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	<updated>2026-05-15T11:24:27Z</updated>
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		<id>https://wiki.rpg.net/index.php?title=Wizards&amp;diff=355983</id>
		<title>Wizards</title>
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		<updated>2019-03-15T08:28:18Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?threads/interest-pathfinder-guild-adventurers.840188/ Interest/recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/re-recruitment-pathfinder-guild-adventurers.842755/ Re-recruitment thread]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/pathfinder-guild-adventurers.840723/ OOC Thread]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/pathfinder-guild-adventurers.840721/page-8 IC Thread]&lt;br /&gt;
&lt;br /&gt;
==The Gravediggers==&lt;br /&gt;
The party name of Gravediggers has been registered for the party at the Guild Hall in Deepwood. It is a mixed band, an amalgam of a novice Ghostkiller band with a journeyman but ill-fated Slayer crew. &lt;br /&gt;
&lt;br /&gt;
==Guild Party Roles==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Typical roles:&#039;&#039;&#039; &amp;lt;br/&amp;gt;&lt;br /&gt;
A ‘Metal’: a fighter armed with a free +1 weapon (your choice) and also free Weapon Specialisation Feat.&amp;lt;br/&amp;gt;&lt;br /&gt;
An ‘Opener’; a rogue with the usual abilities&amp;lt;br/&amp;gt;&lt;br /&gt;
A ‘Deadman’ : an undead /healing specialist who uses the knowledge and paraphernalia of a real cleric but (often) without actual devotion. They lose medium armour prof but are gifted a ‘habit of protection’ , a rough sackcloth robe that provides Wis bonus with light armour.&amp;lt;br/&amp;gt;&lt;br /&gt;
A ‘Sparky’; hedge wizard (non-upper caste) or sorcerer&amp;lt;br/&amp;gt;&lt;br /&gt;
A ‘Scout’: ranger&amp;lt;br/&amp;gt;&lt;br /&gt;
A ‘Berserk’: Tusk barbarian&amp;lt;br/&amp;gt;&lt;br /&gt;
A ‘Trickster’: bard (disapproved of by authorities due to their chaotic nature but tolerated in Guild bands). Make money on the side through performance .&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wizard/ Champion roles:&#039;&#039;&#039; &amp;lt;br/&amp;gt;&lt;br /&gt;
These ruling class elves/half-elves might be attached to a Guild band as penance, to gain experience or to learn about their Realm from the bottom up. &amp;lt;br/&amp;gt; &lt;br /&gt;
A ‘Prentice’ : a ruling-caste Wizard doing journeyman service. Gets a min of 12 in all characteristics to bolster rolls.&amp;lt;br/&amp;gt;&lt;br /&gt;
A ‘Squire’: a ruling-caste Champion (LN or LG paladin-type) doing penance or a page/squire who seeks the right to do Vigil.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Seven Angels roles:&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
A &#039;Chaplain’: an actual priest of the local Seven Angels (LG) religion, wearing a humble wooden shield, habit of protection (as ‘deadman’ above) and +1 holy spear, hammer or such-like. can only have humble gear and give money to local temples/poor. Gain a +1 mace, spear or axe of minor undead disruption (+1d6 versus undead) &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Races&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Standard Adventurer races are human, halfling, dwarf or ‘Tusk’ (tusked orc-like brutes; only tolerated in Guild bands). Local dwarves mine Brightsilver, a valuable resource. Ruling-class types (Wizards and Champions) are elven or half-elven or (increasingly less frequently) human.&lt;br /&gt;
&lt;br /&gt;
More exotic races no doubt exist and those (suspicious) hailing from the City of Pirates might be a Tiefling or similar exotic being.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Yuck, Scout===&lt;br /&gt;
&#039;&#039;&#039;Moyuk “Yuck” Hobgoblin “Scout”&#039;&#039;&#039;: Ranger (Dungeon Rover) 2  N &amp;lt;br/&amp;gt;&lt;br /&gt;
Character creation: 6#4d6k3 7 11 11 8 18 12……7 -&amp;gt; 12&amp;lt;br/&amp;gt;&lt;br /&gt;
Str 18 Dex 14 Con 14 Int 11 Wis 11 Cha 8&amp;lt;br/&amp;gt;&lt;br /&gt;
Languages: Common, Tusk&amp;lt;br/&amp;gt;&lt;br /&gt;
Darkvision 60’, +4 Stealth&amp;lt;br/&amp;gt;&lt;br /&gt;
HP: 20/20, AC: 18, BAB: +2 (Cleave) &amp;lt;br/&amp;gt;&lt;br /&gt;
Stalclub: +8, 1d10+8 (+7, 1d10+11) Magic dagger: +6, 1d4+4 (+5, 1d4+6) Dart: +4, 1d4+4&amp;lt;br/&amp;gt;&lt;br /&gt;
Fort 5 (6 vs disease) , Will 0,  Ref 5&amp;lt;br/&amp;gt;&lt;br /&gt;
Skills: 7/lvl Climb 2:9 (6), Craft (Traps) 1:, Disable Device 2:7 (4), Handle Animal 0:1, Knowledge (Dungeoneering) 1:4, Perception 2:5 (7 vs underground hazards), Stealth 2:11 (8), Survival 2:6, Swim 2:9 (6) &amp;lt;br/&amp;gt;&lt;br /&gt;
Feat: Power Attack -1 to hit, +2/+3 damage&amp;lt;br/&amp;gt;&lt;br /&gt;
Combat Style Feat: Cleave - If you hit, get another attack on adjacent target. -2 AC until next turn. &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trait: Trailblazer&#039;&#039;&#039; - While traversing any wilderness, you gain a +1 trait bonus on Survivalchecks, and gain a +1 trait bonus on Fortitude saving throws against diseases. &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trait: Animalistic Affliction&#039;&#039;&#039; - You gain a +1 trait bonus on Handle Animal and wild empathy checks&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stone Scouting (Ex)&#039;&#039;&#039; A dungeon rover gains a +2 bonus on Perception checks to notice underground environmental hazards, including traps, potential cave-ins, and dangerous flora. A dungeon rover receives a check to notice these hazards whenever he passes within 10 feet of them, whether or not he is actively looking. &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Favored Enemy (Ex)&#039;&#039;&#039;: Undead At 1st level, a ranger selects a creature type from the ranger favored enemiestable. He gains a +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against creatures of his selected type. Likewise, he gets a +2 bonus on weapon attack and damage rolls against them. A ranger may make Knowledge skill checks untrained when attempting to identify these creatures. &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vermin Affinity(Ex)&#039;&#039;&#039; +1 A ranger can improve the initial attitude of vermin. Diplomacy check rolls 1d20 and adds his ranger level and his Charisma bonus to determine the wild empathy check result. Additionally, a dungeon rover can influence oozes with a –4 penalty on his vermin affinity check. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; 250 Masterwork Breastplate 200 +2 Stalclub (“Cave-In”) 5 Dagger 2 Dart x4 2 Ranger’s kit: This includes a backpack, a bedroll, a belt pouch, a flint and steel, iron pot, mess kit, rope, torches (10), trail rations (5 days), and a waterskin. 9 Grappling hook 1/250 Thieves tools 30&amp;lt;br/&amp;gt;&lt;br /&gt;
1 gp&amp;lt;br&amp;gt;&lt;br /&gt;
a finely made pirate lute: Lute of marvellous playing: +2 to perform, can self-play tunes it becomes familiar with. Cursed? &amp;lt;br/&amp;gt;&lt;br /&gt;
- a posey of sweet smelling fruits&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039; Moyuk wasn’t cut out to be a marauding slaver, like most Tuskers. He was undisciplined, he liked playing with bugs, and then there was the stench. Oh my gods, the stench! Even among other unwashed brutes, he was a pariah. Eventually he was kicked out of the tribe, which suited him just fine.He fell into dungeon roving, working alone to find lost valuables. When the other PC’s came across him, it took some effort to convince them that he wasn’t just a wandering monster. His brute strength, and his experience with traps, made him an invaluable addition to the party. One of them called him “Yuck” for short, and the name stuck like yesterday’s breakfast. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Dasten, Opener===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dasten, TN Male Human Rogue&#039;&#039;&#039; (Unchained) 2 (a Sneak)&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities&#039;&#039;&#039;&lt;br /&gt;
STR 11 (+0) | DEX 18 (+4) | CON 17 (+3) | INT 15 (+2) | WIS 14 (+2) | CHA 12 (+1) &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max HP:&#039;&#039;&#039; 21 | &#039;&#039;&#039;AC:&#039;&#039;&#039; 19 (Touch AC: 15) (Flatfooted: 14) | &#039;&#039;&#039;Initiative:&#039;&#039;&#039; +6 &amp;lt;br/&amp;gt;&lt;br /&gt;
BAB: 1 | Hit dice: d8 | Movement: 30 | Size: Medium&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; 8 + INT (2) + 1 (Skilled) / level = 11/level &amp;lt;br/&amp;gt;&lt;br /&gt;
Acrobatics +9, Bluff +6, Climb +5, Disable Device +10 (+12 with masterwork thieves&#039; tools), Escape Artist +9, Knowledge (Dungeoneering) +7, Knowledge (Local) +7, Perception +7, Sense Motive +7, Sleight of Hand +8 (+10 for hiding small objects on his person with the pickpocket&#039;s outfit), Stealth +9, Use Magic Device +6&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throws&#039;&#039;&#039;&lt;br /&gt;
Fort: 3 | Ref: 7 | Will: 2&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background Traits:&#039;&#039;&#039; Reactionary (+2 to initiative checks), Backstabber (+1 damage against flanked enemies) &amp;lt;br/&amp;gt;&lt;br /&gt;
Favored Class: Rogue (Unchained) (1/6 Rogue Talent) &amp;lt;br/&amp;gt;&lt;br /&gt;
Racial and Class Features: Bonus Feat, Skilled, Finesse Training, Sneak Attack (1d6), Trapfinding (+1 to Perception for traps and +1 to Disable Device), Evasion (take no damage on successful Reflex saves that normally allow half damage) &amp;lt;br/&amp;gt;&lt;br /&gt;
Rogue Talents: Weapon Training (Daggers) &amp;lt;br/&amp;gt;&lt;br /&gt;
Other Proficiencies &amp;amp; Languages: Simple weapons, plus the hand crossbow, rapier, sap, short sword, and shortbow. Can proficiently wear light armor. Dasten knows Common, Gnomish, and Sylvan. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
Two-Weapon Fighting - Your penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6&amp;lt;br/&amp;gt;&lt;br /&gt;
Dodge - You gain a +1 dodge bonus to your AC. A condition that makes you lose your Dex bonus to AC also makes you lose the benefits of this feat. &amp;lt;br/&amp;gt;&lt;br /&gt;
Weapon Finesse - With a light weapon, elven curve blade, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. &amp;lt;br/&amp;gt;&lt;br /&gt;
Weapon Focus (Daggers) - You gain a +1 bonus on all attack rolls you make using the selected weapon. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; &amp;lt;br/&amp;gt;&lt;br /&gt;
Dagger of Returning +2 (+8, 1d4+2, 19-20/x2, S or P, Light, Returning, 10ft Thrown) &amp;lt;br/&amp;gt;&lt;br /&gt;
Dagger +2 (+8, 1d4+2, 19-20/x2, S or P, Light, 10 ft Thrown) &amp;lt;br/&amp;gt;&lt;br /&gt;
Shortbow (+5, 1d6, x3, P, 60ft) &amp;lt;br/&amp;gt;&lt;br /&gt;
Light mace x2 (+5, 1d6, x2, B, Light) &amp;lt;br/&amp;gt;&lt;br /&gt;
Sap x2 (+5, 1d6, x2, B, nonlethal, light) &amp;lt;br/&amp;gt;&lt;br /&gt;
Mithral Chain Shirt (+4 AC | Max +6 DEX) &amp;lt;br/&amp;gt;&lt;br /&gt;
Oil of keen edge (12 uses on a dagger)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039; Aside from his equipment on one bandolier, on his person Dasten wears a bandolier that holds a small steel mirror, three pieces of chalk, flint and steel, and earplugs. In his waist pouch he has his waterskin. He also slings a quiver of 20 arrows. In and strapped onto his masterwork backpack are 40 more arrows, a common lamp, a flask of lamp oil, a bedroll, a blanket, 50ft of silk rope, 50ft of string, a grappling arrow, a hammer, five pitons, a waterproof bag, a sack, four flasks, seven days of trail rations, a messkit, a bar of soap, a bar of rubbing charcoal, five sheets of parchment, a deck of cards, and his masterwork thieves&#039; tools. He wears a pickpocket&#039;s outfit, seemingly normal clothing with several pockets sewn inside, and warm winter gloves. With the backpack, he carries a medium load. He has 1 brightsilver penny. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backstory:&#039;&#039;&#039; Up to now, Dasten has only ever known the Slayer Guild and the guild adventurer life. His folks brought him into the guild the minute he was born, they died working for the guild (eaten by the undead), and the guild took on the responsibility of raising the poor lad up. After all, he wasn&#039;t going anywhere at his tender young age, so it was a safe investment in training. That said, though he unsurprisingly has deep ties in the Slayer Guild, &amp;quot;loyalty&amp;quot; is not quite the right way to put the relationship between him and the guild. Rather, he&#039;s never even considered that there might be more to life than completing jobs for the family, so to speak, and &amp;quot;appropriating&amp;quot; certain items for compensation along the way whenever a client came up short on the payment. Dasten had only been given the small potatoes so far, but the brass thought it was time for him to start on the real contracts. But the band they put him in, the Last Men Standing, was led by one of the Slayer&#039;s worst sorts, the kind who didn&#039;t give a fig for the risks. After the deadman boss took on yet another contract that seemed too suicidal and he and Dasten got into an argument, that was as far as that relationship went. The boss dined with the brass and soon after the guild kicked Dasten out of the Slayers altogether for insubordination, years of work for them notwithstanding. That was a few months ago. Now, though, he hasn&#039;t heard from them at all--and, damn, he liked some of the people in that Last Men, even if the boss was an ass. And more than that, he&#039;s down to his last coin since he&#039;s been out of work since. Now Dasten sets off to find them, or their bodies, and the silver they had hauled with them.&lt;br /&gt;
&lt;br /&gt;
He has since joined up with the Ghostkillers Guild after their run-in with the necromancer priest Voyce. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Yona, Trickster===&lt;br /&gt;
&lt;br /&gt;
[[file:Ending-card.jpg|right|400px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Yona , Slayer Trickster &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039; Mindstalk &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 19 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class/Level:&#039;&#039;&#039; Bard 2&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Good &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description/Background:&#039;&#039;&#039; A tricksy survivor of the Last Men Standing, a generalist &#039;Slayer&#039; band, where she worked with Dasten (the party Opener). When the LMS attacked the necromancer&#039;s castle, they were killed or captured by the necromancer&#039;s tusks. Their talltusk leader insisted that they keep Yona alive. She was held captive at the tusk&#039;s village , using her skills to win their trust and approval . Realizing she had been kept for slaughter for an annual feast, she escaped and ran for Deepwood town. &lt;br /&gt;
&lt;br /&gt;
Personality: mix of playful or intense.  Wins most staring contests.  Bossy.  Kind.&lt;br /&gt;
&lt;br /&gt;
Siblings: maybe&lt;br /&gt;
&lt;br /&gt;
Love interest: no&lt;br /&gt;
&lt;br /&gt;
Languages: Common, Tusk, Elven troubadour &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities&#039;&#039;&#039; &#039;&#039;&#039;Strength&#039;&#039;&#039; 10 &#039;&#039;&#039;Dexterity&#039;&#039;&#039; 14/+2  &#039;&#039;&#039;Constitution&#039;&#039;&#039; 12/+1  &#039;&#039;&#039;Intelligence&#039;&#039;&#039; 14/+2  &#039;&#039;&#039;Wisdom&#039;&#039;&#039; 13/+1   &#039;&#039;&#039;Charisma&#039;&#039;&#039; 16/+3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Senses:&#039;&#039;&#039; Perception +5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Init:&#039;&#039;&#039; +2 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;HP:&#039;&#039;&#039; 15 &#039;&#039;&#039;AC:&#039;&#039;&#039; 17 (Touch 12 Flatfooted 13) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;BAB:&#039;&#039;&#039; +1  &#039;&#039;&#039;CMB:&#039;&#039;&#039; +1 &#039;&#039;&#039;CMD:&#039;&#039;&#039; 13 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fort:&#039;&#039;&#039; +1 &#039;&#039;&#039;Ref:&#039;&#039;&#039;  &#039;&#039;&#039;+6&#039;&#039;&#039; &#039;&#039;&#039;Will:&#039;&#039;&#039; &#039;&#039;&#039;+4&#039;&#039;&#039; &lt;br /&gt;
&#039;&#039;&#039;Special:&#039;&#039;&#039; +4 vs. bardic, sonic, or language dependent effects; re-roll 1 failed save/day (Second Chance trait)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills with ranks&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Bluff:&#039;&#039;&#039; +7, &#039;&#039;&#039;Climb:&#039;&#039;&#039; +4, &#039;&#039;&#039;Diplomacy:&#039;&#039;&#039; +8, &#039;&#039;&#039;Intimidate:&#039;&#039;&#039; +7, &#039;&#039;&#039;Knowledge arcana:&#039;&#039;&#039; +7, &#039;&#039;&#039;Knowledge geography:&#039;&#039;&#039; +7, &#039;&#039;&#039;Knowledge history:&#039;&#039;&#039; +7, &#039;&#039;&#039;Knowledge local:&#039;&#039;&#039; +7, &#039;&#039;&#039;Knowledge nature:&#039;&#039;&#039; +7, &#039;&#039;&#039;Perception:&#039;&#039;&#039; (see combat), &#039;&#039;&#039;Perform (singing):&#039;&#039;&#039; +7, &#039;&#039;&#039;Sense Motive:&#039;&#039;&#039; +5, &#039;&#039;&#039;Spellcraft:&#039;&#039;&#039; +6, &#039;&#039;&#039;Stealth:&#039;&#039;&#039; +6, &#039;&#039;&#039;Use Magic Device:&#039;&#039;&#039; +7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039; Point-blank Shot &#039;You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Level 1:&#039;&#039;&#039; [http://www.d20pfsrd.com/feats/combat-feats/arcane-strike-combat/ Arcane Strike]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;xx Level 3 xx:&#039;&#039;&#039; Precise-Shot &#039;You can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard –4 penalty on your attack roll.&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traits&#039;&#039;&#039;&lt;br /&gt;
Deft Dodge: +1 Reflex &amp;lt;br&amp;gt;&lt;br /&gt;
Second Chance: re-roll failed save 1/day&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Features&#039;&#039;&#039;&lt;br /&gt;
A bard adds half her class level (minimum 1) to all Knowledge skill checks and may make all Knowledge skill checks untrained.&lt;br /&gt;
&lt;br /&gt;
Bardic Performance (countersong, distraction, fascinate, inspire courage)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
--Shortbow&amp;lt;br&amp;gt;&lt;br /&gt;
--Shortbow +2&amp;lt;br&amp;gt;&lt;br /&gt;
--One potion of flying&amp;lt;br&amp;gt;&lt;br /&gt;
--Longsword&amp;lt;br&amp;gt;&lt;br /&gt;
--Dagger&amp;lt;br&amp;gt;&lt;br /&gt;
--Mithral chain shirt&amp;lt;br&amp;gt;&lt;br /&gt;
--Buckler&amp;lt;br&amp;gt;&lt;br /&gt;
--Bard&#039;s kit&amp;lt;br&amp;gt;&lt;br /&gt;
--Entertainer&#039;s outfit&amp;lt;br&amp;gt;&lt;br /&gt;
--Traveler&#039;s outfit&amp;lt;br&amp;gt;&lt;br /&gt;
--1000 brightsilver&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 0&#039;&#039;&#039; unlimited, DC 13 &amp;lt;br&amp;gt;&lt;br /&gt;
Message, Prestidigation, Dancing Lights, Ghost Sound, Detect Magic&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 1&#039;&#039;&#039; 4/day, [3 class, 1 Cha] DC 14 &amp;lt;br&amp;gt;&lt;br /&gt;
Silent Image, Cure light wounds, Auditory Hallucination&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Malkin, Deadman===&lt;br /&gt;
Str 11 (+0), Dex 12 (+1), Con 12 (+1), Int 12 (+1), Wis 18 (+4), Cha 16 (+3)&lt;br /&gt;
&lt;br /&gt;
18 hps&amp;lt;br&amp;gt;&lt;br /&gt;
AC 19, 20 w/ shield (chain shirt +4, habit of protection +4) , Dex +1&amp;lt;br&amp;gt;&lt;br /&gt;
Base Attack Bonus +1&amp;lt;br&amp;gt;&lt;br /&gt;
Saves: Fort +4, Ref +2, Will +7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Melee: shortspear +1, 1d6; Masterwork Mace +2, 1d8&amp;lt;br&amp;gt;&lt;br /&gt;
Ranged: light crossbow +2, 1d6&lt;br /&gt;
&lt;br /&gt;
Languages: Common, Angelic&amp;lt;br&amp;gt;&lt;br /&gt;
Special: Aura, Channel Energy 1d6&amp;lt;br&amp;gt;&lt;br /&gt;
Domains: Glory, Sun&amp;lt;br&amp;gt;&lt;br /&gt;
Spells : Level 0 (Orisons): 8 Level 1: 6+1&amp;lt;br&amp;gt;&lt;br /&gt;
Suggested typical prayer list: Command, Comprehend Languages, Detect Evil, Dancing Lantern, Protection From Evil&amp;lt;br&amp;gt;&lt;br /&gt;
Domain spell: shield of faith&amp;lt;br&amp;gt;&lt;br /&gt;
Feats (2): Turn Undead (DC14), Blazing Channel (undead failing turn save are on fire)&amp;lt;br&amp;gt;&lt;br /&gt;
Armour/weapon profs: simple weapons, light armor (med swapped for habit of protection)&lt;br /&gt;
&lt;br /&gt;
Skills Ranks Spent: 10/10&amp;lt;br&amp;gt;&lt;br /&gt;
Diplomacy 8: 2 ranks + 3 Cha + 3 class, Heal 9: 2 ranks + Wis + 4 class + 3, Knowledge (Religion) 6: 2 ranks + 1 Int + 3 class, Sense Motive 9: 2 ranks + 4 Wis + 3 class, Perception 9: 1 rank +1 trait + 4 Wis +3 class, Spellcraft 5: 1 rank +1 Int +3 class&lt;br /&gt;
&lt;br /&gt;
Gold: 20 brightpennies remaining. Starts 160 (http://orokos.com/roll/696905)&amp;lt;br&amp;gt;&lt;br /&gt;
Equipment: Habit of Protection (+4 Wis bonus), Chain shirt, small wooden shield, short spear, light crossbow, masterwork mace, bag of bolts, Pack, Guild Deadman Kit*, waterskin, books, pens, ink, candles, lamp, oil.&lt;br /&gt;
* has holy water, candles, holy symbols etc for cleric activities&lt;br /&gt;
Stake of Destruction +1/+3 vs Undead (+7/+9, 1d4+1/+3, 19-20/x2, S or P, light, 10 ft Thrown, one use of the Destruction ability if blessed by a bishop)&lt;br /&gt;
* Undead Destruction - on a successful attack, you may channel holy energy stored in the stake once against an undead creature. The creature must make a successful save against the turn attempt (DC based on the Turn Undead ability) or be destroyed.&lt;br /&gt;
&lt;br /&gt;
Glory Domain&amp;lt;br&amp;gt;&lt;br /&gt;
Domain Spells: 1st—shield of faith, 2nd—bless weapon, 3rd—searing light&amp;lt;br&amp;gt;&lt;br /&gt;
Touch of Glory (Sp): You can cause your hand to shimmer with divine radiance, allowing you to touch a creature as a standard action and give it a bonus equal to your cleric level on a single Charisma-based skill check or Charisma ability check. This ability lasts for 1 hour or until the creature touched elects to apply the bonus to a roll. You can use this ability to grant the bonus a number of times per day equal to 3 + your Wisdom modifier.&lt;br /&gt;
&lt;br /&gt;
Sun Domain&amp;lt;br&amp;gt;&lt;br /&gt;
Domain Spells: 1st—endure elements, 2nd—heat metal, 3rd—searing light&amp;lt;br&amp;gt;&lt;br /&gt;
Sun’s Blessing (Su): Whenever you channel positive energy to harm undead creatures, add your cleric level to the damage dealt. Undead do not add their channel resistance to their saves when you channel positive energy.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Alita Blackwood, Squire ===&lt;br /&gt;
[[File:Vestal_blonde_recolor.jpg|right|400px]]&lt;br /&gt;
&lt;br /&gt;
Lawful Good&lt;br /&gt;
&lt;br /&gt;
Female Human&lt;br /&gt;
&lt;br /&gt;
Paladin (Warrior of the Holy Light) 2&lt;br /&gt;
&lt;br /&gt;
A local girl whose father secretly dabbled in demon worship, even branding his newborn daughter in hopes of some infernal favor. This ill-advised pursuit may have had something to do with the whole family save infant Alita dying in a roaring fire one night. She was adopted by the church and raised first as a lay sister and then, after a lot of metaphorical and some literal butting of heads, as a holy warrior, all the more driven because of the unasked for stain on her soul. Alita&#039;s mother was sir Numinos&#039;s sister, so when she heard a guild band was going to take back her uncle&#039;s old keep she couldn&#039;t very well &#039;&#039;not&#039;&#039; get involved...&lt;br /&gt;
&lt;br /&gt;
; Abilities&lt;br /&gt;
: Strength 15 (+2)&lt;br /&gt;
: Dexterity 15 (+2)&lt;br /&gt;
: Constitution 13 (+1)&lt;br /&gt;
: Intelligence 10 (0)&lt;br /&gt;
: Wisdom 13 (+1)&lt;br /&gt;
: Charisma 18 (+4)&lt;br /&gt;
&lt;br /&gt;
; Traits&lt;br /&gt;
: Flame-Touched (DR 1/- against fire type creatures and attacks)&lt;br /&gt;
: Seeker (+1 on Perception checks, Perception is a class skill)&lt;br /&gt;
: Soldier of the Faith (+1 on Intimidate checks, Intimidate is a class skill)&lt;br /&gt;
&lt;br /&gt;
; Drawbacks&lt;br /&gt;
: Tainted Spirit (after X rounds of combat, make Fort save against 10 + X or be fatigued for 10 times X minutes)&lt;br /&gt;
&lt;br /&gt;
; Feats&lt;br /&gt;
: Extra Lay On Hands (use lay on hands two additional times per day)&lt;br /&gt;
: Radiant Charge (spend all remaining uses of Lay on Hands to add Xd6 + Cha holy damage to a successful charge)&lt;br /&gt;
&lt;br /&gt;
; Skills&lt;br /&gt;
: Diplomacy 2 ranks + 3 class + 4 Cha = +9&lt;br /&gt;
: Intimidate 2 ranks + 3 class + 4 Cha + 1 trait = +10&lt;br /&gt;
: Knowledge (religion) 2 ranks + 3 class = +5&lt;br /&gt;
: Perception 2 ranks + 3 class + 1 Wis + 1 trait = +7&lt;br /&gt;
&lt;br /&gt;
; Class Abilities&lt;br /&gt;
: Aura of Good (power 2)&lt;br /&gt;
: Detect Evil (move action, single target, 60ft, instant information as if studied for 3 rounds)&lt;br /&gt;
: Smite Evil (1/day, +4 attack, +2 damage (+4 against undead, dragons and outsiders), +4 AC)&lt;br /&gt;
: Divine Grace (Cha bonus on all saves)&lt;br /&gt;
: Lay on Hands (7/day, 1d6hp)&lt;br /&gt;
&lt;br /&gt;
; Gear&lt;br /&gt;
: Breastplate (AC +6, max Dex +3, penalty -4, speed 20ft., 30lbs.)&lt;br /&gt;
: Light wooden shield +1 (AC +2, penalty -1, 5lbs.)&lt;br /&gt;
: &amp;quot;Firestar&amp;quot;, a flaming burst heavy mace +2 (1d8+1d6+2, x2+1d10, Bashing, 8lbs.)&lt;br /&gt;
: Sling, 10 bullets (50ft., 1d4, x2, Bashing, 5lbs.)&lt;br /&gt;
: Backpack (bedroll, blanket, candles, flint and steel, holy book of the Seven Angels, knife, needle and yarn, rations, soap, waterskin)&lt;br /&gt;
: ~100 brightsilver&lt;br /&gt;
&lt;br /&gt;
; Combat&lt;br /&gt;
: Initiative +2&lt;br /&gt;
: Melee attack 2 BAB + 2 Str = +4&lt;br /&gt;
:* mace +6, 1d8+1d6+4, x2+1d10, Bashing&lt;br /&gt;
: Ranged attack 2 BAB + 2 Dex = +4&lt;br /&gt;
:* sling +4, 1d4+2, x2, Bashing&lt;br /&gt;
: Armor Class 10 base + 2 Dex + 6 armor + 2 shield = 20&lt;br /&gt;
:* flatfooted AC 10 base + 6 armor + 2 shield = 18&lt;br /&gt;
:* touch AC 10 base + 2 dex = 12&lt;br /&gt;
: Fortitude save 3 class + 1 Con + 4 Cha = +8&lt;br /&gt;
: Reflex save 0 class + 2 Dex + 4 Cha = +6&lt;br /&gt;
: Will save 3 class + 1 Wis + 4 Cha = +8&lt;br /&gt;
: HP 10 + [https://orokos.com/roll/710652 1d10] + 2 Con = 21&lt;br /&gt;
&lt;br /&gt;
=== Leanna, Spark ===&lt;br /&gt;
[[File:Leanna_Spark.jpg|right|300px]]&lt;br /&gt;
&lt;br /&gt;
Chaotic Good&lt;br /&gt;
&lt;br /&gt;
Female Elf&lt;br /&gt;
&lt;br /&gt;
Wizard 2&lt;br /&gt;
&lt;br /&gt;
An elf with a magical talent shouldn&#039;t be found in the middle of nowhere doing dirty - even if necessary - work of the Guilders. She should dwell in the ivory towers, mingling with politics.&lt;br /&gt;
But Leanna never cared about politics, or fame, or family reputation... to much dismay of her family. So, when they finally realised she&#039;ll never make a good heir, her parents pretty much disowned her... oh, not officially, of course, that would be a scandal; officially, she had retired to one of the family&#039;s estates to pursuit scholarly abd artistic aspirations. In reality, however, she was gifted that estate under the condition that she&#039;ll never return to the capitol, and her family name will never be heard again in connection with her escapades. &lt;br /&gt;
&lt;br /&gt;
; Abilities&lt;br /&gt;
: Strength 13 (+1) &lt;br /&gt;
: Dexterity 18 (+4) (16 base +2 race)&lt;br /&gt;
: Constitution 12 (+1) (14 base -2 race)&lt;br /&gt;
: Intelligence 19 (+4) (17 base +2 race)&lt;br /&gt;
: Wisdom 8 (-1)&lt;br /&gt;
: Charisma 15 (+2)&lt;br /&gt;
&lt;br /&gt;
; Traits&lt;br /&gt;
: Reckless (Acrobatics +1 and class skill)&lt;br /&gt;
: Arcane Temper (+1 Concentration and Initiative)&lt;br /&gt;
&lt;br /&gt;
; Feats&lt;br /&gt;
: Scribe Scroll&lt;br /&gt;
: Combat Casting (+4 Concentration when casting defensively or grappled)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Skills&lt;br /&gt;
: Acrobatics +10 (2 ranks + 3 class + 4 Dex + 1 trait)&lt;br /&gt;
: Appraise +9 (2 ranks + 3 class + 4 Int)&lt;br /&gt;
: Knowledge (Arcana) +9 (2 ranks + 3 class + 4 Int)&lt;br /&gt;
: Knowledge (Dungeoneering) +8 (1 rank + 3 class + 4 Int)&lt;br /&gt;
: Knowledge (Geography) +8 (1 rank + 3 class + 4 Int)&lt;br /&gt;
: Knowledge (History) +8 (1 rank + 3 class + 4 Int)&lt;br /&gt;
: Knowledge (Nobility) +8 (1 rank + 3 class + 4 Int)&lt;br /&gt;
: Perception +1 (- 1 Cha + 2 race)&lt;br /&gt;
: Perform (Dance) +6 (2 ranks + 2 Cha + 2 tool)&lt;br /&gt;
: Spellcraft Appraise +9 (2 ranks + 3 class + 4 Int)&lt;br /&gt;
&lt;br /&gt;
; Class Abilities&lt;br /&gt;
: Intense spells (+1 to evocation spells damage)&lt;br /&gt;
: Force missile (1d4+1 damage, 7/7 daily)&lt;br /&gt;
: Detect Evil (move action, single target, 60ft, instant information as if studied for 3 rounds)&lt;br /&gt;
: Smite Evil (1/day, +4 attack, +2 damage (+4 against undead, dragons and outsiders), +4 AC)&lt;br /&gt;
: Divine Grace (Cha bonus on all saves)&lt;br /&gt;
: Lay on Hands (7/day, 1d6hp)&lt;br /&gt;
&lt;br /&gt;
;Wizard Spells Prepared&lt;br /&gt;
: 1st level (DC 15)&lt;br /&gt;
:* Burning hands&lt;br /&gt;
:* Shield&lt;br /&gt;
:* Thuinderstomp&lt;br /&gt;
:* Shocking Grasp (school slot)&lt;br /&gt;
: Cantrips (DC 14)&lt;br /&gt;
:* Detect Poison&lt;br /&gt;
:* Daze&lt;br /&gt;
:* Detect Magic&lt;br /&gt;
:* Prestidigitation&lt;br /&gt;
:* Dancing Lights (school slot)&lt;br /&gt;
&lt;br /&gt;
; Gear&lt;br /&gt;
: Masterwork rapier (bonded item)&lt;br /&gt;
: Bracers of Armor +2&lt;br /&gt;
: Dancer&#039;s Garb&lt;br /&gt;
: Wand of &#039;&#039;magic missile&#039;&#039;&lt;br /&gt;
: Potions&lt;br /&gt;
:* &#039;&#039;cure light wounds&#039;&#039; x2&lt;br /&gt;
:* &#039;&#039;endure elements&#039;&#039;&lt;br /&gt;
: Scrolls&lt;br /&gt;
:* &#039;&#039;Vanish&#039;&#039;&lt;br /&gt;
:* &#039;&#039;Disguise Self&#039;&#039;&lt;br /&gt;
:* &#039;&#039;Comprehend Languages&#039;&#039;&lt;br /&gt;
:* &#039;&#039;Grease&#039;&#039;&lt;br /&gt;
:* &#039;&#039;Charm Person&#039;&#039;&lt;br /&gt;
: 1000 brightsilver&lt;br /&gt;
: Spellbook containing&lt;br /&gt;
:* All Wizard&#039;s cantrips&lt;br /&gt;
:* &#039;&#039;Burning Hands&#039;&#039; (2d4 fire damage in a 15-foot cone)&lt;br /&gt;
:* &#039;&#039;Color Spray&#039;&#039; (15 foot cone; conditions depending on HD)&lt;br /&gt;
:* &#039;&#039;Shield&#039;&#039; (+4 Shield AC and block magic Missile for 2 minutes)&lt;br /&gt;
:* &#039;&#039;Shocking Grasp&#039;&#039; (2d6 electricity damage on melee touch)&lt;br /&gt;
:* &#039;&#039;Snapdragon Fireworks&#039;&#039; (1d4 Fire and dazzle for 1 round at long range, 2 rounds)&lt;br /&gt;
:* &#039;&#039;Summon Monster I&#039;&#039; (Summon creature for 2 rounds)&lt;br /&gt;
:* &#039;&#039;Thunderstomp&#039;&#039; (Ranged trip attempt at +6 CMB)&lt;br /&gt;
:* &#039;&#039;Touch of Gracelessness&#039;&#039; (1d6+1 Dex damage on touch)&lt;br /&gt;
:* &#039;&#039;Unseen Servant&#039;&#039; (Summon servant for 2 hours)&lt;br /&gt;
: An estate (somewhere out there)&lt;br /&gt;
&lt;br /&gt;
; Combat&lt;br /&gt;
: Initiative +5 (4 Dex + 1 trait)&lt;br /&gt;
: BAB +1 CMB +2 CMD 16&lt;br /&gt;
:* Melee +3 mwk rapier 1d6+1 piercing (18-20/x2)&lt;br /&gt;
:* Ranged spells +5&lt;br /&gt;
&lt;br /&gt;
: Armor Class 16 (+ 4 Dex + 2 armor)&lt;br /&gt;
:* flatfooted 12, touch 14&lt;br /&gt;
: Fortitude +1 (0 class + 1 Con)&lt;br /&gt;
: Reflex +4 (0 class + 4 Dex)&lt;br /&gt;
: Will +2 (3 class - 1 Wis)&lt;br /&gt;
: HP 11 (6+3 class + 2 Con)&lt;br /&gt;
&lt;br /&gt;
===Crew Money===&lt;br /&gt;
15, 500 brightsilvers&lt;br /&gt;
&lt;br /&gt;
== The Realm ==&lt;br /&gt;
&lt;br /&gt;
[[File:WizardsRealm.png]]&lt;br /&gt;
&lt;br /&gt;
“The Realm”:  a temperate  country bounded by mountains and forests.  Ruled from central Palace City by benevolent-ish but stuffy elf and half-elf  Wizards and their knightly Champions. Human and halfling mayors exercise power locally. The Realm recovered  independence after a period of take-over by an alliance of Pirates, necromancers and Tusk warbands (the Pirate Conquest). The Champions can land a powerful band of knights (Champions) and Wizards by airboat at short notice,  But they requite local militia nd wandering bands of Guild mercenaries to deal with lower level threats. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dwarves work brightsilver mines, the precious commodity on which its economy depends.  Brightsilver pennies are the local currency. The Yeoman caste of humans and halflings are encouraged to worship at the Temple of Seven Angels, a LG local religion with humbly attired priests.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The adventure started place at an isolated village in the Deepwood province. Skyboats seldom land here and the land still suffers with threats left over from the Pirate Conquest:  undead, Tusks and  monsters common to the world&#039;s wilds.&lt;br /&gt;
&lt;br /&gt;
== Story so far ==&lt;br /&gt;
&lt;br /&gt;
The party has traveled to Deepwood town, there commissioned to go to the village of Threeangels where two previous parties had gone missing. The party realise that the local priest , a converted necromancer , has returned to his old ways and has been requesting Guild parties so as to murder them and build superior undead.&lt;br /&gt;
&lt;br /&gt;
The present party has cleared a local graveyard of undead, then made a terrible failed raid on the castle where the priest-necromancer is ensconced.   Now the necromancer has counter-attacked, sending his undead minions and tusks (hobgoblin-like humanoids...what is it with me and the repurposed humanoids? ) against the well-defended village. This time it’s the necromancer who’s screwed up as he’s lost about 70 minions and is in flight, pursued by Yuck (tusk Scout) and Dasten (Opener).&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
&lt;br /&gt;
=== Guilds ===&lt;br /&gt;
&lt;br /&gt;
We only have two known Guilds at present - the generalist Slayers and the specialist Ghostkillers. If Yona is a member of the Last Men Standing, she is a Slayer guild member, with the role of Trickster.  The role names appear to be the same across bands. The present party are Ghostkillers, but have already been joined by another member of the Last Men Standing, Dasten the Opener.&lt;br /&gt;
&lt;br /&gt;
=== The Colour Bands ===&lt;br /&gt;
&lt;br /&gt;
The oldest, usually high-level (5-6 in this setting) Guild bands have long histories that stretch back to beginning of Guild history. Many are named simply after colours; Red, Blue, etc. &lt;br /&gt;
&lt;br /&gt;
=== Religions of the Conquest ===&lt;br /&gt;
During the Pirate Conquest, the pirates’ necromancer allies set up variations of their religion (the safer seeming Skull of Morbius and a scary cult, Ecstasy of Horror, closer to their real proclivities). The cults clearly still have adherents, like the false priest, long after the Pirates have been vanquished back to their city.&lt;br /&gt;
&lt;br /&gt;
=== The Magnificent Library ===&lt;br /&gt;
The Magnificent Library stands in the City of Pirates. The Diamond Repository is a restricted chamber that only high-levels  Necromancers’ can enter to consult their most treasured and mighty grimoires.&lt;br /&gt;
&lt;br /&gt;
=== Guild Axe ===&lt;br /&gt;
&lt;br /&gt;
An Exotic Weapon frequently wielded by Guild Metals. It has two heads and a spike -a Guild fighter can spin or turn the thing so as to be expertly able to deliver either  Bludgeon (damage d6), Slash (damage d8) or Puncture (damage d6) as needed. The Gravediggers&#039; Metal, Frost, has expertise in such a weapon.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
&lt;br /&gt;
As in older versions of D&amp;amp;D each of the six character levels has a name, depending on profession. In-world these labels are wielded as guesstimates of a Guilder’s experience and power.&lt;br /&gt;
&lt;br /&gt;
[[File:Elena_di_Gorizia.jpg |right |170px]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; width: 550px; height: 200px;&amp;quot;&lt;br /&gt;
|+ METAL PROGRESS&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Guild Title&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| Rook || May lose this &#039;newb&#039; title even during L1 &lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Swinger || &lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Guild Axe || Undertakes Guild training; recognised by any Guild band&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Champion||  &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| Destroyer || Often poached at this level by Colour bands&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| Axe Saint || Famous/notorious even among Yeoman class peasantry&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Bastian Dargan.jpg|right |150px]]     &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; width: 550px; height: 200px;&amp;quot;&lt;br /&gt;
|+ OPENER PROGRESS&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Guild Title&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| Punk || May lose this &#039;newb&#039; title even during L1 &lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Sneak|| &lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Guild Opener || Undertakes Guild training; recognised by any Guild band; may receive special items &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Assassin||  &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| Shadow || &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| Ghost || These are rare; Assassins/Shadows tend to disappear on lone spy or assassination missions&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Heleno.jpg|right |200px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; width: 550px; height: 200px;&amp;quot;&lt;br /&gt;
|+ SCOUT PROGRESS&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Guild Title&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| Dude || May lose this &#039;newb&#039; title even during L1 &lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Guide|| &lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Guild Scout || Undertakes Guild training; recognised by any Guild band; may receive special items &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Master Tracker||  &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| Ranger || Joins a distinctive lodge-carries out elite initiation with other Scouts&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| Green (or Delver) King || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Garro_Marcado.jpg|right |300px]]   &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; width: 550px; height: 200px;&amp;quot;&lt;br /&gt;
