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	<updated>2026-05-15T05:50:11Z</updated>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lysandra_II_Epiphanes&amp;diff=214019</id>
		<title>Lysandra II Epiphanes</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lysandra_II_Epiphanes&amp;diff=214019"/>
		<updated>2012-09-21T00:42:31Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Flumina_et_Lacus | Back to Main]]&lt;br /&gt;
==Backstory==&lt;br /&gt;
&lt;br /&gt;
Lysandra was born into the Epiphanes family of Alexandria, a wealthy noble household descended from the sister of Ptolemy I Soter himself. She was born the youngest of a dozen children (including several half-siblings), and being both charming and seemingly harmless she was well-loved by her family during her formative years. She spent many hours in the famed library of Alexandria, fascinated by the wealth of knowledge contained within- particularly the old tales and myths collected from the native population.&lt;br /&gt;
&lt;br /&gt;
When she was about 15 years old, her life began to fall apart as her youngest brother, Demetrius, began his bloody campaign against his siblings in an effort to inherit more than was his due. Though Lysandra, as Demetrius’ favorite, was spared at first, she was horrified and mourned the loss of her family, spending more and more time deep in the library’s vaults to avoid having to meet her brother’s gaze over the dinner table.&lt;br /&gt;
&lt;br /&gt;
Over time, however, her grief turned to anger and she began to seek out allies that would stand with her against her brother. Many were friends she had made in the scholarly societies of Alexandria, but some were darker and more secretive: the shades of her murdered siblings, conjured by Lysandra late at night to offer comfort and provide whispered secrets that gave her power against Demetrius. Together they planned her brother’s assassination, but unfortunate accidents on the chosen day caused their plan to fail in such a way that all her planning and scheming became evident to Demetrius, who was enraged at her treachery.&lt;br /&gt;
&lt;br /&gt;
To escape with her life, Lysandra was forced to flee Egypt and abandon her allies and all she had known. She kept only a few scrolls transcribed from the library, telling the tale of Isis and Osiris- her favorite myth. Lysandra still calls upon the ghosts of those she loved from time to time, though they have also begun to appear unsummoned on moonless nights. Having lost almost everything, Lysandra’s dark thoughts have recently turned back towards the ancient myths...and she wonders if she, like Isis, can find the secret of resurrection and undo all the damage that her brother has wrought.&lt;br /&gt;
&lt;br /&gt;
===Most dangerous rival===&lt;br /&gt;
Shafat, a notorious killer hired by Demetrius to fetch Lysandra (or her head) back to Egypt. Originally from Carthage, he found his taste for bloody murder in the mercenary armies of his home nation, but left to sell his sword for greater promises of wealth and power. He has been plying his trade well for over a decade and has extensive criminal contacts both in the Roman Empire and with several shady corsairs that sail the Mediterranean.&lt;br /&gt;
&lt;br /&gt;
===Two most notable deeds===&lt;br /&gt;
*Learning the secret of speaking to the dead, gleaned from crumbling scrolls stolen from ancient desert tombs. Not long after Demetrius’ third murder, Lysandra commissioned some wandering criminals to obtain these scrolls by whatever means necessary- and it was only her silver tongue that stopped the thieves from betraying her at the last minute.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Escaping from Shafat, when he managed to track Lysandra down in Rome. She was on her own at the time, shopping in the marketplace, and after a brief chase Shafat tackled and pinned her. As he prepared to tie her up and haul her down to the docks, she drew a few sigils in her own blood and conjured up the ghost of her dead eldest brother. Though she had little hope that this would aid her, to her surprise he managed to wrestle Shafat off Lysandra, giving her the opening she needed to flee. Since then, she has been working on recreating the ritual needed to make her shades corporeal.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Lysandra very friendly company, possessed of an easy confidence and always caring towards those she holds dear. She is quite sharp and well-educated, but in a haphazard way that misses out on many practical skills. In formal situations, she is an excellent conversationalist who is particularly skilled at winning even enemies around to her side. Deep down, however, she has great difficulty trusting people and is often lonely, longing for her dead family. &lt;br /&gt;
&lt;br /&gt;
==Aspects==&lt;br /&gt;
*&#039;&#039;Ptolemaic Princess&#039;&#039;&lt;br /&gt;
*&#039;&#039;Sheltered Intellectual&#039;&#039;&lt;br /&gt;
*&#039;&#039;Ghosts of My Family&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
*Awareness 1&lt;br /&gt;
*Confidence 2 (Resist Courtier&#039;s Art)&lt;br /&gt;
*Hardiness 1 (Resist Pain)&lt;br /&gt;
*Inspire 2&lt;br /&gt;
*Learning 3 (Focus on Breath, History)&lt;br /&gt;
*Politics 0 (Alexandria)&lt;br /&gt;
*Wu Wei 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
*Khopesh (+1 Strike, +1 Damage, Spend Joss to make a Fragile Aspect inflicted by a hit Sticky)&lt;br /&gt;
*Light Armor(+1 Toughness vs physical attacks)&lt;br /&gt;
&lt;br /&gt;
==Kung Fu==&lt;br /&gt;
&lt;br /&gt;
===Eight Legends===&lt;br /&gt;
*&#039;&#039;Laughs at traditional styles and weapons&lt;br /&gt;
*Fears uncommon weapons and unorthodox or sinister styles&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Block !! Damage !! Footwork !! Speed !! Strike !! Toughness &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2|| 2 || 2 || 4 || 2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Miracle Strike (increase Strike to 4)&lt;br /&gt;
&lt;br /&gt;
===Iron Body Skill===&lt;br /&gt;
*1: Iron Power (+1 Damage)&lt;br /&gt;
*2: Grand Horse Tramples Rice (+2 to Knockback or +3 to Cover Ground))&lt;br /&gt;
*3: Leading Ox Through River (Ignore up to 4 points of penalties from Marvels, techniques or Chi Conditions)&lt;br /&gt;
*4: Black Tigers Hunting (+4 Strike and +2 to Disorient or Disrupt)&lt;br /&gt;
&lt;br /&gt;
===Formless Techniques===&lt;br /&gt;
*1: Submissive Steel (no action penalty to call your weapon to your hand within the same zone)&lt;br /&gt;
*2: Drifting Cloud Technique (may not be used 2 rounds in a row. While active you may Cover Ground over surfaces that cannot support you such as water or even air) &lt;br /&gt;
&lt;br /&gt;
==Secret Arts==&lt;br /&gt;
&lt;br /&gt;
*Secret Art of Prediction &lt;br /&gt;
**Secret of the I Ching &lt;br /&gt;
*Understanding the World&lt;br /&gt;
*Extraordinary Scholar Techniques&lt;br /&gt;
&lt;br /&gt;
==Entanglements==&lt;br /&gt;
&lt;br /&gt;
*Ghosts of My Familiy&lt;br /&gt;
**Resist Pain Specialty&lt;br /&gt;
**Fortune: Metal hyperactivity, +1 breath when channeling spirits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Jewel of the Nile*&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Vorpal_Sword_Went_Snicker_Snack_Avarice&amp;diff=210393</id>
		<title>The Vorpal Sword Went Snicker Snack Avarice</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Vorpal_Sword_Went_Snicker_Snack_Avarice&amp;diff=210393"/>
		<updated>2012-07-22T01:18:54Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avarice_Experiment_Sm.jpg|thumb|alt=Picture of Avarice|Lady Avarice, the Red Widow]]&lt;br /&gt;
[[The_Vorpal_Sword_Went_Snicker_Snack | Back to Index]]&lt;br /&gt;
=Character Sheet=&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*BOD: 4 &lt;br /&gt;
*AGI: 4&lt;br /&gt;
*REA: 5&lt;br /&gt;
*STR: 3&lt;br /&gt;
*CHA: 5&lt;br /&gt;
*INT: 6&lt;br /&gt;
*LOG: 5&lt;br /&gt;
*WIL: 5&lt;br /&gt;
*EDG: 6&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Qualities == &lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:2;-moz-column-count:2;-webkit-column-count:2&amp;quot;&amp;gt;&lt;br /&gt;
===Positive===&lt;br /&gt;
*Black Market Pipeline - Wares 10 (discounts/better sale prices on illegal wares)&lt;br /&gt;
*Gearhead (Flyer) 10 (+1 to pilot Flyers)&lt;br /&gt;
*Lightning Reflexes 15 (+2 reaction)&lt;br /&gt;
*Guts 5 (+2 vs fear)&lt;br /&gt;
*School of Hard Knocks 5 (+1 to Street Knowledges)&lt;br /&gt;
*Linguist 5 (+2 to all language skills)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Enemy 3 -15 (Marshall Judea, Adeptus Arbites)&lt;br /&gt;
*Addiction, Mild -5 (White Void)&lt;br /&gt;
*Criminal -10 (means you are on file with the Arbites)&lt;br /&gt;
*Vendetta -5 (the Marshall, see above)&lt;br /&gt;
*Distinctive Style -5 (dresses all in red)&lt;br /&gt;
*Bad Rep -5 (vicious gang leader)&lt;br /&gt;
===Contacts (Connections/Loyalty)===&lt;br /&gt;
*Cold Trade Fixer 4/2&lt;br /&gt;
*Chartist Smuggler 4/3&lt;br /&gt;
*Freelance Assassin 3/4&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills == &lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
===Combat===&lt;br /&gt;
*Firearms 4&lt;br /&gt;
:*Pistols 5 (SP +2)&lt;br /&gt;
*Close Combat Group 3&lt;br /&gt;
*Dodge 6 (ranged combat +2)&lt;br /&gt;
*Heavy Weapons 2 (Machine Guns +2)&lt;br /&gt;
*Thrown weapons 4 (Lobbed/grenade +2)&lt;br /&gt;
&lt;br /&gt;
===Social===&lt;br /&gt;
*Influence Group 5&lt;br /&gt;
:*Etiquette 6 (Hive Gangs +2)&lt;br /&gt;
*Intimidation 6 (Mental +2)&lt;br /&gt;
&lt;br /&gt;
===Vehicle===&lt;br /&gt;
*Gunnery 5 (SP +2)&lt;br /&gt;
*Flyer 6 (Small craft +2)&lt;br /&gt;
*Ground 5 (Bike +2)&lt;br /&gt;
*Skimmer 5 (Vectored Thrust +2)&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
*Stealth Group 4&lt;br /&gt;
*Athletics Group 3&lt;br /&gt;
*Outdoors Group 3&lt;br /&gt;
*Escape Artist 4&lt;br /&gt;
*Perception 6&lt;br /&gt;
&lt;br /&gt;
===Technical===&lt;br /&gt;
*Electronics Group 1&lt;br /&gt;
*Aerospace Mechanic 3 (Flyer +2)&lt;br /&gt;
*Auto Mechanic 2 (Bike +2)&lt;br /&gt;
*Demolitions 3 (IEDs +2)&lt;br /&gt;
*First Aid 2 (Combat Wounds +2)&lt;br /&gt;
*Forgery 5 (Papers +2)&lt;br /&gt;
*Locksmith 4&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Knowledge Skills == &lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
===Professional===&lt;br /&gt;
*Cold Trade 5&lt;br /&gt;
*Imperial Bureaucracy 4&lt;br /&gt;
&lt;br /&gt;
===Academic===&lt;br /&gt;
*Imperial Trade Law 5 (Loopholes +2)&lt;br /&gt;
*Xenos Lore 4 (Xenotech +2)&lt;br /&gt;
&lt;br /&gt;
===Street===&lt;br /&gt;
*Smuggling Routes 4&lt;br /&gt;
*Pirate Havens 4&lt;br /&gt;
*Gangland Combat Tactics 5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:2;-moz-column-count:2;-webkit-column-count:2&amp;quot;&amp;gt;&lt;br /&gt;
*Minor Xenos Tongue 1&lt;br /&gt;
*Minor Xenos Tongue 1&lt;br /&gt;
*Ork 2&lt;br /&gt;
*Eldar 2&lt;br /&gt;
*Kroot 3&lt;br /&gt;
*Hivespeak 5&lt;br /&gt;
*Low Gothic Native&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Splinter pistol&lt;br /&gt;
*BQ bodyglove&lt;br /&gt;
*Monoknives&lt;br /&gt;
*Powerblade&lt;br /&gt;
*Heavy bike with fore-mounted stormbolter&lt;br /&gt;
*Stash of White Void and lho-sticks&lt;br /&gt;
*Nerve induction tines (implant)&lt;br /&gt;
*Refractor field&lt;br /&gt;
*GQ Vehicle Interface Circuitry (implant)&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Additional Info=&lt;br /&gt;
&lt;br /&gt;
==Bio==&lt;br /&gt;
&lt;br /&gt;
The woman now known as Lady Avarice was once simply called Trix, born to an underhive gang boss on a benighted backwater of a planet. After taking over her father&#039;s gang at the ripe age of 14, she went on to insinuate herself into the Cold Trade and the worst, most dangerous edge of chartist smuggling. Over the course of several decades, Avarice fought and clawed her way up through the Eventide Syndicate, earning a reputation as a vicious and ruthless criminal willing to do whatever she has to do to succeed. By the time Cecile decided to take a less active leadership role in the Syndicate, Avarice was the most qualified candidate to pick up the burden of overseeing the thousand unpleasantries that make up the day-to-day grind of her criminal empire. &lt;br /&gt;
&lt;br /&gt;
As for her name, Avarice acquired her title as a bribe from the governor of an utterly corrupt planet, and though she is anything but a lady it amuses her to keep the honorific in her official title. In less formal situations, her underlings and associates sometimes call her the Red Widow; Avarice has been married three times, but each union ended prematurely and under suspicious circumstances. Her reputation is dark, littered with the corpses of hundreds who thought to cross her- a thought that keeps her quite warm at night.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Avarice is a striking woman in the latter years of middle age, still attractive despite her decades&#039; worth of scars and the toll hard living has taken on her. Partly out of style and partly out of old habit, Avarice&#039;s most distinctive feature is the fact that she always dresses in red from head to toe. She typically favors a high-quality bodyglove, but she has been known to wear anything from the skimpy clothes of an underhive hooker to the most elegant ballgown money can buy. Avarice&#039;s eyes are a pure, blind white from years of White Void abuse, but they remain sharp and cruel as ever.&lt;br /&gt;
&lt;br /&gt;
==Personality &amp;amp; Skills==&lt;br /&gt;
Despite her sinister reputation, Avarice is perhaps surprisingly pleasant company. Though her manners are clearly tarnished by her ignoble upbringing, she is always calm, cool, and blissfully happy, a small smile always gracing her lips. She is ruthless in business dealings, both legal and less so, and respectful to her superiors without a hint of obsequiousness. Avarice is always willing to do the dirty work no one else wants to touch- be it disposing of bodies or taking her mistress&#039; dresses to the cleaners, there is almost nothing that Ava considers beneath her. Nonetheless, she is very confident in her abilities and always performs her best when challenged.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avarice&#039;s greatest talents have always fallen outside the law; she is a very competent forger, shady bureaucrat, hired gun, and smuggler. She is particularly good at leading and/or interrogating criminal scum, and she has significant talent as a pilot of any craft that could conceivably be used as a getaway vehicle.&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Vorpal_Sword_Went_Snicker_Snack_Avarice&amp;diff=210392</id>
		<title>The Vorpal Sword Went Snicker Snack Avarice</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Vorpal_Sword_Went_Snicker_Snack_Avarice&amp;diff=210392"/>
		<updated>2012-07-22T01:15:06Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avarice_Experiment_Sm.jpg|thumb|alt=Picture of Avarice|Lady Avarice, the Red Widow]]&lt;br /&gt;
[[The_Vorpal_Sword_Went_Snicker_Snack | Back to Index]]&lt;br /&gt;
=Character Sheet=&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*BOD: 4 &lt;br /&gt;
*AGI: 4&lt;br /&gt;
*REA: 5&lt;br /&gt;
*STR: 3&lt;br /&gt;
*CHA: 5&lt;br /&gt;
*INT: 6&lt;br /&gt;
*LOG: 5&lt;br /&gt;
*WIL: 5&lt;br /&gt;
*EDG: 6&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Qualities == &lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:2;-moz-column-count:2;-webkit-column-count:2&amp;quot;&amp;gt;&lt;br /&gt;
===Positive===&lt;br /&gt;
*Black Market Pipeline - Wares 10 (discounts/better sale prices on illegal wares)&lt;br /&gt;
*Gearhead (Flyer) 10 (+1 to pilot Flyers)&lt;br /&gt;
*Lightning Reflexes 15 (+2 reaction)&lt;br /&gt;
*Guts 5 (+2 vs fear)&lt;br /&gt;
*School of Hard Knocks 5 (+1 to Street Knowledges)&lt;br /&gt;
*Linguist 5 (+2 to all language skills)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Enemy 3 -15 (Marshall Judea, Adeptus Arbites)&lt;br /&gt;
*Addiction, Mild -5 (White Void)&lt;br /&gt;
*Criminal -10 (means you are on file with the Arbites)&lt;br /&gt;
*Vendetta -5 (the Marshall, see above)&lt;br /&gt;
*Distinctive Style -5 (dresses all in red)&lt;br /&gt;
*Bad Rep -5 (vicious gang leader)&lt;br /&gt;
===Contacts (Connections/Loyalty)===&lt;br /&gt;
*Cold Trade Fixer 4/2&lt;br /&gt;
*Chartist Smuggler 4/3&lt;br /&gt;
*Freelance Assassin 3/4&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills == &lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
===Combat===&lt;br /&gt;
*Firearms 4&lt;br /&gt;
:Pistols 5 (SP +2)&lt;br /&gt;
*Close Combat Group 3&lt;br /&gt;
*Dodge 6 (ranged combat +2)&lt;br /&gt;
*Heavy Weapons 2 (Machine Guns +2)&lt;br /&gt;
*Thrown weapons 4 (Lobbed/grenade +2)&lt;br /&gt;
&lt;br /&gt;
===Social===&lt;br /&gt;
*Influence Group 5&lt;br /&gt;
:Etiquette 6 (Hive Gangs +2)&lt;br /&gt;
*Intimidation 6 (Mental +2)&lt;br /&gt;
&lt;br /&gt;
===Vehicle===&lt;br /&gt;
*Gunnery 5 (SP +2)&lt;br /&gt;
*Flyer 6 (Small craft +2)&lt;br /&gt;
*Ground 5 (Bike +2)&lt;br /&gt;
*Skimmer 5 (Vectored Thrust +2)&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
*Stealth Group 4&lt;br /&gt;
*Athletics Group 3&lt;br /&gt;
*Outdoors Group 3&lt;br /&gt;
*Escape Artist 4&lt;br /&gt;
*Perception 6&lt;br /&gt;
&lt;br /&gt;
===Technical===&lt;br /&gt;
*Electronics Group 1&lt;br /&gt;
*Aerospace Mechanic 3 (Flyer +2)&lt;br /&gt;
*Auto Mechanic 2 (Bike +2)&lt;br /&gt;
*Demolitions 3 (IEDs +2)&lt;br /&gt;
*First Aid 2 (Combat Wounds +2)&lt;br /&gt;
*Forgery 5 (Papers +2)&lt;br /&gt;
*Locksmith 4&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Knowledge Skills == &lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
===Professional===&lt;br /&gt;
*Cold Trade 5&lt;br /&gt;
*Imperial Bureaucracy 4&lt;br /&gt;
&lt;br /&gt;
===Academic===&lt;br /&gt;
*Imperial Trade Law 5 (Loopholes +2)&lt;br /&gt;
*Xenos Lore 4 (Xenotech +2)&lt;br /&gt;
&lt;br /&gt;
===Street===&lt;br /&gt;
*Smuggling Routes 4&lt;br /&gt;
*Pirate Havens 4&lt;br /&gt;
*Gangland Combat Tactics 5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:2;-moz-column-count:2;-webkit-column-count:2&amp;quot;&amp;gt;&lt;br /&gt;
*Minor Xenos Tongue 1&lt;br /&gt;
*Minor Xenos Tongue 1&lt;br /&gt;
*Ork 2&lt;br /&gt;
*Eldar 2&lt;br /&gt;
*Kroot 3&lt;br /&gt;
*Hivespeak 5&lt;br /&gt;
*Low Gothic Native&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Splinter pistol&lt;br /&gt;
*BQ bodyglove&lt;br /&gt;
*Monoknives&lt;br /&gt;
*Powerblade&lt;br /&gt;
*Heavy bike with fore-mounted stormbolter&lt;br /&gt;
*Stash of White Void and lho-sticks&lt;br /&gt;
*Nerve induction tines (implant)&lt;br /&gt;
*Refractor field&lt;br /&gt;
*GQ Vehicle Interface Circuitry (implant)&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Additional Info=&lt;br /&gt;
&lt;br /&gt;
==Bio==&lt;br /&gt;
&lt;br /&gt;
The woman now known as Lady Avarice was once simply called Trix, born to an underhive gang boss on a benighted backwater of a planet. After taking over her father&#039;s gang at the ripe age of 14, she went on to insinuate herself into the Cold Trade and the worst, most dangerous edge of chartist smuggling. Over the course of several decades, Avarice fought and clawed her way up through the Eventide Syndicate, earning a reputation as a vicious and ruthless criminal willing to do whatever she has to do to succeed. By the time Cecile decided to take a less active leadership role in the Syndicate, Avarice was the most qualified candidate to pick up the burden of overseeing the thousand unpleasantries that make up the day-to-day grind of her criminal empire. &lt;br /&gt;
&lt;br /&gt;
As for her name, Avarice acquired her title as a bribe from the governor of an utterly corrupt planet, and though she is anything but a lady it amuses her to keep the honorific in her official title. In less formal situations, her underlings and associates sometimes call her the Red Widow; Avarice has been married three times, but each union ended prematurely and under suspicious circumstances. Her reputation is dark, littered with the corpses of hundreds who thought to cross her- a thought that keeps her quite warm at night.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Avarice is a striking woman in the latter years of middle age, still attractive despite her decades&#039; worth of scars and the toll hard living has taken on her. Partly out of style and partly out of old habit, Avarice&#039;s most distinctive feature is the fact that she always dresses in red from head to toe. She typically favors a high-quality bodyglove, but she has been known to wear anything from the skimpy clothes of an underhive hooker to the most elegant ballgown money can buy. Avarice&#039;s eyes are a pure, blind white from years of White Void abuse, but they remain sharp and cruel as ever.&lt;br /&gt;
&lt;br /&gt;
==Personality &amp;amp; Skills==&lt;br /&gt;
Despite her sinister reputation, Avarice is perhaps surprisingly pleasant company. Though her manners are clearly tarnished by her ignoble upbringing, she is always calm, cool, and blissfully happy, a small smile always gracing her lips. She is ruthless in business dealings, both legal and less so, and respectful to her superiors without a hint of obsequiousness. Avarice is always willing to do the dirty work no one else wants to touch- be it disposing of bodies or taking her mistress&#039; dresses to the cleaners, there is almost nothing that Ava considers beneath her. Nonetheless, she is very confident in her abilities and always performs her best when challenged.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avarice&#039;s greatest talents have always fallen outside the law; she is a very competent forger, shady bureaucrat, hired gun, and smuggler. She is particularly good at leading and/or interrogating criminal scum, and she has significant talent as a pilot of any craft that could conceivably be used as a getaway vehicle.&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Avarice_Experiment_Sm.jpg&amp;diff=210391</id>
		<title>File:Avarice Experiment Sm.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Avarice_Experiment_Sm.jpg&amp;diff=210391"/>
		<updated>2012-07-22T01:13:30Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Vorpal_Sword_Went_Snicker_Snack_Avarice&amp;diff=210390</id>
		<title>The Vorpal Sword Went Snicker Snack Avarice</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Vorpal_Sword_Went_Snicker_Snack_Avarice&amp;diff=210390"/>
		<updated>2012-07-22T01:11:13Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[The_Vorpal_Sword_Went_Snicker_Snack | Back to Index]]&lt;br /&gt;
=Character Sheet=&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*BOD: 4 &lt;br /&gt;
*AGI: 4&lt;br /&gt;
*REA: 5&lt;br /&gt;
*STR: 3&lt;br /&gt;
*CHA: 5&lt;br /&gt;
*INT: 6&lt;br /&gt;
*LOG: 5&lt;br /&gt;
*WIL: 5&lt;br /&gt;
*EDG: 6&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Qualities == &lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:2;-moz-column-count:2;-webkit-column-count:2&amp;quot;&amp;gt;&lt;br /&gt;
===Positive===&lt;br /&gt;
*Black Market Pipeline - Wares 10 (discounts/better sale prices on illegal wares)&lt;br /&gt;
*Gearhead (Flyer) 10 (+1 to pilot Flyers)&lt;br /&gt;
*Lightning Reflexes 15 (+2 reaction)&lt;br /&gt;
*Guts 5 (+2 vs fear)&lt;br /&gt;
*School of Hard Knocks 5 (+1 to Street Knowledges)&lt;br /&gt;
*Linguist 5 (+2 to all language skills)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Negative===&lt;br /&gt;
*Enemy 3 -15 (Marshall Judea, Adeptus Arbites)&lt;br /&gt;
*Addiction, Mild -5 (White Void)&lt;br /&gt;
*Criminal -10 (means you are on file with the Arbites)&lt;br /&gt;
*Vendetta -5 (the Marshall, see above)&lt;br /&gt;
*Distinctive Style -5 (dresses all in red)&lt;br /&gt;
*Bad Rep -5 (vicious gang leader)&lt;br /&gt;
===Contacts (Connections/Loyalty)===&lt;br /&gt;
*Cold Trade Fixer 4/2&lt;br /&gt;
*Chartist Smuggler 4/3&lt;br /&gt;
*Freelance Assassin 3/4&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills == &lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
===Combat===&lt;br /&gt;
*Firearms 4&lt;br /&gt;
:Pistols 5 (SP +2)&lt;br /&gt;
*Close Combat Group 3&lt;br /&gt;
*Dodge 6 (ranged combat +2)&lt;br /&gt;
*Heavy Weapons 2 (Machine Guns +2)&lt;br /&gt;
*Thrown weapons 4 (Lobbed/grenade +2)&lt;br /&gt;
&lt;br /&gt;
===Social===&lt;br /&gt;
*Influence Group 5&lt;br /&gt;
:Etiquette 6 (Hive Gangs +2)&lt;br /&gt;
*Intimidation 6 (Mental +2)&lt;br /&gt;
&lt;br /&gt;
===Vehicle===&lt;br /&gt;
*Gunnery 5 (SP +2)&lt;br /&gt;
*Flyer 6 (Small craft +2)&lt;br /&gt;
*Ground 5 (Bike +2)&lt;br /&gt;
*Skimmer 5 (Vectored Thrust +2)&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
*Stealth Group 4&lt;br /&gt;
*Athletics Group 3&lt;br /&gt;
*Outdoors Group 3&lt;br /&gt;
*Escape Artist 4&lt;br /&gt;
*Perception 6&lt;br /&gt;
&lt;br /&gt;
===Technical===&lt;br /&gt;
*Electronics Group 1&lt;br /&gt;
*Aerospace Mechanic 3 (Flyer +2)&lt;br /&gt;
*Auto Mechanic 2 (Bike +2)&lt;br /&gt;
*Demolitions 3 (IEDs +2)&lt;br /&gt;
*First Aid 2 (Combat Wounds +2)&lt;br /&gt;
*Forgery 5 (Papers +2)&lt;br /&gt;
*Locksmith 4&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Knowledge Skills == &lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
===Professional===&lt;br /&gt;
*Cold Trade 5&lt;br /&gt;
*Imperial Bureaucracy 4&lt;br /&gt;
&lt;br /&gt;
===Academic===&lt;br /&gt;
*Imperial Trade Law 5 (Loopholes +2)&lt;br /&gt;
*Xenos Lore 4 (Xenotech +2)&lt;br /&gt;
&lt;br /&gt;
===Street===&lt;br /&gt;
*Smuggling Routes 4&lt;br /&gt;
*Pirate Havens 4&lt;br /&gt;
*Gangland Combat Tactics 5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:2;-moz-column-count:2;-webkit-column-count:2&amp;quot;&amp;gt;&lt;br /&gt;
*Minor Xenos Tongue 1&lt;br /&gt;
*Minor Xenos Tongue 1&lt;br /&gt;
*Ork 2&lt;br /&gt;
*Eldar 2&lt;br /&gt;
*Kroot 3&lt;br /&gt;
*Hivespeak 5&lt;br /&gt;
*Low Gothic Native&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
*Splinter pistol&lt;br /&gt;
*BQ bodyglove&lt;br /&gt;
*Monoknives&lt;br /&gt;
*Powerblade&lt;br /&gt;
*Heavy bike with fore-mounted stormbolter&lt;br /&gt;
*Stash of White Void and lho-sticks&lt;br /&gt;
*Nerve induction tines (implant)&lt;br /&gt;
*Refractor field&lt;br /&gt;
*GQ Vehicle Interface Circuitry (implant)&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Additional Info=&lt;br /&gt;
&lt;br /&gt;
==Bio==&lt;br /&gt;
&lt;br /&gt;
The woman now known as Lady Avarice was once simply called Trix, born to an underhive gang boss on a benighted backwater of a planet. After taking over her father&#039;s gang at the ripe age of 14, she went on to insinuate herself into the Cold Trade and the worst, most dangerous edge of chartist smuggling. Over the course of several decades, Avarice fought and clawed her way up through the Eventide Syndicate, earning a reputation as a vicious and ruthless criminal willing to do whatever she has to do to succeed. By the time Cecile decided to take a less active leadership role in the Syndicate, Avarice was the most qualified candidate to pick up the burden of overseeing the thousand unpleasantries that make up the day-to-day grind of her criminal empire. &lt;br /&gt;
&lt;br /&gt;
As for her name, Avarice acquired her title as a bribe from the governor of an utterly corrupt planet, and though she is anything but a lady it amuses her to keep the honorific in her official title. In less formal situations, her underlings and associates sometimes call her the Red Widow; Avarice has been married three times, but each union ended prematurely and under suspicious circumstances. Her reputation is dark, littered with the corpses of hundreds who thought to cross her- a thought that keeps her quite warm at night.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Avarice is a striking woman in the latter years of middle age, still attractive despite her decades&#039; worth of scars and the toll hard living has taken on her. Partly out of style and partly out of old habit, Avarice&#039;s most distinctive feature is the fact that she always dresses in red from head to toe. She typically favors a high-quality bodyglove, but she has been known to wear anything from the skimpy clothes of an underhive hooker to the most elegant ballgown money can buy. Avarice&#039;s eyes are a pure, blind white from years of White Void abuse, but they remain sharp and cruel as ever.&lt;br /&gt;
&lt;br /&gt;
==Personality &amp;amp; Skills==&lt;br /&gt;
