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		<id>https://wiki.rpg.net/index.php?title=D%26D_5E:_Adventurer_Inc_PC_-_Stelian_von_der_Rosen&amp;diff=355684</id>
		<title>D&amp;D 5E: Adventurer Inc PC - Stelian von der Rosen</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=D%26D_5E:_Adventurer_Inc_PC_-_Stelian_von_der_Rosen&amp;diff=355684"/>
		<updated>2019-03-11T22:29:40Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&amp;lt;span style=&amp;quot;font-family: Baskerville, &#039;Libre Baskerville&#039;, &#039;Palatino Linotype&#039;, serif; font-variant: small-caps; font-weight: bold; font-size: 2em;&amp;quot;&amp;gt;Stelian von der Rosen&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;font-size: 1em&amp;quot;&amp;gt;Lawful Good male half-orc paladin-7 (Oath of Devotion)&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Armor Class&#039;&#039;&#039; 16 (&#039;&#039;chainmail&#039;&#039;); 18 (&#039;&#039;chainmail with shield&#039;&#039;)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Hit Points&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;/60 (&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;/7d10+14)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Speed&#039;&#039;&#039; 30 ft.&lt;br /&gt;
----&lt;br /&gt;
|- &lt;br /&gt;
! STR !! DEX !! CON !! INT !! WIS !! CHA&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 16 (+3)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 10 (+0)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 14 (+2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 10 (+0)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 12 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 16* (+3)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Senses&#039;&#039;&#039; Darkvision 60&#039; &amp;lt;sup&amp;gt;&#039;&#039;(from race)&#039;&#039;&amp;lt;/sup&amp;gt;, Passive Perception 11, Passive Investigation 10&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Immunities&#039;&#039;&#039; Disease &amp;lt;sup&amp;gt;&#039;&#039;(from class)&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Proficiencies (+3 bonus)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Saving Throws:&#039;&#039;&#039; Wisdom, Charisma&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Armor &amp;amp;amp; Weapons:&#039;&#039;&#039; Simple &amp;amp;amp; martial weapons; heavy armor &amp;amp;amp; shields&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Skills:&#039;&#039;&#039; Athletics +6, History +3, Insight +4, Intimidation +6 &amp;lt;sup&amp;gt;&#039;&#039;(from race)&#039;&#039;&amp;lt;/sup&amp;gt;, Persuasion +6&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Tools:&#039;&#039;&#039; Tarot (game)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Languages:&#039;&#039;&#039; Common, Orcish&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Actions&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Longsword.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Melee weapon attack:&#039;&#039; +6 to hit, 5&#039; reach, one target. &#039;&#039;Hit:&#039;&#039; 1d8+5 slashing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Longbow.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Ranged weapon attack:&#039;&#039; +3 to hit, range 150&#039;/600&#039;, one target. &#039;&#039;Hit:&#039;&#039; 1d8 piercing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Javelin.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Melee weapon attack (thrown):&#039;&#039; +6 to hit, 5&#039; reach (range 30&#039;/120&#039;), one target. &#039;&#039;Hit:&#039;&#039; 1d6+3 piercing&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Racial Features &amp;amp;mdash; Half-Orc&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relentless Endurance (1/long rest):&#039;&#039;&#039; When I would be reduced to 0hp (but not killed outright), I may be reduced to 1hp instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Savage Attacks:&#039;&#039;&#039; When I score a critical hit with a melee weapon attack, I can roll one of the weapon’s damage dice an additional time and add it to the total damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Class Features &amp;amp;mdash; Paladin (*Oath of Devotion)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divine Sense (4/long rest):&#039;&#039;&#039; As an action, until the end of my next turn, I know the location and creature type of any celestial, fiend, or undead within 60’ (that is not behind total cover), as well as the presence of any consecrated (or desecrated) place or object.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lay on Hands (50hp/long rest):&#039;&#039;&#039; As an action, I can touch a creature and transfer any amount of hp from my remaining pool to it. I can also spend 5hp from the pool to cure a disease or neutralize a poison.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting Style (Duelling):&#039;&#039;&#039; When wielding a melee weapon in one hand, and no other weapons, I add +2 to damage rolls with that weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divine Smite:&#039;&#039;&#039; When I hit a creature with a melee attack, I may expend a spell slot to add (&#039;&#039;1+spell level&#039;&#039;)d8 radiant damage (+1d8 vs. fiends and/or undead) to the weapon damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;*Channel Divinity (1/short rest):&#039;&#039;&#039; I may use either option below.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Sacred Weapon:&#039;&#039;&#039;&#039;&#039; As an action, for 1 minute a weapon I am holding becomes magical; it emits bright light in a 20’ radius and dim light in a 20’ further radius, and I add my Charisma bonus (+3) to attack rolls with it.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Turn Unholy:&#039;&#039;&#039;&#039;&#039; Each fiend and/or undead within 30’ that can see or hear me must make a Wisdom save or be turned for 1 minute. (A turned creature must spend its turns trying to move as far from me as possible, cannot willingly move within 30’ of me, my take no reactions, and may only use its actions to Dash, to escape restraints, or Dodge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extra Attack:&#039;&#039;&#039; When I take an Attack action, I may make two attacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aura of Protection &amp;amp;amp; Devotion:&#039;&#039;&#039; While I am conscious, I and all friendly creatures within 10&#039; add a bonus (+3) equal to my Charisma modifier to all saving throws, and cannot be &#039;&#039;charmed&#039;&#039;.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Spellcasting&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spellcasting Ability&#039;&#039;&#039; Charisma &amp;amp;nbsp; &#039;&#039;&#039;Attack&#039;&#039;&#039; +5 &amp;amp;nbsp; &#039;&#039;&#039;Save DC&#039;&#039;&#039; 14 &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared&#039;&#039;&#039; &amp;amp;times;6 (plus &amp;lt;span style=&amp;quot;color: blue; font-size: smaller&amp;quot;&amp;gt;Oath spells&amp;lt;/span&amp;gt;):&lt;br /&gt;
* 1st level (&amp;amp;times;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;/4) &amp;amp;mdash; &#039;&#039;bless&#039;&#039;, &#039;&#039;compelled duel&#039;&#039;, &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;&#039;&#039;protection from evil&#039;&#039;&amp;lt;/span&amp;gt;, &#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;sanctuary&amp;lt;/span&amp;gt;&#039;&#039;, &#039;&#039;thunderous smite&#039;&#039;, &#039;&#039;wrathful smite&#039;&#039;&lt;br /&gt;
* 2nd level (&amp;amp;times;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/3) &amp;amp;mdash; &#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;lesser restoration&amp;lt;/span&amp;gt;&#039;&#039;, &#039;&#039;locate object&#039;&#039;, &#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;zone of truth&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;GetterBurai&#039;s PC for the [[D%26D_5E:_Adventurer_Inc_-_Main_Page|Adventurer, Inc.]] campaign.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&#039;&#039;&#039;Age&#039;&#039;&#039; 24 &amp;amp;nbsp; &#039;&#039;&#039;Height&#039;&#039;&#039; 6&#039;2&amp;quot; &amp;amp;nbsp; &#039;&#039;&#039;Weight&#039;&#039;&#039; 252 lbs.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Hair&#039;&#039;&#039; Dark brown &amp;amp;nbsp; &#039;&#039;&#039;Eyes&#039;&#039;&#039; Amber &amp;amp;nbsp; &#039;&#039;&#039;Skin&#039;&#039;&#039; Greenish-grey&lt;br /&gt;
&lt;br /&gt;
Stelian is a tall, broad-shouldered young man with a somewhat foppish bearing; he typically wears a black silk scarf tied over the lower half of his face, ostensibly to &amp;quot;guard [his] sensitive constitution from miasma&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Background (Noble: Knight) ==&lt;br /&gt;
Wealthy landowner Nicolae von der Rosen is descended from a long-ago knight of great fame and heroic deeds (as he is often bound to reiterate in great detail to those who dine at his table), charged with the defense of this feudal territory; over many generations, the von der Rosen line bartered away the lion&#039;s share of their martial honors and governing privileges to leave a mostly-empty ceremonial title ... and, of course, the &#039;&#039;money&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Many years ago, the orcish witch Sazura was forced to flee her lair; magically disguising herself as a human damsel, she sought refuge from the widower Nicolae. As it happened, she grew sincerely fond of the man, and the two were eventually married. (Nicolae seems to have deduced the truth of his new wife&#039;s origins sometime shortly after the wedding, but saw no real evidence of any direct plot toward &#039;&#039;him&#039;&#039; and hence little reason to care.) Their son did &#039;&#039;not&#039;&#039; benefit from such a glamor, and whispers of an unfortunate curse plagued him throughout his childhood, though he did learn the truth from his mother as a young boy; often told romanticized stories of how every great orc warrior carries the proof of his courage in his scars, Stelian came to extend this outlook to a metaphorical level &amp;amp;mdash; considering the weathering of any hardship, social as well as physical, as clear proof of one&#039;s merit. This same sense of martial virtue naturally made him ready, even eager to step in place of others when danger threatened; thus, many locals who have come to know him are willing to excuse his outward eccentrities in respect of the aid he has often provided regardless of familiarity or station.&lt;br /&gt;
&lt;br /&gt;
With his elder half-brother Sandru the heir-apparent of the von der Rosen estates, Stelian bore few if any formal duties; rather than linger on feeling like a freeloader on the family fortune, he has taken to travelling in search of opportunities to build both a fortune and heroic reputation of his own, perhaps one day equalling the founder of his line.&lt;br /&gt;
&lt;br /&gt;
=== Background Feature &amp;amp;mdash; Retainers ===&lt;br /&gt;
&#039;&#039;I have the service of three loyal retainers who will perform mundane tasks for me; they will not fight for me, or enter obviously dangerous areas.&#039;&#039;&lt;br /&gt;
* &#039;&#039;(Doctor) Pontifilus&#039;&#039;, Stelian&#039;s one-time tutor, barber, and now personal valet; a well-educated gnomish gentleman with a gently sardonic manner, he is typically introduced as Stelians &amp;quot;physician&amp;quot; in keeping with the public conceit maintained by the family that Stelian continues to be afflicted by the after-effects of a childhood illness.&lt;br /&gt;
* &#039;&#039;Arrin de Onda&#039;&#039;, Stelian&#039;s squire, the adolescent son of one of Nicolae&#039;s wealthier tenant-merchants. Arrin is an almost painfully earnest lad, solid and sensible enough to recognize he&#039;s best off personally avoiding the esoteric dangers Master Stelian and his companions often find themselves facing, and youthfully romantic enough to feel at least a little guilty he can&#039;t stand with them (&amp;quot;...yet!&amp;quot;, he would like to tell himself) as a &#039;proper&#039; shieldbearer would.&lt;br /&gt;
* &#039;&#039;Preciosa Kindleheath&#039;&#039; (just &amp;quot;Kindy&amp;quot; by preference, finding her given name embarrassingly grandiose) is Stelian&#039;s groom (in the equestrian sense). Kindy was originally a childhood friend and lady-in-waiting of Stelian&#039;s half-sister Adela; when Adela took on a position as an acolyte of the family chapel under her uncle Razvan, Kindy more or less imposed herself on the stables in a stubborn bid to prove herself useful. She has an occasionally aggressive, almost bullying rivalry with Arrin &amp;amp;mdash; concerned her role has retroactively become a sinecure given the unnaturally easy-going behavior of Stelian&#039;s current steed Skrytifar, she feels an urge to &#039;elbow in&#039; to other, more important-appearing responsibilities.&lt;br /&gt;
&lt;br /&gt;
== Personal Characteristics ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039;&lt;br /&gt;
* Because I cannot change the appearance I was born with, I approach what I can change (clothes, manners, etc.) with exacting attention.&lt;br /&gt;
* I hide my heritage not to protect myself (because I am fearful or ashamed) but others (who might foolishly force me into a fight).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ideal:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;font-variant: small-caps&amp;quot;&amp;gt;Justice&amp;lt;/span&amp;gt; &amp;amp;mdash;  The arc of existence is long, but bends towards justice &#039;&#039;when enough force is applied&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bond:&#039;&#039;&#039; I must look out for the well-being of my family and the honor of their name.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaw:&#039;&#039;&#039; I have little sense of &amp;quot;enough&amp;quot; where food and drink are concerned.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&amp;lt;span style=&amp;quot;font-family: Baskerville, serif; font-variant: small-caps; font-weight: bold; font-size: 2em;&amp;quot;&amp;gt;Rosenschild&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;font-size: 1em&amp;quot;&amp;gt;Armor (shield), heirloom&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Held by the von der Rosen family to be the very heraldric shield of Albrett the Rose Knight, founder of the family (though they have been notably uninterested in rigorously authenticating that providence &amp;amp;hellip;). In recent years, Stelian has been permitted to carry it on his adventures, largely from the family&#039;s pride in the novelty of having a scion of the sort who &#039;&#039;would&#039;&#039; regularly go on valorous adventures; in that time, he has discovered certain strange properties not mentioned in the family histories&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
The shield gives Stelian the benefits of the Shield Master feat:&lt;br /&gt;
* If he takes the Attack action on his turn, as a bonus action he may also shove a creature within 5 ft. of him.&lt;br /&gt;
* If he is not incapacitated, he may add the shield&#039;s AC bonus (+2) to Dexterity saving throws against spells and/or harmful effects that target only him.&lt;br /&gt;
* If subjected to an effect that allows a Dexterity save for half damage, he can use his reaction to take &#039;&#039;no&#039;&#039; damage on a successful save.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Spirit&#039;s Blessing.&#039;&#039;&#039;&#039;&#039; The shield acts as a holy symbol, and can be used as a spellcasting focus for Stelian&#039;s paladin spells. Additionally,  when he uses his Turn Unholy class feature, creatures affected must make their saves at a disadvantage; incorporeal creatures affected by this are banished from the Prime Material Plane.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Spirit&#039;s Rebuke (2/short rest).&#039;&#039;&#039;&#039;&#039; When he is wielding the shield and would take damage from an attack, as a reaction Stelian can cause the attacker to make a DC 15 Dexterity save or take 2d10 Radiant damage and be pushed back 10 feet (1d10 damage only if it successfully saves). This is accompanied by a triumphant crescendo like a great bronze bell has been struck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Sentience.&#039;&#039;&#039;&#039;&#039; The shield is apparently possessed by a spirit of its own which can communicate with Stelian. On command (or its own whim), it can turn the inner surface of the shield as reflective as a mirror.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 80/160/240 lbs&lt;br /&gt;
&#039;&#039;&#039;Current Load:&#039;&#039;&#039; 111 lbs.&lt;br /&gt;
&lt;br /&gt;
{||#55 || Chainmail&lt;br /&gt;
|-&lt;br /&gt;
|#6|| Fine Clothes; signet ring&lt;br /&gt;
|-&lt;br /&gt;
|#5|| &#039;&#039;Belt pouch&#039;&#039;: 6 healing potions (heals 7hp)&lt;br /&gt;
|-&lt;br /&gt;
|#1|| purse (17gp, 15sp)&lt;br /&gt;
|-&lt;br /&gt;
|#3 || Longsword&lt;br /&gt;
|-&lt;br /&gt;
|#6 || Shield w/holy symbol emblem &amp;amp;mdash; &#039;&#039;&amp;quot;heirloom&amp;quot; item&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|#3 || Longbow w/20 arrows&lt;br /&gt;
|-&lt;br /&gt;
|#10 || javelins (&amp;amp;times;5)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top&amp;quot; | #22 || &#039;&#039;Backpack:&#039;&#039; mess kit, 50&#039; hemp rope, tinderbox, rations (&amp;amp;times;2 days), tarot deck, waterskin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: right&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&amp;lt;span style=&amp;quot;font-family: Baskerville, serif; font-variant: small-caps; font-weight: bold; font-size: 2em;&amp;quot;&amp;gt;Skrytifar&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;font-size: 1em&amp;quot;&amp;gt;Large celestial, unaligned&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Armor Class&#039;&#039;&#039; 13 (hide barding)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Hit Points&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;19&amp;lt;/span&amp;gt;/19 (&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/3d10+3)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Speed&#039;&#039;&#039; 60 ft. (50 ft. w/rider)&lt;br /&gt;
----&lt;br /&gt;
|- &lt;br /&gt;
! STR !! DEX !! CON !! INT !! WIS !! CHA&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 18 (+4)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 12 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 13 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 6 (-2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 12 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 7 (-2)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Senses&#039;&#039;&#039; Passive Perception 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Languages&#039;&#039;&#039; Common&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Traits&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Trampling Charge:&#039;&#039;&#039;&#039;&#039; If Skrytifar moves at least 20&#039; straight toward a creature and then hits it with a hooves Attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, Skrytifar can make another Attack with its hooves against it as a Bonus Action.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Actions&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Hooves.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Melee weapon attack:&#039;&#039; +6 to hit, 5&#039; reach, one target. &#039;&#039;Hit:&#039;&#039; 2d6+4 bludgeoning&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skrytifar (Paladin&#039;s Steed) ==&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 180/360/540 lbs&lt;br /&gt;
{|#24|| Hide barding&lt;br /&gt;
|-&lt;br /&gt;
|#31 || Military saddle; bit &amp;amp;amp; bridle&lt;br /&gt;
|-&lt;br /&gt;
|#16|| &#039;&#039;Saddlebags&#039;&#039;: rations (&amp;amp;times; 8 days)&lt;br /&gt;
|-&lt;br /&gt;
|#7|| Bedroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=D%26D_5E:_Adventurer_Inc_PC_-_Stelian_von_der_Rosen&amp;diff=355683</id>
		<title>D&amp;D 5E: Adventurer Inc PC - Stelian von der Rosen</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=D%26D_5E:_Adventurer_Inc_PC_-_Stelian_von_der_Rosen&amp;diff=355683"/>
		<updated>2019-03-11T22:29:11Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&amp;lt;span style=&amp;quot;font-family: Baskerville, &#039;Libre Baskerville&#039;, &#039;Palatino Linotype&#039;, serif; font-variant: small-caps; font-weight: bold; font-size: 2em;&amp;quot;&amp;gt;Stelian von der Rosen&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;font-size: 1em&amp;quot;&amp;gt;Lawful Good male half-orc paladin-7 (Oath of Devotion)&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Armor Class&#039;&#039;&#039; 16 (&#039;&#039;chainmail&#039;&#039;); 18 (&#039;&#039;chainmail with shield&#039;&#039;)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Hit Points&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;/60 (&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;/7d10+14)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Speed&#039;&#039;&#039; 30 ft.&lt;br /&gt;
----&lt;br /&gt;
|- &lt;br /&gt;
! STR !! DEX !! CON !! INT !! WIS !! CHA&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 16 (+3)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 10 (+0)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 14 (+2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 10 (+0)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 12 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 16* (+3)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Senses&#039;&#039;&#039; Darkvision 60&#039; &amp;lt;sup&amp;gt;&#039;&#039;(from race)&#039;&#039;&amp;lt;/sup&amp;gt;, Passive Perception 11, Passive Investigation 10&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Immunities&#039;&#039;&#039; Disease &amp;lt;sup&amp;gt;&#039;&#039;(from class)&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Proficiencies (+3 bonus)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Saving Throws:&#039;&#039;&#039; Wisdom, Charisma&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Armor &amp;amp;amp; Weapons:&#039;&#039;&#039; Simple &amp;amp;amp; martial weapons; heavy armor &amp;amp;amp; shields&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Skills:&#039;&#039;&#039; Athletics +6, History +3, Insight +4, Intimidation +6 &amp;lt;sup&amp;gt;&#039;&#039;(from race)&#039;&#039;&amp;lt;/sup&amp;gt;, Persuasion +6&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Tools:&#039;&#039;&#039; Tarot (game)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Languages:&#039;&#039;&#039; Common, Orcish&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Actions&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Longsword.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Melee weapon attack:&#039;&#039; +6 to hit, 5&#039; reach, one target. &#039;&#039;Hit:&#039;&#039; 1d8+5 slashing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Longbow.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Ranged weapon attack:&#039;&#039; +3 to hit, range 150&#039;/600&#039;, one target. &#039;&#039;Hit:&#039;&#039; 1d8 piercing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Javelin.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Melee weapon attack (thrown):&#039;&#039; +6 to hit, 5&#039; reach (range 30&#039;/120&#039;), one target. &#039;&#039;Hit:&#039;&#039; 1d6+3 piercing&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Racial Features &amp;amp;mdash; Half-Orc&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relentless Endurance (1/long rest):&#039;&#039;&#039; When I would be reduced to 0hp (but not killed outright), I may be reduced to 1hp instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Savage Attacks:&#039;&#039;&#039; When I score a critical hit with a melee weapon attack, I can roll one of the weapon’s damage dice an additional time and add it to the total damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Class Features &amp;amp;mdash; Paladin (*Oath of Devotion)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divine Sense (4/long rest):&#039;&#039;&#039; As an action, until the end of my next turn, I know the location and creature type of any celestial, fiend, or undead within 60’ (that is not behind total cover), as well as the presence of any consecrated (or desecrated) place or object.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lay on Hands (50hp/long rest):&#039;&#039;&#039; As an action, I can touch a creature and transfer any amount of hp from my remaining pool to it. I can also spend 5hp from the pool to cure a disease or neutralize a poison.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting Style (Duelling):&#039;&#039;&#039; When wielding a melee weapon in one hand, and no other weapons, I add +2 to damage rolls with that weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divine Smite:&#039;&#039;&#039; When I hit a creature with a melee attack, I may expend a spell slot to add (&#039;&#039;1+spell level&#039;&#039;)d8 radiant damage (+1d8 vs. fiends and/or undead) to the weapon damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;*Channel Divinity (1/short rest):&#039;&#039;&#039; I may use either option below.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Sacred Weapon:&#039;&#039;&#039;&#039;&#039; As an action, for 1 minute a weapon I am holding becomes magical; it emits bright light in a 20’ radius and dim light in a 20’ further radius, and I add my Charisma bonus (+3) to attack rolls with it.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Turn Unholy:&#039;&#039;&#039;&#039;&#039; Each fiend and/or undead within 30’ that can see or hear me must make a Wisdom save or be turned for 1 minute. (A turned creature must spend its turns trying to move as far from me as possible, cannot willingly move within 30’ of me, my take no reactions, and may only use its actions to Dash, to escape restraints, or Dodge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extra Attack:&#039;&#039;&#039; When I take an Attack action, I may make two attacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aura of Protection &amp;amp;amp; Devotion:&#039;&#039;&#039; While I am conscious, I and all friendly creatures within 10&#039; add a bonus (+3) equal to my Charisma modifier to all saving throws, and cannot be &#039;&#039;charmed&#039;&#039;.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Spellcasting&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spellcasting Ability&#039;&#039;&#039; Charisma &amp;amp;nbsp; &#039;&#039;&#039;Attack&#039;&#039;&#039; +5 &amp;amp;nbsp; &#039;&#039;&#039;Save DC&#039;&#039;&#039; 14 &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared&#039;&#039;&#039; &amp;amp;times;5 (plus &amp;lt;span style=&amp;quot;color: blue; font-size: smaller&amp;quot;&amp;gt;Oath spells&amp;lt;/span&amp;gt;):&lt;br /&gt;
* 1st level (&amp;amp;times;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;/4) &amp;amp;mdash; &#039;&#039;bless&#039;&#039;, &#039;&#039;compelled duel&#039;&#039;, &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;&#039;&#039;protection from evil&#039;&#039;&amp;lt;/span&amp;gt;, &#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;sanctuary&amp;lt;/span&amp;gt;&#039;&#039;, &#039;&#039;thunderous smite&#039;&#039;, &#039;&#039;wrathful smite&#039;&#039;&lt;br /&gt;
* 2nd level (&amp;amp;times;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/3) &amp;amp;mdash; &#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;lesser restoration&amp;lt;/span&amp;gt;&#039;&#039;, &#039;&#039;locate object&#039;&#039;, &#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;zone of truth&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;GetterBurai&#039;s PC for the [[D%26D_5E:_Adventurer_Inc_-_Main_Page|Adventurer, Inc.]] campaign.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&#039;&#039;&#039;Age&#039;&#039;&#039; 24 &amp;amp;nbsp; &#039;&#039;&#039;Height&#039;&#039;&#039; 6&#039;2&amp;quot; &amp;amp;nbsp; &#039;&#039;&#039;Weight&#039;&#039;&#039; 252 lbs.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Hair&#039;&#039;&#039; Dark brown &amp;amp;nbsp; &#039;&#039;&#039;Eyes&#039;&#039;&#039; Amber &amp;amp;nbsp; &#039;&#039;&#039;Skin&#039;&#039;&#039; Greenish-grey&lt;br /&gt;
&lt;br /&gt;
Stelian is a tall, broad-shouldered young man with a somewhat foppish bearing; he typically wears a black silk scarf tied over the lower half of his face, ostensibly to &amp;quot;guard [his] sensitive constitution from miasma&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Background (Noble: Knight) ==&lt;br /&gt;
Wealthy landowner Nicolae von der Rosen is descended from a long-ago knight of great fame and heroic deeds (as he is often bound to reiterate in great detail to those who dine at his table), charged with the defense of this feudal territory; over many generations, the von der Rosen line bartered away the lion&#039;s share of their martial honors and governing privileges to leave a mostly-empty ceremonial title ... and, of course, the &#039;&#039;money&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Many years ago, the orcish witch Sazura was forced to flee her lair; magically disguising herself as a human damsel, she sought refuge from the widower Nicolae. As it happened, she grew sincerely fond of the man, and the two were eventually married. (Nicolae seems to have deduced the truth of his new wife&#039;s origins sometime shortly after the wedding, but saw no real evidence of any direct plot toward &#039;&#039;him&#039;&#039; and hence little reason to care.) Their son did &#039;&#039;not&#039;&#039; benefit from such a glamor, and whispers of an unfortunate curse plagued him throughout his childhood, though he did learn the truth from his mother as a young boy; often told romanticized stories of how every great orc warrior carries the proof of his courage in his scars, Stelian came to extend this outlook to a metaphorical level &amp;amp;mdash; considering the weathering of any hardship, social as well as physical, as clear proof of one&#039;s merit. This same sense of martial virtue naturally made him ready, even eager to step in place of others when danger threatened; thus, many locals who have come to know him are willing to excuse his outward eccentrities in respect of the aid he has often provided regardless of familiarity or station.&lt;br /&gt;
&lt;br /&gt;
With his elder half-brother Sandru the heir-apparent of the von der Rosen estates, Stelian bore few if any formal duties; rather than linger on feeling like a freeloader on the family fortune, he has taken to travelling in search of opportunities to build both a fortune and heroic reputation of his own, perhaps one day equalling the founder of his line.&lt;br /&gt;
&lt;br /&gt;
=== Background Feature &amp;amp;mdash; Retainers ===&lt;br /&gt;
&#039;&#039;I have the service of three loyal retainers who will perform mundane tasks for me; they will not fight for me, or enter obviously dangerous areas.&#039;&#039;&lt;br /&gt;
* &#039;&#039;(Doctor) Pontifilus&#039;&#039;, Stelian&#039;s one-time tutor, barber, and now personal valet; a well-educated gnomish gentleman with a gently sardonic manner, he is typically introduced as Stelians &amp;quot;physician&amp;quot; in keeping with the public conceit maintained by the family that Stelian continues to be afflicted by the after-effects of a childhood illness.&lt;br /&gt;
* &#039;&#039;Arrin de Onda&#039;&#039;, Stelian&#039;s squire, the adolescent son of one of Nicolae&#039;s wealthier tenant-merchants. Arrin is an almost painfully earnest lad, solid and sensible enough to recognize he&#039;s best off personally avoiding the esoteric dangers Master Stelian and his companions often find themselves facing, and youthfully romantic enough to feel at least a little guilty he can&#039;t stand with them (&amp;quot;...yet!&amp;quot;, he would like to tell himself) as a &#039;proper&#039; shieldbearer would.&lt;br /&gt;
* &#039;&#039;Preciosa Kindleheath&#039;&#039; (just &amp;quot;Kindy&amp;quot; by preference, finding her given name embarrassingly grandiose) is Stelian&#039;s groom (in the equestrian sense). Kindy was originally a childhood friend and lady-in-waiting of Stelian&#039;s half-sister Adela; when Adela took on a position as an acolyte of the family chapel under her uncle Razvan, Kindy more or less imposed herself on the stables in a stubborn bid to prove herself useful. She has an occasionally aggressive, almost bullying rivalry with Arrin &amp;amp;mdash; concerned her role has retroactively become a sinecure given the unnaturally easy-going behavior of Stelian&#039;s current steed Skrytifar, she feels an urge to &#039;elbow in&#039; to other, more important-appearing responsibilities.&lt;br /&gt;
&lt;br /&gt;
== Personal Characteristics ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039;&lt;br /&gt;
* Because I cannot change the appearance I was born with, I approach what I can change (clothes, manners, etc.) with exacting attention.&lt;br /&gt;
* I hide my heritage not to protect myself (because I am fearful or ashamed) but others (who might foolishly force me into a fight).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ideal:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;font-variant: small-caps&amp;quot;&amp;gt;Justice&amp;lt;/span&amp;gt; &amp;amp;mdash;  The arc of existence is long, but bends towards justice &#039;&#039;when enough force is applied&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bond:&#039;&#039;&#039; I must look out for the well-being of my family and the honor of their name.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaw:&#039;&#039;&#039; I have little sense of &amp;quot;enough&amp;quot; where food and drink are concerned.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&amp;lt;span style=&amp;quot;font-family: Baskerville, serif; font-variant: small-caps; font-weight: bold; font-size: 2em;&amp;quot;&amp;gt;Rosenschild&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;font-size: 1em&amp;quot;&amp;gt;Armor (shield), heirloom&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Held by the von der Rosen family to be the very heraldric shield of Albrett the Rose Knight, founder of the family (though they have been notably uninterested in rigorously authenticating that providence &amp;amp;hellip;). In recent years, Stelian has been permitted to carry it on his adventures, largely from the family&#039;s pride in the novelty of having a scion of the sort who &#039;&#039;would&#039;&#039; regularly go on valorous adventures; in that time, he has discovered certain strange properties not mentioned in the family histories&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
The shield gives Stelian the benefits of the Shield Master feat:&lt;br /&gt;
* If he takes the Attack action on his turn, as a bonus action he may also shove a creature within 5 ft. of him.&lt;br /&gt;
* If he is not incapacitated, he may add the shield&#039;s AC bonus (+2) to Dexterity saving throws against spells and/or harmful effects that target only him.&lt;br /&gt;
* If subjected to an effect that allows a Dexterity save for half damage, he can use his reaction to take &#039;&#039;no&#039;&#039; damage on a successful save.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Spirit&#039;s Blessing.&#039;&#039;&#039;&#039;&#039; The shield acts as a holy symbol, and can be used as a spellcasting focus for Stelian&#039;s paladin spells. Additionally,  when he uses his Turn Unholy class feature, creatures affected must make their saves at a disadvantage; incorporeal creatures affected by this are banished from the Prime Material Plane.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Spirit&#039;s Rebuke (2/short rest).&#039;&#039;&#039;&#039;&#039; When he is wielding the shield and would take damage from an attack, as a reaction Stelian can cause the attacker to make a DC 15 Dexterity save or take 2d10 Radiant damage and be pushed back 10 feet (1d10 damage only if it successfully saves). This is accompanied by a triumphant crescendo like a great bronze bell has been struck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Sentience.&#039;&#039;&#039;&#039;&#039; The shield is apparently possessed by a spirit of its own which can communicate with Stelian. On command (or its own whim), it can turn the inner surface of the shield as reflective as a mirror.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 80/160/240 lbs&lt;br /&gt;
&#039;&#039;&#039;Current Load:&#039;&#039;&#039; 111 lbs.&lt;br /&gt;
&lt;br /&gt;
{||#55 || Chainmail&lt;br /&gt;
|-&lt;br /&gt;
|#6|| Fine Clothes; signet ring&lt;br /&gt;
|-&lt;br /&gt;
|#5|| &#039;&#039;Belt pouch&#039;&#039;: 6 healing potions (heals 7hp)&lt;br /&gt;
|-&lt;br /&gt;
|#1|| purse (17gp, 15sp)&lt;br /&gt;
|-&lt;br /&gt;
|#3 || Longsword&lt;br /&gt;
|-&lt;br /&gt;
|#6 || Shield w/holy symbol emblem &amp;amp;mdash; &#039;&#039;&amp;quot;heirloom&amp;quot; item&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|#3 || Longbow w/20 arrows&lt;br /&gt;
|-&lt;br /&gt;
|#10 || javelins (&amp;amp;times;5)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top&amp;quot; | #22 || &#039;&#039;Backpack:&#039;&#039; mess kit, 50&#039; hemp rope, tinderbox, rations (&amp;amp;times;2 days), tarot deck, waterskin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: right&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&amp;lt;span style=&amp;quot;font-family: Baskerville, serif; font-variant: small-caps; font-weight: bold; font-size: 2em;&amp;quot;&amp;gt;Skrytifar&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;font-size: 1em&amp;quot;&amp;gt;Large celestial, unaligned&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Armor Class&#039;&#039;&#039; 13 (hide barding)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Hit Points&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;19&amp;lt;/span&amp;gt;/19 (&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/3d10+3)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Speed&#039;&#039;&#039; 60 ft. (50 ft. w/rider)&lt;br /&gt;
----&lt;br /&gt;
|- &lt;br /&gt;