|+ DEADMAN PROGRESS&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Guild Title&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| Novice || May lose this &#039;newb&#039; title even during L1 &lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Mumbler|| &lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Guild Deadman || Undertakes Guild training; recognised by any Guild band; may receive special items &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Exorcist||  Many Deadmen of this rank are invited to join the Angel church&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| &#039;Bishop&#039; || A fatuous title since the Deadman operating at this level has turned down offers of ordination; often they are hard-bitten bounty hunters&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| &#039;Cardinal&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Liahana_Rhys.jpg |right |400px]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; width: 550px; height: 200px;&amp;quot;&lt;br /&gt;
|+ SPARKY PROGRESS&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Guild Title&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| Apprentice || May lose this &#039;newb&#039; title even during L1 &lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Lantern|| So -called as they tend to be most useful in functional magic (like light spells)&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Guild Sparky || Undertakes Guild training; recognised by any Guild band; may receive special items &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Wizard/ Wiz||  &#039;Wiz&#039; in non-Guild company as ruling class Wizards find the association insulting&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
|  Arch-Wiz||  &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| Guild Magus || Guilds often alot such high ranking Sparkies a tower or manse&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Rittangal.jpg|right |200px]]       &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; width: 550px; height: 200px;&amp;quot;&lt;br /&gt;
|+ BERSERK PROGRESS&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Guild Title&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| Kwop (&#039;Lad&#039;) || May lose this &#039;newb&#039; title even during L1 &lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Crazy|| &lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Guild Berserk || Undertakes Guild training; recognised by any Guild band; may receive special items &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Zog-Tak  ||  (&#039;Ogre Slayer&#039; in Tusk)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
|  Zog-Ka||  (&#039;Giant Slayer&#039; in Tusk)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
|  Zog Zog|| (&#039;All Slayer&#039; in Tusk)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Trazidun_Dente_de_Ouro.jpg|right |400px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; width: 550px; height: 200px;&amp;quot;&lt;br /&gt;
|+ TRICKSTER PROGRESS&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Guild Title&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| Busker || Main perceived function at lowest levels is to create goodwill among populations&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Minstrel|| &lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Guild Trickster || Undertakes Guild training; recognised by any Guild band; may receive special items &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Troubador||  &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| Bard||   Can become embroiled in Champion/ Wizard court matters, especially if elven-blooded&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
|  Wonder Worker ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Methrammar.jpg|right |250px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; width: 550px; height: 200px;&amp;quot;&lt;br /&gt;
|+ CHAMPION PROGRESS&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Guild Title&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| Page || &lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Squire  || often attached to a Knighted Champion, performs vigil to become knighted&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Champion Knight Errant  || May spend time wandering on horse or foot&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Order of the Clouds  ||  flying Eagle Boat fighter&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| Order of the Silver Dragon || Flying Eagle Boat Officer&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| Order of the  Angels  || Palace Commander; XP Advancement switches to &#039;slow&#039; hereafter but further advancement is possible due to elven longevity &lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| Paladin  || Long-lived elves only tend to attain this or higher levels &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Morbius.jpg|right |250px]]   &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left; width: 550px; height: 200px;&amp;quot;&lt;br /&gt;
|+ WIZARD PROGRESS&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Guild Title&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| Junior Apprentice || &lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Senior Apprentice  || often a helpmate of a more senior Wizard&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Wizard, First to Sixth Degrees  || May undertake a  travelling, journeyman period &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Wizard , Seventh Degree  ||  May serve on flying boats as a battle caster&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| High Wizard || &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| Grand High Wizard  || Sits on the Grand Council; XP Advancement switches to &#039;slow&#039; hereafter but further advancement is possible due to elven longevity &lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| Arch-Wizard || Long-lived elves only tend to attain this or higher levels &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Estate Management ==&lt;br /&gt;
&lt;br /&gt;
Income from the estate depends on the level of management/investment:&lt;br /&gt;
* Village government: 3d6*100 bs/year (gifts from peasants who are otherwise left on their own, Ben Shapiro style)&lt;br /&gt;
* Absentee landlord: (2d6-7)*1,000 bs/year. (peasants are placed under their old obligations, no real services provided; land must be made mostly safe)&lt;br /&gt;
* Stewardship: (4d6-7)*1,000 bs/year. (old obligations; capable steward in place, 1,000/yr spent on services; land completely safe)&lt;br /&gt;
* Benevolent governance: (5d6-7)*1,000 bs/year. (lighter than old obligations; v capable lord or steward in place, 7,000/yr spent on services; note that returns are diminishing)&lt;br /&gt;
&lt;br /&gt;
GM&#039;ll allow a re-roll each year if there is a halfling steward in place with a twee name.&lt;br /&gt;
&lt;br /&gt;
[[File:GreenStarMap.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://mikeschley.com/isometric-cutaway-maps A cutaway map of the Keep]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We are anxious to have an incumbent installed. The village of Crossriver is attached, halflings and humans, unusually. It&#039;s here, at number #4 in the SW of the estate. And a smaller halfling hamlet at #2, here, by the pond there. As much as they may have enjoyed not doing Manor Service - 60 days&#039; work a year was the old tax- they will be finding it hard without protection in these wild times.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not sure what the other numbers refer to...in fact there are quite a lot of notes missing...very odd.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This map shows the keep. A fine Great Hall, I think you&#039;ll agree. And very safe on that little island. Now I understand that 15 thousand brightsilvers is a lot of coin for a young group of Guilders such as yourself. So we won&#039;t ask for the money now. Take a month or so to look around. Any loot or treasure recovered has a 20% Wizards tax on it, since you will not be under Guild licence. Please remember that the Wizards do like to scry concerning matters of silver.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If you do take it, I would reinstate the old labour tax, or money in lieu, so that the estate is self-sustaining, maybe even profitable. But show some good of your presence as soon as you can. Kill the odd ogre-helps to keep folks happy. And we halflings do like a nice festival, just a tip.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Leanna_Spark.jpg&amp;diff=355982</id>
		<title>File:Leanna Spark.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Leanna_Spark.jpg&amp;diff=355982"/>
		<updated>2019-03-15T08:23:18Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Main_Page&amp;diff=340502</id>
		<title>Wind Colored Magical Girls:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Main_Page&amp;diff=340502"/>
		<updated>2018-07-03T22:51:30Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== PC&#039;s ==&lt;br /&gt;
* [[User:Aikireikinu#Hanagawa_Yuu|Hanagawa Yuu/Shining Scarlet Meteor Yuu]] (Aikirekinu)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Midorikawa Eri|Midorikawa Eri/Final Blossom Honey Eri]] (JamieTH)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Misugi Haruka|Misugi Haruka/Eternal Starlight Valkyrie Haruka]] (rbingham2000)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Mizuno Ami/ Lovely Dream Child Ami|Mizuno Ami/ Lovely Dream Child Ami]] (Muskrat)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Shirayuki_Hikari/_Holy_Crusader_Heavenly_Hikari|Shirayuki Hikari/ Holy Crusader Heavenly Hikari]] (Saint_of_Ravens)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Matsubara_Setsuna/Ultimate_Fearless_Correction|Matsubara Setsuna/Ultimate Fearless Corrector Setsuna]] (Darad Zhall)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Onigawa_Aino|Onigawa Aino/Arcane Cherub Eldritch Aino]] (ChairKicker)&lt;br /&gt;
[https://docs.google.com/drawings/d/163SXX_SMfD3PUeg2VL7fNiBlol31pt_G2SqVjqjNF_k/edit Relationships]&lt;br /&gt;
&lt;br /&gt;
==Combat and Resource Tracker==&lt;br /&gt;
===Players===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Resolve&lt;br /&gt;
!A/D/S&lt;br /&gt;
!Overcharge&lt;br /&gt;
!Status Effects&lt;br /&gt;
!Round Powers&lt;br /&gt;
!Scene Powers&lt;br /&gt;
!Episode Powers&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top”|Hanagawa Yuu&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|21/21&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|6F/6H/6M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|0F/0H/0M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Reflector 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Defensive Switch 2/2&lt;br /&gt;
*Fight for Friends 2/2&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Midorikawa Eri&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|18/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|9M/3F/8H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|3M/0F/0H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Power Dampening 1/1&lt;br /&gt;
*Inflict 1/1&lt;br /&gt;
*Healing Magic 2/2&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Misugi Haruka&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|18/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|8H/6F/5M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|2H/0F/2M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Hex 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 2/3&lt;br /&gt;
*Teleport 1/1&lt;br /&gt;
*Fight for Friends 2/2&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 1/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Mizuno Ami&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|18/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|6F/5M/8H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|0F/0M/0H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Power Dampening 1/1&lt;br /&gt;
*Healing Magic 2/2&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Shirayuki Hikari&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|17/21&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|7F/7M/4H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|3F/1M/1H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Hex 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Hate the World 2/2&lt;br /&gt;
*Inflict 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Matsubara Setsuna&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|17/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|10F/5M/5H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|0F/0M/1H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 2/3&lt;br /&gt;
*Empower 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 1/2&lt;br /&gt;
*Regeneration 0/1&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Onigawa Aino&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|18/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|8F/6M/5H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|4F/0M/0H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Link to Eri&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Hex 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Inflict 0/1&lt;br /&gt;
*Amplify Magic 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Battlefield Map===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039; - Flower Garden || - -&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039; - Elysium || - -&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039; - Purgatory || - -&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039; - Hades || ---&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;5&#039;&#039;&#039; - Abyss || ---&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NPC&#039;s ==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hiro Onigasawa&#039;&#039;&#039;: &#039;&#039;Aino&#039;s&#039;&#039; paternal grandfather. Has been stuck in hospital for a while, old age having done no favor to his health. His wife is still alive, but suffers from Alzheimer, and he therefore cherishes any interaction with his family as possible. His son and daughter-in-law hardly visit him since their conjugal issues, but Aino sees him regularly. He is a fountain of wisdom to her, and though she doesn&#039;t get all his stories about cars and travelling the world, she enjoys them while she can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Midorikawa Kaori&#039;&#039;&#039;: &#039;&#039;Eri&#039;s&#039;&#039; 14-year-old sister, student in the Junior High division of WCCPA and the member of literature club. Eri would do anything to protect her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kogoshisasorikai Yakuza&#039;&#039;&#039;: These are the people &#039;&#039;Ami&#039;&#039; grew up with, her aunts and uncles and cousins, and she cares about them. But she know realizes that, while they were always kind to her, they do awful things to other people. She hopes now that she&#039;s a magical girl she&#039;ll be able to find a way to redeem them (though she&#039;s reserving her wish for bringing her parents back from the dead).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kino Ryuichi&#039;&#039;&#039;: A loan shark for the Kogoshisasorikai Yakuza and &#039;&#039;Ami&#039;s&#039;&#039; cousin. Ryuichi is an ambitious and clever young perfectionist who is fiercly loyal to the yakuza. He cares deeply about his family and dreams of rising up in the ranks. He is the one responsible for manipulating &#039;&#039;Setsuna&#039;s&#039;&#039; Dad into signing the loan that indebted the family to the yakuza, giving them free reign to torment and abuse the Matsubaras. Setsuna is hunting him to make him pay for hurting her family.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shirayuki Kana&#039;&#039;&#039;: &#039;&#039;Hikari&#039;s&#039;&#039; mother had as such has the same raven hair and blue eyes. Hikari and her mother love ach other a great deal, however the obvious secret keeping about what happened to her dad and what he did has left them in a somewhat awkward place. This secrecy is putting some pressure on a bond that should theoretically be her strongest. Kana may appear to be cold, inside she&#039;s a very kind woman. Despite trying to hide it, she&#039;s also a fan of trashy romance novels.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misugi Shizuo&#039;&#039;&#039; Shizuo is &#039;&#039;Haruka&#039;s&#039;&#039; father. He works at a steakhouse as one of the chefs, and has a particular love for teppanyaki. Before Stevitts came to her, Haruka had an interest in following in her father&#039;s footsteps, and even now, she knows how to cook a mean teriyaki. While Haruka loves her father dearly, both of them miss her mother badly, and it doesn&#039;t help that Haruka has two secrets to keep in the form of both her and her mother being Mahou Shoujo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kei and Futaba Hanagawa&#039;&#039;&#039;: &#039;&#039;Yuu&#039;s&#039;&#039; family. She loves them both very much, and they love their little Hero! She hasn&#039;t told them she&#039;s a magical girl, and doesn&#039;t like hiding it from them. She&#039;ll probably tell them eventually. She knows they&#039;d be proud of her! Her father, Kei is a typical middle management salaryman, and her mother, Futaba works part time at the Ohanaya Flower Shop, and volunteers once a week at the Blooming Flowers Orphanage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kenta and Yuko Matsubara&#039;&#039;&#039;: &#039;&#039;Setsuna&#039;s&#039;&#039; parents who run a secondhand store in the Sakanaya Shopping District specializing in used electronics. Kenta is a kind man who wears his heart on his sleeve and always tries to see the best in people. He is very handy with electronics and is responsible for making sure their store&#039;s wares are in working order. Yuko is a sharp, serious, but caring woman who handles the buisness finances and inventory. She wishes Setsuna would focus more on her education and start planning for her future.  The family never had much money to go around, only making just enough to get by and live a somewhat comfortable life. But around the time Setsuna entered High School the family was faced with a dire financial crisis and was in danger of losing everything. It was in this desperate moment that Kenta was approached by a man who seemed sympathetic to the family’s plight and offered Kenta a generous loan.  This was all an act as the man was really a Yakuza loan shark who smelled blood in the water, and the loan he offered turned out to be anything but generous. Now the family is heavily in debt to the Yakuza due to outrageous interest payments, forcing all of them to take on extra work to keep up with the payments and avoid sinking too deep into poverty. However, this adversity has only brought them closer together as they all try to support each other through these hard times. They do not know about Setsuna&#039;s double life as a magical girl.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stevitss the Tsukaima&#039;&#039;&#039;: Stevitts looks like a medium sized dog made of shadows with a beard plus a color-shifting gem in her forehead. She can travel in shadows and read the hearts of people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amano Mika and Amano Ayumi&#039;&#039;&#039;: Amano Mika is &#039;&#039;Haruka&#039;s&#039;&#039; best friend in the astronomy club. Mika and Haruka love tracking constellations and observing the movements of the sun and the moon. Mika&#039;s little sister, Ayumi, is in middle school, and often comes to see her big sister after class.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mikoze Yui&#039;&#039;&#039;: 16 year old High School girl. Yuu&#039;s best friend since elementary school. They&#039;re in different classes but often eat lunch together. She&#039;s in the Volunteer Club. Yui has long black hair in a hime cut and tsurime eyes. She&#039;s outwardly a model student, but she has a mischievous streak and likes to cause minor trouble for the arogant, deceitful, or mean. She was drawn to Yuu&#039;s forthright and honest nature, and heroic behavior toward bullies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asakura Akira&#039;&#039;&#039;: A police detective, &#039;&#039;Eri&#039;s&#039;&#039; father&#039;s partner and something like a family friend. Occasionally drops by to make sure Eri and Kaori are fine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WCCPA Gymnastics Club&#039;&#039;&#039;: &#039;&#039;Eri&#039;&#039; was a club&#039;s member, and showed a lot of promise; now, though, the just doesn&#039;t have anywhere near enough time... she remains friendly with the rest of the girls in the club, though.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uehara Takuma&#039;&#039;&#039;: &#039;&#039;Hikari&#039;s&#039;&#039; classmate and head of the Occult Club. A very cheerfull person and a complete genki guy who doesn&#039;t let any challenge get in the way. Got a reputation for being a weirdo at college. Recognized by his black hair with a purple streak in it. Has a robe that makes him look like a wizard. He&#039;s known for carring around books(mostly about occult stuff) and he usually spends a lot of time at the library. Weirdly enough, a fan of shoujo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hayasaka Kumiko&#039;&#039;&#039;: &#039;&#039;Hikari&#039;s&#039;&#039; underclassman who sees some of her upperclassmen as her sempais. She is rather shy, meek and demure, which is worsened by the fact that she&#039;s a frequent target of bullying. Someone implanted an Oblivion Seed in her that caused her to transform into a violent Youma that tried to attack and torment everyone who bullied her. Her rampage was stopped thanks to the Mahou Shoujo and the Seed was removed from her body, returning her back to normal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kyusaku&#039;&#039;&#039;: Kyusaku-sensei, the history teacher. She&#039;s so far the only teacher who&#039;s concerned about the amount of effort &#039;&#039;Aino&#039;&#039; is pouring in to get validation from adults, and regularly advises her student to take it easy and get more rest. Maybe she actively suspects there&#039;s a problem at home, but &#039;&#039;Aino&#039;&#039; hasn&#039;t told her anything about it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kurosawa Yukari&#039;&#039;&#039;: Kurosawa Yukari is the PE teacher. She&#039;s friendly and approachable. She&#039;s also a closeted hero otakau, which &#039;&#039;Yuu&#039;&#039; discovered one day, and the two the them bonded over their shared love of heroes. Sometimes the two of them will go to live hero shows together (Kurosawa-sensei incognito). She&#039;s looks like a complete tomboy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nonohara Sakura&#039;&#039;&#039;: Nonohara-sensei is a one of &#039;&#039;Ami&#039;s&#039;&#039; teachers, a stern, proper, older woman and a bit of a disciplinarian, but also very caring about her students. Her own children and grandchildren have moved her away, leaving her somewhat lonely. Ever since Ami&#039;s parents have died, Nonohara-sensei has taken Ami under her wing, taking her out shopping with her or to the movies on weekends. Though Ami does not know it, Nonohara-sensei is contemplating applying to adopt Ami. Ami is simply happy to have an adult who has the time to invest in a relationship with her in a way the busy orphanage staff don&#039;t. Nonohara-sensei is aware that Ami&#039;s parents were yakuza--she&#039;s dug around a bit, looking into the girl&#039;s background as she contemplates adopting her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grace Nakamura&#039;&#039;&#039;: Grace Nakamura is &#039;&#039;Haruka&#039;s&#039;&#039; science teacher and one of her favorite ones in her class. Things are never boring when class is in session, and she&#039;s one of the few bright spots in what would normally be a dreary or boring day. She&#039;s also the faculty advisor to the Astronomy Club, which is another big plus in her book. On a personal note, she&#039;s also one of the few teachers that will sit down and listen to her when she talks about problems, though Haruka is always careful to leave the magical stuff out when she talks about them, as she knows that no one other than someone initiated into the magical world would even know about such things. Unlike most people in WCCPA, Grace uses a western name, and so uses the western naming order. She goes by either Nakamura-sensei (for most people) and Grace-sensei (for those who she&#039;s particularly close to).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miyata Nanami&#039;&#039;&#039;: &#039;&#039;Setsuna&#039;s&#039;&#039; trendy and social media addicted childhood friend and member of the Student Council. Nanami is a boisterous and outgoing young girl that loves being the center of attention. Despite her childish and immature nature she actually has big plans for her future and dreams of attending medical school. As they entered high school they have had much less time to spend with each other; with Nanami becoming more involved with Clubs and school events while Setsuna had to to start working to help her parents. They’re still just as close as when they were kids though, and Nanami even saved up enough to buy the two of them matching phones so they can always stay in touch. When the two have time to hang out they like to sit around and read manga while Nanami fills Setsuna in on the latest school gossip which Setsuna is always too quick to believe. While not terribly exciting Setsuna treasures these moments and wishes they weren’t so rare. Nanami sometimes uses Setsuna as a guinea pig to practice first aid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kazuto Hayashi&#039;&#039;&#039;: A shy and reserved 16 year old high school boy who is a common sight around the shopping district. Hayashi recently moved into town from the country due to his parents getting new jobs. He has had a difficult time adjusting to the city having lived most of his life out in the sticks.  One day while wandering around the shoping district like a lost soul Hayashi accidently bumped into &#039;&#039;Setsuna&#039;&#039; while she was running an errand for one of the stores. When Setsuna learned about his situation she offered to show him around town after work. Since moving to the city Hayashi has started to really get into gaming. He stops by the second store run by the Matsubaras frequently to look for deals on old games, and to visit Setsuna if she happens to be minding the store. On those days if work is slow they’ll hook up an old TV and play games to pass the time. Setsuna looks forward to his visits and enjoys his enthusiasm when it comes to his newfound hobby.&lt;br /&gt;
&lt;br /&gt;
===Youma===&lt;br /&gt;
&#039;&#039;&#039;Vidar&#039;&#039;&#039;: A youma that formed from the Oblivion Seed in Kumiko’s heart that took the form of a robed judge with blood soaked wings and wielded a massive gavel which it used to judge and punish the students at school. Ami, Yuu, and Aino entered Kumiko’s mind and helped seperate her from the Youma allowing the others to destroy it in Episide 1. Ami claimed its Oblivion Seed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Surtr&#039;&#039;&#039;: A youma resembling a tall robed human engulfed in flames accompanied by several burning sprite-like creatures that has been haunting Yui’s dreams. Ami brought Yuu, Haruka, and Setsuna into her dreams to deal with it once and for all. Was destroyed in Episode 2 when Setsuna briefly lost control of her power. Setsuna claimed its Oblivion Seed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JotunBlut&#039;&#039;&#039;: A youma that looks like a bride covered in blood. It is attacking the police escort outside Yuu&#039;s apartment.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wind Colored College Preparatory Academy&#039;&#039;&#039;: An escalator school that the Mahou Shoujo and many of their friends attend.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blooming Flowers Orphanage&#039;&#039;&#039;: The orphanage where &#039;&#039;Ami&#039;&#039; lives and now considers her home. She has become emotionally close both to the other children and some of the staff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sakanaya Shopping District&#039;&#039;&#039;: A small, one block, old fashioned shopping district, with a number of small shops, second hand stores, a ramen stand, and a fish market. &#039;&#039;Yuu&#039;&#039; works part time here when she needs money, or otherwise helps out in various ways, making her a friend of the various shopkeepers; &#039;&#039;Eri&#039;&#039; also works part-time, occasionally. &#039;&#039;Setsuna&#039;&#039; works here frequently to help her parents make ends meet and watches the second hand store when needed.&lt;br /&gt;
&lt;br /&gt;
== MISC ==&lt;br /&gt;
OOC Thread: https://forum.rpg.net/showthread.php?823654-Magical-Burst-4-Wind-Colored-Magical-Girls&amp;amp;p=21682890#post21682890&lt;br /&gt;
&lt;br /&gt;
IC Thread: https://forum.rpg.net/showthread.php?823716-Magical-Burst-4-Wind-Colored-Magical-Girls&amp;amp;p=21685130#post21685130&lt;br /&gt;
&lt;br /&gt;
Recruitment Thread: https://forum.rpg.net/showthread.php?822458-Interest-Recruitment-Dark-Magical-Girls-using-Magical-Burst&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Midorikawa_Eri&amp;diff=340501</id>
		<title>Wind Colored Magical Girls:Midorikawa Eri</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Midorikawa_Eri&amp;diff=340501"/>
		<updated>2018-07-03T22:50:41Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A character in the [[Wind_Colored_Magical_Girls:Main_Page|Wind Colored Magical Girls]] game, run by Jeremy Kopczynski with the Magical Burst 4th Draft&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Midorikawa Eri&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Name:&#039;&#039;&#039; Final Blossom Honey Eri&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Girl type:&#039;&#039;&#039; Big Sister&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What convinced you to make a pact?:&#039;&#039;&#039; I want to be just like the girl I look up to!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What is your wish?:&#039;&#039;&#039; I wish my father was alive again&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Element:&#039;&#039;&#039; Cloth/fabric&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Weapon:&#039;&#039;&#039; Ribbons&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Power:&#039;&#039;&#039; Wardrobe Change: This whimsical magical power lets you change your clothes to pretty much anything you can imagine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Costume:&#039;&#039;&#039; Frilly dress, Violet and white, with ribbons. Lots of ribbons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Priestess&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crisis:&#039;&#039;&#039; One of my parents just vanished, and now the family is in trouble&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Magical===&lt;br /&gt;
*&#039;&#039;&#039;Heart&#039;&#039;&#039; (Support) 8, &#039;&#039;&#039;OC&#039;&#039;&#039; 0&lt;br /&gt;
*&#039;&#039;&#039;Fury&#039;&#039;&#039; (Defense) 3, &#039;&#039;&#039;OC&#039;&#039;&#039; 0&lt;br /&gt;
*&#039;&#039;&#039;Magic&#039;&#039;&#039; (Attack) 9, &#039;&#039;&#039;OC&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
===Mundane===&lt;br /&gt;
*&#039;&#039;&#039;Charm&#039;&#039;&#039; 6&lt;br /&gt;
*&#039;&#039;&#039;Insight&#039;&#039;&#039; 3&lt;br /&gt;
*&#039;&#039;&#039;Tenacity&#039;&#039;&#039; 5&lt;br /&gt;
===Resolve===&lt;br /&gt;
18/18&lt;br /&gt;
===Talents===&lt;br /&gt;
&#039;&#039;&#039;Boost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Free Action, 3/Scene, 1 Overcharge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When making a magical challenge, you can take 1 Overcharge on the magical attribute you’re using for the challenge to roll an additional die and add it to your result. This die will give you another die and another point of Overcharge if it rolls a 6 as usual, and if you use it for an attack it gives +2 to the attack’s damage as usual.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recover&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;2/Episode&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While out of combat, a magical girl can use this to regain 1d6+2 Resolve.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Link&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minor Action&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Create a link between two enemies or two allies within a range of 0-2, which can include yourself. You must designate a primary and secondary target for the link when you create it. Any time any effect (damage, status effects, healing, talent effects,&lt;br /&gt;
etc.) affects the primary target, you may choose to give the secondary target a copy of the same effect as a free action. A link&lt;br /&gt;
will end at the end of the scene, or when you create a different link.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Dampening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Free Action, 1/Scene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If once of the dice on a magical action comes up a 1, you can remove 1 point of Overcharge from an ally.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Free Action, 1 Overcharge (Attack), 1/Scene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use this after making a successful basic attack. Apply the Bound, Bleeding, or Stunned status to the target of that attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Safe Place&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Major Action&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One willing ally moves to the same position where you are.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Healing Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minor Action, 2/Scene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You or one ally within a range of 0-2 regains 1d6+4 Resolve.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
*&#039;&#039;&#039;Level 3: Midorikawa Kaori&#039;&#039;&#039;, little sister, age 14, student in the Junior High division of WCCPA&lt;br /&gt;
*&#039;&#039;&#039;Level 2: [[User:Aikireikinu#Hanagawa_Yuu|Hanagawa Yuu]]&#039;&#039;&#039;, fellow Magical Girl and Eri&#039;s source of motivation&lt;br /&gt;
*&#039;&#039;&#039;Level 2: Mizuno Ami&#039;&#039;&#039;, fellow Magical Girl and surrogate little sister&lt;br /&gt;
*&#039;&#039;&#039;Level 2: Onigawa Aino&#039;&#039;&#039;, fellow Magical Girl and surrogate little sister&lt;br /&gt;
*&#039;&#039;&#039;Level 2: Asakura Akira&#039;&#039;&#039;, police detective, Dad&#039;s former friend&lt;br /&gt;
*&#039;&#039;&#039;Level 1: [[Wind_Colored_Magical_Girls:Misugi_Haruka|Misugi Haruka]]&#039;&#039;&#039;, fellow Magical Girl&lt;br /&gt;
*&#039;&#039;&#039;Level 1: Shirayuki Hikari&#039;&#039;&#039;, fellow Magical Girl&lt;br /&gt;
*&#039;&#039;&#039;Level 1: WCCPA Rhythmic Gymnastics club&#039;&#039;&#039;, former teammates&lt;br /&gt;
*&#039;&#039;&#039;Level 1: Sakanaya Shopping District&#039;&#039;&#039;, part-time workplace&lt;br /&gt;
&lt;br /&gt;
==Advances==&lt;br /&gt;
*+1 to Heart&lt;br /&gt;
*+1 to Magic&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Main_Page&amp;diff=340016</id>
		<title>Wind Colored Magical Girls:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Main_Page&amp;diff=340016"/>
		<updated>2018-06-26T11:32:43Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* Players */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== PC&#039;s ==&lt;br /&gt;
* [[User:Aikireikinu#Hanagawa_Yuu|Hanagawa Yuu/Shining Scarlet Meteor Yuu]] (Aikirekinu)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Midorikawa Eri|Midorikawa Eri/Final Blossom Honey Eri]] (JamieTH)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Misugi Haruka|Misugi Haruka/Eternal Starlight Valkyrie Haruka]] (rbingham2000)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Mizuno Ami/ Lovely Dream Child Ami|Mizuno Ami/ Lovely Dream Child Ami]] (Muskrat)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Shirayuki_Hikari/_Holy_Crusader_Heavenly_Hikari|Shirayuki Hikari/ Holy Crusader Heavenly Hikari]] (Saint_of_Ravens)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Matsubara_Setsuna/Ultimate_Fearless_Correction|Matsubara Setsuna/Ultimate Fearless Corrector Setsuna]] (Darad Zhall)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Onigawa_Aino|Onigawa Aino/Arcane Cherub Eldritch Aino]] (ChairKicker)&lt;br /&gt;
[https://docs.google.com/drawings/d/163SXX_SMfD3PUeg2VL7fNiBlol31pt_G2SqVjqjNF_k/edit Relationships]&lt;br /&gt;
&lt;br /&gt;
==Combat and Resource Tracker==&lt;br /&gt;
===Players===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Resolve&lt;br /&gt;
!A/D/S&lt;br /&gt;
!Overcharge&lt;br /&gt;
!Status Effects&lt;br /&gt;
!Round Powers&lt;br /&gt;
!Scene Powers&lt;br /&gt;
!Episode Powers&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top”|Hanagawa Yuu&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|19/21&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|6F/6H/6M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|0F/0H/3M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Reflector 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Defensive Switch 2/2&lt;br /&gt;
*Fight for Friends 2/2&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Midorikawa Eri&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|10/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|8M/3F/8H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|3M/0F/5H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Power Dampening 1/1&lt;br /&gt;
*Inflict 1/1&lt;br /&gt;
*Healing Magic 2/2&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Misugi Haruka&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|18/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|8H/6F/5M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|2H/0F/2M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Hex 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 2/3&lt;br /&gt;
*Teleport 1/1&lt;br /&gt;
*Fight for Friends 2/2&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 1/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Mizuno Ami&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|18/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|6F/5M/8H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|0F/0M/0H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Power Dampening 1/1&lt;br /&gt;
