<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JDCorley</id>
	<title>RPGnet - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JDCorley"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php/Special:Contributions/JDCorley"/>
	<updated>2026-05-15T08:52:46Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Shisara&amp;diff=30030</id>
		<title>Shisara</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Shisara&amp;diff=30030"/>
		<updated>2006-08-17T21:07:41Z</updated>

		<summary type="html">&lt;p&gt;JDCorley: Wisdom score&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Character Name: Shisara&lt;br /&gt;
&lt;br /&gt;
Place of Origin: Calimshan&lt;br /&gt;
&lt;br /&gt;
Race: Human&lt;br /&gt;
&lt;br /&gt;
Class: Rogue 1&lt;br /&gt;
&lt;br /&gt;
Background: Shisara is a harem girl, chosen when she was 8 years old from a merchant family to begin training for that life based on her potential beauty. While she has not exactly grown as beautiful as was hoped, she is experienced and has had excellent training in the handmaidenly arts… some of which are not nearly as innocuous as dance or massage.&lt;br /&gt;
&lt;br /&gt;
Alignment: True Neutral&lt;br /&gt;
&lt;br /&gt;
Str: 10 (+0), Dex: 16 (+3), Con: 14 (+2), Int: 14 (+2), Wis: 10 (+0), Cha: 13 (+2)&lt;br /&gt;
&lt;br /&gt;
HP: 8, AC: 16 (3 Dex, 3 armor)&lt;br /&gt;
&lt;br /&gt;
Attack: +0 (+3 ranged), Initiative +3&lt;br /&gt;
&lt;br /&gt;
Feats: Street Smart, Expertise&lt;/div&gt;</summary>
		<author><name>JDCorley</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=FRHaterz:Main_Page&amp;diff=29655</id>
		<title>FRHaterz:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=FRHaterz:Main_Page&amp;diff=29655"/>
		<updated>2006-08-10T20:07:15Z</updated>

		<summary type="html">&lt;p&gt;JDCorley: /* Threads of Interest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;quot;Free Verse&amp;quot; or &amp;quot;The Song Of Justice&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Now, I have conclusively proven beyond any doubt that the 3.0 FRCS is the gold standard for awesome fantasy settings (and I am right about everything.) The way I proved this was by coming up with an adventure hook based on the material on every single page of the book between page 8 and page 300. There is a link to the thread below.&lt;br /&gt;
&lt;br /&gt;
But that is not enough for me. After all, many of those adventure seeds are fairly specialized, some use optional rules from the DMG, and in various ways extend on canon. It is certainly possible to sniff haughtily and say &amp;quot;well, those aren&#039;t all REALLY Forgotten Realms adventure seeds&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
So, something more is needed to test the hypothesis many hold that if you use Forgotten Realms canon and D&amp;amp;D, the game will inevitably suck.  Thus, we are going to run a Forgotten Realms game following all the rules and guidelines given in the books, not some rules and guidelines, not a few rules and guidelines, all the rules and guidelines.  Many claim that this game will suck, must suck, it has to suck. But they are wrong...or if they are right, we will find out.&lt;br /&gt;
&lt;br /&gt;
== Game Info ==&lt;br /&gt;
&lt;br /&gt;
We will be using 3.0 because the FRCS has not been updated to 3.5 directly, and I don&#039;t want anyone complaining with a haughty sniff that &amp;quot;well, what you&#039;re doing is messing around with the RULES&amp;quot;. I am terrified of that haughty sniff!&lt;br /&gt;
&lt;br /&gt;
A big part of the Forgotten Realms hate-on has to do with some novels. Not sure exactly which ones. I have thought and thought but can&#039;t figure out a way to play novels. They don&#039;t even tell me what dice to roll. So we are going to stick to games and gaming. I&#039;m not much of a literary critic anwyay, I&#039;m a gamer! And so are you, we&#039;re here to game!&lt;br /&gt;
&lt;br /&gt;
== Sourcebook List ==&lt;br /&gt;
&lt;br /&gt;
Again, remember, to test the hypothesis, we must use all of the Forgotten Realms sourcebooks in toto. So if you come up with something from another 3.0 Forgotten Realms sourcebook, that you want to use, it&#039;s automatically included! Feats, prestige classes, everything! It&#039;s not required that you have them, but I do, and I will be referring to all of them. Whenever an answer can be answered by looking at any of these sourcebooks, I will use the canon answer, period! I won&#039;t even think about if it&#039;s a good answer or not, I will just use it. This includes GM advice, if you find some GM advice that applies to a situation, I am absolutely required to take it and use it! You (and onlookers) must assist in this by referencnig specific page numbers. I will only think about what will make for a better game if there is a contradiction in the canon.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D 3.5 came out in July 2003, so the potential products other than the ones listed above include: City of the Spider Queen, Faiths and Pantheons, the Dungeon Master&#039;s Screen, Lords of Darkness, Races of Faerun, the Silver Marches, and the Unapproachable East. I&#039;ll be relying on you to keep me &amp;quot;honest&amp;quot; and true to the source material! But I absolutely demand strict adherence to canon, you must quote me a page and paragraph.&lt;br /&gt;
&lt;br /&gt;
No 3.5 or AD&amp;amp;D2 or anything like that, please, remember, we must not mess with the rules even though any sane gaming group would feel free to incorporate material from past editions or future editions. In short, we must not act like a sensible gaming group! &lt;br /&gt;
&lt;br /&gt;
Errata and web enhancements are also official canon. Wizards.com has plenty of them. The other articles are canon too but you will have to point me to them very specifically, and remember, they have to be after 3.0, Forgotten Realms-related, and before July 2003.&lt;br /&gt;
&lt;br /&gt;
== The Setup ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We will be using one of my favorite campaign ideas from the idea thread I mentioned earlier. Here is the original text:  &amp;quot;Truth! Beauty! Love! Trying to get enough money to buy more coffee! It&#039;s a tough gig being a poet in the sultanates of Calimshan, but it has its benefits...readings in the harim, for example. Your gang of low-level rogues and bards are writing poetry and music and living the bohemian life of layabouts and artists, tutors to the wealthy and always looking for patrons. But one day when they&#039;re in the harim of a powerful sultan, a palace coup sweeps through the land and they find themselves on the run with the hot chicks and beefy palace guards with no shirt that survived. Identified wrongly as the top agents of the sultan, they&#039;ll have to win back the hearts and minds of the duped populace through art if they want to return the good-hearted sultan to the throne and get themselves back to their slacker life of truth, beauty and love! But what if love finds you in an unexpected place....2FYEW: Elminster&#039;s fit only for plots, treasons and stratagems. He has no music in him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheets ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Player Characters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Khemed the Janessar]]&lt;br /&gt;
