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	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kii</id>
	<title>RPGnet - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kii"/>
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	<updated>2026-05-15T13:11:43Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=AMG-Magi&amp;diff=287765</id>
		<title>AMG-Magi</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AMG-Magi&amp;diff=287765"/>
		<updated>2015-08-22T04:00:07Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AMGHeader.png|Center|Frameless|Border|image assembled by Kii]]&lt;br /&gt;
&lt;br /&gt;
Game: [[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[Faith Redeye]] Ex Miscellanea, 21, strong sidhe, shy healer, guardian for her cousin. Player Mindstalk.&lt;br /&gt;
&lt;br /&gt;
[[Leon Duval]] of Merinita, 22. Gentle Gift. Player Kii.&lt;br /&gt;
&lt;br /&gt;
[[Varius Ironhand]] of Veriditus, 24. Player Skycroft&lt;br /&gt;
&lt;br /&gt;
[[Symeon of Jerbiton]], 30, older apprentice and morose parent. Gentle Gift. Player Inqy&lt;br /&gt;
&lt;br /&gt;
[[Gerulf Waldenhof]] of Tremere, 26. Player Ulfengaard.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AMG-Magi&amp;diff=287764</id>
		<title>AMG-Magi</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AMG-Magi&amp;diff=287764"/>
		<updated>2015-08-22T03:59:49Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AMGHeader.png|Center|Frameless|Border|assembled by Kii]]&lt;br /&gt;
&lt;br /&gt;
Game: [[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[Faith Redeye]] Ex Miscellanea, 21, strong sidhe, shy healer, guardian for her cousin. Player Mindstalk.&lt;br /&gt;
&lt;br /&gt;
[[Leon Duval]] of Merinita, 22. Gentle Gift. Player Kii.&lt;br /&gt;
&lt;br /&gt;
[[Varius Ironhand]] of Veriditus, 24. Player Skycroft&lt;br /&gt;
&lt;br /&gt;
[[Symeon of Jerbiton]], 30, older apprentice and morose parent. Gentle Gift. Player Inqy&lt;br /&gt;
&lt;br /&gt;
[[Gerulf Waldenhof]] of Tremere, 26. Player Ulfengaard.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=287620</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=287620"/>
		<updated>2015-08-19T07:45:57Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
==Basic Non-mechanical Info==&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 22&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
==Basic Mechanical Info==&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
==Virtues, Flaws, and Personality Traits==&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Gift&lt;br /&gt;
&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
&lt;br /&gt;
Skilled Parens(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
==Ect. Information==&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
==Abilites and Arts==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
&lt;br /&gt;
Second Sight 1&lt;br /&gt;
&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
&lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Creo 6&lt;br /&gt;
&lt;br /&gt;
Intelligo 2&lt;br /&gt;
&lt;br /&gt;
Muto 4&lt;br /&gt;
&lt;br /&gt;
Perdo 0&lt;br /&gt;
&lt;br /&gt;
Rego 6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Animal 1&lt;br /&gt;
&lt;br /&gt;
Aquam 5&lt;br /&gt;
&lt;br /&gt;
Auram 6&lt;br /&gt;
&lt;br /&gt;
Corpus 3&lt;br /&gt;
&lt;br /&gt;
Herbam 4&lt;br /&gt;
&lt;br /&gt;
Ignem 3&lt;br /&gt;
&lt;br /&gt;
Imaginem 4&lt;br /&gt;
&lt;br /&gt;
Mentem 1&lt;br /&gt;
&lt;br /&gt;
Terram 5&lt;br /&gt;
&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==Equipment and Encumbrance==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of crystals, each one a different color. The white crystal contains a single pawn of Creo vis, The blue crystal contains a single pawn of Aquam vis, the violet crystal contains of a single pawn of Auram vis, and the brown crystal contains a single pawn of Terram vis. These crystals may only contain a single pawn of Vis at a time, and only the vis who&#039;s color(as determined by &#039;Sense the Nature of Vis&#039;) matches the color of the crystal, however they do not break upon the vis inside being consumed and may be used any number of times. These were a gift to Leon by his parens during his final year of apprenticeship.&lt;br /&gt;
&lt;br /&gt;
A dozen excellent quality Quartz crystals.&lt;br /&gt;
&lt;br /&gt;
An additional 3 pawns of every Art in attuned crystals.&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tunneler&#039;s Best Friend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Part&lt;br /&gt;
&lt;br /&gt;
ReTe Level 20 (Base Level 3, +1 Touch, +1 Part, +1 Size, +1 Intricacy, +1 Stone.)&lt;br /&gt;
&lt;br /&gt;
This spell excavates a cube of material 6 feet across and 12 feet deep, forming the stone into blocks suitable for construction and placing the dirt and other such loose material into a pile nearby. The initial square must be drawn by hand as per Ring or Circle spells. Materials such as metal and gemstones are unaffected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crystal Binding&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Individual &lt;br /&gt;
&lt;br /&gt;
ReTe Level 10 (Base level 3, +1 Touch, +2 Gemstones.)&lt;br /&gt;
&lt;br /&gt;
Requisites:Vim, The relevant art.&lt;br /&gt;
&lt;br /&gt;
This spell permanently attunes a clear crystaline object(Quartz, Diamonds, Very high quality glass, ect) to a specific art, changing the color of the crystal to that art(as per &amp;quot;Sense the nature of vis&amp;quot;), and enabling it to be used as a reusable vis container for at least a single pawn of that art. This spell requires a pawn of vis in the relevant art to be consumed upon casting. (Leon learned this spell from his parens during the final year of his apprenticeship.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
&lt;br /&gt;
Apprenticeship- Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 1, Order of Hermes lore 1, &lt;br /&gt;
&lt;br /&gt;
Skilled Parens- Latin 4, some points in arts.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore- Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=287619</id>
		<title>Marie Seriatia</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=287619"/>
		<updated>2015-08-19T07:37:39Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Companions]]&lt;br /&gt;
&lt;br /&gt;
==Basic Non-Mechanical Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Marie Seriatia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Short Auburn with 5 streaks of Blonde&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Pale&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cup Size:&#039;&#039;&#039; B&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 4&#039;11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backstory Points:&#039;&#039;&#039; Marie was raised in the university of Bologna by a pair of professors there, one in the topics of supernatural Lores and another in the basics of Academics.&lt;br /&gt;
She was properly baptized but has since lost her interest in the Christian faith and has turned her eyes towards several forms of Paganism as an area to study in more detail. Having been exposed to Learned Magicians in Bologna she had had a good deal of experience being around those with the Gift and even how the unGifted can create magical effects. &lt;br /&gt;
&lt;br /&gt;
She eventually stumbled upon and promptly got lost inside of an abandoned Covenant tower a decent distance north of Zurich and found herself only able to find her way back to the library. Deciding that there was nothing better to do she spent a good amount of time reading through the entire library, eventually falling asleep until a Bonisagus Magus found her and removed her from the tower, though she was able to sneak a book out which turned out to be a lab text on a CrAu spell. Upon leaving the tower however they were set upon by a group of hostile Faerie demanding that Marie go with them, the Bonisagus refused and they attacked, in response the Bonisagus attempted to conjure a strong gust to keep them away, however, as he cast the spell the book Marie was holding glowed, and the gust from the Bonisagus&#039; spell was closer in force to a small hurricane. &lt;br /&gt;
&lt;br /&gt;
