;
&lt;br /&gt;
Perception: 3&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Property Damage: 2&lt;br /&gt;
&lt;br /&gt;
Stealth: 3&lt;br /&gt;
&lt;br /&gt;
Street Society: 2&lt;br /&gt;
&lt;br /&gt;
Thug Thrashing: 2&lt;br /&gt;
&lt;br /&gt;
==Special Moves==&lt;br /&gt;
&lt;br /&gt;
===Big Air Smash lvl 3===&lt;br /&gt;
D, DB, B + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Aerial, Increased Damage (1d8+1), Mobile (2 Ranges for 1 FS), Position Shift&lt;br /&gt;
&lt;br /&gt;
Jumping towards her opponent, Myda raises her staff above her head and then swings down with all her might.&lt;br /&gt;
&lt;br /&gt;
===Boomerang Staff Toss lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DF, F + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Increased Damage x2 (1d6), Ranged&lt;br /&gt;
&lt;br /&gt;
Myda spins around and toss her staff at her opponent. It spins rapidly and travels parallel to the ground. The then quickly returns to her hands.&lt;br /&gt;
&lt;br /&gt;
===Frankenstiener lvl 2 Basic Throw===&lt;br /&gt;
MP + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Position Shift, Throw&lt;br /&gt;
&lt;br /&gt;
Myda hops up and catches her opponent&#039;s head between her thighs. She then falls backwards, and using her leg strength, throws her opponent behind her,&lt;br /&gt;
&lt;br /&gt;
===Home Run Swing lvl 3===&lt;br /&gt;
D, DF, F + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Increased Knockback, Reach, Subtle&lt;br /&gt;
&lt;br /&gt;
Gripping her staff by the end, Myda swings her staff with all her might.&lt;br /&gt;
&lt;br /&gt;
===Hop Kick lvl 2===&lt;br /&gt;
&lt;br /&gt;
F + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Hard to Evade x2, Increased Damage (1d8+1)&lt;br /&gt;
&lt;br /&gt;
With a short hop, Myda raises her foot over her head and brings it down at her opponent.&lt;br /&gt;
&lt;br /&gt;
===Rising Upper Strike lvl 4===&lt;br /&gt;
D, F, DF + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Easy to Combo, Juggle, Knockdown, Launcher&lt;br /&gt;
&lt;br /&gt;
Ducking down low, Myda leaps up and swings her staff in a rising arc.&lt;br /&gt;
&lt;br /&gt;
===Spinning Tornado Smash lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DB, B + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Harry, Increased Stun, Reach&lt;br /&gt;
&lt;br /&gt;
Myda spins forward at a high rate of speed and holds her staff out striking her opponent up to three times.&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Should_I_by_Flamewolf119.jpg&amp;diff=152926</id>
		<title>File:Should I by Flamewolf119.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Should_I_by_Flamewolf119.jpg&amp;diff=152926"/>
		<updated>2010-08-11T01:56:35Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152834</id>
		<title>Lastborn Myda</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152834"/>
		<updated>2010-08-10T05:09:05Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Personal Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Myda Hunter  &lt;br /&gt;
&#039;&#039;&#039;Power Level:&#039;&#039;&#039; 2 &lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 21 &lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7” &lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; ??? &lt;br /&gt;
&#039;&#039;&#039;Blood Type:&#039;&#039;&#039; B &lt;br /&gt;
&#039;&#039;&#039;Style:&#039;&#039;&#039; Self Taught Staff Fighting&lt;br /&gt;
&#039;&#039;&#039;Fighting Spirit:&#039;&#039;&#039; 21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; A very attractive woman with the ears and the tail of a skunk. Her black hair has a white strike down the middle of it. She tends not to wear much.&lt;br /&gt;
&lt;br /&gt;
[[File:Myda.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason For Fighting:&#039;&#039;&#039; “It&#039;s fun! And I can make a living doing it!”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Win Quote:&#039;&#039;&#039; “Another job well done! Time to grab something to eat and hit the bar!”&lt;br /&gt;
&amp;quot;There isn&#039;t a bounty on you? Uh...sorry about that.&amp;quot;&lt;br /&gt;
&amp;quot;You&#039;re not bad. I&#039;ll buy you a drink or three.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Pose:&#039;&#039;&#039; Taps her staff on the ground a couple of times, grins wide at her opponent and then takes her stance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Winning Pose:&#039;&#039;&#039; Spins her staff and then rests one end on the ground, her other hand on her hip.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taunt:&#039;&#039;&#039; Leans forward and makes a face at her opponent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; 21 years ago the (slightly) mad scientist Dr. Wolfenstien wanted to put his plan for humans fused with animal DNA into action using Prima as a catalyst. He would create an army of lion-men, bear-men and gorilla-men. But being only slightly mad, he decided to start with less dangerous animals first.&lt;br /&gt;
&lt;br /&gt;
And thus Myda was created. A girl with the ears and big, bushy tail of a skunk. No other powers, Dr. Wolfenstien just wanted to see if it was possible in the first place. With that done he turned his attention to his fantastic army and ignored Myda.&lt;br /&gt;
&lt;br /&gt;
Once she was old enough, Myda began to teach herself staff fighting and just a few years ago, she set out from the Doctor&#039;s castle to make a name for herself as a bounty hunter (she really wanted to be one ever since she saw a TV show about one.)&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
Strength: 1&lt;br /&gt;
&lt;br /&gt;
Speed: 0&lt;br /&gt;
&lt;br /&gt;
Stamina: 1&lt;br /&gt;
&lt;br /&gt;
==Bonuses==&lt;br /&gt;
+1 Control&lt;br /&gt;
&lt;br /&gt;
==Qualities==&lt;br /&gt;
Attractive&lt;br /&gt;
&lt;br /&gt;
Buxom&lt;br /&gt;
&lt;br /&gt;
Cute&lt;br /&gt;
&lt;br /&gt;
Lucky&lt;br /&gt;
&lt;br /&gt;
Suggestive Attire&lt;br /&gt;
&lt;br /&gt;
Weapon Expert&lt;br /&gt;
&lt;br /&gt;
==Weakness==&lt;br /&gt;
Dangerous Job&lt;br /&gt;
&lt;br /&gt;
Unintelligent&lt;br /&gt;
&lt;br /&gt;
==Quirks==&lt;br /&gt;
Distinctive Appearance&lt;br /&gt;
&lt;br /&gt;
Fan Service&lt;br /&gt;
&lt;br /&gt;
Gluttony&lt;br /&gt;
&lt;br /&gt;
==Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Combo: 4&lt;br /&gt;