*Healing Magic 2/2&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Shirayuki Hikari&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|17/21&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|7F/7M/4H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|3F/1M/1H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Hex 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Hate the World 2/2&lt;br /&gt;
*Inflict 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Matsubara Setsuna&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|17/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|9F/5M/5H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|0F/0M/1H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 2/3&lt;br /&gt;
*Empower 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 1/2&lt;br /&gt;
*Regeneration 0/1&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Onigawa Aino&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|18/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|8F/6M/5H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|4F/0M/0H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Link to Eri&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Hex 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Inflict 0/1&lt;br /&gt;
*Amplify Magic 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Battlefield Map===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039; - Flower Garden || Eri&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039; - Elysium || Aino, Hikari, JotunBlut&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039; - Purgatory || - -&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039; - Hades || ---&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;5&#039;&#039;&#039; - Abyss || ---&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NPC&#039;s ==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hiro Onigasawa&#039;&#039;&#039;: &#039;&#039;Aino&#039;s&#039;&#039; paternal grandfather. Has been stuck in hospital for a while, old age having done no favor to his health. His wife is still alive, but suffers from Alzheimer, and he therefore cherishes any interaction with his family as possible. His son and daughter-in-law hardly visit him since their conjugal issues, but Aino sees him regularly. He is a fountain of wisdom to her, and though she doesn&#039;t get all his stories about cars and travelling the world, she enjoys them while she can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Midorikawa Kaori&#039;&#039;&#039;: &#039;&#039;Eri&#039;s&#039;&#039; 14-year-old sister, student in the Junior High division of WCCPA and the member of literature club. Eri would do anything to protect her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kogoshisasorikai Yakuza&#039;&#039;&#039;: These are the people &#039;&#039;Ami&#039;&#039; grew up with, her aunts and uncles and cousins, and she cares about them. But she know realizes that, while they were always kind to her, they do awful things to other people. She hopes now that she&#039;s a magical girl she&#039;ll be able to find a way to redeem them (though she&#039;s reserving her wish for bringing her parents back from the dead).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kino Ryuichi&#039;&#039;&#039;: A loan shark for the Kogoshisasorikai Yakuza and &#039;&#039;Ami&#039;s&#039;&#039; cousin. Ryuichi is an ambitious and clever young perfectionist who is fiercly loyal to the yakuza. He cares deeply about his family and dreams of rising up in the ranks. He is the one responsible for manipulating &#039;&#039;Setsuna&#039;s&#039;&#039; Dad into signing the loan that indebted the family to the yakuza, giving them free reign to torment and abuse the Matsubaras. Setsuna is hunting him to make him pay for hurting her family.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shirayuki Kana&#039;&#039;&#039;: &#039;&#039;Hikari&#039;s&#039;&#039; mother had as such has the same raven hair and blue eyes. Hikari and her mother love ach other a great deal, however the obvious secret keeping about what happened to her dad and what he did has left them in a somewhat awkward place. This secrecy is putting some pressure on a bond that should theoretically be her strongest. Kana may appear to be cold, inside she&#039;s a very kind woman. Despite trying to hide it, she&#039;s also a fan of trashy romance novels.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misugi Shizuo&#039;&#039;&#039; Shizuo is &#039;&#039;Haruka&#039;s&#039;&#039; father. He works at a steakhouse as one of the chefs, and has a particular love for teppanyaki. Before Stevitts came to her, Haruka had an interest in following in her father&#039;s footsteps, and even now, she knows how to cook a mean teriyaki. While Haruka loves her father dearly, both of them miss her mother badly, and it doesn&#039;t help that Haruka has two secrets to keep in the form of both her and her mother being Mahou Shoujo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kei and Futaba Hanagawa&#039;&#039;&#039;: &#039;&#039;Yuu&#039;s&#039;&#039; family. She loves them both very much, and they love their little Hero! She hasn&#039;t told them she&#039;s a magical girl, and doesn&#039;t like hiding it from them. She&#039;ll probably tell them eventually. She knows they&#039;d be proud of her! Her father, Kei is a typical middle management salaryman, and her mother, Futaba works part time at the Ohanaya Flower Shop, and volunteers once a week at the Blooming Flowers Orphanage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kenta and Yuko Matsubara&#039;&#039;&#039;: &#039;&#039;Setsuna&#039;s&#039;&#039; parents who run a secondhand store in the Sakanaya Shopping District specializing in used electronics. Kenta is a kind man who wears his heart on his sleeve and always tries to see the best in people. He is very handy with electronics and is responsible for making sure their store&#039;s wares are in working order. Yuko is a sharp, serious, but caring woman who handles the buisness finances and inventory. She wishes Setsuna would focus more on her education and start planning for her future.  The family never had much money to go around, only making just enough to get by and live a somewhat comfortable life. But around the time Setsuna entered High School the family was faced with a dire financial crisis and was in danger of losing everything. It was in this desperate moment that Kenta was approached by a man who seemed sympathetic to the family’s plight and offered Kenta a generous loan.  This was all an act as the man was really a Yakuza loan shark who smelled blood in the water, and the loan he offered turned out to be anything but generous. Now the family is heavily in debt to the Yakuza due to outrageous interest payments, forcing all of them to take on extra work to keep up with the payments and avoid sinking too deep into poverty. However, this adversity has only brought them closer together as they all try to support each other through these hard times. They do not know about Setsuna&#039;s double life as a magical girl.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stevitss the Tsukaima&#039;&#039;&#039;: Stevitts looks like a medium sized dog made of shadows with a beard plus a color-shifting gem in her forehead. She can travel in shadows and read the hearts of people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amano Mika and Amano Ayumi&#039;&#039;&#039;: Amano Mika is &#039;&#039;Haruka&#039;s&#039;&#039; best friend in the astronomy club. Mika and Haruka love tracking constellations and observing the movements of the sun and the moon. Mika&#039;s little sister, Ayumi, is in middle school, and often comes to see her big sister after class.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mikoze Yui&#039;&#039;&#039;: 16 year old High School girl. Yuu&#039;s best friend since elementary school. They&#039;re in different classes but often eat lunch together. She&#039;s in the Volunteer Club. Yui has long black hair in a hime cut and tsurime eyes. She&#039;s outwardly a model student, but she has a mischievous streak and likes to cause minor trouble for the arogant, deceitful, or mean. She was drawn to Yuu&#039;s forthright and honest nature, and heroic behavior toward bullies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asakura Akira&#039;&#039;&#039;: A police detective, &#039;&#039;Eri&#039;s&#039;&#039; father&#039;s partner and something like a family friend. Occasionally drops by to make sure Eri and Kaori are fine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WCCPA Gymnastics Club&#039;&#039;&#039;: &#039;&#039;Eri&#039;&#039; was a club&#039;s member, and showed a lot of promise; now, though, the just doesn&#039;t have anywhere near enough time... she remains friendly with the rest of the girls in the club, though.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uehara Takuma&#039;&#039;&#039;: &#039;&#039;Hikari&#039;s&#039;&#039; classmate and head of the Occult Club. A very cheerfull person and a complete genki guy who doesn&#039;t let any challenge get in the way. Got a reputation for being a weirdo at college. Recognized by his black hair with a purple streak in it. Has a robe that makes him look like a wizard. He&#039;s known for carring around books(mostly about occult stuff) and he usually spends a lot of time at the library. Weirdly enough, a fan of shoujo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hayasaka Kumiko&#039;&#039;&#039;: &#039;&#039;Hikari&#039;s&#039;&#039; underclassman who sees some of her upperclassmen as her sempais. She is rather shy, meek and demure, which is worsened by the fact that she&#039;s a frequent target of bullying. Someone implanted an Oblivion Seed in her that caused her to transform into a violent Youma that tried to attack and torment everyone who bullied her. Her rampage was stopped thanks to the Mahou Shoujo and the Seed was removed from her body, returning her back to normal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kyusaku&#039;&#039;&#039;: Kyusaku-sensei, the history teacher. She&#039;s so far the only teacher who&#039;s concerned about the amount of effort &#039;&#039;Aino&#039;&#039; is pouring in to get validation from adults, and regularly advises her student to take it easy and get more rest. Maybe she actively suspects there&#039;s a problem at home, but &#039;&#039;Aino&#039;&#039; hasn&#039;t told her anything about it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kurosawa Yukari&#039;&#039;&#039;: Kurosawa Yukari is the PE teacher. She&#039;s friendly and approachable. She&#039;s also a closeted hero otakau, which &#039;&#039;Yuu&#039;&#039; discovered one day, and the two the them bonded over their shared love of heroes. Sometimes the two of them will go to live hero shows together (Kurosawa-sensei incognito). She&#039;s looks like a complete tomboy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nonohara Sakura&#039;&#039;&#039;: Nonohara-sensei is a one of &#039;&#039;Ami&#039;s&#039;&#039; teachers, a stern, proper, older woman and a bit of a disciplinarian, but also very caring about her students. Her own children and grandchildren have moved her away, leaving her somewhat lonely. Ever since Ami&#039;s parents have died, Nonohara-sensei has taken Ami under her wing, taking her out shopping with her or to the movies on weekends. Though Ami does not know it, Nonohara-sensei is contemplating applying to adopt Ami. Ami is simply happy to have an adult who has the time to invest in a relationship with her in a way the busy orphanage staff don&#039;t. Nonohara-sensei is aware that Ami&#039;s parents were yakuza--she&#039;s dug around a bit, looking into the girl&#039;s background as she contemplates adopting her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grace Nakamura&#039;&#039;&#039;: Grace Nakamura is &#039;&#039;Haruka&#039;s&#039;&#039; science teacher and one of her favorite ones in her class. Things are never boring when class is in session, and she&#039;s one of the few bright spots in what would normally be a dreary or boring day. She&#039;s also the faculty advisor to the Astronomy Club, which is another big plus in her book. On a personal note, she&#039;s also one of the few teachers that will sit down and listen to her when she talks about problems, though Haruka is always careful to leave the magical stuff out when she talks about them, as she knows that no one other than someone initiated into the magical world would even know about such things. Unlike most people in WCCPA, Grace uses a western name, and so uses the western naming order. She goes by either Nakamura-sensei (for most people) and Grace-sensei (for those who she&#039;s particularly close to).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miyata Nanami&#039;&#039;&#039;: &#039;&#039;Setsuna&#039;s&#039;&#039; trendy and social media addicted childhood friend and member of the Student Council. Nanami is a boisterous and outgoing young girl that loves being the center of attention. Despite her childish and immature nature she actually has big plans for her future and dreams of attending medical school. As they entered high school they have had much less time to spend with each other; with Nanami becoming more involved with Clubs and school events while Setsuna had to to start working to help her parents. They’re still just as close as when they were kids though, and Nanami even saved up enough to buy the two of them matching phones so they can always stay in touch. When the two have time to hang out they like to sit around and read manga while Nanami fills Setsuna in on the latest school gossip which Setsuna is always too quick to believe. While not terribly exciting Setsuna treasures these moments and wishes they weren’t so rare. Nanami sometimes uses Setsuna as a guinea pig to practice first aid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kazuto Hayashi&#039;&#039;&#039;: A shy and reserved 16 year old high school boy who is a common sight around the shopping district. Hayashi recently moved into town from the country due to his parents getting new jobs. He has had a difficult time adjusting to the city having lived most of his life out in the sticks.  One day while wandering around the shoping district like a lost soul Hayashi accidently bumped into &#039;&#039;Setsuna&#039;&#039; while she was running an errand for one of the stores. When Setsuna learned about his situation she offered to show him around town after work. Since moving to the city Hayashi has started to really get into gaming. He stops by the second store run by the Matsubaras frequently to look for deals on old games, and to visit Setsuna if she happens to be minding the store. On those days if work is slow they’ll hook up an old TV and play games to pass the time. Setsuna looks forward to his visits and enjoys his enthusiasm when it comes to his newfound hobby.&lt;br /&gt;
&lt;br /&gt;
===Youma===&lt;br /&gt;
&#039;&#039;&#039;Vidar&#039;&#039;&#039;: A youma that formed from the Oblivion Seed in Kumiko’s heart that took the form of a robed judge with blood soaked wings and wielded a massive gavel which it used to judge and punish the students at school. Ami, Yuu, and Aino entered Kumiko’s mind and helped seperate her from the Youma allowing the others to destroy it in Episide 1. Ami claimed its Oblivion Seed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Surtr&#039;&#039;&#039;: A youma resembling a tall robed human engulfed in flames accompanied by several burning sprite-like creatures that has been haunting Yui’s dreams. Ami brought Yuu, Haruka, and Setsuna into her dreams to deal with it once and for all. Was destroyed in Episode 2 when Setsuna briefly lost control of her power. Setsuna claimed its Oblivion Seed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JotunBlut&#039;&#039;&#039;: A youma that looks like a bride covered in blood. It is attacking the police escort outside Yuu&#039;s apartment.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wind Colored College Preparatory Academy&#039;&#039;&#039;: An escalator school that the Mahou Shoujo and many of their friends attend.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blooming Flowers Orphanage&#039;&#039;&#039;: The orphanage where &#039;&#039;Ami&#039;&#039; lives and now considers her home. She has become emotionally close both to the other children and some of the staff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sakanaya Shopping District&#039;&#039;&#039;: A small, one block, old fashioned shopping district, with a number of small shops, second hand stores, a ramen stand, and a fish market. &#039;&#039;Yuu&#039;&#039; works part time here when she needs money, or otherwise helps out in various ways, making her a friend of the various shopkeepers; &#039;&#039;Eri&#039;&#039; also works part-time, occasionally. &#039;&#039;Setsuna&#039;&#039; works here frequently to help her parents make ends meet and watches the second hand store when needed.&lt;br /&gt;
&lt;br /&gt;
== MISC ==&lt;br /&gt;
OOC Thread: https://forum.rpg.net/showthread.php?823654-Magical-Burst-4-Wind-Colored-Magical-Girls&amp;amp;p=21682890#post21682890&lt;br /&gt;
&lt;br /&gt;
IC Thread: https://forum.rpg.net/showthread.php?823716-Magical-Burst-4-Wind-Colored-Magical-Girls&amp;amp;p=21685130#post21685130&lt;br /&gt;
&lt;br /&gt;
Recruitment Thread: https://forum.rpg.net/showthread.php?822458-Interest-Recruitment-Dark-Magical-Girls-using-Magical-Burst&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Main_Page&amp;diff=339651</id>
		<title>Wind Colored Magical Girls:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Main_Page&amp;diff=339651"/>
		<updated>2018-06-16T09:11:29Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== PC&#039;s ==&lt;br /&gt;
* [[User:Aikireikinu#Hanagawa_Yuu|Hanagawa Yuu/Shining Scarlet Meteor Yuu]] (Aikirekinu)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Midorikawa Eri|Midorikawa Eri/Final Blossom Honey Eri]] (JamieTH)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Misugi Haruka|Misugi Haruka/Eternal Starlight Valkyrie Haruka]] (rbingham2000)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Mizuno Ami/ Lovely Dream Child Ami|Mizuno Ami/ Lovely Dream Child Ami]] (Muskrat)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Shirayuki_Hikari/_Holy_Crusader_Heavenly_Hikari|Shirayuki Hikari/ Holy Crusader Heavenly Hikari]] (Saint_of_Ravens)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Matsubara_Setsuna/Ultimate_Fearless_Correction|Matsubara Setsuna/Ultimate Fearless Corrector Setsuna]] (Darad Zhall)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Onigawa_Aino|Onigawa Aino/Arcane Cherub Eldritch Aino]] (ChairKicker)&lt;br /&gt;
[https://docs.google.com/drawings/d/163SXX_SMfD3PUeg2VL7fNiBlol31pt_G2SqVjqjNF_k/edit Relationships]&lt;br /&gt;
&lt;br /&gt;
==Combat and Resource Tracker==&lt;br /&gt;
===Players===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Resolve&lt;br /&gt;
!A/D/S&lt;br /&gt;
!Overcharge&lt;br /&gt;
!Status Effects&lt;br /&gt;
!Round Powers&lt;br /&gt;
!Scene Powers&lt;br /&gt;
!Episode Powers&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top”|Hanagawa Yuu&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|19/21&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|6F/6H/6M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|0F/0H/3M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Reflector 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Defensive Switch 2/2&lt;br /&gt;
*Fight for Friends 2/2&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Midorikawa Eri&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|10/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|8M/3F/8H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|2M/0F/2H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Link to Aino&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 1/3&lt;br /&gt;
*Power Dampening 0/1&lt;br /&gt;
*Inflict 0/1&lt;br /&gt;
*Healing Magic 1/2&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Misugi Haruka&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|18/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|8H/6F/5M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|2H/0F/2M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Hex 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 2/3&lt;br /&gt;
*Teleport 1/1&lt;br /&gt;
*Fight for Friends 2/2&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 1/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Mizuno Ami&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|18/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|6F/5M/8H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|0F/0M/0H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Power Dampening 1/1&lt;br /&gt;
*Healing Magic 2/2&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Shirayuki Hikari&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|19/21&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|7F/7M/4H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|2F/0M/1H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| *Bleeding&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Hex 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Hate the World 2/2&lt;br /&gt;
*Inflict 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Matsubara Setsuna&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|17/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|9F/5M/5H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|0F/0M/1H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| &lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 2/3&lt;br /&gt;
*Empower 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 1/2&lt;br /&gt;
*Regeneration 0/1&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Onigawa Aino&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|18/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|8F/6M/5H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|3F/0M/0H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Link to Eri&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Hex 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Inflict 0/1&lt;br /&gt;
*Amplify Magic 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Battlefield Map===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039; - Flower Garden || Eri, Hikari&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039; - Elysium || Aino, JotunBlut&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039; - Purgatory || - -&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039; - Hades || ---&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;5&#039;&#039;&#039; - Abyss || ---&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NPC&#039;s ==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hiro Onigasawa&#039;&#039;&#039;: &#039;&#039;Aino&#039;s&#039;&#039; paternal grandfather. Has been stuck in hospital for a while, old age having done no favor to his health. His wife is still alive, but suffers from Alzheimer, and he therefore cherishes any interaction with his family as possible. His son and daughter-in-law hardly visit him since their conjugal issues, but Aino sees him regularly. He is a fountain of wisdom to her, and though she doesn&#039;t get all his stories about cars and travelling the world, she enjoys them while she can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Midorikawa Kaori&#039;&#039;&#039;: &#039;&#039;Eri&#039;s&#039;&#039; 14-year-old sister, student in the Junior High division of WCCPA and the member of literature club. Eri would do anything to protect her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kogoshisasorikai Yakuza&#039;&#039;&#039;: These are the people &#039;&#039;Ami&#039;&#039; grew up with, her aunts and uncles and cousins, and she cares about them. But she know realizes that, while they were always kind to her, they do awful things to other people. She hopes now that she&#039;s a magical girl she&#039;ll be able to find a way to redeem them (though she&#039;s reserving her wish for bringing her parents back from the dead).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kino Ryuichi&#039;&#039;&#039;: A loan shark for the Kogoshisasorikai Yakuza and &#039;&#039;Ami&#039;s&#039;&#039; cousin. Ryuichi is an ambitious and clever young perfectionist who is fiercly loyal to the yakuza. He cares deeply about his family and dreams of rising up in the ranks. He is the one responsible for manipulating &#039;&#039;Setsuna&#039;s&#039;&#039; Dad into signing the loan that indebted the family to the yakuza, giving them free reign to torment and abuse the Matsubaras. Setsuna is hunting him to make him pay for hurting her family.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shirayuki Kana&#039;&#039;&#039;: &#039;&#039;Hikari&#039;s&#039;&#039; mother had as such has the same raven hair and blue eyes. Hikari and her mother love ach other a great deal, however the obvious secret keeping about what happened to her dad and what he did has left them in a somewhat awkward place. This secrecy is putting some pressure on a bond that should theoretically be her strongest. Kana may appear to be cold, inside she&#039;s a very kind woman. Despite trying to hide it, she&#039;s also a fan of trashy romance novels.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misugi Shizuo&#039;&#039;&#039; Shizuo is &#039;&#039;Haruka&#039;s&#039;&#039; father. He works at a steakhouse as one of the chefs, and has a particular love for teppanyaki. Before Stevitts came to her, Haruka had an interest in following in her father&#039;s footsteps, and even now, she knows how to cook a mean teriyaki. While Haruka loves her father dearly, both of them miss her mother badly, and it doesn&#039;t help that Haruka has two secrets to keep in the form of both her and her mother being Mahou Shoujo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kei and Futaba Hanagawa&#039;&#039;&#039;: &#039;&#039;Yuu&#039;s&#039;&#039; family. She loves them both very much, and they love their little Hero! She hasn&#039;t told them she&#039;s a magical girl, and doesn&#039;t like hiding it from them. She&#039;ll probably tell them eventually. She knows they&#039;d be proud of her! Her father, Kei is a typical middle management salaryman, and her mother, Futaba works part time at the Ohanaya Flower Shop, and volunteers once a week at the Blooming Flowers Orphanage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kenta and Yuko Matsubara&#039;&#039;&#039;: &#039;&#039;Setsuna&#039;s&#039;&#039; parents who run a secondhand store in the Sakanaya Shopping District specializing in used electronics. Kenta is a kind man who wears his heart on his sleeve and always tries to see the best in people. He is very handy with electronics and is responsible for making sure their store&#039;s wares are in working order. Yuko is a sharp, serious, but caring woman who handles the buisness finances and inventory. She wishes Setsuna would focus more on her education and start planning for her future.  The family never had much money to go around, only making just enough to get by and live a somewhat comfortable life. But around the time Setsuna entered High School the family was faced with a dire financial crisis and was in danger of losing everything. It was in this desperate moment that Kenta was approached by a man who seemed sympathetic to the family’s plight and offered Kenta a generous loan.  This was all an act as the man was really a Yakuza loan shark who smelled blood in the water, and the loan he offered turned out to be anything but generous. Now the family is heavily in debt to the Yakuza due to outrageous interest payments, forcing all of them to take on extra work to keep up with the payments and avoid sinking too deep into poverty. However, this adversity has only brought them closer together as they all try to support each other through these hard times. They do not know about Setsuna&#039;s double life as a magical girl.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stevitss the Tsukaima&#039;&#039;&#039;: Stevitts looks like a medium sized dog made of shadows with a beard plus a color-shifting gem in her forehead. She can travel in shadows and read the hearts of people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amano Mika and Amano Ayumi&#039;&#039;&#039;: Amano Mika is &#039;&#039;Haruka&#039;s&#039;&#039; best friend in the astronomy club. Mika and Haruka love tracking constellations and observing the movements of the sun and the moon. Mika&#039;s little sister, Ayumi, is in middle school, and often comes to see her big sister after class.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mikoze Yui&#039;&#039;&#039;: 16 year old High School girl. Yuu&#039;s best friend since elementary school. They&#039;re in different classes but often eat lunch together. She&#039;s in the Volunteer Club. Yui has long black hair in a hime cut and tsurime eyes. She&#039;s outwardly a model student, but she has a mischievous streak and likes to cause minor trouble for the arogant, deceitful, or mean. She was drawn to Yuu&#039;s forthright and honest nature, and heroic behavior toward bullies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asakura Akira&#039;&#039;&#039;: A police detective, &#039;&#039;Eri&#039;s&#039;&#039; father&#039;s partner and something like a family friend. Occasionally drops by to make sure Eri and Kaori are fine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WCCPA Gymnastics Club&#039;&#039;&#039;: &#039;&#039;Eri&#039;&#039; was a club&#039;s member, and showed a lot of promise; now, though, the just doesn&#039;t have anywhere near enough time... she remains friendly with the rest of the girls in the club, though.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uehara Takuma&#039;&#039;&#039;: &#039;&#039;Hikari&#039;s&#039;&#039; classmate and head of the Occult Club. A very cheerfull person and a complete genki guy who doesn&#039;t let any challenge get in the way. Got a reputation for being a weirdo at college. Recognized by his black hair with a purple streak in it. Has a robe that makes him look like a wizard. He&#039;s known for carring around books(mostly about occult stuff) and he usually spends a lot of time at the library. Weirdly enough, a fan of shoujo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hayasaka Kumiko&#039;&#039;&#039;: &#039;&#039;Hikari&#039;s&#039;&#039; underclassman who sees some of her upperclassmen as her sempais. She is rather shy, meek and demure, which is worsened by the fact that she&#039;s a frequent target of bullying. Someone implanted an Oblivion Seed in her that caused her to transform into a violent Youma that tried to attack and torment everyone who bullied her. Her rampage was stopped thanks to the Mahou Shoujo and the Seed was removed from her body, returning her back to normal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kyusaku&#039;&#039;&#039;: Kyusaku-sensei, the history teacher. She&#039;s so far the only teacher who&#039;s concerned about the amount of effort &#039;&#039;Aino&#039;&#039; is pouring in to get validation from adults, and regularly advises her student to take it easy and get more rest. Maybe she actively suspects there&#039;s a problem at home, but &#039;&#039;Aino&#039;&#039; hasn&#039;t told her anything about it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kurosawa Yukari&#039;&#039;&#039;: Kurosawa Yukari is the PE teacher. She&#039;s friendly and approachable. She&#039;s also a closeted hero otakau, which &#039;&#039;Yuu&#039;&#039; discovered one day, and the two the them bonded over their shared love of heroes. Sometimes the two of them will go to live hero shows together (Kurosawa-sensei incognito). She&#039;s looks like a complete tomboy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nonohara Sakura&#039;&#039;&#039;: Nonohara-sensei is a one of &#039;&#039;Ami&#039;s&#039;&#039; teachers, a stern, proper, older woman and a bit of a disciplinarian, but also very caring about her students. Her own children and grandchildren have moved her away, leaving her somewhat lonely. Ever since Ami&#039;s parents have died, Nonohara-sensei has taken Ami under her wing, taking her out shopping with her or to the movies on weekends. Though Ami does not know it, Nonohara-sensei is contemplating applying to adopt Ami. Ami is simply happy to have an adult who has the time to invest in a relationship with her in a way the busy orphanage staff don&#039;t. Nonohara-sensei is aware that Ami&#039;s parents were yakuza--she&#039;s dug around a bit, looking into the girl&#039;s background as she contemplates adopting her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grace Nakamura&#039;&#039;&#039;: Grace Nakamura is &#039;&#039;Haruka&#039;s&#039;&#039; science teacher and one of her favorite ones in her class. Things are never boring when class is in session, and she&#039;s one of the few bright spots in what would normally be a dreary or boring day. She&#039;s also the faculty advisor to the Astronomy Club, which is another big plus in her book. On a personal note, she&#039;s also one of the few teachers that will sit down and listen to her when she talks about problems, though Haruka is always careful to leave the magical stuff out when she talks about them, as she knows that no one other than someone initiated into the magical world would even know about such things. Unlike most people in WCCPA, Grace uses a western name, and so uses the western naming order. She goes by either Nakamura-sensei (for most people) and Grace-sensei (for those who she&#039;s particularly close to).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miyata Nanami&#039;&#039;&#039;: &#039;&#039;Setsuna&#039;s&#039;&#039; trendy and social media addicted childhood friend and member of the Student Council. Nanami is a boisterous and outgoing young girl that loves being the center of attention. Despite her childish and immature nature she actually has big plans for her future and dreams of attending medical school. As they entered high school they have had much less time to spend with each other; with Nanami becoming more involved with Clubs and school events while Setsuna had to to start working to help her parents. They’re still just as close as when they were kids though, and Nanami even saved up enough to buy the two of them matching phones so they can always stay in touch. When the two have time to hang out they like to sit around and read manga while Nanami fills Setsuna in on the latest school gossip which Setsuna is always too quick to believe. While not terribly exciting Setsuna treasures these moments and wishes they weren’t so rare. Nanami sometimes uses Setsuna as a guinea pig to practice first aid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kazuto Hayashi&#039;&#039;&#039;: A shy and reserved 16 year old high school boy who is a common sight around the shopping district. Hayashi recently moved into town from the country due to his parents getting new jobs. He has had a difficult time adjusting to the city having lived most of his life out in the sticks.  One day while wandering around the shoping district like a lost soul Hayashi accidently bumped into &#039;&#039;Setsuna&#039;&#039; while she was running an errand for one of the stores. When Setsuna learned about his situation she offered to show him around town after work. Since moving to the city Hayashi has started to really get into gaming. He stops by the second store run by the Matsubaras frequently to look for deals on old games, and to visit Setsuna if she happens to be minding the store. On those days if work is slow they’ll hook up an old TV and play games to pass the time. Setsuna looks forward to his visits and enjoys his enthusiasm when it comes to his newfound hobby.&lt;br /&gt;
&lt;br /&gt;
===Youma===&lt;br /&gt;
&#039;&#039;&#039;Vidar&#039;&#039;&#039;: A youma that formed from the Oblivion Seed in Kumiko’s heart that took the form of a robed judge with blood soaked wings and wielded a massive gavel which it used to judge and punish the students at school. Ami, Yuu, and Aino entered Kumiko’s mind and helped seperate her from the Youma allowing the others to destroy it in Episide 1. Ami claimed its Oblivion Seed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Surtr&#039;&#039;&#039;: A youma resembling a tall robed human engulfed in flames accompanied by several burning sprite-like creatures that has been haunting Yui’s dreams. Ami brought Yuu, Haruka, and Setsuna into her dreams to deal with it once and for all. Was destroyed in Episode 2 when Setsuna briefly lost control of her power. Setsuna claimed its Oblivion Seed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JotunBlut&#039;&#039;&#039;: A youma that looks like a bride covered in blood. It is attacking the police escort outside Yuu&#039;s apartment.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wind Colored College Preparatory Academy&#039;&#039;&#039;: An escalator school that the Mahou Shoujo and many of their friends attend.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blooming Flowers Orphanage&#039;&#039;&#039;: The orphanage where &#039;&#039;Ami&#039;&#039; lives and now considers her home. She has become emotionally close both to the other children and some of the staff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sakanaya Shopping District&#039;&#039;&#039;: A small, one block, old fashioned shopping district, with a number of small shops, second hand stores, a ramen stand, and a fish market. &#039;&#039;Yuu&#039;&#039; works part time here when she needs money, or otherwise helps out in various ways, making her a friend of the various shopkeepers; &#039;&#039;Eri&#039;&#039; also works part-time, occasionally. &#039;&#039;Setsuna&#039;&#039; works here frequently to help her parents make ends meet and watches the second hand store when needed.&lt;br /&gt;
&lt;br /&gt;
== MISC ==&lt;br /&gt;
OOC Thread: https://forum.rpg.net/showthread.php?823654-Magical-Burst-4-Wind-Colored-Magical-Girls&amp;amp;p=21682890#post21682890&lt;br /&gt;
&lt;br /&gt;
IC Thread: https://forum.rpg.net/showthread.php?823716-Magical-Burst-4-Wind-Colored-Magical-Girls&amp;amp;p=21685130#post21685130&lt;br /&gt;
&lt;br /&gt;
Recruitment Thread: https://forum.rpg.net/showthread.php?822458-Interest-Recruitment-Dark-Magical-Girls-using-Magical-Burst&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dont_Mess_With_Maids:Daisy_Reeves&amp;diff=339057</id>
		<title>Dont Mess With Maids:Daisy Reeves</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dont_Mess_With_Maids:Daisy_Reeves&amp;diff=339057"/>