The Bonisagus later confiscated the text from Marie, and a year and a half later arrangements were made for her to be placed as a scribe in a relatively new covenant in the Provencal Tribunal as the Bonisagus was unable to gleam anything from her strange power in study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opinions and thoughts on a few things&#039;&#039;&lt;br /&gt;
Books: BOOKS!!!!!!!!!!!!!&lt;br /&gt;
Strangers: eep&lt;br /&gt;
The outdoors: Not as nice as the indoors&lt;br /&gt;
&lt;br /&gt;
Leon Duval: A strange one for a Magus, which is really saying something.&lt;br /&gt;
Varius Ironhand: I&#039;ve seen next to nothing of him, no real opinion.&lt;br /&gt;
Symeon: Definitely one of the more senior Magi, might have Books!&lt;br /&gt;
&lt;br /&gt;
The House Bonisagus: Definitely studious, they have great libraries with lots and lots and lots of books!&lt;br /&gt;
The House Merinita: The few I have met have varied wildly, they&#039;re a strange bunch.&lt;br /&gt;
The House Tremere: Definitely dedicated and disciplined, they&#039;re a bit uptight though.&lt;br /&gt;
&lt;br /&gt;
The University of Bologna: Home sweet home, also very boring once you&#039;ve read everything there. It&#039;s good if you like to learn from a ranting professor.&lt;br /&gt;
&lt;br /&gt;
==Basic Mechanical Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Intelligence- +4&lt;br /&gt;
&lt;br /&gt;
Perception- +1&lt;br /&gt;
&lt;br /&gt;
Strength- -1&lt;br /&gt;
&lt;br /&gt;
Stamina- +1&lt;br /&gt;
&lt;br /&gt;
Presence- -1&lt;br /&gt;
&lt;br /&gt;
Communication- +1&lt;br /&gt;
&lt;br /&gt;
Dexterity- -1&lt;br /&gt;
&lt;br /&gt;
Quickness- +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 20(16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
==Virtues, Flaws, and Personality Traits==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Book Learner(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Great Intelligence(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Wanderer(Free, Social Status)&lt;br /&gt;
&lt;br /&gt;
Long-Winded(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Magic Sensitivity(Minor, Supernatural)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Unaging(Minor, Supernatural)&lt;br /&gt;
&lt;br /&gt;
Libro Magicae (lit. Book Magic)(Lesser Benediction virtue, Minor, Supernatural, She is able to assist a trained magus with magical activities as if she had the gift but she is unable to do anything with magic by herself, she must also have a book(or books) linked to the relevant Art(s) being used, by either the book&#039;s material or content, nearby. Her skill in the Art used is equal to the quality score of the book being used for said Art.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clumsy(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Weakness to Books(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Fear of Strangers(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Poor Eyesight(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Small Frame(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Favors(Major, Story, Several magi in exchange for being allowed to read their libraries.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shy +2&lt;br /&gt;
&lt;br /&gt;
Ditzy +1&lt;br /&gt;
&lt;br /&gt;
Scholarly +3&lt;br /&gt;
&lt;br /&gt;
==Ect. Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
Combat:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fatigue Levels:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(5-8) Heavy(9-12) Incapacitating(13-16) Dead(17+)&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Logic) 3&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Tribunal Procedures) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Reading) 3&lt;br /&gt;
&lt;br /&gt;
Domminion Lore(Saints) 2&lt;br /&gt;
&lt;br /&gt;
Faerie Lore(Faerie Gods) 2&lt;br /&gt;
&lt;br /&gt;
Infernal Lore(Curses) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Academic Usage) 5&lt;br /&gt;
&lt;br /&gt;
Living Language(Literature) Occitan 4&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 3&lt;br /&gt;
&lt;br /&gt;
Magic Sensitivity(Auras) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Intelligo) 2&lt;br /&gt;
&lt;br /&gt;
Native Italian(Literature) 5&lt;br /&gt;
&lt;br /&gt;
Philosophiae(Natural Philosophy) 2&lt;br /&gt;
&lt;br /&gt;
Stealth(Hiding) 2&lt;br /&gt;
&lt;br /&gt;
Lore of the Mathematici(Initiation) 3&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clothes&lt;br /&gt;
&lt;br /&gt;
A pair of convex lenses fastened together with copper to form primitive glasses.&lt;br /&gt;
&lt;br /&gt;
A simple necklace of silver with a single star shaped chrysoberyl in a circular setting.&lt;br /&gt;
&lt;br /&gt;
A wax tablet and stylus for writing.&lt;br /&gt;
&lt;br /&gt;
A few books on various aspects Order of Hermes.&lt;br /&gt;
&lt;br /&gt;
A level 8 quality 4 summa on Terram&lt;br /&gt;
&lt;br /&gt;
A level 8 quality 4 summa on Auram&lt;br /&gt;
&lt;br /&gt;
20 books of various non-hermetic content, such as poetry, plays, and other fictions.&lt;br /&gt;
&lt;br /&gt;
About 16 books worth of writing materials.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Early Childhood-Stealth 2, Living Language French 3&lt;br /&gt;
&lt;br /&gt;
Later Life: Lore of the Mathematici 3, Magic Theory 2, Living Language Occitan from 3 to 4, Latin from 4 to 5, Concentration 3, Code of Hermes 2, Artes Liberales 3, Philosiphae 2, Each of the lores up one rank.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore- Magic Lore 2, Faerie Lore 1, Infernal Lore 1, Dominion Lore 1.&lt;br /&gt;
&lt;br /&gt;
Educated-Latin 4&lt;br /&gt;
&lt;br /&gt;
If it&#039;s been written down, odds are she&#039;s read it or will read it when she finds it.&lt;br /&gt;
&lt;br /&gt;
The Mathematici are the Learned Magician hedge mage order in Bologna.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=287618</id>
		<title>Marie Seriatia</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=287618"/>
		<updated>2015-08-19T07:22:01Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Companions]]&lt;br /&gt;
&lt;br /&gt;
==Basic Non-Mechanical Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Marie Seriatia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Short Auburn with 5 streaks of Blonde&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Pale&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cup Size:&#039;&#039;&#039; B&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 4&#039;11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backstory Points:&#039;&#039;&#039; Marie was raised in the university of Bologna by a pair of professors there, one in the topics of supernatural Lores and another in the basics of Academics.&lt;br /&gt;
She was properly baptized but has since lost her interest in the Christian faith and has turned her eyes towards several forms of Paganism as an area to study in more detail. Having been exposed to Learned Magicians in Bologna she had had a good deal of experience being around those with the Gift and even how the unGifted can create magical effects. &lt;br /&gt;
&lt;br /&gt;
She eventually stumbled upon and promptly got lost inside of an abandoned Covenant tower a decent distance north of Zurich and found herself only able to find her way back to the library. Deciding that there was nothing better to do she spent a good amount of time reading through the entire library, eventually falling asleep until a Bonisagus Magus found her and removed her from the tower, though she was able to sneak a book out which turned out to be a lab text on a CrAu spell. Upon leaving the tower however they were set upon by a group of hostile Faerie demanding that Marie go with them, the Bonisagus refused and they attacked, in response the Bonisagus attempted to conjure a strong gust to keep them away, however, as he cast the spell the book Marie was holding glowed, and the gust from the Bonisagus&#039; spell was closer in force to a small hurricane. &lt;br /&gt;
&lt;br /&gt;
The Bonisagus later confiscated the text from Marie, and a year and a half later arrangements were made for her to be placed as a scribe in a relatively new covenant in the Provencal Tribunal as the Bonisagus was unable to gleam anything from her strange power in study.&lt;br /&gt;
&lt;br /&gt;
