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	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JMobius</id>
	<title>RPGnet - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JMobius"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php/Special:Contributions/JMobius"/>
	<updated>2026-05-15T09:48:00Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Fathi_Sarraf&amp;diff=147356</id>
		<title>Fathi Sarraf</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Fathi_Sarraf&amp;diff=147356"/>
		<updated>2010-06-15T20:20:10Z</updated>

		<summary type="html">&lt;p&gt;JMobius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Fathi Saraff&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;JMobius&#039;s Promethean for Nero&#039;s Boot&#039;s Waters of Life game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Fathi Sarraf&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Physical&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Mental&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Social&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Traits&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Merits&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Powers&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| JMobius||Strength||●●||Intelligence||●●●●||Presence||●●●||Azoth||●●●||Repute||●||Corpse Tounge||Bestowment&lt;br /&gt;
|-&lt;br /&gt;
| Osiris||Dexterity||●●||Wits||●●||Manipulation||●||Pyros||●●●●●●○○○○○○||||||Sense Refinement||Vulcanus ●&lt;br /&gt;
|-&lt;br /&gt;
| Plumbum||Stamina||●●||Resolve||●●||Composure||●●●||Pyros/turn||●●●||||||Sense Flux||Vulcanus ●&lt;br /&gt;
|-&lt;br /&gt;
| ||||||||||||||Willpower||●●●●●||||||Soothe Disquiet||Disquietism ●&lt;br /&gt;
|-&lt;br /&gt;
| ||Athletics||●||Academics||●●||Animal Ken||-||Virtue||Prudence||||||Subtle Dampening||Saturninus ●&lt;br /&gt;
|-&lt;br /&gt;
| ||Brawl||-||Computer||●||Empathy||●||Vice||Pride||||||||&lt;br /&gt;
|-&lt;br /&gt;
| ||Drive||-||Crafts||-||Expression (Instruction, Storytelling)||●●||Size||5||||||||&lt;br /&gt;
|-&lt;br /&gt;
| ||Firearms||-||Investigation||●●||Intimidation||-||Initiative||5||||||||&lt;br /&gt;
|-&lt;br /&gt;
| ||Larceny||-||Medicine||●||Persuasion||●●||Humanity||6||||||||&lt;br /&gt;
|-&lt;br /&gt;
| Health||Stealth||-||Occult (Prometheans)||●●●●||Socialize||●●||Speed||9||||||||&lt;br /&gt;
|-&lt;br /&gt;
| 0000000||Survival||●●●||Politics||-||Streetwise||-||Defense||2||||||||&lt;br /&gt;
|-&lt;br /&gt;
| ||Weaponry||-||Science||●||Subterfuge||-||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Walking Staff&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Missing one eye&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Log:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+5 XP for Humanity trade-in&lt;br /&gt;
&lt;br /&gt;
-5 XP for Subtle Dampening (Saturninus ●)&lt;/div&gt;</summary>
		<author><name>JMobius</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Fathi_Sarraf&amp;diff=147355</id>
		<title>Fathi Sarraf</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Fathi_Sarraf&amp;diff=147355"/>
		<updated>2010-06-15T20:18:16Z</updated>

		<summary type="html">&lt;p&gt;JMobius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Fathi Saraff&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;JMobius&#039;s Promethean for Nero&#039;s Boot&#039;s Waters of Life game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Fathi Sarraf&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Physical&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Mental&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Social&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Traits&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Merits&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Powers&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| JMobius||Strength||●●||Intelligence||●●●●||Presence||●●●||Azoth||●●●||Repute||●||Corpse Tounge||Bestowment&lt;br /&gt;
|-&lt;br /&gt;
| Osiris||Dexterity||●●||Wits||●●||Manipulation||●||Pyros||●●●●●●○○○○○○||||||Sense Refinement||Vulcanus ●&lt;br /&gt;
|-&lt;br /&gt;
| Plumbum||Stamina||●●||Resolve||●●||Composure||●●●||Pyros/turn||●●●||||||Sense Flux||Vulcanus ●&lt;br /&gt;
|-&lt;br /&gt;
| ||||||||||||||Willpower||●●●●●||||||Soothe Disquiet||Disquietism ●&lt;br /&gt;
|-&lt;br /&gt;
| ||Athletics||●||Academics||●●||Animal Ken||-||Virtue||Prudence||||||Subtle Dampening||Saturninus ●&lt;br /&gt;
|-&lt;br /&gt;
| ||Brawl||-||Computer||●||Empathy||●●||Vice||Pride||||||||&lt;br /&gt;
|-&lt;br /&gt;
| ||Drive||-||Crafts||-||Expression (Instruction, Storytelling)||●●●||Size||5||||||||&lt;br /&gt;
|-&lt;br /&gt;
| ||Firearms||-||Investigation||●●||Intimidation||-||Initiative||5||||||||&lt;br /&gt;
|-&lt;br /&gt;
| ||Larceny||-||Medicine||●||Persuasion||●●||Humanity||6||||||||&lt;br /&gt;
|-&lt;br /&gt;
| Health||Stealth||-||Occult (Prometheans)||●●●●||Socialize||-||Speed||9||||||||&lt;br /&gt;
|-&lt;br /&gt;
| 0000000||Survival||●●●||Politics||-||Streetwise||-||Defense||2||||||||&lt;br /&gt;
|-&lt;br /&gt;
| ||Weaponry||-||Science||●||Subterfuge||-||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Walking Staff&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Missing one eye&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Log:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+5 XP for Humanity trade-in&lt;br /&gt;
&lt;br /&gt;
-5 XP for Subtle Dampening (Saturninus ●)&lt;/div&gt;</summary>
		<author><name>JMobius</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nero%27s_Waters_of_Life&amp;diff=147353</id>
		<title>Nero&#039;s Waters of Life</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nero%27s_Waters_of_Life&amp;diff=147353"/>
		<updated>2010-06-15T20:06:41Z</updated>

		<summary type="html">&lt;p&gt;JMobius: Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;Character Pages:&amp;#039;&amp;#039;&amp;#039;  Fathi Sarraf&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character Pages:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Fathi Sarraf]]&lt;/div&gt;</summary>
		<author><name>JMobius</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Fathi_Sarraf&amp;diff=147352</id>
		<title>Fathi Sarraf</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Fathi_Sarraf&amp;diff=147352"/>
		<updated>2010-06-15T20:05:06Z</updated>

		<summary type="html">&lt;p&gt;JMobius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Fathi Saraff&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;JMobius&#039;s Promethean for Nero&#039;s Boot&#039;s Waters of Life game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Fathi Sarraf&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Physical&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Mental&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Social&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Traits&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Merits&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Powers&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| JMobius||Strength||●●||Intelligence||●●●●||Presence||●●●||Azoth||●●●||Repute||●||Corpse Tounge||Bestowment&lt;br /&gt;
|-&lt;br /&gt;
| Osiris||Dexterity||●●||Wits||●●||Manipulation||●||Pyros||●●●●●●○○○○○○○||||||Sense Refinement||Vulcanus ●&lt;br /&gt;
|-&lt;br /&gt;
| Plumbum||Stamina||●●||Resolve||●●||Composure||●●●||Pyros/turn||●●●||||||Sense Flux||Vulcanus ●&lt;br /&gt;
|-&lt;br /&gt;
| ||||||||||||||Willpower||●●●●●||||||Soothe Disquiet||Disquietism ●&lt;br /&gt;
|-&lt;br /&gt;
| ||Athletics||●||Academics||●●||Animal Ken||-||Virtue||Prudence||||||Subtle Dampening||Saturninus ●&lt;br /&gt;
|-&lt;br /&gt;
| ||Brawl||-||Computer||●||Empathy||●●||Vice||Pride||||||||&lt;br /&gt;
|-&lt;br /&gt;
| ||Drive||-||Crafts||-||Expression (Instruction, Storytelling)||●●●||Size||5||||||||&lt;br /&gt;
|-&lt;br /&gt;
| ||Firearms||-||Investigation||●●||Intimidation||-||Initiative||5||||||||&lt;br /&gt;
|-&lt;br /&gt;
| ||Larceny||-||Medicine||●||Persuasion||●●||Humanity||6||||||||&lt;br /&gt;
|-&lt;br /&gt;
| Health||Stealth||-||Occult (Prometheans)||●●●●||Socialize||-||Speed||9||||||||&lt;br /&gt;
|-&lt;br /&gt;
| 0000000||Survival||●●●||Politics||-||Streetwise||-||Defense||0||||||||&lt;br /&gt;
|-&lt;br /&gt;
| ||Weaponry||-||Science||●||Subterfuge||-||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Walking Staff&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Missing one eye&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Log:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+5 XP for Humanity trade-in&lt;br /&gt;
&lt;br /&gt;
-5 XP for Subtle Dampening (Saturninus ●)&lt;/div&gt;</summary>
		<author><name>JMobius</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Fathi_Sarraf&amp;diff=147351</id>
		<title>Fathi Sarraf</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Fathi_Sarraf&amp;diff=147351"/>
		<updated>2010-06-15T20:04:58Z</updated>

