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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Lioness&amp;diff=148340</id>
		<title>Character:Lioness</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Lioness&amp;diff=148340"/>
		<updated>2010-06-27T14:01:14Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: /* Lioness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;====Lioness====&lt;br /&gt;
[[File: lioness.jpg |right|Lioness]]&lt;br /&gt;
&lt;br /&gt;
Sethra&#039;s father El Noil Snoil was a Delzahn noble, by bloodline at least, although of no significant wealth or power. He was renowed though as swordsman and travelled much of the south seeking one or the other. Ultimately if he found either, he lost them, but he earned a formidable reputation for a mortal and found a Brakhani wife to bring back to Chiaroscuro. In the city of glass, his reputation gave him a trusted post in the guard of a Khan and his wife gave him a daughter before she died.&lt;br /&gt;
&lt;br /&gt;
As a result Sethra grew up in a comfortable, if not prosperous household, with no mother to raise her. As a mark of favour to his loyal retainer, the Khan allowed Sethra to be taught by the same tutors as the children of his concubines but for the girl it was plain that her father was everything. He taught her to ride, to shoot a bow and to use a sword. It wasn&#039;t a matter of speculation that she would be Dereth - no one except Sethra ever doubted it.&lt;br /&gt;
&lt;br /&gt;
Within days of the girl coming of age and donning a gray sash, Sethra had been recruited as another of the Khan&#039;s guards. He was on duty with his father three years ago when a thief decided that the rumoured hoard of the clan might include more than obols and jade silver. No ordinary thief: of the five protecting the treasury that night three were dead before Sethra and his last companion realised that they fought a sable dragon. The older warrior was killed buying time for Sethra to sound the horn calling for aid.&lt;br /&gt;
&lt;br /&gt;
With stealth no longer entirely feasible, the outcaste dragonblooded smashed Sethra aside, shattering his glass scimitar effortlessly and spent essence ruthlessly to defeat the locks. When the young delzahn gathered his wits it was to see the thief, barely encumbered by an ornate casket under one arm, rushing towards a window, pursued by Sethra&#039; father. Gathering himself, Sethra sprang upon the thief, seeking to slow the Exalt long enough to for his father to catch up. In this he was successful, staggering the outcaste woman. Father and daughter then faced the dragonblood together... until a thrust by the Exalt&#039;s baneclaw pierced his father&#039;s heart.&lt;br /&gt;
&lt;br /&gt;
Screaming in rage, Sethra broke the water aspect&#039;s grip on the weapon, instead drawing it forth herself and wounding her opponent three times before he or his opponent registered that although they fought in the darkness of the night, Sethra himself was sunlit. The younger warrior&#039;s surprise was his undoing, for as reinforcements finally rushed inside the outcaste leapt into the shadows, screaming &amp;quot;Anathema!&amp;quot; Seeing only Sethra, ablaze with the light of the sun and wielding a weapon stained with his own father&#039;s blood, it is hardly surprising that Sethra&#039;s comrades loosed arrows at him and he was forced to herself flee through the open window.&lt;br /&gt;
&lt;br /&gt;
The Khan, enraged at the loss of the casket&#039;s contents, chose to declare that Sethra was the culprit and offered a healthy reward for her capture. Enraged, Sethra returned and challenged the old man to a duel, cutting him down with ease and taking the finest horse from his stables to ride out into the desert before his kin could wreak a terrible revenge upon the young dereth.&lt;br /&gt;
&lt;br /&gt;
He rode into the sands. And perhaps there he came across the half-buried ruin of an ancient palace, long lost to time. Possibly in the catacombs beneath it, he found a lost treasury in which lay a long, curved blade of orichalcum, set aside in centuries before the Usurpation in favour of more sophisticated weapons. Conceivably, he may have even have scaled Mount Eledeth, near his mother&#039;s homeland, and bargained with the strange creatures that call it home.&lt;br /&gt;
&lt;br /&gt;
But this, of course, has nothing whatsoever to do with the Lioness, a young swordswoman who fights wielding an orichalcum saber and a baneclaw of blackest jade. Scandalous, since he doesn&#039;t hide his face like a decent dereth &#039;man&#039;, instead wearing sheer silks. Hunting, it is said, one of Daana&#039;d&#039;s children for reasons of vengeance. Drawn always to the city of glass by dreams of other foes. Of another Anathema, one marked by the setting sun. Of a victory in the sands in sight of Chiaroscuro, albeit a city unruined and yet also smaller, a victory in which he had fought alongside horned and reptilian warriors against a host of foes who were both one and many, both foul and yet fundamental.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Character Sheet&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Name: Lioness&lt;br /&gt;
*Concept: dereth sword prince&lt;br /&gt;
*Caste: Dawn&lt;br /&gt;
*Anima: A celestial lioness with bared fangs&lt;br /&gt;
&lt;br /&gt;
*Motivation: avenge the death of her father&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intimacies:&#039;&#039;&#039;&lt;br /&gt;
* protect Mount Eledath&#039;s Dragon King community, &lt;br /&gt;
* seek understanding of dreams&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Str 4, Cha 3, Per 3&lt;br /&gt;
*Dex 5, Man 1, Int 1&lt;br /&gt;
*Sta 2, App 5, Wit 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
*“Caste Abilities”: Archery 3, Martial Arts 2, Melee 5 (Two Weapons +2), Thrown, War 1&lt;br /&gt;
*“Favored Abilities”: Athletics 1, Integrity 1, Presence 1, Resistance 1, Ride 3&lt;br /&gt;
*“Other Abilities”: Awareness 1, Dodge 1, Investigation 1, Linguistics 2 (Firetongue, Riverspeak, High Holy Tongue), Lore 2, Occult 2, Stealth 1, Survival 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backgrounds:&#039;&#039;&#039;&lt;br /&gt;
* Ally (adult Anklok) 1&lt;br /&gt;
* Artifact (Black Jade Baneclaw) 1&lt;br /&gt;
* Artifact (Orichalcum Reaper Daiklave) 2&lt;br /&gt;
*Resources 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues, Essence, &amp;amp; WP:&#039;&#039;&#039;&lt;br /&gt;
*Comp 2 &lt;br /&gt;
*Conv 4&lt;br /&gt;
*Temp 1 &lt;br /&gt;
*Valor 3&lt;br /&gt;
&lt;br /&gt;
*WP 7 &lt;br /&gt;
*Essence 3 &lt;br /&gt;
*Personal 16&lt;br /&gt;
*Peripheral 38&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms:&#039;&#039;&#039;&lt;br /&gt;
*Melee: 1st Melee Excellency, One Weapon, Two Blows, Flashing Edge of Dawn, Hungry Tiger Technique, Fire and Stones Strike, Shining Razor Wind, Dipping Swallow Defense, Bulwark Stance, Five Fold Bulwark Stance, Heavenly Guardian Stance (Valor Flaw)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combos:&#039;&#039;&#039;&lt;br /&gt;
*Explosive Blade-Honing Prana: Five-Fold Bulwark Stance + Shining Razor Wind&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment and miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
*In addition to artifact weapons carries two fighting batons and a longbow. Wears a breastplate of Chiaroscuro glass&lt;br /&gt;
*owns a camel, has a light tent and camping gear in his saddlebags as well as some portable booty from recent employment as a mercenary&lt;br /&gt;
*Usually veils his face&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Notes:&#039;&#039;&#039;&lt;br /&gt;
*Dodge Defense Value: 5 ( (5 dex + 1 dodge + 3 ess) / 2)&lt;br /&gt;
*Parry Defense Value: 9 ( (5 dex + 5 melee + 2 speciality + 6 sword def) / 2)&lt;br /&gt;
*Soak: 5 lethal / 4 bashing (Glass Breastplate +4L/2B -0 0)&lt;br /&gt;
*Health Levels: -0, -1, -1, -2, -2, -4, Inc&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Orichalcum Reaper Daiklave - Spd: 4 Acc: +5 (17) Dam: +4 (8L) Def: +2 (14) Rate: 4 Attune: 5&lt;br /&gt;
*Black Jade Baneclaw - Spd: 4 Acc: +1 (13) Dam: +4 (8L) Def: +6 (18) Rate: 3 Attune: 4 (for bonus)&lt;br /&gt;
*Fine Longbow (Broadhead) - Spd: 6 Acc: +1 (13) Dam: +2 (6L) Rate: 3 Rng: 200m&lt;br /&gt;
*Perfect Batons - Spd: 5 Acc: +2 (14) Dam: +7 (12B) Def: +2 (14) Rate: 2&lt;br /&gt;
*Punch - Spd: 5 Acc: +1 (8) Dam: +0 (4B) Def: +2 (9) Rate: 3&lt;br /&gt;
*Kick - Spd: 5 Acc: +0 (7) Dam: +3 (7B) Def: -2 (5) Rate: 2&lt;br /&gt;
*Clinch - Spd: 6 Acc: +0 (7) Dam: +0 (4B) Rate: 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Dodge Mental Defense Value: 6 ( (7 will + 1 integrity + 3 ess) / 2)&lt;br /&gt;
*Parry Mental Defense Value: 2 ( (3 Charisma + 1 Presence) / 2)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Exalted:Skies_Over-Chiaroscuro| Back to the main campaign page]]&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Lioness&amp;diff=148327</id>
		<title>Character:Lioness</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Lioness&amp;diff=148327"/>
		<updated>2010-06-27T08:18:10Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: /* Lioness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;====Lioness====&lt;br /&gt;
[[File: lioness.jpg |right|Lioness]]&lt;br /&gt;
&lt;br /&gt;
Sethra&#039;s father was a Delzahn noble, by bloodline at least, although of no significant wealth or power. He was renowed though as swordsman and travelled much of the south seeking one or the other. Ultimately if he found either, he lost them, but he earned a formidable reputation for a mortal and found a Brakhani wife to bring back to Chiaroscuro. In the city of glass, his reputation gave him a trusted post in the guard of a Khan and his wife gave him a daughter before she died.&lt;br /&gt;
&lt;br /&gt;
As a result Sethra grew up in a comfortable, if not prosperous household, with no mother to raise her. As a mark of favour to his loyal retainer, the Khan allowed Sethra to be taught by the same tutors as the children of his concubines but for the girl it was plain that her father was everything. He taught her to ride, to shoot a bow and to use a sword. It wasn&#039;t a matter of speculation that she would be Dereth - no one except Sethra ever doubted it.&lt;br /&gt;
&lt;br /&gt;
Within days of the girl coming of age and donning a gray sash, Sethra had been recruited as another of the Khan&#039;s guards. He was on duty with his father three years ago when a thief decided that the rumoured hoard of the clan might include more than obols and jade silver. No ordinary thief: of the five protecting the treasury that night three were dead before Sethra and his last companion realised that they fought a sable dragon. The older warrior was killed buying time for Sethra to sound the horn calling for aid.&lt;br /&gt;
&lt;br /&gt;
With stealth no longer entirely feasible, the outcaste dragonblooded smashed Sethra aside, shattering his glass scimitar effortlessly and spent essence ruthlessly to defeat the locks. When the young delzahn gathered his wits it was to see the thief, barely encumbered by an ornate casket under one arm, rushing towards a window, pursued by Sethra&#039; father. Gathering himself, Sethra sprang upon the thief, seeking to slow the Exalt long enough to for his father to catch up. In this he was successful, staggering the outcaste woman. Father and daughter then faced the dragonblood together... until a thrust by the Exalt&#039;s baneclaw pierced his father&#039;s heart.&lt;br /&gt;
&lt;br /&gt;
Screaming in rage, Sethra broke the water aspect&#039;s grip on the weapon, instead drawing it forth herself and wounding her opponent three times before he or his opponent registered that although they fought in the darkness of the night, Sethra himself was sunlit. The younger warrior&#039;s surprise was his undoing, for as reinforcements finally rushed inside the outcaste leapt into the shadows, screaming &amp;quot;Anathema!&amp;quot; Seeing only Sethra, ablaze with the light of the sun and wielding a weapon stained with his own father&#039;s blood, it is hardly surprising that Sethra&#039;s comrades loosed arrows at him and he was forced to herself flee through the open window.&lt;br /&gt;
&lt;br /&gt;
The Khan, enraged at the loss of the casket&#039;s contents, chose to declare that Sethra was the culprit and offered a healthy reward for her capture. Enraged, Sethra returned and challenged the old man to a duel, cutting him down with ease and taking the finest horse from his stables to ride out into the desert before his kin could wreak a terrible revenge upon the young dereth.&lt;br /&gt;
&lt;br /&gt;
He rode into the sands. And perhaps there he came across the half-buried ruin of an ancient palace, long lost to time. Possibly in the catacombs beneath it, he found a lost treasury in which lay a long, curved blade of orichalcum, set aside in centuries before the Usurpation in favour of more sophisticated weapons. Conceivably, he may have even have scaled Mount Eledeth, near his mother&#039;s homeland, and bargained with the strange creatures that call it home.&lt;br /&gt;
&lt;br /&gt;
But this, of course, has nothing whatsoever to do with the Lioness, a young swordswoman who fights wielding an orichalcum saber and a baneclaw of blackest jade. Scandalous, since he doesn&#039;t hide his face like a decent dereth &#039;man&#039;, instead wearing sheer silks. Hunting, it is said, one of Daana&#039;d&#039;s children for reasons of vengeance. Drawn always to the city of glass by dreams of other foes. Of another Anathema, one marked by the setting sun. Of a victory in the sands in sight of Chiaroscuro, albeit a city unruined and yet also smaller, a victory in which he had fought alongside horned and reptilian warriors against a host of foes who were both one and many, both foul and yet fundamental.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Character Sheet&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Name: Lioness&lt;br /&gt;
*Concept: dereth sword prince&lt;br /&gt;
*Caste: Dawn&lt;br /&gt;
*Anima: A celestial lioness with bared fangs&lt;br /&gt;
&lt;br /&gt;
*Motivation: avenge the death of her father&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intimacies:&#039;&#039;&#039;&lt;br /&gt;
* protect Mount Eledath&#039;s Dragon King community, &lt;br /&gt;
* seek understanding of dreams&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Str 4, Cha 3, Per 3&lt;br /&gt;
*Dex 5, Man 1, Int 1&lt;br /&gt;
*Sta 2, App 5, Wit 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
*“Caste Abilities”: Archery 3, Martial Arts 2, Melee 5 (Two Weapons +2), Thrown, War 1&lt;br /&gt;
*“Favored Abilities”: Athletics 1, Integrity 1, Presence 1, Resistance 1, Ride 3&lt;br /&gt;
*“Other Abilities”: Awareness 1, Dodge 1, Investigation 1, Linguistics 2 (Firetongue, Riverspeak, High Holy Tongue), Lore 2, Occult 2, Stealth 1, Survival 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backgrounds:&#039;&#039;&#039;&lt;br /&gt;
* Ally (adult Anklok) 1&lt;br /&gt;
* Artifact (Black Jade Baneclaw) 1&lt;br /&gt;
* Artifact (Orichalcum Reaper Daiklave) 2&lt;br /&gt;
*Resources 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues, Essence, &amp;amp; WP:&#039;&#039;&#039;&lt;br /&gt;
*Comp 2 &lt;br /&gt;
*Conv 4&lt;br /&gt;
*Temp 1 &lt;br /&gt;
*Valor 3&lt;br /&gt;
&lt;br /&gt;
*WP 7 &lt;br /&gt;
*Essence 3 &lt;br /&gt;
*Personal 16&lt;br /&gt;
*Peripheral 38&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms:&#039;&#039;&#039;&lt;br /&gt;