&lt;br /&gt;
Defense: 3&lt;br /&gt;
&lt;br /&gt;
Evasion: 2&lt;br /&gt;
&lt;br /&gt;
Ki: 1&lt;br /&gt;
&lt;br /&gt;
==Non-Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Acrobatics: 4&lt;br /&gt;
&lt;br /&gt;
Agility: 1&lt;br /&gt;
&lt;br /&gt;
Athletics: 4&lt;br /&gt;
&lt;br /&gt;
Awareness: 2&lt;br /&gt;
&lt;br /&gt;
Fast Reflexes: 1&lt;br /&gt;
&lt;br /&gt;
Perception: 3&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Property Damage: 2&lt;br /&gt;
&lt;br /&gt;
Stealth: 3&lt;br /&gt;
&lt;br /&gt;
Street Society: 2&lt;br /&gt;
&lt;br /&gt;
Thug Thrashing: 2&lt;br /&gt;
&lt;br /&gt;
==Special Moves==&lt;br /&gt;
&lt;br /&gt;
===Big Air Smash lvl 3===&lt;br /&gt;
D, DB, B + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Aerial, Increased Damage (1d8+1), Mobile (2 Ranges for 1 FS), Position Shift&lt;br /&gt;
&lt;br /&gt;
Jumping towards her opponent, Myda raises her staff above her head and then swings down with all her might.&lt;br /&gt;
&lt;br /&gt;
===Boomerang Staff Toss lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DF, F + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Increased Damage x2 (1d6), Ranged&lt;br /&gt;
&lt;br /&gt;
Myda spins around and toss her staff at her opponent. It spins rapidly and travels parallel to the ground. The then quickly returns to her hands.&lt;br /&gt;
&lt;br /&gt;
===Frankenstiener lvl 2 Basic Throw===&lt;br /&gt;
MP + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Position Shift, Throw&lt;br /&gt;
&lt;br /&gt;
Myda hops up and catches her opponent&#039;s head between her thighs. She then falls backwards, and using her leg strength, throws her opponent behind her,&lt;br /&gt;
&lt;br /&gt;
===Home Run Swing lvl 3===&lt;br /&gt;
D, DF, F + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Increased Knockback, Reach, Subtle&lt;br /&gt;
&lt;br /&gt;
Gripping her staff by the end, Myda swings her staff with all her might.&lt;br /&gt;
&lt;br /&gt;
===Hop Kick lvl 2===&lt;br /&gt;
&lt;br /&gt;
F + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Hard to Evade x2, Increased Damage (1d8+1)&lt;br /&gt;
&lt;br /&gt;
With a short hop, Myda raises her foot over her head and brings it down at her opponent.&lt;br /&gt;
&lt;br /&gt;
===Rising Upper Strike lvl 4===&lt;br /&gt;
D, F, DF + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Easy to Combo, Juggle, Knockdown, Launcher&lt;br /&gt;
&lt;br /&gt;
Ducking down low, Myda leaps up and swings her staff in a rising arc.&lt;br /&gt;
&lt;br /&gt;
===Spinning Tornado Smash lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DB, B + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Harry, Increased Stun, Reach&lt;br /&gt;
&lt;br /&gt;
Myda spins forward at a high rate of speed and holds her staff out striking her opponent up to three times.&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Star_Knight_Reiko&amp;diff=152828</id>
		<title>Star Knight Reiko</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Star_Knight_Reiko&amp;diff=152828"/>
		<updated>2010-08-10T01:20:15Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Name ===&lt;br /&gt;
Reiko Martin&lt;br /&gt;
&lt;br /&gt;
==== Background ====&lt;br /&gt;
Reiko was born to a pair of western otakus living in Japan. They even gave their daughter a Japanese name despite being obviously 100% Caucasian. This has cause her a number of problems over the years. Most kids having trouble understanding that this foreign looking girl wasn&#039;t actually foreign. Reiko doesn&#039;t even know how to speak English.&lt;br /&gt;
&lt;br /&gt;
Despite it all, she tries to be positive and upbeat, but it&#039;s hard sometimes. She&#039;s joined the water polo team hoping that it&#039;ll help her fit in better.&lt;br /&gt;
&lt;br /&gt;
==== Relationships ====&lt;br /&gt;
Takata Natsumi - She and Reiko do not get along at all. Reiko is a frequent target of her bullying.&lt;br /&gt;
&lt;br /&gt;
Kagematsu Reiji - Reiko has a huge crush on him, but would never approach him as she doesn&#039;t think she could take rejection.&lt;br /&gt;
&lt;br /&gt;
Orifushi Mafuyu/Chloe Seyfried - One of the few people Reiko considers a friend. She&#039;s one of the few people that knows what it&#039;s like to be an &amp;quot;outsider&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Hasatsuma Atsumi - An interesting girl with an interest in Western culture. Reiko wishes she could help out more, but she knows very little about her roots.&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&#039;&#039;&#039;Str:&#039;&#039;&#039; 14 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dex:&#039;&#039;&#039; 20 (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Con:&#039;&#039;&#039; 22 (+6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Int:&#039;&#039;&#039; 10 (-)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wis:&#039;&#039;&#039; 10 (-)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chr:&#039;&#039;&#039; 14 (+2)&lt;br /&gt;
&lt;br /&gt;
==== Combat ====&lt;br /&gt;
Attack Bonus: +8&lt;br /&gt;
&lt;br /&gt;
Defense: 20 (11 Flatfooted)&lt;br /&gt;
&lt;br /&gt;
==== Saves ====&lt;br /&gt;
Tough: +6, Fort: +8, Ref: +7, Will: +2&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
Acrobatics +8 (3), Bluff +6/+10 (4), Intimidate +8 (6), Knowledge: Popular Culture +4 (4), Notice +4 (4), Sense Motive 3 (3), Swim +10 (8)&lt;br /&gt;
&lt;br /&gt;
==== Feats ====&lt;br /&gt;
All-Out Attack, Attractive, Distract, Dodge Focus 8, Endurance, Equipment, Evasion, Improved Initiative 2, Interpose, Last Stand, Power Attack, Precise Shot 2, Redirect, Withstand Damage&lt;br /&gt;
&lt;br /&gt;
Equipment: Cellphone with camera&lt;br /&gt;
&lt;br /&gt;
==== Powers ====&lt;br /&gt;
An Edge of Infinite Thinness: Strike 8, Secondary Effect, Alt. Save: Reflex (24)&lt;br /&gt;
--Pulled Into My World: Transform 8 (Enemies into helpless 2-D images), Duration: Continuous, Range: Touch (1)&lt;br /&gt;
&lt;br /&gt;
Elasticity 3, Action: Free&lt;br /&gt;
&lt;br /&gt;
Go Flat: Insubstantial 1 linked to Concealment 4 (Visual), Passive (9)&lt;br /&gt;
&lt;br /&gt;
Speed 3&lt;br /&gt;
&lt;br /&gt;
==== Complications ====&lt;br /&gt;
Prejudice&lt;br /&gt;
&lt;br /&gt;
Reputation&lt;br /&gt;
&lt;br /&gt;