		<summary type="html">&lt;p&gt;JMobius: Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;Fathi Saraff&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;JMobius&amp;#039;s Promethean for Nero&amp;#039;s Boot&amp;#039;s Waters of Life game&amp;#039;&amp;#039;&amp;#039;   {| {{table}} | align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Fathi Sarraf&amp;#039;&amp;#039;&amp;#039; | align=&amp;quot;center…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Fathi Saraff&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;JMobius&#039;s Promethean for Nero&#039;s Boot&#039;s Waters of Life game&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| {{table}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Fathi Sarraf&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Physical&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Mental&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Social&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Traits&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Merits&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Powers&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| JMobius||Strength||●●||Intelligence||●●●●||Presence||●●●||Azoth||●●●||Repute||●||Corpse Tounge||Bestowment&lt;br /&gt;
|-&lt;br /&gt;
| Osiris||Dexterity||●●||Wits||●●||Manipulation||●||Pyros||●●●●●●○○○○○○○||||||Sense Refinement||Vulcanus ●&lt;br /&gt;
|-&lt;br /&gt;
| Plumbum||Stamina||●●||Resolve||●●||Composure||●●●||Pyros/turn||●●●||||||Sense Flux||Vulcanus ●&lt;br /&gt;
|-&lt;br /&gt;
| ||||||||||||||Willpower||●●●●●||||||Soothe Disquiet||Disquietism ●&lt;br /&gt;
|-&lt;br /&gt;
| ||Athletics||●||Academics||●●||Animal Ken||-||Virtue||Prudence||||||Subtle Dampening||Saturninus ●&lt;br /&gt;
|-&lt;br /&gt;
| ||Brawl||-||Computer||●||Empathy||●●||Vice||Pride||||||||&lt;br /&gt;
|-&lt;br /&gt;
| ||Drive||-||Crafts||-||Expression (Instruction, Storytelling)||●●●||Size||5||||||||&lt;br /&gt;
|-&lt;br /&gt;
| ||Firearms||-||Investigation||●●||Intimidation||-||Initiative||5||||||||&lt;br /&gt;
|-&lt;br /&gt;
| ||Larceny||-||Medicine||●||Persuasion||●●||Humanity||6||||||||&lt;br /&gt;
|-&lt;br /&gt;
| Health||Stealth||-||Occult (Prometheans)||●●●●||Socialize||-||Speed||9||||||||&lt;br /&gt;
|-&lt;br /&gt;
| 0000000||Survival||●●●||Politics||-||Streetwise||-||Defense||0||||||||&lt;br /&gt;
|-&lt;br /&gt;
| ||Weaponry||-||Science||●||Subterfuge||-||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Walking Staff&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Missing one eye&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Log:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+5 XP for Humanity trade-in&lt;br /&gt;
-5 XP for Subtle Dampening (Saturninus ●)&lt;/div&gt;</summary>
		<author><name>JMobius</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Alecta&amp;diff=128609</id>
		<title>Alecta</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Alecta&amp;diff=128609"/>
		<updated>2009-11-06T19:29:42Z</updated>

		<summary type="html">&lt;p&gt;JMobius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:alecta.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ALECTA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Background: Scumborn&lt;br /&gt;
&lt;br /&gt;
Faction: Criminal&lt;br /&gt;
&lt;br /&gt;
Morph: Fury&lt;br /&gt;
&lt;br /&gt;
Gender Identity: Female&lt;br /&gt;
&lt;br /&gt;
Actual Age: 30&lt;br /&gt;
&lt;br /&gt;
Motivations: +Adventure, +Morph-Customization, +Wealth&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aptitudes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ego: COG 10, COO 15, INT 15, REF 15, SAV 20, SOM 10, WIL 20&lt;br /&gt;
&lt;br /&gt;
Morph: COG 10, COO 20, INT 20, REF 30 (40), SAV 20, SOM 30, WIL 25&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ego Stats&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Initiative: 100 (120/130/150)&lt;br /&gt;
&lt;br /&gt;
Lucidity: 50&lt;br /&gt;
&lt;br /&gt;
Trauma Threshold: 10&lt;br /&gt;
&lt;br /&gt;
Insanity Rating: 100&lt;br /&gt;
&lt;br /&gt;
Moxie: 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Morph Stats&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speed: 2 (3)&lt;br /&gt;
&lt;br /&gt;
Durability: 60&lt;br /&gt;
&lt;br /&gt;
Wound Threshold: 12&lt;br /&gt;
&lt;br /&gt;
Death Rating: 90&lt;br /&gt;
&lt;br /&gt;
Damage Bonus: 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Condition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Damage: 0 &lt;br /&gt;
&lt;br /&gt;
Wounds: 0&lt;br /&gt;
&lt;br /&gt;
Stress: 1&lt;br /&gt;
&lt;br /&gt;
Trauma: 0&lt;br /&gt;
&lt;br /&gt;
Integration failure: -10 to all physical actions for 1 day&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Morph Implants&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Basic Biomods&lt;br /&gt;
&lt;br /&gt;
Basic Mesh Inserts (w/ Standard Muse)&lt;br /&gt;
&lt;br /&gt;
Cortical Stack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Adrenal Boost&lt;br /&gt;
&lt;br /&gt;
Bioweave Armor (Light)&lt;br /&gt;
&lt;br /&gt;
Chameleon Skin&lt;br /&gt;
&lt;br /&gt;
Circadian Regulation&lt;br /&gt;
&lt;br /&gt;
Clean Metabolism&lt;br /&gt;
&lt;br /&gt;
Eelware&lt;br /&gt;
&lt;br /&gt;
Endocrine Control&lt;br /&gt;
&lt;br /&gt;
Enhanced Pheromones&lt;br /&gt;
&lt;br /&gt;
Enhanced Respiration&lt;br /&gt;
&lt;br /&gt;
Enhanced Sense (Hearing)&lt;br /&gt;
&lt;br /&gt;
Enhanced Sense (Smell)&lt;br /&gt;
&lt;br /&gt;
Enhanced Sense (Vision)&lt;br /&gt;
&lt;br /&gt;
Grip Pads&lt;br /&gt;
&lt;br /&gt;
Muscle Augmentation&lt;br /&gt;
&lt;br /&gt;
Neurachem (Level 1)&lt;br /&gt;
&lt;br /&gt;
Temperature Tolerance&lt;br /&gt;
&lt;br /&gt;
Toxin Filters&lt;br /&gt;
&lt;br /&gt;
Vacuum Sealing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cyberclaws&lt;br /&gt;
&lt;br /&gt;
Emergency Farcaster&lt;br /&gt;
&lt;br /&gt;
Enhanced Sense (Anti-Glare)&lt;br /&gt;
&lt;br /&gt;
Enhanced Sense (Radiation Sense)&lt;br /&gt;
&lt;br /&gt;
Enhanced Sense (T-Ray Emitter)&lt;br /&gt;
&lt;br /&gt;
Hardened Skeleton&lt;br /&gt;
&lt;br /&gt;
Mnemonic Augmentation&lt;br /&gt;
&lt;br /&gt;
Oxygen Reserve&lt;br /&gt;
&lt;br /&gt;
Reflex Boosters&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Medichines&lt;br /&gt;
&lt;br /&gt;
Mental Speed&lt;br /&gt;
&lt;br /&gt;
Nanophages&lt;br /&gt;
&lt;br /&gt;
Oracles&lt;br /&gt;
&lt;br /&gt;
Respirocytes&lt;br /&gt;
&lt;br /&gt;
Skillware&lt;br /&gt;
&lt;br /&gt;
Skinlink&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Active Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Blades: 80&lt;br /&gt;
&lt;br /&gt;
Climbing: 30 (60)&lt;br /&gt;
&lt;br /&gt;
Deception: 20 (40)&lt;br /&gt;
&lt;br /&gt;
Fray: 75 (85)&lt;br /&gt;
&lt;br /&gt;
Free Fall: 30 (40)&lt;br /&gt;
&lt;br /&gt;
Freerunning: 80&lt;br /&gt;
&lt;br /&gt;
Infiltration: 65 (85)&lt;br /&gt;
&lt;br /&gt;
Intimidation: 60&lt;br /&gt;
&lt;br /&gt;
Investigation: 65 (75)&lt;br /&gt;
&lt;br /&gt;
Kinesics: 60 (80)&lt;br /&gt;
&lt;br /&gt;
Kinetic Weapons: 65 (75)&lt;br /&gt;
&lt;br /&gt;
Networking (Autonomists): 40&lt;br /&gt;
&lt;br /&gt;
Networking (Criminals): 50&lt;br /&gt;
&lt;br /&gt;
Perception: 65 (85)&lt;br /&gt;
&lt;br /&gt;
Persuasion: 60 (70)&lt;br /&gt;
&lt;br /&gt;
Protocol: 35 (45)&lt;br /&gt;
&lt;br /&gt;
Scrounging: 30&lt;br /&gt;
&lt;br /&gt;
Unarmed Combat: 80&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knowledge Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interests (Scum Gangs): 60&lt;br /&gt;
&lt;br /&gt;
Interests (Triad Politics): 60&lt;br /&gt;
&lt;br /&gt;
Language (Mandarin): 60&lt;br /&gt;
&lt;br /&gt;
Language (Native English): 90&lt;br /&gt;
&lt;br /&gt;
Language (Russian): 50&lt;br /&gt;
&lt;br /&gt;
Language (Spanish): 50&lt;br /&gt;
&lt;br /&gt;
Profession (Bodyguarding): 60&lt;br /&gt;
&lt;br /&gt;
Profession (Protection Rackets): 60&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ego Traits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Danger Sense&lt;br /&gt;
&lt;br /&gt;
Psi Chameleon&lt;br /&gt;
&lt;br /&gt;
Psi Defense (Level 2)&lt;br /&gt;
&lt;br /&gt;
Situational Awareness&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Armor Clothing w/ Chameleon Coating (3/4)&lt;br /&gt;
&lt;br /&gt;
Second Skin w/ Refractive Glazing (4/3)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Heavy Pistol Firearm w/ Smartlink (100 Rounds Flux Ammo)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Backup Insurance (1 Month)&lt;br /&gt;
&lt;br /&gt;
Micrograv Shoes&lt;br /&gt;
&lt;br /&gt;
Nanodetectors&lt;br /&gt;
&lt;br /&gt;
Smart Dust&lt;br /&gt;
&lt;br /&gt;
Tactical Networks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
@-rep: 10&lt;br /&gt;
&lt;br /&gt;
g-rep: 40&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Credit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
850&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alecta is a criminal enforcer for The 14K Triad at the Qing Long Station in the Martian Trojans. However, she&#039;s been known to moonlight on the side as muscle-for-hire for other organizations. In fact, she&#039;s looking to go &amp;quot;legit&amp;quot; and secure steady hypercorp employment from either Direct Action or Medusan Shield.&lt;/div&gt;</summary>
		<author><name>JMobius</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jan_Hansen&amp;diff=128608</id>
		<title>Jan Hansen</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jan_Hansen&amp;diff=128608"/>
		<updated>2009-11-06T19:28:20Z</updated>