! STR !! DEX !! CON !! INT !! WIS !! CHA&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 18 (+4)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 12 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 13 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 6 (-2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 12 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 7 (-2)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Senses&#039;&#039;&#039; Passive Perception 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Languages&#039;&#039;&#039; Common&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Traits&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Trampling Charge:&#039;&#039;&#039;&#039;&#039; If Skrytifar moves at least 20&#039; straight toward a creature and then hits it with a hooves Attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, Skrytifar can make another Attack with its hooves against it as a Bonus Action.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Actions&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Hooves.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Melee weapon attack:&#039;&#039; +6 to hit, 5&#039; reach, one target. &#039;&#039;Hit:&#039;&#039; 2d6+4 bludgeoning&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skrytifar (Paladin&#039;s Steed) ==&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 180/360/540 lbs&lt;br /&gt;
{|#24|| Hide barding&lt;br /&gt;
|-&lt;br /&gt;
|#31 || Military saddle; bit &amp;amp;amp; bridle&lt;br /&gt;
|-&lt;br /&gt;
|#16|| &#039;&#039;Saddlebags&#039;&#039;: rations (&amp;amp;times; 8 days)&lt;br /&gt;
|-&lt;br /&gt;
|#7|| Bedroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Anomaly&amp;diff=351981</id>
		<title>Sliver Age:Anomaly</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Anomaly&amp;diff=351981"/>
		<updated>2019-01-31T14:11:16Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/the-watcher.9116/ The Watcher]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left; margin-right: 1em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 3 || 0 || 0&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 7 || 4 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dimensionally Transcendent Constant:&#039;&#039;&#039; Immortality 5; Immunity 2 &amp;amp;ndash; Aging, Temporal Effects; Protection 9 &amp;amp;bull;&#039;&#039;21 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dimensional Awareness:&#039;&#039;&#039; Senses 9 &amp;amp;ndash; Detect Occupation of Space: Ranged, Acute, Analytical, Accurate, Radius; Awareness: Dimensional Distortions, Radius &amp;amp;bull; &#039;&#039;9 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Dimensional Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Short Range Displacement:&#039;&#039;&#039; Teleport 14 (Accurate;  Change Direction &amp;amp; Velocity; Increased Mass 9) &amp;amp;bull; &#039;&#039;53 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Long Range Displacement:&#039;&#039;&#039; Teleport 14 (Accurate; Change Direction &amp;amp; Velocity; Extended only; Increased Mass 9 &amp;amp;bull; &#039;&#039;(53 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Displace Subject:&#039;&#039;&#039; Teleport 10 — Attack (Accurate; Change Direction &amp;amp; Velocity; Range:  Perception) •&#039;&#039;(52 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Short Range Portal:&#039;&#039;&#039; Teleport 10 (Accurate; Portal) •&#039;&#039;(50 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Long Range Portal:&#039;&#039;&#039; Teleport 10 — Attack (Accurate; Portal; Extended only) •&#039;&#039;(50 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Offensive Portal:&#039;&#039;&#039; Damage 15 (Range: Perception; Indirect 4; Variable Descriptor: Any) •&#039;&#039;(51 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Defensive Portal:&#039;&#039;&#039; Deflect 12 (Reflect; Redirect; Range: Perception; Indirect 4) •&#039;&#039;(52 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Recursive Trap Door Portal:&#039;&#039;&#039; Affliction 12 — Dodge vs. Hindered + Vulnerable/ Defenseless + Immobile (Range: Perception; Progressive; Affects Insubstantial 2; Reversible; -1 Limit: Not if target can stop/ignore falling; Limited Degree) •&#039;&#039;(39 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Spatial Distortion Trap:&#039;&#039;&#039; Affliction 10 — Int vs. Hindered &amp;amp; Vulnerable &amp;gt; Defenseless &amp;amp; Immobile (Cumulative, Range: Perception; Affects Insubstantial 2; Reversible; Limited Degree) •&#039;&#039;(33 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Temporal Dilation Attack:&#039;&#039;&#039; Affliction 10 — Will vs. Hindered &amp;amp; Impaired &amp;gt; Disabled &amp;amp; Immobile &amp;gt;  Paralyzed &amp;amp; Unaware (Cumulative; Range: Perception; Affects Insubstantial 2; Reversible) •&#039;&#039;(53 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Temporal Acceleration:&#039;&#039;&#039; Quickness 6 (Affects Others; Range: Perception) •(24 points)&amp;lt;br&amp;gt;+ Enhanced Skill 7 — Technology +14 (Affects Others; Range: Perception; -1 Limit: Routine Checks only) •&#039;&#039;(21 points)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Restorative Retcon:&#039;&#039;&#039; Healing 8 (Energizing, Range: Perception, Restorative, Resurrection, Persistent, Stabilize, Limit: Others only, Linked to &amp;amp;hellip;&amp;lt;br&amp;gt;+ Immunity 5 &amp;amp;ndash; Fatigue Effects, Limit: Only those imposed by this power&lt;br /&gt;
* &#039;&#039;&#039;Repairative Retcon:&#039;&#039;&#039; Healing 13 (Affects Objects, Range: Perception, Persistent, Limit: Objects Only&lt;br /&gt;
* &#039;&#039;&#039;Self-Restorative Retcon:&#039;&#039;&#039; Healing 16 (Energizing, Restorative, Persistent, Stabilize, Limit: Self Only, Linked to &amp;amp;hellip;&amp;lt;br&amp;gt;+ Immunity 5 &amp;amp;ndash; Fatigue Effects (Limit: Only those imposed by this power)&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Smartphone:&#039;&#039;&#039; counts as computer, cellphone, and video camera &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment 1; Eidetic Memory; Inventor&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Science 6 (+13); Investigation 2 (+9); Perception 1 (+5); Persuasion 2 (+5); Technology 3 (+10)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +0&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offensive Portal&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Perception, Dmg 15&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 12 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 10&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 10 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 3 (12)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 14&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 34 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 7&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 93 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 39&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 3 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right; margin-top: 0.5em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good/Thrills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Fame:&#039;&#039;&#039; All of the members of the &amp;lt;u&amp;gt;Pegasus&amp;lt;/u&amp;gt; crew are famous for saving the world, of course, but Dr. Stone&#039;s miraculous survival coupled with his surprise return during a major media event made him stand out even among that elite group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conspiracy Theory Magnet:&#039;&#039;&#039; Most people believed the &amp;lt;u&amp;gt;Pegasus&amp;lt;/u&amp;gt; crew when they confirmed Daniel&#039;s identity but there are some out there who think there might be more to the story, as the fact that the government hasn&#039;t gotten around to reinstating his security clearance demonstrates. Some people suspect he&#039;s been mentally compromised by unknown extraterrestrials who were attracted by the warpdrive and the real reason he survived was because they plucked him from it to use as their pawn. Others believe he&#039;s not himself at all, but an alien entity posing as him for some inscrutable purpose. And then there are a few whackos who believe he&#039;s the Antichrist or some other malign entity who adopted the identity of a world saving hero in order to bring about the End of Days.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; Dr. Daniel Stone was a brilliant and respected NASA scientist with a long and distinguished career when he first saw Helmar Fjallirsdottir&#039;s paper detailing the theoretical basis for &amp;quot;warp drive&amp;quot;. He not only recognized it for the genius breakthrough in physics it was but realized that technology he had helped design for a cancelled project to develop an Einstein-Rosen Bridge Generator could potentially be repurposed to create hardware which applied Fjallirsdottir&#039;s theory. Lobbying his superiors, he managed to convince NASA to bring the prodigy onboard and fund a project to develop a working model of her Warp Drive. Besides Fjallirsdottir and himself, Stone recruited brilliant minds from both within NASA and without to help make the Warp Drive a reality.&lt;br /&gt;
&lt;br /&gt;
After they had been working on the project for a while an astronomical discovery gave their efforts an immediate urgency. A rogue asteroid was spotted on a collision course with Earth and only a ship with a functional Warp Drive would have the speed and power necessary to have a chance of intercepting and diverting it in time. Frantically they raced to complete their work and they managed to succeed just in the nick of time. The first spaceship with Warp Drive in human history, The Pegasus, launched with the team onboard to rendezvous with the doomsday rock.&lt;br /&gt;
&lt;br /&gt;
They were of course successful in their mission but it was not without complications. While the time was approaching to jettison the Drive so that its collapsing Warp field would divert the asteroid&#039;s trajectory they discovered a faulty component in the control mechanism had critically malfunctioned. They unfortunately did not have time to repair it before jettisoning, so someone had to stay with Drive and work on it while the rest of the Pegasus got clear. Being the oldest among a team which included young prodigies at the beginning of their life, Dr. Stone concluded it was obvious he should volunteer to be the one to stay and repair the Drive.&lt;br /&gt;
&lt;br /&gt;
The last thing Daniel thought he would experience was a cascade of brilliant, multi-hued light as the Warp field collapsed and released its immense energies. The next thing he remembered experiencing was gasping for air in the vacuum of space, bewilderingly somehow still alive. Desperately needing to be somewhere with air, he suddenly found himself elsewhere. Somewhere in another solar system judging from the two suns in the sky. After taking the time to examine himself and discovering that not only was he alive but back in his thirties again, Dr. Stone concentrated on returning home.&lt;br /&gt;
&lt;br /&gt;
Daniel appeared in his house, which he found had someone else&#039;s furniture and belongings. He went next door to a neighbor to ask what was going on and gave the man the shock of his life. Apparently much time had passed since the Warp Drive collapsed. Enough for the Pegasus to have returned to Earth without Warp Drive. Enough time for his crewmates to discover their new abilities. Enough time for a ceremony to be organized to honor them and memorialize him for saving the world.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t everyday you crash your own eulogy commemorating you for making &amp;quot;The Ultimate Sacrifice.&amp;quot; It&#039;s even rarer for the occasion to be broadcast and streamed live to an audience of billions when you do it. It definitely was a memorable moment when Dr. Stone did so. But after security and the attendees calmed down Dr. Stone was able talk to the rest of the Pegasus Crew and convince them of his identity. They, in turn, confirmed his bona fides to everyone else. And so the event resumed, albeit with a few changes to the script.&lt;br /&gt;
&lt;br /&gt;
In the days afterward, when asked by interviewers how he had managed to survive and why he was now younger, Dr. Stone could only plead ignorance. But he did eventually come up with a theory that he shared with the rest of the Pegasus crew and other friends and family. He believes the space-twisting nature of the Drive&#039;s discharge, coupled with the physics-breaking effects it propagated, transformed him into a hyperdimensional being who transcended the boundaries of the universe into higher realities. His flesh and blood body was just the portion of him that intersected with conventional Space-Time, and it was regressed back to his early thirties because that was when he first joined NASA after obtaining his doctorate and thus that version of him was a core component of his self image.&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Anomaly&amp;diff=351980</id>
		<title>Sliver Age:Anomaly</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Anomaly&amp;diff=351980"/>
		<updated>2019-01-31T14:10:42Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/the-watcher.9116/ The Watcher]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left; margin-right: 1em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 3 || 0 || 0&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 7 || 4 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dimensionally Transcendent Constant:&#039;&#039;&#039; Immortality 5; Immunity 2 &amp;amp;ndash; Aging, Temporal Effects; Protection 9 &amp;amp;bull;&#039;&#039;21 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dimensional Awareness:&#039;&#039;&#039; Senses 9 &amp;amp;ndash; Detect Occupation of Space: Ranged, Acute, Analytical, Accurate, Radius; Awareness: Dimensional Distortions, Radius &amp;amp;bull; &#039;&#039;9 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Dimensional Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Short Range Displacement:&#039;&#039;&#039; Teleport 14 (Accurate;  Change Direction &amp;amp; Velocity; Increased Mass 9) &amp;amp;bull; &#039;&#039;53 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Long Range Displacement:&#039;&#039;&#039; Teleport 14 (Accurate; Change Direction &amp;amp; Velocity; Extended only; Increased Mass 9 &amp;amp;bull; &#039;&#039;(53 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Displace Subject:&#039;&#039;&#039; Teleport 10 — Attack (Accurate; Change Direction &amp;amp; Velocity; Range:  Perception) •&#039;&#039;(52 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Short Range Portal:&#039;&#039;&#039; Teleport 10 (Accurate; Portal) •&#039;&#039;(50 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Long Range Portal:&#039;&#039;&#039; Teleport 10 — Attack (Accurate; Portal; Extended only) •&#039;&#039;(50 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Offensive Portal:&#039;&#039;&#039; Damage 15 (Range: Perception; Indirect 4; Variable Descriptor: Any) •&#039;&#039;(51 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Defensive Portal:&#039;&#039;&#039; Deflect 12 (Reflect; Redirect; Range: Perception; Indirect 4) •&#039;&#039;(52 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Recursive Trap Door Portal:&#039;&#039;&#039; Affliction 12 — Dodge vs. Hindered + Vulnerable/ Defenseless + Immobile (Range: Perception; Progressive; Affects Insubstantial 2; Reversible; -1 Limit: Not if target can stop/ignore falling; Limited Degree) •&#039;&#039;(39 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Spatial Distortion Trap:&#039;&#039;&#039; Affliction 10 — Int vs. Hindered &amp;amp; Vulnerable &amp;gt; Defenseless &amp;amp; Immobile (Cumulative, Range: Perception; Affects Insubstantial 2; Reversible; Limited Degree) •&#039;&#039;(33 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Temporal Dilation Attack:&#039;&#039;&#039; Affliction 10 — Will vs. Hindered &amp;amp; Impaired &amp;gt; Disabled &amp;amp; Immobile &amp;gt;  Paralyzed &amp;amp; Unaware (Cumulative; Range: Perception; Affects Insubstantial 2; Reversible) •&#039;&#039;(53 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Temporal Acceleration:&#039;&#039;&#039; Quickness 6 (Affects Others; Range: Perception) •(24 points)&amp;lt;br&amp;gt;+ Enhanced Skill 7 — Technology +14 (Affects Others; Range: Perception; -1 Limit: Routine Checks only) •&#039;&#039;(21 points)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Restorative Retcon:&#039;&#039;&#039; Healing 8 (Energizing, Range: Perception, Restorative, Resurrection, Persistent, Stabilize, Limit: Others only, Linked to &amp;amp;hellip;&amp;lt;br&amp;gt;+Immunity 5 &amp;amp;ndash; Fatigue Effects, Limit: Only those imposed by this power&lt;br /&gt;
* &#039;&#039;&#039;Repairative Retcon:&#039;&#039;&#039; Healing 13 (Affects Objects, Range: Perception, Persistent, Limit: Objects Only&lt;br /&gt;
* &#039;&#039;&#039;Self-Restorative Retcon:&#039;&#039;&#039; Healing 16 (Energizing, Restorative, Persistent, Stabilize, Limit: Self Only, Linked to &amp;amp;hellip;&amp;lt;br&amp;gt;Immunity 5 &amp;amp;ndash; Fatigue Effects (Limit: Only those imposed by this power)&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Smartphone:&#039;&#039;&#039; counts as computer, cellphone, and video camera &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment 1; Eidetic Memory; Inventor&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Science 6 (+13); Investigation 2 (+9); Perception 1 (+5); Persuasion 2 (+5); Technology 3 (+10)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +0&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offensive Portal&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Perception, Dmg 15&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 12 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 10&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 10 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 3 (12)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 14&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 34 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 7&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 93 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 39&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 3 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right; margin-top: 0.5em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good/Thrills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Fame:&#039;&#039;&#039; All of the members of the &amp;lt;u&amp;gt;Pegasus&amp;lt;/u&amp;gt; crew are famous for saving the world, of course, but Dr. Stone&#039;s miraculous survival coupled with his surprise return during a major media event made him stand out even among that elite group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conspiracy Theory Magnet:&#039;&#039;&#039; Most people believed the &amp;lt;u&amp;gt;Pegasus&amp;lt;/u&amp;gt; crew when they confirmed Daniel&#039;s identity but there are some out there who think there might be more to the story, as the fact that the government hasn&#039;t gotten around to reinstating his security clearance demonstrates. Some people suspect he&#039;s been mentally compromised by unknown extraterrestrials who were attracted by the warpdrive and the real reason he survived was because they plucked him from it to use as their pawn. Others believe he&#039;s not himself at all, but an alien entity posing as him for some inscrutable purpose. And then there are a few whackos who believe he&#039;s the Antichrist or some other malign entity who adopted the identity of a world saving hero in order to bring about the End of Days.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; Dr. Daniel Stone was a brilliant and respected NASA scientist with a long and distinguished career when he first saw Helmar Fjallirsdottir&#039;s paper detailing the theoretical basis for &amp;quot;warp drive&amp;quot;. He not only recognized it for the genius breakthrough in physics it was but realized that technology he had helped design for a cancelled project to develop an Einstein-Rosen Bridge Generator could potentially be repurposed to create hardware which applied Fjallirsdottir&#039;s theory. Lobbying his superiors, he managed to convince NASA to bring the prodigy onboard and fund a project to develop a working model of her Warp Drive. Besides Fjallirsdottir and himself, Stone recruited brilliant minds from both within NASA and without to help make the Warp Drive a reality.&lt;br /&gt;
&lt;br /&gt;
After they had been working on the project for a while an astronomical discovery gave their efforts an immediate urgency. A rogue asteroid was spotted on a collision course with Earth and only a ship with a functional Warp Drive would have the speed and power necessary to have a chance of intercepting and diverting it in time. Frantically they raced to complete their work and they managed to succeed just in the nick of time. The first spaceship with Warp Drive in human history, The Pegasus, launched with the team onboard to rendezvous with the doomsday rock.&lt;br /&gt;
&lt;br /&gt;
They were of course successful in their mission but it was not without complications. While the time was approaching to jettison the Drive so that its collapsing Warp field would divert the asteroid&#039;s trajectory they discovered a faulty component in the control mechanism had critically malfunctioned. They unfortunately did not have time to repair it before jettisoning, so someone had to stay with Drive and work on it while the rest of the Pegasus got clear. Being the oldest among a team which included young prodigies at the beginning of their life, Dr. Stone concluded it was obvious he should volunteer to be the one to stay and repair the Drive.&lt;br /&gt;
&lt;br /&gt;
The last thing Daniel thought he would experience was a cascade of brilliant, multi-hued light as the Warp field collapsed and released its immense energies. The next thing he remembered experiencing was gasping for air in the vacuum of space, bewilderingly somehow still alive. Desperately needing to be somewhere with air, he suddenly found himself elsewhere. Somewhere in another solar system judging from the two suns in the sky. After taking the time to examine himself and discovering that not only was he alive but back in his thirties again, Dr. Stone concentrated on returning home.&lt;br /&gt;
&lt;br /&gt;
Daniel appeared in his house, which he found had someone else&#039;s furniture and belongings. He went next door to a neighbor to ask what was going on and gave the man the shock of his life. Apparently much time had passed since the Warp Drive collapsed. Enough for the Pegasus to have returned to Earth without Warp Drive. Enough time for his crewmates to discover their new abilities. Enough time for a ceremony to be organized to honor them and memorialize him for saving the world.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t everyday you crash your own eulogy commemorating you for making &amp;quot;The Ultimate Sacrifice.&amp;quot; It&#039;s even rarer for the occasion to be broadcast and streamed live to an audience of billions when you do it. It definitely was a memorable moment when Dr. Stone did so. But after security and the attendees calmed down Dr. Stone was able talk to the rest of the Pegasus Crew and convince them of his identity. They, in turn, confirmed his bona fides to everyone else. And so the event resumed, albeit with a few changes to the script.&lt;br /&gt;
&lt;br /&gt;
In the days afterward, when asked by interviewers how he had managed to survive and why he was now younger, Dr. Stone could only plead ignorance. But he did eventually come up with a theory that he shared with the rest of the Pegasus crew and other friends and family. He believes the space-twisting nature of the Drive&#039;s discharge, coupled with the physics-breaking effects it propagated, transformed him into a hyperdimensional being who transcended the boundaries of the universe into higher realities. His flesh and blood body was just the portion of him that intersected with conventional Space-Time, and it was regressed back to his early thirties because that was when he first joined NASA after obtaining his doctorate and thus that version of him was a core component of his self image.&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Helmar&amp;diff=351911</id>
		<title>Sliver Age:Helmar</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Helmar&amp;diff=351911"/>
		<updated>2019-01-31T01:38:07Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left; margin-right: 1em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 2 || 2 || 4&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 5 || 5 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Warpfield Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Warp Shear:&#039;&#039;&#039; Damage 12 (Ranged) &amp;amp;bull; &#039;&#039;24 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Spatial Shift:&#039;&#039;&#039; Move Object 8 (Range: Perception, Limit: Can&#039;t disarm or trip&amp;lt;br&amp;gt;Move Object +6 (Range: Perception, Limit: Can&#039;t disarm or trip, Limit: Target must fit within a 5&#039; cube) &amp;amp;bull; &#039;&#039;(22 points)&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Personal Warp Field:&#039;&#039;&#039;  Protection 10 (Impervious) &amp;amp;bull; &#039;&#039;20 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Projected Warp Field:&#039;&#039;&#039; Deflect 10 (Reflect) &amp;amp;bull; &#039;&#039;20 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Smartphone:&#039;&#039;&#039; counts as computer and cellphone &amp;amp;bull; &#039;&#039;2 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flash Goggles&#039;&#039;&#039; &amp;amp;bull; &#039;&#039;1 point&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Vehicles&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Private Jet:&#039;&#039;&#039; Gargantuan Size; Strength 12; Defense -6; Toughness 11; Flight 8 &amp;amp;bull; &#039;&#039;19 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Motorcycle:&#039;&#039;&#039; Medium Size; Strength 1; Defense -0; Toughness 8; Speed 6 &amp;amp;bull; &#039;&#039;(7 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Jet-Ski:&#039;&#039;&#039; Medium Size; Strength 1; Defense -0; Toughness 7; Swimming 5 &amp;amp;bull; &#039;&#039;(5 points)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Headquarters&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Penthouse:&#039;&#039;&#039; Small Size; Toughness 6; Features 5 &amp;amp;ndash; Fire Prevention System, Gym, Library, Living Space, Security System 1 &amp;amp;bull; &#039;&#039;5 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Attractive 2; Equipment 6; Eidetic Memory; Luck 6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Benefits:&#039;&#039;&#039; Security Clearance 2, Status 1, Wealth 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Improved Critical 2; Improved Initiative 2; Precise Attack 2; Ranged Attack 7&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Theoretical Physics 8 (+13); Insight 5 (+10); Perception 5 (+10); Technology 8 (+13); Vehicles 8 (+12)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +10&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Warp Shear +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Ranged, Dmg 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 2 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 8&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 5 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 2 (12)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 5&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 42 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 17&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 65 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 34 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 169&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right; margin-top: 0.5em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
(&#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;To be determined&amp;lt;/span&amp;gt;&#039;&#039;)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 0em 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
Female 21 5&#039;8&amp;quot; 138 lbs Grey eyes, Platinum Blonde hair&lt;br /&gt;
&lt;br /&gt;
Helmar was - is - a prodigy. Barely 16 when she came up with the concept of the Warp Drive, and only 19 when she helped build it. Now she&#039;s 21(ish) and super powered - but that hasn&#039;t changed her intellect. She&#039;s not an inventor, so much as a Physicist who&#039;s also a dab hand at Engineering. Other people are needed to take her ideas into the material world, and she can only help build.&lt;br /&gt;
&lt;br /&gt;
When she was affected by the slivers, she gained the ability to manipulate small bubbles of Space-Time. To, in effect, create small Warps. Despite her best efforts, she&#039;s not learned how - or even if - she can make the bubbles larger. Instead, she&#039;s learned how to use those bubbles to move things at a distance, either by wrapping the item entirely in a bubble, or by placing a bubble touching something, and drawing it in the wake as she moves the bubble itself.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Lady_Luck&amp;diff=351910</id>
		<title>Sliver Age:Lady Luck</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Lady_Luck&amp;diff=351910"/>
		<updated>2019-01-31T01:32:17Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/superzero.175498/ Superzero]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left; margin-right: 1em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 2 || 3 || 4 || 3&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 9 (15) || 3 (7) || 2 || 2&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Probability Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Critical Hit!:&#039;&#039;&#039; Damage 5 (Ranged, Feature: Stacks with weapons) &amp;amp;bull; &#039;&#039;11 points&#039;&#039;&lt;br /&gt;
* Damage 5 (Str-based, Feature: Stacks with weapons)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lucky Fighter:&#039;&#039;&#039; Enhanced Dodge 6; Enhanced Fighting 6; Enhanced Fortitude 6; Enhanced Will 6; Enhanced Trait 4 &amp;amp;ndash; Evasion, Ranged Attack 3 &amp;amp;bull; &#039;&#039;34 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Just a Scratch!:&#039;&#039;&#039; Protection 5 &amp;amp;bull; 5 points;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Shot in the Dark&amp;quot;:&#039;&#039;&#039; Enhanced Intellect 2 &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Homemade Multi-Blaster (&#039;&#039;Easily Removable&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
Damage 6 (Accurate 1; Ranged) &amp;amp;bull; &#039;&#039;7 points&#039;&#039;&lt;br /&gt;
* Affliction 12 &amp;amp;ndash; Fortitude vs. Dazed&amp;amp;Rarr;Stunned (Limited Degree)&lt;br /&gt;
* Movement 1 &amp;amp;ndash; Swinging&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Concealed Armor:&#039;&#039;&#039; Protection 1 (Subtle) &amp;amp;bull; &#039;&#039;2 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Commlink&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Customized Car:&#039;&#039;&#039; Large Size; Strength 6; Defense 8; Toughness 8; Speed 6 &amp;amp;bull; &#039;&#039;11 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Motorcycle:&#039;&#039;&#039; Medium Size; Strength 1; Defense 10; Toughness 8, Speed 6&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Attractive; Equipment 3; Improved Initiative; Power Attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charmed Life:&#039;&#039;&#039; Beginner&#039;s Luck; Jack-of-All-Trades; Luck 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Society Circles:&#039;&#039;&#039; Benefit: Wealth 1; Connected&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Acrobatics 6 (+10); Athletics 4 (+6); Close Combat: Unarmed 2 (+17); Deception 8 (+10; +12 w/Attractive); Expertise: Physical Science 2 (+7); Insight 4 (+6); Perception 6 (+8); Persuasion 10 (+13; +15 w/Attractive); Ranged Combat: Zapper 5 (+11); Stealth 6 (+10); Technology 9 (+14); Vehicles 6 (+9)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +8&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +17&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 2&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Zapper +13&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Ranged, Dmg 6 (11)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Zapper (stun) +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Ranged, Afflict 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 9 (15) || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 4 (10)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 9 (15) || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 3 (9)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 7 (13)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 56 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 34&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 64 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 15 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right; margin-top: 0.5em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Relationship:&#039;&#039;&#039; Jonathan Evergreen (Husband)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirk/Phobia:&#039;&#039;&#039; &amp;quot;Imposter Syndrome&amp;quot; &amp;amp;mdash; Gloria is perfectly aware she isn&#039;t actually quite as skilled as her preternatural success can make her seem. A lack of confidence can hinder her powers, since her probability-bending depends on her willing reality to work how she wants it to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Uncertainty &amp;amp;mdash; Lady Luck&#039;s educated guesses are more likely to be right then anybody else&#039;s, but they&#039;re not always right. When she&#039;s trying something practical, she generally finds out pretty quick whether she was right or not. When she&#039;s just trying to tell when something is true, though?&lt;br /&gt;
&lt;br /&gt;
When Lady Luck&#039;s Shot in the Dark power doesn&#039;t quite stop her from a near miss on a knowledge check, she might think something incorrect is true. If it contributes to a near hit, she might doubt her correct answer. (This is generally irrelevant on Technology checks, where it&#039;s usually immediately apparent whether she succeeds or fails.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Gloria Ross lived a charmed life. Things always tended to work out to her benefit. She did well in school--better than she probably should have. Things generally went her way. Things were easy for her.&lt;br /&gt;
&lt;br /&gt;
Gloria had always been interested in machines, so as a young adult she worked as an auto mechanic while pursuing degrees in engineering. In that occupation, she had two notably high-profile clients. One was Jonathan, a member of the notorious Evergreen family. There were a wide variety of nasty, if sometimes seemingly contradictory, stories about how the Evergreens became as fabulously wealthy as they were. After spending some time with Jonathan, Gloria became convinced that they were all probably true. But Jonathan was something of the black sheep of the family by virtue of being more of a white hat, and the two did hit it off after their initial chance meeting. While not a part of any of his family&#039;s businesses and largely cut off from them, being an Evergreen heir was more than enough for him to be considered &amp;quot;reasonably wealthy&amp;quot; by Gloria&#039;s standards. Her too, since he eventually became her husband.&lt;br /&gt;
&lt;br /&gt;
The other interesting client was a NASA engineer who was embarrassed that he couldn&#039;t figure out why his car wouldn&#039;t start; while she assured him that there was no reason he should be, since this was very much in her wheelhouse and not his, he was nonetheless impressed when she &amp;quot;showed him up&amp;quot; by easily solving his problem. When he found out she was studying engineering, he started following her educational career. Having an existing NASA scientist already invested in her skills proved helpful in joining the organization a few years down the line. Frankly, it gave her career a boost over probably more qualified applicants. She was good enough, sure, but not sufficiently exceptional for the opportunities she was extended.&lt;br /&gt;
&lt;br /&gt;
And that&#039;s how Gloria Evergreen came to be on the &#039;&#039;Pegasus&#039;&#039;, feeling somewhat in over her head. But things would work out; they always did.&lt;br /&gt;
In the aftermath of the incident, it almost seemed like Gloria&#039;s luck had run out. Most of the others seemed to be experiencing some kind of profound change while she... was not. It didn&#039;t take long, though, before she started succeeding at almost impossible tasks. Taking wild, only slightly educated guesses that turned out correct. Trying to patch some of the damage to the craft only to discover she could easily repair the damage entirely with no help. She tried drawing from a deck of cards and guessing at the outcome; she was usually wrong, of course, but right far more often than she should have been.&lt;br /&gt;
&lt;br /&gt;
Shortly after returning to Earth, Gloria encountered her first sliver-empowered villain. Perceiving her as the weak link of the &amp;quot;Horsemen&amp;quot;, an impossibly strong man came after her. It was barely theoretically possible for her to knock him out, if she hit him just right and he fell and hit his head; nigh-impossible in its improbability but possible.&lt;br /&gt;
&lt;br /&gt;
So she did.&lt;br /&gt;
&lt;br /&gt;
Since then Gloria&#039;s life has been better then ever. Her brother- and sister-in-law were both imprisoned for financial crimes, and her husband was his parents&#039; only heir when they were suddenly (but not terribly tragically) killed in an accident caused by unsafe conditions at one of the factories they owned. Jonathan has, to nobody&#039;s surprise, proved far more worthy of the family fortune. Evergreen Technologies is now far more ethically and sustainably managed, and much of the remaining profit goes to more charitable endeavors. The couple does remain more than reasonably wealthy now, though, and Gloria&#039;s interest in cars is now focused on maintaining and fixing up the ones she owns (although she still helps out in the garage where she used to work when they need an extra hand).&lt;br /&gt;