Despite her sinister reputation, Avarice is perhaps surprisingly pleasant company. Though her manners are clearly tarnished by her ignoble upbringing, she is always calm, cool, and blissfully happy, a small smile always gracing her lips. She is ruthless in business dealings, both legal and less so, and respectful to her superiors without a hint of obsequiousness. Avarice is always willing to do the dirty work no one else wants to touch- be it disposing of bodies or taking her mistress&#039; dresses to the cleaners, there is almost nothing that Ava considers beneath her. Nonetheless, she is very confident in her abilities and always performs her best when challenged.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avarice&#039;s greatest talents have always fallen outside the law; she is a very competent forger, shady bureaucrat, hired gun, and smuggler. She is particularly good at leading and/or interrogating criminal scum, and she has significant talent as a pilot of any craft that could conceivably be used as a getaway vehicle.&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Vorpal_Sword_Went_Snicker_Snack_Avarice&amp;diff=210388</id>
		<title>The Vorpal Sword Went Snicker Snack Avarice</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Vorpal_Sword_Went_Snicker_Snack_Avarice&amp;diff=210388"/>
		<updated>2012-07-22T00:49:20Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[The_Vorpal_Sword_Went_Snicker_Snack | Back to Index]]&lt;br /&gt;
&lt;br /&gt;
==Bio==&lt;br /&gt;
&lt;br /&gt;
The woman now known as Lady Avarice was once simply called Trix, born to an underhive gang boss on a benighted backwater of a planet. After taking over her father&#039;s gang at the ripe age of 14, she went on to insinuate herself into the Cold Trade and the worst, most dangerous edge of chartist smuggling. Over the course of several decades, Avarice fought and clawed her way up through the Eventide Syndicate, earning a reputation as a vicious and ruthless criminal willing to do whatever she has to do to succeed. By the time Cecile decided to take a less active leadership role in the Syndicate, Avarice was the most qualified candidate to pick up the burden of overseeing the thousand unpleasantries that make up the day-to-day grind of her criminal empire. &lt;br /&gt;
&lt;br /&gt;
As for her name, Avarice acquired her title as a bribe from the governor of an utterly corrupt planet, and though she is anything but a lady it amuses her to keep the honorific in her official title. In less formal situations, her underlings and associates sometimes call her the Red Widow; Avarice has been married three times, but each union ended prematurely and under suspicious circumstances. Her reputation is dark, littered with the corpses of hundreds who thought to cross her- a thought that keeps her quite warm at night.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Avarice is a striking woman in the latter years of middle age, still attractive despite her decades&#039; worth of scars and the toll hard living has taken on her. Partly out of style and partly out of old habit, Avarice&#039;s most distinctive feature is the fact that she always dresses in red from head to toe. She typically favors a high-quality bodyglove, but she has been known to wear anything from the skimpy clothes of an underhive hooker to the most elegant ballgown money can buy. Avarice&#039;s eyes are a pure, blind white from years of White Void abuse, but they remain sharp and cruel as ever.&lt;br /&gt;
&lt;br /&gt;
==Personality &amp;amp; Skills==&lt;br /&gt;
Despite her sinister reputation, Avarice is perhaps surprisingly pleasant company. Though her manners are clearly tarnished by her ignoble upbringing, she is always calm, cool, and blissfully happy, a small smile always gracing her lips. She is ruthless in business dealings, both legal and less so, and respectful to her superiors without a hint of obsequiousness. Avarice is always willing to do the dirty work no one else wants to touch- be it disposing of bodies or taking her mistress&#039; dresses to the cleaners, there is almost nothing that Ava considers beneath her. Nonetheless, she is very confident in her abilities and always performs her best when challenged.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avarice&#039;s greatest talents have always fallen outside the law; she is a very competent forger, shady bureaucrat, hired gun, and smuggler. She is particularly good at leading and/or interrogating criminal scum, and she has significant talent as a pilot of any craft that could conceivably be used as a getaway vehicle.&lt;br /&gt;
&lt;br /&gt;
[B]Attributes[/B]&lt;br /&gt;
Body 4&lt;br /&gt;
Agility 4&lt;br /&gt;
Reaction 5&lt;br /&gt;
Strength 3&lt;br /&gt;
Charisma 5&lt;br /&gt;
Intuition 6&lt;br /&gt;
Logic 5&lt;br /&gt;
Willpower 5&lt;br /&gt;
Edge 6&lt;br /&gt;
-----&lt;br /&gt;
[B]Qualities[/B]&lt;br /&gt;
[I]Positive[/I]&lt;br /&gt;
Black Market Pipeline - Wares 10 (discounts/better sale prices on illegal wares)&lt;br /&gt;
Gearhead (Flyer) 10 (+1 to pilot Flyers)&lt;br /&gt;
Lightning Reflexes 15 (+2 reaction)&lt;br /&gt;
Guts 5 (+2 vs fear)&lt;br /&gt;
School of Hard Knocks 5 (+1 to Street Knowledges)&lt;br /&gt;
Linguist 5 (+2 to all language skills)&lt;br /&gt;
&lt;br /&gt;
[I]Negative[/I]&lt;br /&gt;
Enemy 3 -15 (Marshall Judea, Adeptus Arbites)&lt;br /&gt;
Addiction, Mild -5 (White Void)&lt;br /&gt;
Criminal -10 (means you are on file with the Arbites)&lt;br /&gt;
Vendetta -5 (the Marshall, see above)&lt;br /&gt;
Distinctive Style -5 (dresses all in red)&lt;br /&gt;
Bad Rep -5 (vicious gang leader)&lt;br /&gt;
&lt;br /&gt;
[i]Contacts[/i] (Connections/Loyalty)&lt;br /&gt;
Cold Trade Fixer 4/2&lt;br /&gt;
Chartist Smuggler 4/3&lt;br /&gt;
Freelance Assassin 3/4&lt;br /&gt;
-----&lt;br /&gt;
[B]Skills[/B]&lt;br /&gt;
[I]Combat[/I]&lt;br /&gt;
Firearms 4&lt;br /&gt;
-Pistols 5 (SP +2)&lt;br /&gt;
Close Combat Group 3&lt;br /&gt;
Dodge 6 (ranged combat +2)&lt;br /&gt;
Heavy Weapons 2 (Machine Guns +2)&lt;br /&gt;
Thrown weapons 4 (Lobbed/grenade +2)&lt;br /&gt;
&lt;br /&gt;
[I]Social[/I]&lt;br /&gt;
Influence Group 5&lt;br /&gt;
-Etiquette 6 (Hive Gangs +2)&lt;br /&gt;
Intimidation 6 (Mental +2)&lt;br /&gt;
&lt;br /&gt;
[I]Vehicle[/I]&lt;br /&gt;
Gunnery 5 (SP +2)&lt;br /&gt;
Flyer 6 (Small craft +2)&lt;br /&gt;
Ground 5 (Bike +2)&lt;br /&gt;
Skimmer 5 (Vectored Thrust +2)&lt;br /&gt;
&lt;br /&gt;
[I]Physical[/I]&lt;br /&gt;
Stealth Group 4&lt;br /&gt;
Athletics Group 3&lt;br /&gt;
Outdoors Group 3&lt;br /&gt;
Escape Artist 4&lt;br /&gt;
Perception 6&lt;br /&gt;
&lt;br /&gt;
[i]Technical[/i]&lt;br /&gt;
Electronics Group 1&lt;br /&gt;
Aerospace Mechanic 3 (Flyer +2)&lt;br /&gt;
Auto Mechanic 2 (Bike +2)&lt;br /&gt;
Demolitions 3 (IEDs +2)&lt;br /&gt;
First Aid 2 (Combat Wounds +2)&lt;br /&gt;
Forgery 5 (Papers +2)&lt;br /&gt;
Locksmith 4&lt;br /&gt;
-----&lt;br /&gt;
[B]Knowledges[/B]&lt;br /&gt;
[I]Professional[/I]&lt;br /&gt;
Cold Trade 5&lt;br /&gt;
Imperial Bureaucracy 4&lt;br /&gt;
&lt;br /&gt;
[I]Academic[/I]&lt;br /&gt;
Imperial Trade Law 5 (Loopholes +2)&lt;br /&gt;
Xenos Lore 4 (Xenotech +2)&lt;br /&gt;
&lt;br /&gt;
[I]Street[/I]&lt;br /&gt;
Smuggling Routes 4&lt;br /&gt;
Pirate havens 4&lt;br /&gt;
Gangland Combat Tactics 5&lt;br /&gt;
-----&lt;br /&gt;
[B]Languages[/B]&lt;br /&gt;
Minor Xenos Tongue 1&lt;br /&gt;
Minor Xenos Tongue 1&lt;br /&gt;
Ork 2&lt;br /&gt;
Eldar 2&lt;br /&gt;
Kroot 3&lt;br /&gt;
Hivespeak 5&lt;br /&gt;
Low Gothic Native&lt;br /&gt;
-----&lt;br /&gt;
[B]Gear[/B]&lt;br /&gt;
Splinter pistol&lt;br /&gt;
BQ bodyglove&lt;br /&gt;
Monoknives&lt;br /&gt;
Powerblade&lt;br /&gt;
Heavy bike with fore-mounted stormbolter&lt;br /&gt;
Stash of White Void and lho-sticks&lt;br /&gt;
Nerve induction tines (implant)&lt;br /&gt;
Refractor field&lt;br /&gt;
GQ Vehicle Interface Circuitry (implant)&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Termina_d%27Vyse&amp;diff=208732</id>
		<title>Termina d&#039;Vyse</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Termina_d%27Vyse&amp;diff=208732"/>
		<updated>2012-06-23T22:16:32Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Magos_Termina.jpg|thumb|alt=Picture of Termina d&#039;Vyse|Termina d&#039;Vyse]]&lt;br /&gt;
[http://wiki.rpg.net/index.php/She_Rests_In_The_Dark Back to Main Page]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Termina d&#039;Vyse || FatalHarmony || Explorator || ?? || 7 || 25000/25000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Noble || Savant || Seeker of Truth || Dark Voyage || Prestige ||  Secret Taint&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 51 || 35 || 52 || 52 || 83 || 40 || 41 || 60 || 7/13 || 0/4 || 10 || 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
*Awareness&lt;br /&gt;
*Charm&lt;br /&gt;
*Chem-Use&lt;br /&gt;
*Commerce&lt;br /&gt;
*Command&lt;br /&gt;
*Common Lore: Machine Cult&lt;br /&gt;
*Common Lore: Tech +20&lt;br /&gt;
*Deceive&lt;br /&gt;
*Dodge +20&lt;br /&gt;
*Forbidden Lore: AdMech, Archaeotech +20&lt;br /&gt;
*Literacy&lt;br /&gt;
*Logic +10&lt;br /&gt;
*Medicae +20&lt;br /&gt;
*Navigation: Surface, Stellar&lt;br /&gt;
*Operate: Surface, Aeronautica&lt;br /&gt;
*Scholastic Lore: Astromancy, Chymistry, Tactica Imperialis&lt;br /&gt;
*Linguistics: High Gothic, Low Gothic, Explorator Binary, Techna-Lingua&lt;br /&gt;
*Tech Use +20&lt;br /&gt;
*Trade: Armorer +20&lt;br /&gt;
*Trade: Explorator&lt;br /&gt;
*Trade: Shipwright&lt;br /&gt;
*Trade: Technomat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Talents==&lt;br /&gt;
*Dark Soul&lt;br /&gt;
*Electro Graft Use&lt;br /&gt;
*Electrical Succour&lt;br /&gt;
*Enemy: Academics (Malfian)&lt;br /&gt;
*Foresight&lt;br /&gt;
*Good Reputation: AdMech&lt;br /&gt;
*Hip Shooting&lt;br /&gt;
*Infused Knowledge&lt;br /&gt;
*Iron Jaw&lt;br /&gt;
*Jaded&lt;br /&gt;
*Logis Implant&lt;br /&gt;
*Luminen Blast, Energy Cache&lt;br /&gt;
*Master Chirugeon&lt;br /&gt;
*Master Enginseer&lt;br /&gt;
*Mechadendrite Use: Utility&lt;br /&gt;
*Melee Weapon Training: Universal&lt;br /&gt;
*Mighty Shot&lt;br /&gt;
*Orthoproxy&lt;br /&gt;
*Peer: Nobility, AdMech, Academics (Augmenticists, Disciples of Thule)&lt;br /&gt;
*Prosanguine&lt;br /&gt;
*Resistance: Fear&lt;br /&gt;
*Servo-Harness Integration&lt;br /&gt;
*Sound Constitution x7&lt;br /&gt;
*Step Aside&lt;br /&gt;
*Talented: Deceive, Tech-Use, Trade (Armorer)&lt;br /&gt;
*Technical Knock&lt;br /&gt;
*Universal Weapon Training (Basic, Melee, Pistol)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
*Machine (From Mechanicus Assimilation)&lt;br /&gt;
*Vendetta: Rival Malfian nobles&lt;br /&gt;
*Mechanicus Implants&lt;br /&gt;
*Unnatural Intelligence +2 (From cortex implants)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
Armored Bodyglove&amp;lt;br&amp;gt;&lt;br /&gt;
Bolt Pistol&amp;lt;br&amp;gt;&lt;br /&gt;
Servo-Harness&amp;lt;br&amp;gt;&lt;br /&gt;
Servo-Skull Familiar&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Implants==&lt;br /&gt;
Auger Array (BQ)&amp;lt;br&amp;gt;&lt;br /&gt;
Bionic limbs and respiratory systems (BQ)&amp;lt;br&amp;gt;&lt;br /&gt;
Calculus Logi Upgrade (GQ)&amp;lt;br&amp;gt;&lt;br /&gt;
Cerebral Implants (BQ)&amp;lt;br&amp;gt;&lt;br /&gt;
Luminen Capacitors (GQ)&amp;lt;br&amp;gt;&lt;br /&gt;
Maglev Coils (GQ)&amp;lt;br&amp;gt;&lt;br /&gt;
Mechanicus Assimilation x4 (BQ)&amp;lt;br&amp;gt;&lt;br /&gt;
Medicae Mechadendrite (GQ)&amp;lt;br&amp;gt;&lt;br /&gt;
MIU (GQ)&amp;lt;br&amp;gt;&lt;br /&gt;
Utility Mechadendrite (GQ)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Brief History ==&lt;br /&gt;
Termina d&#039;Vyse was once beautiful- though she would still count herself as such, few now would agree. Standing at a good six feet tall, every inch of Termina&#039;s flesh has been replaced by the purity of the machine, in an extreme form aping that of a tight-laced noblewoman. Her face has been replaced by a simple mask of steel with two shapely red bionic eyes and a delicate filtration device where her mouth should be. Instead of two arms, Termina now has four, each of which ends in a complicated device of mysterious application. She carries herself with dignity and poise and still speaks in the soft, refined voice of a young woman of breeding. Towards those with extensive bionics themselves, her voice often takes a particularly sultry tone, hinting at potential illicit liaisons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Termina was the youngest daughter in a family of high Malfian nobility. Tragically, she was born frail and sickly due to inbreeding in her family&#039;s line. Her mind, however, was peerless, and in time she turned her attention towards her weak form and how it might be improved. With the guidance of an older Augmenticist mentor, she began replacing limb after organ with superior versions made of steel and adamantium, and as she did so her thirst for the secrets of the machine only increased. Eventually her family bought her entrance into the cult of the Mechanicus; possibly as a kindness, or possibly to get rid of her before she bankrupted them (or worse) in her quest for knowledge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==XP==&lt;br /&gt;
&lt;br /&gt;
Int +20: 1600&lt;br /&gt;
&lt;br /&gt;
Fel +10: 350&lt;br /&gt;
&lt;br /&gt;
T +10: 350&lt;br /&gt;
&lt;br /&gt;
Ag +10: 750&lt;br /&gt;
&lt;br /&gt;
BS +10: 750&lt;br /&gt;
&lt;br /&gt;
Per +5: 250&lt;br /&gt;
&lt;br /&gt;
WP +5: 250&lt;br /&gt;
&lt;br /&gt;
Secret Taint (Lineage): 400&lt;br /&gt;
&lt;br /&gt;
Awareness: 100&lt;br /&gt;
&lt;br /&gt;
Charm: 500&lt;br /&gt;
&lt;br /&gt;
Chem-Use: 200&lt;br /&gt;
&lt;br /&gt;
Command: 200&lt;br /&gt;
&lt;br /&gt;
Commerce: 200&lt;br /&gt;
&lt;br /&gt;
Common Lore Tech: 100&lt;br /&gt;
&lt;br /&gt;
Common Lore Tech +10: 200&lt;br /&gt;
&lt;br /&gt;
Common Lore Tech +20: 200&lt;br /&gt;
&lt;br /&gt;
Dodge: 200&lt;br /&gt;
&lt;br /&gt;
Dodge +10: 200&lt;br /&gt;
&lt;br /&gt;
Dodge +20: 200&lt;br /&gt;
&lt;br /&gt;
Electrical Succour: 200&lt;br /&gt;
&lt;br /&gt;
Electro Graft Use: 200&lt;br /&gt;
&lt;br /&gt;
Energy Cache: 500&lt;br /&gt;
&lt;br /&gt;
Forbidden Lore (AdMech) +10: 200&lt;br /&gt;
&lt;br /&gt;
Forbidden Lore (AdMech) +20: 200&lt;br /&gt;
&lt;br /&gt;
Forbidden Lore (Archaeotech) +20: 200&lt;br /&gt;
&lt;br /&gt;
Good Reputation (AdMech): 200&lt;br /&gt;
&lt;br /&gt;
Hip Shooting: 500&lt;br /&gt;
&lt;br /&gt;
Infused Knowledge: 500&lt;br /&gt;
&lt;br /&gt;
Iron Jaw: 200&lt;br /&gt;
&lt;br /&gt;
Jaded: 500&lt;br /&gt;
&lt;br /&gt;
Logic +10: 200&lt;br /&gt;
&lt;br /&gt;
Luminen Blast: 200&lt;br /&gt;
&lt;br /&gt;
Master Chiurgeon: 500&lt;br /&gt;
&lt;br /&gt;
Master Enginseer: 500&lt;br /&gt;
&lt;br /&gt;
Mighty Shot: 500&lt;br /&gt;
&lt;br /&gt;
Mechadendrite Use (Utility): 500&lt;br /&gt;
&lt;br /&gt;
Medicae: 200&lt;br /&gt;
&lt;br /&gt;
Medicae +10: 200&lt;br /&gt;
&lt;br /&gt;
Medicae +20: 200&lt;br /&gt;
&lt;br /&gt;
Navigation (Stellar): 200&lt;br /&gt;
&lt;br /&gt;
Navigation (Surface): 200&lt;br /&gt;
&lt;br /&gt;
Orthoproxy: 300&lt;br /&gt;
&lt;br /&gt;
Operate (Aeronautica): 200&lt;br /&gt;
&lt;br /&gt;
Operate (Surface): 200&lt;br /&gt;
&lt;br /&gt;
Pistol Weapon Training (Universal): 500&lt;br /&gt;
&lt;br /&gt;
Prosanguine: 200&lt;br /&gt;
&lt;br /&gt;
Servo-Harness Integration: 1000&lt;br /&gt;
&lt;br /&gt;
Scholastic Lore (Astromancy): 200&lt;br /&gt;
&lt;br /&gt;
Scholastic Lore (Chymistry): 200&lt;br /&gt;
&lt;br /&gt;
Scholastic Lore (Tactica Imperialis): 200&lt;br /&gt;
&lt;br /&gt;
Sound Constitution x7: 1400&lt;br /&gt;
&lt;br /&gt;
Step Aside: 500&lt;br /&gt;
&lt;br /&gt;
Talented (Tech Use): 200&lt;br /&gt;
&lt;br /&gt;
Technical Knock: 200&lt;br /&gt;
&lt;br /&gt;
Tech Use +10: 200&lt;br /&gt;
&lt;br /&gt;
Tech Use +20: 200&lt;br /&gt;
&lt;br /&gt;
Trade (Armorer): 200&lt;br /&gt;
&lt;br /&gt;
Trade (Armorer) +10: 200&lt;br /&gt;
&lt;br /&gt;
Trade (Armorer) +20: 200&lt;br /&gt;
&lt;br /&gt;
Trade (Explorator): 200&lt;br /&gt;
&lt;br /&gt;
Trade (Shipwright): 200&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Magos_Termina.jpg&amp;diff=208731</id>
		<title>File:Magos Termina.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Magos_Termina.jpg&amp;diff=208731"/>
		<updated>2012-06-23T22:15:43Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Kagemusha&amp;diff=204496</id>
		<title>Kagemusha</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Kagemusha&amp;diff=204496"/>
		<updated>2012-04-04T00:39:52Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Peleps Varuna Lien */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Character]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
*&#039;&#039;&#039;Quote:&#039;&#039;&#039; &#039;&#039;&amp;quot; &amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Caste:&#039;&#039;&#039; Night&lt;br /&gt;
*&#039;&#039;&#039;Concept:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Motivation=&lt;br /&gt;
&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Anima=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 3&lt;br /&gt;
*Dexterity 5&lt;br /&gt;
*Stamina 2&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 2&lt;br /&gt;
*Manipulation 3&lt;br /&gt;
*Appearance 3&lt;br /&gt;
&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 3&lt;br /&gt;
*Intelligence 4&lt;br /&gt;
*Wits 4&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Caste==&lt;br /&gt;
*Athletics 3&lt;br /&gt;
*Awareness 1&lt;br /&gt;
*Dodge 4&lt;br /&gt;
*Stealth 3&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
*Bureaucracy 4&lt;br /&gt;
*Archery 5&lt;br /&gt;
*Occult 5&lt;br /&gt;
*Performance 3&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
*Survival 1&lt;br /&gt;
*Sail 1&lt;br /&gt;
*Linguistics 2&lt;br /&gt;
*Lore 1&lt;br /&gt;
*Integrity 3&lt;br /&gt;
*Investigation 1&lt;br /&gt;
*Socialize 1&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
==Cult 2==&lt;br /&gt;
&lt;br /&gt;
==Artifact 2==&lt;br /&gt;
&lt;br /&gt;
==Followers 4==&lt;br /&gt;
&lt;br /&gt;
==Ally 1==&lt;br /&gt;
&lt;br /&gt;
==Contacts 3==&lt;br /&gt;
&lt;br /&gt;
==Resources 5==&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
&lt;br /&gt;
==Dodge==&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Terrestrial Circle Sorcery&lt;br /&gt;
&lt;br /&gt;
==Bureaucracy==&lt;br /&gt;
*1st Bureaucracy Excellency&lt;br /&gt;
&lt;br /&gt;
==Archery==&lt;br /&gt;
*1st Archery Excellency&lt;br /&gt;
&lt;br /&gt;
==Performance==&lt;br /&gt;
*1st Performance Excellency&lt;br /&gt;
&lt;br /&gt;
==Stealth==&lt;br /&gt;
*2nd Stealth Excellency&lt;br /&gt;
&lt;br /&gt;
=Spells=&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Circle Sorcery==&lt;br /&gt;
*Summon First Circle Demon&lt;br /&gt;
*Shatter Mast&lt;br /&gt;
*Thunder Wolf&#039;s Howl&lt;br /&gt;
*Wind&#039;s Kiss&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 17m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 17m&lt;br /&gt;
*Peripheral: 43&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 43m&lt;br /&gt;
*Committed to Charms: 0m&lt;br /&gt;
*Committed to artifacts: &lt;br /&gt;
*Willpower: 8&lt;br /&gt;
*Anima status: Quiescent&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Conviction: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Temperance: 1&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (1/1)&lt;br /&gt;
*Valor: 4&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (4/4)&lt;br /&gt;
&lt;br /&gt;
===Flawed Virtue===&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;:&lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Weapon&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: &lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: &lt;br /&gt;
*Parry MDV: &lt;br /&gt;
&lt;br /&gt;
==Health Levels==&lt;br /&gt;
-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
==[[Peleps_Varuna_Lien|Peleps Varuna Lien]]==&lt;br /&gt;
*Terrestrial wife and ally&lt;br /&gt;
&lt;br /&gt;
=Circle=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*&#039;&#039;&#039;Earned&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Spent&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A character in the PbP game [[The_Devil&#039;s_Due|The Devil&#039;s Due]].&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Storm_Breaker&amp;diff=204495</id>
		<title>The Storm Breaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Storm_Breaker&amp;diff=204495"/>
		<updated>2012-04-03T22:52:32Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Armaments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:The Devil&#039;s Due]]&lt;br /&gt;
[[File:Carrack.jpg|thumb|alt=Picture of a carrack|The Storm Breaker]]&lt;br /&gt;
The &#039;&#039;Storm Breaker&#039;&#039; is an exceptional great carrack with the modifications Armed, Ram, and Passenger Quarters. It has the following stats:&lt;br /&gt;
&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 100 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux15/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
==Armaments==&lt;br /&gt;
&lt;br /&gt;
===Upper Deck gun (Demi-cannon)===&lt;br /&gt;
*Speed 4Long, Accuracy -3, Damage 18L/5, Rate 1. Range 125, Cost OOOOO&lt;br /&gt;
&lt;br /&gt;
===Port/Starboard guns (Demi-culverin)===&lt;br /&gt;
*Speed 4Long, Accuracy -2, Damage 16L/4, Rate 1, Range 150, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
==Passenger Quarters==&lt;br /&gt;
(Feel free to put a description of your character&#039;s rooms here)&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204494</id>
		<title>Ship Stats: Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204494"/>
		<updated>2012-04-03T22:52:09Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Ship Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Homebrew]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
=New Ship Rules=&lt;br /&gt;
All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ships may only mount one weapon per weapon mount.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hull Types==&lt;br /&gt;
&lt;br /&gt;
===Galley===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Bireme, Trireme&lt;br /&gt;
&lt;br /&gt;
===Knarr===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Longship, Cog&lt;br /&gt;
&lt;br /&gt;
===Caravel===&lt;br /&gt;
&lt;br /&gt;
===Carrack===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Great Carrack&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
&lt;br /&gt;
===Galley (Resources 3)===&lt;br /&gt;
*Speed: 3/4 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -2S (Rowed)&lt;br /&gt;
*Crew: 60/10&lt;br /&gt;
*Cargo: 40 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
*Other: Coastal vessel&lt;br /&gt;
&lt;br /&gt;
====Bireme (Resources 3)====&lt;br /&gt;
*Speed: 4/5 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 120/20&lt;br /&gt;
&lt;br /&gt;
====Trireme (Resources 4)====&lt;br /&gt;
*Speed: 5/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail), +0S (Rowed)&lt;br /&gt;
*Crew: 200/35&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Knarr (Resources 3)===&lt;br /&gt;
*Speed: 2/6 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 20/10&lt;br /&gt;
*Cargo: 24 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux6/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Longship (Resources 3)====&lt;br /&gt;
*Speed:  5/12 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 40&lt;br /&gt;
*Cargo: 12 tons&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Cog (Resources 3)====&lt;br /&gt;
*Other: Coastal Vessel&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Caravel (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -1S (Sail)&lt;br /&gt;
*Crew: 25/10&lt;br /&gt;
*Cargo: 30 tons&lt;br /&gt;
*Soak: 8L/12B&lt;br /&gt;
*Health Levels: Ux10/Mx5/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Carrack (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -2S (Sail)&lt;br /&gt;
*Crew: 60/15&lt;br /&gt;
*Cargo: 160 tons&lt;br /&gt;
*Soak: 10L/16B&lt;br /&gt;
*Health Levels: Ux12/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
====Great Carrack (Resources 5)====&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -4S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 400 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux14/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
A ship may have any number of modifications, but two modifications of the same type do not stack.&lt;br /&gt;
===Armed (Carracks only)===&lt;br /&gt;
*Halve cargo capacity, gain Port/Starboard weapon slots&lt;br /&gt;
&lt;br /&gt;
===Lateen Rigging===&lt;br /&gt;
*Increase maneuverability, decrease narrative speed&lt;br /&gt;
&lt;br /&gt;
===Passenger Quarters===&lt;br /&gt;
*Halve cargo capacity, gain comfortable quarters&lt;br /&gt;
&lt;br /&gt;
===Ram===&lt;br /&gt;
*Vessel suffers no damage when ramming other Second Age vessels (ramming rules in Scroll of Kings)&lt;br /&gt;
&lt;br /&gt;
==Craftsmanship==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fine (+0 Resources)===&lt;br /&gt;
*Choose one: +1 Maneuver, +1L/1B Soak&lt;br /&gt;
&lt;br /&gt;
===Exceptional (+1 Resources)===&lt;br /&gt;
*Choose two: +1 Maneuver, +1L/1B Soak, +10% cargo capacity, +1 Undamaged Health Level&lt;br /&gt;
&lt;br /&gt;
==Ship Weapons==&lt;br /&gt;
All weapons have the 2, A (Ammunition: see below), and S (Ship) tags. All require a time measured in long ticks to reload before firing. This may be reduced by 1 for each success on a Dex+Archery roll with a difficulty of the weapon&#039;s negative Accuracy.&lt;br /&gt;
&lt;br /&gt;
====Demi-culverin====&lt;br /&gt;
*Speed 4Long, Accuracy -2, Damage 16L/4, Rate 1, Range 150, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
====Demi-cannon====&lt;br /&gt;
*Speed 4Long, Accuracy -3, Damage 18L/5, Rate 1. Range 125, Cost OOOOO&lt;br /&gt;
&lt;br /&gt;
====Falconet====&lt;br /&gt;
*Speed 3Long, Accuracy -1, Damage 8L/3, Rate 1, Range 300, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
====Minion====&lt;br /&gt;
*Speed 3Long, Accuracy -1, Damage 13L/4, Rate 1, Range 200, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
&lt;br /&gt;
====Iron Shot (Resources 2)====&lt;br /&gt;
*Default; must be forged. &lt;br /&gt;
&lt;br /&gt;
====Sail-Cutters (Resources 2)====&lt;br /&gt;
*Called shot required to target sails. Double damage, but only affects rigging.&lt;br /&gt;
&lt;br /&gt;
====Grape Shot (Resources 1)====&lt;br /&gt;
*If a hit with grape shot is successful, any additional threshold successes are compared to the Dodge DV of everyone on deck of the targeted vessel. Against targets that fail to dodge, the weapon does half its listed damage (Overwhelming tag removed). Grape shot never damages targeted vessels.&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Triumphant_Soul_of_the_Wolf&amp;diff=204493</id>
		<title>Triumphant Soul of the Wolf</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Triumphant_Soul_of_the_Wolf&amp;diff=204493"/>
		<updated>2012-04-03T22:25:20Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Backgrounds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Character]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
*&#039;&#039;Quote:&#039;&#039; &#039;&#039;&#039;&amp;quot; &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Caste:&#039;&#039; Full Moon&lt;br /&gt;
*&#039;&#039;Totem:&#039;&#039; Black wolf&lt;br /&gt;
*&#039;&#039;Tell:&#039;&#039; Prominent fangs&lt;br /&gt;
&lt;br /&gt;
=Motivation=&lt;br /&gt;
*Reclaim parts of Creation lost to the Wyld&lt;br /&gt;
&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
The Circle (Loyalty)&lt;br /&gt;
&lt;br /&gt;
Swordplay (Pride)&lt;br /&gt;
&lt;br /&gt;
Solar Mate (Protectiveness)&lt;br /&gt;
&lt;br /&gt;
=Anima=&lt;br /&gt;
Black wolf with purple aura&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 4&lt;br /&gt;
*&#039;&#039;&#039;Dexterity 4&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Stamina 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 2&lt;br /&gt;
*&#039;&#039;&#039;Manipulation 3&#039;&#039;&#039;&lt;br /&gt;
*Appearance 3&lt;br /&gt;
&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 3&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*&#039;&#039;&#039;Wits 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
*Dodge 3&lt;br /&gt;
*Survival 2 (+1 Finding shelter)&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
*Archery 1&lt;br /&gt;
*Athletics 2&lt;br /&gt;
*Awareness 2&lt;br /&gt;
*Integrity 1&lt;br /&gt;
*Martial Arts 1&lt;br /&gt;
*Melee 3 (+1 Daiklaves)&lt;br /&gt;
*Resistance 2&lt;br /&gt;
*War 3 (+1 Strategy)&lt;br /&gt;
*Craft 4 (Fire) &lt;br /&gt;
*Linguistics 1&lt;br /&gt;
*Presence 1&lt;br /&gt;
*Socialize 2&lt;br /&gt;
*Lore 3&lt;br /&gt;
*Occult 3 (+1 The Wyld)&lt;br /&gt;
*Medicine 1&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Artifact 2 (Moonsilver Hearthstone Bracers)==&lt;br /&gt;
==Artifact 3 (Moonsilver Tiger Shark Armor)==&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Moonsilver Daiklave)==&lt;br /&gt;
==Followers 2==&lt;br /&gt;