&lt;br /&gt;
[[Valanthe Sundappled]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Player Characters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Sultan Marid Haytham]]&lt;br /&gt;
&lt;br /&gt;
== Threads of Interest ==&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=277898 The Meta/Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=228229 293 Pages of Forgotten Realms Adventure Seeds]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=277321 A thread with more Forgotten Realms hate than you could ever dream possible.]  The impetus for this game. Can it really be as bad as they say, even if we do everything they insist we must?&lt;br /&gt;
&lt;br /&gt;
[http://groups.google.com/group/rec.games.frp.dnd/browse_thread/thread/81e3cef48729dc85?tvc=2&amp;amp;hl=en A similar thread on Usenet from 2001]&lt;br /&gt;
&lt;br /&gt;
== Important Posts ==&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showpost.php?p=6107375&amp;amp;postcount=1 The first post.] Notable for containing requirements for the campaign.&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showpost.php?p=6127179&amp;amp;postcount=35 &amp;quot;Designing The Campaign&amp;quot;.] From the meta thread, describing &amp;quot;table rules&amp;quot; and tone.&lt;br /&gt;
&lt;br /&gt;
[[Category:Categories]][[Category:PBP]]&lt;/div&gt;</summary>
		<author><name>JDCorley</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sultan_Marid_Haytham&amp;diff=29654</id>
		<title>Sultan Marid Haytham</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sultan_Marid_Haytham&amp;diff=29654"/>
		<updated>2006-08-10T19:59:39Z</updated>

		<summary type="html">&lt;p&gt;JDCorley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sultan Marid Haytham (Neutral Rogue 1/Aristocrat 5)&lt;br /&gt;
hp 23; &lt;br /&gt;
Init +0; &lt;br /&gt;
AC 10; &lt;br /&gt;
Attack +2 (+3 Base, -1 Str) melee, or +3 (+3 Base) ranged; &lt;br /&gt;
SV Fort +0 (+1 Base, -1 Con), Ref +3 (+3 Base), Will +6 (+4 Base, +2 Wis); AL N; &lt;br /&gt;
Str 8 (-1), Dex 11 (+0), Con 9 (-1), Int 13 (+2), Wis 15 (+2), Cha 17 (+3).&lt;br /&gt;
&lt;br /&gt;
Languages Spoken:  Common, Alzhedo, Chondathan, Elvish&lt;br /&gt;
&lt;br /&gt;
Skills and feats:  Appraise +5 (+5 Rank), Bluff +11 (+8 Rank, +3 Cha), Diplomacy +9 (+4 Rank, +3 Cha, +2 synergy (Bluff)), Disable device +2 (+2 Rank), Forgery +5 (+3 Rank, +2 Focus), Gather information +9 (+4 Rank, +3 Cha, +2 Focus), Innuendo +10 (+8 Rank, +2 Wis), Intimidate +5 (+2 synergy (Bluff), +3 Cha), Jump +3 (+4 Rank, -1 Str), Knowledge (nobility) +5 (+3 Ranks, +2 Int), Knowledge (Calimshan) +5 (+3 Rank +2 Int), Listen +10 (+6 Rank, +2 Wis, +2 Alertness), Move silently +4 (+4 Rank), Open lock +2 (+2 Rank), Read lips +5 (+5 Rank), Spot +4 (+2 Wis, +2 Alertness)&lt;br /&gt;
&lt;br /&gt;
Feats: Alertness, Blind-fight, Skill focus (gather information), Skill focus (forgery), Sneak Attack +1d6.&lt;br /&gt;
&lt;br /&gt;
As the Sultan is Venerable (PG p. 93), he has suffered significant penalties to his physical attributes and a modest bonus to his other attributes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Important Posts And Links ==&lt;br /&gt;
[[FRHaterz:Main_Page|The main game page.]]&lt;/div&gt;</summary>
		<author><name>JDCorley</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sultan_Marid_Haytham&amp;diff=29653</id>
		<title>Sultan Marid Haytham</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sultan_Marid_Haytham&amp;diff=29653"/>
		<updated>2006-08-10T19:57:54Z</updated>

		<summary type="html">&lt;p&gt;JDCorley: /* Important Posts And Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sultan Marid Haytham (Neutral Rogue 1/Aristocrat 5)&lt;br /&gt;
hp 23; &lt;br /&gt;
Init +0; &lt;br /&gt;
AC 10; &lt;br /&gt;
Attack +2 (+3 Base, -1 Str) melee, or +3 (+3 Base) ranged; &lt;br /&gt;
SV Fort +0 (+1 Base, -1 Con), Ref +3 (+3 Base), Will +6 (+4 Base, +2 Wis); AL N; &lt;br /&gt;
Str 8 (-1), Dex 11 (+0), Con 9 (-1), Int 13 (+2), Wis 15 (+2), Cha 17 (+3).&lt;br /&gt;
&lt;br /&gt;
Languages Spoken:  Common, Alzhedo, Chondathan, Elvish&lt;br /&gt;
&lt;br /&gt;
Skills and feats:  Appraise +5 (+5 Rank), Bluff +11 (+8 Rank, +3 Cha), Diplomacy +9 (+4 Rank, +3 Cha, +2 synergy (Bluff)), Disable device +2 (+2 Rank), Forgery +5 (+3 Rank, +2 Focus), Gather information +9 (+4 Rank, +3 Cha, +2 Focus), Innuendo +10 (+8 Rank, +2 Wis), Intimidate +5 (+2 synergy (Bluff), +3 Cha), Jump +3 (+4 Rank, -1 Str), Knowledge (nobility) +5 (+3 Ranks, +2 Int), Knowledge (Calimshan) +5 (+3 Rank +2 Int), Listen +10 (+6 Rank, +2 Wis, +2 Alertness), Move silently +4 (+4 Rank), Open lock +2 (+2 Rank), Read lips +5 (+5 Rank), Spot +4 (+2 Wis, +2 Alertness)&lt;br /&gt;
&lt;br /&gt;
Feats: Alertness, Blind-fight, Skill focus (gather information), Skill focus (forgery), Sneak Attack +1d6.&lt;br /&gt;
&lt;br /&gt;
As the Sultan is Venerable (PG p. 93), he has suffered significant penalties to his physical attributes and a modest bonus to his other attributes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Important Posts And Links ==&lt;br /&gt;
[[FRHaterz:Main_Page] The main game page.]&lt;/div&gt;</summary>
		<author><name>JDCorley</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sultan_Marid_Haytham&amp;diff=29652</id>
		<title>Sultan Marid Haytham</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sultan_Marid_Haytham&amp;diff=29652"/>
		<updated>2006-08-10T19:57:36Z</updated>

		<summary type="html">&lt;p&gt;JDCorley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sultan Marid Haytham (Neutral Rogue 1/Aristocrat 5)&lt;br /&gt;
hp 23; &lt;br /&gt;
Init +0; &lt;br /&gt;
AC 10; &lt;br /&gt;
Attack +2 (+3 Base, -1 Str) melee, or +3 (+3 Base) ranged; &lt;br /&gt;
SV Fort +0 (+1 Base, -1 Con), Ref +3 (+3 Base), Will +6 (+4 Base, +2 Wis); AL N; &lt;br /&gt;
Str 8 (-1), Dex 11 (+0), Con 9 (-1), Int 13 (+2), Wis 15 (+2), Cha 17 (+3).&lt;br /&gt;
&lt;br /&gt;
Languages Spoken:  Common, Alzhedo, Chondathan, Elvish&lt;br /&gt;
&lt;br /&gt;
