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		<id>https://wiki.rpg.net/index.php?title=RPG_Lexica:GHI&amp;diff=19831</id>
		<title>RPG Lexica:GHI</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=RPG_Lexica:GHI&amp;diff=19831"/>
		<updated>2006-02-28T04:01:34Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* G */&lt;/p&gt;
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&lt;div&gt;==G==&lt;br /&gt;
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;Game Balance:  A catch-all term for a range of different properties which are considered desirable in a game system, related to ensuring that the game exhibits fairness and scope for creativity.  Typically, these will include ensuring that each player is able to contribute an equal amount to the game (the &#039;&#039;Decker problem&#039;&#039; is an example of a failure of this); ensuring that encounters are difficult enough to be challenging but not overwhelming; ensuring that no particular game ability is necessary for every character; and similar.&lt;br /&gt;
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;Game That Must Not Be Named, The: The role-playing game FATAL. The &amp;quot;...Not Be Named&amp;quot; label was possibly coined by Kyle Schuant, a/k/a &amp;quot;JimBob&amp;quot; on the RPG.net fora. The wordy phrase is often abbreviated to &#039;&#039;&#039;TGTMNBN&#039;&#039;&#039;. FATAL itself stood for &amp;quot;Fantasy Adventure To Adult Lechery&amp;quot; in the game&#039;s first edition, but was subsequently changed to &amp;quot;From Another Time, Another Land&amp;quot;. FATAL &amp;quot;Must Not be Named&amp;quot; because of two inter-related reasons. First, because mentioning this game on certain web sites all but guarantees the start of a flame war about it, possibly including vigorous and verbally agressive defense from the game&#039;s authors. Second, because by most standards of basic game design and even social decency the game is truly, truly awful. It is not just poorly conceived and written, but outright offensive.&lt;br /&gt;
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:The most infamous and prevelant form of objectionable material is FATAL&#039;s bizarre and juvenile sexual content. For instance, character creation includes the calculation of statistics such as &amp;quot;Areola Size&amp;quot;, &amp;quot;Vaginal Circumference Potential&amp;quot;, and &amp;quot;Hymen Resistance&amp;quot;. Worse, the game blithely condones rape as a character activity and contains many other instances of blatant misogyny, not to mention casual racism. Of secondary concern is the monsterously overcomplicated rules system, which requires unwieldy dice rolls, convoluted mathematical formula and tables for everything the designer could conceivably make one for, many of which are bizarre, such as the infamous Magical Fumbles Table and, again, sexually obsessive, such as a formula for increased penile penetration during a certain position of intercourse. &lt;br /&gt;
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:If such a thing is possible, FATAL generated further controversy via the infamous [http://atrocities.primaryerror.net/fatal.html &amp;quot;S&amp;amp;M&amp;quot; review]: the long, extensive, profanity-strewn (and, in its own way, screamingly funny) RPG.net review by Darren MacLennan and Jason Sartin in which they basically rip the game a new one.  Two of the authors of FATAL--Byron Hall, the primary author and editor, and &amp;quot;Burnout&amp;quot;--wrote a rebuttal to the review, and posted it on the web; a copy of this [[FATALReviewRebuttal|&amp;quot;Childish Review and Author&#039;s Defense of F.A.T.A.L.&amp;quot;]] is saved on this Wiki.&lt;br /&gt;
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;Gank: Abbreviation of &amp;quot;gang kill&amp;quot;.  a) To kill or defeat an enemy by ganging up on them.  b) To kill or defeat an enemy trivially, with no real possibility of their being able to resist or escape, and where the killer gains no benefit from their death (not even [[XP]]).  Usually used to imply that the [[player]] is having their character attack helpless enemies because of the player&#039;s need to take out stress or to somehow &amp;quot;punish&amp;quot; the [[GM]]; or vice versa, that the player characters entered a hopeless situation.  Also used on online RPGs as a form of [[RPG_Lexica:GHI|griefing]].&lt;br /&gt;
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;Gazebo:  In addition to the common meaning of a pagoda or turret built to offer an attractive view, also a reference to a famous gamer comedy story: [http://www.geocities.com/rpgsig/articles/gazebo.html &#039;&#039;Eric and the Gazebo&#039;&#039;], written (and copyrighted!) by Richard Arenson.  In the story, the [[GM]] of a group tells them that they see a gazebo in a field they are approaching.  One of the [[player]]s - Eric - does not know what a gazebo is; he therefore assumes it to be a monster and attempts to engage it in combat (which ends with Eric fleeing after multiple magical arrows amazingly failed to wound the gazebo).  Used as a jokey reference to an unknown creature, or to something which has been attacked by mistake.&lt;br /&gt;
:By extension, may also be used to refer to a part of a description that does &#039;&#039;not&#039;&#039; have any in-game effect, to differentiate it from those that do (i.e., what the mention of the gazebo &#039;&#039;should&#039;&#039; have been).  Usage: &amp;quot;Should we ask the priests if they can help us against those &#039;spooky shadows&#039; we saw?&amp;quot; &amp;quot;Naah, I think it was just a gazebo.&amp;quot;&lt;br /&gt;
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;Get Medieval: to be exceptionally violent toward something or someone.  See &#039;&#039;&#039;&amp;quot;I&#039;m going to get medieval on his ass&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
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;GDS:  An abbreviation for &amp;quot;game, drama, simulation&amp;quot;.  Describes the three important aspects of an [[RPG]] which are typically traded off against each other by game design: to be an enjoyable game for game&#039;s sake, to deliver a dramatic and exciting story, and to reasonable simulate what would &amp;quot;really&amp;quot; happen in particular game situations.  For example, having the [[character]]s meet in a tavern and decide to work together trades simulation off for game benefit; having villains leave clues as to their activities trades simulation off for drama; fudging [[dice]] rolls so that a character who bravely charges into a fire zone to rescue an innocent is not cut to ribbons trades game off for [[drama]].&lt;br /&gt;
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;Geek Anime theory:  A theory presented in an essay by Michael Suileabhain-Wilson.  It claims that a high proportion of the popularity of &amp;quot;high school drama&amp;quot; Anime series in countries outside Japan comes from the fact that the percieved dissocation of the Japanese and Western cultures prevents viewers from losing sympathy with characters based on their own high school experiences.&lt;br /&gt;
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;Geek social fallacies:  A list of five fallacies, originally presented in an essay by Michael Suileabhain-Wilson, supposedly indicating classic social errors made by &amp;quot;geek&amp;quot; types.  The five geek social fallacies are a) that nobody, friend or otherwise, must be excluded or ostracised from anything; b) that friends may never criticise friends; c) that friends must put their friendship above all else; d) that a friend of a friend is a friend; and e) that friends must involve friends in all activities they do.&lt;br /&gt;
:A copy of the original article is [http://sean.chittenden.org/humor/www.plausiblydeniable.com/opinion/gsf.html here].&lt;br /&gt;
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;G.I. Joe Rule: A rule in Palladiumbooks&#039; Rifts Ultimate Edition RPG which states the last bit of armor worn by a character can stop any amount of incoming damage.  This means a character with 1 point of tatterred armor remaining can be struck by a nuclear bomb inflicting thousands of points of damage, yet the character will remain unharmed as the last bit of armor absorbs all of the attack.&lt;br /&gt;
:This rule is called the &amp;quot;G.I. Joe Rule&amp;quot; after the 80&#039;s cartoon G.I. Joe where characters would always be seen ejecting unharmed from destroyed vehicles and characters remained completely unscathed amidst a hail of gunfire.&lt;br /&gt;
:Any RPG rule concocted in such a way as to prevent character harm under any circumstance, especially by bending reality to allow average humans to sustain hits by weapons of mass destruction, can be said to be a &amp;quot;G.I. Joe Rule.&amp;quot;&lt;br /&gt;
:This term was coined by Gabriel (me!)&lt;br /&gt;
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;Gimp&lt;br /&gt;
#A [[character]] who is incompetent to the point of near-unplayability in the early stages of a [[campaign]], because they are loaded down with abilities which are initially weak but become highly powerful once the character has advanced.  Typically, a &#039;&#039;gimp&#039;&#039; will count on advancing based on achievements made by other members of the party and becoming incredibly powerful; either gaining in power faster or becoming more powerful overall than a non-gimp character of similar design.  An example is the &amp;quot;venerable druid gimp&amp;quot; in &#039;&#039;[[Dungeons &amp;amp; Dragons]]&#039;&#039;: a [[player]] can declare their druid character to be of venerable age, crippling their physical stats but improving their mental ones.  Such a druid will be almost useless in the early stages of a game, due to their vulnerability in combat; but once the druid gains the ability to shape-shift, they can shape-shift to a form with more powerful physical stats while still retaining the bonuses to spellcasting given by the high mental stats they got for being venerable.  Thus, such a character is a &amp;quot;gimp&amp;quot; up until they gain shape-shifting ability.&lt;br /&gt;
#As a verb: to create a gimp character, or to plan for a character to be a gimp for certain periods. &lt;br /&gt;
#When a character is being created at a level of advancement higher than the normal start point, choosing combinations of abilities or skills for that character that would have rendered the character unplayable at lower advancement levels had the player actually played through them.  Gimping is one of the more common objections that some players and [[GM]]s have against the idea of characters starting the game having already advanced.&lt;br /&gt;
#To advance a skill which provides less benefit than an alternative choice would have provided. This usage comes primarily from MMORPGs; stats and skills are frequently analyzed in great detail and the optimum configuration at maximum level for a particular role is well-known. To deviate from this &amp;quot;min-maxed&amp;quot; template is to gimp your character, and the amount of deviance is the degree to which your character is said to be gimped.&lt;br /&gt;
:Origin:  From a medieval word for a stupid or incompetent person; may also be related to a term used to refer to a particular sado-masochistic practice.&lt;br /&gt;
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;Glass ninja problem:An issue with games where attack damage is based on degree of success and dodging is an all or nothing defense based on rolling over the attack&#039;s degree of success.  This means that dodge-happy characters (ninjas) cannot suffer glancing blows or flesh wounds since any attack being good enough to beat their dodge score necessarily has a high enough degree of success that it cripples the ninja.  Most modern games avoid this problem by having dodging reduce the attackers degree of success even if it doesn&#039;t allow them to avoid the attack completely.&lt;br /&gt;
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;GMPC&lt;br /&gt;
#An [[NPC]] that&#039;s basically an avatar of the [[GM]] running the game.  Can be acceptable and even helpful if his &amp;quot;divine favor&amp;quot; is toned down and/or used in moderation, but more often becomes something like #2:&lt;br /&gt;
#Derogatory term for an &#039;uber&#039; NPC, one who&#039;s abilities and assistance overshadow the [[PC]]s, who is still supposedly on the PCs &#039;side&#039;, but manages to dominate the game because of his &amp;quot;divine favor&amp;quot;.&lt;br /&gt;
:Note: By &amp;quot;divine favor&amp;quot; I mean things like: die rolls being adjusted in his favor, access to the setting&#039;s &amp;quot;bigwigs&amp;quot;, absolutely &#039;&#039;amazing&#039;&#039; equipment (say, artifacts in &#039;&#039;[[Dungeons &amp;amp; Dragons]]&#039;&#039; games), being able to break inconvenient rules ([[IC]] or [[OOC]]), et cetera.  Any time the GM may be said to be cheating in favor of &amp;quot;his&amp;quot; character, it&#039;s a GMPC. Also known as a &#039;&#039;&#039;Pet NPC&#039;&#039;&#039;.&lt;br /&gt;
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;GNS:  An abbreviation for &amp;quot;gamism, narrativism, simulationism&amp;quot;.  A system used at [[RPG Lexica:DEF|The Forge]] to categorise gamers and [[game system]]s and experiences; an advanced and more strongly defined version of GDS.  See [http://www.indie-rpgs.com/_articles/glossary.html The Forge Glossary] &lt;br /&gt;
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;Golden Rule, The: &amp;quot;Rules were made to be broken&amp;quot;. Traditionally a paragraph in the beginning of a [[GM|game master]]&#039;s section of a rulebook, the golden rule states that the game&#039;s enjoyment is paramount, and that rules are only to be enforced if it enhances the play experience. It is designed to counter rules arguments by the game master ruling that the game would be more fun if the [[player]]s were not arguing over exactly how much an obscure ruling reference benefits another player over them. It is interesting to note that &#039;&#039;[[Dungeons &amp;amp; Dragons]]&#039;&#039; V3.5&#039;s version of the golden rule (under adjudicating) states that rules should be changed for more logical sounding ones.&lt;br /&gt;
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;Graininess: Role-playing games almost universally use number scales to define characters. D&amp;amp;D, for example, uses the now classic 3-18 scale to rate six basic attributes, such that a character with a Strength of 14 is mightier than one with a rating of 8. From a design perspective, it can be advantageous to instead use a limited scale, such as 1-6, to help keep numbers managable. The drawback is that with a lesser range, the steps become more significant, and it can become difficult to model characters who are only slightly better or worse than each other. Designers refer to this problem as Graininess, in reference to old poor quality photographs in which large grains of pigmentation were individually visible, and thus blurred the detail of the larger image. &lt;br /&gt;
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;Greg, to: In use usually as &#039;&#039;&#039;Gregging&#039;&#039;&#039; or to have been &#039;&#039;&#039;Gregged&#039;&#039;&#039;. When a established aspect or detail of a setting is contradicted or outright rewritten by the setting&#039;s creator, usually with little explanation and for reasons stemming from a change in the creator&#039;s personal aesthetics. Specifically this term refers to writer Greg Stafford&#039;s tendency to treat the Glorantha setting as a work in progress, despite the fact that it was first published over twenty years ago.&lt;br /&gt;
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;Griefing:  To play a game while drawing one&#039;s main enjoyment from harassing, annoying, or hurting the game for other [[player]]s.  No amount of in-game penalty will discourage a griefer from harassing other players, because - as harassing other players is their main enjoyment - they do not care about anything in the game except in terms of what harassment potential it provides.  In tabletop [[RPG]]s, griefers are usually quickly ejected from the group, but they can prove more of a problem in online RPGs and other public games.&lt;br /&gt;
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;Grudge monster&lt;br /&gt;
#As a noun: A [[monster]] or other dangerous opponent introduced into a game to fight or block the [[PC]]s because the [[GM]] is angry or frustrated at the [[player]]s.&lt;br /&gt;
#As a verb: to put a grudge monster (in sense one) in a game, and/or to attack the PCs with one.&lt;br /&gt;
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;Gygax, Gygaxian: An adjective form of the name of one of the founders of the role-playing hobby, E. Gary Gygax.  When used as an adjective, Gygax&#039;s name indicates that the item so modified breaks some commonly held assumption about the world (often pertaining to the logical construction of an area).  Notable RPGnet member Steve Darlington once observed that a Gygaxian dungeon, for instance, often resembles a game of &#039;&#039;Let&#039;s Make a Deal&#039;&#039; as reimagined by a homicidal SCAdian on PCP.  It can also be used to describe an extremely overblown writing style which seems to imply excessive use of a thesaurus.  This &amp;quot;Gygaxian prose&amp;quot; is best exemplified by his work in the AD&amp;amp;D 1st edition Dungeon Masters Guide.&lt;br /&gt;
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==H==&lt;br /&gt;
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;Hack and Slash: A style of gameplay wherein the main focus is combat. Attempting to talk or reason with an [[NPC]] in such a game, rather than just kill them, is most likely to result in confusion or mockery from the other [[player]]s. A close relative of the &#039;&#039;&#039;Dungeon Crawl&#039;&#039;&#039;, and likewise most common in fantasy games. &lt;br /&gt;
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;Hero: A [[RPG]] which was originally geared toward playing four-color supers (from comic books), then expanded to accommodate a variety of [[setting]]s and [[character]] types.  Currently in its Fifth Revised edition, it is published by [http://www.herogames.com Hero Games].&lt;br /&gt;
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;Hitpoint gain problem:  A modelling difficulty arising from the use of [[hit point]]s.  In many [[game system]]s, as a [[character]] improves in skill, they also gain hit points.  This is intended to represent the dramatic phenomenon, seen in many fantasy films and stories, whereby more heroic characters are capable of sustaining greater amounts of [[damage]] without being visibly affected.  However, systems using hit points do not distinguish between types of damage where [[drama]] would not apply, leading to the situation of highly skilled characters being able to throw themselves off 100-foot cliffs without being hurt, because they will still have plenty of hit points spare after losing those that represent the damage from the fall. &lt;br /&gt;
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;Holding Tank: The notional part of an [[RPG]] club where new [[player]]s wait to become involved in games.  Because most RPG players tend to enjoy long-term [[campaign]]s with a fixed group of a particular size, new arrivals to a club or other RPG playing venue can find themselves with no game to play in because all other players are already involved in long-term campaigns that were established before the new player arrived.  The existance of the holding tank for RPGs, compared to other gaming hobbies such as miniatures or board gaming where it is not needed, is one of the reasons commonly referred to for the difficulty in recruiting new RPG players.&lt;br /&gt;
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;Horse Bombing: Abusing a magical or supernatural ability that creates objects, and is not intended to be used as an attack, by exploiting the offensive value of generally being able to create objects from thin air.  Examples include using a spell intended to provide food and water for allies, to create water or food inside an enemy&#039;s brain case; or the example that defines the term: using a spell that summons a horse for the caster to ride by casting it several hundred feet above a stationary or unaware enemy so that the horse falls on them at high velocity.&lt;br /&gt;
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==I==&lt;br /&gt;
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;&amp;quot;I&#039;m going to get medieval on his ass&amp;quot;&lt;br /&gt;
:A quote from the movie &#039;&#039;Pulp Fiction&#039;&#039; that basically means the PCs are about to do something very violent, probably fatal, and definitely painful to whoever is referenced by &#039;his&#039;.  Often followed by another &#039;&#039;Pulp Fiction&#039;&#039; line: &amp;quot;Zed&#039;s dead, baby.&amp;quot;&lt;br /&gt;
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;Impossible Thing Before Breakfast:  For the GM to maintain complete authorial control of the story while the players at the same time retain complete protagonist control of their characters.  That is, for both the players and GM to simultaneously run the game as exclusively &amp;quot;their&amp;quot; story. Although this paradox is often unintentionally presented as the ideal model for running RPGs, recent RPG theory states that it is impossible because it is contradictory, and attempts to achieve this unattainable situation have been responsible for a lot of failed role-playing.  Originated in &#039;&#039;Alice in Wonderland&#039;&#039;, where the Queen tells Alice that &amp;quot;sometimes I&#039;ve believed as many as six impossible things before breakfast.&amp;quot;&lt;br /&gt;
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;Intelligence problem&lt;br /&gt;
:The difficulty encountered in enabling Intelligence stats to work correctly in games which have them.  The problem arises from the fact that Intelligence will affect the character&#039;s ability to choose what to do next.  Since making these choices for their characters is the key means by which players are involved in the RPG, these choices must be left to the player; but if they are left to the player, the choice will be made based on the &#039;&#039;player&#039;s&#039;&#039; level of intelligence, not the character&#039;s.  &lt;br /&gt;
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;Inverse Ninja Law&lt;br /&gt;
:A paradox in games (usually with strong martial art themes) where a sole ninja can often be a dangerous show-stopping foe, but a group of ninjas can be mowed through with ease by a group of players.  Thus, the Inverse Ninja Law:  Sum Ninja Effectiveness = 1/Ninjas.&lt;br /&gt;
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;IST&#039;&#039;x&#039;&#039;KO&lt;br /&gt;
:Typically used in forum thread titles, an abbreviation for &amp;quot;I seek the &#039;&#039;x&#039;&#039; knowledge of&amp;quot;, properly followed by the subject of inquiry. The variable &#039;&#039;x&#039;&#039; is the name of the forum, implying a request for the aid of the forum community as a whole. It seems to have originated on the RPGnet Tangency forum as &amp;quot;I seek the Tangency knowledge of&amp;quot; (later abbreviated &amp;quot;ISTTKO&amp;quot;), used by those seeking information on an obscure topic, often before even trying to google for it. Replacing &amp;quot;Tangency&amp;quot; with a variable forum name came later; widely used on the RPGnet Open forum is ISTOKO (where &#039;&#039;x&#039;&#039; = Open, obviously). While this terminology originated on RPGnet, it is unknown to this contributor if its use has spread to other fora.&lt;br /&gt;
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&amp;lt;center&amp;gt;[[RPG_Lexica:DEF|Previous]]&amp;amp;nbsp;|&amp;amp;nbsp;[[RPG_Lexica:JKL|Next]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[RPG_Lexica:Main_Page|Back to the main Lexicon page]]&amp;lt;/center&amp;gt;&lt;br /&gt;
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[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=RPG_Lexica:STU&amp;diff=13375</id>
		<title>RPG Lexica:STU</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=RPG_Lexica:STU&amp;diff=13375"/>
		<updated>2005-10-27T16:49:23Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* T */&lt;/p&gt;
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&lt;div&gt;==S==&lt;br /&gt;
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;Skarka&#039;s Law: This is an observation, originally attributed to now banned RPGnet poster Gareth Skarka, that, on internet messageboards, there is no subject so vile or indefensible that someone won&#039;t post positively/in defense of it.&lt;br /&gt;
:The law is generally intended as a roundabout way of saying the person invoking the law is correct and the person the law is invoked against is an idiot.&lt;br /&gt;
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;skillmonster: A [[character]] with high skill, usually considerably over and above the skills of other characters.  Implies that these skills are the main thrust of the character.  Often concentrated in a particular area; for example, he may be very good at thief skills, enabling him to steal almost anything with impunity, or at social skills, making him a master con man.&lt;br /&gt;
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;SLF: A german expression (SpielLeiterFicken) that is used when it becomes obvious that the [[GM]]&#039;s &amp;quot;Significant Other&amp;quot; is getting an advantage of being the significant other. Also used when a [[player]] tries to charm a [[GM]] of the opposite sex into doing as they wish.&lt;br /&gt;
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;Snowflake:  A player who attempts to ensure their character has abilities that are unique or rare in the setting, usually writing a character background focused on attempting to justify this.  Taken from the classic children&#039;s observation that &amp;quot;every snowflake is unique&amp;quot;, or possibly from the movie &#039;&#039;Fight Club&#039;&#039;, in which Tyler Durden tells recruits that &amp;quot;.. you are not a beautiful and unique snowflake..&amp;quot;&lt;br /&gt;
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;Social Contract: The (often unstated) rules that govern the interactions taking place during an [[RPG]].  &#039;&#039;Not&#039;&#039; a statement of basic social etiquette, which is assumed to be in force regardless: rather the social contract of an RPG defines the expectations and responsibilites of the [[player]]s with regard to the entertainment of the RPG [[session]].  For example, many games have the rule that the [[GM]] may break the rules if doing so is to the good of the game; the social contract would include the definition of what &amp;quot;the good of the game&amp;quot; means in the particular group.  As mentioned above, these are often unstated and not discussed, which can later lead to friction in the group.    &lt;br /&gt;
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;Social Skills Problem:  A problem arising in many [[RPG]]s where social skills are modelled as part of the rules system.  The typical problem is that resolving the results of these skills via a simple [[dice]] roll, as usually mandated by the rules, will leave the [[player]]s and [[GM]] with no idea of what was actually said or done by the [[character]] - highly unsatisfactory.  On the other hand, if the player is required to speak in-character and to play out the social situation, then the situation will be determined by the player&#039;s social skills, not the character&#039;s.&lt;br /&gt;
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;Specialisation problem:  A game balance (q.v.) problem arising in games where characters are able to specialise in particular fields.  Typically, the problem arises when a group contains only a single specialist in a particular area: any hazard in that area that is challenging to the specialist is utterly impossible for the other characters, leaving their players with nothing to do but sit and grow bored; and any hazard that would be challenging but possible for the other characters is trivially solved by the specialist, again leaving the non-specialist players with nothing to do.  (A concrete example would be, in the d20 system, a fighter with a +22 attack bonus and a wizard with a +2 bonus.  Any enemy that the wizard has a chance of hitting, the fighter can never miss; and any enemy that the fighter will not always hit, the wizard will never hit.  D&amp;amp;D introduces special rules for handling very high attack bonuses to prevent exactly this situation arising.)  This can lead to player boredom and disengagement and in extreme cases may result in players attempting to manipulate the game story to ensure their characters&#039; specialised talents get used and those of other characters do not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Splat:  The general term for a subgroup of [[character]]s, especially one that [[player character]]s are expected to belong to.  Origin: back-construction from &amp;quot;splatbook&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Splatbook: Any of a series of books going into extensive detail on a small subgroup of [[character]]s in a [[RPG]], especially a group that [[player character]]s are expected to belong to.  The implication is that the series of books are similar enough that their titles are interchangeable except for one word.  [[White Wolf]] makes several of these, such as the various &amp;quot;Clanbook: ______&amp;quot; books for &#039;&#039;[[Vampire: The Masquerade]]&#039;&#039;, each of which details one specific Clan.&lt;br /&gt;
:Origin: From &amp;quot;splat&amp;quot; as a name for the asterisk (*) character (which itself is because of the squashed-bug appearance of the asterisk on early dot-matrix printers), and the fact that the asterisk usually means &amp;quot;Match with anything&amp;quot; when used in searches in computer documents or on the command-line. (For example, the above books could be found by searching for &amp;quot;Clanbook: *&amp;quot; in some editor programs.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Stat:  A numeric value representing a [[character]]&#039;s competence at something.  A shortening of &#039;&#039;statistic&#039;&#039;, used in reference to [[player]] statistics in sports which are used to retroactively measure the sportsperson&#039;s performance in terms of what they have previously achieved.  In [[RPG]]s, the numbers are set by other methods and then used to calculate the character&#039;s performance and achievements in the future.  Thus they are technically parameters rather than statistics, but the name has stuck.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Stinking Cloud: An infamous Dungeons &amp;amp; Dragons magic spell which causes clouds of caustic green vapor to be emitted by the spell caster.  Also, sarcastically, the aftereffects of the typical game-table diet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Superheroes, types of&lt;br /&gt;
:Superhero [[RPG]]s enable [[player]]s to play [[character]]s with any of several types of powers, like the characters in comic books. Certain combinations of powers and abilities occur frequently enough that shorthand terms have been created for them.&lt;br /&gt;
:The following are some of the more common terms:&lt;br /&gt;
*&#039;&#039;&#039;Brick&#039;&#039;&#039;: A character whose primary attribute is high strength (Superman, the Hulk, the Thing from the Fantastic Four), especially in systems like &#039;&#039;[[Hero]]&#039;&#039; in which Strength adds to defenses, making them tougher.  Sometimes applied to games in other genres to refer to high-strength characters (such as a typical [[D&amp;amp;D]] fighter).&lt;br /&gt;
*&#039;&#039;&#039;Dex Monster&#039;&#039;&#039;: A character whose primary attribute is high Dexterity. Usually has good weapon skill, classic “thief skills”, and is often quicker than other characters (though not as quick as a &#039;&#039;&#039;speedster&#039;&#039;&#039;, below).&lt;br /&gt;
*&#039;&#039;&#039;Egoist&#039;&#039;&#039;: A &#039;&#039;[[Hero]]&#039;&#039; term for a &#039;&#039;&#039;Mentalist&#039;&#039;&#039;, below, since the main statistic they use in &#039;&#039;Hero&#039;&#039; is called “Ego”.&lt;br /&gt;
*&#039;&#039;&#039;Energy Projector&#039;&#039;&#039;: A character that “throws” an energy discharge of some sort, such as a fire blast, lightning bolt, or just the blast of destructive energy typical of many comic book characters. Originally a &#039;&#039;[[Champions]]&#039;&#039; term.&lt;br /&gt;
*&#039;&#039;&#039;Gadgeteer&#039;&#039;&#039;: A character that relies on technical ability and machines.  May be applied to characters from other genres as well.&lt;br /&gt;
*&#039;&#039;&#039;Martial Artist&#039;&#039;&#039;: A character that relies on hand-to-hand combat skill without necessarily having high strength.  Usually skilled in Eastern [[martial arts]] (or fake pseudo-Eastern super martial arts).&lt;br /&gt;
*&#039;&#039;&#039;Mentalist&#039;&#039;&#039;: A character that uses “mental powers” such as Telepathy or Telekinesis; in RPGs, often has a mental attack power that hurts someone they can contact telepathically.  Also called a &#039;&#039;&#039;Psi&#039;&#039;&#039;, &#039;&#039;&#039;Psionic&#039;&#039;&#039; or &#039;&#039;&#039;Psychic&#039;&#039;&#039;. (Examples: Professor X, Jean Grey)&lt;br /&gt;
*&#039;&#039;&#039;Powersuit&#039;&#039;&#039;: A character whose powers are granted by a powered suit of some sort, which provides protection, increased strength, and often other powers such as flight.  Implies the person in the suit is either “normal” or comparatively weak without it (i.e., it&#039;s the &#039;&#039;suit&#039;&#039; that has the powers, not the pilot).  Also called a &#039;&#039;&#039;Powered Armor&#039;&#039;&#039;, &#039;&#039;&#039;Battlesuit&#039;&#039;&#039;, or &#039;&#039;&#039;Suitguy&#039;&#039;&#039;. (Examples: Iron Man, M.A.N.T.I.S. from the short-lived TV show of the same name)&lt;br /&gt;
*&#039;&#039;&#039;Speedster&#039;&#039;&#039;: A character whose primary power is high speed, often fast enough to be invisible when moving at full speed.  Classic examples: The Flash, Impulse.&lt;br /&gt;
:Note that these can be combined... Batman, for example, is a Gadgeteer/Martial Artist (and, in the movies, a Suitguy... sort of).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Symbiote problem:  A spinoff of the &#039;&#039;specialization problem&#039;&#039; that arises when a group of PCs is composed entirely of specialists, each specialised in a different field.  Because typically no individual PC will be able to survive or progress in any challenging situation that is not his/her specialty, the group is forced to stick together at all times, and tus almost all significant actions (such as where the group should travel next) will have to be decided on by the group as a whole or by a designated leader.  This can damage the players&#039; ability to role-play their characters as well as making the game session very boring for players other than the group leader who may get to do nothing in the session but declare when they are making use of their specialty.  This problem is especially insidious because the group of specialists is often considered the best possible make-up for a party.&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
&lt;br /&gt;
;Tank:  As a noun, an extremely tough character capable of taking lots of damage.&lt;br /&gt;
:As a verb, for a character to deliberately place themselves in harm&#039;s way on the basis that if they didn&#039;t do so, another more vulnerable character would be there instead.  This is a critical technique for protecting weaker party members in most RPGs.  (This meaning is similar to &#039;&#039;&#039;meat shield&#039;&#039;&#039;, but with no implied pejorative.)&lt;br /&gt;
:As a noun, also, any strategy for defeating an enemy that is based on resisting that enemy&#039;s attacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;TLP: Abbrevation for &#039;&#039;&#039;(check for) Traps, Listen, Pick&#039;&#039;&#039; - the standard behaviour of a thief or rogue character when encountering an unknown door in a dungeon that the party needs to pass through.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Total Party Kill: Any course of action in a [[RPG]] that results in the entire [[party]] of [[player character]]s winding up either dead or incapacitated.  May be the result of bad tactics (the party biting off more than it can chew), bad luck (rotten rolls for [[PC]]s combined with excellent rolls for the opposition), or bad [[GM]]ing (say, the GM cheating because he&#039;s annoyed at the [[player]]s).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;TPK: Abbreviation for &#039;&#039;&#039;Total Party Kill&#039;&#039;&#039;.  Sometimes verbed: &amp;quot;Man, I&#039;m never playing with Ernie again... he had an argument with his girlfriend and retaliated by TPKing the entire group!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;TRPG:  Abbreviation for &#039;&#039;Tabletop Role Playing Game&#039;&#039; or &#039;&#039;Table Talk Roleplaying Game&#039;&#039;.  An alternate abbreviation used in Japan, where the abbrevation RPG is usually taken to mean CRPG.&lt;br /&gt;
:This is also a generally accepted abbreviation for &#039;Tactical Role-Playing Game&#039;, a type of electronic RPG which focuses on chess-like or wargame-like mechanics for resolving combats.  Examples of this electronic type of TRPG are Shining Force, Fire Emblem, Final Fantasy Tactics, and others.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Turtle: A [[player]] who avoids taking any action during the game unless it is either clearly necessary for their [[character]]&#039;s safety or obviously prompted by the [[GM]].  This behaviour is usually the result of one of several beliefs developed from previous RPGing experience: a) that the GM&#039;s job is to subject their characters to adversity, and therefore they must minimize the opportunities the GM has to do so, or b) that the GM is intending to &#039;&#039;&#039;[[RPG_Lexica:PQR|railroad]]&#039;&#039;&#039; them and thus any proactive action would be doomed to fail as it would disrupt the railroad.  Convincing a player who has learned to turtle to stop doing so is often extremely challenging.&lt;br /&gt;