&lt;br /&gt;
Gloria had gone from a fortunate individual to a person whose presence bent the laws of probability in her favor. Things had always tended to work out to her benefit. Now, Lady Luck&#039;s good fortune was predictable enough to count on, and made the barely-possible probable.&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Starstuff&amp;diff=351909</id>
		<title>Sliver Age:Starstuff</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Starstuff&amp;diff=351909"/>
		<updated>2019-01-31T01:28:54Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/funkadelic.29934/ Funkadelic]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left; margin-right: 1em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 0 || 0 || 0&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 11 || 7 || 0 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Alternate Form: Particulate Matter (&#039;&#039;Activation: Free Action&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
Damage 13 &amp;amp;bull; &#039;&#039;13 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Elongation 6 &amp;amp;ndash; 500 feet, +6 to grab &amp;amp;bull; &#039;&#039;6 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Immunity 10 &amp;amp;ndash; Life Support &amp;amp;bull; &#039;&#039;10 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Immunity 80 &amp;amp;ndash; Toughness effects (Limit: Half effect) &amp;amp;bull; &#039;&#039;40 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Insubstantial 1 &amp;amp;ndash; Fluid &amp;amp;bull; &#039;&#039;5 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Movement 2 &amp;amp;mdash; Slithering, Swinging &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Protection 11 &amp;amp;bull; &#039;&#039;11 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Attractive; Interpose&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Science 8 (+15), Investigation 4 (+11), Persuasion 4 (+7), Treatment 6 (+13)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +0&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Particulate Attack +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 13&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 11 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 13 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 0 (11)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 42 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 89 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 36&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 2 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right; margin: 0.5em 0em&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Scientific Discovery&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;What Am I?:&#039;&#039;&#039; Starstuff doesn&#039;t really feel hungry or whatnot anymore. Starstuff can still eat but is still studying what happens to it as they no longer have a stomach. Or organs in general. While they put on a good face, deep down Starstuff is worred about remaining human.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edward Moore&#039;&#039;&#039; was brought in as the ship&#039;s physician. Less famous among the crew before the return of the &#039;&#039;Pegasus&#039;&#039;, Edward was chosen because he has the rare combination of medical training and a background in theoretical (well not anymore) physics. Edward was reluctant to go (he was much more comfortable in a lab or clinic), but when asked could not say no. &lt;br /&gt;
&lt;br /&gt;
Since coming back, Edward has been adjusting to fame. He&#039;s handling it okay, but would still rather be in the the lab studying their (and in particular his) condition.&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Starstuff&amp;diff=351908</id>
		<title>Sliver Age:Starstuff</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Starstuff&amp;diff=351908"/>
		<updated>2019-01-31T01:20:19Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/funkadelic.29934/ Funkadelic]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left; margin-right: 1em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 0 || 0 || 0&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 11 || 7 || 0 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Alternate Form: Particulate Matter (&#039;&#039;Activation: Free Action&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
Damage 13 &amp;amp;bull; &#039;&#039;13 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Elongation 6 &amp;amp;ndash; 500 feet, +6 to grab &amp;amp;bull; &#039;&#039;6 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Immunity 10 &amp;amp;ndash; Life Support &amp;amp;bull; &#039;&#039;10 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Immunity 80 &amp;amp;ndash; Toughness effects (Limit: Half effect) &amp;amp;bull; &#039;&#039;40 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Insubstantial 1 &amp;amp;ndash; Fluid &amp;amp;bull; &#039;&#039;5 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Movement 2 &amp;amp;mdash; Slithering, Swinging &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Protection 11 &amp;amp;bull; &#039;&#039;11 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Attractive; Interpose&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Science 8 (+15), Investigation 4 (+11), Persuasion 4 (+7), Treatment 6 (+13)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +0&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Particulate Attack +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 13&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 11 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 13 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 0 (11)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 42 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 89 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 36&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 2 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right; margin: 0.5em 0em&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Scientific Discovery&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;What Am I?:&#039;&#039;&#039; Starstuff doesn&#039;t really feel hungry or whatnot anymore. Starstuff can still eat but is still studying what happens to it as they no longer have a stomach. Or organs in general. While they put on a good face, deep down Starstuff is worred about remaining human.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edward Moore&#039;&#039;&#039; was brought in as the ship&#039;s physician. Less famous among the crew before the return of the &#039;&#039;Pegasus&#039;&#039;, Edward was chosen because he has the rare combination of medical training and a background in theoretical (well not anymore) physics. Edward was reluctant to go (he was much more comfortable in a lab or clinic), but when asked could not say no. &lt;br /&gt;
&lt;br /&gt;
Since coming back, Edward has been adjusting to fame. He&#039;s handling it okay, but would still rather be in the the lab studying their (and in particular his) condition.&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Starstuff&amp;diff=351907</id>
		<title>Sliver Age:Starstuff</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Starstuff&amp;diff=351907"/>
		<updated>2019-01-31T01:18:43Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/funkadelic.29934/ Funkadelic]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 0 || 0 || 0&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 11 || 7 || 0 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Alternate Form: Particulate Matter (&#039;&#039;Activation: Free Action&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
Damage 13 &amp;amp;bull; &#039;&#039;13 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Elongation 6 &amp;amp;ndash; 500 feet, +6 to grab &amp;amp;bull; &#039;&#039;6 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Immunity 10 &amp;amp;ndash; Life Support &amp;amp;bull; &#039;&#039;10 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Immunity 80 &amp;amp;ndash; Toughness effects (Limit: Half effect) &amp;amp;bull; &#039;&#039;40 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Insubstantial 1 &amp;amp;ndash; Fluid &amp;amp;bull; &#039;&#039;5 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Movement 2 &amp;amp;mdash; Slithering, Swinging &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Protection 11 &amp;amp;bull; &#039;&#039;11 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Attractive; Interpose&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Science 8 (+15), Investigation 4 (+11), Persuasion 4 (+7), Treatment 6 (+13)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +0&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Particulate Attack +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 13&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 11 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 13 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 0 (11)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 42 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 89 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 36&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 2 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Scientific Discovery&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;What Am I?:&#039;&#039;&#039; Starstuff doesn&#039;t really feel hungry or whatnot anymore. Starstuff can still eat but is still studying what happens to it as they no longer have a stomach. Or organs in general. While they put on a good face, deep down Starstuff is worred about remaining human.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edward Moore&#039;&#039;&#039; was brought in as the ship&#039;s physician. Less famous among the crew before the return of the &#039;&#039;Pegasus&#039;&#039;, Edward was chosen because he has the rare combination of medical training and a background in theoretical (well not anymore) physics. Edward was reluctant to go (he was much more comfortable in a lab or clinic), but when asked could not say no. &lt;br /&gt;
&lt;br /&gt;
Since coming back, Edward has been adjusting to fame. He&#039;s handling it okay, but would still rather be in the the lab studying their (and in particular his) condition.&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Starstuff&amp;diff=351906</id>
		<title>Sliver Age:Starstuff</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Starstuff&amp;diff=351906"/>
		<updated>2019-01-31T01:18:03Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/funkadelic.29934/ Funkadelic]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 0 || 0 || 0&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 11 || 7 || 0 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Alternate Form: Particulate Matter (&#039;&#039;Activation: Free Action&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
Damage 13 &amp;amp;bull; &#039;&#039;13 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Elongation 6 &amp;amp;ndash; 500 feet, +6 to grab &amp;amp;bull; &#039;&#039;6 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Immunity 10 &amp;amp;ndash; Life Support &amp;amp;bull; &#039;&#039;10 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Immunity 80 &amp;amp;ndash; Toughness effects (Limit: Half effect) &amp;amp;bull; &#039;&#039;40 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Insubstantial 1 &amp;amp;ndash; Fluid &amp;amp;bull; &#039;&#039;5 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Movement 2 &amp;amp;mdash; Slithering, Swinging &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Protection 11 &amp;amp;bull; &#039;&#039;11 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Attractive; Interpose&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Science 8 (+15), Investigation 4 (+11), Persuasion 4 (+7), Treatment 6 (+13)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +0&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Particulate Attack +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 13&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 11 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 13 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 0 (11)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 42 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 93 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 36&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 2 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Scientific Discovery&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;What Am I?:&#039;&#039;&#039; Starstuff doesn&#039;t really feel hungry or whatnot anymore. Starstuff can still eat but is still studying what happens to it as they no longer have a stomach. Or organs in general. While they put on a good face, deep down Starstuff is worred about remaining human.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edward Moore&#039;&#039;&#039; was brought in as the ship&#039;s physician. Less famous among the crew before the return of the &#039;&#039;Pegasus&#039;&#039;, Edward was chosen because he has the rare combination of medical training and a background in theoretical (well not anymore) physics. Edward was reluctant to go (he was much more comfortable in a lab or clinic), but when asked could not say no. &lt;br /&gt;
&lt;br /&gt;
Since coming back, Edward has been adjusting to fame. He&#039;s handling it okay, but would still rather be in the the lab studying their (and in particular his) condition.&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Starstuff&amp;diff=351905</id>
		<title>Sliver Age:Starstuff</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Starstuff&amp;diff=351905"/>
		<updated>2019-01-31T01:17:44Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/funkadelic.29934/ Funkadelic]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 0 || 0 || 0&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 11 || 7 || 0 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Alternate Form: Particulate Matter (&#039;&#039;Activation: Free Action&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
Damage 13 &amp;amp;bull; &#039;&#039;13 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Elongation 6 &amp;amp;ndash; 500 feet, +6 to grab &amp;amp;bull; &#039;&#039;6 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Immunity 10 &amp;amp;ndash; Life Support &amp;amp;bull; &#039;&#039;10 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Immunity 80 &amp;amp;ndash; Toughness effects (Limit: Half effect) &amp;amp;bull; &#039;&#039;40 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Insubstantial 1 &amp;amp;ndash; Fluid &amp;amp;bull; &#039;&#039;5 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Movement 2 &amp;amp;mdash; Slithering, Swinging &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Protection 11 &amp;amp;bull; &#039;&#039;11 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Attractive; Interpose&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Science 8 (+15), Investigation 4 (+11), Persuasion 4 (+7), Treatment 6 (+13)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Particulate Attack +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 13&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 11 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 13 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 0 (11)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 42 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 93 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 36&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 2 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Scientific Discovery&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;What Am I?:&#039;&#039;&#039; Starstuff doesn&#039;t really feel hungry or whatnot anymore. Starstuff can still eat but is still studying what happens to it as they no longer have a stomach. Or organs in general. While they put on a good face, deep down Starstuff is worred about remaining human.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edward Moore&#039;&#039;&#039; was brought in as the ship&#039;s physician. Less famous among the crew before the return of the &#039;&#039;Pegasus&#039;&#039;, Edward was chosen because he has the rare combination of medical training and a background in theoretical (well not anymore) physics. Edward was reluctant to go (he was much more comfortable in a lab or clinic), but when asked could not say no. &lt;br /&gt;
&lt;br /&gt;
Since coming back, Edward has been adjusting to fame. He&#039;s handling it okay, but would still rather be in the the lab studying their (and in particular his) condition.&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Starstuff&amp;diff=351904</id>
		<title>Sliver Age:Starstuff</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Starstuff&amp;diff=351904"/>
		<updated>2019-01-31T01:17:31Z</updated>

		<summary type="html">&lt;p&gt;GetterB: Created page with &amp;quot;[[https://forum.rpg.net/index.php?members/funkadelic.29934/ Funkadelic]&amp;#039;s PC for the &amp;quot;Sliver Age&amp;quot; campaign.  {| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[https://forum.rpg.net/index.php?members/funkadelic.29934/ Funkadelic]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 0 || 0 || 0&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 11 || 7 || 0 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Alternate Form: Particulate Matter (&#039;&#039;Activation: Free Action&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
Damage 13 &amp;amp;bull; &#039;&#039;13 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Elongation 6 &amp;amp;ndash; 500 feet, +6 to grab &amp;amp;bull; &#039;&#039;6 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Immunity 10 &amp;amp;ndash; Life Support &amp;amp;bull; &#039;&#039;10 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Immunity 80 &amp;amp;ndash; Toughness effects (Limit: Half effect) &amp;amp;bull; &#039;&#039;40 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Insubstantial 1 &amp;amp;ndash; Fluid &amp;amp;bull; &#039;&#039;5 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Movement 2 &amp;amp;mdash; Slithering, Swinging &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Protection 11 &amp;amp;bull; &#039;&#039;11 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Attractive; Interpose&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Science 8 (+15), Investigation 4 (+11), Persuasion 4 (+7), Treatment 6 (+13)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Particulate Attack +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 13&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 11 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 13 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 0 (11)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 42 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 93 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 36&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 2 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Scientific Discovery&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;What Am I?:&#039;&#039;&#039; Starstuff doesn&#039;t really feel hungry or whatnot anymore. Starstuff can still eat but is still studying what happens to it as they no longer have a stomach. Or organs in general. While they put on a good face, deep down Starstuff is worred about remaining human.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edward Moore&#039;&#039;&#039; was brought in as the ship&#039;s physician. Less famous among the crew before the return of the &#039;&#039;Pegasus&#039;&#039;, Edward was chosen because he has the rare combination of medical training and a background in theoretical (well not anymore) physics. Edward was reluctant to go (he was much more comfortable in a lab or clinic), but when asked could not say no. &lt;br /&gt;
&lt;br /&gt;
Since coming back, Edward has been adjusting to fame. He&#039;s handling it okay, but would still rather be in the the lab studying their (and in particular his) condition.&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Lady_Luck&amp;diff=351887</id>
		<title>Sliver Age:Lady Luck</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Lady_Luck&amp;diff=351887"/>
		<updated>2019-01-30T23:32:17Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/superzero.175498/ Superzero]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left; margin-right: 1em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 2 || 3 || 4 || 3&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 9 (15) || 3 (7) || 2 || 2&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Probability Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Critical Hit!:&#039;&#039;&#039; Damage 5 (Ranged, Feature: Stacks with weapons) &amp;amp;bull; &#039;&#039;11 points&#039;&#039;&lt;br /&gt;
* Damage 5 (Str-based, Feature: Stacks with weapons)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lucky Fighter:&#039;&#039;&#039; Enhanced Dodge 6; Enhanced Fighting 6; Enhanced Fortitude 6; Enhanced Will 6; Enhanced Trait 4 &amp;amp;ndash; Evasion, Ranged Attack 3 &amp;amp;bull; &#039;&#039;34 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Just a Scratch!:&#039;&#039;&#039; Protection 5 &amp;amp;bull; 5 points;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Shot in the Dark&amp;quot;:&#039;&#039;&#039; Enhanced Intellect 2 &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Homemade Multi-Blaster (&#039;&#039;Easily Removable&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
Damage 6 (Accurate 1; Ranged) &amp;amp;bull; &#039;&#039;7 points&#039;&#039;&lt;br /&gt;
* Affliction 12 &amp;amp;ndash; Fortitude vs. Dazed&amp;amp;Rarr;Stunned (Limited Degree)&lt;br /&gt;
* Movement 1 &amp;amp;ndash; Swinging&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Concealed Armor:&#039;&#039;&#039; Protection 1 (Subtle) &amp;amp;bull; &#039;&#039;2 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Commlink&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Customized Car:&#039;&#039;&#039; Large Size; Strength 6; Defense 8; Toughness 8; Speed 6 &amp;amp;bull; &#039;&#039;11 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Motorcycle:&#039;&#039;&#039; Medium Size; Strength 1; Defense 10; Toughness 8, Speed 6&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Attractive; Beginner&#039;s Luck; Benefit: Wealth; Connected; Equipment 3; Improved Initiative; Jack-of-All-Trades; Luck 5; Power Attack&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Acrobatics 6 (+10); Athletics 4 (+6); Close Combat: Unarmed 2 (+17); Deception 8 (+10; +12 w/Attractive); Expertise: Physical Science 2 (+7); Insight 4 (+6); Perception 6 (+8); Persuasion 10 (+13; +15 w/Attractive); Ranged Combat: Zapper 5 (+11); Stealth 6 (+10); Technology 9 (+14); Vehicles 6 (+9)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +8&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +17&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 2&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Zapper +13&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Ranged, Dmg 6 (11)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Zapper (stun) +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Ranged, Afflict 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 9 (15) || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 4 (10)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 9 (15) || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 3 (9)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 7 (13)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 56 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 34&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 64 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 15 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right; margin-top: 0.5em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Relationship:&#039;&#039;&#039; Jonathan Evergreen (Husband)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirk/Phobia:&#039;&#039;&#039; &amp;quot;Imposter Syndrome&amp;quot; &amp;amp;mdash; Gloria is perfectly aware she isn&#039;t actually quite as skilled as her preternatural success can make her seem. A lack of confidence can hinder her powers, since her probability-bending depends on her willing reality to work how she wants it to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Uncertainty &amp;amp;mdash; Lady Luck&#039;s educated guesses are more likely to be right then anybody else&#039;s, but they&#039;re not always right. When she&#039;s trying something practical, she generally finds out pretty quick whether she was right or not. When she&#039;s just trying to tell when something is true, though?&lt;br /&gt;
&lt;br /&gt;
When Lady Luck&#039;s Shot in the Dark power doesn&#039;t quite stop her from a near miss on a knowledge check, she might think something incorrect is true. If it contributes to a near hit, she might doubt her correct answer. (This is generally irrelevant on Technology checks, where it&#039;s usually immediately apparent whether she succeeds or fails.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Gloria Ross lived a charmed life. Things always tended to work out to her benefit. She did well in school--better than she probably should have. Things generally went her way. Things were easy for her.&lt;br /&gt;
&lt;br /&gt;
Gloria had always been interested in machines, so as a young adult she worked as an auto mechanic while pursuing degrees in engineering. In that occupation, she had two notably high-profile clients. One was Jonathan, a member of the notorious Evergreen family. There were a wide variety of nasty, if sometimes seemingly contradictory, stories about how the Evergreens became as fabulously wealthy as they were. After spending some time with Jonathan, Gloria became convinced that they were all probably true. But Jonathan was something of the black sheep of the family by virtue of being more of a white hat, and the two did hit it off after their initial chance meeting. While not a part of any of his family&#039;s businesses and largely cut off from them, being an Evergreen heir was more than enough for him to be considered &amp;quot;reasonably wealthy&amp;quot; by Gloria&#039;s standards. Her too, since he eventually became her husband.&lt;br /&gt;
&lt;br /&gt;
The other interesting client was a NASA engineer who was embarrassed that he couldn&#039;t figure out why his car wouldn&#039;t start; while she assured him that there was no reason he should be, since this was very much in her wheelhouse and not his, he was nonetheless impressed when she &amp;quot;showed him up&amp;quot; by easily solving his problem. When he found out she was studying engineering, he started following her educational career. Having an existing NASA scientist already invested in her skills proved helpful in joining the organization a few years down the line. Frankly, it gave her career a boost over probably more qualified applicants. She was good enough, sure, but not sufficiently exceptional for the opportunities she was extended.&lt;br /&gt;
&lt;br /&gt;
And that&#039;s how Gloria Evergreen came to be on the &#039;&#039;Pegasus&#039;&#039;, feeling somewhat in over her head. But things would work out; they always did.&lt;br /&gt;
In the aftermath of the incident, it almost seemed like Gloria&#039;s luck had run out. Most of the others seemed to be experiencing some kind of profound change while she... was not. It didn&#039;t take long, though, before she started succeeding at almost impossible tasks. Taking wild, only slightly educated guesses that turned out correct. Trying to patch some of the damage to the craft only to discover she could easily repair the damage entirely with no help. She tried drawing from a deck of cards and guessing at the outcome; she was usually wrong, of course, but right far more often than she should have been.&lt;br /&gt;
&lt;br /&gt;
Shortly after returning to Earth, Gloria encountered her first sliver-empowered villain. Perceiving her as the weak link of the &amp;quot;Horsemen&amp;quot;, an impossibly strong man came after her. It was barely theoretically possible for her to knock him out, if she hit him just right and he fell and hit his head; nigh-impossible in its improbability but possible.&lt;br /&gt;
&lt;br /&gt;
So she did.&lt;br /&gt;
&lt;br /&gt;
Since then Gloria&#039;s life has been better then ever. Her brother- and sister-in-law were both imprisoned for financial crimes, and her husband was his parents&#039; only heir when they were suddenly (but not terribly tragically) killed in an accident caused by unsafe conditions at one of the factories they owned. Jonathan has, to nobody&#039;s surprise, proved far more worthy of the family fortune. Evergreen Technologies is now far more ethically and sustainably managed, and much of the remaining profit goes to more charitable endeavors. The couple does remain more than reasonably wealthy now, though, and Gloria&#039;s interest in cars is now focused on maintaining and fixing up the ones she owns (although she still helps out in the garage where she used to work when they need an extra hand).&lt;br /&gt;
&lt;br /&gt;
Gloria had gone from a fortunate individual to a person whose presence bent the laws of probability in her favor. Things had always tended to work out to her benefit. Now, Lady Luck&#039;s good fortune was predictable enough to count on, and made the barely-possible probable.&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Lady_Luck&amp;diff=351886</id>
		<title>Sliver Age:Lady Luck</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Lady_Luck&amp;diff=351886"/>
		<updated>2019-01-30T23:31:57Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/superzero.175498/ Superzero]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left; margin-right: 1em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 2 || 3 || 4 || 3&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 9 (15) || 3 (7) || 2 || 2&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Probability Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Critical Hit!:&#039;&#039;&#039; Damage 5 (Ranged, Feature: Stacks with weapons) &amp;amp;bull; &#039;&#039;11 points&#039;&#039;&lt;br /&gt;
* Damage 5 (Str-based, Feature: Stacks with weapons)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lucky Fighter:&#039;&#039;&#039; Enhanced Dodge 6; Enhanced Fighting 6; Enhanced Fortitude 6; Enhanced Will 6; Enhanced Trait 4 &amp;amp;ndash; Evasion, Ranged Attack 3 &amp;amp;bull; &#039;&#039;34 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Just a Scratch!:&#039;&#039;&#039; Protection 5 &amp;amp;bull; 5 points;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Shot in the Dark&amp;quot;:&#039;&#039;&#039; Enhanced Intellect 2 &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Homemade Multi-Blaster (&#039;&#039;Easily Removable&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
Damage 6 (Accurate 1; Ranged) &amp;amp;bull; &#039;&#039;7 points&#039;&#039;&lt;br /&gt;
* Affliction 12 &amp;amp;ndash; Fortitude vs. Dazed&amp;amp;Rarr;Stunned (Limited Degree)&lt;br /&gt;
* Movement 1 &amp;amp;ndash; Swinging&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Concealed Armor:&#039;&#039;&#039; Protection 1 (Subtle) &amp;amp;bull; &#039;&#039;2 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Commlink&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Customized Car:&#039;&#039;&#039; Large Size; Strength 6; Defense 8; Toughness 8; Speed 6 &amp;amp;bull; &#039;&#039;11 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Motorcycle:&#039;&#039;&#039; Medium Size; Strength 1; Defense 10; Toughness 8, Speed 6&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Attractive; Beginner&#039;s Luck; Benefit: Wealth; Connected; Equipment 3; Improved Initiative; Jack-of-All-Trades; Luck 5; Power Attack&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Acrobatics 6 (+10); Athletics 4 (+6); Close Combat: Unarmed 2 (+17); Deception 8 (+10; +12 w/Attractive); Expertise: Physical Science 2 (+7); Insight 4 (+6); Perception 6 (+8); Persuasion 10 (+13; +15 w/Attractive); Ranged Combat: Zapper 5 (+11); Stealth 6 (+10); Technology 9 (+14); Vehicles 6 (+9)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +17&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 2&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Zapper +13&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Ranged, Dmg 6 (11)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Zapper (stun) +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Ranged, Afflict 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 9 (15) || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 4 (10)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 9 (15) || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 3 (9)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 7 (13)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 56 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 34&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 64 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 15 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right; margin-top: 0.5em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Relationship:&#039;&#039;&#039; Jonathan Evergreen (Husband)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirk/Phobia:&#039;&#039;&#039; &amp;quot;Imposter Syndrome&amp;quot; &amp;amp;mdash; Gloria is perfectly aware she isn&#039;t actually quite as skilled as her preternatural success can make her seem. A lack of confidence can hinder her powers, since her probability-bending depends on her willing reality to work how she wants it to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Uncertainty &amp;amp;mdash; Lady Luck&#039;s educated guesses are more likely to be right then anybody else&#039;s, but they&#039;re not always right. When she&#039;s trying something practical, she generally finds out pretty quick whether she was right or not. When she&#039;s just trying to tell when something is true, though?&lt;br /&gt;
&lt;br /&gt;
When Lady Luck&#039;s Shot in the Dark power doesn&#039;t quite stop her from a near miss on a knowledge check, she might think something incorrect is true. If it contributes to a near hit, she might doubt her correct answer. (This is generally irrelevant on Technology checks, where it&#039;s usually immediately apparent whether she succeeds or fails.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Gloria Ross lived a charmed life. Things always tended to work out to her benefit. She did well in school--better than she probably should have. Things generally went her way. Things were easy for her.&lt;br /&gt;
&lt;br /&gt;
Gloria had always been interested in machines, so as a young adult she worked as an auto mechanic while pursuing degrees in engineering. In that occupation, she had two notably high-profile clients. One was Jonathan, a member of the notorious Evergreen family. There were a wide variety of nasty, if sometimes seemingly contradictory, stories about how the Evergreens became as fabulously wealthy as they were. After spending some time with Jonathan, Gloria became convinced that they were all probably true. But Jonathan was something of the black sheep of the family by virtue of being more of a white hat, and the two did hit it off after their initial chance meeting. While not a part of any of his family&#039;s businesses and largely cut off from them, being an Evergreen heir was more than enough for him to be considered &amp;quot;reasonably wealthy&amp;quot; by Gloria&#039;s standards. Her too, since he eventually became her husband.&lt;br /&gt;
&lt;br /&gt;
The other interesting client was a NASA engineer who was embarrassed that he couldn&#039;t figure out why his car wouldn&#039;t start; while she assured him that there was no reason he should be, since this was very much in her wheelhouse and not his, he was nonetheless impressed when she &amp;quot;showed him up&amp;quot; by easily solving his problem. When he found out she was studying engineering, he started following her educational career. Having an existing NASA scientist already invested in her skills proved helpful in joining the organization a few years down the line. Frankly, it gave her career a boost over probably more qualified applicants. She was good enough, sure, but not sufficiently exceptional for the opportunities she was extended.&lt;br /&gt;
&lt;br /&gt;
And that&#039;s how Gloria Evergreen came to be on the &#039;&#039;Pegasus&#039;&#039;, feeling somewhat in over her head. But things would work out; they always did.&lt;br /&gt;
In the aftermath of the incident, it almost seemed like Gloria&#039;s luck had run out. Most of the others seemed to be experiencing some kind of profound change while she... was not. It didn&#039;t take long, though, before she started succeeding at almost impossible tasks. Taking wild, only slightly educated guesses that turned out correct. Trying to patch some of the damage to the craft only to discover she could easily repair the damage entirely with no help. She tried drawing from a deck of cards and guessing at the outcome; she was usually wrong, of course, but right far more often than she should have been.&lt;br /&gt;
&lt;br /&gt;
Shortly after returning to Earth, Gloria encountered her first sliver-empowered villain. Perceiving her as the weak link of the &amp;quot;Horsemen&amp;quot;, an impossibly strong man came after her. It was barely theoretically possible for her to knock him out, if she hit him just right and he fell and hit his head; nigh-impossible in its improbability but possible.&lt;br /&gt;
&lt;br /&gt;
So she did.&lt;br /&gt;
&lt;br /&gt;