*Melee: 1st Melee Excellency, One Weapon, Two Blows, Flashing Edge of Dawn, Hungry Tiger Technique, Fire and Stones Strike, Shining Razor Wind, Dipping Swallow Defense, Bulwark Stance, Five Fold Bulwark Stance, Heavenly Guardian Stance (Valor Flaw)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combos:&#039;&#039;&#039;&lt;br /&gt;
*Explosive Blade-Honing Prana: Five-Fold Bulwark Stance + Shining Razor Wind&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment and miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
*In addition to artifact weapons carries two fighting batons and a longbow. Wears a breastplate of Chiaroscuro glass&lt;br /&gt;
*owns a camel, has a light tent and camping gear in his saddlebags as well as some portable booty from recent employment as a mercenary&lt;br /&gt;
*Usually veils his face&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Notes:&#039;&#039;&#039;&lt;br /&gt;
*Dodge Defense Value: 5 ( (5 dex + 1 dodge + 3 ess) / 2)&lt;br /&gt;
*Parry Defense Value: 9 ( (5 dex + 5 melee + 2 speciality + 6 sword def) / 2)&lt;br /&gt;
*Soak: 5 lethal / 4 bashing (Glass Breastplate +4L/2B -0 0)&lt;br /&gt;
*Health Levels: -0, -1, -1, -2, -2, -4, Inc&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Orichalcum Reaper Daiklave - Spd: 4 Acc: +5 (17) Dam: +4 (8L) Def: +2 (14) Rate: 4 Attune: 5&lt;br /&gt;
*Black Jade Baneclaw - Spd: 4 Acc: +1 (13) Dam: +4 (8L) Def: +6 (18) Rate: 3 Attune: 4 (for bonus)&lt;br /&gt;
*Fine Longbow (Broadhead) - Spd: 6 Acc: +1 (13) Dam: +2 (6L) Rate: 3 Rng: 200m&lt;br /&gt;
*Perfect Batons - Spd: 5 Acc: +2 (14) Dam: +7 (12B) Def: +2 (14) Rate: 2&lt;br /&gt;
*Punch - Spd: 5 Acc: +1 (8) Dam: +0 (4B) Def: +2 (9) Rate: 3&lt;br /&gt;
*Kick - Spd: 5 Acc: +0 (7) Dam: +3 (7B) Def: -2 (5) Rate: 2&lt;br /&gt;
*Clinch - Spd: 6 Acc: +0 (7) Dam: +0 (4B) Rate: 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Dodge Mental Defense Value: 6 ( (7 will + 1 integrity + 3 ess) / 2)&lt;br /&gt;
*Parry Mental Defense Value: 2 ( (3 Charisma + 1 Presence) / 2)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Exalted:Skies_Over-Chiaroscuro| Back to the main campaign page]]&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Lioness.jpg&amp;diff=148326</id>
		<title>File:Lioness.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Lioness.jpg&amp;diff=148326"/>
		<updated>2010-06-27T08:17:36Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: character art for shadows over chiaroscuro&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;character art for shadows over chiaroscuro&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Lioness&amp;diff=148325</id>
		<title>Character:Lioness</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Lioness&amp;diff=148325"/>
		<updated>2010-06-27T08:14:07Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;====Lioness====&lt;br /&gt;
&lt;br /&gt;
Sethra&#039;s father was a Delzahn noble, by bloodline at least, although of no significant wealth or power. He was renowed though as swordsman and travelled much of the south seeking one or the other. Ultimately if he found either, he lost them, but he earned a formidable reputation for a mortal and found a Brakhani wife to bring back to Chiaroscuro. In the city of glass, his reputation gave him a trusted post in the guard of a Khan and his wife gave him a daughter before she died.&lt;br /&gt;
&lt;br /&gt;
As a result Sethra grew up in a comfortable, if not prosperous household, with no mother to raise her. As a mark of favour to his loyal retainer, the Khan allowed Sethra to be taught by the same tutors as the children of his concubines but for the girl it was plain that her father was everything. He taught her to ride, to shoot a bow and to use a sword. It wasn&#039;t a matter of speculation that she would be Dereth - no one except Sethra ever doubted it.&lt;br /&gt;
&lt;br /&gt;
Within days of the girl coming of age and donning a gray sash, Sethra had been recruited as another of the Khan&#039;s guards. He was on duty with his father three years ago when a thief decided that the rumoured hoard of the clan might include more than obols and jade silver. No ordinary thief: of the five protecting the treasury that night three were dead before Sethra and his last companion realised that they fought a sable dragon. The older warrior was killed buying time for Sethra to sound the horn calling for aid.&lt;br /&gt;
&lt;br /&gt;
With stealth no longer entirely feasible, the outcaste dragonblooded smashed Sethra aside, shattering his glass scimitar effortlessly and spent essence ruthlessly to defeat the locks. When the young delzahn gathered his wits it was to see the thief, barely encumbered by an ornate casket under one arm, rushing towards a window, pursued by Sethra&#039; father. Gathering himself, Sethra sprang upon the thief, seeking to slow the Exalt long enough to for his father to catch up. In this he was successful, staggering the outcaste woman. Father and daughter then faced the dragonblood together... until a thrust by the Exalt&#039;s baneclaw pierced his father&#039;s heart.&lt;br /&gt;
&lt;br /&gt;
Screaming in rage, Sethra broke the water aspect&#039;s grip on the weapon, instead drawing it forth herself and wounding her opponent three times before he or his opponent registered that although they fought in the darkness of the night, Sethra himself was sunlit. The younger warrior&#039;s surprise was his undoing, for as reinforcements finally rushed inside the outcaste leapt into the shadows, screaming &amp;quot;Anathema!&amp;quot; Seeing only Sethra, ablaze with the light of the sun and wielding a weapon stained with his own father&#039;s blood, it is hardly surprising that Sethra&#039;s comrades loosed arrows at him and he was forced to herself flee through the open window.&lt;br /&gt;
&lt;br /&gt;
The Khan, enraged at the loss of the casket&#039;s contents, chose to declare that Sethra was the culprit and offered a healthy reward for her capture. Enraged, Sethra returned and challenged the old man to a duel, cutting him down with ease and taking the finest horse from his stables to ride out into the desert before his kin could wreak a terrible revenge upon the young dereth.&lt;br /&gt;
&lt;br /&gt;
He rode into the sands. And perhaps there he came across the half-buried ruin of an ancient palace, long lost to time. Possibly in the catacombs beneath it, he found a lost treasury in which lay a long, curved blade of orichalcum, set aside in centuries before the Usurpation in favour of more sophisticated weapons. Conceivably, he may have even have scaled Mount Eledeth, near his mother&#039;s homeland, and bargained with the strange creatures that call it home.&lt;br /&gt;
&lt;br /&gt;
But this, of course, has nothing whatsoever to do with the Lioness, a young swordswoman who fights wielding an orichalcum saber and a baneclaw of blackest jade. Scandalous, since he doesn&#039;t hide his face like a decent dereth &#039;man&#039;, instead wearing sheer silks. Hunting, it is said, one of Daana&#039;d&#039;s children for reasons of vengeance. Drawn always to the city of glass by dreams of other foes. Of another Anathema, one marked by the setting sun. Of a victory in the sands in sight of Chiaroscuro, albeit a city unruined and yet also smaller, a victory in which he had fought alongside horned and reptilian warriors against a host of foes who were both one and many, both foul and yet fundamental.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Character Sheet&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Name: Lioness&lt;br /&gt;
*Concept: dereth sword prince&lt;br /&gt;
*Caste: Dawn&lt;br /&gt;
*Anima: A celestial lioness with bared fangs&lt;br /&gt;
&lt;br /&gt;
*Motivation: avenge the death of her father&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intimacies:&#039;&#039;&#039;&lt;br /&gt;
* protect Mount Eledath&#039;s Dragon King community, &lt;br /&gt;
* seek understanding of dreams&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Str 4, Cha 3, Per 3&lt;br /&gt;
*Dex 5, Man 1, Int 1&lt;br /&gt;
*Sta 2, App 5, Wit 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
*“Caste Abilities”: Archery 3, Martial Arts 2, Melee 5 (Two Weapons +2), Thrown, War 1&lt;br /&gt;
*“Favored Abilities”: Athletics 1, Integrity 1, Presence 1, Resistance 1, Ride 3&lt;br /&gt;
*“Other Abilities”: Awareness 1, Dodge 1, Investigation 1, Linguistics 2 (Firetongue, Riverspeak, High Holy Tongue), Lore 2, Occult 2, Stealth 1, Survival 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backgrounds:&#039;&#039;&#039;&lt;br /&gt;
* Ally (adult Anklok) 1&lt;br /&gt;
* Artifact (Black Jade Baneclaw) 1&lt;br /&gt;
* Artifact (Orichalcum Reaper Daiklave) 2&lt;br /&gt;
*Resources 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues, Essence, &amp;amp; WP:&#039;&#039;&#039;&lt;br /&gt;
*Comp 2 &lt;br /&gt;
*Conv 4&lt;br /&gt;
*Temp 1 &lt;br /&gt;
*Valor 3&lt;br /&gt;
&lt;br /&gt;
*WP 7 &lt;br /&gt;
*Essence 3 &lt;br /&gt;
*Personal 16&lt;br /&gt;
*Peripheral 38&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms:&#039;&#039;&#039;&lt;br /&gt;
*Melee: 1st Melee Excellency, One Weapon, Two Blows, Flashing Edge of Dawn, Hungry Tiger Technique, Fire and Stones Strike, Shining Razor Wind, Dipping Swallow Defense, Bulwark Stance, Five Fold Bulwark Stance, Heavenly Guardian Stance (Valor Flaw)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combos:&#039;&#039;&#039;&lt;br /&gt;
*Explosive Blade-Honing Prana: Five-Fold Bulwark Stance + Shining Razor Wind&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment and miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
*In addition to artifact weapons carries two fighting batons and a longbow. Wears a breastplate of Chiaroscuro glass&lt;br /&gt;
*owns a camel, has a light tent and camping gear in his saddlebags as well as some portable booty from recent employment as a mercenary&lt;br /&gt;
*Usually veils his face&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Notes:&#039;&#039;&#039;&lt;br /&gt;
*Dodge Defense Value: 5 ( (5 dex + 1 dodge + 3 ess) / 2)&lt;br /&gt;
*Parry Defense Value: 9 ( (5 dex + 5 melee + 2 speciality + 6 sword def) / 2)&lt;br /&gt;
*Soak: 5 lethal / 4 bashing (Glass Breastplate +4L/2B -0 0)&lt;br /&gt;
*Health Levels: -0, -1, -1, -2, -2, -4, Inc&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Orichalcum Reaper Daiklave - Spd: 4 Acc: +5 (17) Dam: +4 (8L) Def: +2 (14) Rate: 4 Attune: 5&lt;br /&gt;
*Black Jade Baneclaw - Spd: 4 Acc: +1 (13) Dam: +4 (8L) Def: +6 (18) Rate: 3 Attune: 4 (for bonus)&lt;br /&gt;
*Fine Longbow (Broadhead) - Spd: 6 Acc: +1 (13) Dam: +2 (6L) Rate: 3 Rng: 200m&lt;br /&gt;
*Perfect Batons - Spd: 5 Acc: +2 (14) Dam: +7 (12B) Def: +2 (14) Rate: 2&lt;br /&gt;
*Punch - Spd: 5 Acc: +1 (8) Dam: +0 (4B) Def: +2 (9) Rate: 3&lt;br /&gt;
*Kick - Spd: 5 Acc: +0 (7) Dam: +3 (7B) Def: -2 (5) Rate: 2&lt;br /&gt;
*Clinch - Spd: 6 Acc: +0 (7) Dam: +0 (4B) Rate: 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Dodge Mental Defense Value: 6 ( (7 will + 1 integrity + 3 ess) / 2)&lt;br /&gt;
*Parry Mental Defense Value: 2 ( (3 Charisma + 1 Presence) / 2)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Exalted:Skies_Over-Chiaroscuro| Back to the main campaign page]]&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Lioness&amp;diff=148324</id>
		<title>Character:Lioness</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Lioness&amp;diff=148324"/>
		<updated>2010-06-27T08:13:38Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: Created page with &amp;#039;Wikipedia Encyclopedia  Sethra&amp;#039;s father was a Delzahn noble, by bloodline at le…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File: ://quizilla.teennick.com/user_images/S/SU/SUN/sungemini/1196315851_-swordgirl.jpg |right|Wikipedia Encyclopedia]]&lt;br /&gt;
&lt;br /&gt;
Sethra&#039;s father was a Delzahn noble, by bloodline at least, although of no significant wealth or power. He was renowed though as swordsman and travelled much of the south seeking one or the other. Ultimately if he found either, he lost them, but he earned a formidable reputation for a mortal and found a Brakhani wife to bring back to Chiaroscuro. In the city of glass, his reputation gave him a trusted post in the guard of a Khan and his wife gave him a daughter before she died.&lt;br /&gt;
&lt;br /&gt;
As a result Sethra grew up in a comfortable, if not prosperous household, with no mother to raise her. As a mark of favour to his loyal retainer, the Khan allowed Sethra to be taught by the same tutors as the children of his concubines but for the girl it was plain that her father was everything. He taught her to ride, to shoot a bow and to use a sword. It wasn&#039;t a matter of speculation that she would be Dereth - no one except Sethra ever doubted it.&lt;br /&gt;
&lt;br /&gt;
Within days of the girl coming of age and donning a gray sash, Sethra had been recruited as another of the Khan&#039;s guards. He was on duty with his father three years ago when a thief decided that the rumoured hoard of the clan might include more than obols and jade silver. No ordinary thief: of the five protecting the treasury that night three were dead before Sethra and his last companion realised that they fought a sable dragon. The older warrior was killed buying time for Sethra to sound the horn calling for aid.&lt;br /&gt;
&lt;br /&gt;
With stealth no longer entirely feasible, the outcaste dragonblooded smashed Sethra aside, shattering his glass scimitar effortlessly and spent essence ruthlessly to defeat the locks. When the young delzahn gathered his wits it was to see the thief, barely encumbered by an ornate casket under one arm, rushing towards a window, pursued by Sethra&#039; father. Gathering himself, Sethra sprang upon the thief, seeking to slow the Exalt long enough to for his father to catch up. In this he was successful, staggering the outcaste woman. Father and daughter then faced the dragonblood together... until a thrust by the Exalt&#039;s baneclaw pierced his father&#039;s heart.&lt;br /&gt;
&lt;br /&gt;
Screaming in rage, Sethra broke the water aspect&#039;s grip on the weapon, instead drawing it forth herself and wounding her opponent three times before he or his opponent registered that although they fought in the darkness of the night, Sethra himself was sunlit. The younger warrior&#039;s surprise was his undoing, for as reinforcements finally rushed inside the outcaste leapt into the shadows, screaming &amp;quot;Anathema!&amp;quot; Seeing only Sethra, ablaze with the light of the sun and wielding a weapon stained with his own father&#039;s blood, it is hardly surprising that Sethra&#039;s comrades loosed arrows at him and he was forced to herself flee through the open window.&lt;br /&gt;
&lt;br /&gt;
The Khan, enraged at the loss of the casket&#039;s contents, chose to declare that Sethra was the culprit and offered a healthy reward for her capture. Enraged, Sethra returned and challenged the old man to a duel, cutting him down with ease and taking the finest horse from his stables to ride out into the desert before his kin could wreak a terrible revenge upon the young dereth.&lt;br /&gt;
&lt;br /&gt;
He rode into the sands. And perhaps there he came across the half-buried ruin of an ancient palace, long lost to time. Possibly in the catacombs beneath it, he found a lost treasury in which lay a long, curved blade of orichalcum, set aside in centuries before the Usurpation in favour of more sophisticated weapons. Conceivably, he may have even have scaled Mount Eledeth, near his mother&#039;s homeland, and bargained with the strange creatures that call it home.&lt;br /&gt;