Skills and feats:  Appraise +5 (+5 Rank), Bluff +11 (+8 Rank, +3 Cha), Diplomacy +9 (+4 Rank, +3 Cha, +2 synergy (Bluff)), Disable device +2 (+2 Rank), Forgery +5 (+3 Rank, +2 Focus), Gather information +9 (+4 Rank, +3 Cha, +2 Focus), Innuendo +10 (+8 Rank, +2 Wis), Intimidate +5 (+2 synergy (Bluff), +3 Cha), Jump +3 (+4 Rank, -1 Str), Knowledge (nobility) +5 (+3 Ranks, +2 Int), Knowledge (Calimshan) +5 (+3 Rank +2 Int), Listen +10 (+6 Rank, +2 Wis, +2 Alertness), Move silently +4 (+4 Rank), Open lock +2 (+2 Rank), Read lips +5 (+5 Rank), Spot +4 (+2 Wis, +2 Alertness)&lt;br /&gt;
&lt;br /&gt;
Feats: Alertness, Blind-fight, Skill focus (gather information), Skill focus (forgery), Sneak Attack +1d6.&lt;br /&gt;
&lt;br /&gt;
As the Sultan is Venerable (PG p. 93), he has suffered significant penalties to his physical attributes and a modest bonus to his other attributes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Important Posts And Links ==&lt;br /&gt;
[[FRHaterz:Main_Page The main game page.]]&lt;/div&gt;</summary>
		<author><name>JDCorley</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sultan_Marid_Haytham&amp;diff=29651</id>
		<title>Sultan Marid Haytham</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sultan_Marid_Haytham&amp;diff=29651"/>
		<updated>2006-08-10T19:56:18Z</updated>

		<summary type="html">&lt;p&gt;JDCorley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sultan Marid Haytham (Neutral Rogue 1/Aristocrat 5)&lt;br /&gt;
hp 23; &lt;br /&gt;
Init +0; &lt;br /&gt;
AC 10; &lt;br /&gt;
Attack +2 (+3 Base, -1 Str) melee, or +3 (+3 Base) ranged; &lt;br /&gt;
SV Fort +0 (+1 Base, -1 Con), Ref +3 (+3 Base), Will +6 (+4 Base, +2 Wis); AL N; &lt;br /&gt;
Str 8 (-1), Dex 11 (+0), Con 9 (-1), Int 13 (+2), Wis 15 (+2), Cha 17 (+3).&lt;br /&gt;
&lt;br /&gt;
Languages Spoken:  Common, Alzhedo, Chondathan, Elvish&lt;br /&gt;
&lt;br /&gt;
Skills and feats:  Appraise +5 (+5 Rank), Bluff +11 (+8 Rank, +3 Cha), Diplomacy +9 (+4 Rank, +3 Cha, +2 synergy (Bluff)), Disable device +2 (+2 Rank), Forgery +5 (+3 Rank, +2 Focus), Gather information +9 (+4 Rank, +3 Cha, +2 Focus), Innuendo +10 (+8 Rank, +2 Wis), Intimidate +5 (+2 synergy (Bluff), +3 Cha), Jump +3 (+4 Rank, -1 Str), Knowledge (nobility) +5 (+3 Ranks, +2 Int), Knowledge (Calimshan) +5 (+3 Rank +2 Int), Listen +10 (+6 Rank, +2 Wis, +2 Alertness), Move silently +4 (+4 Rank), Open lock +2 (+2 Rank), Read lips +5 (+5 Rank), Spot +4 (+2 Wis, +2 Alertness)&lt;br /&gt;
&lt;br /&gt;
Feats: Alertness, Blind-fight, Skill focus (gather information), Skill focus (forgery), Sneak Attack +1d6.&lt;br /&gt;
&lt;br /&gt;
As the Sultan is Venerable (PG p. 93), he has suffered significant penalties to his physical attributes and a modest bonus to his other attributes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Important Posts And Links ==&lt;/div&gt;</summary>
		<author><name>JDCorley</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Valanthe_Sundappled&amp;diff=29650</id>
		<title>Valanthe Sundappled</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Valanthe_Sundappled&amp;diff=29650"/>
		<updated>2006-08-10T19:52:36Z</updated>

		<summary type="html">&lt;p&gt;JDCorley: /* Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[FRHaterz:Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Description===&lt;br /&gt;
Name: Valanthe Sundappled&lt;br /&gt;
*Class: Cleric 1&lt;br /&gt;
*Race: Moon Elf (Female)&lt;br /&gt;
*Patron Goddess: Halani Celani&lt;br /&gt;
*Alignment: Chaotic Good&lt;br /&gt;
*XP: 0&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It&#039;s good to see you&#039;re feeling better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Height: 5’ 4”&lt;br /&gt;
Weight: 122 lbs&lt;br /&gt;
Age: (to be rolled)&lt;br /&gt;
(Rolled as per FRCS moon elf instructions.)&lt;br /&gt;
&lt;br /&gt;
Description: Valanthe has silver-white hair and blue eyes. She typically wears an outfit with a hood pulled up when walking the streets of the City of Respite, in order that her exotic features draw less attention.&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
Str 14 (+2), Dex 10 (+0), Con 12 (+1), Int 12 (+1), Wis 17 (+3), Cha 14 (+2)&lt;br /&gt;
&lt;br /&gt;
===Saving Throws===&lt;br /&gt;
Fort +3 (+2 Base +1 Con)&lt;br /&gt;
Ref +0 (+0 Base)&lt;br /&gt;
Will +5 (+2 Base, +3 Wis); &lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
Total Hitpoints: 9&lt;br /&gt;
Current Hitpoints: 9&lt;br /&gt;
Initiative: +0 &lt;br /&gt;
Speed: 30 ft. (when not fully loaded)&lt;br /&gt;
AC: 15 (10 + 3 armor + 2 shield)&lt;br /&gt;
Touch AC: 10&lt;br /&gt;
Flatfooted AC: 15&lt;br /&gt;
BAB: +0&lt;br /&gt;
&lt;br /&gt;
Attacks&lt;br /&gt;
Longsword (masterwork) +3, 1d8+2 (19-20, x2)&lt;br /&gt;
Dagger +2 (or +0 thrown), 1d4+2 (19-20, x2)&lt;br /&gt;
Shortbow +0, 1d6 (20, x3)&lt;br /&gt;
&lt;br /&gt;
==Feats==&lt;br /&gt;
Feats:Scribe Scroll&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
===Racial===&lt;br /&gt;
Immunity to Sleep; +2 saves vs. Enchantment; Low Light Vision; Proficient w/ longsword and all bows; +2 to Listen, Search, and Spot; automatic check for hidden doors within 5 ft&lt;br /&gt;
&lt;br /&gt;
===Class Abilities===&lt;br /&gt;
Turn Undead 5/day, Clerical Spellcasting&lt;br /&gt;
&lt;br /&gt;
===Clerical Domains=== &lt;br /&gt;
Charm (FRCS p. 62) – boost charisma by 4 for 1 minute, 1/day&lt;br /&gt;
Protection – generate protective ward 1/day&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Concentration +3 (2 ranks, +1 Con)&lt;br /&gt;
Craft: Sculpture +3 (2 ranks, +1 Int)&lt;br /&gt;
Diplomacy +4 (2 ranks, +2 Cha)&lt;br /&gt;
Heal +7 (4 ranks, +3 Wis)&lt;br /&gt;
Knowledge: Religion +3 (2 ranks, +1 Int)&lt;br /&gt;
&lt;br /&gt;
===Languages Spoken===&lt;br /&gt;
Elven, Common, Chondathan, Illuskan&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Longsword (masterwork) – 4 lbs – 0 gp (free Moon Elf regional equipment)&lt;br /&gt;
Traveler’s outfit – 5 lbs – 0 gp (free starting clothing)&lt;br /&gt;
Dagger – 1 lb – 2gp&lt;br /&gt;
Shortbow – 2 lbs – 30 gp&lt;br /&gt;
Arrows (20) – 3 lbs – 1 gp&lt;br /&gt;
Small wooden shield – 5 lbs – 3 gp&lt;br /&gt;
Studded Leather Armor – 20 lbs – 25 gp&lt;br /&gt;
Backpack – 2 lbs – 2 gp&lt;br /&gt;
Bedroll – 5 lbs - .1 gp&lt;br /&gt;
Wooden Holy symbols (2) - .2 lbs – 2 gp&lt;br /&gt;
Artisan’s Tools – 5 lbs – 5 gp&lt;br /&gt;
Artisan’s Outfit – 5 lbs – 1 gp&lt;br /&gt;
Belt Pouch – 3 lbs – 1 gp&lt;br /&gt;
Holy Water – 0 lbs – 25 gp&lt;br /&gt;
Sunrod – 1 lbs – 2 gp&lt;br /&gt;
Talis Deck (FRCS p. 96) – ¼ lbs – 2 gp&lt;br /&gt;
19 gold pieces, 9 silver pieces&lt;br /&gt;
&lt;br /&gt;
Total = 61.95 lbs, &lt;br /&gt;
&lt;br /&gt;
Valanthe’s light encumbrance is 58 lbs. However note that she will rarely be carrying all her worldly possessions on her at the same time. Dumping the bedroll, artisan’s outfit, or artisan’s tools, would put her under the weight limit for light encumbrance. (In such a situation, the bedroll would go first.)&lt;br /&gt;