:Also, &#039;&#039;v.&#039;&#039; &#039;&#039;&#039;Turtling&#039;&#039;&#039;, to refer to this behavior.&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Use the force, Luke!&amp;quot;:(movie quote) usu. spoken to someone about to try something extremely difficult or that cannot be done under normal conditions.&lt;br /&gt;
:Addendum: From George Lucas&#039; 1977 magnum opus &#039;&#039;Star Wars: Episode IV: A New Hope&#039;&#039;. Spoken by the recently deceased Obi-Wan Kenobi (Sir Alec Guinness) to the young Luke Skywalker (Mark Hamill).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[RPG_Lexica:PQR|Previous]]&amp;amp;nbsp;|&amp;amp;nbsp;[[RPG_Lexica:VWX|Next]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[RPG_Lexica:Main_Page|Back to the main Lexicon page]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=RPG_Lexica:STU&amp;diff=13374</id>
		<title>RPG Lexica:STU</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=RPG_Lexica:STU&amp;diff=13374"/>
		<updated>2005-10-27T16:45:23Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* S */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==S==&lt;br /&gt;
&lt;br /&gt;
;Skarka&#039;s Law: This is an observation, originally attributed to now banned RPGnet poster Gareth Skarka, that, on internet messageboards, there is no subject so vile or indefensible that someone won&#039;t post positively/in defense of it.&lt;br /&gt;
:The law is generally intended as a roundabout way of saying the person invoking the law is correct and the person the law is invoked against is an idiot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;skillmonster: A [[character]] with high skill, usually considerably over and above the skills of other characters.  Implies that these skills are the main thrust of the character.  Often concentrated in a particular area; for example, he may be very good at thief skills, enabling him to steal almost anything with impunity, or at social skills, making him a master con man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;SLF: A german expression (SpielLeiterFicken) that is used when it becomes obvious that the [[GM]]&#039;s &amp;quot;Significant Other&amp;quot; is getting an advantage of being the significant other. Also used when a [[player]] tries to charm a [[GM]] of the opposite sex into doing as they wish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Snowflake:  A player who attempts to ensure their character has abilities that are unique or rare in the setting, usually writing a character background focused on attempting to justify this.  Taken from the classic children&#039;s observation that &amp;quot;every snowflake is unique&amp;quot;, or possibly from the movie &#039;&#039;Fight Club&#039;&#039;, in which Tyler Durden tells recruits that &amp;quot;.. you are not a beautiful and unique snowflake..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Social Contract: The (often unstated) rules that govern the interactions taking place during an [[RPG]].  &#039;&#039;Not&#039;&#039; a statement of basic social etiquette, which is assumed to be in force regardless: rather the social contract of an RPG defines the expectations and responsibilites of the [[player]]s with regard to the entertainment of the RPG [[session]].  For example, many games have the rule that the [[GM]] may break the rules if doing so is to the good of the game; the social contract would include the definition of what &amp;quot;the good of the game&amp;quot; means in the particular group.  As mentioned above, these are often unstated and not discussed, which can later lead to friction in the group.    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Social Skills Problem:  A problem arising in many [[RPG]]s where social skills are modelled as part of the rules system.  The typical problem is that resolving the results of these skills via a simple [[dice]] roll, as usually mandated by the rules, will leave the [[player]]s and [[GM]] with no idea of what was actually said or done by the [[character]] - highly unsatisfactory.  On the other hand, if the player is required to speak in-character and to play out the social situation, then the situation will be determined by the player&#039;s social skills, not the character&#039;s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Specialisation problem:  A game balance (q.v.) problem arising in games where characters are able to specialise in particular fields.  Typically, the problem arises when a group contains only a single specialist in a particular area: any hazard in that area that is challenging to the specialist is utterly impossible for the other characters, leaving their players with nothing to do but sit and grow bored; and any hazard that would be challenging but possible for the other characters is trivially solved by the specialist, again leaving the non-specialist players with nothing to do.  (A concrete example would be, in the d20 system, a fighter with a +22 attack bonus and a wizard with a +2 bonus.  Any enemy that the wizard has a chance of hitting, the fighter can never miss; and any enemy that the fighter will not always hit, the wizard will never hit.  D&amp;amp;D introduces special rules for handling very high attack bonuses to prevent exactly this situation arising.)  This can lead to player boredom and disengagement and in extreme cases may result in players attempting to manipulate the game story to ensure their characters&#039; specialised talents get used and those of other characters do not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Splat:  The general term for a subgroup of [[character]]s, especially one that [[player character]]s are expected to belong to.  Origin: back-construction from &amp;quot;splatbook&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Splatbook: Any of a series of books going into extensive detail on a small subgroup of [[character]]s in a [[RPG]], especially a group that [[player character]]s are expected to belong to.  The implication is that the series of books are similar enough that their titles are interchangeable except for one word.  [[White Wolf]] makes several of these, such as the various &amp;quot;Clanbook: ______&amp;quot; books for &#039;&#039;[[Vampire: The Masquerade]]&#039;&#039;, each of which details one specific Clan.&lt;br /&gt;
:Origin: From &amp;quot;splat&amp;quot; as a name for the asterisk (*) character (which itself is because of the squashed-bug appearance of the asterisk on early dot-matrix printers), and the fact that the asterisk usually means &amp;quot;Match with anything&amp;quot; when used in searches in computer documents or on the command-line. (For example, the above books could be found by searching for &amp;quot;Clanbook: *&amp;quot; in some editor programs.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Stat:  A numeric value representing a [[character]]&#039;s competence at something.  A shortening of &#039;&#039;statistic&#039;&#039;, used in reference to [[player]] statistics in sports which are used to retroactively measure the sportsperson&#039;s performance in terms of what they have previously achieved.  In [[RPG]]s, the numbers are set by other methods and then used to calculate the character&#039;s performance and achievements in the future.  Thus they are technically parameters rather than statistics, but the name has stuck.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Stinking Cloud: An infamous Dungeons &amp;amp; Dragons magic spell which causes clouds of caustic green vapor to be emitted by the spell caster.  Also, sarcastically, the aftereffects of the typical game-table diet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Superheroes, types of&lt;br /&gt;
:Superhero [[RPG]]s enable [[player]]s to play [[character]]s with any of several types of powers, like the characters in comic books. Certain combinations of powers and abilities occur frequently enough that shorthand terms have been created for them.&lt;br /&gt;
:The following are some of the more common terms:&lt;br /&gt;
*&#039;&#039;&#039;Brick&#039;&#039;&#039;: A character whose primary attribute is high strength (Superman, the Hulk, the Thing from the Fantastic Four), especially in systems like &#039;&#039;[[Hero]]&#039;&#039; in which Strength adds to defenses, making them tougher.  Sometimes applied to games in other genres to refer to high-strength characters (such as a typical [[D&amp;amp;D]] fighter).&lt;br /&gt;
*&#039;&#039;&#039;Dex Monster&#039;&#039;&#039;: A character whose primary attribute is high Dexterity. Usually has good weapon skill, classic “thief skills”, and is often quicker than other characters (though not as quick as a &#039;&#039;&#039;speedster&#039;&#039;&#039;, below).&lt;br /&gt;
*&#039;&#039;&#039;Egoist&#039;&#039;&#039;: A &#039;&#039;[[Hero]]&#039;&#039; term for a &#039;&#039;&#039;Mentalist&#039;&#039;&#039;, below, since the main statistic they use in &#039;&#039;Hero&#039;&#039; is called “Ego”.&lt;br /&gt;
*&#039;&#039;&#039;Energy Projector&#039;&#039;&#039;: A character that “throws” an energy discharge of some sort, such as a fire blast, lightning bolt, or just the blast of destructive energy typical of many comic book characters. Originally a &#039;&#039;[[Champions]]&#039;&#039; term.&lt;br /&gt;
*&#039;&#039;&#039;Gadgeteer&#039;&#039;&#039;: A character that relies on technical ability and machines.  May be applied to characters from other genres as well.&lt;br /&gt;
*&#039;&#039;&#039;Martial Artist&#039;&#039;&#039;: A character that relies on hand-to-hand combat skill without necessarily having high strength.  Usually skilled in Eastern [[martial arts]] (or fake pseudo-Eastern super martial arts).&lt;br /&gt;
*&#039;&#039;&#039;Mentalist&#039;&#039;&#039;: A character that uses “mental powers” such as Telepathy or Telekinesis; in RPGs, often has a mental attack power that hurts someone they can contact telepathically.  Also called a &#039;&#039;&#039;Psi&#039;&#039;&#039;, &#039;&#039;&#039;Psionic&#039;&#039;&#039; or &#039;&#039;&#039;Psychic&#039;&#039;&#039;. (Examples: Professor X, Jean Grey)&lt;br /&gt;
*&#039;&#039;&#039;Powersuit&#039;&#039;&#039;: A character whose powers are granted by a powered suit of some sort, which provides protection, increased strength, and often other powers such as flight.  Implies the person in the suit is either “normal” or comparatively weak without it (i.e., it&#039;s the &#039;&#039;suit&#039;&#039; that has the powers, not the pilot).  Also called a &#039;&#039;&#039;Powered Armor&#039;&#039;&#039;, &#039;&#039;&#039;Battlesuit&#039;&#039;&#039;, or &#039;&#039;&#039;Suitguy&#039;&#039;&#039;. (Examples: Iron Man, M.A.N.T.I.S. from the short-lived TV show of the same name)&lt;br /&gt;
*&#039;&#039;&#039;Speedster&#039;&#039;&#039;: A character whose primary power is high speed, often fast enough to be invisible when moving at full speed.  Classic examples: The Flash, Impulse.&lt;br /&gt;
:Note that these can be combined... Batman, for example, is a Gadgeteer/Martial Artist (and, in the movies, a Suitguy... sort of).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Symbiote problem:  A spinoff of the &#039;&#039;specialization problem&#039;&#039; that arises when a group of PCs is composed entirely of specialists, each specialised in a different field.  Because typically no individual PC will be able to survive or progress in any challenging situation that is not his/her specialty, the group is forced to stick together at all times, and tus almost all significant actions (such as where the group should travel next) will have to be decided on by the group as a whole or by a designated leader.  This can damage the players&#039; ability to role-play their characters as well as making the game session very boring for players other than the group leader who may get to do nothing in the session but declare when they are making use of their specialty.  This problem is especially insidious because the group of specialists is often considered the best possible make-up for a party.&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
&lt;br /&gt;
;Tank:  As a noun, an extremely tough character capable of taking lots of damage.&lt;br /&gt;
:As a verb, for a character to deliberately place themselves in harm&#039;s way on the basis that if they didn&#039;t do so, another more vulnerable character would be there instead.  This is a critical technique for protecting weaker party members in most RPGs.  (This meaning is similar to &#039;&#039;&#039;meat shield&#039;&#039;&#039;, but with no implied pejorative.)&lt;br /&gt;
:As a noun, also, any strategy for defeating an enemy that is based on resisting that enemy&#039;s attacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;TLP: Abbrevation for &#039;&#039;&#039;(check for) Traps, Listen, Pick&#039;&#039;&#039; - the standard behaviour of a thief or rogue character when encountering an unknown door in a dungeon that the party needs to pass through.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Total Party Kill: Any course of action in a [[RPG]] that results in the entire [[party]] of [[player character]]s winding up either dead or incapacitated.  May be the result of bad tactics (the party biting off more than it can chew), bad luck (rotten rolls for [[PC]]s combined with excellent rolls for the opposition), or bad [[GM]]ing (say, the GM cheating because he&#039;s annoyed at the [[player]]s).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;TPK: Abbreviation for &#039;&#039;&#039;Total Party Kill&#039;&#039;&#039;.  Sometimes verbed: &amp;quot;Man, I&#039;m never playing with Ernie again... he had an argument with his girlfriend and retaliated by TPKing the entire group!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;TRPG:  Abbreviation for &#039;&#039;Tabletop Role Playing Game&#039;&#039; or &#039;&#039;Table Talk Roleplaying Game&#039;&#039;.  An alternate abbreviation used in Japan, where the abbrevation RPG is usually taken to mean CRPG.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Turtle: A [[player]] who avoids taking any action during the game unless it is either clearly necessary for their [[character]]&#039;s safety or obviously prompted by the [[GM]].  This behaviour is usually the result of one of several beliefs developed from previous RPGing experience: a) that the GM&#039;s job is to subject their characters to adversity, and therefore they must minimize the opportunities the GM has to do so, or b) that the GM is intending to &#039;&#039;&#039;[[RPG_Lexica:PQR|railroad]]&#039;&#039;&#039; them and thus any proactive action would be doomed to fail as it would disrupt the railroad.  Convincing a player who has learned to turtle to stop doing so is often extremely challenging.&lt;br /&gt;
:Also, &#039;&#039;v.&#039;&#039; &#039;&#039;&#039;Turtling&#039;&#039;&#039;, to refer to this behavior.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Use the force, Luke!&amp;quot;:(movie quote) usu. spoken to someone about to try something extremely difficult or that cannot be done under normal conditions.&lt;br /&gt;
:Addendum: From George Lucas&#039; 1977 magnum opus &#039;&#039;Star Wars: Episode IV: A New Hope&#039;&#039;. Spoken by the recently deceased Obi-Wan Kenobi (Sir Alec Guinness) to the young Luke Skywalker (Mark Hamill).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[RPG_Lexica:PQR|Previous]]&amp;amp;nbsp;|&amp;amp;nbsp;[[RPG_Lexica:VWX|Next]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[RPG_Lexica:Main_Page|Back to the main Lexicon page]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Game_title_abbreviations&amp;diff=13371</id>
		<title>Game title abbreviations</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Game_title_abbreviations&amp;diff=13371"/>
		<updated>2005-10-26T21:42:51Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Games]]&lt;br /&gt;
&amp;lt;!-- This page is only for common abbreviations of game books and game lines. Not things like GM, PC, GNS or ISTTKO.  For simplicity&#039;s sake I suggest that supplements only get an entry if they are almost games in themselves, such as the exalted fatsplats, Delta green or the D&amp;amp;D worlds.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Official acronym&amp;quot; is for when the abbreviation is the name of the game and what it stands for is mostly academic. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Overview &amp;lt;/h2&amp;gt;&lt;br /&gt;
This is a guide to the many abbreviations for game books and game lines that you may encounter on the RPG.net forums.&lt;br /&gt;
&lt;br /&gt;
Numbers at the end of an abbreviation usually indicate the edition.  UA2 or UA2E, for example, would mean &#039;Unknown armies second edition&#039;.&lt;br /&gt;
&lt;br /&gt;
A very useful resource for publication histories and brief descriptions of these games (and many others) is the online Encyclopedia of Role-Playing Games: [http://www.darkshire.net/~jhkim/rpg/encyclopedia/ Encyclopedia of Role-Playing Games]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== # ==&lt;br /&gt;
3.5 - [[Dungeons &amp;amp; Dragons]] Edition 3.5&lt;br /&gt;
&lt;br /&gt;
3E -  [[Dungeons &amp;amp; Dragons]] 3rd Edition&lt;br /&gt;
&lt;br /&gt;
7S - [[7th Sea]]&lt;br /&gt;
&lt;br /&gt;
== A ==&lt;br /&gt;
AD&amp;amp;D - Advanced Dungeons and Dragons&lt;br /&gt;
&lt;br /&gt;
ADRPG - Amber Diceless RPG&lt;br /&gt;
&lt;br /&gt;
AE - Amazing Engine &#039;&#039;or&#039;&#039; Arcana Evolved&lt;br /&gt;
&lt;br /&gt;
AFMBE - All Flesh Must Be Eaten&lt;br /&gt;
&lt;br /&gt;
AGOT - A Game Of Thrones&lt;br /&gt;
&lt;br /&gt;
ArM - Ars Magica&lt;br /&gt;
&lt;br /&gt;
AtSA - Atlantis: the Second Age&lt;br /&gt;
&lt;br /&gt;
AU - Arcana Unearthed&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
B&amp;amp;B - Bunnies and Burrows&lt;br /&gt;
&lt;br /&gt;
BD&amp;amp;D - Basic Dungeons and Dragons&lt;br /&gt;
&lt;br /&gt;
BESM - Big Eyes Small Mouth (official acronym)&lt;br /&gt;
&lt;br /&gt;
BG - Blood Games&lt;br /&gt;
&lt;br /&gt;
BGC - Bubblegum Crisis&lt;br /&gt;
&lt;br /&gt;
BNW - Brave New World&lt;br /&gt;
&lt;br /&gt;
BP - Blue Planet&lt;br /&gt;
&lt;br /&gt;
BR - Blue Rose&lt;br /&gt;
&lt;br /&gt;
BRP - Basic Roleplaying&lt;br /&gt;
&lt;br /&gt;
BRPG - Battleaxe Roleplaying Game&lt;br /&gt;
&lt;br /&gt;
BTS - Beyond the Supernatural (Palladiumbooks)&lt;br /&gt;
&lt;br /&gt;
BtVS - Buffy the Vampire Slayer&lt;br /&gt;
&lt;br /&gt;
BW - Burning Wheel&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
C&amp;amp;C - Castles and Crusades&lt;br /&gt;
&lt;br /&gt;
C&amp;amp;S - Chivalry and Sorcery&lt;br /&gt;
&lt;br /&gt;
CAH - Cartoon Action Hour&lt;br /&gt;
&lt;br /&gt;
CC - Core Command&lt;br /&gt;
&lt;br /&gt;
CoC - Call of Cthulhu&lt;br /&gt;
&lt;br /&gt;
ConX - Conspiracy X&lt;br /&gt;
&lt;br /&gt;
CP - Cyberpunk&lt;br /&gt;
&lt;br /&gt;
CP2020 - Cyberpunk 2.0.2.0.&lt;br /&gt;
&lt;br /&gt;
CT - Classic Traveller&lt;br /&gt;
&lt;br /&gt;
CTD - Changeling: The Dreaming&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
D&amp;amp;D &#039;&#039;or&#039;&#039; DND - Dungeons and Dragons (nowadays usually refers to edition 3.0 or 3.5)&lt;br /&gt;
&lt;br /&gt;
DA:F - Dark Ages: Fae&lt;br /&gt;
&lt;br /&gt;
DA:I - Dark Ages: Inquisitor&lt;br /&gt;
&lt;br /&gt;
DA:M - Dark Ages: Mage&lt;br /&gt;
&lt;br /&gt;
DA:V - Dark Ages: Vampire&lt;br /&gt;
&lt;br /&gt;
DA:WW - Dark Ages: Werewolf&lt;br /&gt;
&lt;br /&gt;
DC - Dark Conspiracy &#039;&#039;or&#039;&#039; DC Heroes&lt;br /&gt;
&lt;br /&gt;
DG - Delta Green&lt;br /&gt;
&lt;br /&gt;
DG:C - Delta Green: Countdown&lt;br /&gt;
&lt;br /&gt;
DITV - Dogs in the Vineyard&lt;br /&gt;
&lt;br /&gt;
DMG - Dungeon Master&#039;s Guide.  Usually in reference to Dungeons and Dragons.&lt;br /&gt;
&lt;br /&gt;
DTF - Demon: The Fallen&lt;br /&gt;
&lt;br /&gt;
== E ==&lt;br /&gt;
ED - [[Earthdawn]]&lt;br /&gt;
&lt;br /&gt;
E:tA - [[Exalted: The Abyssals]]&lt;br /&gt;
&lt;br /&gt;
E:tAu - [[Exalted: The Autochthonians]]&lt;br /&gt;
&lt;br /&gt;
E:tDB - [[Exalted: The Dragon-Blooded]]&lt;br /&gt;
&lt;br /&gt;
E:tFF - [[Exalted: The Fair Folk]]&lt;br /&gt;
&lt;br /&gt;
E:tL - [[Exalted: The Lunars]]&lt;br /&gt;
&lt;br /&gt;
E:tS - [[Exalted: The Sidereals]]&lt;br /&gt;
&lt;br /&gt;
EPT - [[Empire of the Petal Throne]]&lt;br /&gt;
&lt;br /&gt;
== F ==&lt;br /&gt;
FATE - Fantastic Adventures in Tabletop Entertainment (official acronym)&lt;br /&gt;
&lt;br /&gt;
FB - Fireborn&lt;br /&gt;
&lt;br /&gt;
FF - Forgotten Futures&lt;br /&gt;
&lt;br /&gt;
FR - Forgotten Realms&lt;br /&gt;
&lt;br /&gt;
FRED - [[Hero]] Fifth Revised Edition&lt;br /&gt;
&lt;br /&gt;
FS - Feng Shui &#039;&#039;or&#039;&#039; Fading Suns&lt;br /&gt;
&lt;br /&gt;
FUDGE - Freeform Universal Do-It-Yourself Gaming Engine (official acronym)&lt;br /&gt;
&lt;br /&gt;
== G ==&lt;br /&gt;
GB - Gangbusters &#039;&#039;or&#039;&#039; Ghostbusters&lt;br /&gt;
&lt;br /&gt;
GBI - Ghostbusters International&lt;br /&gt;
&lt;br /&gt;
GH - Greyhawk &#039;&#039;or&#039;&#039; Golden Heroes&lt;br /&gt;
&lt;br /&gt;
GK - Gear Krieg&lt;br /&gt;
&lt;br /&gt;
GoO - Guardians of Order&lt;br /&gt;
&lt;br /&gt;
GURPS - [[GURPS|Generic Universal Role-Playing System]] (official acronym)&lt;br /&gt;
&lt;br /&gt;
GT - GURPS Traveller&lt;br /&gt;
&lt;br /&gt;
GW - Gamma World&lt;br /&gt;
&lt;br /&gt;
== H ==&lt;br /&gt;
HG - [[Heavy Gear]]&lt;br /&gt;
&lt;br /&gt;
HOL - [[Human Occupied Landfill]]&lt;br /&gt;
&lt;br /&gt;
HM - High Medieval&lt;br /&gt;
&lt;br /&gt;
HQ - [[Heroquest]]&lt;br /&gt;
&lt;br /&gt;
== I ==&lt;br /&gt;
IC - Ironclaw&lt;br /&gt;
&lt;br /&gt;
IH - Iron Heroes&lt;br /&gt;
&lt;br /&gt;
IK - Iron Kingdoms&lt;br /&gt;
&lt;br /&gt;
IN - In Nomine&lt;br /&gt;
&lt;br /&gt;
== J ==&lt;br /&gt;
&lt;br /&gt;
JAGS - Just Another Generic System (official acronym)&lt;br /&gt;
&lt;br /&gt;
JC - Jovian Chronicles &#039;&#039;or&#039;&#039; Jadeclaw&lt;br /&gt;
&lt;br /&gt;
JD - Judge Dredd&lt;br /&gt;
&lt;br /&gt;
== K ==&lt;br /&gt;
KOTE - Kindred of the East&lt;br /&gt;
&lt;br /&gt;
KPFS - Kill puppies for Satan&lt;br /&gt;
&lt;br /&gt;
== L ==&lt;br /&gt;
L&amp;amp;S - Lace and Steel&lt;br /&gt;
&lt;br /&gt;
L5R - Legend of the Five Rings&lt;br /&gt;
&lt;br /&gt;
LOTR - Lord of the Rings&lt;br /&gt;
&lt;br /&gt;
LS - Lost Souls&lt;br /&gt;
&lt;br /&gt;
== M ==&lt;br /&gt;
M&amp;amp;M (or MNM) - Mutants and Masterminds&lt;br /&gt;
&lt;br /&gt;
M2 (or MII) - Mekton II&lt;br /&gt;
&lt;br /&gt;
MA - Metamorphosis Alpha&lt;br /&gt;
&lt;br /&gt;
MEGS - Mayfair Exponential Gaming System (official acronym)&lt;br /&gt;
&lt;br /&gt;
MERP - Middle-Earth Roleplaying&lt;br /&gt;
&lt;br /&gt;
MET - Mind&#039;s Eye Theatre&lt;br /&gt;
&lt;br /&gt;
MM - Monster Manual.  Usually in reference to Dungeons and dragons.&lt;br /&gt;
&lt;br /&gt;
MLWM - My Life With Master&lt;br /&gt;
&lt;br /&gt;
MSPE - Mercenaries, Spies, and Private-Eyes&lt;br /&gt;
&lt;br /&gt;
MT - MegaTraveller&lt;br /&gt;
&lt;br /&gt;
MTA - Mage: The Ascension &#039;&#039;or&#039;&#039; Mage: The Awakening&lt;br /&gt;
&lt;br /&gt;
MTAw - Mage: The Awakening&lt;br /&gt;
&lt;br /&gt;
MTDA - Mage: The Dark Ages&lt;br /&gt;
&lt;br /&gt;
MTSC - Mage: The Sorcerers&#039; Crusade&lt;br /&gt;
&lt;br /&gt;
MTR - Mummy: The Resurrection&lt;br /&gt;
&lt;br /&gt;
MURPG - Marvel Universe RPG&lt;br /&gt;
&lt;br /&gt;
MW - Mechwarrior&lt;br /&gt;
&lt;br /&gt;
MWWG - Macho Women With Guns&lt;br /&gt;
&lt;br /&gt;
MZ - Mekton Zeta&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
N&amp;amp;SS - Ninjas and Superspies&lt;br /&gt;
&lt;br /&gt;
NB - Ninja Burger&lt;br /&gt;
&lt;br /&gt;
NWOD - New World of Darkness&lt;br /&gt;
&lt;br /&gt;
== O ==&lt;br /&gt;
OD&amp;amp;D - Original Dungeons and Dragons&lt;br /&gt;
&lt;br /&gt;
OTE - Over the Edge&lt;br /&gt;
&lt;br /&gt;
OVA - Open Versatile Anime Role-Playing Game (official acronym)&lt;br /&gt;
&lt;br /&gt;
OWOD - Old World of Darkness&lt;br /&gt;
&lt;br /&gt;
== P ==&lt;br /&gt;
PD - Pendragon&lt;br /&gt;
&lt;br /&gt;
PHB - Players Handbook.  Usually in reference to Dungeons and Dragons.&lt;br /&gt;
&lt;br /&gt;
PTA - Primetime Adventures&lt;br /&gt;
&lt;br /&gt;
== Q ==&lt;br /&gt;
== R ==&lt;br /&gt;
RA - Random Anime&lt;br /&gt;
&lt;br /&gt;
RC - Rules Cyclopedia.  Usually in reference to Dungeons and Dragons.&lt;br /&gt;
&lt;br /&gt;
RD - Red Dwarf&lt;br /&gt;
&lt;br /&gt;
RM - Rolemaster&lt;br /&gt;
&lt;br /&gt;
RQ - Runequest&lt;br /&gt;
&lt;br /&gt;
RW - Ringworld&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
SAS - [[Silver Age Sentinels]]&lt;br /&gt;
&lt;br /&gt;
SB - [[Stormbringer]]&lt;br /&gt;
&lt;br /&gt;
SC - [[StarCluster]] &#039;&#039;or&#039;&#039; [[Sweet Chariot]]&lt;br /&gt;
&lt;br /&gt;
SLA - [[SLA Industries]]&lt;br /&gt;
&lt;br /&gt;
SoJ - [[Skyrealms of Jorune]] &#039;&#039;or&#039;&#039; [[Secrets of Japan]] ([[Call of Cthulhu]] supplement)&lt;br /&gt;
&lt;br /&gt;
SR - [[Shadowrun]]&lt;br /&gt;
&lt;br /&gt;
ST - [[Star Trek]] &#039;&#039;or&#039;&#039; [[Storyteller]]&lt;br /&gt;
&lt;br /&gt;
SW - [[Savage Worlds]] &#039;&#039;or&#039;&#039; [[Star Wars]] &#039;&#039;or&#039;&#039; [[Superworld]]&lt;br /&gt;
&lt;br /&gt;
== T ==&lt;br /&gt;
T&amp;amp;T - Tunnels and Trolls&lt;br /&gt;
&lt;br /&gt;
T20 - Traveller 20&lt;br /&gt;
&lt;br /&gt;
T4 - Marc Miller&#039;s Traveller&lt;br /&gt;
&lt;br /&gt;
T5 - Upcoming 5th Edition of Traveller&lt;br /&gt;
&lt;br /&gt;
T8 - Tribe 8&lt;br /&gt;
&lt;br /&gt;
Tal - Talislanta &lt;br /&gt;
&lt;br /&gt;
THS - Transhuman Space&lt;br /&gt;
&lt;br /&gt;
TINS - There Is No Spoon&lt;br /&gt;
&lt;br /&gt;
TMNT - Teenage Mutant Ninja Turtles and Other Strangeness&lt;br /&gt;
&lt;br /&gt;
TNE - Traveller: The New Era&lt;br /&gt;
&lt;br /&gt;
TOJ - Time of judgement&lt;br /&gt;
&lt;br /&gt;
ToMN - Tribes of Mother Night&lt;br /&gt;
&lt;br /&gt;
TROS - The Riddle of Steel&lt;br /&gt;
&lt;br /&gt;
TS - Transhuman Space &#039;&#039;or&#039;&#039; The Terran Story &#039;&#039;or&#039;&#039; Top Secret&lt;br /&gt;
&lt;br /&gt;
TSOY - The Shadow of Yesterday&lt;br /&gt;
&lt;br /&gt;
Tw2k - Twilight 2000&lt;br /&gt;
&lt;br /&gt;
== U ==&lt;br /&gt;
UA - Unknown Armies &#039;&#039;or&#039;&#039; Unearthed Arcana &#039;&#039;or&#039;&#039; Urban Arcana&lt;br /&gt;
&lt;br /&gt;
== V ==&lt;br /&gt;
V&amp;amp;V - Villains and Vigilantes&lt;br /&gt;
&lt;br /&gt;
VTDA - Vampire: The Dark Ages&lt;br /&gt;
&lt;br /&gt;
VTM - Vampire: The Masquerade&lt;br /&gt;
&lt;br /&gt;
VTR - Vampire: The Requiem&lt;br /&gt;
&lt;br /&gt;
== W ==&lt;br /&gt;
WC - Witchcraft&lt;br /&gt;
&lt;br /&gt;
WFRP - [[Warhammer Fantasy Roleplay]]&lt;br /&gt;
&lt;br /&gt;
WHFRP - [[Warhammer Fantasy Roleplay]]&lt;br /&gt;
&lt;br /&gt;
WLD - World&#039;s Largest Dungeon&lt;br /&gt;
&lt;br /&gt;
WOD - World of Darkness&lt;br /&gt;
&lt;br /&gt;
WoT - The Wheel of Time&lt;br /&gt;
&lt;br /&gt;
WOTG - [[Weapons of the Gods]]&lt;br /&gt;
&lt;br /&gt;
WoW - Worlds of Wonder&lt;br /&gt;
&lt;br /&gt;
WTA - Werewolf: The Apocalypse&lt;br /&gt;
&lt;br /&gt;
WTF - Werewolf: The Forsaken&lt;br /&gt;
&lt;br /&gt;
WTO - Wraith: The Oblivion&lt;br /&gt;
&lt;br /&gt;
== X ==&lt;br /&gt;
== Y ==&lt;br /&gt;
== Z ==&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=RPG_Lexica:STU&amp;diff=13370</id>
		<title>RPG Lexica:STU</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=RPG_Lexica:STU&amp;diff=13370"/>
		<updated>2005-10-26T21:36:42Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* S */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==S==&lt;br /&gt;
&lt;br /&gt;
;Skarka&#039;s Law: This is an observation, originally attributed to now banned RPGnet poster Gareth Skarka, that there is no subject so vile or indefensible that someone won&#039;t post positively/in defense of it.&lt;br /&gt;
The law is generally intended as a roundabout way of saying the person invoking the law is correct and the person the law is invoked against is an idiot.&lt;br /&gt;
&lt;br /&gt;
;skillmonster: A [[character]] with high skill, usually considerably over and above the skills of other characters.  Implies that these skills are the main thrust of the character.  Often concentrated in a particular area; for example, he may be very good at thief skills, enabling him to steal almost anything with impunity, or at social skills, making him a master con man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;SLF: A german expression (SpielLeiterFicken) that is used when it becomes obvious that the [[GM]]&#039;s &amp;quot;Significant Other&amp;quot; is getting an advantage of being the significant other. Also used when a [[player]] tries to charm a [[GM]] of the opposite sex into doing as they wish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Snowflake:  A player who attempts to ensure their character has abilities that are unique or rare in the setting, usually writing a character background focused on attempting to justify this.  Taken from the classic children&#039;s observation that &amp;quot;every snowflake is unique&amp;quot;, or possibly from the movie &#039;&#039;Fight Club&#039;&#039;, in which Tyler Durden tells recruits that &amp;quot;.. you are not a beautiful and unique snowflake..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Social Contract: The (often unstated) rules that govern the interactions taking place during an [[RPG]].  &#039;&#039;Not&#039;&#039; a statement of basic social etiquette, which is assumed to be in force regardless: rather the social contract of an RPG defines the expectations and responsibilites of the [[player]]s with regard to the entertainment of the RPG [[session]].  For example, many games have the rule that the [[GM]] may break the rules if doing so is to the good of the game; the social contract would include the definition of what &amp;quot;the good of the game&amp;quot; means in the particular group.  As mentioned above, these are often unstated and not discussed, which can later lead to friction in the group.    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Social Skills Problem:  A problem arising in many [[RPG]]s where social skills are modelled as part of the rules system.  The typical problem is that resolving the results of these skills via a simple [[dice]] roll, as usually mandated by the rules, will leave the [[player]]s and [[GM]] with no idea of what was actually said or done by the [[character]] - highly unsatisfactory.  On the other hand, if the player is required to speak in-character and to play out the social situation, then the situation will be determined by the player&#039;s social skills, not the character&#039;s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Specialisation problem:  A game balance (q.v.) problem arising in games where characters are able to specialise in particular fields.  Typically, the problem arises when a group contains only a single specialist in a particular area: any hazard in that area that is challenging to the specialist is utterly impossible for the other characters, leaving their players with nothing to do but sit and grow bored; and any hazard that would be challenging but possible for the other characters is trivially solved by the specialist, again leaving the non-specialist players with nothing to do.  (A concrete example would be, in the d20 system, a fighter with a +22 attack bonus and a wizard with a +2 bonus.  Any enemy that the wizard has a chance of hitting, the fighter can never miss; and any enemy that the fighter will not always hit, the wizard will never hit.  D&amp;amp;D introduces special rules for handling very high attack bonuses to prevent exactly this situation arising.)  This can lead to player boredom and disengagement and in extreme cases may result in players attempting to manipulate the game story to ensure their characters&#039; specialised talents get used and those of other characters do not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Splat:  The general term for a subgroup of [[character]]s, especially one that [[player character]]s are expected to belong to.  Origin: back-construction from &amp;quot;splatbook&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Splatbook: Any of a series of books going into extensive detail on a small subgroup of [[character]]s in a [[RPG]], especially a group that [[player character]]s are expected to belong to.  The implication is that the series of books are similar enough that their titles are interchangeable except for one word.  [[White Wolf]] makes several of these, such as the various &amp;quot;Clanbook: ______&amp;quot; books for &#039;&#039;[[Vampire: The Masquerade]]&#039;&#039;, each of which details one specific Clan.&lt;br /&gt;
:Origin: From &amp;quot;splat&amp;quot; as a name for the asterisk (*) character (which itself is because of the squashed-bug appearance of the asterisk on early dot-matrix printers), and the fact that the asterisk usually means &amp;quot;Match with anything&amp;quot; when used in searches in computer documents or on the command-line. (For example, the above books could be found by searching for &amp;quot;Clanbook: *&amp;quot; in some editor programs.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Stat:  A numeric value representing a [[character]]&#039;s competence at something.  A shortening of &#039;&#039;statistic&#039;&#039;, used in reference to [[player]] statistics in sports which are used to retroactively measure the sportsperson&#039;s performance in terms of what they have previously achieved.  In [[RPG]]s, the numbers are set by other methods and then used to calculate the character&#039;s performance and achievements in the future.  Thus they are technically parameters rather than statistics, but the name has stuck.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Stinking Cloud: An infamous Dungeons &amp;amp; Dragons magic spell which causes clouds of caustic green vapor to be emitted by the spell caster.  Also, sarcastically, the aftereffects of the typical game-table diet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Superheroes, types of&lt;br /&gt;
:Superhero [[RPG]]s enable [[player]]s to play [[character]]s with any of several types of powers, like the characters in comic books. Certain combinations of powers and abilities occur frequently enough that shorthand terms have been created for them.&lt;br /&gt;
:The following are some of the more common terms:&lt;br /&gt;
*&#039;&#039;&#039;Brick&#039;&#039;&#039;: A character whose primary attribute is high strength (Superman, the Hulk, the Thing from the Fantastic Four), especially in systems like &#039;&#039;[[Hero]]&#039;&#039; in which Strength adds to defenses, making them tougher.  Sometimes applied to games in other genres to refer to high-strength characters (such as a typical [[D&amp;amp;D]] fighter).&lt;br /&gt;
*&#039;&#039;&#039;Dex Monster&#039;&#039;&#039;: A character whose primary attribute is high Dexterity. Usually has good weapon skill, classic “thief skills”, and is often quicker than other characters (though not as quick as a &#039;&#039;&#039;speedster&#039;&#039;&#039;, below).&lt;br /&gt;
*&#039;&#039;&#039;Egoist&#039;&#039;&#039;: A &#039;&#039;[[Hero]]&#039;&#039; term for a &#039;&#039;&#039;Mentalist&#039;&#039;&#039;, below, since the main statistic they use in &#039;&#039;Hero&#039;&#039; is called “Ego”.&lt;br /&gt;
*&#039;&#039;&#039;Energy Projector&#039;&#039;&#039;: A character that “throws” an energy discharge of some sort, such as a fire blast, lightning bolt, or just the blast of destructive energy typical of many comic book characters. Originally a &#039;&#039;[[Champions]]&#039;&#039; term.&lt;br /&gt;
*&#039;&#039;&#039;Gadgeteer&#039;&#039;&#039;: A character that relies on technical ability and machines.  May be applied to characters from other genres as well.&lt;br /&gt;
*&#039;&#039;&#039;Martial Artist&#039;&#039;&#039;: A character that relies on hand-to-hand combat skill without necessarily having high strength.  Usually skilled in Eastern [[martial arts]] (or fake pseudo-Eastern super martial arts).&lt;br /&gt;
*&#039;&#039;&#039;Mentalist&#039;&#039;&#039;: A character that uses “mental powers” such as Telepathy or Telekinesis; in RPGs, often has a mental attack power that hurts someone they can contact telepathically.  Also called a &#039;&#039;&#039;Psi&#039;&#039;&#039;, &#039;&#039;&#039;Psionic&#039;&#039;&#039; or &#039;&#039;&#039;Psychic&#039;&#039;&#039;. (Examples: Professor X, Jean Grey)&lt;br /&gt;
*&#039;&#039;&#039;Powersuit&#039;&#039;&#039;: A character whose powers are granted by a powered suit of some sort, which provides protection, increased strength, and often other powers such as flight.  Implies the person in the suit is either “normal” or comparatively weak without it (i.e., it&#039;s the &#039;&#039;suit&#039;&#039; that has the powers, not the pilot).  Also called a &#039;&#039;&#039;Powered Armor&#039;&#039;&#039;, &#039;&#039;&#039;Battlesuit&#039;&#039;&#039;, or &#039;&#039;&#039;Suitguy&#039;&#039;&#039;. (Examples: Iron Man, M.A.N.T.I.S. from the short-lived TV show of the same name)&lt;br /&gt;
*&#039;&#039;&#039;Speedster&#039;&#039;&#039;: A character whose primary power is high speed, often fast enough to be invisible when moving at full speed.  Classic examples: The Flash, Impulse.&lt;br /&gt;
:Note that these can be combined... Batman, for example, is a Gadgeteer/Martial Artist (and, in the movies, a Suitguy... sort of).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Symbiote problem:  A spinoff of the &#039;&#039;specialization problem&#039;&#039; that arises when a group of PCs is composed entirely of specialists, each specialised in a different field.  Because typically no individual PC will be able to survive or progress in any challenging situation that is not his/her specialty, the group is forced to stick together at all times, and tus almost all significant actions (such as where the group should travel next) will have to be decided on by the group as a whole or by a designated leader.  This can damage the players&#039; ability to role-play their characters as well as making the game session very boring for players other than the group leader who may get to do nothing in the session but declare when they are making use of their specialty.  This problem is especially insidious because the group of specialists is often considered the best possible make-up for a party.&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