==Heart&#039;s Blood 1==&lt;br /&gt;
==Manse 5==&lt;br /&gt;
==Mentor 1==&lt;br /&gt;
==Reputation 1==&lt;br /&gt;
==Resources 3==&lt;br /&gt;
==Solar Bond 2==&lt;br /&gt;
&lt;br /&gt;
=Knacks=&lt;br /&gt;
*Deadly Beastman Transformation&lt;br /&gt;
:&#039;&#039;Wolf&#039;s Pace, Claws, Fangs, Fur, Enhanced Sense (Smell), Prehensile Tail&#039;&#039;&lt;br /&gt;
*Prey&#039;s Skin Disguise&lt;br /&gt;
*Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
&lt;br /&gt;
==Strength==&lt;br /&gt;
*Claws of the Silver Moon&lt;br /&gt;
&lt;br /&gt;
==Dexterity==&lt;br /&gt;
*First Dexterity Excellency&lt;br /&gt;
&lt;br /&gt;
==Stamina==&lt;br /&gt;
*First Stamina Excellency&lt;br /&gt;
*Ox Body Technique x2&lt;br /&gt;
*Bruise Relief Method&lt;br /&gt;
*Halting The Scarlet Flow&lt;br /&gt;
*Relentless Lunar Fury&lt;br /&gt;
*Scorpion and Toad Absolution 10xp&lt;br /&gt;
*Armor-Forming Technique&lt;br /&gt;
&lt;br /&gt;
=Thaumaturgy=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 17m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 17m&lt;br /&gt;
*Peripheral: 36m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 36m&lt;br /&gt;
*Committed to Charms: 0m&lt;br /&gt;
*Committed to artifacts: &lt;br /&gt;
*Willpower: 6&lt;br /&gt;
*Anima status: Quiescent&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Conviction: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Valor: 3&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (3/3)&lt;br /&gt;
&lt;br /&gt;
===Flawed Virtue===&lt;br /&gt;
*Curse of the Lone Wolf (Valor)&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical (Human)==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: 6&lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: 5&lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;: 8L/8B, Hardness 2L/2B &lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Moonsilver Daiklave&#039;&#039;: Speed 5 Accuracy 12 Damage 9L/2 PDV 6 Rate 3 Special O&lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: Speed 5 Accuracy 5 + 1 Damage 4B PDV [4+1+2]/2 Rate 3 Special N&lt;br /&gt;
*&#039;&#039;Kick&#039;&#039;: Speed 5 Accuracy 4 + 1 Damage 7B PDV [4+1+2]/2 Rate 2 Special N&lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: Speed 5 Accuracy 4 + 1 Damage 4B PDV [4+1+2]/2 Rate 1 Special N,C&lt;br /&gt;
*&#039;&#039;Hand-Claws of the Silver Moon&#039;&#039;: Speed 5 Accuracy 7 + 1 Damage 9L/2 PDV [4+1+4]/2 Rate 3 Special N, O&lt;br /&gt;
*&#039;&#039;Foot-Claws of the Silver Moon&#039;&#039;: Speed 5 Accuracy 6 + 1 Damage 12L/2 PDV [4+1]/2 Rate 2 Special N, O&lt;br /&gt;
*&#039;&#039;Clinch of the Silver Moon&#039;&#039;: Speed 5 Accuracy 6 + 1 Damage 9L/2 PDV - Rate 1 Special N, O, C&lt;br /&gt;
&lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Physical (Warform)==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: 6&lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;: &lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Moonsilver Daiklave&#039;&#039;: Speed 5 Accuracy 13 Damage 10L/2 PDV 6 Rate 3 Special O&lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: Speed 5 Accuracy 6 + MA Damage 5B PDV [4+MA+2]/2 Rate 3 Special N&lt;br /&gt;
*&#039;&#039;Kick&#039;&#039;: Speed 5 Accuracy 5 + MA Damage 8B PDV [4+MA+2]/2 Rate 2 Special N&lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: Speed 5 Accuracy 5 + MA Damage 5B PDV [4+MA+2]/2 Rate 1 Special N,C&lt;br /&gt;
*&#039;&#039;Hand-Claws of the Silver Moon&#039;&#039;: Speed 5 Accuracy 8 + MA Damage 10L/2 PDV [4+MA+4]/2 Rate 3 Special N, O&lt;br /&gt;
*&#039;&#039;Foot-Claws of the Silver Moon&#039;&#039;: Speed 5 Accuracy 7 + MA Damage 13L/2 PDV [4+MA]/2 Rate 2 Special N, O&lt;br /&gt;
*&#039;&#039;Clinch of the Silver Moon&#039;&#039;: Speed 5 Accuracy 7 + MA Damage 10L/2 PDV - Rate 1 Special N, O, C&lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: &lt;br /&gt;
*Parry MDV: &lt;br /&gt;
&lt;br /&gt;
==Health Levels==&lt;br /&gt;
-0, -1, -1, -1, -1, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
==Interactions with the Silver Pact==&lt;br /&gt;
Wolf was picked up by the Silver Pact not long after his Exaltation. One day while out hunting, he was found by a pleasant - if oddly death-culty - woman with long white hair who introduced herself as Savage Harvest, a mink totem Full Moon as he discovered later. She told him in brief about the Silver Pact (the basic information about the Silver Pact in MoEP: Lunars), and took him to the Twisted Stone Conclave in the Haslanti League.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There, Wolf had his first introduction to Silver Pact society (such as it is): though there was a lot of ritual involved in the gathering of Lunars, there didn’t particularly seem to be much of a hierarchy- primarily, it seemed to be a gathering of very disparate peoples with a handful of common goals. Eventually Wolf was tested and underwent physical, social, and mental trials to determine his caste, and was ultimately caste as a Full Moon and tattooed by Gerd Marrow-Eater, the figurehead and leader of the Haslanti. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
==One Star Awake==&lt;br /&gt;
*Wolf&#039;s Solar mate, a female Twilight who lives in his manse, slowly reclaiming the land around it from the Wyld&lt;br /&gt;
&lt;br /&gt;
=Circle=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*&#039;&#039;&#039;Earned&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Spent&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A character in the PbP game [[The_Devil&#039;s_Due|The Devil&#039;s Due]].&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Triumphant_Soul_of_the_Wolf&amp;diff=204492</id>
		<title>Triumphant Soul of the Wolf</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Triumphant_Soul_of_the_Wolf&amp;diff=204492"/>
		<updated>2012-04-03T22:24:38Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* NPCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Character]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
*&#039;&#039;Quote:&#039;&#039; &#039;&#039;&#039;&amp;quot; &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Caste:&#039;&#039; Full Moon&lt;br /&gt;
*&#039;&#039;Totem:&#039;&#039; Black wolf&lt;br /&gt;
*&#039;&#039;Tell:&#039;&#039; Prominent fangs&lt;br /&gt;
&lt;br /&gt;
=Motivation=&lt;br /&gt;
*Reclaim parts of Creation lost to the Wyld&lt;br /&gt;
&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
The Circle (Loyalty)&lt;br /&gt;
&lt;br /&gt;
Swordplay (Pride)&lt;br /&gt;
&lt;br /&gt;
Solar Mate (Protectiveness)&lt;br /&gt;
&lt;br /&gt;
=Anima=&lt;br /&gt;
Black wolf with purple aura&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 4&lt;br /&gt;
*&#039;&#039;&#039;Dexterity 4&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Stamina 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 2&lt;br /&gt;
*&#039;&#039;&#039;Manipulation 3&#039;&#039;&#039;&lt;br /&gt;
*Appearance 3&lt;br /&gt;
&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 3&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*&#039;&#039;&#039;Wits 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
*Dodge 3&lt;br /&gt;
*Survival 2 (+1 Finding shelter)&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
*Archery 1&lt;br /&gt;
*Athletics 2&lt;br /&gt;
*Awareness 2&lt;br /&gt;
*Integrity 1&lt;br /&gt;
*Martial Arts 1&lt;br /&gt;
*Melee 3 (+1 Daiklaves)&lt;br /&gt;
*Resistance 2&lt;br /&gt;
*War 3 (+1 Strategy)&lt;br /&gt;
*Craft 4 (Fire) &lt;br /&gt;
*Linguistics 1&lt;br /&gt;
*Presence 1&lt;br /&gt;
*Socialize 2&lt;br /&gt;
*Lore 3&lt;br /&gt;
*Occult 3 (+1 The Wyld)&lt;br /&gt;
*Medicine 1&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Artifact 2 (Moonsilver Hearthstone Bracers)==&lt;br /&gt;
==Artifact 3 (Moonsilver Tiger Shark Armor)==&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Moonsilver Daiklave)==&lt;br /&gt;
==Followers 2==&lt;br /&gt;
==Heart&#039;s Blood 1==&lt;br /&gt;
==Manse 5==&lt;br /&gt;
==Mentor 1==&lt;br /&gt;
==Reputation 1==&lt;br /&gt;
==Resources 3==&lt;br /&gt;
&lt;br /&gt;
=Knacks=&lt;br /&gt;
*Deadly Beastman Transformation&lt;br /&gt;
:&#039;&#039;Wolf&#039;s Pace, Claws, Fangs, Fur, Enhanced Sense (Smell), Prehensile Tail&#039;&#039;&lt;br /&gt;
*Prey&#039;s Skin Disguise&lt;br /&gt;
*Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
&lt;br /&gt;
==Strength==&lt;br /&gt;
*Claws of the Silver Moon&lt;br /&gt;
&lt;br /&gt;
==Dexterity==&lt;br /&gt;
*First Dexterity Excellency&lt;br /&gt;
&lt;br /&gt;
==Stamina==&lt;br /&gt;
*First Stamina Excellency&lt;br /&gt;
*Ox Body Technique x2&lt;br /&gt;
*Bruise Relief Method&lt;br /&gt;
*Halting The Scarlet Flow&lt;br /&gt;
*Relentless Lunar Fury&lt;br /&gt;
*Scorpion and Toad Absolution 10xp&lt;br /&gt;
*Armor-Forming Technique&lt;br /&gt;
&lt;br /&gt;
=Thaumaturgy=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 17m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 17m&lt;br /&gt;
*Peripheral: 36m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 36m&lt;br /&gt;
*Committed to Charms: 0m&lt;br /&gt;
*Committed to artifacts: &lt;br /&gt;
*Willpower: 6&lt;br /&gt;
*Anima status: Quiescent&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Conviction: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Valor: 3&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (3/3)&lt;br /&gt;
&lt;br /&gt;
===Flawed Virtue===&lt;br /&gt;
*Curse of the Lone Wolf (Valor)&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical (Human)==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: 6&lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: 5&lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;: 8L/8B, Hardness 2L/2B &lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Moonsilver Daiklave&#039;&#039;: Speed 5 Accuracy 12 Damage 9L/2 PDV 6 Rate 3 Special O&lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: Speed 5 Accuracy 5 + 1 Damage 4B PDV [4+1+2]/2 Rate 3 Special N&lt;br /&gt;
*&#039;&#039;Kick&#039;&#039;: Speed 5 Accuracy 4 + 1 Damage 7B PDV [4+1+2]/2 Rate 2 Special N&lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: Speed 5 Accuracy 4 + 1 Damage 4B PDV [4+1+2]/2 Rate 1 Special N,C&lt;br /&gt;
*&#039;&#039;Hand-Claws of the Silver Moon&#039;&#039;: Speed 5 Accuracy 7 + 1 Damage 9L/2 PDV [4+1+4]/2 Rate 3 Special N, O&lt;br /&gt;
*&#039;&#039;Foot-Claws of the Silver Moon&#039;&#039;: Speed 5 Accuracy 6 + 1 Damage 12L/2 PDV [4+1]/2 Rate 2 Special N, O&lt;br /&gt;
*&#039;&#039;Clinch of the Silver Moon&#039;&#039;: Speed 5 Accuracy 6 + 1 Damage 9L/2 PDV - Rate 1 Special N, O, C&lt;br /&gt;
&lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Physical (Warform)==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: 6&lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;: &lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Moonsilver Daiklave&#039;&#039;: Speed 5 Accuracy 13 Damage 10L/2 PDV 6 Rate 3 Special O&lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: Speed 5 Accuracy 6 + MA Damage 5B PDV [4+MA+2]/2 Rate 3 Special N&lt;br /&gt;
*&#039;&#039;Kick&#039;&#039;: Speed 5 Accuracy 5 + MA Damage 8B PDV [4+MA+2]/2 Rate 2 Special N&lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: Speed 5 Accuracy 5 + MA Damage 5B PDV [4+MA+2]/2 Rate 1 Special N,C&lt;br /&gt;
*&#039;&#039;Hand-Claws of the Silver Moon&#039;&#039;: Speed 5 Accuracy 8 + MA Damage 10L/2 PDV [4+MA+4]/2 Rate 3 Special N, O&lt;br /&gt;
*&#039;&#039;Foot-Claws of the Silver Moon&#039;&#039;: Speed 5 Accuracy 7 + MA Damage 13L/2 PDV [4+MA]/2 Rate 2 Special N, O&lt;br /&gt;
*&#039;&#039;Clinch of the Silver Moon&#039;&#039;: Speed 5 Accuracy 7 + MA Damage 10L/2 PDV - Rate 1 Special N, O, C&lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: &lt;br /&gt;
*Parry MDV: &lt;br /&gt;
&lt;br /&gt;
==Health Levels==&lt;br /&gt;
-0, -1, -1, -1, -1, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
==Interactions with the Silver Pact==&lt;br /&gt;
Wolf was picked up by the Silver Pact not long after his Exaltation. One day while out hunting, he was found by a pleasant - if oddly death-culty - woman with long white hair who introduced herself as Savage Harvest, a mink totem Full Moon as he discovered later. She told him in brief about the Silver Pact (the basic information about the Silver Pact in MoEP: Lunars), and took him to the Twisted Stone Conclave in the Haslanti League.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There, Wolf had his first introduction to Silver Pact society (such as it is): though there was a lot of ritual involved in the gathering of Lunars, there didn’t particularly seem to be much of a hierarchy- primarily, it seemed to be a gathering of very disparate peoples with a handful of common goals. Eventually Wolf was tested and underwent physical, social, and mental trials to determine his caste, and was ultimately caste as a Full Moon and tattooed by Gerd Marrow-Eater, the figurehead and leader of the Haslanti. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
==One Star Awake==&lt;br /&gt;
*Wolf&#039;s Solar mate, a female Twilight who lives in his manse, slowly reclaiming the land around it from the Wyld&lt;br /&gt;
&lt;br /&gt;
=Circle=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*&#039;&#039;&#039;Earned&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Spent&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A character in the PbP game [[The_Devil&#039;s_Due|The Devil&#039;s Due]].&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Triumphant_Soul_of_the_Wolf&amp;diff=204491</id>
		<title>Triumphant Soul of the Wolf</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Triumphant_Soul_of_the_Wolf&amp;diff=204491"/>
		<updated>2012-04-03T22:23:26Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Interactions with the Silver Pact */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Character]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
*&#039;&#039;Quote:&#039;&#039; &#039;&#039;&#039;&amp;quot; &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Caste:&#039;&#039; Full Moon&lt;br /&gt;
*&#039;&#039;Totem:&#039;&#039; Black wolf&lt;br /&gt;
*&#039;&#039;Tell:&#039;&#039; Prominent fangs&lt;br /&gt;
&lt;br /&gt;
=Motivation=&lt;br /&gt;
*Reclaim parts of Creation lost to the Wyld&lt;br /&gt;
&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
The Circle (Loyalty)&lt;br /&gt;
&lt;br /&gt;
Swordplay (Pride)&lt;br /&gt;
&lt;br /&gt;
Solar Mate (Protectiveness)&lt;br /&gt;
&lt;br /&gt;
=Anima=&lt;br /&gt;
Black wolf with purple aura&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 4&lt;br /&gt;
*&#039;&#039;&#039;Dexterity 4&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Stamina 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 2&lt;br /&gt;
*&#039;&#039;&#039;Manipulation 3&#039;&#039;&#039;&lt;br /&gt;
*Appearance 3&lt;br /&gt;
&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 3&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*&#039;&#039;&#039;Wits 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
*Dodge 3&lt;br /&gt;
*Survival 2 (+1 Finding shelter)&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
*Archery 1&lt;br /&gt;
*Athletics 2&lt;br /&gt;
*Awareness 2&lt;br /&gt;
*Integrity 1&lt;br /&gt;
*Martial Arts 1&lt;br /&gt;
*Melee 3 (+1 Daiklaves)&lt;br /&gt;
*Resistance 2&lt;br /&gt;
*War 3 (+1 Strategy)&lt;br /&gt;
*Craft 4 (Fire) &lt;br /&gt;
*Linguistics 1&lt;br /&gt;
*Presence 1&lt;br /&gt;
*Socialize 2&lt;br /&gt;
*Lore 3&lt;br /&gt;
*Occult 3 (+1 The Wyld)&lt;br /&gt;
*Medicine 1&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Artifact 2 (Moonsilver Hearthstone Bracers)==&lt;br /&gt;
==Artifact 3 (Moonsilver Tiger Shark Armor)==&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Moonsilver Daiklave)==&lt;br /&gt;
==Followers 2==&lt;br /&gt;
==Heart&#039;s Blood 1==&lt;br /&gt;
==Manse 5==&lt;br /&gt;
==Mentor 1==&lt;br /&gt;
==Reputation 1==&lt;br /&gt;
==Resources 3==&lt;br /&gt;
&lt;br /&gt;
=Knacks=&lt;br /&gt;
*Deadly Beastman Transformation&lt;br /&gt;
:&#039;&#039;Wolf&#039;s Pace, Claws, Fangs, Fur, Enhanced Sense (Smell), Prehensile Tail&#039;&#039;&lt;br /&gt;
*Prey&#039;s Skin Disguise&lt;br /&gt;
*Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
&lt;br /&gt;
==Strength==&lt;br /&gt;
*Claws of the Silver Moon&lt;br /&gt;
&lt;br /&gt;
==Dexterity==&lt;br /&gt;
*First Dexterity Excellency&lt;br /&gt;
&lt;br /&gt;
==Stamina==&lt;br /&gt;
*First Stamina Excellency&lt;br /&gt;
*Ox Body Technique x2&lt;br /&gt;
*Bruise Relief Method&lt;br /&gt;
*Halting The Scarlet Flow&lt;br /&gt;
*Relentless Lunar Fury&lt;br /&gt;
*Scorpion and Toad Absolution 10xp&lt;br /&gt;
*Armor-Forming Technique&lt;br /&gt;
&lt;br /&gt;
=Thaumaturgy=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 17m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 17m&lt;br /&gt;
*Peripheral: 36m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 36m&lt;br /&gt;
*Committed to Charms: 0m&lt;br /&gt;
*Committed to artifacts: &lt;br /&gt;
*Willpower: 6&lt;br /&gt;
*Anima status: Quiescent&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Conviction: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Valor: 3&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (3/3)&lt;br /&gt;
&lt;br /&gt;
===Flawed Virtue===&lt;br /&gt;
*Curse of the Lone Wolf (Valor)&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical (Human)==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: 6&lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: 5&lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;: 8L/8B, Hardness 2L/2B &lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Moonsilver Daiklave&#039;&#039;: Speed 5 Accuracy 12 Damage 9L/2 PDV 6 Rate 3 Special O&lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: Speed 5 Accuracy 5 + 1 Damage 4B PDV [4+1+2]/2 Rate 3 Special N&lt;br /&gt;
*&#039;&#039;Kick&#039;&#039;: Speed 5 Accuracy 4 + 1 Damage 7B PDV [4+1+2]/2 Rate 2 Special N&lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: Speed 5 Accuracy 4 + 1 Damage 4B PDV [4+1+2]/2 Rate 1 Special N,C&lt;br /&gt;
*&#039;&#039;Hand-Claws of the Silver Moon&#039;&#039;: Speed 5 Accuracy 7 + 1 Damage 9L/2 PDV [4+1+4]/2 Rate 3 Special N, O&lt;br /&gt;
*&#039;&#039;Foot-Claws of the Silver Moon&#039;&#039;: Speed 5 Accuracy 6 + 1 Damage 12L/2 PDV [4+1]/2 Rate 2 Special N, O&lt;br /&gt;
*&#039;&#039;Clinch of the Silver Moon&#039;&#039;: Speed 5 Accuracy 6 + 1 Damage 9L/2 PDV - Rate 1 Special N, O, C&lt;br /&gt;
&lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Physical (Warform)==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: 6&lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;: &lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Moonsilver Daiklave&#039;&#039;: Speed 5 Accuracy 13 Damage 10L/2 PDV 6 Rate 3 Special O&lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: Speed 5 Accuracy 6 + MA Damage 5B PDV [4+MA+2]/2 Rate 3 Special N&lt;br /&gt;
*&#039;&#039;Kick&#039;&#039;: Speed 5 Accuracy 5 + MA Damage 8B PDV [4+MA+2]/2 Rate 2 Special N&lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: Speed 5 Accuracy 5 + MA Damage 5B PDV [4+MA+2]/2 Rate 1 Special N,C&lt;br /&gt;
*&#039;&#039;Hand-Claws of the Silver Moon&#039;&#039;: Speed 5 Accuracy 8 + MA Damage 10L/2 PDV [4+MA+4]/2 Rate 3 Special N, O&lt;br /&gt;
*&#039;&#039;Foot-Claws of the Silver Moon&#039;&#039;: Speed 5 Accuracy 7 + MA Damage 13L/2 PDV [4+MA]/2 Rate 2 Special N, O&lt;br /&gt;
*&#039;&#039;Clinch of the Silver Moon&#039;&#039;: Speed 5 Accuracy 7 + MA Damage 10L/2 PDV - Rate 1 Special N, O, C&lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: &lt;br /&gt;
*Parry MDV: &lt;br /&gt;
&lt;br /&gt;
==Health Levels==&lt;br /&gt;
-0, -1, -1, -1, -1, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
==Interactions with the Silver Pact==&lt;br /&gt;
Wolf was picked up by the Silver Pact not long after his Exaltation. One day while out hunting, he was found by a pleasant - if oddly death-culty - woman with long white hair who introduced herself as Savage Harvest, a mink totem Full Moon as he discovered later. She told him in brief about the Silver Pact (the basic information about the Silver Pact in MoEP: Lunars), and took him to the Twisted Stone Conclave in the Haslanti League.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There, Wolf had his first introduction to Silver Pact society (such as it is): though there was a lot of ritual involved in the gathering of Lunars, there didn’t particularly seem to be much of a hierarchy- primarily, it seemed to be a gathering of very disparate peoples with a handful of common goals. Eventually Wolf was tested and underwent physical, social, and mental trials to determine his caste, and was ultimately caste as a Full Moon and tattooed by Gerd Marrow-Eater, the figurehead and leader of the Haslanti. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Circle=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*&#039;&#039;&#039;Earned&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Spent&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A character in the PbP game [[The_Devil&#039;s_Due|The Devil&#039;s Due]].&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Triumphant_Soul_of_the_Wolf&amp;diff=204490</id>
		<title>Triumphant Soul of the Wolf</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Triumphant_Soul_of_the_Wolf&amp;diff=204490"/>
		<updated>2012-04-03T22:22:47Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Character]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
*&#039;&#039;Quote:&#039;&#039; &#039;&#039;&#039;&amp;quot; &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Caste:&#039;&#039; Full Moon&lt;br /&gt;
*&#039;&#039;Totem:&#039;&#039; Black wolf&lt;br /&gt;
*&#039;&#039;Tell:&#039;&#039; Prominent fangs&lt;br /&gt;
&lt;br /&gt;
=Motivation=&lt;br /&gt;
*Reclaim parts of Creation lost to the Wyld&lt;br /&gt;
&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
&lt;br /&gt;
The Circle (Loyalty)&lt;br /&gt;
&lt;br /&gt;
Swordplay (Pride)&lt;br /&gt;
&lt;br /&gt;
Solar Mate (Protectiveness)&lt;br /&gt;
&lt;br /&gt;
=Anima=&lt;br /&gt;
Black wolf with purple aura&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 4&lt;br /&gt;
*&#039;&#039;&#039;Dexterity 4&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Stamina 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 2&lt;br /&gt;
*&#039;&#039;&#039;Manipulation 3&#039;&#039;&#039;&lt;br /&gt;
*Appearance 3&lt;br /&gt;
&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 3&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*&#039;&#039;&#039;Wits 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
*Dodge 3&lt;br /&gt;
*Survival 2 (+1 Finding shelter)&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
*Archery 1&lt;br /&gt;
*Athletics 2&lt;br /&gt;
*Awareness 2&lt;br /&gt;
*Integrity 1&lt;br /&gt;
*Martial Arts 1&lt;br /&gt;
*Melee 3 (+1 Daiklaves)&lt;br /&gt;
*Resistance 2&lt;br /&gt;
*War 3 (+1 Strategy)&lt;br /&gt;
*Craft 4 (Fire) &lt;br /&gt;
*Linguistics 1&lt;br /&gt;
*Presence 1&lt;br /&gt;
*Socialize 2&lt;br /&gt;
*Lore 3&lt;br /&gt;
*Occult 3 (+1 The Wyld)&lt;br /&gt;
*Medicine 1&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Artifact 2 (Moonsilver Hearthstone Bracers)==&lt;br /&gt;
==Artifact 3 (Moonsilver Tiger Shark Armor)==&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Moonsilver Daiklave)==&lt;br /&gt;
==Followers 2==&lt;br /&gt;
==Heart&#039;s Blood 1==&lt;br /&gt;
==Manse 5==&lt;br /&gt;
==Mentor 1==&lt;br /&gt;
==Reputation 1==&lt;br /&gt;
==Resources 3==&lt;br /&gt;
&lt;br /&gt;
=Knacks=&lt;br /&gt;
*Deadly Beastman Transformation&lt;br /&gt;
:&#039;&#039;Wolf&#039;s Pace, Claws, Fangs, Fur, Enhanced Sense (Smell), Prehensile Tail&#039;&#039;&lt;br /&gt;
*Prey&#039;s Skin Disguise&lt;br /&gt;
*Internal Form Mastery&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
&lt;br /&gt;
==Strength==&lt;br /&gt;
*Claws of the Silver Moon&lt;br /&gt;
&lt;br /&gt;
==Dexterity==&lt;br /&gt;
*First Dexterity Excellency&lt;br /&gt;
&lt;br /&gt;
==Stamina==&lt;br /&gt;
*First Stamina Excellency&lt;br /&gt;
*Ox Body Technique x2&lt;br /&gt;
*Bruise Relief Method&lt;br /&gt;
*Halting The Scarlet Flow&lt;br /&gt;
*Relentless Lunar Fury&lt;br /&gt;
*Scorpion and Toad Absolution 10xp&lt;br /&gt;
*Armor-Forming Technique&lt;br /&gt;
&lt;br /&gt;
=Thaumaturgy=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 17m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 17m&lt;br /&gt;
*Peripheral: 36m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 36m&lt;br /&gt;
*Committed to Charms: 0m&lt;br /&gt;
*Committed to artifacts: &lt;br /&gt;
*Willpower: 6&lt;br /&gt;
*Anima status: Quiescent&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Conviction: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Valor: 3&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (3/3)&lt;br /&gt;
&lt;br /&gt;
===Flawed Virtue===&lt;br /&gt;
*Curse of the Lone Wolf (Valor)&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical (Human)==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: 6&lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: 5&lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;: 8L/8B, Hardness 2L/2B &lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Moonsilver Daiklave&#039;&#039;: Speed 5 Accuracy 12 Damage 9L/2 PDV 6 Rate 3 Special O&lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: Speed 5 Accuracy 5 + 1 Damage 4B PDV [4+1+2]/2 Rate 3 Special N&lt;br /&gt;
*&#039;&#039;Kick&#039;&#039;: Speed 5 Accuracy 4 + 1 Damage 7B PDV [4+1+2]/2 Rate 2 Special N&lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: Speed 5 Accuracy 4 + 1 Damage 4B PDV [4+1+2]/2 Rate 1 Special N,C&lt;br /&gt;
*&#039;&#039;Hand-Claws of the Silver Moon&#039;&#039;: Speed 5 Accuracy 7 + 1 Damage 9L/2 PDV [4+1+4]/2 Rate 3 Special N, O&lt;br /&gt;
*&#039;&#039;Foot-Claws of the Silver Moon&#039;&#039;: Speed 5 Accuracy 6 + 1 Damage 12L/2 PDV [4+1]/2 Rate 2 Special N, O&lt;br /&gt;
*&#039;&#039;Clinch of the Silver Moon&#039;&#039;: Speed 5 Accuracy 6 + 1 Damage 9L/2 PDV - Rate 1 Special N, O, C&lt;br /&gt;
&lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Physical (Warform)==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: 6&lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;: &lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Moonsilver Daiklave&#039;&#039;: Speed 5 Accuracy 13 Damage 10L/2 PDV 6 Rate 3 Special O&lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: Speed 5 Accuracy 6 + MA Damage 5B PDV [4+MA+2]/2 Rate 3 Special N&lt;br /&gt;
*&#039;&#039;Kick&#039;&#039;: Speed 5 Accuracy 5 + MA Damage 8B PDV [4+MA+2]/2 Rate 2 Special N&lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: Speed 5 Accuracy 5 + MA Damage 5B PDV [4+MA+2]/2 Rate 1 Special N,C&lt;br /&gt;
*&#039;&#039;Hand-Claws of the Silver Moon&#039;&#039;: Speed 5 Accuracy 8 + MA Damage 10L/2 PDV [4+MA+4]/2 Rate 3 Special N, O&lt;br /&gt;
*&#039;&#039;Foot-Claws of the Silver Moon&#039;&#039;: Speed 5 Accuracy 7 + MA Damage 13L/2 PDV [4+MA]/2 Rate 2 Special N, O&lt;br /&gt;
*&#039;&#039;Clinch of the Silver Moon&#039;&#039;: Speed 5 Accuracy 7 + MA Damage 10L/2 PDV - Rate 1 Special N, O, C&lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: &lt;br /&gt;
*Parry MDV: &lt;br /&gt;
&lt;br /&gt;
==Health Levels==&lt;br /&gt;
-0, -1, -1, -1, -1, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
==Interactions with the Silver Pact==&lt;br /&gt;
Wolf was picked up by the Silver Pact not long after his Exaltation. One day while out hunting, he was found by a pleasant - if oddly death-culty - woman with long white hair who introduced herself as Savage Harvest, a mink totem Full Moon as he discovered later. She told him in brief about the Silver Pact (the basic information about the Silver Pact in MoEP: Lunars), and took him to the Twisted Stone Conclave in the Haslanti League.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There, Wolf had his first introduction to Silver Pact society (such as it is): though there was a lot of ritual involved in the gathering of Lunars, there didn’t particularly seem to be much of a hierarchy- primarily, it seemed to be a gathering of very disparate peoples with a handful of common goals. Eventually Wolf was tested and underwent physical, social, and mental trials to determine his caste, and was ultimately caste as a Full Moon and tattooed by Gerd Marrow-Eater, the figurehead and leader of the Haslanti. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wolf’s performance in his trials impressed the other Lunars, one of whom decided to take Wolf under his/her wing as a young protege.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Circle=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*&#039;&#039;&#039;Earned&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Spent&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A character in the PbP game [[The_Devil&#039;s_Due|The Devil&#039;s Due]].&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Devil%27s_Due&amp;diff=204489</id>