&lt;br /&gt;
==Number of Spells==&lt;br /&gt;
&lt;br /&gt;
0th - 3 - Save: DC 13&lt;br /&gt;
&lt;br /&gt;
1st - 2 + Domain - Save: DC 14&lt;br /&gt;
&lt;br /&gt;
(Saving Throw DC = 10 + spell level + 3)&lt;br /&gt;
&lt;br /&gt;
===Currently Memorized===&lt;br /&gt;
O – Guidance, Light, Detect Poison&lt;br /&gt;
&lt;br /&gt;
1st – Protection from Evil, Sanctuary, Charm Person (D)&lt;/div&gt;</summary>
		<author><name>JDCorley</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Valanthe_Sundappled&amp;diff=29649</id>
		<title>Valanthe Sundappled</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Valanthe_Sundappled&amp;diff=29649"/>
		<updated>2006-08-10T19:49:17Z</updated>

		<summary type="html">&lt;p&gt;JDCorley: /* Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[FRHaterz:Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Description===&lt;br /&gt;
Name: Valanthe Sundappled&lt;br /&gt;
*Class: Cleric 1&lt;br /&gt;
*Race: Moon Elf (Female)&lt;br /&gt;
*Patron Goddess: Halani Celani&lt;br /&gt;
*Alignment: Chaotic Good&lt;br /&gt;
*XP: 0&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It&#039;s good to see you&#039;re feeling better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Height: 5’ 4”&lt;br /&gt;
Weight: 122 lbs&lt;br /&gt;
Age: (to be rolled)&lt;br /&gt;
(Rolled as per FRCS moon elf instructions.)&lt;br /&gt;
&lt;br /&gt;
Description: Valanthe has silver-white hair and blue eyes. She typically wears an outfit with a hood pulled up when walking the streets of the City of Respite, in order that her exotic features draw less attention.&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
Str 14 (+2), Dex 10 (+0), Con 12 (+1), Int 12 (+1), Wis 17 (+3), Cha 14 (+2)&lt;br /&gt;
&lt;br /&gt;
===Saving Throws===&lt;br /&gt;
Fort +3 (+2 Base +1 Con)&lt;br /&gt;
Ref +0 (+0 Base)&lt;br /&gt;
Will +5 (+2 Base, +3 Wis); &lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
Total Hitpoints: 9&lt;br /&gt;
Current Hitpoints: 9&lt;br /&gt;
Initiative: +0 &lt;br /&gt;
Speed: 30 ft. (when not fully loaded)&lt;br /&gt;
AC: 15 (10 + 3 armor + 2 shield)&lt;br /&gt;
Touch AC: 10&lt;br /&gt;
Flatfooted AC: 15&lt;br /&gt;
BAB: +0&lt;br /&gt;
&lt;br /&gt;
Attacks&lt;br /&gt;
Longsword (masterwork) +3, 1d8+2 (19-20, x2)&lt;br /&gt;
Dagger +2 (or +0 thrown), 1d4+2 (19-20, x2)&lt;br /&gt;
Shortbow +0, 1d6 (20, x3)&lt;br /&gt;
&lt;br /&gt;
==Feats==&lt;br /&gt;
Feats:Scribe Scroll&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
===Racial===&lt;br /&gt;
Immunity to Sleep; +2 saves vs. Enchantment; Low Light Vision; Proficient w/ longsword and all bows; +2 to Listen, Search, and Spot; automatic check for hidden doors within 5 ft&lt;br /&gt;
&lt;br /&gt;
===Class Abilities===&lt;br /&gt;
Turn Undead 5/day, Clerical Spellcasting&lt;br /&gt;
&lt;br /&gt;
===Clerical Domains=== &lt;br /&gt;
Charm (FRCS p. 62) – boost charisma by 4 for 1 minute, 1/day&lt;br /&gt;
Protection – generate protective ward 1/day&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Concentration +3 (2 ranks, +1 Con)&lt;br /&gt;
Craft: Sculpture +3 (2 ranks, +1 Int)&lt;br /&gt;
Diplomacy +4 (2 ranks, +2 Cha)&lt;br /&gt;
Heal +7 (4 ranks, +3 Wis)&lt;br /&gt;
Knowledge: Religion +3 (2 ranks, +1 Int)&lt;br /&gt;
&lt;br /&gt;
===Languages Spoken===&lt;br /&gt;
Elven, Common, Chondathan, Illuskan&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Longsword (masterwork) – 4 lbs – 0 gp (free Moon Elf regional equipment)&lt;br /&gt;
Traveler’s outfit – 5 lbs – 0 gp (free starting clothing)&lt;br /&gt;
Dagger – 1 lb – 2gp&lt;br /&gt;
Shortbow – 2 lbs – 30 gp&lt;br /&gt;
Arrows (20) – 3 lbs – 1 gp&lt;br /&gt;
Small wooden shield – 5 lbs – 3 gp&lt;br /&gt;
Studded Leather Armor – 20 lbs – 25 gp&lt;br /&gt;
Backpack – 2 lbs – 2 gp&lt;br /&gt;
Bedroll – 5 lbs - .1 gp&lt;br /&gt;
Wooden Holy symbols (2) - .2 lbs – 2 gp&lt;br /&gt;
Artisan’s Tools – 5 lbs – 5 gp&lt;br /&gt;
Artisan’s Outfit – 5 lbs – 1 gp&lt;br /&gt;
Belt Pouch – 3 lbs – 1 gp&lt;br /&gt;
Holy Water – 0 lbs – 25 gp&lt;br /&gt;
Sunrod – 1 lbs – 2 gp&lt;br /&gt;
Talis Deck (FRCS p. 96) – ¼ lbs – 2 gp&lt;br /&gt;
19 gold pieces, 9 silver pieces&lt;br /&gt;
&lt;br /&gt;
Total = 61.95 lbs, &lt;br /&gt;
&lt;br /&gt;
Valanthe’s light encumbrance is 58 lbs. However note that she will rarely be carrying all her worldly possessions on her at the same time. Dumping the bedroll, artisan’s outfit, or artisan’s tools, would put her under the weight limit for light encumbrance. (In such a situation, the bedroll would go first.)&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
0th - 3 - Save: DC 13&lt;br /&gt;
1st - 2 + Domain - Save: DC 14&lt;br /&gt;
&lt;br /&gt;
(Saving Throw DC = 10 + spell level + 3)&lt;br /&gt;
&lt;br /&gt;
===Currently Memorized===&lt;br /&gt;
&lt;br /&gt;
O – Guidance, Light, Detect Poison&lt;br /&gt;
1st – Protection from Evil, Sanctuary, Charm Person (D)&lt;/div&gt;</summary>
		<author><name>JDCorley</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=FRHaterz:Main_Page&amp;diff=29325</id>
		<title>FRHaterz:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=FRHaterz:Main_Page&amp;diff=29325"/>
		<updated>2006-08-04T21:18:22Z</updated>

		<summary type="html">&lt;p&gt;JDCorley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Forgotten Realms Haterz Forgotten Realms Game ==&lt;br /&gt;
&lt;br /&gt;
This is the wiki space for the Anti-Elminster Club Monkey Lovepile Forgotten Realms Play By Post!&lt;br /&gt;
&lt;br /&gt;
There are Forgotten Realms haterz out there who are down on the Realms because they hate Elminster or Ed Greenwood or something. This play by post is going to shit all over their ideas, but it&#039;s all done out of love and devotion for cglasgow and all the Forgotten Realms haterz here and back in the day. We love you guys.&lt;br /&gt;
&lt;br /&gt;
Now, I have conclusively proven beyond any doubt that the 3.0 FRCS is the gold standard for awesome fantasy settings (and I am right about everything.) The way I proved this was by coming up with an adventure hook based on the material on every single page of the book between page 8 and page 300. There is a link to the thread below.&lt;br /&gt;
&lt;br /&gt;
You would think that would be enough shitting on the idea that the Forgotten Realms sucks. But that is not enough for me. After all, many of those adventure seeds are fairly specialized, some use optional rules from the DMG, and in various ways extend on canon. The He-Man Elminster-Hating Club would of course sniff haughtily and say &amp;quot;well, those aren&#039;t all REALLY Forgotten Realms adventure seeds&amp;quot;. (They would also point out that I&#039;m not done yet except they&#039;re nicer haterz than that.)&lt;br /&gt;