		<summary type="html">&lt;p&gt;JMobius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Jan Hansen&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Player: Palmtree &lt;br /&gt;
&lt;br /&gt;
Background: Re-Instantiated &lt;br /&gt;
&lt;br /&gt;
Faction: Argonaut &lt;br /&gt;
&lt;br /&gt;
Morph: Synth &lt;br /&gt;
&lt;br /&gt;
Gender Id: Male &lt;br /&gt;
&lt;br /&gt;
Actual Age: 46 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Motivations:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
+Synth Equality &lt;br /&gt;
&lt;br /&gt;
+Technoprogressivism &lt;br /&gt;
&lt;br /&gt;
+Personal Development &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jan is a freelance synth designer with a fascination for archaic tech and a distaste for biological morphs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ego&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
COG = 30 (25 base, 5 from Morph) &lt;br /&gt;
&lt;br /&gt;
COO = 20 (20 base) &lt;br /&gt;
&lt;br /&gt;
INT = 10 (10 base) &lt;br /&gt;
&lt;br /&gt;
REF = 25 (15 base, 10 from Morph) &lt;br /&gt;
&lt;br /&gt;
SAV = 10 (10 base) &lt;br /&gt;
&lt;br /&gt;
SOM = 20 (15 base, 5 from Morph) &lt;br /&gt;
&lt;br /&gt;
WIL = 20 (20 base) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
TT = 8&lt;br /&gt;
&lt;br /&gt;
LUC = 40&lt;br /&gt;
&lt;br /&gt;
IR = 80&lt;br /&gt;
&lt;br /&gt;
WT = 10&lt;br /&gt;
&lt;br /&gt;
DUR = 50&lt;br /&gt;
&lt;br /&gt;
DR = 100&lt;br /&gt;
&lt;br /&gt;
MOX = 5&lt;br /&gt;
&lt;br /&gt;
INIT = 70&lt;br /&gt;
&lt;br /&gt;
SPD = 2&lt;br /&gt;
&lt;br /&gt;
DB = 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Condition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Damage = 0&lt;br /&gt;
&lt;br /&gt;
Wounds = 0&lt;br /&gt;
&lt;br /&gt;
Stress = 14&lt;br /&gt;
&lt;br /&gt;
Trauma = 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor&#039;&#039;&#039; &lt;br /&gt;
Energy = 14  Kinetic = 12 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
@-rep = 40 &lt;br /&gt;
&lt;br /&gt;
c-rep = 10 &lt;br /&gt;
&lt;br /&gt;
e-rep = 20 &lt;br /&gt;
&lt;br /&gt;
i-rep = 20 &lt;br /&gt;
&lt;br /&gt;
r-rep = 60 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ego Traits:&#039;&#039;&#039; &lt;br /&gt;
Right At Home (Synth), Morphing Disorder (Level 1), Edited memories&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Implants:&#039;&#039;&#039; &lt;br /&gt;
Enhanced Vision, Eelware, Electrical Sense, T-Ray Emitter, Reflex Booster, Medichines, &lt;br /&gt;
&lt;br /&gt;
Wrist-Mounted Tools, Fractal Digits, Hidden Compartment, Structural Enhancement, Synthetic Mask, &lt;br /&gt;
&lt;br /&gt;
Weapon Mount (concealed), Lidar, Nanoscopic Vision &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; &lt;br /&gt;
Synthmorph Combat Armor (light), Heavy Pistol (w/ Smartlink) &lt;br /&gt;
&lt;br /&gt;
Credits = 5250 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beam Weapons (COO) = 40 (40 base) &lt;br /&gt;
&lt;br /&gt;
Control (WIL*) = 20 (20 base) &lt;br /&gt;
&lt;br /&gt;
Fray (REF) = 70 (60 base, 10) &lt;br /&gt;
&lt;br /&gt;
Freefall (REF) = 35 (25 base, 10) &lt;br /&gt;
&lt;br /&gt;
Hardware: Robotics (COG) = 70 (65 base, 5) &lt;br /&gt;
&lt;br /&gt;
Hardware: Cybernetics (COG) = 65 (60 base, 5) &lt;br /&gt;
&lt;br /&gt;
Infosec (COG*) = 65 (60 base, 5) &lt;br /&gt;
&lt;br /&gt;
Interfacing (COG) = 55 (50 base, 5) &lt;br /&gt;
&lt;br /&gt;
Kinetic Weapons (COO) = 60 (60 base) &lt;br /&gt;
&lt;br /&gt;
Medicine: Implant Surgery (COG) = 65 (60 base, 5) &lt;br /&gt;
&lt;br /&gt;
Networking: Autonomists (SAV) = 40 (40 base) &lt;br /&gt;
&lt;br /&gt;
Networking: Hypercorps (SAV) = 20 (20 base) &lt;br /&gt;
&lt;br /&gt;
Networking: Scientists (SAV) = 50 (50 base) &lt;br /&gt;
&lt;br /&gt;
Perception (INT) = 40 (40 base) &lt;br /&gt;
&lt;br /&gt;
Persuasion (SAV) = 30 (30 base) &lt;br /&gt;
&lt;br /&gt;
Pilot: Groundcraft (REF) = 45 (35 base, 10) &lt;br /&gt;
&lt;br /&gt;
Programming (COG*) = 30 (25 base, 5) &lt;br /&gt;
&lt;br /&gt;
Protocol (SAV) = 30 (30 base) &lt;br /&gt;
&lt;br /&gt;
Research (COG) = 65 (60 base, 5) &lt;br /&gt;
&lt;br /&gt;
Unarmed Combat (SOM) = 50 (45 base, 5)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knowledge Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Academics: Cyberengineering (COG) = 65 (60 base, 5) &lt;br /&gt;
&lt;br /&gt;
Academics: Robotics (COG) = 70 (65 base, 5)&lt;br /&gt;
&lt;br /&gt;
Academics: Nanotechnology (COG) = 55 (50 base, 5) &lt;br /&gt;
&lt;br /&gt;
Art: Industrial Design (INT) = 50 (50 base) &lt;br /&gt;
&lt;br /&gt;
Interest: Combat Sports (COG) = 65 (60 base, 5) &lt;br /&gt;
&lt;br /&gt;
Interest: Pre-Fall Technology (COG) = 65 (60 base, 5) &lt;br /&gt;
&lt;br /&gt;
Language: Swedish (INT) = 80 (80 base) &lt;br /&gt;
&lt;br /&gt;
Language: Spanish (INT) = 60 (60 base) &lt;br /&gt;
&lt;br /&gt;
Profession: Synth Designer (COG) = 70 (65 base, 5) &lt;br /&gt;
&lt;br /&gt;
Profession: Implant Technician (COG) = 50 (45 base, 5)&lt;/div&gt;</summary>
		<author><name>JMobius</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jethro&amp;diff=128607</id>
		<title>Jethro</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jethro&amp;diff=128607"/>
		<updated>2009-11-06T19:27:04Z</updated>