		<updated>2018-06-01T08:05:48Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: Created page with &amp;quot;File:daisy_reeves.jpg  ==Background==  Brisia. An island kingdom famous for its merchant fleet. King Roland Carstone, a decent if somewhat weak-willed ruler. Queen Kathari...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:daisy_reeves.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Brisia. An island kingdom famous for its merchant fleet.&lt;br /&gt;
King Roland Carstone, a decent if somewhat weak-willed ruler. Queen Katharina, a renowned patron of arts. Heir apparent, Princess Alicia, a lovely girl who everyone expected to make a fine Queen eventually. Prince Jonas, two years younger than his sister, smart but shy boy expected to devote himself to either religion of science after Alicia produces a heir.&lt;br /&gt;
All in all, not an utopia, but certainly not the worst place to live.&lt;br /&gt;
&lt;br /&gt;
Or it was, until about a year ago.&lt;br /&gt;
&lt;br /&gt;
Admiral Tyrus Ross, military minister of the kingdom, never liked King Roland, and made no effort of hiding that. Unfortunately, he also was unquestionably the most qualified man for the job who had proven his tactical genius more than once.&lt;br /&gt;
Still, no one ever expected that dispathy to lead to an actual revolt… Tyrus stroke on the day of Alicia’s coming of age ceremony, using the event to fill the capitol with soldiers loyal to him under the guise of the honor guards for the procession. The fight was short and brutal in its result. King and Queen, dead. Princess, presumed dead. Prince Jonas took the throne, but no one doubted that it was Ross, who appointed himself a regent for the underage prince, held all the power. No one could imagine Jonas as a ruler in the first place.&lt;br /&gt;
&lt;br /&gt;
As for Alicia… she escaped by miracle, taking the identity of her maid who was less lucky. The next year she spent in hiding, slowly coming to terms with the fact that her parents are no more, not daring to reveal herself, since Tyrus Ross certainly wasn’t a man to leave business like that unfinished…&lt;br /&gt;
&lt;br /&gt;
At least here in Veria, his reach will be limited. And the position of the royal maid would allow her to meet many highest-ranked nobles, starting, of course, with the heirs themselves - and, perhaps, eventually find allies she could trust with her real story, allies powerful enough to help her to retake her country - and her brother - from Ross. Sometimes, she even believes that herself.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
*Physical D6&lt;br /&gt;
*Mental D8&lt;br /&gt;
*Social D10&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
*Diplomacy D8 (Flirting, Etiquette)&lt;br /&gt;
*Housekeeping D6 (Dresses, Desserts)&lt;br /&gt;
*Intimidation D6 (Air of superiority)&lt;br /&gt;
*Know D8 (Nobility)&lt;br /&gt;
*Performance D6 (Piano, Dance)&lt;br /&gt;
*Ranged Combat D4 (Bows)&lt;br /&gt;
*Willpower D6 (Pushing herself)&lt;br /&gt;
*Trick D6 (Disguise)&lt;br /&gt;
&lt;br /&gt;
==Distinctions==&lt;br /&gt;
===Classical education===&lt;br /&gt;
*Spend a PP to reroll a Know die&lt;br /&gt;
===Hidden beauty===&lt;br /&gt;
*Create a D8 “Famous Face” complication to double your Social die&lt;br /&gt;
===Used to life of luxury===&lt;br /&gt;
*When enjoying leisure or luxury to the detriment of your duties, earn a PP&lt;br /&gt;
&lt;br /&gt;
==Milestones==&lt;br /&gt;
===The Most Royal of Maids===&lt;br /&gt;
*1 XP when you contribute to the royal household, whether folding linens or uncovering a plot&lt;br /&gt;
*3 XP when you impress one of the royal heirs&lt;br /&gt;
*10 XP when you and your fellow maids do a great deed and save the Kingdom (for now)&lt;br /&gt;
&lt;br /&gt;
===Princess and the Pauper===&lt;br /&gt;
*1 XP when demonstrating knowledge of a noble life&lt;br /&gt;
*3 XP when you act in a way that threatens to reveal your identity&lt;br /&gt;
*10 XP when you either reveal your actual identity publicly, or declare an opportunity to for the sake of your new life’s course&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Daisy_reeves.jpg&amp;diff=339056</id>
		<title>File:Daisy reeves.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Daisy_reeves.jpg&amp;diff=339056"/>
		<updated>2018-06-01T08:05:25Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dont_Mess_With_Maids&amp;diff=339055</id>
		<title>Dont Mess With Maids</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dont_Mess_With_Maids&amp;diff=339055"/>
		<updated>2018-06-01T07:56:51Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* PCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Don&#039;t Mess With Maids is a PbP RPG campaign on RPG.net run by Bremen. Inspired by the Maid RPG game, but running in the early version of the Cortex Prime ruleset available for backers.&lt;br /&gt;
&lt;br /&gt;
When the King and Queen are suddenly assassinated, it&#039;s up to the maids of the Royal Household to keep the kingdom together for the underage heirs, and maybe even do the impossible; turn the young Prince into someone actually competent enough to run the kingdom.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [https://docs.google.com/document/d/1mA0HIpaJYYexFpGdfy4wVJxhR-SdA4wOt582EyR90DQ/edit?usp=sharing Character Creation Guide]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?806354-Recruiting-Don-t-Mess-with-Maids-(Maids-Long-Live-the-Queen) Recruitment thread]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?806719-Don-t-Mess-with-Maids IC thread]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?806720-Don-t-Mess-with-Maids-Discussion-and-Planning OOC thread]&lt;br /&gt;
&lt;br /&gt;
==PCs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!High Concept&lt;br /&gt;
!Player&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Dont_Mess_With_Maids:Satou_Makoto|SATOU Makoto]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Isekai Hero&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Aikireikinu&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Dont_Mess_With_Maids:Amelia_Reynardine|Amelia Reynardine]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Kitsune Maid&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Doc_Chronos&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Dont_Mess_With_Maids:Yoko_Jokikoto|Yoko Jokikoto]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Ma(i)d Scientist&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|FrivYeti&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Dont_Mess_With_Maids:Shade_Everdark|Shade Everdark]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Dark &amp;lt;s&amp;gt;Mage&amp;lt;/s&amp;gt; Maid&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Saint_Of_Ravens&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Dont_Mess_With_Maids:Rina_Borealis|Rina Borealis]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Slyph Servant of the Gods&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Siwyenbast&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Dont_Mess_With_Maids:Yuki_Uno|Yuki Uno]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Sexy Kunoichi Maid&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Vessiel&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Dont_Mess_With_Maids:Daisy_Reeves|Daisy Reeves]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|Exiled Princess in Disguise&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|jamieth&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
===Masters===&lt;br /&gt;
*Michail Vladimir Ducarn Henley: His Royal Highness and heir to the Kingdom of Veria. 13 years old.&lt;br /&gt;
*Julah Cewai Agnita Henley: Her Royal Highness, Princess of Veria, and second in line for the throne. 11 years old.&lt;br /&gt;
&lt;br /&gt;
===Palace Staff===&lt;br /&gt;
*Agatha Raven: Head Maid in charge of the royal household.&lt;br /&gt;
*Lieutenant Darce: Veteran soldier in charge of teaching Michail swordfighting.&lt;br /&gt;
*Skyla: Minstrel in charge of teaching Julah dancing and music.&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Midorikawa_Eri&amp;diff=335088</id>
		<title>Wind Colored Magical Girls:Midorikawa Eri</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Midorikawa_Eri&amp;diff=335088"/>
		<updated>2018-03-11T17:47:41Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A character in the [[Wind_Colored_Magical_Girls:Main_Page|Wind Colored Magical Girls]] game, run by Jeremy Kopczynski with the Magical Burst 4th Draft&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Midorikawa Eri&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Name:&#039;&#039;&#039; Final Blossom Honey Eri&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Girl type:&#039;&#039;&#039; Big Sister&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What convinced you to make a pact?:&#039;&#039;&#039; I want to be just like the girl I look up to!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What is your wish?:&#039;&#039;&#039; I wish my father was alive again&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Element:&#039;&#039;&#039; Cloth/fabric&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Weapon:&#039;&#039;&#039; Ribbons&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Power:&#039;&#039;&#039; Wardrobe Change: This whimsical magical power lets you change your clothes to pretty much anything you can imagine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Costume:&#039;&#039;&#039; Frilly dress, Violet and white, with ribbons. Lots of ribbons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Priestess&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crisis:&#039;&#039;&#039; One of my parents just vanished, and now the family is in trouble&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Magical===&lt;br /&gt;
*&#039;&#039;&#039;Heart&#039;&#039;&#039; (Support) 8, &#039;&#039;&#039;OC&#039;&#039;&#039; 0&lt;br /&gt;
*&#039;&#039;&#039;Fury&#039;&#039;&#039; (Defense) 3, &#039;&#039;&#039;OC&#039;&#039;&#039; 0&lt;br /&gt;
*&#039;&#039;&#039;Magic&#039;&#039;&#039; (Attack) 8, &#039;&#039;&#039;OC&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
===Mundane===&lt;br /&gt;
*&#039;&#039;&#039;Charm&#039;&#039;&#039; 6&lt;br /&gt;
*&#039;&#039;&#039;Insight&#039;&#039;&#039; 3&lt;br /&gt;
*&#039;&#039;&#039;Tenacity&#039;&#039;&#039; 5&lt;br /&gt;
===Resolve===&lt;br /&gt;
18/18&lt;br /&gt;
===Talents===&lt;br /&gt;
&#039;&#039;&#039;Boost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Free Action, 3/Scene, 1 Overcharge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When making a magical challenge, you can take 1 Overcharge on the magical attribute you’re using for the challenge to roll an additional die and add it to your result. This die will give you another die and another point of Overcharge if it rolls a 6 as usual, and if you use it for an attack it gives +2 to the attack’s damage as usual.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recover&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;2/Episode&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While out of combat, a magical girl can use this to regain 1d6+2 Resolve.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Link&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minor Action&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Create a link between two enemies or two allies within a range of 0-2, which can include yourself. You must designate a primary and secondary target for the link when you create it. Any time any effect (damage, status effects, healing, talent effects,&lt;br /&gt;
etc.) affects the primary target, you may choose to give the secondary target a copy of the same effect as a free action. A link&lt;br /&gt;
will end at the end of the scene, or when you create a different link.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Dampening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Free Action, 1/Scene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If once of the dice on a magical action comes up a 1, you can remove 1 point of Overcharge from an ally.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Free Action, 1 Overcharge (Attack), 1/Scene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use this after making a successful basic attack. Apply the Bound, Bleeding, or Stunned status to the target of that attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Safe Place&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Major Action&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One willing ally moves to the same position where you are.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Healing Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minor Action, 2/Scene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You or one ally within a range of 0-2 regains 1d6+4 Resolve.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
*&#039;&#039;&#039;Level 3: Midorikawa Kaori&#039;&#039;&#039;, little sister, age 14, student in the Junior High division of WCCPA&lt;br /&gt;
*&#039;&#039;&#039;Level 2: [[User:Aikireikinu#Hanagawa_Yuu|Hanagawa Yuu]]&#039;&#039;&#039;, fellow Magical Girl and Eri&#039;s source of motivation&lt;br /&gt;
*&#039;&#039;&#039;Level 2: Mizuno Ami&#039;&#039;&#039;, fellow Magical Girl and surrogate little sister&lt;br /&gt;
*&#039;&#039;&#039;Level 2: Onigawa Aino&#039;&#039;&#039;, fellow Magical Girl and surrogate little sister&lt;br /&gt;
*&#039;&#039;&#039;Level 2: Asakura Akira&#039;&#039;&#039;, police detective, Dad&#039;s former friend&lt;br /&gt;
*&#039;&#039;&#039;Level 1: [[Wind_Colored_Magical_Girls:Misugi_Haruka|Misugi Haruka]]&#039;&#039;&#039;, fellow Magical Girl&lt;br /&gt;
*&#039;&#039;&#039;Level 1: Shirayuki Hikari&#039;&#039;&#039;, fellow Magical Girl&lt;br /&gt;
*&#039;&#039;&#039;Level 1: WCCPA Rhythmic Gymnastics club&#039;&#039;&#039;, former teammates&lt;br /&gt;
*&#039;&#039;&#039;Level 1: Sakanaya Shopping District&#039;&#039;&#039;, part-time workplace&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Midorikawa_Eri&amp;diff=334612</id>
		<title>Wind Colored Magical Girls:Midorikawa Eri</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Midorikawa_Eri&amp;diff=334612"/>
		<updated>2018-03-01T18:34:19Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* Magical */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A character in the [[Wind_Colored_Magical_Girls:Main_Page|Wind Colored Magical Girls]] game, run by Jeremy Kopczynski with the Magical Burst 4th Draft&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Midorikawa Eri&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Name:&#039;&#039;&#039; Final Blossom Honey Eri&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Girl type:&#039;&#039;&#039; Big Sister&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What convinced you to make a pact?:&#039;&#039;&#039; I want to be just like the girl I look up to!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What is your wish?:&#039;&#039;&#039; I wish my father was alive again&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Element:&#039;&#039;&#039; Cloth/fabric&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Weapon:&#039;&#039;&#039; Ribbons&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Power:&#039;&#039;&#039; Wardrobe Change: This whimsical magical power lets you change your clothes to pretty much anything you can imagine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Costume:&#039;&#039;&#039; Frilly dress, Violet and white, with ribbons. Lots of ribbons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Priestess&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crisis:&#039;&#039;&#039; One of my parents just vanished, and now the family is in trouble&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Magical===&lt;br /&gt;
*&#039;&#039;&#039;Heart&#039;&#039;&#039; (Support) 8, &#039;&#039;&#039;OC&#039;&#039;&#039; 0&lt;br /&gt;
*&#039;&#039;&#039;Fury&#039;&#039;&#039; (Defense) 3, &#039;&#039;&#039;OC&#039;&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;&#039;Magic&#039;&#039;&#039; (Attack) 7, &#039;&#039;&#039;OC&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
===Mundane===&lt;br /&gt;
*&#039;&#039;&#039;Charm&#039;&#039;&#039; 6&lt;br /&gt;
*&#039;&#039;&#039;Insight&#039;&#039;&#039; 3&lt;br /&gt;
*&#039;&#039;&#039;Tenacity&#039;&#039;&#039; 5&lt;br /&gt;
===Resolve===&lt;br /&gt;
18/18&lt;br /&gt;
===Talents===&lt;br /&gt;
&#039;&#039;&#039;Boost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Free Action, 3/Scene, 1 Overcharge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When making a magical challenge, you can take 1 Overcharge on the magical attribute you’re using for the challenge to roll an additional die and add it to your result. This die will give you another die and another point of Overcharge if it rolls a 6 as usual, and if you use it for an attack it gives +2 to the attack’s damage as usual.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recover&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;2/Episode&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While out of combat, a magical girl can use this to regain 1d6+2 Resolve.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Link&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minor Action&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Create a link between two enemies or two allies within a range of 0-2, which can include yourself. You must designate a primary and secondary target for the link when you create it. Any time any effect (damage, status effects, healing, talent effects,&lt;br /&gt;
etc.) affects the primary target, you may choose to give the secondary target a copy of the same effect as a free action. A link&lt;br /&gt;
will end at the end of the scene, or when you create a different link.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Dampening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Free Action, 1/Scene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If once of the dice on a magical action comes up a 1, you can remove 1 point of Overcharge from an ally.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Free Action, 1 Overcharge (Attack), 1/Scene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use this after making a successful basic attack. Apply the Bound, Bleeding, or Stunned status to the target of that attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Safe Place&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Major Action&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One willing ally moves to the same position where you are.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Healing Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minor Action, 2/Scene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You or one ally within a range of 0-2 regains 1d6+4 Resolve.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
*&#039;&#039;&#039;Level 3: Midorikawa Kaori&#039;&#039;&#039;, little sister, age 14, student in the Junior High division of WCCPA&lt;br /&gt;
*&#039;&#039;&#039;Level 2: [[User:Aikireikinu#Hanagawa_Yuu|Hanagawa Yuu]]&#039;&#039;&#039;, fellow Magical Girl and Eri&#039;s source of motivation&lt;br /&gt;
*&#039;&#039;&#039;Level 2: Mizuno Ami&#039;&#039;&#039;, fellow Magical Girl and surrogate little sister&lt;br /&gt;
*&#039;&#039;&#039;Level 2: Onigawa Aino&#039;&#039;&#039;, fellow Magical Girl and surrogate little sister&lt;br /&gt;
*&#039;&#039;&#039;Level 2: Asakura Akira&#039;&#039;&#039;, police detective, Dad&#039;s former friend&lt;br /&gt;
*&#039;&#039;&#039;Level 1: [[Wind_Colored_Magical_Girls:Misugi_Haruka|Misugi Haruka]]&#039;&#039;&#039;, fellow Magical Girl&lt;br /&gt;
*&#039;&#039;&#039;Level 1: Shirayuki Hikari&#039;&#039;&#039;, fellow Magical Girl&lt;br /&gt;
*&#039;&#039;&#039;Level 1: WCCPA Rhythmic Gymnastics club&#039;&#039;&#039;, former teammates&lt;br /&gt;
*&#039;&#039;&#039;Level 1: Sakanaya Shopping District&#039;&#039;&#039;, part-time workplace&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Main_Page&amp;diff=333620</id>
		<title>Wind Colored Magical Girls:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Main_Page&amp;diff=333620"/>
		<updated>2018-02-11T20:31:30Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* NPC&amp;#039;s */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== PC&#039;s ==&lt;br /&gt;
* [[User:Aikireikinu#Hanagawa_Yuu|Hanagawa Yuu]] (Aikirekinu)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Midorikawa Eri|Midorikawa Eri]] (JamieTH)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Misugi Haruka|Misugi Haruka]] (rbingham2000)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Mizuno Ami/ Lovely Dream Child Ami|Mizuno Ami/ Lovely Dream Child Ami]] (Muskrat)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Shirayuki_Hikari/_Holy_Crusader_Heavenly_Hikari|Shirayuki Hikari/ Holy Crusader Heavenly Hikari]] (Saint_of_Ravens)&lt;br /&gt;
[https://docs.google.com/drawings/d/163SXX_SMfD3PUeg2VL7fNiBlol31pt_G2SqVjqjNF_k/edit Relationships]&lt;br /&gt;
&lt;br /&gt;
== NPC&#039;s ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stevitss the Tsukaima&#039;&#039;&#039;: Stevitts looks like a medium sized dog made of shadows with a beard plus a color-shifting gem in her forehead. She can travel in shadows and read the hearts of people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hiro Onigasawa&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blooming Flowers Orphanage&#039;&#039;&#039;: The orphanage where &#039;&#039;Ami&#039;&#039; lives and now considers her home. She has become emotionally close both to the other children and some of the staff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Midorikawa Kaori&#039;&#039;&#039;: &#039;&#039;Eri&#039;s&#039;&#039; 14-year-old sister, student in the Junior High division of WCCPA and the member of literature club. Eri would do anything to protect her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amano Mika&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mikoze Yui&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asakura Akira&#039;&#039;&#039;: A police detective, &#039;&#039;Eri&#039;s&#039;&#039; father&#039;s partner and something like a family friend. Occasionally drops by to make sure Eri and Kaori are fine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kogoshisasorikai Yakuza&#039;&#039;&#039;: These are the people &#039;&#039;Ami&#039;&#039; grew up with, her aunts and uncles and cousins, and she cares about them. But she know realizes that, while they were always kind to her, they do awful things to other people. She hopes now that she&#039;s a magical girl she&#039;ll be able to find a way to redeem them (though she&#039;s reserving her wish for bringing her parents back from the dead).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WCCPA Gymnastics Club&#039;&#039;&#039;: &#039;&#039;Eri&#039;&#039; was a club&#039;s member, and showed a lot of promise; now, though, the just doesn&#039;t have anywhere near enough time... she remains friendly with the rest of the girls in the club, though.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sakanaya Shopping District&#039;&#039;&#039;: A small, one block, old fashioned shopping district, with a number of small shops, second hand stores, a ramen stand, and a fish markey. &#039;&#039;Yuu&#039;&#039; works part time here when she needs money, or otherwise helps out in various ways, making her a friend of the various shopkeepers; &#039;&#039;Eri&#039;&#039; also works part-time, occasionally.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uehara Takuma&#039;&#039;&#039;: &#039;&#039;Hikari&#039;s&#039;&#039; classmate and head of the Occult Club. A very cheerfull person and a complete genki guy who doesn&#039;t let any challenge get in the way. Got a reputation for being a weirdo at college. Recognized by his black hair with a purple streak in it. Has a robe that makes him look like a wizard. He&#039;s known for carring around books(mostly about occult stuff) and he usually spends a lot of time at the library. Weirdly enough, a fan of shoujo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shirayuki Kana&#039;&#039;&#039;: &#039;&#039;Hikari&#039;s&#039;&#039; mother ad as such has the same raven hair and blue eyes. Hikari and her mother love ach other a great deal, however the obvious secret keeping about what happened to her dad and what he did has left them in somehwhat awkward place. This secrecy is putting some preasure on a bond that should theoretically be her strongest. Kana may appear to be cold, inside she&#039;s a very kind woman. Despite trying to hide it, a fan of trashy romance novels.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misugi Shizuo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kei and Futaba Hanagawa&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kyusaku&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kurosawa Yukari&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nonohara Sakura&#039;&#039;&#039;: Nonohara-sensei is a one of &#039;&#039;Ami&#039;s&#039;&#039; teachers, a stern, proper, older woman and a bit of a disciplinarian, but also very caring about her students. Her own children and grandchildren have moved her away, leaving her somewhat lonely. Ever since Ami&#039;s parents have died, Nonohara-sensei has taken Ami under her wing, taking her out shopping with her or to the movies on weekends. Though Ami does not know it, Nonohara-sensei is contemplating applying to adopt Ami. Ami is simply happy to have an adult who has the time to invest in a relationship with her in a way the busy orphanage staff don&#039;t. Nonohara-sensei is aware that Ami&#039;s parents were yakuza--she&#039;s dug around a bit, looking into the girl&#039;s background as she contemplates adopting her.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
Wind Colored College Preparatory Academy&lt;br /&gt;
&lt;br /&gt;
Blooming Flowers Orphanage&lt;br /&gt;
&lt;br /&gt;
Sakanaya Shopping District&lt;br /&gt;
&lt;br /&gt;
== MISC ==&lt;br /&gt;
OOC Thread: https://forum.rpg.net/showthread.php?823654-Magical-Burst-4-Wind-Colored-Magical-Girls&amp;amp;p=21682890#post21682890&lt;br /&gt;
&lt;br /&gt;
IC Thread: https://forum.rpg.net/showthread.php?823716-Magical-Burst-4-Wind-Colored-Magical-Girls&amp;amp;p=21685130#post21685130&lt;br /&gt;
&lt;br /&gt;
Recruitment Thread: https://forum.rpg.net/showthread.php?822458-Interest-Recruitment-Dark-Magical-Girls-using-Magical-Burst&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Main_Page&amp;diff=333619</id>
		<title>Wind Colored Magical Girls:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Main_Page&amp;diff=333619"/>
		<updated>2018-02-11T20:29:40Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* NPC&amp;#039;s */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== PC&#039;s ==&lt;br /&gt;
* [[User:Aikireikinu#Hanagawa_Yuu|Hanagawa Yuu]] (Aikirekinu)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Midorikawa Eri|Midorikawa Eri]] (JamieTH)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Misugi Haruka|Misugi Haruka]] (rbingham2000)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Mizuno Ami/ Lovely Dream Child Ami|Mizuno Ami/ Lovely Dream Child Ami]] (Muskrat)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Shirayuki_Hikari/_Holy_Crusader_Heavenly_Hikari|Shirayuki Hikari/ Holy Crusader Heavenly Hikari]] (Saint_of_Ravens)&lt;br /&gt;
[https://docs.google.com/drawings/d/163SXX_SMfD3PUeg2VL7fNiBlol31pt_G2SqVjqjNF_k/edit Relationships]&lt;br /&gt;
&lt;br /&gt;
== NPC&#039;s ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stevitss the Tsukaima&#039;&#039;&#039;: Stevitts looks like a medium sized dog made of shadows with a beard plus a color-shifting gem in her forehead. She can travel in shadows and read the hearts of people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hiro Onigasawa&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blooming Flowers Orphanage&#039;&#039;&#039;: The orphanage where &#039;&#039;Ami&#039;&#039; lives and now considers her home. She has become emotionally close both to the other children and some of the staff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Midorikawa Kaori&#039;&#039;&#039;: &#039;&#039;Eri&#039;&#039;&#039;s 14-year-old sister, student in the Junior High division of WCCPA and the member of literature club. Eri would do anything to protect her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amano Mika&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mikoze Yui&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asakura Akira&#039;&#039;&#039;: A police detective, &#039;&#039;Eri&#039;&#039;&#039;s father&#039;s partner and something like a family friend. Occasionally drops by to make sure Eri and Kaori are fine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kogoshisasorikai Yakuza&#039;&#039;&#039;: These are the people &#039;&#039;Ami&#039;&#039; grew up with, her aunts and uncles and cousins, and she cares about them. But she know realizes that, while they were always kind to her, they do awful things to other people. She hopes now that she&#039;s a magical girl she&#039;ll be able to find a way to redeem them (though she&#039;s reserving her wish for bringing her parents back from the dead).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WCCPA Gymnastics Club&#039;&#039;&#039;: &#039;&#039;Eri&#039;&#039; was a club&#039;s member, and showed a lot of promise; now, though, the just doesn&#039;t have anywhere near enough time... she remains friendly with the rest of the girls in the club, though.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sakanaya Shopping District&#039;&#039;&#039;: A small, one block, old fashioned shopping district, with a number of small shops, second hand stores, a ramen stand, and a fish markey. &#039;&#039;Yuu&#039;&#039; works part time here when she needs money, or otherwise helps out in various ways, making her a friend of the various shopkeepers; &#039;&#039;Eri&#039;&#039; also works part-time, occasionally.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uehara Takuma&#039;&#039;&#039;: &#039;&#039;Hikari&#039;&#039;&#039;s classmate and head of the Occult Club. A very cheerfull person and a complete genki guy who doesn&#039;t let any challenge get in the way. Got a reputation for being a weirdo at college. Recognized by his black hair with a purple streak in it. Has a robe that makes him look like a wizard. He&#039;s known for carring around books(mostly about occult stuff) and he usually spends a lot of time at the library. Weirdly enough, a fan of shoujo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shirayuki Kana&#039;&#039;&#039;: &#039;&#039;Hikari&#039;&#039;&#039;s mother ad as such has the same raven hair and blue eyes. Hikari and her mother love ach other a great deal, however the obvious secret keeping about what happened to her dad and what he did has left them in somehwhat awkward place. This secrecy is putting some preasure on a bond that should theoretically be her strongest. Kana may appear to be cold, inside she&#039;s a very kind woman. Despite trying to hide it, a fan of trashy romance novels.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misugi Shizuo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kei and Futaba Hanagawa&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kyusaku&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kurosawa Yukari&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nonohara Sakura&#039;&#039;&#039;: Nonohara-sensei is a one of &#039;&#039;Ami&#039;&#039;&#039;s teachers, a stern, proper, older woman and a bit of a disciplinarian, but also very caring about her students. Her own children and grandchildren have moved her away, leaving her somewhat lonely. Ever since Ami&#039;s parents have died, Nonohara-sensei has taken Ami under her wing, taking her out shopping with her or to the movies on weekends. Though Ami does not know it, Nonohara-sensei is contemplating applying to adopt Ami. Ami is simply happy to have an adult who has the time to invest in a relationship with her in a way the busy orphanage staff don&#039;t. Nonohara-sensei is aware that Ami&#039;s parents were yakuza--she&#039;s dug around a bit, looking into the girl&#039;s background as she contemplates adopting her.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
Wind Colored College Preparatory Academy&lt;br /&gt;
&lt;br /&gt;
Blooming Flowers Orphanage&lt;br /&gt;
&lt;br /&gt;
Sakanaya Shopping District&lt;br /&gt;
&lt;br /&gt;
== MISC ==&lt;br /&gt;
OOC Thread: https://forum.rpg.net/showthread.php?823654-Magical-Burst-4-Wind-Colored-Magical-Girls&amp;amp;p=21682890#post21682890&lt;br /&gt;
&lt;br /&gt;
IC Thread: https://forum.rpg.net/showthread.php?823716-Magical-Burst-4-Wind-Colored-Magical-Girls&amp;amp;p=21685130#post21685130&lt;br /&gt;
&lt;br /&gt;
Recruitment Thread: https://forum.rpg.net/showthread.php?822458-Interest-Recruitment-Dark-Magical-Girls-using-Magical-Burst&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Main_Page&amp;diff=333616</id>
		<title>Wind Colored Magical Girls:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Main_Page&amp;diff=333616"/>
		<updated>2018-02-11T19:17:08Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* NPC&amp;#039;s */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== PC&#039;s ==&lt;br /&gt;
* [[User:Aikireikinu#Hanagawa_Yuu|Hanagawa Yuu]] (Aikirekinu)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Midorikawa Eri|Midorikawa Eri]] (JamieTH)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Misugi Haruka|Misugi Haruka]] (rbingham2000)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Mizuno Ami/ Lovely Dream Child Ami|Mizuno Ami/ Lovely Dream Child Ami]] (Muskrat)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Shirayuki_Hikari/_Holy_Crusader_Heavenly_Hikari|Shirayuki Hikari/ Holy Crusader Heavenly Hikari]] (Saint_of_Ravens)&lt;br /&gt;
[https://docs.google.com/drawings/d/163SXX_SMfD3PUeg2VL7fNiBlol31pt_G2SqVjqjNF_k/edit Relationships]&lt;br /&gt;
&lt;br /&gt;
== NPC&#039;s ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stevitss the Tsukaima&#039;&#039;&#039;: Stevitts looks like a medium sized dog made of shadows with a beard plus a color-shifting gem in her forehead. She can travel in shadows and read the hearts of people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hiro Onigasawa&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blooming Flowers Orphanage&#039;&#039;&#039;: The orphanage where Ami lives and now considers her home. She has become emotionally close both to the other children and some of the staff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Midorikawa Kaori&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amano Mika&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mikoze Yui&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asakura Akira&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kogoshisasorikai Yakuza&#039;&#039;&#039;: These are the people Ami grew up with, her aunts and uncles and cousins, and she cares about them. But she know realizes that, while they were always kind to her, they do awful things to other people. She hopes now that she&#039;s a magical girl she&#039;ll be able to find a way to redeem them (though she&#039;s reserving her wish for bringing her parents back from the dead).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WCCPA Gymnastics Club&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sakanaya Shopping District&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uehara Takuma&#039;&#039;&#039;: Hikari&#039;s classmate and head of the Occult Club. A very cheerfull person and a complete genki guy who doesn&#039;t let any challenge get in the way. Got a reputation for being a weirdo at college. Recognized by his black hair with a purple streak in it. Has a robe that makes him look like a wizard. He&#039;s known for carring around books(mostly about occult stuff) and he usually spends a lot of time at the library. Weirdly enough, a fan of shoujo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shirayuki Kana&#039;&#039;&#039;: Hikari&#039;s mother ad as such has the same raven hair and blue eyes. Hikari and her mother love ach other a great deal, however the obvious secret keeping about what happened to her dad and what he did has left them in somehwhat awkward place. This secrecy is putting some preasure on a bond that should theoretically be her strongest. Kana may appear to be cold, inside she&#039;s a very kind woman. Despite trying to hide it, a fan of trashy romance novels.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misugi Shizuo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kei and Futaba Hanagawa&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kyusaku&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kurosawa Yukari&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nonohara Sakura&#039;&#039;&#039;: Nonohara-sensei is a one of Ami&#039;s teachers, a stern, proper, older woman and a bit of a disciplinarian, but also very caring about her students. Her own children and grandchildren have moved her away, leaving her somewhat lonely. Ever since Ami&#039;s parents have died, Nonohara-sensei has taken Ami under her wing, taking her out shopping with her or to the movies on weekends. Though Ami does not know it, Nonohara-sensei is contemplating applying to adopt Ami. Ami is simply happy to have an adult who has the time to invest in a relationship with her in a way the busy orphanage staff don&#039;t. Nonohara-sensei is aware that Ami&#039;s parents were yakuza--she&#039;s dug around a bit, looking into the girl&#039;s background as she contemplates adopting her.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
Wind Colored College Preparatory Academy&lt;br /&gt;
&lt;br /&gt;
Blooming Flowers Orphanage&lt;br /&gt;
&lt;br /&gt;
Sakanaya Shopping District&lt;br /&gt;
&lt;br /&gt;
== MISC ==&lt;br /&gt;
OOC Thread: https://forum.rpg.net/showthread.php?823654-Magical-Burst-4-Wind-Colored-Magical-Girls&amp;amp;p=21682890#post21682890&lt;br /&gt;
&lt;br /&gt;
IC Thread: https://forum.rpg.net/showthread.php?823716-Magical-Burst-4-Wind-Colored-Magical-Girls&amp;amp;p=21685130#post21685130&lt;br /&gt;
&lt;br /&gt;
Recruitment Thread: https://forum.rpg.net/showthread.php?822458-Interest-Recruitment-Dark-Magical-Girls-using-Magical-Burst&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Midorikawa_Eri&amp;diff=333158</id>
		<title>Wind Colored Magical Girls:Midorikawa Eri</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Midorikawa_Eri&amp;diff=333158"/>