Short Temper&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Star_Knight_Reiko&amp;diff=152827</id>
		<title>Star Knight Reiko</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Star_Knight_Reiko&amp;diff=152827"/>
		<updated>2010-08-10T01:19:58Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Name ===&lt;br /&gt;
Reiko Martin&lt;br /&gt;
&lt;br /&gt;
==== Background ====&lt;br /&gt;
Reiko was born to a pair of western otakus living in Japan. They even gave their daughter a Japanese name despite being obviously 100% Caucasian. This has cause her a number of problems over the years. Most kids having trouble understanding that this foreign looking girl wasn&#039;t actually foreign. Reiko doesn&#039;t even know how to speak English.&lt;br /&gt;
&lt;br /&gt;
Despite it all, she tries to be positive and upbeat, but it&#039;s hard sometimes. She&#039;s joined the water polo team hoping that it&#039;ll help her fit in better.&lt;br /&gt;
&lt;br /&gt;
==== Relationships ====&lt;br /&gt;
Takata Natsumi - She and Reiko do not get along at all. Reiko is a frequent target of her bullying.&lt;br /&gt;
&lt;br /&gt;
Kagematsu Reiji - Reiko has a huge crush on him, but would never approach him as she doesn&#039;t think she could take rejection.&lt;br /&gt;
&lt;br /&gt;
Orifushi Mafuyu/Chloe Seyfried - One of the few people Reiko considers a friend. She&#039;s one of the few people that knows what it&#039;s like to be an &amp;quot;outsider&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Hasatsuma Atsumi - An interesting girl with an interest in Western culture. Reiko wishes she could help out more, but she knows very little about her roots.&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&#039;&#039;&#039;Str:&#039;&#039;&#039; 14 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dex:&#039;&#039;&#039; 20 (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Con:&#039;&#039;&#039; 22 (+6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Int:&#039;&#039;&#039; 10 (-)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wis:&#039;&#039;&#039; 10 (-)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chr:&#039;&#039;&#039; 14 (+2)&lt;br /&gt;
&lt;br /&gt;
==== Combat ====&lt;br /&gt;
Attack Bonus: +8&lt;br /&gt;
&lt;br /&gt;
Defense: 20 (11 Flatfooted)&lt;br /&gt;
&lt;br /&gt;
==== Saves ====&lt;br /&gt;
Tough: +3, Fort: +5, Ref: +7, Will: +2&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
Acrobatics +8 (3), Bluff +6/+10 (4), Intimidate +8 (6), Knowledge: Popular Culture +4 (4), Notice +4 (4), Sense Motive 3 (3), Swim +10 (8)&lt;br /&gt;
&lt;br /&gt;
==== Feats ====&lt;br /&gt;
All-Out Attack, Attractive, Distract, Dodge Focus 8, Endurance, Equipment, Evasion, Improved Initiative 2, Interpose, Last Stand, Power Attack, Precise Shot 2, Redirect, Withstand Damage&lt;br /&gt;
&lt;br /&gt;
Equipment: Cellphone with camera&lt;br /&gt;
&lt;br /&gt;
==== Powers ====&lt;br /&gt;
An Edge of Infinite Thinness: Strike 8, Secondary Effect, Alt. Save: Reflex (24)&lt;br /&gt;
--Pulled Into My World: Transform 8 (Enemies into helpless 2-D images), Duration: Continuous, Range: Touch (1)&lt;br /&gt;
&lt;br /&gt;
Elasticity 3, Action: Free&lt;br /&gt;
&lt;br /&gt;
Go Flat: Insubstantial 1 linked to Concealment 4 (Visual), Passive (9)&lt;br /&gt;
&lt;br /&gt;
Speed 3&lt;br /&gt;
&lt;br /&gt;
==== Complications ====&lt;br /&gt;
Prejudice&lt;br /&gt;
&lt;br /&gt;
Reputation&lt;br /&gt;
&lt;br /&gt;
Short Temper&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Star_Knight_Reiko&amp;diff=152826</id>
		<title>Star Knight Reiko</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Star_Knight_Reiko&amp;diff=152826"/>
		<updated>2010-08-10T01:18:42Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Name ===&lt;br /&gt;
Reiko Martin&lt;br /&gt;
&lt;br /&gt;
==== Background ====&lt;br /&gt;
Reiko was born to a pair of western otakus living in Japan. They even gave their daughter a Japanese name despite being obviously 100% Caucasian. This has cause her a number of problems over the years. Most kids having trouble understanding that this foreign looking girl wasn&#039;t actually foreign. Reiko doesn&#039;t even know how to speak English.&lt;br /&gt;
&lt;br /&gt;
Despite it all, she tries to be positive and upbeat, but it&#039;s hard sometimes. She&#039;s joined the water polo team hoping that it&#039;ll help her fit in better.&lt;br /&gt;
&lt;br /&gt;
==== Relationships ====&lt;br /&gt;
Takata Natsumi - She and Reiko do not get along at all. Reiko is a frequent target of her bullying.&lt;br /&gt;
&lt;br /&gt;
Kagematsu Reiji - Reiko has a huge crush on him, but would never approach him as she doesn&#039;t think she could take rejection.&lt;br /&gt;
&lt;br /&gt;
Orifushi Mafuyu/Chloe Seyfried - One of the few people Reiko considers a friend. She&#039;s one of the few people that knows what it&#039;s like to be an &amp;quot;outsider&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Hasatsuma Atsumi - An interesting girl with an interest in Western culture. Reiko wishes she could help out more, but she knows very little about her roots.&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&#039;&#039;&#039;Str:&#039;&#039;&#039; 14 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dex:&#039;&#039;&#039; 20 (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Con:&#039;&#039;&#039; 22 (+6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Int:&#039;&#039;&#039; 10 (-)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wis:&#039;&#039;&#039; 10 (-)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chr:&#039;&#039;&#039; 14 (+2)&lt;br /&gt;
&lt;br /&gt;
==== Combat ====&lt;br /&gt;
Attack Bonus: +8&lt;br /&gt;
&lt;br /&gt;
Defense: 20 (11 Flatfooted)&lt;br /&gt;
&lt;br /&gt;
==== Saves ====&lt;br /&gt;
Tough: +3, Fort: +5, Ref: +5, Will: +2&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
Acrobatics +6 (3), Bluff +6/+10 (4), Intimidate +8 (6), Knowledge: Popular Culture +4 (4), Notice +4 (4), Sense Motive 3 (3), Swim +10 (8)&lt;br /&gt;
&lt;br /&gt;
==== Feats ====&lt;br /&gt;
All-Out Attack, Attractive, Distract, Dodge Focus 8, Endurance, Equipment, Evasion, Improved Initiative 2, Interpose, Last Stand, Power Attack, Precise Shot 2, Redirect, Withstand Damage&lt;br /&gt;
&lt;br /&gt;
Equipment: Cellphone with camera&lt;br /&gt;
&lt;br /&gt;