		<summary type="html">&lt;p&gt;JMobius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jethro&lt;br /&gt;
&lt;br /&gt;
Player: Will&lt;br /&gt;
&lt;br /&gt;
Background: Re-Instantiated&lt;br /&gt;
&lt;br /&gt;
Faction: Hypercorp&lt;br /&gt;
&lt;br /&gt;
Morph: Flexbots&lt;br /&gt;
&lt;br /&gt;
Gender Id: Male&lt;br /&gt;
&lt;br /&gt;
Actual Age: 39&lt;br /&gt;
&lt;br /&gt;
Current Moxie:&lt;br /&gt;
&lt;br /&gt;
Rez Points:&lt;br /&gt;
&lt;br /&gt;
Motivations:&lt;br /&gt;
&lt;br /&gt;
+Immortality&lt;br /&gt;
&lt;br /&gt;
+Hypercapitalism&lt;br /&gt;
&lt;br /&gt;
-Open Source&lt;br /&gt;
&lt;br /&gt;
Ego&lt;br /&gt;
&lt;br /&gt;
COG = 30 (30 base)&lt;br /&gt;
&lt;br /&gt;
COO = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
INT = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
REF = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
SAV = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
SOM = 21 (16 base, 5 from Morph)&lt;br /&gt;
&lt;br /&gt;
WIL = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Stats&lt;br /&gt;
&lt;br /&gt;
TT = 4&lt;br /&gt;
&lt;br /&gt;
LUC = 20&lt;br /&gt;
&lt;br /&gt;
IR = 40&lt;br /&gt;
&lt;br /&gt;
WT = 8&lt;br /&gt;
&lt;br /&gt;
DUR = 40&lt;br /&gt;
&lt;br /&gt;
DR = 80&lt;br /&gt;
&lt;br /&gt;
MOX = 3&lt;br /&gt;
&lt;br /&gt;
INIT = 50&lt;br /&gt;
&lt;br /&gt;
SPD = 1/0&lt;br /&gt;
&lt;br /&gt;
DB = 4&lt;br /&gt;
&lt;br /&gt;
Condition&lt;br /&gt;
&lt;br /&gt;
Damage = 0&lt;br /&gt;
&lt;br /&gt;
Wounds = 0&lt;br /&gt;
&lt;br /&gt;
Stress = 15&lt;br /&gt;
&lt;br /&gt;
Trauma = 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor&lt;br /&gt;
&lt;br /&gt;
Energy = 4&lt;br /&gt;
&lt;br /&gt;
Kinetic = 4&lt;br /&gt;
&lt;br /&gt;
Reputation&lt;br /&gt;
&lt;br /&gt;
@-rep = 0&lt;br /&gt;
&lt;br /&gt;
c-rep = 40&lt;br /&gt;
&lt;br /&gt;
e-rep = 0&lt;br /&gt;
&lt;br /&gt;
f-rep = 0&lt;br /&gt;
&lt;br /&gt;
g-rep = 0&lt;br /&gt;
&lt;br /&gt;
i-rep = 0&lt;br /&gt;
&lt;br /&gt;
r-rep = 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ego Traits:&lt;br /&gt;
Ambidextrous* (Level 1), Expert, Right At Home, Morphing Disorder (Level 1)&lt;br /&gt;
&lt;br /&gt;
Morph Traits:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Psi Sleights:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Implants:&lt;br /&gt;
&lt;br /&gt;
Anti-Glare, Electrical Sense, Radiation Sense, T-Ray Emitter, Ghostrider Module, Hand Laser, Hardened Skeleton, Oxygen Reserve, Medichines, Mental Speed, Oracle, Skillware, Skinlink, Wrist-Mounted Tools, Magnetic System, Telescoping Limbs, Structural Enhancement, Weapon Mount, Chemical Sniffer, Lidar, Nanoscopic Vision&lt;br /&gt;
&lt;br /&gt;
Gear:&lt;br /&gt;
&lt;br /&gt;
Laser/Microwave Link, Radio Booster, Fibereye, Traction Pads&lt;br /&gt;
&lt;br /&gt;
Credits = 3500&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skills&lt;br /&gt;
&lt;br /&gt;
Academics: Engineering (COG) = 50 (50 base)&lt;br /&gt;
&lt;br /&gt;
Academics: Physics (COG) = 50 (50 base)&lt;br /&gt;
&lt;br /&gt;
Animal Handling (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Art: Engraving (INT) = 30 (30 base)&lt;br /&gt;
&lt;br /&gt;
Art: Graffiti (INT) = 40 (40 base)&lt;br /&gt;
&lt;br /&gt;
Beam Weapons (COO) = 35 (35 base)&lt;br /&gt;
&lt;br /&gt;
Blades (SOM) = 21 (16 base, 5)&lt;br /&gt;
&lt;br /&gt;
Climbing (SOM) = 31 (26 base, 5)&lt;br /&gt;
&lt;br /&gt;
Clubs (SOM) = 21 (16 base, 5)&lt;br /&gt;
&lt;br /&gt;
Control (WIL*) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Deception (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Demolitions (COG*) = 40 (40 base)&lt;br /&gt;
&lt;br /&gt;
Disguise (INT) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Flight (SOM) = 21 (16 base, 5)&lt;br /&gt;
&lt;br /&gt;
Fray (REF) = 45 (45 base)&lt;br /&gt;
&lt;br /&gt;
Freefall (REF) = 45 (45 base)&lt;br /&gt;
&lt;br /&gt;
Freerunning (SOM) = 51 (46 base, 5)&lt;br /&gt;
&lt;br /&gt;
Gunnery (INT) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Hardware: Aerospace (COG) = 90 (90 base)&lt;br /&gt;
&lt;br /&gt;
Hardware: Electronics (COG) = 50 (50 base)&lt;br /&gt;
&lt;br /&gt;
Hardware: Industrial (COG) = 50 (50 base)&lt;br /&gt;
&lt;br /&gt;
Impersonation (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Infiltration (COO) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Infosec (COG*) = 40 (40 base)&lt;br /&gt;
&lt;br /&gt;
Interest: Spaceship Models (COG) = 60 (60 base)&lt;br /&gt;
&lt;br /&gt;
Interest: Dice (COG) = 60 (60 base)&lt;br /&gt;
&lt;br /&gt;
Interest: Marbles (COG) = 60 (60 base)&lt;br /&gt;
&lt;br /&gt;
Interfacing (COG) = 70 (70 base)&lt;br /&gt;
&lt;br /&gt;
Intimidation (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Investigation (INT) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Kinesics (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Kinetic Weapons (COO) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Language: English (INT) = 90 (90 base)&lt;br /&gt;
&lt;br /&gt;
Navigation (INT) = 20 (20 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Autonomists (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Criminals (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Ecologists (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Firewall (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Hypercorps (SAV) = 60 (60 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Media (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Scientists (SAV) = 20 (20 base)&lt;br /&gt;
&lt;br /&gt;
Palming (COO) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Perception (INT) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Persuasion (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Aircraft (REF) = 25 (25 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Anthroform (REF) = 20 (20 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Exotic Vehicle (REF) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Groundcraft (REF) = 35 (35 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Spacecraft (REF) = 65 (65 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Watercraft (REF) = 20 (20 base)&lt;br /&gt;
&lt;br /&gt;
Profession: Engineer (COG) = 80 (80 base)&lt;br /&gt;
&lt;br /&gt;
Programming (COG*) = 50 (50 base)&lt;br /&gt;
&lt;br /&gt;
Protocol (SAV) = 20 (20 base)&lt;br /&gt;
&lt;br /&gt;
Psi Assault (WIL*) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Psychosurgery (INT) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Research (COG) = 60 (60 base)&lt;br /&gt;
&lt;br /&gt;
Scrounging (INT) = 20 (20 base)&lt;br /&gt;
&lt;br /&gt;
Seeker Weapons (COO) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Sense (INT*) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Spray Weapons (COO) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Swimming (SOM) = 21 (16 base, 5)&lt;br /&gt;
&lt;br /&gt;
Thrown Weapons (COO) = 75 (75 base)&lt;br /&gt;
&lt;br /&gt;
Unarmed Combat (SOM) = 21 (16 base, 5)&lt;/div&gt;</summary>
		<author><name>JMobius</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Celia_Vehren&amp;diff=128606</id>
		<title>Celia Vehren</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Celia_Vehren&amp;diff=128606"/>
		<updated>2009-11-06T19:26:52Z</updated>

		<summary type="html">&lt;p&gt;JMobius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Celia Vehren&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039;	Fidras&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039;	Original Space Colonist&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Faction:&#039;&#039;&#039;	Anarchist&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Morph:&#039;&#039;&#039;	Bouncer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gender Id:&#039;&#039;&#039;	Female&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Actual Age:&#039;&#039;&#039;	21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current Moxie:&lt;br /&gt;
	&lt;br /&gt;
Rez Points:&lt;br /&gt;
	&lt;br /&gt;
Motivations:&#039;&#039;&#039;	&lt;br /&gt;
+Hacking	&lt;br /&gt;
+Thrill Seeking	&lt;br /&gt;
+Fame	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ego&#039;&#039;&#039;&lt;br /&gt;
	&lt;br /&gt;
COG	= &#039;&#039;&#039;20&#039;&#039;&#039; (15 base, 5 from Morph)&lt;br /&gt;
&lt;br /&gt;
COO	= &#039;&#039;&#039;25&#039;&#039;&#039; (20 base, 5 from Morph)&lt;br /&gt;
&lt;br /&gt;
INT	= &#039;&#039;&#039;15&#039;&#039;&#039; (15 base)&lt;br /&gt;
&lt;br /&gt;
REF	= &#039;&#039;&#039;10&#039;&#039;&#039; (10 base)&lt;br /&gt;
&lt;br /&gt;
SAV	= &#039;&#039;&#039;15&#039;&#039;&#039; (15 base)&lt;br /&gt;
&lt;br /&gt;
SOM	= &#039;&#039;&#039;20&#039;&#039;&#039; (15 base, 5 from Morph)&lt;br /&gt;
&lt;br /&gt;
WIL	= &#039;&#039;&#039;15&#039;&#039;&#039; (15 base)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
	&lt;br /&gt;
TT	= 6&lt;br /&gt;
&lt;br /&gt;
LUC	= 30&lt;br /&gt;
&lt;br /&gt;
IR	= 60&lt;br /&gt;
&lt;br /&gt;
WT	= 7&lt;br /&gt;
&lt;br /&gt;
DUR	= 35&lt;br /&gt;
&lt;br /&gt;
DR	= 53&lt;br /&gt;
&lt;br /&gt;
MOX	= 4&lt;br /&gt;
&lt;br /&gt;
INIT	= 50&lt;br /&gt;
&lt;br /&gt;
SPD	= 1&lt;br /&gt;
&lt;br /&gt;
DB	= 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Condition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Damage  = 0&lt;br /&gt;
&lt;br /&gt;
Wounds  = 0&lt;br /&gt;
&lt;br /&gt;
Stress  = 7&lt;br /&gt;
&lt;br /&gt;
Trauma  = 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor&#039;&#039;&#039;	&lt;br /&gt;
&lt;br /&gt;
Energy = 4&lt;br /&gt;
&lt;br /&gt;
Kinetic = 6	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039;	&lt;br /&gt;
@-rep	= 20&lt;br /&gt;
&lt;br /&gt;
c-rep	= 0&lt;br /&gt;
&lt;br /&gt;
e-rep	= 0&lt;br /&gt;
&lt;br /&gt;
f-rep	= 0&lt;br /&gt;
&lt;br /&gt;
g-rep	= 0&lt;br /&gt;
&lt;br /&gt;
i-rep	= 15&lt;br /&gt;
&lt;br /&gt;
r-rep	= 15&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
	&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ego Traits&#039;&#039;&#039;	&lt;br /&gt;
Math Wiz, Oblivious, Timid&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Morph Traits:&#039;&#039;&#039;	&lt;br /&gt;
Eidetic Memory, Limber (Level 1)	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Psi Sleights:&#039;&#039;&#039;	&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Implants:&#039;&#039;&#039;	&lt;br /&gt;
Basic Biomods, Basic Mesh Inserts, Cortical Stack, Grip Pads, Prehensile Feet, Access Jacks, Oxygen Reserve, Wrist-Mounted Tools	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;	&lt;br /&gt;
Fabber, Fixers, Backup Insurance (low), Crash Suit, Freezer																							&lt;br /&gt;
Credits = &#039;&#039;250&#039;&#039;																							&lt;br /&gt;
&lt;br /&gt;
																							 &lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;																							&lt;br /&gt;
&lt;br /&gt;
Academics: Computer Science (COG) = 65 (60 base, 5)&lt;br /&gt;
																						&lt;br /&gt;
Academics: Engineering (COG) = 55 (50 base, 5)	&lt;br /&gt;
																						&lt;br /&gt;
Academics: Physics (COG) = 60 (55 base, 5)&lt;br /&gt;
																					&lt;br /&gt;
Academics: Crytogrpahy (COG) = 60 (55 base, 5)&lt;br /&gt;
																							&lt;br /&gt;
Animal Handling (SAV) = 15 (15 base)&lt;br /&gt;
																					&lt;br /&gt;
Art: Painting (INT) = 45 (45 base)&lt;br /&gt;
																							&lt;br /&gt;
Beam Weapons (COO) = 25 (20 base, 5)&lt;br /&gt;
																							&lt;br /&gt;
Blades (SOM) = 20 (15 base, 5)&lt;br /&gt;
																							&lt;br /&gt;
Climbing (SOM) = 40 (35 base, 5)	&lt;br /&gt;
																				&lt;br /&gt;
Clubs (SOM) = 20 (15 base, 5)&lt;br /&gt;
																							&lt;br /&gt;
Control (WIL*) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Deception (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Demolitions (COG*) = 20 (15 base, 5)&lt;br /&gt;
&lt;br /&gt;
Disguise (INT) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Flight (SOM) = 20 (15 base, 5)&lt;br /&gt;
&lt;br /&gt;
Fray (REF) = 50 (50 base)&lt;br /&gt;
&lt;br /&gt;
Freefall (REF) = 60 (60 base)&lt;br /&gt;
&lt;br /&gt;
Freerunning (SOM) = 40 (35 base, 5)&lt;br /&gt;
&lt;br /&gt;
Gunnery (INT) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Hardware: Robotics (COG) = 65 (60 base, 5)&lt;br /&gt;
&lt;br /&gt;
Hardware: Electonics (COG) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
Hardware: Industrial (COG) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
Impersonation (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Infiltration (COO) = 50 (45 base, 5)&lt;br /&gt;
&lt;br /&gt;
Infosec (COG*) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
Interfacing (COG) = 55 (50 base, 5)&lt;br /&gt;
&lt;br /&gt;
Intimidation (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Investigation (INT) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Kinesics (SAV) = 30 (30 base)&lt;br /&gt;
&lt;br /&gt;
Kinetic Weapons (COO) = 45 (40 base, 5)&lt;br /&gt;
&lt;br /&gt;
Language: English (INT) = 85 (85 base)&lt;br /&gt;
&lt;br /&gt;
Language: Mandarin (INT) = 60 (60 base)&lt;br /&gt;
&lt;br /&gt;
Language: Russian (INT) = 50 (50 base)&lt;br /&gt;
&lt;br /&gt;
Navigation (INT) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Autonomists (SAV) = 45 (45 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Criminals (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Ecologists (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Firewall (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Hypercorps (SAV) = 35 (35 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Media (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Scientists (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Palming (COO) = 50 (45 base, 5)&lt;br /&gt;
&lt;br /&gt;
Perception (INT) = 35 (35 base)&lt;br /&gt;
&lt;br /&gt;
Persuasion (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Aircraft (REF) = 40 (40 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Anthroform (REF) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Exotic Vehicle (REF) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Groundcraft (REF) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Spacecraft (REF) = 30 (30 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Watercraft (REF) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Profession: Tech Repair (COG) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
Programming (COG*) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
Protocol (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Psi Assault (WIL*) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Psychosurgery (INT) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Research (COG) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
Scrounging (INT) = 45 (45 base)&lt;br /&gt;
&lt;br /&gt;
Seeker Weapons (COO) = 25 (20 base, 5)&lt;br /&gt;
&lt;br /&gt;
Sense (INT*) = 25 (25 base)&lt;br /&gt;
&lt;br /&gt;
Spray Weapons (COO) = 45 (40 base, 5)&lt;br /&gt;
&lt;br /&gt;
Swimming (SOM) = 20 (15 base, 5)&lt;br /&gt;
&lt;br /&gt;
Thrown Weapons (COO) = 25 (20 base, 5)&lt;br /&gt;
&lt;br /&gt;
Unarmed Combat (SOM) = 20 (15 base, 5)&lt;/div&gt;</summary>
		<author><name>JMobius</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Yarilo&amp;diff=128605</id>
		<title>Yarilo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Yarilo&amp;diff=128605"/>
		<updated>2009-11-06T19:26:27Z</updated>