&lt;br /&gt;
;Tank:  As a noun, an extremely tough character capable of taking lots of damage.&lt;br /&gt;
:As a verb, for a character to deliberately place themselves in harm&#039;s way on the basis that if they didn&#039;t do so, another more vulnerable character would be there instead.  This is a critical technique for protecting weaker party members in most RPGs.  (This meaning is similar to &#039;&#039;&#039;meat shield&#039;&#039;&#039;, but with no implied pejorative.)&lt;br /&gt;
:As a noun, also, any strategy for defeating an enemy that is based on resisting that enemy&#039;s attacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Total Party Kill: Any course of action in a [[RPG]] that results in the entire [[party]] of [[player character]]s winding up either dead or incapacitated.  May be the result of bad tactics (the party biting off more than it can chew), bad luck (rotten rolls for [[PC]]s combined with excellent rolls for the opposition), or bad [[GM]]ing (say, the GM cheating because he&#039;s annoyed at the [[player]]s).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;TLP: Abbrevation for &#039;&#039;&#039;(check for) Traps, Listen, Pick&#039;&#039;&#039; - the standard behaviour of a thief or rogue character when encountering an unknown door in a dungeon that the party needs to pass through.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;TPK: Abbreviation for &#039;&#039;&#039;Total Party Kill&#039;&#039;&#039;.  Sometimes verbed: &amp;quot;Man, I&#039;m never playing with Ernie again... he had an argument with his girlfriend and retaliated by TPKing the entire group!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;TRPG:  Abbreviation for &#039;&#039;Tabletop Role Playing Game&#039;&#039; or &#039;&#039;Table Talk Roleplaying Game&#039;&#039;.  An alternate abbreviation used in Japan, where the abbrevation RPG is usually taken to mean CRPG.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Turtle: A [[player]] who avoids taking any action during the game unless it is either clearly necessary for their [[character]]&#039;s safety or obviously prompted by the [[GM]].  This behaviour is usually the result of one of several beliefs developed from previous RPGing experience: a) that the GM&#039;s job is to subject their characters to adversity, and therefore they must minimize the opportunities the GM has to do so, or b) that the GM is intending to &#039;&#039;&#039;[[RPG_Lexica:PQR|railroad]]&#039;&#039;&#039; them and thus any proactive action would be doomed to fail as it would disrupt the railroad.  Convincing a player who has learned to turtle to stop doing so is often extremely challenging.&lt;br /&gt;
:Also, &#039;&#039;v.&#039;&#039; &#039;&#039;&#039;Turtling&#039;&#039;&#039;, to refer to this behavior.&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Use the force, Luke!&amp;quot;:(movie quote) usu. spoken to someone about to try something extremely difficult or that cannot be done under normal conditions.&lt;br /&gt;
:Addendum: From George Lucas&#039; 1977 magnum opus &#039;&#039;Star Wars: Episode IV: A New Hope&#039;&#039;. Spoken by the recently deceased Obi-Wan Kenobi (Sir Alec Guinness) to the young Luke Skywalker (Mark Hamill).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[RPG_Lexica:PQR|Previous]]&amp;amp;nbsp;|&amp;amp;nbsp;[[RPG_Lexica:VWX|Next]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[RPG_Lexica:Main_Page|Back to the main Lexicon page]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Major_Projects&amp;diff=7706</id>
		<title>Major Projects</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Major_Projects&amp;diff=7706"/>
		<updated>2005-09-01T17:39:36Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* General Resources and Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
If you are working on a major project which you expect to span 6+ pages, please enter it alphabetically in the appropriate section of this page. Use a level 3 header, so that you&#039;ll appear in the table of contents, include a link to your project&#039;s main page, then briefly describe your project. &lt;br /&gt;
&lt;br /&gt;
==Game Systems==&lt;br /&gt;
This is a list of original game systems being developed at the RPGnetWiki.&lt;br /&gt;
&lt;br /&gt;
===Basic FANGS: Fantasy Adventure Network Gaming System===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[FANGS:_Main Page|FANGS]]&lt;br /&gt;
&lt;br /&gt;
Version 1.6.1 of a classless skill-based [[RPG]] system, with some minimal compatibility with [[d20 System|d20]] modules. By Christopher Allen and Steve Perrin.&lt;br /&gt;
&lt;br /&gt;
===Irradiated Fur===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[IrradiatedFur:Main Page|Irradiated Fur]]&lt;br /&gt;
&lt;br /&gt;
A simplistic anthropomorphic apocalyptic one-shot game system.&lt;br /&gt;
&lt;br /&gt;
===Red Sun===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Red_Sun_:_Main_page|Red Sun]]&lt;br /&gt;
&lt;br /&gt;
An alternative system to D&amp;amp;D for playing in the &#039;&#039;Dark Sun&#039;&#039; campaign setting.&lt;br /&gt;
&lt;br /&gt;
===SAMSARA===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Samsara:Main Page|SAMSARA]]&lt;br /&gt;
&lt;br /&gt;
A fairly rules-lite system of mechanics based around the resolution of contests.  Designed to be modular and eminently tweakable.&lt;br /&gt;
&lt;br /&gt;
===Symphony of Stars===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[SymphonyofStars]]&lt;br /&gt;
&lt;br /&gt;
An Experiment in Cooperative Game Design via Actual Play.&lt;br /&gt;
&lt;br /&gt;
===24 Hour RPGs===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[List of 24 Hour RPGs by rating]]&lt;br /&gt;
&lt;br /&gt;
A listing of all the quickie RPGs created as part of the [http://www.24hourrpg.com/ 24 Hour RPG] event/contest.&lt;br /&gt;
&lt;br /&gt;
==Generic Backgrounds==&lt;br /&gt;
This is a list of generic backgrounds, not tied to any game system, that are being developed at the RPGnetWiki.&lt;br /&gt;
&lt;br /&gt;
===Across the Spiral Arms===&lt;br /&gt;
Spiral arms is a space opera setting, designed to emulate many of the common Anime tropes. As such it&#039;s got a lot of drama, a lot of scope, and very little science included.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Page:&#039;&#039;&#039; [[SpiralArms:_Main_Page|Across the Spiral Arms]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alvatia: Game Setting===&lt;br /&gt;
Alvatia is a fantasy game setting originally developed for use with [[FANGS:_Main Page|FANGS]], however, is quite suitable as a generic low-magic fantasy setting.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_Main_Page|Alvatia]]&amp;lt;br&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_Ingsby_-_Village_and_Manor|The Village and Manor of Ingsby]]&lt;br /&gt;
** &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_City_of_Wedburgh|City_of_Wedburgh]]&lt;br /&gt;
&lt;br /&gt;
===AMBER===&lt;br /&gt;
Page: [[Amber RPG:_Main Page]] &amp;lt;br&amp;gt; A page open for game groups to provide details and resource on individual campaigns based on the RPG for the Amber Setting.&lt;br /&gt;
&lt;br /&gt;
===Athanatos: A Transhumanist Fantasy Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[ATHANATOS:_Main_Page|Athanatos]]&lt;br /&gt;
&lt;br /&gt;
A fantasy setting where powerful magics have allowed souls to stay connected to the material plane even after the death of the body.&lt;br /&gt;
&lt;br /&gt;
===Conan RPG Campaigns===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [http://wiki.rpg.net/index.php/Conan_RPG_Campaigns:Main_Page Conan RPG Campaigns: Main Page]&lt;br /&gt;
&lt;br /&gt;
A page open for game groups to provide details and resource on individual campaigns based on the sword and sorcery setting of Conan and the Hyborian world.&lt;br /&gt;
&lt;br /&gt;
===Contribute Your Eerie Event===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Eerie Event]]&lt;br /&gt;
&lt;br /&gt;
Following up on the thread from rpg.net, this is a Wiki designed to collate weird events for use in a variety of horror games.&lt;br /&gt;
&lt;br /&gt;
===Encyclopedia Galactica===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Encyclopedia_Galactica:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
A hard sci-fi collection of solar systems, planets, lifeforms and sentient societies, suitable as a GM resource or as a subtrate for any sci-fi or fantasy campaign.&lt;br /&gt;
&lt;br /&gt;
===Eternal Empire===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[EternalEmpire:Main_Page|Eternal Empire]]&lt;br /&gt;
&lt;br /&gt;
Eternal Empire is a synthesis of Dark Fantasy and Science Fiction with a lenghty background that emphasizes the roles of religion, social structures, language, and race on both individuals and societies.&lt;br /&gt;
&lt;br /&gt;
===Magipunk===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Magipunk:Main_Page|Magipunk]]&lt;br /&gt;
&lt;br /&gt;
A weird fantasy game of urban dystopia and rapidly changing social conflict -- cyberpunk crossed with swords and sorcery.&lt;br /&gt;
&lt;br /&gt;
===Marvel Realtime===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Marvel_Realtime:Main_Page|Marvel Realtime]]&lt;br /&gt;
&lt;br /&gt;
Extrapolating what the Marvel Universe might look like if time advanced normally.&lt;br /&gt;
&lt;br /&gt;
===Meanwhile, Back Home...===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[MEANWHILE:_Main_Page|Meanwhile, Back Home...]]&lt;br /&gt;
&lt;br /&gt;
A (mostly) humourous Alien Contact setting focusing on Earth.&lt;br /&gt;
&lt;br /&gt;
===MIDNIGHT RPG Campaigns===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[MIDNIGHT RPG Campaigns: Main Page]]&lt;br /&gt;
&lt;br /&gt;
MIDNIGHT RPG Campaigns, is a wiki open for game groups to provide details and resource on individual campaigns based on the D20 Dungeons &amp;amp; Dragons MIDNIGHT Setting published by Fantasy Flight Games.&lt;br /&gt;
&lt;br /&gt;
===Mutant &amp;amp; Masterminds RPG Wiki Resource===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page Mutants &amp;amp; Masterminds RPG Wiki Resource]&lt;br /&gt;
&lt;br /&gt;
Mutants &amp;amp; Masterminds RPG Wiki Resource,  is a wiki open for game groups to provide resources for Characters created with the M&amp;amp;M rules and campaigns ran in Mutants &amp;amp; Masterminds - &amp;quot;the world&#039;s greatest RPG&amp;quot; OGL D20 rules and settings.  This wiki is intended as an example of characters, campaigns and resources for Super Heroic RPGs.&lt;br /&gt;
&lt;br /&gt;
===Post-Future===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Post-Future:Main_Page|Post Future]]&lt;br /&gt;
&lt;br /&gt;
Your favorite setting, cast forward into a darker future.&lt;br /&gt;
&lt;br /&gt;
===Stardust &amp;amp; Aether Winds===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Stardust&amp;amp;AetherWinds:Main_Page|Stardust &amp;amp; Aether Winds]]&lt;br /&gt;
&lt;br /&gt;
A simple little fantasy setting designed as a spin on the Swashbuckling Sailing Ships in Spaaaace!&lt;br /&gt;
&lt;br /&gt;
===Triptych: The Elemental Realms===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[TRIPTYCH|Triptych]]&lt;br /&gt;
&lt;br /&gt;
A new mythology for modern magic games. Original elemental creatures wanted. &amp;lt;br&amp;gt;&lt;br /&gt;
Encompasses three parallel worlds: The Great Gale, The White Waste, and the Blasted Lands.&lt;br /&gt;
&lt;br /&gt;
==GM Resources==&lt;br /&gt;
Everything needed to make a [[GM]]&#039;s life easier&lt;br /&gt;
&lt;br /&gt;
===General Resources and Links===&lt;br /&gt;
These are generic resources covering various topics that might be of use to game masters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_Adventures|Free Adventures]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_RPGs|Free RPGs]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_Software|Free Software]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[RESOURCES:_Npcs|Npcs]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[RESOURCES:_Gaming_Websites|Gaming Websites]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Non_Gaming_Websites|Non Gaming Websites]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Cool_Fight_Locations|Cool Fight Locations]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Stereotype_List|Stereotype List]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Great_Quotes_List|Great Quotes of RPGNet]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Short Adventures===&lt;br /&gt;
A resource page with short [[adventure]]s that [[GM]]s can drop into games to fill a night of play. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Short_Adventures]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Campaign Setups===&lt;br /&gt;
A resource page filled with thumbnail designs for [[campaign]]s, campaign ideas, and outlines to help jump-start a game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Campaign_Setups]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===War Stories===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[War_Stories|War Stories]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tales of things that have happened during your gaming sessions which can amuse other gamers or serve as inspiration for GMs.&lt;br /&gt;
&lt;br /&gt;
==System Supplements==&lt;br /&gt;
This is a list of supplements for specific [[game system]]s. Please be sure to list which game system your [[supplement]] is for if you include something in this section. (If you prefer to search by system then look at the [[Special:Categories]] page.)&lt;br /&gt;
&lt;br /&gt;
===Alia, Campaign Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Alia:Main_Page|Alia]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5&lt;br /&gt;
&lt;br /&gt;
Alia is a land. A land of high fantasy where dragons scheme from their scattered fiefdoms, giants rule the great mountain ranges, and human empires struggle for dominance over the civilized worlds. It is a land where dwarves dream of recapturing the days of glory, elves fight to protect their forest homelands, and gnomes and halflings struggle under the oppression of empires. Amongst all the turmoil of the mortals, the gods of Alia are nowhere to be found, prayers are unanswered, the righteous fall to the tyrants and the world seems destined to end in ruin.&lt;br /&gt;
&lt;br /&gt;
The heroes of Alia have much to accomplish. Everywhere there are wrongs to be righted, oppressive yokes to be broken and dreams to be recaptured.&lt;br /&gt;
&lt;br /&gt;
===Blue Planet===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Blue Planet]]&lt;br /&gt;
&lt;br /&gt;
A general resouce project for the Blue Planet RPG&lt;br /&gt;
&lt;br /&gt;
===Essence-Blasting Hits of the Seventies===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Essence-Blasting Hits of the Seventies]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
A thematic conversion for &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, set in the modern day and involving the Exalted as rock musicians of various stripes instead of fantasy heroes. With Essence-infused heroin, a guitar that you carved out of Elvis Presley&#039;s coffin and a Malfean fragment as your agent, it&#039;s time to take to the streets. What do you do when you get there?&lt;br /&gt;
&lt;br /&gt;
===The Dungeoneers===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[The_Dungeoneers_%28A_D%26D_Minisetting%29]]&lt;br /&gt;
&lt;br /&gt;
The dungeoneers is a minisetting for D&amp;amp;D 3.0. It may be more appropriate however to call it a game model as it can be dropped in almost any fantasy setting. It combines gritty low level play with a structured adventure model. In short, it’s “Regular Joes die their way through horrifying dungeons”.&lt;br /&gt;
&lt;br /&gt;
===Dungeonpalooza===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Dungeonpalooza:Main_Page|Dungeonpalooza]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5 or other traditional fantasy setting&lt;br /&gt;
&lt;br /&gt;
A wide-open world setting designed for neo-old school dungeon crawls.  Includes a world map, descriptions of important locations, Prestige Classes, and a pantheon with contributions from a bunch of RPG.net collaborators.  Dungeonpalooza is ideal for adventure-oriented parties that like quirky locations and don&#039;t take themselves too seriously.&lt;br /&gt;
&lt;br /&gt;
===Exalted 101===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[Exalted101:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
This is an attempt to create a resource for [[storyteller]]s and players new to &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, covering everything they need to know to get a game going, as well as tackling any niggling questions that tend to come up often about the game. It&#039;s based on a big thread from RPG open.&lt;br /&gt;
&lt;br /&gt;
===GURPS Annotation Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[GURPS:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GURPS]]&lt;br /&gt;
&lt;br /&gt;
A cross-referenced collection of advice, information, house rules, etc. for GURPS 4th Edition.&lt;br /&gt;
&lt;br /&gt;
===The Horizon: Virtual Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[HorizonVirtual:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[D20_System]]&lt;br /&gt;
&lt;br /&gt;
A re-working of the D20 System Reference Document to be more compatible with the &#039;&#039;Horizon: Virtual&#039;&#039; mini-RPG by Fantasy Flight Games.&lt;br /&gt;
&lt;br /&gt;
===Legend of the Five Rings===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[L5R:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; L5R d10 or d20.&lt;br /&gt;
&lt;br /&gt;
An open project for compilation of fan-created material for the Legend of the Five Rings RPG in any of its published versions.&lt;br /&gt;
&lt;br /&gt;
===More Than Human===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[MTH:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Storytelling System]]&lt;br /&gt;
&lt;br /&gt;
Rules for playing superheroes and supervillains using White Wolf&#039;s Storytelling (nWoD) system.&lt;br /&gt;
&lt;br /&gt;
===Paranoia Modulet 10Pak===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Paranoia_10pak]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Paranoia XP or other Paranoia edition&lt;br /&gt;
&lt;br /&gt;
This is a collection of 10 short modulets for the &amp;lt;i&amp;gt;Paranoia&amp;lt;/i&amp;gt; game.  They are arranged in the &amp;quot;Mission/Complications/Resolution/Staging notes&amp;quot; format from second edition.  Each is about 500 to 1000 words.&lt;br /&gt;
&lt;br /&gt;
===Spica Sector Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Spica_Sector_Project:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Traveller]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[CT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[MT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[TNE]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T4]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T20]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T5]]&lt;br /&gt;
&lt;br /&gt;
A Major project to re-develop the Spica Sector of space for the Traveller RPG system.&lt;br /&gt;
&lt;br /&gt;
===Star Wars for Mutants &amp;amp; Masterminds===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[M&amp;amp;M_Star_Wars:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039;[[Mutants_and_Masterminds]]&lt;br /&gt;
&lt;br /&gt;
What will hopefully become a clearing house for converting Star Wars into Mutants &amp;amp; Masterminds.&lt;br /&gt;
&lt;br /&gt;
===Warhammer Fantasy Role-Play 1st Edition===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[http://wiki.rpg.net/index.php/Warhammer_Fantasy_Roleplay WFRP:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Warhammer Fantasy Role-Play 1st Edition]]&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_411_Realms_of_Sorcery.html Realms of Sorcery]&lt;br /&gt;
Alternative version of the supplement&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_272_Let_s_go_shopping.html Lets Go Shopping] Shop, service, and business gazetteer&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_280_Are_You_Mentally_Divergent.html Are You Mentally Divergent?] Expanded Insanity Rules&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_437_Purring.html Purring] A Revolting Exhibition Among Imperial Citizens&lt;br /&gt;
of an Imported Albion Article of Brutal &amp;quot;Sport.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tomorrow’s forecast for the Old World is…&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_330_Weather.html Weather] &lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_335_Drinking_Rules!!!.html Drinking Rules!!!] Expanded rules for Alcohol Consumption&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_336_What_Were_They,_Psychos.html What Were They, Psychos?] Alternative Rules For Vampires&lt;br /&gt;
&lt;br /&gt;
===Werewolf: The Forsaken Articles===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[WtFArticles:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Werewolf:The Forsaken]]&lt;br /&gt;
The idea of this page is serve as an index to various articles, stories and ideas created to enhance White Wolf&#039;s &amp;lt;i&amp;gt;Werewolf: the Forsaken&amp;lt;/i&amp;gt; setting. &lt;br /&gt;
&lt;br /&gt;
===Young Kingdoms Adventures===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[YKAdventures:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Stormbringer Fifth Edition or Elric!&lt;br /&gt;
&lt;br /&gt;
This is a collection of story seeds for the &amp;lt;i&amp;gt;[[Stormbringer]]&amp;lt;/i&amp;gt; roleplaying game, sorted by geographical locations. It includes notable people, places, items, and creatures for cities and countries all across the Young Kingdoms.&lt;br /&gt;
&lt;br /&gt;
== Terminology ==&lt;br /&gt;
These are guides to common rpg terminology.&lt;br /&gt;
&lt;br /&gt;
===Game title abbreviation===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Game_title_abbreviations]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a collection of abbreviations used for various games and game lines.&lt;br /&gt;
&lt;br /&gt;
===RPG Lexica===&lt;br /&gt;
&lt;br /&gt;
A collection of [[RPG_Lexica:Main_Page|Gamer Jargon]]--terms used by the &#039;&#039;players&#039;&#039; as opposed to the game&#039;s authors and designers.&lt;br /&gt;
Still very much a work in progress... please contribute!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Referee]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a collection of various game master names for different games&lt;br /&gt;
&lt;br /&gt;
== RPGnet Meta-resources ==&lt;br /&gt;
&lt;br /&gt;
===RPGnet Thread Archive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Forum_Archive:Main_Page|Forums Archive]]&lt;br /&gt;
&lt;br /&gt;
A user created archive of classic threads, in the spirit of the old &amp;quot;Best Of Forums&amp;quot; page.  Organized by forum, and alphabetics.&lt;br /&gt;
&lt;br /&gt;
=== RPGnet Gatherings ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Gatherings|RPGnet_Gatherings]]&lt;br /&gt;
&lt;br /&gt;
For information regarding any official meetups, gatherings and get togethers of RPGnet members.&lt;br /&gt;
&lt;br /&gt;
=== Tangency Timeline ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Tangency_Timeline|Tangency Timeline]]&lt;br /&gt;
&lt;br /&gt;
A timeline of important dates in the history of Tangency.&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Major_Projects&amp;diff=7489</id>
		<title>Major Projects</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Major_Projects&amp;diff=7489"/>
		<updated>2005-09-01T17:38:53Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* 24 Hour RPGs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
If you are working on a major project which you expect to span 6+ pages, please enter it alphabetically in the appropriate section of this page. Use a level 3 header, so that you&#039;ll appear in the table of contents, include a link to your project&#039;s main page, then briefly describe your project. &lt;br /&gt;
&lt;br /&gt;
==Game Systems==&lt;br /&gt;
This is a list of original game systems being developed at the RPGnetWiki.&lt;br /&gt;
&lt;br /&gt;
===Basic FANGS: Fantasy Adventure Network Gaming System===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[FANGS:_Main Page|FANGS]]&lt;br /&gt;
&lt;br /&gt;
Version 1.6.1 of a classless skill-based [[RPG]] system, with some minimal compatibility with [[d20 System|d20]] modules. By Christopher Allen and Steve Perrin.&lt;br /&gt;
&lt;br /&gt;
===Irradiated Fur===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[IrradiatedFur:Main Page|Irradiated Fur]]&lt;br /&gt;
&lt;br /&gt;
A simplistic anthropomorphic apocalyptic one-shot game system.&lt;br /&gt;
&lt;br /&gt;
===Red Sun===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Red_Sun_:_Main_page|Red Sun]]&lt;br /&gt;
&lt;br /&gt;
An alternative system to D&amp;amp;D for playing in the &#039;&#039;Dark Sun&#039;&#039; campaign setting.&lt;br /&gt;
&lt;br /&gt;
===SAMSARA===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Samsara:Main Page|SAMSARA]]&lt;br /&gt;
&lt;br /&gt;
A fairly rules-lite system of mechanics based around the resolution of contests.  Designed to be modular and eminently tweakable.&lt;br /&gt;
&lt;br /&gt;
===Symphony of Stars===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[SymphonyofStars]]&lt;br /&gt;
&lt;br /&gt;
An Experiment in Cooperative Game Design via Actual Play.&lt;br /&gt;
&lt;br /&gt;
===24 Hour RPGs===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[List of 24 Hour RPGs by rating]]&lt;br /&gt;
&lt;br /&gt;
A listing of all the quickie RPGs created as part of the [http://www.24hourrpg.com/ 24 Hour RPG] event/contest.&lt;br /&gt;
&lt;br /&gt;
==Generic Backgrounds==&lt;br /&gt;
This is a list of generic backgrounds, not tied to any game system, that are being developed at the RPGnetWiki.&lt;br /&gt;
&lt;br /&gt;
===Across the Spiral Arms===&lt;br /&gt;
Spiral arms is a space opera setting, designed to emulate many of the common Anime tropes. As such it&#039;s got a lot of drama, a lot of scope, and very little science included.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Page:&#039;&#039;&#039; [[SpiralArms:_Main_Page|Across the Spiral Arms]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alvatia: Game Setting===&lt;br /&gt;
Alvatia is a fantasy game setting originally developed for use with [[FANGS:_Main Page|FANGS]], however, is quite suitable as a generic low-magic fantasy setting.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_Main_Page|Alvatia]]&amp;lt;br&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_Ingsby_-_Village_and_Manor|The Village and Manor of Ingsby]]&lt;br /&gt;
** &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_City_of_Wedburgh|City_of_Wedburgh]]&lt;br /&gt;
&lt;br /&gt;
===AMBER===&lt;br /&gt;
Page: [[Amber RPG:_Main Page]] &amp;lt;br&amp;gt; A page open for game groups to provide details and resource on individual campaigns based on the RPG for the Amber Setting.&lt;br /&gt;
&lt;br /&gt;
===Athanatos: A Transhumanist Fantasy Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[ATHANATOS:_Main_Page|Athanatos]]&lt;br /&gt;
&lt;br /&gt;
A fantasy setting where powerful magics have allowed souls to stay connected to the material plane even after the death of the body.&lt;br /&gt;
&lt;br /&gt;
===Conan RPG Campaigns===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [http://wiki.rpg.net/index.php/Conan_RPG_Campaigns:Main_Page Conan RPG Campaigns: Main Page]&lt;br /&gt;
&lt;br /&gt;
A page open for game groups to provide details and resource on individual campaigns based on the sword and sorcery setting of Conan and the Hyborian world.&lt;br /&gt;
&lt;br /&gt;
===Contribute Your Eerie Event===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Eerie Event]]&lt;br /&gt;
&lt;br /&gt;
Following up on the thread from rpg.net, this is a Wiki designed to collate weird events for use in a variety of horror games.&lt;br /&gt;
&lt;br /&gt;
===Encyclopedia Galactica===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Encyclopedia_Galactica:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
A hard sci-fi collection of solar systems, planets, lifeforms and sentient societies, suitable as a GM resource or as a subtrate for any sci-fi or fantasy campaign.&lt;br /&gt;
&lt;br /&gt;
===Eternal Empire===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[EternalEmpire:Main_Page|Eternal Empire]]&lt;br /&gt;
&lt;br /&gt;
Eternal Empire is a synthesis of Dark Fantasy and Science Fiction with a lenghty background that emphasizes the roles of religion, social structures, language, and race on both individuals and societies.&lt;br /&gt;
&lt;br /&gt;
===Magipunk===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Magipunk:Main_Page|Magipunk]]&lt;br /&gt;
&lt;br /&gt;
A weird fantasy game of urban dystopia and rapidly changing social conflict -- cyberpunk crossed with swords and sorcery.&lt;br /&gt;
&lt;br /&gt;
===Marvel Realtime===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Marvel_Realtime:Main_Page|Marvel Realtime]]&lt;br /&gt;
&lt;br /&gt;
Extrapolating what the Marvel Universe might look like if time advanced normally.&lt;br /&gt;
&lt;br /&gt;
===Meanwhile, Back Home...===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[MEANWHILE:_Main_Page|Meanwhile, Back Home...]]&lt;br /&gt;
&lt;br /&gt;
A (mostly) humourous Alien Contact setting focusing on Earth.&lt;br /&gt;
&lt;br /&gt;
===MIDNIGHT RPG Campaigns===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[MIDNIGHT RPG Campaigns: Main Page]]&lt;br /&gt;
&lt;br /&gt;
MIDNIGHT RPG Campaigns, is a wiki open for game groups to provide details and resource on individual campaigns based on the D20 Dungeons &amp;amp; Dragons MIDNIGHT Setting published by Fantasy Flight Games.&lt;br /&gt;
&lt;br /&gt;
===Mutant &amp;amp; Masterminds RPG Wiki Resource===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page Mutants &amp;amp; Masterminds RPG Wiki Resource]&lt;br /&gt;
&lt;br /&gt;
Mutants &amp;amp; Masterminds RPG Wiki Resource,  is a wiki open for game groups to provide resources for Characters created with the M&amp;amp;M rules and campaigns ran in Mutants &amp;amp; Masterminds - &amp;quot;the world&#039;s greatest RPG&amp;quot; OGL D20 rules and settings.  This wiki is intended as an example of characters, campaigns and resources for Super Heroic RPGs.&lt;br /&gt;
&lt;br /&gt;
===Post-Future===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Post-Future:Main_Page|Post Future]]&lt;br /&gt;
&lt;br /&gt;
Your favorite setting, cast forward into a darker future.&lt;br /&gt;
&lt;br /&gt;
===Stardust &amp;amp; Aether Winds===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Stardust&amp;amp;AetherWinds:Main_Page|Stardust &amp;amp; Aether Winds]]&lt;br /&gt;
&lt;br /&gt;
A simple little fantasy setting designed as a spin on the Swashbuckling Sailing Ships in Spaaaace!&lt;br /&gt;
&lt;br /&gt;
===Triptych: The Elemental Realms===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[TRIPTYCH|Triptych]]&lt;br /&gt;
&lt;br /&gt;
A new mythology for modern magic games. Original elemental creatures wanted. &amp;lt;br&amp;gt;&lt;br /&gt;
Encompasses three parallel worlds: The Great Gale, The White Waste, and the Blasted Lands.&lt;br /&gt;
&lt;br /&gt;
==GM Resources==&lt;br /&gt;
Everything needed to make a [[GM]]&#039;s life easier&lt;br /&gt;
&lt;br /&gt;
===General Resources and Links===&lt;br /&gt;
These are generic resources covering various topics that might be of use to game masters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_Adventures|Free Adventures]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_RPGs|Free RPGs]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_Software|Free Software]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[RESOURCES:_Npcs|Npcs]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[RESOURCES:_Gaming_Websites|Gaming Websites]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Non_Gaming_Websites|Non Gaming Websites]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Cool_Fight_Locations|Cool Fight Locations]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Stereotype_List|Stereotype List]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Great_Quotes_List|Great Quotes of RPGNet]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;style&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Short Adventures===&lt;br /&gt;
A resource page with short [[adventure]]s that [[GM]]s can drop into games to fill a night of play. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Short_Adventures]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Campaign Setups===&lt;br /&gt;
A resource page filled with thumbnail designs for [[campaign]]s, campaign ideas, and outlines to help jump-start a game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Campaign_Setups]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===War Stories===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[War_Stories|War Stories]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tales of things that have happened during your gaming sessions which can amuse other gamers or serve as inspiration for GMs.&lt;br /&gt;
&lt;br /&gt;
==System Supplements==&lt;br /&gt;
This is a list of supplements for specific [[game system]]s. Please be sure to list which game system your [[supplement]] is for if you include something in this section. (If you prefer to search by system then look at the [[Special:Categories]] page.)&lt;br /&gt;
&lt;br /&gt;
===Alia, Campaign Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Alia:Main_Page|Alia]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5&lt;br /&gt;
&lt;br /&gt;
Alia is a land. A land of high fantasy where dragons scheme from their scattered fiefdoms, giants rule the great mountain ranges, and human empires struggle for dominance over the civilized worlds. It is a land where dwarves dream of recapturing the days of glory, elves fight to protect their forest homelands, and gnomes and halflings struggle under the oppression of empires. Amongst all the turmoil of the mortals, the gods of Alia are nowhere to be found, prayers are unanswered, the righteous fall to the tyrants and the world seems destined to end in ruin.&lt;br /&gt;
&lt;br /&gt;
The heroes of Alia have much to accomplish. Everywhere there are wrongs to be righted, oppressive yokes to be broken and dreams to be recaptured.&lt;br /&gt;
&lt;br /&gt;
===Blue Planet===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Blue Planet]]&lt;br /&gt;
&lt;br /&gt;
A general resouce project for the Blue Planet RPG&lt;br /&gt;
&lt;br /&gt;
===Essence-Blasting Hits of the Seventies===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Essence-Blasting Hits of the Seventies]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
A thematic conversion for &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, set in the modern day and involving the Exalted as rock musicians of various stripes instead of fantasy heroes. With Essence-infused heroin, a guitar that you carved out of Elvis Presley&#039;s coffin and a Malfean fragment as your agent, it&#039;s time to take to the streets. What do you do when you get there?&lt;br /&gt;
&lt;br /&gt;
===The Dungeoneers===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[The_Dungeoneers_%28A_D%26D_Minisetting%29]]&lt;br /&gt;
&lt;br /&gt;
The dungeoneers is a minisetting for D&amp;amp;D 3.0. It may be more appropriate however to call it a game model as it can be dropped in almost any fantasy setting. It combines gritty low level play with a structured adventure model. In short, it’s “Regular Joes die their way through horrifying dungeons”.&lt;br /&gt;
&lt;br /&gt;
===Dungeonpalooza===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Dungeonpalooza:Main_Page|Dungeonpalooza]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5 or other traditional fantasy setting&lt;br /&gt;
&lt;br /&gt;
A wide-open world setting designed for neo-old school dungeon crawls.  Includes a world map, descriptions of important locations, Prestige Classes, and a pantheon with contributions from a bunch of RPG.net collaborators.  Dungeonpalooza is ideal for adventure-oriented parties that like quirky locations and don&#039;t take themselves too seriously.&lt;br /&gt;
&lt;br /&gt;
===Exalted 101===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[Exalted101:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
This is an attempt to create a resource for [[storyteller]]s and players new to &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, covering everything they need to know to get a game going, as well as tackling any niggling questions that tend to come up often about the game. It&#039;s based on a big thread from RPG open.&lt;br /&gt;
&lt;br /&gt;
===GURPS Annotation Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[GURPS:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GURPS]]&lt;br /&gt;
&lt;br /&gt;
A cross-referenced collection of advice, information, house rules, etc. for GURPS 4th Edition.&lt;br /&gt;
&lt;br /&gt;
===The Horizon: Virtual Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[HorizonVirtual:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[D20_System]]&lt;br /&gt;
&lt;br /&gt;
A re-working of the D20 System Reference Document to be more compatible with the &#039;&#039;Horizon: Virtual&#039;&#039; mini-RPG by Fantasy Flight Games.&lt;br /&gt;
&lt;br /&gt;