&lt;br /&gt;
But this, of course, has nothing whatsoever to do with the Lioness, a young swordswoman who fights wielding an orichalcum saber and a baneclaw of blackest jade. Scandalous, since he doesn&#039;t hide his face like a decent dereth &#039;man&#039;, instead wearing sheer silks. Hunting, it is said, one of Daana&#039;d&#039;s children for reasons of vengeance. Drawn always to the city of glass by dreams of other foes. Of another Anathema, one marked by the setting sun. Of a victory in the sands in sight of Chiaroscuro, albeit a city unruined and yet also smaller, a victory in which he had fought alongside horned and reptilian warriors against a host of foes who were both one and many, both foul and yet fundamental.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Character Sheet&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Name: Lioness&lt;br /&gt;
*Concept: dereth sword prince&lt;br /&gt;
*Caste: Dawn&lt;br /&gt;
*Anima: A celestial lioness with bared fangs&lt;br /&gt;
&lt;br /&gt;
*Motivation: avenge the death of her father&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intimacies:&#039;&#039;&#039;&lt;br /&gt;
* protect Mount Eledath&#039;s Dragon King community, &lt;br /&gt;
* seek understanding of dreams&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Str 4, Cha 3, Per 3&lt;br /&gt;
*Dex 5, Man 1, Int 1&lt;br /&gt;
*Sta 2, App 5, Wit 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
*“Caste Abilities”: Archery 3, Martial Arts 2, Melee 5 (Two Weapons +2), Thrown, War 1&lt;br /&gt;
*“Favored Abilities”: Athletics 1, Integrity 1, Presence 1, Resistance 1, Ride 3&lt;br /&gt;
*“Other Abilities”: Awareness 1, Dodge 1, Investigation 1, Linguistics 2 (Firetongue, Riverspeak, High Holy Tongue), Lore 2, Occult 2, Stealth 1, Survival 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backgrounds:&#039;&#039;&#039;&lt;br /&gt;
* Ally (adult Anklok) 1&lt;br /&gt;
* Artifact (Black Jade Baneclaw) 1&lt;br /&gt;
* Artifact (Orichalcum Reaper Daiklave) 2&lt;br /&gt;
*Resources 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues, Essence, &amp;amp; WP:&#039;&#039;&#039;&lt;br /&gt;
*Comp 2 &lt;br /&gt;
*Conv 4&lt;br /&gt;
*Temp 1 &lt;br /&gt;
*Valor 3&lt;br /&gt;
&lt;br /&gt;
*WP 7 &lt;br /&gt;
*Essence 3 &lt;br /&gt;
*Personal 16&lt;br /&gt;
*Peripheral 38&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charms:&#039;&#039;&#039;&lt;br /&gt;
*Melee: 1st Melee Excellency, One Weapon, Two Blows, Flashing Edge of Dawn, Hungry Tiger Technique, Fire and Stones Strike, Shining Razor Wind, Dipping Swallow Defense, Bulwark Stance, Five Fold Bulwark Stance, Heavenly Guardian Stance (Valor Flaw)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combos:&#039;&#039;&#039;&lt;br /&gt;
*Explosive Blade-Honing Prana: Five-Fold Bulwark Stance + Shining Razor Wind&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment and miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
*In addition to artifact weapons carries two fighting batons and a longbow. Wears a breastplate of Chiaroscuro glass&lt;br /&gt;
*owns a camel, has a light tent and camping gear in his saddlebags as well as some portable booty from recent employment as a mercenary&lt;br /&gt;
*Usually veils his face&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Notes:&#039;&#039;&#039;&lt;br /&gt;
*Dodge Defense Value: 5 ( (5 dex + 1 dodge + 3 ess) / 2)&lt;br /&gt;
*Parry Defense Value: 9 ( (5 dex + 5 melee + 2 speciality + 6 sword def) / 2)&lt;br /&gt;
*Soak: 5 lethal / 4 bashing (Glass Breastplate +4L/2B -0 0)&lt;br /&gt;
*Health Levels: -0, -1, -1, -2, -2, -4, Inc&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Orichalcum Reaper Daiklave - Spd: 4 Acc: +5 (17) Dam: +4 (8L) Def: +2 (14) Rate: 4 Attune: 5&lt;br /&gt;
*Black Jade Baneclaw - Spd: 4 Acc: +1 (13) Dam: +4 (8L) Def: +6 (18) Rate: 3 Attune: 4 (for bonus)&lt;br /&gt;
*Fine Longbow (Broadhead) - Spd: 6 Acc: +1 (13) Dam: +2 (6L) Rate: 3 Rng: 200m&lt;br /&gt;
*Perfect Batons - Spd: 5 Acc: +2 (14) Dam: +7 (12B) Def: +2 (14) Rate: 2&lt;br /&gt;
*Punch - Spd: 5 Acc: +1 (8) Dam: +0 (4B) Def: +2 (9) Rate: 3&lt;br /&gt;
*Kick - Spd: 5 Acc: +0 (7) Dam: +3 (7B) Def: -2 (5) Rate: 2&lt;br /&gt;
*Clinch - Spd: 6 Acc: +0 (7) Dam: +0 (4B) Rate: 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Dodge Mental Defense Value: 6 ( (7 will + 1 integrity + 3 ess) / 2)&lt;br /&gt;
*Parry Mental Defense Value: 2 ( (3 Charisma + 1 Presence) / 2)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Exalted:Skies_Over-Chiaroscuro| Back to the main campaign page]]&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Exalted:Skies_Over-Chiaroscuro&amp;diff=148323</id>
		<title>Exalted:Skies Over-Chiaroscuro</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Exalted:Skies_Over-Chiaroscuro&amp;diff=148323"/>
		<updated>2010-06-27T07:52:25Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Skies over Chiaroscuro=&lt;br /&gt;
In the South enemies seek to undermine the Realm and Creation.  What will you do for this once proud land?  Will it burn as it did centuries ago, or will it flourish as a new gem among the sands.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
*[[Character:Alexandros | Alexandros ]]- by &lt;br /&gt;
*[[Character:Cairo | Cairo]]- by&lt;br /&gt;
*[[Character:Lioness | Lioness]]= by Drakensis&lt;br /&gt;
*[[Character:Heylel | Heylel, the Ruined Scholar]]= by Rand Brittain&lt;br /&gt;
*[[Terah Skyfire]]= by Alectai&lt;br /&gt;
*[[Character:Jathan | Jathan Jax, the Righteous Judge]] By Phigment&lt;br /&gt;
* Characters here...&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Salamander&amp;diff=110268</id>
		<title>Character:Salamander</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Salamander&amp;diff=110268"/>
		<updated>2009-06-04T21:43:29Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;B&amp;gt;Character Name&amp;lt;/B&amp;gt;: Salamander&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Game&amp;lt;/B&amp;gt;: http://wiki.rpg.net/index.php/Once_more_with_feeling&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Gender&amp;lt;/B&amp;gt;: born female&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Concept&amp;lt;/B&amp;gt;: rebellious enlightened mortal savant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Motivation&amp;lt;/B&amp;gt;: replace the lore lost in the Usurpation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Intimacies&amp;lt;/B&amp;gt;: the wellbeing of her mate, the goodwill of her teacher Raksi&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Caste&amp;lt;/B&amp;gt;: No Moon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Spirit Shape&amp;lt;/B&amp;gt;: a blue magpie&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Tell&amp;lt;/B&amp;gt;: Yellow Bird Eyes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Anima&amp;lt;/B&amp;gt;: a stooping magpie with wings and talons extended&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;B&amp;gt;Attributes&amp;lt;/B&amp;gt;:&lt;br /&gt;
--Physical--&lt;br /&gt;
Str: 2&lt;br /&gt;
Dex: 4&lt;br /&gt;
&amp;lt;u&amp;gt;Sta&amp;lt;/u&amp;gt;: 5&lt;br /&gt;
&lt;br /&gt;
--Social--&lt;br /&gt;
Cha: 4&lt;br /&gt;
Man: 3&lt;br /&gt;
&amp;lt;u&amp;gt;App&amp;lt;/u&amp;gt;: 5&lt;br /&gt;
&lt;br /&gt;
--Mental--&lt;br /&gt;
&amp;lt;u&amp;gt;Per&amp;lt;/u&amp;gt;: 5&lt;br /&gt;
&amp;lt;u&amp;gt;Int&amp;lt;/u&amp;gt;: 5&lt;br /&gt;
&amp;lt;u&amp;gt;Wit&amp;lt;/u&amp;gt;: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Abilities&amp;lt;/B&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
--WAR--&lt;br /&gt;
Athletics 1&lt;br /&gt;
Awareness 1&lt;br /&gt;
Dodge 3&lt;br /&gt;
Integrity 5&lt;br /&gt;
Martial Arts 3 (+3 Whips &amp;amp; Chains)&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
--LIFE--&lt;br /&gt;
&amp;lt;u&amp;gt;Craft (Air)&amp;lt;/u&amp;gt; 5&lt;br /&gt;
&amp;lt;u&amp;gt;Craft (Fire)&amp;lt;/u&amp;gt; 5&lt;br /&gt;
&amp;lt;u&amp;gt;Craft (Water)&amp;lt;/u&amp;gt; 5&lt;br /&gt;
&amp;lt;u&amp;gt;Craft (Wood)&amp;lt;/u&amp;gt; 5&lt;br /&gt;
Larceny 4&lt;br /&gt;
Linguistics 3 (Rivertongue (native); High Realm, Old Realm, High Holy Tongue)&lt;br /&gt;
Socialize 1&lt;br /&gt;
Stealth 2&lt;br /&gt;
&amp;lt;u&amp;gt;Survival&amp;lt;/u&amp;gt; 4&lt;br /&gt;
&lt;br /&gt;
--WISDOM--&lt;br /&gt;
Investigation 2&lt;br /&gt;
&amp;lt;u&amp;gt;Lore&amp;lt;/u&amp;gt; 5&lt;br /&gt;
Medicine 2&lt;br /&gt;
Occult 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Backgrounds&amp;lt;/B&amp;gt;:&lt;br /&gt;
Manse 3 (Gemstone of Spoken Language)&lt;br /&gt;
Mentor 3&lt;br /&gt;
Reputation 1&lt;br /&gt;
Resource 3&lt;br /&gt;
Solar Bond 5&lt;br /&gt;
Tattoo Artifact 1 (Hearthstone Amulet)&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;B&amp;gt;Knacks&amp;lt;/B&amp;gt;:&lt;br /&gt;
Humble Mouse Shape&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
Changing Plumage Mastery&lt;br /&gt;
Subtle Silver Declaration&lt;br /&gt;
Twin-Faced Hero&lt;br /&gt;
Deadly Beastman Transformation (9pts)&lt;br /&gt;
--Wings&lt;br /&gt;
--Feathers&lt;br /&gt;
--Inexhaustible&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Charms&amp;lt;/B&amp;gt;: &lt;br /&gt;
STA&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
Ox-Body Technique (x2)&lt;br /&gt;
&lt;br /&gt;
APP&lt;br /&gt;
Hide of the Cunning Hunter&lt;br /&gt;
One of the Herd&lt;br /&gt;
Clover Can&#039;t Be Found&lt;br /&gt;
&lt;br /&gt;
INT&lt;br /&gt;
Form-Fixing Method&lt;br /&gt;
Terrestrial Circle Sorcery (Disguise of the New Face, Emerald Countermagic)&lt;br /&gt;
Celestial Circle Sorcery (Ivory Orchid Pavilion, Swift Spirit of Winged Transportation)&lt;br /&gt;
Iron Circle Necromancy (Door of the Dead, Bone Puppet Dance)&lt;br /&gt;
&lt;br /&gt;
MA&lt;br /&gt;
Sensuous Torment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Virtues&amp;lt;/B&amp;gt;:&lt;br /&gt;
Compassion: 2&lt;br /&gt;
Conviction: 4&lt;br /&gt;
Temperance: 4&lt;br /&gt;
Valor: 2&lt;br /&gt;
&lt;br /&gt;
Virtue Flaw: Curse of the Humble Sloth&lt;br /&gt;
&lt;br /&gt;
Willpower: 10&lt;br /&gt;
&lt;br /&gt;
Essence: 5&lt;br /&gt;
&lt;br /&gt;
Personal: 25 motes&lt;br /&gt;
Peripheral: 56 motes&lt;br /&gt;
Committed: 1 mote&lt;br /&gt;
&lt;br /&gt;
Health 0/-1/-1/-2/-2/-2/-2/-2/-2/-2/-2/-2/-2/-4/I/dead&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Attacks&amp;lt;/B&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;I&amp;gt;Clinch&amp;lt;/I&amp;gt;: Spd 6 Acc +0 (7) Dam +0 (2B) Rate 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;I&amp;gt;Kick&amp;lt;/I&amp;gt;: Spd 5	Acc +0 (7) Dam +3 (5B) Def -2 (5) Rate 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;I&amp;gt;Punch&amp;lt;/I&amp;gt;: Spd 5 Acc +1 (8) Dam +0 (2B) Def +2 (9) Rate 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;I&amp;gt;Exceptional Whip&amp;lt;/I&amp;gt;: Spd 5 Acc +2 (9) Dam +2 (4B) Def +1 (8) Rate 2&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Salamander&amp;diff=110267</id>
		<title>Character:Salamander</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Salamander&amp;diff=110267"/>
		<updated>2009-06-04T21:43:08Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;B&amp;gt;Character Name&amp;lt;/B&amp;gt;: Salamander&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Game&amp;lt;/B&amp;gt;: &amp;lt;url=http://wiki.rpg.net/index.php/Once_more_with_feeling&amp;gt;Once More With Feeling&amp;lt;/url&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Gender&amp;lt;/B&amp;gt;: born female&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Concept&amp;lt;/B&amp;gt;: rebellious enlightened mortal savant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Motivation&amp;lt;/B&amp;gt;: replace the lore lost in the Usurpation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Intimacies&amp;lt;/B&amp;gt;: the wellbeing of her mate, the goodwill of her teacher Raksi&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Caste&amp;lt;/B&amp;gt;: No Moon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Spirit Shape&amp;lt;/B&amp;gt;: a blue magpie&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Tell&amp;lt;/B&amp;gt;: Yellow Bird Eyes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Anima&amp;lt;/B&amp;gt;: a stooping magpie with wings and talons extended&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;B&amp;gt;Attributes&amp;lt;/B&amp;gt;:&lt;br /&gt;
--Physical--&lt;br /&gt;
Str: 2&lt;br /&gt;
Dex: 4&lt;br /&gt;
&amp;lt;u&amp;gt;Sta&amp;lt;/u&amp;gt;: 5&lt;br /&gt;
&lt;br /&gt;
--Social--&lt;br /&gt;
Cha: 4&lt;br /&gt;
Man: 3&lt;br /&gt;
&amp;lt;u&amp;gt;App&amp;lt;/u&amp;gt;: 5&lt;br /&gt;
&lt;br /&gt;
--Mental--&lt;br /&gt;
&amp;lt;u&amp;gt;Per&amp;lt;/u&amp;gt;: 5&lt;br /&gt;
&amp;lt;u&amp;gt;Int&amp;lt;/u&amp;gt;: 5&lt;br /&gt;
&amp;lt;u&amp;gt;Wit&amp;lt;/u&amp;gt;: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Abilities&amp;lt;/B&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
--WAR--&lt;br /&gt;
Athletics 1&lt;br /&gt;
Awareness 1&lt;br /&gt;
Dodge 3&lt;br /&gt;
Integrity 5&lt;br /&gt;
Martial Arts 3 (+3 Whips &amp;amp; Chains)&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
--LIFE--&lt;br /&gt;
&amp;lt;u&amp;gt;Craft (Air)&amp;lt;/u&amp;gt; 5&lt;br /&gt;
&amp;lt;u&amp;gt;Craft (Fire)&amp;lt;/u&amp;gt; 5&lt;br /&gt;
&amp;lt;u&amp;gt;Craft (Water)&amp;lt;/u&amp;gt; 5&lt;br /&gt;
&amp;lt;u&amp;gt;Craft (Wood)&amp;lt;/u&amp;gt; 5&lt;br /&gt;
Larceny 4&lt;br /&gt;
Linguistics 3 (Rivertongue (native); High Realm, Old Realm, High Holy Tongue)&lt;br /&gt;
Socialize 1&lt;br /&gt;
Stealth 2&lt;br /&gt;
&amp;lt;u&amp;gt;Survival&amp;lt;/u&amp;gt; 4&lt;br /&gt;
&lt;br /&gt;
--WISDOM--&lt;br /&gt;
Investigation 2&lt;br /&gt;
&amp;lt;u&amp;gt;Lore&amp;lt;/u&amp;gt; 5&lt;br /&gt;
Medicine 2&lt;br /&gt;
Occult 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Backgrounds&amp;lt;/B&amp;gt;:&lt;br /&gt;
Manse 3 (Gemstone of Spoken Language)&lt;br /&gt;
Mentor 3&lt;br /&gt;
Reputation 1&lt;br /&gt;
Resource 3&lt;br /&gt;
Solar Bond 5&lt;br /&gt;
Tattoo Artifact 1 (Hearthstone Amulet)&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;B&amp;gt;Knacks&amp;lt;/B&amp;gt;:&lt;br /&gt;
Humble Mouse Shape&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
Changing Plumage Mastery&lt;br /&gt;
Subtle Silver Declaration&lt;br /&gt;
Twin-Faced Hero&lt;br /&gt;
Deadly Beastman Transformation (9pts)&lt;br /&gt;
--Wings&lt;br /&gt;
--Feathers&lt;br /&gt;
--Inexhaustible&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Charms&amp;lt;/B&amp;gt;: &lt;br /&gt;
STA&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
Ox-Body Technique (x2)&lt;br /&gt;
&lt;br /&gt;
APP&lt;br /&gt;
Hide of the Cunning Hunter&lt;br /&gt;
One of the Herd&lt;br /&gt;
Clover Can&#039;t Be Found&lt;br /&gt;
&lt;br /&gt;
INT&lt;br /&gt;
Form-Fixing Method&lt;br /&gt;
Terrestrial Circle Sorcery (Disguise of the New Face, Emerald Countermagic)&lt;br /&gt;
Celestial Circle Sorcery (Ivory Orchid Pavilion, Swift Spirit of Winged Transportation)&lt;br /&gt;
Iron Circle Necromancy (Door of the Dead, Bone Puppet Dance)&lt;br /&gt;
&lt;br /&gt;
MA&lt;br /&gt;
Sensuous Torment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Virtues&amp;lt;/B&amp;gt;:&lt;br /&gt;
Compassion: 2&lt;br /&gt;
Conviction: 4&lt;br /&gt;
Temperance: 4&lt;br /&gt;
Valor: 2&lt;br /&gt;
&lt;br /&gt;
Virtue Flaw: Curse of the Humble Sloth&lt;br /&gt;
&lt;br /&gt;
Willpower: 10&lt;br /&gt;
&lt;br /&gt;
Essence: 5&lt;br /&gt;
&lt;br /&gt;
Personal: 25 motes&lt;br /&gt;
Peripheral: 56 motes&lt;br /&gt;
Committed: 1 mote&lt;br /&gt;