		<summary type="html">&lt;p&gt;JMobius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Yarilo Tryptich.jpg ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yarilo is part of the scum gang known as the Tartars. They are a smallish swarm of several dozen ships that work the main belt and Mars. The Tartars are well connected within the scum gangs of the solar system and Yarilo uses their rep to help him find work. Yulia and Vassily are cover ID&#039;s that he uses for recon and liaisons. Yarilo&#039;s main work is from the theft of various properties including tech and morphs. Often working as a spiker on ships that hire him. Assassinations do come up sometimes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yarilo Rubashkin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Scumborn&lt;br /&gt;
&lt;br /&gt;
Scum&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Motivations:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+Individualist Anarchism&lt;br /&gt;
&lt;br /&gt;
+Morphological Freedom&lt;br /&gt;
&lt;br /&gt;
+Open Source&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rep:&#039;&#039;&#039; @-rep 30, g-rep 20&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ego traits:&#039;&#039;&#039; Adaptability lvl 2, Ambidextrous lvl 1, Situational Awareness, Edited Memories&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Morph:&#039;&#039;&#039;Ghost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gender Id:&#039;&#039;&#039;Male													&lt;br /&gt;
									&lt;br /&gt;
&#039;&#039;&#039;Actual Age:&#039;&#039;&#039;	49														&lt;br /&gt;
								&lt;br /&gt;
&#039;&#039;&#039;Current Moxie:&#039;&#039;&#039;1	&lt;br /&gt;
&lt;br /&gt;
													&lt;br /&gt;
&#039;&#039;&#039;Ego:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
COG 20 (20 base)														&lt;br /&gt;
								&lt;br /&gt;
COO 25 (15 base, 10 from Morph)														&lt;br /&gt;
								&lt;br /&gt;
INT 15 (15 base)														&lt;br /&gt;
								&lt;br /&gt;
REF 20 (15 base, 5 from Morph)														&lt;br /&gt;
								&lt;br /&gt;
SAV 20 (15 base, 5 from Morph)														&lt;br /&gt;
								&lt;br /&gt;
SOM 20 (15 base, 5 from Morph)														&lt;br /&gt;
								&lt;br /&gt;
WIL 20 (15 base, 5 from Morph)														&lt;br /&gt;
&lt;br /&gt;
								&lt;br /&gt;
&#039;&#039;&#039;Stats:&#039;&#039;&#039;																							&lt;br /&gt;
TT	= 8																				&lt;br /&gt;
LUC	= 40																					&lt;br /&gt;
IR	= 80																						&lt;br /&gt;
WT	= 9																						&lt;br /&gt;
DUR	= 45																						&lt;br /&gt;
DR	= 68																						&lt;br /&gt;
MOX	= 1																						&lt;br /&gt;
INIT	= 70																						&lt;br /&gt;
SPD	= 1																						&lt;br /&gt;
DB	= 2																					&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Condition:&#039;&#039;&#039;&lt;br /&gt;
Damage  =&lt;br /&gt;
0&lt;br /&gt;
Wounds  =&lt;br /&gt;
0&lt;br /&gt;
Stress  =&lt;br /&gt;
11&lt;br /&gt;
Trauma  =&lt;br /&gt;
1&lt;br /&gt;
Integration failure: -10 to all physical actions for 2 days&lt;br /&gt;
																							&lt;br /&gt;
&#039;&#039;&#039;Armor:&#039;&#039;&#039;																							&lt;br /&gt;
Energy = 0																						&lt;br /&gt;
Kinetic = 0														&lt;br /&gt;
&lt;br /&gt;
													        &#039;&#039;&#039;Ego Traits:&#039;&#039;&#039;																							&lt;br /&gt;
Adaptability (Level 2), Ambidextrous* (Level 1), Situational Awareness, Edited Memories																							&lt;br /&gt;
																							&lt;br /&gt;
&#039;&#039;&#039;Morph Traits:&#039;&#039;&#039;																							&lt;br /&gt;
Limber (Level 2), Addiction (Level 1)																							&lt;br /&gt;
									&lt;br /&gt;
&#039;&#039;&#039;Implants:&#039;&#039;&#039;																							&lt;br /&gt;
Emotional Dampers, Enhanced Pheromones, Anti-Glare, T-Ray Emitter, Medichines, Wrist-Mounted Tools																							&lt;br /&gt;
																							&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;																							&lt;br /&gt;
Fibereye, Microbug, Smart Dust, Smart Vac Clothing, Utilitool, Guardians, Scouts, Backup Insurance (mod), Security AI (&#039;&#039;&#039;Sotnik&#039;&#039;&#039;), Standard Muse (&#039;&#039;&#039;Enki&#039;&#039;&#039;), Shock Gloves, Light Rail Pistol (w/ Smartlink)																							&lt;br /&gt;
&#039;&#039;&#039;Credits:&#039;&#039;&#039; = 10950																							&lt;br /&gt;
																							&lt;br /&gt;
																							 &lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;																							&lt;br /&gt;
																							&lt;br /&gt;
Academics: Engineering (COG) = 50 (50 base)														&lt;br /&gt;
									&lt;br /&gt;
Academics: Memetics (COG) = 50 (50 base)														&lt;br /&gt;
									&lt;br /&gt;
Animal Handling (SAV) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Art: Architecture (INT) = 45 (45 base)														&lt;br /&gt;
									&lt;br /&gt;
Beam Weapons (COO) = 25 (15 base, 10)														&lt;br /&gt;
									&lt;br /&gt;
Blades (SOM) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Climbing (SOM) = 50 (45 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Clubs (SOM) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Control (WIL*) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Deception (SAV) = 60 (55 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Demolitions (COG*) = 20 (20 base)														&lt;br /&gt;
									&lt;br /&gt;
Disguise (INT) = 15 (15 base)														&lt;br /&gt;
									&lt;br /&gt;
Flight (SOM) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Fray (REF) = 60 (55 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Freefall (REF) = 40 (35 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Freerunning (SOM) = 50 (45 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Gunnery (INT) = 15 (15 base)														&lt;br /&gt;
									&lt;br /&gt;
Hardware: Electronics (COG) = 55 (55 base)														&lt;br /&gt;
									&lt;br /&gt;
Hardware: Industrial (COG) = 55 (55 base)														&lt;br /&gt;
									&lt;br /&gt;
Impersonation (SAV) = 50 (45 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Infiltration (COO) = 70 (60 base, 10)														&lt;br /&gt;
									&lt;br /&gt;
Infosec (COG*) = 65 (65 base)												&lt;br /&gt;
									&lt;br /&gt;
Interest: Art (COG) = 40 (40 base)														&lt;br /&gt;
									&lt;br /&gt;
Interest: Scum Gangs (COG) = 40 (40 base)														&lt;br /&gt;
									&lt;br /&gt;
Interfacing (COG) = 20 (20 base)														&lt;br /&gt;
									&lt;br /&gt;
Intimidation (SAV) = 40 (35 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Investigation (INT) = 15 (15 base)														&lt;br /&gt;
									&lt;br /&gt;
Kinesics (SAV) = 40 (35 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Kinetic Weapons (COO) = 55 (45 base, 10)														&lt;br /&gt;
									&lt;br /&gt;
Language: Russian (INT) = 85 (85 base)														&lt;br /&gt;
									&lt;br /&gt;
Language: English (INT) = 55 (55 base)														&lt;br /&gt;
									&lt;br /&gt;
Language: Mandarin (INT) = 45 (45 base)														&lt;br /&gt;
									&lt;br /&gt;
Navigation (INT) = 15 (15 base)														&lt;br /&gt;
									&lt;br /&gt;
Networking: Autonomists (SAV) = 60 (55 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Networking: Criminals (SAV) = 50 (45 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Networking: Ecologists (SAV) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Networking: Firewall (SAV) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Networking: Hypercorps (SAV) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Networking: Media (SAV) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Networking: Scientists (SAV) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Palming (COO) = 55 (45 base, 10)														&lt;br /&gt;
									&lt;br /&gt;
Perception (INT) = 65 (65 base)														&lt;br /&gt;
									&lt;br /&gt;
Persuasion (SAV) = 50 (45 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Pilot: Aircraft (REF) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Pilot: Anthroform (REF) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Pilot: Exotic Vehicle (REF) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Pilot: Groundcraft (REF) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Pilot: Spacecraft (REF) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Pilot: Watercraft (REF) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Profession: Ship Crew (COG) = 65 (65 base)														&lt;br /&gt;
									&lt;br /&gt;
Profession: Security Ops (COG) = 65 (65 base)														&lt;br /&gt;
									&lt;br /&gt;
Programming (COG*) = 20 (20 base)														&lt;br /&gt;
									&lt;br /&gt;
Protocol (SAV) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Psi Assault (WIL*) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Psychosurgery (INT) = 15 (15 base)														&lt;br /&gt;
									&lt;br /&gt;
Research (COG) = 20 (20 base)														&lt;br /&gt;
									&lt;br /&gt;
Scrounging (INT) = 25 (25 base)														&lt;br /&gt;
									&lt;br /&gt;
Seeker Weapons (COO) = 25 (15 base, 10)														&lt;br /&gt;
									&lt;br /&gt;
Sense (INT*) = 15 (15 base)														&lt;br /&gt;
									&lt;br /&gt;
Spray Weapons (COO) = 25 (15 base, 10)														&lt;br /&gt;
									&lt;br /&gt;
Swimming (SOM) = 20 (15 base, 5)														&lt;br /&gt;
									&lt;br /&gt;
Thrown Weapons (COO) = 25 (15 base, 10)														&lt;br /&gt;
									&lt;br /&gt;
Unarmed Combat (SOM) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cover Identities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;“Yulia Rubashkin”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Original Space Colonist&lt;br /&gt;
&lt;br /&gt;
Argonaut&lt;br /&gt;
&lt;br /&gt;
Planetary Consortium Security Worker&lt;br /&gt;
&lt;br /&gt;
Rep: c-rep 30, RNA 20&lt;br /&gt;
&lt;br /&gt;
Exalt Morph&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;“Vassily Karpov”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lunar Colonist&lt;br /&gt;
&lt;br /&gt;
Extropian&lt;br /&gt;
&lt;br /&gt;
Martian Socialite&lt;br /&gt;
&lt;br /&gt;
Rep: c-rep 20, Fame 20, @-rep 10&lt;br /&gt;
&lt;br /&gt;
Exalt Morph&lt;/div&gt;</summary>
		<author><name>JMobius</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jethro&amp;diff=128604</id>
		<title>Jethro</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jethro&amp;diff=128604"/>
		<updated>2009-11-06T19:24:29Z</updated>