===Legend of the Five Rings===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[L5R:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; L5R d10 or d20.&lt;br /&gt;
&lt;br /&gt;
An open project for compilation of fan-created material for the Legend of the Five Rings RPG in any of its published versions.&lt;br /&gt;
&lt;br /&gt;
===More Than Human===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[MTH:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Storytelling System]]&lt;br /&gt;
&lt;br /&gt;
Rules for playing superheroes and supervillains using White Wolf&#039;s Storytelling (nWoD) system.&lt;br /&gt;
&lt;br /&gt;
===Paranoia Modulet 10Pak===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Paranoia_10pak]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Paranoia XP or other Paranoia edition&lt;br /&gt;
&lt;br /&gt;
This is a collection of 10 short modulets for the &amp;lt;i&amp;gt;Paranoia&amp;lt;/i&amp;gt; game.  They are arranged in the &amp;quot;Mission/Complications/Resolution/Staging notes&amp;quot; format from second edition.  Each is about 500 to 1000 words.&lt;br /&gt;
&lt;br /&gt;
===Spica Sector Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Spica_Sector_Project:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Traveller]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[CT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[MT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[TNE]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T4]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T20]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T5]]&lt;br /&gt;
&lt;br /&gt;
A Major project to re-develop the Spica Sector of space for the Traveller RPG system.&lt;br /&gt;
&lt;br /&gt;
===Star Wars for Mutants &amp;amp; Masterminds===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[M&amp;amp;M_Star_Wars:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039;[[Mutants_and_Masterminds]]&lt;br /&gt;
&lt;br /&gt;
What will hopefully become a clearing house for converting Star Wars into Mutants &amp;amp; Masterminds.&lt;br /&gt;
&lt;br /&gt;
===Warhammer Fantasy Role-Play 1st Edition===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[http://wiki.rpg.net/index.php/Warhammer_Fantasy_Roleplay WFRP:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Warhammer Fantasy Role-Play 1st Edition]]&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_411_Realms_of_Sorcery.html Realms of Sorcery]&lt;br /&gt;
Alternative version of the supplement&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_272_Let_s_go_shopping.html Lets Go Shopping] Shop, service, and business gazetteer&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_280_Are_You_Mentally_Divergent.html Are You Mentally Divergent?] Expanded Insanity Rules&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_437_Purring.html Purring] A Revolting Exhibition Among Imperial Citizens&lt;br /&gt;
of an Imported Albion Article of Brutal &amp;quot;Sport.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tomorrow’s forecast for the Old World is…&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_330_Weather.html Weather] &lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_335_Drinking_Rules!!!.html Drinking Rules!!!] Expanded rules for Alcohol Consumption&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_336_What_Were_They,_Psychos.html What Were They, Psychos?] Alternative Rules For Vampires&lt;br /&gt;
&lt;br /&gt;
===Werewolf: The Forsaken Articles===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[WtFArticles:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Werewolf:The Forsaken]]&lt;br /&gt;
The idea of this page is serve as an index to various articles, stories and ideas created to enhance White Wolf&#039;s &amp;lt;i&amp;gt;Werewolf: the Forsaken&amp;lt;/i&amp;gt; setting. &lt;br /&gt;
&lt;br /&gt;
===Young Kingdoms Adventures===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[YKAdventures:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Stormbringer Fifth Edition or Elric!&lt;br /&gt;
&lt;br /&gt;
This is a collection of story seeds for the &amp;lt;i&amp;gt;[[Stormbringer]]&amp;lt;/i&amp;gt; roleplaying game, sorted by geographical locations. It includes notable people, places, items, and creatures for cities and countries all across the Young Kingdoms.&lt;br /&gt;
&lt;br /&gt;
== Terminology ==&lt;br /&gt;
These are guides to common rpg terminology.&lt;br /&gt;
&lt;br /&gt;
===Game title abbreviation===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Game_title_abbreviations]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a collection of abbreviations used for various games and game lines.&lt;br /&gt;
&lt;br /&gt;
===RPG Lexica===&lt;br /&gt;
&lt;br /&gt;
A collection of [[RPG_Lexica:Main_Page|Gamer Jargon]]--terms used by the &#039;&#039;players&#039;&#039; as opposed to the game&#039;s authors and designers.&lt;br /&gt;
Still very much a work in progress... please contribute!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Referee]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a collection of various game master names for different games&lt;br /&gt;
&lt;br /&gt;
== RPGnet Meta-resources ==&lt;br /&gt;
&lt;br /&gt;
===RPGnet Thread Archive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Forum_Archive:Main_Page|Forums Archive]]&lt;br /&gt;
&lt;br /&gt;
A user created archive of classic threads, in the spirit of the old &amp;quot;Best Of Forums&amp;quot; page.  Organized by forum, and alphabetics.&lt;br /&gt;
&lt;br /&gt;
=== RPGnet Gatherings ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Gatherings|RPGnet_Gatherings]]&lt;br /&gt;
&lt;br /&gt;
For information regarding any official meetups, gatherings and get togethers of RPGnet members.&lt;br /&gt;
&lt;br /&gt;
=== Tangency Timeline ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Tangency_Timeline|Tangency Timeline]]&lt;br /&gt;
&lt;br /&gt;
A timeline of important dates in the history of Tangency.&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Major_Projects&amp;diff=7488</id>
		<title>Major Projects</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Major_Projects&amp;diff=7488"/>
		<updated>2005-09-01T17:38:11Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* Triptych: The Elemental Realms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
If you are working on a major project which you expect to span 6+ pages, please enter it alphabetically in the appropriate section of this page. Use a level 3 header, so that you&#039;ll appear in the table of contents, include a link to your project&#039;s main page, then briefly describe your project. &lt;br /&gt;
&lt;br /&gt;
==Game Systems==&lt;br /&gt;
This is a list of original game systems being developed at the RPGnetWiki.&lt;br /&gt;
&lt;br /&gt;
===Basic FANGS: Fantasy Adventure Network Gaming System===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[FANGS:_Main Page|FANGS]]&lt;br /&gt;
&lt;br /&gt;
Version 1.6.1 of a classless skill-based [[RPG]] system, with some minimal compatibility with [[d20 System|d20]] modules. By Christopher Allen and Steve Perrin.&lt;br /&gt;
&lt;br /&gt;
===Irradiated Fur===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[IrradiatedFur:Main Page|Irradiated Fur]]&lt;br /&gt;
&lt;br /&gt;
A simplistic anthropomorphic apocalyptic one-shot game system.&lt;br /&gt;
&lt;br /&gt;
===Red Sun===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Red_Sun_:_Main_page|Red Sun]]&lt;br /&gt;
&lt;br /&gt;
An alternative system to D&amp;amp;D for playing in the &#039;&#039;Dark Sun&#039;&#039; campaign setting.&lt;br /&gt;
&lt;br /&gt;
===SAMSARA===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Samsara:Main Page|SAMSARA]]&lt;br /&gt;
&lt;br /&gt;
A fairly rules-lite system of mechanics based around the resolution of contests.  Designed to be modular and eminently tweakable.&lt;br /&gt;
&lt;br /&gt;
===Symphony of Stars===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[SymphonyofStars]]&lt;br /&gt;
&lt;br /&gt;
An Experiment in Cooperative Game Design via Actual Play.&lt;br /&gt;
&lt;br /&gt;
===24 Hour RPGs===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[List of 24 Hour RPGs by rating]]&lt;br /&gt;
&lt;br /&gt;
A listing of all the quickie RPGs created as part of the [http://www.24hourrpg.com/ 24 Hour RPG] event/contest.&lt;br /&gt;
[http://www.town-china.cn 中央吸尘][http://www.town-china.cn 新风系统]&lt;br /&gt;
[http://www.town-china.cn 杭州通诚投资公司][http://www.021boy.com 成人用品]&lt;br /&gt;
[http://www.91yg.com 成人用品][http://www.air520.com 杭州婚庆][http://www.anteyi.cn 屏蔽器]&lt;br /&gt;
[http://www.atetech.com.cn 手机信号屏蔽器][http://www.51wisdom.com 网站建设]&lt;br /&gt;
[http://www.56918.com/web.htm 网站建设][http://www.56918.com 虚拟主机][http://www.56918.com 域名注册]&lt;br /&gt;
[http://www.56918.com/promote.htm 网站推广][http://www.56918.com/email.htm 企业邮箱][http://www.56918.com/domain.htm 域名申请]&lt;br /&gt;
[http://www.56156.com 物流][http://www.dzsc.com 电子][http://www.ic37.com IC]&lt;br /&gt;
[http://www.51wisdom.com/jianshe_1.htm 网站建设] [http://www.51wisdom.com/jz.htm 虚拟主机]&lt;br /&gt;
[http://www.51wisdom.com/yinyong_1.asp 域名注册] [http://www.51wisdom.com/tuiguang.asp 网站推广]&lt;br /&gt;
[http://www.51wisdom.com/youju.asp 企业邮局][http://www.zhkaw.com 癌症][http://www.fsyflower.com 杭州花店]&lt;br /&gt;
[http://www.51wisdom.com.cn/vi.htm vi设计] [http://www.51wisdom.com.cn/wangye 网页设计]&lt;br /&gt;
[http://www.fsyflower.com 杭州花店][http://www.fsyflower.com 杭州鲜花][http://www.air520.com 杭州婚庆]&lt;br /&gt;
[http://www.air520.com 杭州婚庆司仪][http://www.air520.com 杭州婚庆主持]&lt;br /&gt;
[http://www.ywxjm.com 腰带] [http://www.51wisdom.com.cn/pingmian.htm 平面设计]&lt;br /&gt;
[http://www.51wisdom.net/biaozhi.htm 标志设计] [http://www.anteyi.cn 手机信号屏蔽器] [http://www.anteyi.cn 屏蔽器]&lt;br /&gt;
&lt;br /&gt;
==Generic Backgrounds==&lt;br /&gt;
This is a list of generic backgrounds, not tied to any game system, that are being developed at the RPGnetWiki.&lt;br /&gt;
&lt;br /&gt;
===Across the Spiral Arms===&lt;br /&gt;
Spiral arms is a space opera setting, designed to emulate many of the common Anime tropes. As such it&#039;s got a lot of drama, a lot of scope, and very little science included.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Page:&#039;&#039;&#039; [[SpiralArms:_Main_Page|Across the Spiral Arms]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alvatia: Game Setting===&lt;br /&gt;
Alvatia is a fantasy game setting originally developed for use with [[FANGS:_Main Page|FANGS]], however, is quite suitable as a generic low-magic fantasy setting.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_Main_Page|Alvatia]]&amp;lt;br&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_Ingsby_-_Village_and_Manor|The Village and Manor of Ingsby]]&lt;br /&gt;
** &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_City_of_Wedburgh|City_of_Wedburgh]]&lt;br /&gt;
&lt;br /&gt;
===AMBER===&lt;br /&gt;
Page: [[Amber RPG:_Main Page]] &amp;lt;br&amp;gt; A page open for game groups to provide details and resource on individual campaigns based on the RPG for the Amber Setting.&lt;br /&gt;
&lt;br /&gt;
===Athanatos: A Transhumanist Fantasy Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[ATHANATOS:_Main_Page|Athanatos]]&lt;br /&gt;
&lt;br /&gt;
A fantasy setting where powerful magics have allowed souls to stay connected to the material plane even after the death of the body.&lt;br /&gt;
&lt;br /&gt;
===Conan RPG Campaigns===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [http://wiki.rpg.net/index.php/Conan_RPG_Campaigns:Main_Page Conan RPG Campaigns: Main Page]&lt;br /&gt;
&lt;br /&gt;
A page open for game groups to provide details and resource on individual campaigns based on the sword and sorcery setting of Conan and the Hyborian world.&lt;br /&gt;
&lt;br /&gt;
===Contribute Your Eerie Event===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Eerie Event]]&lt;br /&gt;
&lt;br /&gt;
Following up on the thread from rpg.net, this is a Wiki designed to collate weird events for use in a variety of horror games.&lt;br /&gt;
&lt;br /&gt;
===Encyclopedia Galactica===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Encyclopedia_Galactica:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
A hard sci-fi collection of solar systems, planets, lifeforms and sentient societies, suitable as a GM resource or as a subtrate for any sci-fi or fantasy campaign.&lt;br /&gt;
&lt;br /&gt;
===Eternal Empire===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[EternalEmpire:Main_Page|Eternal Empire]]&lt;br /&gt;
&lt;br /&gt;
Eternal Empire is a synthesis of Dark Fantasy and Science Fiction with a lenghty background that emphasizes the roles of religion, social structures, language, and race on both individuals and societies.&lt;br /&gt;
&lt;br /&gt;
===Magipunk===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Magipunk:Main_Page|Magipunk]]&lt;br /&gt;
&lt;br /&gt;
A weird fantasy game of urban dystopia and rapidly changing social conflict -- cyberpunk crossed with swords and sorcery.&lt;br /&gt;
&lt;br /&gt;
===Marvel Realtime===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Marvel_Realtime:Main_Page|Marvel Realtime]]&lt;br /&gt;
&lt;br /&gt;
Extrapolating what the Marvel Universe might look like if time advanced normally.&lt;br /&gt;
&lt;br /&gt;
===Meanwhile, Back Home...===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[MEANWHILE:_Main_Page|Meanwhile, Back Home...]]&lt;br /&gt;
&lt;br /&gt;
A (mostly) humourous Alien Contact setting focusing on Earth.&lt;br /&gt;
&lt;br /&gt;
===MIDNIGHT RPG Campaigns===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[MIDNIGHT RPG Campaigns: Main Page]]&lt;br /&gt;
&lt;br /&gt;
MIDNIGHT RPG Campaigns, is a wiki open for game groups to provide details and resource on individual campaigns based on the D20 Dungeons &amp;amp; Dragons MIDNIGHT Setting published by Fantasy Flight Games.&lt;br /&gt;
&lt;br /&gt;
===Mutant &amp;amp; Masterminds RPG Wiki Resource===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page Mutants &amp;amp; Masterminds RPG Wiki Resource]&lt;br /&gt;
&lt;br /&gt;
Mutants &amp;amp; Masterminds RPG Wiki Resource,  is a wiki open for game groups to provide resources for Characters created with the M&amp;amp;M rules and campaigns ran in Mutants &amp;amp; Masterminds - &amp;quot;the world&#039;s greatest RPG&amp;quot; OGL D20 rules and settings.  This wiki is intended as an example of characters, campaigns and resources for Super Heroic RPGs.&lt;br /&gt;
&lt;br /&gt;
===Post-Future===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Post-Future:Main_Page|Post Future]]&lt;br /&gt;
&lt;br /&gt;
Your favorite setting, cast forward into a darker future.&lt;br /&gt;
&lt;br /&gt;
===Stardust &amp;amp; Aether Winds===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Stardust&amp;amp;AetherWinds:Main_Page|Stardust &amp;amp; Aether Winds]]&lt;br /&gt;
&lt;br /&gt;
A simple little fantasy setting designed as a spin on the Swashbuckling Sailing Ships in Spaaaace!&lt;br /&gt;
&lt;br /&gt;
===Triptych: The Elemental Realms===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[TRIPTYCH|Triptych]]&lt;br /&gt;
&lt;br /&gt;
A new mythology for modern magic games. Original elemental creatures wanted. &amp;lt;br&amp;gt;&lt;br /&gt;
Encompasses three parallel worlds: The Great Gale, The White Waste, and the Blasted Lands.&lt;br /&gt;
&lt;br /&gt;
==GM Resources==&lt;br /&gt;
Everything needed to make a [[GM]]&#039;s life easier&lt;br /&gt;
&lt;br /&gt;
===General Resources and Links===&lt;br /&gt;
These are generic resources covering various topics that might be of use to game masters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_Adventures|Free Adventures]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_RPGs|Free RPGs]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_Software|Free Software]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[RESOURCES:_Npcs|Npcs]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[RESOURCES:_Gaming_Websites|Gaming Websites]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Non_Gaming_Websites|Non Gaming Websites]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Cool_Fight_Locations|Cool Fight Locations]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Stereotype_List|Stereotype List]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Great_Quotes_List|Great Quotes of RPGNet]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;style&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Short Adventures===&lt;br /&gt;
A resource page with short [[adventure]]s that [[GM]]s can drop into games to fill a night of play. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Short_Adventures]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Campaign Setups===&lt;br /&gt;
A resource page filled with thumbnail designs for [[campaign]]s, campaign ideas, and outlines to help jump-start a game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Campaign_Setups]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===War Stories===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[War_Stories|War Stories]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tales of things that have happened during your gaming sessions which can amuse other gamers or serve as inspiration for GMs.&lt;br /&gt;
&lt;br /&gt;
==System Supplements==&lt;br /&gt;
This is a list of supplements for specific [[game system]]s. Please be sure to list which game system your [[supplement]] is for if you include something in this section. (If you prefer to search by system then look at the [[Special:Categories]] page.)&lt;br /&gt;
&lt;br /&gt;
===Alia, Campaign Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Alia:Main_Page|Alia]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5&lt;br /&gt;
&lt;br /&gt;
Alia is a land. A land of high fantasy where dragons scheme from their scattered fiefdoms, giants rule the great mountain ranges, and human empires struggle for dominance over the civilized worlds. It is a land where dwarves dream of recapturing the days of glory, elves fight to protect their forest homelands, and gnomes and halflings struggle under the oppression of empires. Amongst all the turmoil of the mortals, the gods of Alia are nowhere to be found, prayers are unanswered, the righteous fall to the tyrants and the world seems destined to end in ruin.&lt;br /&gt;
&lt;br /&gt;
The heroes of Alia have much to accomplish. Everywhere there are wrongs to be righted, oppressive yokes to be broken and dreams to be recaptured.&lt;br /&gt;
&lt;br /&gt;
===Blue Planet===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Blue Planet]]&lt;br /&gt;
&lt;br /&gt;
A general resouce project for the Blue Planet RPG&lt;br /&gt;
&lt;br /&gt;
===Essence-Blasting Hits of the Seventies===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Essence-Blasting Hits of the Seventies]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
A thematic conversion for &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, set in the modern day and involving the Exalted as rock musicians of various stripes instead of fantasy heroes. With Essence-infused heroin, a guitar that you carved out of Elvis Presley&#039;s coffin and a Malfean fragment as your agent, it&#039;s time to take to the streets. What do you do when you get there?&lt;br /&gt;
&lt;br /&gt;
===The Dungeoneers===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[The_Dungeoneers_%28A_D%26D_Minisetting%29]]&lt;br /&gt;
&lt;br /&gt;
The dungeoneers is a minisetting for D&amp;amp;D 3.0. It may be more appropriate however to call it a game model as it can be dropped in almost any fantasy setting. It combines gritty low level play with a structured adventure model. In short, it’s “Regular Joes die their way through horrifying dungeons”.&lt;br /&gt;
&lt;br /&gt;
===Dungeonpalooza===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Dungeonpalooza:Main_Page|Dungeonpalooza]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5 or other traditional fantasy setting&lt;br /&gt;
&lt;br /&gt;
A wide-open world setting designed for neo-old school dungeon crawls.  Includes a world map, descriptions of important locations, Prestige Classes, and a pantheon with contributions from a bunch of RPG.net collaborators.  Dungeonpalooza is ideal for adventure-oriented parties that like quirky locations and don&#039;t take themselves too seriously.&lt;br /&gt;
&lt;br /&gt;
===Exalted 101===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[Exalted101:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
This is an attempt to create a resource for [[storyteller]]s and players new to &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, covering everything they need to know to get a game going, as well as tackling any niggling questions that tend to come up often about the game. It&#039;s based on a big thread from RPG open.&lt;br /&gt;
&lt;br /&gt;
===GURPS Annotation Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[GURPS:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GURPS]]&lt;br /&gt;
&lt;br /&gt;
A cross-referenced collection of advice, information, house rules, etc. for GURPS 4th Edition.&lt;br /&gt;
&lt;br /&gt;
===The Horizon: Virtual Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[HorizonVirtual:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[D20_System]]&lt;br /&gt;
&lt;br /&gt;
A re-working of the D20 System Reference Document to be more compatible with the &#039;&#039;Horizon: Virtual&#039;&#039; mini-RPG by Fantasy Flight Games.&lt;br /&gt;
&lt;br /&gt;
===Legend of the Five Rings===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[L5R:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; L5R d10 or d20.&lt;br /&gt;
&lt;br /&gt;
An open project for compilation of fan-created material for the Legend of the Five Rings RPG in any of its published versions.&lt;br /&gt;
&lt;br /&gt;
===More Than Human===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[MTH:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Storytelling System]]&lt;br /&gt;
&lt;br /&gt;
Rules for playing superheroes and supervillains using White Wolf&#039;s Storytelling (nWoD) system.&lt;br /&gt;
&lt;br /&gt;
===Paranoia Modulet 10Pak===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Paranoia_10pak]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Paranoia XP or other Paranoia edition&lt;br /&gt;
&lt;br /&gt;
This is a collection of 10 short modulets for the &amp;lt;i&amp;gt;Paranoia&amp;lt;/i&amp;gt; game.  They are arranged in the &amp;quot;Mission/Complications/Resolution/Staging notes&amp;quot; format from second edition.  Each is about 500 to 1000 words.&lt;br /&gt;
&lt;br /&gt;
===Spica Sector Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Spica_Sector_Project:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Traveller]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[CT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[MT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[TNE]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T4]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T20]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T5]]&lt;br /&gt;
&lt;br /&gt;
A Major project to re-develop the Spica Sector of space for the Traveller RPG system.&lt;br /&gt;
&lt;br /&gt;
===Star Wars for Mutants &amp;amp; Masterminds===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[M&amp;amp;M_Star_Wars:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039;[[Mutants_and_Masterminds]]&lt;br /&gt;
&lt;br /&gt;
What will hopefully become a clearing house for converting Star Wars into Mutants &amp;amp; Masterminds.&lt;br /&gt;
&lt;br /&gt;
===Warhammer Fantasy Role-Play 1st Edition===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[http://wiki.rpg.net/index.php/Warhammer_Fantasy_Roleplay WFRP:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Warhammer Fantasy Role-Play 1st Edition]]&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_411_Realms_of_Sorcery.html Realms of Sorcery]&lt;br /&gt;
Alternative version of the supplement&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_272_Let_s_go_shopping.html Lets Go Shopping] Shop, service, and business gazetteer&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_280_Are_You_Mentally_Divergent.html Are You Mentally Divergent?] Expanded Insanity Rules&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_437_Purring.html Purring] A Revolting Exhibition Among Imperial Citizens&lt;br /&gt;
of an Imported Albion Article of Brutal &amp;quot;Sport.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tomorrow’s forecast for the Old World is…&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_330_Weather.html Weather] &lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_335_Drinking_Rules!!!.html Drinking Rules!!!] Expanded rules for Alcohol Consumption&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_336_What_Were_They,_Psychos.html What Were They, Psychos?] Alternative Rules For Vampires&lt;br /&gt;
&lt;br /&gt;
===Werewolf: The Forsaken Articles===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[WtFArticles:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Werewolf:The Forsaken]]&lt;br /&gt;
The idea of this page is serve as an index to various articles, stories and ideas created to enhance White Wolf&#039;s &amp;lt;i&amp;gt;Werewolf: the Forsaken&amp;lt;/i&amp;gt; setting. &lt;br /&gt;
&lt;br /&gt;
===Young Kingdoms Adventures===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[YKAdventures:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Stormbringer Fifth Edition or Elric!&lt;br /&gt;
&lt;br /&gt;
This is a collection of story seeds for the &amp;lt;i&amp;gt;[[Stormbringer]]&amp;lt;/i&amp;gt; roleplaying game, sorted by geographical locations. It includes notable people, places, items, and creatures for cities and countries all across the Young Kingdoms.&lt;br /&gt;
&lt;br /&gt;
== Terminology ==&lt;br /&gt;
These are guides to common rpg terminology.&lt;br /&gt;
&lt;br /&gt;
===Game title abbreviation===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Game_title_abbreviations]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a collection of abbreviations used for various games and game lines.&lt;br /&gt;
&lt;br /&gt;
===RPG Lexica===&lt;br /&gt;
&lt;br /&gt;
A collection of [[RPG_Lexica:Main_Page|Gamer Jargon]]--terms used by the &#039;&#039;players&#039;&#039; as opposed to the game&#039;s authors and designers.&lt;br /&gt;
Still very much a work in progress... please contribute!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Referee]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a collection of various game master names for different games&lt;br /&gt;
&lt;br /&gt;
== RPGnet Meta-resources ==&lt;br /&gt;
&lt;br /&gt;
===RPGnet Thread Archive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Forum_Archive:Main_Page|Forums Archive]]&lt;br /&gt;
&lt;br /&gt;
A user created archive of classic threads, in the spirit of the old &amp;quot;Best Of Forums&amp;quot; page.  Organized by forum, and alphabetics.&lt;br /&gt;
&lt;br /&gt;
=== RPGnet Gatherings ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Gatherings|RPGnet_Gatherings]]&lt;br /&gt;
&lt;br /&gt;
For information regarding any official meetups, gatherings and get togethers of RPGnet members.&lt;br /&gt;
&lt;br /&gt;
=== Tangency Timeline ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Tangency_Timeline|Tangency Timeline]]&lt;br /&gt;
&lt;br /&gt;
A timeline of important dates in the history of Tangency.&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Major_Projects&amp;diff=7487</id>
		<title>Major Projects</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Major_Projects&amp;diff=7487"/>
		<updated>2005-09-01T17:37:10Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* War Stories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
If you are working on a major project which you expect to span 6+ pages, please enter it alphabetically in the appropriate section of this page. Use a level 3 header, so that you&#039;ll appear in the table of contents, include a link to your project&#039;s main page, then briefly describe your project. &lt;br /&gt;
&lt;br /&gt;
==Game Systems==&lt;br /&gt;
This is a list of original game systems being developed at the RPGnetWiki.&lt;br /&gt;
&lt;br /&gt;
===Basic FANGS: Fantasy Adventure Network Gaming System===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[FANGS:_Main Page|FANGS]]&lt;br /&gt;
&lt;br /&gt;
Version 1.6.1 of a classless skill-based [[RPG]] system, with some minimal compatibility with [[d20 System|d20]] modules. By Christopher Allen and Steve Perrin.&lt;br /&gt;
&lt;br /&gt;
===Irradiated Fur===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[IrradiatedFur:Main Page|Irradiated Fur]]&lt;br /&gt;
&lt;br /&gt;
A simplistic anthropomorphic apocalyptic one-shot game system.&lt;br /&gt;
&lt;br /&gt;
===Red Sun===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Red_Sun_:_Main_page|Red Sun]]&lt;br /&gt;
&lt;br /&gt;
An alternative system to D&amp;amp;D for playing in the &#039;&#039;Dark Sun&#039;&#039; campaign setting.&lt;br /&gt;
&lt;br /&gt;
===SAMSARA===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Samsara:Main Page|SAMSARA]]&lt;br /&gt;
&lt;br /&gt;
A fairly rules-lite system of mechanics based around the resolution of contests.  Designed to be modular and eminently tweakable.&lt;br /&gt;
&lt;br /&gt;
===Symphony of Stars===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[SymphonyofStars]]&lt;br /&gt;
&lt;br /&gt;
An Experiment in Cooperative Game Design via Actual Play.&lt;br /&gt;
&lt;br /&gt;
===24 Hour RPGs===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[List of 24 Hour RPGs by rating]]&lt;br /&gt;
&lt;br /&gt;
A listing of all the quickie RPGs created as part of the [http://www.24hourrpg.com/ 24 Hour RPG] event/contest.&lt;br /&gt;
[http://www.town-china.cn 中央吸尘][http://www.town-china.cn 新风系统]&lt;br /&gt;
[http://www.town-china.cn 杭州通诚投资公司][http://www.021boy.com 成人用品]&lt;br /&gt;
[http://www.91yg.com 成人用品][http://www.air520.com 杭州婚庆][http://www.anteyi.cn 屏蔽器]&lt;br /&gt;
[http://www.atetech.com.cn 手机信号屏蔽器][http://www.51wisdom.com 网站建设]&lt;br /&gt;
[http://www.56918.com/web.htm 网站建设][http://www.56918.com 虚拟主机][http://www.56918.com 域名注册]&lt;br /&gt;
[http://www.56918.com/promote.htm 网站推广][http://www.56918.com/email.htm 企业邮箱][http://www.56918.com/domain.htm 域名申请]&lt;br /&gt;
[http://www.56156.com 物流][http://www.dzsc.com 电子][http://www.ic37.com IC]&lt;br /&gt;
[http://www.51wisdom.com/jianshe_1.htm 网站建设] [http://www.51wisdom.com/jz.htm 虚拟主机]&lt;br /&gt;
[http://www.51wisdom.com/yinyong_1.asp 域名注册] [http://www.51wisdom.com/tuiguang.asp 网站推广]&lt;br /&gt;
[http://www.51wisdom.com/youju.asp 企业邮局][http://www.zhkaw.com 癌症][http://www.fsyflower.com 杭州花店]&lt;br /&gt;
[http://www.51wisdom.com.cn/vi.htm vi设计] [http://www.51wisdom.com.cn/wangye 网页设计]&lt;br /&gt;
[http://www.fsyflower.com 杭州花店][http://www.fsyflower.com 杭州鲜花][http://www.air520.com 杭州婚庆]&lt;br /&gt;
[http://www.air520.com 杭州婚庆司仪][http://www.air520.com 杭州婚庆主持]&lt;br /&gt;
[http://www.ywxjm.com 腰带] [http://www.51wisdom.com.cn/pingmian.htm 平面设计]&lt;br /&gt;
[http://www.51wisdom.net/biaozhi.htm 标志设计] [http://www.anteyi.cn 手机信号屏蔽器] [http://www.anteyi.cn 屏蔽器]&lt;br /&gt;
&lt;br /&gt;
==Generic Backgrounds==&lt;br /&gt;
This is a list of generic backgrounds, not tied to any game system, that are being developed at the RPGnetWiki.&lt;br /&gt;
&lt;br /&gt;
===Across the Spiral Arms===&lt;br /&gt;
Spiral arms is a space opera setting, designed to emulate many of the common Anime tropes. As such it&#039;s got a lot of drama, a lot of scope, and very little science included.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Page:&#039;&#039;&#039; [[SpiralArms:_Main_Page|Across the Spiral Arms]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alvatia: Game Setting===&lt;br /&gt;
Alvatia is a fantasy game setting originally developed for use with [[FANGS:_Main Page|FANGS]], however, is quite suitable as a generic low-magic fantasy setting.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_Main_Page|Alvatia]]&amp;lt;br&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_Ingsby_-_Village_and_Manor|The Village and Manor of Ingsby]]&lt;br /&gt;
** &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_City_of_Wedburgh|City_of_Wedburgh]]&lt;br /&gt;
&lt;br /&gt;
===AMBER===&lt;br /&gt;
Page: [[Amber RPG:_Main Page]] &amp;lt;br&amp;gt; A page open for game groups to provide details and resource on individual campaigns based on the RPG for the Amber Setting.&lt;br /&gt;
&lt;br /&gt;
===Athanatos: A Transhumanist Fantasy Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[ATHANATOS:_Main_Page|Athanatos]]&lt;br /&gt;
&lt;br /&gt;
A fantasy setting where powerful magics have allowed souls to stay connected to the material plane even after the death of the body.&lt;br /&gt;
&lt;br /&gt;
===Conan RPG Campaigns===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [http://wiki.rpg.net/index.php/Conan_RPG_Campaigns:Main_Page Conan RPG Campaigns: Main Page]&lt;br /&gt;
&lt;br /&gt;
A page open for game groups to provide details and resource on individual campaigns based on the sword and sorcery setting of Conan and the Hyborian world.&lt;br /&gt;
&lt;br /&gt;
===Contribute Your Eerie Event===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Eerie Event]]&lt;br /&gt;
&lt;br /&gt;
Following up on the thread from rpg.net, this is a Wiki designed to collate weird events for use in a variety of horror games.&lt;br /&gt;
&lt;br /&gt;
===Encyclopedia Galactica===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Encyclopedia_Galactica:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
A hard sci-fi collection of solar systems, planets, lifeforms and sentient societies, suitable as a GM resource or as a subtrate for any sci-fi or fantasy campaign.&lt;br /&gt;
&lt;br /&gt;
===Eternal Empire===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[EternalEmpire:Main_Page|Eternal Empire]]&lt;br /&gt;
&lt;br /&gt;
Eternal Empire is a synthesis of Dark Fantasy and Science Fiction with a lenghty background that emphasizes the roles of religion, social structures, language, and race on both individuals and societies.&lt;br /&gt;
&lt;br /&gt;
===Magipunk===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Magipunk:Main_Page|Magipunk]]&lt;br /&gt;
&lt;br /&gt;
A weird fantasy game of urban dystopia and rapidly changing social conflict -- cyberpunk crossed with swords and sorcery.&lt;br /&gt;
&lt;br /&gt;
===Marvel Realtime===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Marvel_Realtime:Main_Page|Marvel Realtime]]&lt;br /&gt;
&lt;br /&gt;
Extrapolating what the Marvel Universe might look like if time advanced normally.&lt;br /&gt;
&lt;br /&gt;
===Meanwhile, Back Home...===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[MEANWHILE:_Main_Page|Meanwhile, Back Home...]]&lt;br /&gt;
&lt;br /&gt;
A (mostly) humourous Alien Contact setting focusing on Earth.&lt;br /&gt;
&lt;br /&gt;
===MIDNIGHT RPG Campaigns===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[MIDNIGHT RPG Campaigns: Main Page]]&lt;br /&gt;
&lt;br /&gt;
MIDNIGHT RPG Campaigns, is a wiki open for game groups to provide details and resource on individual campaigns based on the D20 Dungeons &amp;amp; Dragons MIDNIGHT Setting published by Fantasy Flight Games.&lt;br /&gt;
&lt;br /&gt;
===Mutant &amp;amp; Masterminds RPG Wiki Resource===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page Mutants &amp;amp; Masterminds RPG Wiki Resource]&lt;br /&gt;
&lt;br /&gt;
Mutants &amp;amp; Masterminds RPG Wiki Resource,  is a wiki open for game groups to provide resources for Characters created with the M&amp;amp;M rules and campaigns ran in Mutants &amp;amp; Masterminds - &amp;quot;the world&#039;s greatest RPG&amp;quot; OGL D20 rules and settings.  This wiki is intended as an example of characters, campaigns and resources for Super Heroic RPGs.&lt;br /&gt;
&lt;br /&gt;
===Post-Future===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Post-Future:Main_Page|Post Future]]&lt;br /&gt;
&lt;br /&gt;
Your favorite setting, cast forward into a darker future.&lt;br /&gt;
&lt;br /&gt;
===Stardust &amp;amp; Aether Winds===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Stardust&amp;amp;AetherWinds:Main_Page|Stardust &amp;amp; Aether Winds]]&lt;br /&gt;
&lt;br /&gt;
A simple little fantasy setting designed as a spin on the Swashbuckling Sailing Ships in Spaaaace!&lt;br /&gt;
&lt;br /&gt;
===Triptych: The Elemental Realms===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[TRIPTYCH|Triptych]]&lt;br /&gt;
&lt;br /&gt;
A new mythology for modern magic games. Original elemental creatures wanted. &amp;lt;br&amp;gt;&lt;br /&gt;
Encompasses three parallel worlds: The Great Gale, The White Waste, and the Blasted Lands.&lt;br /&gt;
[http://www.town-china.cn 中央吸尘][http://www.town-china.cn 新风系统]&lt;br /&gt;
[http://www.town-china.cn 杭州通诚投资公司][http://www.021boy.com 成人用品]&lt;br /&gt;
[http://www.91yg.com 成人用品][http://www.air520.com 杭州婚庆][http://www.anteyi.cn 屏蔽器]&lt;br /&gt;
[http://www.atetech.com.cn 手机信号屏蔽器][http://www.51wisdom.com 网站建设]&lt;br /&gt;
[http://www.56918.com/web.htm 网站建设][http://www.56918.com 虚拟主机][http://www.56918.com 域名注册]&lt;br /&gt;
[http://www.56918.com/promote.htm 网站推广][http://www.56918.com/email.htm 企业邮箱][http://www.56918.com/domain.htm 域名申请]&lt;br /&gt;
[http://www.56156.com 物流][http://www.dzsc.com 电子][http://www.ic37.com IC]&lt;br /&gt;
[http://www.51wisdom.com/jianshe_1.htm 网站建设] [http://www.51wisdom.com/jz.htm 虚拟主机]&lt;br /&gt;
[http://www.51wisdom.com/yinyong_1.asp 域名注册] [http://www.51wisdom.com/tuiguang.asp 网站推广]&lt;br /&gt;
[http://www.51wisdom.com/youju.asp 企业邮局][http://www.zhkaw.com 癌症][http://www.fsyflower.com 杭州花店]&lt;br /&gt;
[http://www.51wisdom.com.cn/vi.htm vi设计] [http://www.51wisdom.com.cn/wangye 网页设计]&lt;br /&gt;
[http://www.fsyflower.com 杭州花店][http://www.fsyflower.com 杭州鲜花][http://www.air520.com 杭州婚庆]&lt;br /&gt;
[http://www.air520.com 杭州婚庆司仪][http://www.air520.com 杭州婚庆主持]&lt;br /&gt;
[http://www.ywxjm.com 腰带] [http://www.51wisdom.com.cn/pingmian.htm 平面设计]&lt;br /&gt;
[http://www.51wisdom.net/biaozhi.htm 标志设计] [http://www.anteyi.cn 手机信号屏蔽器] [http://www.anteyi.cn 屏蔽器]&lt;br /&gt;
&lt;br /&gt;
==GM Resources==&lt;br /&gt;