==Basic Mechanical Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Intelligence- +4&lt;br /&gt;
&lt;br /&gt;
Perception- +1&lt;br /&gt;
&lt;br /&gt;
Strength- -1&lt;br /&gt;
&lt;br /&gt;
Stamina- +1&lt;br /&gt;
&lt;br /&gt;
Presence- -1&lt;br /&gt;
&lt;br /&gt;
Communication- +1&lt;br /&gt;
&lt;br /&gt;
Dexterity- -1&lt;br /&gt;
&lt;br /&gt;
Quickness- +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 20(16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
==Virtues, Flaws, and Personality Traits==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Book Learner(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Great Intelligence(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Wanderer(Free, Social Status)&lt;br /&gt;
&lt;br /&gt;
Long-Winded(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Magic Sensitivity(Minor, Supernatural)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Unaging(Minor, Supernatural)&lt;br /&gt;
&lt;br /&gt;
Libro Magicae (lit. Book Magic)(Lesser Benediction virtue, Minor, Supernatural, She is able to assist a trained magus with magical activities as if she had the gift but she is unable to do anything with magic by herself, she must also have a book(or books) linked to the relevant Art(s) being used, by either the book&#039;s material or content, nearby. Her skill in the Art used is equal to the quality score of the book being used for said Art.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clumsy(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Weakness to Books(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Fear of Strangers(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Poor Eyesight(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Small Frame(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Favors(Major, Story, Several magi in exchange for being allowed to read their libraries.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shy +2&lt;br /&gt;
&lt;br /&gt;
Ditzy +1&lt;br /&gt;
&lt;br /&gt;
Scholarly +3&lt;br /&gt;
&lt;br /&gt;
==Ect. Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
Combat:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fatigue Levels:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(5-8) Heavy(9-12) Incapacitating(13-16) Dead(17+)&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Logic) 3&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Tribunal Procedures) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Reading) 3&lt;br /&gt;
&lt;br /&gt;
Domminion Lore(Saints) 2&lt;br /&gt;
&lt;br /&gt;
Faerie Lore(Faerie Gods) 2&lt;br /&gt;
&lt;br /&gt;
Infernal Lore(Curses) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Academic Usage) 5&lt;br /&gt;
&lt;br /&gt;
Living Language(Literature) Occitan 4&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 3&lt;br /&gt;
&lt;br /&gt;
Magic Sensitivity(Auras) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Intelligo) 2&lt;br /&gt;
&lt;br /&gt;
Native Italian(Literature) 5&lt;br /&gt;
&lt;br /&gt;
Philosophiae(Natural Philosophy) 2&lt;br /&gt;
&lt;br /&gt;
Stealth(Hiding) 2&lt;br /&gt;
&lt;br /&gt;
Lore of the Mathematici(Initiation) 3&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clothes&lt;br /&gt;
&lt;br /&gt;
A pair of convex lenses fastened together with copper to form primitive glasses.&lt;br /&gt;
&lt;br /&gt;
A simple necklace of silver with a single star shaped chrysoberyl in a circular setting.&lt;br /&gt;
&lt;br /&gt;
A wax tablet and stylus for writing.&lt;br /&gt;
&lt;br /&gt;
A few books on various aspects Order of Hermes.&lt;br /&gt;
&lt;br /&gt;
A level 8 quality 4 summa on Terram&lt;br /&gt;
&lt;br /&gt;
A level 8 quality 4 summa on Auram&lt;br /&gt;
&lt;br /&gt;
20 books of various non-hermetic content, such as poetry, plays, and other fictions.&lt;br /&gt;
&lt;br /&gt;
About 16 books worth of writing materials.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Early Childhood-Stealth 2, Living Language French 3&lt;br /&gt;
&lt;br /&gt;
Later Life: Lore of the Mathematici 3, Magic Theory 2, Living Language Occitan from 3 to 4, Latin from 4 to 5, Concentration 3, Code of Hermes 2, Artes Liberales 3, Philosiphae 2, Each of the lores up one rank.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore- Magic Lore 2, Faerie Lore 1, Infernal Lore 1, Dominion Lore 1.&lt;br /&gt;
&lt;br /&gt;
Educated-Latin 4&lt;br /&gt;
&lt;br /&gt;
If it&#039;s been written down, odds are she&#039;s read it or will read it when she finds it.&lt;br /&gt;
&lt;br /&gt;
The Mathematici are the Learned Magician hedge mage order in Bologna.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=287617</id>
		<title>Marie Seriatia</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=287617"/>
		<updated>2015-08-19T07:20:16Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Companions]]&lt;br /&gt;
&lt;br /&gt;
==Basic Non-Mechanical Information==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Marie Seriatia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Short Auburn with 5 streaks of Blonde&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Pale&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cup Size:&#039;&#039;&#039; B&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 4&#039;11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backstory Points:&#039;&#039;&#039; Marie was raised in the university of Bologna by a pair of professors there, one in the topics of supernatural Lores and another in the basics of Academics.&lt;br /&gt;
She was properly baptized but has since lost her interest in the Christian faith and has turned her eyes towards several forms of Paganism as an area to study in more detail. Having been exposed to Learned Magicians in Bologna she had had a good deal of experience being around those with the Gift and even how the unGifted can create magical effects. &lt;br /&gt;
&lt;br /&gt;
She eventually stumbled upon and promptly got lost inside of an abandoned Covenant tower a decent distance north of Zurich and found herself only able to find her way back to the library. Deciding that there was nothing better to do she spent a good amount of time reading through the entire library, eventually falling asleep until a Bonisagus Magus found her and removed her from the tower, though she was able to sneak a book out which turned out to be a lab text on a CrAu spell. Upon leaving the tower however they were set upon by a group of hostile Faerie demanding that Marie go with them, the Bonisagus refused and they attacked, in response the Bonisagus attempted to conjure a strong gust to keep them away, however, as he cast the spell the book Marie was holding glowed, and the gust from the Bonisagus&#039; spell was closer in force to a small hurricane. &lt;br /&gt;
&lt;br /&gt;
The Bonisagus later confiscated the text from Marie, and a year and a half later arrangements were made for her to be placed as a scribe in a relatively new covenant in the Provencal Tribunal as the Bonisagus was unable to gleam anything from her strange power in study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Intelligence- +4&lt;br /&gt;
&lt;br /&gt;
Perception- +1&lt;br /&gt;
&lt;br /&gt;
Strength- -1&lt;br /&gt;
&lt;br /&gt;
Stamina- +1&lt;br /&gt;
&lt;br /&gt;
Presence- -1&lt;br /&gt;
&lt;br /&gt;
Communication- +1&lt;br /&gt;
&lt;br /&gt;
Dexterity- -1&lt;br /&gt;
&lt;br /&gt;
Quickness- +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 20(16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Book Learner(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Great Intelligence(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Wanderer(Free, Social Status)&lt;br /&gt;
&lt;br /&gt;
Long-Winded(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Magic Sensitivity(Minor, Supernatural)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Unaging(Minor, Supernatural)&lt;br /&gt;
&lt;br /&gt;