&lt;br /&gt;
So, because we love &#039;em so much, we&#039;re going to do a play by post JUST based on Forgotten Realms canon! Yes, we are going to do a big monkey love pile on them and run a Forgotten Realms game following all the rules and guidelines given in the books, not some rules and guidelines, not a few rules and guidelines, all the rules and guidelines.  They claim that our game will suck, must suck, it has to suck. But they are wrong...or if they are right, we will find out.&lt;br /&gt;
&lt;br /&gt;
== Game Info ==&lt;br /&gt;
&lt;br /&gt;
We will be using 3.0 because the FRCS has not been updated to 3.5 directly, and I don&#039;t want anyone complaining with a haughty sniff that &amp;quot;well, what you&#039;re doing is messing around with the RULES&amp;quot;. I am terrified of that haughty sniff!&lt;br /&gt;
&lt;br /&gt;
A big part of the Forgotten Realms hate-on has to do with some novels. Not sure exactly which ones. I have thought and thought but can&#039;t figure out a way to play novels. They don&#039;t even tell me what dice to roll. So we are going to stick to games and gaming. I&#039;m not much of a literary critic anwyay, I&#039;m a gamer! And so are you, we&#039;re here to game!&lt;br /&gt;
&lt;br /&gt;
== Sourcebook List ==&lt;br /&gt;
&lt;br /&gt;
Again, remember, a lot of the haterz&#039; objections come from things that are in the Forgotten Realms sourcebooks in toto. So if you come up with something from another 3.0 Forgotten Realms sourcebook, that you want to use, it&#039;s automatically included! Feats, prestige classes, everything! It&#039;s not required that you have them, but I do, and I will be referring to all of them. Whenever an answer can be answered by looking at any of these sourcebooks, I will use the canon answer, period! I won&#039;t even think about if it&#039;s a good answer or not, I will just use it, because that&#039;s how the haterz want us to play. This includes GM advice, if you find some GM advice that applies to a situation, I am absolutely required to take it and use it! You (and onlookers) must assist in this by referencnig specific page numbers. I will only think about what will make for a better game if there is a contradiction in the canon.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D 3.5 came out in July 2003, so the potential products other than the ones listed above include: City of the Spider Queen, Faiths and Pantheons, the Dungeon Master&#039;s Screen, Lords of Darkness, Races of Faerun, the Silver Marches, and the Unapproachable East. I&#039;ll be relying on you to keep me &amp;quot;honest&amp;quot; and true to the source material! But I absolutely demand strict adherence to canon, you must quote me a page and paragraph.&lt;br /&gt;
&lt;br /&gt;
No 3.5 or AD&amp;amp;D2 or anything like that, please, remember, we must obey what the anti-Forgotten Realms group wants. We must not mess with the rules even though any sane gaming group would feel free to incorporate material from past editions or future editions. In short, we must not act like a sensible gaming group! We must act as the haterz imagine we must, &#039;cause we love them so much! &lt;br /&gt;
&lt;br /&gt;
Errata and web enhancements are also official canon. Wizards.com has plenty of them. The other articles are canon too but you will have to point me to them very specifically, and remember, they have to be after 3.0, Forgotten Realms-related, and before July 2003.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Setup ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We will be using one of my favorite campaign ideas from the idea thread I mentioned earlier. Here is the original text:  &amp;quot;Truth! Beauty! Love! Trying to get enough money to buy more coffee! It&#039;s a tough gig being a poet in the sultanates of Calimshan, but it has its benefits...readings in the harim, for example. Your gang of low-level rogues and bards are writing poetry and music and living the bohemian life of layabouts and artists, tutors to the wealthy and always looking for patrons. But one day when they&#039;re in the harim of a powerful sultan, a palace coup sweeps through the land and they find themselves on the run with the hot chicks and beefy palace guards with no shirt that survived. Identified wrongly as the top agents of the sultan, they&#039;ll have to win back the hearts and minds of the duped populace through art if they want to return the good-hearted sultan to the throne and get themselves back to their slacker life of truth, beauty and love! But what if love finds you in an unexpected place....2FYEW: Elminster&#039;s fit only for plots, treasons and stratagems. He has no music in him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheets ==&lt;br /&gt;
&lt;br /&gt;
Coming soon!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Threads of Interest ==&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=277898 The Meta/Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=228229 293 Pages of Forgotten Realms Adventure Seeds]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=277321 A thread with more Forgotten Realms hate than you could ever dream possible.]  The impetus for this game. Can it really be as bad as they say, even if we do everything they insist we must?&lt;br /&gt;
&lt;br /&gt;
[[Category:Categories]][[Category:PBP]]&lt;/div&gt;</summary>
		<author><name>JDCorley</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=FRHaterz:Main_Page&amp;diff=29324</id>
		<title>FRHaterz:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=FRHaterz:Main_Page&amp;diff=29324"/>
		<updated>2006-08-04T20:55:43Z</updated>

		<summary type="html">&lt;p&gt;JDCorley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Forgotten Realms Haterz Forgotten Realms Game ==&lt;br /&gt;
&lt;br /&gt;
This is the wiki space for the Anti-Elminster Club Monkey Lovepile Forgotten Realms Play By Post!&lt;br /&gt;
&lt;br /&gt;
There are Forgotten Realms haterz out there who are down on the Realms because they hate Elminster or Ed Greenwood or something. This play by post is going to shit all over their ideas, but it&#039;s all done out of love and devotion for cglasgow and all the Forgotten Realms haterz here and back in the day. We love you guys.&lt;br /&gt;
&lt;br /&gt;
Now, I have conclusively proven beyond any doubt that the 3.0 FRCS is the gold standard for awesome fantasy settings (and I am right about everything.) The way I proved this was by coming up with an adventure hook based on the material on every single page of the book between page 8 and page 300. There is a link to the thread below.&lt;br /&gt;