Everything needed to make a [[GM]]&#039;s life easier&lt;br /&gt;
&lt;br /&gt;
===General Resources and Links===&lt;br /&gt;
These are generic resources covering various topics that might be of use to game masters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_Adventures|Free Adventures]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_RPGs|Free RPGs]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_Software|Free Software]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[RESOURCES:_Npcs|Npcs]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[RESOURCES:_Gaming_Websites|Gaming Websites]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Non_Gaming_Websites|Non Gaming Websites]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Cool_Fight_Locations|Cool Fight Locations]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Stereotype_List|Stereotype List]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Great_Quotes_List|Great Quotes of RPGNet]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;style&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Short Adventures===&lt;br /&gt;
A resource page with short [[adventure]]s that [[GM]]s can drop into games to fill a night of play. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Short_Adventures]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Campaign Setups===&lt;br /&gt;
A resource page filled with thumbnail designs for [[campaign]]s, campaign ideas, and outlines to help jump-start a game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Campaign_Setups]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===War Stories===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[War_Stories|War Stories]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tales of things that have happened during your gaming sessions which can amuse other gamers or serve as inspiration for GMs.&lt;br /&gt;
&lt;br /&gt;
==System Supplements==&lt;br /&gt;
This is a list of supplements for specific [[game system]]s. Please be sure to list which game system your [[supplement]] is for if you include something in this section. (If you prefer to search by system then look at the [[Special:Categories]] page.)&lt;br /&gt;
&lt;br /&gt;
===Alia, Campaign Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Alia:Main_Page|Alia]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5&lt;br /&gt;
&lt;br /&gt;
Alia is a land. A land of high fantasy where dragons scheme from their scattered fiefdoms, giants rule the great mountain ranges, and human empires struggle for dominance over the civilized worlds. It is a land where dwarves dream of recapturing the days of glory, elves fight to protect their forest homelands, and gnomes and halflings struggle under the oppression of empires. Amongst all the turmoil of the mortals, the gods of Alia are nowhere to be found, prayers are unanswered, the righteous fall to the tyrants and the world seems destined to end in ruin.&lt;br /&gt;
&lt;br /&gt;
The heroes of Alia have much to accomplish. Everywhere there are wrongs to be righted, oppressive yokes to be broken and dreams to be recaptured.&lt;br /&gt;
&lt;br /&gt;
===Blue Planet===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Blue Planet]]&lt;br /&gt;
&lt;br /&gt;
A general resouce project for the Blue Planet RPG&lt;br /&gt;
&lt;br /&gt;
===Essence-Blasting Hits of the Seventies===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Essence-Blasting Hits of the Seventies]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
A thematic conversion for &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, set in the modern day and involving the Exalted as rock musicians of various stripes instead of fantasy heroes. With Essence-infused heroin, a guitar that you carved out of Elvis Presley&#039;s coffin and a Malfean fragment as your agent, it&#039;s time to take to the streets. What do you do when you get there?&lt;br /&gt;
&lt;br /&gt;
===The Dungeoneers===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[The_Dungeoneers_%28A_D%26D_Minisetting%29]]&lt;br /&gt;
&lt;br /&gt;
The dungeoneers is a minisetting for D&amp;amp;D 3.0. It may be more appropriate however to call it a game model as it can be dropped in almost any fantasy setting. It combines gritty low level play with a structured adventure model. In short, it’s “Regular Joes die their way through horrifying dungeons”.&lt;br /&gt;
&lt;br /&gt;
===Dungeonpalooza===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Dungeonpalooza:Main_Page|Dungeonpalooza]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5 or other traditional fantasy setting&lt;br /&gt;
&lt;br /&gt;
A wide-open world setting designed for neo-old school dungeon crawls.  Includes a world map, descriptions of important locations, Prestige Classes, and a pantheon with contributions from a bunch of RPG.net collaborators.  Dungeonpalooza is ideal for adventure-oriented parties that like quirky locations and don&#039;t take themselves too seriously.&lt;br /&gt;
&lt;br /&gt;
===Exalted 101===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[Exalted101:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
This is an attempt to create a resource for [[storyteller]]s and players new to &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, covering everything they need to know to get a game going, as well as tackling any niggling questions that tend to come up often about the game. It&#039;s based on a big thread from RPG open.&lt;br /&gt;
&lt;br /&gt;
===GURPS Annotation Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[GURPS:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GURPS]]&lt;br /&gt;
&lt;br /&gt;
A cross-referenced collection of advice, information, house rules, etc. for GURPS 4th Edition.&lt;br /&gt;
&lt;br /&gt;
===The Horizon: Virtual Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[HorizonVirtual:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[D20_System]]&lt;br /&gt;
&lt;br /&gt;
A re-working of the D20 System Reference Document to be more compatible with the &#039;&#039;Horizon: Virtual&#039;&#039; mini-RPG by Fantasy Flight Games.&lt;br /&gt;
&lt;br /&gt;
===Legend of the Five Rings===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[L5R:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; L5R d10 or d20.&lt;br /&gt;
&lt;br /&gt;
An open project for compilation of fan-created material for the Legend of the Five Rings RPG in any of its published versions.&lt;br /&gt;
&lt;br /&gt;
===More Than Human===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[MTH:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Storytelling System]]&lt;br /&gt;
&lt;br /&gt;
Rules for playing superheroes and supervillains using White Wolf&#039;s Storytelling (nWoD) system.&lt;br /&gt;
&lt;br /&gt;
===Paranoia Modulet 10Pak===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Paranoia_10pak]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Paranoia XP or other Paranoia edition&lt;br /&gt;
&lt;br /&gt;
This is a collection of 10 short modulets for the &amp;lt;i&amp;gt;Paranoia&amp;lt;/i&amp;gt; game.  They are arranged in the &amp;quot;Mission/Complications/Resolution/Staging notes&amp;quot; format from second edition.  Each is about 500 to 1000 words.&lt;br /&gt;
&lt;br /&gt;
===Spica Sector Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Spica_Sector_Project:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Traveller]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[CT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[MT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[TNE]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T4]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T20]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T5]]&lt;br /&gt;
&lt;br /&gt;
A Major project to re-develop the Spica Sector of space for the Traveller RPG system.&lt;br /&gt;
&lt;br /&gt;
===Star Wars for Mutants &amp;amp; Masterminds===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[M&amp;amp;M_Star_Wars:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039;[[Mutants_and_Masterminds]]&lt;br /&gt;
&lt;br /&gt;
What will hopefully become a clearing house for converting Star Wars into Mutants &amp;amp; Masterminds.&lt;br /&gt;
&lt;br /&gt;
===Warhammer Fantasy Role-Play 1st Edition===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[http://wiki.rpg.net/index.php/Warhammer_Fantasy_Roleplay WFRP:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Warhammer Fantasy Role-Play 1st Edition]]&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_411_Realms_of_Sorcery.html Realms of Sorcery]&lt;br /&gt;
Alternative version of the supplement&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_272_Let_s_go_shopping.html Lets Go Shopping] Shop, service, and business gazetteer&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_280_Are_You_Mentally_Divergent.html Are You Mentally Divergent?] Expanded Insanity Rules&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_437_Purring.html Purring] A Revolting Exhibition Among Imperial Citizens&lt;br /&gt;
of an Imported Albion Article of Brutal &amp;quot;Sport.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tomorrow’s forecast for the Old World is…&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_330_Weather.html Weather] &lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_335_Drinking_Rules!!!.html Drinking Rules!!!] Expanded rules for Alcohol Consumption&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_336_What_Were_They,_Psychos.html What Were They, Psychos?] Alternative Rules For Vampires&lt;br /&gt;
&lt;br /&gt;
===Werewolf: The Forsaken Articles===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[WtFArticles:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Werewolf:The Forsaken]]&lt;br /&gt;
The idea of this page is serve as an index to various articles, stories and ideas created to enhance White Wolf&#039;s &amp;lt;i&amp;gt;Werewolf: the Forsaken&amp;lt;/i&amp;gt; setting. &lt;br /&gt;
&lt;br /&gt;
===Young Kingdoms Adventures===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[YKAdventures:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Stormbringer Fifth Edition or Elric!&lt;br /&gt;
&lt;br /&gt;
This is a collection of story seeds for the &amp;lt;i&amp;gt;[[Stormbringer]]&amp;lt;/i&amp;gt; roleplaying game, sorted by geographical locations. It includes notable people, places, items, and creatures for cities and countries all across the Young Kingdoms.&lt;br /&gt;
&lt;br /&gt;
== Terminology ==&lt;br /&gt;
These are guides to common rpg terminology.&lt;br /&gt;
&lt;br /&gt;
===Game title abbreviation===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Game_title_abbreviations]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a collection of abbreviations used for various games and game lines.&lt;br /&gt;
&lt;br /&gt;
===RPG Lexica===&lt;br /&gt;
&lt;br /&gt;
A collection of [[RPG_Lexica:Main_Page|Gamer Jargon]]--terms used by the &#039;&#039;players&#039;&#039; as opposed to the game&#039;s authors and designers.&lt;br /&gt;
Still very much a work in progress... please contribute!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Referee]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a collection of various game master names for different games&lt;br /&gt;
&lt;br /&gt;
== RPGnet Meta-resources ==&lt;br /&gt;
&lt;br /&gt;
===RPGnet Thread Archive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Forum_Archive:Main_Page|Forums Archive]]&lt;br /&gt;
&lt;br /&gt;
A user created archive of classic threads, in the spirit of the old &amp;quot;Best Of Forums&amp;quot; page.  Organized by forum, and alphabetics.&lt;br /&gt;
&lt;br /&gt;
=== RPGnet Gatherings ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Gatherings|RPGnet_Gatherings]]&lt;br /&gt;
&lt;br /&gt;
For information regarding any official meetups, gatherings and get togethers of RPGnet members.&lt;br /&gt;
&lt;br /&gt;
=== Tangency Timeline ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Tangency_Timeline|Tangency Timeline]]&lt;br /&gt;
&lt;br /&gt;
A timeline of important dates in the history of Tangency.&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Major_Projects&amp;diff=7486</id>
		<title>Major Projects</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Major_Projects&amp;diff=7486"/>
		<updated>2005-09-01T17:36:27Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* Young Kingdoms Adventures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
If you are working on a major project which you expect to span 6+ pages, please enter it alphabetically in the appropriate section of this page. Use a level 3 header, so that you&#039;ll appear in the table of contents, include a link to your project&#039;s main page, then briefly describe your project. &lt;br /&gt;
&lt;br /&gt;
==Game Systems==&lt;br /&gt;
This is a list of original game systems being developed at the RPGnetWiki.&lt;br /&gt;
&lt;br /&gt;
===Basic FANGS: Fantasy Adventure Network Gaming System===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[FANGS:_Main Page|FANGS]]&lt;br /&gt;
&lt;br /&gt;
Version 1.6.1 of a classless skill-based [[RPG]] system, with some minimal compatibility with [[d20 System|d20]] modules. By Christopher Allen and Steve Perrin.&lt;br /&gt;
&lt;br /&gt;
===Irradiated Fur===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[IrradiatedFur:Main Page|Irradiated Fur]]&lt;br /&gt;
&lt;br /&gt;
A simplistic anthropomorphic apocalyptic one-shot game system.&lt;br /&gt;
&lt;br /&gt;
===Red Sun===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Red_Sun_:_Main_page|Red Sun]]&lt;br /&gt;
&lt;br /&gt;
An alternative system to D&amp;amp;D for playing in the &#039;&#039;Dark Sun&#039;&#039; campaign setting.&lt;br /&gt;
&lt;br /&gt;
===SAMSARA===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Samsara:Main Page|SAMSARA]]&lt;br /&gt;
&lt;br /&gt;
A fairly rules-lite system of mechanics based around the resolution of contests.  Designed to be modular and eminently tweakable.&lt;br /&gt;
&lt;br /&gt;
===Symphony of Stars===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[SymphonyofStars]]&lt;br /&gt;
&lt;br /&gt;
An Experiment in Cooperative Game Design via Actual Play.&lt;br /&gt;
&lt;br /&gt;
===24 Hour RPGs===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[List of 24 Hour RPGs by rating]]&lt;br /&gt;
&lt;br /&gt;
A listing of all the quickie RPGs created as part of the [http://www.24hourrpg.com/ 24 Hour RPG] event/contest.&lt;br /&gt;
[http://www.town-china.cn 中央吸尘][http://www.town-china.cn 新风系统]&lt;br /&gt;
[http://www.town-china.cn 杭州通诚投资公司][http://www.021boy.com 成人用品]&lt;br /&gt;
[http://www.91yg.com 成人用品][http://www.air520.com 杭州婚庆][http://www.anteyi.cn 屏蔽器]&lt;br /&gt;
[http://www.atetech.com.cn 手机信号屏蔽器][http://www.51wisdom.com 网站建设]&lt;br /&gt;
[http://www.56918.com/web.htm 网站建设][http://www.56918.com 虚拟主机][http://www.56918.com 域名注册]&lt;br /&gt;
[http://www.56918.com/promote.htm 网站推广][http://www.56918.com/email.htm 企业邮箱][http://www.56918.com/domain.htm 域名申请]&lt;br /&gt;
[http://www.56156.com 物流][http://www.dzsc.com 电子][http://www.ic37.com IC]&lt;br /&gt;
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&lt;br /&gt;
==Generic Backgrounds==&lt;br /&gt;
This is a list of generic backgrounds, not tied to any game system, that are being developed at the RPGnetWiki.&lt;br /&gt;
&lt;br /&gt;
===Across the Spiral Arms===&lt;br /&gt;
Spiral arms is a space opera setting, designed to emulate many of the common Anime tropes. As such it&#039;s got a lot of drama, a lot of scope, and very little science included.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Page:&#039;&#039;&#039; [[SpiralArms:_Main_Page|Across the Spiral Arms]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alvatia: Game Setting===&lt;br /&gt;
Alvatia is a fantasy game setting originally developed for use with [[FANGS:_Main Page|FANGS]], however, is quite suitable as a generic low-magic fantasy setting.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_Main_Page|Alvatia]]&amp;lt;br&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_Ingsby_-_Village_and_Manor|The Village and Manor of Ingsby]]&lt;br /&gt;
** &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_City_of_Wedburgh|City_of_Wedburgh]]&lt;br /&gt;
&lt;br /&gt;
===AMBER===&lt;br /&gt;
Page: [[Amber RPG:_Main Page]] &amp;lt;br&amp;gt; A page open for game groups to provide details and resource on individual campaigns based on the RPG for the Amber Setting.&lt;br /&gt;
&lt;br /&gt;
===Athanatos: A Transhumanist Fantasy Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[ATHANATOS:_Main_Page|Athanatos]]&lt;br /&gt;
&lt;br /&gt;
A fantasy setting where powerful magics have allowed souls to stay connected to the material plane even after the death of the body.&lt;br /&gt;
&lt;br /&gt;
===Conan RPG Campaigns===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [http://wiki.rpg.net/index.php/Conan_RPG_Campaigns:Main_Page Conan RPG Campaigns: Main Page]&lt;br /&gt;
&lt;br /&gt;
A page open for game groups to provide details and resource on individual campaigns based on the sword and sorcery setting of Conan and the Hyborian world.&lt;br /&gt;
&lt;br /&gt;
===Contribute Your Eerie Event===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Eerie Event]]&lt;br /&gt;
&lt;br /&gt;
Following up on the thread from rpg.net, this is a Wiki designed to collate weird events for use in a variety of horror games.&lt;br /&gt;
&lt;br /&gt;
===Encyclopedia Galactica===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Encyclopedia_Galactica:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
A hard sci-fi collection of solar systems, planets, lifeforms and sentient societies, suitable as a GM resource or as a subtrate for any sci-fi or fantasy campaign.&lt;br /&gt;
&lt;br /&gt;
===Eternal Empire===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[EternalEmpire:Main_Page|Eternal Empire]]&lt;br /&gt;
&lt;br /&gt;
Eternal Empire is a synthesis of Dark Fantasy and Science Fiction with a lenghty background that emphasizes the roles of religion, social structures, language, and race on both individuals and societies.&lt;br /&gt;
&lt;br /&gt;
===Magipunk===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Magipunk:Main_Page|Magipunk]]&lt;br /&gt;
&lt;br /&gt;
A weird fantasy game of urban dystopia and rapidly changing social conflict -- cyberpunk crossed with swords and sorcery.&lt;br /&gt;
&lt;br /&gt;
===Marvel Realtime===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Marvel_Realtime:Main_Page|Marvel Realtime]]&lt;br /&gt;
&lt;br /&gt;
Extrapolating what the Marvel Universe might look like if time advanced normally.&lt;br /&gt;
&lt;br /&gt;
===Meanwhile, Back Home...===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[MEANWHILE:_Main_Page|Meanwhile, Back Home...]]&lt;br /&gt;
&lt;br /&gt;
A (mostly) humourous Alien Contact setting focusing on Earth.&lt;br /&gt;
&lt;br /&gt;
===MIDNIGHT RPG Campaigns===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[MIDNIGHT RPG Campaigns: Main Page]]&lt;br /&gt;
&lt;br /&gt;
MIDNIGHT RPG Campaigns, is a wiki open for game groups to provide details and resource on individual campaigns based on the D20 Dungeons &amp;amp; Dragons MIDNIGHT Setting published by Fantasy Flight Games.&lt;br /&gt;
&lt;br /&gt;
===Mutant &amp;amp; Masterminds RPG Wiki Resource===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page Mutants &amp;amp; Masterminds RPG Wiki Resource]&lt;br /&gt;
&lt;br /&gt;
Mutants &amp;amp; Masterminds RPG Wiki Resource,  is a wiki open for game groups to provide resources for Characters created with the M&amp;amp;M rules and campaigns ran in Mutants &amp;amp; Masterminds - &amp;quot;the world&#039;s greatest RPG&amp;quot; OGL D20 rules and settings.  This wiki is intended as an example of characters, campaigns and resources for Super Heroic RPGs.&lt;br /&gt;
&lt;br /&gt;
===Post-Future===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Post-Future:Main_Page|Post Future]]&lt;br /&gt;
&lt;br /&gt;
Your favorite setting, cast forward into a darker future.&lt;br /&gt;
&lt;br /&gt;
===Stardust &amp;amp; Aether Winds===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Stardust&amp;amp;AetherWinds:Main_Page|Stardust &amp;amp; Aether Winds]]&lt;br /&gt;
&lt;br /&gt;
A simple little fantasy setting designed as a spin on the Swashbuckling Sailing Ships in Spaaaace!&lt;br /&gt;
&lt;br /&gt;
===Triptych: The Elemental Realms===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[TRIPTYCH|Triptych]]&lt;br /&gt;
&lt;br /&gt;
A new mythology for modern magic games. Original elemental creatures wanted. &amp;lt;br&amp;gt;&lt;br /&gt;
Encompasses three parallel worlds: The Great Gale, The White Waste, and the Blasted Lands.&lt;br /&gt;
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&lt;br /&gt;
==GM Resources==&lt;br /&gt;
Everything needed to make a [[GM]]&#039;s life easier&lt;br /&gt;
&lt;br /&gt;
===General Resources and Links===&lt;br /&gt;
These are generic resources covering various topics that might be of use to game masters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_Adventures|Free Adventures]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_RPGs|Free RPGs]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_Software|Free Software]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[RESOURCES:_Npcs|Npcs]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[RESOURCES:_Gaming_Websites|Gaming Websites]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Non_Gaming_Websites|Non Gaming Websites]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Cool_Fight_Locations|Cool Fight Locations]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Stereotype_List|Stereotype List]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Great_Quotes_List|Great Quotes of RPGNet]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;style&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Short Adventures===&lt;br /&gt;
A resource page with short [[adventure]]s that [[GM]]s can drop into games to fill a night of play. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Short_Adventures]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Campaign Setups===&lt;br /&gt;
A resource page filled with thumbnail designs for [[campaign]]s, campaign ideas, and outlines to help jump-start a game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Campaign_Setups]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===War Stories===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[War_Stories|War Stories]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tales of things that have happened during your gaming sessions which can amuse other gamers or serve as inspiration for GMs.&lt;br /&gt;
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[http://www.51wisdom.com/yinyong_1.asp 域名注册] [http://www.51wisdom.com/tuiguang.asp 网站推广]&lt;br /&gt;
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&lt;br /&gt;
==System Supplements==&lt;br /&gt;
This is a list of supplements for specific [[game system]]s. Please be sure to list which game system your [[supplement]] is for if you include something in this section. (If you prefer to search by system then look at the [[Special:Categories]] page.)&lt;br /&gt;
&lt;br /&gt;
===Alia, Campaign Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Alia:Main_Page|Alia]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5&lt;br /&gt;
&lt;br /&gt;
Alia is a land. A land of high fantasy where dragons scheme from their scattered fiefdoms, giants rule the great mountain ranges, and human empires struggle for dominance over the civilized worlds. It is a land where dwarves dream of recapturing the days of glory, elves fight to protect their forest homelands, and gnomes and halflings struggle under the oppression of empires. Amongst all the turmoil of the mortals, the gods of Alia are nowhere to be found, prayers are unanswered, the righteous fall to the tyrants and the world seems destined to end in ruin.&lt;br /&gt;
&lt;br /&gt;
The heroes of Alia have much to accomplish. Everywhere there are wrongs to be righted, oppressive yokes to be broken and dreams to be recaptured.&lt;br /&gt;
&lt;br /&gt;
===Blue Planet===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Blue Planet]]&lt;br /&gt;
&lt;br /&gt;
A general resouce project for the Blue Planet RPG&lt;br /&gt;
&lt;br /&gt;
===Essence-Blasting Hits of the Seventies===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Essence-Blasting Hits of the Seventies]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
A thematic conversion for &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, set in the modern day and involving the Exalted as rock musicians of various stripes instead of fantasy heroes. With Essence-infused heroin, a guitar that you carved out of Elvis Presley&#039;s coffin and a Malfean fragment as your agent, it&#039;s time to take to the streets. What do you do when you get there?&lt;br /&gt;
&lt;br /&gt;
===The Dungeoneers===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[The_Dungeoneers_%28A_D%26D_Minisetting%29]]&lt;br /&gt;
&lt;br /&gt;
The dungeoneers is a minisetting for D&amp;amp;D 3.0. It may be more appropriate however to call it a game model as it can be dropped in almost any fantasy setting. It combines gritty low level play with a structured adventure model. In short, it’s “Regular Joes die their way through horrifying dungeons”.&lt;br /&gt;
&lt;br /&gt;
===Dungeonpalooza===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Dungeonpalooza:Main_Page|Dungeonpalooza]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5 or other traditional fantasy setting&lt;br /&gt;
&lt;br /&gt;
A wide-open world setting designed for neo-old school dungeon crawls.  Includes a world map, descriptions of important locations, Prestige Classes, and a pantheon with contributions from a bunch of RPG.net collaborators.  Dungeonpalooza is ideal for adventure-oriented parties that like quirky locations and don&#039;t take themselves too seriously.&lt;br /&gt;
&lt;br /&gt;
===Exalted 101===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[Exalted101:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
This is an attempt to create a resource for [[storyteller]]s and players new to &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, covering everything they need to know to get a game going, as well as tackling any niggling questions that tend to come up often about the game. It&#039;s based on a big thread from RPG open.&lt;br /&gt;
&lt;br /&gt;
===GURPS Annotation Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[GURPS:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GURPS]]&lt;br /&gt;
&lt;br /&gt;
A cross-referenced collection of advice, information, house rules, etc. for GURPS 4th Edition.&lt;br /&gt;
&lt;br /&gt;
===The Horizon: Virtual Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[HorizonVirtual:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[D20_System]]&lt;br /&gt;
&lt;br /&gt;
A re-working of the D20 System Reference Document to be more compatible with the &#039;&#039;Horizon: Virtual&#039;&#039; mini-RPG by Fantasy Flight Games.&lt;br /&gt;
&lt;br /&gt;
===Legend of the Five Rings===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[L5R:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; L5R d10 or d20.&lt;br /&gt;
&lt;br /&gt;
An open project for compilation of fan-created material for the Legend of the Five Rings RPG in any of its published versions.&lt;br /&gt;
&lt;br /&gt;
===More Than Human===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[MTH:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Storytelling System]]&lt;br /&gt;
&lt;br /&gt;
Rules for playing superheroes and supervillains using White Wolf&#039;s Storytelling (nWoD) system.&lt;br /&gt;
&lt;br /&gt;
===Paranoia Modulet 10Pak===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Paranoia_10pak]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Paranoia XP or other Paranoia edition&lt;br /&gt;
&lt;br /&gt;
This is a collection of 10 short modulets for the &amp;lt;i&amp;gt;Paranoia&amp;lt;/i&amp;gt; game.  They are arranged in the &amp;quot;Mission/Complications/Resolution/Staging notes&amp;quot; format from second edition.  Each is about 500 to 1000 words.&lt;br /&gt;
&lt;br /&gt;
===Spica Sector Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Spica_Sector_Project:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Traveller]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[CT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[MT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[TNE]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T4]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T20]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T5]]&lt;br /&gt;
&lt;br /&gt;
A Major project to re-develop the Spica Sector of space for the Traveller RPG system.&lt;br /&gt;
&lt;br /&gt;
===Star Wars for Mutants &amp;amp; Masterminds===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[M&amp;amp;M_Star_Wars:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039;[[Mutants_and_Masterminds]]&lt;br /&gt;
&lt;br /&gt;
What will hopefully become a clearing house for converting Star Wars into Mutants &amp;amp; Masterminds.&lt;br /&gt;
&lt;br /&gt;
===Warhammer Fantasy Role-Play 1st Edition===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[http://wiki.rpg.net/index.php/Warhammer_Fantasy_Roleplay WFRP:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Warhammer Fantasy Role-Play 1st Edition]]&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_411_Realms_of_Sorcery.html Realms of Sorcery]&lt;br /&gt;
Alternative version of the supplement&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_272_Let_s_go_shopping.html Lets Go Shopping] Shop, service, and business gazetteer&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_280_Are_You_Mentally_Divergent.html Are You Mentally Divergent?] Expanded Insanity Rules&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_437_Purring.html Purring] A Revolting Exhibition Among Imperial Citizens&lt;br /&gt;
of an Imported Albion Article of Brutal &amp;quot;Sport.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tomorrow’s forecast for the Old World is…&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_330_Weather.html Weather] &lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_335_Drinking_Rules!!!.html Drinking Rules!!!] Expanded rules for Alcohol Consumption&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_336_What_Were_They,_Psychos.html What Were They, Psychos?] Alternative Rules For Vampires&lt;br /&gt;
&lt;br /&gt;
===Werewolf: The Forsaken Articles===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[WtFArticles:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Werewolf:The Forsaken]]&lt;br /&gt;
The idea of this page is serve as an index to various articles, stories and ideas created to enhance White Wolf&#039;s &amp;lt;i&amp;gt;Werewolf: the Forsaken&amp;lt;/i&amp;gt; setting. &lt;br /&gt;
&lt;br /&gt;
===Young Kingdoms Adventures===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[YKAdventures:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Stormbringer Fifth Edition or Elric!&lt;br /&gt;
&lt;br /&gt;
This is a collection of story seeds for the &amp;lt;i&amp;gt;[[Stormbringer]]&amp;lt;/i&amp;gt; roleplaying game, sorted by geographical locations. It includes notable people, places, items, and creatures for cities and countries all across the Young Kingdoms.&lt;br /&gt;
&lt;br /&gt;
== Terminology ==&lt;br /&gt;
These are guides to common rpg terminology.&lt;br /&gt;
&lt;br /&gt;
===Game title abbreviation===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Game_title_abbreviations]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a collection of abbreviations used for various games and game lines.&lt;br /&gt;
&lt;br /&gt;
===RPG Lexica===&lt;br /&gt;
&lt;br /&gt;
A collection of [[RPG_Lexica:Main_Page|Gamer Jargon]]--terms used by the &#039;&#039;players&#039;&#039; as opposed to the game&#039;s authors and designers.&lt;br /&gt;
Still very much a work in progress... please contribute!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Referee]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a collection of various game master names for different games&lt;br /&gt;
&lt;br /&gt;
== RPGnet Meta-resources ==&lt;br /&gt;
&lt;br /&gt;
===RPGnet Thread Archive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Forum_Archive:Main_Page|Forums Archive]]&lt;br /&gt;
&lt;br /&gt;
A user created archive of classic threads, in the spirit of the old &amp;quot;Best Of Forums&amp;quot; page.  Organized by forum, and alphabetics.&lt;br /&gt;
&lt;br /&gt;
=== RPGnet Gatherings ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Gatherings|RPGnet_Gatherings]]&lt;br /&gt;
&lt;br /&gt;
For information regarding any official meetups, gatherings and get togethers of RPGnet members.&lt;br /&gt;
&lt;br /&gt;
=== Tangency Timeline ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Tangency_Timeline|Tangency Timeline]]&lt;br /&gt;
&lt;br /&gt;
A timeline of important dates in the history of Tangency.&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Major_Projects&amp;diff=7485</id>
		<title>Major Projects</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Major_Projects&amp;diff=7485"/>
		<updated>2005-09-01T17:35:49Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* RPG Lexica */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
If you are working on a major project which you expect to span 6+ pages, please enter it alphabetically in the appropriate section of this page. Use a level 3 header, so that you&#039;ll appear in the table of contents, include a link to your project&#039;s main page, then briefly describe your project. &lt;br /&gt;
&lt;br /&gt;
==Game Systems==&lt;br /&gt;
This is a list of original game systems being developed at the RPGnetWiki.&lt;br /&gt;
&lt;br /&gt;
===Basic FANGS: Fantasy Adventure Network Gaming System===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[FANGS:_Main Page|FANGS]]&lt;br /&gt;
&lt;br /&gt;
Version 1.6.1 of a classless skill-based [[RPG]] system, with some minimal compatibility with [[d20 System|d20]] modules. By Christopher Allen and Steve Perrin.&lt;br /&gt;
&lt;br /&gt;
===Irradiated Fur===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[IrradiatedFur:Main Page|Irradiated Fur]]&lt;br /&gt;
&lt;br /&gt;
A simplistic anthropomorphic apocalyptic one-shot game system.&lt;br /&gt;
&lt;br /&gt;
===Red Sun===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Red_Sun_:_Main_page|Red Sun]]&lt;br /&gt;
&lt;br /&gt;
An alternative system to D&amp;amp;D for playing in the &#039;&#039;Dark Sun&#039;&#039; campaign setting.&lt;br /&gt;
&lt;br /&gt;
===SAMSARA===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Samsara:Main Page|SAMSARA]]&lt;br /&gt;
&lt;br /&gt;
A fairly rules-lite system of mechanics based around the resolution of contests.  Designed to be modular and eminently tweakable.&lt;br /&gt;
&lt;br /&gt;
===Symphony of Stars===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[SymphonyofStars]]&lt;br /&gt;
&lt;br /&gt;
An Experiment in Cooperative Game Design via Actual Play.&lt;br /&gt;
&lt;br /&gt;
===24 Hour RPGs===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[List of 24 Hour RPGs by rating]]&lt;br /&gt;
&lt;br /&gt;
A listing of all the quickie RPGs created as part of the [http://www.24hourrpg.com/ 24 Hour RPG] event/contest.&lt;br /&gt;
[http://www.town-china.cn 中央吸尘][http://www.town-china.cn 新风系统]&lt;br /&gt;
[http://www.town-china.cn 杭州通诚投资公司][http://www.021boy.com 成人用品]&lt;br /&gt;
[http://www.91yg.com 成人用品][http://www.air520.com 杭州婚庆][http://www.anteyi.cn 屏蔽器]&lt;br /&gt;
[http://www.atetech.com.cn 手机信号屏蔽器][http://www.51wisdom.com 网站建设]&lt;br /&gt;
[http://www.56918.com/web.htm 网站建设][http://www.56918.com 虚拟主机][http://www.56918.com 域名注册]&lt;br /&gt;
[http://www.56918.com/promote.htm 网站推广][http://www.56918.com/email.htm 企业邮箱][http://www.56918.com/domain.htm 域名申请]&lt;br /&gt;
[http://www.56156.com 物流][http://www.dzsc.com 电子][http://www.ic37.com IC]&lt;br /&gt;
[http://www.51wisdom.com/jianshe_1.htm 网站建设] [http://www.51wisdom.com/jz.htm 虚拟主机]&lt;br /&gt;
[http://www.51wisdom.com/yinyong_1.asp 域名注册] [http://www.51wisdom.com/tuiguang.asp 网站推广]&lt;br /&gt;
[http://www.51wisdom.com/youju.asp 企业邮局][http://www.zhkaw.com 癌症][http://www.fsyflower.com 杭州花店]&lt;br /&gt;
[http://www.51wisdom.com.cn/vi.htm vi设计] [http://www.51wisdom.com.cn/wangye 网页设计]&lt;br /&gt;
[http://www.fsyflower.com 杭州花店][http://www.fsyflower.com 杭州鲜花][http://www.air520.com 杭州婚庆]&lt;br /&gt;
[http://www.air520.com 杭州婚庆司仪][http://www.air520.com 杭州婚庆主持]&lt;br /&gt;
[http://www.ywxjm.com 腰带] [http://www.51wisdom.com.cn/pingmian.htm 平面设计]&lt;br /&gt;
[http://www.51wisdom.net/biaozhi.htm 标志设计] [http://www.anteyi.cn 手机信号屏蔽器] [http://www.anteyi.cn 屏蔽器]&lt;br /&gt;
&lt;br /&gt;
==Generic Backgrounds==&lt;br /&gt;
This is a list of generic backgrounds, not tied to any game system, that are being developed at the RPGnetWiki.&lt;br /&gt;
&lt;br /&gt;
===Across the Spiral Arms===&lt;br /&gt;
Spiral arms is a space opera setting, designed to emulate many of the common Anime tropes. As such it&#039;s got a lot of drama, a lot of scope, and very little science included.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Page:&#039;&#039;&#039; [[SpiralArms:_Main_Page|Across the Spiral Arms]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alvatia: Game Setting===&lt;br /&gt;
Alvatia is a fantasy game setting originally developed for use with [[FANGS:_Main Page|FANGS]], however, is quite suitable as a generic low-magic fantasy setting.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_Main_Page|Alvatia]]&amp;lt;br&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_Ingsby_-_Village_and_Manor|The Village and Manor of Ingsby]]&lt;br /&gt;
** &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_City_of_Wedburgh|City_of_Wedburgh]]&lt;br /&gt;
&lt;br /&gt;
===AMBER===&lt;br /&gt;
Page: [[Amber RPG:_Main Page]] &amp;lt;br&amp;gt; A page open for game groups to provide details and resource on individual campaigns based on the RPG for the Amber Setting.&lt;br /&gt;