		<title>The Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Devil%27s_Due&amp;diff=204489"/>
		<updated>2012-04-03T22:03:34Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Threads */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:PBP]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
[[File:DevilsDuePirates.png|thumb|alt=Picture of a pirate ship|]]&lt;br /&gt;
A play-by-post game, run by FatalHarmony&lt;br /&gt;
&lt;br /&gt;
=The Setup=&lt;br /&gt;
&lt;br /&gt;
The Western isles of Creation are a lush paradise of tropical forests, crystal blue seas, and seemingly endless strands of white sand beaches. Their people are bold and strong- they dare to plunder the unforgiving sea for the richness of its bounty and emerge from the foam with treasures of pearl and scale. But there is one name that strikes fear into the hearts of men, from the bravest warrior to the richest pirate prince. It is a name only whispered in darkness, a tale told around driftwood fires to rob children of their sleep.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;“The Reaver.”&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Five years ago, the phantom ship &#039;&#039;Risen Hunger&#039;&#039; was first sighted by a Realm trireme investigating the bloody ruins of a Ragara sugarcane plantation. Later that year, a dead man was found floating in the harbor of Azure. Nailed to the broken remains of a ship’s prow like a grotesque figurehead, his cold, bloated lips spoke in hushed whispers of a reckoning to come, of a Reaver who would reap the souls of men like wheat before the scythe.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All over the West, dark rumors grew and festered. Ships sunk in seas red with the blood of their crews, entire towns dead of black rot in the span of days- one after another, tales flooded in of acts of savagery too obscene or eerie to have been committed by the hand of man. One and all, each bore the Reaver’s stamp sealed in blood and fire. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They say that the captain of the &#039;&#039;Hunger&#039;&#039; is a giant of a man with corpse-grey skin and eyes as black as the Void. They say that he has a wife that he keeps locked away deep beneath the waves, and that her cries on their wedding night could be heard as far away as the Blessed Isle. They say the Reaver preys upon his own crew, that he must raid for damned souls to replace those who have fallen to his hunger. Whatever the truth, it is fact that the Reaver’s depredations have fallen upon prince and pauper alike, and that no one, not even the dark nation of Skullstone, has been spared his wrath.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since the Reaver appeared, many have attempted to bring him down, to stop him. All have failed. Not one week ago, one of the wealthiest men in Coral - a Guild factor known as Lock-and-Key - placed an unprecedented prize on the Reaver’s head. In place of the promises of jade that have thus far failed, Lock has offered the location of an ancient pleasure palace of the Anathema to the first to present him with the Reaver’s head on a silver dish. The best pirates and privateers in Coral are abuzz at this news. The youngest and brashest boast of their prowess and buy elaborate platters in anticipation of victory, while the oldest and wisest shake their heads, their feet firmly planted on solid soil.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So far, the only ship in port that truly has a chance of victory in this deadly competition is yours. Home to a circle of powerful Exalted, you have all jumped on this chance to put an end to the spectre that plagues the nightmares of the West...and to win a prize worthy of your station. Word has just reached Coral of another attack, this time targeting a black jade mine tended by reclusive and peaceful People of the Sea. Heavy and slow with jade and sated with blood, the &#039;&#039;Hunger&#039;&#039; must still be close to the site of its latest atrocity...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Character Creation=&lt;br /&gt;
*Chargen is as 2.5 canon except for Lunars, who use Domino&#039;s rules where applicable.&lt;br /&gt;
*Everyone uses Solar XP/BP costs where applicable; Lunar Knacks cost 9xp.&lt;br /&gt;
*Begin at Essence 3. No further Essence advancements may be bought with BP or XP, but they&#039;ll be free as a story award if/when it comes up.&lt;br /&gt;
*Have an extra 50 xp to round out character concepts. &lt;br /&gt;
*Sorcerers get the equivalent Countermagic for free with initiation Charms. You can also get an additional spell for free if you give me a cool description of your sorcerous trials (completely optional, by the way, if you don&#039;t like the trials).&lt;br /&gt;
*If you want it, you can have all the thaumaturgy your character would reasonably know for free.&lt;br /&gt;
*Solar Bond is also free, at any level you desire.&lt;br /&gt;
&lt;br /&gt;
=Canon Deviations/Exceptions=&lt;br /&gt;
*You can Exalt outside of Creation, unless you’re a Sidereal in which case you’re stuck with places inside Fate.&lt;br /&gt;
*Even previously-Exalted people can Exalt as an Abyssal upon brink of death. Personally, I think this leads to cool stories.&lt;br /&gt;
*The Fair Folk will have a generous handful of traditional Western fairy lore thrown into their narrative. There will be brownies and selkies and trolls.&lt;br /&gt;
*I really prefer Limit, Limit Break, and Resonance to be narrative rather than mechanical. In general, I’d expect a character to Limit Break once a story if a narratively satisfying situation presents itself.&lt;br /&gt;
*Cool ideas trump canon any day. This is not an excuse to ignore canon, merely an encouragement to think outside the box. I certainly will be.&lt;br /&gt;
*There are new ship stats, since the ones in Scroll of Kings are nonsense. You can find them [[Ship_Stats:_Devil&#039;s_Due|here.]]&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
&lt;br /&gt;
==Solars==&lt;br /&gt;
&lt;br /&gt;
===Dawn Caste===&lt;br /&gt;
*[[Marina|Marina]], played by Silent Wayfarer&lt;br /&gt;
&lt;br /&gt;
===Zenith Caste===&lt;br /&gt;
*[[Chen|Chen, Fists of Infinite Penance]], played by Wuming&lt;br /&gt;
&lt;br /&gt;
===Night Caste===&lt;br /&gt;
*[[Kagemusha|Kagemusha]], played by etu&lt;br /&gt;
&lt;br /&gt;
==Lunars==&lt;br /&gt;
&lt;br /&gt;
===Full Moon===&lt;br /&gt;
*[[Triumphant_Soul_of_the_Wolf|Triumphant Soul of the Wolf]], played by indvidion&lt;br /&gt;
&lt;br /&gt;
===Changing Moon===&lt;br /&gt;
*[[Jun_Jensak|Jun Jensak]], played by Phigment&lt;br /&gt;
&lt;br /&gt;
==Dragonblooded==&lt;br /&gt;
&lt;br /&gt;
===Water Aspect===&lt;br /&gt;
*[[Mnemon_Chonadar|Mnemon Chonadar]], played by Hecaton&lt;br /&gt;
&lt;br /&gt;
=The Ship=&lt;br /&gt;
&lt;br /&gt;
==[[The_Storm_Breaker|The Storm Breaker]]==&lt;br /&gt;
&lt;br /&gt;
=Threads=&lt;br /&gt;
&lt;br /&gt;
==Recruitment Thread==&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?618659-Recruitment-Exalted-2-5-Adventures-in-the-West| (Recruitment) Exalted 2.5: Adventures in the West]&lt;br /&gt;
&lt;br /&gt;
==OOC Thread==&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?621022-Exalted-The-Devil-s-Due| (OOC) Exalted: The Devil&#039;s Due]&lt;br /&gt;
&lt;br /&gt;
==IC Thread==&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?621023-Exalted-The-Devil-s-Due| (IC) Exalted: The Devil&#039;s Due]&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Devil%27s_Due&amp;diff=204488</id>
		<title>The Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Devil%27s_Due&amp;diff=204488"/>
		<updated>2012-04-03T21:45:19Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Canon Deviations/Exceptions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:PBP]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
[[File:DevilsDuePirates.png|thumb|alt=Picture of a pirate ship|]]&lt;br /&gt;
A play-by-post game, run by FatalHarmony&lt;br /&gt;
&lt;br /&gt;
=The Setup=&lt;br /&gt;
&lt;br /&gt;
The Western isles of Creation are a lush paradise of tropical forests, crystal blue seas, and seemingly endless strands of white sand beaches. Their people are bold and strong- they dare to plunder the unforgiving sea for the richness of its bounty and emerge from the foam with treasures of pearl and scale. But there is one name that strikes fear into the hearts of men, from the bravest warrior to the richest pirate prince. It is a name only whispered in darkness, a tale told around driftwood fires to rob children of their sleep.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;“The Reaver.”&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Five years ago, the phantom ship &#039;&#039;Risen Hunger&#039;&#039; was first sighted by a Realm trireme investigating the bloody ruins of a Ragara sugarcane plantation. Later that year, a dead man was found floating in the harbor of Azure. Nailed to the broken remains of a ship’s prow like a grotesque figurehead, his cold, bloated lips spoke in hushed whispers of a reckoning to come, of a Reaver who would reap the souls of men like wheat before the scythe.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All over the West, dark rumors grew and festered. Ships sunk in seas red with the blood of their crews, entire towns dead of black rot in the span of days- one after another, tales flooded in of acts of savagery too obscene or eerie to have been committed by the hand of man. One and all, each bore the Reaver’s stamp sealed in blood and fire. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They say that the captain of the &#039;&#039;Hunger&#039;&#039; is a giant of a man with corpse-grey skin and eyes as black as the Void. They say that he has a wife that he keeps locked away deep beneath the waves, and that her cries on their wedding night could be heard as far away as the Blessed Isle. They say the Reaver preys upon his own crew, that he must raid for damned souls to replace those who have fallen to his hunger. Whatever the truth, it is fact that the Reaver’s depredations have fallen upon prince and pauper alike, and that no one, not even the dark nation of Skullstone, has been spared his wrath.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since the Reaver appeared, many have attempted to bring him down, to stop him. All have failed. Not one week ago, one of the wealthiest men in Coral - a Guild factor known as Lock-and-Key - placed an unprecedented prize on the Reaver’s head. In place of the promises of jade that have thus far failed, Lock has offered the location of an ancient pleasure palace of the Anathema to the first to present him with the Reaver’s head on a silver dish. The best pirates and privateers in Coral are abuzz at this news. The youngest and brashest boast of their prowess and buy elaborate platters in anticipation of victory, while the oldest and wisest shake their heads, their feet firmly planted on solid soil.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So far, the only ship in port that truly has a chance of victory in this deadly competition is yours. Home to a circle of powerful Exalted, you have all jumped on this chance to put an end to the spectre that plagues the nightmares of the West...and to win a prize worthy of your station. Word has just reached Coral of another attack, this time targeting a black jade mine tended by reclusive and peaceful People of the Sea. Heavy and slow with jade and sated with blood, the &#039;&#039;Hunger&#039;&#039; must still be close to the site of its latest atrocity...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Character Creation=&lt;br /&gt;
*Chargen is as 2.5 canon except for Lunars, who use Domino&#039;s rules where applicable.&lt;br /&gt;
*Everyone uses Solar XP/BP costs where applicable; Lunar Knacks cost 9xp.&lt;br /&gt;
*Begin at Essence 3. No further Essence advancements may be bought with BP or XP, but they&#039;ll be free as a story award if/when it comes up.&lt;br /&gt;
*Have an extra 50 xp to round out character concepts. &lt;br /&gt;
*Sorcerers get the equivalent Countermagic for free with initiation Charms. You can also get an additional spell for free if you give me a cool description of your sorcerous trials (completely optional, by the way, if you don&#039;t like the trials).&lt;br /&gt;
*If you want it, you can have all the thaumaturgy your character would reasonably know for free.&lt;br /&gt;
*Solar Bond is also free, at any level you desire.&lt;br /&gt;
&lt;br /&gt;
=Canon Deviations/Exceptions=&lt;br /&gt;
*You can Exalt outside of Creation, unless you’re a Sidereal in which case you’re stuck with places inside Fate.&lt;br /&gt;
*Even previously-Exalted people can Exalt as an Abyssal upon brink of death. Personally, I think this leads to cool stories.&lt;br /&gt;
*The Fair Folk will have a generous handful of traditional Western fairy lore thrown into their narrative. There will be brownies and selkies and trolls.&lt;br /&gt;
*I really prefer Limit, Limit Break, and Resonance to be narrative rather than mechanical. In general, I’d expect a character to Limit Break once a story if a narratively satisfying situation presents itself.&lt;br /&gt;
*Cool ideas trump canon any day. This is not an excuse to ignore canon, merely an encouragement to think outside the box. I certainly will be.&lt;br /&gt;
*There are new ship stats, since the ones in Scroll of Kings are nonsense. You can find them [[Ship_Stats:_Devil&#039;s_Due|here.]]&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
&lt;br /&gt;
==Solars==&lt;br /&gt;
&lt;br /&gt;
===Dawn Caste===&lt;br /&gt;
*[[Marina|Marina]], played by Silent Wayfarer&lt;br /&gt;
&lt;br /&gt;
===Zenith Caste===&lt;br /&gt;
*[[Chen|Chen, Fists of Infinite Penance]], played by Wuming&lt;br /&gt;
&lt;br /&gt;
===Night Caste===&lt;br /&gt;
*[[Kagemusha|Kagemusha]], played by etu&lt;br /&gt;
&lt;br /&gt;
==Lunars==&lt;br /&gt;
&lt;br /&gt;
===Full Moon===&lt;br /&gt;
*[[Triumphant_Soul_of_the_Wolf|Triumphant Soul of the Wolf]], played by indvidion&lt;br /&gt;
&lt;br /&gt;
===Changing Moon===&lt;br /&gt;
*[[Jun_Jensak|Jun Jensak]], played by Phigment&lt;br /&gt;
&lt;br /&gt;
==Dragonblooded==&lt;br /&gt;
&lt;br /&gt;
===Water Aspect===&lt;br /&gt;
*[[Mnemon_Chonadar|Mnemon Chonadar]], played by Hecaton&lt;br /&gt;
&lt;br /&gt;
=The Ship=&lt;br /&gt;
&lt;br /&gt;
==[[The_Storm_Breaker|The Storm Breaker]]==&lt;br /&gt;
&lt;br /&gt;
=Threads=&lt;br /&gt;
&lt;br /&gt;
==Recruitment Thread==&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?618659-Recruitment-Exalted-2-5-Adventures-in-the-West| (Recruitment) Exalted 2.5: Adventures in the West]&lt;br /&gt;
&lt;br /&gt;
==OOC Thread==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==IC Thread==&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Devil%27s_Due&amp;diff=204487</id>
		<title>The Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Devil%27s_Due&amp;diff=204487"/>
		<updated>2012-04-03T21:37:05Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:PBP]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
[[File:DevilsDuePirates.png|thumb|alt=Picture of a pirate ship|]]&lt;br /&gt;
A play-by-post game, run by FatalHarmony&lt;br /&gt;
&lt;br /&gt;
=The Setup=&lt;br /&gt;
&lt;br /&gt;
The Western isles of Creation are a lush paradise of tropical forests, crystal blue seas, and seemingly endless strands of white sand beaches. Their people are bold and strong- they dare to plunder the unforgiving sea for the richness of its bounty and emerge from the foam with treasures of pearl and scale. But there is one name that strikes fear into the hearts of men, from the bravest warrior to the richest pirate prince. It is a name only whispered in darkness, a tale told around driftwood fires to rob children of their sleep.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;“The Reaver.”&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Five years ago, the phantom ship &#039;&#039;Risen Hunger&#039;&#039; was first sighted by a Realm trireme investigating the bloody ruins of a Ragara sugarcane plantation. Later that year, a dead man was found floating in the harbor of Azure. Nailed to the broken remains of a ship’s prow like a grotesque figurehead, his cold, bloated lips spoke in hushed whispers of a reckoning to come, of a Reaver who would reap the souls of men like wheat before the scythe.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All over the West, dark rumors grew and festered. Ships sunk in seas red with the blood of their crews, entire towns dead of black rot in the span of days- one after another, tales flooded in of acts of savagery too obscene or eerie to have been committed by the hand of man. One and all, each bore the Reaver’s stamp sealed in blood and fire. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They say that the captain of the &#039;&#039;Hunger&#039;&#039; is a giant of a man with corpse-grey skin and eyes as black as the Void. They say that he has a wife that he keeps locked away deep beneath the waves, and that her cries on their wedding night could be heard as far away as the Blessed Isle. They say the Reaver preys upon his own crew, that he must raid for damned souls to replace those who have fallen to his hunger. Whatever the truth, it is fact that the Reaver’s depredations have fallen upon prince and pauper alike, and that no one, not even the dark nation of Skullstone, has been spared his wrath.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since the Reaver appeared, many have attempted to bring him down, to stop him. All have failed. Not one week ago, one of the wealthiest men in Coral - a Guild factor known as Lock-and-Key - placed an unprecedented prize on the Reaver’s head. In place of the promises of jade that have thus far failed, Lock has offered the location of an ancient pleasure palace of the Anathema to the first to present him with the Reaver’s head on a silver dish. The best pirates and privateers in Coral are abuzz at this news. The youngest and brashest boast of their prowess and buy elaborate platters in anticipation of victory, while the oldest and wisest shake their heads, their feet firmly planted on solid soil.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So far, the only ship in port that truly has a chance of victory in this deadly competition is yours. Home to a circle of powerful Exalted, you have all jumped on this chance to put an end to the spectre that plagues the nightmares of the West...and to win a prize worthy of your station. Word has just reached Coral of another attack, this time targeting a black jade mine tended by reclusive and peaceful People of the Sea. Heavy and slow with jade and sated with blood, the &#039;&#039;Hunger&#039;&#039; must still be close to the site of its latest atrocity...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Character Creation=&lt;br /&gt;
*Chargen is as 2.5 canon except for Lunars, who use Domino&#039;s rules where applicable.&lt;br /&gt;
*Everyone uses Solar XP/BP costs where applicable; Lunar Knacks cost 9xp.&lt;br /&gt;
*Begin at Essence 3. No further Essence advancements may be bought with BP or XP, but they&#039;ll be free as a story award if/when it comes up.&lt;br /&gt;
*Have an extra 50 xp to round out character concepts. &lt;br /&gt;
*Sorcerers get the equivalent Countermagic for free with initiation Charms. You can also get an additional spell for free if you give me a cool description of your sorcerous trials (completely optional, by the way, if you don&#039;t like the trials).&lt;br /&gt;
*If you want it, you can have all the thaumaturgy your character would reasonably know for free.&lt;br /&gt;
*Solar Bond is also free, at any level you desire.&lt;br /&gt;
&lt;br /&gt;
=Canon Deviations/Exceptions=&lt;br /&gt;
*You can Exalt outside of Creation, unless you’re a Sidereal in which case you’re stuck with places inside Fate.&lt;br /&gt;
*Even previously-Exalted people can Exalt as an Abyssal upon brink of death. Personally, I think this leads to cool stories.&lt;br /&gt;
*The Fair Folk will have a generous handful of traditional Western fairy lore thrown into their narrative. There will be brownies and selkies and trolls.&lt;br /&gt;
*I really prefer Limit, Limit Break, and Resonance to be narrative rather than mechanical. In general, I’d expect a character to Limit Break once a story if a narratively satisfying situation presents itself.&lt;br /&gt;
*Cool ideas trump canon any day. This is not an excuse to ignore canon, merely an encouragement to think outside the box. I certainly will be.&lt;br /&gt;
*There are new ship stats, since the ones in Scroll of Kings are nonsense. You can find them here: [[Ship_Stats:_Devil&#039;s_Due|Ship Stats]]&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
&lt;br /&gt;
==Solars==&lt;br /&gt;
&lt;br /&gt;
===Dawn Caste===&lt;br /&gt;
*[[Marina|Marina]], played by Silent Wayfarer&lt;br /&gt;
&lt;br /&gt;
===Zenith Caste===&lt;br /&gt;
*[[Chen|Chen, Fists of Infinite Penance]], played by Wuming&lt;br /&gt;
&lt;br /&gt;
===Night Caste===&lt;br /&gt;
*[[Kagemusha|Kagemusha]], played by etu&lt;br /&gt;
&lt;br /&gt;
==Lunars==&lt;br /&gt;
&lt;br /&gt;
===Full Moon===&lt;br /&gt;
*[[Triumphant_Soul_of_the_Wolf|Triumphant Soul of the Wolf]], played by indvidion&lt;br /&gt;
&lt;br /&gt;
===Changing Moon===&lt;br /&gt;
*[[Jun_Jensak|Jun Jensak]], played by Phigment&lt;br /&gt;
&lt;br /&gt;
==Dragonblooded==&lt;br /&gt;
&lt;br /&gt;
===Water Aspect===&lt;br /&gt;
*[[Mnemon_Chonadar|Mnemon Chonadar]], played by Hecaton&lt;br /&gt;
&lt;br /&gt;
=The Ship=&lt;br /&gt;
&lt;br /&gt;
==[[The_Storm_Breaker|The Storm Breaker]]==&lt;br /&gt;
&lt;br /&gt;
=Threads=&lt;br /&gt;
&lt;br /&gt;
==Recruitment Thread==&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?618659-Recruitment-Exalted-2-5-Adventures-in-the-West| (Recruitment) Exalted 2.5: Adventures in the West]&lt;br /&gt;
&lt;br /&gt;
==OOC Thread==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==IC Thread==&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Storm_Breaker&amp;diff=204486</id>
		<title>The Storm Breaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Storm_Breaker&amp;diff=204486"/>
		<updated>2012-04-03T21:35:57Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:The Devil&#039;s Due]]&lt;br /&gt;
[[File:Carrack.jpg|thumb|alt=Picture of a carrack|The Storm Breaker]]&lt;br /&gt;
The &#039;&#039;Storm Breaker&#039;&#039; is an exceptional great carrack with the modifications Armed, Ram, and Passenger Quarters. It has the following stats:&lt;br /&gt;
&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 100 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux15/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
==Armaments==&lt;br /&gt;
&lt;br /&gt;
===Upper Deck gun (Demi-cannon)===&lt;br /&gt;
*Speed 4Long, Accuracy -3, Damage 20L/5, Rate 1. Range 125, Cost OOOOO&lt;br /&gt;
&lt;br /&gt;
===Port/Starboard guns (Demi-culverin)===&lt;br /&gt;
*Speed 4Long, Accuracy -2, Damage 18L/4, Rate 1, Range 150, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
==Passenger Quarters==&lt;br /&gt;
(Feel free to put a description of your character&#039;s rooms here)&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Storm_Breaker&amp;diff=204485</id>
		<title>The Storm Breaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Storm_Breaker&amp;diff=204485"/>
		<updated>2012-04-03T21:34:55Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:The Devil&#039;s Due]]&lt;br /&gt;
[[File:Carrack.jpg|thumb|alt=Picture of a carrack|The Storm Breaker]]&lt;br /&gt;
The &#039;&#039;Storm Breaker&#039;&#039; is an exceptional great carrack with the modifications Armed, Ram, and Passenger Quarters. It has the following stats:&lt;br /&gt;
&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 100 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux15/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
=Armaments=&lt;br /&gt;
&lt;br /&gt;
==Upper Deck gun (Demi-cannon)==&lt;br /&gt;
*Speed 4Long, Accuracy -3, Damage 20L/5, Rate 1. Range 125, Cost OOOOO&lt;br /&gt;
&lt;br /&gt;
==Port/Starboard guns (Demi-culverin)==&lt;br /&gt;
*Speed 4Long, Accuracy -2, Damage 18L/4, Rate 1, Range 150, Cost OOOO&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Storm_Breaker&amp;diff=204484</id>
		<title>The Storm Breaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Storm_Breaker&amp;diff=204484"/>
		<updated>2012-04-03T21:32:19Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:The Devil&#039;s Due]]&lt;br /&gt;
[[File:Carrack.jpg|thumb|alt=Picture of a carrack|The Storm Breaker]]&lt;br /&gt;
The &#039;&#039;Storm Breaker&#039;&#039; is an exceptional great carrack with the modifications Armed, Ram, and Passenger Quarters. It has the following stats:&lt;br /&gt;
&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 100 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux15/Mx6/Cx4/I/D&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Carrack.jpg&amp;diff=204483</id>
		<title>File:Carrack.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Carrack.jpg&amp;diff=204483"/>
		<updated>2012-04-03T21:31:07Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Storm_Breaker&amp;diff=204482</id>
		<title>The Storm Breaker</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Storm_Breaker&amp;diff=204482"/>
		<updated>2012-04-03T21:28:19Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: Created page with &amp;quot;Category:ExaltedCategory:The Devil&amp;#039;s Due The &amp;#039;&amp;#039;Storm Breaker&amp;#039;&amp;#039; is an exceptional great carrack with the modifications Armed, Ram, and Passenger Quarters. It has the follo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:The Devil&#039;s Due]]&lt;br /&gt;
The &#039;&#039;Storm Breaker&#039;&#039; is an exceptional great carrack with the modifications Armed, Ram, and Passenger Quarters. It has the following stats:&lt;br /&gt;
&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 100 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux15/Mx6/Cx4/I/D&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204479</id>
		<title>Ship Stats: Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204479"/>
		<updated>2012-04-03T21:26:00Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* The Storm Breaker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Homebrew]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
=New Ship Rules=&lt;br /&gt;
All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ships may only mount one weapon per weapon mount.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hull Types==&lt;br /&gt;
&lt;br /&gt;
===Galley===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Bireme, Trireme&lt;br /&gt;
&lt;br /&gt;
===Knarr===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Longship, Cog&lt;br /&gt;
&lt;br /&gt;
===Caravel===&lt;br /&gt;
&lt;br /&gt;
===Carrack===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Great Carrack&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
&lt;br /&gt;
===Galley (Resources 3)===&lt;br /&gt;
*Speed: 3/4 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -2S (Rowed)&lt;br /&gt;
*Crew: 60/10&lt;br /&gt;
*Cargo: 40 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
*Other: Coastal vessel&lt;br /&gt;
&lt;br /&gt;
====Bireme (Resources 3)====&lt;br /&gt;
*Speed: 4/5 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 120/20&lt;br /&gt;
&lt;br /&gt;
====Trireme (Resources 4)====&lt;br /&gt;
*Speed: 5/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail), +0S (Rowed)&lt;br /&gt;
*Crew: 200/35&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Knarr (Resources 3)===&lt;br /&gt;
*Speed: 2/6 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 20/10&lt;br /&gt;
*Cargo: 24 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux6/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Longship (Resources 3)====&lt;br /&gt;
*Speed:  5/12 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 40&lt;br /&gt;
*Cargo: 12 tons&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Cog (Resources 3)====&lt;br /&gt;
*Other: Coastal Vessel&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Caravel (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -1S (Sail)&lt;br /&gt;
*Crew: 25/10&lt;br /&gt;
*Cargo: 30 tons&lt;br /&gt;