		<updated>2018-02-02T09:35:44Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A character in the [[Wind_Colored_Magical_Girls:Main_Page|Wind Colored Magical Girls]] game, run by Jeremy Kopczynski with the Magical Burst 4th Draft&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Midorikawa Eri&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Name:&#039;&#039;&#039; Final Blossom Honey Eri&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Girl type:&#039;&#039;&#039; Big Sister&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What convinced you to make a pact?:&#039;&#039;&#039; I want to be just like the girl I look up to!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What is your wish?:&#039;&#039;&#039; I wish my father was alive again&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Element:&#039;&#039;&#039; Cloth/fabric&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Weapon:&#039;&#039;&#039; Ribbons&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Power:&#039;&#039;&#039; Wardrobe Change: This whimsical magical power lets you change your clothes to pretty much anything you can imagine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Costume:&#039;&#039;&#039; Frilly dress, Violet and white, with ribbons. Lots of ribbons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Priestess&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crisis:&#039;&#039;&#039; One of my parents just vanished, and now the family is in trouble&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Magical===&lt;br /&gt;
*&#039;&#039;&#039;Heart&#039;&#039;&#039; (Support) 8, &#039;&#039;&#039;OC&#039;&#039;&#039; 0&lt;br /&gt;
*&#039;&#039;&#039;Fury&#039;&#039;&#039; (Defense) 3, &#039;&#039;&#039;OC&#039;&#039;&#039; 0&lt;br /&gt;
*&#039;&#039;&#039;Magic&#039;&#039;&#039; (Attack) 7, &#039;&#039;&#039;OC&#039;&#039;&#039; 0&lt;br /&gt;
===Mundane===&lt;br /&gt;
*&#039;&#039;&#039;Charm&#039;&#039;&#039; 6&lt;br /&gt;
*&#039;&#039;&#039;Insight&#039;&#039;&#039; 3&lt;br /&gt;
*&#039;&#039;&#039;Tenacity&#039;&#039;&#039; 5&lt;br /&gt;
===Resolve===&lt;br /&gt;
18/18&lt;br /&gt;
===Talents===&lt;br /&gt;
&#039;&#039;&#039;Boost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Free Action, 3/Scene, 1 Overcharge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When making a magical challenge, you can take 1 Overcharge on the magical attribute you’re using for the challenge to roll an additional die and add it to your result. This die will give you another die and another point of Overcharge if it rolls a 6 as usual, and if you use it for an attack it gives +2 to the attack’s damage as usual.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recover&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;2/Episode&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While out of combat, a magical girl can use this to regain 1d6+2 Resolve.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Link&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minor Action&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Create a link between two enemies or two allies within a range of 0-2, which can include yourself. You must designate a primary and secondary target for the link when you create it. Any time any effect (damage, status effects, healing, talent effects,&lt;br /&gt;
etc.) affects the primary target, you may choose to give the secondary target a copy of the same effect as a free action. A link&lt;br /&gt;
will end at the end of the scene, or when you create a different link.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Dampening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Free Action, 1/Scene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If once of the dice on a magical action comes up a 1, you can remove 1 point of Overcharge from an ally.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Free Action, 1 Overcharge (Attack), 1/Scene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use this after making a successful basic attack. Apply the Bound, Bleeding, or Stunned status to the target of that attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Safe Place&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Major Action&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One willing ally moves to the same position where you are.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Healing Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minor Action, 2/Scene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You or one ally within a range of 0-2 regains 1d6+4 Resolve.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
*&#039;&#039;&#039;Level 3: Midorikawa Kaori&#039;&#039;&#039;, little sister, age 14, student in the Junior High division of WCCPA&lt;br /&gt;
*&#039;&#039;&#039;Level 2: [[User:Aikireikinu#Hanagawa_Yuu|Hanagawa Yuu]]&#039;&#039;&#039;, fellow Magical Girl and Eri&#039;s source of motivation&lt;br /&gt;
*&#039;&#039;&#039;Level 2: Mizuno Ami&#039;&#039;&#039;, fellow Magical Girl and surrogate little sister&lt;br /&gt;
*&#039;&#039;&#039;Level 2: Onigawa Aino&#039;&#039;&#039;, fellow Magical Girl and surrogate little sister&lt;br /&gt;
*&#039;&#039;&#039;Level 2: Asakura Akira&#039;&#039;&#039;, police detective, Dad&#039;s former friend&lt;br /&gt;
*&#039;&#039;&#039;Level 1: [[Wind_Colored_Magical_Girls:Misugi_Haruka|Misugi Haruka]]&#039;&#039;&#039;, fellow Magical Girl&lt;br /&gt;
*&#039;&#039;&#039;Level 1: Shirayuki Hikari&#039;&#039;&#039;, fellow Magical Girl&lt;br /&gt;
*&#039;&#039;&#039;Level 1: WCCPA Rhythmic Gymnastics club&#039;&#039;&#039;, former teammates&lt;br /&gt;
*&#039;&#039;&#039;Level 1: Sakanaya Shopping District&#039;&#039;&#039;, part-time workplace&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Midorikawa_Eri&amp;diff=333157</id>
		<title>Wind Colored Magical Girls:Midorikawa Eri</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Midorikawa_Eri&amp;diff=333157"/>
		<updated>2018-02-02T09:33:42Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A character in the [[Wind_Colored_Magical_Girls:Main_Page|Wind Colored Magical Girls]] game, run by Jeremy Kopczynski with the Magical Burst 4th Draft&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Midorikawa Eri&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Name:&#039;&#039;&#039; Final Blossom Honey Eri&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Girl type:&#039;&#039;&#039; Big Sister&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What convinced you to make a pact?:&#039;&#039;&#039; I want to be just like the girl I look up to!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What is your wish?:&#039;&#039;&#039; I wish my father was alive again&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Element:&#039;&#039;&#039; Cloth/fabric&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Weapon:&#039;&#039;&#039; Ribbons&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Power:&#039;&#039;&#039; Wardrobe Change: This whimsical magical power lets you change your clothes to pretty much anything you can imagine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Costume:&#039;&#039;&#039; Frilly dress, Violet and white, with ribbons. Lots of ribbons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Priestess&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crisis:&#039;&#039;&#039; One of my parents just vanished, and now the family is in trouble&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Magical===&lt;br /&gt;
*&#039;&#039;&#039;Heart&#039;&#039;&#039; (Support) 8, &#039;&#039;&#039;OC&#039;&#039;&#039; 0&lt;br /&gt;
*&#039;&#039;&#039;Fury&#039;&#039;&#039; (Defense) 3, &#039;&#039;&#039;OC&#039;&#039;&#039; 0&lt;br /&gt;
*&#039;&#039;&#039;Magic&#039;&#039;&#039; (Attack) 7, &#039;&#039;&#039;OC&#039;&#039;&#039; 0&lt;br /&gt;
===Mundane===&lt;br /&gt;
*&#039;&#039;&#039;Charm&#039;&#039;&#039; 6&lt;br /&gt;
*&#039;&#039;&#039;Insight&#039;&#039;&#039; 3&lt;br /&gt;
*&#039;&#039;&#039;Tenacity&#039;&#039;&#039; 5&lt;br /&gt;
===Resolve===&lt;br /&gt;
18/18&lt;br /&gt;
===Talents===&lt;br /&gt;
&#039;&#039;&#039;Boost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Free Action, 3/Scene, 1 Overcharge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When making a magical challenge, you can take 1 Overcharge on the magical attribute you’re using for the challenge to roll an additional die and add it to your result. This die will give you another die and another point of Overcharge if it rolls a 6 as usual, and if you use it for an attack it gives +2 to the attack’s damage as usual.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recover&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;2/Episode&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While out of combat, a magical girl can use this to regain 1d6+2 Resolve.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Link&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minor Action&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Create a link between two enemies or two allies within a range of 0-2, which can include yourself. You must designate a primary and secondary target for the link when you create it. Any time any effect (damage, status effects, healing, talent effects,&lt;br /&gt;
etc.) affects the primary target, you may choose to give the secondary target a copy of the same effect as a free action. A link&lt;br /&gt;
will end at the end of the scene, or when you create a different link.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Dampening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Free Action, 1/Scene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If once of the dice on a magical action comes up a 1, you can remove 1 point of Overcharge from an ally.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Free Action, 1 Overcharge (Attack), 1/Scene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use this after making a successful basic attack. Apply the Bound, Bleeding, or Stunned status to the target of that attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Safe Place&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Major Action&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One willing ally moves to the same position where you are.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Healing Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minor Action, 2/Scene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You or one ally within a range of 0-2 regains 1d6+4 Resolve.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
*&#039;&#039;&#039;Level 3: Midorikawa Kaori&#039;&#039;&#039;, little sister, age 14, student in the Junior High division of WCCPA&lt;br /&gt;
*&#039;&#039;&#039;Level 2: [https://wiki.rpg.net/index.php/User:Aikireikinu#Hanagawa_Yuu Hanagawa Yuu]&#039;&#039;&#039;, fellow Magical Girl and Eri&#039;s source of motivation&lt;br /&gt;
*&#039;&#039;&#039;Level 2: Mizuno Ami&#039;&#039;&#039;, fellow Magical Girl and surrogate little sister&lt;br /&gt;
*&#039;&#039;&#039;Level 2: Onigawa Aino&#039;&#039;&#039;, fellow Magical Girl and surrogate little sister&lt;br /&gt;
*&#039;&#039;&#039;Level 2: Asakura Akira&#039;&#039;&#039;, police detective, Dad&#039;s former friend&lt;br /&gt;
*&#039;&#039;&#039;Level 1: Misugi Haruka&#039;&#039;&#039;, fellow Magical Girl&lt;br /&gt;
*&#039;&#039;&#039;Level 1: Shirayuki Hikari&#039;&#039;&#039;, fellow Magical Girl&lt;br /&gt;
*&#039;&#039;&#039;Level 1: WCCPA Rhythmic Gymnastics club&#039;&#039;&#039;, former teammates&lt;br /&gt;
*&#039;&#039;&#039;Level 1: Sakanaya Shopping District&#039;&#039;&#039;, part-time workplace&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Main_Page&amp;diff=333145</id>
		<title>Wind Colored Magical Girls:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Main_Page&amp;diff=333145"/>
		<updated>2018-02-02T06:26:15Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* PC&amp;#039;s */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== PC&#039;s ==&lt;br /&gt;
* [[User:Aikireikinu#Hanagawa_Yuu|Hanagawa Yuu]] (Aikirekinu)&lt;br /&gt;
* [[Wind_Colored_Magical_Girls:Midorikawa Eri|Midorikawa Eri]] (JamieTH)&lt;br /&gt;
&lt;br /&gt;
== NPC&#039;s ==&lt;br /&gt;
&lt;br /&gt;
Stevitss the Tuskaima&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
Wind Colored College Preparatory Academy&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Midorikawa_Eri&amp;diff=333144</id>
		<title>Wind Colored Magical Girls:Midorikawa Eri</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wind_Colored_Magical_Girls:Midorikawa_Eri&amp;diff=333144"/>
		<updated>2018-02-02T06:24:37Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: Created page with &amp;quot;==Description== &amp;#039;&amp;#039;&amp;#039;Name:&amp;#039;&amp;#039;&amp;#039; Midorikawa Eri  &amp;#039;&amp;#039;&amp;#039;Magical Name:&amp;#039;&amp;#039;&amp;#039; Final Blossom Honey Eri  &amp;#039;&amp;#039;&amp;#039;Girl type:&amp;#039;&amp;#039;&amp;#039; Big Sister  &amp;#039;&amp;#039;&amp;#039;What convinced you to make a pact?:&amp;#039;&amp;#039;&amp;#039; I want to be ju...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Midorikawa Eri&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Name:&#039;&#039;&#039; Final Blossom Honey Eri&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Girl type:&#039;&#039;&#039; Big Sister&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What convinced you to make a pact?:&#039;&#039;&#039; I want to be just like the girl I look up to!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What is your wish?:&#039;&#039;&#039; I wish my father was alive again&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Element:&#039;&#039;&#039; Cloth/fabric&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Weapon:&#039;&#039;&#039; Ribbons&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Power:&#039;&#039;&#039; Wardrobe Change: This whimsical magical power lets you change your clothes to pretty much anything you can imagine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Costume:&#039;&#039;&#039; Frilly dress, Violet and white, with ribbons. Lots of ribbons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Priestess&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crisis:&#039;&#039;&#039; One of my parents just vanished, and now the family is in trouble&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Magical===&lt;br /&gt;
*&#039;&#039;&#039;Heart&#039;&#039;&#039; (Support) 8, &#039;&#039;&#039;OC&#039;&#039;&#039; 0&lt;br /&gt;
*&#039;&#039;&#039;Fury&#039;&#039;&#039; (Defense) 3, &#039;&#039;&#039;OC&#039;&#039;&#039; 0&lt;br /&gt;
*&#039;&#039;&#039;Magic&#039;&#039;&#039; (Attack) 7, &#039;&#039;&#039;OC&#039;&#039;&#039; 0&lt;br /&gt;
===Mundane===&lt;br /&gt;
*&#039;&#039;&#039;Charm&#039;&#039;&#039; 6&lt;br /&gt;
*&#039;&#039;&#039;Insight&#039;&#039;&#039; 3&lt;br /&gt;
*&#039;&#039;&#039;Tenacity&#039;&#039;&#039; 5&lt;br /&gt;
===Resolve===&lt;br /&gt;
18/18&lt;br /&gt;
===Talents===&lt;br /&gt;
&#039;&#039;&#039;Boost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Free Action, 3/Scene, 1 Overcharge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When making a magical challenge, you can take 1 Overcharge on the magical attribute you’re using for the challenge to roll an additional die and add it to your result. This die will give you another die and another point of Overcharge if it rolls a 6 as usual, and if you use it for an attack it gives +2 to the attack’s damage as usual.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recover&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;2/Episode&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While out of combat, a magical girl can use this to regain 1d6+2 Resolve.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Link&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minor Action&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Create a link between two enemies or two allies within a range of 0-2, which can include yourself. You must designate a primary and secondary target for the link when you create it. Any time any effect (damage, status effects, healing, talent effects,&lt;br /&gt;
etc.) affects the primary target, you may choose to give the secondary target a copy of the same effect as a free action. A link&lt;br /&gt;
will end at the end of the scene, or when you create a different link.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Dampening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Free Action, 1/Scene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If once of the dice on a magical action comes up a 1, you can remove 1 point of Overcharge from an ally.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Free Action, 1 Overcharge (Attack), 1/Scene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use this after making a successful basic attack. Apply the Bound, Bleeding, or Stunned status to the target of that attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Safe Place&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Major Action&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One willing ally moves to the same position where you are.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Healing Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Minor Action, 2/Scene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You or one ally within a range of 0-2 regains 1d6+4 Resolve.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
*&#039;&#039;&#039;Level 3: Midorikawa Kaori&#039;&#039;&#039;, little sister, age 14, student in the Junior High division of WCCPA&lt;br /&gt;
*&#039;&#039;&#039;Level 2: [https://wiki.rpg.net/index.php/User:Aikireikinu#Hanagawa_Yuu Hanagawa Yuu]&#039;&#039;&#039;, fellow Magical Girl and Eri&#039;s source of motivation&lt;br /&gt;
*&#039;&#039;&#039;Level 2: Mizuno Ami&#039;&#039;&#039;, fellow Magical Girl and surrogate little sister&lt;br /&gt;
*&#039;&#039;&#039;Level 2: Onigawa Aino&#039;&#039;&#039;, fellow Magical Girl and surrogate little sister&lt;br /&gt;
*&#039;&#039;&#039;Level 2: Asakura Akira&#039;&#039;&#039;, police detective, Dad&#039;s former friend&lt;br /&gt;
*&#039;&#039;&#039;Level 1: Misugi Haruka&#039;&#039;&#039;, fellow Magical Girl&lt;br /&gt;
*&#039;&#039;&#039;Level 1: Shirayuki Hikari&#039;&#039;&#039;, fellow Magical Girl&lt;br /&gt;
*&#039;&#039;&#039;Level 1: WCCPA Rhythmic Gymnastics club&#039;&#039;&#039;, former teammates&lt;br /&gt;
*&#039;&#039;&#039;Level 1: Sakanaya Shopping District&#039;&#039;&#039;, part-time workplace&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Space_Princess_Owtlaws/Astra&amp;diff=299876</id>
		<title>Space Princess Owtlaws/Astra</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Space_Princess_Owtlaws/Astra&amp;diff=299876"/>
		<updated>2016-04-15T13:49:54Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: Jamieth moved page Space Princess Owtlaws/Astra to Space Princess Outlaws/Astra: spelling :-(&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Space Princess Outlaws/Astra]]&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Space_Princess_Outlaws/Astra&amp;diff=299875</id>
		<title>Space Princess Outlaws/Astra</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Space_Princess_Outlaws/Astra&amp;diff=299875"/>
		<updated>2016-04-15T13:49:53Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: Jamieth moved page Space Princess Owtlaws/Astra to Space Princess Outlaws/Astra: spelling :-(&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Aspects==&lt;br /&gt;
===Relict of an age long gone===&lt;br /&gt;
===What does &amp;quot;Private&amp;quot; mean?===&lt;br /&gt;
===Not much space here; we have to fit in===&lt;br /&gt;
===Native to Zero-G===&lt;br /&gt;
==Skills==&lt;br /&gt;
*+4 Pilot&lt;br /&gt;
*+3 Rapport&lt;br /&gt;
*+3 Will&lt;br /&gt;
*+2 Stealth&lt;br /&gt;
*+2 Athletics&lt;br /&gt;
*+2 Notice&lt;br /&gt;
*+1 Combat&lt;br /&gt;
*+1 Investigate&lt;br /&gt;
*+1 Decieve&lt;br /&gt;
*+1 Provoke&lt;br /&gt;
==Stunts==&lt;br /&gt;
===Nimble toes===&lt;br /&gt;
Astra is capable of manipulating objects with some precision - including typing and even holding utensils - with her feet&lt;br /&gt;
===Indicator 31F is off===&lt;br /&gt;
Astra gets +2 to Notice small changes in well-familiar patterns&lt;br /&gt;
===???===&lt;br /&gt;
==Stress==&lt;br /&gt;
===Physical===&lt;br /&gt;
*[1]X&lt;br /&gt;
*[2]&lt;br /&gt;
&lt;br /&gt;
===Mental===&lt;br /&gt;
*[1]&lt;br /&gt;
*[2]&lt;br /&gt;
*[3]&lt;br /&gt;
*[4]&lt;br /&gt;
===Consequences===&lt;br /&gt;
*[-2] Mild&lt;br /&gt;
*[-4] Moderate&lt;br /&gt;
*[-6] Severe&lt;br /&gt;
==Backstory==&lt;br /&gt;
===Heaven&#039;s Ark===&lt;br /&gt;
22nd century wasn&#039;t exactly nice time, with pollution and overpopulation rising higher than ever, not to mention mineral resources of the Earth being almost depleted - and while asteroid mining helped mitigate the last issue, it coudn&#039;t do anything with the first ones. By the late 22nd, many people thought it would take a miracle for humanity to survive.&lt;br /&gt;
&lt;br /&gt;
And miracle came, of course, in the form of developing FTL travel; but for some, that miracle came too late. Mere decades before Einstein and Lorenz finally surrendered, a misterious man appeared in the Belt. Somehow combining traits of both charismatic leader and mad prophet, he gathered a rather large number of followers and, one day, believeing that the Earth is doomed, his people boarded a fleet of seven ore carriers refitted to support a thousand people each and a couple dozen auxillary craft and set course away from the Sol into a system that was considered promising in terms of habitable planets.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, The First Helmsman&#039;s predictions proved wrong; after almost thirty years of flight, the small flotilla discovered a system devoid of planets which could support life of any kind. Helmsman himself died five years before that, and no one can say whether that was a honest mistake on his part... or some kind of plan.&lt;br /&gt;
&lt;br /&gt;
By that moment, however, there was already an etire generation onboard Heaven&#039;s Ark - that was a collective name for the ships of the flotilla - which never knew anything but the dry, conditioned air of the cabins and weightlessness of the ship in cruise flight. And they decided that the journey doesn&#039;t have to end here...&lt;br /&gt;
===Rediscovery===&lt;br /&gt;
For almost three centuries had Heaven&#039;s Ark wandered through space, guided by the Council of Helmsmen, one from each of the seven main ships - &#039;&#039;Sirius&#039;&#039;, &#039;&#039;Canopus&#039;&#039;, &#039;&#039;Toliman&#039;&#039;, &#039;&#039;Arturus&#039;&#039;, &#039;&#039;Vega&#039;&#039;, &#039;&#039;Capella&#039;&#039; and &#039;&#039;Rigel&#039;&#039;(though the origins of those names were, by that time, mostly forgotten)&lt;br /&gt;
&lt;br /&gt;
Discovered by accident by a recon ship exploring the region of the galaxy relatively close to Earth tht remained uncharted due to being considered unfit for colonization, Heaven&#039;s Ark... remains rather isolated, in fact. For great majority of it&#039;s population - by this time almost ten times what it was at launch - it turned out easier to deny the thought that everything they and their ancestors were for for the last three centuries was rendered worthless.&lt;br /&gt;
&lt;br /&gt;
===Astra===&lt;br /&gt;
But, of course, all things change. Twelve more years passed since rediscovery, and another new generation had grew up aboard the Ark. And maybe, hopefully, this generation would be able to reintegrate with the Galactic society... at least those who arranged Astra, Helmsman Apprentice of &#039;&#039;Capella&#039;&#039;, attending the Federated Free Colleges of Cambridge Prime, count on it. She isn&#039;t going to let them down.&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=My_Little_Mahou_Shoujo:Laura_Giambolli&amp;diff=296704</id>
		<title>My Little Mahou Shoujo:Laura Giambolli</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=My_Little_Mahou_Shoujo:Laura_Giambolli&amp;diff=296704"/>
		<updated>2016-02-17T16:13:54Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Laura Giambolli is a character in the [[My Little Mahou Shoujo]] game, played by jamieth.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Raised under the bigtop, Laura had a… peculiar childhood - but certainly a happy one, in her opinion, at least. Unfortunately, while being able to tumble, walk the tightrope, ride a unicycle and so on is great for parties, it doesn’t get one a diploma - and, eventually, her parents decided Laura needs at least some proper education, which resulted in her being sent to a school for the first time - and, since travelling lifestyle doesn’t mix with schools well, being sent to live with her aunt on mother’s side, who runs a small Italian cafe. Now, aunt Maria is a kind woman, but rather down-to-earth one, who doesn’t try to hide the fact she doesn’t approve of her sister’s career of choice, and tries to guide Laura away from the same… with no sign of success, so far.&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
*Self d10&lt;br /&gt;
*Enemies d8&lt;br /&gt;
*Friends d6&lt;br /&gt;
&lt;br /&gt;
==Distinctions==&lt;br /&gt;
*Circus Brat&lt;br /&gt;
*Knows no Fear&lt;br /&gt;
*Unyielding Optimism&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Celestial Dance===&lt;br /&gt;
*&#039;&#039;&#039;Superhuman Reflexes&#039;&#039;&#039; d10&lt;br /&gt;
*&#039;&#039;&#039;Leaping&#039;&#039;&#039; d8&lt;br /&gt;
*-SFX: &#039;&#039;Can&#039;t hit me!&#039;&#039; - On a reaction against a failed physical attack action, inflict d6 emotional stress on the attacker.&lt;br /&gt;
===Tools of the Trade (Locked)===&lt;br /&gt;
*&#039;&#039;&#039;Clown Mallet&#039;&#039;&#039; d10 weapon&lt;br /&gt;
*&#039;&#039;&#039;Throwing Clubs&#039;&#039;&#039; d8 blast&lt;br /&gt;
*-SFX: &#039;&#039;Juggling Party&#039;&#039; - pay 1 PP to add D6 to Throwing Clubs and keep an additional effect die for each additional target.&lt;br /&gt;
*-SFX: &#039;&#039;Wild Swing&#039;&#039; - Step up or double Clown Mallet for one action. If that action fails, add a die to the doom pool equal to the power die you unleashed.&lt;br /&gt;
*-Limit: &#039;&#039;Exhausted&#039;&#039; - Disable any power in Tools of the Trade to gain 1 PP. Recover this power by activating an opportunity or during a transition scene. &lt;br /&gt;
&lt;br /&gt;
==Specialities==&lt;br /&gt;
*Acrobatics Master&lt;br /&gt;
*Covert Expert&lt;br /&gt;
*Combat Master&lt;br /&gt;
*Vehicle Expert &#039;&#039;(for fluff reasons, limited to bi- (and uni-) cycles, with possibly a motorcycle later)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Milestones==&lt;br /&gt;
===Element of Laughter===&lt;br /&gt;
*1 XP when you make someone laugh (1/scene)&lt;br /&gt;
*3 XP when you either laugh in the face of grave odds, or declare it’s time to get serious.&lt;br /&gt;
*10 XP When your attempts at good cheer only make things worse, and you have to choose between giving up or doubling down.&lt;br /&gt;
===Show Must Go On===&lt;br /&gt;
*1 XP when you do something flashy&lt;br /&gt;
*3 XP when you do something risky for no other reason than to be spectacular&lt;br /&gt;
*10 XP When you either neglect your friends at a critical moment for the sake of a spectacle, or give up a wonderful opportunity to stick with them.&lt;br /&gt;
&lt;br /&gt;
XP: 0&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Space_Princess_Outlaws/Astra&amp;diff=294114</id>
		<title>Space Princess Outlaws/Astra</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Space_Princess_Outlaws/Astra&amp;diff=294114"/>
		<updated>2016-01-12T17:35:03Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* Physical */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Aspects==&lt;br /&gt;
===Relict of an age long gone===&lt;br /&gt;
===What does &amp;quot;Private&amp;quot; mean?===&lt;br /&gt;
===Not much space here; we have to fit in===&lt;br /&gt;
===Native to Zero-G===&lt;br /&gt;
==Skills==&lt;br /&gt;
*+4 Pilot&lt;br /&gt;
*+3 Rapport&lt;br /&gt;
*+3 Will&lt;br /&gt;
*+2 Stealth&lt;br /&gt;
*+2 Athletics&lt;br /&gt;
*+2 Notice&lt;br /&gt;
*+1 Combat&lt;br /&gt;
*+1 Investigate&lt;br /&gt;
*+1 Decieve&lt;br /&gt;
*+1 Provoke&lt;br /&gt;
==Stunts==&lt;br /&gt;
===Nimble toes===&lt;br /&gt;
Astra is capable of manipulating objects with some precision - including typing and even holding utensils - with her feet&lt;br /&gt;
===Indicator 31F is off===&lt;br /&gt;
Astra gets +2 to Notice small changes in well-familiar patterns&lt;br /&gt;
===???===&lt;br /&gt;
==Stress==&lt;br /&gt;
===Physical===&lt;br /&gt;
*[1]X&lt;br /&gt;
*[2]&lt;br /&gt;
&lt;br /&gt;
===Mental===&lt;br /&gt;
*[1]&lt;br /&gt;
*[2]&lt;br /&gt;
*[3]&lt;br /&gt;
*[4]&lt;br /&gt;
===Consequences===&lt;br /&gt;
*[-2] Mild&lt;br /&gt;
*[-4] Moderate&lt;br /&gt;
*[-6] Severe&lt;br /&gt;
==Backstory==&lt;br /&gt;
===Heaven&#039;s Ark===&lt;br /&gt;
22nd century wasn&#039;t exactly nice time, with pollution and overpopulation rising higher than ever, not to mention mineral resources of the Earth being almost depleted - and while asteroid mining helped mitigate the last issue, it coudn&#039;t do anything with the first ones. By the late 22nd, many people thought it would take a miracle for humanity to survive.&lt;br /&gt;
&lt;br /&gt;
And miracle came, of course, in the form of developing FTL travel; but for some, that miracle came too late. Mere decades before Einstein and Lorenz finally surrendered, a misterious man appeared in the Belt. Somehow combining traits of both charismatic leader and mad prophet, he gathered a rather large number of followers and, one day, believeing that the Earth is doomed, his people boarded a fleet of seven ore carriers refitted to support a thousand people each and a couple dozen auxillary craft and set course away from the Sol into a system that was considered promising in terms of habitable planets.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, The First Helmsman&#039;s predictions proved wrong; after almost thirty years of flight, the small flotilla discovered a system devoid of planets which could support life of any kind. Helmsman himself died five years before that, and no one can say whether that was a honest mistake on his part... or some kind of plan.&lt;br /&gt;
&lt;br /&gt;
By that moment, however, there was already an etire generation onboard Heaven&#039;s Ark - that was a collective name for the ships of the flotilla - which never knew anything but the dry, conditioned air of the cabins and weightlessness of the ship in cruise flight. And they decided that the journey doesn&#039;t have to end here...&lt;br /&gt;
===Rediscovery===&lt;br /&gt;
For almost three centuries had Heaven&#039;s Ark wandered through space, guided by the Council of Helmsmen, one from each of the seven main ships - &#039;&#039;Sirius&#039;&#039;, &#039;&#039;Canopus&#039;&#039;, &#039;&#039;Toliman&#039;&#039;, &#039;&#039;Arturus&#039;&#039;, &#039;&#039;Vega&#039;&#039;, &#039;&#039;Capella&#039;&#039; and &#039;&#039;Rigel&#039;&#039;(though the origins of those names were, by that time, mostly forgotten)&lt;br /&gt;
&lt;br /&gt;
Discovered by accident by a recon ship exploring the region of the galaxy relatively close to Earth tht remained uncharted due to being considered unfit for colonization, Heaven&#039;s Ark... remains rather isolated, in fact. For great majority of it&#039;s population - by this time almost ten times what it was at launch - it turned out easier to deny the thought that everything they and their ancestors were for for the last three centuries was rendered worthless.&lt;br /&gt;
&lt;br /&gt;
===Astra===&lt;br /&gt;
But, of course, all things change. Twelve more years passed since rediscovery, and another new generation had grew up aboard the Ark. And maybe, hopefully, this generation would be able to reintegrate with the Galactic society... at least those who arranged Astra, Helmsman Apprentice of &#039;&#039;Capella&#039;&#039;, attending the Federated Free Colleges of Cambridge Prime, count on it. She isn&#039;t going to let them down.&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Space_Princess_Outlaws/Astra&amp;diff=292798</id>
		<title>Space Princess Outlaws/Astra</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Space_Princess_Outlaws/Astra&amp;diff=292798"/>
		<updated>2015-12-02T17:13:09Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* Rediscovery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Aspects==&lt;br /&gt;
===Relict of an age long gone===&lt;br /&gt;
===What does &amp;quot;Private&amp;quot; mean?===&lt;br /&gt;
===Not much space here; we have to fit in===&lt;br /&gt;
===Native to Zero-G===&lt;br /&gt;
==Skills==&lt;br /&gt;
*+4 Pilot&lt;br /&gt;
*+3 Rapport&lt;br /&gt;
*+3 Will&lt;br /&gt;
*+2 Stealth&lt;br /&gt;
*+2 Athletics&lt;br /&gt;
*+2 Notice&lt;br /&gt;
*+1 Combat&lt;br /&gt;
*+1 Investigate&lt;br /&gt;
*+1 Decieve&lt;br /&gt;
*+1 Provoke&lt;br /&gt;
==Stunts==&lt;br /&gt;
===Nimble toes===&lt;br /&gt;
Astra is capable of manipulating objects with some precision - including typing and even holding utensils - with her feet&lt;br /&gt;
===Indicator 31F is off===&lt;br /&gt;
Astra gets +2 to Notice small changes in well-familiar patterns&lt;br /&gt;
===???===&lt;br /&gt;
==Stress==&lt;br /&gt;
===Physical===&lt;br /&gt;
*[1]&lt;br /&gt;
*[2]&lt;br /&gt;
===Mental===&lt;br /&gt;
*[1]&lt;br /&gt;
*[2]&lt;br /&gt;
*[3]&lt;br /&gt;
*[4]&lt;br /&gt;
===Consequences===&lt;br /&gt;
*[-2] Mild&lt;br /&gt;
*[-4] Moderate&lt;br /&gt;
*[-6] Severe&lt;br /&gt;
==Backstory==&lt;br /&gt;
===Heaven&#039;s Ark===&lt;br /&gt;
22nd century wasn&#039;t exactly nice time, with pollution and overpopulation rising higher than ever, not to mention mineral resources of the Earth being almost depleted - and while asteroid mining helped mitigate the last issue, it coudn&#039;t do anything with the first ones. By the late 22nd, many people thought it would take a miracle for humanity to survive.&lt;br /&gt;
&lt;br /&gt;
And miracle came, of course, in the form of developing FTL travel; but for some, that miracle came too late. Mere decades before Einstein and Lorenz finally surrendered, a misterious man appeared in the Belt. Somehow combining traits of both charismatic leader and mad prophet, he gathered a rather large number of followers and, one day, believeing that the Earth is doomed, his people boarded a fleet of seven ore carriers refitted to support a thousand people each and a couple dozen auxillary craft and set course away from the Sol into a system that was considered promising in terms of habitable planets.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, The First Helmsman&#039;s predictions proved wrong; after almost thirty years of flight, the small flotilla discovered a system devoid of planets which could support life of any kind. Helmsman himself died five years before that, and no one can say whether that was a honest mistake on his part... or some kind of plan.&lt;br /&gt;
&lt;br /&gt;
By that moment, however, there was already an etire generation onboard Heaven&#039;s Ark - that was a collective name for the ships of the flotilla - which never knew anything but the dry, conditioned air of the cabins and weightlessness of the ship in cruise flight. And they decided that the journey doesn&#039;t have to end here...&lt;br /&gt;
===Rediscovery===&lt;br /&gt;
For almost three centuries had Heaven&#039;s Ark wandered through space, guided by the Council of Helmsmen, one from each of the seven main ships - &#039;&#039;Sirius&#039;&#039;, &#039;&#039;Canopus&#039;&#039;, &#039;&#039;Toliman&#039;&#039;, &#039;&#039;Arturus&#039;&#039;, &#039;&#039;Vega&#039;&#039;, &#039;&#039;Capella&#039;&#039; and &#039;&#039;Rigel&#039;&#039;(though the origins of those names were, by that time, mostly forgotten)&lt;br /&gt;
&lt;br /&gt;
Discovered by accident by a recon ship exploring the region of the galaxy relatively close to Earth tht remained uncharted due to being considered unfit for colonization, Heaven&#039;s Ark... remains rather isolated, in fact. For great majority of it&#039;s population - by this time almost ten times what it was at launch - it turned out easier to deny the thought that everything they and their ancestors were for for the last three centuries was rendered worthless.&lt;br /&gt;
&lt;br /&gt;
===Astra===&lt;br /&gt;
But, of course, all things change. Twelve more years passed since rediscovery, and another new generation had grew up aboard the Ark. And maybe, hopefully, this generation would be able to reintegrate with the Galactic society... at least those who arranged Astra, Helmsman Apprentice of &#039;&#039;Capella&#039;&#039;, attending the Federated Free Colleges of Cambridge Prime, count on it. She isn&#039;t going to let them down.&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Space_Princess_Outlaws/Astra&amp;diff=292797</id>
		<title>Space Princess Outlaws/Astra</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Space_Princess_Outlaws/Astra&amp;diff=292797"/>
		<updated>2015-12-02T17:12:31Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* Backstory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Aspects==&lt;br /&gt;
===Relict of an age long gone===&lt;br /&gt;
===What does &amp;quot;Private&amp;quot; mean?===&lt;br /&gt;
===Not much space here; we have to fit in===&lt;br /&gt;
===Native to Zero-G===&lt;br /&gt;
==Skills==&lt;br /&gt;
*+4 Pilot&lt;br /&gt;
*+3 Rapport&lt;br /&gt;
*+3 Will&lt;br /&gt;
*+2 Stealth&lt;br /&gt;
*+2 Athletics&lt;br /&gt;
*+2 Notice&lt;br /&gt;
*+1 Combat&lt;br /&gt;
*+1 Investigate&lt;br /&gt;
*+1 Decieve&lt;br /&gt;
*+1 Provoke&lt;br /&gt;
==Stunts==&lt;br /&gt;
===Nimble toes===&lt;br /&gt;
Astra is capable of manipulating objects with some precision - including typing and even holding utensils - with her feet&lt;br /&gt;
===Indicator 31F is off===&lt;br /&gt;
Astra gets +2 to Notice small changes in well-familiar patterns&lt;br /&gt;
===???===&lt;br /&gt;
==Stress==&lt;br /&gt;
===Physical===&lt;br /&gt;
*[1]&lt;br /&gt;
*[2]&lt;br /&gt;
===Mental===&lt;br /&gt;
*[1]&lt;br /&gt;
*[2]&lt;br /&gt;
*[3]&lt;br /&gt;
*[4]&lt;br /&gt;
===Consequences===&lt;br /&gt;
*[-2] Mild&lt;br /&gt;
*[-4] Moderate&lt;br /&gt;
*[-6] Severe&lt;br /&gt;
==Backstory==&lt;br /&gt;
===Heaven&#039;s Ark===&lt;br /&gt;
22nd century wasn&#039;t exactly nice time, with pollution and overpopulation rising higher than ever, not to mention mineral resources of the Earth being almost depleted - and while asteroid mining helped mitigate the last issue, it coudn&#039;t do anything with the first ones. By the late 22nd, many people thought it would take a miracle for humanity to survive.&lt;br /&gt;