&lt;br /&gt;
===Athanatos: A Transhumanist Fantasy Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[ATHANATOS:_Main_Page|Athanatos]]&lt;br /&gt;
&lt;br /&gt;
A fantasy setting where powerful magics have allowed souls to stay connected to the material plane even after the death of the body.&lt;br /&gt;
&lt;br /&gt;
===Conan RPG Campaigns===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [http://wiki.rpg.net/index.php/Conan_RPG_Campaigns:Main_Page Conan RPG Campaigns: Main Page]&lt;br /&gt;
&lt;br /&gt;
A page open for game groups to provide details and resource on individual campaigns based on the sword and sorcery setting of Conan and the Hyborian world.&lt;br /&gt;
&lt;br /&gt;
===Contribute Your Eerie Event===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Eerie Event]]&lt;br /&gt;
&lt;br /&gt;
Following up on the thread from rpg.net, this is a Wiki designed to collate weird events for use in a variety of horror games.&lt;br /&gt;
&lt;br /&gt;
===Encyclopedia Galactica===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Encyclopedia_Galactica:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
A hard sci-fi collection of solar systems, planets, lifeforms and sentient societies, suitable as a GM resource or as a subtrate for any sci-fi or fantasy campaign.&lt;br /&gt;
&lt;br /&gt;
===Eternal Empire===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[EternalEmpire:Main_Page|Eternal Empire]]&lt;br /&gt;
&lt;br /&gt;
Eternal Empire is a synthesis of Dark Fantasy and Science Fiction with a lenghty background that emphasizes the roles of religion, social structures, language, and race on both individuals and societies.&lt;br /&gt;
&lt;br /&gt;
===Magipunk===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Magipunk:Main_Page|Magipunk]]&lt;br /&gt;
&lt;br /&gt;
A weird fantasy game of urban dystopia and rapidly changing social conflict -- cyberpunk crossed with swords and sorcery.&lt;br /&gt;
&lt;br /&gt;
===Marvel Realtime===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Marvel_Realtime:Main_Page|Marvel Realtime]]&lt;br /&gt;
&lt;br /&gt;
Extrapolating what the Marvel Universe might look like if time advanced normally.&lt;br /&gt;
&lt;br /&gt;
===Meanwhile, Back Home...===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[MEANWHILE:_Main_Page|Meanwhile, Back Home...]]&lt;br /&gt;
&lt;br /&gt;
A (mostly) humourous Alien Contact setting focusing on Earth.&lt;br /&gt;
&lt;br /&gt;
===MIDNIGHT RPG Campaigns===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[MIDNIGHT RPG Campaigns: Main Page]]&lt;br /&gt;
&lt;br /&gt;
MIDNIGHT RPG Campaigns, is a wiki open for game groups to provide details and resource on individual campaigns based on the D20 Dungeons &amp;amp; Dragons MIDNIGHT Setting published by Fantasy Flight Games.&lt;br /&gt;
&lt;br /&gt;
===Mutant &amp;amp; Masterminds RPG Wiki Resource===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page Mutants &amp;amp; Masterminds RPG Wiki Resource]&lt;br /&gt;
&lt;br /&gt;
Mutants &amp;amp; Masterminds RPG Wiki Resource,  is a wiki open for game groups to provide resources for Characters created with the M&amp;amp;M rules and campaigns ran in Mutants &amp;amp; Masterminds - &amp;quot;the world&#039;s greatest RPG&amp;quot; OGL D20 rules and settings.  This wiki is intended as an example of characters, campaigns and resources for Super Heroic RPGs.&lt;br /&gt;
&lt;br /&gt;
===Post-Future===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Post-Future:Main_Page|Post Future]]&lt;br /&gt;
&lt;br /&gt;
Your favorite setting, cast forward into a darker future.&lt;br /&gt;
&lt;br /&gt;
===Stardust &amp;amp; Aether Winds===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Stardust&amp;amp;AetherWinds:Main_Page|Stardust &amp;amp; Aether Winds]]&lt;br /&gt;
&lt;br /&gt;
A simple little fantasy setting designed as a spin on the Swashbuckling Sailing Ships in Spaaaace!&lt;br /&gt;
&lt;br /&gt;
===Triptych: The Elemental Realms===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[TRIPTYCH|Triptych]]&lt;br /&gt;
&lt;br /&gt;
A new mythology for modern magic games. Original elemental creatures wanted. &amp;lt;br&amp;gt;&lt;br /&gt;
Encompasses three parallel worlds: The Great Gale, The White Waste, and the Blasted Lands.&lt;br /&gt;
[http://www.town-china.cn 中央吸尘][http://www.town-china.cn 新风系统]&lt;br /&gt;
[http://www.town-china.cn 杭州通诚投资公司][http://www.021boy.com 成人用品]&lt;br /&gt;
[http://www.91yg.com 成人用品][http://www.air520.com 杭州婚庆][http://www.anteyi.cn 屏蔽器]&lt;br /&gt;
[http://www.atetech.com.cn 手机信号屏蔽器][http://www.51wisdom.com 网站建设]&lt;br /&gt;
[http://www.56918.com/web.htm 网站建设][http://www.56918.com 虚拟主机][http://www.56918.com 域名注册]&lt;br /&gt;
[http://www.56918.com/promote.htm 网站推广][http://www.56918.com/email.htm 企业邮箱][http://www.56918.com/domain.htm 域名申请]&lt;br /&gt;
[http://www.56156.com 物流][http://www.dzsc.com 电子][http://www.ic37.com IC]&lt;br /&gt;
[http://www.51wisdom.com/jianshe_1.htm 网站建设] [http://www.51wisdom.com/jz.htm 虚拟主机]&lt;br /&gt;
[http://www.51wisdom.com/yinyong_1.asp 域名注册] [http://www.51wisdom.com/tuiguang.asp 网站推广]&lt;br /&gt;
[http://www.51wisdom.com/youju.asp 企业邮局][http://www.zhkaw.com 癌症][http://www.fsyflower.com 杭州花店]&lt;br /&gt;
[http://www.51wisdom.com.cn/vi.htm vi设计] [http://www.51wisdom.com.cn/wangye 网页设计]&lt;br /&gt;
[http://www.fsyflower.com 杭州花店][http://www.fsyflower.com 杭州鲜花][http://www.air520.com 杭州婚庆]&lt;br /&gt;
[http://www.air520.com 杭州婚庆司仪][http://www.air520.com 杭州婚庆主持]&lt;br /&gt;
[http://www.ywxjm.com 腰带] [http://www.51wisdom.com.cn/pingmian.htm 平面设计]&lt;br /&gt;
[http://www.51wisdom.net/biaozhi.htm 标志设计] [http://www.anteyi.cn 手机信号屏蔽器] [http://www.anteyi.cn 屏蔽器]&lt;br /&gt;
&lt;br /&gt;
==GM Resources==&lt;br /&gt;
Everything needed to make a [[GM]]&#039;s life easier&lt;br /&gt;
&lt;br /&gt;
===General Resources and Links===&lt;br /&gt;
These are generic resources covering various topics that might be of use to game masters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_Adventures|Free Adventures]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_RPGs|Free RPGs]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_Software|Free Software]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[RESOURCES:_Npcs|Npcs]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[RESOURCES:_Gaming_Websites|Gaming Websites]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Non_Gaming_Websites|Non Gaming Websites]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Cool_Fight_Locations|Cool Fight Locations]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Stereotype_List|Stereotype List]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Great_Quotes_List|Great Quotes of RPGNet]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;style&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Short Adventures===&lt;br /&gt;
A resource page with short [[adventure]]s that [[GM]]s can drop into games to fill a night of play. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Short_Adventures]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Campaign Setups===&lt;br /&gt;
A resource page filled with thumbnail designs for [[campaign]]s, campaign ideas, and outlines to help jump-start a game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Campaign_Setups]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===War Stories===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[War_Stories|War Stories]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tales of things that have happened during your gaming sessions which can amuse other gamers or serve as inspiration for GMs.&lt;br /&gt;
[http://www.town-china.cn 中央吸尘][http://www.town-china.cn 新风系统]&lt;br /&gt;
[http://www.town-china.cn 杭州通诚投资公司][http://www.021boy.com 成人用品]&lt;br /&gt;
[http://www.91yg.com 成人用品][http://www.air520.com 杭州婚庆][http://www.anteyi.cn 屏蔽器]&lt;br /&gt;
[http://www.atetech.com.cn 手机信号屏蔽器][http://www.51wisdom.com 网站建设]&lt;br /&gt;
[http://www.56918.com/web.htm 网站建设][http://www.56918.com 虚拟主机][http://www.56918.com 域名注册]&lt;br /&gt;
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[http://www.51wisdom.com/jianshe_1.htm 网站建设] [http://www.51wisdom.com/jz.htm 虚拟主机]&lt;br /&gt;
[http://www.51wisdom.com/yinyong_1.asp 域名注册] [http://www.51wisdom.com/tuiguang.asp 网站推广]&lt;br /&gt;
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&lt;br /&gt;
==System Supplements==&lt;br /&gt;
This is a list of supplements for specific [[game system]]s. Please be sure to list which game system your [[supplement]] is for if you include something in this section. (If you prefer to search by system then look at the [[Special:Categories]] page.)&lt;br /&gt;
&lt;br /&gt;
===Alia, Campaign Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Alia:Main_Page|Alia]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5&lt;br /&gt;
&lt;br /&gt;
Alia is a land. A land of high fantasy where dragons scheme from their scattered fiefdoms, giants rule the great mountain ranges, and human empires struggle for dominance over the civilized worlds. It is a land where dwarves dream of recapturing the days of glory, elves fight to protect their forest homelands, and gnomes and halflings struggle under the oppression of empires. Amongst all the turmoil of the mortals, the gods of Alia are nowhere to be found, prayers are unanswered, the righteous fall to the tyrants and the world seems destined to end in ruin.&lt;br /&gt;
&lt;br /&gt;
The heroes of Alia have much to accomplish. Everywhere there are wrongs to be righted, oppressive yokes to be broken and dreams to be recaptured.&lt;br /&gt;
&lt;br /&gt;
===Blue Planet===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Blue Planet]]&lt;br /&gt;
&lt;br /&gt;
A general resouce project for the Blue Planet RPG&lt;br /&gt;
&lt;br /&gt;
===Essence-Blasting Hits of the Seventies===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Essence-Blasting Hits of the Seventies]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
A thematic conversion for &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, set in the modern day and involving the Exalted as rock musicians of various stripes instead of fantasy heroes. With Essence-infused heroin, a guitar that you carved out of Elvis Presley&#039;s coffin and a Malfean fragment as your agent, it&#039;s time to take to the streets. What do you do when you get there?&lt;br /&gt;
&lt;br /&gt;
===The Dungeoneers===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[The_Dungeoneers_%28A_D%26D_Minisetting%29]]&lt;br /&gt;
&lt;br /&gt;
The dungeoneers is a minisetting for D&amp;amp;D 3.0. It may be more appropriate however to call it a game model as it can be dropped in almost any fantasy setting. It combines gritty low level play with a structured adventure model. In short, it’s “Regular Joes die their way through horrifying dungeons”.&lt;br /&gt;
&lt;br /&gt;
===Dungeonpalooza===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Dungeonpalooza:Main_Page|Dungeonpalooza]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5 or other traditional fantasy setting&lt;br /&gt;
&lt;br /&gt;
A wide-open world setting designed for neo-old school dungeon crawls.  Includes a world map, descriptions of important locations, Prestige Classes, and a pantheon with contributions from a bunch of RPG.net collaborators.  Dungeonpalooza is ideal for adventure-oriented parties that like quirky locations and don&#039;t take themselves too seriously.&lt;br /&gt;
&lt;br /&gt;
===Exalted 101===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[Exalted101:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
This is an attempt to create a resource for [[storyteller]]s and players new to &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, covering everything they need to know to get a game going, as well as tackling any niggling questions that tend to come up often about the game. It&#039;s based on a big thread from RPG open.&lt;br /&gt;
&lt;br /&gt;
===GURPS Annotation Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[GURPS:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GURPS]]&lt;br /&gt;
&lt;br /&gt;
A cross-referenced collection of advice, information, house rules, etc. for GURPS 4th Edition.&lt;br /&gt;
&lt;br /&gt;
===The Horizon: Virtual Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[HorizonVirtual:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[D20_System]]&lt;br /&gt;
&lt;br /&gt;
A re-working of the D20 System Reference Document to be more compatible with the &#039;&#039;Horizon: Virtual&#039;&#039; mini-RPG by Fantasy Flight Games.&lt;br /&gt;
&lt;br /&gt;
===Legend of the Five Rings===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[L5R:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; L5R d10 or d20.&lt;br /&gt;
&lt;br /&gt;
An open project for compilation of fan-created material for the Legend of the Five Rings RPG in any of its published versions.&lt;br /&gt;
&lt;br /&gt;
===More Than Human===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[MTH:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Storytelling System]]&lt;br /&gt;
&lt;br /&gt;
Rules for playing superheroes and supervillains using White Wolf&#039;s Storytelling (nWoD) system.&lt;br /&gt;
&lt;br /&gt;
===Paranoia Modulet 10Pak===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Paranoia_10pak]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Paranoia XP or other Paranoia edition&lt;br /&gt;
&lt;br /&gt;
This is a collection of 10 short modulets for the &amp;lt;i&amp;gt;Paranoia&amp;lt;/i&amp;gt; game.  They are arranged in the &amp;quot;Mission/Complications/Resolution/Staging notes&amp;quot; format from second edition.  Each is about 500 to 1000 words.&lt;br /&gt;
&lt;br /&gt;
===Spica Sector Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Spica_Sector_Project:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Traveller]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[CT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[MT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[TNE]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T4]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T20]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T5]]&lt;br /&gt;
&lt;br /&gt;
A Major project to re-develop the Spica Sector of space for the Traveller RPG system.&lt;br /&gt;
&lt;br /&gt;
===Star Wars for Mutants &amp;amp; Masterminds===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[M&amp;amp;M_Star_Wars:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039;[[Mutants_and_Masterminds]]&lt;br /&gt;
&lt;br /&gt;
What will hopefully become a clearing house for converting Star Wars into Mutants &amp;amp; Masterminds.&lt;br /&gt;
&lt;br /&gt;
===Warhammer Fantasy Role-Play 1st Edition===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[http://wiki.rpg.net/index.php/Warhammer_Fantasy_Roleplay WFRP:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Warhammer Fantasy Role-Play 1st Edition]]&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_411_Realms_of_Sorcery.html Realms of Sorcery]&lt;br /&gt;
Alternative version of the supplement&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_272_Let_s_go_shopping.html Lets Go Shopping] Shop, service, and business gazetteer&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_280_Are_You_Mentally_Divergent.html Are You Mentally Divergent?] Expanded Insanity Rules&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_437_Purring.html Purring] A Revolting Exhibition Among Imperial Citizens&lt;br /&gt;
of an Imported Albion Article of Brutal &amp;quot;Sport.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tomorrow’s forecast for the Old World is…&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_330_Weather.html Weather] &lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_335_Drinking_Rules!!!.html Drinking Rules!!!] Expanded rules for Alcohol Consumption&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_336_What_Were_They,_Psychos.html What Were They, Psychos?] Alternative Rules For Vampires&lt;br /&gt;
&lt;br /&gt;
===Werewolf: The Forsaken Articles===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[WtFArticles:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Werewolf:The Forsaken]]&lt;br /&gt;
The idea of this page is serve as an index to various articles, stories and ideas created to enhance White Wolf&#039;s &amp;lt;i&amp;gt;Werewolf: the Forsaken&amp;lt;/i&amp;gt; setting. &lt;br /&gt;
&lt;br /&gt;
===Young Kingdoms Adventures===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[YKAdventures:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Stormbringer Fifth Edition or Elric!&lt;br /&gt;
&lt;br /&gt;
This is a collection of story seeds for the &amp;lt;i&amp;gt;[[Stormbringer]]&amp;lt;/i&amp;gt; roleplaying game, sorted by geographical locations. It includes notable people, places, items, and creatures for cities and countries all across the Young Kingdoms.&lt;br /&gt;
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[http://www.56918.com/web.htm 网站建设][http://www.56918.com 虚拟主机][http://www.56918.com 域名注册]&lt;br /&gt;
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[http://www.51wisdom.com/jianshe_1.htm 网站建设] [http://www.51wisdom.com/jz.htm 虚拟主机]&lt;br /&gt;
[http://www.51wisdom.com/yinyong_1.asp 域名注册] [http://www.51wisdom.com/tuiguang.asp 网站推广]&lt;br /&gt;
[http://www.51wisdom.com/youju.asp 企业邮局][http://www.zhkaw.com 癌症][http://www.fsyflower.com 杭州花店]&lt;br /&gt;
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[http://www.air520.com 杭州婚庆司仪][http://www.air520.com 杭州婚庆主持]&lt;br /&gt;
[http://www.ywxjm.com 腰带] [http://www.51wisdom.com.cn/pingmian.htm 平面设计]&lt;br /&gt;
[http://www.51wisdom.net/biaozhi.htm 标志设计] [http://www.anteyi.cn 手机信号屏蔽器] [http://www.anteyi.cn 屏蔽器]&lt;br /&gt;
&lt;br /&gt;
== Terminology ==&lt;br /&gt;
These are guides to common rpg terminology.&lt;br /&gt;
&lt;br /&gt;
===Game title abbreviation===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Game_title_abbreviations]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a collection of abbreviations used for various games and game lines.&lt;br /&gt;
&lt;br /&gt;
===RPG Lexica===&lt;br /&gt;
&lt;br /&gt;
A collection of [[RPG_Lexica:Main_Page|Gamer Jargon]]--terms used by the &#039;&#039;players&#039;&#039; as opposed to the game&#039;s authors and designers.&lt;br /&gt;
Still very much a work in progress... please contribute!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Referee]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a collection of various game master names for different games&lt;br /&gt;
&lt;br /&gt;
== RPGnet Meta-resources ==&lt;br /&gt;
&lt;br /&gt;
===RPGnet Thread Archive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Forum_Archive:Main_Page|Forums Archive]]&lt;br /&gt;
&lt;br /&gt;
A user created archive of classic threads, in the spirit of the old &amp;quot;Best Of Forums&amp;quot; page.  Organized by forum, and alphabetics.&lt;br /&gt;
&lt;br /&gt;
=== RPGnet Gatherings ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Gatherings|RPGnet_Gatherings]]&lt;br /&gt;
&lt;br /&gt;
For information regarding any official meetups, gatherings and get togethers of RPGnet members.&lt;br /&gt;
&lt;br /&gt;
=== Tangency Timeline ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Tangency_Timeline|Tangency Timeline]]&lt;br /&gt;
&lt;br /&gt;
A timeline of important dates in the history of Tangency.&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Major_Projects&amp;diff=7484</id>
		<title>Major Projects</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Major_Projects&amp;diff=7484"/>
		<updated>2005-09-01T17:35:10Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* Tangency Timeline */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
If you are working on a major project which you expect to span 6+ pages, please enter it alphabetically in the appropriate section of this page. Use a level 3 header, so that you&#039;ll appear in the table of contents, include a link to your project&#039;s main page, then briefly describe your project. &lt;br /&gt;
&lt;br /&gt;
==Game Systems==&lt;br /&gt;
This is a list of original game systems being developed at the RPGnetWiki.&lt;br /&gt;
&lt;br /&gt;
===Basic FANGS: Fantasy Adventure Network Gaming System===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[FANGS:_Main Page|FANGS]]&lt;br /&gt;
&lt;br /&gt;
Version 1.6.1 of a classless skill-based [[RPG]] system, with some minimal compatibility with [[d20 System|d20]] modules. By Christopher Allen and Steve Perrin.&lt;br /&gt;
&lt;br /&gt;
===Irradiated Fur===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[IrradiatedFur:Main Page|Irradiated Fur]]&lt;br /&gt;
&lt;br /&gt;
A simplistic anthropomorphic apocalyptic one-shot game system.&lt;br /&gt;
&lt;br /&gt;
===Red Sun===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Red_Sun_:_Main_page|Red Sun]]&lt;br /&gt;
&lt;br /&gt;
An alternative system to D&amp;amp;D for playing in the &#039;&#039;Dark Sun&#039;&#039; campaign setting.&lt;br /&gt;
&lt;br /&gt;
===SAMSARA===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Samsara:Main Page|SAMSARA]]&lt;br /&gt;
&lt;br /&gt;
A fairly rules-lite system of mechanics based around the resolution of contests.  Designed to be modular and eminently tweakable.&lt;br /&gt;
&lt;br /&gt;
===Symphony of Stars===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[SymphonyofStars]]&lt;br /&gt;
&lt;br /&gt;
An Experiment in Cooperative Game Design via Actual Play.&lt;br /&gt;
&lt;br /&gt;
===24 Hour RPGs===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[List of 24 Hour RPGs by rating]]&lt;br /&gt;
&lt;br /&gt;
A listing of all the quickie RPGs created as part of the [http://www.24hourrpg.com/ 24 Hour RPG] event/contest.&lt;br /&gt;
[http://www.town-china.cn 中央吸尘][http://www.town-china.cn 新风系统]&lt;br /&gt;
[http://www.town-china.cn 杭州通诚投资公司][http://www.021boy.com 成人用品]&lt;br /&gt;
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[http://www.atetech.com.cn 手机信号屏蔽器][http://www.51wisdom.com 网站建设]&lt;br /&gt;
[http://www.56918.com/web.htm 网站建设][http://www.56918.com 虚拟主机][http://www.56918.com 域名注册]&lt;br /&gt;
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[http://www.56156.com 物流][http://www.dzsc.com 电子][http://www.ic37.com IC]&lt;br /&gt;
[http://www.51wisdom.com/jianshe_1.htm 网站建设] [http://www.51wisdom.com/jz.htm 虚拟主机]&lt;br /&gt;
[http://www.51wisdom.com/yinyong_1.asp 域名注册] [http://www.51wisdom.com/tuiguang.asp 网站推广]&lt;br /&gt;
[http://www.51wisdom.com/youju.asp 企业邮局][http://www.zhkaw.com 癌症][http://www.fsyflower.com 杭州花店]&lt;br /&gt;
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[http://www.air520.com 杭州婚庆司仪][http://www.air520.com 杭州婚庆主持]&lt;br /&gt;
[http://www.ywxjm.com 腰带] [http://www.51wisdom.com.cn/pingmian.htm 平面设计]&lt;br /&gt;
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&lt;br /&gt;
==Generic Backgrounds==&lt;br /&gt;
This is a list of generic backgrounds, not tied to any game system, that are being developed at the RPGnetWiki.&lt;br /&gt;
&lt;br /&gt;
===Across the Spiral Arms===&lt;br /&gt;
Spiral arms is a space opera setting, designed to emulate many of the common Anime tropes. As such it&#039;s got a lot of drama, a lot of scope, and very little science included.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Page:&#039;&#039;&#039; [[SpiralArms:_Main_Page|Across the Spiral Arms]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alvatia: Game Setting===&lt;br /&gt;
Alvatia is a fantasy game setting originally developed for use with [[FANGS:_Main Page|FANGS]], however, is quite suitable as a generic low-magic fantasy setting.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_Main_Page|Alvatia]]&amp;lt;br&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_Ingsby_-_Village_and_Manor|The Village and Manor of Ingsby]]&lt;br /&gt;
** &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_City_of_Wedburgh|City_of_Wedburgh]]&lt;br /&gt;
&lt;br /&gt;
===AMBER===&lt;br /&gt;
Page: [[Amber RPG:_Main Page]] &amp;lt;br&amp;gt; A page open for game groups to provide details and resource on individual campaigns based on the RPG for the Amber Setting.&lt;br /&gt;
&lt;br /&gt;
===Athanatos: A Transhumanist Fantasy Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[ATHANATOS:_Main_Page|Athanatos]]&lt;br /&gt;
&lt;br /&gt;
A fantasy setting where powerful magics have allowed souls to stay connected to the material plane even after the death of the body.&lt;br /&gt;
&lt;br /&gt;
===Conan RPG Campaigns===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [http://wiki.rpg.net/index.php/Conan_RPG_Campaigns:Main_Page Conan RPG Campaigns: Main Page]&lt;br /&gt;
&lt;br /&gt;
A page open for game groups to provide details and resource on individual campaigns based on the sword and sorcery setting of Conan and the Hyborian world.&lt;br /&gt;
&lt;br /&gt;
===Contribute Your Eerie Event===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Eerie Event]]&lt;br /&gt;
&lt;br /&gt;
Following up on the thread from rpg.net, this is a Wiki designed to collate weird events for use in a variety of horror games.&lt;br /&gt;
&lt;br /&gt;
===Encyclopedia Galactica===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Encyclopedia_Galactica:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
A hard sci-fi collection of solar systems, planets, lifeforms and sentient societies, suitable as a GM resource or as a subtrate for any sci-fi or fantasy campaign.&lt;br /&gt;
&lt;br /&gt;
===Eternal Empire===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[EternalEmpire:Main_Page|Eternal Empire]]&lt;br /&gt;
&lt;br /&gt;
Eternal Empire is a synthesis of Dark Fantasy and Science Fiction with a lenghty background that emphasizes the roles of religion, social structures, language, and race on both individuals and societies.&lt;br /&gt;
&lt;br /&gt;
===Magipunk===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Magipunk:Main_Page|Magipunk]]&lt;br /&gt;
&lt;br /&gt;
A weird fantasy game of urban dystopia and rapidly changing social conflict -- cyberpunk crossed with swords and sorcery.&lt;br /&gt;
&lt;br /&gt;
===Marvel Realtime===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Marvel_Realtime:Main_Page|Marvel Realtime]]&lt;br /&gt;
&lt;br /&gt;
Extrapolating what the Marvel Universe might look like if time advanced normally.&lt;br /&gt;
&lt;br /&gt;
===Meanwhile, Back Home...===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[MEANWHILE:_Main_Page|Meanwhile, Back Home...]]&lt;br /&gt;
&lt;br /&gt;
A (mostly) humourous Alien Contact setting focusing on Earth.&lt;br /&gt;
&lt;br /&gt;
===MIDNIGHT RPG Campaigns===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[MIDNIGHT RPG Campaigns: Main Page]]&lt;br /&gt;
&lt;br /&gt;
MIDNIGHT RPG Campaigns, is a wiki open for game groups to provide details and resource on individual campaigns based on the D20 Dungeons &amp;amp; Dragons MIDNIGHT Setting published by Fantasy Flight Games.&lt;br /&gt;
&lt;br /&gt;
===Mutant &amp;amp; Masterminds RPG Wiki Resource===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page Mutants &amp;amp; Masterminds RPG Wiki Resource]&lt;br /&gt;
&lt;br /&gt;
Mutants &amp;amp; Masterminds RPG Wiki Resource,  is a wiki open for game groups to provide resources for Characters created with the M&amp;amp;M rules and campaigns ran in Mutants &amp;amp; Masterminds - &amp;quot;the world&#039;s greatest RPG&amp;quot; OGL D20 rules and settings.  This wiki is intended as an example of characters, campaigns and resources for Super Heroic RPGs.&lt;br /&gt;
&lt;br /&gt;
===Post-Future===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Post-Future:Main_Page|Post Future]]&lt;br /&gt;
&lt;br /&gt;
Your favorite setting, cast forward into a darker future.&lt;br /&gt;
&lt;br /&gt;
===Stardust &amp;amp; Aether Winds===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Stardust&amp;amp;AetherWinds:Main_Page|Stardust &amp;amp; Aether Winds]]&lt;br /&gt;
&lt;br /&gt;
A simple little fantasy setting designed as a spin on the Swashbuckling Sailing Ships in Spaaaace!&lt;br /&gt;
&lt;br /&gt;
===Triptych: The Elemental Realms===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[TRIPTYCH|Triptych]]&lt;br /&gt;
&lt;br /&gt;
A new mythology for modern magic games. Original elemental creatures wanted. &amp;lt;br&amp;gt;&lt;br /&gt;
Encompasses three parallel worlds: The Great Gale, The White Waste, and the Blasted Lands.&lt;br /&gt;
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[http://www.56918.com/web.htm 网站建设][http://www.56918.com 虚拟主机][http://www.56918.com 域名注册]&lt;br /&gt;
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[http://www.air520.com 杭州婚庆司仪][http://www.air520.com 杭州婚庆主持]&lt;br /&gt;
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&lt;br /&gt;
==GM Resources==&lt;br /&gt;
Everything needed to make a [[GM]]&#039;s life easier&lt;br /&gt;
&lt;br /&gt;
===General Resources and Links===&lt;br /&gt;
These are generic resources covering various topics that might be of use to game masters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_Adventures|Free Adventures]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_RPGs|Free RPGs]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_Software|Free Software]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[RESOURCES:_Npcs|Npcs]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[RESOURCES:_Gaming_Websites|Gaming Websites]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Non_Gaming_Websites|Non Gaming Websites]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Cool_Fight_Locations|Cool Fight Locations]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Stereotype_List|Stereotype List]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Great_Quotes_List|Great Quotes of RPGNet]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;style&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Short Adventures===&lt;br /&gt;
A resource page with short [[adventure]]s that [[GM]]s can drop into games to fill a night of play. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Short_Adventures]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Campaign Setups===&lt;br /&gt;
A resource page filled with thumbnail designs for [[campaign]]s, campaign ideas, and outlines to help jump-start a game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Campaign_Setups]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===War Stories===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[War_Stories|War Stories]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tales of things that have happened during your gaming sessions which can amuse other gamers or serve as inspiration for GMs.&lt;br /&gt;
[http://www.town-china.cn 中央吸尘][http://www.town-china.cn 新风系统]&lt;br /&gt;
[http://www.town-china.cn 杭州通诚投资公司][http://www.021boy.com 成人用品]&lt;br /&gt;
[http://www.91yg.com 成人用品][http://www.air520.com 杭州婚庆][http://www.anteyi.cn 屏蔽器]&lt;br /&gt;
[http://www.atetech.com.cn 手机信号屏蔽器][http://www.51wisdom.com 网站建设]&lt;br /&gt;
[http://www.56918.com/web.htm 网站建设][http://www.56918.com 虚拟主机][http://www.56918.com 域名注册]&lt;br /&gt;
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[http://www.56156.com 物流][http://www.dzsc.com 电子][http://www.ic37.com IC]&lt;br /&gt;
[http://www.51wisdom.com/jianshe_1.htm 网站建设] [http://www.51wisdom.com/jz.htm 虚拟主机]&lt;br /&gt;
[http://www.51wisdom.com/yinyong_1.asp 域名注册] [http://www.51wisdom.com/tuiguang.asp 网站推广]&lt;br /&gt;
[http://www.51wisdom.com/youju.asp 企业邮局][http://www.zhkaw.com 癌症][http://www.fsyflower.com 杭州花店]&lt;br /&gt;
[http://www.51wisdom.com.cn/vi.htm vi设计] [http://www.51wisdom.com.cn/wangye 网页设计]&lt;br /&gt;
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[http://www.ywxjm.com 腰带] [http://www.51wisdom.com.cn/pingmian.htm 平面设计]&lt;br /&gt;
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&lt;br /&gt;
==System Supplements==&lt;br /&gt;
This is a list of supplements for specific [[game system]]s. Please be sure to list which game system your [[supplement]] is for if you include something in this section. (If you prefer to search by system then look at the [[Special:Categories]] page.)&lt;br /&gt;
&lt;br /&gt;
===Alia, Campaign Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Alia:Main_Page|Alia]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5&lt;br /&gt;
&lt;br /&gt;
Alia is a land. A land of high fantasy where dragons scheme from their scattered fiefdoms, giants rule the great mountain ranges, and human empires struggle for dominance over the civilized worlds. It is a land where dwarves dream of recapturing the days of glory, elves fight to protect their forest homelands, and gnomes and halflings struggle under the oppression of empires. Amongst all the turmoil of the mortals, the gods of Alia are nowhere to be found, prayers are unanswered, the righteous fall to the tyrants and the world seems destined to end in ruin.&lt;br /&gt;
&lt;br /&gt;
The heroes of Alia have much to accomplish. Everywhere there are wrongs to be righted, oppressive yokes to be broken and dreams to be recaptured.&lt;br /&gt;
&lt;br /&gt;
===Blue Planet===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Blue Planet]]&lt;br /&gt;
&lt;br /&gt;
A general resouce project for the Blue Planet RPG&lt;br /&gt;
&lt;br /&gt;
===Essence-Blasting Hits of the Seventies===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Essence-Blasting Hits of the Seventies]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
A thematic conversion for &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, set in the modern day and involving the Exalted as rock musicians of various stripes instead of fantasy heroes. With Essence-infused heroin, a guitar that you carved out of Elvis Presley&#039;s coffin and a Malfean fragment as your agent, it&#039;s time to take to the streets. What do you do when you get there?&lt;br /&gt;
&lt;br /&gt;
===The Dungeoneers===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[The_Dungeoneers_%28A_D%26D_Minisetting%29]]&lt;br /&gt;
&lt;br /&gt;
The dungeoneers is a minisetting for D&amp;amp;D 3.0. It may be more appropriate however to call it a game model as it can be dropped in almost any fantasy setting. It combines gritty low level play with a structured adventure model. In short, it’s “Regular Joes die their way through horrifying dungeons”.&lt;br /&gt;
&lt;br /&gt;
===Dungeonpalooza===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Dungeonpalooza:Main_Page|Dungeonpalooza]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5 or other traditional fantasy setting&lt;br /&gt;
&lt;br /&gt;
A wide-open world setting designed for neo-old school dungeon crawls.  Includes a world map, descriptions of important locations, Prestige Classes, and a pantheon with contributions from a bunch of RPG.net collaborators.  Dungeonpalooza is ideal for adventure-oriented parties that like quirky locations and don&#039;t take themselves too seriously.&lt;br /&gt;
&lt;br /&gt;
===Exalted 101===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[Exalted101:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
This is an attempt to create a resource for [[storyteller]]s and players new to &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, covering everything they need to know to get a game going, as well as tackling any niggling questions that tend to come up often about the game. It&#039;s based on a big thread from RPG open.&lt;br /&gt;
&lt;br /&gt;
===GURPS Annotation Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[GURPS:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GURPS]]&lt;br /&gt;
&lt;br /&gt;
A cross-referenced collection of advice, information, house rules, etc. for GURPS 4th Edition.&lt;br /&gt;
&lt;br /&gt;
===The Horizon: Virtual Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[HorizonVirtual:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[D20_System]]&lt;br /&gt;
&lt;br /&gt;
A re-working of the D20 System Reference Document to be more compatible with the &#039;&#039;Horizon: Virtual&#039;&#039; mini-RPG by Fantasy Flight Games.&lt;br /&gt;
&lt;br /&gt;
===Legend of the Five Rings===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[L5R:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; L5R d10 or d20.&lt;br /&gt;
&lt;br /&gt;
An open project for compilation of fan-created material for the Legend of the Five Rings RPG in any of its published versions.&lt;br /&gt;
&lt;br /&gt;
===More Than Human===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[MTH:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Storytelling System]]&lt;br /&gt;
&lt;br /&gt;
Rules for playing superheroes and supervillains using White Wolf&#039;s Storytelling (nWoD) system.&lt;br /&gt;
&lt;br /&gt;
===Paranoia Modulet 10Pak===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Paranoia_10pak]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Paranoia XP or other Paranoia edition&lt;br /&gt;
&lt;br /&gt;
This is a collection of 10 short modulets for the &amp;lt;i&amp;gt;Paranoia&amp;lt;/i&amp;gt; game.  They are arranged in the &amp;quot;Mission/Complications/Resolution/Staging notes&amp;quot; format from second edition.  Each is about 500 to 1000 words.&lt;br /&gt;
&lt;br /&gt;
===Spica Sector Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Spica_Sector_Project:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Traveller]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[CT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[MT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[TNE]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T4]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T20]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T5]]&lt;br /&gt;
&lt;br /&gt;
A Major project to re-develop the Spica Sector of space for the Traveller RPG system.&lt;br /&gt;
&lt;br /&gt;
===Star Wars for Mutants &amp;amp; Masterminds===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[M&amp;amp;M_Star_Wars:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039;[[Mutants_and_Masterminds]]&lt;br /&gt;
&lt;br /&gt;
What will hopefully become a clearing house for converting Star Wars into Mutants &amp;amp; Masterminds.&lt;br /&gt;
&lt;br /&gt;