*Soak: 8L/12B&lt;br /&gt;
*Health Levels: Ux10/Mx5/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Carrack (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -2S (Sail)&lt;br /&gt;
*Crew: 60/15&lt;br /&gt;
*Cargo: 160 tons&lt;br /&gt;
*Soak: 10L/16B&lt;br /&gt;
*Health Levels: Ux12/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
====Great Carrack (Resources 5)====&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -4S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 400 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux14/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
A ship may have any number of modifications, but two modifications of the same type do not stack.&lt;br /&gt;
===Armed (Carracks only)===&lt;br /&gt;
*Halve cargo capacity, gain Port/Starboard weapon slots&lt;br /&gt;
&lt;br /&gt;
===Lateen Rigging===&lt;br /&gt;
*Increase maneuverability, decrease narrative speed&lt;br /&gt;
&lt;br /&gt;
===Passenger Quarters===&lt;br /&gt;
*Halve cargo capacity, gain comfortable quarters&lt;br /&gt;
&lt;br /&gt;
===Ram===&lt;br /&gt;
*Vessel suffers no damage when ramming other Second Age vessels (ramming rules in Scroll of Kings)&lt;br /&gt;
&lt;br /&gt;
==Craftsmanship==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fine (+0 Resources)===&lt;br /&gt;
*Choose one: +1 Maneuver, +1L/1B Soak&lt;br /&gt;
&lt;br /&gt;
===Exceptional (+1 Resources)===&lt;br /&gt;
*Choose two: +1 Maneuver, +1L/1B Soak, +10% cargo capacity, +1 Undamaged Health Level&lt;br /&gt;
&lt;br /&gt;
==Ship Weapons==&lt;br /&gt;
All weapons have the 2, A (Ammunition: see below), and S (Ship) tags. All require a time measured in long ticks to reload before firing. This may be reduced by 1 for each success on a Dex+Archery roll with a difficulty of the weapon&#039;s negative Accuracy.&lt;br /&gt;
&lt;br /&gt;
====Demi-culverin====&lt;br /&gt;
*Speed 4Long, Accuracy -2, Damage 18L/4, Rate 1, Range 150, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
====Demi-cannon====&lt;br /&gt;
*Speed 4Long, Accuracy -3, Damage 20L/5, Rate 1. Range 125, Cost OOOOO&lt;br /&gt;
&lt;br /&gt;
====Falconet====&lt;br /&gt;
*Speed 3Long, Accuracy -1, Damage 10L/3, Rate 1, Range 300, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
====Minion====&lt;br /&gt;
*Speed 3Long, Accuracy -1, Damage 15L/4, Rate 1, Range 200, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
&lt;br /&gt;
====Iron Shot (Resources 2)====&lt;br /&gt;
*Default; must be forged. &lt;br /&gt;
&lt;br /&gt;
====Sail-Cutters (Resources 2)====&lt;br /&gt;
*Called shot required to target sails. Double damage, but only affects rigging.&lt;br /&gt;
&lt;br /&gt;
====Grape Shot (Resources 1)====&lt;br /&gt;
*If a hit with grape shot is successful, any additional threshold successes are compared to the Dodge DV of everyone on deck of the targeted vessel. Against targets that fail to dodge, the weapon does half its listed damage (Overwhelming tag removed). Grape shot never damages targeted vessels.&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204478</id>
		<title>Ship Stats: Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204478"/>
		<updated>2012-04-03T21:24:23Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Modifications */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Homebrew]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
=New Ship Rules=&lt;br /&gt;
All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ships may only mount one weapon per weapon mount.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hull Types==&lt;br /&gt;
&lt;br /&gt;
===Galley===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Bireme, Trireme&lt;br /&gt;
&lt;br /&gt;
===Knarr===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Longship, Cog&lt;br /&gt;
&lt;br /&gt;
===Caravel===&lt;br /&gt;
&lt;br /&gt;
===Carrack===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Great Carrack&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
&lt;br /&gt;
===Galley (Resources 3)===&lt;br /&gt;
*Speed: 3/4 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -2S (Rowed)&lt;br /&gt;
*Crew: 60/10&lt;br /&gt;
*Cargo: 40 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
*Other: Coastal vessel&lt;br /&gt;
&lt;br /&gt;
====Bireme (Resources 3)====&lt;br /&gt;
*Speed: 4/5 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 120/20&lt;br /&gt;
&lt;br /&gt;
====Trireme (Resources 4)====&lt;br /&gt;
*Speed: 5/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail), +0S (Rowed)&lt;br /&gt;
*Crew: 200/35&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Knarr (Resources 3)===&lt;br /&gt;
*Speed: 2/6 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 20/10&lt;br /&gt;
*Cargo: 24 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux6/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Longship (Resources 3)====&lt;br /&gt;
*Speed:  5/12 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 40&lt;br /&gt;
*Cargo: 12 tons&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Cog (Resources 3)====&lt;br /&gt;
*Other: Coastal Vessel&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Caravel (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -1S (Sail)&lt;br /&gt;
*Crew: 25/10&lt;br /&gt;
*Cargo: 30 tons&lt;br /&gt;
*Soak: 8L/12B&lt;br /&gt;
*Health Levels: Ux10/Mx5/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Carrack (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -2S (Sail)&lt;br /&gt;
*Crew: 60/15&lt;br /&gt;
*Cargo: 160 tons&lt;br /&gt;
*Soak: 10L/16B&lt;br /&gt;
*Health Levels: Ux12/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
====Great Carrack (Resources 5)====&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -4S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 400 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux14/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
A ship may have any number of modifications, but two modifications of the same type do not stack.&lt;br /&gt;
===Armed (Carracks only)===&lt;br /&gt;
*Halve cargo capacity, gain Port/Starboard weapon slots&lt;br /&gt;
&lt;br /&gt;
===Lateen Rigging===&lt;br /&gt;
*Increase maneuverability, decrease narrative speed&lt;br /&gt;
&lt;br /&gt;
===Passenger Quarters===&lt;br /&gt;
*Halve cargo capacity, gain comfortable quarters&lt;br /&gt;
&lt;br /&gt;
===Ram===&lt;br /&gt;
*Vessel suffers no damage when ramming other Second Age vessels (ramming rules in Scroll of Kings)&lt;br /&gt;
&lt;br /&gt;
==Craftsmanship==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fine (+0 Resources)===&lt;br /&gt;
*Choose one: +1 Maneuver, +1L/1B Soak&lt;br /&gt;
&lt;br /&gt;
===Exceptional (+1 Resources)===&lt;br /&gt;
*Choose two: +1 Maneuver, +1L/1B Soak, +10% cargo capacity, +1 Undamaged Health Level&lt;br /&gt;
&lt;br /&gt;
==Ship Weapons==&lt;br /&gt;
All weapons have the 2, A (Ammunition: see below), and S (Ship) tags. All require a time measured in long ticks to reload before firing. This may be reduced by 1 for each success on a Dex+Archery roll with a difficulty of the weapon&#039;s negative Accuracy.&lt;br /&gt;
&lt;br /&gt;
====Demi-culverin====&lt;br /&gt;
*Speed 4Long, Accuracy -2, Damage 18L/4, Rate 1, Range 150, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
====Demi-cannon====&lt;br /&gt;
*Speed 4Long, Accuracy -3, Damage 20L/5, Rate 1. Range 125, Cost OOOOO&lt;br /&gt;
&lt;br /&gt;
====Falconet====&lt;br /&gt;
*Speed 3Long, Accuracy -1, Damage 10L/3, Rate 1, Range 300, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
====Minion====&lt;br /&gt;
*Speed 3Long, Accuracy -1, Damage 15L/4, Rate 1, Range 200, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
&lt;br /&gt;
====Iron Shot (Resources 2)====&lt;br /&gt;
*Default; must be forged. &lt;br /&gt;
&lt;br /&gt;
====Sail-Cutters (Resources 2)====&lt;br /&gt;
*Called shot required to target sails. Double damage, but only affects rigging.&lt;br /&gt;
&lt;br /&gt;
====Grape Shot (Resources 1)====&lt;br /&gt;
*If a hit with grape shot is successful, any additional threshold successes are compared to the Dodge DV of everyone on deck of the targeted vessel. Against targets that fail to dodge, the weapon does half its listed damage (Overwhelming tag removed). Grape shot never damages targeted vessels.&lt;br /&gt;
&lt;br /&gt;
=The Storm Breaker=&lt;br /&gt;
The &#039;&#039;Storm Breaker&#039;&#039; is an exceptional great carrack with the modifications Armed and Ram. It has the following stats:&lt;br /&gt;
&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 200 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux15/Mx6/Cx4/I/D&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204477</id>
		<title>Ship Stats: Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204477"/>
		<updated>2012-04-03T21:23:05Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Grape Shot (Resources 1) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Homebrew]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
=New Ship Rules=&lt;br /&gt;
All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ships may only mount one weapon per weapon mount.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hull Types==&lt;br /&gt;
&lt;br /&gt;
===Galley===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Bireme, Trireme&lt;br /&gt;
&lt;br /&gt;
===Knarr===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Longship, Cog&lt;br /&gt;
&lt;br /&gt;
===Caravel===&lt;br /&gt;
&lt;br /&gt;
===Carrack===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Great Carrack&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
&lt;br /&gt;
===Galley (Resources 3)===&lt;br /&gt;
*Speed: 3/4 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -2S (Rowed)&lt;br /&gt;
*Crew: 60/10&lt;br /&gt;
*Cargo: 40 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
*Other: Coastal vessel&lt;br /&gt;
&lt;br /&gt;
====Bireme (Resources 3)====&lt;br /&gt;
*Speed: 4/5 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 120/20&lt;br /&gt;
&lt;br /&gt;
====Trireme (Resources 4)====&lt;br /&gt;
*Speed: 5/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail), +0S (Rowed)&lt;br /&gt;
*Crew: 200/35&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Knarr (Resources 3)===&lt;br /&gt;
*Speed: 2/6 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 20/10&lt;br /&gt;
*Cargo: 24 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux6/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Longship (Resources 3)====&lt;br /&gt;
*Speed:  5/12 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 40&lt;br /&gt;
*Cargo: 12 tons&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Cog (Resources 3)====&lt;br /&gt;
*Other: Coastal Vessel&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Caravel (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -1S (Sail)&lt;br /&gt;
*Crew: 25/10&lt;br /&gt;
*Cargo: 30 tons&lt;br /&gt;
*Soak: 8L/12B&lt;br /&gt;
*Health Levels: Ux10/Mx5/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Carrack (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -2S (Sail)&lt;br /&gt;
*Crew: 60/15&lt;br /&gt;
*Cargo: 160 tons&lt;br /&gt;
*Soak: 10L/16B&lt;br /&gt;
*Health Levels: Ux12/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
====Great Carrack (Resources 5)====&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -4S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 400 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux14/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
===Armed (Carracks only)===&lt;br /&gt;
*Halve cargo capacity, gain Port/Starboard weapon slots&lt;br /&gt;
&lt;br /&gt;
===Lateen Rigging===&lt;br /&gt;
*Increase maneuverability, decrease narrative speed&lt;br /&gt;
&lt;br /&gt;
===Passenger Quarters===&lt;br /&gt;
*Halve cargo capacity, gain comfortable quarters&lt;br /&gt;
&lt;br /&gt;
===Ram===&lt;br /&gt;
*Vessel suffers no damage when ramming (ramming rules in Scroll of Kings)&lt;br /&gt;
&lt;br /&gt;
==Craftsmanship==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fine (+0 Resources)===&lt;br /&gt;
*Choose one: +1 Maneuver, +1L/1B Soak&lt;br /&gt;
&lt;br /&gt;
===Exceptional (+1 Resources)===&lt;br /&gt;
*Choose two: +1 Maneuver, +1L/1B Soak, +10% cargo capacity, +1 Undamaged Health Level&lt;br /&gt;
&lt;br /&gt;
==Ship Weapons==&lt;br /&gt;
All weapons have the 2, A (Ammunition: see below), and S (Ship) tags. All require a time measured in long ticks to reload before firing. This may be reduced by 1 for each success on a Dex+Archery roll with a difficulty of the weapon&#039;s negative Accuracy.&lt;br /&gt;
&lt;br /&gt;
====Demi-culverin====&lt;br /&gt;
*Speed 4Long, Accuracy -2, Damage 18L/4, Rate 1, Range 150, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
====Demi-cannon====&lt;br /&gt;
*Speed 4Long, Accuracy -3, Damage 20L/5, Rate 1. Range 125, Cost OOOOO&lt;br /&gt;
&lt;br /&gt;
====Falconet====&lt;br /&gt;
*Speed 3Long, Accuracy -1, Damage 10L/3, Rate 1, Range 300, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
====Minion====&lt;br /&gt;
*Speed 3Long, Accuracy -1, Damage 15L/4, Rate 1, Range 200, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
&lt;br /&gt;
====Iron Shot (Resources 2)====&lt;br /&gt;
*Default; must be forged. &lt;br /&gt;
&lt;br /&gt;
====Sail-Cutters (Resources 2)====&lt;br /&gt;
*Called shot required to target sails. Double damage, but only affects rigging.&lt;br /&gt;
&lt;br /&gt;
====Grape Shot (Resources 1)====&lt;br /&gt;
*If a hit with grape shot is successful, any additional threshold successes are compared to the Dodge DV of everyone on deck of the targeted vessel. Against targets that fail to dodge, the weapon does half its listed damage (Overwhelming tag removed). Grape shot never damages targeted vessels.&lt;br /&gt;
&lt;br /&gt;
=The Storm Breaker=&lt;br /&gt;
The &#039;&#039;Storm Breaker&#039;&#039; is an exceptional great carrack with the modifications Armed and Ram. It has the following stats:&lt;br /&gt;
&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 200 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux15/Mx6/Cx4/I/D&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204476</id>
		<title>Ship Stats: Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204476"/>
		<updated>2012-04-03T20:18:06Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Homebrew]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
=New Ship Rules=&lt;br /&gt;
All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ships may only mount one weapon per weapon mount.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hull Types==&lt;br /&gt;
&lt;br /&gt;
===Galley===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Bireme, Trireme&lt;br /&gt;
&lt;br /&gt;
===Knarr===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Longship, Cog&lt;br /&gt;
&lt;br /&gt;
===Caravel===&lt;br /&gt;
&lt;br /&gt;
===Carrack===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Great Carrack&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
&lt;br /&gt;
===Galley (Resources 3)===&lt;br /&gt;
*Speed: 3/4 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -2S (Rowed)&lt;br /&gt;
*Crew: 60/10&lt;br /&gt;
*Cargo: 40 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
*Other: Coastal vessel&lt;br /&gt;
&lt;br /&gt;
====Bireme (Resources 3)====&lt;br /&gt;
*Speed: 4/5 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 120/20&lt;br /&gt;
&lt;br /&gt;
====Trireme (Resources 4)====&lt;br /&gt;
*Speed: 5/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail), +0S (Rowed)&lt;br /&gt;
*Crew: 200/35&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Knarr (Resources 3)===&lt;br /&gt;
*Speed: 2/6 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 20/10&lt;br /&gt;
*Cargo: 24 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux6/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Longship (Resources 3)====&lt;br /&gt;
*Speed:  5/12 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 40&lt;br /&gt;
*Cargo: 12 tons&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Cog (Resources 3)====&lt;br /&gt;
*Other: Coastal Vessel&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Caravel (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -1S (Sail)&lt;br /&gt;
*Crew: 25/10&lt;br /&gt;
*Cargo: 30 tons&lt;br /&gt;
*Soak: 8L/12B&lt;br /&gt;
*Health Levels: Ux10/Mx5/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Carrack (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -2S (Sail)&lt;br /&gt;
*Crew: 60/15&lt;br /&gt;
*Cargo: 160 tons&lt;br /&gt;
*Soak: 10L/16B&lt;br /&gt;
*Health Levels: Ux12/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
====Great Carrack (Resources 5)====&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -4S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 400 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux14/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
===Armed (Carracks only)===&lt;br /&gt;
*Halve cargo capacity, gain Port/Starboard weapon slots&lt;br /&gt;
&lt;br /&gt;
===Lateen Rigging===&lt;br /&gt;
*Increase maneuverability, decrease narrative speed&lt;br /&gt;
&lt;br /&gt;
===Passenger Quarters===&lt;br /&gt;
*Halve cargo capacity, gain comfortable quarters&lt;br /&gt;
&lt;br /&gt;
===Ram===&lt;br /&gt;
*Vessel suffers no damage when ramming (ramming rules in Scroll of Kings)&lt;br /&gt;
&lt;br /&gt;
==Craftsmanship==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fine (+0 Resources)===&lt;br /&gt;
*Choose one: +1 Maneuver, +1L/1B Soak&lt;br /&gt;
&lt;br /&gt;
===Exceptional (+1 Resources)===&lt;br /&gt;
*Choose two: +1 Maneuver, +1L/1B Soak, +10% cargo capacity, +1 Undamaged Health Level&lt;br /&gt;
&lt;br /&gt;
==Ship Weapons==&lt;br /&gt;
All weapons have the 2, A (Ammunition: see below), and S (Ship) tags. All require a time measured in long ticks to reload before firing. This may be reduced by 1 for each success on a Dex+Archery roll with a difficulty of the weapon&#039;s negative Accuracy.&lt;br /&gt;
&lt;br /&gt;
====Demi-culverin====&lt;br /&gt;
*Speed 4Long, Accuracy -2, Damage 18L/4, Rate 1, Range 150, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
====Demi-cannon====&lt;br /&gt;
*Speed 4Long, Accuracy -3, Damage 20L/5, Rate 1. Range 125, Cost OOOOO&lt;br /&gt;
&lt;br /&gt;
====Falconet====&lt;br /&gt;
*Speed 3Long, Accuracy -1, Damage 10L/3, Rate 1, Range 300, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
====Minion====&lt;br /&gt;
*Speed 3Long, Accuracy -1, Damage 15L/4, Rate 1, Range 200, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
&lt;br /&gt;
====Iron Shot (Resources 2)====&lt;br /&gt;
*Default; must be forged. &lt;br /&gt;
&lt;br /&gt;
====Sail-Cutters (Resources 2)====&lt;br /&gt;
*Called shot required to target sails. Double damage, but only affects rigging.&lt;br /&gt;
&lt;br /&gt;
====Grape Shot (Resources 1)====&lt;br /&gt;
*Each successful hit is compared to the Dodge DV of everyone on deck of the targeted vessel, but does not damage the vessel itself.&lt;br /&gt;
&lt;br /&gt;
=The Storm Breaker=&lt;br /&gt;
The &#039;&#039;Storm Breaker&#039;&#039; is an exceptional great carrack with the modifications Armed and Ram. It has the following stats:&lt;br /&gt;
&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 200 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux15/Mx6/Cx4/I/D&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204475</id>
		<title>Ship Stats: Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204475"/>
		<updated>2012-04-03T20:15:53Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* New Ship Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Homebrew]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
=New Ship Rules=&lt;br /&gt;
All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ships may only mount one weapon per weapon mount.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hull Types==&lt;br /&gt;
&lt;br /&gt;
===Galley===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Bireme, Trireme&lt;br /&gt;
&lt;br /&gt;
===Knarr===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Longship, Cog&lt;br /&gt;
&lt;br /&gt;
===Caravel===&lt;br /&gt;
&lt;br /&gt;
===Carrack===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Great Carrack&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
&lt;br /&gt;
===Galley (Resources 3)===&lt;br /&gt;
*Speed: 3/4 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -2S (Rowed)&lt;br /&gt;
*Crew: 60/10&lt;br /&gt;
*Cargo: 40 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
*Other: Coastal vessel&lt;br /&gt;
&lt;br /&gt;
====Bireme (Resources 3)====&lt;br /&gt;
*Speed: 4/5 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 120/20&lt;br /&gt;
&lt;br /&gt;
====Trireme (Resources 4)====&lt;br /&gt;
*Speed: 5/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail), +0S (Rowed)&lt;br /&gt;
*Crew: 200/35&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Knarr (Resources 3)===&lt;br /&gt;
*Speed: 2/6 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 20/10&lt;br /&gt;
*Cargo: 24 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux6/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Longship (Resources 3)====&lt;br /&gt;
*Speed:  5/12 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 40&lt;br /&gt;
*Cargo: 12 tons&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Cog (Resources 3)====&lt;br /&gt;
*Other: Coastal Vessel&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Caravel (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -1S (Sail)&lt;br /&gt;
*Crew: 25/10&lt;br /&gt;
*Cargo: 30 tons&lt;br /&gt;
*Soak: 8L/12B&lt;br /&gt;
*Health Levels: Ux10/Mx5/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Carrack (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -2S (Sail)&lt;br /&gt;
*Crew: 60/15&lt;br /&gt;
*Cargo: 160 tons&lt;br /&gt;
*Soak: 10L/16B&lt;br /&gt;
*Health Levels: Ux12/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
====Great Carrack (Resources 5)====&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -4S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 400 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux14/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
===Armed (Carracks only)===&lt;br /&gt;
*Halve cargo capacity, gain Port/Starboard weapon slots&lt;br /&gt;
&lt;br /&gt;
===Lateen Rigging===&lt;br /&gt;
*Increase maneuverability, decrease narrative speed&lt;br /&gt;
&lt;br /&gt;
===Passenger Quarters===&lt;br /&gt;
*Halve cargo capacity, gain comfortable quarters&lt;br /&gt;
&lt;br /&gt;
===Ram===&lt;br /&gt;
*Vessel suffers no damage when ramming (ramming rules in Scroll of Kings)&lt;br /&gt;
&lt;br /&gt;
==Craftsmanship==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fine (+0 Resources)===&lt;br /&gt;
*Choose one: +1 Maneuver, +1L/1B Soak&lt;br /&gt;
&lt;br /&gt;
===Exceptional (+1 Resources)===&lt;br /&gt;
*Choose two: +1 Maneuver, +1L/1B Soak, +10% cargo capacity, +1 Undamaged Health Level&lt;br /&gt;
&lt;br /&gt;
==Ship Weapons==&lt;br /&gt;
All weapons have the 2, A (Ammunition: see below), and S (Ship) tags. All require a time measured in long ticks to reload before firing. This may be reduced by 1 for each success on a Dex+Archery roll with a difficulty of the weapon&#039;s negative Accuracy.&lt;br /&gt;
&lt;br /&gt;
====Demi-culverin====&lt;br /&gt;
*Speed 4Long, Accuracy -2, Damage 18L/4, Rate 1, Range 150, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
====Demi-cannon====&lt;br /&gt;
*Speed 4Long, Accuracy -3, Damage 20L/5, Rate 1. Range 125, Cost OOOOO&lt;br /&gt;
&lt;br /&gt;
====Falconet====&lt;br /&gt;
*Speed 3Long, Accuracy -1, Damage 10L/3, Rate 1, Range 300, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
====Minion====&lt;br /&gt;
*Speed 3Long, Accuracy -1, Damage 15L/4, Rate 1, Range 200, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
&lt;br /&gt;
====Iron Shot (Resources 2)====&lt;br /&gt;
*Default; must be forged. &lt;br /&gt;
&lt;br /&gt;
====Sail-Cutters (Resources 2)====&lt;br /&gt;
*Called shot required to target sails. Double damage, but only affects rigging.&lt;br /&gt;
&lt;br /&gt;
====Grape Shot (Resources 1)====&lt;br /&gt;
*Each successful hit is compared to the Dodge DV of everyone on deck of the targeted vessel, but does not damage the vessel itself.&lt;br /&gt;
&lt;br /&gt;
=The Storm Breaker=&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204474</id>
		<title>Ship Stats: Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204474"/>
		<updated>2012-04-03T20:12:46Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Ship Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Homebrew]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
=New Ship Rules=&lt;br /&gt;
All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A weapon mount can only mount one weapon (cannon, ballista, sail cutters, etc.) per 10 tons of unmodified cargo capacity per weapon slot. Biremes/triremes may only ever mount a single weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hull Types==&lt;br /&gt;
&lt;br /&gt;
===Galley===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Bireme, Trireme&lt;br /&gt;
&lt;br /&gt;
===Knarr===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Longship, Cog&lt;br /&gt;
&lt;br /&gt;
===Caravel===&lt;br /&gt;
&lt;br /&gt;
===Carrack===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Great Carrack&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
&lt;br /&gt;
===Galley (Resources 3)===&lt;br /&gt;
*Speed: 3/4 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -2S (Rowed)&lt;br /&gt;
*Crew: 60/10&lt;br /&gt;
*Cargo: 40 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
*Other: Coastal vessel&lt;br /&gt;
&lt;br /&gt;
====Bireme (Resources 3)====&lt;br /&gt;
*Speed: 4/5 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 120/20&lt;br /&gt;
&lt;br /&gt;
====Trireme (Resources 4)====&lt;br /&gt;
*Speed: 5/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail), +0S (Rowed)&lt;br /&gt;
*Crew: 200/35&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Knarr (Resources 3)===&lt;br /&gt;
*Speed: 2/6 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 20/10&lt;br /&gt;
*Cargo: 24 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux6/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Longship (Resources 3)====&lt;br /&gt;
*Speed:  5/12 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 40&lt;br /&gt;
*Cargo: 12 tons&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Cog (Resources 3)====&lt;br /&gt;
*Other: Coastal Vessel&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Caravel (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -1S (Sail)&lt;br /&gt;
*Crew: 25/10&lt;br /&gt;
*Cargo: 30 tons&lt;br /&gt;
*Soak: 8L/12B&lt;br /&gt;
*Health Levels: Ux10/Mx5/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Carrack (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -2S (Sail)&lt;br /&gt;
*Crew: 60/15&lt;br /&gt;
*Cargo: 160 tons&lt;br /&gt;
*Soak: 10L/16B&lt;br /&gt;
*Health Levels: Ux12/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
====Great Carrack (Resources 5)====&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -4S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 400 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux14/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
===Armed (Carracks only)===&lt;br /&gt;
*Halve cargo capacity, gain Port/Starboard weapon slots&lt;br /&gt;
&lt;br /&gt;
===Lateen Rigging===&lt;br /&gt;
*Increase maneuverability, decrease narrative speed&lt;br /&gt;
&lt;br /&gt;
===Passenger Quarters===&lt;br /&gt;
*Halve cargo capacity, gain comfortable quarters&lt;br /&gt;
&lt;br /&gt;
===Ram===&lt;br /&gt;
*Vessel suffers no damage when ramming (ramming rules in Scroll of Kings)&lt;br /&gt;
&lt;br /&gt;
==Craftsmanship==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fine (+0 Resources)===&lt;br /&gt;
*Choose one: +1 Maneuver, +1L/1B Soak&lt;br /&gt;
&lt;br /&gt;
===Exceptional (+1 Resources)===&lt;br /&gt;
*Choose two: +1 Maneuver, +1L/1B Soak, +10% cargo capacity, +1 Undamaged Health Level&lt;br /&gt;
&lt;br /&gt;
==Ship Weapons==&lt;br /&gt;
All weapons have the 2, A (Ammunition: see below), and S (Ship) tags. All require a time measured in long ticks to reload before firing. This may be reduced by 1 for each success on a Dex+Archery roll with a difficulty of the weapon&#039;s negative Accuracy.&lt;br /&gt;
&lt;br /&gt;
====Demi-culverin====&lt;br /&gt;
*Speed 4Long, Accuracy -2, Damage 18L/4, Rate 1, Range 150, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
====Demi-cannon====&lt;br /&gt;
*Speed 4Long, Accuracy -3, Damage 20L/5, Rate 1. Range 125, Cost OOOOO&lt;br /&gt;
&lt;br /&gt;
====Falconet====&lt;br /&gt;
*Speed 3Long, Accuracy -1, Damage 10L/3, Rate 1, Range 300, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