==== Powers ====&lt;br /&gt;
An Edge of Infinite Thinness: Strike 8, Secondary Effect, Alt. Save: Reflex (24)&lt;br /&gt;
--Pulled Into My World: Transform 8 (Enemies into helpless 2-D images), Duration: Continuous, Range: Touch (1)&lt;br /&gt;
&lt;br /&gt;
Elasticity 3, Action: Free&lt;br /&gt;
&lt;br /&gt;
Go Flat: Insubstantial 1 linked to Concealment 4 (Visual), Passive (9)&lt;br /&gt;
&lt;br /&gt;
Speed 3&lt;br /&gt;
&lt;br /&gt;
==== Complications ====&lt;br /&gt;
Prejudice&lt;br /&gt;
&lt;br /&gt;
Reputation&lt;br /&gt;
&lt;br /&gt;
Short Temper&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Star_Knight_Reiko&amp;diff=152825</id>
		<title>Star Knight Reiko</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Star_Knight_Reiko&amp;diff=152825"/>
		<updated>2010-08-10T01:16:38Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Feats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Name ===&lt;br /&gt;
Reiko Martin&lt;br /&gt;
&lt;br /&gt;
==== Background ====&lt;br /&gt;
Reiko was born to a pair of western otakus living in Japan. They even gave their daughter a Japanese name despite being obviously 100% Caucasian. This has cause her a number of problems over the years. Most kids having trouble understanding that this foreign looking girl wasn&#039;t actually foreign. Reiko doesn&#039;t even know how to speak English.&lt;br /&gt;
&lt;br /&gt;
Despite it all, she tries to be positive and upbeat, but it&#039;s hard sometimes. She&#039;s joined the water polo team hoping that it&#039;ll help her fit in better.&lt;br /&gt;
&lt;br /&gt;
==== Relationships ====&lt;br /&gt;
Takata Natsumi - She and Reiko do not get along at all. Reiko is a frequent target of her bullying.&lt;br /&gt;
&lt;br /&gt;
Kagematsu Reiji - Reiko has a huge crush on him, but would never approach him as she doesn&#039;t think she could take rejection.&lt;br /&gt;
&lt;br /&gt;
Orifushi Mafuyu/Chloe Seyfried - One of the few people Reiko considers a friend. She&#039;s one of the few people that knows what it&#039;s like to be an &amp;quot;outsider&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Hasatsuma Atsumi - An interesting girl with an interest in Western culture. Reiko wishes she could help out more, but she knows very little about her roots.&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&#039;&#039;&#039;Str:&#039;&#039;&#039; 14 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dex:&#039;&#039;&#039; 20 (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Con:&#039;&#039;&#039; 22 (+6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Int:&#039;&#039;&#039; 10 (-)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wis:&#039;&#039;&#039; 10 (-)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chr:&#039;&#039;&#039; 14 (+2)&lt;br /&gt;
&lt;br /&gt;
==== Combat ====&lt;br /&gt;
Attack Bonus: +8&lt;br /&gt;
&lt;br /&gt;
Defense: 20 (11 Flatfooted)&lt;br /&gt;
&lt;br /&gt;
==== Saves ====&lt;br /&gt;
Tough: +3, Fort: +5, Ref: +5, Will: +2&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
Acrobatics +6 (3), Bluff +6/+10 (4), Intimidate +8 (6), Knowledge: Popular Culture +4 (4), Notice +4 (4), Sense Motive 3 (3), Swim +10 (8)&lt;br /&gt;
&lt;br /&gt;
==== Feats ====&lt;br /&gt;
All-Out Attack, Attractive, Distract, Dodge Focus 8, Endurance, Equipment, Improved Initiative 2, Interpose, Last Stand, Power Attack, Precise Shot 2, Redirect, Withstand Damage&lt;br /&gt;
&lt;br /&gt;
Equipment: Cellphone with camera&lt;br /&gt;
&lt;br /&gt;
==== Complications ====&lt;br /&gt;
Prejudice&lt;br /&gt;
&lt;br /&gt;
Reputation&lt;br /&gt;
&lt;br /&gt;
Short Temper&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Star_Knight_Reiko&amp;diff=152821</id>
		<title>Star Knight Reiko</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Star_Knight_Reiko&amp;diff=152821"/>
		<updated>2010-08-10T01:10:02Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Name ===&lt;br /&gt;
Reiko Martin&lt;br /&gt;
&lt;br /&gt;
==== Background ====&lt;br /&gt;
Reiko was born to a pair of western otakus living in Japan. They even gave their daughter a Japanese name despite being obviously 100% Caucasian. This has cause her a number of problems over the years. Most kids having trouble understanding that this foreign looking girl wasn&#039;t actually foreign. Reiko doesn&#039;t even know how to speak English.&lt;br /&gt;
&lt;br /&gt;
Despite it all, she tries to be positive and upbeat, but it&#039;s hard sometimes. She&#039;s joined the water polo team hoping that it&#039;ll help her fit in better.&lt;br /&gt;
&lt;br /&gt;
==== Relationships ====&lt;br /&gt;
Takata Natsumi - She and Reiko do not get along at all. Reiko is a frequent target of her bullying.&lt;br /&gt;
&lt;br /&gt;
Kagematsu Reiji - Reiko has a huge crush on him, but would never approach him as she doesn&#039;t think she could take rejection.&lt;br /&gt;
&lt;br /&gt;
Orifushi Mafuyu/Chloe Seyfried - One of the few people Reiko considers a friend. She&#039;s one of the few people that knows what it&#039;s like to be an &amp;quot;outsider&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Hasatsuma Atsumi - An interesting girl with an interest in Western culture. Reiko wishes she could help out more, but she knows very little about her roots.&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&#039;&#039;&#039;Str:&#039;&#039;&#039; 14 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dex:&#039;&#039;&#039; 20 (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Con:&#039;&#039;&#039; 22 (+6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Int:&#039;&#039;&#039; 10 (-)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wis:&#039;&#039;&#039; 10 (-)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chr:&#039;&#039;&#039; 14 (+2)&lt;br /&gt;
&lt;br /&gt;
==== Combat ====&lt;br /&gt;
Attack Bonus: +8&lt;br /&gt;
&lt;br /&gt;
Defense: 20 (11 Flatfooted)&lt;br /&gt;
&lt;br /&gt;
==== Saves ====&lt;br /&gt;
Tough: +3, Fort: +5, Ref: +5, Will: +2&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
Acrobatics +6 (3), Bluff +6/+10 (4), Intimidate +8 (6), Knowledge: Popular Culture +4 (4), Notice +4 (4), Sense Motive 3 (3), Swim +10 (8)&lt;br /&gt;
&lt;br /&gt;
==== Feats ====&lt;br /&gt;