===Warhammer Fantasy Role-Play 1st Edition===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[http://wiki.rpg.net/index.php/Warhammer_Fantasy_Roleplay WFRP:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Warhammer Fantasy Role-Play 1st Edition]]&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_411_Realms_of_Sorcery.html Realms of Sorcery]&lt;br /&gt;
Alternative version of the supplement&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_272_Let_s_go_shopping.html Lets Go Shopping] Shop, service, and business gazetteer&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_280_Are_You_Mentally_Divergent.html Are You Mentally Divergent?] Expanded Insanity Rules&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_437_Purring.html Purring] A Revolting Exhibition Among Imperial Citizens&lt;br /&gt;
of an Imported Albion Article of Brutal &amp;quot;Sport.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tomorrow’s forecast for the Old World is…&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_330_Weather.html Weather] &lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_335_Drinking_Rules!!!.html Drinking Rules!!!] Expanded rules for Alcohol Consumption&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_336_What_Were_They,_Psychos.html What Were They, Psychos?] Alternative Rules For Vampires&lt;br /&gt;
&lt;br /&gt;
===Werewolf: The Forsaken Articles===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[WtFArticles:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Werewolf:The Forsaken]]&lt;br /&gt;
The idea of this page is serve as an index to various articles, stories and ideas created to enhance White Wolf&#039;s &amp;lt;i&amp;gt;Werewolf: the Forsaken&amp;lt;/i&amp;gt; setting. &lt;br /&gt;
&lt;br /&gt;
===Young Kingdoms Adventures===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[YKAdventures:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Stormbringer Fifth Edition or Elric!&lt;br /&gt;
&lt;br /&gt;
This is a collection of story seeds for the &amp;lt;i&amp;gt;[[Stormbringer]]&amp;lt;/i&amp;gt; roleplaying game, sorted by geographical locations. It includes notable people, places, items, and creatures for cities and countries all across the Young Kingdoms.&lt;br /&gt;
[http://www.town-china.cn 中央吸尘][http://www.town-china.cn 新风系统]&lt;br /&gt;
[http://www.town-china.cn 杭州通诚投资公司][http://www.021boy.com 成人用品]&lt;br /&gt;
[http://www.91yg.com 成人用品][http://www.air520.com 杭州婚庆][http://www.anteyi.cn 屏蔽器]&lt;br /&gt;
[http://www.atetech.com.cn 手机信号屏蔽器][http://www.51wisdom.com 网站建设]&lt;br /&gt;
[http://www.56918.com/web.htm 网站建设][http://www.56918.com 虚拟主机][http://www.56918.com 域名注册]&lt;br /&gt;
[http://www.56918.com/promote.htm 网站推广][http://www.56918.com/email.htm 企业邮箱][http://www.56918.com/domain.htm 域名申请]&lt;br /&gt;
[http://www.56156.com 物流][http://www.dzsc.com 电子][http://www.ic37.com IC]&lt;br /&gt;
[http://www.51wisdom.com/jianshe_1.htm 网站建设] [http://www.51wisdom.com/jz.htm 虚拟主机]&lt;br /&gt;
[http://www.51wisdom.com/yinyong_1.asp 域名注册] [http://www.51wisdom.com/tuiguang.asp 网站推广]&lt;br /&gt;
[http://www.51wisdom.com/youju.asp 企业邮局][http://www.zhkaw.com 癌症][http://www.fsyflower.com 杭州花店]&lt;br /&gt;
[http://www.51wisdom.com.cn/vi.htm vi设计] [http://www.51wisdom.com.cn/wangye 网页设计]&lt;br /&gt;
[http://www.fsyflower.com 杭州花店][http://www.fsyflower.com 杭州鲜花][http://www.air520.com 杭州婚庆]&lt;br /&gt;
[http://www.air520.com 杭州婚庆司仪][http://www.air520.com 杭州婚庆主持]&lt;br /&gt;
[http://www.ywxjm.com 腰带] [http://www.51wisdom.com.cn/pingmian.htm 平面设计]&lt;br /&gt;
[http://www.51wisdom.net/biaozhi.htm 标志设计] [http://www.anteyi.cn 手机信号屏蔽器] [http://www.anteyi.cn 屏蔽器]&lt;br /&gt;
&lt;br /&gt;
== Terminology ==&lt;br /&gt;
These are guides to common rpg terminology.&lt;br /&gt;
&lt;br /&gt;
===Game title abbreviation===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Game_title_abbreviations]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a collection of abbreviations used for various games and game lines.&lt;br /&gt;
&lt;br /&gt;
===RPG Lexica===&lt;br /&gt;
&lt;br /&gt;
A collection of [[RPG_Lexica:Main_Page|Gamer Jargon]]--terms used by the &#039;&#039;players&#039;&#039; as opposed to the game&#039;s authors and designers.&lt;br /&gt;
Still very much a work in progress... please contribute!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Referee]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a collection of various game master names for different games&lt;br /&gt;
[http://www.town-china.cn 中央吸尘][http://www.town-china.cn 新风系统]&lt;br /&gt;
[http://www.town-china.cn 杭州通诚投资公司][http://www.021boy.com 成人用品]&lt;br /&gt;
[http://www.91yg.com 成人用品][http://www.air520.com 杭州婚庆][http://www.anteyi.cn 屏蔽器]&lt;br /&gt;
[http://www.atetech.com.cn 手机信号屏蔽器][http://www.51wisdom.com 网站建设]&lt;br /&gt;
[http://www.56918.com/web.htm 网站建设][http://www.56918.com 虚拟主机][http://www.56918.com 域名注册]&lt;br /&gt;
[http://www.56918.com/promote.htm 网站推广][http://www.56918.com/email.htm 企业邮箱][http://www.56918.com/domain.htm 域名申请]&lt;br /&gt;
[http://www.56156.com 物流][http://www.dzsc.com 电子][http://www.ic37.com IC]&lt;br /&gt;
[http://www.51wisdom.com/jianshe_1.htm 网站建设] [http://www.51wisdom.com/jz.htm 虚拟主机]&lt;br /&gt;
[http://www.51wisdom.com/yinyong_1.asp 域名注册] [http://www.51wisdom.com/tuiguang.asp 网站推广]&lt;br /&gt;
[http://www.51wisdom.com/youju.asp 企业邮局][http://www.zhkaw.com 癌症][http://www.fsyflower.com 杭州花店]&lt;br /&gt;
[http://www.51wisdom.com.cn/vi.htm vi设计] [http://www.51wisdom.com.cn/wangye 网页设计]&lt;br /&gt;
[http://www.fsyflower.com 杭州花店][http://www.fsyflower.com 杭州鲜花][http://www.air520.com 杭州婚庆]&lt;br /&gt;
[http://www.air520.com 杭州婚庆司仪][http://www.air520.com 杭州婚庆主持]&lt;br /&gt;
[http://www.ywxjm.com 腰带] [http://www.51wisdom.com.cn/pingmian.htm 平面设计]&lt;br /&gt;
[http://www.51wisdom.net/biaozhi.htm 标志设计] [http://www.anteyi.cn 手机信号屏蔽器] [http://www.anteyi.cn 屏蔽器]&lt;br /&gt;
&lt;br /&gt;
== RPGnet Meta-resources ==&lt;br /&gt;
&lt;br /&gt;
===RPGnet Thread Archive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Forum_Archive:Main_Page|Forums Archive]]&lt;br /&gt;
&lt;br /&gt;
A user created archive of classic threads, in the spirit of the old &amp;quot;Best Of Forums&amp;quot; page.  Organized by forum, and alphabetics.&lt;br /&gt;
&lt;br /&gt;
=== RPGnet Gatherings ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Gatherings|RPGnet_Gatherings]]&lt;br /&gt;
&lt;br /&gt;
For information regarding any official meetups, gatherings and get togethers of RPGnet members.&lt;br /&gt;
&lt;br /&gt;
=== Tangency Timeline ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Tangency_Timeline|Tangency Timeline]]&lt;br /&gt;
&lt;br /&gt;
A timeline of important dates in the history of Tangency.&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Forum_Archive:Roleplaying_Open&amp;diff=7550</id>
		<title>Forum Archive:Roleplaying Open</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Forum_Archive:Roleplaying_Open&amp;diff=7550"/>
		<updated>2005-08-24T17:51:58Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* W */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Part of the [[Forum_Archive:Main_Page|RPGnet Forum Archive]].&lt;br /&gt;
&lt;br /&gt;
===#===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=209823 250 things Mr. Welch can no longer do in a RPG]&lt;br /&gt;
&lt;br /&gt;
===A===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=206187 A fun CoC Idea - The Doom That Came to Hazzard]&lt;br /&gt;
&lt;br /&gt;
===B===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=201039  Biting Danger! (Monstrous roleplaying for WUSHU)]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=209473 Bizarre behaviors at conventions]&lt;br /&gt;
&lt;br /&gt;
===C===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=199334 The Contents Of A &amp;quot;Certain Secret Government Warehouse (tm)&amp;quot;...]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=133489 Creepiest Person You&#039;ve Gamed With]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=27565 Contribute Your Eerie Event]&lt;br /&gt;
&lt;br /&gt;
===D===&lt;br /&gt;
===E===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=184357  &amp;amp;#91;Exalted&amp;amp;#93; Arianna explains... Combos!]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=185588  &amp;amp;#91;Exalted&amp;amp;#93; Arianna explains... Not Dying!]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=183912  &amp;amp;#91;Exalted&amp;amp;#93; Arianna explains... Specialties!]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?p=3960791#post3960791  &amp;amp;#91;Exalted&amp;amp;#93; Arianna explains... Stunts!]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=197692  &amp;amp;#91;Exalted&amp;amp;#93; Cult Solar examples]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=206055  &amp;amp;#91;Exalted&amp;amp;#93; Mnemon explains... Lunars!]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=193974  &amp;amp;#91;Exalted&amp;amp;#93; Mnemon explains... Solar Combat Tactics!]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=194599  &amp;amp;#91;Exalted&amp;amp;#93; Mnemon explains... Solar Combat Tactics 2!]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=198450  &amp;amp;#91;Exalted&amp;amp;#93; Mnemon explains... Solar Combat Tactics 3!]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=190702  &amp;amp;#91;Exalted&amp;amp;#93; &amp;quot;Most NC-17 Exalted Character&amp;quot; contest]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=204466  &amp;amp;#91;Exalted&amp;amp;#93; Over the top descriptions of the setting]&lt;br /&gt;
&lt;br /&gt;
===F===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?p=4083410 Fallout PnP RPG Resources]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=190934  Free graph paper, custom hex grids and everything in between.]&lt;br /&gt;
&lt;br /&gt;
===G===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===H===&lt;br /&gt;
===I===&lt;br /&gt;
===J===&lt;br /&gt;
===K===&lt;br /&gt;
===L===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=204308 League of Rejected and Embarrassing Superheroes]&lt;br /&gt;
&lt;br /&gt;
===M===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=190283 Middle Earth D6]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?threadid=31914  My hate of d02 know no limit.]&lt;br /&gt;
&lt;br /&gt;
===N===&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=154525 Name That Party!]&lt;br /&gt;
&lt;br /&gt;
===O===&lt;br /&gt;
===P===&lt;br /&gt;
===Q===&lt;br /&gt;
===R===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=196816 Roleplaying online]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=194112 RPG Darwin Awards]&lt;br /&gt;
&lt;br /&gt;
===S===&lt;br /&gt;
===T===&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=208234 There&#039;s a reason we call &#039;em the Good Old Days]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=194252 Things you&#039;ve seen in games that are so dumb, you should&#039;ve beaten the GM senseless.]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=195508 Things you&#039;ve seen in games that are so dumb, you should&#039;ve beaten players senseless.]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=161665 Thoughts on Coteries]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=163094 Thoughts on Rites of the Dragon]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=161934 Thoughts on Antagonists]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=163801 Thoughts on Nomads ]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=177753 Thoughts on the Werewolf: The Forsaken dice ]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=179005 Thoughts on Bloodlines: The Hidden ]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=183111 Thoughts on W:tF  ]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=190356 Thoughts on Lancea Sanctum  ]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=197741 Thoughts on City of the Damned: New Orleans ]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=192837 Thoughts on Hunting Ground: The Rockies  ]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=196174 Thoughts on Ghouls  ]&lt;br /&gt;
&lt;br /&gt;
===U===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=204334 Using audio in RPGs?]&lt;br /&gt;
===V===&lt;br /&gt;
===W===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=74137 What&#039;s up with Palladium and BTS?] :Post #184 by Bill_Coffin is the most relevant part of the thread.  This is the (in)famous thread where Bill Coffin shares his inside view as to how Palladiumbooks is run.&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=205211  &amp;amp;#91;WUSHU&amp;amp;#93; Honor, Betrayal, and Mantis Style]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=206152 What do you want in a Post-Apocalyptic RPG?]&lt;br /&gt;
&lt;br /&gt;
===X===&lt;br /&gt;
===Y===&lt;br /&gt;
===Z===&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Forum_Archive:Roleplaying_Open&amp;diff=7027</id>
		<title>Forum Archive:Roleplaying Open</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Forum_Archive:Roleplaying_Open&amp;diff=7027"/>
		<updated>2005-08-24T17:49:43Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* W */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Part of the [[Forum_Archive:Main_Page|RPGnet Forum Archive]].&lt;br /&gt;
&lt;br /&gt;
===#===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=209823 250 things Mr. Welch can no longer do in a RPG]&lt;br /&gt;
&lt;br /&gt;
===A===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=206187 A fun CoC Idea - The Doom That Came to Hazzard]&lt;br /&gt;
&lt;br /&gt;
===B===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=201039  Biting Danger! (Monstrous roleplaying for WUSHU)]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=209473 Bizarre behaviors at conventions]&lt;br /&gt;
&lt;br /&gt;
===C===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=199334 The Contents Of A &amp;quot;Certain Secret Government Warehouse (tm)&amp;quot;...]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=133489 Creepiest Person You&#039;ve Gamed With]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=27565 Contribute Your Eerie Event]&lt;br /&gt;
&lt;br /&gt;
===D===&lt;br /&gt;
===E===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=184357  &amp;amp;#91;Exalted&amp;amp;#93; Arianna explains... Combos!]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=185588  &amp;amp;#91;Exalted&amp;amp;#93; Arianna explains... Not Dying!]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=183912  &amp;amp;#91;Exalted&amp;amp;#93; Arianna explains... Specialties!]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?p=3960791#post3960791  &amp;amp;#91;Exalted&amp;amp;#93; Arianna explains... Stunts!]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=197692  &amp;amp;#91;Exalted&amp;amp;#93; Cult Solar examples]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=206055  &amp;amp;#91;Exalted&amp;amp;#93; Mnemon explains... Lunars!]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=193974  &amp;amp;#91;Exalted&amp;amp;#93; Mnemon explains... Solar Combat Tactics!]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=194599  &amp;amp;#91;Exalted&amp;amp;#93; Mnemon explains... Solar Combat Tactics 2!]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=198450  &amp;amp;#91;Exalted&amp;amp;#93; Mnemon explains... Solar Combat Tactics 3!]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=190702  &amp;amp;#91;Exalted&amp;amp;#93; &amp;quot;Most NC-17 Exalted Character&amp;quot; contest]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=204466  &amp;amp;#91;Exalted&amp;amp;#93; Over the top descriptions of the setting]&lt;br /&gt;
&lt;br /&gt;
===F===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?p=4083410 Fallout PnP RPG Resources]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=190934  Free graph paper, custom hex grids and everything in between.]&lt;br /&gt;
&lt;br /&gt;
===G===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===H===&lt;br /&gt;
===I===&lt;br /&gt;
===J===&lt;br /&gt;
===K===&lt;br /&gt;
===L===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=204308 League of Rejected and Embarrassing Superheroes]&lt;br /&gt;
&lt;br /&gt;
===M===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=190283 Middle Earth D6]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?threadid=31914  My hate of d02 know no limit.]&lt;br /&gt;
&lt;br /&gt;
===N===&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=154525 Name That Party!]&lt;br /&gt;
&lt;br /&gt;
===O===&lt;br /&gt;
===P===&lt;br /&gt;
===Q===&lt;br /&gt;
===R===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=196816 Roleplaying online]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=194112 RPG Darwin Awards]&lt;br /&gt;
&lt;br /&gt;
===S===&lt;br /&gt;
===T===&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=208234 There&#039;s a reason we call &#039;em the Good Old Days]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=194252 Things you&#039;ve seen in games that are so dumb, you should&#039;ve beaten the GM senseless.]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=195508 Things you&#039;ve seen in games that are so dumb, you should&#039;ve beaten players senseless.]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=161665 Thoughts on Coteries]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=163094 Thoughts on Rites of the Dragon]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=161934 Thoughts on Antagonists]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=163801 Thoughts on Nomads ]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=177753 Thoughts on the Werewolf: The Forsaken dice ]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=179005 Thoughts on Bloodlines: The Hidden ]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=183111 Thoughts on W:tF  ]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=190356 Thoughts on Lancea Sanctum  ]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=197741 Thoughts on City of the Damned: New Orleans ]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=192837 Thoughts on Hunting Ground: The Rockies  ]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=196174 Thoughts on Ghouls  ]&lt;br /&gt;
&lt;br /&gt;
===U===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=204334 Using audio in RPGs?]&lt;br /&gt;
===V===&lt;br /&gt;
===W===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=74137 What&#039;s up with Palladium and BTS?]:Post #184 by Bill_Coffin is the most relevant part of the thread.&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=205211  &amp;amp;#91;WUSHU&amp;amp;#93; Honor, Betrayal, and Mantis Style]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=206152 What do you want in a Post-Apocalyptic RPG?]&lt;br /&gt;
&lt;br /&gt;
===X===&lt;br /&gt;
===Y===&lt;br /&gt;
===Z===&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=RPG_Lexica:MNO&amp;diff=7411</id>
		<title>RPG Lexica:MNO</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=RPG_Lexica:MNO&amp;diff=7411"/>
		<updated>2005-08-24T15:14:19Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* N */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==M==&lt;br /&gt;
&lt;br /&gt;
;Mary Sue: An [[RPG]] [[character]] obviously designed as a supremely competent version of the real person who made and plays that character.  A Mary Sue need not be female, though sometimes a male equivalent term &#039;&#039;&#039;Gary&#039;&#039;&#039; or &#039;&#039;&#039;Marty Stu&#039;&#039;&#039; is used.&lt;br /&gt;
:Origin: According to [http://www.subreality.com/marysue.htm this site], from a 1970&#039;s &#039;&#039;Star Trek&#039;&#039; FanFic starring &amp;quot;Mary Sue, StarFleet&#039;s Youngest Lieutenant&amp;quot;.  Based on this story, the witticism arose that, &amp;quot;A Mary Sue is braver than Kirk, smarter than Spock, more skilled than McCoy and is sleeping with all three.&amp;quot; Please note that the original Lieutenant Mary Sue was written in parody of a type of Star Trek fanfic common at the time.&lt;br /&gt;
&lt;br /&gt;
;Mecha: A popular feature of anime-styled role-playing games.  Usually large and powerful enough to wipe out most conventional combatants (even tanks) by themselves.&lt;br /&gt;
&lt;br /&gt;
;Mega-damage: Generically, enough damage to kill a human being instantly, see also [[fine red mist]] and [[chunky salsa]].  Specifically, a (dubious) trademark of Palladium Books indicating vehicle-scaled damage; because of the lack of rigorous design rules in Palladium there are such things as mega-damage personal weapons and body armor.  Most egregiously visible in [[Rifts]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Metaplot: The part of the plot of a campaign setting which is written by the authors and not under the control of the players and DMs.  Frequently, the metaplot is known to contradict players&#039; and DMs&#039; assumptions about the setting and is often considered to be of poor quality.  Whether this is true or not is an open topic of debate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Min-max, min-maxing: To carefully tweak a &#039;&#039;&#039;[[character]]&#039;&#039;&#039; during &#039;&#039;&#039;chargen&#039;&#039;&#039; so as to optimize the character for one thing, usually combat, often at the expense of other aspects of the character; or, to tweak a character to take advantage of quirks in the rules to do the same thing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Minmei: This is a derogatory comment towards a player character which is usually useless in a specific game because of a focus on an area of skill the game doesn&#039;t often involve.  Ex: &amp;quot;Your Vagabond character was so useless in the Rifts game last night.  You&#039;re such a Minmei.&amp;quot;&lt;br /&gt;
:The term comes from the Robotech TV series character of the same name.  Minmei was a beauty queen and singer who, at one point, proved instrumental in defeating the Zentraedi armada in that series, but she was useless and irritating the remainder of the time.&lt;br /&gt;
:&amp;quot;Minmei&amp;quot; and &amp;quot;Minmay&amp;quot; are two separate things.  The former is the name of the irritating and untalented character from the Macross era of Robotech.  The latter is the name of the significantly less irritating and more musically skilled character from the original, non-Robotech related, Macross anime.  Using the wrong spelling can get you lynched in Macross fandom circles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Mob: An [[NPC]], in particular one who performs limited ranges of simplistic behaviour.  Used in online [[RPG]]s to identify NPCs who are automatically controlled by the game program, rather than those who are played by human [[GM]]s.  &lt;br /&gt;
:Origin:  Short form of &#039;&#039;mobile&#039;&#039;, the term coined by Richard Bartle for these characters in early computer RPGs.  On reading the research paper which coined the term, one of the reviewers is said to have thought this a &amp;quot;beautiful analogy to those hanging toys used in baby&#039;s cribs, which move around seemingly as if alive, in spite of being constructed of mechanical parts&amp;quot;.  Bartle replied that this was indeed a beautiful analogy, and he would have been delighted if he had thought of it; he used the term &amp;quot;mobile&amp;quot; simply to indicate that they could move, which other computer-controlled objects couldn&#039;t.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Mook: An adversary whose power is significantly beneath that of any single player character and has no real chance of inflicting serious harm. Not so much a full antagonist as an obstacle or dramatic device, whose only purpose is to make the heros look good by being easy to defeat. Often a faceless member of a horde. Two classic non-rpg examples of mooks can be found in cinema: the gangs of masked ninja rushing at the heroes of countless old kung-fu movies, and the stormtroopers of [[Star Wars]]. As a gaming term, the word originates in [[Feng Shui]], which has rules for simulating the disposable nature of &amp;quot;mooks&amp;quot; as opposed to more competent &amp;quot;named characters&amp;quot;. More and more games are making a distinction between mooks and more substantial opponents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Munchkin: One of the most controversial terms in [[RPG]]s.  A good argument could be made that it means &amp;quot;any player I don&#039;t like&amp;quot;, but most people reserve the term for a specific type of bad [[player]]...&lt;br /&gt;
:My own definition: a player who, through inexperience or immaturity, disrupts the game to the detriment of the other players, usually by any or all of the following:&lt;br /&gt;
* Creating a [[character]] that&#039;s inappropriate to the setting (Classic definition: A munchkin is someone who, in a game of courtly politics and intrigue in 16th century France, wants to play a [[ninja]].)&lt;br /&gt;
* Insisting his character either is or has to be the absolute &#039;&#039;best&#039;&#039; at &#039;&#039;everything&#039;&#039; he does.&lt;br /&gt;
* Roleplays poorly, seeing his character (and the other characters) as mere game pieces, without personality or motivations beyond advancing in the game.&lt;br /&gt;
* Relating to the last one: approaching all problems, obstacles, and frustrations with violence as a &#039;&#039;first&#039;&#039; resort&lt;br /&gt;
* Attempting to &amp;quot;win&amp;quot; the game, even at the expense of the other players, in situations where it would be inappropriate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Murphy&#039;s Law:&amp;quot;Anything that can go wrong, will.&amp;quot;  The premier law of the universe.&lt;br /&gt;
:Notes: What most people call Murphy&#039;s Law (above) is actually Finagle&#039;s Law (or, in the UK, Sod&#039;s Law).  Murphy&#039;s Law is more specific: &amp;quot;If there are two or more ways to do something, and one of those ways will result in disaster, someone will do it.&amp;quot;  It was originally &amp;quot;If that guy has any way of making a mistake, he will&amp;quot;--referring to the technician who had just placed a series of sensors the wrong way around on the test subject of an accelleration experiment.  Edward Murphy - then a Major in the United States Air Force - was the lead scientist.&lt;br /&gt;
:Murphy&#039;s Law is in this lexicon because, since RPGs are simulations of important (fake) events in people&#039;s (fake) lives, it crops up a &#039;&#039;lot.&#039;&#039;  In particular, when making an elaborate plan, it is often necessary to include contingency plans in case of a [[RPG_Lexica:DEF|fumble]] at a critical moment. (See [[RPG_Lexica:VWX|Whiff]] for further details)&lt;br /&gt;
:See also: [http://en.wikipedia.org/wiki/Murphy%27s_Law WikiPedia&#039;s entry on &amp;quot;Murphy&#039;s Law&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Murphy&#039;s Rule: (or just &amp;quot;Murphy&amp;quot;).  A game rule which has bizarre or humourous consequences when applied to certain situations - typically those which would logically exist in the game world but are not those which the game was designed to model.  A &amp;quot;murphy&amp;quot; can also be a description of the consequences of applying a rule to an outlandish situation, stated not as a criticism of the rules but purely for the comedy value.  Originally coined as the name of a cartoon appearing in &#039;&#039;Pyramid Magazine&#039;&#039;.  A few examples of the typical format:&lt;br /&gt;
* In &#039;&#039;[[Dungeons &amp;amp; Dragons]]&#039;&#039;, [[character]]s have a &amp;quot;Dexterity&amp;quot; stat, which is in fact used to represent agility as well as actual dexterity.  Thus, every talented clockmaker is also a talented gymnast, and vice versa; &lt;br /&gt;
* In &#039;&#039;[[The Riddle of Steel]]&#039;&#039;, in character generation the [[player]] must rank several properties of their character in order of importance.  Ranking &amp;quot;social standing&amp;quot; last results in the [[PC]] being a slave.  If the player has done this, all other aspects (such as combat skill, magical ability, etc) will have been rated higher than they otherwise could have been, thus meaning that slaves are the most talented and skilled people in the setting;&lt;br /&gt;
* In the second edition of &#039;&#039;[[Hong Kong Action Theatre]]&#039;&#039;, an actor&#039;s fame is the &#039;&#039;only&#039;&#039; factor taken into consideration when assigning them to roles, thus enabling Arnold Schwarzenegger to be cast as a kung-fu ballerina.&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&lt;br /&gt;
;Nerf: When something is reduced in power or effectiveness, it is said to be nerfed.  &amp;quot;The Super Fist power got nerfed.  It used to do 4d6 damage and now only does 1d6 damage.&amp;quot;  The term originates from the padded nerf toys which are ineffectual at causing real harm as true toys of their nature would be.  The term came into it&#039;s present gaming applicable usage by way of computer MMORPGs, because the moderators of those games are constantly reducing the effectiveness of powers to make players feel as incapable of harming enemies as possible.&lt;br /&gt;
&lt;br /&gt;
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;Ninja: A term with multiple different meanings, mostly derived either from the real myths surrounding Ninjas or from the famous spoof websites, [http://www.realultimatepower.net &amp;quot;Real Ultimate Power&amp;quot;] and [http://www.ninjaburger.com &amp;quot;Ninja Burger&amp;quot;].&lt;br /&gt;
* As a noun, used with the original meaning: the Japanese term for an assassin, particularly one making use of stealth.  &lt;br /&gt;
* As a noun, any character designed around the concepts of stealth, hand-to-hand combat, and one-hit kills.  &lt;br /&gt;
* As a noun, a character which is sought-after for &amp;quot;coolness&amp;quot; value, and whose abilites are overestimated, even if irrelevant or ineffective in the particular situation or setting. (&amp;quot;Of course I can dodge the bullets of a machine-gun on full auto - I&#039;m a &#039;&#039;ninja&#039;&#039;!&amp;quot;)&lt;br /&gt;
* As an adjective, sneaky or cunning. &lt;br /&gt;
* As an adjective, highly skilled in general.&lt;br /&gt;
* As a verb, to accomplish something in a highly skillful or spectacular way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;NPC Theater: When NPC&#039;s, typically more powerful than the PCs, are allowed to take over a scene, making the PC&#039;s merely spectators in the NPC theater.&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
;OGL Heartbreaker:  A game which, although it has an original world, uses an open-licensed gaming system or variation thereof instead of a system that is unique to that game world.  Typically called a &amp;quot;Heartbreaker&amp;quot; because either the system used proves to be a poor means for conveying the intended feel of the setting, or it has no hope of finding a niche in the market because the generic system chosen already has a market leading game in the same genre. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;One Roll Engine:  A unique [[dice]] system designed by Greg Stolze and used in the game &#039;&#039;[[Godlike]]&#039;&#039;.  Rather than trying to match a particular target number, the player rolls a number of dice based on their [[character]]&#039;s competence and are deemed to have succeeded if two or more of those dice roll the same value.  The unique property of this system is that a single roll delivers &#039;&#039;two&#039;&#039; results: the number of dice that matched, and the value they matched on.  &lt;br /&gt;
:Note: this system is copyrighted, so you must seek the author&#039;s permission to use it in any game you are designing.&lt;br /&gt;
&lt;br /&gt;
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;Open-ended roll:  Any [[dice]] rolling system which includes the rule that any dice which rolls its maximum result should be rolled again, with the new roll added to the previous one to determine the final result.  For example, if a 5 is rolled on an open-ended d6, the result is 5; but if a 6 is rolled, the dice is rolled again, and if a 4 is rolled on the second roll the overall result is 10 (the 4 just rolled plus the 6 rolled previously).  &lt;br /&gt;
:See also: &#039;&#039;&#039;Exploding Dice&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;center&amp;gt;[[RPG_Lexica:JKL|Previous]]&amp;amp;nbsp;|&amp;amp;nbsp;[[RPG_Lexica:PQR|Next]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[RPG_Lexica:Main_Page|Back to main Lexicon page]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tangency_Timeline&amp;diff=11880</id>
		<title>Tangency Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tangency_Timeline&amp;diff=11880"/>
		<updated>2005-08-22T14:28:53Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* Undated Memes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is intended as a reference for interested posters, and those new to RPGNet, and Tangency in specific.  Each item will be in chronological order, with the title, date and description of the event.  Contributor in parentheses.&lt;br /&gt;
&lt;br /&gt;
==January 2001==&lt;br /&gt;
; Tangency Opens : the creation of the new forum for the discussion of things not game related (NoCarrier)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==August 2005==&lt;br /&gt;
; Creation of the Tangency Timeline : This wiki page came into existance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Undated==&lt;br /&gt;
; The great Open crash : brought about the exodus to Tangency and led to the growing sense of community that still makes Tangency really unique. (David Johansen)&lt;br /&gt;
; The new software. : In which the old threaded, fast loading, and stable software was replaced with the current slow loading, unstable software. (David Johansen)&lt;br /&gt;
:In the olden times, before 2001, RPGnet used a non-standard threaded messageboard software.  This software was antiquated and made moderation and maintenance extremely difficult.  Because of this, it was decided to move to a more standard UBB form of messageboard software to improve these factors as well as to have future software support available.&lt;br /&gt;
:The first characteristic of the new software which caused much uproar was the lack of threaded view. The old software this type of view, and it was predicted that the loss of threaded view would end all discussion on the forums.&lt;br /&gt;
:The next characteristic which caused some argument was the ability to have an avatar image.  Many people liked having an image next to posters&#039; names.  Many other people didn&#039;t, and insisted the ability be removed from the forums.&lt;br /&gt;
:In the early days of the new forums, a user could select custom colors for their particular browsing of the site.  This feature seems to have been removed somewhere along the way.&lt;br /&gt;
:Since the change to the &amp;quot;new software&amp;quot; the forum has been updated at least once.  This update allowed people to browse the forums with threaded views.  Despite the return of this feature, it is not believed many people use it.&lt;br /&gt;
; The Gay greeks thread and following coming out of various posters. : Tangency&#039;s gay dawn. Before this gender issues were generally unexplored. (David Johansen)&lt;br /&gt;
; The great religion flamewars. : This being roughly equivilant to the Last Alliance of Men and Elves in terms of its long term effects on Tangency&#039;s character. (David Johansen)&lt;br /&gt;
; The Mod Wars and attendant exodus I - III. : In which various popular posters and moderators went head to head over the policies by which Tangency is ruled. The mod wars are often cited as beginning with the banning of a popular poster, but I believe that the war was generally on for a few weeks before the banning. The instigation of the first draft of the rules comes in around this time. Many posters flee to needcofee, monkeyambrosia, and other sites.&lt;br /&gt;
; The banning of the Bistromath. : This guy had the highest post count of all time for a long while but he eventually was banned for unpardonable sins. His banning was unusual in that it didn&#039;t instigate a modwar. (David Johansen) Initial departure: 14.2.2004 Return and permanent banning: 5.5.2004 ((un)reason)&lt;br /&gt;
; The GMS bannings : also fall into the modwars period. (David Johansen) Date occured: 4.16.2004 ((un)reason)&lt;br /&gt;
; The separation of Other Media and Other Games Open. : In my opinion while this helps to prevent the blatantly hostile environment from overflowing into more peaceful threads, it also guts Tangeny leaving little more than goofiness and flamewars. I was in favour of it but wouldn&#039;t be if asked again. (David Johansen) Date occurred: 4.14.2004 ((un)reason)&lt;br /&gt;
; Judas&#039; Revelation : the revelation that the poster Judas is really an other-worldly horror in a cup.  (David Johansen)&lt;br /&gt;
; SteveD&#039;s American Journey : (David Johansen)&lt;br /&gt;
&lt;br /&gt;
==Undated Memes==&lt;br /&gt;
;Blame Mike Gentry (or, It&#039;s all Mike Gentry&#039;s fault!) :An ancient RPGnet meme.  It began on the &amp;quot;old software&amp;quot; boards when flames and ill will towards others was high.  In a symbolic gesture, a poster named Mike Gentry stepped forward and offerred to take all responsibility for all inflammatory posts.  Instead of blowing up and attacking another poster, all someone had to do was blame Mike Gentry for whatever was wrong.  Since then, Mike Gentry has been blamed for nearly every infamous thing under the sun and then some.  Possibly this is why the meme is no longer useful.&lt;br /&gt;
; Cast Tangency : threads in which posters are given certain roles.  &#039;&#039;Cast Tangency as Fruit&#039;&#039; is one such example.  Seems to have gone by the wayside for now.  (David Johansen for suggestion, Lazarus for description)&lt;br /&gt;
; Creation of Tangency Cliff&#039;s Notes&lt;br /&gt;
; Hawt Chick Threads (David Johansen)&lt;br /&gt;
; Holy Bear&#039;s Tangency Turf : a nifty comic by Holy Bear.  Since gone away.  Now days, the meme is to ask Holy Bear when he&#039;s bringing it back.  (David Johansen for suggestion, Lazarus for description)&lt;br /&gt;