&lt;br /&gt;
You would think that would be enough shitting on the idea that the Forgotten Realms sucks. But that is not enough for me. After all, many of those adventure seeds are fairly specialized, some use optional rules from the DMG, and in various ways extend on canon. The He-Man Elminster-Hating Club would of course sniff haughtily and say &amp;quot;well, those aren&#039;t all REALLY Forgotten Realms adventure seeds&amp;quot;. (They would also point out that I&#039;m not done yet except they&#039;re nicer haterz than that.)&lt;br /&gt;
&lt;br /&gt;
So, because we love &#039;em so much, we&#039;re going to do a play by post JUST based on Forgotten Realms canon! Yes, we are going to do a big monkey love pile on them and run a Forgotten Realms game following all the rules and guidelines given in the books, not some rules and guidelines, not a few rules and guidelines, all the rules and guidelines.  They claim that our game will suck, must suck, it has to suck. But they are wrong...or if they are right, we will find out.&lt;br /&gt;
&lt;br /&gt;
== Game Info ==&lt;br /&gt;
&lt;br /&gt;
We will be using 3.0 because the FRCS has not been updated to 3.5 directly, and I don&#039;t want anyone complaining with a haughty sniff that &amp;quot;well, what you&#039;re doing is messing around with the RULES&amp;quot;. I am terrified of that haughty sniff!&lt;br /&gt;
&lt;br /&gt;
A big part of the Forgotten Realms hate-on has to do with some novels. Not sure exactly which ones. I have thought and thought but can&#039;t figure out a way to play novels. They don&#039;t even tell me what dice to roll. So we are going to stick to games and gaming. I&#039;m not much of a literary critic anwyay, I&#039;m a gamer! And so are you, we&#039;re here to game!&lt;br /&gt;
&lt;br /&gt;
== Sourcebook List ==&lt;br /&gt;
&lt;br /&gt;
Again, remember, a lot of the haterz&#039; objections come from things that are in the Forgotten Realms sourcebooks in toto. So if you come up with something from another 3.0 Forgotten Realms sourcebook, that you want to use, it&#039;s automatically included! Feats, prestige classes, everything! It&#039;s not required that you have them, but I do, and I will be referring to all of them. Whenever an answer can be answered by looking at any of these sourcebooks, I will use the canon answer, period! I won&#039;t even think about if it&#039;s a good answer or not, I will just use it, because that&#039;s how the haterz want us to play. This includes GM advice, if you find some GM advice that applies to a situation, I am absolutely required to take it and use it! You (and onlookers) must assist in this by referencnig specific page numbers. I will only think about what will make for a better game if there is a contradiction in the canon.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D 3.5 came out in July 2003, so the potential products other than the ones listed above include: City of the Spider Queen, Faiths and Pantheons, the Dungeon Master&#039;s Screen, Lords of Darkness, Races of Faerun, the Silver Marches, and the Unapproachable East. I&#039;ll be relying on you to keep me &amp;quot;honest&amp;quot; and true to the source material! But I absolutely demand strict adherence to canon, you must quote me a page and paragraph.&lt;br /&gt;
&lt;br /&gt;
No 3.5 or AD&amp;amp;D2 or anything like that, please, remember, we must obey what the anti-Forgotten Realms group wants. We must not mess with the rules even though any sane gaming group would feel free to incorporate material from past editions or future editions. In short, we must not act like a sensible gaming group! We must act as the haterz imagine we must, &#039;cause we love them so much! &lt;br /&gt;
&lt;br /&gt;
Errata and web enhancements are also official canon. Wizards.com has plenty of them. The other articles are canon too but you will have to point me to them very specifically, and remember, they have to be after 3.0, Forgotten Realms-related, and before July 2003.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Setup ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We will be using one of my favorite campaign ideas from the idea thread I mentioned earlier. Here is the original text:  &amp;quot;Truth! Beauty! Love! Trying to get enough money to buy more coffee! It&#039;s a tough gig being a poet in the sultanates of Calimshan, but it has its benefits...readings in the harim, for example. Your gang of low-level rogues and bards are writing poetry and music and living the bohemian life of layabouts and artists, tutors to the wealthy and always looking for patrons. But one day when they&#039;re in the harim of a powerful sultan, a palace coup sweeps through the land and they find themselves on the run with the hot chicks and beefy palace guards with no shirt that survived. Identified wrongly as the top agents of the sultan, they&#039;ll have to win back the hearts and minds of the duped populace through art if they want to return the good-hearted sultan to the throne and get themselves back to their slacker life of truth, beauty and love! But what if love finds you in an unexpected place....2FYEW: Elminster&#039;s fit only for plots, treasons and stratagems. He has no music in him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheets ==&lt;br /&gt;
&lt;br /&gt;
Coming soon!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Threads of Interest ==&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=277898 The Meta/Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category:Categories]][[Category:PBP]]&lt;/div&gt;</summary>
		<author><name>JDCorley</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=FRHaterz:Main_Page&amp;diff=29323</id>
		<title>FRHaterz:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=FRHaterz:Main_Page&amp;diff=29323"/>
		<updated>2006-08-04T20:55:01Z</updated>

		<summary type="html">&lt;p&gt;JDCorley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Forgotten Realms Haterz Forgotten Realms Game ==&lt;br /&gt;
&lt;br /&gt;
This is the wiki space for the Anti-Elminster Club Monkey Lovepile Forgotten Realms Play By Post!&lt;br /&gt;
&lt;br /&gt;
There are Forgotten Realms haterz out there who are down on the Realms because they hate Elminster or Ed Greenwood or something. This play by post is going to shit all over their ideas, but it&#039;s all done out of love and devotion for cglasgow and all the Forgotten Realms haterz here and back in the day. We love you guys.&lt;br /&gt;
&lt;br /&gt;
Now, I have conclusively proven beyond any doubt that the 3.0 FRCS is the gold standard for awesome fantasy settings (and I am right about everything.) The way I proved this was by coming up with an adventure hook based on the material on every single page of the book between page 8 and page 300. There is a link to the thread below.&lt;br /&gt;