Libro Magicae (lit. Book Magic)(Lesser Benediction virtue, Minor, Supernatural, She is able to assist a trained magus with magical activities as if she had the gift but she is unable to do anything with magic by herself, she must also have a book(or books) linked to the relevant Art(s) being used, by either the book&#039;s material or content, nearby. Her skill in the Art used is equal to the quality score of the book being used for said Art.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clumsy(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Weakness to Books(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Fear of Strangers(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Poor Eyesight(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Small Frame(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Favors(Major, Story, Several magi in exchange for being allowed to read their libraries.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shy +2&lt;br /&gt;
&lt;br /&gt;
Ditzy +1&lt;br /&gt;
&lt;br /&gt;
Scholarly +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
Combat:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fatigue Levels:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(5-8) Heavy(9-12) Incapacitating(13-16) Dead(17+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Logic) 3&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Tribunal Procedures) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Reading) 3&lt;br /&gt;
&lt;br /&gt;
Domminion Lore(Saints) 2&lt;br /&gt;
&lt;br /&gt;
Faerie Lore(Faerie Gods) 2&lt;br /&gt;
&lt;br /&gt;
Infernal Lore(Curses) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Academic Usage) 5&lt;br /&gt;
&lt;br /&gt;
Living Language(Literature) Occitan 4&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 3&lt;br /&gt;
&lt;br /&gt;
Magic Sensitivity(Auras) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Intelligo) 2&lt;br /&gt;
&lt;br /&gt;
Native Italian(Literature) 5&lt;br /&gt;
&lt;br /&gt;
Philosophiae(Natural Philosophy) 2&lt;br /&gt;
&lt;br /&gt;
Stealth(Hiding) 2&lt;br /&gt;
&lt;br /&gt;
Lore of the Mathematici(Initiation) 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clothes&lt;br /&gt;
&lt;br /&gt;
A pair of convex lenses fastened together with copper to form primitive glasses.&lt;br /&gt;
&lt;br /&gt;
A simple necklace of silver with a single star shaped chrysoberyl in a circular setting.&lt;br /&gt;
&lt;br /&gt;
A wax tablet and stylus for writing.&lt;br /&gt;
&lt;br /&gt;
A few books on various aspects Order of Hermes.&lt;br /&gt;
&lt;br /&gt;
A level 8 quality 4 summa on Terram&lt;br /&gt;
&lt;br /&gt;
A level 8 quality 4 summa on Auram&lt;br /&gt;
&lt;br /&gt;
20 books of various non-hermetic content, such as poetry, plays, and other fictions.&lt;br /&gt;
&lt;br /&gt;
About 16 books worth of writing materials.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood-Stealth 2, Living Language French 3&lt;br /&gt;
&lt;br /&gt;
Later Life: Lore of the Mathematici 3, Magic Theory 2, Living Language Occitan from 3 to 4, Latin from 4 to 5, Concentration 3, Code of Hermes 2, Artes Liberales 3, Philosiphae 2, Each of the lores up one rank.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore- Magic Lore 2, Faerie Lore 1, Infernal Lore 1, Dominion Lore 1.&lt;br /&gt;
&lt;br /&gt;
Educated-Latin 4&lt;br /&gt;
&lt;br /&gt;
If it&#039;s been written down, odds are she&#039;s read it or will read it when she finds it.&lt;br /&gt;
&lt;br /&gt;
The Mathematici are the Learned Magician hedge mage order in Bologna.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=287368</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=287368"/>
		<updated>2015-08-16T04:09:25Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 22&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Gift&lt;br /&gt;
&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
&lt;br /&gt;
Skilled Parens(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
&lt;br /&gt;
Second Sight 1&lt;br /&gt;
&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
&lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Creo 6&lt;br /&gt;
&lt;br /&gt;
Intelligo 2&lt;br /&gt;
&lt;br /&gt;
Muto 4&lt;br /&gt;
&lt;br /&gt;
Perdo 0&lt;br /&gt;
&lt;br /&gt;
Rego 6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Animal 1&lt;br /&gt;
&lt;br /&gt;
Aquam 5&lt;br /&gt;
&lt;br /&gt;
Auram 6&lt;br /&gt;
&lt;br /&gt;
Corpus 3&lt;br /&gt;
&lt;br /&gt;
Herbam 4&lt;br /&gt;
&lt;br /&gt;
Ignem 3&lt;br /&gt;
&lt;br /&gt;
Imaginem 4&lt;br /&gt;
&lt;br /&gt;
Mentem 1&lt;br /&gt;
&lt;br /&gt;
Terram 5&lt;br /&gt;
&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of crystals, each one a different color. The white crystal contains a single pawn of Creo vis, The blue crystal contains a single pawn of Aquam vis, the violet crystal contains of a single pawn of Auram vis, and the brown crystal contains a single pawn of Terram vis. These crystals may only contain a single pawn of Vis at a time, and only the vis who&#039;s color(as determined by &#039;Sense the Nature of Vis&#039;) matches the color of the crystal, however they do not break upon the vis inside being consumed and may be used any number of times. These were a gift to Leon by his parens during his final year of apprenticeship.&lt;br /&gt;
&lt;br /&gt;
A dozen excellent quality Quartz crystals.&lt;br /&gt;
&lt;br /&gt;
An additional 3 pawns of every Art in attuned crystals.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tunneler&#039;s Best Friend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Part&lt;br /&gt;
&lt;br /&gt;
ReTe Level 20 (Base Level 3, +1 Touch, +1 Part, +1 Size, +1 Intricacy, +1 Stone.)&lt;br /&gt;
&lt;br /&gt;
This spell excavates a cube of material 6 feet across and 12 feet deep, forming the stone into blocks suitable for construction and placing the dirt and other such loose material into a pile nearby. The initial square must be drawn by hand as per Ring or Circle spells. Materials such as metal and gemstones are unaffected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crystal Binding&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Individual &lt;br /&gt;
&lt;br /&gt;
ReTe Level 10 (Base level 3, +1 Touch, +2 Gemstones.)&lt;br /&gt;
&lt;br /&gt;
Requisites:Vim, The relevant art.&lt;br /&gt;
&lt;br /&gt;
This spell permanently attunes a clear crystaline object(Quartz, Diamonds, Very high quality glass, ect) to a specific art, changing the color of the crystal to that art(as per &amp;quot;Sense the nature of vis&amp;quot;), and enabling it to be used as a reusable vis container for at least a single pawn of that art. This spell requires a pawn of vis in the relevant art to be consumed upon casting. (Leon learned this spell from his parens during the final year of his apprenticeship.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
&lt;br /&gt;
Apprenticeship- Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 1, Order of Hermes lore 1, &lt;br /&gt;
&lt;br /&gt;
Skilled Parens- Latin 4, some points in arts.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore- Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AMG-Covenant&amp;diff=287264</id>
		<title>AMG-Covenant</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AMG-Covenant&amp;diff=287264"/>
		<updated>2015-08-15T00:12:42Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Stats ==&lt;br /&gt;
&#039;&#039;&#039;Covenant Name:&#039;&#039;&#039;  &lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Tribunal:&#039;&#039;&#039; Provencal&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 1220      &#039;&#039;&#039;Current Year:&#039;&#039;&#039; 1220&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Aura Type:&#039;&#039;&#039; Magic      &#039;&#039;&#039;Aura Level:&#039;&#039;&#039; 5&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Living Conditions modifier (Magi):&#039;&#039;&#039; +3       &#039;&#039;&#039;Living Conditions modifier (Mundanes):&#039;&#039;&#039; +2&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Season:&#039;&#039;&#039; Spring &lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Aegis of the Hearth:&#039;&#039;&#039; None&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Reputations:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
On the far southern (modern day) border of France and Spain, just past the small town of Prades, is the community of Codalet, a small village with only a handful of roads, some farmhouses and a little church. Around 1200, this area was the western end of a small territory controlled by the Counts of Barcelona, and historically was an element of the area today recognized as Catalonia/Catalan. For a very long time, this region was controlled by the Moors, though as far into the wilds of the Pyrenees as Codalet is, the influence of Moorish/Muslim was not very strong. (Seclusion)&lt;br /&gt;