All-Out Attack, Attractive, Distract, Dodge Focus 2, Endurance, Equipment, Interpose, Last Stand, Power Attack, Precise Shot 2, Redirect, Withstand Damage&lt;br /&gt;
&lt;br /&gt;
Equipment: Cellphone with camera&lt;br /&gt;
&lt;br /&gt;
==== Complications ====&lt;br /&gt;
Prejudice&lt;br /&gt;
&lt;br /&gt;
Reputation&lt;br /&gt;
&lt;br /&gt;
Short Temper&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Star_Knight_Reiko&amp;diff=152820</id>
		<title>Star Knight Reiko</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Star_Knight_Reiko&amp;diff=152820"/>
		<updated>2010-08-10T01:09:26Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Name ===&lt;br /&gt;
Reiko Martin&lt;br /&gt;
&lt;br /&gt;
==== Background ====&lt;br /&gt;
Reiko was born to a pair of western otakus living in Japan. They even gave their daughter a Japanese name despite being obviously 100% Caucasian. This has cause her a number of problems over the years. Most kids having trouble understanding that this foreign looking girl wasn&#039;t actually foreign. Reiko doesn&#039;t even know how to speak English.&lt;br /&gt;
&lt;br /&gt;
Despite it all, she tries to be positive and upbeat, but it&#039;s hard sometimes. She&#039;s joined the water polo team hoping that it&#039;ll help her fit in better.&lt;br /&gt;
&lt;br /&gt;
==== Relationships ====&lt;br /&gt;
Takata Natsumi - She and Reiko do not get along at all. Reiko is a frequent target of her bullying.&lt;br /&gt;
&lt;br /&gt;
Kagematsu Reiji - Reiko has a huge crush on him, but would never approach him as she doesn&#039;t think she could take rejection.&lt;br /&gt;
&lt;br /&gt;
Orifushi Mafuyu/Chloe Seyfried - One of the few people Reiko considers a friend. She&#039;s one of the few people that knows what it&#039;s like to be an &amp;quot;outsider&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Hasatsuma Atsumi - An interesting girl with an interest in Western culture. Reiko wishes she could help out more, but she knows very little about her roots.&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&#039;&#039;&#039;Str:&#039;&#039;&#039; 14 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dex:&#039;&#039;&#039; 20 (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Con:&#039;&#039;&#039; 22 (+6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Int:&#039;&#039;&#039; 10 (-)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wis:&#039;&#039;&#039; 10 (-)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chr:&#039;&#039;&#039; 14 (+2)&lt;br /&gt;
&lt;br /&gt;
==== Combat ====&lt;br /&gt;
Attack Bonus: +4&lt;br /&gt;
&lt;br /&gt;
Defense: 14 (11 Flatfooted)&lt;br /&gt;
&lt;br /&gt;
==== Saves ====&lt;br /&gt;
Tough: +3, Fort: +5, Ref: +5, Will: +2&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
Acrobatics +6 (3), Bluff +6/+10 (4), Intimidate +8 (6), Knowledge: Popular Culture +4 (4), Notice +4 (4), Sense Motive 3 (3), Swim +10 (8)&lt;br /&gt;
&lt;br /&gt;
==== Feats ====&lt;br /&gt;
All-Out Attack, Attractive, Distract, Dodge Focus 2, Endurance, Equipment, Interpose, Last Stand, Power Attack, Precise Shot 2, Redirect, Withstand Damage&lt;br /&gt;
&lt;br /&gt;
Equipment: Cellphone with camera&lt;br /&gt;
&lt;br /&gt;
==== Complications ====&lt;br /&gt;
Prejudice&lt;br /&gt;
&lt;br /&gt;
Reputation&lt;br /&gt;
&lt;br /&gt;
Short Temper&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Lastborn_Organizations&amp;diff=152759</id>
		<title>The Lastborn Organizations</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Lastborn_Organizations&amp;diff=152759"/>
		<updated>2010-08-09T15:47:04Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* The Shori Corporation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Shori Corporation==&lt;br /&gt;
&lt;br /&gt;
The controllers of the energy source called &amp;quot;Prima.&amp;quot;  The organizers of the Lastborn Crusade.  A megacorporation that controls a lot of the world.&lt;br /&gt;
&lt;br /&gt;
==The Hope Police==&lt;br /&gt;
&lt;br /&gt;
The Human Occupation Protection Executive Branch of Shori, they track down and eliminate monsters, but also suppress dissent under the pretense of further monster hunts.&lt;br /&gt;
&lt;br /&gt;
==The Sakurada Compact==&lt;br /&gt;
&lt;br /&gt;
A cult of personality lead by [[The_Lastborn_NPCs#Daisuke_Sakurada|Daisuke Sakurada]].  They claim to have located a new source of Prima.  Their claims threaten [[#The Shori Corporation|the Shori Corporation]]&#039;s control of the world.&lt;br /&gt;
&lt;br /&gt;
==The Church of Reborn==&lt;br /&gt;
&lt;br /&gt;
A group of psychics and spiritualists who claim to have contacted Prima itself, and who intend to save the world.&lt;br /&gt;
&lt;br /&gt;
==The Apollyon Cartel==&lt;br /&gt;
&lt;br /&gt;
A group of assassins and psychopaths who intend to use Prima to destroy the world.&lt;br /&gt;
&lt;br /&gt;
==The Silver City Guild==&lt;br /&gt;
&lt;br /&gt;
Organized Crime itself-- it controls criminal activity in the various megacities.&lt;br /&gt;
&lt;br /&gt;
==The D&#039;arqueHardt Family==&lt;br /&gt;
&lt;br /&gt;
A family of master criminals, scions of [[#The Silver City Guild|The Silver City Guild]].  While they&#039;ve had a long history of successful criminal activity, their ultimate goal is world conquest-- a task they have yet to succeed in.  In pursuit of this goal, they have recruited armies of followers, and constructed an every-growing array of ultimate weapons, from weather-controlling machines to death rays to gigantic robots shaped like hundred-foot human hands-- a weapon which [[Lastborn_Archie|some young inventor]] has miniaturized to the size of an ordinary human hand.&lt;br /&gt;
&lt;br /&gt;
===The Iron Hand Army=== &lt;br /&gt;
&lt;br /&gt;
A group of minions that serve the D&#039;arqueHardt family faithfully.  They wear grey-and-black uniforms that cover the entire body and face, with gray hand logos on their chests.  They are generally all interchangeable.&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152758</id>
		<title>Lastborn Myda</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152758"/>
		<updated>2010-08-09T15:45:55Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Personal Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Personal Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Myda Hunter  &lt;br /&gt;