&lt;br /&gt;
You would think that would be enough shitting on the idea that the Forgotten Realms sucks. But that is not enough for me. After all, many of those adventure seeds are fairly specialized, some use optional rules from the DMG, and in various ways extend on canon. The He-Man Elminster-Hating Club would of course sniff haughtily and say &amp;quot;well, those aren&#039;t all REALLY Forgotten Realms adventure seeds&amp;quot;. (They would also point out that I&#039;m not done yet except they&#039;re nicer haterz than that.)&lt;br /&gt;
&lt;br /&gt;
So, because we love &#039;em so much, we&#039;re going to do a play by post JUST based on Forgotten Realms canon! Yes, we are going to do a big monkey love pile on them and run a Forgotten Realms game following all the rules and guidelines given in the books, not some rules and guidelines, not a few rules and guidelines, all the rules and guidelines.  They claim that our game will suck, must suck, it has to suck. But they are wrong...or if they are right, we will find out.&lt;br /&gt;
&lt;br /&gt;
== Game Info ==&lt;br /&gt;
&lt;br /&gt;
We will be using 3.0 because the FRCS has not been updated to 3.5 directly, and I don&#039;t want anyone complaining with a haughty sniff that &amp;quot;well, what you&#039;re doing is messing around with the RULES&amp;quot;. I am terrified of that haughty sniff!&lt;br /&gt;
&lt;br /&gt;
A big part of the Forgotten Realms hate-on has to do with some novels. Not sure exactly which ones. I have thought and thought but can&#039;t figure out a way to play novels. They don&#039;t even tell me what dice to roll. So we are going to stick to games and gaming. I&#039;m not much of a literary critic anwyay, I&#039;m a gamer! And so are you, we&#039;re here to game!&lt;br /&gt;
&lt;br /&gt;
== Sourcebook List ==&lt;br /&gt;
&lt;br /&gt;
Again, remember, a lot of the haterz&#039; objections come from things that are in the Forgotten Realms sourcebooks in toto. So if you come up with something from another 3.0 Forgotten Realms sourcebook, that you want to use, it&#039;s automatically included! Feats, prestige classes, everything! It&#039;s not required that you have them, but I do, and I will be referring to all of them. Whenever an answer can be answered by looking at any of these sourcebooks, I will use the canon answer, period! I won&#039;t even think about if it&#039;s a good answer or not, I will just use it, because that&#039;s how the haterz want us to play. This includes GM advice, if you find some GM advice that applies to a situation, I am absolutely required to take it and use it! You (and onlookers) must assist in this by referencnig specific page numbers. I will only think about what will make for a better game if there is a contradiction in the canon.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D 3.5 came out in July 2003, so the potential products other than the ones listed above include: City of the Spider Queen, Faiths and Pantheons, the Dungeon Master&#039;s Screen, Lords of Darkness, Races of Faerun, the Silver Marches, and the Unapproachable East. I&#039;ll be relying on you to keep me &amp;quot;honest&amp;quot; and true to the source material! But I absolutely demand strict adherence to canon, you must quote me a page and paragraph.&lt;br /&gt;
&lt;br /&gt;
No 3.5 or AD&amp;amp;D2 or anything like that, please, remember, we must obey what the anti-Forgotten Realms group wants. We must not mess with the rules even though any sane gaming group would feel free to incorporate material from past editions or future editions. In short, we must not act like a sensible gaming group! We must act as the haterz imagine we must, &#039;cause we love them so much! &lt;br /&gt;
&lt;br /&gt;
Errata and web enhancements are also official canon. Wizards.com has plenty of them. The other articles are canon too but you will have to point me to them very specifically, and remember, they have to be after 3.0, Forgotten Realms-related, and before July 2003.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Setup ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We will be using one of my favorite campaign ideas from the idea thread I mentioned earlier. Here is the original text:  &amp;quot;Truth! Beauty! Love! Trying to get enough money to buy more coffee! It&#039;s a tough gig being a poet in the sultanates of Calimshan, but it has its benefits...readings in the harim, for example. Your gang of low-level rogues and bards are writing poetry and music and living the bohemian life of layabouts and artists, tutors to the wealthy and always looking for patrons. But one day when they&#039;re in the harim of a powerful sultan, a palace coup sweeps through the land and they find themselves on the run with the hot chicks and beefy palace guards with no shirt that survived. Identified wrongly as the top agents of the sultan, they&#039;ll have to win back the hearts and minds of the duped populace through art if they want to return the good-hearted sultan to the throne and get themselves back to their slacker life of truth, beauty and love! But what if love finds you in an unexpected place....2FYEW: Elminster&#039;s fit only for plots, treasons and stratagems. He has no music in him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheets ==&lt;br /&gt;
&lt;br /&gt;
Coming soon!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Threads of Interest ==&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=277898 The Meta/Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category:Categories]][[Category:PbP]]&lt;/div&gt;</summary>
		<author><name>JDCorley</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=FRHaterz:Main_Page&amp;diff=29322</id>
		<title>FRHaterz:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=FRHaterz:Main_Page&amp;diff=29322"/>
		<updated>2006-08-04T20:53:06Z</updated>

		<summary type="html">&lt;p&gt;JDCorley: Getting Started!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== The Forgotten Realms Haterz Forgotten Realms Game ==&lt;br /&gt;
&lt;br /&gt;
This is the wiki space for the Anti-Elminster Club Monkey Lovepile Forgotten Realms Play By Post!&lt;br /&gt;
&lt;br /&gt;
There are Forgotten Realms haterz out there who are down on the Realms because they hate Elminster or Ed Greenwood or something. This play by post is going to shit all over their ideas, but it&#039;s all done out of love and devotion for cglasgow and all the Forgotten Realms haterz here and back in the day. We love you guys.&lt;br /&gt;
&lt;br /&gt;