&lt;br /&gt;
The surroundings are idyllic, with forest of varying density clustered around rocky mountain ridges, beautiful mirror lakes of cold water, and many streams and rivers. The Tet River runs right alongside the small village and a roadway for trade follows the river back up through the pass in the mountains to the southwest. This far from the cluster of town life, amidst pure air and fresh spring water, people live longer and healthier lives. (Healthy Surroundings x2, +2 Living Conditions modifier)&lt;br /&gt;
&lt;br /&gt;
Near the town, about an hour to the south, is a Benedictine Abbey known as Saint-Michel-de-Cuxa, founded around 840 CE. This abbey is modestly famous: a Pope once studied here, amongst other things. In 1130, a school for sculptors in the Romanesque style was founded here, its graduates working all over Catalonia. (Monastery) In 978 the Doge of Venice, Pietro I Orseolo, retired to Saint-Michel-de-Cuxa to live a life of asceticism. After some years as a monk, he lived as a hermit in the surrounding forest until his death in 987. The Bishop of Elne beautified him in 1027. He will not be canonized by the Pope as St. Peter Urseolus, nor his &#039;&#039;cultus&#039;&#039; ratified, until 1731. However he has been locally venerated as a saint for almost a hundred years by 1220, and people have witnessed miracles after invoking his intercession. His body is buried in the church in Prades.&lt;br /&gt;
&lt;br /&gt;
The local area thus sees a fair few pilgrims. Some of them are visiting the Abbey, or the grave of the saint. Others are taking a small step on a much larger journey: The Camino de Santiago, or the Way of St James. Thanks to several recent Papal publications, the Santiago de Compostela is currently in the height of its popularity as a pilgrimage destination. While this small road up in the mountains does not see anywhere near the thousands of pilgrims a year that one might see on one of the main routes, it still gets a few. (Pilgrimage Route)&lt;br /&gt;
&lt;br /&gt;
If one takes the southwestern road leading into the mountains, that such pilgrims might take, and follows it for about an hour out of Codalet, they will come upon a strange sight. A hundred-year old oak with leaves shining like gold and acorns that glitter in the sun like the midsummer reflections on a pond, growing right through a fork in the road with one branch leading up to the remotest part of the mountains. If one asked around in the village in 1220, they would learn that neither tree nor fork were there a year before. The path heading up the mountains leads to a Faerie Regio. Nothing has emerged from it yet, but it might be only a matter of time. (Fairie Regio) The area around the tree boasts a strong magic aura. (Aura x2) The area around and inside the Regio might hold a wealth of other treasures. (Hidden Resources)&lt;br /&gt;
&lt;br /&gt;
The Provencal Tribunal - following the lead of Vestali of the Cotes-du-vent Covenant near Perpignan, some thirty-five miles to the east - has determined to set up a new covenant to monitor the situation. The Tribunal, which is noted for being fair and welcoming to new Covenants (Felicitous Tribunal) has agreed to support the Covenant for the first few years of its existence (Temporary Resource). Some covenants, particularly Cotes-du-Vent, expect some return on this investment (Favors), but for the most part the young magi have been left largely in control of their own destinies, with only the strict command not to provoke the ire of whatever might dwell within the nearby Regio, unless it can be constrained to the will of the Order.  &lt;br /&gt;
&lt;br /&gt;
=== Summary of Hooks and Boons ===&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039; Aura (minor)x2, Difficult Access (minor), Felicitous Tribunal (minor), Healthy Environment (minor)x2, Hidden Resources (minor), Seclusion (minor)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Free Choices:&#039;&#039;&#039; Peasants, Democracy (magi), Autocracy (covenfolk)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Hooks:&#039;&#039;&#039; Faerie Regio (major+minor), Dwindling/Temporary Resource (minor), Favors (minor), Monastery (minor), Pilgrimage Route (minor)&lt;br /&gt;
   &lt;br /&gt;
== Resources ==&lt;br /&gt;
=== Land and Buildings ===&lt;br /&gt;
&lt;br /&gt;
The Covenant possesses deed over nine acres of land encompassing the section of road housing the ancient oak. This plot of land is heavily weighted to the south side of the roadway, away from the river.&lt;br /&gt;
&lt;br /&gt;
The Covenant holds a farmhouse converted to an inn with 7 large private rooms (not suites), fifteen private single rooms and a common room that can house two dozen. This lies outside the Covenant&#039;s proper holdings along the Camino de Santiago pilgrimage route, and is not within either the Faerie regio or the Magic aura around the Covenant.&lt;br /&gt;
&lt;br /&gt;
=== Magic Items and other possessions of note ===&lt;br /&gt;
&lt;br /&gt;
The covenant owns no magic items, nor any other possessions of great note.&lt;br /&gt;
&lt;br /&gt;
=== Vis Sources ===&lt;br /&gt;
&lt;br /&gt;
The Golden Tree: this seemingly hundred year old oak at the heart of the covenant produces 6 golden acorns a year, each of which contains a pawn of Creo vis. If one is instead planted and tended to for at least a year, the resulting sapling can be harvested for 1 pawn of Herbam vis. (6/year, Cr or He.)&lt;br /&gt;
&lt;br /&gt;
[[Aqua]] tends to find Vis in weird places, being a Faerie and all. Leon has convinced her to share some of it with the covenant in exchange for access to his sanctum. (2/year, Aq.) &lt;br /&gt;
&lt;br /&gt;
Undiscovered Rego Source (3 pawns/year)&lt;br /&gt;
&lt;br /&gt;
=== Library ===&lt;br /&gt;
==== Lab Texts====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aegis of the Hearth&#039;&#039; ReVi 25&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Trees&#039;&#039;, ReHe 25&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gather the Essence of Magic&#039;&#039;, ReVi 25&lt;br /&gt;
R: Touch, D: Mom, T: Part&lt;br /&gt;
This spell concentrates the raw vis found in any item into a small part of it, like a more general version of Gather the Essence of the Beast. Casting requisites of the appropriate Form for the vis container are required. (I am assuming the casting requisites allow for a more general spell)&lt;br /&gt;
(Base 10, +1 Touch, +1 Part, +1 Size) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crystal Binding&#039;&#039;, ReTe 10&lt;br /&gt;
R: Touch D: Mom, T: Ind&lt;br /&gt;
Requisites:Vim, The relevant art.&lt;br /&gt;
This spell permanently attunes a clear crystaline object(Quartz, Diamonds, Very high quality glass, ect) to a specific art, changing the color of the crystal to that art(as per &amp;quot;Sense the nature of vis&amp;quot;), and enabling it to be used as a reusable vis container for at least a single pawn of that art. This spell requires a pawn of vis in the relevant art to be consumed upon casting.&lt;br /&gt;
&lt;br /&gt;
==== Magic Books ====&lt;br /&gt;
&lt;br /&gt;
Rego, Level 20, Quality 10&lt;br /&gt;
&lt;br /&gt;
==== Mundane Books ====&lt;br /&gt;
&lt;br /&gt;
Faerie Lore. Level 5. Quality 10&lt;br /&gt;
&lt;br /&gt;
=== Stocks ===&lt;br /&gt;
&lt;br /&gt;
Money: 26 pounds&lt;br /&gt;
&lt;br /&gt;
Vis: 5 pawns Intellego, 5 pawns Rego, 2 pawns Ignem, 3 pawns Terram, 5 pawns Vim.&lt;br /&gt;
&lt;br /&gt;
== Inhabitants ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5 Magi:&#039;&#039;&#039; [[Faith Redeye|Faith]], [[Leon Duval|Leon]], [[Gerulf Waldenhof|Gerulf]], [[Varius Ironhand|Varius]], [[Symeon of Jerbiton|Symeon]] (25 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;3 Companions:&#039;&#039;&#039; [[Brienne of Toulouse|Brienne]], [[Marie Seriatia|Marie]], unspecified (9 points) ([[Adalyde de Conflent|Adalyde]] and [[Eulàlia de Barcelona|Eulàlia]] are not members of the covenant)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;4 Specialists:&#039;&#039;&#039; [[Bob]], [[Guillem]], [[Felise]], [[Flore]] (8 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;5 Grogs:&#039;&#039;&#039; [[Arnau]], [[Bjorn Bjornson|Bjorn]], [[Matthew]], [[AMG-Mario|Mario]], [[AMG-Rachel|Rachel]] (5 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;2 Dependants:&#039;&#039;&#039; [[Audrey]], [[Carolina Redeye|Carolina]] (2 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;10 Servants&#039;&#039;&#039; &lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;6 Teamsters&#039;&#039;&#039; (At least one of these is &#039;effectively&#039; the surcharge [[Eulàlia de Barcelona|Eulàlia]] charges for her merchandise, but counts as an inhabitant for cost purposes)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total:&#039;&#039;&#039; 65 points of inhabitants (from ~34-35 people)&lt;br /&gt;