&lt;br /&gt;
Health 0/-1/-1/-2/-2/-2/-2/-2/-2/-2/-2/-2/-2/-4/I/dead&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Attacks&amp;lt;/B&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;I&amp;gt;Clinch&amp;lt;/I&amp;gt;: Spd 6 Acc +0 (7) Dam +0 (2B) Rate 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;I&amp;gt;Kick&amp;lt;/I&amp;gt;: Spd 5	Acc +0 (7) Dam +3 (5B) Def -2 (5) Rate 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;I&amp;gt;Punch&amp;lt;/I&amp;gt;: Spd 5 Acc +1 (8) Dam +0 (2B) Def +2 (9) Rate 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;I&amp;gt;Exceptional Whip&amp;lt;/I&amp;gt;: Spd 5 Acc +2 (9) Dam +2 (4B) Def +1 (8) Rate 2&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Salamander&amp;diff=110266</id>
		<title>Character:Salamander</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Salamander&amp;diff=110266"/>
		<updated>2009-06-04T21:41:34Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;B&amp;gt;Character Name&amp;lt;/B&amp;gt;: Salamander&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Gender&amp;lt;/B&amp;gt;: born female&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Concept&amp;lt;/B&amp;gt;: rebellious enlightened mortal savant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Motivation&amp;lt;/B&amp;gt;: replace the lore lost in the Usurpation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Intimacies&amp;lt;/B&amp;gt;: the wellbeing of her mate, the goodwill of her teacher Raksi&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Caste&amp;lt;/B&amp;gt;: No Moon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Spirit Shape&amp;lt;/B&amp;gt;: a blue magpie&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Tell&amp;lt;/B&amp;gt;: Yellow Bird Eyes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Anima&amp;lt;/B&amp;gt;: a stooping magpie with wings and talons extended&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;B&amp;gt;Attributes&amp;lt;/B&amp;gt;:&lt;br /&gt;
--Physical--&lt;br /&gt;
Str: 2&lt;br /&gt;
Dex: 4&lt;br /&gt;
&amp;lt;u&amp;gt;Sta&amp;lt;/u&amp;gt;: 5&lt;br /&gt;
&lt;br /&gt;
--Social--&lt;br /&gt;
Cha: 4&lt;br /&gt;
Man: 3&lt;br /&gt;
&amp;lt;u&amp;gt;App&amp;lt;/u&amp;gt;: 5&lt;br /&gt;
&lt;br /&gt;
--Mental--&lt;br /&gt;
&amp;lt;u&amp;gt;Per&amp;lt;/u&amp;gt;: 5&lt;br /&gt;
&amp;lt;u&amp;gt;Int&amp;lt;/u&amp;gt;: 5&lt;br /&gt;
&amp;lt;u&amp;gt;Wit&amp;lt;/u&amp;gt;: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Abilities&amp;lt;/B&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
--WAR--&lt;br /&gt;
Athletics 1&lt;br /&gt;
Awareness 1&lt;br /&gt;
Dodge 3&lt;br /&gt;
Integrity 5&lt;br /&gt;
Martial Arts 3 (+3 Whips &amp;amp; Chains)&lt;br /&gt;
Resistance 2&lt;br /&gt;
&lt;br /&gt;
--LIFE--&lt;br /&gt;
&amp;lt;u&amp;gt;Craft (Air)&amp;lt;/u&amp;gt; 5&lt;br /&gt;
&amp;lt;u&amp;gt;Craft (Fire)&amp;lt;/u&amp;gt; 5&lt;br /&gt;
&amp;lt;u&amp;gt;Craft (Water)&amp;lt;/u&amp;gt; 5&lt;br /&gt;
&amp;lt;u&amp;gt;Craft (Wood)&amp;lt;/u&amp;gt; 5&lt;br /&gt;
Larceny 4&lt;br /&gt;
Linguistics 3 (Rivertongue (native); High Realm, Old Realm, High Holy Tongue)&lt;br /&gt;
Socialize 1&lt;br /&gt;
Stealth 2&lt;br /&gt;
&amp;lt;u&amp;gt;Survival&amp;lt;/u&amp;gt; 4&lt;br /&gt;
&lt;br /&gt;
--WISDOM--&lt;br /&gt;
Investigation 2&lt;br /&gt;
&amp;lt;u&amp;gt;Lore&amp;lt;/u&amp;gt; 5&lt;br /&gt;
Medicine 2&lt;br /&gt;
Occult 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Backgrounds&amp;lt;/B&amp;gt;:&lt;br /&gt;
Manse 3 (Gemstone of Spoken Language)&lt;br /&gt;
Mentor 3&lt;br /&gt;
Reputation 1&lt;br /&gt;
Resource 3&lt;br /&gt;
Solar Bond 5&lt;br /&gt;
Tattoo Artifact 1 (Hearthstone Amulet)&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;B&amp;gt;Knacks&amp;lt;/B&amp;gt;:&lt;br /&gt;
Humble Mouse Shape&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
Changing Plumage Mastery&lt;br /&gt;
Subtle Silver Declaration&lt;br /&gt;
Twin-Faced Hero&lt;br /&gt;
Deadly Beastman Transformation (9pts)&lt;br /&gt;
--Wings&lt;br /&gt;
--Feathers&lt;br /&gt;
--Inexhaustible&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Charms&amp;lt;/B&amp;gt;: &lt;br /&gt;
STA&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
Ox-Body Technique (x2)&lt;br /&gt;
&lt;br /&gt;
APP&lt;br /&gt;
Hide of the Cunning Hunter&lt;br /&gt;
One of the Herd&lt;br /&gt;
Clover Can&#039;t Be Found&lt;br /&gt;
&lt;br /&gt;
INT&lt;br /&gt;
Form-Fixing Method&lt;br /&gt;
Terrestrial Circle Sorcery (Disguise of the New Face, Emerald Countermagic)&lt;br /&gt;
Celestial Circle Sorcery (Ivory Orchid Pavilion, Swift Spirit of Winged Transportation)&lt;br /&gt;
Iron Circle Necromancy (Door of the Dead, Bone Puppet Dance)&lt;br /&gt;
&lt;br /&gt;
MA&lt;br /&gt;
Sensuous Torment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Virtues&amp;lt;/B&amp;gt;:&lt;br /&gt;
Compassion: 2&lt;br /&gt;
Conviction: 4&lt;br /&gt;
Temperance: 4&lt;br /&gt;
Valor: 2&lt;br /&gt;
&lt;br /&gt;
Virtue Flaw: Curse of the Humble Sloth&lt;br /&gt;
&lt;br /&gt;
Willpower: 10&lt;br /&gt;
&lt;br /&gt;
Essence: 5&lt;br /&gt;
&lt;br /&gt;
Personal: 25 motes&lt;br /&gt;
Peripheral: 56 motes&lt;br /&gt;
Committed: 1 mote&lt;br /&gt;
&lt;br /&gt;
Health 0/-1/-1/-2/-2/-2/-2/-2/-2/-2/-2/-2/-2/-4/I/dead&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Attacks&amp;lt;/B&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;I&amp;gt;Clinch&amp;lt;/I&amp;gt;: Spd 6 Acc +0 (7) Dam +0 (2B) Rate 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;I&amp;gt;Kick&amp;lt;/I&amp;gt;: Spd 5	Acc +0 (7) Dam +3 (5B) Def -2 (5) Rate 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;I&amp;gt;Punch&amp;lt;/I&amp;gt;: Spd 5 Acc +1 (8) Dam +0 (2B) Def +2 (9) Rate 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;I&amp;gt;Exceptional Whip&amp;lt;/I&amp;gt;: Spd 5 Acc +2 (9) Dam +2 (4B) Def +1 (8) Rate 2&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Salamander&amp;diff=110265</id>
		<title>Character:Salamander</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Salamander&amp;diff=110265"/>
		<updated>2009-06-04T21:37:38Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;B&amp;gt;Character Name&amp;lt;/B&amp;gt;: Salamander&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Gender&amp;lt;/B&amp;gt;: born female&lt;br /&gt;
&amp;lt;B&amp;gt;Concept&amp;lt;/B&amp;gt;: rebellious enlightened mortal savant&lt;br /&gt;
&amp;lt;B&amp;gt;Motivation&amp;lt;/B&amp;gt;: replace the lore lost in the Usurpation&lt;br /&gt;
&amp;lt;B&amp;gt;Intimacies&amp;lt;/B&amp;gt;: the wellbeing of her mate, the goodwill of her teacher Raksi&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Caste&amp;lt;/B&amp;gt;: No Moon&lt;br /&gt;
&amp;lt;B&amp;gt;Spirit Shape&amp;lt;/B&amp;gt;: a blue magpie&lt;br /&gt;
&amp;lt;B&amp;gt;Tell&amp;lt;/B&amp;gt;: Yellow Bird Eyes&lt;br /&gt;
&amp;lt;B&amp;gt;Anima&amp;lt;/B&amp;gt;: a stooping magpie with wings and talons extended&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;B&amp;gt;Attributes&amp;lt;/B&amp;gt;:&lt;br /&gt;
--Physical--&lt;br /&gt;
Str: 2&lt;br /&gt;
Dex: 4&lt;br /&gt;
*Sta: 5&lt;br /&gt;
--Social--&lt;br /&gt;
Cha: 4&lt;br /&gt;
Man: 3&lt;br /&gt;
*App: 5&lt;br /&gt;
--Mental--&lt;br /&gt;
*Per: 5&lt;br /&gt;
*Int: 5&lt;br /&gt;
*Wit: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Abilities&amp;lt;/B&amp;gt;: &lt;br /&gt;
--WAR--&lt;br /&gt;
Athletics 1&lt;br /&gt;
Awareness 1&lt;br /&gt;
Dodge 3&lt;br /&gt;
Integrity 5&lt;br /&gt;
Martial Arts 3 (+3 Whips &amp;amp; Chains)&lt;br /&gt;
Resistance 2&lt;br /&gt;
--LIFE--&lt;br /&gt;
*Craft (Air) 5&lt;br /&gt;
*Craft (Fire) 5&lt;br /&gt;
*Craft (Water) 5&lt;br /&gt;
*Craft (Wood) 5&lt;br /&gt;
Larceny 4&lt;br /&gt;
Linguistics 3 (Rivertongue (native); High Realm, Old Realm, High Holy Tongue)&lt;br /&gt;
Socialize 1&lt;br /&gt;
Stealth 2&lt;br /&gt;
*Survival 4&lt;br /&gt;
--WISDOM--&lt;br /&gt;
Investigation 2&lt;br /&gt;
*Lore 5&lt;br /&gt;
Medicine 2&lt;br /&gt;
Occult 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Backgrounds&amp;lt;/B&amp;gt;:&lt;br /&gt;
Manse 3 (Gemstone of Spoken Language)&lt;br /&gt;
Mentor 3&lt;br /&gt;
Reputation 1&lt;br /&gt;
Resource 3&lt;br /&gt;
Solar Bond 5&lt;br /&gt;
Tattoo Artifact 1 (Hearthstone Amulet)&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;B&amp;gt;Knacks&amp;lt;/B&amp;gt;:&lt;br /&gt;
Humble Mouse Shape&lt;br /&gt;
Prey&#039;s Skin Disguise&lt;br /&gt;
Changing Plumage Mastery&lt;br /&gt;
Subtle Silver Declaration&lt;br /&gt;
Twin-Faced Hero&lt;br /&gt;
Deadly Beastman Transformation (9pts)&lt;br /&gt;
--Wings&lt;br /&gt;
--Feathers&lt;br /&gt;
--Inexhaustible&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Charms&amp;lt;/B&amp;gt;: &lt;br /&gt;
STA&lt;br /&gt;
Bruise Relief Method &lt;br /&gt;
Halting the Scarlet Flow&lt;br /&gt;
Ox-Body Technique (x2)&lt;br /&gt;
&lt;br /&gt;
APP&lt;br /&gt;
Hide of the Cunning Hunter&lt;br /&gt;
One of the Herd&lt;br /&gt;
Clover Can&#039;t Be Found&lt;br /&gt;
&lt;br /&gt;
INT&lt;br /&gt;
Form-Fixing Method&lt;br /&gt;
Terrestrial Circle Sorcery&lt;br /&gt;
- Disguise of the New Face&lt;br /&gt;
- Emerald Countermagic&lt;br /&gt;
Celestial Circle Sorcery&lt;br /&gt;
- Ivory Orchid Pavilion&lt;br /&gt;
- Swift Spirit of Winged Transportation&lt;br /&gt;
Iron Circle Necromancy&lt;br /&gt;
- Door of the Dead&lt;br /&gt;
- Bone Puppet Dance&lt;br /&gt;
&lt;br /&gt;
MA&lt;br /&gt;
Sensuous Torment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Virtues&amp;lt;/B&amp;gt;:&lt;br /&gt;
Compassion: 2&lt;br /&gt;
Conviction: 4&lt;br /&gt;
Temperance: 4&lt;br /&gt;
Valor: 2&lt;br /&gt;
&lt;br /&gt;
Virtue Flaw: Curse of the Humble Sloth&lt;br /&gt;
&lt;br /&gt;
Willpower: 10&lt;br /&gt;
&lt;br /&gt;
Essence: 5&lt;br /&gt;
Personal: 25 motes&lt;br /&gt;
Peripheral: 56 motes&lt;br /&gt;
Committed: 1 mote&lt;br /&gt;
&lt;br /&gt;
Health 0/-1/-1/-2/-2/-2/-2/-2/-2/-2/-2/-2/-2/-4/I/dead&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Attacks&amp;lt;/B&amp;gt;:&lt;br /&gt;
&amp;lt;I&amp;gt;Clinch&amp;lt;/I&amp;gt;: Spd 6 Acc +0 (7) Dam +0 (2B) Rate 1&lt;br /&gt;
&amp;lt;I&amp;gt;Kick&amp;lt;/I&amp;gt;: Spd 5	Acc +0 (7) Dam +3 (5B) Def -2 (5) Rate 2&lt;br /&gt;
&amp;lt;I&amp;gt;Punch&amp;lt;/I&amp;gt;: Spd 5 Acc +1 (8) Dam +0 (2B) Def +2 (9) Rate 3&lt;br /&gt;
&amp;lt;I&amp;gt;Exceptional Whip&amp;lt;/I&amp;gt;: Spd 5 Acc +2 (9) Dam +2 (4B) Def +1 (8) Rate 2&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Salamander&amp;diff=110264</id>
		<title>Character:Salamander</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Salamander&amp;diff=110264"/>
		<updated>2009-06-04T21:36:19Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;a href=&amp;quot;/index.php/Once_more_with_feeling&amp;quot; title=&amp;quot;AlphaOmega&amp;quot;&amp;gt;Once More With Feelings!&amp;lt;/a&amp;gt;.&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Salamander&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Caste: No Moon&amp;lt;br /&amp;gt;&lt;br /&gt;
Concept: rebellious enlightened mortal savant&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;i&amp;gt;Salamander is a slim young woman with raven dark hair and eyes with brilliant yellow irises like her spirit shape. Although she appears delicately built and often languid, she can move quickly and with little rest. Usually she ties her hair back in a high pony tail (although she also has a long fringe), and prefers baggy pants and a lightly cut robe, with an undershirt when the weather cools. Silver tattooes near the base of her throat hold a blue-green hearthstone.&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;table id=&amp;quot;toc&amp;quot; class=&amp;quot;toc&amp;quot; summary=&amp;quot;Contents&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;div id=&amp;quot;toctitle&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;Contents&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Motivation&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Motivation&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Intimacies&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Intimacies&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Anima&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Anima&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Attributes&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Attributes&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Abilities&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Abilities&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-2&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Caste_Abilities&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;5.1&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Caste Abilities&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-2&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Favored_Abilities&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;5.2&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Favored Abilities&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-2&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Unfavored_Abilities&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;5.3&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Unfavored Abilities&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Backgrounds&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Backgrounds&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-2&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Each_Background&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;6.1&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Each Background&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Charms&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Charms&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-2&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Each_Ability_or_Attribute&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;7.1&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Each Ability or Attribute&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Essence&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Essence&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Willpower&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;9&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Willpower&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Virtues&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Virtues&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-2&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Limit_Break&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;10.1&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Limit Break&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Equipment&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Equipment&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#History&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;History&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Personality&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Personality&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Merits_and_Flaws&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;14&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Merits and Flaws&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-2&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Each_Merit_and_Flaw&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;14.1&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Each Merit and Flaw&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Goals_and_Motivations&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Goals and Motivations&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;script type=&amp;quot;text/javascript&amp;quot;&amp;gt; if (window.showTocToggle) { var tocShowText = &amp;quot;show&amp;quot;; var tocHideText = &amp;quot;hide&amp;quot;; showTocToggle(); } &amp;lt;/script&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=1&amp;quot; title=&amp;quot;Edit section: Motivation&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Motivation&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Motivation&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=2&amp;quot; title=&amp;quot;Edit section: Intimacies&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Intimacies&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Intimacies&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;One Intimacy&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Another&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=3&amp;quot; title=&amp;quot;Edit section: Anima&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Anima&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Anima&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Describe here in full your Caste anima power. Also tell us your totemic form.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=4&amp;quot; title=&amp;quot;Edit section: Attributes&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Attributes&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Attributes&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;PHYSICAL: Strength, Dexterity, Stamina&lt;br /&gt;