Now, I have conclusively proven beyond any doubt that the 3.0 FRCS is the gold standard for awesome fantasy settings (and I am right about everything.) The way I proved this was by coming up with an adventure hook based on the material on every single page of the book between page 8 and page 300. There is a link to the thread below.&lt;br /&gt;
&lt;br /&gt;
You would think that would be enough shitting on the idea that the Forgotten Realms sucks. But that is not enough for me. After all, many of those adventure seeds are fairly specialized, some use optional rules from the DMG, and in various ways extend on canon. The He-Man Elminster-Hating Club would of course sniff haughtily and say &amp;quot;well, those aren&#039;t all REALLY Forgotten Realms adventure seeds&amp;quot;. (They would also point out that I&#039;m not done yet except they&#039;re nicer haterz than that.)&lt;br /&gt;
&lt;br /&gt;
So, because we love &#039;em so much, we&#039;re going to do a play by post JUST based on Forgotten Realms canon! Yes, we are going to do a big monkey love pile on them and run a Forgotten Realms game following all the rules and guidelines given in the books, not some rules and guidelines, not a few rules and guidelines, all the rules and guidelines.  They claim that our game will suck, must suck, it has to suck. But they are wrong...or if they are right, we will find out.&lt;br /&gt;
&lt;br /&gt;
== Game Info ==&lt;br /&gt;
&lt;br /&gt;
We will be using 3.0 because the FRCS has not been updated to 3.5 directly, and I don&#039;t want anyone complaining with a haughty sniff that &amp;quot;well, what you&#039;re doing is messing around with the RULES&amp;quot;. I am terrified of that haughty sniff!&lt;br /&gt;
&lt;br /&gt;
A big part of the Forgotten Realms hate-on has to do with some novels. Not sure exactly which ones. I have thought and thought but can&#039;t figure out a way to play novels. They don&#039;t even tell me what dice to roll. So we are going to stick to games and gaming. I&#039;m not much of a literary critic anwyay, I&#039;m a gamer! And so are you, we&#039;re here to game!&lt;br /&gt;
&lt;br /&gt;
== Sourcebook List ==&lt;br /&gt;
&lt;br /&gt;
Again, remember, a lot of the haterz&#039; objections come from things that are in the Forgotten Realms sourcebooks in toto. So if you come up with something from another 3.0 Forgotten Realms sourcebook, that you want to use, it&#039;s automatically included! Feats, prestige classes, everything! It&#039;s not required that you have them, but I do, and I will be referring to all of them. Whenever an answer can be answered by looking at any of these sourcebooks, I will use the canon answer, period! I won&#039;t even think about if it&#039;s a good answer or not, I will just use it, because that&#039;s how the haterz want us to play. This includes GM advice, if you find some GM advice that applies to a situation, I am absolutely required to take it and use it! You (and onlookers) must assist in this by referencnig specific page numbers. I will only think about what will make for a better game if there is a contradiction in the canon.&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D 3.5 came out in July 2003, so the potential products other than the ones listed above include: City of the Spider Queen, Faiths and Pantheons, the Dungeon Master&#039;s Screen, Lords of Darkness, Races of Faerun, the Silver Marches, and the Unapproachable East. I&#039;ll be relying on you to keep me &amp;quot;honest&amp;quot; and true to the source material! But I absolutely demand strict adherence to canon, you must quote me a page and paragraph.&lt;br /&gt;
&lt;br /&gt;
No 3.5 or AD&amp;amp;D2 or anything like that, please, remember, we must obey what the anti-Forgotten Realms group wants. We must not mess with the rules even though any sane gaming group would feel free to incorporate material from past editions or future editions. In short, we must not act like a sensible gaming group! We must act as the haterz imagine we must, &#039;cause we love them so much! &lt;br /&gt;
&lt;br /&gt;
Errata and web enhancements are also official canon. Wizards.com has plenty of them. The other articles are canon too but you will have to point me to them very specifically, and remember, they have to be after 3.0, Forgotten Realms-related, and before July 2003.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Setup ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We will be using one of my favorite campaign ideas from the idea thread I mentioned earlier. Here is the original text:  &amp;quot;Truth! Beauty! Love! Trying to get enough money to buy more coffee! It&#039;s a tough gig being a poet in the sultanates of Calimshan, but it has its benefits...readings in the harim, for example. Your gang of low-level rogues and bards are writing poetry and music and living the bohemian life of layabouts and artists, tutors to the wealthy and always looking for patrons. But one day when they&#039;re in the harim of a powerful sultan, a palace coup sweeps through the land and they find themselves on the run with the hot chicks and beefy palace guards with no shirt that survived. Identified wrongly as the top agents of the sultan, they&#039;ll have to win back the hearts and minds of the duped populace through art if they want to return the good-hearted sultan to the throne and get themselves back to their slacker life of truth, beauty and love! But what if love finds you in an unexpected place....2FYEW: Elminster&#039;s fit only for plots, treasons and stratagems. He has no music in him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Sheets ==&lt;br /&gt;
&lt;br /&gt;
Coming soon!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Threads of Interest ==&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=277898 The Meta/Recruitment Thread]&lt;/div&gt;</summary>
		<author><name>JDCorley</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TEARZ:JDcorley&amp;diff=10167</id>
		<title>TEARZ:JDcorley</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TEARZ:JDcorley&amp;diff=10167"/>
		<updated>2005-05-19T02:36:05Z</updated>

		<summary type="html">&lt;p&gt;JDCorley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Married, near-broke, no kids, lawyer in Tucson.&lt;/div&gt;</summary>
		<author><name>JDCorley</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=User:JDCorley&amp;diff=10057</id>
		<title>User:JDCorley</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=User:JDCorley&amp;diff=10057"/>
		<updated>2005-05-09T06:01:01Z</updated>

		<summary type="html">&lt;p&gt;JDCorley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A gov&#039;mint lawyer from Tucson, Arizona.&lt;/div&gt;</summary>
		<author><name>JDCorley</name></author>
	</entry>
</feed>