&lt;br /&gt;
And miracle came, of course, in the form of developing FTL travel; but for some, that miracle came too late. Mere decades before Einstein and Lorenz finally surrendered, a misterious man appeared in the Belt. Somehow combining traits of both charismatic leader and mad prophet, he gathered a rather large number of followers and, one day, believeing that the Earth is doomed, his people boarded a fleet of seven ore carriers refitted to support a thousand people each and a couple dozen auxillary craft and set course away from the Sol into a system that was considered promising in terms of habitable planets.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, The First Helmsman&#039;s predictions proved wrong; after almost thirty years of flight, the small flotilla discovered a system devoid of planets which could support life of any kind. Helmsman himself died five years before that, and no one can say whether that was a honest mistake on his part... or some kind of plan.&lt;br /&gt;
&lt;br /&gt;
By that moment, however, there was already an etire generation onboard Heaven&#039;s Ark - that was a collective name for the ships of the flotilla - which never knew anything but the dry, conditioned air of the cabins and weightlessness of the ship in cruise flight. And they decided that the journey doesn&#039;t have to end here...&lt;br /&gt;
===Rediscovery===&lt;br /&gt;
For almost three centuries had Heaven&#039;s Ark wandered through space, guided by the Council of Helmsmen, one from each of the seven main ships - &#039;&#039;Sirius&#039;&#039;, &#039;&#039;Canopus&#039;&#039;, &#039;&#039;Toliman&#039;&#039;, &#039;&#039;Arturus&#039;&#039;, &#039;&#039;Vega&#039;&#039; and &#039;&#039;Capella&#039;&#039; (though the origins of those names were, by that time, mostly forgotten)&lt;br /&gt;
&lt;br /&gt;
Discovered by accident by a recon ship exploring the region of the galaxy relatively close to Earth tht remained uncharted due to being considered unfit for colonization, Heaven&#039;s Ark... remains rather isolated, in fact. For great majority of it&#039;s population - by this time almost ten times what it was at launch - it turned out easier to deny the thought that everything they and their ancestors were for for the last three centuries was rendered worthless.&lt;br /&gt;
===Astra===&lt;br /&gt;
But, of course, all things change. Twelve more years passed since rediscovery, and another new generation had grew up aboard the Ark. And maybe, hopefully, this generation would be able to reintegrate with the Galactic society... at least those who arranged Astra, Helmsman Apprentice of &#039;&#039;Capella&#039;&#039;, attending the Federated Free Colleges of Cambridge Prime, count on it. She isn&#039;t going to let them down.&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Space_Princess_Outlaws/Astra&amp;diff=292796</id>
		<title>Space Princess Outlaws/Astra</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Space_Princess_Outlaws/Astra&amp;diff=292796"/>
		<updated>2015-12-02T17:11:58Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Aspects==&lt;br /&gt;
===Relict of an age long gone===&lt;br /&gt;
===What does &amp;quot;Private&amp;quot; mean?===&lt;br /&gt;
===Not much space here; we have to fit in===&lt;br /&gt;
===Native to Zero-G===&lt;br /&gt;
==Skills==&lt;br /&gt;
*+4 Pilot&lt;br /&gt;
*+3 Rapport&lt;br /&gt;
*+3 Will&lt;br /&gt;
*+2 Stealth&lt;br /&gt;
*+2 Athletics&lt;br /&gt;
*+2 Notice&lt;br /&gt;
*+1 Combat&lt;br /&gt;
*+1 Investigate&lt;br /&gt;
*+1 Decieve&lt;br /&gt;
*+1 Provoke&lt;br /&gt;
==Stunts==&lt;br /&gt;
===Nimble toes===&lt;br /&gt;
Astra is capable of manipulating objects with some precision - including typing and even holding utensils - with her feet&lt;br /&gt;
===Indicator 31F is off===&lt;br /&gt;
Astra gets +2 to Notice small changes in well-familiar patterns&lt;br /&gt;
===???===&lt;br /&gt;
==Stress==&lt;br /&gt;
===Physical===&lt;br /&gt;
*[1]&lt;br /&gt;
*[2]&lt;br /&gt;
===Mental===&lt;br /&gt;
*[1]&lt;br /&gt;
*[2]&lt;br /&gt;
*[3]&lt;br /&gt;
*[4]&lt;br /&gt;
===Consequences===&lt;br /&gt;
*[-2] Mild&lt;br /&gt;
*[-4] Moderate&lt;br /&gt;
*[-6] Severe&lt;br /&gt;
==Backstory==&lt;br /&gt;
===Heaven&#039;s Ark===&lt;br /&gt;
22nd century wasn&#039;t exactly nice time, with pollution and overpopulation rising higher than ever, not to mention mineral resources of the Earth being almost depleted - and while asteroid mining helped mitigate the last issue, it coudn&#039;t do anything with the first ones. By the late 22nd, many people thought it would take a miracle for humanity to survive.&lt;br /&gt;
&lt;br /&gt;
And miracle came, of course, in the form of developing FTL travel; but for some, that miracle came too late. Mere decades before Einstein and Lorenz finally surrendered, a misterious man appeared in the Belt. Somehow combining traits of both charismatic leader and mad prophet, he gathered a rather large number of followers and, one day, believeing that the Earth is doomed, his people boarded a fleet of seven ore carriers refitted to support a thousand people each and a couple dozen auxillary craft and set course away from the Sol into a system that was considered promising in terms of habitable planets.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, The First Helmsman&#039;s predictions proved wrong; after almost thirty years of flight, the small flotilla discovered a system devoid of planets which could support life of any kind. Helmsman himself died five years before that, and no one can say whether that was a honest mistake on his part... or some kind of plan.&lt;br /&gt;
&lt;br /&gt;
By that moment, however, there was already an etire generation onboard Heaven&#039;s Ark - that was a collective name for the ships of the flotilla - which never knew anything but the dry, conditioned air of the cabins and weightlessness of the ship in cruise flight. And they decided that the journey doesn&#039;t have to end here...&lt;br /&gt;
===Rediscovery===&lt;br /&gt;
For almost three centuries had Heaven&#039;s Ark wandered through space, guided by the Council of Helmsmen, one from each of the seven main ships - &#039;&#039;&#039;Sirius&#039;&#039;&#039;, &#039;&#039;&#039;Canopus&#039;&#039;&#039;, &#039;&#039;&#039;Toliman&#039;&#039;&#039;, &#039;&#039;&#039;Arturus&#039;&#039;&#039;, &#039;&#039;&#039;Vega&#039;&#039;&#039; and &#039;&#039;&#039;Capella&#039;&#039;&#039; (though the origins of those names were, by that time, mostly forgotten)&lt;br /&gt;
&lt;br /&gt;
Discovered by accident by a recon ship exploring the region of the galaxy relatively close to Earth tht remained uncharted due to being considered unfit for colonization, Heaven&#039;s Ark... remains rather isolated, in fact. For great majority of it&#039;s population - by this time almost ten times what it was at launch - it turned out easier to deny the thought that everything they and their ancestors were for for the last three centuries was rendered worthless.&lt;br /&gt;
===Astra===&lt;br /&gt;
But, of course, all things change. Twelve more years passed since rediscovery, and another new generation had grew up aboard the Ark. And maybe, hopefully, this generation would be able to reintegrate with the Galactic society... at least those who arranged Astra, Helmsman Apprentice of &#039;&#039;&#039;Capella&#039;&#039;&#039;, attending the Federated Free Colleges of Cambridge Prime, count on it. She isn&#039;t going to let them down.&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Space_Princess_Outlaws/Astra&amp;diff=292765</id>
		<title>Space Princess Outlaws/Astra</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Space_Princess_Outlaws/Astra&amp;diff=292765"/>
		<updated>2015-12-01T17:10:16Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: Created page with &amp;quot;==Aspects== ===Relict of an age long gone=== ===What does &amp;quot;Private&amp;quot; mean?=== ===Not much space here; we have to fit in=== ===Native to Zero-G=== ==Skills== *+4 Pilot *+3 Rappo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Aspects==&lt;br /&gt;
===Relict of an age long gone===&lt;br /&gt;
===What does &amp;quot;Private&amp;quot; mean?===&lt;br /&gt;
===Not much space here; we have to fit in===&lt;br /&gt;
===Native to Zero-G===&lt;br /&gt;
==Skills==&lt;br /&gt;
*+4 Pilot&lt;br /&gt;
*+3 Rapport&lt;br /&gt;
*+3 Will&lt;br /&gt;
*+2 Stealth&lt;br /&gt;
*+2 Athletics&lt;br /&gt;
*+2 Notice&lt;br /&gt;
*+1 Combat&lt;br /&gt;
*+1 Investigate&lt;br /&gt;
*+1 Decieve&lt;br /&gt;
*+1 Provoke&lt;br /&gt;
==Stunts==&lt;br /&gt;
===Nimble toes===&lt;br /&gt;
Astra is capable of manipulating objects with some precision - including typing and even holding utensils - with her feet&lt;br /&gt;
===Indicator 31F is off===&lt;br /&gt;
Astra gets +2 to Notice small changes in well-familiar patterns&lt;br /&gt;
===???===&lt;br /&gt;
&lt;br /&gt;
==Stress==&lt;br /&gt;
===Physical===&lt;br /&gt;
*[1]&lt;br /&gt;
*[2]&lt;br /&gt;
===Mental===&lt;br /&gt;
*[1]&lt;br /&gt;
*[2]&lt;br /&gt;
*[3]&lt;br /&gt;
*[4]&lt;br /&gt;
===Consequences===&lt;br /&gt;
*[-2] Mild&lt;br /&gt;
*[-4] Moderate&lt;br /&gt;
*[-6] Severe&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Space_Princess_Outlaws:Main_Page&amp;diff=292761</id>
		<title>Space Princess Outlaws:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Space_Princess_Outlaws:Main_Page&amp;diff=292761"/>
		<updated>2015-12-01T16:22:09Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* PCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the wiki page for Space Princess Outlaws.&lt;br /&gt;
&lt;br /&gt;
The rules for Lady Blackbird are [http://www.onesevendesign.com/ladyblackbird/ladyblackbird.pdf here].&lt;br /&gt;
&lt;br /&gt;
=PCs=&lt;br /&gt;
[[Space_Princess_Outlaws/Foxtrot|Foxtrot]]&lt;br /&gt;
&lt;br /&gt;
[[Princess Zara Sienshi]]&lt;br /&gt;
&lt;br /&gt;
[[Lady Aliana Borgata]]&lt;br /&gt;
&lt;br /&gt;
[[Sir Nathan Bishop]]&lt;br /&gt;
&lt;br /&gt;
[[Princess Basanti of Taleron]]&lt;br /&gt;
&lt;br /&gt;
[[Leontes Murrue]]&lt;br /&gt;
&lt;br /&gt;
[[Space_Princess_Owtlaws/Astra|Astra Capella, Helmsman Junior]]&lt;br /&gt;
&lt;br /&gt;
=OOC Threads=&lt;br /&gt;
[http://forum.rpg.net/showthread.php?p=13441471#post13441471 OOC Thread]&lt;br /&gt;
&lt;br /&gt;
=IC Threads=&lt;br /&gt;
[http://forum.rpg.net/showthread.php?p=13441595 IC Thread]&lt;br /&gt;
&lt;br /&gt;
=Interesting Details=&lt;br /&gt;
==Customs==&lt;br /&gt;
* Kissing is a right exercised only by nuclear family members in Lexanore. They kiss publicly to show affection and also solidarity in distress.&lt;br /&gt;
==Intergalactic relations==&lt;br /&gt;
* The unnamed college is recognised as a sovereign state (a principality) and its elected leader is both headmaster and prince there.&lt;br /&gt;
* The unnamed college is actually a university, the Federated Free Colleges of Cambridge Prime, led by a Chancellor-Prince (addressed as &#039;your/his Scholastic Excellency&#039;) Philip&lt;br /&gt;
==The Accident==&lt;br /&gt;
* An &lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
==Teachers and Staff==&lt;br /&gt;
* Captain and Copilot -- both missing&lt;br /&gt;
* Mistress Lorraine - Has hit on Nathan, much to his dismay.&lt;br /&gt;
&lt;br /&gt;
==Fellow Students==&lt;br /&gt;
* Princess Kupi - Has a long name, is capable of blushing.&lt;br /&gt;
* Her Imperial Serenity - From Lexanore with her sister Karas. Was to share a room with Princess Kushala, but caused an argument that lead to her and her sister getting Nathan&#039;s bunk, so as to not have to share a room with someone who doesn&#039;t understand their culture. Pink hair.&lt;br /&gt;
* Karas, Sister of Her Imperial Serenity, seems to also consider her her liege lord.  Has Chains in her hair that she tugs when angry. Green Hair.&lt;br /&gt;
* ---, Is small, seems to worship Zargus, wears an pink dress.&lt;br /&gt;
* Silanthia, 4th-assistant Health Inspector Sub-General of District 2034, and Licence Secretary of the Bureau of Interior Decoration for the Rose City --- Called Lexanore a Old Planet. Thinks their customs are strange. Grew up somewhere where living space is tight. Has tattoos around her belly button. Was somewhat embarrassingly saved from hurting her self when the ship&#039;s gravity shifted, by Zara, and ended up tangled in her clothes. Is annoyed at someone named Drufer be anguished he choose someone named Roxan. (Presumably to marry) Is studding to hopefully get an Appointment.&lt;br /&gt;
* Kushala - Wears white and red. Makes somewhat mean comments.  Got in an argument with the Lexanore sisters when they kissed, and she objected.&lt;br /&gt;
* Noctocculens - hard to see. Dark blue skin and eyes. Dark purple dress.  Drops words when speaking.&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=My_Little_Mahou_Shoujo:Laura_Giambolli&amp;diff=290949</id>
		<title>My Little Mahou Shoujo:Laura Giambolli</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=My_Little_Mahou_Shoujo:Laura_Giambolli&amp;diff=290949"/>
		<updated>2015-10-13T07:56:53Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* Milestones */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Laura Giambolli is a character in the [[My Little Mahou Shoujo]] game, played by jamieth.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Raised under the bigtop, Laura had a… peculiar childhood - but certainly a happy one, in her opinion, at least. Unfortunately, while being able to tumble, walk the tightrope, ride a unicycle and so on is great for parties, it doesn’t get one a diploma - and, eventually, her parents decided Laura needs at least some proper education, which resulted in her being sent to a school for the first time - and, since travelling lifestyle doesn’t mix with schools well, being sent to live with her aunt on mother’s side, who runs a small Italian cafe. Now, aunt Maria is a kind woman, but rather down-to-earth one, who doesn’t try to hide the fact she doesn’t approve of her sister’s career of choice, and tries to guide Laura away from the same… with no sign of success, so far.&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
*Self d10&lt;br /&gt;
*Enemies d8&lt;br /&gt;
*Friends d6&lt;br /&gt;
&lt;br /&gt;
==Distinctions==&lt;br /&gt;
*Circus Brat&lt;br /&gt;
*Knows no Fear&lt;br /&gt;
*Unyielding Optimism&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Celestial Dance===&lt;br /&gt;
*&#039;&#039;&#039;Superhuman Reflexes&#039;&#039;&#039; d10&lt;br /&gt;
*&#039;&#039;&#039;Leaping&#039;&#039;&#039; d8&lt;br /&gt;
*-SFX: &#039;&#039;Can&#039;t hit me!&#039;&#039; - On a reaction against a failed physical attack action, inflict d6 emotional stress on the attacker.&lt;br /&gt;
===Tools of the Trade (Locked)===&lt;br /&gt;
*&#039;&#039;&#039;Clown Mallet&#039;&#039;&#039; d10 weapon&lt;br /&gt;
*&#039;&#039;&#039;Throwing Clubs&#039;&#039;&#039; d8 blast&lt;br /&gt;
*-SFX: &#039;&#039;Juggling Party&#039;&#039; - pay 1 PP to add D6 to Throwing Clubs and keep an additional effect die for each additional target.&lt;br /&gt;
*-SFX: &#039;&#039;Wild Swing&#039;&#039; - Step up or double Clown Mallet for one action. If that action fails, add a die to the doom pool equal to the power die you unleashed.&lt;br /&gt;
*-Limit: &#039;&#039;Exhausted&#039;&#039; - Disable any power in Tools of the Trade to gain 1 PP. Recover this power by activating an opportunity or during a transition scene. &lt;br /&gt;
&lt;br /&gt;
==Specialities==&lt;br /&gt;
*Acrobatics Master&lt;br /&gt;
*Covert Expert&lt;br /&gt;
*Combat Expert&lt;br /&gt;
*Vehicle Expert &#039;&#039;(for fluff reasons, limited to bi- (and uni-) cycles, with possibly a motorcycle later)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Milestones==&lt;br /&gt;
===Element of Laughter===&lt;br /&gt;
*1 XP when you make someone laugh (1/scene)&lt;br /&gt;
*3 XP when you either laugh in the face of grave odds, or declare it’s time to get serious.&lt;br /&gt;
*10 XP When your attempts at good cheer only make things worse, and you have to choose between giving up or doubling down.&lt;br /&gt;
===Show Must Go On===&lt;br /&gt;
*1 XP when you do something flashy&lt;br /&gt;
*3 XP when you do something risky for no other reason than to be spectacular&lt;br /&gt;
*10 XP When you either neglect your friends at a critical moment for the sake of a spectacle, or give up a wonderful opportunity to stick with them.&lt;br /&gt;
&lt;br /&gt;
XP: 15&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Broken_Universe:Yuna&amp;diff=279566</id>
		<title>The Broken Universe:Yuna</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Broken_Universe:Yuna&amp;diff=279566"/>
		<updated>2015-03-16T11:27:18Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* Tier 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:jamieth_YunaSumire.png|thumb|145px]]&lt;br /&gt;
Yuna is a character in [[The Broken Universe]], played by jamieth.&lt;br /&gt;
&lt;br /&gt;
=Profile=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Yuna Sumire&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Girl Name&#039;&#039;&#039;: Ocean Princess Yuna&lt;br /&gt;
&lt;br /&gt;
==Age==&lt;br /&gt;
15&lt;br /&gt;
==Girl Type==&lt;br /&gt;
Rich Girl&lt;br /&gt;
==Reason for Pact==&lt;br /&gt;
(Proclaimed) &amp;quot;I’ve seen what daemons can do. We have a duty to stop them.&amp;quot; / (Real) Secret for now.&lt;br /&gt;
==Wish==&lt;br /&gt;
&amp;quot;I wish to get my family back&amp;quot;&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Normal===&lt;br /&gt;
156 cm, slim, somewhat pale; blue eyes, long black hair; a hint of &amp;quot;porcelain doll&amp;quot; look. Outside of uniform, wears either designer dresses or, not rarely, kimonos.&lt;br /&gt;
===Magical Girl===&lt;br /&gt;
Long skirt, reaching almost to the ground, looking like it&#039;s made of flowing water, turning to foam at the bottom, sandals, coral tiara and a seashell bra.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;Well, it is embarassing a bit, but if that&#039;s what it takes to...&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Kind-hearted and helpful at heart, but keeps a reserved and somewhat distant appearance, having too much experience with people who wanted to befriend her money.&lt;br /&gt;
&lt;br /&gt;
=Crisis=&lt;br /&gt;
Her parents were on a business trip in a city that recently was hit by a daemon-caused cataclism; they weren&#039;t heard of since.&lt;br /&gt;
&lt;br /&gt;
=Game Info=&lt;br /&gt;
*Magical Element: Water&lt;br /&gt;
*Magical Weapon: Trident&lt;br /&gt;
*Magical Power: &lt;br /&gt;
*Magical Specialization: Priestess&lt;br /&gt;
==Stats==&lt;br /&gt;
*Resolve: 18 / 18&lt;br /&gt;
===Normal Attributes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charm&#039;&#039;&#039;||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Insight&#039;&#039;&#039;||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;||4&lt;br /&gt;
|}&lt;br /&gt;
===Magical Attributes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Magic&#039;&#039;&#039;||8||Defense||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fury&#039;&#039;&#039;||4||Attack||6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heart&#039;&#039;&#039;||9||Support||4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Talents==&lt;br /&gt;
*Boost (Basic)&lt;br /&gt;
*Recover (Basic)&lt;br /&gt;
*Link (Priestess)&lt;br /&gt;
*Power Dampening (Priestess)&lt;br /&gt;
*Shield (Common)&lt;br /&gt;
*Healing Magic (Priestess)&lt;br /&gt;
*Inflict (Common)&lt;br /&gt;
*Healing Wave (Priestess)&lt;br /&gt;
*Curse (Priestess)&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
==PCs==&lt;br /&gt;
To be added&lt;br /&gt;
==NPCs==&lt;br /&gt;
To be added&lt;br /&gt;
&lt;br /&gt;
==Advances==&lt;br /&gt;
===Tier 1===&lt;br /&gt;
*+1 Magic&lt;br /&gt;
*+1 Heart&lt;br /&gt;
*+1 Fury&lt;br /&gt;
===Tier 2===&lt;br /&gt;
*priestess Talent: Curse&lt;br /&gt;
*Priestess Talent: Healing Wave&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Broken_Universe:Yuna&amp;diff=279565</id>
		<title>The Broken Universe:Yuna</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Broken_Universe:Yuna&amp;diff=279565"/>
		<updated>2015-03-16T11:26:49Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* Talents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:jamieth_YunaSumire.png|thumb|145px]]&lt;br /&gt;
Yuna is a character in [[The Broken Universe]], played by jamieth.&lt;br /&gt;
&lt;br /&gt;
=Profile=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Yuna Sumire&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Girl Name&#039;&#039;&#039;: Ocean Princess Yuna&lt;br /&gt;
&lt;br /&gt;
==Age==&lt;br /&gt;
15&lt;br /&gt;
==Girl Type==&lt;br /&gt;
Rich Girl&lt;br /&gt;
==Reason for Pact==&lt;br /&gt;
(Proclaimed) &amp;quot;I’ve seen what daemons can do. We have a duty to stop them.&amp;quot; / (Real) Secret for now.&lt;br /&gt;
==Wish==&lt;br /&gt;
&amp;quot;I wish to get my family back&amp;quot;&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Normal===&lt;br /&gt;
156 cm, slim, somewhat pale; blue eyes, long black hair; a hint of &amp;quot;porcelain doll&amp;quot; look. Outside of uniform, wears either designer dresses or, not rarely, kimonos.&lt;br /&gt;
===Magical Girl===&lt;br /&gt;
Long skirt, reaching almost to the ground, looking like it&#039;s made of flowing water, turning to foam at the bottom, sandals, coral tiara and a seashell bra.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;Well, it is embarassing a bit, but if that&#039;s what it takes to...&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Kind-hearted and helpful at heart, but keeps a reserved and somewhat distant appearance, having too much experience with people who wanted to befriend her money.&lt;br /&gt;
&lt;br /&gt;
=Crisis=&lt;br /&gt;
Her parents were on a business trip in a city that recently was hit by a daemon-caused cataclism; they weren&#039;t heard of since.&lt;br /&gt;
&lt;br /&gt;
=Game Info=&lt;br /&gt;
*Magical Element: Water&lt;br /&gt;
*Magical Weapon: Trident&lt;br /&gt;
*Magical Power: &lt;br /&gt;
*Magical Specialization: Priestess&lt;br /&gt;
==Stats==&lt;br /&gt;
*Resolve: 18 / 18&lt;br /&gt;
===Normal Attributes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charm&#039;&#039;&#039;||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Insight&#039;&#039;&#039;||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;||4&lt;br /&gt;
|}&lt;br /&gt;
===Magical Attributes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Magic&#039;&#039;&#039;||8||Defense||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fury&#039;&#039;&#039;||4||Attack||6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heart&#039;&#039;&#039;||9||Support||4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Talents==&lt;br /&gt;
*Boost (Basic)&lt;br /&gt;
*Recover (Basic)&lt;br /&gt;
*Link (Priestess)&lt;br /&gt;
*Power Dampening (Priestess)&lt;br /&gt;
*Shield (Common)&lt;br /&gt;
*Healing Magic (Priestess)&lt;br /&gt;
*Inflict (Common)&lt;br /&gt;
*Healing Wave (Priestess)&lt;br /&gt;
*Curse (Priestess)&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
==PCs==&lt;br /&gt;
To be added&lt;br /&gt;
==NPCs==&lt;br /&gt;
To be added&lt;br /&gt;
&lt;br /&gt;
==Advances==&lt;br /&gt;
===Tier 1===&lt;br /&gt;
*+1 Magic&lt;br /&gt;
*+1 Heart&lt;br /&gt;
*+1 Fury&lt;br /&gt;
===Tier 2===&lt;br /&gt;
*Common Talent: Shield&lt;br /&gt;
*Priestess Talent: Healing Wave&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Broken_Universe:Yuna&amp;diff=279564</id>
		<title>The Broken Universe:Yuna</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Broken_Universe:Yuna&amp;diff=279564"/>
		<updated>2015-03-16T11:22:53Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* Tier 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:jamieth_YunaSumire.png|thumb|145px]]&lt;br /&gt;
Yuna is a character in [[The Broken Universe]], played by jamieth.&lt;br /&gt;
&lt;br /&gt;
=Profile=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Yuna Sumire&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Girl Name&#039;&#039;&#039;: Ocean Princess Yuna&lt;br /&gt;
&lt;br /&gt;
==Age==&lt;br /&gt;
15&lt;br /&gt;
==Girl Type==&lt;br /&gt;
Rich Girl&lt;br /&gt;
==Reason for Pact==&lt;br /&gt;
(Proclaimed) &amp;quot;I’ve seen what daemons can do. We have a duty to stop them.&amp;quot; / (Real) Secret for now.&lt;br /&gt;
==Wish==&lt;br /&gt;
&amp;quot;I wish to get my family back&amp;quot;&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Normal===&lt;br /&gt;
156 cm, slim, somewhat pale; blue eyes, long black hair; a hint of &amp;quot;porcelain doll&amp;quot; look. Outside of uniform, wears either designer dresses or, not rarely, kimonos.&lt;br /&gt;
===Magical Girl===&lt;br /&gt;
Long skirt, reaching almost to the ground, looking like it&#039;s made of flowing water, turning to foam at the bottom, sandals, coral tiara and a seashell bra.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;Well, it is embarassing a bit, but if that&#039;s what it takes to...&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Kind-hearted and helpful at heart, but keeps a reserved and somewhat distant appearance, having too much experience with people who wanted to befriend her money.&lt;br /&gt;
&lt;br /&gt;
=Crisis=&lt;br /&gt;
Her parents were on a business trip in a city that recently was hit by a daemon-caused cataclism; they weren&#039;t heard of since.&lt;br /&gt;
&lt;br /&gt;
=Game Info=&lt;br /&gt;
*Magical Element: Water&lt;br /&gt;
*Magical Weapon: Trident&lt;br /&gt;
*Magical Power: &lt;br /&gt;
*Magical Specialization: Priestess&lt;br /&gt;
==Stats==&lt;br /&gt;
*Resolve: 18 / 18&lt;br /&gt;
===Normal Attributes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charm&#039;&#039;&#039;||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Insight&#039;&#039;&#039;||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;||4&lt;br /&gt;
|}&lt;br /&gt;
===Magical Attributes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Magic&#039;&#039;&#039;||8||Defense||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fury&#039;&#039;&#039;||4||Attack||6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heart&#039;&#039;&#039;||9||Support||4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Talents==&lt;br /&gt;
*Boost (Basic)&lt;br /&gt;
*Recover (Basic)&lt;br /&gt;
*Link (Priestess)&lt;br /&gt;
*Power Dampening (Priestess)&lt;br /&gt;
*Shield (Common)&lt;br /&gt;
*Healing Magic (Priestess)&lt;br /&gt;
*Inflict (Common)&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
==PCs==&lt;br /&gt;
To be added&lt;br /&gt;
==NPCs==&lt;br /&gt;
To be added&lt;br /&gt;
&lt;br /&gt;
==Advances==&lt;br /&gt;
===Tier 1===&lt;br /&gt;
*+1 Magic&lt;br /&gt;
*+1 Heart&lt;br /&gt;
*+1 Fury&lt;br /&gt;
===Tier 2===&lt;br /&gt;
*Common Talent: Shield&lt;br /&gt;
*Priestess Talent: Healing Wave&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Broken_Universe:Yuna&amp;diff=279563</id>
		<title>The Broken Universe:Yuna</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Broken_Universe:Yuna&amp;diff=279563"/>
		<updated>2015-03-16T11:22:22Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* Tier 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:jamieth_YunaSumire.png|thumb|145px]]&lt;br /&gt;
Yuna is a character in [[The Broken Universe]], played by jamieth.&lt;br /&gt;
&lt;br /&gt;
=Profile=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Yuna Sumire&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Girl Name&#039;&#039;&#039;: Ocean Princess Yuna&lt;br /&gt;
&lt;br /&gt;
==Age==&lt;br /&gt;
15&lt;br /&gt;
==Girl Type==&lt;br /&gt;
Rich Girl&lt;br /&gt;
==Reason for Pact==&lt;br /&gt;
(Proclaimed) &amp;quot;I’ve seen what daemons can do. We have a duty to stop them.&amp;quot; / (Real) Secret for now.&lt;br /&gt;
==Wish==&lt;br /&gt;
&amp;quot;I wish to get my family back&amp;quot;&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Normal===&lt;br /&gt;
156 cm, slim, somewhat pale; blue eyes, long black hair; a hint of &amp;quot;porcelain doll&amp;quot; look. Outside of uniform, wears either designer dresses or, not rarely, kimonos.&lt;br /&gt;
===Magical Girl===&lt;br /&gt;
Long skirt, reaching almost to the ground, looking like it&#039;s made of flowing water, turning to foam at the bottom, sandals, coral tiara and a seashell bra.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;Well, it is embarassing a bit, but if that&#039;s what it takes to...&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Kind-hearted and helpful at heart, but keeps a reserved and somewhat distant appearance, having too much experience with people who wanted to befriend her money.&lt;br /&gt;
&lt;br /&gt;
=Crisis=&lt;br /&gt;
Her parents were on a business trip in a city that recently was hit by a daemon-caused cataclism; they weren&#039;t heard of since.&lt;br /&gt;
&lt;br /&gt;
=Game Info=&lt;br /&gt;
*Magical Element: Water&lt;br /&gt;
*Magical Weapon: Trident&lt;br /&gt;
*Magical Power: &lt;br /&gt;
*Magical Specialization: Priestess&lt;br /&gt;
==Stats==&lt;br /&gt;
*Resolve: 18 / 18&lt;br /&gt;
===Normal Attributes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charm&#039;&#039;&#039;||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Insight&#039;&#039;&#039;||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;||4&lt;br /&gt;
|}&lt;br /&gt;
===Magical Attributes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Magic&#039;&#039;&#039;||8||Defense||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fury&#039;&#039;&#039;||4||Attack||6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heart&#039;&#039;&#039;||9||Support||4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Talents==&lt;br /&gt;
*Boost (Basic)&lt;br /&gt;
*Recover (Basic)&lt;br /&gt;
*Link (Priestess)&lt;br /&gt;
*Power Dampening (Priestess)&lt;br /&gt;
*Shield (Common)&lt;br /&gt;
*Healing Magic (Priestess)&lt;br /&gt;
*Inflict (Common)&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
==PCs==&lt;br /&gt;
To be added&lt;br /&gt;
==NPCs==&lt;br /&gt;
To be added&lt;br /&gt;
&lt;br /&gt;
==Advances==&lt;br /&gt;
===Tier 1===&lt;br /&gt;
*+1 Magic&lt;br /&gt;
*+1 Heart&lt;br /&gt;
*+1 Fury&lt;br /&gt;
===Tier 2===&lt;br /&gt;
*Common Talent: Shield&lt;br /&gt;
Priestess Talent: Healing Wave&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Broken_Universe:Yuna&amp;diff=279414</id>
		<title>The Broken Universe:Yuna</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Broken_Universe:Yuna&amp;diff=279414"/>
		<updated>2015-03-12T05:23:25Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* Magical Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:jamieth_YunaSumire.png|thumb|145px]]&lt;br /&gt;
Yuna is a character in [[The Broken Universe]], played by jamieth.&lt;br /&gt;
&lt;br /&gt;
=Profile=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Yuna Sumire&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Girl Name&#039;&#039;&#039;: Ocean Princess Yuna&lt;br /&gt;
&lt;br /&gt;
==Age==&lt;br /&gt;
15&lt;br /&gt;
==Girl Type==&lt;br /&gt;
Rich Girl&lt;br /&gt;
==Reason for Pact==&lt;br /&gt;
(Proclaimed) &amp;quot;I’ve seen what daemons can do. We have a duty to stop them.&amp;quot; / (Real) Secret for now.&lt;br /&gt;
==Wish==&lt;br /&gt;
&amp;quot;I wish to get my family back&amp;quot;&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Normal===&lt;br /&gt;
156 cm, slim, somewhat pale; blue eyes, long black hair; a hint of &amp;quot;porcelain doll&amp;quot; look. Outside of uniform, wears either designer dresses or, not rarely, kimonos.&lt;br /&gt;
===Magical Girl===&lt;br /&gt;
Long skirt, reaching almost to the ground, looking like it&#039;s made of flowing water, turning to foam at the bottom, sandals, coral tiara and a seashell bra.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;Well, it is embarassing a bit, but if that&#039;s what it takes to...&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Kind-hearted and helpful at heart, but keeps a reserved and somewhat distant appearance, having too much experience with people who wanted to befriend her money.&lt;br /&gt;
&lt;br /&gt;
=Crisis=&lt;br /&gt;
Her parents were on a business trip in a city that recently was hit by a daemon-caused cataclism; they weren&#039;t heard of since.&lt;br /&gt;
&lt;br /&gt;
=Game Info=&lt;br /&gt;
*Magical Element: Water&lt;br /&gt;
*Magical Weapon: Trident&lt;br /&gt;
*Magical Power: &lt;br /&gt;
*Magical Specialization: Priestess&lt;br /&gt;
==Stats==&lt;br /&gt;
*Resolve: 18 / 18&lt;br /&gt;
===Normal Attributes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charm&#039;&#039;&#039;||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Insight&#039;&#039;&#039;||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;||4&lt;br /&gt;
|}&lt;br /&gt;
===Magical Attributes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Magic&#039;&#039;&#039;||8||Defense||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fury&#039;&#039;&#039;||4||Attack||6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heart&#039;&#039;&#039;||9||Support||4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Talents==&lt;br /&gt;
*Boost (Basic)&lt;br /&gt;
*Recover (Basic)&lt;br /&gt;
*Link (Priestess)&lt;br /&gt;
*Power Dampening (Priestess)&lt;br /&gt;
*Shield (Common)&lt;br /&gt;
*Healing Magic (Priestess)&lt;br /&gt;
*Inflict (Common)&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
==PCs==&lt;br /&gt;
To be added&lt;br /&gt;
==NPCs==&lt;br /&gt;
To be added&lt;br /&gt;
&lt;br /&gt;
==Advances==&lt;br /&gt;
===Tier 1===&lt;br /&gt;
*+1 Magic&lt;br /&gt;
*+1 Heart&lt;br /&gt;
*+1 Fury&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Broken_Universe:Yuna&amp;diff=279413</id>
		<title>The Broken Universe:Yuna</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Broken_Universe:Yuna&amp;diff=279413"/>
		<updated>2015-03-12T05:22:40Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:jamieth_YunaSumire.png|thumb|145px]]&lt;br /&gt;
Yuna is a character in [[The Broken Universe]], played by jamieth.&lt;br /&gt;
&lt;br /&gt;
=Profile=&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Yuna Sumire&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Girl Name&#039;&#039;&#039;: Ocean Princess Yuna&lt;br /&gt;
&lt;br /&gt;
==Age==&lt;br /&gt;
15&lt;br /&gt;
==Girl Type==&lt;br /&gt;
Rich Girl&lt;br /&gt;
==Reason for Pact==&lt;br /&gt;
(Proclaimed) &amp;quot;I’ve seen what daemons can do. We have a duty to stop them.&amp;quot; / (Real) Secret for now.&lt;br /&gt;
==Wish==&lt;br /&gt;
&amp;quot;I wish to get my family back&amp;quot;&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Normal===&lt;br /&gt;
156 cm, slim, somewhat pale; blue eyes, long black hair; a hint of &amp;quot;porcelain doll&amp;quot; look. Outside of uniform, wears either designer dresses or, not rarely, kimonos.&lt;br /&gt;
===Magical Girl===&lt;br /&gt;
Long skirt, reaching almost to the ground, looking like it&#039;s made of flowing water, turning to foam at the bottom, sandals, coral tiara and a seashell bra.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;Well, it is embarassing a bit, but if that&#039;s what it takes to...&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Kind-hearted and helpful at heart, but keeps a reserved and somewhat distant appearance, having too much experience with people who wanted to befriend her money.&lt;br /&gt;
&lt;br /&gt;
=Crisis=&lt;br /&gt;
Her parents were on a business trip in a city that recently was hit by a daemon-caused cataclism; they weren&#039;t heard of since.&lt;br /&gt;
&lt;br /&gt;
=Game Info=&lt;br /&gt;
*Magical Element: Water&lt;br /&gt;
*Magical Weapon: Trident&lt;br /&gt;
*Magical Power: &lt;br /&gt;
*Magical Specialization: Priestess&lt;br /&gt;
==Stats==&lt;br /&gt;
*Resolve: 18 / 18&lt;br /&gt;
===Normal Attributes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charm&#039;&#039;&#039;||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Insight&#039;&#039;&#039;||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenacity&#039;&#039;&#039;||4&lt;br /&gt;
|}&lt;br /&gt;
===Magical Attributes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Magic&#039;&#039;&#039;||8||Defense||1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fury&#039;&#039;&#039;||4||Attack||6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heart&#039;&#039;&#039;||9||Support||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Talents==&lt;br /&gt;
*Boost (Basic)&lt;br /&gt;
*Recover (Basic)&lt;br /&gt;
*Link (Priestess)&lt;br /&gt;
*Power Dampening (Priestess)&lt;br /&gt;
*Shield (Common)&lt;br /&gt;
*Healing Magic (Priestess)&lt;br /&gt;
*Inflict (Common)&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
==PCs==&lt;br /&gt;
To be added&lt;br /&gt;
==NPCs==&lt;br /&gt;
To be added&lt;br /&gt;
&lt;br /&gt;
==Advances==&lt;br /&gt;
===Tier 1===&lt;br /&gt;
*+1 Magic&lt;br /&gt;
*+1 Heart&lt;br /&gt;
*+1 Fury&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Broken_Universe&amp;diff=279412</id>
		<title>The Broken Universe</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Broken_Universe&amp;diff=279412"/>
		<updated>2015-03-12T05:21:58Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* Combatants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Universe is a PbP game of Magical Burst on RPG.net, ruled over by Rabbit Éclair.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
===Threads/Documents===&lt;br /&gt;
* [http://forum.rpg.net/showthread.php?727917-Semi-closed-recruitment-Magical-Burst-4e Recruitment thread]&lt;br /&gt;
* [http://forum.rpg.net/showthread.php?729560-Magical-Burst-The-Broken-Universe IC Thread]&lt;br /&gt;
* [http://forum.rpg.net/showthread.php?729563-Magical-Burst-The-Broken-Universe OOC Thread]&lt;br /&gt;
* [https://docs.google.com/drawings/d/163SXX_SMfD3PUeg2VL7fNiBlol31pt_G2SqVjqjNF_k/edit Relationship map]&lt;br /&gt;
===Resources===&lt;br /&gt;
* [http://yarukizerogames.com/2014/06/03/magical-burst-4th-draft/ Magical Burst (rev 4)]&lt;br /&gt;
* [http://invisiblecastle.com/roller/ Die roller]&lt;br /&gt;
* [http://orokos.com/roll/ Orokos Die Roller] (if Invisible Castle is being cranky)&lt;br /&gt;
* [http://forum.rpg.net/misc.php?do=bbcode RPGnet BBCode]&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Help:Wiki_markup Wiki Code]&lt;br /&gt;
&lt;br /&gt;
==Combat/Resource Tracker==&lt;br /&gt;
===Combatants===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Resolve&lt;br /&gt;
!A/D/S&lt;br /&gt;
!Overcharge&lt;br /&gt;
!Statuses&lt;br /&gt;
!Round Powers&lt;br /&gt;
!Scene Powers&lt;br /&gt;
!Episode Powers&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[The_Broken_Universe:Chiyoko|Sable Dragoon Chiyoko]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|15/21&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|9M/4H/8F&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|4M/3H/2F&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Hex 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Reaping Strike 2/2&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