&lt;br /&gt;
=== Loyalty ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base Loyalty Points (due to the Gift):&#039;&#039;&#039; -18&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Familiarity:&#039;&#039;&#039; 0&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Living Conditions Modifier:&#039;&#039;&#039; +20&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Wages Modifier:&#039;&#039;&#039; 0&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Equipment Modifier:&#039;&#039;&#039; 0&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Specialists:&#039;&#039;&#039; [[Brienne of Toulouse|Brienne]]:turb captain +3; [[Flore]]:steward +6 and chamberlain +8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current Loyalty Points:&#039;&#039;&#039; +19&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Prevailing Loyalty Score:&#039;&#039;&#039; +2&lt;br /&gt;
&lt;br /&gt;
== Finances ==&lt;br /&gt;
=== Income ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charity:&#039;&#039;&#039; Support from the Provencal Tribunal. 100 pounds/year&lt;br /&gt;
&lt;br /&gt;
=== Expenditure ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category of Expenditure&lt;br /&gt;
!Amount&lt;br /&gt;
!Cost Saving Limit&lt;br /&gt;
!Cost Saving&lt;br /&gt;
!Total&lt;br /&gt;
|-&lt;br /&gt;
|Buildings&lt;br /&gt;
|0&lt;br /&gt;
|(50% per craft)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Consumables&lt;br /&gt;
|13&lt;br /&gt;
|(2 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Inflation&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Laboratories&lt;br /&gt;
|0&lt;br /&gt;
|(20% per craft)&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Provisions&lt;br /&gt;
|32&lt;br /&gt;
|(16 by Laborers + 6 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|32&lt;br /&gt;
|-&lt;br /&gt;
|Wages&lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Weapons and Armor&lt;br /&gt;
|1&lt;br /&gt;
|(0.5 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Writing Materials&lt;br /&gt;
|6&lt;br /&gt;
|(3 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Sundry&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Total&lt;br /&gt;
|65&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sundry Expenses so far:&#039;&#039;&#039; None&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=287262</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=287262"/>
		<updated>2015-08-15T00:11:41Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 22&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Gift&lt;br /&gt;
&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
&lt;br /&gt;
Skilled Parens(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
&lt;br /&gt;
Second Sight 1&lt;br /&gt;
&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
&lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Creo 6&lt;br /&gt;
&lt;br /&gt;
Intelligo 2&lt;br /&gt;
&lt;br /&gt;
Muto 4&lt;br /&gt;
&lt;br /&gt;
Perdo 0&lt;br /&gt;
&lt;br /&gt;
Rego 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Animal 2&lt;br /&gt;
&lt;br /&gt;
Aquam 5&lt;br /&gt;
&lt;br /&gt;
Auram 6&lt;br /&gt;
&lt;br /&gt;
Corpus 3&lt;br /&gt;
&lt;br /&gt;
Herbam 4&lt;br /&gt;
&lt;br /&gt;
Ignem 3&lt;br /&gt;
&lt;br /&gt;
Imaginem 4&lt;br /&gt;
&lt;br /&gt;
Mentem 0&lt;br /&gt;
&lt;br /&gt;
Terram 4&lt;br /&gt;
&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of crystals, each one a different color. The white crystal contains a single pawn of Creo vis, The blue crystal contains a single pawn of Aquam vis, the violet crystal contains of a single pawn of Auram vis, and the brown crystal contains a single pawn of Terram vis. These crystals may only contain a single pawn of Vis at a time, and only the vis who&#039;s color(as determined by &#039;Sense the Nature of Vis&#039;) matches the color of the crystal, however they do not break upon the vis inside being consumed and may be used any number of times. These were a gift to Leon by his parens during his final year of apprenticeship.&lt;br /&gt;
&lt;br /&gt;
A dozen excellent quality Quartz crystals.&lt;br /&gt;
&lt;br /&gt;
An additional 3 pawns of every Art in attuned crystals.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tunneler&#039;s Best Friend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Part&lt;br /&gt;
&lt;br /&gt;
ReTe Level 20 (Base Level 3, +1 Touch, +1 Part, +1 Size, +1 Intricacy, +1 Stone.)&lt;br /&gt;
&lt;br /&gt;
This spell excavates a cube of material 6 feet across and 12 feet deep, forming the stone into blocks suitable for construction and placing the dirt and other such loose material into a pile nearby. The initial square must be drawn by hand as per Ring or Circle spells. Materials such as metal and gemstones are unaffected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crystal Binding&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Individual &lt;br /&gt;
&lt;br /&gt;
ReTe Level 10 (Base level 3, +1 Touch, +2 Gemstones.)&lt;br /&gt;
&lt;br /&gt;
Requisites:Vim, The relevant art.&lt;br /&gt;
&lt;br /&gt;
This spell permanently attunes a clear crystaline object(Quartz, Diamonds, Very high quality glass, ect) to a specific art, changing the color of the crystal to that art(as per &amp;quot;Sense the nature of vis&amp;quot;), and enabling it to be used as a reusable vis container for at least a single pawn of that art. This spell requires a pawn of vis in the relevant art to be consumed upon casting. (Leon learned this spell from his parens during the final year of his apprenticeship.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
&lt;br /&gt;
Apprenticeship-Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 2, Order of Hermes lore 1, &lt;br /&gt;
&lt;br /&gt;
Skilled Parens- Latin 4, some points in arts.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore-Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=287260</id>
		<title>Marie Seriatia</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=287260"/>
		<updated>2015-08-15T00:03:23Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Companions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Marie Seriatia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Short Auburn with 5 streaks of Blonde&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Pale&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cup Size:&#039;&#039;&#039; B&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Intelligence- +4&lt;br /&gt;
&lt;br /&gt;
Perception- +1&lt;br /&gt;
&lt;br /&gt;
Strength- -1&lt;br /&gt;
&lt;br /&gt;
Stamina- +1&lt;br /&gt;
&lt;br /&gt;
Presence- -1&lt;br /&gt;
&lt;br /&gt;
Communication- +1&lt;br /&gt;
&lt;br /&gt;
Dexterity- -1&lt;br /&gt;
&lt;br /&gt;
Quickness- +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 20(16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Book Learner(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Great Intelligence(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Wanderer(Free, Social Status)&lt;br /&gt;
&lt;br /&gt;
Long-Winded(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Magic Sensitivity(Minor, Supernatural)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Unaging(Minor, Supernatural)&lt;br /&gt;
&lt;br /&gt;