Since then Gloria&#039;s life has been better then ever. Her brother- and sister-in-law were both imprisoned for financial crimes, and her husband was his parents&#039; only heir when they were suddenly (but not terribly tragically) killed in an accident caused by unsafe conditions at one of the factories they owned. Jonathan has, to nobody&#039;s surprise, proved far more worthy of the family fortune. Evergreen Technologies is now far more ethically and sustainably managed, and much of the remaining profit goes to more charitable endeavors. The couple does remain more than reasonably wealthy now, though, and Gloria&#039;s interest in cars is now focused on maintaining and fixing up the ones she owns (although she still helps out in the garage where she used to work when they need an extra hand).&lt;br /&gt;
&lt;br /&gt;
Gloria had gone from a fortunate individual to a person whose presence bent the laws of probability in her favor. Things had always tended to work out to her benefit. Now, Lady Luck&#039;s good fortune was predictable enough to count on, and made the barely-possible probable.&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Lady_Luck&amp;diff=351883</id>
		<title>Sliver Age:Lady Luck</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Lady_Luck&amp;diff=351883"/>
		<updated>2019-01-30T23:25:22Z</updated>

		<summary type="html">&lt;p&gt;GetterB: Created page with &amp;quot;[https://forum.rpg.net/index.php?members/superzero.175498/ Superzero]&amp;#039;s PC for the &amp;quot;Sliver Age&amp;quot; campaign.  {| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black so...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/superzero.175498/ Superzero]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left; margin-right: 1em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 2 || 3 || 4 || 3&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 9 (15) || 3 (7) || 2 || 2&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Probability Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Critical Hit!:&#039;&#039;&#039; Damage 5 (Ranged, Feature: Stacks with weapons) &amp;amp;bull; &#039;&#039;11 points&#039;&#039;&lt;br /&gt;
* Damage 5 (Str-based, Feature: Stacks with weapons)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lucky Fighter:&#039;&#039;&#039; Enhanced Dodge 6; Enhanced Fighting 6; Enhanced Fortitude 6; Enhanced Will 6; Enhanced Trait 4 &amp;amp;ndash; Evasion, Ranged Attack 3 &amp;amp;bull; &#039;&#039;34 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Just a Scratch!:&#039;&#039;&#039; Protection 5 &amp;amp;bull; 5 points;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Shot in the Dark&amp;quot;:&#039;&#039;&#039; Enhanced Intellect 2 &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Homemade Multi-Blaster (&#039;&#039;Easily Removable&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
Damage 6 (Accurate 1; Ranged) &amp;amp;bull; &#039;&#039;7 points&#039;&#039;&lt;br /&gt;
* Affliction 12 &amp;amp;ndash; Fortitude vs. Dazed&amp;amp;Rarr;Stunned (Limited Degree)&lt;br /&gt;
* Movement 1 &amp;amp;ndash; Swinging&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Concealed Armor:&#039;&#039;&#039; Protection 1 (Subtle) &amp;amp;bull; &#039;&#039;2 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Commlink&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Customized Car:&#039;&#039;&#039; Large Size; Strength 6; Defense 8; Toughness 8; Speed 6 &amp;amp;bull; &#039;&#039;11 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Motorcycle:&#039;&#039;&#039; Medium Size; Strength 1; Defense 10; Toughness 8, Speed 6&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Attractive; Beginner&#039;s Luck; Benefit: Wealth; Connected; Equipment 3; Improved Initiative; Jack-of-All-Trades; Luck 5; Power Attack&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Acrobatics 6 (+10); Athletics 4 (+6); Close Combat: Unarmed 2 (+17); Deception 8 (+10; +12 w/Attractive); Expertise: Physical Science 2 (+7); Insight 4 (+6); Perception 6 (+8); Persuasion 10 (+13; +15 w/Attractive); Ranged Combat: Zapper 5 (+13); Stealth 6 (+10); Technology 9 (+14); Vehicles 6 (+9)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Blaster +8&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Ranged, Dmg 10&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 9 (15) || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 4 (10)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 9 (15) || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 3 (9)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 7 (13)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 56 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 34&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 64 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 15 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right; margin-top: 0.5em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Relationship:&#039;&#039;&#039; Jonathan Evergreen (Husband)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirk/Phobia:&#039;&#039;&#039; &amp;quot;Imposter Syndrome&amp;quot; &amp;amp;mdash; Gloria is perfectly aware she isn&#039;t actually quite as skilled as her preternatural success can make her seem. A lack of confidence can hinder her powers, since her probability-bending depends on her willing reality to work how she wants it to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirk:&#039;&#039;&#039; Uncertainty &amp;amp;mdash; Lady Luck&#039;s educated guesses are more likely to be right then anybody else&#039;s, but they&#039;re not always right. When she&#039;s trying something practical, she generally finds out pretty quick whether she was right or not. When she&#039;s just trying to tell when something is true, though?&lt;br /&gt;
&lt;br /&gt;
When Lady Luck&#039;s Shot in the Dark power doesn&#039;t quite stop her from a near miss on a knowledge check, she might think something incorrect is true. If it contributes to a near hit, she might doubt her correct answer. (This is generally irrelevant on Technology checks, where it&#039;s usually immediately apparent whether she succeeds or fails.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Gloria Ross lived a charmed life. Things always tended to work out to her benefit. She did well in school--better than she probably should have. Things generally went her way. Things were easy for her.&lt;br /&gt;
&lt;br /&gt;
Gloria had always been interested in machines, so as a young adult she worked as an auto mechanic while pursuing degrees in engineering. In that occupation, she had two notably high-profile clients. One was Jonathan, a member of the notorious Evergreen family. There were a wide variety of nasty, if sometimes seemingly contradictory, stories about how the Evergreens became as fabulously wealthy as they were. After spending some time with Jonathan, Gloria became convinced that they were all probably true. But Jonathan was something of the black sheep of the family by virtue of being more of a white hat, and the two did hit it off after their initial chance meeting. While not a part of any of his family&#039;s businesses and largely cut off from them, being an Evergreen heir was more than enough for him to be considered &amp;quot;reasonably wealthy&amp;quot; by Gloria&#039;s standards. Her too, since he eventually became her husband.&lt;br /&gt;
&lt;br /&gt;
The other interesting client was a NASA engineer who was embarrassed that he couldn&#039;t figure out why his car wouldn&#039;t start; while she assured him that there was no reason he should be, since this was very much in her wheelhouse and not his, he was nonetheless impressed when she &amp;quot;showed him up&amp;quot; by easily solving his problem. When he found out she was studying engineering, he started following her educational career. Having an existing NASA scientist already invested in her skills proved helpful in joining the organization a few years down the line. Frankly, it gave her career a boost over probably more qualified applicants. She was good enough, sure, but not sufficiently exceptional for the opportunities she was extended.&lt;br /&gt;
&lt;br /&gt;
And that&#039;s how Gloria Evergreen came to be on the &#039;&#039;Pegasus&#039;&#039;, feeling somewhat in over her head. But things would work out; they always did.&lt;br /&gt;
In the aftermath of the incident, it almost seemed like Gloria&#039;s luck had run out. Most of the others seemed to be experiencing some kind of profound change while she... was not. It didn&#039;t take long, though, before she started succeeding at almost impossible tasks. Taking wild, only slightly educated guesses that turned out correct. Trying to patch some of the damage to the craft only to discover she could easily repair the damage entirely with no help. She tried drawing from a deck of cards and guessing at the outcome; she was usually wrong, of course, but right far more often than she should have been.&lt;br /&gt;
&lt;br /&gt;
Shortly after returning to Earth, Gloria encountered her first sliver-empowered villain. Perceiving her as the weak link of the &amp;quot;Horsemen&amp;quot;, an impossibly strong man came after her. It was barely theoretically possible for her to knock him out, if she hit him just right and he fell and hit his head; nigh-impossible in its improbability but possible.&lt;br /&gt;
&lt;br /&gt;
So she did.&lt;br /&gt;
&lt;br /&gt;
Since then Gloria&#039;s life has been better then ever. Her brother- and sister-in-law were both imprisoned for financial crimes, and her husband was his parents&#039; only heir when they were suddenly (but not terribly tragically) killed in an accident caused by unsafe conditions at one of the factories they owned. Jonathan has, to nobody&#039;s surprise, proved far more worthy of the family fortune. Evergreen Technologies is now far more ethically and sustainably managed, and much of the remaining profit goes to more charitable endeavors. The couple does remain more than reasonably wealthy now, though, and Gloria&#039;s interest in cars is now focused on maintaining and fixing up the ones she owns (although she still helps out in the garage where she used to work when they need an extra hand).&lt;br /&gt;
&lt;br /&gt;
Gloria had gone from a fortunate individual to a person whose presence bent the laws of probability in her favor. Things had always tended to work out to her benefit. Now, Lady Luck&#039;s good fortune was predictable enough to count on, and made the barely-possible probable.&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351858</id>
		<title>Sliver Age:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351858"/>
		<updated>2019-01-30T19:34:28Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mutants_%26_Masterminds]]&lt;br /&gt;
[[Category:Campaign_Setup]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right&amp;quot;&lt;br /&gt;
|+ Ludus Personae&lt;br /&gt;
! Player!!Hero!!Identity!!Concept!!Hero&amp;lt;br&amp;gt;Points&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/funkadelic.29934/ Funkadelic] || &#039;&#039;&#039;[[Sliver_Age:Starstuff|Starstuff]]&#039;&#039;&#039; || Edward Moore || (Stretchy Fluid Particle Man) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/superzero.175498/ Superzero] || &#039;&#039;&#039;[[Sliver_Age:Lady_Luck|Lady Luck]]&#039;&#039;&#039; || Gloria Ross || (Probability Manipulator) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[Sliver_Age:Helmar|Helmar]] Fjallinsdottir || (Telekinetic) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/t-nya.5056/ t@nya] || &#039;&#039;&#039;[[Sliver_Age:Dr_Gigabyte|Doctor Gigabyte]]&#039;&#039;&#039; || Corinna &amp;quot;Rina&amp;quot; Justice O’Brien&lt;br /&gt;
|(Technopathic Gadgeteer) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/the-watcher.9116/ The Watcher] || &#039;&#039;&#039;[[Sliver_Age:Anomaly|Anomaly]]&#039;&#039;&#039; || Dr. Daniel Stone || (Immortal Dimensional Manipulator) || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A little over a year ago, one of the scientific community&#039;s worst fears came to fruition: astronomers detected a proverbial &amp;quot;dinosaur killer&amp;quot; asteroid on an almost-certain collision course with the Earth. A decade ago, it would have simply meant the end of civilization &amp;amp;hellip; but at this moment in time, humanity had one longshot chance: a team of scientists desperately raced to complete a &amp;quot;warp drive&amp;quot; system (barely even prototyped at the time) which could be used to complete a &#039;hail Mary&#039; mission &amp;amp;mdash; piloting a spacecraft to intecept the asteroid&#039;s course, they could jettison the drive unit in its path; the energy released by its collapsing warp field would be sufficient to safely divert the asteroid&#039;s trajectory while the remaining vessel could now serve as a &#039;lifeboat&#039; using conventional thrusters to return to Earth orbit.&lt;br /&gt;
&lt;br /&gt;
However, the crew realized on the return journey that warping spacetime has &#039;&#039;highly unpredictable&#039;&#039; potential lingering effects; as a crudely simplistic metaphor, when you break the lightspeed barrier, you get slivers of broken physics &amp;amp;mdash; in their case, actually manifesting as strange, superhuman abilities! They determined to use these new abilities to continue working for the benefit of the Earth, even as the Earth itself must adapt to the changes brought by its esoteric reprieve &amp;amp;mdash; either directly, in the form of other individuals altered by more such &#039;slivers&#039; (scattered onto the earth by asteroid fragments during its otherwise harmless pass-by), and indirectly from those riding the technology boom initially spurred on by the race to complete the drive system (and later attempts to reverse-engineer its design).&lt;br /&gt;
----&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/interest-mutants-masterminds-3e-four-horsemen-against-the-apocalypse.838992/ Initial Interest thread]&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Anomaly&amp;diff=351857</id>
		<title>Sliver Age:Anomaly</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Anomaly&amp;diff=351857"/>
		<updated>2019-01-30T19:33:04Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/the-watcher.9116/ The Watcher]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left; margin-right: 1em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 3 || 0 || 0&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 7 || 4 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dimensionally Transcendent Constant:&#039;&#039;&#039; Immortality 5; Immunity 2 &amp;amp;ndash; Aging, Temporal Effects; Protection 9 &amp;amp;bull;&#039;&#039;21 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dimensional Awareness:&#039;&#039;&#039; Senses 9 &amp;amp;ndash; Detect Occupation of Space: Ranged, Acute, Analytical, Accurate, Radius; Awareness: Dimensional Distortions, Radius &amp;amp;bull; &#039;&#039;9 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Dimensional Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Short Range Displacement:&#039;&#039;&#039; Teleport 14 (Accurate;  Change Direction &amp;amp; Velocity; Increased Mass 9) &amp;amp;bull; &#039;&#039;53 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Long Range Displacement:&#039;&#039;&#039; Teleport 14 (Accurate; Change Direction &amp;amp; Velocity; Extended only; Increased Mass 9 &amp;amp;bull; &#039;&#039;(53 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Displace Subject:&#039;&#039;&#039; Teleport 10 — Attack (Accurate; Change Direction &amp;amp; Velocity; Range:  Perception) •&#039;&#039;(52 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Short Range Portal:&#039;&#039;&#039; Teleport 10 (Accurate; Portal) •&#039;&#039;(50 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Long Range Portal:&#039;&#039;&#039; Teleport 10 — Attack (Accurate; Portal; Extended only) •&#039;&#039;(50 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Offensive Portal:&#039;&#039;&#039; Damage 15 (Range: Perception; Indirect 4; Variable Descriptor: Any) •&#039;&#039;(51 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Defensive Portal:&#039;&#039;&#039; Deflect 12 (Reflect; Redirect; Range: Perception; Indirect 4) •&#039;&#039;(52 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Recursive Trap Door Portal:&#039;&#039;&#039; Affliction 12 — Dodge vs. Hindered + Vulnerable/ Defenseless + Immobile (Range: Perception; Progressive; Affects Insubstantial 2; Reversible; -1 Limit: Not if target can stop/ignore falling; Limited Degree) •&#039;&#039;(39 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Spatial Distortion Trap:&#039;&#039;&#039; Affliction 10 — Int vs. Hindered &amp;amp; Vulnerable &amp;gt; Defenseless &amp;amp; Immobile (Cumulative, Range: Perception; Affects Insubstantial 2; Reversible; Limited Degree) •&#039;&#039;(33 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Temporal Dilation Attack:&#039;&#039;&#039; Affliction 10 — Will vs. Hindered &amp;amp; Impaired &amp;gt; Disabled &amp;amp; Immobile &amp;gt;  Paralyzed &amp;amp; Unaware (Cumulative; Range: Perception; Affects Insubstantial 2; Reversible) •&#039;&#039;(53 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Temporal Acceleration:&#039;&#039;&#039; Quickness 6 (Affects Others; Range: Perception) •(24 points)&amp;lt;br&amp;gt;+ Enhanced Skill 7 — Technology +14 (Affects Others; Range: Perception; -1 Limit: Routine Checks only) •&#039;&#039;(21 points)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Smartphone:&#039;&#039;&#039; counts as computer, cellphone, and video camera &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment 1; Eidetic Memory; Inventor&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Science 6 (+13); Investigation 2 (+9); Perception 1 (+5); Persuasion 2 (+5); Technology 3 (+10)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +0&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offensive Portal&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Perception, Dmg 15&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 12 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 10&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 10 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 3 (12)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 14&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 34 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 7&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 93 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 39&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 3 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right; margin-top: 0.5em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good/Thrills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Fame:&#039;&#039;&#039; All of the members of the &amp;lt;u&amp;gt;Pegasus&amp;lt;/u&amp;gt; crew are famous for saving the world, of course, but Dr. Stone&#039;s miraculous survival coupled with his surprise return during a major media event made him stand out even among that elite group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conspiracy Theory Magnet:&#039;&#039;&#039; Most people believed the &amp;lt;u&amp;gt;Pegasus&amp;lt;/u&amp;gt; crew when they confirmed Daniel&#039;s identity but there are some out there who think there might be more to the story, as the fact that the government hasn&#039;t gotten around to reinstating his security clearance demonstrates. Some people suspect he&#039;s been mentally compromised by unknown extraterrestrials who were attracted by the warpdrive and the real reason he survived was because they plucked him from it to use as their pawn. Others believe he&#039;s not himself at all, but an alien entity posing as him for some inscrutable purpose. And then there are a few whackos who believe he&#039;s the Antichrist or some other malign entity who adopted the identity of a world saving hero in order to bring about the End of Days.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; Dr. Daniel Stone was a brilliant and respected NASA scientist with a long and distinguished career when he first saw Helmar Fjallirsdottir&#039;s paper detailing the theoretical basis for &amp;quot;warp drive&amp;quot;. He not only recognized it for the genius breakthrough in physics it was but realized that technology he had helped design for a cancelled project to develop an Einstein-Rosen Bridge Generator could potentially be repurposed to create hardware which applied Fjallirsdottir&#039;s theory. Lobbying his superiors, he managed to convince NASA to bring the prodigy onboard and fund a project to develop a working model of her Warp Drive. Besides Fjallirsdottir and himself, Stone recruited brilliant minds from both within NASA and without to help make the Warp Drive a reality.&lt;br /&gt;
&lt;br /&gt;
After they had been working on the project for a while an astronomical discovery gave their efforts an immediate urgency. A rogue asteroid was spotted on a collision course with Earth and only a ship with a functional Warp Drive would have the speed and power necessary to have a chance of intercepting and diverting it in time. Frantically they raced to complete their work and they managed to succeed just in the nick of time. The first spaceship with Warp Drive in human history, The Pegasus, launched with the team onboard to rendezvous with the doomsday rock.&lt;br /&gt;
&lt;br /&gt;
They were of course successful in their mission but it was not without complications. While the time was approaching to jettison the Drive so that its collapsing Warp field would divert the asteroid&#039;s trajectory they discovered a faulty component in the control mechanism had critically malfunctioned. They unfortunately did not have time to repair it before jettisoning, so someone had to stay with Drive and work on it while the rest of the Pegasus got clear. Being the oldest among a team which included young prodigies at the beginning of their life, Dr. Stone concluded it was obvious he should volunteer to be the one to stay and repair the Drive.&lt;br /&gt;
&lt;br /&gt;
The last thing Daniel thought he would experience was a cascade of brilliant, multi-hued light as the Warp field collapsed and released its immense energies. The next thing he remembered experiencing was gasping for air in the vacuum of space, bewilderingly somehow still alive. Desperately needing to be somewhere with air, he suddenly found himself elsewhere. Somewhere in another solar system judging from the two suns in the sky. After taking the time to examine himself and discovering that not only was he alive but back in his thirties again, Dr. Stone concentrated on returning home.&lt;br /&gt;
&lt;br /&gt;
Daniel appeared in his house, which he found had someone else&#039;s furniture and belongings. He went next door to a neighbor to ask what was going on and gave the man the shock of his life. Apparently much time had passed since the Warp Drive collapsed. Enough for the Pegasus to have returned to Earth without Warp Drive. Enough time for his crewmates to discover their new abilities. Enough time for a ceremony to be organized to honor them and memorialize him for saving the world.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t everyday you crash your own eulogy commemorating you for making &amp;quot;The Ultimate Sacrifice.&amp;quot; It&#039;s even rarer for the occasion to be broadcast and streamed live to an audience of billions when you do it. It definitely was a memorable moment when Dr. Stone did so. But after security and the attendees calmed down Dr. Stone was able talk to the rest of the Pegasus Crew and convince them of his identity. They, in turn, confirmed his bona fides to everyone else. And so the event resumed, albeit with a few changes to the script.&lt;br /&gt;
&lt;br /&gt;
In the days afterward, when asked by interviewers how he had managed to survive and why he was now younger, Dr. Stone could only plead ignorance. But he did eventually come up with a theory that he shared with the rest of the Pegasus crew and other friends and family. He believes the space-twisting nature of the Drive&#039;s discharge, coupled with the physics-breaking effects it propagated, transformed him into a hyperdimensional being who transcended the boundaries of the universe into higher realities. His flesh and blood body was just the portion of him that intersected with conventional Space-Time, and it was regressed back to his early thirties because that was when he first joined NASA after obtaining his doctorate and thus that version of him was a core component of his self image.&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Anomaly&amp;diff=351856</id>
		<title>Sliver Age:Anomaly</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Anomaly&amp;diff=351856"/>
		<updated>2019-01-30T19:32:44Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/the-watcher.9116/ The Watcher]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 3 || 0 || 0&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 7 || 4 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dimensionally Transcendent Constant:&#039;&#039;&#039; Immortality 5; Immunity 2 &amp;amp;ndash; Aging, Temporal Effects; Protection 9 &amp;amp;bull;&#039;&#039;21 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dimensional Awareness:&#039;&#039;&#039; Senses 9 &amp;amp;ndash; Detect Occupation of Space: Ranged, Acute, Analytical, Accurate, Radius; Awareness: Dimensional Distortions, Radius &amp;amp;bull; &#039;&#039;9 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Dimensional Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Short Range Displacement:&#039;&#039;&#039; Teleport 14 (Accurate;  Change Direction &amp;amp; Velocity; Increased Mass 9) &amp;amp;bull; &#039;&#039;53 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Long Range Displacement:&#039;&#039;&#039; Teleport 14 (Accurate; Change Direction &amp;amp; Velocity; Extended only; Increased Mass 9 &amp;amp;bull; &#039;&#039;(53 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Displace Subject:&#039;&#039;&#039; Teleport 10 — Attack (Accurate; Change Direction &amp;amp; Velocity; Range:  Perception) •&#039;&#039;(52 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Short Range Portal:&#039;&#039;&#039; Teleport 10 (Accurate; Portal) •&#039;&#039;(50 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Long Range Portal:&#039;&#039;&#039; Teleport 10 — Attack (Accurate; Portal; Extended only) •&#039;&#039;(50 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Offensive Portal:&#039;&#039;&#039; Damage 15 (Range: Perception; Indirect 4; Variable Descriptor: Any) •&#039;&#039;(51 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Defensive Portal:&#039;&#039;&#039; Deflect 12 (Reflect; Redirect; Range: Perception; Indirect 4) •&#039;&#039;(52 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Recursive Trap Door Portal:&#039;&#039;&#039; Affliction 12 — Dodge vs. Hindered + Vulnerable/ Defenseless + Immobile (Range: Perception; Progressive; Affects Insubstantial 2; Reversible; -1 Limit: Not if target can stop/ignore falling; Limited Degree) •&#039;&#039;(39 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Spatial Distortion Trap:&#039;&#039;&#039; Affliction 10 — Int vs. Hindered &amp;amp; Vulnerable &amp;gt; Defenseless &amp;amp; Immobile (Cumulative, Range: Perception; Affects Insubstantial 2; Reversible; Limited Degree) •&#039;&#039;(33 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Temporal Dilation Attack:&#039;&#039;&#039; Affliction 10 — Will vs. Hindered &amp;amp; Impaired &amp;gt; Disabled &amp;amp; Immobile &amp;gt;  Paralyzed &amp;amp; Unaware (Cumulative; Range: Perception; Affects Insubstantial 2; Reversible) •&#039;&#039;(53 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Temporal Acceleration:&#039;&#039;&#039; Quickness 6 (Affects Others; Range: Perception) •(24 points)&amp;lt;br&amp;gt;+ Enhanced Skill 7 — Technology +14 (Affects Others; Range: Perception; -1 Limit: Routine Checks only) •&#039;&#039;(21 points)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Smartphone:&#039;&#039;&#039; counts as computer, cellphone, and video camera &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment 1; Eidetic Memory; Inventor&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Science 6 (+13); Investigation 2 (+9); Perception 1 (+5); Persuasion 2 (+5); Technology 3 (+10)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +0&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offensive Portal&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Perception, Dmg 15&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 12 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 10&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 10 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 3 (12)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 14&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 34 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 7&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 93 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 39&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 3 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right; margin-top: 0.5em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good/Thrills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Fame:&#039;&#039;&#039; All of the members of the &amp;lt;u&amp;gt;Pegasus&amp;lt;/u&amp;gt; crew are famous for saving the world, of course, but Dr. Stone&#039;s miraculous survival coupled with his surprise return during a major media event made him stand out even among that elite group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conspiracy Theory Magnet:&#039;&#039;&#039; Most people believed the &amp;lt;u&amp;gt;Pegasus&amp;lt;/u&amp;gt; crew when they confirmed Daniel&#039;s identity but there are some out there who think there might be more to the story, as the fact that the government hasn&#039;t gotten around to reinstating his security clearance demonstrates. Some people suspect he&#039;s been mentally compromised by unknown extraterrestrials who were attracted by the warpdrive and the real reason he survived was because they plucked him from it to use as their pawn. Others believe he&#039;s not himself at all, but an alien entity posing as him for some inscrutable purpose. And then there are a few whackos who believe he&#039;s the Antichrist or some other malign entity who adopted the identity of a world saving hero in order to bring about the End of Days.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; Dr. Daniel Stone was a brilliant and respected NASA scientist with a long and distinguished career when he first saw Helmar Fjallirsdottir&#039;s paper detailing the theoretical basis for &amp;quot;warp drive&amp;quot;. He not only recognized it for the genius breakthrough in physics it was but realized that technology he had helped design for a cancelled project to develop an Einstein-Rosen Bridge Generator could potentially be repurposed to create hardware which applied Fjallirsdottir&#039;s theory. Lobbying his superiors, he managed to convince NASA to bring the prodigy onboard and fund a project to develop a working model of her Warp Drive. Besides Fjallirsdottir and himself, Stone recruited brilliant minds from both within NASA and without to help make the Warp Drive a reality.&lt;br /&gt;
&lt;br /&gt;
After they had been working on the project for a while an astronomical discovery gave their efforts an immediate urgency. A rogue asteroid was spotted on a collision course with Earth and only a ship with a functional Warp Drive would have the speed and power necessary to have a chance of intercepting and diverting it in time. Frantically they raced to complete their work and they managed to succeed just in the nick of time. The first spaceship with Warp Drive in human history, The Pegasus, launched with the team onboard to rendezvous with the doomsday rock.&lt;br /&gt;
&lt;br /&gt;
They were of course successful in their mission but it was not without complications. While the time was approaching to jettison the Drive so that its collapsing Warp field would divert the asteroid&#039;s trajectory they discovered a faulty component in the control mechanism had critically malfunctioned. They unfortunately did not have time to repair it before jettisoning, so someone had to stay with Drive and work on it while the rest of the Pegasus got clear. Being the oldest among a team which included young prodigies at the beginning of their life, Dr. Stone concluded it was obvious he should volunteer to be the one to stay and repair the Drive.&lt;br /&gt;
&lt;br /&gt;
The last thing Daniel thought he would experience was a cascade of brilliant, multi-hued light as the Warp field collapsed and released its immense energies. The next thing he remembered experiencing was gasping for air in the vacuum of space, bewilderingly somehow still alive. Desperately needing to be somewhere with air, he suddenly found himself elsewhere. Somewhere in another solar system judging from the two suns in the sky. After taking the time to examine himself and discovering that not only was he alive but back in his thirties again, Dr. Stone concentrated on returning home.&lt;br /&gt;
&lt;br /&gt;
Daniel appeared in his house, which he found had someone else&#039;s furniture and belongings. He went next door to a neighbor to ask what was going on and gave the man the shock of his life. Apparently much time had passed since the Warp Drive collapsed. Enough for the Pegasus to have returned to Earth without Warp Drive. Enough time for his crewmates to discover their new abilities. Enough time for a ceremony to be organized to honor them and memorialize him for saving the world.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t everyday you crash your own eulogy commemorating you for making &amp;quot;The Ultimate Sacrifice.&amp;quot; It&#039;s even rarer for the occasion to be broadcast and streamed live to an audience of billions when you do it. It definitely was a memorable moment when Dr. Stone did so. But after security and the attendees calmed down Dr. Stone was able talk to the rest of the Pegasus Crew and convince them of his identity. They, in turn, confirmed his bona fides to everyone else. And so the event resumed, albeit with a few changes to the script.&lt;br /&gt;
&lt;br /&gt;
In the days afterward, when asked by interviewers how he had managed to survive and why he was now younger, Dr. Stone could only plead ignorance. But he did eventually come up with a theory that he shared with the rest of the Pegasus crew and other friends and family. He believes the space-twisting nature of the Drive&#039;s discharge, coupled with the physics-breaking effects it propagated, transformed him into a hyperdimensional being who transcended the boundaries of the universe into higher realities. His flesh and blood body was just the portion of him that intersected with conventional Space-Time, and it was regressed back to his early thirties because that was when he first joined NASA after obtaining his doctorate and thus that version of him was a core component of his self image.&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Helmar&amp;diff=351855</id>
		<title>Sliver Age:Helmar</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Helmar&amp;diff=351855"/>
		<updated>2019-01-30T18:45:43Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left; margin-right: 1em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 2 || 2 || 4&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 5 || 5 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Warpfield Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Warp Shear:&#039;&#039;&#039; Damage 12 (Ranged) &amp;amp;bull; &#039;&#039;24 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Spatial Shift:&#039;&#039;&#039; Move Object 8 (Range: Perception, Limit: Can&#039;t disarm or trip&amp;lt;br&amp;gt;Move Object +6 (Range: Perception, Limit: Can&#039;t disarm or trip, Limit: Target must fit within a 5&#039; cube) &amp;amp;bull; &#039;&#039;(22 points)&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Personal Warp Field:&#039;&#039;&#039;  Protection 10 (Impervious) &amp;amp;bull; &#039;&#039;20 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Projected Warp Field:&#039;&#039;&#039; Deflect 10 (Reflect) &amp;amp;bull; &#039;&#039;20 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Smartphone:&#039;&#039;&#039; counts as computer and cellphone &amp;amp;bull; &#039;&#039;2 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flash Goggles&#039;&#039;&#039; &amp;amp;bull; &#039;&#039;1 point&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Vehicles&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Private Jet:&#039;&#039;&#039; Gargantuan Size; Strength 12; Defense -6; Toughness 11; Flight 8 &amp;amp;bull; &#039;&#039;19 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Motorcycle:&#039;&#039;&#039; Medium Size; Strength 1; Defense -0; Toughness 8; Speed 6 &amp;amp;bull; &#039;&#039;(7 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Jet-Ski:&#039;&#039;&#039; Medium Size; Strength 1; Defense -0; Toughness 7; Swimming 5 &amp;amp;bull; &#039;&#039;(5 points)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Headquarters&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Penthouse:&#039;&#039;&#039; Small Size; Toughness 6; Features 5 &amp;amp;ndash; Fire Prevention System, Gym, Library, Living Space, Security System 1 &amp;amp;bull; &#039;&#039;5 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Attractive 2; Equipment 6; Eidetic Memory; Luck 6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Benefits:&#039;&#039;&#039; Security Clearance 2, Status 1, Wealth 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Improved Critical 2; Improved Initiative 2; Precise Attack 2; Ranged Attack 7&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Theoretical Physics 8 (+13); Insight 5 (+10); Perception 5 (+10); Technology 8 (+13); Vehicles 8 (+12)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +10&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Warp Shear +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Ranged, Dmg 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 2 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 8&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 5 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 2 (12)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 5&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 42 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 17&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 65 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 34 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 169&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right; margin-top: 0.5em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