SOCIAL: Charisma, Manipulation, Appearance&lt;br /&gt;
MENTAL: Perception, Intelligence, Wits&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=5&amp;quot; title=&amp;quot;Edit section: Abilities&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Abilities&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Abilities&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=6&amp;quot; title=&amp;quot;Edit section: Caste Abilities&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Caste_Abilities&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h3&amp;gt;Caste Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;For Example, Melee 5 (Swords +3)&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=7&amp;quot; title=&amp;quot;Edit section: Favored Abilities&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Favored_Abilities&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h3&amp;gt;Favored Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;For Example, Melee 5 (Swords +3&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=8&amp;quot; title=&amp;quot;Edit section: Unfavored Abilities&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Unfavored_Abilities&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h3&amp;gt;Unfavored Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;For Example, Melee 5 (Swords +3&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=9&amp;quot; title=&amp;quot;Edit section: Backgrounds&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Backgrounds&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Backgrounds&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=10&amp;quot; title=&amp;quot;Edit section: Each Background&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Each_Background&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h3&amp;gt;Each Background&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;How much you have in it, and describe it&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=11&amp;quot; title=&amp;quot;Edit section: Charms&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Charms&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Charms&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=12&amp;quot; title=&amp;quot;Edit section: Each Ability or Attribute&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Each_Ability_or_Attribute&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h3&amp;gt;Each Ability or Attribute&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Charms for that Ability/Attribute (include short description and page #)&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=13&amp;quot; title=&amp;quot;Edit section: Essence&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Essence&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Essence&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Essence: #&amp;lt;br /&amp;gt;&lt;br /&gt;
Personal: #&amp;lt;br /&amp;gt;&lt;br /&gt;
Peripheral: #&amp;lt;br /&amp;gt;&lt;br /&gt;
Committed: #&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=14&amp;quot; title=&amp;quot;Edit section: Willpower&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Willpower&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Willpower&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;How much?&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=15&amp;quot; title=&amp;quot;Edit section: Virtues&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Virtues&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Virtues&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Compassion: &amp;lt;br /&amp;gt;&lt;br /&gt;
Conviction: &amp;lt;br /&amp;gt;&lt;br /&gt;
Temperance: &amp;lt;br /&amp;gt;&lt;br /&gt;
Valor: &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=16&amp;quot; title=&amp;quot;Edit section: Limit Break&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Limit_Break&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h3&amp;gt;Limit Break&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Describe your flaw and record here your limit&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=17&amp;quot; title=&amp;quot;Edit section: Equipment&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Equipment&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Equipment&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;List your stuff here, including combat stats if you have weapons&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=18&amp;quot; title=&amp;quot;Edit section: History&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;History&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;History&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Give us at least two or three short paragraphs&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=19&amp;quot; title=&amp;quot;Edit section: Personality&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Personality&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Personality&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Give at least one short paragraph&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=20&amp;quot; title=&amp;quot;Edit section: Merits and Flaws&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Merits_and_Flaws&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Merits and Flaws&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=21&amp;quot; title=&amp;quot;Edit section: Each Merit and Flaw&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Each_Merit_and_Flaw&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h3&amp;gt;Each Merit and Flaw&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Describe the Merit/Flaw and it&#039;s cost&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=Exalted:Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=22&amp;quot; title=&amp;quot;Edit section: Goals and Motivations&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Goals_and_Motivations&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Goals and Motivations&amp;lt;/h2&amp;gt;&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=102232</id>
		<title>Character:Alyssa</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=102232"/>
		<updated>2009-02-07T01:41:55Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: /* Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alyssa is a young, and fairly obviously affluent, woman although a close eye may suggest that her youth was a hard one. She takes care to present herself well, although she is at most pretty rather than beautiful. Her eyes do not reflect youth or naivete, but rather hardened calculation. Although usually she speaks with a Port Calin accent, and one that suggests a high birth, she occasionally slips and reveals a Great Forks accent.&lt;br /&gt;
&lt;br /&gt;
It is not Alyssa&#039;s habit to discuss her past or her resources, but she owns a modest estate on the fringes of Port Calin&#039;s influence. It is an ill-kept secret that the estate is built around an Air-aspected Manse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concept: magnificent bitch&lt;br /&gt;
&lt;br /&gt;
Caste: Zenith&lt;br /&gt;
&lt;br /&gt;
Motivation: accumulate wealth and power&lt;br /&gt;
&lt;br /&gt;
Intimacies: Circlemates, Her Estate&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
Strength 2, Dexterity 3, Stamina 2; Charisma 2, Manipulation 4, Appearance 3; Perception 5, Intelligence 2, Wits 4&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
Caste Abilities: Integrity 5 (vs Spirit Charms +1), Performance, Presence 3, Resistance 5, Survival 2&lt;br /&gt;
&lt;br /&gt;
Favored Abilities: Athletics 2, Bureaucracy 2, Investigation 4, Melee 4 (Staff +3), Socialize 5&lt;br /&gt;
&lt;br /&gt;
Other Abilities: Awareness 1, Dodge 1, Linguistics 1 (Riverspeak and Old Realm), Lore 1, Martial Arts 1, Occult 2&lt;br /&gt;
&lt;br /&gt;
====Advantages====&lt;br /&gt;
&lt;br /&gt;
Virtues: Compassion 2, Conviction 3, Temperance 4, Valor 2&lt;br /&gt;
Flaw: Overindulgence&lt;br /&gt;
&lt;br /&gt;
Backgrounds: Artifact (Hearthstone Amulet) 1, Artifact (Mask) 2, Followers 2, Manse (Windhands Gem) 3, Resources 4&lt;br /&gt;
&lt;br /&gt;
Charms: Sagacious Reading of Intent, 1st Investigation Excellency, Judge&#039;s Ear Technique, 1st Presence Excellency, Durability of Oak Meditation, Iron Skin Concentration, Iron Kettle Body, Body Mending Meditation, Spirit-Detecting Glance, Spirit-Cutting Attack, 1st Melee Excellency, Dipping Swallow Defense, Wise-Eyed Courtier&lt;br /&gt;
&lt;br /&gt;
Combos: Defiance of the Small Gods (Iron Skin Concentration + Spirit-Cutting Attack + 1st Melee Excellency + Dipping Swallow Defense)&lt;br /&gt;
&lt;br /&gt;
====Traits====&lt;br /&gt;
&lt;br /&gt;
Willpower 7&lt;br /&gt;
&lt;br /&gt;
Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
&lt;br /&gt;
Essence 3&lt;br /&gt;
&lt;br /&gt;
Personal Essence 16&lt;br /&gt;
&lt;br /&gt;
Peripheral Essence 39 (6 commited)&lt;br /&gt;
&lt;br /&gt;
====Quotes====&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;m very focused. I want to find that sow and take the price of my dress out of her hide.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Do not think to inconvenience four Chosen of the Unconquered Sun!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think I was a touch paranoid here as well. Then again - maybe I wasn&#039;t wrong to be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Possibly she overrated her abilities. Certainly, those of persuasion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Manse====&lt;br /&gt;
&lt;br /&gt;
Manse 3 (Hearthtone 3: Windhands Gem)&lt;br /&gt;
Emerald Circle Feedback (3), Geomantic Subtlety (2), Magical Convenieces (1)&lt;br /&gt;
&lt;br /&gt;
The Manse is a five-sided pyramid of blued stone, the points overlapping slightly to create a crown of spikes. It has five levels, the lowest of which is below ground level and the highest inside the &#039;crown&#039;. There are doors at each corner, with straight passages leading to the centre, where a broad spiral stair leads upwards. Every ceiling appears from inside to be open to the sky, giving ample light and an open atmosphere. Alyssa&#039;s servants mostly occupy outbuildings constructed recently, and the second and third are somewhat merged, with double-height rooms and broad balconys, usually used for gatherings. Her own apartment occupies the fourth and fifth level, with some guest chambers. More guest rooms are below ground, along with large wine cellars: the Manse is surrounded by vineyards that are one of Alyssa&#039;s sources of wealth. The hearthstone is located in a concealed compartment inside the pillar that the stairs circle, accessed on the fourth level.&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=102231</id>
		<title>Character:Alyssa</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=102231"/>
		<updated>2009-02-07T01:41:32Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: /* Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alyssa is a young, and fairly obviously affluent, woman although a close eye may suggest that her youth was a hard one. She takes care to present herself well, although she is at most pretty rather than beautiful. Her eyes do not reflect youth or naivete, but rather hardened calculation. Although usually she speaks with a Port Calin accent, and one that suggests a high birth, she occasionally slips and reveals a Great Forks accent.&lt;br /&gt;
&lt;br /&gt;
It is not Alyssa&#039;s habit to discuss her past or her resources, but she owns a modest estate on the fringes of Port Calin&#039;s influence. It is an ill-kept secret that the estate is built around an Air-aspected Manse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concept: magnificent bitch&lt;br /&gt;
&lt;br /&gt;
Caste: Zenith&lt;br /&gt;
&lt;br /&gt;
Motivation: accumulate wealth and power&lt;br /&gt;
&lt;br /&gt;
Intimacies: Circlemates, Her Estate&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
Strength 2, Dexterity 3, Stamina 2; Charisma 2, Manipulation 4, Appearance 3; Perception 5, Intelligence 2, Wits 4&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
Caste Abilities: Integrity 5 (vs Spirit Charms +1), Performance, Presence 3, Resistance 5, Survival 2&lt;br /&gt;
&lt;br /&gt;
Favored Abilities: Athletics 2, Bureaucracy 2, Investigation 4, Melee 4 (Staff +3), Socialize 5&lt;br /&gt;
&lt;br /&gt;
Other Abilities: Awareness 1, Dodge 1, Linguistics 1 (Riverspeak and Old Realm), Lore 1, Martial Arts 1, Occult 2&lt;br /&gt;
&lt;br /&gt;
====Advantages====&lt;br /&gt;
&lt;br /&gt;
Virtues: Compassion 2, Conviction 3, Temperance 4, Valor 2&lt;br /&gt;
Flaw: Overindulgence&lt;br /&gt;
&lt;br /&gt;
Backgrounds: Artifact (Hearthstone Amulet) 1, Artifact (Mask) 2, Followers 2, Manse (Windhands Gem) 3, Resources 4&lt;br /&gt;
&lt;br /&gt;
Charms: Sagacious Reading of Intent, 1st Investigation Excellency, Judge&#039;s Ear Technique, 1st Presence Excellency, Durability of Oak Meditation, Iron Skin Concentration, Iron Kettle Body, Body Mending Meditation, Spirit-Detecting Glance, Spirit-Cutting Attack, 1st Melee Excellency, Dipping Swallow Defense, Wise-Eyed Courtier&lt;br /&gt;
&lt;br /&gt;
Combos: Defiance of the Small Gods (Iron Skin Concentration + Spirit-Cutting Attack + 1st Melee Excellency + Dipping Swallow Defense)&lt;br /&gt;
&lt;br /&gt;
====Traits====&lt;br /&gt;
&lt;br /&gt;
&#039;Willpower&#039; 7&lt;br /&gt;
&lt;br /&gt;
&#039;Health Levels&#039; -0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
&lt;br /&gt;
&#039;Essence&#039; 3&lt;br /&gt;
&lt;br /&gt;
Personal Essence 16&lt;br /&gt;
&lt;br /&gt;
Peripheral Essence 39 (6 commited)&lt;br /&gt;
&lt;br /&gt;
====Quotes====&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;m very focused. I want to find that sow and take the price of my dress out of her hide.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Do not think to inconvenience four Chosen of the Unconquered Sun!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think I was a touch paranoid here as well. Then again - maybe I wasn&#039;t wrong to be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Possibly she overrated her abilities. Certainly, those of persuasion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Manse====&lt;br /&gt;