*Regeneration 1/1&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[The_Broken_Universe:Kei|Steel Empress Kei]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|6/21&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|8F/6H/7M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|6F/2H/4M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Hex 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Empower 1/1&lt;br /&gt;
*All or Nothing 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[The_Broken_Universe:Natsumi|Spirit Gunner Natsumi]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|18/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|9M/7F/5H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|5M/2F/4H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Hex 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Empower 1/1&lt;br /&gt;
*Fight for Friends 2/2&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[The_Broken_Universe:Yuna|Ocean Princess Yuna]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|18/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|4F/8M/9H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|6F/5M/4H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Power Dampening 1/1&lt;br /&gt;
*Healing Magic 2/2&lt;br /&gt;
*Inflict 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[The_Broken_Universe:Akane|Starlight Magician Akane]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|12/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|7H/4F/9M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|6H/4F/2M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 2/3&lt;br /&gt;
*Power Dampening 1/1&lt;br /&gt;
*Remedy 1/2&lt;br /&gt;
*Make an Opening 1/2&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 1/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[The_Broken_Universe:Akari|Emerald Wind Maiden Akari]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|4/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|7F/8M/4H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|6F/5M/2H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| Calm&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Reflector 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 0/3&lt;br /&gt;
*Empower 0/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
*Create Barrier 0/1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Battlefield Map===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039; - Flower Garden || ---&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039; - Elysium || ---&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039; - Purgatory || Natsumi, Akane, Kei, Yuna, Akari&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039; - Hades || [Rough Terrain] Chiyoko, Marionette (Natsumi), Nobuharu&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;5&#039;&#039;&#039; - Abyss || ---&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Player Characters===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Character&lt;br /&gt;
!Player&lt;br /&gt;
|-&lt;br /&gt;
|[[The_Broken_Universe:Chiyoko|Chiyoko NAKAHARA]]||Alice Sara&lt;br /&gt;
|-&lt;br /&gt;
|[[The_Broken_Universe:Kei|Kei KANZAKI]]||violetmythmaker&lt;br /&gt;
|-&lt;br /&gt;
|[[The_Broken_Universe:Natsumi|Natsumi MURASAKI]]||rbingham2000&lt;br /&gt;
|-&lt;br /&gt;
|[[The_Broken_Universe:Yuna|Yuna SUMIRE]]||jamieth&lt;br /&gt;
|-&lt;br /&gt;
|[[The_Broken_Universe:Akane|Akane HINAMORI]]||RoadsOfShadow&lt;br /&gt;
|-&lt;br /&gt;
|[[The_Broken_Universe:Akari|Akari HANAKAZE]]||13thapoc&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!Creator&lt;br /&gt;
|-&lt;br /&gt;
|Nao TOUYAMA&lt;br /&gt;
|&lt;br /&gt;
[[media:AliceSara_Touyama.jpg|Photo of Nao]]&lt;br /&gt;
&lt;br /&gt;
A very beautiful 2nd year high school student who transfered in at the beginning of the second year. She seems to ignore any PC that tries to talk to her, and goes home quickly after school each day. At times during class she appears to almost panic, and in general acts as if she&#039;s under a great deal of stress.&lt;br /&gt;
|Alice Sara&lt;br /&gt;
|-&lt;br /&gt;
|Ryou KANZAKI&lt;br /&gt;
|&lt;br /&gt;
[[media:eyos_TBU_ryou.png|Photo of Ryou]]&lt;br /&gt;
&lt;br /&gt;
Kei&#039;s father, a club advisor and PE teacher at the PCs&#039; school. Honestly believes in his students, especially his daughter. A fan of almost every sport in existence, he can sometimes be seen helping out with the school&#039;s sports teams, or even playing pick-up games with neighborhood kids on the weekends.&lt;br /&gt;
|violetmythmaker&lt;br /&gt;
|-&lt;br /&gt;
|Sumika MIYAUCHI&lt;br /&gt;
|&lt;br /&gt;
[[media:eyos_TBU_Sumika.jpg|Photo of Sumika]]&lt;br /&gt;
&lt;br /&gt;
A calm, level-headed first year at Nayamigawa High. She&#039;s good at getting people to relax, and frequently helps out at her parents&#039; ramen shop.&lt;br /&gt;
|violetmythmaker&lt;br /&gt;
|-&lt;br /&gt;
|Mayaka OKADA&lt;br /&gt;
|Third-year high school student who recently transferred from Fushimi, after the town was devastated by a daemon. Serious and a hard worker, and it shows, since she&#039;s got both some of the highest grades and the best track and field times in the school.&lt;br /&gt;
|Rabbit Éclair&lt;br /&gt;
|-&lt;br /&gt;
|Namie SANO&lt;br /&gt;
|Third-year junior high student, and another recent transfer from Fushimi. Enthusiastically terrible member of the cooking club, and looks up to Akane for some reason.&lt;br /&gt;
|Rabbit Éclair&lt;br /&gt;
|-&lt;br /&gt;
|Nanami HANAKAZE&lt;br /&gt;
|Akari&#039;s Great Aunt, and her family&#039;s trainer in both unarmed and armed combat for almost 50 years now. Nanami is a stern, hard, tough but fair teacher. She will brook no laziness or slacking but drive her students to excel. She has trained all the girls that have take the Oath and the Pact, in the past 50 years, including Akari. She currently runs a Martial Arts school in the city, Hanakaze House.&lt;br /&gt;
|13thapoc&lt;br /&gt;
|-&lt;br /&gt;
|Kumin TSUYURI&lt;br /&gt;
|Kumin is a 3rd year student at the same class and school Akari goes to and is also a student of the staff and spear at Hanakaze House. She is also Akari&#039;s best and closest friend and has been since they met in their 1st year of middle school. She shares Akari&#039;s love of CCG games.&lt;br /&gt;
|13thapoc&lt;br /&gt;
|-&lt;br /&gt;
|Akane&#039;s Family&lt;br /&gt;
|Ever since the Apocalypse started Akane&#039;s mom has been traveling more, her banking work calling her away more and more as these... things keep happening. Her father, meanwhile, has left the early retirement he began when Akane was born, and has gone back to working the long hours he used to with city government.&lt;br /&gt;
|RoadsOfShadow&lt;br /&gt;
|-&lt;br /&gt;
|Kimura&lt;br /&gt;
|Yuna&#039;s family butler. In service of the Sumire family for over 20 years.&lt;br /&gt;
|jamieth&lt;br /&gt;
|-&lt;br /&gt;
|Nodoka TANIZAKI&lt;br /&gt;
|16 year old president of the school&#039;s tea ceremony club. Chiyoko&#039;s cousin and surrogate sister.&lt;br /&gt;
|&lt;br /&gt;
jamieth&lt;br /&gt;
&lt;br /&gt;
Alice Sara&lt;br /&gt;
|-&lt;br /&gt;
|Midori IZUMI (Izumi-sensei)&lt;br /&gt;
|The school librarian. Doesn&#039;t mind if people eat in the library as long as they are neat and clean about things. Her husband Akihiko works at Shinohara Hospital.&lt;br /&gt;
|rbingham2000&lt;br /&gt;
|-&lt;br /&gt;
|Kyosuke MURASAKI&lt;br /&gt;
|Natsumi&#039;s father, a doctor at Shinohara Hospital&lt;br /&gt;
|rbingham2000&lt;br /&gt;
|-&lt;br /&gt;
|Tamie KUBOTA&lt;br /&gt;
|A lonely old lady that befriended Chiyoko.&lt;br /&gt;
|Alice Sara&lt;br /&gt;
|-&lt;br /&gt;
|Satsuki KITAGAWA&lt;br /&gt;
|Daughter of a prominent family and childhood friendly rival of Yuna&#039;s. She attends Nayamigawa High School as a third-year student, where she serves as student council president.&lt;br /&gt;
|jamieth&lt;br /&gt;
&lt;br /&gt;
violetmythmaker&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Places==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Shinohara&lt;br /&gt;
|A mid-sized Japanese city. Primary location of the game.&lt;br /&gt;
|-&lt;br /&gt;
|Manuguisu Gakuen&amp;lt;br/&amp;gt;[万鶯 学園]&lt;br /&gt;
|A large elevator school, with sections covering from elementary school all the way through university. Its name means &#039;Ten Thousand Nightingale Academy&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Nayamigawa Koutougakkou&amp;lt;br/&amp;gt;[嬈美川 高等学校]&lt;br /&gt;
|A smaller high school, situated by the river, and known for its athletics programs. Students often call it Nayami High, or just Nayami. Its name means &amp;quot;Graceful Beauty River High School&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|Miyauchi Ramen&amp;lt;br/&amp;gt;[宮内ラーメン]&lt;br /&gt;
|The ramen shop owned by Sumika&#039;s parents, located a short subway ride from both Manuguisu and Nayamigawa.&lt;br /&gt;
|-&lt;br /&gt;
|Shinohara Hospital&lt;br /&gt;
|The hospital where Dr. Kyosuke Murasaki (Natsumi&#039;s father) and Dr. Akihiko Izumi (Izumi-sensei&#039;s husband) work.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Broken_Universe&amp;diff=279411</id>
		<title>The Broken Universe</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Broken_Universe&amp;diff=279411"/>
		<updated>2015-03-12T05:21:31Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* Combatants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Broken Universe is a PbP game of Magical Burst on RPG.net, ruled over by Rabbit Éclair.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
===Threads/Documents===&lt;br /&gt;
* [http://forum.rpg.net/showthread.php?727917-Semi-closed-recruitment-Magical-Burst-4e Recruitment thread]&lt;br /&gt;
* [http://forum.rpg.net/showthread.php?729560-Magical-Burst-The-Broken-Universe IC Thread]&lt;br /&gt;
* [http://forum.rpg.net/showthread.php?729563-Magical-Burst-The-Broken-Universe OOC Thread]&lt;br /&gt;
* [https://docs.google.com/drawings/d/163SXX_SMfD3PUeg2VL7fNiBlol31pt_G2SqVjqjNF_k/edit Relationship map]&lt;br /&gt;
===Resources===&lt;br /&gt;
* [http://yarukizerogames.com/2014/06/03/magical-burst-4th-draft/ Magical Burst (rev 4)]&lt;br /&gt;
* [http://invisiblecastle.com/roller/ Die roller]&lt;br /&gt;
* [http://orokos.com/roll/ Orokos Die Roller] (if Invisible Castle is being cranky)&lt;br /&gt;
* [http://forum.rpg.net/misc.php?do=bbcode RPGnet BBCode]&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Help:Wiki_markup Wiki Code]&lt;br /&gt;
&lt;br /&gt;
==Combat/Resource Tracker==&lt;br /&gt;
===Combatants===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Resolve&lt;br /&gt;
!A/D/S&lt;br /&gt;
!Overcharge&lt;br /&gt;
!Statuses&lt;br /&gt;
!Round Powers&lt;br /&gt;
!Scene Powers&lt;br /&gt;
!Episode Powers&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[The_Broken_Universe:Chiyoko|Sable Dragoon Chiyoko]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|15/21&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|9M/4H/8F&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|4M/3H/2F&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Hex 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Reaping Strike 2/2&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
*Regeneration 1/1&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[The_Broken_Universe:Kei|Steel Empress Kei]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|6/21&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|8F/6H/7M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|6F/2H/4M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Hex 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Empower 1/1&lt;br /&gt;
*All or Nothing 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[The_Broken_Universe:Natsumi|Spirit Gunner Natsumi]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|18/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|9M/7F/5H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|5M/2F/4H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Hex 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 3/3&lt;br /&gt;
*Empower 1/1&lt;br /&gt;
*Fight for Friends 2/2&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[The_Broken_Universe:Yuna|Ocean Princess Yuna]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|18/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|4F/8M/9H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|6F/5M/4H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 1/3&lt;br /&gt;
*Power Dampening 0/1&lt;br /&gt;
*Healing Magic 0/2&lt;br /&gt;
*Inflict 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[The_Broken_Universe:Akane|Starlight Magician Akane]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|12/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|7H/4F/9M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|6H/4F/2M&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 2/3&lt;br /&gt;
*Power Dampening 1/1&lt;br /&gt;
*Remedy 1/2&lt;br /&gt;
*Make an Opening 1/2&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 1/2&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[The_Broken_Universe:Akari|Emerald Wind Maiden Akari]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|4/18&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|7F/8M/4H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|6F/5M/2H&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;| Calm&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Reflector 1/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Boost 0/3&lt;br /&gt;
*Empower 0/1&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*Recover 2/2&lt;br /&gt;
*Create Barrier 0/1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Battlefield Map===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039; - Flower Garden || ---&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039; - Elysium || ---&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039; - Purgatory || Natsumi, Akane, Kei, Yuna, Akari&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039; - Hades || [Rough Terrain] Chiyoko, Marionette (Natsumi), Nobuharu&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;5&#039;&#039;&#039; - Abyss || ---&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Player Characters===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Character&lt;br /&gt;
!Player&lt;br /&gt;
|-&lt;br /&gt;
|[[The_Broken_Universe:Chiyoko|Chiyoko NAKAHARA]]||Alice Sara&lt;br /&gt;
|-&lt;br /&gt;
|[[The_Broken_Universe:Kei|Kei KANZAKI]]||violetmythmaker&lt;br /&gt;
|-&lt;br /&gt;
|[[The_Broken_Universe:Natsumi|Natsumi MURASAKI]]||rbingham2000&lt;br /&gt;
|-&lt;br /&gt;
|[[The_Broken_Universe:Yuna|Yuna SUMIRE]]||jamieth&lt;br /&gt;
|-&lt;br /&gt;
|[[The_Broken_Universe:Akane|Akane HINAMORI]]||RoadsOfShadow&lt;br /&gt;
|-&lt;br /&gt;
|[[The_Broken_Universe:Akari|Akari HANAKAZE]]||13thapoc&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!Creator&lt;br /&gt;
|-&lt;br /&gt;
|Nao TOUYAMA&lt;br /&gt;
|&lt;br /&gt;
[[media:AliceSara_Touyama.jpg|Photo of Nao]]&lt;br /&gt;
&lt;br /&gt;
A very beautiful 2nd year high school student who transfered in at the beginning of the second year. She seems to ignore any PC that tries to talk to her, and goes home quickly after school each day. At times during class she appears to almost panic, and in general acts as if she&#039;s under a great deal of stress.&lt;br /&gt;
|Alice Sara&lt;br /&gt;
|-&lt;br /&gt;
|Ryou KANZAKI&lt;br /&gt;
|&lt;br /&gt;
[[media:eyos_TBU_ryou.png|Photo of Ryou]]&lt;br /&gt;
&lt;br /&gt;
Kei&#039;s father, a club advisor and PE teacher at the PCs&#039; school. Honestly believes in his students, especially his daughter. A fan of almost every sport in existence, he can sometimes be seen helping out with the school&#039;s sports teams, or even playing pick-up games with neighborhood kids on the weekends.&lt;br /&gt;
|violetmythmaker&lt;br /&gt;
|-&lt;br /&gt;
|Sumika MIYAUCHI&lt;br /&gt;
|&lt;br /&gt;
[[media:eyos_TBU_Sumika.jpg|Photo of Sumika]]&lt;br /&gt;
&lt;br /&gt;
A calm, level-headed first year at Nayamigawa High. She&#039;s good at getting people to relax, and frequently helps out at her parents&#039; ramen shop.&lt;br /&gt;
|violetmythmaker&lt;br /&gt;
|-&lt;br /&gt;
|Mayaka OKADA&lt;br /&gt;
|Third-year high school student who recently transferred from Fushimi, after the town was devastated by a daemon. Serious and a hard worker, and it shows, since she&#039;s got both some of the highest grades and the best track and field times in the school.&lt;br /&gt;
|Rabbit Éclair&lt;br /&gt;
|-&lt;br /&gt;
|Namie SANO&lt;br /&gt;
|Third-year junior high student, and another recent transfer from Fushimi. Enthusiastically terrible member of the cooking club, and looks up to Akane for some reason.&lt;br /&gt;
|Rabbit Éclair&lt;br /&gt;
|-&lt;br /&gt;
|Nanami HANAKAZE&lt;br /&gt;
|Akari&#039;s Great Aunt, and her family&#039;s trainer in both unarmed and armed combat for almost 50 years now. Nanami is a stern, hard, tough but fair teacher. She will brook no laziness or slacking but drive her students to excel. She has trained all the girls that have take the Oath and the Pact, in the past 50 years, including Akari. She currently runs a Martial Arts school in the city, Hanakaze House.&lt;br /&gt;
|13thapoc&lt;br /&gt;
|-&lt;br /&gt;
|Kumin TSUYURI&lt;br /&gt;
|Kumin is a 3rd year student at the same class and school Akari goes to and is also a student of the staff and spear at Hanakaze House. She is also Akari&#039;s best and closest friend and has been since they met in their 1st year of middle school. She shares Akari&#039;s love of CCG games.&lt;br /&gt;
|13thapoc&lt;br /&gt;
|-&lt;br /&gt;
|Akane&#039;s Family&lt;br /&gt;
|Ever since the Apocalypse started Akane&#039;s mom has been traveling more, her banking work calling her away more and more as these... things keep happening. Her father, meanwhile, has left the early retirement he began when Akane was born, and has gone back to working the long hours he used to with city government.&lt;br /&gt;
|RoadsOfShadow&lt;br /&gt;
|-&lt;br /&gt;
|Kimura&lt;br /&gt;
|Yuna&#039;s family butler. In service of the Sumire family for over 20 years.&lt;br /&gt;
|jamieth&lt;br /&gt;
|-&lt;br /&gt;
|Nodoka TANIZAKI&lt;br /&gt;
|16 year old president of the school&#039;s tea ceremony club. Chiyoko&#039;s cousin and surrogate sister.&lt;br /&gt;
|&lt;br /&gt;
jamieth&lt;br /&gt;
&lt;br /&gt;
Alice Sara&lt;br /&gt;
|-&lt;br /&gt;
|Midori IZUMI (Izumi-sensei)&lt;br /&gt;
|The school librarian. Doesn&#039;t mind if people eat in the library as long as they are neat and clean about things. Her husband Akihiko works at Shinohara Hospital.&lt;br /&gt;
|rbingham2000&lt;br /&gt;
|-&lt;br /&gt;
|Kyosuke MURASAKI&lt;br /&gt;
|Natsumi&#039;s father, a doctor at Shinohara Hospital&lt;br /&gt;
|rbingham2000&lt;br /&gt;
|-&lt;br /&gt;
|Tamie KUBOTA&lt;br /&gt;
|A lonely old lady that befriended Chiyoko.&lt;br /&gt;
|Alice Sara&lt;br /&gt;
|-&lt;br /&gt;
|Satsuki KITAGAWA&lt;br /&gt;
|Daughter of a prominent family and childhood friendly rival of Yuna&#039;s. She attends Nayamigawa High School as a third-year student, where she serves as student council president.&lt;br /&gt;
|jamieth&lt;br /&gt;
&lt;br /&gt;
violetmythmaker&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Places==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Shinohara&lt;br /&gt;
|A mid-sized Japanese city. Primary location of the game.&lt;br /&gt;
|-&lt;br /&gt;
|Manuguisu Gakuen&amp;lt;br/&amp;gt;[万鶯 学園]&lt;br /&gt;
|A large elevator school, with sections covering from elementary school all the way through university. Its name means &#039;Ten Thousand Nightingale Academy&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Nayamigawa Koutougakkou&amp;lt;br/&amp;gt;[嬈美川 高等学校]&lt;br /&gt;
|A smaller high school, situated by the river, and known for its athletics programs. Students often call it Nayami High, or just Nayami. Its name means &amp;quot;Graceful Beauty River High School&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|Miyauchi Ramen&amp;lt;br/&amp;gt;[宮内ラーメン]&lt;br /&gt;
|The ramen shop owned by Sumika&#039;s parents, located a short subway ride from both Manuguisu and Nayamigawa.&lt;br /&gt;
|-&lt;br /&gt;
|Shinohara Hospital&lt;br /&gt;
|The hospital where Dr. Kyosuke Murasaki (Natsumi&#039;s father) and Dr. Akihiko Izumi (Izumi-sensei&#039;s husband) work.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses:Hikari_Shikinami&amp;diff=278367</id>
		<title>Everything&#039;s Better With Princesses:Hikari Shikinami</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses:Hikari_Shikinami&amp;diff=278367"/>
		<updated>2015-02-24T11:10:43Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hikari Shikinami==&lt;br /&gt;
&lt;br /&gt;
==In-play Stats==&lt;br /&gt;
*Health: &lt;br /&gt;
*Willpower: &lt;br /&gt;
*Defense: &lt;br /&gt;
*Initiative: &lt;br /&gt;
*Speed: &lt;br /&gt;
&lt;br /&gt;
*Inner Light: 1&lt;br /&gt;
*Belief: 7&lt;br /&gt;
*Wisps: &lt;br /&gt;
Experience: Mundane 0.0 Luminous 0.0&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Mundane Appearance===&lt;br /&gt;
*Nationality: &lt;br /&gt;
*D.O.B: &lt;br /&gt;
*Age: &lt;br /&gt;
*Gender: &lt;br /&gt;
*Ethnicity: &lt;br /&gt;
*Hair Color: &lt;br /&gt;
*Eye Color: &lt;br /&gt;
*Height: &lt;br /&gt;
*Weight: &lt;br /&gt;
*Description: &lt;br /&gt;
&lt;br /&gt;
===Transformed Appearance===&lt;br /&gt;
*Nationality: &lt;br /&gt;
*D.O.B: &lt;br /&gt;
*Apparent Age: &lt;br /&gt;
*Gender: &lt;br /&gt;
*Ethnicity: &lt;br /&gt;
*Hair Color: &lt;br /&gt;
*Eye Color: &lt;br /&gt;
*Height:&lt;br /&gt;
*Weight:&lt;br /&gt;
*Description:&lt;br /&gt;
&lt;br /&gt;
Clubs, if any:&amp;lt;br /&amp;gt;&lt;br /&gt;
Part-time jobs, if any: local administration, as a courier&lt;br /&gt;
&lt;br /&gt;
Calling: Champion&amp;lt;br /&amp;gt;&lt;br /&gt;
Court: Clubs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes:==&lt;br /&gt;
===Mental===&lt;br /&gt;
Intelligence 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Wits 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Resolve 3&lt;br /&gt;
===Physical===&lt;br /&gt;
Strength 3(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dexterity 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Constitution 2&lt;br /&gt;
===Social===&lt;br /&gt;
Presence 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Manipulation 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Composure 3&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
===Mental===&lt;br /&gt;
Academics 2 (Japanese Social Justice Issues)&amp;lt;br /&amp;gt;&lt;br /&gt;
Politics 3 (Local Politics)&amp;lt;br /&amp;gt;&lt;br /&gt;
Computer 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Science 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Investigation 3 (Documentation)&amp;lt;br /&amp;gt;&lt;br /&gt;
Occult 1&lt;br /&gt;
===Physical===&lt;br /&gt;
Brawl 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Weaponry 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Athletics 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Drive 1&lt;br /&gt;
===Social===&lt;br /&gt;
Empathy 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Intimidation 2&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
Resources 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Circle 2 &#039;&#039;(Family?)&#039;&#039;&amp;lt;br /&amp;gt; &lt;br /&gt;
Entwined Destiny 2 &#039;&#039;(Who? Or do you leave to me?)&#039;&#039;&amp;lt;br /&amp;gt; &lt;br /&gt;
Taint Awareness 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Connections (Local Politics) 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Scientific Rhetoric 1&lt;br /&gt;
&lt;br /&gt;
==Invocations==&lt;br /&gt;
Legno 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Acqua 1&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
*Kensai&lt;br /&gt;
**Clinging&lt;br /&gt;
*Celestial Dance&lt;br /&gt;
*Keen Observation (Documentation)&lt;br /&gt;
*Illuminatus (Local Politics)&lt;br /&gt;
&lt;br /&gt;
==Breaking Points==&lt;br /&gt;
&lt;br /&gt;
*Helping the strong exploit the weak.&lt;br /&gt;
*Not living up to the morals of kendo.&lt;br /&gt;
*Seeing someone be humiliated&lt;br /&gt;
&lt;br /&gt;
==Aspirations and Vocations==&lt;br /&gt;
*Find out what’s going on with the old Factory&lt;br /&gt;
*Figure out wtf happened to me&lt;br /&gt;
*??&lt;br /&gt;
*&lt;br /&gt;
*Save someone from the old Factory&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses:Ozawa_Yukiko&amp;diff=278366</id>
		<title>Everything&#039;s Better With Princesses:Ozawa Yukiko</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses:Ozawa_Yukiko&amp;diff=278366"/>
		<updated>2015-02-24T11:09:01Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ozawa Yukiko==&lt;br /&gt;
&lt;br /&gt;
==In-play stats==&lt;br /&gt;
*Health: 8&lt;br /&gt;
*Willpower: 5&lt;br /&gt;
*Defense: 4 (+1 transformed)&lt;br /&gt;
*Initiative: 6&lt;br /&gt;
*Speed: 9&lt;br /&gt;
&lt;br /&gt;
*Inner Light: 1&lt;br /&gt;
*Belief: 8&lt;br /&gt;
*Wisps: 6/10&lt;br /&gt;
Experince: Mundane 0.0 Luminous 0.0&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Mundane Appearance===&lt;br /&gt;
*Nationality: &lt;br /&gt;
*D.O.B: &lt;br /&gt;
*Age: &lt;br /&gt;
*Gender: &lt;br /&gt;
*Ethnicity: &lt;br /&gt;
*Hair Color: &lt;br /&gt;
*Eye Color: &lt;br /&gt;
*Height: &lt;br /&gt;
*Weight: &lt;br /&gt;
*Description: &lt;br /&gt;
&lt;br /&gt;
===Transformed Appearance===&lt;br /&gt;
*Nationality: &lt;br /&gt;
*D.O.B: &lt;br /&gt;
*Apparent Age: &lt;br /&gt;
*Gender: &lt;br /&gt;
*Ethnicity: &lt;br /&gt;
*Hair Color: &lt;br /&gt;
*Eye Color: &lt;br /&gt;
*Height:&lt;br /&gt;
*Weight:&lt;br /&gt;
*Description: &lt;br /&gt;
&lt;br /&gt;
Clubs, if any:&amp;lt;br /&amp;gt;&lt;br /&gt;
Part-time jobs, if any: &lt;br /&gt;
&lt;br /&gt;
Calling: Seeker&amp;lt;br /&amp;gt;&lt;br /&gt;
Court: Diamonds&lt;br /&gt;
&lt;br /&gt;
==Attributes:==&lt;br /&gt;
===Mental===&lt;br /&gt;
Intelligence 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Wits 2(3)&amp;lt;br /&amp;gt;&lt;br /&gt;
Resolve 2&lt;br /&gt;
===Physical===&lt;br /&gt;
Strength 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Dexterity 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Constitution 3&lt;br /&gt;
===Social===&lt;br /&gt;
Presence 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Manipulation 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Composure 3&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
===Mental===&lt;br /&gt;
Academics 4 (Research)&amp;lt;br /&amp;gt;&lt;br /&gt;
Computer 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Science 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Investigation 3 (Scientific Experimentation)&amp;lt;br /&amp;gt;&lt;br /&gt;
Science 3&lt;br /&gt;
===Physical===&lt;br /&gt;
Athletics 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Firearms 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Stealth 2&lt;br /&gt;
===Social===&lt;br /&gt;
Empathy &amp;lt;br /&amp;gt;&lt;br /&gt;
Persuation 1 &amp;lt;br /&amp;gt;&lt;br /&gt;
Subterfuge 2 (Hiding Emotions)&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
Mandate (Volunteer Librarian) 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Onceborn 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Patient 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Resources 4 &amp;lt;br /&amp;gt;&lt;br /&gt;
Scientific Rhetoric 1&lt;br /&gt;
&lt;br /&gt;
==Invocations==&lt;br /&gt;
Aqcua 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Fuoco 1&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
*Beginner&#039;s Luck&lt;br /&gt;
**Keen Observation (Scientific Experimentation)&lt;br /&gt;
*Levinbolt&lt;br /&gt;
**Boiling&lt;br /&gt;
*Light the Way&lt;br /&gt;
&lt;br /&gt;
==Breaking Points==&lt;br /&gt;
&lt;br /&gt;
*Contributing to pseudoscience or superstition&lt;br /&gt;
*Failing at something important because she didn&#039;t work hard enough&lt;br /&gt;
*Being too afraid of the consequences to do what&#039;s right&lt;br /&gt;
*Undermining someone out of jealousy or envy&lt;br /&gt;
*Being unable to stop damage or destruction of a library&lt;br /&gt;
&lt;br /&gt;
==Aspirations and Vocations==&lt;br /&gt;
*Make a friend&lt;br /&gt;
*Place well on test rankings&lt;br /&gt;
*Earn respect&lt;br /&gt;
*&lt;br /&gt;
*Crush superstition and ignorance&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses:Ozawa_Yukiko&amp;diff=278365</id>
		<title>Everything&#039;s Better With Princesses:Ozawa Yukiko</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses:Ozawa_Yukiko&amp;diff=278365"/>
		<updated>2015-02-24T11:08:23Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ozawa Yukiko==&lt;br /&gt;
&lt;br /&gt;
==In-play stats==&lt;br /&gt;
*Health: 8&lt;br /&gt;
*Willpower: 5&lt;br /&gt;
*Defense: 4 (+1 transformed)&lt;br /&gt;
*Initiative: 6&lt;br /&gt;
*Speed: 9&lt;br /&gt;
&lt;br /&gt;
*Inner Light: 1&lt;br /&gt;
*Belief: 8&lt;br /&gt;
*Wisps: 6/10&lt;br /&gt;
Experince: Mundane 0.0 Luminous 0.0&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Mundane Appearance===&lt;br /&gt;
Nationality: &lt;br /&gt;
D.O.B: &lt;br /&gt;
Age: &lt;br /&gt;
Gender: &lt;br /&gt;
Ethnicity: &lt;br /&gt;
Hair Color: &lt;br /&gt;
Eye Color: &lt;br /&gt;
Height: &lt;br /&gt;
Weight: &lt;br /&gt;
Description: &lt;br /&gt;
&lt;br /&gt;
===Transformed Appearance===&lt;br /&gt;
Nationality: &lt;br /&gt;
D.O.B: &lt;br /&gt;
Apparent Age: &lt;br /&gt;
Gender: &lt;br /&gt;
Ethnicity: &lt;br /&gt;
Hair Color: &lt;br /&gt;
Eye Color: &lt;br /&gt;
Height:&lt;br /&gt;
Weight:&lt;br /&gt;
Description: &lt;br /&gt;
&lt;br /&gt;
Clubs, if any:&amp;lt;br /&amp;gt;&lt;br /&gt;
Part-time jobs, if any: &lt;br /&gt;
&lt;br /&gt;
Calling: Seeker&amp;lt;br /&amp;gt;&lt;br /&gt;
Court: Diamonds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes:==&lt;br /&gt;
===Mental===&lt;br /&gt;
Intelligence 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Wits 2(3)&amp;lt;br /&amp;gt;&lt;br /&gt;
Resolve 2&lt;br /&gt;
===Physical===&lt;br /&gt;
Strength 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Dexterity 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Constitution 3&lt;br /&gt;
===Social===&lt;br /&gt;
Presence 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Manipulation 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Composure 3&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
===Mental===&lt;br /&gt;
Academics 4 (Research)&amp;lt;br /&amp;gt;&lt;br /&gt;
Computer 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Science 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Investigation 3 (Scientific Experimentation)&amp;lt;br /&amp;gt;&lt;br /&gt;
Science 3&lt;br /&gt;
===Physical===&lt;br /&gt;
Athletics 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Firearms 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Stealth 2&lt;br /&gt;
===Social===&lt;br /&gt;
Empathy &amp;lt;br /&amp;gt;&lt;br /&gt;
Persuation 1 &amp;lt;br /&amp;gt;&lt;br /&gt;
Subterfuge 2 (Hiding Emotions)&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
Mandate (Volunteer Librarian) 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Onceborn 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Patient 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Resources 4 &amp;lt;br /&amp;gt;&lt;br /&gt;
Scientific Rhetoric 1&lt;br /&gt;
&lt;br /&gt;
==Invocations==&lt;br /&gt;
Aqcua 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Fuoco 1&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
*Beginner&#039;s Luck&lt;br /&gt;
**Keen Observation (Scientific Experimentation)&lt;br /&gt;
*Levinbolt&lt;br /&gt;
**Boiling&lt;br /&gt;
*Light the Way&lt;br /&gt;
&lt;br /&gt;
==Breaking Points==&lt;br /&gt;
&lt;br /&gt;
*Contributing to pseudoscience or superstition&lt;br /&gt;
*Failing at something important because she didn&#039;t work hard enough&lt;br /&gt;
*Being too afraid of the consequences to do what&#039;s right&lt;br /&gt;
*Undermining someone out of jealousy or envy&lt;br /&gt;
*Being unable to stop damage or destruction of a library&lt;br /&gt;
&lt;br /&gt;
==Aspirations and Vocations==&lt;br /&gt;
*Make a friend&lt;br /&gt;
*Place well on test rankings&lt;br /&gt;
*Earn respect&lt;br /&gt;
*&lt;br /&gt;
*Crush superstition and ignorance&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses:Miyamoto_Yumi&amp;diff=278364</id>
		<title>Everything&#039;s Better With Princesses:Miyamoto Yumi</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses:Miyamoto_Yumi&amp;diff=278364"/>
		<updated>2015-02-24T11:07:40Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: /* In-play stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Miyamoto Yumi==&lt;br /&gt;
&lt;br /&gt;
==In-play stats==&lt;br /&gt;
*Health: 7&lt;br /&gt;
*Willpower: 4&lt;br /&gt;
*Defense: 5&lt;br /&gt;
*Initiative: 5&lt;br /&gt;
*Speed: 11&lt;br /&gt;
&lt;br /&gt;
*Inner Light: 1&lt;br /&gt;
*Belief: 8&lt;br /&gt;
*Wisps: 6/10&lt;br /&gt;
&lt;br /&gt;
Experience:&lt;br /&gt;
Mundane 1.2&lt;br /&gt;
Luminous 0.0&lt;br /&gt;
==Appearance==&lt;br /&gt;
===Mundane Appearance=== &lt;br /&gt;
*Nationality: Japanese&lt;br /&gt;
*D.O.B: 08/08/2002&lt;br /&gt;
*Age: 13&lt;br /&gt;
*Gender: Female&lt;br /&gt;
*Ethnicity: Japanese American&lt;br /&gt;
*Hair Color: Light Brown &lt;br /&gt;
*Eye Color: Grey &lt;br /&gt;
*Height: 5’5”&lt;br /&gt;
*Weight: 103lb &lt;br /&gt;
*Description: Fairly tall for a girl her age but not exceptionally so. Hair is shoulder length and usually worn lose. Slender and fairly athletic, with no real figure to speak of and features are more commonly described as striking or refined than cute or beautiful. Normally wears either her school uniform or a shrine maiden’s outfit, her clothing otherwise tends to be conservative and slightly old fashioned. &lt;br /&gt;
&lt;br /&gt;
===Transformed Appearance===&lt;br /&gt;
*Nationality: ???&lt;br /&gt;
*D.O.B: ???&lt;br /&gt;
*Apparent Age: 18&lt;br /&gt;
*Gender: Female&lt;br /&gt;
*Ethnicity: ???&lt;br /&gt;
*Hair Color: Bright red&lt;br /&gt;
*Eye Color: Gold &lt;br /&gt;
*Height: 6’0” &lt;br /&gt;
*Weight: ??? &lt;br /&gt;
*Description: Tall, with a willowy and athletic build. A fairly modest figure but it combines with her build, beautiful features and immense presence to produce an appearance of stunning beauty. Her hair falls freely to below her waist and has shimmering highlights that make it look like flames as she moves. Her Regalia is a spandex looking deep gold tank top and shorts under a mesh bodysuit of lighter golds and reds. The bodysuit reaches from neck to toe with a choker, archer’s gloves and arm guards, plus knee high, heelless boots over it, all made of dark red, leather like material. At the waist shimmering, semi-transparent fabric forms a short skirt that glints like fire when it catches the light. &lt;br /&gt;
She carries a tall, unstrung bow of golden wood, the manifestation of her Levinbolt charm. When she loads it a bowstring of fire forms and golden magatama appear on a string wrapped around the glove of her bow hand, one for each shot. The light from Light the Way comes from her hair, choker, gloves and skirt. Fire on the Mountain creates a high quality earpiece/microphone headset, normally worn over her left ear. &lt;br /&gt;
&lt;br /&gt;
Clubs, if any:&amp;lt;br /&amp;gt;&lt;br /&gt;
Part-time jobs, if any: &lt;br /&gt;
&lt;br /&gt;
Calling: Troubadour&amp;lt;br /&amp;gt;&lt;br /&gt;
Court: Swords&lt;br /&gt;
&lt;br /&gt;
==Attributes:==&lt;br /&gt;
===Mental===&lt;br /&gt;
Intelligence 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Wits 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Resolve 2&lt;br /&gt;
===Physical===&lt;br /&gt;
Strength 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Dexterity 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Constitution 2&lt;br /&gt;
===Social===&lt;br /&gt;
Presence 4(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manipulation 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Composure 2&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
===Mental===&lt;br /&gt;
Academics 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Crafts 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Occult 2 (Shinto)&lt;br /&gt;
===Physical===&lt;br /&gt;
Athletics 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Brawl 1 &amp;lt;br /&amp;gt;&lt;br /&gt;
Firearms 2 (Bows)&amp;lt;br /&amp;gt;&lt;br /&gt;
Stealth 1&lt;br /&gt;
===Social===&lt;br /&gt;
Empathy 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Expression 4 (Singing) &amp;lt;br /&amp;gt;&lt;br /&gt;
Persuation 2 &amp;lt;br /&amp;gt;&lt;br /&gt;
Socialize 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Streetwise 1 &lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
Onceborn 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Palace 1 &amp;lt;br /&amp;gt;&lt;br /&gt;
Circle 1 (Grandparents) &amp;lt;br /&amp;gt;&lt;br /&gt;
Striking Looks (Stunning) (Transformed) 2 &amp;lt;br /&amp;gt;&lt;br /&gt;
Inspiring (Transformed) 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Fleet of Foot (Transformed) 1&lt;br /&gt;
&lt;br /&gt;
==Invocations==&lt;br /&gt;
Aria 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Fuoco 2&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
*Fire on the Mountain (Singing)&lt;br /&gt;
**Entrancing&lt;br /&gt;
*Levinbolt&lt;br /&gt;
*Celestial Dance&lt;br /&gt;
*Light the Way&lt;br /&gt;
&lt;br /&gt;
==Breaking Points==&lt;br /&gt;
&lt;br /&gt;
*Seeing someone’s heartfelt art or performance mocked and not defending it. &lt;br /&gt;
*Let down her grandparents when she has promised to do something.&lt;br /&gt;
*Fail to do something due to lacking the courage to act.&lt;br /&gt;
*Disappoint people who wanted to see her perform.&lt;br /&gt;
*See the shrine damaged by an intentional act of malice.&lt;br /&gt;
&lt;br /&gt;
==Aspirations and Vocations==&lt;br /&gt;
*Perform well at the talent show. &lt;br /&gt;
*Stand up to a bully. &lt;br /&gt;
*Attract more visitors to the shrine. &lt;br /&gt;
*&lt;br /&gt;
*Inspire the school with my singing.&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses:Miyamoto_Yumi&amp;diff=278363</id>
		<title>Everything&#039;s Better With Princesses:Miyamoto Yumi</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses:Miyamoto_Yumi&amp;diff=278363"/>
		<updated>2015-02-24T11:05:27Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: Created page with &amp;quot;==Miyamoto Yumi==  ==In-play stats== *Health: 7 *Willpower: 4 *Defense: 5 *Initiative: 5 *Speed: 11  *Inner Light: 1 *Belief: 8 *Wisps: 6/10  Experience: Mundane 1.2 Luminous ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Miyamoto Yumi==&lt;br /&gt;