(&#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;To be determined&amp;lt;/span&amp;gt;&#039;&#039;)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 0em 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
Female 21 5&#039;8&amp;quot; 138 lbs Grey eyes, Platinum Blonde hair&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Helmar&amp;diff=351854</id>
		<title>Sliver Age:Helmar</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Helmar&amp;diff=351854"/>
		<updated>2019-01-30T18:44:56Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 2 || 2 || 4&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 5 || 5 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Warpfield Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Warp Shear:&#039;&#039;&#039; Damage 12 (Ranged) &amp;amp;bull; &#039;&#039;24 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Spatial Shift:&#039;&#039;&#039; Move Object 8 (Range: Perception, Limit: Can&#039;t disarm or trip&amp;lt;br&amp;gt;Move Object +6 (Range: Perception, Limit: Can&#039;t disarm or trip, Limit: Target must fit within a 5&#039; cube) &amp;amp;bull; &#039;&#039;(22 points)&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Personal Warp Field:&#039;&#039;&#039;  Protection 10 (Impervious) &amp;amp;bull; &#039;&#039;20 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Projected Warp Field:&#039;&#039;&#039; Deflect 10 (Reflect) &amp;amp;bull; &#039;&#039;20 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Smartphone:&#039;&#039;&#039; counts as computer and cellphone &amp;amp;bull; &#039;&#039;2 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flash Goggles&#039;&#039;&#039; &amp;amp;bull; &#039;&#039;1 point&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Vehicles&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Private Jet:&#039;&#039;&#039; Gargantuan Size; Strength 12; Defense -6; Toughness 11; Flight 8 &amp;amp;bull; &#039;&#039;19 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Motorcycle:&#039;&#039;&#039; Medium Size; Strength 1; Defense -0; Toughness 8; Speed 6 &amp;amp;bull; &#039;&#039;(7 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Jet-Ski:&#039;&#039;&#039; Medium Size; Strength 1; Defense -0; Toughness 7; Swimming 5 &amp;amp;bull; &#039;&#039;(5 points)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Headquarters&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Penthouse:&#039;&#039;&#039; Small Size; Toughness 6; Features 5 &amp;amp;ndash; Fire Prevention System, Gym, Library, Living Space, Security System 1 &amp;amp;bull; &#039;&#039;5 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Attractive 2; Equipment 6; Eidetic Memory; Luck 6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Benefits:&#039;&#039;&#039; Security Clearance 2, Status 1, Wealth 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Improved Critical 2; Improved Initiative 2; Precise Attack 2; Ranged Attack 7&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Theoretical Physics 8 (+13); Insight 5 (+10); Perception 5 (+10); Technology 8 (+13); Vehicles 8 (+12)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +10&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Warp Shear +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Ranged, Dmg 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 2 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 8&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 5 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 2 (12)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 5&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 42 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 17&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 65 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 34 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 169&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right; margin-top: 0.5em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
(&#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;To be determined&amp;lt;/span&amp;gt;&#039;&#039;)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 0em 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
Female 21 5&#039;8&amp;quot; 138 lbs Grey eyes, Platinum Blonde hair&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Helmar&amp;diff=351853</id>
		<title>Sliver Age:Helmar</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Helmar&amp;diff=351853"/>
		<updated>2019-01-30T18:44:44Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 2 || 2 || 4&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 5 || 5 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Warpfield Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Warp Shear:&#039;&#039;&#039; Damage 12 (Ranged) &amp;amp;bull; &#039;&#039;24 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Spatial Shift:&#039;&#039;&#039; Move Object 8 (Range: Perception, Limit: Can&#039;t disarm or trip&amp;lt;br&amp;gt;Move Object +6 (Range: Perception, Limit: Can&#039;t disarm or trip, Limit: Target must fit within a 5&#039; cube) &amp;amp;bull; &#039;&#039;(22 points)&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Personal Warp Field:&#039;&#039;&#039;  Protection 10 (Impervious) &amp;amp;bull; &#039;&#039;20 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Projected Warp Field:&#039;&#039;&#039; Deflect 10 (Reflect) &amp;amp;bull; &#039;&#039;20 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Smartphone:&#039;&#039;&#039; counts as computer and cellphone &amp;amp;bull; &#039;&#039;2 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flash Goggles&#039;&#039;&#039; &amp;amp;bull; &#039;&#039;1 point&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Vehicles&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Private Jet:&#039;&#039;&#039; Gargantuan Size; Strength 12; Defense -6; Toughness 11; Flight 8 &amp;amp;bull; &#039;&#039;19 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Motorcycle:&#039;&#039;&#039; Medium Size; Strength 1; Defense -0; Toughness 8; Speed 6 &amp;amp;bull; &#039;&#039;(7 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Jet-Ski:&#039;&#039;&#039; Medium Size; Strength 1; Defense -0; Toughness 7; Swimming 5 &amp;amp;bull; &#039;&#039;(5 points)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Headquarters&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Penthouse:&#039;&#039;&#039; Small Size; Toughness 6; Features 5 &amp;amp;ndash; Fire Prevention System, Gym, Library, Living Space, Security System 1 &amp;amp;bull; &#039;&#039;5 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Attractive 2; Equipment 6; Eidetic Memory; Luck 6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Benefits:&#039;&#039;&#039; Security Clearance 2, Status 1, Wealth 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Improved Critical 2; Improved Initiative 2; Precise Attack 2; Ranged Attack 7&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Theoretical Physics 8 (+13); Insight 5 (+10); Perception 5 (+10); Technology 8 (+13); Vehicles 8 (+12)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +10&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Warp Shear +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Ranged, Dmg 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 2 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 8&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 5 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 2 (12)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 5&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 42 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 17&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 65 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 34 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 169&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right; margin-top: 0.5em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
(&#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;To be determined&amp;lt;/span&amp;gt;&#039;&#039;)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 0em 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
Female 21 5&#039;8&amp;quot; 138 lbs Grey eyes, Platinum Blonde hair&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Helmar&amp;diff=351852</id>
		<title>Sliver Age:Helmar</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Helmar&amp;diff=351852"/>
		<updated>2019-01-30T18:44:05Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 2 || 2 || 4&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 5 || 5 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Warpfield Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Warp Shear:&#039;&#039;&#039; Damage 12 (Ranged) &amp;amp;bull; &#039;&#039;24 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Spatial Shift:&#039;&#039;&#039; Move Object 8 (Range: Perception, Limit: Can&#039;t disarm or trip&amp;lt;br&amp;gt;Move Object +6 (Range: Perception, Limit: Can&#039;t disarm or trip, Limit: Target must fit within a 5&#039; cube) &amp;amp;bull; &#039;&#039;(22 points)&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Personal Warp Field:&#039;&#039;&#039;  Protection 10 (Impervious) &amp;amp;bull; &#039;&#039;20 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Projected Warp Field:&#039;&#039;&#039; Deflect 10 (Reflect) &amp;amp;bull; &#039;&#039;20 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Smartphone:&#039;&#039;&#039; counts as computer and cellphone &amp;amp;bull; &#039;&#039;2 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flash Goggles&#039;&#039;&#039; &amp;amp;bull; &#039;&#039;1 point&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Vehicles&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Private Jet:&#039;&#039;&#039; Gargantuan Size; Strength 12; Defense -6; Toughness 11; Flight 8 &amp;amp;bull; &#039;&#039;19 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Motorcycle:&#039;&#039;&#039; Medium Size; Strength 1; Defense -0; Toughness 8; Speed 6 &amp;amp;bull; &#039;&#039;(7 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Jet-Ski:&#039;&#039;&#039; Medium Size; Strength 1; Defense -0; Toughness 7; Swimming 5 &amp;amp;bull; &#039;&#039;(5 points)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Headquarters&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Penthouse:&#039;&#039;&#039; Small Size; Toughness 6; Features 5 &amp;amp;ndash; Fire Prevention System, Gym, Library, Living Space, Security System 1 &amp;amp;bull; &#039;&#039;5 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Attractive 2; Equipment 6; Eidetic Memory; Luck 6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Benefits:&#039;&#039;&#039; Security Clearance 2, Status 1, Wealth 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Improved Critical 2; Improved Initiative 2; Precise Attack 2; Ranged Attack 7&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Theoretical Physics 8 (+13); Insight 5 (+10); Perception 5 (+10); Technology 8 (+13); Vehicles 8 (+12)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +10&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Warp Shear +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Ranged, Dmg 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 2 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 8&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 5 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 2 (12)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 5&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 42 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 17&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 65 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 34 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 169&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right; margin-top: 0.5em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
(&#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;To be determined&amp;lt;/span&amp;gt;&#039;&#039;)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 0em 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
Female 21 5&#039;8&amp;quot; 138 lbs Grey eyes, Platinum Blonde hair&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Helmar&amp;diff=351850</id>
		<title>Sliver Age:Helmar</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Helmar&amp;diff=351850"/>
		<updated>2019-01-30T18:43:08Z</updated>

		<summary type="html">&lt;p&gt;GetterB: Created page with &amp;quot;[https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&amp;#039;s PC for the &amp;quot;Sliver Age&amp;quot; campaign.  {| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black so...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 2 || 2 || 4&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 5 || 5 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Warpfield Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Warp Shear:&#039;&#039;&#039; Damage 12 (Ranged) &amp;amp;bull; &#039;&#039;24 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Spatial Shift:&#039;&#039;&#039; Move Object 8 (Range: Perception, Limit: Can&#039;t disarm or trip&amp;lt;br&amp;gt;Move Object +6 (Range: Perception, Limit: Can&#039;t disarm or trip, Limit: Target must fit within a 5&#039; cube) &amp;amp;bull; &#039;&#039;(22 points)&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Personal Warp Field:&#039;&#039;&#039;  Protection 10 (Impervious) &amp;amp;bull; &#039;&#039;20 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Projected Warp Field:&#039;&#039;&#039; Deflect 10 (Reflect) &amp;amp;bull; &#039;&#039;20 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Smartphone:&#039;&#039;&#039; counts as computer and cellphone &amp;amp;bull; &#039;&#039;2 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flash Goggles&#039;&#039;&#039; &amp;amp;bull; &#039;&#039;1 point&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Vehicles&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Private Jet:&#039;&#039;&#039; Gargantuan Size; Strength 12; Defense -6; Toughness 11; Flight 8 &amp;amp;bull; &#039;&#039;19 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Motorcycle:&#039;&#039;&#039; Medium Size; Strength 1; Defense -0; Toughness 8; Speed 6 &amp;amp;bull; &#039;&#039;(7 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Jet-Ski:&#039;&#039;&#039; Medium Size; Strength 1; Defense -0; Toughness 7; Swimming 5 &amp;amp;bull; &#039;&#039;(5 points)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Headquarters&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Penthouse:&#039;&#039;&#039; Small Size; Toughness 6; Features 5 &amp;amp;ndash; Fire Prevention System, Gym, Library, Living Space, Security System 1 &amp;amp;bull; &#039;&#039;5 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Attractive 2; Equipment 6; Eidetic Memory; Luck 6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Benefits:&#039;&#039;&#039; Security Clearance 2, Status 1, Wealth 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Improved Critical 2; Improved Initiative 2; Precise Attack 2; Ranged Attack 7&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Theoretical Physics 8 (+13); Insight 5 (+10); Perception 5 (+10); Technology 8 (+13); Vehicles 8 (+12)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +10&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Warp Shear +11&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Ranged, Dmg 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 2 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 8&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 5 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 2 (12)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 5&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 42 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 17&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 65 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 34 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 169&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right; margin-top: 0.5em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
(&#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;To be determined&amp;lt;/span&amp;gt;&#039;&#039;)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Female 21 5&#039;8&amp;quot; 138 lbs Grey eyes, Platinum Blonde hair&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351849</id>
		<title>Sliver Age:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351849"/>
		<updated>2019-01-30T18:31:39Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mutants_%26_Masterminds]]&lt;br /&gt;
[[Category:Campaign_Setup]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right&amp;quot;&lt;br /&gt;
|+ Ludus Personae&lt;br /&gt;
! Player!!Hero!!Identity!!Concept!!Hero&amp;lt;br&amp;gt;Points&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/funkadelic.29934/ Funkadelic] || &#039;&#039;&#039;Starstuff&#039;&#039;&#039; || Edward Moore || (Stretchy Fluid Particle Man) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/superzero.175498/ Superzero] || &#039;&#039;&#039;Lady Luck&#039;&#039;&#039; || Gloria Ross || (Probability Manipulator) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| [[Sliver_Age:Helmar|Helmar]] Fjallinsdottir || (Telekinetic) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/t-nya.5056/ t@nya] || &#039;&#039;&#039;[[Sliver_Age:Dr_Gigabyte|Doctor Gigabyte]]&#039;&#039;&#039; || Corinna &amp;quot;Rina&amp;quot; Justice O’Brien&lt;br /&gt;
|(Technopathic Gadgeteer) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/the-watcher.9116/ The Watcher] || &#039;&#039;&#039;[[Sliver_Age:Anomaly|Anomaly]]&#039;&#039;&#039; || Dr. Daniel Stone || (Immortal Dimensional Manipulator) || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A little over a year ago, one of the scientific community&#039;s worst fears came to fruition: astronomers detected a proverbial &amp;quot;dinosaur killer&amp;quot; asteroid on an almost-certain collision course with the Earth. A decade ago, it would have simply meant the end of civilization &amp;amp;hellip; but at this moment in time, humanity had one longshot chance: a team of scientists desperately raced to complete a &amp;quot;warp drive&amp;quot; system (barely even prototyped at the time) which could be used to complete a &#039;hail Mary&#039; mission &amp;amp;mdash; piloting a spacecraft to intecept the asteroid&#039;s course, they could jettison the drive unit in its path; the energy released by its collapsing warp field would be sufficient to safely divert the asteroid&#039;s trajectory while the remaining vessel could now serve as a &#039;lifeboat&#039; using conventional thrusters to return to Earth orbit.&lt;br /&gt;
&lt;br /&gt;
However, the crew realized on the return journey that warping spacetime has &#039;&#039;highly unpredictable&#039;&#039; potential lingering effects; as a crudely simplistic metaphor, when you break the lightspeed barrier, you get slivers of broken physics &amp;amp;mdash; in their case, actually manifesting as strange, superhuman abilities! They determined to use these new abilities to continue working for the benefit of the Earth, even as the Earth itself must adapt to the changes brought by its esoteric reprieve &amp;amp;mdash; either directly, in the form of other individuals altered by more such &#039;slivers&#039; (scattered onto the earth by asteroid fragments during its otherwise harmless pass-by), and indirectly from those riding the technology boom initially spurred on by the race to complete the drive system (and later attempts to reverse-engineer its design).&lt;br /&gt;
----&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/interest-mutants-masterminds-3e-four-horsemen-against-the-apocalypse.838992/ Initial Interest thread]&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Anomaly&amp;diff=351848</id>
		<title>Sliver Age:Anomaly</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Anomaly&amp;diff=351848"/>
		<updated>2019-01-30T18:30:06Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/the-watcher.9116/ The Watcher]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 3 || 0 || 0&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 7 || 4 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dimensionally Transcendent Constant:&#039;&#039;&#039; Immortality 5; Immunity 2 &amp;amp;ndash; Aging, Temporal Effects; Protection 9 &amp;amp;bull;&#039;&#039;21 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dimensional Awareness:&#039;&#039;&#039; Senses 9 &amp;amp;ndash; Detect Occupation of Space: Ranged, Acute, Analytical, Accurate, Radius; Awareness: Dimensional Distortions, Radius &amp;amp;bull; &#039;&#039;9 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Dimensional Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Short Range Displacement:&#039;&#039;&#039; Teleport 14 (Accurate;  Change Direction &amp;amp; Velocity; Increased Mass 9) &amp;amp;bull; &#039;&#039;53 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Long Range Displacement:&#039;&#039;&#039; Teleport 14 (Accurate; Change Direction &amp;amp; Velocity; Extended only; Increased Mass 9 &amp;amp;bull; &#039;&#039;(53 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Displace Subject:&#039;&#039;&#039; Teleport 10 — Attack (Accurate; Change Direction &amp;amp; Velocity; Range:  Perception) •&#039;&#039;(52 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Short Range Portal:&#039;&#039;&#039; Teleport 10 (Accurate; Portal) •&#039;&#039;(50 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Long Range Portal:&#039;&#039;&#039; Teleport 10 — Attack (Accurate; Portal; Extended only) •&#039;&#039;(50 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Offensive Portal:&#039;&#039;&#039; Damage 15 (Range: Perception; Indirect 4; Variable Descriptor: Any) •&#039;&#039;(51 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Defensive Portal:&#039;&#039;&#039; Deflect 12 (Reflect; Redirect; Range: Perception; Indirect 4) •&#039;&#039;(52 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Recursive Trap Door Portal:&#039;&#039;&#039; Affliction 12 — Dodge vs. Hindered + Vulnerable/ Defenseless + Immobile (Range: Perception; Progressive; Affects Insubstantial 2; Reversible; -1 Limit: Not if target can stop/ignore falling; Limited Degree) •&#039;&#039;(39 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Spatial Distortion Trap:&#039;&#039;&#039; Affliction 10 — Int vs. Hindered &amp;amp; Vulnerable &amp;gt; Defenseless &amp;amp; Immobile (Cumulative, Range: Perception; Affects Insubstantial 2; Reversible; Limited Degree) •&#039;&#039;(33 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Temporal Dilation Attack:&#039;&#039;&#039; Affliction 10 — Will vs. Hindered &amp;amp; Impaired &amp;gt; Disabled &amp;amp; Immobile &amp;gt;  Paralyzed &amp;amp; Unaware (Cumulative; Range: Perception; Affects Insubstantial 2; Reversible) •&#039;&#039;(53 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Temporal Acceleration:&#039;&#039;&#039; Quickness 6 (Affects Others; Range: Perception) •(24 points)&amp;lt;br&amp;gt;+ Enhanced Skill 7 — Technology +14 (Affects Others; Range: Perception; -1 Limit: Routine Checks only) •&#039;&#039;(21 points)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Smartphone:&#039;&#039;&#039; counts as computer, cellphone, and video camera &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment 1; Eidetic Memory; Inventor&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Science 6 (+13); Investigation 2 (+9); Perception 1 (+5); Persuasion 2 (+5); Technology 3 (+10)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +0&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offensive Portal&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Perception, Dmg 15&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 12 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 10&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 10 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 3 (12)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 14&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 34 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 7&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 93 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 39&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 3 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right; margin-top: 0.5em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good/Thrills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
(&#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;To be determined&amp;lt;/span&amp;gt;&#039;&#039;)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Doctor_Gigabyte&amp;diff=351847</id>
		<title>Sliver Age:Doctor Gigabyte</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Doctor_Gigabyte&amp;diff=351847"/>
		<updated>2019-01-30T18:27:38Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?members/t-nya.5056/ t@nya]&#039;s PC for the &amp;quot;[[Sliver_Age:Main_Page|Sliver Age]]&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 3 || 2 || 2&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 10 || 4 || 0&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Technopathy&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
Enhanced Feature &amp;amp;ndash; Machines Like Me &amp;amp;bull; &#039;&#039;1 point&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue; font-size: 0.8em;&amp;quot;&amp;gt;Routine break-downs, crashes,and similar problems do not affect her or technology she operates.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Computer Mind:&#039;&#039;&#039; Enhanced Advantage &amp;amp;ndash; Eidetic Memory; Quickness 10 (Limited: Mental tasks only) &amp;amp;bull; &#039;&#039;6 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interface:&#039;&#039;&#039; Communication 2 &amp;amp;ndash; Radio; Comprehend 2 &amp;amp;ndash; Machines 2 &amp;amp;bull; &#039;&#039;12 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manipulate Technology:&#039;&#039;&#039; Move Object 1 (Range: Perception; Precise, Limit: Only to operate machinery) &amp;amp;bull; &#039;&#039;3 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Network Jump:&#039;&#039;&#039; Teleport 6 (Accurate, Extended, Medium: telecomm networks) &amp;amp;bull; &#039;&#039;18 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensor Networking:&#039;&#039;&#039; Remote Sensing 6 &amp;amp;ndash; Visual &amp;amp; Auditory (Medium: Technological sensors) &amp;amp;bull; &#039;&#039;12 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Data Projection:&#039;&#039;&#039; Variable 1 (Free Action, Limit: Only provides Create or Feature effects, Medium: Active videogame) &amp;amp;bull; &#039;&#039;7 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Customized Gear&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Blaster:&#039;&#039;&#039; Damage 10 (Ranged, Easily Removable) &amp;amp;bull; &#039;&#039;12 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Force Field belt:&#039;&#039;&#039; Protection 12 (Sustained, Removable) &amp;amp;bull; &#039;&#039;10 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Pocket Computer:&#039;&#039;&#039; counts as computer, cellphone, and video camera; +5 circumstance bonus when hacking computer networks &amp;amp;bull; &#039;&#039;5 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment 1; Improvised Tools; Inventor; Luck 1; Skill Mastery: Technology&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Engineering 2 (+12), Historian 2 (+12), Science 3 (+13); Ranged Combat: Guns 6 (+8); Technology 10 (+20)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Blaster +8&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Ranged, Dmg 10&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 12 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 10 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 3 (16)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 42 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 12&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 81 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 36&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 5 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good / Curiosity&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Obsession/Reputation:&#039;&#039;&#039; A child prodigy and (white hat) hacker, Rina is also known in the scientific community for her mild eccentricity; an avid Trekkie, she is determined to prove the existence of alternate universes! She believes that her new-found ability to gather items from video games may be proof of it, and that they, in reality, come from other universes &amp;amp;mdash; she just has to &#039;&#039;prove&#039;&#039; it now&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fame/Quirk:&#039;&#039;&#039; Rina has been somewhat blase about using her Data Projection powers to create objects that are recognizably distinctive of their source properties, which has raised questions among the legal holders of those properties as to whether they should press trademark claims (or from a more cynical view, whether they can leverage the threat of a trademark claim into useful publicity).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Anomaly&amp;diff=351846</id>
		<title>Sliver Age:Anomaly</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Anomaly&amp;diff=351846"/>
		<updated>2019-01-30T18:06:47Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 3 || 0 || 0&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 7 || 4 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dimensionally Transcendent Constant:&#039;&#039;&#039; Immortality 5; Immunity 2 &amp;amp;ndash; Aging, Temporal Effects; Protection 9 &amp;amp;bull;&#039;&#039;21 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dimensional Awareness:&#039;&#039;&#039; Senses 9 &amp;amp;ndash; Detect Occupation of Space: Ranged, Acute, Analytical, Accurate, Radius; Awareness: Dimensional Distortions, Radius &amp;amp;bull; &#039;&#039;9 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Dimensional Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Short Range Displacement:&#039;&#039;&#039; Teleport 14 (Accurate;  Change Direction &amp;amp; Velocity; Increased Mass 9) &amp;amp;bull; &#039;&#039;53 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Long Range Displacement:&#039;&#039;&#039; Teleport 14 (Accurate; Change Direction &amp;amp; Velocity; Extended only; Increased Mass 9 &amp;amp;bull; &#039;&#039;(53 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Displace Subject:&#039;&#039;&#039; Teleport 10 — Attack (Accurate; Change Direction &amp;amp; Velocity; Range:  Perception) •&#039;&#039;(52 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Short Range Portal:&#039;&#039;&#039; Teleport 10 (Accurate; Portal) •&#039;&#039;(50 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Long Range Portal:&#039;&#039;&#039; Teleport 10 — Attack (Accurate; Portal; Extended only) •&#039;&#039;(50 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Offensive Portal:&#039;&#039;&#039; Damage 15 (Range: Perception; Indirect 4; Variable Descriptor: Any) •&#039;&#039;(51 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Defensive Portal:&#039;&#039;&#039; Deflect 12 (Reflect; Redirect; Range: Perception; Indirect 4) •&#039;&#039;(52 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Recursive Trap Door Portal:&#039;&#039;&#039; Affliction 12 — Dodge vs. Hindered + Vulnerable/ Defenseless + Immobile (Range: Perception; Progressive; Affects Insubstantial 2; Reversible; -1 Limit: Not if target can stop/ignore falling; Limited Degree) •&#039;&#039;(39 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Spatial Distortion Trap:&#039;&#039;&#039; Affliction 10 — Int vs. Hindered &amp;amp; Vulnerable &amp;gt; Defenseless &amp;amp; Immobile (Cumulative, Range: Perception; Affects Insubstantial 2; Reversible; Limited Degree) •&#039;&#039;(33 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Temporal Dilation Attack:&#039;&#039;&#039; Affliction 10 — Will vs. Hindered &amp;amp; Impaired &amp;gt; Disabled &amp;amp; Immobile &amp;gt;  Paralyzed &amp;amp; Unaware (Cumulative; Range: Perception; Affects Insubstantial 2; Reversible) •&#039;&#039;(53 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Temporal Acceleration:&#039;&#039;&#039; Quickness 6 (Affects Others; Range: Perception) •(24 points)&amp;lt;br&amp;gt;+ Enhanced Skill 7 — Technology +14 (Affects Others; Range: Perception; -1 Limit: Routine Checks only) •&#039;&#039;(21 points)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Smartphone:&#039;&#039;&#039; counts as computer, cellphone, and video camera &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment 1; Eidetic Memory; Inventor&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Science 6 (+13); Investigation 2 (+9); Perception 1 (+5); Persuasion 2 (+5); Technology 3 (+10)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +0&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offensive Portal&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Perception, Dmg 15&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 12 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 10&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 10 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 3 (12)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 14&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 34 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 7&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 93 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 39&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 3 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right; margin-top: 0.5em;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good/Thrills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
(&#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;To be determined&amp;lt;/span&amp;gt;&#039;&#039;)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Anomaly&amp;diff=351845</id>
		<title>Sliver Age:Anomaly</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Anomaly&amp;diff=351845"/>
		<updated>2019-01-30T18:05:35Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 3 || 0 || 0&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 7 || 4 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dimensionally Transcendent Constant:&#039;&#039;&#039; Immortality 5; Immunity 2 &amp;amp;ndash; Aging, Temporal Effects; Protection 9 &amp;amp;bull;&#039;&#039;21 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dimensional Awareness:&#039;&#039;&#039; Senses 9 &amp;amp;ndash; Detect Occupation of Space: Ranged, Acute, Analytical, Accurate, Radius; Awareness: Dimensional Distortions, Radius &amp;amp;bull; &#039;&#039;9 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Dimensional Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Short Range Displacement:&#039;&#039;&#039; Teleport 14 (Accurate;  Change Direction &amp;amp; Velocity; Increased Mass 9) &amp;amp;bull; &#039;&#039;53 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Long Range Displacement:&#039;&#039;&#039; Teleport 14 (Accurate; Change Direction &amp;amp; Velocity; Extended only; Increased Mass 9 &amp;amp;bull; &#039;&#039;(53 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Displace Subject:&#039;&#039;&#039; Teleport 10 — Attack (Accurate; Change Direction &amp;amp; Velocity; Range:  Perception) •&#039;&#039;(52 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Short Range Portal:&#039;&#039;&#039; Teleport 10 (Accurate; Portal) •&#039;&#039;(50 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Long Range Portal:&#039;&#039;&#039; Teleport 10 — Attack (Accurate; Portal; Extended only) •&#039;&#039;(50 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Offensive Portal:&#039;&#039;&#039; Damage 15 (Range: Perception; Indirect 4; Variable Descriptor: Any) •&#039;&#039;(51 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Defensive Portal:&#039;&#039;&#039; Deflect 12 (Reflect; Redirect; Range: Perception; Indirect 4) •&#039;&#039;(52 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Recursive Trap Door Portal:&#039;&#039;&#039; Affliction 12 — Dodge vs. Hindered + Vulnerable/ Defenseless + Immobile (Range: Perception; Progressive; Affects Insubstantial 2; Reversible; -1 Limit: Not if target can stop/ignore falling; Limited Degree) •&#039;&#039;(39 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Spatial Distortion Trap:&#039;&#039;&#039; Affliction 10 — Int vs. Hindered &amp;amp; Vulnerable &amp;gt; Defenseless &amp;amp; Immobile (Cumulative, Range: Perception; Affects Insubstantial 2; Reversible; Limited Degree) •&#039;&#039;(33 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Temporal Dilation Attack:&#039;&#039;&#039; Affliction 10 — Will vs. Hindered &amp;amp; Impaired &amp;gt; Disabled &amp;amp; Immobile &amp;gt;  Paralyzed &amp;amp; Unaware (Cumulative; Range: Perception; Affects Insubstantial 2; Reversible) •&#039;&#039;(53 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Temporal Acceleration:&#039;&#039;&#039; Quickness 6 (Affects Others; Range: Perception) •(24 points)&amp;lt;br&amp;gt;+ Enhanced Skill 7 — Technology +14 (Affects Others; Range: Perception; -1 Limit: Routine Checks only) •&#039;&#039;(21 points)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Smartphone:&#039;&#039;&#039; counts as computer, cellphone, and video camera &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment 1; Eidetic Memory; Inventor&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Science 6 (+13); Investigation 2 (+9); Perception 1 (+5); Persuasion 2 (+5); Technology 3 (+10)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +0&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offensive Portal&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Perception, Dmg 15&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 12 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 10&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 10 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 3 (12)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 14&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 34 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 7&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 93 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 39&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 3 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good/Thrills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