&lt;br /&gt;
Manse 3 (Hearthtone 3: Windhands Gem)&lt;br /&gt;
Emerald Circle Feedback (3), Geomantic Subtlety (2), Magical Convenieces (1)&lt;br /&gt;
&lt;br /&gt;
The Manse is a five-sided pyramid of blued stone, the points overlapping slightly to create a crown of spikes. It has five levels, the lowest of which is below ground level and the highest inside the &#039;crown&#039;. There are doors at each corner, with straight passages leading to the centre, where a broad spiral stair leads upwards. Every ceiling appears from inside to be open to the sky, giving ample light and an open atmosphere. Alyssa&#039;s servants mostly occupy outbuildings constructed recently, and the second and third are somewhat merged, with double-height rooms and broad balconys, usually used for gatherings. Her own apartment occupies the fourth and fifth level, with some guest chambers. More guest rooms are below ground, along with large wine cellars: the Manse is surrounded by vineyards that are one of Alyssa&#039;s sources of wealth. The hearthstone is located in a concealed compartment inside the pillar that the stairs circle, accessed on the fourth level.&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=102230</id>
		<title>Character:Alyssa</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=102230"/>
		<updated>2009-02-07T01:40:46Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alyssa is a young, and fairly obviously affluent, woman although a close eye may suggest that her youth was a hard one. She takes care to present herself well, although she is at most pretty rather than beautiful. Her eyes do not reflect youth or naivete, but rather hardened calculation. Although usually she speaks with a Port Calin accent, and one that suggests a high birth, she occasionally slips and reveals a Great Forks accent.&lt;br /&gt;
&lt;br /&gt;
It is not Alyssa&#039;s habit to discuss her past or her resources, but she owns a modest estate on the fringes of Port Calin&#039;s influence. It is an ill-kept secret that the estate is built around an Air-aspected Manse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concept: magnificent bitch&lt;br /&gt;
&lt;br /&gt;
Caste: Zenith&lt;br /&gt;
&lt;br /&gt;
Motivation: accumulate wealth and power&lt;br /&gt;
&lt;br /&gt;
Intimacies: Circlemates, Her Estate&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
Strength 2, Dexterity 3, Stamina 2; Charisma 2, Manipulation 4, Appearance 3; Perception 5, Intelligence 2, Wits 4&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
Caste Abilities: Integrity 5 (vs Spirit Charms +1), Performance, Presence 3, Resistance 5, Survival 2&lt;br /&gt;
&lt;br /&gt;
Favored Abilities: Athletics 2, Bureaucracy 2, Investigation 4, Melee 4 (Staff +3), Socialize 5&lt;br /&gt;
&lt;br /&gt;
Other Abilities: Awareness 1, Dodge 1, Linguistics 1 (Riverspeak and Old Realm), Lore 1, Martial Arts 1, Occult 2&lt;br /&gt;
&lt;br /&gt;
====Advantages====&lt;br /&gt;
&lt;br /&gt;
Virtues: Compassion 2, Conviction 3, Temperance 4, Valor 2&lt;br /&gt;
Flaw: Overindulgence&lt;br /&gt;
&lt;br /&gt;
Backgrounds: Artifact (Hearthstone Amulet) 1, Artifact (Mask) 2, Followers 2, Manse (Windhands Gem) 3, Resources 4&lt;br /&gt;
&lt;br /&gt;
Charms: Sagacious Reading of Intent, 1st Investigation Excellency, Judge&#039;s Ear Technique, 1st Presence Excellency, Durability of Oak Meditation, Iron Skin Concentration, Iron Kettle Body, Body Mending Meditation, Spirit-Detecting Glance, Spirit-Cutting Attack, 1st Melee Excellency, Dipping Swallow Defense, Wise-Eyed Courtier&lt;br /&gt;
&lt;br /&gt;
Combos: Defiance of the Small Gods (Iron Skin Concentration + Spirit-Cutting Attack + 1st Melee Excellency + Dipping Swallow Defense)&lt;br /&gt;
&lt;br /&gt;
====Traits====&lt;br /&gt;
Essence 3&lt;br /&gt;
Willpower 7&lt;br /&gt;
Health Levels -0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
Personal Essence 16&lt;br /&gt;
Peripheral Essence 39 (6 commited)&lt;br /&gt;
&lt;br /&gt;
====Quotes====&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;m very focused. I want to find that sow and take the price of my dress out of her hide.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Do not think to inconvenience four Chosen of the Unconquered Sun!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think I was a touch paranoid here as well. Then again - maybe I wasn&#039;t wrong to be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Possibly she overrated her abilities. Certainly, those of persuasion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Manse====&lt;br /&gt;
&lt;br /&gt;
Manse 3 (Hearthtone 3: Windhands Gem)&lt;br /&gt;
Emerald Circle Feedback (3), Geomantic Subtlety (2), Magical Convenieces (1)&lt;br /&gt;
&lt;br /&gt;
The Manse is a five-sided pyramid of blued stone, the points overlapping slightly to create a crown of spikes. It has five levels, the lowest of which is below ground level and the highest inside the &#039;crown&#039;. There are doors at each corner, with straight passages leading to the centre, where a broad spiral stair leads upwards. Every ceiling appears from inside to be open to the sky, giving ample light and an open atmosphere. Alyssa&#039;s servants mostly occupy outbuildings constructed recently, and the second and third are somewhat merged, with double-height rooms and broad balconys, usually used for gatherings. Her own apartment occupies the fourth and fifth level, with some guest chambers. More guest rooms are below ground, along with large wine cellars: the Manse is surrounded by vineyards that are one of Alyssa&#039;s sources of wealth. The hearthstone is located in a concealed compartment inside the pillar that the stairs circle, accessed on the fourth level.&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=101676</id>
		<title>Character:Alyssa</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=101676"/>
		<updated>2009-02-01T00:05:54Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alyssa is a young, and fairly obviously affluent, woman although a close eye may suggest that her youth was a hard one. She takes care to present herself well, although she is at most pretty rather than beautiful. Her eyes do not reflect youth or naivete, but rather hardened calculation. Although usually she speaks with a Port Calin accent, and one that suggests a high birth, she occasionally slips and reveals a Great Forks accent.&lt;br /&gt;
&lt;br /&gt;
It is not Alyssa&#039;s habit to discuss her past or her resources, but she owns a modest estate on the fringes of Port Calin&#039;s influence. It is an ill-kept secret that the estate is built around an Air-aspected Manse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concept: magnificent bitch&lt;br /&gt;
&lt;br /&gt;
Caste: Zenith&lt;br /&gt;
&lt;br /&gt;
Motivation: accumulate wealth and power&lt;br /&gt;
&lt;br /&gt;
Intimacies: Circlemates, Her Estate&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
Strength 2, Dexterity 3, Stamina 2; Charisma 2, Manipulation 4, Appearance 3; Perception 5, Intelligence 2, Wits 4&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
Caste Abilities: Integrity 5 (vs Spirit Charms +1), Performance, Presence 3, Resistance 5, Survival 2&lt;br /&gt;
&lt;br /&gt;
Favored Abilities: Athletics 2, Bureaucracy 2, Investigation 4, Melee 4 (Staff +3), Socialize 5&lt;br /&gt;
&lt;br /&gt;
Other Abilities: Awareness 1, Dodge 1, Linguistics 1 (Riverspeak and Old Realm), Lore 1, Martial Arts 1, Occult 2&lt;br /&gt;
&lt;br /&gt;
====Advantages====&lt;br /&gt;
&lt;br /&gt;
Virtues: Compassion 2, Conviction 3, Temperance 4, Valor 2&lt;br /&gt;
&lt;br /&gt;
Flaw: Overindulgence&lt;br /&gt;
&lt;br /&gt;
Backgrounds: Artifact (Hearthstone Amulet) 1, Artifact (Mask) 2, Followers 2, Manse (Windhands Gem) 3, Resources 4&lt;br /&gt;
&lt;br /&gt;
Charms: Sagacious Reading of Intent, 1st Investigation Excellency, Judge&#039;s Ear Technique, 1st Presence Excellency, Durability of Oak Meditation, Iron Skin Concentration, Iron Kettle Body, Body Mending Meditation, Spirit-Detecting Glance, Spirit-Cutting Attack, 1st Melee Excellency, Dipping Swallow Defense, Wise-Eyed Courtier&lt;br /&gt;
&lt;br /&gt;
Combos: Defiance of the Small Gods (Iron Skin Concentration + Spirit-Cutting Attack + 1st Melee Excellency + Dipping Swallow Defense)&lt;br /&gt;
&lt;br /&gt;
====Quotes====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;m very focused. I want to find that sow and take the price of my dress out of her hide.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Do not think to inconvenience four Chosen of the Unconquered Sun!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think I was a touch paranoid here as well. Then again - maybe I wasn&#039;t wrong to be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Possibly she overrated her abilities. Certainly, those of persuasion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Manse====&lt;br /&gt;
&lt;br /&gt;
Manse 3 (Hearthtone 3: Windhands Gem)&lt;br /&gt;
Emerald Circle Feedback (3), Geomantic Subtlety (2), Magical Convenieces (1)&lt;br /&gt;
&lt;br /&gt;
The Manse is a five-sided pyramid of blued stone, the points overlapping slightly to create a crown of spikes. It has five levels, the lowest of which is below ground level and the highest inside the &#039;crown&#039;. There are doors at each corner, with straight passages leading to the centre, where a broad spiral stair leads upwards. Every ceiling appears from inside to be open to the sky, giving ample light and an open atmosphere. Alyssa&#039;s servants mostly occupy outbuildings constructed recently, and the second and third are somewhat merged, with double-height rooms and broad balconys, usually used for gatherings. Her own apartment occupies the fourth and fifth level, with some guest chambers. More guest rooms are below ground, along with large wine cellars: the Manse is surrounded by vineyards that are one of Alyssa&#039;s sources of wealth. The hearthstone is located in a concealed compartment inside the pillar that the stairs circle, accessed on the fourth level.&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=100162</id>
		<title>Character:Alyssa</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=100162"/>
		<updated>2009-01-17T01:07:42Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alyssa is a young, and fairly obviously affluent, woman although a close eye may suggest that her youth was a hard one. She takes care to present herself well, although she is at most pretty rather than beautiful. Her eyes do not reflect youth or naivete, but rather hardened calculation. Although usually she speaks with a Port Calin accent, and one that suggests a high birth, she occasionally slips and reveals a Great Forks accent.&lt;br /&gt;
&lt;br /&gt;
It is not Alyssa&#039;s habit to discuss her past or her resources, but she owns a modest estate on the fringes of Port Calin&#039;s influence. It is an ill-kept secret that the estate is built around an Air-aspected Manse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concept: magnificent bitch&lt;br /&gt;
&lt;br /&gt;
Caste: Zenith&lt;br /&gt;
&lt;br /&gt;
Motivation: accumulate wealth and power&lt;br /&gt;
&lt;br /&gt;
Intimacies: Circlemates, Her Estate&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
Strength 2, Dexterity 3, Stamina 2; Charisma 2, Manipulation 4, Appearance 3; Perception 5, Intelligence 2, Wits 4&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
Caste Abilities: Integrity 5 (vs Spirit Charms +1), Performance, Presence 3, Resistance 5, Survival 2&lt;br /&gt;
&lt;br /&gt;
Favored Abilities: Athletics 2, Bureaucracy 2, Investigation 4, Melee 4 (Staff +3), Socialize 5&lt;br /&gt;
&lt;br /&gt;
Other Abilities: Awareness 1, Dodge 1, Linguistics 1 (Riverspeak and Old Realm), Lore 1, Martial Arts 1, Occult 2&lt;br /&gt;
&lt;br /&gt;
====Advantages====&lt;br /&gt;
&lt;br /&gt;
Virtues: Compassion 2, Conviction 3, Temperance 4, Valor 2&lt;br /&gt;
&lt;br /&gt;
Flaw: Overindulgence&lt;br /&gt;
&lt;br /&gt;
Backgrounds: Artifact (Hearthstone Amulet) 1, Artifact (Mask) 2, Followers 2, Manse (Windhands Gem) 3, Resources 4&lt;br /&gt;
&lt;br /&gt;
Charms: Sagacious Reading of Intent, 1st Investigation Excellency, Judge&#039;s Ear Technique, 1st Presence Excellency, Durability of Oak Meditation, Iron Skin Concentration, Iron Kettle Body, Body Mending Meditation, Spirit-Detecting Glance, Spirit-Cutting Attack, 1st Melee Excellency, Dipping Swallow Defense, Wise-Eyed Courtier&lt;br /&gt;
&lt;br /&gt;
Combos: Defiance of the Small Gods (Iron Skin Concentration + Spirit-Cutting Attack + 1st Melee Excellency + Dipping Swallow Defense)&lt;br /&gt;
&lt;br /&gt;
====Quotes====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;m very focused. I want to find that sow and take the price of my dress out of her hide.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Do not think to inconvenience four Chosen of the Unconquered Sun!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think I was a touch paranoid here as well. Then again - maybe I wasn&#039;t wrong to be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Possibly she overrated her abilities. Certainly, those of persuasion.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=100157</id>
		<title>Character:Alyssa</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=100157"/>
		<updated>2009-01-17T00:46:26Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: /* Quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alyssa is a young, and fairly obviously affluent, woman although a close eye may suggest that her youth was a hard one. She takes care to present herself well, although she is at most pretty rather than beautiful. Her eyes do not reflect youth or naivete, but rather hardened calculation. Although usually she speaks with a Port Calin accent, and one that suggests a high birth, she occasionally slips and reveals a Great Forks accent.&lt;br /&gt;
&lt;br /&gt;
It is not Alyssa&#039;s habit to discuss her past or her resources, but she owns a modest estate on the fringes of Port Calin&#039;s influence. It is an ill-kept secret that the estate is built around an Air-aspected Manse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concept: magnificent bitch&lt;br /&gt;
&lt;br /&gt;
Caste: Zenith&lt;br /&gt;
&lt;br /&gt;
Motivation: accumulate wealth and power&lt;br /&gt;
&lt;br /&gt;
Intimacies: Circlemates, Her Estate&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
Strength 2, Dexterity 3, Stamina 2; Charisma 2, Manipulation 4, Appearance 3; Perception 5, Intelligence 2, Wits 4&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
Caste Abilities: Integrity 5 (vs Spirit Charms +1), Performance, Presence 3, Resistance 5, Survival 1&lt;br /&gt;
&lt;br /&gt;
Favored Abilities: Athletics 1, Bureaucracy 1, Investigation 4, Melee 3 (Staff +3), Socialize 5&lt;br /&gt;
&lt;br /&gt;
Other Abilities: Awareness 1, Dodge 1, Linguistics 1 (Riverspeak and Old Realm), Lore 1, Martial Arts 1, Occult 2&lt;br /&gt;
&lt;br /&gt;
====Advantages====&lt;br /&gt;
&lt;br /&gt;
Virtues: Compassion 2, Conviction 3, Temperance 4, Valor 2&lt;br /&gt;
&lt;br /&gt;
Flaw: Overindulgence&lt;br /&gt;
&lt;br /&gt;