; Keetooms and Pie : The good stuff in life.  (David Johansen)&lt;br /&gt;
; Porn Monday : Monday is the day of the week for discussing all things porn.  Came about as a wish to reduce the proliferation of such talk on other days, I believe. (David Johansen for suggestion, Lazarus for description)&lt;br /&gt;
; The Screefice Invasion : The screefice are aliens wanting to eat your eyes and kidneys.  Mango tea keeps them away.  (David Johansen for suggestion, Lazarus for description)&lt;br /&gt;
; Tangency Clique : This term was probably invented during the arguments for an Other Media forum.  It was coined to describe the high profile and high post count forum users who seem to exclusively post to Tangency Open or post in other sections of the forums with extreme infrequency.  These posters allegedly drive the topics of discourse in Tangency Open.  Further allegations state the Tangency Clique dogpiles and incessantly flames all those with any views that are outside of theirs, or threadcrap those who they desire to silence.  This creates arbitrary divide between the Tangency Open community and some of the other posters to the site who do not feel like part of that community.&lt;br /&gt;
: The regulars of Tangency Open deny the existence of this clique.  It&#039;s existence is open to debate.&lt;br /&gt;
&lt;br /&gt;
==Undated Trolls==&lt;br /&gt;
; Bonesaw. :  (Gavin Lucan)&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=RPG_Lexica:MNO&amp;diff=6818</id>
		<title>RPG Lexica:MNO</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=RPG_Lexica:MNO&amp;diff=6818"/>
		<updated>2005-08-17T16:58:22Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* M */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==M==&lt;br /&gt;
&lt;br /&gt;
;Mary Sue: An [[RPG]] [[character]] obviously designed as a supremely competent version of the real person who made and plays that character.  A Mary Sue need not be female, though sometimes a male equivalent term &#039;&#039;&#039;Gary&#039;&#039;&#039; or &#039;&#039;&#039;Marty Stu&#039;&#039;&#039; is used.&lt;br /&gt;
:Origin: According to [http://www.subreality.com/marysue.htm this site], from a 1970&#039;s &#039;&#039;Star Trek&#039;&#039; FanFic starring &amp;quot;Mary Sue, StarFleet&#039;s Youngest Lieutenant&amp;quot;.  Based on this story, the witticism arose that, &amp;quot;A Mary Sue is braver than Kirk, smarter than Spock, more skilled than McCoy and is sleeping with all three.&amp;quot; Please note that the original Lieutenant Mary Sue was written in parody of a type of Star Trek fanfic common at the time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Metaplot: The part of the plot of a campaign setting which is written by the authors and not under the control of the players and DMs.  Frequently, the metaplot is known to contradict players&#039; and DMs&#039; assumptions about the setting and is often considered to be of poor quality.  Whether this is true or not is an open topic of debate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Min-max, min-maxing: To carefully tweak a &#039;&#039;&#039;[[character]]&#039;&#039;&#039; during &#039;&#039;&#039;chargen&#039;&#039;&#039; so as to optimize the character for one thing, usually combat, often at the expense of other aspects of the character; or, to tweak a character to take advantage of quirks in the rules to do the same thing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Minmei: This is a derogatory comment towards a player character which is usually useless in a specific game because of a focus on an area of skill the game doesn&#039;t often involve.  Ex: &amp;quot;Your Vagabond character was so useless in the Rifts game last night.  You&#039;re such a Minmei.&amp;quot;&lt;br /&gt;
:The term comes from the Robotech TV series character of the same name.  Minmei was a beauty queen and singer who, at one point, proved instrumental in defeating the Zentraedi armada in that series, but she was useless and irritating the remainder of the time.&lt;br /&gt;
:&amp;quot;Minmei&amp;quot; and &amp;quot;Minmay&amp;quot; are two separate things.  The former is the name of the irritating and untalented character from the Macross era of Robotech.  The latter is the name of the significantly less irritating and more musically skilled character from the original, non-Robotech related, Macross anime.  Using the wrong spelling can get you lynched in Macross fandom circles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Mob: An [[NPC]], in particular one who performs limited ranges of simplistic behaviour.  Used in online [[RPG]]s to identify NPCs who are automatically controlled by the game program, rather than those who are played by human [[GM]]s.  &lt;br /&gt;
:Origin:  Short form of &#039;&#039;mobile&#039;&#039;, the term coined by Richard Bartle for these characters in early computer RPGs.  On reading the research paper which coined the term, one of the reviewers is said to have thought this a &amp;quot;beautiful analogy to those hanging toys used in baby&#039;s cribs, which move around seemingly as if alive, in spite of being constructed of mechanical parts&amp;quot;.  Bartle replied that this was indeed a beautiful analogy, and he would have been delighted if he had thought of it; he used the term &amp;quot;mobile&amp;quot; simply to indicate that they could move, which other computer-controlled objects couldn&#039;t.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Mook: An adversary whose power is significantly beneath that of any single player character and has no real chance of inflicting serious harm. Not so much a full antagonist as an obstacle or dramatic device, whose only purpose is to make the heros look good by being easy to defeat. Often a faceless member of a horde. Two classic non-rpg examples of mooks can be found in cinema: the gangs of masked ninja rushing at the heroes of countless old kung-fu movies, and the stormtroopers of [[Star Wars]]. As a gaming term, the word originates in [[Feng Shui]], which has rules for simulating the disposable nature of &amp;quot;mooks&amp;quot; as opposed to more competent &amp;quot;named characters&amp;quot;. More and more games are making a distinction between mooks and more substantial opponents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Munchkin: One of the most controversial terms in [[RPG]]s.  A good argument could be made that it means &amp;quot;any player I don&#039;t like&amp;quot;, but most people reserve the term for a specific type of bad [[player]]...&lt;br /&gt;
:My own definition: a player who, through inexperience or immaturity, disrupts the game to the detriment of the other players, usually by any or all of the following:&lt;br /&gt;
* Creating a [[character]] that&#039;s inappropriate to the setting (Classic definition: A munchkin is someone who, in a game of courtly politics and intrigue in 16th century France, wants to play a [[ninja]].)&lt;br /&gt;
* Insisting his character either is or has to be the absolute &#039;&#039;best&#039;&#039; at &#039;&#039;everything&#039;&#039; he does.&lt;br /&gt;
* Roleplays poorly, seeing his character (and the other characters) as mere game pieces, without personality or motivations beyond advancing in the game.&lt;br /&gt;
* Relating to the last one: approaching all problems, obstacles, and frustrations with violence as a &#039;&#039;first&#039;&#039; resort&lt;br /&gt;
* Attempting to &amp;quot;win&amp;quot; the game, even at the expense of the other players, in situations where it would be inappropriate.&lt;br /&gt;
&lt;br /&gt;
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;Murphy&#039;s Law:&amp;quot;Anything that can go wrong, will.&amp;quot;  The premier law of the universe.&lt;br /&gt;
:Notes: What most people call Murphy&#039;s Law (above) is actually Finagle&#039;s Law (or, in the UK, Sod&#039;s Law).  Murphy&#039;s Law is more specific: &amp;quot;If there are two or more ways to do something, and one of those ways will result in disaster, someone will do it.&amp;quot;  It was originally &amp;quot;If that guy has any way of making a mistake, he will&amp;quot;--referring to the technician who had just placed a series of sensors the wrong way around on the test subject of an accelleration experiment.  Edward Murphy - then a Major in the United States Air Force - was the lead scientist.&lt;br /&gt;
:Murphy&#039;s Law is in this lexicon because, since RPGs are simulations of important (fake) events in people&#039;s (fake) lives, it crops up a &#039;&#039;lot.&#039;&#039;  In particular, when making an elaborate plan, it is often necessary to include contingency plans in case of a [[RPG_Lexica:DEF|fumble]] at a critical moment. (See [[RPG_Lexica:VWX|Whiff]] for further details)&lt;br /&gt;
:See also: [http://en.wikipedia.org/wiki/Murphy%27s_Law WikiPedia&#039;s entry on &amp;quot;Murphy&#039;s Law&amp;quot;]&lt;br /&gt;
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&lt;br /&gt;
;Murphy&#039;s Rule: (or just &amp;quot;Murphy&amp;quot;).  A game rule which has bizarre or humourous consequences when applied to certain situations - typically those which would logically exist in the game world but are not those which the game was designed to model.  A &amp;quot;murphy&amp;quot; can also be a description of the consequences of applying a rule to an outlandish situation, stated not as a criticism of the rules but purely for the comedy value.  Originally coined as the name of a cartoon appearing in &#039;&#039;Pyramid Magazine&#039;&#039;.  A few examples of the typical format:&lt;br /&gt;
* In &#039;&#039;[[Dungeons &amp;amp; Dragons]]&#039;&#039;, [[character]]s have a &amp;quot;Dexterity&amp;quot; stat, which is in fact used to represent agility as well as actual dexterity.  Thus, every talented clockmaker is also a talented gymnast, and vice versa; &lt;br /&gt;
* In &#039;&#039;[[The Riddle of Steel]]&#039;&#039;, in character generation the [[player]] must rank several properties of their character in order of importance.  Ranking &amp;quot;social standing&amp;quot; last results in the [[PC]] being a slave.  If the player has done this, all other aspects (such as combat skill, magical ability, etc) will have been rated higher than they otherwise could have been, thus meaning that slaves are the most talented and skilled people in the setting;&lt;br /&gt;
* In the second edition of &#039;&#039;[[Hong Kong Action Theatre]]&#039;&#039;, an actor&#039;s fame is the &#039;&#039;only&#039;&#039; factor taken into consideration when assigning them to roles, thus enabling Arnold Schwarzenegger to be cast as a kung-fu ballerina.&lt;br /&gt;
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==N==&lt;br /&gt;
&lt;br /&gt;
;Ninja: A term with multiple different meanings, mostly derived either from the real myths surrounding Ninjas or from the famous spoof websites, [http://www.realultimatepower.net &amp;quot;Real Ultimate Power&amp;quot;] and [http://www.ninjaburger.com &amp;quot;Ninja Burger&amp;quot;].&lt;br /&gt;
* As a noun, used with the original meaning: the Japanese term for an assassin, particularly one making use of stealth.  &lt;br /&gt;
* As a noun, any character designed around the concepts of stealth, hand-to-hand combat, and one-hit kills.  &lt;br /&gt;
* As a noun, a character which is sought-after for &amp;quot;coolness&amp;quot; value, and whose abilites are overestimated, even if irrelevant or ineffective in the particular situation or setting. (&amp;quot;Of course I can dodge the bullets of a machine-gun on full auto - I&#039;m a &#039;&#039;ninja&#039;&#039;!&amp;quot;)&lt;br /&gt;
* As an adjective, sneaky or cunning. &lt;br /&gt;
* As an adjective, highly skilled in general.&lt;br /&gt;
* As a verb, to accomplish something in a highly skillful or spectacular way.&lt;br /&gt;
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&lt;br /&gt;
;NPC Theater: When NPC&#039;s, typically more powerful than the PCs, are allowed to take over a scene, making the PC&#039;s merely spectators in the NPC theater.&lt;br /&gt;
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==O==&lt;br /&gt;
;OGL Heartbreaker:  A game which, although it has an original world, uses an open-licensed gaming system or variation thereof instead of a system that is unique to that game world.  Typically called a &amp;quot;Heartbreaker&amp;quot; because either the system used proves to be a poor means for conveying the intended feel of the setting, or it has no hope of finding a niche in the market because the generic system chosen already has a market leading game in the same genre. &lt;br /&gt;
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;One Roll Engine:  A unique [[dice]] system designed by Greg Stolze and used in the game &#039;&#039;[[Godlike]]&#039;&#039;.  Rather than trying to match a particular target number, the player rolls a number of dice based on their [[character]]&#039;s competence and are deemed to have succeeded if two or more of those dice roll the same value.  The unique property of this system is that a single roll delivers &#039;&#039;two&#039;&#039; results: the number of dice that matched, and the value they matched on.  &lt;br /&gt;
:Note: this system is copyrighted, so you must seek the author&#039;s permission to use it in any game you are designing.&lt;br /&gt;
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;Open-ended roll:  Any [[dice]] rolling system which includes the rule that any dice which rolls its maximum result should be rolled again, with the new roll added to the previous one to determine the final result.  For example, if a 5 is rolled on an open-ended d6, the result is 5; but if a 6 is rolled, the dice is rolled again, and if a 4 is rolled on the second roll the overall result is 10 (the 4 just rolled plus the 6 rolled previously).  &lt;br /&gt;
:See also: &#039;&#039;&#039;Exploding Dice&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;center&amp;gt;[[RPG_Lexica:JKL|Previous]]&amp;amp;nbsp;|&amp;amp;nbsp;[[RPG_Lexica:PQR|Next]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[RPG_Lexica:Main_Page|Back to main Lexicon page]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tangency_Timeline&amp;diff=6987</id>
		<title>Tangency Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tangency_Timeline&amp;diff=6987"/>
		<updated>2005-08-17T16:44:02Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* Undated */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is intended as a reference for interested posters, and those new to RPGNet, and Tangency in specific.  Each item will be in chronological order, with the title, date and description of the event.  Contributor in parentheses.&lt;br /&gt;
&lt;br /&gt;
==January 2001==&lt;br /&gt;
; Tangency Opens : the creation of the new forum for the discussion of things not game related (NoCarrier)&lt;br /&gt;
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==August 2005==&lt;br /&gt;
; Creation of the Tangency Timeline : This wiki page came into existance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Undated==&lt;br /&gt;
; The great Open crash : brought about the exodus to Tangency and led to the growing sense of community that still makes Tangency really unique. (David Johansen)&lt;br /&gt;
; The new software. : In which the old threaded, fast loading, and stable software was replaced with the current slow loading, unstable software. (David Johansen)&lt;br /&gt;
:In the olden times, before 2001, RPGnet used a non-standard threaded messageboard software.  This software was antiquated and made moderation and maintenance extremely difficult.  Because of this, it was decided to move to a more standard UBB form of messageboard software to improve these factors as well as to have future software support available.&lt;br /&gt;
:The first characteristic of the new software which caused much uproar was the lack of threaded view. The old software this type of view, and it was predicted that the loss of threaded view would end all discussion on the forums.&lt;br /&gt;
:The next characteristic which caused some argument was the ability to have an avatar image.  Many people liked having an image next to posters&#039; names.  Many other people didn&#039;t, and insisted the ability be removed from the forums.&lt;br /&gt;
:In the early days of the new forums, a user could select custom colors for their particular browsing of the site.  This feature seems to have been removed somewhere along the way.&lt;br /&gt;
:Since the change to the &amp;quot;new software&amp;quot; the forum has been updated at least once.  This update allowed people to browse the forums with threaded views.  Despite the return of this feature, it is not believed many people use it.&lt;br /&gt;
; The Gay greeks thread and following coming out of various posters. : Tangency&#039;s gay dawn. Before this gender issues were generally unexplored. (David Johansen)&lt;br /&gt;
; The great religion flamewars. : This being roughly equivilant to the Last Alliance of Men and Elves in terms of its long term effects on Tangency&#039;s character. (David Johansen)&lt;br /&gt;
; The Mod Wars and attendant exodus I - III. : In which various popular posters and moderators went head to head over the policies by which Tangency is ruled. The mod wars are often cited as beginning with the banning of a popular poster, but I believe that the war was generally on for a few weeks before the banning. The instigation of the first draft of the rules comes in around this time. Many posters flee to needcofee, monkeyambrosia, and other sites.&lt;br /&gt;
; The banning of the Bistromath. : This guy had the highest post count of all time for a long while but he eventually was banned for unpardonable sins. His banning was unusual in that it didn&#039;t instigate a modwar. (David Johansen) Initial departure: 14.2.2004 Return and permanent banning: 5.5.2004 ((un)reason)&lt;br /&gt;
; The GMS bannings : also fall into the modwars period. (David Johansen) Date occured: 4.16.2004 ((un)reason)&lt;br /&gt;
; The separation of Other Media and Other Games Open. : In my opinion while this helps to prevent the blatantly hostile environment from overflowing into more peaceful threads, it also guts Tangeny leaving little more than goofiness and flamewars. I was in favour of it but wouldn&#039;t be if asked again. (David Johansen) Date occurred: 4.14.2004 ((un)reason)&lt;br /&gt;
; Judas&#039; Revelation : the revelation that the poster Judas is really an other-worldly horror in a cup.  (David Johansen)&lt;br /&gt;
; SteveD&#039;s American Journey : (David Johansen)&lt;br /&gt;
&lt;br /&gt;
==Undated Memes==&lt;br /&gt;
; Cast Tangency : threads in which posters are given certain roles.  &#039;&#039;Cast Tangency as Fruit&#039;&#039; is one such example.  Seems to have gone by the wayside for now.  (David Johansen for suggestion, Lazarus for description)&lt;br /&gt;
; Creation of Tangency Cliff&#039;s Notes&lt;br /&gt;
; Hawt Chick Threads (David Johansen)&lt;br /&gt;
; Holy Bear&#039;s Tangency Turf : a nifty comic by Holy Bear.  Since gone away.  Now days, the meme is to ask Holy Bear when he&#039;s bringing it back.  (David Johansen for suggestion, Lazarus for description)&lt;br /&gt;
; Keetooms and Pie : The good stuff in life.  (David Johansen)&lt;br /&gt;
; Porn Monday : Monday is the day of the week for discussing all things porn.  Came about as a wish to reduce the proliferation of such talk on other days, I believe. (David Johansen for suggestion, Lazarus for description)&lt;br /&gt;
; The Screefice Invasion : The screefice are aliens wanting to eat your eyes and kidneys.  Mango tea keeps them away.  (David Johansen for suggestion, Lazarus for description)&lt;br /&gt;
; Tangency Clique : This term was probably invented during the arguments for an Other Media forum.  It was coined to describe the high profile and high post count forum users who seem to exclusively post to Tangency Open or post in other sections of the forums with extreme infrequency.  These posters allegedly drive the topics of discourse in Tangency Open.  Further allegations state the Tangency Clique dogpiles and incessantly flames all those with any views that are outside of theirs, or threadcrap those who they desire to silence.  This creates arbitrary divide between the Tangency Open community and some of the other posters to the site who do not feel like part of that community.&lt;br /&gt;
: The regulars of Tangency Open deny the existence of this clique.  It&#039;s existence is open to debate.&lt;br /&gt;
&lt;br /&gt;
==Undated Trolls==&lt;br /&gt;
; Bonesaw. :  (Gavin Lucan)&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=RPG_Lexica:GHI&amp;diff=6859</id>
		<title>RPG Lexica:GHI</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=RPG_Lexica:GHI&amp;diff=6859"/>
		<updated>2005-08-17T05:02:13Z</updated>

		<summary type="html">&lt;p&gt;Gabriel: /* G */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==G==&lt;br /&gt;
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;Game That Must Not Be Named, The: The role-playing game FATAL. The &amp;quot;...Not Be Named&amp;quot; label was possibly coined by Kyle Schuant, a/k/a &amp;quot;JimBob&amp;quot; on the RPG.net fora. The wordy phrase is often abbreviated to &#039;&#039;&#039;TGTMNBN&#039;&#039;&#039;. FATAL itself stood for &amp;quot;Fantasy Adventure To Adult Lechery&amp;quot; in the game&#039;s first edition, but was subsequently changed to &amp;quot;From Another Time, Another Land&amp;quot;.&lt;br /&gt;
:FATAL &amp;quot;Must Not be Named&amp;quot; because of two inter-related reasons. First, because mentioning that game on certain web sites all but guarantees a flame war about it, possibly including vigorous and verbally agressive defense from the game&#039;s authors. Second, because by most standards of basic game design and even social decency the game is truly, truly awful. More vulgarly: it sucks. Badly.&lt;br /&gt;
:The problems many people have with FATAL are primarily due to its bizarre sexual content: among other things, character creation includes the calculation of statistics such as &amp;quot;Areola Size&amp;quot;, &amp;quot;Vaginal Circumference Potential&amp;quot;, and &amp;quot;Hymen Resistance&amp;quot;. Worse, the game blithely condones rape as a character activity and contains many other instances of blatant misogyny, not to mention casual racism. A secondary complaint is the monsterously overcomplicated system, which requires  dice rolls, convoluted mathematical formula and tables for everything the designer could conceivably make one for, such as a formula for increased penile penetration during a certain position of intercourse. Many of which are bizarre, such as the infamous Magical Fumbles Table.&lt;br /&gt;
:One of the biggest bones of contention (besides the game itself) is the infamous [http://atrocities.primaryerror.net/fatal.html &amp;quot;S&amp;amp;M&amp;quot; review]: the long, extensive, profanity-strewn (and, in its own way, screamingly funny) RPG.net review by Darren MacLennan and Jason Sartin in which they basically rip the game a new one.  Two of the authors of FATAL--Byron Hall, the primary author and editor, and &amp;quot;Burnout&amp;quot;--wrote a rebuttal to the review, and posted it on the web; a copy of this [[FATALReviewRebuttal|&amp;quot;Childish Review and Author&#039;s Defense of F.A.T.A.L.&amp;quot;]] is saved on this Wiki.&lt;br /&gt;
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;Gank: Abbreviation of &amp;quot;gang kill&amp;quot;.  a) To kill or defeat an enemy by ganging up on them.  b) To kill or defeat an enemy trivially, with no real possibility of their being able to resist or escape, and where the killer gains no benefit from their death (not even [[XP]]).  Usually used to imply that the [[player]] is having their character attack helpless enemies because of the player&#039;s need to take out stress or to somehow &amp;quot;punish&amp;quot; the [[GM]]; or vice versa, that the player characters entered a hopeless situation.  Also used on online RPGs as a form of [[RPG_Lexica:GHI|griefing]].&lt;br /&gt;
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;Gazebo:  In addition to the common meaning of a pagoda or turret built to offer an attractive view, also a reference to a famous gamer comedy story: [http://www.geocities.com/rpgsig/articles/gazebo.html &#039;&#039;Eric and the Gazebo&#039;&#039;], written (and copyrighted!) by Richard Arenson.  In the story, the [[GM]] of a group tells them that they see a gazebo in a field they are approaching.  One of the [[player]]s - Eric - does not know what a gazebo is; he therefore assumes it to be a monster and attempts to engage it in combat (which ends with Eric fleeing after multiple magical arrows amazingly failed to wound the gazebo).  Used as a jokey reference to an unknown creature, or to something which has been attacked by mistake.&lt;br /&gt;
:By extension, may also be used to refer to a part of a description that does &#039;&#039;not&#039;&#039; have any in-game effect, to differentiate it from those that do (i.e., what the mention of the gazebo &#039;&#039;should&#039;&#039; have been).  Usage: &amp;quot;Should we ask the priests if they can help us against those &#039;spooky shadows&#039; we saw?&amp;quot; &amp;quot;Naah, I think it was just a gazebo.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
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;Get Medieval: to be exceptionally violent toward something or someone.  See &#039;&#039;&#039;&amp;quot;I&#039;m going to get medieval on his ass&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
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;GDS:  An abbreviation for &amp;quot;game, drama, simulation&amp;quot;.  Describes the three important aspects of an [[RPG]] which are typically traded off against each other by game design: to be an enjoyable game for game&#039;s sake, to deliver a dramatic and exciting story, and to reasonable simulate what would &amp;quot;really&amp;quot; happen in particular game situations.  For example, having the [[character]]s meet in a tavern and decide to work together trades simulation off for game benefit; having villains leave clues as to their activities trades simulation off for drama; fudging [[dice]] rolls so that a character who bravely charges into a fire zone to rescue an innocent is not cut to ribbons trades game off for [[drama]].&lt;br /&gt;
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;Geek Anime theory:  A theory presented in an essay by Michael Suileabhain-Wilson.  It claims that a high proportion of the popularity of &amp;quot;high school drama&amp;quot; Anime series in countries outside Japan comes from the fact that the percieved dissocation of the Japanese and Western cultures prevents viewers from losing sympathy with characters based on their own high school experiences.&lt;br /&gt;
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;Geek social fallicies:  A list of five fallicies, originally presented in an essay by Michael Suileabhain-Wilson, supposedly indicating classic social errors made by &amp;quot;geek&amp;quot; types.  The five geek social fallacies are a) that nobody, friend or otherwise, must be excluded or ostracised from anything; b) that friends may never criticise friends; c) that friends must put their friendship above all else; d) that a friend of a friend is a friend; and e) that friends must involve friends in all activities they do.&lt;br /&gt;
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;Gimp &lt;br /&gt;
#A [[character]] who is incompetent to the point of near-unplayability in the early stages of a [[campaign]], because they are loaded down with abilities which are initially weak but become highly powerful once the character has advanced.  Typically, a &#039;&#039;gimp&#039;&#039; will count on advancing based on achievements made by other members of the party and becoming incredibly powerful; either gaining in power faster or becoming more powerful overall than a non-gimp character of similar design.  An example is the &amp;quot;venerable druid gimp&amp;quot; in &#039;&#039;[[Dungeons &amp;amp; Dragons]]&#039;&#039;: a [[player]] can declare their druid character to be of venerable age, crippling their physical stats but improving their mental ones.  Such a druid will be almost useless in the early stages of a game, due to their vulnerability in combat; but once the druid gains the ability to shape-shift, they can shape-shift to a form with more powerful physical stats while still retaining the bonuses to spellcasting given by the high mental stats they got for being venerable.  Thus, such a character is a &amp;quot;gimp&amp;quot; up until they gain shape-shifting ability.&lt;br /&gt;
#As a verb: to create a gimp character, or to plan for a character to be a gimp for certain periods. &lt;br /&gt;
#When a character is being created at a level of advancement higher than the normal start point, choosing combinations of abilities or skills for that character that would have rendered the character unplayable at lower advancement levels had the player actually played through them.  Gimping is one of the more common objections that some players and [[GM]]s have against the idea of characters starting the game having already advanced.&lt;br /&gt;
#To advance a skill which provides less benefit than an alternative choice would have provided. This usage comes primarily from MMORPGs; stats and skills are frequently analyzed in great detail and the optimum configuration at maximum level for a particular role is well-known. To deviate from this &amp;quot;min-maxed&amp;quot; template is to gimp your character, and the amount of deviance is the degree to which your character is said to be gimped.&lt;br /&gt;
:Origin:  From a medieval word for a stupid or incompetent person; may also be related to a term used to refer to a particular sado-masochistic practice.&lt;br /&gt;
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;Glass ninja problem:An issue with games where attack damage is based on degree of success and dodging is an all or nothing defense based on rolling over the attack&#039;s degree of success.  This means that dodge-happy characters (ninjas) cannot suffer glancing blows or flesh wounds since any attack being good enough to beat their dodge score necessarily has a high enough degree of success that it cripples the ninja.  Most modern games avoid this problem by having dodging reduce the attackers degree of success even if it doesn&#039;t allow them to avoid the attack completely.&lt;br /&gt;
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;GMPC&lt;br /&gt;
#An [[NPC]] that&#039;s basically an avatar of the [[GM]] running the game.  Can be acceptable and even helpful if his &amp;quot;divine favor&amp;quot; is toned down and/or used in moderation, but more often becomes something like #2:&lt;br /&gt;
#Derogatory term for an &#039;uber&#039; NPC, one who&#039;s abilities and assistance overshadow the [[PC]]s, who is still supposedly on the PCs &#039;side&#039;, but manages to dominate the game because of his &amp;quot;divine favor&amp;quot;.&lt;br /&gt;
:Note: By &amp;quot;divine favor&amp;quot; I mean things like: die rolls being adjusted in his favor, access to the setting&#039;s &amp;quot;bigwigs&amp;quot;, absolutely &#039;&#039;amazing&#039;&#039; equipment (say, artifacts in &#039;&#039;[[Dungeons &amp;amp; Dragons]]&#039;&#039; games), being able to break inconvenient rules ([[IC]] or [[OOC]]), et cetera.  Any time the GM may be said to be cheating in favor of &amp;quot;his&amp;quot; character, it&#039;s a GMPC. Also known as a &#039;&#039;&#039;Pet NPC&#039;&#039;&#039;.&lt;br /&gt;
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;GNS:  An abbreviation for &amp;quot;gamism, narrativism, simulationism&amp;quot;.  A system used at [[RPG Lexica:DEF|The Forge]] to categorise gamers and [[game system]]s and experiences; an advanced and more strongly defined version of GDS.  See [http://www.indie-rpgs.com/_articles/glossary.html The Forge Glossary] &lt;br /&gt;
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;Golden Rule, The: &amp;quot;Rules were made to be broken&amp;quot;. Traditionally a paragraph in the beginning of a [[game master]]&#039;s section of a rulebook, the golden rule states that the game&#039;s enjoyment is paramount, and that rules are only to be enforced if it enhances the play experience. It is designed to counter rules arguments by the game master ruling that the game would be more fun if the [[player]]s were not arguing over exactly how much an obscure ruling reference benefits another player over them. It is interesting to note that &#039;&#039;[[Dungeons &amp;amp; Dragons]]&#039;&#039; V3.5&#039;s version of the golden rule (under adjudicating) states that rules should be changed for more logical sounding ones.&lt;br /&gt;
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;Griefing:  To play a game while drawing one&#039;s main enjoyment from harassing, annoying, or hurting the game for other [[player]]s.  No amount of in-game penalty will discourage a griefer from harassing other players, because - as harassing other players is their main enjoyment - they do not care about anything in the game except in terms of what harassment potential it provides.  In tabletop [[RPG]]s, griefers are usually quickly ejected from the group, but they can prove more of a problem in online RPGs and other public games.&lt;br /&gt;
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==H==&lt;br /&gt;
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;Hack and Slash: A style of gameplay wherein the main focus is combat. Attempting to talk or reason with an [[NPC]] in such a game, rather than just kill them, is most likely to result in confusion or mockery from the other [[player]]s. A close relative of the &#039;&#039;&#039;Dungeon Crawl&#039;&#039;&#039;, and likewise most common in fantasy games. &lt;br /&gt;
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;Hero: A [[RPG]] which was originally geared toward playing four-color supers (from comic books), then expanded to accommodate a variety of [[setting]]s and [[character]] types.  Currently in its Fifth Revised edition, it is published by [http://www.herogames.com Hero Games].&lt;br /&gt;
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;Hitpoint gain problem:  A modelling difficulty arising from the use of [[hit point]]s.  In many [[game system]]s, as a [[character]] improves in skill, they also gain hit points.  This is intended to represent the dramatic phenomenon, seen in many fantasy films and stories, whereby more heroic characters are capable of sustaining greater amounts of [[damage]] without being visibly affected.  However, systems using hit points do not distinguish between types of damage where [[drama]] would not apply, leading to the situation of highly skilled characters being able to throw themselves off 100-foot cliffs without being hurt, because they will still have plenty of hit points spare after losing those that represent the damage from the fall. &lt;br /&gt;
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;Holding Tank: The notional part of an [[RPG]] club where new [[player]]s wait to become involved in games.  Because most RPG players tend to enjoy long-term [[campaign]]s with a fixed group of a particular size, new arrivals to a club or other RPG playing venue can find themselves with no game to play in because all other players are already involved in long-term campaigns that were established before the new player arrived.  The existance of the holding tank for RPGs, compared to other gaming hobbies such as miniatures or board gaming where it is not needed, is one of the reasons commonly referred to for the difficulty in recruiting new RPG players.&lt;br /&gt;
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;Horse Bombing: Abusing a magical or supernatural ability that creates objects, and is not intended to be used as an attack, by exploiting the offensive value of generally being able to create objects from thin air.  Examples include using a spell intended to provide food and water for allies, to create water or food inside an enemy&#039;s brain case; or the example that defines the term: using a spell that summons a horse for the caster to ride by casting it several hundred feet above a stationary or unaware enemy so that the horse falls on them at high velocity.&lt;br /&gt;
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==I==&lt;br /&gt;
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;&amp;quot;I&#039;m going to get medieval on his ass&amp;quot;&lt;br /&gt;
:A quote from the movie &#039;&#039;Pulp Fiction&#039;&#039; that basically means the PCs are about to do something very violent, probably fatal, and definitely painful to whoever is referenced by &#039;his&#039;.  Often followed by another &#039;&#039;Pulp Fiction&#039;&#039; line: &amp;quot;Zed&#039;s dead, baby.&amp;quot;&lt;br /&gt;
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;Intelligence problem&lt;br /&gt;
:The difficulty encountered in enabling Intelligence stats to work correctly in games which have them.  The problem arises from the fact that Intelligence will affect the character&#039;s ability to choose what to do next.  Since making these choices for their characters is the key means by which players are involved in the RPG, these choices must be left to the player; but if they are left to the player, the choice will be made based on the &#039;&#039;player&#039;s&#039;&#039; level of intelligence, not the character&#039;s.  &lt;br /&gt;
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;Inverse Ninja Law&lt;br /&gt;
:A paradox in games (usually with strong martial art themes) where a sole ninja can often be a dangerous show-stopping foe, but a group of ninjas can be mowed through with ease by a group of players.  Thus, the Inverse Ninja Law:  Sum Ninja Effectiveness = 1/Ninjas.&lt;br /&gt;
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[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>Gabriel</name></author>
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