(&#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;To be determined&amp;lt;/span&amp;gt;&#039;&#039;)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Anomaly&amp;diff=351844</id>
		<title>Sliver Age:Anomaly</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Anomaly&amp;diff=351844"/>
		<updated>2019-01-30T18:04:55Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 3 || 0 || 0&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 7 || 4 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dimensionally Transcendent Constant:&#039;&#039;&#039; Immortality 5; Immunity 2 &amp;amp;ndash; Aging, Temporal Effects; Protection 9 &amp;amp;bull;&#039;&#039;21 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dimensional Awareness:&#039;&#039;&#039; Senses 9 &amp;amp;ndash; Detect Occupation of Space: Ranged, Acute, Analytical, Accurate, Radius; Awareness: Dimensional Distortions, Radius &amp;amp;bull; &#039;&#039;9 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Dimensional Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Short Range Displacement:&#039;&#039;&#039; Teleport 14 (Accurate;  Change Direction &amp;amp; Velocity; Increased Mass 9) &amp;amp;bull; &#039;&#039;53 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Long Range Displacement:&#039;&#039;&#039; Teleport 14 (Accurate; Change Direction &amp;amp; Velocity; Extended only; Increased Mass 9 &amp;amp;bull; &#039;&#039;(53 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Displace Subject:&#039;&#039;&#039; Teleport 10 — Attack (Accurate; Change Direction &amp;amp; Velocity; Range:  Perception) •&#039;&#039;(52 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Short Range Portal:&#039;&#039;&#039; Teleport 10 (Accurate; Portal) •&#039;&#039;(50 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Long Range Portal:&#039;&#039;&#039; Teleport 10 — Attack (Accurate; Portal; Extended only) •&#039;&#039;(50 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Offensive Portal:&#039;&#039;&#039; Damage 15 (Range: Perception; Indirect 4; Variable Descriptor: Any) •&#039;&#039;(51 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Defensive Portal:&#039;&#039;&#039; Deflect 12 (Reflect; Redirect; Range: Perception; Indirect 4) •&#039;&#039;(52 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Recursive Trap Door Portal:&#039;&#039;&#039; Affliction 12 — Dodge vs. Hindered + Vulnerable/ Defenseless + Immobile (Range: Perception; Progressive; Affects Insubstantial 2; Reversible; -1 Limit: Not if target can stop/ignore falling; Limited Degree) •&#039;&#039;(39 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Spatial Distortion Trap:&#039;&#039;&#039; Affliction 10 — Int vs. Hindered &amp;amp; Vulnerable &amp;gt; Defenseless &amp;amp; Immobile (Cumulative, Range: Perception; Affects Insubstantial 2; Reversible; Limited Degree) •&#039;&#039;(33 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Temporal Dilation Attack:&#039;&#039;&#039; Affliction 10 — Will vs. Hindered &amp;amp; Impaired &amp;gt; Disabled &amp;amp; Immobile &amp;gt;  Paralyzed &amp;amp; Unaware (Cumulative; Range: Perception; Affects Insubstantial 2; Reversible) •&#039;&#039;(53 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Temporal Acceleration:&#039;&#039;&#039; Quickness 6 (Affects Others; Range: Perception) •(24 points)&amp;lt;br&amp;gt;+ Enhanced Skill 7 — Technology +14 (Affects Others; Range: Perception; -1 Limit: Routine Checks only) •&#039;&#039;(21 points)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Smartphone:&#039;&#039;&#039; counts as computer, cellphone, and video camera &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment 1; Eidetic Memory; Inventor&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Science 6 (+13); Investigation 2 (+9); Perception 1 (+5); Persuasion 2 (+5); Technology 3 (+10)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +0&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offensive Portal&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Perception, Dmg 15&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 12 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 10&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 10 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 3 (12)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 14&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 34 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 7&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 93 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 39&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 3 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good/Thrills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
(&#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;To be determined&amp;lt;/span&amp;gt;&#039;&#039;)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Anomaly&amp;diff=351838</id>
		<title>Sliver Age:Anomaly</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Anomaly&amp;diff=351838"/>
		<updated>2019-01-30T15:59:46Z</updated>

		<summary type="html">&lt;p&gt;GetterB: Created page with &amp;quot;{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left;&amp;quot; |- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 3 || 0 || 0&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 7 || 4 || 3&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dimensionally Transcendent Constant:&#039;&#039;&#039; Immortality 5; Immunity 2 &amp;amp;ndash; Aging, Temporal Effects; Protection 9 &amp;amp;bull;&#039;&#039;21 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dimensional Awareness:&#039;&#039;&#039; Senses 9 &amp;amp;ndash; Detect Occupation of Space: Ranged, Acute, Analytical, Accurate, Radius; Awareness: Dimensional Distortions, Radius &amp;amp;bull; &#039;&#039;9 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Dimensional Manipulation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Short Range Displacement:&#039;&#039;&#039; Teleport 14 (Accurate;  Change Direction &amp;amp; Velocity; Increased Mass 9) &amp;amp;bull; &#039;&#039;53 points&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Long Range Displacement:&#039;&#039;&#039; Teleport 14 (Accurate; Change Direction &amp;amp; Velocity; Extended only; Increased Mass 9 &amp;amp;bull; &#039;&#039;(53 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Displace Subject:&#039;&#039;&#039; Teleport 10 — Attack (Accurate; Change Direction &amp;amp; Velocity; Range:  Perception) •&#039;&#039;(52 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Short Range Portal:&#039;&#039;&#039; Teleport 10 (Accurate; Portal) •&#039;&#039;(50 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Long Range Portal:&#039;&#039;&#039; Teleport 10 — Attack (Accurate; Portal; Extended only) •&#039;&#039;(50 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Offensive Portal:&#039;&#039;&#039; Damage 15 (Range: Perception; Indirect 4; Variable Descriptor: Any) •&#039;&#039;(51 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Defensive Portal:&#039;&#039;&#039; Deflect 12 (Reflect; Redirect; Range: Perception; Indirect 4) •&#039;&#039;(52 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Recursive Trap Door Portal:&#039;&#039;&#039; Affliction 12 — Dodge vs. Hindered + Vulnerable/ Defenseless + Immobile (Range: Perception; Progressive; Affects Insubstantial 2; Reversible; -1 Limit: Not if target can stop/ignore falling; Limited Degree) •&#039;&#039;(39 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Spatial Distortion Trap:&#039;&#039;&#039; Affliction 10 — Int vs. Hindered &amp;amp; Vulnerable &amp;gt; Defenseless &amp;amp; Immobile (Cumulative, Range: Perception; Affects Insubstantial 2; Reversible; Limited Degree) •&#039;&#039;(33 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Temporal Dilation Attack:&#039;&#039;&#039; Affliction 10 — Will vs. Hindered &amp;amp; Impaired &amp;gt; Disabled &amp;amp; Immobile &amp;gt;  Paralyzed &amp;amp; Unaware (Cumulative; Range: Perception; Affects Insubstantial 2; Reversible) •&#039;&#039;(53 points)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Temporal Acceleration:&#039;&#039;&#039; Quickness 6 (Affects Others; Range: Perception) •(24 points)&amp;lt;br&amp;gt;+ Enhanced Skill 7 — Technology +14 (Affects Others; Range: Perception; -1 Limit: Routine Checks only) •&#039;&#039;(21 points)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Smartphone:&#039;&#039;&#039; counts as computer, cellphone, and video camera &amp;amp;bull; &#039;&#039;4 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment 1; Eidetic Memory; Inventor&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Science 6 (+13); Investigation 2 (+9); Perception 1 (+5); Persuasion 2 (+5); Technology 3 (+10)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +0&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offensive Portal&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Perception, Dmg 15&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 12 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 10&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 10 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 3 (12)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 14&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 34 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 7&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 93 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 39&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 3 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good/Thrills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
(&#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;To be determined&amp;lt;/span&amp;gt;&#039;&#039;)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351837</id>
		<title>Sliver Age:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351837"/>
		<updated>2019-01-30T15:51:40Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mutants_%26_Masterminds]]&lt;br /&gt;
[[Category:Campaign_Setup]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right&amp;quot;&lt;br /&gt;
|+ Ludus Personae&lt;br /&gt;
! Player!!Hero!!Identity!!Concept!!Hero&amp;lt;br&amp;gt;Points&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/funkadelic.29934/ Funkadelic] || &#039;&#039;&#039;Starstuff&#039;&#039;&#039; || Edward Moore || (Stretchy Fluid Particle Man) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/superzero.175498/ Superzero] || &#039;&#039;&#039;Lady Luck&#039;&#039;&#039; || Gloria Ross || (Probability Manipulator) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Helmar Fjallinsdottir || (Telekinetic) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/t-nya.5056/ t@nya] || &#039;&#039;&#039;[[Sliver_Age:Dr_Gigabyte|Doctor Gigabyte]]&#039;&#039;&#039; || Corinna &amp;quot;Rina&amp;quot; Justice O’Brien&lt;br /&gt;
|(Technopathic Gadgeteer) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/the-watcher.9116/ The Watcher] || &#039;&#039;&#039;[[Sliver_Age:Anomaly|Anomaly]]&#039;&#039;&#039; || Dr. Daniel Stone || (Immortal Dimensional Manipulator) || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A little over a year ago, one of the scientific community&#039;s worst fears came to fruition: astronomers detected a proverbial &amp;quot;dinosaur killer&amp;quot; asteroid on an almost-certain collision course with the Earth. A decade ago, it would have simply meant the end of civilization &amp;amp;hellip; but at this moment in time, humanity had one longshot chance: a team of scientists desperately raced to complete a &amp;quot;warp drive&amp;quot; system (barely even prototyped at the time) which could be used to complete a &#039;hail Mary&#039; mission &amp;amp;mdash; piloting a spacecraft to intecept the asteroid&#039;s course, they could jettison the drive unit in its path; the energy released by its collapsing warp field would be sufficient to safely divert the asteroid&#039;s trajectory while the remaining vessel could now serve as a &#039;lifeboat&#039; using conventional thrusters to return to Earth orbit.&lt;br /&gt;
&lt;br /&gt;
However, the crew realized on the return journey that warping spacetime has &#039;&#039;highly unpredictable&#039;&#039; potential lingering effects; as a crudely simplistic metaphor, when you break the lightspeed barrier, you get slivers of broken physics &amp;amp;mdash; in their case, actually manifesting as strange, superhuman abilities! They determined to use these new abilities to continue working for the benefit of the Earth, even as the Earth itself must adapt to the changes brought by its esoteric reprieve &amp;amp;mdash; either directly, in the form of other individuals altered by more such &#039;slivers&#039; (scattered onto the earth by asteroid fragments during its otherwise harmless pass-by), and indirectly from those riding the technology boom initially spurred on by the race to complete the drive system (and later attempts to reverse-engineer its design).&lt;br /&gt;
----&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/interest-mutants-masterminds-3e-four-horsemen-against-the-apocalypse.838992/ Initial Interest thread]&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Dr_Gigabyte&amp;diff=351836</id>
		<title>Sliver Age:Dr Gigabyte</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Dr_Gigabyte&amp;diff=351836"/>
		<updated>2019-01-30T15:22:53Z</updated>

		<summary type="html">&lt;p&gt;GetterB: GetterB moved page Sliver Age:Dr Gigabyte to Sliver Age:Doctor Gigabyte&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Sliver Age:Doctor Gigabyte]]&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Doctor_Gigabyte&amp;diff=351835</id>
		<title>Sliver Age:Doctor Gigabyte</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Doctor_Gigabyte&amp;diff=351835"/>
		<updated>2019-01-30T15:22:53Z</updated>

		<summary type="html">&lt;p&gt;GetterB: GetterB moved page Sliver Age:Dr Gigabyte to Sliver Age:Doctor Gigabyte&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 3 || 2 || 2&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 10 || 4 || 0&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Technopathy&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
Enhanced Feature &amp;amp;ndash; Machines Like Me &amp;amp;bull; &#039;&#039;1 point&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue; font-size: 0.8em;&amp;quot;&amp;gt;Routine break-downs, crashes,and similar problems do not affect her or technology she operates.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Computer Mind:&#039;&#039;&#039; Enhanced Advantage &amp;amp;ndash; Eidetic Memory; Quickness 10 (Limited: Mental tasks only) &amp;amp;bull; &#039;&#039;6 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interface:&#039;&#039;&#039; Communication 2 &amp;amp;ndash; Radio; Comprehend 2 &amp;amp;ndash; Machines 2 &amp;amp;bull; &#039;&#039;12 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manipulate Technology:&#039;&#039;&#039; Move Object 1 (Range: Perception; Precise, Limit: Only to operate machinery) &amp;amp;bull; &#039;&#039;3 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Network Jump:&#039;&#039;&#039; Teleport 6 (Accurate, Extended, Medium: telecomm networks) &amp;amp;bull; &#039;&#039;18 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensor Networking:&#039;&#039;&#039; Remote Sensing 6 &amp;amp;ndash; Visual &amp;amp; Auditory (Medium: Technological sensors) &amp;amp;bull; &#039;&#039;12 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Data Projection:&#039;&#039;&#039; Variable 1 (Free Action, Limit: Only provides Create or Feature effects, Medium: Active videogame) &amp;amp;bull; &#039;&#039;7 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Customized Gear&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Blaster:&#039;&#039;&#039; Damage 10 (Ranged, Easily Removable) &amp;amp;bull; &#039;&#039;12 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Force Field belt:&#039;&#039;&#039; Protection 12 (Sustained, Removable) &amp;amp;bull; &#039;&#039;10 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Pocket Computer:&#039;&#039;&#039; counts as computer, cellphone, and video camera; +5 circumstance bonus when hacking computer networks &amp;amp;bull; &#039;&#039;5 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment 1; Improvised Tools; Inventor; Luck 1; Skill Mastery: Technology&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Engineering 2 (+12), Historian 2 (+12), Science 3 (+13); Ranged Combat: Guns 6 (+8); Technology 10 (+20)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Blaster +8&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Ranged, Dmg 10&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 12 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 10 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 3 (16)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 42 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 12&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 81 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 36&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 5 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good / Curiosity&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Obsession/Reputation:&#039;&#039;&#039; A child prodigy and (white hat) hacker, Rina is also known in the scientific community for her mild eccentricity; an avid Trekkie, she is determined to prove the existence of alternate universes! She believes that her new-found ability to gather items from video games may be proof of it, and that they, in reality, come from other universes &amp;amp;mdash; she just has to &#039;&#039;prove&#039;&#039; it now&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fame/Quirk:&#039;&#039;&#039; Rina has been somewhat blase about using her Data Projection powers to create objects that are recognizably distinctive of their source properties, which has raised questions among the legal holders of those properties as to whether they should press trademark claims (or from a more cynical view, whether they can leverage the threat of a trademark claim into useful publicity).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Doctor_Gigabyte&amp;diff=351834</id>
		<title>Sliver Age:Doctor Gigabyte</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Doctor_Gigabyte&amp;diff=351834"/>
		<updated>2019-01-30T15:20:53Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 3 || 2 || 2&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 10 || 4 || 0&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Technopathy&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
Enhanced Feature &amp;amp;ndash; Machines Like Me &amp;amp;bull; &#039;&#039;1 point&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue; font-size: 0.8em;&amp;quot;&amp;gt;Routine break-downs, crashes,and similar problems do not affect her or technology she operates.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Computer Mind:&#039;&#039;&#039; Enhanced Advantage &amp;amp;ndash; Eidetic Memory; Quickness 10 (Limited: Mental tasks only) &amp;amp;bull; &#039;&#039;6 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interface:&#039;&#039;&#039; Communication 2 &amp;amp;ndash; Radio; Comprehend 2 &amp;amp;ndash; Machines 2 &amp;amp;bull; &#039;&#039;12 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manipulate Technology:&#039;&#039;&#039; Move Object 1 (Range: Perception; Precise, Limit: Only to operate machinery) &amp;amp;bull; &#039;&#039;3 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Network Jump:&#039;&#039;&#039; Teleport 6 (Accurate, Extended, Medium: telecomm networks) &amp;amp;bull; &#039;&#039;18 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensor Networking:&#039;&#039;&#039; Remote Sensing 6 &amp;amp;ndash; Visual &amp;amp; Auditory (Medium: Technological sensors) &amp;amp;bull; &#039;&#039;12 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Data Projection:&#039;&#039;&#039; Variable 1 (Free Action, Limit: Only provides Create or Feature effects, Medium: Active videogame) &amp;amp;bull; &#039;&#039;7 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Customized Gear&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Blaster:&#039;&#039;&#039; Damage 10 (Ranged, Easily Removable) &amp;amp;bull; &#039;&#039;12 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Force Field belt:&#039;&#039;&#039; Protection 12 (Sustained, Removable) &amp;amp;bull; &#039;&#039;10 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Pocket Computer:&#039;&#039;&#039; counts as computer, cellphone, and video camera; +5 circumstance bonus when hacking computer networks &amp;amp;bull; &#039;&#039;5 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment 1; Improvised Tools; Inventor; Luck 1; Skill Mastery: Technology&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Engineering 2 (+12), Historian 2 (+12), Science 3 (+13); Ranged Combat: Guns 6 (+8); Technology 10 (+20)&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Blaster +8&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Ranged, Dmg 10&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 12 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 10 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 3 (16)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 42 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 12&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 81 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 36&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 5 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;48%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse; float: right;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Complications&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|style=&amp;quot;font-style: italic; font-weight: bold;&amp;quot;|Motivations|| Doing Good / Curiosity&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Obsession/Reputation:&#039;&#039;&#039; A child prodigy and (white hat) hacker, Rina is also known in the scientific community for her mild eccentricity; an avid Trekkie, she is determined to prove the existence of alternate universes! She believes that her new-found ability to gather items from video games may be proof of it, and that they, in reality, come from other universes &amp;amp;mdash; she just has to &#039;&#039;prove&#039;&#039; it now&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fame/Quirk:&#039;&#039;&#039; Rina has been somewhat blase about using her Data Projection powers to create objects that are recognizably distinctive of their source properties, which has raised questions among the legal holders of those properties as to whether they should press trademark claims (or from a more cynical view, whether they can leverage the threat of a trademark claim into useful publicity).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Doctor_Gigabyte&amp;diff=351833</id>
		<title>Sliver Age:Doctor Gigabyte</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Doctor_Gigabyte&amp;diff=351833"/>
		<updated>2019-01-30T14:49:50Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 3 || 2 || 2&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 10 || 4 || 0&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Technopathy&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
Enhanced Feature &amp;amp;ndash; Machines Like Me &amp;amp;bull; &#039;&#039;1 point&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue; font-size: 0.8em;&amp;quot;&amp;gt;Routine break-downs, crashes,and similar problems do not affect her or technology she operates.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Computer Mind:&#039;&#039;&#039; Enhanced Advantage &amp;amp;ndash; Eidetic Memory; Quickness 10 (Limited: Mental tasks only) &amp;amp;bull; &#039;&#039;6 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interface:&#039;&#039;&#039; Communication 2 &amp;amp;ndash; Radio; Comprehend 2 &amp;amp;ndash; Machines 2 &amp;amp;bull; &#039;&#039;12 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manipulate Technology:&#039;&#039;&#039; Move Object 1 (Range: Perception; Precise, Limit: Only to operate machinery) &amp;amp;bull; &#039;&#039;3 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Network Jump:&#039;&#039;&#039; Teleport 6 (Accurate, Extended, Medium: telecomm networks) &amp;amp;bull; &#039;&#039;18 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensor Networking:&#039;&#039;&#039; Remote Sensing 6 &amp;amp;ndash; Visual &amp;amp; Auditory (Medium: Technological sensors) &amp;amp;bull; &#039;&#039;12 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Data Projection:&#039;&#039;&#039; Variable 1 (Free Action, Limit: Only provides Create or Feature effects, Medium: Active videogame) &amp;amp;bull; &#039;&#039;7 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Customized Gear&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Blaster:&#039;&#039;&#039; Damage 10 (Ranged, Easily Removable) &amp;amp;bull; &#039;&#039;12 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Force Field belt:&#039;&#039;&#039; Protection 12 (Sustained, Removable) &amp;amp;bull; &#039;&#039;10 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Pocket Computer:&#039;&#039;&#039; counts as computer, cellphone, and video camera; +5 circumstance bonus when hacking computer networks &amp;amp;bull; &#039;&#039;5 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment 1; Improvised Tools; Inventor; Luck 1; Skill Mastery: Technology&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Engineering 2 (+12), Historian 2 (+12), Science 3 (+13); Ranged Combat: Guns 6 (+8); Technology 10 (+20)&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Blaster +8&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Ranged, Dmg 10&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 12 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 10 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 3 (16)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 42 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 12&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 81 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 36&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 5 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351832</id>
		<title>Sliver Age:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351832"/>
		<updated>2019-01-30T14:48:39Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mutants_%26_Masterminds]]&lt;br /&gt;
[[Category:Campaign_Setup]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right&amp;quot;&lt;br /&gt;
|+ Ludus Personae&lt;br /&gt;
! Player!!Hero!!Identity!!Concept!!Hero&amp;lt;br&amp;gt;Points&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/funkadelic.29934/ Funkadelic] || &#039;&#039;&#039;Starstuff&#039;&#039;&#039; || Edward Moore || (Stretchy Fluid Particle Man) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/superzero.175498/ Superzero] || &#039;&#039;&#039;Lady Luck&#039;&#039;&#039; || Gloria Ross || (Probability Manipulator) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Helmar Fjallinsdottir || (Telekinetic) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/t-nya.5056/ t@nya] || &#039;&#039;&#039;[[Sliver_Age:Dr_Gigabyte|Doctor Gigabyte]]&#039;&#039;&#039; || Corinna &amp;quot;Rina&amp;quot; Justice O’Brien&lt;br /&gt;
|(Technopathic Gadgeteer) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/the-watcher.9116/ The Watcher] || &#039;&#039;&#039;Anomaly&#039;&#039;&#039; || Dr. Daniel Stone || (Immortal Dimensional Manipulator) || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A little over a year ago, one of the scientific community&#039;s worst fears came to fruition: astronomers detected a proverbial &amp;quot;dinosaur killer&amp;quot; asteroid on an almost-certain collision course with the Earth. A decade ago, it would have simply meant the end of civilization &amp;amp;hellip; but at this moment in time, humanity had one longshot chance: a team of scientists desperately raced to complete a &amp;quot;warp drive&amp;quot; system (barely even prototyped at the time) which could be used to complete a &#039;hail Mary&#039; mission &amp;amp;mdash; piloting a spacecraft to intecept the asteroid&#039;s course, they could jettison the drive unit in its path; the energy released by its collapsing warp field would be sufficient to safely divert the asteroid&#039;s trajectory while the remaining vessel could now serve as a &#039;lifeboat&#039; using conventional thrusters to return to Earth orbit.&lt;br /&gt;
&lt;br /&gt;
However, the crew realized on the return journey that warping spacetime has &#039;&#039;highly unpredictable&#039;&#039; potential lingering effects; as a crudely simplistic metaphor, when you break the lightspeed barrier, you get slivers of broken physics &amp;amp;mdash; in their case, actually manifesting as strange, superhuman abilities! They determined to use these new abilities to continue working for the benefit of the Earth, even as the Earth itself must adapt to the changes brought by its esoteric reprieve &amp;amp;mdash; either directly, in the form of other individuals altered by more such &#039;slivers&#039; (scattered onto the earth by asteroid fragments during its otherwise harmless pass-by), and indirectly from those riding the technology boom initially spurred on by the race to complete the drive system (and later attempts to reverse-engineer its design).&lt;br /&gt;
----&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/interest-mutants-masterminds-3e-four-horsemen-against-the-apocalypse.838992/ Initial Interest thread]&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351794</id>
		<title>Sliver Age:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351794"/>
		<updated>2019-01-30T02:30:00Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mutants_%26_Masterminds]]&lt;br /&gt;
[[Category:Campaign_Setup]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right&amp;quot;&lt;br /&gt;
|+ Ludus Personae&lt;br /&gt;
! Player!!Hero!!Identity!!Concept!!Hero&amp;lt;br&amp;gt;Points&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/funkadelic.29934/ Funkadelic] || Starstuff || Edward Moore || (Stretchy Fluid Particle Man) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/superzero.175498/ Superzero] || Lady Luck || Gloria Ross || (Probability Manipulator) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Helmar Fjallinsdottir || (Telekinetic) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/t-nya.5056/ t@nya] || [[Sliver_Age:Dr_Gigabyte|Doctor Gigabyte]] || Corinna &amp;quot;Rina&amp;quot; Justice O’Brien&lt;br /&gt;
|(Technopathic Gadgeteer) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/the-watcher.9116/ The Watcher] || Anomaly || Dr. Daniel Stone || (Immortal Dimensional Manipulator) || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A little over a year ago, one of the scientific community&#039;s worst fears came to fruition: astronomers detected a proverbial &amp;quot;dinosaur killer&amp;quot; asteroid on an almost-certain collision course with the Earth. A decade ago, it would have simply meant the end of civilization &amp;amp;hellip; but at this moment in time, humanity had one longshot chance: a team of scientists desperately raced to complete a &amp;quot;warp drive&amp;quot; system (barely even prototyped at the time) which could be used to complete a &#039;hail Mary&#039; mission &amp;amp;mdash; piloting a spacecraft to intecept the asteroid&#039;s course, they could jettison the drive unit in its path; the energy released by its collapsing warp field would be sufficient to safely divert the asteroid&#039;s trajectory while the remaining vessel could now serve as a &#039;lifeboat&#039; using conventional thrusters to return to Earth orbit.&lt;br /&gt;
&lt;br /&gt;
However, the crew realized on the return journey that warping spacetime has &#039;&#039;highly unpredictable&#039;&#039; potential lingering effects; as a crudely simplistic metaphor, when you break the lightspeed barrier, you get slivers of broken physics &amp;amp;mdash; in their case, actually manifesting as strange, superhuman abilities! They determined to use these new abilities to continue working for the benefit of the Earth, even as the Earth itself must adapt to the changes brought by its esoteric reprieve &amp;amp;mdash; either directly, in the form of other individuals altered by more such &#039;slivers&#039; (scattered onto the earth by asteroid fragments during its otherwise harmless pass-by), and indirectly from those riding the technology boom initially spurred on by the race to complete the drive system (and later attempts to reverse-engineer its design).&lt;br /&gt;
----&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/interest-mutants-masterminds-3e-four-horsemen-against-the-apocalypse.838992/ Initial Interest thread]&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351793</id>
		<title>Sliver Age:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351793"/>
		<updated>2019-01-30T02:28:37Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mutants_%26_Masterminds]]&lt;br /&gt;
[[Category:Campaign_Setup]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right&amp;quot;&lt;br /&gt;
|+ Ludus Personae&lt;br /&gt;
! Player!!Hero!!Identity!!Concept!!Hero Points&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/funkadelic.29934/ Funkadelic] || Starstuff || Edward Moore || (Stretchy Fluid Particle Man) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/superzero.175498/ Superzero] || Lady Luck || Gloria Ross || (Probability Manipulator) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Helmar Fjallinsdottir || (Telekinetic) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/t-nya.5056/ t@nya] || [[Sliver_Age:Dr_Gigabyte|Doctor Gigabyte]] || Corinna &amp;quot;Rina&amp;quot; Justice O’Brien&lt;br /&gt;
|(Technopathic Gadgeteer) || 1&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/the-watcher.9116/ The Watcher] || Anomaly || Dr. Daniel Stone || (Immortal Dimensional Manipulator) || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A little over a year ago, one of the scientific community&#039;s worst fears came to fruition: astronomers detected a proverbial &amp;quot;dinosaur killer&amp;quot; asteroid on an almost-certain collision course with the Earth. A decade ago, it would have simply meant the end of civilization &amp;amp;hellip; but at this moment in time, humanity had one longshot chance: a team of scientists desperately raced to complete a &amp;quot;warp drive&amp;quot; system (barely even prototyped at the time) which could be used to complete a &#039;hail Mary&#039; mission &amp;amp;mdash; piloting a spacecraft to intecept the asteroid&#039;s course, they could jettison the drive unit in its path; the energy released by its collapsing warp field would be sufficient to safely divert the asteroid&#039;s trajectory while the remaining vessel could now serve as a &#039;lifeboat&#039; using conventional thrusters to return to Earth orbit.&lt;br /&gt;
&lt;br /&gt;
However, the crew realized on the return journey that warping spacetime has &#039;&#039;highly unpredictable&#039;&#039; potential lingering effects; as a crudely simplistic metaphor, when you break the lightspeed barrier, you get slivers of broken physics &amp;amp;mdash; in their case, actually manifesting as strange, superhuman abilities! They determined to use these new abilities to continue working for the benefit of the Earth, even as the Earth itself must adapt to the changes brought by its esoteric reprieve &amp;amp;mdash; either directly, in the form of other individuals altered by more such &#039;slivers&#039; (scattered onto the earth by asteroid fragments during its otherwise harmless pass-by), and indirectly from those riding the technology boom initially spurred on by the race to complete the drive system (and later attempts to reverse-engineer its design).&lt;br /&gt;
----&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/interest-mutants-masterminds-3e-four-horsemen-against-the-apocalypse.838992/ Initial Interest thread]&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Doctor_Gigabyte&amp;diff=351792</id>
		<title>Sliver Age:Doctor Gigabyte</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Doctor_Gigabyte&amp;diff=351792"/>
		<updated>2019-01-30T02:26:29Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 3 || 2 || 2&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 10 || 4 || 0&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Technopathy&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;|&lt;br /&gt;