&#039;&#039;&#039;Power Level:&#039;&#039;&#039; 2 &lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 21 &lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7” &lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; ??? &lt;br /&gt;
&#039;&#039;&#039;Blood Type:&#039;&#039;&#039; B &lt;br /&gt;
&#039;&#039;&#039;Style:&#039;&#039;&#039; Self Taught Staff Fighting&lt;br /&gt;
&#039;&#039;&#039;Fighting Spirit:&#039;&#039;&#039; 21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; A very attractive woman with the ears and the tail of a skunk. Her black hair has a white strike down the middle of it. She tends not to wear much.&lt;br /&gt;
&lt;br /&gt;
[[File:Myda.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason For Fighting:&#039;&#039;&#039; “It&#039;s fun! And I can make a living doing it!”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Win Quote:&#039;&#039;&#039; “Another job well done! Time to grab something to eat and hit the bar!”&lt;br /&gt;
&amp;quot;There isn&#039;t a bounty on you? Uh...sorry about that.&amp;quot;&lt;br /&gt;
&amp;quot;You&#039;re not bad. I&#039;ll buy you a drink or three.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Pose:&#039;&#039;&#039; Taps her staff on the ground a couple of times, grins wide at her opponent and then takes her stance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Winning Pose:&#039;&#039;&#039; Spins her staff and then rests one end on the ground, her other hand on her hip.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taunt:&#039;&#039;&#039; Leans forward and makes a face at her opponent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; 21 years ago the (slightly) mad scientist Dr. Wolfenstien wanted to put his plan for humans fused with animal DNA into action using Prima as a catalyst. He would create an army of lion-men, bear-men and gorilla-men. But being only slightly mad, he decided to start with less dangerous animals first.&lt;br /&gt;
&lt;br /&gt;
And thus Myda was created. A girl with the ears and big, bushy tail of a skunk. No other powers, Dr. Wolfenstien just wanted to see if it was possible in the first place. With that done he turned his attention to his fantastic army and ignored Myda.&lt;br /&gt;
&lt;br /&gt;
Once she was old enough, Myda began to teach herself staff fighting and just a few years ago, she set out from the Doctor&#039;s castle to make a name for herself as a bounty hunter (she really wanted to be one ever since she saw a TV show about one.)&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
Strength: 1&lt;br /&gt;
&lt;br /&gt;
Speed: 0&lt;br /&gt;
&lt;br /&gt;
Stamina: 1&lt;br /&gt;
&lt;br /&gt;
==Qualities==&lt;br /&gt;
Attractive&lt;br /&gt;
&lt;br /&gt;
Buxom&lt;br /&gt;
&lt;br /&gt;
Cute&lt;br /&gt;
&lt;br /&gt;
Lucky&lt;br /&gt;
&lt;br /&gt;
Suggestive Attire&lt;br /&gt;
&lt;br /&gt;
Weapon Expert&lt;br /&gt;
&lt;br /&gt;
==Weakness==&lt;br /&gt;
Dangerous Job&lt;br /&gt;
&lt;br /&gt;
Unintelligent&lt;br /&gt;
&lt;br /&gt;
==Quirks==&lt;br /&gt;
Distinctive Appearance&lt;br /&gt;
&lt;br /&gt;
Fan Service&lt;br /&gt;
&lt;br /&gt;
Gluttony&lt;br /&gt;
&lt;br /&gt;
==Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Combo: 4&lt;br /&gt;
&lt;br /&gt;
Defense: 3&lt;br /&gt;
&lt;br /&gt;
Evasion: 2&lt;br /&gt;
&lt;br /&gt;
Ki: 1&lt;br /&gt;
&lt;br /&gt;
==Non-Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Acrobatics: 4&lt;br /&gt;
&lt;br /&gt;
Agility: 1&lt;br /&gt;
&lt;br /&gt;
Athletics: 4&lt;br /&gt;
&lt;br /&gt;
Awareness: 2&lt;br /&gt;
&lt;br /&gt;
Fast Reflexes: 1&lt;br /&gt;
&lt;br /&gt;
Perception: 3&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Property Damage: 2&lt;br /&gt;
&lt;br /&gt;
Stealth: 3&lt;br /&gt;
&lt;br /&gt;
Street Society: 2&lt;br /&gt;
&lt;br /&gt;
Thug Thrashing: 2&lt;br /&gt;
&lt;br /&gt;
==Special Moves==&lt;br /&gt;
&lt;br /&gt;
===Big Air Smash lvl 3===&lt;br /&gt;
D, DB, B + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Aerial, Increased Damage (1d8+1), Mobile (2 Ranges for 1 FS), Position Shift&lt;br /&gt;
&lt;br /&gt;
Jumping towards her opponent, Myda raises her staff above her head and then swings down with all her might.&lt;br /&gt;
&lt;br /&gt;
===Boomerang Staff Toss lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DF, F + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Increased Damage x2 (1d6), Ranged&lt;br /&gt;
&lt;br /&gt;
Myda spins around and toss her staff at her opponent. It spins rapidly and travels parallel to the ground. The then quickly returns to her hands.&lt;br /&gt;
&lt;br /&gt;
===Frankenstiener lvl 2 Basic Throw===&lt;br /&gt;
MP + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Position Shift, Throw&lt;br /&gt;
&lt;br /&gt;
Myda hops up and catches her opponent&#039;s head between her thighs. She then falls backwards, and using her leg strength, throws her opponent behind her,&lt;br /&gt;
&lt;br /&gt;
===Home Run Swing lvl 3===&lt;br /&gt;
D, DF, F + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Increased Knockback, Reach, Subtle&lt;br /&gt;
&lt;br /&gt;
Gripping her staff by the end, Myda swings her staff with all her might.&lt;br /&gt;
&lt;br /&gt;
===Hop Kick lvl 2===&lt;br /&gt;
&lt;br /&gt;
F + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Hard to Evade x2, Increased Damage (1d8+1)&lt;br /&gt;
&lt;br /&gt;
With a short hop, Myda raises her foot over her head and brings it down at her opponent.&lt;br /&gt;
&lt;br /&gt;
===Rising Upper Strike lvl 4===&lt;br /&gt;
D, F, DF + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Easy to Combo, Juggle, Knockdown, Launcher&lt;br /&gt;
&lt;br /&gt;
Ducking down low, Myda leaps up and swings her staff in a rising arc.&lt;br /&gt;
&lt;br /&gt;
===Spinning Tornado Smash lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DB, B + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Harry, Increased Stun, Reach&lt;br /&gt;
&lt;br /&gt;
Myda spins forward at a high rate of speed and holds her staff out striking her opponent up to three times.&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152757</id>
		<title>Lastborn Myda</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152757"/>
		<updated>2010-08-09T15:45:19Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Hop Kick lvl 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Personal Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Myda Hunter  &lt;br /&gt;