Backgrounds: Artifact (Hearthstone Amulet) 1, Artifact (Mask) 2, Followers 2, Manse (Windhands Gem) 3, Resources 4&lt;br /&gt;
&lt;br /&gt;
Charms: Sagacious Reading of Intent, 1st Investigation Excellency, Judge&#039;s Ear Technique, 1st Presence Excellency, Durability of Oak Meditation, Iron Skin Concentration, Iron Kettle Body, Body Mending Meditation, Spirit-Detecting Glance, Spirit-Cutting Attack, 1st Melee Excellency, Dipping Swallow Defense, Wise-Eyed Courtier&lt;br /&gt;
&lt;br /&gt;
Combos: Defiance of the Small Gods (Iron Skin Concentration + Spirit-Cutting Attack + 1st Melee Excellency + Dipping Swallow Defense)&lt;br /&gt;
&lt;br /&gt;
====Quotes====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;m very focused. I want to find that sow and take the price of my dress out of her hide.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Do not think to inconvenience four Chosen of the Unconquered Sun!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think I was a touch paranoid here as well. Then again - maybe I wasn&#039;t wrong to be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Possibly she overrated her abilities. Certainly, those of persuasion.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=100122</id>
		<title>Character:Alyssa</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=100122"/>
		<updated>2009-01-16T21:27:03Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: /* Advantages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alyssa is a young, and fairly obviously affluent, woman although a close eye may suggest that her youth was a hard one. She takes care to present herself well, although she is at most pretty rather than beautiful. Her eyes do not reflect youth or naivete, but rather hardened calculation. Although usually she speaks with a Port Calin accent, and one that suggests a high birth, she occasionally slips and reveals a Great Forks accent.&lt;br /&gt;
&lt;br /&gt;
It is not Alyssa&#039;s habit to discuss her past or her resources, but she owns a modest estate on the fringes of Port Calin&#039;s influence. It is an ill-kept secret that the estate is built around an Air-aspected Manse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concept: magnificent bitch&lt;br /&gt;
&lt;br /&gt;
Caste: Zenith&lt;br /&gt;
&lt;br /&gt;
Motivation: accumulate wealth and power&lt;br /&gt;
&lt;br /&gt;
Intimacies: Circlemates, Her Estate&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
Strength 2, Dexterity 3, Stamina 2; Charisma 2, Manipulation 4, Appearance 3; Perception 5, Intelligence 2, Wits 4&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
Caste Abilities: Integrity 5 (vs Spirit Charms +1), Performance, Presence 3, Resistance 5, Survival 1&lt;br /&gt;
&lt;br /&gt;
Favored Abilities: Athletics 1, Bureaucracy 1, Investigation 4, Melee 3 (Staff +3), Socialize 5&lt;br /&gt;
&lt;br /&gt;
Other Abilities: Awareness 1, Dodge 1, Linguistics 1 (Riverspeak and Old Realm), Lore 1, Martial Arts 1, Occult 2&lt;br /&gt;
&lt;br /&gt;
====Advantages====&lt;br /&gt;
&lt;br /&gt;
Virtues: Compassion 2, Conviction 3, Temperance 4, Valor 2&lt;br /&gt;
&lt;br /&gt;
Flaw: Overindulgence&lt;br /&gt;
&lt;br /&gt;
Backgrounds: Artifact (Hearthstone Amulet) 1, Artifact (Mask) 2, Followers 2, Manse (Windhands Gem) 3, Resources 4&lt;br /&gt;
&lt;br /&gt;
Charms: Sagacious Reading of Intent, 1st Investigation Excellency, Judge&#039;s Ear Technique, 1st Presence Excellency, Durability of Oak Meditation, Iron Skin Concentration, Iron Kettle Body, Body Mending Meditation, Spirit-Detecting Glance, Spirit-Cutting Attack, 1st Melee Excellency, Dipping Swallow Defense, Wise-Eyed Courtier&lt;br /&gt;
&lt;br /&gt;
Combos: Defiance of the Small Gods (Iron Skin Concentration + Spirit-Cutting Attack + 1st Melee Excellency + Dipping Swallow Defense)&lt;br /&gt;
&lt;br /&gt;
====Quotes====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;m very focused. I want to find that sow and take the price of my dress out of her hide.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Do not think to inconvenience four Chosen of the Unconquered Sun!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think I was a touch paranoid here as well. Then again - maybe I wasn&#039;t wrong to be.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=99487</id>
		<title>Character:Alyssa</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=99487"/>
		<updated>2009-01-09T21:51:02Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alyssa is a young, and fairly obviously affluent, woman although a close eye may suggest that her youth was a hard one. She takes care to present herself well, although she is at most pretty rather than beautiful. Her eyes do not reflect youth or naivete, but rather hardened calculation. Although usually she speaks with a Port Calin accent, and one that suggests a high birth, she occasionally slips and reveals a Great Forks accent.&lt;br /&gt;
&lt;br /&gt;
It is not Alyssa&#039;s habit to discuss her past or her resources, but she owns a modest estate on the fringes of Port Calin&#039;s influence. It is an ill-kept secret that the estate is built around an Air-aspected Manse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concept: magnificent bitch&lt;br /&gt;
&lt;br /&gt;
Caste: Zenith&lt;br /&gt;
&lt;br /&gt;
Motivation: accumulate wealth and power&lt;br /&gt;
&lt;br /&gt;
Intimacies: Circlemates, Her Estate&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
Strength 2, Dexterity 3, Stamina 2; Charisma 2, Manipulation 4, Appearance 3; Perception 5, Intelligence 2, Wits 4&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
Caste Abilities: Integrity 5 (vs Spirit Charms +1), Performance, Presence 3, Resistance 5, Survival 1&lt;br /&gt;
&lt;br /&gt;
Favored Abilities: Athletics 1, Bureaucracy 1, Investigation 4, Melee 3 (Staff +3), Socialize 5&lt;br /&gt;
&lt;br /&gt;
Other Abilities: Awareness 1, Dodge 1, Linguistics 1 (Riverspeak and Old Realm), Lore 1, Martial Arts 1, Occult 2&lt;br /&gt;
&lt;br /&gt;
====Advantages====&lt;br /&gt;
&lt;br /&gt;
Virtues: Compassion 2, Conviction 3, Temperance 4, Valor 2&lt;br /&gt;
&lt;br /&gt;
Flaw: Overindulgence&lt;br /&gt;
&lt;br /&gt;
Backgrounds: Artifact (Hearthstone Amulet) 1, Artifact (Mask) 2, Followers 2, Manse (Windhands Gem) 3, Resources 4&lt;br /&gt;
&lt;br /&gt;
Charms: Sagacious Reading of Intent, 1st Investigation Excellency, Judge&#039;s Ear Technique, 1st Presence Excellency, Durability of Oak Meditation, Iron Skin Concentration, Iron Kettle Body, Spirit-Detecting Glance, Spirit-Cutting Attack, 1st Melee Excellency, Dipping Swallow Defense&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Quotes====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;m very focused. I want to find that sow and take the price of my dress out of her hide.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Do not think to inconvenience four Chosen of the Unconquered Sun!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think I was a touch paranoid here as well. Then again - maybe I wasn&#039;t wrong to be.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=99485</id>
		<title>Character:Alyssa</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=99485"/>
		<updated>2009-01-09T21:45:37Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alyssa is a young, and fairly obviously affluent, woman although a close eye may suggest that her youth was a hard one. She takes care to present herself well, although she is at most pretty rather than beautiful. Her eyes do not reflect youth or naivete, but rather hardened calculation. Although usually she speaks with a Port Calin accent, and one that suggests a high birth, she occasionally slips and reveals a Great Forks accent.&lt;br /&gt;
&lt;br /&gt;
It is not Alyssa&#039;s habit to discuss her past or her resources, but she owns a modest estate on the fringes of Port Calin&#039;s influence. It is an ill-kept secret that the estate is built around an Air-aspected Manse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concept: magnificent bitch&lt;br /&gt;
&lt;br /&gt;
Caste: Zenith&lt;br /&gt;
&lt;br /&gt;
Motivation: accumulate wealth and power&lt;br /&gt;
&lt;br /&gt;
Intimacies: Circlemates, Her Estate&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
Strength 2, Dexterity 3, Stamina 2; Charisma 2, Manipulation 4, Appearance 3; Perception 5, Intelligence 2, Wits 4&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
Caste Abilities: Integrity 5 (vs Spirit Charms +1), Performance, Presence 3, Resistance 5, Survival 1&lt;br /&gt;
&lt;br /&gt;
Favored Abilities: Athletics 1, Bureaucracy 1, Investigation 4, Melee 3 (Staff +3), Socialize 5&lt;br /&gt;
&lt;br /&gt;
Other Abilities: Awareness 1, Dodge 1, Linguistics 1 (Riverspeak and Old Realm), Lore 1, Martial Arts 1, Occult 2&lt;br /&gt;
&lt;br /&gt;
====Advantages====&lt;br /&gt;
&lt;br /&gt;
Virtues: Compassion 2, Conviction 3, Temperance 4, Valor 2&lt;br /&gt;
&lt;br /&gt;
Flaw: Overindulgence&lt;br /&gt;
&lt;br /&gt;
Backgrounds: Artifact (Hearthstone Amulet) 1, Artifact (Mask) 2, Followers 2, Manse (Windhands Gem) 3, Resources 4&lt;br /&gt;
&lt;br /&gt;
Charms: Sagacious Reading of Intent, 1st Investigation Excellency, Judge&#039;s Ear Technique, 1st Presence Excellency, Durability of Oak Meditation, Iron Skin Concentration, Iron Kettle Body, Spirit-Detecting Glance, Spirit-Cutting Attack, 1st Melee Excellency, Dipping Swallow Defense&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=99484</id>
		<title>Character:Alyssa</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=99484"/>
		<updated>2009-01-09T21:45:16Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;Alyssa is a young, and fairly obviously affluent, woman although a close eye may suggest that her youth was a hard one. She takes care to present herself well, although she is at most pretty rather than beautiful. Her eyes do not reflect youth or naivete, but rather hardened calculation. Although usually she speaks with a Port Calin accent, and one that suggests a high birth, she occasionally slips and reveals a Great Forks accent.&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;It is not Alyssa&#039;s habit to discuss her past or her resources, but she owns a modest estate on the fringes of Port Calin&#039;s influence. It is an ill-kept secret that the estate is built around an Air-aspected Manse.&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concept: magnificent bitch&lt;br /&gt;
&lt;br /&gt;
Caste: Zenith&lt;br /&gt;
&lt;br /&gt;
Motivation: accumulate wealth and power&lt;br /&gt;
&lt;br /&gt;
Intimacies: Circlemates, Her Estate&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
Strength 2, Dexterity 3, Stamina 2; Charisma 2, Manipulation 4, Appearance 3; Perception 5, Intelligence 2, Wits 4&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
Caste Abilities: Integrity 5 (vs Spirit Charms +1), Performance, Presence 3, Resistance 5, Survival 1&lt;br /&gt;
&lt;br /&gt;
Favored Abilities: Athletics 1, Bureaucracy 1, Investigation 4, Melee 3 (Staff +3), Socialize 5&lt;br /&gt;
&lt;br /&gt;
Other Abilities: Awareness 1, Dodge 1, Linguistics 1 (Riverspeak and Old Realm), Lore 1, Martial Arts 1, Occult 2&lt;br /&gt;
&lt;br /&gt;
====Advantages====&lt;br /&gt;
&lt;br /&gt;
Virtues: Compassion 2, Conviction 3, Temperance 4, Valor 2&lt;br /&gt;
&lt;br /&gt;
Flaw: Overindulgence&lt;br /&gt;
&lt;br /&gt;
Backgrounds: Artifact (Hearthstone Amulet) 1, Artifact (Mask) 2, Followers 2, Manse (Windhands Gem) 3, Resources 4&lt;br /&gt;
&lt;br /&gt;
Charms: Sagacious Reading of Intent, 1st Investigation Excellency, Judge&#039;s Ear Technique, 1st Presence Excellency, Durability of Oak Meditation, Iron Skin Concentration, Iron Kettle Body, Spirit-Detecting Glance, Spirit-Cutting Attack, 1st Melee Excellency, Dipping Swallow Defense&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=99483</id>
		<title>Character:Alyssa</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=99483"/>
		<updated>2009-01-09T21:38:37Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Concept: magnificent bitch&lt;br /&gt;
&lt;br /&gt;
Caste: Zenith&lt;br /&gt;
&lt;br /&gt;
Motivation: accumulate wealth and power&lt;br /&gt;
&lt;br /&gt;
Intimacies: Circlemates, Her Estate&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
Strength 2, Dexterity 3, Stamina 2; Charisma 2, Manipulation 4, Appearance 3; Perception 5, Intelligence 2, Wits 4&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
Caste Abilities: Integrity 5 (vs Spirit Charms +1), Performance, Presence 3, Resistance 5, Survival 1&lt;br /&gt;
&lt;br /&gt;
Favored Abilities: Athletics 1, Bureaucracy 1, Investigation 4, Melee 3 (Staff +3), Socialize 5&lt;br /&gt;
&lt;br /&gt;
Other Abilities: Awareness 1, Dodge 1, Linguistics 1 (Riverspeak and Old Realm), Lore 1, Martial Arts 1, Occult 2&lt;br /&gt;
&lt;br /&gt;
====Advantages====&lt;br /&gt;
&lt;br /&gt;
Virtues: Compassion 2, Conviction 3, Temperance 4, Valor 2&lt;br /&gt;
&lt;br /&gt;
Flaw: Overindulgence&lt;br /&gt;
&lt;br /&gt;
Backgrounds: Artifact (Hearthstone Amulet) 1, Artifact (Mask) 2, Followers 2, Manse (Windhands Gem) 3, Resources 4&lt;br /&gt;
&lt;br /&gt;
Charms: Sagacious Reading of Intent, 1st Investigation Excellency, Judge&#039;s Ear Technique, 1st Presence Excellency, Durability of Oak Meditation, Iron Skin Concentration, Iron Kettle Body, Spirit-Detecting Glance, Spirit-Cutting Attack, 1st Melee Excellency, Dipping Swallow Defense&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=99482</id>
		<title>Character:Alyssa</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=99482"/>
		<updated>2009-01-09T21:37:32Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Concept: magnificent bitch&lt;br /&gt;
Caste: Zenith&lt;br /&gt;
Motivation: accumulate wealth and power&lt;br /&gt;
Intimacies: Circlemates, Her Estate&lt;br /&gt;
&lt;br /&gt;
Attributes: Strength 2, Dexterity 3, Stamina 2; Charisma 2, Manipulation 4, Appearance 3; Perception 5, Intelligence 2, Wits 4&lt;br /&gt;
&lt;br /&gt;
Caste Abilities: Integrity 5 (vs Spirit Charms +1), Performance, Presence 3, Resistance 5, Survival 1&lt;br /&gt;
Favored Abilities: Athletics 1, Bureaucracy 1, Investigation 4, Melee 3 (Staff +3), Socialize 5&lt;br /&gt;
Other Abilities: Awareness 1, Dodge 1, Linguistics 1 (Riverspeak and Old Realm), Lore 1, Martial Arts 1, Occult 2&lt;br /&gt;
&lt;br /&gt;
Virtues: Compassion 2, Conviction 3, Temperance 4, Valor 2&lt;br /&gt;
Flaw: Overindulgence&lt;br /&gt;
&lt;br /&gt;
Backgrounds: Artifact (Hearthstone Amulet) 1, Artifact (Mask) 2, Followers 2, Manse (Windhands Gem) 3, Resources 4&lt;br /&gt;
&lt;br /&gt;
Charms: Sagacious Reading of Intent, 1st Investigation Excellency, Judge&#039;s Ear Technique, 1st Presence Excellency, Durability of Oak Meditation, Iron Skin Concentration, Iron Kettle Body, Spirit-Detecting Glance, Spirit-Cutting Attack, 1st Melee Excellency, Dipping Swallow Defense&lt;br /&gt;
&lt;br /&gt;
Health Levels		-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
Essence			2				Parry DV	7&lt;br /&gt;
Willpower		7	Bashing Soak	2 (10)	Dodge DV	3&lt;br /&gt;
Personal Essence Pool	13	Lethal Soak	1 (9)	Parry mDV	4&lt;br /&gt;
Peripheral Essence Pool	32 (1)	Aggravated Soak	0 (4)	Dodge mDV	7&lt;/div&gt;</summary>
		<author><name>Drakensis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=99481</id>
		<title>Character:Alyssa</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Alyssa&amp;diff=99481"/>
		<updated>2009-01-09T21:35:03Z</updated>

		<summary type="html">&lt;p&gt;Drakensis: &lt;/p&gt;
&lt;hr /&gt;