		<summary type="html">&lt;p&gt;JMobius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jethro&lt;br /&gt;
&lt;br /&gt;
Player: Will&lt;br /&gt;
&lt;br /&gt;
Background: Re-Instantiated&lt;br /&gt;
&lt;br /&gt;
Faction: Hypercorp&lt;br /&gt;
&lt;br /&gt;
Morph: Flexbots&lt;br /&gt;
&lt;br /&gt;
Gender Id: Male&lt;br /&gt;
&lt;br /&gt;
Actual Age: 39&lt;br /&gt;
&lt;br /&gt;
Current Moxie:&lt;br /&gt;
&lt;br /&gt;
Rez Points:&lt;br /&gt;
&lt;br /&gt;
Motivations:&lt;br /&gt;
&lt;br /&gt;
+Immortality&lt;br /&gt;
&lt;br /&gt;
+Hypercapitalism&lt;br /&gt;
&lt;br /&gt;
-Open Source&lt;br /&gt;
&lt;br /&gt;
Ego&lt;br /&gt;
&lt;br /&gt;
COG = 30 (30 base)&lt;br /&gt;
&lt;br /&gt;
COO = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
INT = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
REF = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
SAV = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
SOM = 21 (16 base, 5 from Morph)&lt;br /&gt;
&lt;br /&gt;
WIL = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Stats&lt;br /&gt;
&lt;br /&gt;
TT = 4&lt;br /&gt;
&lt;br /&gt;
LUC = 20&lt;br /&gt;
&lt;br /&gt;
IR = 40&lt;br /&gt;
&lt;br /&gt;
WT = 8&lt;br /&gt;
&lt;br /&gt;
DUR = 40&lt;br /&gt;
&lt;br /&gt;
DR = 80&lt;br /&gt;
&lt;br /&gt;
MOX = 3&lt;br /&gt;
&lt;br /&gt;
INIT = 50&lt;br /&gt;
&lt;br /&gt;
SPD = 1/0&lt;br /&gt;
&lt;br /&gt;
DB = 4&lt;br /&gt;
&lt;br /&gt;
Health&lt;br /&gt;
&lt;br /&gt;
Damage = 0&lt;br /&gt;
&lt;br /&gt;
Wounds = 0&lt;br /&gt;
&lt;br /&gt;
Stress = 15&lt;br /&gt;
&lt;br /&gt;
Trauma = 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor&lt;br /&gt;
&lt;br /&gt;
Energy = 4&lt;br /&gt;
&lt;br /&gt;
Kinetic = 4&lt;br /&gt;
&lt;br /&gt;
Reputation&lt;br /&gt;
&lt;br /&gt;
@-rep = 0&lt;br /&gt;
&lt;br /&gt;
c-rep = 40&lt;br /&gt;
&lt;br /&gt;
e-rep = 0&lt;br /&gt;
&lt;br /&gt;
f-rep = 0&lt;br /&gt;
&lt;br /&gt;
g-rep = 0&lt;br /&gt;
&lt;br /&gt;
i-rep = 0&lt;br /&gt;
&lt;br /&gt;
r-rep = 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ego Traits:&lt;br /&gt;
Ambidextrous* (Level 1), Expert, Right At Home, Morphing Disorder (Level 1)&lt;br /&gt;
&lt;br /&gt;
Morph Traits:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Psi Sleights:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Implants:&lt;br /&gt;
&lt;br /&gt;
Anti-Glare, Electrical Sense, Radiation Sense, T-Ray Emitter, Ghostrider Module, Hand Laser, Hardened Skeleton, Oxygen Reserve, Medichines, Mental Speed, Oracle, Skillware, Skinlink, Wrist-Mounted Tools, Magnetic System, Telescoping Limbs, Structural Enhancement, Weapon Mount, Chemical Sniffer, Lidar, Nanoscopic Vision&lt;br /&gt;
&lt;br /&gt;
Gear:&lt;br /&gt;
&lt;br /&gt;
Laser/Microwave Link, Radio Booster, Fibereye, Traction Pads&lt;br /&gt;
&lt;br /&gt;
Credits = 3500&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skills&lt;br /&gt;
&lt;br /&gt;
Academics: Engineering (COG) = 50 (50 base)&lt;br /&gt;
&lt;br /&gt;
Academics: Physics (COG) = 50 (50 base)&lt;br /&gt;
&lt;br /&gt;
Animal Handling (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Art: Engraving (INT) = 30 (30 base)&lt;br /&gt;
&lt;br /&gt;
Art: Graffiti (INT) = 40 (40 base)&lt;br /&gt;
&lt;br /&gt;
Beam Weapons (COO) = 35 (35 base)&lt;br /&gt;
&lt;br /&gt;
Blades (SOM) = 21 (16 base, 5)&lt;br /&gt;
&lt;br /&gt;
Climbing (SOM) = 31 (26 base, 5)&lt;br /&gt;
&lt;br /&gt;
Clubs (SOM) = 21 (16 base, 5)&lt;br /&gt;
&lt;br /&gt;
Control (WIL*) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Deception (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Demolitions (COG*) = 40 (40 base)&lt;br /&gt;
&lt;br /&gt;
Disguise (INT) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Flight (SOM) = 21 (16 base, 5)&lt;br /&gt;
&lt;br /&gt;
Fray (REF) = 45 (45 base)&lt;br /&gt;
&lt;br /&gt;
Freefall (REF) = 45 (45 base)&lt;br /&gt;
&lt;br /&gt;
Freerunning (SOM) = 51 (46 base, 5)&lt;br /&gt;
&lt;br /&gt;
Gunnery (INT) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Hardware: Aerospace (COG) = 90 (90 base)&lt;br /&gt;
&lt;br /&gt;
Hardware: Electronics (COG) = 50 (50 base)&lt;br /&gt;
&lt;br /&gt;
Hardware: Industrial (COG) = 50 (50 base)&lt;br /&gt;
&lt;br /&gt;
Impersonation (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Infiltration (COO) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Infosec (COG*) = 40 (40 base)&lt;br /&gt;
&lt;br /&gt;
Interest: Spaceship Models (COG) = 60 (60 base)&lt;br /&gt;
&lt;br /&gt;
Interest: Dice (COG) = 60 (60 base)&lt;br /&gt;
&lt;br /&gt;
Interest: Marbles (COG) = 60 (60 base)&lt;br /&gt;
&lt;br /&gt;
Interfacing (COG) = 70 (70 base)&lt;br /&gt;
&lt;br /&gt;
Intimidation (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Investigation (INT) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Kinesics (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Kinetic Weapons (COO) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Language: English (INT) = 90 (90 base)&lt;br /&gt;
&lt;br /&gt;
Navigation (INT) = 20 (20 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Autonomists (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Criminals (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Ecologists (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Firewall (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Hypercorps (SAV) = 60 (60 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Media (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Scientists (SAV) = 20 (20 base)&lt;br /&gt;
&lt;br /&gt;
Palming (COO) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Perception (INT) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Persuasion (SAV) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Aircraft (REF) = 25 (25 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Anthroform (REF) = 20 (20 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Exotic Vehicle (REF) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Groundcraft (REF) = 35 (35 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Spacecraft (REF) = 65 (65 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Watercraft (REF) = 20 (20 base)&lt;br /&gt;
&lt;br /&gt;
Profession: Engineer (COG) = 80 (80 base)&lt;br /&gt;
&lt;br /&gt;
Programming (COG*) = 50 (50 base)&lt;br /&gt;
&lt;br /&gt;
Protocol (SAV) = 20 (20 base)&lt;br /&gt;
&lt;br /&gt;
Psi Assault (WIL*) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Psychosurgery (INT) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Research (COG) = 60 (60 base)&lt;br /&gt;
&lt;br /&gt;
Scrounging (INT) = 20 (20 base)&lt;br /&gt;
&lt;br /&gt;
Seeker Weapons (COO) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Sense (INT*) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Spray Weapons (COO) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Swimming (SOM) = 21 (16 base, 5)&lt;br /&gt;
&lt;br /&gt;
Thrown Weapons (COO) = 75 (75 base)&lt;br /&gt;
&lt;br /&gt;
Unarmed Combat (SOM) = 21 (16 base, 5)&lt;/div&gt;</summary>
		<author><name>JMobius</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Celia_Vehren&amp;diff=128603</id>
		<title>Celia Vehren</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Celia_Vehren&amp;diff=128603"/>
		<updated>2009-11-06T19:23:09Z</updated>