&#039;&#039;&#039;Power Level:&#039;&#039;&#039; 1 &lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 21 &lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7” &lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; ??? &lt;br /&gt;
&#039;&#039;&#039;Blood Type:&#039;&#039;&#039; B &lt;br /&gt;
&#039;&#039;&#039;Style:&#039;&#039;&#039; Self Taught Staff Fighting&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; A very attractive woman with the ears and the tail of a skunk. Her black hair has a white strike down the middle of it. She tends not to wear much.&lt;br /&gt;
&lt;br /&gt;
[[File:Myda.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason For Fighting:&#039;&#039;&#039; “It&#039;s fun! And I can make a living doing it!”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Win Quote:&#039;&#039;&#039; “Another job well done! Time to grab something to eat and hit the bar!”&lt;br /&gt;
&amp;quot;There isn&#039;t a bounty on you? Uh...sorry about that.&amp;quot;&lt;br /&gt;
&amp;quot;You&#039;re not bad. I&#039;ll buy you a drink or three.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Pose:&#039;&#039;&#039; Taps her staff on the ground a couple of times, grins wide at her opponent and then takes her stance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Winning Pose:&#039;&#039;&#039; Spins her staff and then rests one end on the ground, her other hand on her hip.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taunt:&#039;&#039;&#039; Leans forward and makes a face at her opponent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; 21 years ago the (slightly) mad scientist Dr. Wolfenstien wanted to put his plan for humans fused with animal DNA into action using Prima as a catalyst. He would create an army of lion-men, bear-men and gorilla-men. But being only slightly mad, he decided to start with less dangerous animals first.&lt;br /&gt;
&lt;br /&gt;
And thus Myda was created. A girl with the ears and big, bushy tail of a skunk. No other powers, Dr. Wolfenstien just wanted to see if it was possible in the first place. With that done he turned his attention to his fantastic army and ignored Myda.&lt;br /&gt;
&lt;br /&gt;
Once she was old enough, Myda began to teach herself staff fighting and just a few years ago, she set out from the Doctor&#039;s castle to make a name for herself as a bounty hunter (she really wanted to be one ever since she saw a TV show about one.)&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
Strength: 1&lt;br /&gt;
&lt;br /&gt;
Speed: 0&lt;br /&gt;
&lt;br /&gt;
Stamina: 1&lt;br /&gt;
&lt;br /&gt;
==Qualities==&lt;br /&gt;
Attractive&lt;br /&gt;
&lt;br /&gt;
Buxom&lt;br /&gt;
&lt;br /&gt;
Cute&lt;br /&gt;
&lt;br /&gt;
Lucky&lt;br /&gt;
&lt;br /&gt;
Suggestive Attire&lt;br /&gt;
&lt;br /&gt;
Weapon Expert&lt;br /&gt;
&lt;br /&gt;
==Weakness==&lt;br /&gt;
Dangerous Job&lt;br /&gt;
&lt;br /&gt;
Unintelligent&lt;br /&gt;
&lt;br /&gt;
==Quirks==&lt;br /&gt;
Distinctive Appearance&lt;br /&gt;
&lt;br /&gt;
Fan Service&lt;br /&gt;
&lt;br /&gt;
Gluttony&lt;br /&gt;
&lt;br /&gt;
==Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Combo: 4&lt;br /&gt;
&lt;br /&gt;
Defense: 3&lt;br /&gt;
&lt;br /&gt;
Evasion: 2&lt;br /&gt;
&lt;br /&gt;
Ki: 1&lt;br /&gt;
&lt;br /&gt;
==Non-Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Acrobatics: 4&lt;br /&gt;
&lt;br /&gt;
Agility: 1&lt;br /&gt;
&lt;br /&gt;
Athletics: 4&lt;br /&gt;
&lt;br /&gt;
Awareness: 2&lt;br /&gt;
&lt;br /&gt;
Fast Reflexes: 1&lt;br /&gt;
&lt;br /&gt;
Perception: 3&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Property Damage: 2&lt;br /&gt;
&lt;br /&gt;
Stealth: 3&lt;br /&gt;
&lt;br /&gt;
Street Society: 2&lt;br /&gt;
&lt;br /&gt;
Thug Thrashing: 2&lt;br /&gt;
&lt;br /&gt;
==Special Moves==&lt;br /&gt;
&lt;br /&gt;
===Big Air Smash lvl 3===&lt;br /&gt;
D, DB, B + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Aerial, Increased Damage (1d8+1), Mobile (2 Ranges for 1 FS), Position Shift&lt;br /&gt;
&lt;br /&gt;
Jumping towards her opponent, Myda raises her staff above her head and then swings down with all her might.&lt;br /&gt;
&lt;br /&gt;
===Boomerang Staff Toss lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DF, F + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Increased Damage x2 (1d6), Ranged&lt;br /&gt;
&lt;br /&gt;
Myda spins around and toss her staff at her opponent. It spins rapidly and travels parallel to the ground. The then quickly returns to her hands.&lt;br /&gt;
&lt;br /&gt;
===Frankenstiener lvl 2 Basic Throw===&lt;br /&gt;
MP + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Position Shift, Throw&lt;br /&gt;
&lt;br /&gt;
Myda hops up and catches her opponent&#039;s head between her thighs. She then falls backwards, and using her leg strength, throws her opponent behind her,&lt;br /&gt;
&lt;br /&gt;
===Home Run Swing lvl 3===&lt;br /&gt;
D, DF, F + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Increased Knockback, Reach, Subtle&lt;br /&gt;
&lt;br /&gt;
Gripping her staff by the end, Myda swings her staff with all her might.&lt;br /&gt;
&lt;br /&gt;
===Hop Kick lvl 2===&lt;br /&gt;
&lt;br /&gt;
F + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Hard to Evade x2, Increased Damage (1d8+1)&lt;br /&gt;
&lt;br /&gt;
With a short hop, Myda raises her foot over her head and brings it down at her opponent.&lt;br /&gt;
&lt;br /&gt;
===Rising Upper Strike lvl 4===&lt;br /&gt;
D, F, DF + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Easy to Combo, Juggle, Knockdown, Launcher&lt;br /&gt;
&lt;br /&gt;
Ducking down low, Myda leaps up and swings her staff in a rising arc.&lt;br /&gt;
&lt;br /&gt;
===Spinning Tornado Smash lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DB, B + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Harry, Increased Stun, Reach&lt;br /&gt;
&lt;br /&gt;
Myda spins forward at a high rate of speed and holds her staff out striking her opponent up to three times.&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152756</id>
		<title>Lastborn Myda</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lastborn_Myda&amp;diff=152756"/>
		<updated>2010-08-09T15:45:03Z</updated>