====Minion====&lt;br /&gt;
*Speed 3Long, Accuracy -1, Damage 15L/4, Rate 1, Range 200, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
&lt;br /&gt;
====Iron Shot (Resources 2)====&lt;br /&gt;
*Default; must be forged. &lt;br /&gt;
&lt;br /&gt;
====Sail-Cutters (Resources 2)====&lt;br /&gt;
*Called shot required to target sails. Double damage, but only affects rigging.&lt;br /&gt;
&lt;br /&gt;
====Grape Shot (Resources 1)====&lt;br /&gt;
*Each successful hit is compared to the Dodge DV of everyone on deck of the targeted vessel, but does not damage the vessel itself.&lt;br /&gt;
&lt;br /&gt;
=The Storm Breaker=&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204473</id>
		<title>Ship Stats: Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204473"/>
		<updated>2012-04-03T20:11:55Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Ship Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Homebrew]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
=New Ship Rules=&lt;br /&gt;
All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A weapon mount can only mount one weapon (cannon, ballista, sail cutters, etc.) per 10 tons of unmodified cargo capacity per weapon slot. Biremes/triremes may only ever mount a single weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hull Types==&lt;br /&gt;
&lt;br /&gt;
===Galley===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Bireme, Trireme&lt;br /&gt;
&lt;br /&gt;
===Knarr===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Longship, Cog&lt;br /&gt;
&lt;br /&gt;
===Caravel===&lt;br /&gt;
&lt;br /&gt;
===Carrack===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Great Carrack&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
&lt;br /&gt;
===Galley (Resources 3)===&lt;br /&gt;
*Speed: 3/4 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -2S (Rowed)&lt;br /&gt;
*Crew: 60/10&lt;br /&gt;
*Cargo: 40 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
*Other: Coastal vessel&lt;br /&gt;
&lt;br /&gt;
====Bireme (Resources 3)====&lt;br /&gt;
*Speed: 4/5 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 120/20&lt;br /&gt;
&lt;br /&gt;
====Trireme (Resources 4)====&lt;br /&gt;
*Speed: 5/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail), +0S (Rowed)&lt;br /&gt;
*Crew: 200/35&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Knarr (Resources 3)===&lt;br /&gt;
*Speed: 2/6 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 20/10&lt;br /&gt;
*Cargo: 24 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux6/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Longship (Resources 3)====&lt;br /&gt;
*Speed:  5/12 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 40&lt;br /&gt;
*Cargo: 12 tons&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Cog (Resources 3)====&lt;br /&gt;
*Other: Coastal Vessel&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Caravel (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -1S (Sail)&lt;br /&gt;
*Crew: 25/10&lt;br /&gt;
*Cargo: 30 tons&lt;br /&gt;
*Soak: 8L/12B&lt;br /&gt;
*Health Levels: Ux10/Mx5/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Carrack (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -2S (Sail)&lt;br /&gt;
*Crew: 60/15&lt;br /&gt;
*Cargo: 160 tons&lt;br /&gt;
*Soak: 10L/16B&lt;br /&gt;
*Health Levels: Ux12/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
====Great Carrack (Resources 5)====&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -4S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 400 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux14/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
===Armed (Carracks only)===&lt;br /&gt;
*Halve cargo capacity, gain Port/Starboard weapon slots&lt;br /&gt;
&lt;br /&gt;
===Lateen Rigging===&lt;br /&gt;
*Increase maneuverability, decrease narrative speed&lt;br /&gt;
&lt;br /&gt;
===Passenger Quarters===&lt;br /&gt;
*Halve cargo capacity, gain comfortable quarters&lt;br /&gt;
&lt;br /&gt;
===Ram===&lt;br /&gt;
*Vessel suffers no damage when ramming (ramming rules in Scroll of Kings)&lt;br /&gt;
&lt;br /&gt;
==Craftsmanship==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fine (+0 Resources)===&lt;br /&gt;
*Choose one: +1 Maneuver, +1L/1B Soak&lt;br /&gt;
&lt;br /&gt;
===Exceptional (+1 Resources)===&lt;br /&gt;
*Choose two: +1 Maneuver, +1L/1B Soak, +10% cargo capacity, +1 Undamaged Health Level&lt;br /&gt;
&lt;br /&gt;
==Ship Weapons==&lt;br /&gt;
All weapons have the 2, A (Ammunition: see below), and S (Ship) tags. All require a time measured in long ticks to reload before firing. This may be reduced by 1 for each success on a Dex+Archery roll with a difficulty of the weapon&#039;s negative Accuracy.&lt;br /&gt;
&lt;br /&gt;
====Demi-culverin====&lt;br /&gt;
*Speed 4Long, Accuracy -2, Damage 18L/4, Rate 1, Range 150, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
====Demi-cannon====&lt;br /&gt;
*Speed 4Long, Accuracy -3, Damage 20L/5, Rate 1. Range 125, Cost OOOOO&lt;br /&gt;
&lt;br /&gt;
====Falconet====&lt;br /&gt;
*Speed 3Long, Accuracy -1, Damage 10L/3, Rate 1, Range 300, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
====Minion====&lt;br /&gt;
*Speed 3Long, Accuracy -1, Damage 15L/4, Rate 1, Range 200, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
&lt;br /&gt;
====Iron Shot (Resources 2)====&lt;br /&gt;
*Default; must be forged. &lt;br /&gt;
&lt;br /&gt;
====Sail-Cutters (Resources 2)====&lt;br /&gt;
*Called shot required to target sails. Double damage, but only affects rigging.&lt;br /&gt;
&lt;br /&gt;
====Grape Shot (Resources 1)====&lt;br /&gt;
*Each successful hit is compared to the Dodge DV of everyone on deck of the targeted vessel, but does not damage the vessel itself.&lt;br /&gt;
&lt;br /&gt;
=The Storm Breaker=&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204472</id>
		<title>Ship Stats: Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204472"/>
		<updated>2012-04-03T20:11:11Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Ship Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Homebrew]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
=New Ship Rules=&lt;br /&gt;
All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A weapon mount can only mount one weapon (cannon, ballista, sail cutters, etc.) per 10 tons of unmodified cargo capacity per weapon slot. Biremes/triremes may only ever mount a single weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hull Types==&lt;br /&gt;
&lt;br /&gt;
===Galley===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Bireme, Trireme&lt;br /&gt;
&lt;br /&gt;
===Knarr===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Longship, Cog&lt;br /&gt;
&lt;br /&gt;
===Caravel===&lt;br /&gt;
&lt;br /&gt;
===Carrack===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Great Carrack&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
&lt;br /&gt;
===Galley (Resources 3)===&lt;br /&gt;
*Speed: 3/4 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -2S (Rowed)&lt;br /&gt;
*Crew: 60/10&lt;br /&gt;
*Cargo: 40 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
*Other: Coastal vessel&lt;br /&gt;
&lt;br /&gt;
====Bireme (Resources 3)====&lt;br /&gt;
*Speed: 4/5 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 120/20&lt;br /&gt;
&lt;br /&gt;
====Trireme (Resources 4)====&lt;br /&gt;
*Speed: 5/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail), +0S (Rowed)&lt;br /&gt;
*Crew: 200/35&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Knarr (Resources 3)===&lt;br /&gt;
*Speed: 2/6 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 20/10&lt;br /&gt;
*Cargo: 24 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux6/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Longship (Resources 3)====&lt;br /&gt;
*Speed:  5/12 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 40&lt;br /&gt;
*Cargo: 12 tons&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Cog (Resources 3)====&lt;br /&gt;
*Other: Coastal Vessel&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Caravel (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -1S (Sail)&lt;br /&gt;
*Crew: 25/10&lt;br /&gt;
*Cargo: 30 tons&lt;br /&gt;
*Soak: 8L/12B&lt;br /&gt;
*Health Levels: Ux10/Mx5/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Carrack (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -2S (Sail)&lt;br /&gt;
*Crew: 60/15&lt;br /&gt;
*Cargo: 160 tons&lt;br /&gt;
*Soak: 10L/16B&lt;br /&gt;
*Health Levels: Ux12/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
====Great Carrack (Resources 5)====&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -4S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 400 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux14/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
===Armed (Carracks only)===&lt;br /&gt;
*Halve cargo capacity, gain Port/Starboard weapon slots&lt;br /&gt;
&lt;br /&gt;
===Lateen Rigging===&lt;br /&gt;
*Increase maneuverability, decrease narrative speed&lt;br /&gt;
&lt;br /&gt;
===Passenger Quarters===&lt;br /&gt;
*Halve cargo capacity, gain comfortable quarters&lt;br /&gt;
&lt;br /&gt;
===Ram===&lt;br /&gt;
*Vessel suffers no damage when ramming (ramming rules in Scroll of Kings)&lt;br /&gt;
&lt;br /&gt;
==Craftsmanship==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fine (+0 Resources)===&lt;br /&gt;
*Choose one: +1 Maneuver, +1L/1B Soak&lt;br /&gt;
&lt;br /&gt;
===Exceptional (+1 Resources)===&lt;br /&gt;
*Choose two: +1 Maneuver, +1L/1B Soak, +10% cargo capacity, +1 Undamaged Health Level&lt;br /&gt;
&lt;br /&gt;
==Ship Weapons==&lt;br /&gt;
All weapons have the 2, A (Ammunition: see below), and S (Ship) tags. All require a time measured in long ticks to reload before firing. This may be reduced by 1 for each success on a Dex+Archery roll with a difficulty of the weapon&#039;s negative Accuracy.&lt;br /&gt;
&lt;br /&gt;
===Demi-culverin===&lt;br /&gt;
*Speed 4Long, Accuracy -2, Damage 18L/4, Rate 1, Range 150, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
===Demi-cannon===&lt;br /&gt;
*Speed 4Long, Accuracy -3, Damage 20L/5, Rate 1. Range 125, Cost OOOOO&lt;br /&gt;
&lt;br /&gt;
===Falconet===&lt;br /&gt;
*Speed 3Long, Accuracy -1, Damage 10L/3, Rate 1, Range 300, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
===Minion===&lt;br /&gt;
*Speed 3Long, Accuracy -1, Damage 15L/4, Rate 1, Range 200, Cost OOOO&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
&lt;br /&gt;
====Iron Shot (Resources 2)====&lt;br /&gt;
*Default; must be forged. &lt;br /&gt;
&lt;br /&gt;
====Sail-Cutters (Resources 2)====&lt;br /&gt;
*Called shot required to target sails. Double damage, but only affects rigging.&lt;br /&gt;
&lt;br /&gt;
====Grape Shot (Resources 1)====&lt;br /&gt;
*Each successful hit is compared to the Dodge DV of everyone on deck of the targeted vessel, but does not damage the vessel itself.&lt;br /&gt;
&lt;br /&gt;
=The Storm Breaker=&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204471</id>
		<title>Ship Stats: Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204471"/>
		<updated>2012-04-03T20:05:00Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Craftsmanship */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Homebrew]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
=New Ship Rules=&lt;br /&gt;
All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A weapon mount can only mount one weapon (cannon, ballista, sail cutters, etc.) per 10 tons of unmodified cargo capacity per weapon slot. Biremes/triremes may only ever mount a single weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hull Types==&lt;br /&gt;
&lt;br /&gt;
===Galley===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Bireme, Trireme&lt;br /&gt;
&lt;br /&gt;
===Knarr===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Longship, Cog&lt;br /&gt;
&lt;br /&gt;
===Caravel===&lt;br /&gt;
&lt;br /&gt;
===Carrack===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Great Carrack&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
&lt;br /&gt;
===Galley (Resources 3)===&lt;br /&gt;
*Speed: 3/4 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -2S (Rowed)&lt;br /&gt;
*Crew: 60/10&lt;br /&gt;
*Cargo: 40 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
*Other: Coastal vessel&lt;br /&gt;
&lt;br /&gt;
====Bireme (Resources 3)====&lt;br /&gt;
*Speed: 4/5 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 120/20&lt;br /&gt;
&lt;br /&gt;
====Trireme (Resources 4)====&lt;br /&gt;
*Speed: 5/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail), +0S (Rowed)&lt;br /&gt;
*Crew: 200/35&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Knarr (Resources 3)===&lt;br /&gt;
*Speed: 2/6 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 20/10&lt;br /&gt;
*Cargo: 24 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux6/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Longship (Resources 3)====&lt;br /&gt;
*Speed:  5/12 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 40&lt;br /&gt;
*Cargo: 12 tons&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Cog (Resources 3)====&lt;br /&gt;
*Other: Coastal Vessel&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Caravel (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -1S (Sail)&lt;br /&gt;
*Crew: 25/10&lt;br /&gt;
*Cargo: 30 tons&lt;br /&gt;
*Soak: 8L/12B&lt;br /&gt;
*Health Levels: Ux10/Mx5/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Carrack (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -2S (Sail)&lt;br /&gt;
*Crew: 60/15&lt;br /&gt;
*Cargo: 160 tons&lt;br /&gt;
*Soak: 10L/16B&lt;br /&gt;
*Health Levels: Ux12/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
====Great Carrack (Resources 5)====&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -4S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 400 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux14/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
===Armed (Carracks only)===&lt;br /&gt;
*Halve cargo capacity, gain Port/Starboard weapon slots&lt;br /&gt;
&lt;br /&gt;
===Lateen Rigging===&lt;br /&gt;
*Increase maneuverability, decrease narrative speed&lt;br /&gt;
&lt;br /&gt;
===Passenger Quarters===&lt;br /&gt;
*Halve cargo capacity, gain comfortable quarters&lt;br /&gt;
&lt;br /&gt;
===Ram===&lt;br /&gt;
*Vessel suffers no damage when ramming (ramming rules in Scroll of Kings)&lt;br /&gt;
&lt;br /&gt;
==Craftsmanship==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fine (+0 Resources)===&lt;br /&gt;
*Choose one: +1 Maneuver, +1L/1B Soak&lt;br /&gt;
&lt;br /&gt;
===Exceptional (+1 Resources)===&lt;br /&gt;
*Choose two: +1 Maneuver, +1L/1B Soak, +10% cargo capacity, +1 Undamaged Health Level&lt;br /&gt;
&lt;br /&gt;
==Ship Weapons==&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
&lt;br /&gt;
=The Storm Breaker=&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204470</id>
		<title>Ship Stats: Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204470"/>
		<updated>2012-04-03T20:04:09Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Craftsmanship */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Homebrew]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
=New Ship Rules=&lt;br /&gt;
All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A weapon mount can only mount one weapon (cannon, ballista, sail cutters, etc.) per 10 tons of unmodified cargo capacity per weapon slot. Biremes/triremes may only ever mount a single weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hull Types==&lt;br /&gt;
&lt;br /&gt;
===Galley===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Bireme, Trireme&lt;br /&gt;
&lt;br /&gt;
===Knarr===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Longship, Cog&lt;br /&gt;
&lt;br /&gt;
===Caravel===&lt;br /&gt;
&lt;br /&gt;
===Carrack===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Great Carrack&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
&lt;br /&gt;
===Galley (Resources 3)===&lt;br /&gt;
*Speed: 3/4 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -2S (Rowed)&lt;br /&gt;
*Crew: 60/10&lt;br /&gt;
*Cargo: 40 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
*Other: Coastal vessel&lt;br /&gt;
&lt;br /&gt;
====Bireme (Resources 3)====&lt;br /&gt;
*Speed: 4/5 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 120/20&lt;br /&gt;
&lt;br /&gt;
====Trireme (Resources 4)====&lt;br /&gt;
*Speed: 5/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail), +0S (Rowed)&lt;br /&gt;
*Crew: 200/35&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Knarr (Resources 3)===&lt;br /&gt;
*Speed: 2/6 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 20/10&lt;br /&gt;
*Cargo: 24 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux6/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Longship (Resources 3)====&lt;br /&gt;
*Speed:  5/12 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 40&lt;br /&gt;
*Cargo: 12 tons&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Cog (Resources 3)====&lt;br /&gt;
*Other: Coastal Vessel&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Caravel (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -1S (Sail)&lt;br /&gt;
*Crew: 25/10&lt;br /&gt;
*Cargo: 30 tons&lt;br /&gt;
*Soak: 8L/12B&lt;br /&gt;
*Health Levels: Ux10/Mx5/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Carrack (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -2S (Sail)&lt;br /&gt;
*Crew: 60/15&lt;br /&gt;
*Cargo: 160 tons&lt;br /&gt;
*Soak: 10L/16B&lt;br /&gt;
*Health Levels: Ux12/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
====Great Carrack (Resources 5)====&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -4S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 400 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux14/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
===Armed (Carracks only)===&lt;br /&gt;
*Halve cargo capacity, gain Port/Starboard weapon slots&lt;br /&gt;
&lt;br /&gt;
===Lateen Rigging===&lt;br /&gt;
*Increase maneuverability, decrease narrative speed&lt;br /&gt;
&lt;br /&gt;
===Passenger Quarters===&lt;br /&gt;
*Halve cargo capacity, gain comfortable quarters&lt;br /&gt;
&lt;br /&gt;
===Ram===&lt;br /&gt;
*Vessel suffers no damage when ramming (ramming rules in Scroll of Kings)&lt;br /&gt;
&lt;br /&gt;
==Craftsmanship==&lt;br /&gt;
===Fine===&lt;br /&gt;
*Choose one: +1 Maneuver, +1L/1B Soak&lt;br /&gt;
&lt;br /&gt;
===Exceptional===&lt;br /&gt;
*Choose two: +1 Maneuver, +1L/1B Soak, +10% cargo capacity, +1 Undamaged Health Level&lt;br /&gt;
&lt;br /&gt;
==Ship Weapons==&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
&lt;br /&gt;
=The Storm Breaker=&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204469</id>
		<title>Ship Stats: Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204469"/>
		<updated>2012-04-03T20:02:57Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Modifications */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Homebrew]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
=New Ship Rules=&lt;br /&gt;
All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A weapon mount can only mount one weapon (cannon, ballista, sail cutters, etc.) per 10 tons of unmodified cargo capacity per weapon slot. Biremes/triremes may only ever mount a single weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hull Types==&lt;br /&gt;
&lt;br /&gt;
===Galley===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Bireme, Trireme&lt;br /&gt;
&lt;br /&gt;
===Knarr===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Longship, Cog&lt;br /&gt;
&lt;br /&gt;
===Caravel===&lt;br /&gt;
&lt;br /&gt;
===Carrack===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Great Carrack&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
&lt;br /&gt;
===Galley (Resources 3)===&lt;br /&gt;
*Speed: 3/4 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -2S (Rowed)&lt;br /&gt;
*Crew: 60/10&lt;br /&gt;
*Cargo: 40 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
*Other: Coastal vessel&lt;br /&gt;
&lt;br /&gt;
====Bireme (Resources 3)====&lt;br /&gt;
*Speed: 4/5 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 120/20&lt;br /&gt;
&lt;br /&gt;
====Trireme (Resources 4)====&lt;br /&gt;
*Speed: 5/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail), +0S (Rowed)&lt;br /&gt;
*Crew: 200/35&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Knarr (Resources 3)===&lt;br /&gt;
*Speed: 2/6 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 20/10&lt;br /&gt;
*Cargo: 24 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux6/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Longship (Resources 3)====&lt;br /&gt;
*Speed:  5/12 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 40&lt;br /&gt;
*Cargo: 12 tons&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Cog (Resources 3)====&lt;br /&gt;
*Other: Coastal Vessel&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Caravel (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -1S (Sail)&lt;br /&gt;
*Crew: 25/10&lt;br /&gt;
*Cargo: 30 tons&lt;br /&gt;
*Soak: 8L/12B&lt;br /&gt;
*Health Levels: Ux10/Mx5/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Carrack (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -2S (Sail)&lt;br /&gt;
*Crew: 60/15&lt;br /&gt;
*Cargo: 160 tons&lt;br /&gt;
*Soak: 10L/16B&lt;br /&gt;
*Health Levels: Ux12/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
====Great Carrack (Resources 5)====&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -4S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 400 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux14/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
===Armed (Carracks only)===&lt;br /&gt;
*Halve cargo capacity, gain Port/Starboard weapon slots&lt;br /&gt;
&lt;br /&gt;
===Lateen Rigging===&lt;br /&gt;
*Increase maneuverability, decrease narrative speed&lt;br /&gt;
&lt;br /&gt;
===Passenger Quarters===&lt;br /&gt;
*Halve cargo capacity, gain comfortable quarters&lt;br /&gt;
&lt;br /&gt;
===Ram===&lt;br /&gt;
*Vessel suffers no damage when ramming (ramming rules in Scroll of Kings)&lt;br /&gt;
&lt;br /&gt;
==Craftsmanship==&lt;br /&gt;
&lt;br /&gt;
==Ship Weapons==&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
&lt;br /&gt;
=The Storm Breaker=&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204468</id>
		<title>Ship Stats: Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204468"/>
		<updated>2012-04-03T20:00:57Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Knarr (Resources 3) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Homebrew]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
=New Ship Rules=&lt;br /&gt;
All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A weapon mount can only mount one weapon (cannon, ballista, sail cutters, etc.) per 10 tons of unmodified cargo capacity per weapon slot. Biremes/triremes may only ever mount a single weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hull Types==&lt;br /&gt;
&lt;br /&gt;
===Galley===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Bireme, Trireme&lt;br /&gt;
&lt;br /&gt;
===Knarr===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Longship, Cog&lt;br /&gt;
&lt;br /&gt;
===Caravel===&lt;br /&gt;
&lt;br /&gt;
===Carrack===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Great Carrack&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
&lt;br /&gt;
===Galley (Resources 3)===&lt;br /&gt;
*Speed: 3/4 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -2S (Rowed)&lt;br /&gt;
*Crew: 60/10&lt;br /&gt;
*Cargo: 40 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
*Other: Coastal vessel&lt;br /&gt;
&lt;br /&gt;
====Bireme (Resources 3)====&lt;br /&gt;
*Speed: 4/5 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 120/20&lt;br /&gt;
&lt;br /&gt;
====Trireme (Resources 4)====&lt;br /&gt;
*Speed: 5/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail), +0S (Rowed)&lt;br /&gt;
*Crew: 200/35&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Knarr (Resources 3)===&lt;br /&gt;
*Speed: 2/6 mph&lt;br /&gt;
*Maneuver: -3S (Sail)&lt;br /&gt;
*Crew: 20/10&lt;br /&gt;
*Cargo: 24 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux6/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Longship (Resources 3)====&lt;br /&gt;
*Speed:  5/12 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 40&lt;br /&gt;
*Cargo: 12 tons&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
&lt;br /&gt;
====Cog (Resources 3)====&lt;br /&gt;
*Other: Coastal Vessel&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Caravel (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -1S (Sail)&lt;br /&gt;
*Crew: 25/10&lt;br /&gt;
*Cargo: 30 tons&lt;br /&gt;
*Soak: 8L/12B&lt;br /&gt;
*Health Levels: Ux10/Mx5/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Carrack (Resources 4)===&lt;br /&gt;
*Speed: 3/9 mph&lt;br /&gt;
*Maneuver: -2S (Sail)&lt;br /&gt;
*Crew: 60/15&lt;br /&gt;
*Cargo: 160 tons&lt;br /&gt;
*Soak: 10L/16B&lt;br /&gt;
*Health Levels: Ux12/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
====Great Carrack (Resources 5)====&lt;br /&gt;
*Speed: 2/7 mph&lt;br /&gt;
*Maneuver: -4S (Sail)&lt;br /&gt;
*Crew: 300/60&lt;br /&gt;
*Cargo: 400 tons&lt;br /&gt;
*Soak: 12L/18B&lt;br /&gt;
*Health Levels: Ux14/Mx6/Cx4/I/D&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
&lt;br /&gt;
==Craftsmanship==&lt;br /&gt;
&lt;br /&gt;
==Ship Weapons==&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
&lt;br /&gt;
=The Storm Breaker=&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204467</id>
		<title>Ship Stats: Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204467"/>
		<updated>2012-04-03T19:54:33Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Hull Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Homebrew]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
=New Ship Rules=&lt;br /&gt;
All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A weapon mount can only mount one weapon (cannon, ballista, sail cutters, etc.) per 10 tons of unmodified cargo capacity per weapon slot. Biremes/triremes may only ever mount a single weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hull Types==&lt;br /&gt;
&lt;br /&gt;
===Galley===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Bireme, Trireme&lt;br /&gt;
&lt;br /&gt;
===Knarr===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Longship, Cog&lt;br /&gt;
&lt;br /&gt;
===Caravel===&lt;br /&gt;
&lt;br /&gt;
===Carrack===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Great Carrack&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
&lt;br /&gt;
===Galley (Resources 3)===&lt;br /&gt;
*Speed: 3/4 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -2S (Rowed)&lt;br /&gt;
*Crew: 60/10&lt;br /&gt;
*Cargo: 40 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
*Other: Coastal vessel&lt;br /&gt;
&lt;br /&gt;
====Bireme (Resources 3)====&lt;br /&gt;
*Speed: 4/5 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 120/20&lt;br /&gt;
&lt;br /&gt;
====Trireme (Resources 4)====&lt;br /&gt;
*Speed: 5/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail), +0S (Rowed)&lt;br /&gt;
*Crew: 200/35&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Knarr (Resources 3)===&lt;br /&gt;
*Speed: 2/6 mph&lt;br /&gt;
*Maneuver: -3S&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
&lt;br /&gt;
==Craftsmanship==&lt;br /&gt;
&lt;br /&gt;
==Ship Weapons==&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
&lt;br /&gt;
=The Storm Breaker=&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204466</id>
		<title>Ship Stats: Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204466"/>
		<updated>2012-04-03T19:53:30Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Hull Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Homebrew]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
=New Ship Rules=&lt;br /&gt;
All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A weapon mount can only mount one weapon (cannon, ballista, sail cutters, etc.) per 10 tons of unmodified cargo capacity per weapon slot. Biremes/triremes may only ever mount a single weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hull Types==&lt;br /&gt;
&lt;br /&gt;
===Galley===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Bireme, Trireme&lt;br /&gt;
&lt;br /&gt;
===Knarr===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Longship, Cog&lt;br /&gt;
&lt;br /&gt;
===Caravel===&lt;br /&gt;
&lt;br /&gt;
===Carrack===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Great Carrack&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
&lt;br /&gt;
===Galley (Resources 3)===&lt;br /&gt;
*Speed: 3/4 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -2S (Rowed)&lt;br /&gt;
*Crew: 60/10&lt;br /&gt;