		<summary type="html">&lt;p&gt;JMobius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Celia Vehren&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039;	Fidras&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039;	Original Space Colonist&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Faction:&#039;&#039;&#039;	Anarchist&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Morph:&#039;&#039;&#039;	Bouncer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gender Id:&#039;&#039;&#039;	Female&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Actual Age:&#039;&#039;&#039;	21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current Moxie:&lt;br /&gt;
	&lt;br /&gt;
Rez Points:&lt;br /&gt;
	&lt;br /&gt;
Motivations:&#039;&#039;&#039;	&lt;br /&gt;
+Hacking	&lt;br /&gt;
+Thrill Seeking	&lt;br /&gt;
+Fame	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ego&#039;&#039;&#039;&lt;br /&gt;
	&lt;br /&gt;
COG	= &#039;&#039;&#039;20&#039;&#039;&#039; (15 base, 5 from Morph)&lt;br /&gt;
&lt;br /&gt;
COO	= &#039;&#039;&#039;25&#039;&#039;&#039; (20 base, 5 from Morph)&lt;br /&gt;
&lt;br /&gt;
INT	= &#039;&#039;&#039;15&#039;&#039;&#039; (15 base)&lt;br /&gt;
&lt;br /&gt;
REF	= &#039;&#039;&#039;10&#039;&#039;&#039; (10 base)&lt;br /&gt;
&lt;br /&gt;
SAV	= &#039;&#039;&#039;15&#039;&#039;&#039; (15 base)&lt;br /&gt;
&lt;br /&gt;
SOM	= &#039;&#039;&#039;20&#039;&#039;&#039; (15 base, 5 from Morph)&lt;br /&gt;
&lt;br /&gt;
WIL	= &#039;&#039;&#039;15&#039;&#039;&#039; (15 base)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
	&lt;br /&gt;
TT	= 6&lt;br /&gt;
&lt;br /&gt;
LUC	= 30&lt;br /&gt;
&lt;br /&gt;
IR	= 60&lt;br /&gt;
&lt;br /&gt;
WT	= 7&lt;br /&gt;
&lt;br /&gt;
DUR	= 35&lt;br /&gt;
&lt;br /&gt;
DR	= 53&lt;br /&gt;
&lt;br /&gt;
MOX	= 4&lt;br /&gt;
&lt;br /&gt;
INIT	= 50&lt;br /&gt;
&lt;br /&gt;
SPD	= 1&lt;br /&gt;
&lt;br /&gt;
DB	= 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Damage  = 0&lt;br /&gt;
&lt;br /&gt;
Wounds  = 0&lt;br /&gt;
&lt;br /&gt;
Stress  = 7&lt;br /&gt;
&lt;br /&gt;
Trauma  = 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor&#039;&#039;&#039;	&lt;br /&gt;
&lt;br /&gt;
Energy = 4&lt;br /&gt;
&lt;br /&gt;
Kinetic = 6	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039;	&lt;br /&gt;
@-rep	= 20&lt;br /&gt;
&lt;br /&gt;
c-rep	= 0&lt;br /&gt;
&lt;br /&gt;
e-rep	= 0&lt;br /&gt;
&lt;br /&gt;
f-rep	= 0&lt;br /&gt;
&lt;br /&gt;
g-rep	= 0&lt;br /&gt;
&lt;br /&gt;
i-rep	= 15&lt;br /&gt;
&lt;br /&gt;
r-rep	= 15&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
	&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ego Traits&#039;&#039;&#039;	&lt;br /&gt;
Math Wiz, Oblivious, Timid&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Morph Traits:&#039;&#039;&#039;	&lt;br /&gt;
Eidetic Memory, Limber (Level 1)	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Psi Sleights:&#039;&#039;&#039;	&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Implants:&#039;&#039;&#039;	&lt;br /&gt;
Basic Biomods, Basic Mesh Inserts, Cortical Stack, Grip Pads, Prehensile Feet, Access Jacks, Oxygen Reserve, Wrist-Mounted Tools	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;	&lt;br /&gt;
Fabber, Fixers, Backup Insurance (low), Crash Suit, Freezer																							&lt;br /&gt;
Credits = &#039;&#039;250&#039;&#039;																							&lt;br /&gt;
&lt;br /&gt;
																							 &lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;																							&lt;br /&gt;
&lt;br /&gt;
Academics: Computer Science (COG) = 65 (60 base, 5)&lt;br /&gt;
																						&lt;br /&gt;
Academics: Engineering (COG) = 55 (50 base, 5)	&lt;br /&gt;
																						&lt;br /&gt;
Academics: Physics (COG) = 60 (55 base, 5)&lt;br /&gt;
																					&lt;br /&gt;
Academics: Crytogrpahy (COG) = 60 (55 base, 5)&lt;br /&gt;
																							&lt;br /&gt;
Animal Handling (SAV) = 15 (15 base)&lt;br /&gt;
																					&lt;br /&gt;
Art: Painting (INT) = 45 (45 base)&lt;br /&gt;
																							&lt;br /&gt;
Beam Weapons (COO) = 25 (20 base, 5)&lt;br /&gt;
																							&lt;br /&gt;
Blades (SOM) = 20 (15 base, 5)&lt;br /&gt;
																							&lt;br /&gt;
Climbing (SOM) = 40 (35 base, 5)	&lt;br /&gt;
																				&lt;br /&gt;
Clubs (SOM) = 20 (15 base, 5)&lt;br /&gt;
																							&lt;br /&gt;
Control (WIL*) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Deception (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Demolitions (COG*) = 20 (15 base, 5)&lt;br /&gt;
&lt;br /&gt;
Disguise (INT) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Flight (SOM) = 20 (15 base, 5)&lt;br /&gt;
&lt;br /&gt;
Fray (REF) = 50 (50 base)&lt;br /&gt;
&lt;br /&gt;
Freefall (REF) = 60 (60 base)&lt;br /&gt;
&lt;br /&gt;
Freerunning (SOM) = 40 (35 base, 5)&lt;br /&gt;
&lt;br /&gt;
Gunnery (INT) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Hardware: Robotics (COG) = 65 (60 base, 5)&lt;br /&gt;
&lt;br /&gt;
Hardware: Electonics (COG) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
Hardware: Industrial (COG) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
Impersonation (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Infiltration (COO) = 50 (45 base, 5)&lt;br /&gt;
&lt;br /&gt;
Infosec (COG*) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
Interfacing (COG) = 55 (50 base, 5)&lt;br /&gt;
&lt;br /&gt;
Intimidation (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Investigation (INT) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Kinesics (SAV) = 30 (30 base)&lt;br /&gt;
&lt;br /&gt;
Kinetic Weapons (COO) = 45 (40 base, 5)&lt;br /&gt;
&lt;br /&gt;
Language: English (INT) = 85 (85 base)&lt;br /&gt;
&lt;br /&gt;
Language: Mandarin (INT) = 60 (60 base)&lt;br /&gt;
&lt;br /&gt;
Language: Russian (INT) = 50 (50 base)&lt;br /&gt;
&lt;br /&gt;
Navigation (INT) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Autonomists (SAV) = 45 (45 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Criminals (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Ecologists (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Firewall (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Hypercorps (SAV) = 35 (35 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Media (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Scientists (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Palming (COO) = 50 (45 base, 5)&lt;br /&gt;
&lt;br /&gt;
Perception (INT) = 35 (35 base)&lt;br /&gt;
&lt;br /&gt;
Persuasion (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Aircraft (REF) = 40 (40 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Anthroform (REF) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Exotic Vehicle (REF) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Groundcraft (REF) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Spacecraft (REF) = 30 (30 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Watercraft (REF) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Profession: Tech Repair (COG) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
Programming (COG*) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
Protocol (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Psi Assault (WIL*) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Psychosurgery (INT) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Research (COG) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
Scrounging (INT) = 45 (45 base)&lt;br /&gt;
&lt;br /&gt;
Seeker Weapons (COO) = 25 (20 base, 5)&lt;br /&gt;
&lt;br /&gt;
Sense (INT*) = 25 (25 base)&lt;br /&gt;
&lt;br /&gt;
Spray Weapons (COO) = 45 (40 base, 5)&lt;br /&gt;
&lt;br /&gt;
Swimming (SOM) = 20 (15 base, 5)&lt;br /&gt;
&lt;br /&gt;
Thrown Weapons (COO) = 25 (20 base, 5)&lt;br /&gt;
&lt;br /&gt;
Unarmed Combat (SOM) = 20 (15 base, 5)&lt;/div&gt;</summary>
		<author><name>JMobius</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Celia_Vehren&amp;diff=128602</id>
		<title>Celia Vehren</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Celia_Vehren&amp;diff=128602"/>
		<updated>2009-11-06T19:22:51Z</updated>