Enhanced Feature &amp;amp;ndash; Machines Like Me &amp;amp;bull; &#039;&#039;1 point&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color: blue; font-size: 0.8em;&amp;quot;&amp;gt;Routine break-downs, crashes,and similar problems do not affect her or technology she operates.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Computer Mind:&#039;&#039;&#039; Enhanced Advantage &amp;amp;ndash; Eidetic Memory; Quickness 10 (Limited: Mental tasks only) &amp;amp;bull; &#039;&#039;6 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interface:&#039;&#039;&#039; Communication 2 &amp;amp;ndash; Radio; Comprehend 2 &amp;amp;ndash; Machines 2 &amp;amp;bull; &#039;&#039;12 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manipulate Technology:&#039;&#039;&#039; Move Object 1 (Range: Perception; Precise, Limit: Only to operate machinery) &amp;amp;bull; &#039;&#039;3 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Network Jump:&#039;&#039;&#039; Teleport 6 (Accurate, Extended, Medium: telecomm networks) &amp;amp;bull; &#039;&#039;18 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensor Networking:&#039;&#039;&#039; Remote Sensing 6 &amp;amp;ndash; Visual &amp;amp; Auditory (Medium: Technological sensors) &amp;amp;bull; &#039;&#039;12 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Data Projection:&#039;&#039;&#039; Variable 1 (Free Action, Limit: Only provides Create or Feature effects, Medium: Active videogame) &amp;amp;bull; &#039;&#039;7 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Customized Gear&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Blaster:&#039;&#039;&#039; Damage 10 (Ranged, Easily Removable) &amp;amp;bull; &#039;&#039;12 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Force Field belt:&#039;&#039;&#039; Protection 12 (Sustained, Removable) &amp;amp;bull; &#039;&#039;10 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Pocket Computer:&#039;&#039;&#039; counts as computer, cellphone, and video camera; +5 circumstance bonus when hacking computer networks &amp;amp;bull; &#039;&#039;5 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Advantages&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Equipment 1; Improvised Tools; Inventor; Luck 1; Skill Mastery: Technology&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Skills&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Expertise: Engineering 2 (+12), Historian 2 (+12), Science 3 (+13); Ranged Combat: Guns 6 (+8); Technology 10 (+20)&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Offense&lt;br /&gt;
|- style=&amp;quot;background: PowderBlue; font-weight: bold; text-align: center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| INITIATIVE +2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Unarmed +0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Close, Dmg 0&lt;br /&gt;
|-  style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Blaster +8&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Ranged, Dmg 10&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Defense&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;DODGE&#039;&#039;&#039; || 12 || &#039;&#039;&#039;FORTITUDE&#039;&#039;&#039; || 11&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;PARRY&#039;&#039;&#039; || 10 || &#039;&#039;&#039;TOUGHNESS&#039;&#039;&#039; || 3 (13)&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;WILL&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| 12&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Power Points&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ABILITIES&#039;&#039;&#039; || 42 || &#039;&#039;&#039;SKILLS&#039;&#039;&#039; || 12&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;POWERS&#039;&#039;&#039; || 81 || &#039;&#039;&#039;DEFENSES&#039;&#039;&#039; || 36&lt;br /&gt;
|- style=&amp;quot;padding-left: 0.5em; background: PowderBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ADVANTAGES&#039;&#039;&#039; || 5 || &#039;&#039;&#039;TOTAL&#039;&#039;&#039; || 176&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Doctor_Gigabyte&amp;diff=351791</id>
		<title>Sliver Age:Doctor Gigabyte</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Doctor_Gigabyte&amp;diff=351791"/>
		<updated>2019-01-30T01:33:26Z</updated>

		<summary type="html">&lt;p&gt;GetterB: Created page with &amp;quot;{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse;&amp;quot; |- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot; ! Stren...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: thin black solid; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Strength !! Stamina !! Agility !! Dexterity&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 3 || 2 || 2&lt;br /&gt;
|- style=&amp;quot;background: DodgerBlue; color: white; font-size: 1.4em; font-variant: small-caps&amp;quot;&lt;br /&gt;
! Fighting !! Intellect !! Awareness !! Presence&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-size: 1.6em; font-weight: bold&amp;quot;&lt;br /&gt;
| 0 || 10 || 4 || 0&lt;br /&gt;
|- style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps; background: DodgerBlue;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Powers&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Technopathy&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 0em 0.5em;&amp;quot;| &#039;&#039;&#039;Computer Mind:&#039;&#039;&#039; Enhanced Advantage &amp;amp;ndash; Eidetic Memory; Quickness 10 (Limited: Mental tasks only) &amp;amp;bull; &#039;&#039;6 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interface:&#039;&#039;&#039; Communication 2 &amp;amp;ndash; Radio; Comprehend 2 &amp;amp;ndash; Machines 2 &amp;amp;bull; &#039;&#039;12 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manipulate Technology:&#039;&#039;&#039; Move Object 1 (Range: Perception; Precise, Limit: Only to operate machinery) &amp;amp;bull; &#039;&#039;3 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Network Jump:&#039;&#039;&#039; Teleport 6 (Accurate, Extended, Medium: telecomm networks) &amp;amp;bull; &#039;&#039;18 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensor Networking:&#039;&#039;&#039; Remote Sensing 6 &amp;amp;ndash; Visual &amp;amp; Auditory (Medium: Technological sensors) &amp;amp;bull; &#039;&#039;12 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Data Projection:&#039;&#039;&#039; Variable 1 (Free Action, Limit: Only provides Create or Feature effects, Medium: Active videogame) &amp;amp;bull; &#039;&#039;7 points&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; font-style: italic; background: SkyBlue&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| Customized Gear&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;| &#039;&#039;&#039;Blaster:&#039;&#039;&#039; Damage 10 (Ranged, Easily Removable) &amp;amp;bull; &#039;&#039;12 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Force Field belt:&#039;&#039;&#039; Protection 12 (Sustained, Removable) &amp;amp;bull; &#039;&#039;10 points&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351784</id>
		<title>Sliver Age:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351784"/>
		<updated>2019-01-30T00:16:01Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mutants_%26_Masterminds]]&lt;br /&gt;
[[Category:Campaign_Setup]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right&amp;quot;&lt;br /&gt;
|+ Ludus Personae&lt;br /&gt;
! Player!!Hero!!Identity!!Concept&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/funkadelic.29934/ Funkadelic] || Starstuff || Edward Moore || (Stretchy Fluid Particle Man)&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/superzero.175498/ Superzero] || Lady Luck || Gloria Ross || (Probability Manipulator) &lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Helmar Fjallinsdottir || (Telekinetic)&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/t-nya.5056/ t@nya] || [[Sliver_Age:Dr_Gigabyte|Doctor Gigabyte]] || Corinna &amp;quot;Rina&amp;quot; Justice O’Brien&lt;br /&gt;
|(Technopathic Gadgeteer)&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/the-watcher.9116/ The Watcher] || Anomaly || Dr. Daniel Stone || (Immortal Dimensional Manipulator)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A little over a year ago, one of the scientific community&#039;s worst fears came to fruition: astronomers detected a proverbial &amp;quot;dinosaur killer&amp;quot; asteroid on an almost-certain collision course with the Earth. A decade ago, it would have simply meant the end of civilization &amp;amp;hellip; but at this moment in time, humanity had one longshot chance: a team of scientists desperately raced to complete a &amp;quot;warp drive&amp;quot; system (barely even prototyped at the time) which could be used to complete a &#039;hail Mary&#039; mission &amp;amp;mdash; piloting a spacecraft to intecept the asteroid&#039;s course, they could jettison the drive unit in its path; the energy released by its collapsing warp field would be sufficient to safely divert the asteroid&#039;s trajectory while the remaining vessel could now serve as a &#039;lifeboat&#039; using conventional thrusters to return to Earth orbit.&lt;br /&gt;
&lt;br /&gt;
However, the crew realized on the return journey that warping spacetime has &#039;&#039;highly unpredictable&#039;&#039; potential lingering effects; as a crudely simplistic metaphor, when you break the lightspeed barrier, you get slivers of broken physics &amp;amp;mdash; in their case, actually manifesting as strange, superhuman abilities! They determined to use these new abilities to continue working for the benefit of the Earth, even as the Earth itself must adapt to the changes brought by its esoteric reprieve &amp;amp;mdash; either directly, in the form of other individuals altered by more such &#039;slivers&#039; (scattered onto the earth by asteroid fragments during its otherwise harmless pass-by), and indirectly from those riding the technology boom initially spurred on by the race to complete the drive system (and later attempts to reverse-engineer its design).&lt;br /&gt;
----&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/interest-mutants-masterminds-3e-four-horsemen-against-the-apocalypse.838992/ Initial Interest thread]&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351777</id>
		<title>Sliver Age:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351777"/>
		<updated>2019-01-29T22:17:45Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mutants_%26_Masterminds]]&lt;br /&gt;
[[Category:Campaign_Setup]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right&amp;quot;&lt;br /&gt;
|+ Ludus Personae&lt;br /&gt;
! Player!!Hero!!Identity!!Concept&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/funkadelic.29934/ Funkadelic] || Starstuff || Edward Moore || (Stretchy Fluid Particle Man)&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/superzero.175498/ Superzero] || Lady Luck || Gloria Ross || (Probability Manipulator) &lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Helmar Fjallinsdottir || (Telekinetic)&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/t-nya.5056/ t@nya] || Doctor Gigabyte || Corinna &amp;quot;Rina&amp;quot; Justice O’Brien&lt;br /&gt;
|(Technopathic Gadgeteer)&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/the-watcher.9116/ The Watcher] || Anomaly || Dr. Daniel Stone || (Immortal Dimensional Manipulator)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A little over a year ago, one of the scientific community&#039;s worst fears came to fruition: astronomers detected a proverbial &amp;quot;dinosaur killer&amp;quot; asteroid on an almost-certain collision course with the Earth. A decade ago, it would have simply meant the end of civilization &amp;amp;hellip; but at this moment in time, humanity had one longshot chance: a team of scientists desperately raced to complete a &amp;quot;warp drive&amp;quot; system (barely even prototyped at the time) which could be used to complete a &#039;hail Mary&#039; mission &amp;amp;mdash; piloting a spacecraft to intecept the asteroid&#039;s course, they could jettison the drive unit in its path; the energy released by its collapsing warp field would be sufficient to safely divert the asteroid&#039;s trajectory while the remaining vessel could now serve as a &#039;lifeboat&#039; using conventional thrusters to return to Earth orbit.&lt;br /&gt;
&lt;br /&gt;
However, the crew realized on the return journey that warping spacetime has &#039;&#039;highly unpredictable&#039;&#039; potential lingering effects; as a crudely simplistic metaphor, when you break the lightspeed barrier, you get slivers of broken physics &amp;amp;mdash; in their case, actually manifesting as strange, superhuman abilities! They determined to use these new abilities to continue working for the benefit of the Earth, even as the Earth itself must adapt to the changes brought by its esoteric reprieve &amp;amp;mdash; either directly, in the form of other individuals altered by more such &#039;slivers&#039; (scattered onto the earth by asteroid fragments during its otherwise harmless pass-by), and indirectly from those riding the technology boom initially spurred on by the race to complete the drive system (and later attempts to reverse-engineer its design).&lt;br /&gt;
----&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/interest-mutants-masterminds-3e-four-horsemen-against-the-apocalypse.838992/ Initial Interest thread]&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351775</id>
		<title>Sliver Age:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351775"/>
		<updated>2019-01-29T22:02:47Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mutants_%26_Masterminds]]&lt;br /&gt;
[[Category:Campaign_Setup]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Ludus Personae&lt;br /&gt;
! Player!!Hero!!Identity!!Concept&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/funkadelic.29934/ Funkadelic] || Starstuff || Edward Moore || (Stretchy Fluid Particle Man)&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/superzero.175498/ Superzero] || Lady Luck || Gloria Ross || (Probability Manipulator) &lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Helmar Fjallinsdottir || (Telekinetic)&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/t-nya.5056/ t@nya] || Doctor Gigabyte || Corinna &amp;quot;Rina&amp;quot; Justice O’Brien&lt;br /&gt;
|(Technopathic Gadgeteer)&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/the-watcher.9116/ The Watcher] || Anomaly || Dr. Daniel Stone || (Immortal Dimensional Manipulator)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351774</id>
		<title>Sliver Age:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351774"/>
		<updated>2019-01-29T22:01:32Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mutants_%26_Masterminds]]&lt;br /&gt;
[[Category:Campaign_Setup]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Ludus Personae&lt;br /&gt;
! Player!!Hero!!Identity!!Concept&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/funkadelic.29934/ Funkadelic] || Starstuff || Edward Moore || (Stretchy Fluid Particle Man)&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/superzero.175498/ Superzero] || Lady Luck || Gloria Ross || (Probability Manipulator) &lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven] |colspan=&amp;quot;2&amp;quot;| Helmar Fjallinsdottir || (Telekinetic)&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/t-nya.5056/ t@nya] || Doctor Gigabyte || Corinna &amp;quot;Rina&amp;quot; Justice O’Brien&lt;br /&gt;
|(Technopathic Gadgeteer)&lt;br /&gt;
|-&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/the-watcher.9116/ The Watcher] || Anomaly || Dr. Daniel Stone || (Immortal Dimensional Manipulator)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351773</id>
		<title>Sliver Age:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351773"/>
		<updated>2019-01-29T21:41:53Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mutants_%26_Masterminds]]&lt;br /&gt;
[[Category:Campaign_Setup]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Ludus Personae&lt;br /&gt;
! Player!!Hero!!Identity!!Concept&lt;br /&gt;
|-&lt;br /&gt;
| Funkadelic || Starstuff || Edward Moore || (Stretchy Fluid Particle Man)&lt;br /&gt;
|-&lt;br /&gt;
| Superzero || Lady Luck || Gloria Ross || (Probability Manipulator) &lt;br /&gt;
|-&lt;br /&gt;
| Stormraven || (???) || Helmar Fjallinsdottir || (Telekinetic)&lt;br /&gt;
|-&lt;br /&gt;
| t@nya || Doctor Gigabyte || Corinna &amp;quot;Rina&amp;quot; Justice O’Brien&lt;br /&gt;
|(Technopathic Gadgeteer)&lt;br /&gt;
|-&lt;br /&gt;
| The Watcher || Anomaly || Dr. Daniel Stone || (Immortal Dimensional Manipulator)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351772</id>
		<title>Sliver Age:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351772"/>
		<updated>2019-01-29T21:41:29Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mutants_%26_Masterminds]]&lt;br /&gt;
[[Category:Campaign_Setup]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Ludus Personae&lt;br /&gt;
!Player!!Hero!!Identity!!Concept&lt;br /&gt;
| Funkadelic || Starstuff || Edward Moore || (Stretchy Fluid Particle Man)&lt;br /&gt;
|-&lt;br /&gt;
| Superzero || Lady Luck || Gloria Ross || (Probability Manipulator) &lt;br /&gt;
|-&lt;br /&gt;
| Stormraven || (???) || Helmar Fjallinsdottir || (Telekinetic)&lt;br /&gt;
|-&lt;br /&gt;
| t@nya || Doctor Gigabyte || Corinna &amp;quot;Rina&amp;quot; Justice O’Brien&lt;br /&gt;
|(Technopathic Gadgeteer)&lt;br /&gt;
|-&lt;br /&gt;
| The Watcher || Anomaly || Dr. Daniel Stone || (Immortal Dimensional Manipulator)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351771</id>
		<title>Sliver Age:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sliver_Age:Main_Page&amp;diff=351771"/>
		<updated>2019-01-29T20:59:22Z</updated>

		<summary type="html">&lt;p&gt;GetterB: Created page with &amp;quot;Category:Mutants_%26_Masterminds Category:Campaign_Setup&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mutants_%26_Masterminds]]&lt;br /&gt;
[[Category:Campaign_Setup]]&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=D%26D_5E:_Adventurer_Inc_PC_-_Stelian_von_der_Rosen&amp;diff=347873</id>
		<title>D&amp;D 5E: Adventurer Inc PC - Stelian von der Rosen</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=D%26D_5E:_Adventurer_Inc_PC_-_Stelian_von_der_Rosen&amp;diff=347873"/>
		<updated>2018-12-04T03:21:19Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&amp;lt;span style=&amp;quot;font-family: Baskerville, &#039;Libre Baskerville&#039;, &#039;Palatino Linotype&#039;, serif; font-variant: small-caps; font-weight: bold; font-size: 2em;&amp;quot;&amp;gt;Stelian von der Rosen&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;font-size: 1em&amp;quot;&amp;gt;Lawful Good male half-orc paladin-6 (Oath of Devotion)&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Armor Class&#039;&#039;&#039; 16 (&#039;&#039;chainmail&#039;&#039;); 18 (&#039;&#039;chainmail with shield&#039;&#039;)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Hit Points&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;49&amp;lt;/span&amp;gt;/52 (&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/5d10+10)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Speed&#039;&#039;&#039; 30 ft.&lt;br /&gt;
----&lt;br /&gt;
|- &lt;br /&gt;
! STR !! DEX !! CON !! INT !! WIS !! CHA&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 16 (+3)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 10 (+0)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 14 (+2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 10 (+0)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 12 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 16* (+3)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Senses&#039;&#039;&#039; Darkvision 60&#039; &amp;lt;sup&amp;gt;&#039;&#039;(from race)&#039;&#039;&amp;lt;/sup&amp;gt;, Passive Perception 11, Passive Investigation 10&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Immunities&#039;&#039;&#039; Disease &amp;lt;sup&amp;gt;&#039;&#039;(from class)&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Proficiencies (+3 bonus)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Saving Throws:&#039;&#039;&#039; Wisdom, Charisma&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Armor &amp;amp;amp; Weapons:&#039;&#039;&#039; Simple &amp;amp;amp; martial weapons; heavy armor &amp;amp;amp; shields&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Skills:&#039;&#039;&#039; Athletics +6, History +3, Insight +4, Intimidation +6 &amp;lt;sup&amp;gt;&#039;&#039;(from race)&#039;&#039;&amp;lt;/sup&amp;gt;, Persuasion +6&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Tools:&#039;&#039;&#039; Tarot (game)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Languages:&#039;&#039;&#039; Common, Orcish&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Actions&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Longsword.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Melee weapon attack:&#039;&#039; +6 to hit, 5&#039; reach, one target. &#039;&#039;Hit:&#039;&#039; 1d8+5 slashing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Longbow.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Ranged weapon attack:&#039;&#039; +3 to hit, range 150&#039;/600&#039;, one target. &#039;&#039;Hit:&#039;&#039; 1d8 piercing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Javelin.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Melee weapon attack (thrown):&#039;&#039; +6 to hit, 5&#039; reach (range 30&#039;/120&#039;), one target. &#039;&#039;Hit:&#039;&#039; 1d6+3 piercing&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Racial Features &amp;amp;mdash; Half-Orc&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relentless Endurance (1/long rest):&#039;&#039;&#039; When I would be reduced to 0hp (but not killed outright), I may be reduced to 1hp instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Savage Attacks:&#039;&#039;&#039; When I score a critical hit with a melee weapon attack, I can roll one of the weapon’s damage dice an additional time and add it to the total damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Class Features &amp;amp;mdash; Paladin (*Oath of Devotion)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divine Sense (4/long rest):&#039;&#039;&#039; As an action, until the end of my next turn, I know the location and creature type of any celestial, fiend, or undead within 60’ (that is not behind total cover), as well as the presence of any consecrated (or desecrated) place or object.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lay on Hands (50hp/long rest):&#039;&#039;&#039; As an action, I can touch a creature and transfer any amount of hp from my remaining pool to it. I can also spend 5hp from the pool to cure a disease or neutralize a poison.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting Style (Duelling):&#039;&#039;&#039; When wielding a melee weapon in one hand, and no other weapons, I add +2 to damage rolls with that weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divine Smite:&#039;&#039;&#039; When I hit a creature with a melee attack, I may expend a spell slot to add (&#039;&#039;1+spell level&#039;&#039;)d8 radiant damage (+1d8 vs. fiends and/or undead) to the weapon damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;*Channel Divinity (1/short rest):&#039;&#039;&#039; I may use either option below.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Sacred Weapon:&#039;&#039;&#039;&#039;&#039; As an action, for 1 minute a weapon I am holding becomes magical; it emits bright light in a 20’ radius and dim light in a 20’ further radius, and I add my Charisma bonus (+3) to attack rolls with it.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Turn Unholy:&#039;&#039;&#039;&#039;&#039; Each fiend and/or undead within 30’ that can see or hear me must make a Wisdom save or be turned for 1 minute. (A turned creature must spend its turns trying to move as far from me as possible, cannot willingly move within 30’ of me, my take no reactions, and may only use its actions to Dash, to escape restraints, or Dodge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extra Attack:&#039;&#039;&#039; When I take an Attack action, I may make two attacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aura of Protection:&#039;&#039;&#039; While I am conscious, I and all friendly creatures within 10&#039; add a bonus (+3) equal to my Charisma modifier to all saving throws.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Spellcasting&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spellcasting Ability&#039;&#039;&#039; Charisma &amp;amp;nbsp; &#039;&#039;&#039;Attack&#039;&#039;&#039; +5 &amp;amp;nbsp; &#039;&#039;&#039;Save DC&#039;&#039;&#039; 14 &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared&#039;&#039;&#039; &amp;amp;times;5 (plus &amp;lt;span style=&amp;quot;color: blue; font-size: smaller&amp;quot;&amp;gt;Oath spells&amp;lt;/span&amp;gt;):&lt;br /&gt;
* 1st level (&amp;amp;times;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;/4) &amp;amp;mdash; &#039;&#039;bless&#039;&#039;, &#039;&#039;compelled duel&#039;&#039;, &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;&#039;&#039;protection from evil&#039;&#039;&amp;lt;/span&amp;gt;, &#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;sanctuary&amp;lt;/span&amp;gt;&#039;&#039;, &#039;&#039;thunderous smite&#039;&#039;, &#039;&#039;wrathful smite&#039;&#039;&lt;br /&gt;
* 2nd level (&amp;amp;times;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;/2) &amp;amp;mdash; &#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;lesser restoration&amp;lt;/span&amp;gt;&#039;&#039;, &#039;&#039;locate object&#039;&#039;, &#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;zone of truth&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;GetterBurai&#039;s PC for the [[D%26D_5E:_Adventurer_Inc_-_Main_Page|Adventurer, Inc.]] campaign.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&#039;&#039;&#039;Age&#039;&#039;&#039; 24 &amp;amp;nbsp; &#039;&#039;&#039;Height&#039;&#039;&#039; 6&#039;2&amp;quot; &amp;amp;nbsp; &#039;&#039;&#039;Weight&#039;&#039;&#039; 252 lbs.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Hair&#039;&#039;&#039; Dark brown &amp;amp;nbsp; &#039;&#039;&#039;Eyes&#039;&#039;&#039; Amber &amp;amp;nbsp; &#039;&#039;&#039;Skin&#039;&#039;&#039; Greenish-grey&lt;br /&gt;
&lt;br /&gt;
Stelian is a tall, broad-shouldered young man with a somewhat foppish bearing; he typically wears a black silk scarf tied over the lower half of his face, ostensibly to &amp;quot;guard [his] sensitive constitution from miasma&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Background (Noble: Knight) ==&lt;br /&gt;
Wealthy landowner Nicolae von der Rosen is descended from a long-ago knight of great fame and heroic deeds (as he is often bound to reiterate in great detail to those who dine at his table), charged with the defense of this feudal territory; over many generations, the von der Rosen line bartered away the lion&#039;s share of their martial honors and governing privileges to leave a mostly-empty ceremonial title ... and, of course, the &#039;&#039;money&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Many years ago, the orcish witch Sazura was forced to flee her lair; magically disguising herself as a human damsel, she sought refuge from the widower Nicolae. As it happened, she grew sincerely fond of the man, and the two were eventually married. (Nicolae seems to have deduced the truth of his new wife&#039;s origins sometime shortly after the wedding, but saw no real evidence of any direct plot toward &#039;&#039;him&#039;&#039; and hence little reason to care.) Their son did &#039;&#039;not&#039;&#039; benefit from such a glamor, and whispers of an unfortunate curse plagued him throughout his childhood, though he did learn the truth from his mother as a young boy; often told romanticized stories of how every great orc warrior carries the proof of his courage in his scars, Stelian came to extend this outlook to a metaphorical level &amp;amp;mdash; considering the weathering of any hardship, social as well as physical, as clear proof of one&#039;s merit. This same sense of martial virtue naturally made him ready, even eager to step in place of others when danger threatened; thus, many locals who have come to know him are willing to excuse his outward eccentrities in respect of the aid he has often provided regardless of familiarity or station.&lt;br /&gt;
&lt;br /&gt;
With his elder half-brother Sandru the heir-apparent of the von der Rosen estates, Stelian bore few if any formal duties; rather than linger on feeling like a freeloader on the family fortune, he has taken to travelling in search of opportunities to build both a fortune and heroic reputation of his own, perhaps one day equalling the founder of his line.&lt;br /&gt;
&lt;br /&gt;
=== Background Feature &amp;amp;mdash; Retainers ===&lt;br /&gt;
&#039;&#039;I have the service of three loyal retainers who will perform mundane tasks for me; they will not fight for me, or enter obviously dangerous areas.&#039;&#039;&lt;br /&gt;
* &#039;&#039;(Doctor) Pontifilus&#039;&#039;, Stelian&#039;s one-time tutor, barber, and now personal valet; a well-educated gnomish gentleman with a gently sardonic manner, he is typically introduced as Stelians &amp;quot;physician&amp;quot; in keeping with the public conceit maintained by the family that Stelian continues to be afflicted by the after-effects of a childhood illness.&lt;br /&gt;
* &#039;&#039;Arrin de Onda&#039;&#039;, Stelian&#039;s squire, the adolescent son of one of Nicolae&#039;s wealthier tenant-merchants. Arrin is an almost painfully earnest lad, solid and sensible enough to recognize he&#039;s best off personally avoiding the esoteric dangers Master Stelian and his companions often find themselves facing, and youthfully romantic enough to feel at least a little guilty he can&#039;t stand with them (&amp;quot;...yet!&amp;quot;, he would like to tell himself) as a &#039;proper&#039; shieldbearer would.&lt;br /&gt;
* &#039;&#039;Preciosa Kindleheath&#039;&#039; (just &amp;quot;Kindy&amp;quot; by preference, finding her given name embarrassingly grandiose) is Stelian&#039;s groom (in the equestrian sense). Kindy was originally a childhood friend and lady-in-waiting of Stelian&#039;s half-sister Adela; when Adela took on a position as an acolyte of the family chapel under her uncle Razvan, Kindy more or less imposed herself on the stables in a stubborn bid to prove herself useful. She has an occasionally aggressive, almost bullying rivalry with Arrin &amp;amp;mdash; concerned her role has retroactively become a sinecure given the unnaturally easy-going behavior of Stelian&#039;s current steed Skrytifar, she feels an urge to &#039;elbow in&#039; to other, more important-appearing responsibilities.&lt;br /&gt;
&lt;br /&gt;
== Personal Characteristics ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039;&lt;br /&gt;
* Because I cannot change the appearance I was born with, I approach what I can change (clothes, manners, etc.) with exacting attention.&lt;br /&gt;
* I hide my heritage not to protect myself (because I am fearful or ashamed) but others (who might foolishly force me into a fight).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ideal:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;font-variant: small-caps&amp;quot;&amp;gt;Justice&amp;lt;/span&amp;gt; &amp;amp;mdash;  The arc of existence is long, but bends towards justice &#039;&#039;when enough force is applied&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bond:&#039;&#039;&#039; I must look out for the well-being of my family and the honor of their name.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaw:&#039;&#039;&#039; I have little sense of &amp;quot;enough&amp;quot; where food and drink are concerned.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&amp;lt;span style=&amp;quot;font-family: Baskerville, serif; font-variant: small-caps; font-weight: bold; font-size: 2em;&amp;quot;&amp;gt;Rosenschild&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;font-size: 1em&amp;quot;&amp;gt;Armor (shield), heirloom&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Held by the von der Rosen family to be the very heraldric shield of Albrett the Rose Knight, founder of the family (though they have been notably uninterested in rigorously authenticating that providence &amp;amp;hellip;). In recent years, Stelian has been permitted to carry it on his adventures, largely from the family&#039;s pride in the novelty of having a scion of the sort who &#039;&#039;would&#039;&#039; regularly go on valorous adventures; in that time, he has discovered certain strange properties not mentioned in the family histories&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
The shield gives Stelian the benefits of the Shield Master feat:&lt;br /&gt;
* If he takes the Attack action on his turn, as a bonus action he may also shove a creature within 5 ft. of him.&lt;br /&gt;
* If he is not incapacitated, he may add the shield&#039;s AC bonus (+2) to Dexterity saving throws against spells and/or harmful effects that target only him.&lt;br /&gt;
* If subjected to an effect that allows a Dexterity save for half damage, he can use his reaction to take &#039;&#039;no&#039;&#039; damage on a successful save.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Spirit&#039;s Blessing.&#039;&#039;&#039;&#039;&#039; The shield acts as a holy symbol, and can be used as a spellcasting focus for Stelian&#039;s paladin spells. Additionally,  when he uses his Turn Unholy class feature, creatures affected must make their saves at a disadvantage; incorporeal creatures affected by this are banished from the Prime Material Plane.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Spirit&#039;s Rebuke (2/short rest).&#039;&#039;&#039;&#039;&#039; When he is wielding the shield and would take damage from an attack, as a reaction Stelian can cause the attacker to make a DC 15 Dexterity save or take 2d10 Radiant damage and be pushed back 10 feet (1d10 damage only if it successfully saves). This is accompanied by a triumphant crescendo like a great bronze bell has been struck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Sentience.&#039;&#039;&#039;&#039;&#039; The shield is apparently possessed by a spirit of its own which can communicate with Stelian. On command (or its own whim), it can turn the inner surface of the shield as reflective as a mirror.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 80/160/240 lbs&lt;br /&gt;
&#039;&#039;&#039;Current Load:&#039;&#039;&#039; 111 lbs.&lt;br /&gt;
&lt;br /&gt;
{||#55 || Chainmail&lt;br /&gt;
|-&lt;br /&gt;
|#6|| Fine Clothes; signet ring&lt;br /&gt;
|-&lt;br /&gt;
|#5|| &#039;&#039;Belt pouch&#039;&#039;: 6 healing potions (heals 7hp)&lt;br /&gt;
|-&lt;br /&gt;
|#1|| purse (17gp, 15sp)&lt;br /&gt;
|-&lt;br /&gt;
|#3 || Longsword&lt;br /&gt;
|-&lt;br /&gt;
|#6 || Shield w/holy symbol emblem &amp;amp;mdash; &#039;&#039;&amp;quot;heirloom&amp;quot; item&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|#3 || Longbow w/20 arrows&lt;br /&gt;
|-&lt;br /&gt;
|#10 || javelins (&amp;amp;times;5)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top&amp;quot; | #22 || &#039;&#039;Backpack:&#039;&#039; mess kit, 50&#039; hemp rope, tinderbox, rations (&amp;amp;times;2 days), tarot deck, waterskin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: right&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&amp;lt;span style=&amp;quot;font-family: Baskerville, serif; font-variant: small-caps; font-weight: bold; font-size: 2em;&amp;quot;&amp;gt;Skrytifar&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;font-size: 1em&amp;quot;&amp;gt;Large celestial, unaligned&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Armor Class&#039;&#039;&#039; 13 (hide barding)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Hit Points&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;19&amp;lt;/span&amp;gt;/19 (&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/3d10+3)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Speed&#039;&#039;&#039; 60 ft. (50 ft. w/rider)&lt;br /&gt;
----&lt;br /&gt;
|- &lt;br /&gt;
! STR !! DEX !! CON !! INT !! WIS !! CHA&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 18 (+4)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 12 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 13 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 6 (-2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 12 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 7 (-2)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Senses&#039;&#039;&#039; Passive Perception 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Languages&#039;&#039;&#039; Common&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Traits&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Trampling Charge:&#039;&#039;&#039;&#039;&#039; If Skrytifar moves at least 20&#039; straight toward a creature and then hits it with a hooves Attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, Skrytifar can make another Attack with its hooves against it as a Bonus Action.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Actions&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Hooves.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Melee weapon attack:&#039;&#039; +6 to hit, 5&#039; reach, one target. &#039;&#039;Hit:&#039;&#039; 2d6+4 bludgeoning&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skrytifar (Paladin&#039;s Steed) ==&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 180/360/540 lbs&lt;br /&gt;
{|#24|| Hide barding&lt;br /&gt;
|-&lt;br /&gt;
|#31 || Military saddle; bit &amp;amp;amp; bridle&lt;br /&gt;
|-&lt;br /&gt;
|#16|| &#039;&#039;Saddlebags&#039;&#039;: rations (&amp;amp;times; 8 days)&lt;br /&gt;
|-&lt;br /&gt;
|#7|| Bedroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=D%26D_5E:_Adventurer_Inc_PC_-_Stelian_von_der_Rosen&amp;diff=346703</id>
		<title>D&amp;D 5E: Adventurer Inc PC - Stelian von der Rosen</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=D%26D_5E:_Adventurer_Inc_PC_-_Stelian_von_der_Rosen&amp;diff=346703"/>
		<updated>2018-11-07T18:32:16Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&amp;lt;span style=&amp;quot;font-family: Baskerville, &#039;Libre Baskerville&#039;, &#039;Palatino Linotype&#039;, serif; font-variant: small-caps; font-weight: bold; font-size: 2em;&amp;quot;&amp;gt;Stelian von der Rosen&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;font-size: 1em&amp;quot;&amp;gt;Lawful Good male half-orc paladin-5 (Oath of Devotion)&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Armor Class&#039;&#039;&#039; 16 (&#039;&#039;chainmail&#039;&#039;); 18 (&#039;&#039;chainmail with shield&#039;&#039;)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Hit Points&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;49&amp;lt;/span&amp;gt;/52 (&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/5d10+10)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Speed&#039;&#039;&#039; 30 ft.&lt;br /&gt;
----&lt;br /&gt;
|- &lt;br /&gt;