*Cargo: 40 tons&lt;br /&gt;
*Soak: 6L/12B&lt;br /&gt;
*Health Levels: Ux8/Mx4/Cx3/I/D&lt;br /&gt;
*Other: Coastal vessel&lt;br /&gt;
&lt;br /&gt;
====Bireme (Resources 3)====&lt;br /&gt;
*Speed: 4/5 mph&lt;br /&gt;
*Maneuver: -3S (Sail), -1S (Rowed)&lt;br /&gt;
*Crew: 120/20&lt;br /&gt;
&lt;br /&gt;
====Trireme (Resources 4)====&lt;br /&gt;
*Speed: 5/7 mph&lt;br /&gt;
*Maneuver: -3S (Sail), +0S (Rowed)&lt;br /&gt;
*Crew: 200/35&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
&lt;br /&gt;
==Craftsmanship==&lt;br /&gt;
&lt;br /&gt;
==Ship Weapons==&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
&lt;br /&gt;
=The Storm Breaker=&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204465</id>
		<title>Ship Stats: Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204465"/>
		<updated>2012-04-03T19:50:15Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* New Ship Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Homebrew]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
=New Ship Rules=&lt;br /&gt;
All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A weapon mount can only mount one weapon (cannon, ballista, sail cutters, etc.) per 10 tons of unmodified cargo capacity per weapon slot. Biremes/triremes may only ever mount a single weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hull Types==&lt;br /&gt;
&lt;br /&gt;
===Galley===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Bireme, Trireme&lt;br /&gt;
&lt;br /&gt;
===Knarr===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Longship, Cog&lt;br /&gt;
&lt;br /&gt;
===Caravel===&lt;br /&gt;
&lt;br /&gt;
===Carrack===&lt;br /&gt;
*&#039;&#039;Variants:&#039;&#039; Great Carrack&lt;br /&gt;
&lt;br /&gt;
==Hull Stats==&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
&lt;br /&gt;
==Craftsmanship==&lt;br /&gt;
&lt;br /&gt;
==Ship Weapons==&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
&lt;br /&gt;
=The Storm Breaker=&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204464</id>
		<title>Ship Stats: Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Stats:_Devil%27s_Due&amp;diff=204464"/>
		<updated>2012-04-03T19:45:20Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: Created page with &amp;quot;Category:ExaltedCategory:HomebrewCategory:The_Devil&amp;#039;s_Due =New Ship Rules=  ==Hull Types==  ===Hulls===  ==Modifications==  ==Craftsmanship==  ==Ship Weapons==  ===Am...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:Homebrew]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
=New Ship Rules=&lt;br /&gt;
&lt;br /&gt;
==Hull Types==&lt;br /&gt;
&lt;br /&gt;
===Hulls===&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
&lt;br /&gt;
==Craftsmanship==&lt;br /&gt;
&lt;br /&gt;
==Ship Weapons==&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
&lt;br /&gt;
=The Storm Breaker=&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Devil%27s_Due&amp;diff=204462</id>
		<title>The Devil&#039;s Due</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Devil%27s_Due&amp;diff=204462"/>
		<updated>2012-04-03T19:42:47Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Canon Deviations/Exceptions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:PBP]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
[[File:DevilsDuePirates.png|thumb|alt=Picture of a pirate ship|]]&lt;br /&gt;
A play-by-post game, run by FatalHarmony&lt;br /&gt;
&lt;br /&gt;
=The Setup=&lt;br /&gt;
&lt;br /&gt;
The Western isles of Creation are a lush paradise of tropical forests, crystal blue seas, and seemingly endless strands of white sand beaches. Their people are bold and strong- they dare to plunder the unforgiving sea for the richness of its bounty and emerge from the foam with treasures of pearl and scale. But there is one name that strikes fear into the hearts of men, from the bravest warrior to the richest pirate prince. It is a name only whispered in darkness, a tale told around driftwood fires to rob children of their sleep.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;“The Reaver.”&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Five years ago, the phantom ship &#039;&#039;Risen Hunger&#039;&#039; was first sighted by a Realm trireme investigating the bloody ruins of a Ragara sugarcane plantation. Later that year, a dead man was found floating in the harbor of Azure. Nailed to the broken remains of a ship’s prow like a grotesque figurehead, his cold, bloated lips spoke in hushed whispers of a reckoning to come, of a Reaver who would reap the souls of men like wheat before the scythe.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All over the West, dark rumors grew and festered. Ships sunk in seas red with the blood of their crews, entire towns dead of black rot in the span of days- one after another, tales flooded in of acts of savagery too obscene or eerie to have been committed by the hand of man. One and all, each bore the Reaver’s stamp sealed in blood and fire. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They say that the captain of the &#039;&#039;Hunger&#039;&#039; is a giant of a man with corpse-grey skin and eyes as black as the Void. They say that he has a wife that he keeps locked away deep beneath the waves, and that her cries on their wedding night could be heard as far away as the Blessed Isle. They say the Reaver preys upon his own crew, that he must raid for damned souls to replace those who have fallen to his hunger. Whatever the truth, it is fact that the Reaver’s depredations have fallen upon prince and pauper alike, and that no one, not even the dark nation of Skullstone, has been spared his wrath.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since the Reaver appeared, many have attempted to bring him down, to stop him. All have failed. Not one week ago, one of the wealthiest men in Coral - a Guild factor known as Lock-and-Key - placed an unprecedented prize on the Reaver’s head. In place of the promises of jade that have thus far failed, Lock has offered the location of an ancient pleasure palace of the Anathema to the first to present him with the Reaver’s head on a silver dish. The best pirates and privateers in Coral are abuzz at this news. The youngest and brashest boast of their prowess and buy elaborate platters in anticipation of victory, while the oldest and wisest shake their heads, their feet firmly planted on solid soil.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So far, the only ship in port that truly has a chance of victory in this deadly competition is yours. Home to a circle of powerful Exalted, you have all jumped on this chance to put an end to the spectre that plagues the nightmares of the West...and to win a prize worthy of your station. Word has just reached Coral of another attack, this time targeting a black jade mine tended by reclusive and peaceful People of the Sea. Heavy and slow with jade and sated with blood, the &#039;&#039;Hunger&#039;&#039; must still be close to the site of its latest atrocity...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Character Creation=&lt;br /&gt;
*Chargen is as 2.5 canon except for Lunars, who use Domino&#039;s rules where applicable.&lt;br /&gt;
*Everyone uses Solar XP/BP costs where applicable; Lunar Knacks cost 9xp.&lt;br /&gt;
*Begin at Essence 3. No further Essence advancements may be bought with BP or XP, but they&#039;ll be free as a story award if/when it comes up.&lt;br /&gt;
*Have an extra 50 xp to round out character concepts. &lt;br /&gt;
*Sorcerers get the equivalent Countermagic for free with initiation Charms. You can also get an additional spell for free if you give me a cool description of your sorcerous trials (completely optional, by the way, if you don&#039;t like the trials).&lt;br /&gt;
*If you want it, you can have all the thaumaturgy your character would reasonably know for free.&lt;br /&gt;
*Solar Bond is also free, at any level you desire.&lt;br /&gt;
&lt;br /&gt;
=Canon Deviations/Exceptions=&lt;br /&gt;
*You can Exalt outside of Creation, unless you’re a Sidereal in which case you’re stuck with places inside Fate.&lt;br /&gt;
*Even previously-Exalted people can Exalt as an Abyssal upon brink of death. Personally, I think this leads to cool stories.&lt;br /&gt;
*The Fair Folk will have a generous handful of traditional Western fairy lore thrown into their narrative. There will be brownies and selkies and trolls.&lt;br /&gt;
*I really prefer Limit, Limit Break, and Resonance to be narrative rather than mechanical. In general, I’d expect a character to Limit Break once a story if a narratively satisfying situation presents itself.&lt;br /&gt;
*Cool ideas trump canon any day. This is not an excuse to ignore canon, merely an encouragement to think outside the box. I certainly will be.&lt;br /&gt;
*There are new ship stats, since the ones in Scroll of Kings are nonsense. You can find them here: [[Ship_Stats:_Devil&#039;s_Due|Ship Stats]]&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
&lt;br /&gt;
==Solars==&lt;br /&gt;
&lt;br /&gt;
===Dawn Caste===&lt;br /&gt;
*[[Marina|Marina]], played by Silent Wayfarer&lt;br /&gt;
&lt;br /&gt;
===Zenith Caste===&lt;br /&gt;
*[[Chen|Chen, Fists of Infinite Penance]], played by Wuming&lt;br /&gt;
&lt;br /&gt;
===Night Caste===&lt;br /&gt;
*[[Kagemusha|Kagemusha]], played by etu&lt;br /&gt;
&lt;br /&gt;
==Lunars==&lt;br /&gt;
&lt;br /&gt;
===Full Moon===&lt;br /&gt;
*[[Triumphant_Soul_of_the_Wolf|Triumphant Soul of the Wolf]], played by indvidion&lt;br /&gt;
&lt;br /&gt;
===Changing Moon===&lt;br /&gt;
*[[Jun_Jensak|Jun Jensak]], played by Phigment&lt;br /&gt;
&lt;br /&gt;
==Dragonblooded==&lt;br /&gt;
&lt;br /&gt;
===Water Aspect===&lt;br /&gt;
*[[Mnemon_Chonadar|Mnemon Chonadar]], played by Hecaton&lt;br /&gt;
&lt;br /&gt;
=Threads=&lt;br /&gt;
&lt;br /&gt;
==Recruitment Thread==&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?618659-Recruitment-Exalted-2-5-Adventures-in-the-West| (Recruitment) Exalted 2.5: Adventures in the West]&lt;br /&gt;
&lt;br /&gt;
==OOC Thread==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==IC Thread==&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204457</id>
		<title>Peleps Varuna Lien</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204457"/>
		<updated>2012-04-03T18:54:26Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* XP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:NPC]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
*&#039;&#039;&#039;Quote:&#039;&#039;&#039; &#039;&#039;&amp;quot; &amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Aspect:&#039;&#039;&#039; Water&lt;br /&gt;
*&#039;&#039;&#039;Concept:&#039;&#039;&#039; Shrewd naval officer, scion of a disgraced line&lt;br /&gt;
&lt;br /&gt;
=Motivation=&lt;br /&gt;
*Redeem my family line...by force, if necessary&lt;br /&gt;
&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
*Peleps Varuna (hate)&lt;br /&gt;
*The Immaculate doctrine (disdain)&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Kagemusha (devotion)&lt;br /&gt;
*The Circle (fondness)&lt;br /&gt;
&lt;br /&gt;
=Anima=&lt;br /&gt;
*A black sea serpent, coiling endlessly&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 3&lt;br /&gt;
*Dexterity 3&lt;br /&gt;
*Stamina 3&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 3&lt;br /&gt;
*Manipulation 4&lt;br /&gt;
*Appearance 4&lt;br /&gt;
&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 3&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 2&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Aspect==&lt;br /&gt;
*Bureaucracy 1&lt;br /&gt;
*Investigation 4&lt;br /&gt;
*Larceny 2&lt;br /&gt;
*Martial Arts 4 (+1 Lance, +1 Shield)&lt;br /&gt;
*Sail 4&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
*Stealth 4 (+1 Naval commando)&lt;br /&gt;
*War 4 (+2 Naval tactics)&lt;br /&gt;
*Presence 4 (+1 Leadership)&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
*Linguistics 1 (Languages: High Realm, Seatongue)&lt;br /&gt;
*Lore 2&lt;br /&gt;
*Occult 1&lt;br /&gt;
*Awareness 1&lt;br /&gt;
*Integrity 2&lt;br /&gt;
*Resistance 1&lt;br /&gt;
*Athletics 1&lt;br /&gt;
*Dodge 1&lt;br /&gt;
*Melee 1&lt;br /&gt;
*Socialize 3&lt;br /&gt;
*Archery 1&lt;br /&gt;
*Performance 1&lt;br /&gt;
*Ride 1&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Jade direlance)==&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Jade thunderbolt shield)==&lt;br /&gt;
&lt;br /&gt;
==Resources 3==&lt;br /&gt;
&lt;br /&gt;
==Breeding 3==&lt;br /&gt;
&lt;br /&gt;
==Reputation 1==&lt;br /&gt;
*Promising naval officer&lt;br /&gt;
&lt;br /&gt;
==Family 1==&lt;br /&gt;
*Peleps Varuna, a famous sorceress but notorious heretic&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
&lt;br /&gt;
==Martial Arts==&lt;br /&gt;
*1st Martial Arts Excellency&lt;br /&gt;
*Graceful Tortoise Technique&lt;br /&gt;
*Speardancer Concentration&lt;br /&gt;
*Crimson Pentacle Blade Form&lt;br /&gt;
&lt;br /&gt;
==Sail==&lt;br /&gt;
*1st Sail Excellency&lt;br /&gt;
*Deck-Striding Technique&lt;br /&gt;
&lt;br /&gt;
==Investigation==&lt;br /&gt;
*1st Investigation Excellency&lt;br /&gt;
*Scent-of-Crime Method&lt;br /&gt;
*Revelation of Associates Hunch&lt;br /&gt;
&lt;br /&gt;
==Presence==&lt;br /&gt;
*1st Presence Excellency&lt;br /&gt;
*Auspicious First Meeting Attitude&lt;br /&gt;
*Glowing Coal Radiance&lt;br /&gt;
*Aura of Invulnerability&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*1st Socialize Excellency&lt;br /&gt;
&lt;br /&gt;
==Stealth==&lt;br /&gt;
*1st Stealth Excellency&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 14m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 14m&lt;br /&gt;
*Peripheral: 31m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 21m&lt;br /&gt;
*Committed to Charms: 0m&lt;br /&gt;
*Committed to artifacts: 10m &lt;br /&gt;
*Willpower: 8&lt;br /&gt;
*Anima status: Quiescent&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Conviction: 3&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (3/3)&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Valor: 3&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (3/3)&lt;br /&gt;
&lt;br /&gt;
===Flawed Virtue===&lt;br /&gt;
*Conviction&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: 3&lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: 4&lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: 7&lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;: 3B/2L&lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Weapon&#039;&#039;: Accuracy 10, Speed 4, Dmg 8L/11L/2, Rate 2, Tags: 2, L, O, R, Th&lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: &lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 3&lt;br /&gt;
*Dodge MDV: 7&lt;br /&gt;
*Parry MDV: 4&lt;br /&gt;
&lt;br /&gt;
==Health Levels==&lt;br /&gt;
-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Circle=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*&#039;&#039;&#039;Earned&#039;&#039;&#039;: 50&lt;br /&gt;
*&#039;&#039;&#039;Spent&#039;&#039;&#039;: 48&lt;br /&gt;
:5 Favored Charms (40xp)&lt;br /&gt;
:Perception 2 to 3 (8xp)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An NPC in the PbP game [[The_Devil&#039;s_Due|The Devil&#039;s Due]].&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204456</id>
		<title>Peleps Varuna Lien</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204456"/>
		<updated>2012-04-03T18:41:40Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* XP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:NPC]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
*&#039;&#039;&#039;Quote:&#039;&#039;&#039; &#039;&#039;&amp;quot; &amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Aspect:&#039;&#039;&#039; Water&lt;br /&gt;
*&#039;&#039;&#039;Concept:&#039;&#039;&#039; Shrewd naval officer, scion of a disgraced line&lt;br /&gt;
&lt;br /&gt;
=Motivation=&lt;br /&gt;
*Redeem my family line...by force, if necessary&lt;br /&gt;
&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
*Peleps Varuna (hate)&lt;br /&gt;
*The Immaculate doctrine (disdain)&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Kagemusha (devotion)&lt;br /&gt;
*The Circle (fondness)&lt;br /&gt;
&lt;br /&gt;
=Anima=&lt;br /&gt;
*A black sea serpent, coiling endlessly&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 3&lt;br /&gt;
*Dexterity 3&lt;br /&gt;
*Stamina 3&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 3&lt;br /&gt;
*Manipulation 4&lt;br /&gt;
*Appearance 4&lt;br /&gt;
&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 3&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 2&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Aspect==&lt;br /&gt;
*Bureaucracy 1&lt;br /&gt;
*Investigation 4&lt;br /&gt;
*Larceny 2&lt;br /&gt;
*Martial Arts 4 (+1 Lance, +1 Shield)&lt;br /&gt;
*Sail 4&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
*Stealth 4 (+1 Naval commando)&lt;br /&gt;
*War 4 (+2 Naval tactics)&lt;br /&gt;
*Presence 4 (+1 Leadership)&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
*Linguistics 1 (Languages: High Realm, Seatongue)&lt;br /&gt;
*Lore 2&lt;br /&gt;
*Occult 1&lt;br /&gt;
*Awareness 1&lt;br /&gt;
*Integrity 2&lt;br /&gt;
*Resistance 1&lt;br /&gt;
*Athletics 1&lt;br /&gt;
*Dodge 1&lt;br /&gt;
*Melee 1&lt;br /&gt;
*Socialize 3&lt;br /&gt;
*Archery 1&lt;br /&gt;
*Performance 1&lt;br /&gt;
*Ride 1&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Jade direlance)==&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Jade thunderbolt shield)==&lt;br /&gt;
&lt;br /&gt;
==Resources 3==&lt;br /&gt;
&lt;br /&gt;
==Breeding 3==&lt;br /&gt;
&lt;br /&gt;
==Reputation 1==&lt;br /&gt;
*Promising naval officer&lt;br /&gt;
&lt;br /&gt;
==Family 1==&lt;br /&gt;
*Peleps Varuna, a famous sorceress but notorious heretic&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
&lt;br /&gt;
==Martial Arts==&lt;br /&gt;
*1st Martial Arts Excellency&lt;br /&gt;
*Graceful Tortoise Technique&lt;br /&gt;
*Speardancer Concentration&lt;br /&gt;
*Crimson Pentacle Blade Form&lt;br /&gt;
&lt;br /&gt;
==Sail==&lt;br /&gt;
*1st Sail Excellency&lt;br /&gt;
*Deck-Striding Technique&lt;br /&gt;
&lt;br /&gt;
==Investigation==&lt;br /&gt;
*1st Investigation Excellency&lt;br /&gt;
*Scent-of-Crime Method&lt;br /&gt;
*Revelation of Associates Hunch&lt;br /&gt;
&lt;br /&gt;
==Presence==&lt;br /&gt;
*1st Presence Excellency&lt;br /&gt;
*Auspicious First Meeting Attitude&lt;br /&gt;
*Glowing Coal Radiance&lt;br /&gt;
*Aura of Invulnerability&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*1st Socialize Excellency&lt;br /&gt;
&lt;br /&gt;
==Stealth==&lt;br /&gt;
*1st Stealth Excellency&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 14m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 14m&lt;br /&gt;
*Peripheral: 31m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 21m&lt;br /&gt;
*Committed to Charms: 0m&lt;br /&gt;
*Committed to artifacts: 10m &lt;br /&gt;
*Willpower: 8&lt;br /&gt;
*Anima status: Quiescent&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Conviction: 3&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (3/3)&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Valor: 3&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (3/3)&lt;br /&gt;
&lt;br /&gt;
===Flawed Virtue===&lt;br /&gt;
*Conviction&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: 3&lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: 4&lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: 7&lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;: 3B/2L&lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Weapon&#039;&#039;: Accuracy 10, Speed 4, Dmg 8L/11L/2, Rate 2, Tags: 2, L, O, R, Th&lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: &lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 3&lt;br /&gt;
*Dodge MDV: 7&lt;br /&gt;
*Parry MDV: 4&lt;br /&gt;
&lt;br /&gt;
==Health Levels==&lt;br /&gt;
-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Circle=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*&#039;&#039;&#039;Earned&#039;&#039;&#039;: 50&lt;br /&gt;
*&#039;&#039;&#039;Spent&#039;&#039;&#039;: 48&lt;br /&gt;
:4 Favored Charms (40xp)&lt;br /&gt;
:Perception 2 to 3 (8xp)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An NPC in the PbP game [[The_Devil&#039;s_Due|The Devil&#039;s Due]].&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204455</id>
		<title>Peleps Varuna Lien</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204455"/>
		<updated>2012-04-03T18:40:49Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Social */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:NPC]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
*&#039;&#039;&#039;Quote:&#039;&#039;&#039; &#039;&#039;&amp;quot; &amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Aspect:&#039;&#039;&#039; Water&lt;br /&gt;
*&#039;&#039;&#039;Concept:&#039;&#039;&#039; Shrewd naval officer, scion of a disgraced line&lt;br /&gt;
&lt;br /&gt;
=Motivation=&lt;br /&gt;
*Redeem my family line...by force, if necessary&lt;br /&gt;
&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
*Peleps Varuna (hate)&lt;br /&gt;
*The Immaculate doctrine (disdain)&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Kagemusha (devotion)&lt;br /&gt;
*The Circle (fondness)&lt;br /&gt;
&lt;br /&gt;
=Anima=&lt;br /&gt;
*A black sea serpent, coiling endlessly&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 3&lt;br /&gt;
*Dexterity 3&lt;br /&gt;
*Stamina 3&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 3&lt;br /&gt;
*Manipulation 4&lt;br /&gt;
*Appearance 4&lt;br /&gt;
&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 3&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 2&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Aspect==&lt;br /&gt;
*Bureaucracy 1&lt;br /&gt;
*Investigation 4&lt;br /&gt;
*Larceny 2&lt;br /&gt;
*Martial Arts 4 (+1 Lance, +1 Shield)&lt;br /&gt;
*Sail 4&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
*Stealth 4 (+1 Naval commando)&lt;br /&gt;
*War 4 (+2 Naval tactics)&lt;br /&gt;
*Presence 4 (+1 Leadership)&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
*Linguistics 1 (Languages: High Realm, Seatongue)&lt;br /&gt;
*Lore 2&lt;br /&gt;
*Occult 1&lt;br /&gt;
*Awareness 1&lt;br /&gt;
*Integrity 2&lt;br /&gt;
*Resistance 1&lt;br /&gt;
*Athletics 1&lt;br /&gt;
*Dodge 1&lt;br /&gt;
*Melee 1&lt;br /&gt;
*Socialize 3&lt;br /&gt;
*Archery 1&lt;br /&gt;
*Performance 1&lt;br /&gt;
*Ride 1&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Jade direlance)==&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Jade thunderbolt shield)==&lt;br /&gt;
&lt;br /&gt;
==Resources 3==&lt;br /&gt;
&lt;br /&gt;
==Breeding 3==&lt;br /&gt;
&lt;br /&gt;
==Reputation 1==&lt;br /&gt;
*Promising naval officer&lt;br /&gt;
&lt;br /&gt;
==Family 1==&lt;br /&gt;
*Peleps Varuna, a famous sorceress but notorious heretic&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
&lt;br /&gt;
==Martial Arts==&lt;br /&gt;
*1st Martial Arts Excellency&lt;br /&gt;
*Graceful Tortoise Technique&lt;br /&gt;
*Speardancer Concentration&lt;br /&gt;
*Crimson Pentacle Blade Form&lt;br /&gt;
&lt;br /&gt;
==Sail==&lt;br /&gt;
*1st Sail Excellency&lt;br /&gt;
*Deck-Striding Technique&lt;br /&gt;
&lt;br /&gt;
==Investigation==&lt;br /&gt;
*1st Investigation Excellency&lt;br /&gt;
*Scent-of-Crime Method&lt;br /&gt;
*Revelation of Associates Hunch&lt;br /&gt;
&lt;br /&gt;
==Presence==&lt;br /&gt;
*1st Presence Excellency&lt;br /&gt;
*Auspicious First Meeting Attitude&lt;br /&gt;
*Glowing Coal Radiance&lt;br /&gt;
*Aura of Invulnerability&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*1st Socialize Excellency&lt;br /&gt;
&lt;br /&gt;
==Stealth==&lt;br /&gt;
*1st Stealth Excellency&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 14m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 14m&lt;br /&gt;
*Peripheral: 31m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 21m&lt;br /&gt;
*Committed to Charms: 0m&lt;br /&gt;
*Committed to artifacts: 10m &lt;br /&gt;
*Willpower: 8&lt;br /&gt;
*Anima status: Quiescent&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Conviction: 3&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (3/3)&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Valor: 3&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (3/3)&lt;br /&gt;
&lt;br /&gt;
===Flawed Virtue===&lt;br /&gt;
*Conviction&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: 3&lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: 4&lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: 7&lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;: 3B/2L&lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Weapon&#039;&#039;: Accuracy 10, Speed 4, Dmg 8L/11L/2, Rate 2, Tags: 2, L, O, R, Th&lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: &lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 3&lt;br /&gt;
*Dodge MDV: 7&lt;br /&gt;
*Parry MDV: 4&lt;br /&gt;
&lt;br /&gt;
==Health Levels==&lt;br /&gt;
-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Circle=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*&#039;&#039;&#039;Earned&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Spent&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An NPC in the PbP game [[The_Devil&#039;s_Due|The Devil&#039;s Due]].&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204454</id>
		<title>Peleps Varuna Lien</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204454"/>
		<updated>2012-04-03T18:38:33Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Aspect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:NPC]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
*&#039;&#039;&#039;Quote:&#039;&#039;&#039; &#039;&#039;&amp;quot; &amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Aspect:&#039;&#039;&#039; Water&lt;br /&gt;
*&#039;&#039;&#039;Concept:&#039;&#039;&#039; Shrewd naval officer, scion of a disgraced line&lt;br /&gt;
&lt;br /&gt;
=Motivation=&lt;br /&gt;
*Redeem my family line...by force, if necessary&lt;br /&gt;
&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
*Peleps Varuna (hate)&lt;br /&gt;
*The Immaculate doctrine (disdain)&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Kagemusha (devotion)&lt;br /&gt;
*The Circle (fondness)&lt;br /&gt;
&lt;br /&gt;
=Anima=&lt;br /&gt;
*A black sea serpent, coiling endlessly&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 3&lt;br /&gt;
*Dexterity 3&lt;br /&gt;
*Stamina 3&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 3&lt;br /&gt;
*Manipulation 4&lt;br /&gt;
*Appearance 4&lt;br /&gt;
&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 3&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 2&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Aspect==&lt;br /&gt;
*Bureaucracy 1&lt;br /&gt;
*Investigation 4&lt;br /&gt;
*Larceny 2&lt;br /&gt;
*Martial Arts 4 (+1 Lance, +1 Shield)&lt;br /&gt;
*Sail 4&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
*Stealth 4 (+1 Naval commando)&lt;br /&gt;
*War 4 (+2 Naval tactics)&lt;br /&gt;
*Presence 4 (+1 Leadership)&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
*Linguistics 1 (Languages: High Realm, Seatongue)&lt;br /&gt;
*Lore 2&lt;br /&gt;
*Occult 1&lt;br /&gt;
*Awareness 1&lt;br /&gt;
*Integrity 2&lt;br /&gt;
*Resistance 1&lt;br /&gt;
*Athletics 1&lt;br /&gt;
*Dodge 1&lt;br /&gt;
*Melee 1&lt;br /&gt;
*Socialize 3&lt;br /&gt;
*Archery 1&lt;br /&gt;
*Performance 1&lt;br /&gt;
*Ride 1&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Jade direlance)==&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Jade thunderbolt shield)==&lt;br /&gt;
&lt;br /&gt;
==Resources 3==&lt;br /&gt;
&lt;br /&gt;
==Breeding 3==&lt;br /&gt;
&lt;br /&gt;
==Reputation 1==&lt;br /&gt;
*Promising naval officer&lt;br /&gt;
&lt;br /&gt;
==Family 1==&lt;br /&gt;
*Peleps Varuna, a famous sorceress but notorious heretic&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
&lt;br /&gt;
==Martial Arts==&lt;br /&gt;
*1st Martial Arts Excellency&lt;br /&gt;
*Graceful Tortoise Technique&lt;br /&gt;
*Speardancer Concentration&lt;br /&gt;
*Crimson Pentacle Blade Form&lt;br /&gt;
&lt;br /&gt;
==Sail==&lt;br /&gt;
*1st Sail Excellency&lt;br /&gt;
*Deck-Striding Technique&lt;br /&gt;
&lt;br /&gt;
==Investigation==&lt;br /&gt;
*1st Investigation Excellency&lt;br /&gt;
*Scent-of-Crime Method&lt;br /&gt;
*Revelation of Associates Hunch&lt;br /&gt;
&lt;br /&gt;
==Presence==&lt;br /&gt;
*1st Presence Excellency&lt;br /&gt;
*Auspicious First Meeting Attitude&lt;br /&gt;
*Glowing Coal Radiance&lt;br /&gt;
*Aura of Invulnerability&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*1st Socialize Excellency&lt;br /&gt;
&lt;br /&gt;
==Stealth==&lt;br /&gt;
*1st Stealth Excellency&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 14m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 14m&lt;br /&gt;