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				&amp;lt;h1 class=&amp;quot;firstHeading&amp;quot;&amp;gt;A&amp;amp;amp;O Character Template&amp;lt;/h1&amp;gt;&lt;br /&gt;
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			&amp;lt;p&amp;gt;&amp;lt;a href=&amp;quot;/index.php/AlphaOmega&amp;quot; title=&amp;quot;AlphaOmega&amp;quot;&amp;gt;AlphaOmega&amp;lt;/a&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Alyssa&amp;lt;/b&amp;gt;&lt;br /&gt;
Caste: Zenith&lt;br /&gt;
Concept: bitch&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;i&amp;gt;First Impression Text&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;table id=&amp;quot;toc&amp;quot; class=&amp;quot;toc&amp;quot; summary=&amp;quot;Contents&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;div id=&amp;quot;toctitle&amp;quot;&amp;gt;&amp;lt;h2&amp;gt;Contents&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Motivation&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Motivation&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Anima&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Anima&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Attributes&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Attributes&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Abilities&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Abilities&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-2&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Caste_Abilities&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;4.1&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Caste Abilities&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-2&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Favored_Abilities&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;4.2&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Favored Abilities&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-2&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Unfavored_Abilities&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;4.3&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Unfavored Abilities&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Backgrounds&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Backgrounds&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-2&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Each_Background&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;5.1&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Each Background&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Charms&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Charms&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-2&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Each_Ability_or_Attribute&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;6.1&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Each Ability or Attribute&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Intimicies&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Intimicies&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Essence&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Essence&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Willpower&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;9&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Willpower&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Virtues&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Virtues&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-2&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Limit_Break&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;10.1&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Limit Break&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Equipment&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Equipment&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#History&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;History&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Personality&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Personality&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Merits_and_Flaws&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;14&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Merits and Flaws&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-2&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Each_Merit_and_Flaw&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;14.1&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Each Merit and Flaw&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&#039;toclevel-1&#039;&amp;gt;&amp;lt;a href=&amp;quot;#Goals_and_Motivations&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tocnumber&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;toctext&amp;quot;&amp;gt;Goals and Motivations&amp;lt;/span&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;script type=&amp;quot;text/javascript&amp;quot;&amp;gt; if (window.showTocToggle) { var tocShowText = &amp;quot;show&amp;quot;; var tocHideText = &amp;quot;hide&amp;quot;; showTocToggle(); } &amp;lt;/script&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=1&amp;quot; title=&amp;quot;Edit section: Motivation&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Motivation&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Motivation&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=2&amp;quot; title=&amp;quot;Edit section: Anima&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Anima&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Anima&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Describe here in full your Caste anima power. Also tell us your totemic form.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=3&amp;quot; title=&amp;quot;Edit section: Attributes&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Attributes&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Attributes&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;PHYSICAL: Strength, Dexterity, Stamina&lt;br /&gt;
SOCIAL: Charisma, Manipulation, Appearance&lt;br /&gt;
MENTAL: Perception, Intelligence, Wits&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=4&amp;quot; title=&amp;quot;Edit section: Abilities&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Abilities&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Abilities&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=5&amp;quot; title=&amp;quot;Edit section: Caste Abilities&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Caste_Abilities&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h3&amp;gt;Caste Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;For Example, Melee 5 (Swords +3)&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=6&amp;quot; title=&amp;quot;Edit section: Favored Abilities&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Favored_Abilities&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h3&amp;gt;Favored Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;For Example, Melee 5 (Swords +3&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=7&amp;quot; title=&amp;quot;Edit section: Unfavored Abilities&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Unfavored_Abilities&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h3&amp;gt;Unfavored Abilities&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;For Example, Melee 5 (Swords +3&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=8&amp;quot; title=&amp;quot;Edit section: Backgrounds&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Backgrounds&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Backgrounds&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=9&amp;quot; title=&amp;quot;Edit section: Each Background&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Each_Background&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h3&amp;gt;Each Background&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;How much you have in it, and describe it&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=10&amp;quot; title=&amp;quot;Edit section: Charms&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Charms&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Charms&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=11&amp;quot; title=&amp;quot;Edit section: Each Ability or Attribute&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Each_Ability_or_Attribute&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h3&amp;gt;Each Ability or Attribute&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Charms for that Ability/Attribute (include short description and page #)&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=12&amp;quot; title=&amp;quot;Edit section: Intimicies&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Intimicies&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Intimicies&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;One Intimacy&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Another&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=13&amp;quot; title=&amp;quot;Edit section: Essence&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Essence&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Essence&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Essence: #&lt;br /&gt;
Peripheral: #&lt;br /&gt;
Personal: #&lt;br /&gt;
Committed: #&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=14&amp;quot; title=&amp;quot;Edit section: Willpower&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Willpower&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Willpower&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;How much?&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=15&amp;quot; title=&amp;quot;Edit section: Virtues&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Virtues&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Virtues&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Conscience:&lt;br /&gt;
Conviction:&lt;br /&gt;
Temperance:&lt;br /&gt;
Valor:&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=16&amp;quot; title=&amp;quot;Edit section: Limit Break&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Limit_Break&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h3&amp;gt;Limit Break&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Describe your flaw and record here your limit&lt;br /&gt;
&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=17&amp;quot; title=&amp;quot;Edit section: Equipment&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Equipment&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Equipment&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;List your stuff here, including combat stats if you have weapons&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=18&amp;quot; title=&amp;quot;Edit section: History&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;History&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;History&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Give us at least two or three short paragraphs&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=19&amp;quot; title=&amp;quot;Edit section: Personality&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Personality&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Personality&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Give at least one short paragraph&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=20&amp;quot; title=&amp;quot;Edit section: Merits and Flaws&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Merits_and_Flaws&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Merits and Flaws&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=21&amp;quot; title=&amp;quot;Edit section: Each Merit and Flaw&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Each_Merit_and_Flaw&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h3&amp;gt;Each Merit and Flaw&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Describe the Merit/Flaw and it&#039;s cost&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;editsection&amp;quot; style=&amp;quot;float:right;margin-left:5px;&amp;quot;&amp;gt;[&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;amp;amp;section=22&amp;quot; title=&amp;quot;Edit section: Goals and Motivations&amp;quot;&amp;gt;edit&amp;lt;/a&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;a name=&amp;quot;Goals_and_Motivations&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;h2&amp;gt;Goals and Motivations&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Saved in parser cache with key wikidb:pcache:idhash:16407-0!1!0!0!!en!2 and timestamp 20090109213101 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;printfooter&amp;quot;&amp;gt;&lt;br /&gt;
Retrieved from &amp;quot;&amp;lt;a href=&amp;quot;http://wiki.rpg.net/index.php/A%26O_Character_Template&amp;quot;&amp;gt;http://wiki.rpg.net/index.php/A%26O_Character_Template&amp;lt;/a&amp;gt;&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
						&amp;lt;!-- end content --&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;visualClear&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div id=&amp;quot;column-one&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div id=&amp;quot;p-cactions&amp;quot; class=&amp;quot;portlet&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;h5&amp;gt;Views&amp;lt;/h5&amp;gt;&lt;br /&gt;
		&amp;lt;ul&amp;gt;&lt;br /&gt;
				 &amp;lt;li id=&amp;quot;ca-nstab-main&amp;quot; class=&amp;quot;selected&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;/index.php/A%26O_Character_Template&amp;quot;&amp;gt;Article&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
				 &amp;lt;li id=&amp;quot;ca-talk&amp;quot; class=&amp;quot;new&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=Talk:A%26O_Character_Template&amp;amp;amp;action=edit&amp;quot;&amp;gt;Discussion&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
				 &amp;lt;li id=&amp;quot;ca-edit&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=edit&amp;quot;&amp;gt;Edit&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
				 &amp;lt;li id=&amp;quot;ca-history&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=history&amp;quot;&amp;gt;History&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
				 &amp;lt;li id=&amp;quot;ca-move&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;/index.php/Special:Movepage/A%26O_Character_Template&amp;quot;&amp;gt;Move&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
				 &amp;lt;li id=&amp;quot;ca-watch&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;/index.php?title=A%26O_Character_Template&amp;amp;amp;action=watch&amp;quot;&amp;gt;Watch&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;/ul&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;portlet&amp;quot; id=&amp;quot;p-personal&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;h5&amp;gt;Personal tools&amp;lt;/h5&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;pBody&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;ul&amp;gt;&lt;br /&gt;
				&amp;lt;li id=&amp;quot;pt-userpage&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;/index.php/User:Drakensis&amp;quot; class=&amp;quot;new&amp;quot;&amp;gt;Drakensis&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li id=&amp;quot;pt-mytalk&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;/index.php/User_talk:Drakensis&amp;quot; class=&amp;quot;new&amp;quot;&amp;gt;My talk&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
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		<author><name>Drakensis</name></author>
	</entry>
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