		<summary type="html">&lt;p&gt;DrZombie: /* Special Moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Personal Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Myda Hunter  &lt;br /&gt;
&#039;&#039;&#039;Power Level:&#039;&#039;&#039; 1 &lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 21 &lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 5&#039;7” &lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; ??? &lt;br /&gt;
&#039;&#039;&#039;Blood Type:&#039;&#039;&#039; B &lt;br /&gt;
&#039;&#039;&#039;Style:&#039;&#039;&#039; Self Taught Staff Fighting&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; A very attractive woman with the ears and the tail of a skunk. Her black hair has a white strike down the middle of it. She tends not to wear much.&lt;br /&gt;
&lt;br /&gt;
[[File:Myda.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason For Fighting:&#039;&#039;&#039; “It&#039;s fun! And I can make a living doing it!”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Win Quote:&#039;&#039;&#039; “Another job well done! Time to grab something to eat and hit the bar!”&lt;br /&gt;
&amp;quot;There isn&#039;t a bounty on you? Uh...sorry about that.&amp;quot;&lt;br /&gt;
&amp;quot;You&#039;re not bad. I&#039;ll buy you a drink or three.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opening Pose:&#039;&#039;&#039; Taps her staff on the ground a couple of times, grins wide at her opponent and then takes her stance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Winning Pose:&#039;&#039;&#039; Spins her staff and then rests one end on the ground, her other hand on her hip.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taunt:&#039;&#039;&#039; Leans forward and makes a face at her opponent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; 21 years ago the (slightly) mad scientist Dr. Wolfenstien wanted to put his plan for humans fused with animal DNA into action using Prima as a catalyst. He would create an army of lion-men, bear-men and gorilla-men. But being only slightly mad, he decided to start with less dangerous animals first.&lt;br /&gt;
&lt;br /&gt;
And thus Myda was created. A girl with the ears and big, bushy tail of a skunk. No other powers, Dr. Wolfenstien just wanted to see if it was possible in the first place. With that done he turned his attention to his fantastic army and ignored Myda.&lt;br /&gt;
&lt;br /&gt;
Once she was old enough, Myda began to teach herself staff fighting and just a few years ago, she set out from the Doctor&#039;s castle to make a name for herself as a bounty hunter (she really wanted to be one ever since she saw a TV show about one.)&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
Strength: 1&lt;br /&gt;
&lt;br /&gt;
Speed: 0&lt;br /&gt;
&lt;br /&gt;
Stamina: 1&lt;br /&gt;
&lt;br /&gt;
==Qualities==&lt;br /&gt;
Attractive&lt;br /&gt;
&lt;br /&gt;
Buxom&lt;br /&gt;
&lt;br /&gt;
Cute&lt;br /&gt;
&lt;br /&gt;
Lucky&lt;br /&gt;
&lt;br /&gt;
Suggestive Attire&lt;br /&gt;
&lt;br /&gt;
Weapon Expert&lt;br /&gt;
&lt;br /&gt;
==Weakness==&lt;br /&gt;
Dangerous Job&lt;br /&gt;
&lt;br /&gt;
Unintelligent&lt;br /&gt;
&lt;br /&gt;
==Quirks==&lt;br /&gt;
Distinctive Appearance&lt;br /&gt;
&lt;br /&gt;
Fan Service&lt;br /&gt;
&lt;br /&gt;
Gluttony&lt;br /&gt;
&lt;br /&gt;
==Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Combo: 4&lt;br /&gt;
&lt;br /&gt;
Defense: 3&lt;br /&gt;
&lt;br /&gt;
Evasion: 2&lt;br /&gt;
&lt;br /&gt;
Ki: 1&lt;br /&gt;
&lt;br /&gt;
==Non-Combat Skills==&lt;br /&gt;
&lt;br /&gt;
Acrobatics: 4&lt;br /&gt;
&lt;br /&gt;
Agility: 1&lt;br /&gt;
&lt;br /&gt;
Athletics: 4&lt;br /&gt;
&lt;br /&gt;
Awareness: 2&lt;br /&gt;
&lt;br /&gt;
Fast Reflexes: 1&lt;br /&gt;
&lt;br /&gt;
Perception: 3&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Property Damage: 2&lt;br /&gt;
&lt;br /&gt;
Stealth: 3&lt;br /&gt;
&lt;br /&gt;
Street Society: 2&lt;br /&gt;
&lt;br /&gt;
Thug Thrashing: 2&lt;br /&gt;
&lt;br /&gt;
==Special Moves==&lt;br /&gt;
&lt;br /&gt;
===Big Air Smash lvl 3===&lt;br /&gt;
D, DB, B + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Aerial, Increased Damage (1d8+1), Mobile (2 Ranges for 1 FS), Position Shift&lt;br /&gt;
&lt;br /&gt;
Jumping towards her opponent, Myda raises her staff above her head and then swings down with all her might.&lt;br /&gt;
&lt;br /&gt;
===Boomerang Staff Toss lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DF, F + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Increased Damage x2 (1d6), Ranged&lt;br /&gt;
&lt;br /&gt;
Myda spins around and toss her staff at her opponent. It spins rapidly and travels parallel to the ground. The then quickly returns to her hands.&lt;br /&gt;
&lt;br /&gt;
===Frankenstiener lvl 2 Basic Throw===&lt;br /&gt;
MP + MK&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Position Shift, Throw&lt;br /&gt;
&lt;br /&gt;
Myda hops up and catches her opponent&#039;s head between her thighs. She then falls backwards, and using her leg strength, throws her opponent behind her,&lt;br /&gt;
&lt;br /&gt;
===Home Run Swing lvl 3===&lt;br /&gt;
D, DF, F + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Increased Knockback, Reach, Subtle&lt;br /&gt;
&lt;br /&gt;
Gripping her staff by the end, Myda swings her staff with all her might.&lt;br /&gt;
&lt;br /&gt;
===Hop Kick lvl 2===&lt;br /&gt;
&lt;br /&gt;
F + MK&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Elements:&#039;&#039;&#039; Hard to Evade x2, Increased Damage (1d8+1)&lt;br /&gt;
&lt;br /&gt;
With a short hop, Myda raises her foot over her head and brings it down at her opponent.&lt;br /&gt;
&lt;br /&gt;
===Rising Upper Strike lvl 4===&lt;br /&gt;
D, F, DF + P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Easy to Combo, Juggle, Knockdown, Launcher&lt;br /&gt;
&lt;br /&gt;
Ducking down low, Myda leaps up and swings her staff in a rising arc.&lt;br /&gt;
&lt;br /&gt;
===Spinning Tornado Smash lvl 3===&lt;br /&gt;
&lt;br /&gt;
D, DB, B + K&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elements:&#039;&#039;&#039; Critical Hit, Harry, Increased Stun, Reach&lt;br /&gt;
&lt;br /&gt;
Myda spins forward at a high rate of speed and holds her staff out striking her opponent up to three times.&lt;/div&gt;</summary>
		<author><name>DrZombie</name></author>
	</entry>
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