*Peripheral: 31m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 21m&lt;br /&gt;
*Committed to Charms: 0m&lt;br /&gt;
*Committed to artifacts: 10m &lt;br /&gt;
*Willpower: 8&lt;br /&gt;
*Anima status: Quiescent&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Conviction: 3&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (3/3)&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Valor: 3&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (3/3)&lt;br /&gt;
&lt;br /&gt;
===Flawed Virtue===&lt;br /&gt;
*Conviction&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: 3&lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: 4&lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: 7&lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;: 3B/2L&lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Weapon&#039;&#039;: Accuracy 10, Speed 4, Dmg 8L/11L/2, Rate 2, Tags: 2, L, O, R, Th&lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: &lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: &lt;br /&gt;
*Parry MDV: &lt;br /&gt;
&lt;br /&gt;
==Health Levels==&lt;br /&gt;
-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Circle=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*&#039;&#039;&#039;Earned&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Spent&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An NPC in the PbP game [[The_Devil&#039;s_Due|The Devil&#039;s Due]].&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204453</id>
		<title>Peleps Varuna Lien</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204453"/>
		<updated>2012-04-03T18:38:06Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Physical */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:NPC]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
*&#039;&#039;&#039;Quote:&#039;&#039;&#039; &#039;&#039;&amp;quot; &amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Aspect:&#039;&#039;&#039; Water&lt;br /&gt;
*&#039;&#039;&#039;Concept:&#039;&#039;&#039; Shrewd naval officer, scion of a disgraced line&lt;br /&gt;
&lt;br /&gt;
=Motivation=&lt;br /&gt;
*Redeem my family line...by force, if necessary&lt;br /&gt;
&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
*Peleps Varuna (hate)&lt;br /&gt;
*The Immaculate doctrine (disdain)&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Kagemusha (devotion)&lt;br /&gt;
*The Circle (fondness)&lt;br /&gt;
&lt;br /&gt;
=Anima=&lt;br /&gt;
*A black sea serpent, coiling endlessly&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 3&lt;br /&gt;
*Dexterity 3&lt;br /&gt;
*Stamina 3&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 3&lt;br /&gt;
*Manipulation 4&lt;br /&gt;
*Appearance 4&lt;br /&gt;
&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 3&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 2&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Aspect==&lt;br /&gt;
*Bureaucracy 1&lt;br /&gt;
*Investigation 4&lt;br /&gt;
*Larceny 2&lt;br /&gt;
*Martial Arts 4 (+2 Lance)&lt;br /&gt;
*Sail 4&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
*Stealth 4 (+1 Naval commando)&lt;br /&gt;
*War 4 (+2 Naval tactics)&lt;br /&gt;
*Presence 4 (+1 Leadership)&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
*Linguistics 1 (Languages: High Realm, Seatongue)&lt;br /&gt;
*Lore 2&lt;br /&gt;
*Occult 1&lt;br /&gt;
*Awareness 1&lt;br /&gt;
*Integrity 2&lt;br /&gt;
*Resistance 1&lt;br /&gt;
*Athletics 1&lt;br /&gt;
*Dodge 1&lt;br /&gt;
*Melee 1&lt;br /&gt;
*Socialize 3&lt;br /&gt;
*Archery 1&lt;br /&gt;
*Performance 1&lt;br /&gt;
*Ride 1&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Jade direlance)==&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Jade thunderbolt shield)==&lt;br /&gt;
&lt;br /&gt;
==Resources 3==&lt;br /&gt;
&lt;br /&gt;
==Breeding 3==&lt;br /&gt;
&lt;br /&gt;
==Reputation 1==&lt;br /&gt;
*Promising naval officer&lt;br /&gt;
&lt;br /&gt;
==Family 1==&lt;br /&gt;
*Peleps Varuna, a famous sorceress but notorious heretic&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
&lt;br /&gt;
==Martial Arts==&lt;br /&gt;
*1st Martial Arts Excellency&lt;br /&gt;
*Graceful Tortoise Technique&lt;br /&gt;
*Speardancer Concentration&lt;br /&gt;
*Crimson Pentacle Blade Form&lt;br /&gt;
&lt;br /&gt;
==Sail==&lt;br /&gt;
*1st Sail Excellency&lt;br /&gt;
*Deck-Striding Technique&lt;br /&gt;
&lt;br /&gt;
==Investigation==&lt;br /&gt;
*1st Investigation Excellency&lt;br /&gt;
*Scent-of-Crime Method&lt;br /&gt;
*Revelation of Associates Hunch&lt;br /&gt;
&lt;br /&gt;
==Presence==&lt;br /&gt;
*1st Presence Excellency&lt;br /&gt;
*Auspicious First Meeting Attitude&lt;br /&gt;
*Glowing Coal Radiance&lt;br /&gt;
*Aura of Invulnerability&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*1st Socialize Excellency&lt;br /&gt;
&lt;br /&gt;
==Stealth==&lt;br /&gt;
*1st Stealth Excellency&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 14m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 14m&lt;br /&gt;
*Peripheral: 31m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 21m&lt;br /&gt;
*Committed to Charms: 0m&lt;br /&gt;
*Committed to artifacts: 10m &lt;br /&gt;
*Willpower: 8&lt;br /&gt;
*Anima status: Quiescent&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Conviction: 3&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (3/3)&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Valor: 3&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (3/3)&lt;br /&gt;
&lt;br /&gt;
===Flawed Virtue===&lt;br /&gt;
*Conviction&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: 3&lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: 4&lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: 7&lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;: 3B/2L&lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Weapon&#039;&#039;: Accuracy 10, Speed 4, Dmg 8L/11L/2, Rate 2, Tags: 2, L, O, R, Th&lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: &lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: &lt;br /&gt;
*Parry MDV: &lt;br /&gt;
&lt;br /&gt;
==Health Levels==&lt;br /&gt;
-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Circle=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*&#039;&#039;&#039;Earned&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Spent&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An NPC in the PbP game [[The_Devil&#039;s_Due|The Devil&#039;s Due]].&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204452</id>
		<title>Peleps Varuna Lien</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204452"/>
		<updated>2012-04-03T18:34:54Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Essence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:NPC]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
*&#039;&#039;&#039;Quote:&#039;&#039;&#039; &#039;&#039;&amp;quot; &amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Aspect:&#039;&#039;&#039; Water&lt;br /&gt;
*&#039;&#039;&#039;Concept:&#039;&#039;&#039; Shrewd naval officer, scion of a disgraced line&lt;br /&gt;
&lt;br /&gt;
=Motivation=&lt;br /&gt;
*Redeem my family line...by force, if necessary&lt;br /&gt;
&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
*Peleps Varuna (hate)&lt;br /&gt;
*The Immaculate doctrine (disdain)&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Kagemusha (devotion)&lt;br /&gt;
*The Circle (fondness)&lt;br /&gt;
&lt;br /&gt;
=Anima=&lt;br /&gt;
*A black sea serpent, coiling endlessly&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 3&lt;br /&gt;
*Dexterity 3&lt;br /&gt;
*Stamina 3&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 3&lt;br /&gt;
*Manipulation 4&lt;br /&gt;
*Appearance 4&lt;br /&gt;
&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 3&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 2&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Aspect==&lt;br /&gt;
*Bureaucracy 1&lt;br /&gt;
*Investigation 4&lt;br /&gt;
*Larceny 2&lt;br /&gt;
*Martial Arts 4 (+2 Lance)&lt;br /&gt;
*Sail 4&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
*Stealth 4 (+1 Naval commando)&lt;br /&gt;
*War 4 (+2 Naval tactics)&lt;br /&gt;
*Presence 4 (+1 Leadership)&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
*Linguistics 1 (Languages: High Realm, Seatongue)&lt;br /&gt;
*Lore 2&lt;br /&gt;
*Occult 1&lt;br /&gt;
*Awareness 1&lt;br /&gt;
*Integrity 2&lt;br /&gt;
*Resistance 1&lt;br /&gt;
*Athletics 1&lt;br /&gt;
*Dodge 1&lt;br /&gt;
*Melee 1&lt;br /&gt;
*Socialize 3&lt;br /&gt;
*Archery 1&lt;br /&gt;
*Performance 1&lt;br /&gt;
*Ride 1&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Jade direlance)==&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Jade thunderbolt shield)==&lt;br /&gt;
&lt;br /&gt;
==Resources 3==&lt;br /&gt;
&lt;br /&gt;
==Breeding 3==&lt;br /&gt;
&lt;br /&gt;
==Reputation 1==&lt;br /&gt;
*Promising naval officer&lt;br /&gt;
&lt;br /&gt;
==Family 1==&lt;br /&gt;
*Peleps Varuna, a famous sorceress but notorious heretic&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
&lt;br /&gt;
==Martial Arts==&lt;br /&gt;
*1st Martial Arts Excellency&lt;br /&gt;
*Graceful Tortoise Technique&lt;br /&gt;
*Speardancer Concentration&lt;br /&gt;
*Crimson Pentacle Blade Form&lt;br /&gt;
&lt;br /&gt;
==Sail==&lt;br /&gt;
*1st Sail Excellency&lt;br /&gt;
*Deck-Striding Technique&lt;br /&gt;
&lt;br /&gt;
==Investigation==&lt;br /&gt;
*1st Investigation Excellency&lt;br /&gt;
*Scent-of-Crime Method&lt;br /&gt;
*Revelation of Associates Hunch&lt;br /&gt;
&lt;br /&gt;
==Presence==&lt;br /&gt;
*1st Presence Excellency&lt;br /&gt;
*Auspicious First Meeting Attitude&lt;br /&gt;
*Glowing Coal Radiance&lt;br /&gt;
*Aura of Invulnerability&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*1st Socialize Excellency&lt;br /&gt;
&lt;br /&gt;
==Stealth==&lt;br /&gt;
*1st Stealth Excellency&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 14m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 14m&lt;br /&gt;
*Peripheral: 31m&lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; 21m&lt;br /&gt;
*Committed to Charms: 0m&lt;br /&gt;
*Committed to artifacts: 10m &lt;br /&gt;
*Willpower: 8&lt;br /&gt;
*Anima status: Quiescent&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Conviction: 3&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (3/3)&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (2/2)&lt;br /&gt;
*Valor: 3&lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; (3/3)&lt;br /&gt;
&lt;br /&gt;
===Flawed Virtue===&lt;br /&gt;
*Conviction&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;:&lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Weapon&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: &lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: &lt;br /&gt;
*Parry MDV: &lt;br /&gt;
&lt;br /&gt;
==Health Levels==&lt;br /&gt;
-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Circle=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*&#039;&#039;&#039;Earned&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Spent&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An NPC in the PbP game [[The_Devil&#039;s_Due|The Devil&#039;s Due]].&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204451</id>
		<title>Peleps Varuna Lien</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204451"/>
		<updated>2012-04-03T18:31:58Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Thaumaturgy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:NPC]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
*&#039;&#039;&#039;Quote:&#039;&#039;&#039; &#039;&#039;&amp;quot; &amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Aspect:&#039;&#039;&#039; Water&lt;br /&gt;
*&#039;&#039;&#039;Concept:&#039;&#039;&#039; Shrewd naval officer, scion of a disgraced line&lt;br /&gt;
&lt;br /&gt;
=Motivation=&lt;br /&gt;
*Redeem my family line...by force, if necessary&lt;br /&gt;
&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
*Peleps Varuna (hate)&lt;br /&gt;
*The Immaculate doctrine (disdain)&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Kagemusha (devotion)&lt;br /&gt;
*The Circle (fondness)&lt;br /&gt;
&lt;br /&gt;
=Anima=&lt;br /&gt;
*A black sea serpent, coiling endlessly&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 3&lt;br /&gt;
*Dexterity 3&lt;br /&gt;
*Stamina 3&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 3&lt;br /&gt;
*Manipulation 4&lt;br /&gt;
*Appearance 4&lt;br /&gt;
&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 3&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 2&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Aspect==&lt;br /&gt;
*Bureaucracy 1&lt;br /&gt;
*Investigation 4&lt;br /&gt;
*Larceny 2&lt;br /&gt;
*Martial Arts 4 (+2 Lance)&lt;br /&gt;
*Sail 4&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
*Stealth 4 (+1 Naval commando)&lt;br /&gt;
*War 4 (+2 Naval tactics)&lt;br /&gt;
*Presence 4 (+1 Leadership)&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
*Linguistics 1 (Languages: High Realm, Seatongue)&lt;br /&gt;
*Lore 2&lt;br /&gt;
*Occult 1&lt;br /&gt;
*Awareness 1&lt;br /&gt;
*Integrity 2&lt;br /&gt;
*Resistance 1&lt;br /&gt;
*Athletics 1&lt;br /&gt;
*Dodge 1&lt;br /&gt;
*Melee 1&lt;br /&gt;
*Socialize 3&lt;br /&gt;
*Archery 1&lt;br /&gt;
*Performance 1&lt;br /&gt;
*Ride 1&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Jade direlance)==&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Jade thunderbolt shield)==&lt;br /&gt;
&lt;br /&gt;
==Resources 3==&lt;br /&gt;
&lt;br /&gt;
==Breeding 3==&lt;br /&gt;
&lt;br /&gt;
==Reputation 1==&lt;br /&gt;
*Promising naval officer&lt;br /&gt;
&lt;br /&gt;
==Family 1==&lt;br /&gt;
*Peleps Varuna, a famous sorceress but notorious heretic&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
&lt;br /&gt;
==Martial Arts==&lt;br /&gt;
*1st Martial Arts Excellency&lt;br /&gt;
*Graceful Tortoise Technique&lt;br /&gt;
*Speardancer Concentration&lt;br /&gt;
*Crimson Pentacle Blade Form&lt;br /&gt;
&lt;br /&gt;
==Sail==&lt;br /&gt;
*1st Sail Excellency&lt;br /&gt;
*Deck-Striding Technique&lt;br /&gt;
&lt;br /&gt;
==Investigation==&lt;br /&gt;
*1st Investigation Excellency&lt;br /&gt;
*Scent-of-Crime Method&lt;br /&gt;
*Revelation of Associates Hunch&lt;br /&gt;
&lt;br /&gt;
==Presence==&lt;br /&gt;
*1st Presence Excellency&lt;br /&gt;
*Auspicious First Meeting Attitude&lt;br /&gt;
*Glowing Coal Radiance&lt;br /&gt;
*Aura of Invulnerability&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*1st Socialize Excellency&lt;br /&gt;
&lt;br /&gt;
==Stealth==&lt;br /&gt;
*1st Stealth Excellency&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: &lt;br /&gt;
*Personal: &lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; &lt;br /&gt;
*Peripheral: &lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; &lt;br /&gt;
*Committed to Charms: 0m&lt;br /&gt;
*Committed to artifacts: &lt;br /&gt;
*Willpower: &lt;br /&gt;
*Anima status: Quiescent&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: &lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; &lt;br /&gt;
*Conviction: &lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; &lt;br /&gt;
*Temperance: &lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; &lt;br /&gt;
*Valor: &lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===Flawed Virtue===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;:&lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Weapon&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: &lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: &lt;br /&gt;
*Parry MDV: &lt;br /&gt;
&lt;br /&gt;
==Health Levels==&lt;br /&gt;
-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Circle=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*&#039;&#039;&#039;Earned&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Spent&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An NPC in the PbP game [[The_Devil&#039;s_Due|The Devil&#039;s Due]].&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204450</id>
		<title>Peleps Varuna Lien</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204450"/>
		<updated>2012-04-03T18:31:44Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Charms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:NPC]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
*&#039;&#039;&#039;Quote:&#039;&#039;&#039; &#039;&#039;&amp;quot; &amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Aspect:&#039;&#039;&#039; Water&lt;br /&gt;
*&#039;&#039;&#039;Concept:&#039;&#039;&#039; Shrewd naval officer, scion of a disgraced line&lt;br /&gt;
&lt;br /&gt;
=Motivation=&lt;br /&gt;
*Redeem my family line...by force, if necessary&lt;br /&gt;
&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
*Peleps Varuna (hate)&lt;br /&gt;
*The Immaculate doctrine (disdain)&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Kagemusha (devotion)&lt;br /&gt;
*The Circle (fondness)&lt;br /&gt;
&lt;br /&gt;
=Anima=&lt;br /&gt;
*A black sea serpent, coiling endlessly&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 3&lt;br /&gt;
*Dexterity 3&lt;br /&gt;
*Stamina 3&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 3&lt;br /&gt;
*Manipulation 4&lt;br /&gt;
*Appearance 4&lt;br /&gt;
&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 3&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 2&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Aspect==&lt;br /&gt;
*Bureaucracy 1&lt;br /&gt;
*Investigation 4&lt;br /&gt;
*Larceny 2&lt;br /&gt;
*Martial Arts 4 (+2 Lance)&lt;br /&gt;
*Sail 4&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
*Stealth 4 (+1 Naval commando)&lt;br /&gt;
*War 4 (+2 Naval tactics)&lt;br /&gt;
*Presence 4 (+1 Leadership)&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
*Linguistics 1 (Languages: High Realm, Seatongue)&lt;br /&gt;
*Lore 2&lt;br /&gt;
*Occult 1&lt;br /&gt;
*Awareness 1&lt;br /&gt;
*Integrity 2&lt;br /&gt;
*Resistance 1&lt;br /&gt;
*Athletics 1&lt;br /&gt;
*Dodge 1&lt;br /&gt;
*Melee 1&lt;br /&gt;
*Socialize 3&lt;br /&gt;
*Archery 1&lt;br /&gt;
*Performance 1&lt;br /&gt;
*Ride 1&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Jade direlance)==&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Jade thunderbolt shield)==&lt;br /&gt;
&lt;br /&gt;
==Resources 3==&lt;br /&gt;
&lt;br /&gt;
==Breeding 3==&lt;br /&gt;
&lt;br /&gt;
==Reputation 1==&lt;br /&gt;
*Promising naval officer&lt;br /&gt;
&lt;br /&gt;
==Family 1==&lt;br /&gt;
*Peleps Varuna, a famous sorceress but notorious heretic&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
&lt;br /&gt;
==Martial Arts==&lt;br /&gt;
*1st Martial Arts Excellency&lt;br /&gt;
*Graceful Tortoise Technique&lt;br /&gt;
*Speardancer Concentration&lt;br /&gt;
*Crimson Pentacle Blade Form&lt;br /&gt;
&lt;br /&gt;
==Sail==&lt;br /&gt;
*1st Sail Excellency&lt;br /&gt;
*Deck-Striding Technique&lt;br /&gt;
&lt;br /&gt;
==Investigation==&lt;br /&gt;
*1st Investigation Excellency&lt;br /&gt;
*Scent-of-Crime Method&lt;br /&gt;
*Revelation of Associates Hunch&lt;br /&gt;
&lt;br /&gt;
==Presence==&lt;br /&gt;
*1st Presence Excellency&lt;br /&gt;
*Auspicious First Meeting Attitude&lt;br /&gt;
*Glowing Coal Radiance&lt;br /&gt;
*Aura of Invulnerability&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*1st Socialize Excellency&lt;br /&gt;
&lt;br /&gt;
==Stealth==&lt;br /&gt;
*1st Stealth Excellency&lt;br /&gt;
&lt;br /&gt;
=Thaumaturgy=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: &lt;br /&gt;
*Personal: &lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; &lt;br /&gt;
*Peripheral: &lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; &lt;br /&gt;
*Committed to Charms: 0m&lt;br /&gt;
*Committed to artifacts: &lt;br /&gt;
*Willpower: &lt;br /&gt;
*Anima status: Quiescent&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: &lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; &lt;br /&gt;
*Conviction: &lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; &lt;br /&gt;
*Temperance: &lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; &lt;br /&gt;
*Valor: &lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===Flawed Virtue===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;:&lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Weapon&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: &lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: &lt;br /&gt;
*Parry MDV: &lt;br /&gt;
&lt;br /&gt;
==Health Levels==&lt;br /&gt;
-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Circle=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*&#039;&#039;&#039;Earned&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Spent&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An NPC in the PbP game [[The_Devil&#039;s_Due|The Devil&#039;s Due]].&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204449</id>
		<title>Peleps Varuna Lien</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204449"/>
		<updated>2012-04-03T18:28:31Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Backgrounds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:NPC]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
*&#039;&#039;&#039;Quote:&#039;&#039;&#039; &#039;&#039;&amp;quot; &amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Aspect:&#039;&#039;&#039; Water&lt;br /&gt;
*&#039;&#039;&#039;Concept:&#039;&#039;&#039; Shrewd naval officer, scion of a disgraced line&lt;br /&gt;
&lt;br /&gt;
=Motivation=&lt;br /&gt;
*Redeem my family line...by force, if necessary&lt;br /&gt;
&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
*Peleps Varuna (hate)&lt;br /&gt;
*The Immaculate doctrine (disdain)&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Kagemusha (devotion)&lt;br /&gt;
*The Circle (fondness)&lt;br /&gt;
&lt;br /&gt;
=Anima=&lt;br /&gt;
*A black sea serpent, coiling endlessly&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 3&lt;br /&gt;
*Dexterity 3&lt;br /&gt;
*Stamina 3&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 3&lt;br /&gt;
*Manipulation 4&lt;br /&gt;
*Appearance 4&lt;br /&gt;
&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 3&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 2&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Aspect==&lt;br /&gt;
*Bureaucracy 1&lt;br /&gt;
*Investigation 4&lt;br /&gt;
*Larceny 2&lt;br /&gt;
*Martial Arts 4 (+2 Lance)&lt;br /&gt;
*Sail 4&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
*Stealth 4 (+1 Naval commando)&lt;br /&gt;
*War 4 (+2 Naval tactics)&lt;br /&gt;
*Presence 4 (+1 Leadership)&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
*Linguistics 1 (Languages: High Realm, Seatongue)&lt;br /&gt;
*Lore 2&lt;br /&gt;
*Occult 1&lt;br /&gt;
*Awareness 1&lt;br /&gt;
*Integrity 2&lt;br /&gt;
*Resistance 1&lt;br /&gt;
*Athletics 1&lt;br /&gt;
*Dodge 1&lt;br /&gt;
*Melee 1&lt;br /&gt;
*Socialize 3&lt;br /&gt;
*Archery 1&lt;br /&gt;
*Performance 1&lt;br /&gt;
*Ride 1&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Jade direlance)==&lt;br /&gt;
&lt;br /&gt;
==Artifact 2 (Jade thunderbolt shield)==&lt;br /&gt;
&lt;br /&gt;
==Resources 3==&lt;br /&gt;
&lt;br /&gt;
==Breeding 3==&lt;br /&gt;
&lt;br /&gt;
==Reputation 1==&lt;br /&gt;
*Promising naval officer&lt;br /&gt;
&lt;br /&gt;
==Family 1==&lt;br /&gt;
*Peleps Varuna, a famous sorceress but notorious heretic&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Thaumaturgy=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: &lt;br /&gt;
*Personal: &lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; &lt;br /&gt;
*Peripheral: &lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; &lt;br /&gt;
*Committed to Charms: 0m&lt;br /&gt;
*Committed to artifacts: &lt;br /&gt;
*Willpower: &lt;br /&gt;
*Anima status: Quiescent&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: &lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; &lt;br /&gt;
*Conviction: &lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; &lt;br /&gt;
*Temperance: &lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; &lt;br /&gt;
*Valor: &lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===Flawed Virtue===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;:&lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Weapon&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: &lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: &lt;br /&gt;
*Parry MDV: &lt;br /&gt;
&lt;br /&gt;
==Health Levels==&lt;br /&gt;
-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Circle=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*&#039;&#039;&#039;Earned&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Spent&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An NPC in the PbP game [[The_Devil&#039;s_Due|The Devil&#039;s Due]].&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204448</id>
		<title>Peleps Varuna Lien</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Peleps_Varuna_Lien&amp;diff=204448"/>
		<updated>2012-04-03T18:26:30Z</updated>

		<summary type="html">&lt;p&gt;Fatal Harmony: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:NPC]][[Category:The_Devil&#039;s_Due]]&lt;br /&gt;
*&#039;&#039;&#039;Quote:&#039;&#039;&#039; &#039;&#039;&amp;quot; &amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Aspect:&#039;&#039;&#039; Water&lt;br /&gt;
*&#039;&#039;&#039;Concept:&#039;&#039;&#039; Shrewd naval officer, scion of a disgraced line&lt;br /&gt;
&lt;br /&gt;
=Motivation=&lt;br /&gt;
*Redeem my family line...by force, if necessary&lt;br /&gt;
&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
*Peleps Varuna (hate)&lt;br /&gt;
*The Immaculate doctrine (disdain)&lt;br /&gt;
&lt;br /&gt;
===Positive===&lt;br /&gt;
*Kagemusha (devotion)&lt;br /&gt;
*The Circle (fondness)&lt;br /&gt;
&lt;br /&gt;
=Anima=&lt;br /&gt;
*A black sea serpent, coiling endlessly&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 3&lt;br /&gt;
*Dexterity 3&lt;br /&gt;
*Stamina 3&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 3&lt;br /&gt;
*Manipulation 4&lt;br /&gt;
*Appearance 4&lt;br /&gt;
&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 3&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 2&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Aspect==&lt;br /&gt;
*Bureaucracy 1&lt;br /&gt;
*Investigation 4&lt;br /&gt;
*Larceny 2&lt;br /&gt;
*Martial Arts 4 (+2 Lance)&lt;br /&gt;
*Sail 4&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
*Stealth 4 (+1 Naval commando)&lt;br /&gt;
*War 4 (+2 Naval tactics)&lt;br /&gt;
*Presence 4 (+1 Leadership)&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
*Linguistics 1 (Languages: High Realm, Seatongue)&lt;br /&gt;
*Lore 2&lt;br /&gt;
*Occult 1&lt;br /&gt;
*Awareness 1&lt;br /&gt;
*Integrity 2&lt;br /&gt;
*Resistance 1&lt;br /&gt;
*Athletics 1&lt;br /&gt;
*Dodge 1&lt;br /&gt;
*Melee 1&lt;br /&gt;
*Socialize 3&lt;br /&gt;
*Archery 1&lt;br /&gt;
*Performance 1&lt;br /&gt;
*Ride 1&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Thaumaturgy=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: &lt;br /&gt;
*Personal: &lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; &lt;br /&gt;
*Peripheral: &lt;br /&gt;
:&#039;&#039;Current:&#039;&#039; &lt;br /&gt;
*Committed to Charms: 0m&lt;br /&gt;
*Committed to artifacts: &lt;br /&gt;
*Willpower: &lt;br /&gt;
*Anima status: Quiescent&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: &lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; &lt;br /&gt;
*Conviction: &lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; &lt;br /&gt;
*Temperance: &lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; &lt;br /&gt;
*Valor: &lt;br /&gt;
:&#039;&#039;Current channels:&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===Flawed Virtue===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*&#039;&#039;Join Battle&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dodge DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Parry DV&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Soak&#039;&#039;:&lt;br /&gt;
===Attack===&lt;br /&gt;
*&#039;&#039;Weapon&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Punch&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Clinch&#039;&#039;: &lt;br /&gt;
===Movement===&lt;br /&gt;
*&#039;&#039;Move&#039;&#039;: &lt;br /&gt;
*&#039;&#039;Dash&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: &lt;br /&gt;
*Parry MDV: &lt;br /&gt;
&lt;br /&gt;
==Health Levels==&lt;br /&gt;
-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Circle=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*&#039;&#039;&#039;Earned&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Spent&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An NPC in the PbP game [[The_Devil&#039;s_Due|The Devil&#039;s Due]].&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fatal Harmony</name></author>
	</entry>
</feed>