! STR !! DEX !! CON !! INT !! WIS !! CHA&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 16 (+3)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 10 (+0)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 14 (+2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 10 (+0)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 12 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 16* (+3)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Senses&#039;&#039;&#039; Darkvision 60&#039; &amp;lt;sup&amp;gt;&#039;&#039;(from race)&#039;&#039;&amp;lt;/sup&amp;gt;, Passive Perception 11, Passive Investigation 10&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Immunities&#039;&#039;&#039; Disease &amp;lt;sup&amp;gt;&#039;&#039;(from class)&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Proficiencies (+3 bonus)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Saving Throws:&#039;&#039;&#039; Wisdom, Charisma&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Armor &amp;amp;amp; Weapons:&#039;&#039;&#039; Simple &amp;amp;amp; martial weapons; heavy armor &amp;amp;amp; shields&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Skills:&#039;&#039;&#039; Athletics +6, History +3, Insight +4, Intimidation +6 &amp;lt;sup&amp;gt;&#039;&#039;(from race)&#039;&#039;&amp;lt;/sup&amp;gt;, Persuasion +6&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Tools:&#039;&#039;&#039; Tarot (game)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Languages:&#039;&#039;&#039; Common, Orcish&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Actions&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Longsword.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Melee weapon attack:&#039;&#039; +6 to hit, 5&#039; reach, one target. &#039;&#039;Hit:&#039;&#039; 1d8+5 slashing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Longbow.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Ranged weapon attack:&#039;&#039; +3 to hit, range 150&#039;/600&#039;, one target. &#039;&#039;Hit:&#039;&#039; 1d8 piercing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Javelin.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Melee weapon attack (thrown):&#039;&#039; +6 to hit, 5&#039; reach (range 30&#039;/120&#039;), one target. &#039;&#039;Hit:&#039;&#039; 1d6+3 piercing&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Racial Features &amp;amp;mdash; Half-Orc&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relentless Endurance (1/long rest):&#039;&#039;&#039; When I would be reduced to 0hp (but not killed outright), I may be reduced to 1hp instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Savage Attacks:&#039;&#039;&#039; When I score a critical hit with a melee weapon attack, I can roll one of the weapon’s damage dice an additional time and add it to the total damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Class Features &amp;amp;mdash; Paladin (*Oath of Devotion)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divine Sense (4/long rest):&#039;&#039;&#039; As an action, until the end of my next turn, I know the location and creature type of any celestial, fiend, or undead within 60’ (that is not behind total cover), as well as the presence of any consecrated (or desecrated) place or object.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lay on Hands (50hp/long rest):&#039;&#039;&#039; As an action, I can touch a creature and transfer any amount of hp from my remaining pool to it. I can also spend 5hp from the pool to cure a disease or neutralize a poison.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting Style (Duelling):&#039;&#039;&#039; When wielding a melee weapon in one hand, and no other weapons, I add +2 to damage rolls with that weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divine Smite:&#039;&#039;&#039; When I hit a creature with a melee attack, I may expend a spell slot to add (&#039;&#039;1+spell level&#039;&#039;)d8 radiant damage (+1d8 vs. fiends and/or undead) to the weapon damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;*Channel Divinity (1/short rest):&#039;&#039;&#039; I may use either option below.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Sacred Weapon:&#039;&#039;&#039;&#039;&#039; As an action, for 1 minute a weapon I am holding becomes magical; it emits bright light in a 20’ radius and dim light in a 20’ further radius, and I add my Charisma bonus (+3) to attack rolls with it.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Turn Unholy:&#039;&#039;&#039;&#039;&#039; Each fiend and/or undead within 30’ that can see or hear me must make a Wisdom save or be turned for 1 minute. (A turned creature must spend its turns trying to move as far from me as possible, cannot willingly move within 30’ of me, my take no reactions, and may only use its actions to Dash, to escape restraints, or Dodge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extra Attack:&#039;&#039;&#039; When I take an Attack action, I may make two attacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aura of Protection:&#039;&#039;&#039; While I am conscious, I and all friendly creatures within 10&#039; add a bonus (+3) equal to my Charisma modifier to all saving throws.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Spellcasting&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spellcasting Ability&#039;&#039;&#039; Charisma &amp;amp;nbsp; &#039;&#039;&#039;Attack&#039;&#039;&#039; +5 &amp;amp;nbsp; &#039;&#039;&#039;Save DC&#039;&#039;&#039; 14 &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared&#039;&#039;&#039; &amp;amp;times;5 (plus &amp;lt;span style=&amp;quot;color: blue; font-size: smaller&amp;quot;&amp;gt;Oath spells&amp;lt;/span&amp;gt;):&lt;br /&gt;
* 1st level (&amp;amp;times;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;/4) &amp;amp;mdash; &#039;&#039;bless&#039;&#039;, &#039;&#039;compelled duel&#039;&#039;, &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;&#039;&#039;protection from evil&#039;&#039;&amp;lt;/span&amp;gt;, &#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;sanctuary&amp;lt;/span&amp;gt;&#039;&#039;, &#039;&#039;thunderous smite&#039;&#039;, &#039;&#039;wrathful smite&#039;&#039;&lt;br /&gt;
* 2nd level (&amp;amp;times;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;/2) &amp;amp;mdash; &#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;lesser restoration&amp;lt;/span&amp;gt;&#039;&#039;, &#039;&#039;locate object&#039;&#039;, &#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;zone of truth&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;GetterBurai&#039;s PC for the [[D%26D_5E:_Adventurer_Inc_-_Main_Page|Adventurer, Inc.]] campaign.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&#039;&#039;&#039;Age&#039;&#039;&#039; 24 &amp;amp;nbsp; &#039;&#039;&#039;Height&#039;&#039;&#039; 6&#039;2&amp;quot; &amp;amp;nbsp; &#039;&#039;&#039;Weight&#039;&#039;&#039; 252 lbs.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Hair&#039;&#039;&#039; Dark brown &amp;amp;nbsp; &#039;&#039;&#039;Eyes&#039;&#039;&#039; Amber &amp;amp;nbsp; &#039;&#039;&#039;Skin&#039;&#039;&#039; Greenish-grey&lt;br /&gt;
&lt;br /&gt;
Stelian is a tall, broad-shouldered young man with a somewhat foppish bearing; he typically wears a black silk scarf tied over the lower half of his face, ostensibly to &amp;quot;guard [his] sensitive constitution from miasma&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Background (Noble: Knight) ==&lt;br /&gt;
Wealthy landowner Nicolae von der Rosen is descended from a long-ago knight of great fame and heroic deeds (as he is often bound to reiterate in great detail to those who dine at his table), charged with the defense of this feudal territory; over many generations, the von der Rosen line bartered away the lion&#039;s share of their martial honors and governing privileges to leave a mostly-empty ceremonial title ... and, of course, the &#039;&#039;money&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Many years ago, the orcish witch Sazura was forced to flee her lair; magically disguising herself as a human damsel, she sought refuge from the widower Nicolae. As it happened, she grew sincerely fond of the man, and the two were eventually married. (Nicolae seems to have deduced the truth of his new wife&#039;s origins sometime shortly after the wedding, but saw no real evidence of any direct plot toward &#039;&#039;him&#039;&#039; and hence little reason to care.) Their son did &#039;&#039;not&#039;&#039; benefit from such a glamor, and whispers of an unfortunate curse plagued him throughout his childhood, though he did learn the truth from his mother as a young boy; often told romanticized stories of how every great orc warrior carries the proof of his courage in his scars, Stelian came to extend this outlook to a metaphorical level &amp;amp;mdash; considering the weathering of any hardship, social as well as physical, as clear proof of one&#039;s merit. This same sense of martial virtue naturally made him ready, even eager to step in place of others when danger threatened; thus, many locals who have come to know him are willing to excuse his outward eccentrities in respect of the aid he has often provided regardless of familiarity or station.&lt;br /&gt;
&lt;br /&gt;
With his elder half-brother Sandru the heir-apparent of the von der Rosen estates, Stelian bore few if any formal duties; rather than linger on feeling like a freeloader on the family fortune, he has taken to travelling in search of opportunities to build both a fortune and heroic reputation of his own, perhaps one day equalling the founder of his line.&lt;br /&gt;
&lt;br /&gt;
=== Background Feature &amp;amp;mdash; Retainers ===&lt;br /&gt;
&#039;&#039;I have the service of three loyal retainers who will perform mundane tasks for me; they will not fight for me, or enter obviously dangerous areas.&#039;&#039;&lt;br /&gt;
* &#039;&#039;(Doctor) Pontifilus&#039;&#039;, Stelian&#039;s one-time tutor, barber, and now personal valet; a well-educated gnomish gentleman with a gently sardonic manner, he is typically introduced as Stelians &amp;quot;physician&amp;quot; in keeping with the public conceit maintained by the family that Stelian continues to be afflicted by the after-effects of a childhood illness.&lt;br /&gt;
* &#039;&#039;Arrin de Onda&#039;&#039;, Stelian&#039;s squire, the adolescent son of one of Nicolae&#039;s wealthier tenant-merchants. Arrin is an almost painfully earnest lad, solid and sensible enough to recognize he&#039;s best off personally avoiding the esoteric dangers Master Stelian and his companions often find themselves facing, and youthfully romantic enough to feel at least a little guilty he can&#039;t stand with them (&amp;quot;...yet!&amp;quot;, he would like to tell himself) as a &#039;proper&#039; shieldbearer would.&lt;br /&gt;
* &#039;&#039;Preciosa Kindleheath&#039;&#039; (just &amp;quot;Kindy&amp;quot; by preference, finding her given name embarrassingly grandiose) is Stelian&#039;s groom (in the equestrian sense). Kindy was originally a childhood friend and lady-in-waiting of Stelian&#039;s half-sister Adela; when Adela took on a position as an acolyte of the family chapel under her uncle Razvan, Kindy more or less imposed herself on the stables in a stubborn bid to prove herself useful. She has an occasionally aggressive, almost bullying rivalry with Arrin &amp;amp;mdash; concerned her role has retroactively become a sinecure given the unnaturally easy-going behavior of Stelian&#039;s current steed Skrytifar, she feels an urge to &#039;elbow in&#039; to other, more important-appearing responsibilities.&lt;br /&gt;
&lt;br /&gt;
== Personal Characteristics ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039;&lt;br /&gt;
* Because I cannot change the appearance I was born with, I approach what I can change (clothes, manners, etc.) with exacting attention.&lt;br /&gt;
* I hide my heritage not to protect myself (because I am fearful or ashamed) but others (who might foolishly force me into a fight).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ideal:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;font-variant: small-caps&amp;quot;&amp;gt;Justice&amp;lt;/span&amp;gt; &amp;amp;mdash;  The arc of existence is long, but bends towards justice &#039;&#039;when enough force is applied&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bond:&#039;&#039;&#039; I must look out for the well-being of my family and the honor of their name.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaw:&#039;&#039;&#039; I have little sense of &amp;quot;enough&amp;quot; where food and drink are concerned.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&amp;lt;span style=&amp;quot;font-family: Baskerville, serif; font-variant: small-caps; font-weight: bold; font-size: 2em;&amp;quot;&amp;gt;Rosenschild&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;font-size: 1em&amp;quot;&amp;gt;Armor (shield), heirloom&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Held by the von der Rosen family to be the very heraldric shield of Albrett the Rose Knight, founder of the family (though they have been notably uninterested in rigorously authenticating that providence &amp;amp;hellip;). In recent years, Stelian has been permitted to carry it on his adventures, largely from the family&#039;s pride in the novelty of having a scion of the sort who &#039;&#039;would&#039;&#039; regularly go on valorous adventures; in that time, he has discovered certain strange properties not mentioned in the family histories&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
The shield gives Stelian the benefits of the Shield Master feat:&lt;br /&gt;
* If he takes the Attack action on his turn, as a bonus action he may also shove a creature within 5 ft. of him.&lt;br /&gt;
* If he is not incapacitated, he may add the shield&#039;s AC bonus (+2) to Dexterity saving throws against spells and/or harmful effects that target only him.&lt;br /&gt;
* If subjected to an effect that allows a Dexterity save for half damage, he can use his reaction to take &#039;&#039;no&#039;&#039; damage on a successful save.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Spirit&#039;s Blessing.&#039;&#039;&#039;&#039;&#039; The shield acts as a holy symbol, and can be used as a spellcasting focus for Stelian&#039;s paladin spells. Additionally,  when he uses his Turn Unholy class feature, creatures affected must make their saves at a disadvantage; incorporeal creatures affected by this are banished from the Prime Material Plane.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Spirit&#039;s Rebuke (2/short rest).&#039;&#039;&#039;&#039;&#039; When he is wielding the shield and would take damage from an attack, as a reaction Stelian can cause the attacker to make a DC 15 Dexterity save or take 2d10 Radiant damage and be pushed back 10 feet (1d10 damage only if it successfully saves). This is accompanied by a triumphant crescendo like a great bronze bell has been struck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Sentience.&#039;&#039;&#039;&#039;&#039; The shield is apparently possessed by a spirit of its own which can communicate with Stelian. On command (or its own whim), it can turn the inner surface of the shield as reflective as a mirror.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 80/160/240 lbs&lt;br /&gt;
&#039;&#039;&#039;Current Load:&#039;&#039;&#039; 111 lbs.&lt;br /&gt;
&lt;br /&gt;
{||#55 || Chainmail&lt;br /&gt;
|-&lt;br /&gt;
|#6|| Fine Clothes; signet ring&lt;br /&gt;
|-&lt;br /&gt;
|#5|| &#039;&#039;Belt pouch&#039;&#039;: 6 healing potions (heals 7hp)&lt;br /&gt;
|-&lt;br /&gt;
|#1|| purse (17gp, 15sp)&lt;br /&gt;
|-&lt;br /&gt;
|#3 || Longsword&lt;br /&gt;
|-&lt;br /&gt;
|#6 || Shield w/holy symbol emblem &amp;amp;mdash; &#039;&#039;&amp;quot;heirloom&amp;quot; item&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|#3 || Longbow w/20 arrows&lt;br /&gt;
|-&lt;br /&gt;
|#10 || javelins (&amp;amp;times;5)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top&amp;quot; | #22 || &#039;&#039;Backpack:&#039;&#039; mess kit, 50&#039; hemp rope, tinderbox, rations (&amp;amp;times;2 days), tarot deck, waterskin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: right&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&amp;lt;span style=&amp;quot;font-family: Baskerville, serif; font-variant: small-caps; font-weight: bold; font-size: 2em;&amp;quot;&amp;gt;Skrytifar&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;font-size: 1em&amp;quot;&amp;gt;Large celestial, unaligned&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Armor Class&#039;&#039;&#039; 13 (hide barding)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Hit Points&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;19&amp;lt;/span&amp;gt;/19 (&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/3d10+3)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Speed&#039;&#039;&#039; 60 ft. (50 ft. w/rider)&lt;br /&gt;
----&lt;br /&gt;
|- &lt;br /&gt;
! STR !! DEX !! CON !! INT !! WIS !! CHA&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 18 (+4)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 12 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 13 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 6 (-2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 12 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 7 (-2)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Senses&#039;&#039;&#039; Passive Perception 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Languages&#039;&#039;&#039; Common&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Traits&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Trampling Charge:&#039;&#039;&#039;&#039;&#039; If Skrytifar moves at least 20&#039; straight toward a creature and then hits it with a hooves Attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, Skrytifar can make another Attack with its hooves against it as a Bonus Action.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Actions&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Hooves.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Melee weapon attack:&#039;&#039; +6 to hit, 5&#039; reach, one target. &#039;&#039;Hit:&#039;&#039; 2d6+4 bludgeoning&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skrytifar (Paladin&#039;s Steed) ==&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 180/360/540 lbs&lt;br /&gt;
{|#24|| Hide barding&lt;br /&gt;
|-&lt;br /&gt;
|#31 || Military saddle; bit &amp;amp;amp; bridle&lt;br /&gt;
|-&lt;br /&gt;
|#16|| &#039;&#039;Saddlebags&#039;&#039;: rations (&amp;amp;times; 8 days)&lt;br /&gt;
|-&lt;br /&gt;
|#7|| Bedroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=D%26D_5E:_Adventurer_Inc_PC_-_Stelian_von_der_Rosen&amp;diff=346702</id>
		<title>D&amp;D 5E: Adventurer Inc PC - Stelian von der Rosen</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=D%26D_5E:_Adventurer_Inc_PC_-_Stelian_von_der_Rosen&amp;diff=346702"/>
		<updated>2018-11-07T16:26:52Z</updated>

		<summary type="html">&lt;p&gt;GetterB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&amp;lt;span style=&amp;quot;font-family: Baskerville, &#039;Libre Baskerville&#039;, &#039;Palatino Linotype&#039;, serif; font-variant: small-caps; font-weight: bold; font-size: 2em;&amp;quot;&amp;gt;Stelian von der Rosen&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;font-size: 1em&amp;quot;&amp;gt;Lawful Good male half-orc paladin-5 (Oath of Devotion)&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Armor Class&#039;&#039;&#039; 16 (&#039;&#039;chainmail&#039;&#039;); 18 (&#039;&#039;chainmail with shield&#039;&#039;)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Hit Points&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;41&amp;lt;/span&amp;gt;/44 (&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;/5d10+10)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Speed&#039;&#039;&#039; 30 ft.&lt;br /&gt;
----&lt;br /&gt;
|- &lt;br /&gt;
! STR !! DEX !! CON !! INT !! WIS !! CHA&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 16 (+3)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 10 (+0)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 14 (+2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 10 (+0)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 12 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 16* (+3)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Senses&#039;&#039;&#039; Darkvision 60&#039; &amp;lt;sup&amp;gt;&#039;&#039;(from race)&#039;&#039;&amp;lt;/sup&amp;gt;, Passive Perception 11, Passive Investigation 10&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Immunities&#039;&#039;&#039; Disease &amp;lt;sup&amp;gt;&#039;&#039;(from class)&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Proficiencies (+3 bonus)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Saving Throws:&#039;&#039;&#039; Wisdom, Charisma&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Armor &amp;amp;amp; Weapons:&#039;&#039;&#039; Simple &amp;amp;amp; martial weapons; heavy armor &amp;amp;amp; shields&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Skills:&#039;&#039;&#039; Athletics +6, History +3, Insight +4, Intimidation +6 &amp;lt;sup&amp;gt;&#039;&#039;(from race)&#039;&#039;&amp;lt;/sup&amp;gt;, Persuasion +6&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Tools:&#039;&#039;&#039; Tarot (game)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Languages:&#039;&#039;&#039; Common, Orcish&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Actions&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Longsword.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Melee weapon attack:&#039;&#039; +6 to hit, 5&#039; reach, one target. &#039;&#039;Hit:&#039;&#039; 1d8+5 slashing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Longbow.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Ranged weapon attack:&#039;&#039; +3 to hit, range 150&#039;/600&#039;, one target. &#039;&#039;Hit:&#039;&#039; 1d8 piercing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Javelin.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Melee weapon attack (thrown):&#039;&#039; +6 to hit, 5&#039; reach (range 30&#039;/120&#039;), one target. &#039;&#039;Hit:&#039;&#039; 1d6+3 piercing&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Racial Features &amp;amp;mdash; Half-Orc&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relentless Endurance (1/long rest):&#039;&#039;&#039; When I would be reduced to 0hp (but not killed outright), I may be reduced to 1hp instead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Savage Attacks:&#039;&#039;&#039; When I score a critical hit with a melee weapon attack, I can roll one of the weapon’s damage dice an additional time and add it to the total damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Class Features &amp;amp;mdash; Paladin (*Oath of Devotion)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divine Sense (4/long rest):&#039;&#039;&#039; As an action, until the end of my next turn, I know the location and creature type of any celestial, fiend, or undead within 60’ (that is not behind total cover), as well as the presence of any consecrated (or desecrated) place or object.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lay on Hands (50hp/long rest):&#039;&#039;&#039; As an action, I can touch a creature and transfer any amount of hp from my remaining pool to it. I can also spend 5hp from the pool to cure a disease or neutralize a poison.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting Style (Duelling):&#039;&#039;&#039; When wielding a melee weapon in one hand, and no other weapons, I add +2 to damage rolls with that weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divine Smite:&#039;&#039;&#039; When I hit a creature with a melee attack, I may expend a spell slot to add (&#039;&#039;1+spell level&#039;&#039;)d8 radiant damage (+1d8 vs. fiends and/or undead) to the weapon damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;*Channel Divinity (1/short rest):&#039;&#039;&#039; I may use either option below.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Sacred Weapon:&#039;&#039;&#039;&#039;&#039; As an action, for 1 minute a weapon I am holding becomes magical; it emits bright light in a 20’ radius and dim light in a 20’ further radius, and I add my Charisma bonus (+3) to attack rolls with it.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Turn Unholy:&#039;&#039;&#039;&#039;&#039; Each fiend and/or undead within 30’ that can see or hear me must make a Wisdom save or be turned for 1 minute. (A turned creature must spend its turns trying to move as far from me as possible, cannot willingly move within 30’ of me, my take no reactions, and may only use its actions to Dash, to escape restraints, or Dodge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extra Attack:&#039;&#039;&#039; When I take an Attack action, I may make two attacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aura of Protection:&#039;&#039;&#039; While I am conscious, I and all friendly creatures within 10&#039; add a bonus (+3) equal to my Charisma modifier to all saving throws.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Spellcasting&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spellcasting Ability&#039;&#039;&#039; Charisma &amp;amp;nbsp; &#039;&#039;&#039;Attack&#039;&#039;&#039; +5 &amp;amp;nbsp; &#039;&#039;&#039;Save DC&#039;&#039;&#039; 14 &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared&#039;&#039;&#039; &amp;amp;times;5 (plus &amp;lt;span style=&amp;quot;color: blue; font-size: smaller&amp;quot;&amp;gt;Oath spells&amp;lt;/span&amp;gt;):&lt;br /&gt;
* 1st level (&amp;amp;times;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;/4) &amp;amp;mdash; &#039;&#039;bless&#039;&#039;, &#039;&#039;compelled duel&#039;&#039;, &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;&#039;&#039;protection from evil&#039;&#039;&amp;lt;/span&amp;gt;, &#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;sanctuary&amp;lt;/span&amp;gt;&#039;&#039;, &#039;&#039;thunderous smite&#039;&#039;, &#039;&#039;wrathful smite&#039;&#039;&lt;br /&gt;
* 2nd level (&amp;amp;times;&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;/2) &amp;amp;mdash; &#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;lesser restoration&amp;lt;/span&amp;gt;&#039;&#039;, &#039;&#039;locate object&#039;&#039;, &#039;&#039;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;zone of truth&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;GetterBurai&#039;s PC for the [[D%26D_5E:_Adventurer_Inc_-_Main_Page|Adventurer, Inc.]] campaign.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&#039;&#039;&#039;Age&#039;&#039;&#039; 24 &amp;amp;nbsp; &#039;&#039;&#039;Height&#039;&#039;&#039; 6&#039;2&amp;quot; &amp;amp;nbsp; &#039;&#039;&#039;Weight&#039;&#039;&#039; 252 lbs.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Hair&#039;&#039;&#039; Dark brown &amp;amp;nbsp; &#039;&#039;&#039;Eyes&#039;&#039;&#039; Amber &amp;amp;nbsp; &#039;&#039;&#039;Skin&#039;&#039;&#039; Greenish-grey&lt;br /&gt;
&lt;br /&gt;
Stelian is a tall, broad-shouldered young man with a somewhat foppish bearing; he typically wears a black silk scarf tied over the lower half of his face, ostensibly to &amp;quot;guard [his] sensitive constitution from miasma&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Background (Noble: Knight) ==&lt;br /&gt;
Wealthy landowner Nicolae von der Rosen is descended from a long-ago knight of great fame and heroic deeds (as he is often bound to reiterate in great detail to those who dine at his table), charged with the defense of this feudal territory; over many generations, the von der Rosen line bartered away the lion&#039;s share of their martial honors and governing privileges to leave a mostly-empty ceremonial title ... and, of course, the &#039;&#039;money&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Many years ago, the orcish witch Sazura was forced to flee her lair; magically disguising herself as a human damsel, she sought refuge from the widower Nicolae. As it happened, she grew sincerely fond of the man, and the two were eventually married. (Nicolae seems to have deduced the truth of his new wife&#039;s origins sometime shortly after the wedding, but saw no real evidence of any direct plot toward &#039;&#039;him&#039;&#039; and hence little reason to care.) Their son did &#039;&#039;not&#039;&#039; benefit from such a glamor, and whispers of an unfortunate curse plagued him throughout his childhood, though he did learn the truth from his mother as a young boy; often told romanticized stories of how every great orc warrior carries the proof of his courage in his scars, Stelian came to extend this outlook to a metaphorical level &amp;amp;mdash; considering the weathering of any hardship, social as well as physical, as clear proof of one&#039;s merit. This same sense of martial virtue naturally made him ready, even eager to step in place of others when danger threatened; thus, many locals who have come to know him are willing to excuse his outward eccentrities in respect of the aid he has often provided regardless of familiarity or station.&lt;br /&gt;
&lt;br /&gt;
With his elder half-brother Sandru the heir-apparent of the von der Rosen estates, Stelian bore few if any formal duties; rather than linger on feeling like a freeloader on the family fortune, he has taken to travelling in search of opportunities to build both a fortune and heroic reputation of his own, perhaps one day equalling the founder of his line.&lt;br /&gt;
&lt;br /&gt;
=== Background Feature &amp;amp;mdash; Retainers ===&lt;br /&gt;
&#039;&#039;I have the service of three loyal retainers who will perform mundane tasks for me; they will not fight for me, or enter obviously dangerous areas.&#039;&#039;&lt;br /&gt;
* &#039;&#039;(Doctor) Pontifilus&#039;&#039;, Stelian&#039;s one-time tutor, barber, and now personal valet; a well-educated gnomish gentleman with a gently sardonic manner, he is typically introduced as Stelians &amp;quot;physician&amp;quot; in keeping with the public conceit maintained by the family that Stelian continues to be afflicted by the after-effects of a childhood illness.&lt;br /&gt;
* &#039;&#039;Arrin de Onda&#039;&#039;, Stelian&#039;s squire, the adolescent son of one of Nicolae&#039;s wealthier tenant-merchants. Arrin is an almost painfully earnest lad, solid and sensible enough to recognize he&#039;s best off personally avoiding the esoteric dangers Master Stelian and his companions often find themselves facing, and youthfully romantic enough to feel at least a little guilty he can&#039;t stand with them (&amp;quot;...yet!&amp;quot;, he would like to tell himself) as a &#039;proper&#039; shieldbearer would.&lt;br /&gt;
* &#039;&#039;Preciosa Kindleheath&#039;&#039; (just &amp;quot;Kindy&amp;quot; by preference, finding her given name embarrassingly grandiose) is Stelian&#039;s groom (in the equestrian sense). Kindy was originally a childhood friend and lady-in-waiting of Stelian&#039;s half-sister Adela; when Adela took on a position as an acolyte of the family chapel under her uncle Razvan, Kindy more or less imposed herself on the stables in a stubborn bid to prove herself useful. She has an occasionally aggressive, almost bullying rivalry with Arrin &amp;amp;mdash; concerned her role has retroactively become a sinecure given the unnaturally easy-going behavior of Stelian&#039;s current steed Skrytifar, she feels an urge to &#039;elbow in&#039; to other, more important-appearing responsibilities.&lt;br /&gt;
&lt;br /&gt;
== Personal Characteristics ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039;&lt;br /&gt;
* Because I cannot change the appearance I was born with, I approach what I can change (clothes, manners, etc.) with exacting attention.&lt;br /&gt;
* I hide my heritage not to protect myself (because I am fearful or ashamed) but others (who might foolishly force me into a fight).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ideal:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;font-variant: small-caps&amp;quot;&amp;gt;Justice&amp;lt;/span&amp;gt; &amp;amp;mdash;  The arc of existence is long, but bends towards justice &#039;&#039;when enough force is applied&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bond:&#039;&#039;&#039; I must look out for the well-being of my family and the honor of their name.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaw:&#039;&#039;&#039; I have little sense of &amp;quot;enough&amp;quot; where food and drink are concerned.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&amp;lt;span style=&amp;quot;font-family: Baskerville, serif; font-variant: small-caps; font-weight: bold; font-size: 2em;&amp;quot;&amp;gt;Rosenschild&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;font-size: 1em&amp;quot;&amp;gt;Armor (shield), heirloom&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Held by the von der Rosen family to be the very heraldric shield of Albrett the Rose Knight, founder of the family (though they have been notably uninterested in rigorously authenticating that providence &amp;amp;hellip;). In recent years, Stelian has been permitted to carry it on his adventures, largely from the family&#039;s pride in the novelty of having a scion of the sort who &#039;&#039;would&#039;&#039; regularly go on valorous adventures; in that time, he has discovered certain strange properties not mentioned in the family histories&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
The shield gives Stelian the benefits of the Shield Master feat:&lt;br /&gt;
* If he takes the Attack action on his turn, as a bonus action he may also shove a creature within 5 ft. of him.&lt;br /&gt;
* If he is not incapacitated, he may add the shield&#039;s AC bonus (+2) to Dexterity saving throws against spells and/or harmful effects that target only him.&lt;br /&gt;
* If subjected to an effect that allows a Dexterity save for half damage, he can use his reaction to take &#039;&#039;no&#039;&#039; damage on a successful save.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Spirit&#039;s Blessing.&#039;&#039;&#039;&#039;&#039; The shield acts as a holy symbol, and can be used as a spellcasting focus for Stelian&#039;s paladin spells. Additionally,  when he uses his Turn Unholy class feature, creatures affected must make their saves at a disadvantage; incorporeal creatures affected by this are banished from the Prime Material Plane.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Spirit&#039;s Rebuke (2/short rest).&#039;&#039;&#039;&#039;&#039; When he is wielding the shield and would take damage from an attack, as a reaction Stelian can cause the attacker to make a DC 15 Dexterity save or take 2d10 Radiant damage and be pushed back 10 feet (1d10 damage only if it successfully saves). This is accompanied by a triumphant crescendo like a great bronze bell has been struck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Sentience.&#039;&#039;&#039;&#039;&#039; The shield is apparently possessed by a spirit of its own which can communicate with Stelian. On command (or its own whim), it can turn the inner surface of the shield as reflective as a mirror.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 80/160/240 lbs&lt;br /&gt;
&#039;&#039;&#039;Current Load:&#039;&#039;&#039; 111 lbs.&lt;br /&gt;
&lt;br /&gt;
{||#55 || Chainmail&lt;br /&gt;
|-&lt;br /&gt;
|#6|| Fine Clothes; signet ring&lt;br /&gt;
|-&lt;br /&gt;
|#5|| &#039;&#039;Belt pouch&#039;&#039;: 6 healing potions (heals 7hp)&lt;br /&gt;
|-&lt;br /&gt;
|#1|| purse (17gp, 15sp)&lt;br /&gt;
|-&lt;br /&gt;
|#3 || Longsword&lt;br /&gt;
|-&lt;br /&gt;
|#6 || Shield w/holy symbol emblem &amp;amp;mdash; &#039;&#039;&amp;quot;heirloom&amp;quot; item&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|#3 || Longbow w/20 arrows&lt;br /&gt;
|-&lt;br /&gt;
|#10 || javelins (&amp;amp;times;5)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top&amp;quot; | #22 || &#039;&#039;Backpack:&#039;&#039; mess kit, 50&#039; hemp rope, tinderbox, rations (&amp;amp;times;2 days), tarot deck, waterskin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: right&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&amp;lt;span style=&amp;quot;font-family: Baskerville, serif; font-variant: small-caps; font-weight: bold; font-size: 2em;&amp;quot;&amp;gt;Skrytifar&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;font-size: 1em&amp;quot;&amp;gt;Large celestial, unaligned&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Armor Class&#039;&#039;&#039; 13 (hide barding)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Hit Points&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;19&amp;lt;/span&amp;gt;/19 (&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/3d10+3)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Speed&#039;&#039;&#039; 60 ft. (50 ft. w/rider)&lt;br /&gt;
----&lt;br /&gt;
|- &lt;br /&gt;
! STR !! DEX !! CON !! INT !! WIS !! CHA&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 18 (+4)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 12 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 13 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 6 (-2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 12 (+1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| 7 (-2)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; style=&amp;quot;padding-left: 0.5em;&amp;quot;|&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Senses&#039;&#039;&#039; Passive Perception 11&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Languages&#039;&#039;&#039; Common&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Traits&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Trampling Charge:&#039;&#039;&#039;&#039;&#039; If Skrytifar moves at least 20&#039; straight toward a creature and then hits it with a hooves Attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, Skrytifar can make another Attack with its hooves against it as a Bonus Action.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold; font-variant: small-caps&amp;quot;&amp;gt;Actions&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Hooves.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Melee weapon attack:&#039;&#039; +6 to hit, 5&#039; reach, one target. &#039;&#039;Hit:&#039;&#039; 2d6+4 bludgeoning&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skrytifar (Paladin&#039;s Steed) ==&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 180/360/540 lbs&lt;br /&gt;
{|#24|| Hide barding&lt;br /&gt;
|-&lt;br /&gt;
|#31 || Military saddle; bit &amp;amp;amp; bridle&lt;br /&gt;
|-&lt;br /&gt;
|#16|| &#039;&#039;Saddlebags&#039;&#039;: rations (&amp;amp;times; 8 days)&lt;br /&gt;
|-&lt;br /&gt;
|#7|| Bedroll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>GetterB</name></author>
	</entry>
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