		<summary type="html">&lt;p&gt;JMobius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Celia Vehren&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039;	Fidras&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039;	Original Space Colonist&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Faction:&#039;&#039;&#039;	Anarchist&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Morph:&#039;&#039;&#039;	Bouncer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gender Id:&#039;&#039;&#039;	Female&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Actual Age:&#039;&#039;&#039;	21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current Moxie:&lt;br /&gt;
	&lt;br /&gt;
Rez Points:&lt;br /&gt;
	&lt;br /&gt;
Motivations:&#039;&#039;&#039;	&lt;br /&gt;
+Hacking	&lt;br /&gt;
+Thrill Seeking	&lt;br /&gt;
+Fame	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ego&#039;&#039;&#039;&lt;br /&gt;
	&lt;br /&gt;
COG	= &#039;&#039;&#039;20&#039;&#039;&#039; (15 base, 5 from Morph)&lt;br /&gt;
&lt;br /&gt;
COO	= &#039;&#039;&#039;25&#039;&#039;&#039; (20 base, 5 from Morph)&lt;br /&gt;
&lt;br /&gt;
INT	= &#039;&#039;&#039;15&#039;&#039;&#039; (15 base)&lt;br /&gt;
&lt;br /&gt;
REF	= &#039;&#039;&#039;10&#039;&#039;&#039; (10 base)&lt;br /&gt;
&lt;br /&gt;
SAV	= &#039;&#039;&#039;15&#039;&#039;&#039; (15 base)&lt;br /&gt;
&lt;br /&gt;
SOM	= &#039;&#039;&#039;20&#039;&#039;&#039; (15 base, 5 from Morph)&lt;br /&gt;
&lt;br /&gt;
WIL	= &#039;&#039;&#039;15&#039;&#039;&#039; (15 base)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats&#039;&#039;&#039;&lt;br /&gt;
	&lt;br /&gt;
TT	= 6&lt;br /&gt;
&lt;br /&gt;
LUC	= 30&lt;br /&gt;
&lt;br /&gt;
IR	= 60&lt;br /&gt;
&lt;br /&gt;
WT	= 7&lt;br /&gt;
&lt;br /&gt;
DUR	= 35&lt;br /&gt;
&lt;br /&gt;
DR	= 53&lt;br /&gt;
&lt;br /&gt;
MOX	= 4&lt;br /&gt;
&lt;br /&gt;
INIT	= 50&lt;br /&gt;
&lt;br /&gt;
SPD	= 1&lt;br /&gt;
&lt;br /&gt;
DB	= 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Damage  = 0&lt;br /&gt;
&lt;br /&gt;
Wounds  = 0&lt;br /&gt;
&lt;br /&gt;
Stress  = 7&lt;br /&gt;
&lt;br /&gt;
Trauma  = 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor&#039;&#039;&#039;	&lt;br /&gt;
&lt;br /&gt;
Energy = 4&lt;br /&gt;
&lt;br /&gt;
Kinetic = 6	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputation&#039;&#039;&#039;	&lt;br /&gt;
@-rep	= 20&lt;br /&gt;
&lt;br /&gt;
c-rep	= 0&lt;br /&gt;
&lt;br /&gt;
e-rep	= 0&lt;br /&gt;
&lt;br /&gt;
f-rep	= 0&lt;br /&gt;
&lt;br /&gt;
g-rep	= 0&lt;br /&gt;
&lt;br /&gt;
i-rep	= 15&lt;br /&gt;
&lt;br /&gt;
r-rep	= 15&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
	&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ego Traits&#039;&#039;&#039;	&lt;br /&gt;
Math Wiz, Oblivious, Timid&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Morph Traits:&#039;&#039;&#039;	&lt;br /&gt;
Eidetic Memory, Limber (Level 1)	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Psi Sleights:&#039;&#039;&#039;	&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Implants:&#039;&#039;&#039;	&lt;br /&gt;
Basic Biomods, Basic Mesh Inserts, Cortical Stack, Grip Pads, Prehensile Feet, Access Jacks, Oxygen Reserve, Wrist-Mounted Tools	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;	&lt;br /&gt;
Fabber, Fixers, Backup Insurance (low), Crash Suit, Freezer																							&lt;br /&gt;
Credits = &#039;&#039;250&#039;&#039;																							&lt;br /&gt;
&lt;br /&gt;
																							 &lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;																							&lt;br /&gt;
&lt;br /&gt;
Academics: Computer Science (COG) = 65 (60 base, 5)&lt;br /&gt;
																						&lt;br /&gt;
Academics: Engineering (COG) = 55 (50 base, 5)	&lt;br /&gt;
																						&lt;br /&gt;
Academics: Physics (COG) = 60 (55 base, 5)&lt;br /&gt;
																					&lt;br /&gt;
Academics: Crytogrpahy (COG) = 60 (55 base, 5)&lt;br /&gt;
																							&lt;br /&gt;
Animal Handling (SAV) = 15 (15 base)&lt;br /&gt;
																					&lt;br /&gt;
Art: Painting (INT) = 45 (45 base)&lt;br /&gt;
																							&lt;br /&gt;
Beam Weapons (COO) = 25 (20 base, 5)&lt;br /&gt;
																							&lt;br /&gt;
Blades (SOM) = 20 (15 base, 5)&lt;br /&gt;
																							&lt;br /&gt;
Climbing (SOM) = 40 (35 base, 5)	&lt;br /&gt;
																				&lt;br /&gt;
Clubs (SOM) = 20 (15 base, 5)&lt;br /&gt;
																							&lt;br /&gt;
Control (WIL*) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Deception (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Demolitions (COG*) = 20 (15 base, 5)&lt;br /&gt;
&lt;br /&gt;
Disguise (INT) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Flight (SOM) = 20 (15 base, 5)&lt;br /&gt;
&lt;br /&gt;
Fray (REF) = 50 (50 base)&lt;br /&gt;
&lt;br /&gt;
Freefall (REF) = 60 (60 base)&lt;br /&gt;
&lt;br /&gt;
Freerunning (SOM) = 40 (35 base, 5)&lt;br /&gt;
&lt;br /&gt;
Gunnery (INT) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Hardware: Robotics (COG) = 65 (60 base, 5)&lt;br /&gt;
&lt;br /&gt;
Hardware: Electonics (COG) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
Hardware: Industrial (COG) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
Impersonation (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Infiltration (COO) = 50 (45 base, 5)&lt;br /&gt;
&lt;br /&gt;
Infosec (COG*) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
Interfacing (COG) = 55 (50 base, 5)&lt;br /&gt;
&lt;br /&gt;
Intimidation (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Investigation (INT) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Kinesics (SAV) = 30 (30 base)&lt;br /&gt;
&lt;br /&gt;
Kinetic Weapons (COO) = 45 (40 base, 5)&lt;br /&gt;
&lt;br /&gt;
Language: English (INT) = 85 (85 base)&lt;br /&gt;
&lt;br /&gt;
Language: Mandarin (INT) = 60 (60 base)&lt;br /&gt;
&lt;br /&gt;
Language: Russian (INT) = 50 (50 base)&lt;br /&gt;
&lt;br /&gt;
Navigation (INT) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Autonomists (SAV) = 45 (45 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Criminals (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Ecologists (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Firewall (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Hypercorps (SAV) = 35 (35 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Media (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Networking: Scientists (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Palming (COO) = 50 (45 base, 5)&lt;br /&gt;
&lt;br /&gt;
Perception (INT) = 35 (35 base)&lt;br /&gt;
&lt;br /&gt;
Persuasion (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Aircraft (REF) = 40 (40 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Anthroform (REF) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Exotic Vehicle (REF) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Groundcraft (REF) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Spacecraft (REF) = 30 (30 base)&lt;br /&gt;
&lt;br /&gt;
Pilot: Watercraft (REF) = 10 (10 base)&lt;br /&gt;
&lt;br /&gt;
Profession: Tech Repair (COG) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
Programming (COG*) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
Protocol (SAV) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Psi Assault (WIL*) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Psychosurgery (INT) = 15 (15 base)&lt;br /&gt;
&lt;br /&gt;
Research (COG) = 60 (55 base, 5)&lt;br /&gt;
&lt;br /&gt;
Scrounging (INT) = 45 (45 base)&lt;br /&gt;
&lt;br /&gt;
Seeker Weapons (COO) = 25 (20 base, 5)&lt;br /&gt;
&lt;br /&gt;
Sense (INT*) = 25 (25 base)&lt;br /&gt;
&lt;br /&gt;
Spray Weapons (COO) = 45 (40 base, 5)&lt;br /&gt;
&lt;br /&gt;
Swimming (SOM) = 20 (15 base, 5)&lt;br /&gt;
&lt;br /&gt;
Thrown Weapons (COO) = 25 (20 base, 5)&lt;br /&gt;
&lt;br /&gt;
Unarmed Combat (SOM) = 20 (15 base, 5)&lt;/div&gt;</summary>
		<author><name>JMobius</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Eclipse_Phase_Alone_in_the_Dark&amp;diff=128097</id>
		<title>Eclipse Phase Alone in the Dark</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Eclipse_Phase_Alone_in_the_Dark&amp;diff=128097"/>
		<updated>2009-11-02T20:58:40Z</updated>

		<summary type="html">&lt;p&gt;JMobius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://forum.rpg.net/showthread.php?t=481479 IC Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=481480 OOC Thread]&lt;br /&gt;
&lt;br /&gt;
Links to Character Pages:&lt;br /&gt;
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* [[Alecta]] - Criminal Enforcer (played by Chronicler)&lt;/div&gt;</summary>
		<author><name>JMobius</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Eclipse_Phase_Alone_in_the_Dark&amp;diff=128088</id>
		<title>Eclipse Phase Alone in the Dark</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Eclipse_Phase_Alone_in_the_Dark&amp;diff=128088"/>
		<updated>2009-11-02T17:34:50Z</updated>

		<summary type="html">&lt;p&gt;JMobius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;IC Thread:&lt;br /&gt;
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OOC Thread:&lt;br /&gt;
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Links to Character Pages:&lt;/div&gt;</summary>
		<author><name>JMobius</name></author>
	</entry>
</feed>