Libro Magicae (lit. Book Magic)(Lesser Benediction virtue, Minor, Supernatural, She is able to assist a trained magus with magical activities as if she had the gift but she is unable to do anything with magic by herself, she must also have a book(or books) linked to the relevant Art(s) being used, by either the book&#039;s material or content, nearby. Her skill in the Art used is equal to the quality score of the book being used for said Art.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clumsy(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Weakness to Books(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Fear of Strangers(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Poor Eyesight(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Small Frame(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Favors(Major, Story, Several magi in exchange for being allowed to read their libraries.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shy +2&lt;br /&gt;
&lt;br /&gt;
Ditzy +1&lt;br /&gt;
&lt;br /&gt;
Scholarly +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
Combat:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fatigue Levels:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(5-8) Heavy(9-12) Incapacitating(13-16) Dead(17+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Logic) 3&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Tribunal Procedures) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Reading) 3&lt;br /&gt;
&lt;br /&gt;
Domminion Lore(Saints) 2&lt;br /&gt;
&lt;br /&gt;
Faerie Lore(Faerie Gods) 2&lt;br /&gt;
&lt;br /&gt;
Infernal Lore(Curses) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Academic Usage) 5&lt;br /&gt;
&lt;br /&gt;
Living Language(Literature) Occitan 4&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 3&lt;br /&gt;
&lt;br /&gt;
Magic Sensitivity(Auras) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Intelligo) 2&lt;br /&gt;
&lt;br /&gt;
Native Italian(Literature) 5&lt;br /&gt;
&lt;br /&gt;
Philosophiae(Natural Philosophy) 2&lt;br /&gt;
&lt;br /&gt;
Stealth(Hiding) 2&lt;br /&gt;
&lt;br /&gt;
Lore of the Mathematici(Initiation) 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clothes&lt;br /&gt;
&lt;br /&gt;
A pair of convex lenses fastened together with copper to form primitive glasses.&lt;br /&gt;
&lt;br /&gt;
A simple necklace of silver with a single star shaped chrysoberyl in a circular setting.&lt;br /&gt;
&lt;br /&gt;
A wax tablet and stylus for writing.&lt;br /&gt;
&lt;br /&gt;
A few books on various aspects Order of Hermes.&lt;br /&gt;
&lt;br /&gt;
A level 8 quality 4 summa on Terram&lt;br /&gt;
&lt;br /&gt;
A level 8 quality 4 summa on Auram&lt;br /&gt;
&lt;br /&gt;
20 books of various non-hermetic content, such as poetry, plays, and other fictions.&lt;br /&gt;
&lt;br /&gt;
About 16 books worth of writing materials.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood-Stealth 2, Living Language French 3&lt;br /&gt;
&lt;br /&gt;
Later Life: Lore of the Mathematici 3, Magic Theory 2, Living Language Occitan from 3 to 4, Latin from 4 to 5, Concentration 3, Code of Hermes 2, Artes Liberales 3, Philosiphae 2, Each of the lores up one rank.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore- Magic Lore 2, Faerie Lore 1, Infernal Lore 1, Dominion Lore 1.&lt;br /&gt;
&lt;br /&gt;
Educated-Latin 4&lt;br /&gt;
&lt;br /&gt;
If it&#039;s been written down, odds are she&#039;s read it or will read it when she finds it.&lt;br /&gt;
&lt;br /&gt;
The Mathematici are the Learned Magician hedge mage order in Bologna.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AMG-Covenant&amp;diff=287259</id>
		<title>AMG-Covenant</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AMG-Covenant&amp;diff=287259"/>
		<updated>2015-08-15T00:02:33Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Stats ==&lt;br /&gt;
&#039;&#039;&#039;Covenant Name:&#039;&#039;&#039;  &lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Tribunal:&#039;&#039;&#039; Provencal&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 1220      &#039;&#039;&#039;Current Year:&#039;&#039;&#039; 1220&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Aura Type:&#039;&#039;&#039; Magic      &#039;&#039;&#039;Aura Level:&#039;&#039;&#039; 5&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Living Conditions modifier (Magi):&#039;&#039;&#039; +3       &#039;&#039;&#039;Living Conditions modifier (Mundanes):&#039;&#039;&#039; +2&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Season:&#039;&#039;&#039; Spring &lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Aegis of the Hearth:&#039;&#039;&#039; None&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Reputations:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
On the far southern (modern day) border of France and Spain, just past the small town of Prades, is the community of Codalet, a small village with only a handful of roads, some farmhouses and a little church. Around 1200, this area was the western end of a small territory controlled by the Counts of Barcelona, and historically was an element of the area today recognized as Catalonia/Catalan. For a very long time, this region was controlled by the Moors, though as far into the wilds of the Pyrenees as Codalet is, the influence of Moorish/Muslim was not very strong. (Seclusion)&lt;br /&gt;
&lt;br /&gt;
The surroundings are idyllic, with forest of varying density clustered around rocky mountain ridges, beautiful mirror lakes of cold water, and many streams and rivers. The Tet River runs right alongside the small village and a roadway for trade follows the river back up through the pass in the mountains to the southwest. This far from the cluster of town life, amidst pure air and fresh spring water, people live longer and healthier lives. (Healthy Surroundings x2, +2 Living Conditions modifier)&lt;br /&gt;
&lt;br /&gt;
Near the town, about an hour to the south, is a Benedictine Abbey known as Saint-Michel-de-Cuxa, founded around 840 CE. This abbey is modestly famous: a Pope once studied here, amongst other things. In 1130, a school for sculptors in the Romanesque style was founded here, its graduates working all over Catalonia. (Monastery) In 978 the Doge of Venice, Pietro I Orseolo, retired to Saint-Michel-de-Cuxa to live a life of asceticism. After some years as a monk, he lived as a hermit in the surrounding forest until his death in 987. The Bishop of Elne beautified him in 1027. He will not be canonized by the Pope as St. Peter Urseolus, nor his &#039;&#039;cultus&#039;&#039; ratified, until 1731. However he has been locally venerated as a saint for almost a hundred years by 1220, and people have witnessed miracles after invoking his intercession. His body is buried in the church in Prades.&lt;br /&gt;
&lt;br /&gt;
The local area thus sees a fair few pilgrims. Some of them are visiting the Abbey, or the grave of the saint. Others are taking a small step on a much larger journey: The Camino de Santiago, or the Way of St James. Thanks to several recent Papal publications, the Santiago de Compostela is currently in the height of its popularity as a pilgrimage destination. While this small road up in the mountains does not see anywhere near the thousands of pilgrims a year that one might see on one of the main routes, it still gets a few. (Pilgrimage Route)&lt;br /&gt;
&lt;br /&gt;
If one takes the southwestern road leading into the mountains, that such pilgrims might take, and follows it for about an hour out of Codalet, they will come upon a strange sight. A hundred-year old oak with leaves shining like gold and acorns that glitter in the sun like the midsummer reflections on a pond, growing right through a fork in the road with one branch leading up to the remotest part of the mountains. If one asked around in the village in 1220, they would learn that neither tree nor fork were there a year before. The path heading up the mountains leads to a Faerie Regio. Nothing has emerged from it yet, but it might be only a matter of time. (Fairie Regio) The area around the tree boasts a strong magic aura. (Aura x2) The area around and inside the Regio might hold a wealth of other treasures. (Hidden Resources)&lt;br /&gt;
&lt;br /&gt;
The Provencal Tribunal - following the lead of Vestali of the Cotes-du-vent Covenant near Perpignan, some thirty-five miles to the east - has determined to set up a new covenant to monitor the situation. The Tribunal, which is noted for being fair and welcoming to new Covenants (Felicitous Tribunal) has agreed to support the Covenant for the first few years of its existence (Temporary Resource). Some covenants, particularly Cotes-du-Vent, expect some return on this investment (Favors), but for the most part the young magi have been left largely in control of their own destinies, with only the strict command not to provoke the ire of whatever might dwell within the nearby Regio, unless it can be constrained to the will of the Order.  &lt;br /&gt;