&lt;br /&gt;
==In-play stats==&lt;br /&gt;
*Health: 7&lt;br /&gt;
*Willpower: 4&lt;br /&gt;
*Defense: 5&lt;br /&gt;
*Initiative: 5&lt;br /&gt;
*Speed: 11&lt;br /&gt;
&lt;br /&gt;
*Inner Light: 1&lt;br /&gt;
*Belief: 8&lt;br /&gt;
*Wisps: 6/10&lt;br /&gt;
&lt;br /&gt;
Experience:&lt;br /&gt;
Mundane 1.2&lt;br /&gt;
Luminous 0.0&lt;br /&gt;
&lt;br /&gt;
===Mundane Appearance=== &lt;br /&gt;
*Nationality: Japanese&lt;br /&gt;
*D.O.B: 08/08/2002&lt;br /&gt;
*Age: 13&lt;br /&gt;
*Gender: Female&lt;br /&gt;
*Ethnicity: Japanese American&lt;br /&gt;
*Hair Color: Light Brown &lt;br /&gt;
*Eye Color: Grey &lt;br /&gt;
*Height: 5’5”&lt;br /&gt;
*Weight: 103lb &lt;br /&gt;
*Description: Fairly tall for a girl her age but not exceptionally so. Hair is shoulder length and usually worn lose. Slender and fairly athletic, with no real figure to speak of and features are more commonly described as striking or refined than cute or beautiful. Normally wears either her school uniform or a shrine maiden’s outfit, her clothing otherwise tends to be conservative and slightly old fashioned. &lt;br /&gt;
&lt;br /&gt;
===Transformed Appearance===&lt;br /&gt;
*Nationality: ???&lt;br /&gt;
*D.O.B: ???&lt;br /&gt;
*Apparent Age: 18&lt;br /&gt;
*Gender: Female&lt;br /&gt;
*Ethnicity: ???&lt;br /&gt;
*Hair Color: Bright red&lt;br /&gt;
*Eye Color: Gold &lt;br /&gt;
*Height: 6’0” &lt;br /&gt;
*Weight: ??? &lt;br /&gt;
*Description: Tall, with a willowy and athletic build. A fairly modest figure but it combines with her build, beautiful features and immense presence to produce an appearance of stunning beauty. Her hair falls freely to below her waist and has shimmering highlights that make it look like flames as she moves. Her Regalia is a spandex looking deep gold tank top and shorts under a mesh bodysuit of lighter golds and reds. The bodysuit reaches from neck to toe with a choker, archer’s gloves and arm guards, plus knee high, heelless boots over it, all made of dark red, leather like material. At the waist shimmering, semi-transparent fabric forms a short skirt that glints like fire when it catches the light. &lt;br /&gt;
She carries a tall, unstrung bow of golden wood, the manifestation of her Levinbolt charm. When she loads it a bowstring of fire forms and golden magatama appear on a string wrapped around the glove of her bow hand, one for each shot. The light from Light the Way comes from her hair, choker, gloves and skirt. Fire on the Mountain creates a high quality earpiece/microphone headset, normally worn over her left ear. &lt;br /&gt;
&lt;br /&gt;
Clubs, if any:&amp;lt;br /&amp;gt;&lt;br /&gt;
Part-time jobs, if any: &lt;br /&gt;
&lt;br /&gt;
Calling: Troubadour&amp;lt;br /&amp;gt;&lt;br /&gt;
Court: Swords&lt;br /&gt;
&lt;br /&gt;
==Attributes:==&lt;br /&gt;
===Mental===&lt;br /&gt;
Intelligence 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Wits 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Resolve 2&lt;br /&gt;
===Physical===&lt;br /&gt;
Strength 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Dexterity 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Constitution 2&lt;br /&gt;
===Social===&lt;br /&gt;
Presence 4(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manipulation 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Composure 2&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
===Mental===&lt;br /&gt;
Academics 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Crafts 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Occult 2 (Shinto)&lt;br /&gt;
===Physical===&lt;br /&gt;
Athletics 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Brawl 1 &amp;lt;br /&amp;gt;&lt;br /&gt;
Firearms 2 (Bows)&amp;lt;br /&amp;gt;&lt;br /&gt;
Stealth 1&lt;br /&gt;
===Social===&lt;br /&gt;
Empathy 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Expression 4 (Singing) &amp;lt;br /&amp;gt;&lt;br /&gt;
Persuation 2 &amp;lt;br /&amp;gt;&lt;br /&gt;
Socialize 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Streetwise 1 &lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
Onceborn 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Palace 1 &amp;lt;br /&amp;gt;&lt;br /&gt;
Circle 1 (Grandparents) &amp;lt;br /&amp;gt;&lt;br /&gt;
Striking Looks (Stunning) (Transformed) 2 &amp;lt;br /&amp;gt;&lt;br /&gt;
Inspiring (Transformed) 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Fleet of Foot (Transformed) 1&lt;br /&gt;
&lt;br /&gt;
==Invocations==&lt;br /&gt;
Aria 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Fuoco 2&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
*Fire on the Mountain (Singing)&lt;br /&gt;
**Entrancing&lt;br /&gt;
*Levinbolt&lt;br /&gt;
*Celestial Dance&lt;br /&gt;
*Light the Way&lt;br /&gt;
&lt;br /&gt;
==Breaking Points==&lt;br /&gt;
&lt;br /&gt;
*Seeing someone’s heartfelt art or performance mocked and not defending it. &lt;br /&gt;
*Let down her grandparents when she has promised to do something.&lt;br /&gt;
*Fail to do something due to lacking the courage to act.&lt;br /&gt;
*Disappoint people who wanted to see her perform.&lt;br /&gt;
*See the shrine damaged by an intentional act of malice.&lt;br /&gt;
&lt;br /&gt;
==Aspirations and Vocations==&lt;br /&gt;
*Perform well at the talent show. &lt;br /&gt;
*Stand up to a bully. &lt;br /&gt;
*Attract more visitors to the shrine. &lt;br /&gt;
*&lt;br /&gt;
*Inspire the school with my singing.&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses:Ozawa_Yukiko&amp;diff=278362</id>
		<title>Everything&#039;s Better With Princesses:Ozawa Yukiko</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses:Ozawa_Yukiko&amp;diff=278362"/>
		<updated>2015-02-24T10:15:33Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: Created page with &amp;quot;==Ozawa Yukiko==  Age: ??&amp;lt;br /&amp;gt; Grade: ??  Clubs, if any:&amp;lt;br /&amp;gt; Part-time jobs, if any:   Calling: Seeker&amp;lt;br /&amp;gt; Court: Diamonds  ==In-play stats== *Health: 8 *Willpower: 5 *De...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ozawa Yukiko==&lt;br /&gt;
&lt;br /&gt;
Age: ??&amp;lt;br /&amp;gt;&lt;br /&gt;
Grade: ??&lt;br /&gt;
&lt;br /&gt;
Clubs, if any:&amp;lt;br /&amp;gt;&lt;br /&gt;
Part-time jobs, if any: &lt;br /&gt;
&lt;br /&gt;
Calling: Seeker&amp;lt;br /&amp;gt;&lt;br /&gt;
Court: Diamonds&lt;br /&gt;
&lt;br /&gt;
==In-play stats==&lt;br /&gt;
*Health: 8&lt;br /&gt;
*Willpower: 5&lt;br /&gt;
*Defense: 4 (+1 transformed)&lt;br /&gt;
*Initiative: 6&lt;br /&gt;
*Speed: 9&lt;br /&gt;
&lt;br /&gt;
*Inner Light: 1&lt;br /&gt;
*Belief: 8&lt;br /&gt;
*Wisps: 6/10&lt;br /&gt;
&lt;br /&gt;
==Attributes:==&lt;br /&gt;
===Mental===&lt;br /&gt;
Intelligence 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Wits 2(3)&amp;lt;br /&amp;gt;&lt;br /&gt;
Resolve 2&lt;br /&gt;
===Physical===&lt;br /&gt;
Strength 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Dexterity 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Constitution 3&lt;br /&gt;
===Social===&lt;br /&gt;
Presence 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Manipulation 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Composure 3&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
===Mental===&lt;br /&gt;
Academics 4 (Research)&amp;lt;br /&amp;gt;&lt;br /&gt;
Computer 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Science 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Investigation 3 (Scientific Experimentation)&amp;lt;br /&amp;gt;&lt;br /&gt;
Science 3&lt;br /&gt;
===Physical===&lt;br /&gt;
Athletics 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Firearms 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Stealth 2&lt;br /&gt;
===Social===&lt;br /&gt;
Empathy &amp;lt;br /&amp;gt;&lt;br /&gt;
Persuation 1 &amp;lt;br /&amp;gt;&lt;br /&gt;
Subterfuge 2 (Hiding Emotions)&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
Mandate (Volunteer Librarian) 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Onceborn 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Patient 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Resources 4 &amp;lt;br /&amp;gt;&lt;br /&gt;
Scientific Rhetoric 1&lt;br /&gt;
&lt;br /&gt;
==Invocations==&lt;br /&gt;
Aqcua 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Fuoco 1&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
*Beginner&#039;s Luck&lt;br /&gt;
**Keen Observation (Scientific Experimentation)&lt;br /&gt;
*Levinbolt&lt;br /&gt;
**Boiling&lt;br /&gt;
*Light the Way&lt;br /&gt;
&lt;br /&gt;
==Breaking Points==&lt;br /&gt;
&lt;br /&gt;
*Contributing to pseudoscience or superstition&lt;br /&gt;
*Failing at something important because she didn&#039;t work hard enough&lt;br /&gt;
*Being too afraid of the consequences to do what&#039;s right&lt;br /&gt;
*Undermining someone out of jealousy or envy&lt;br /&gt;
*Being unable to stop damage or destruction of a library&lt;br /&gt;
&lt;br /&gt;
==Aspirations and Vocations==&lt;br /&gt;
*Make a friend&lt;br /&gt;
*Place well on test rankings&lt;br /&gt;
*Earn respect&lt;br /&gt;
*&lt;br /&gt;
*Crush superstition and ignorance&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses:Hikari_Shikinami&amp;diff=278361</id>
		<title>Everything&#039;s Better With Princesses:Hikari Shikinami</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses:Hikari_Shikinami&amp;diff=278361"/>
		<updated>2015-02-24T10:15:26Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hikari Shikinami==&lt;br /&gt;
&lt;br /&gt;
Age: 18&amp;lt;br /&amp;gt;&lt;br /&gt;
Grade: 12 (High School 3rd year)&lt;br /&gt;
&lt;br /&gt;
Clubs, if any:&amp;lt;br /&amp;gt;&lt;br /&gt;
Part-time jobs, if any: local administration, as a courier&lt;br /&gt;
&lt;br /&gt;
Calling: Champion&amp;lt;br /&amp;gt;&lt;br /&gt;
Court: Clubs&lt;br /&gt;
&lt;br /&gt;
==In-play Stats==&lt;br /&gt;
*Health: &lt;br /&gt;
*Willpower: &lt;br /&gt;
*Defense: &lt;br /&gt;
*Initiative: &lt;br /&gt;
*Speed: &lt;br /&gt;
&lt;br /&gt;
*Inner Light: 1&lt;br /&gt;
*Belief: 7&lt;br /&gt;
*Wisps: &lt;br /&gt;
==Attributes:==&lt;br /&gt;
===Mental===&lt;br /&gt;
Intelligence 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Wits 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Resolve 3&lt;br /&gt;
===Physical===&lt;br /&gt;
Strength 3(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dexterity 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Constitution 2&lt;br /&gt;
===Social===&lt;br /&gt;
Presence 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Manipulation 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Composure 3&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
===Mental===&lt;br /&gt;
Academics 2 (Japanese Social Justice Issues)&amp;lt;br /&amp;gt;&lt;br /&gt;
Politics 3 (Local Politics)&amp;lt;br /&amp;gt;&lt;br /&gt;
Computer 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Science 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Investigation 3 (Documentation)&amp;lt;br /&amp;gt;&lt;br /&gt;
Occult 1&lt;br /&gt;
===Physical===&lt;br /&gt;
Brawl 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Weaponry 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Athletics 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Drive 1&lt;br /&gt;
===Social===&lt;br /&gt;
Empathy 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Intimidation 2&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
Resources 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Circle 2 &#039;&#039;(Family?)&#039;&#039;&amp;lt;br /&amp;gt; &lt;br /&gt;
Entwined Destiny 2 &#039;&#039;(Who? Or do you leave to me?)&#039;&#039;&amp;lt;br /&amp;gt; &lt;br /&gt;
Taint Awareness 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Connections (Local Politics) 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Scientific Rhetoric 1&lt;br /&gt;
&lt;br /&gt;
==Invocations==&lt;br /&gt;
Legno 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Acqua 1&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
*Kensai&lt;br /&gt;
**Clinging&lt;br /&gt;
*Celestial Dance&lt;br /&gt;
*Keen Observation (Documentation)&lt;br /&gt;
*Illuminatus (Local Politics)&lt;br /&gt;
&lt;br /&gt;
==Breaking Points==&lt;br /&gt;
&lt;br /&gt;
*Helping the strong exploit the weak.&lt;br /&gt;
*Not living up to the morals of kendo.&lt;br /&gt;
*Seeing someone be humiliated&lt;br /&gt;
&lt;br /&gt;
==Aspirations and Vocations==&lt;br /&gt;
*Find out what’s going on with the old Factory&lt;br /&gt;
*Figure out wtf happened to me&lt;br /&gt;
*??&lt;br /&gt;
*&lt;br /&gt;
*Save someone from the old Factory&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses&amp;diff=278360</id>
		<title>Everything&#039;s Better With Princesses</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses&amp;diff=278360"/>
		<updated>2015-02-24T10:05:31Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Everything&#039;s Better With Princesses is a PbP game run by jamieth using God-Machine Chronicles edition of the World of Darkness RPG, specifically, the fan-splat Princess: the Hopeful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The characters are:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Everything&#039;s Better With Princesses:Hikari_Shikinami|Hikari Shikinami]], played by He Who Speaks of Darkness&lt;br /&gt;
&lt;br /&gt;
[[Everything&#039;s Better With Princesses:Ozawa_Yukiko|Ozawa Yukiko]], played by Bremen&lt;br /&gt;
&lt;br /&gt;
[[Everything&#039;s Better With Princesses:Miyamoto_Yumi|Miyamoto Yumi]], played by Cod of Justice&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses:Hikari_Shikinami&amp;diff=278359</id>
		<title>Everything&#039;s Better With Princesses:Hikari Shikinami</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses:Hikari_Shikinami&amp;diff=278359"/>
		<updated>2015-02-24T10:04:56Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: Created page with &amp;quot;==Hikari Shikinami==  Age: 18&amp;lt;br /&amp;gt; Grade: 12 (High School 3rd year)  Clubs, if any:&amp;lt;br /&amp;gt; Part-time jobs, if any: local administration, as a courier  Calling: Champion&amp;lt;br /&amp;gt; ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hikari Shikinami==&lt;br /&gt;
&lt;br /&gt;
Age: 18&amp;lt;br /&amp;gt;&lt;br /&gt;
Grade: 12 (High School 3rd year)&lt;br /&gt;
&lt;br /&gt;
Clubs, if any:&amp;lt;br /&amp;gt;&lt;br /&gt;
Part-time jobs, if any: local administration, as a courier&lt;br /&gt;
&lt;br /&gt;
Calling: Champion&amp;lt;br /&amp;gt;&lt;br /&gt;
Court: Clubs&lt;br /&gt;
&lt;br /&gt;
==Attributes:==&lt;br /&gt;
===Mental===&lt;br /&gt;
Intelligence 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Wits 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Resolve 3&lt;br /&gt;
===Physical===&lt;br /&gt;
Strength 3(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dexterity 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Constitution 2&lt;br /&gt;
===Social===&lt;br /&gt;
Presence 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Manipulation 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Composure 3&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
===Mental===&lt;br /&gt;
Academics 2 (Japanese Social Justice Issues)&amp;lt;br /&amp;gt;&lt;br /&gt;
Politics 3 (Local Politics)&amp;lt;br /&amp;gt;&lt;br /&gt;
Computer 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Science 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Investigation 3 (Documentation)&amp;lt;br /&amp;gt;&lt;br /&gt;
Occult 1&lt;br /&gt;
===Physical===&lt;br /&gt;
Brawl 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Weaponry 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Athletics 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Drive 1&lt;br /&gt;
===Social===&lt;br /&gt;
Empathy 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Intimidation 2&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
Resources 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Circle 2 &#039;&#039;(Family?)&#039;&#039;&amp;lt;br /&amp;gt; &lt;br /&gt;
Entwined Destiny 2 &#039;&#039;(Who? Or do you leave to me?)&#039;&#039;&amp;lt;br /&amp;gt; &lt;br /&gt;
Taint Awareness 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Connections (Local Politics) 1&amp;lt;br /&amp;gt;&lt;br /&gt;
Scientific Rhetoric 1&lt;br /&gt;
&lt;br /&gt;
==Invocations==&lt;br /&gt;
Legno 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Acqua 1&lt;br /&gt;
&lt;br /&gt;
==Charms==&lt;br /&gt;
*Kensai&lt;br /&gt;
**Clinging&lt;br /&gt;
*Celestial Dance&lt;br /&gt;
*Keen Observation (Documentation)&lt;br /&gt;
*Illuminatus (Local Politics)&lt;br /&gt;
&lt;br /&gt;
==Breaking Points==&lt;br /&gt;
&lt;br /&gt;
*Helping the strong exploit the weak.&lt;br /&gt;
*Not living up to the morals of kendo.&lt;br /&gt;
*Seeing someone be humiliated&lt;br /&gt;
&lt;br /&gt;
==Aspirations and Vocations==&lt;br /&gt;
*Find out what’s going on with the old Factory*&lt;br /&gt;
*Figure out wtf happened to me&lt;br /&gt;
*??&lt;br /&gt;
*&lt;br /&gt;
*Save someone from the old Factory*&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses&amp;diff=278358</id>
		<title>Everything&#039;s Better With Princesses</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Everything%27s_Better_With_Princesses&amp;diff=278358"/>
		<updated>2015-02-24T09:43:42Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: Created page with &amp;quot;Everything&amp;#039;s Better With Princesses is a PbP game run by jamieth using God-Machine Chronicles editionof the World of Darkness RPG, specifically, the fan-splat Princess: the Ho...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Everything&#039;s Better With Princesses is a PbP game run by jamieth using God-Machine Chronicles editionof the World of Darkness RPG, specifically, the fan-splat Princess: the Hopeful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The characters are:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Everything&#039;s Better With Princesses:Hikari_Shikinami|Hikari Shikinami]], played bt He Who Speaks of Darkness&lt;br /&gt;
&lt;br /&gt;
[[Everything&#039;s Better With Princesses:Ozawa_Yukiko|Ozawa Yukiko]], played by Bremen&lt;br /&gt;
&lt;br /&gt;
[[Everything&#039;s Better With Princesses:Miyamoto_Yumi|Miyamoto Yumi]], played by Cod of Justice&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=My_Little_Mahou_Shoujo:Alix_Rook&amp;diff=273694</id>
		<title>My Little Mahou Shoujo:Alix Rook</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=My_Little_Mahou_Shoujo:Alix_Rook&amp;diff=273694"/>
		<updated>2014-12-03T09:13:22Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: Created page with &amp;quot;Alix Rook is a character in the My Little Mahou Shoujo game, played by Dawgstar ==Background== Alix&amp;#039;s parents want the very best for their daughter. What that means in thi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alix Rook is a character in the [[My Little Mahou Shoujo]] game, played by Dawgstar&lt;br /&gt;
==Background==&lt;br /&gt;
Alix&#039;s parents want the very best for their daughter. What that means in this case is championships, and in particular, martial arts championships. Lifelong practioniers themselves, for their dauhter Alix this has entailed training rarely seen outside shonen battle manga. Take the bus? Whyever for? It&#039;s only ten miles. Get up early and run it. The quicker you run it, the later you can wake up, so make sure to keep running it in a shorter time. Thus is the rationale for the Rook household. It&#039;s got its perks - always being picked first in gym, a certain cachet of being able to break wooden planks with your bare hands, abs you could do your laundry on - but it hasn&#039;t really meant much in the friend department. &lt;br /&gt;
&lt;br /&gt;
Alix is popular enough... ish. Loud, sarcastic and funny, she&#039;s friendly with a lot of people but friends with about nobody. For one, she doesn&#039;t really have time for parties or social stuff. There&#039;s training to do, not dissimilar to that of a young Olympic hopeful. Also... she doesn&#039;t really know much aside from martial arts, and for those with similar interests, they&#039;re really just not on her level. When she talks about it, it sounds like she&#039;s bragging, but she&#039;s not. Well, much. So most people are content to get a few laughs with Alix at school and then let her go off and train under waterfalls after class or whatever it is she does. &lt;br /&gt;
&lt;br /&gt;
Friends, Alix thinks sometimes, friends would be nice. &lt;br /&gt;
&lt;br /&gt;
The multi-colored dyed hair? That&#039;s new. Alix plans to go pro in MMA when she graduates high school - even has talent scouts looking at her now! - but you&#039;ve got to stand out if you want to get signed. Her parents don&#039;t care, long as she wins.&lt;br /&gt;
==Affiliations==&lt;br /&gt;
*Self d10&lt;br /&gt;
*Enemies d8&lt;br /&gt;
*Friends d6&lt;br /&gt;
&lt;br /&gt;
==Distinctions==&lt;br /&gt;
*Five Different Black Belts&lt;br /&gt;
*Heart Over Head&lt;br /&gt;
*Confident, Not Cocky (But Kinda Cocky)&lt;br /&gt;
==Powers==&lt;br /&gt;
===A Lifetime Of Training===&lt;br /&gt;
*Superhuman Strength d10&lt;br /&gt;
*Superhuman Reflexes d10&lt;br /&gt;
*Superhuman Stamina d8&lt;br /&gt;
*SFX: &#039;&#039;&amp;quot;Gotta shake it off.&amp;quot;&#039;&#039; Spend 1 PP to recover your physical stress or step back your physical trauma by -1.&lt;br /&gt;
*Limit: Worn Out. Shut down any A Lifetime of Training power and gain 1 PP. Recover this power by activating an opportunity or during a transition scene. &lt;br /&gt;
&lt;br /&gt;
===Tigerhawk Greaves===&lt;br /&gt;
*Superhuman Durability d10&lt;br /&gt;
*Flight d8&lt;br /&gt;
*Damage d8&lt;br /&gt;
*SFX: &#039;&#039;&amp;quot;I&#039;ll got your back!&amp;quot;&#039;&#039; Spend 1 PP to take physical stress intended for a nearby ally or friend.&lt;br /&gt;
*Limit: Gear. Shut down Tigerhawk Greaves to get 1PP. Take an action against vs. the doom pool to recover.&lt;br /&gt;
&lt;br /&gt;
==Specialities==&lt;br /&gt;
&lt;br /&gt;
==Milestones==&lt;br /&gt;
===Element of Loyalty===&lt;br /&gt;
*1 XP when you first use your Take the Hit SFX.&lt;br /&gt;
*3 XP when you allow another mahou shoujo to talk you out of a dangerous course of action.&lt;br /&gt;
*10 XP when you either sacrifice yourself for your allies or find you&#039;re the last mahou shoujo standing.&lt;br /&gt;
&lt;br /&gt;
===Scouted By The Pros===&lt;br /&gt;
*1 XP when you take up an activity that involves significant time away from the rest of your team.&lt;br /&gt;
*3 XP when the demands of your chosen activity conflicts with your team responsibilities.&lt;br /&gt;
*10 xp when you either abandon your team for your chosen activity at a critical moment or abandon your chosen activity in order to help your team at a critical moment.&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=My_Little_Mahou_Shoujo:Astra_Knightley&amp;diff=273693</id>
		<title>My Little Mahou Shoujo:Astra Knightley</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=My_Little_Mahou_Shoujo:Astra_Knightley&amp;diff=273693"/>
		<updated>2014-12-03T09:06:57Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: Created page with &amp;quot;Astra Knightley is a character in the My Little Mahou Shoujo game, played by Bliss Authority  ==Background== Astra used to know a few things about the world, most of them ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Astra Knightley is a character in the [[My Little Mahou Shoujo]] game, played by Bliss Authority&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Astra used to know a few things about the world, most of them from her astrophysicist mother and astronomer father; that you can&#039;t get energy from nothing, that the earth orbits the sun, that magic was ancient superstition, and that trying to make friends with the petty bullies and anti-intellectuals at school was a waste of time.&lt;br /&gt;
&lt;br /&gt;
Then Celestia called her, and introduced her to the dragon. &lt;br /&gt;
&lt;br /&gt;
She doesn&#039;t know what else to call it (his species; Astra is perfectly aware that it goes by &#039;Spike,&#039; thank you); it&#039;s a bipedal, saurian or reptilian sapient creature that can exhale green flames. Somehow, these flames can teleport small objects, particularly paper. It doesn&#039;t make a lick of sense according to everything she&#039;s learned and independently confirmed about the laws of physics. And he&#039;s so... matter of fact about it, too. It annoys her.&lt;br /&gt;
&lt;br /&gt;
Oh, and they met because a talking cat (with cat-sized and shaped vocal cords, mind) with a sun on it&#039;s forehead (too regular to be a dye-job) named Celestia (she&#039;s very polite) who charged her and a bunch of mostly-strangers with the defense of the world from the forces of Nightmare Moon (and she&#039;s Dumbledore levels of cryptic about it). Also, she gave her a crown that lets her transform into the Avatar of Friendship. Complete with magical powers, and a magical girl dress out of nowhere. Literally out of nowhere, in apparent violation of conservation of energy.&lt;br /&gt;
&lt;br /&gt;
Well. Okay then! Clearly the abilities that we&#039;ll call, for the moment, &#039;magic&#039; are special exceptions to the laws of physics that she can evoke with very specific triggers. It&#039;s not like the laws of Newtonian mechanics were revoked by relativity, or that quantum mechanics makes relativity any less useful as a model of reality. Actually, the effects might have to do with quantum mechanical virtual particles; that&#039;s a useful line of inquiry...&lt;br /&gt;
&lt;br /&gt;
Astra is in the awkward position of her magical girl abilities, well, empirically existing. More to that, there seems to be a causal relationship between genuine positive emotional connections (&#039;Friendship&#039;) and the amount of power she can draw on; she&#039;s quite literally a force multiplier, somehow resonating between her and those she can truly call friend. Clearly more research is needed.&lt;br /&gt;
&lt;br /&gt;
She&#039;s paying a lot more attention in humanities classes now, in case the &#039;soft&#039; sciences might be helpful for the whole avatar of friendship thing. It also helps that she had a regular gaming group with a bunch of similarly intellectual outcasts, thanks to her brother&#039;s circle of nerds; she still doesn&#039;t understand why anyone gives Laura and Bonnie crap for being open about their romance, or how anyone with the sentience of spagnum moss can think that Ashliegh is anything short of a genius. A clumsy, cross-eyed genius, sure, but Astra has yet to win a chess match against her and her Starcraft win/loss ratio isn&#039;t looking much better. &lt;br /&gt;
&lt;br /&gt;
Astra&#039;s powers are basically channeling Forces/Prime/Space abilities, and tend to have an astronomical theme; because she isn&#039;t without a sense of irony, Astra&#039;s incantations are in Latin. She cheats, though; her summoning circles are computer generated, and her grimoire is a modified iPhone. Computational sorcery is much easier than doing the math in her head, after all.&lt;br /&gt;
==Affiliations==&lt;br /&gt;
*Friends d10 (kind of has to be, to her surprise; I&#039;m playing up &#039;I had no idea it could be this easy&#039;)&lt;br /&gt;
*Self d8&lt;br /&gt;
*Enemy d6&lt;br /&gt;
&lt;br /&gt;
==Distinctions==&lt;br /&gt;
*&amp;quot;Anger is a rational response to injustice.&amp;quot;&lt;br /&gt;
*&amp;quot;I&#039;ll get the checklist.&amp;quot;&lt;br /&gt;
*&amp;quot;How can that be possible?!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Element of Friendship/Magic===&lt;br /&gt;
*&#039;&#039;&#039;Sorcery&#039;&#039;&#039; d10&lt;br /&gt;
*&#039;&#039;&#039;Astral Shield&#039;&#039;&#039; Superhuman Durability d8&lt;br /&gt;
*&#039;&#039;&#039;Star Bolt&#039;&#039;&#039; Blast d10&lt;br /&gt;
*&#039;&#039;&#039;Star Grip&#039;&#039;&#039; Telekinesis d8&lt;br /&gt;
*&#039;&#039;&#039;Star Step&#039;&#039;&#039; Teleportation d8&lt;br /&gt;
*-SFX: &#039;&#039;Star Rain&#039;&#039; - pay 1 PP to add D6 to Star Bolt and keep an additional effect die for each additional target.&lt;br /&gt;
*-SFX: &#039;&#039;Friendship Is Magic&#039;&#039;: Pay 1 PP to add a power trait or specialty from an ally to your dice pool, or to add one of her power traits or specialties to them.&lt;br /&gt;
*- Limit: &#039;&#039;Conscious Activation&#039;&#039;; if Astra suffers from emotional trauma, she&#039;s incapable of using her powers.&lt;br /&gt;
*- Limit: Teleportation is limited to line of sight, or to the side of a friend in danger.&lt;br /&gt;
&lt;br /&gt;
===The Twilight Crown (Locked)===&lt;br /&gt;
Eventually, her crown of office will extend a transparent, violet visor and allow her to plug in to some specially modified programs on her smart-phone and allow her to work some acts of techno-sorcery.&lt;br /&gt;
*&#039;&#039;&#039;Heads-Up Display&#039;&#039;&#039; Superhuman Senses d10&lt;br /&gt;
*&#039;&#039;&#039;Sword of Twilight&#039;&#039;&#039; Weapon, pulled from her forehead d8&lt;br /&gt;
*&#039;&#039;&#039;Telepathy&#039;&#039;&#039; d8&lt;br /&gt;
*&#039;&#039;&#039;Infomantic Hacking&#039;&#039;&#039; d6&lt;br /&gt;
*&#039;&#039;&#039;Magical Database&#039;&#039;&#039; d6&lt;br /&gt;
*SFX: &#039;&#039;Thaumometric Sensors&#039;&#039; - Add 1d6 to the pool and step up the die type when using Superhuman Senses to track a monster or magical effect that you&#039;ve looked up with the Magical Database.&lt;br /&gt;
*SFX: &#039;&#039;Precision Targeting&#039;&#039;: Spend 1 PP to step up the effect of any Element of Magic ability used on a monster or magical effect you&#039;ve previously scanned with Superhuman Senses.&lt;br /&gt;
*Limit: &#039;&#039;The Electric Grimoire&#039;&#039;: Her crown&#039;s abilities are tied to a tablet phone, which she remotely accesses using her. If it is lost, stolen or destroyed, step down all of the abilities of the Twilight Crown.&lt;br /&gt;
*Limit: &#039;&#039;Conscious Activation&#039;&#039;: This will not work when Astra is not of sound enough mind to interpret the incoming data (pronounced &#039;has Mental Trauma.&#039;)&lt;br /&gt;
*Limit: &#039;&#039;Magic Mirror&#039;&#039; - Telepathy is limited to her friends - and at an expenditure of 1 PP, to any electronic device in sensory range.&lt;br /&gt;
&lt;br /&gt;
==Specialties==&lt;br /&gt;
*Science Master&lt;br /&gt;
*Mystic Expert&lt;br /&gt;
*Psych Expert&lt;br /&gt;
*Tech Expert&lt;br /&gt;
&lt;br /&gt;
==Milestones==&lt;br /&gt;
===Element of Friendship===&lt;br /&gt;
*1 XP once per scene when you help, or make, a friend.&lt;br /&gt;
*3 XP when you either settle a serious altercation between your friends, or you make things worse.&lt;br /&gt;
*10 XP when you make an enemy of a friend at a critical moment, or you befriend an enemy at a critical moment.&lt;br /&gt;
&lt;br /&gt;
===Science, Faith, and Sorcery===&lt;br /&gt;
*1 XP when you dismiss something as illogical, or consider a wild theory.&lt;br /&gt;
*3 XP when you test a theory about the laws of reality at personal risk.&lt;br /&gt;
*10 XP when you come up with a working rational explanation for magic, or admit that no rational explanation for the supernatural can exist.&lt;br /&gt;
&lt;br /&gt;
Spike is officially an NPC at this point; rather than beat my head on him as a powerset, I&#039;m going to build Astra&#039;s crown/computer as her second power set. Or rather, she will.&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=My_Little_Mahou_Shoujo:Laura_Giambolli&amp;diff=273692</id>
		<title>My Little Mahou Shoujo:Laura Giambolli</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=My_Little_Mahou_Shoujo:Laura_Giambolli&amp;diff=273692"/>
		<updated>2014-12-03T08:59:15Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Laura Giambolli is a character in the [[My Little Mahou Shoujo]] game, played by jamieth.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Raised under the bigtop, Laura had a… peculiar childhood - but certainly a happy one, in her opinion, at least. Unfortunately, while being able to tumble, walk the tightrope, ride a unicycle and so on is great for parties, it doesn’t get one a diploma - and, eventually, her parents decided Laura needs at least some proper education, which resulted in her being sent to a school for the first time - and, since travelling lifestyle doesn’t mix with schools well, being sent to live with her aunt on mother’s side, who runs a small Italian cafe. Now, aunt Maria is a kind woman, but rather down-to-earth one, who doesn’t try to hide the fact she doesn’t approve of her sister’s career of choice, and tries to guide Laura away from the same… with no sign of success, so far.&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
*Self d10&lt;br /&gt;
*Enemies d8&lt;br /&gt;
*Friends d6&lt;br /&gt;
&lt;br /&gt;
==Distinctions==&lt;br /&gt;
*Circus Brat&lt;br /&gt;
*Knows no Fear&lt;br /&gt;
*Unyielding Optimism&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
===Celestial Dance===&lt;br /&gt;
*&#039;&#039;&#039;Superhuman Reflexes&#039;&#039;&#039; d10&lt;br /&gt;
*&#039;&#039;&#039;Leaping&#039;&#039;&#039; d8&lt;br /&gt;
*-SFX: &#039;&#039;Can&#039;t hit me!&#039;&#039; - On a reaction against a failed physical attack action, inflict d6 emotional stress on the attacker.&lt;br /&gt;
===Tools of the Trade (Locked)===&lt;br /&gt;
*&#039;&#039;&#039;Clown Mallet&#039;&#039;&#039; d10 weapon&lt;br /&gt;
*&#039;&#039;&#039;Throwing Clubs&#039;&#039;&#039; d8 blast&lt;br /&gt;
*-SFX: &#039;&#039;Juggling Party&#039;&#039; - pay 1 PP to add D6 to Throwing Clubs and keep an additional effect die for each additional target.&lt;br /&gt;
*-SFX: &#039;&#039;Wild Swing&#039;&#039; - Step up or double Clown Mallet for one action. If that action fails, add a die to the doom pool equal to the power die you unleashed.&lt;br /&gt;
*-Limit: &#039;&#039;Exhausted&#039;&#039; - Disable any power in Tools of the Trade to gain 1 PP. Recover this power by activating an opportunity or during a transition scene. &lt;br /&gt;
&lt;br /&gt;
==Specialities==&lt;br /&gt;
*Acrobatics Master&lt;br /&gt;
*Covert Expert&lt;br /&gt;
*Combat Expert&lt;br /&gt;
*Vehicle Expert &#039;&#039;(for fluff reasons, limited to bi- (and uni-) cycles, with possibly a motorcycle later)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Milestones==&lt;br /&gt;
===Element of Laughter===&lt;br /&gt;
*1 XP when you make someone laugh (1/scene)&lt;br /&gt;
*3 XP when you either laugh in the face of grave odds, or declare it’s time to get serious.&lt;br /&gt;
*10 XP When your attempts at good cheer only make things worse, and you have to choose between giving up or doubling down.&lt;br /&gt;
===Show Must Go On===&lt;br /&gt;
*1 XP when you do something flashy&lt;br /&gt;
*3 XP when you do something risky for no other reason than to be spectacular&lt;br /&gt;
*10 XP When you either neglect your friends at a critical moment for the sake of a spectacle, or give up a wonderful opportunity to stick with them.&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=My_Little_Mahou_Shoujo:Laura_Giambolli&amp;diff=273691</id>
		<title>My Little Mahou Shoujo:Laura Giambolli</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=My_Little_Mahou_Shoujo:Laura_Giambolli&amp;diff=273691"/>
		<updated>2014-12-03T08:55:26Z</updated>

		<summary type="html">&lt;p&gt;Jamieth: Created page with &amp;quot;Laura Giambolli is a character in the My Little Mahou Shoujo game, played by jamieth.  ==BACKGROUND== Raised under the bigtop, Laura had a… peculiar childhood - but cert...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Laura Giambolli is a character in the [[My Little Mahou Shoujo]] game, played by jamieth.&lt;br /&gt;
&lt;br /&gt;
==BACKGROUND==&lt;br /&gt;
Raised under the bigtop, Laura had a… peculiar childhood - but certainly a happy one, in her opinion, at least. Unfortunately, while being able to tumble, walk the tightrope, ride a unicycle and so on is great for parties, it doesn’t get one a diploma - and, eventually, her parents decided Laura needs at least some proper education, which resulted in her being sent to a school for the first time - and, since travelling lifestyle doesn’t mix with schools well, being sent to live with her aunt on mother’s side, who runs a small Italian cafe. Now, aunt Maria is a kind woman, but rather down-to-earth one, who doesn’t try to hide the fact she doesn’t approve of her sister’s career of choice, and tries to guide Laura away from the same… with no sign of success, so far.&lt;br /&gt;
&lt;br /&gt;
==AFFILIATIONS==&lt;br /&gt;
*Self d10&lt;br /&gt;
*Enemies d8&lt;br /&gt;
*Friends d6&lt;br /&gt;
&lt;br /&gt;
==DISTINCTIONS==&lt;br /&gt;
*Circus Brat&lt;br /&gt;
*Knows no Fear&lt;br /&gt;
*Unyielding Optimism&lt;br /&gt;
&lt;br /&gt;
==POWERS==&lt;br /&gt;
===CELESTIAL DANCE===&lt;br /&gt;
*&#039;&#039;&#039;Superhuman Reflexes&#039;&#039;&#039; d10&lt;br /&gt;
*&#039;&#039;&#039;Leaping&#039;&#039;&#039; d8&lt;br /&gt;
*-SFX: &#039;&#039;Can&#039;t hit me!&#039;&#039; - On a reaction against a failed physical attack action, inflict d6 emotional stress on the attacker.&lt;br /&gt;
===TOOLS OF THE TRADE (Locked)===&lt;br /&gt;
*&#039;&#039;&#039;Clown Mallet&#039;&#039;&#039; d10 weapon&lt;br /&gt;
*&#039;&#039;&#039;Throwing Clubs&#039;&#039;&#039; d8 blast&lt;br /&gt;
*-SFX: &#039;&#039;Juggling Party&#039;&#039; - pay 1 PP to add D6 to Throwing Clubs and keep an additional effect die for each additional target.&lt;br /&gt;
*-SFX: &#039;&#039;Wild Swing&#039;&#039; - Step up or double Clown Mallet for one action. If that action fails, add a die to the doom pool equal to the power die you unleashed.&lt;br /&gt;
*-Limit: &#039;&#039;Exhausted&#039;&#039; - Disable any power in Tools of the Trade to gain 1 PP. Recover this power by activating an opportunity or during a transition scene. &lt;br /&gt;
&lt;br /&gt;
==SPECIALITIES==&lt;br /&gt;
*Acrobatics Master&lt;br /&gt;
*Covert Expert&lt;br /&gt;
*Combat Expert&lt;br /&gt;
*Vehicle Expert &#039;&#039;(for fluff reasons, limited to bi- (and uni-) cycles, with possibly a motorcycle later)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==MILESTONES==&lt;br /&gt;
===ELEMENT OF LAUGHTER===&lt;br /&gt;
*1 XP when you make someone laugh (1/scene)&lt;br /&gt;
*3 XP when you either laugh in the face of grave odds, or declare it’s time to get serious.&lt;br /&gt;
*10 XP When your attempts at good cheer only make things worse, and you have to choose between giving up or doubling down.&lt;br /&gt;
===SHOW MUST GO ON===&lt;br /&gt;
*1 XP when you do something flashy&lt;br /&gt;
*3 XP when you do something risky for no other reason than to be spectacular&lt;br /&gt;
*10 XP When you either neglect your friends at a critical moment for the sake of a spectacle, or give up a wonderful opportunity to stick with them.&lt;/div&gt;</summary>
		<author><name>Jamieth</name></author>
	</entry>
</feed>