&lt;br /&gt;
=== Summary of Hooks and Boons ===&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039; Aura (minor)x2, Difficult Access (minor), Felicitous Tribunal (minor), Healthy Environment (minor)x2, Hidden Resources (minor), Seclusion (minor)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Free Choices:&#039;&#039;&#039; Peasants, Democracy (magi), Autocracy (covenfolk)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Hooks:&#039;&#039;&#039; Faerie Regio (major+minor), Dwindling/Temporary Resource (minor), Favors (minor), Monastery (minor), Pilgrimage Route (minor)&lt;br /&gt;
   &lt;br /&gt;
== Resources ==&lt;br /&gt;
=== Land and Buildings ===&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
=== Magic Items and other possessions of note ===&lt;br /&gt;
&lt;br /&gt;
The covenant owns no magic items, nor any other possessions of great note.&lt;br /&gt;
&lt;br /&gt;
=== Vis Sources ===&lt;br /&gt;
&lt;br /&gt;
The Golden Tree: this seemingly hundred year old oak at the heart of the covenant produces 6 golden acorns a year, each of which contains a pawn of Creo vis. If one is instead planted and tended to for at least a year, the resulting sapling can be harvested for 1 pawn of Herbam vis. (6/year, Cr or He.)&lt;br /&gt;
&lt;br /&gt;
[[Aqua]] tends to find Vis in weird places, being a Faerie and all. Leon has convinced her to share some of it with the covenant in exchange for access to his sanctum. (2/year, Aq.) &lt;br /&gt;
&lt;br /&gt;
Undiscovered Rego Source (3 pawns/year)&lt;br /&gt;
&lt;br /&gt;
=== Library ===&lt;br /&gt;
==== Lab Texts====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aegis of the Hearth&#039;&#039; ReVi 25&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Trees&#039;&#039;, ReHe 25&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gather the Essence of Magic&#039;&#039;, ReVi 25&lt;br /&gt;
R: Touch, D: Mom, T: Part&lt;br /&gt;
This spell concentrates the raw vis found in any item into a small part of it, like a more general version of Gather the Essence of the Beast. Casting requisites of the appropriate Form for the vis container are required. (I am assuming the casting requisites allow for a more general spell)&lt;br /&gt;
(Base 10, +1 Touch, +1 Part, +1 Size) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crystal Binding&#039;&#039;, ReTe 10&lt;br /&gt;
R: Touch D: Mom, T: Ind&lt;br /&gt;
Requisites:Vim, The relevant art.&lt;br /&gt;
This spell permanently attunes a clear crystaline object(Quartz, Diamonds, Very high quality glass, ect) to a specific art, changing the color of the crystal to that art(as per &amp;quot;Sense the nature of vis&amp;quot;), and enabling it to be used as a reusable vis container for at least a single pawn of that art. This spell requires a pawn of vis in the relevant art to be consumed upon casting.&lt;br /&gt;
&lt;br /&gt;
==== Magic Books ====&lt;br /&gt;
&lt;br /&gt;
Rego, Level 20, Quality 10&lt;br /&gt;
&lt;br /&gt;
==== Mundane Books ====&lt;br /&gt;
&lt;br /&gt;
Faerie Lore. Level 5. Quality 10&lt;br /&gt;
&lt;br /&gt;
=== Stocks ===&lt;br /&gt;
&lt;br /&gt;
Money: 26 pounds&lt;br /&gt;
&lt;br /&gt;
Vis: 5 pawns Intellego, 5 pawns Rego, 2 pawns Ignem, 3 pawns Terram, 5 pawns Vim, an additional 3 of each Art stored in Attuned crystals.&lt;br /&gt;
&lt;br /&gt;
== Inhabitants ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5 Magi:&#039;&#039;&#039; [[Faith Redeye|Faith]], [[Leon Duval|Leon]], [[Gerulf Waldenhof|Gerulf]], [[Varius Ironhand|Varius]], [[Symeon of Jerbiton|Symeon]] (25 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;3 Companions:&#039;&#039;&#039; [[Brienne of Toulouse|Brienne]], [[Marie Seriatia|Marie]], unspecified (9 points) ([[Adalyde de Conflent|Adalyde]] and [[Eulàlia de Barcelona|Eulàlia]] are not members of the covenant)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;4 Specialists:&#039;&#039;&#039; [[Bob]], [[Guillem]], [[Felise]], [[Flore]] (8 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;5 Grogs:&#039;&#039;&#039; [[Arnau]], [[Bjorn Bjornson|Bjorn]], [[Matthew]], [[AMG-Mario|Mario]], [[AMG-Rachel|Rachel]] (5 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;2 Dependants:&#039;&#039;&#039; [[Audrey]], [[Carolina Redeye|Carolina]] (2 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;10 Servants&#039;&#039;&#039; &lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;6 Teamsters&#039;&#039;&#039; (At least one of these is &#039;effectively&#039; the surcharge [[Eulàlia de Barcelona|Eulàlia]] charges for her merchandise, but counts as an inhabitant for cost purposes)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total:&#039;&#039;&#039; 65 points of inhabitants (from ~34-35 people)&lt;br /&gt;
&lt;br /&gt;
=== Loyalty ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base Loyalty Points (due to the Gift):&#039;&#039;&#039; -18&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Familiarity:&#039;&#039;&#039; 0&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Living Conditions Modifier:&#039;&#039;&#039; +20&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Wages Modifier:&#039;&#039;&#039; 0&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Equipment Modifier:&#039;&#039;&#039; 0&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Specialists:&#039;&#039;&#039; [[Brienne of Toulouse|Brienne]]:turb captain +3; [[Flore]]:steward +6 and chamberlain +8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current Loyalty Points:&#039;&#039;&#039; +19&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Prevailing Loyalty Score:&#039;&#039;&#039; +2&lt;br /&gt;
&lt;br /&gt;
== Finances ==&lt;br /&gt;
=== Income ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charity:&#039;&#039;&#039; Support from the Provencal Tribunal. 100 pounds/year&lt;br /&gt;
&lt;br /&gt;
=== Expenditure ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category of Expenditure&lt;br /&gt;
!Amount&lt;br /&gt;
!Cost Saving Limit&lt;br /&gt;
!Cost Saving&lt;br /&gt;
!Total&lt;br /&gt;
|-&lt;br /&gt;
|Buildings&lt;br /&gt;
|0&lt;br /&gt;
|(50% per craft)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Consumables&lt;br /&gt;
|13&lt;br /&gt;
|(2 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Inflation&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Laboratories&lt;br /&gt;
|0&lt;br /&gt;
|(20% per craft)&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Provisions&lt;br /&gt;
|32&lt;br /&gt;
|(16 by Laborers + 6 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|32&lt;br /&gt;
|-&lt;br /&gt;
|Wages&lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Weapons and Armor&lt;br /&gt;
|1&lt;br /&gt;
|(0.5 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Writing Materials&lt;br /&gt;
|6&lt;br /&gt;
|(3 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Sundry&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Total&lt;br /&gt;
|65&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sundry Expenses so far:&#039;&#039;&#039; None&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AMG-Covenant&amp;diff=287258</id>
		<title>AMG-Covenant</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AMG-Covenant&amp;diff=287258"/>
		<updated>2015-08-14T23:36:03Z</updated>

		<summary type="html">&lt;p&gt;Kii: /* Stocks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Stats ==&lt;br /&gt;
&#039;&#039;&#039;Covenant Name:&#039;&#039;&#039;  &lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Tribunal:&#039;&#039;&#039; Provencal&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 1220      &#039;&#039;&#039;Current Year:&#039;&#039;&#039; 1220&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Aura Type:&#039;&#039;&#039; Magic      &#039;&#039;&#039;Aura Level:&#039;&#039;&#039; 5&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Living Conditions modifier (Magi):&#039;&#039;&#039; +3       &#039;&#039;&#039;Living Conditions modifier (Mundanes):&#039;&#039;&#039; +2&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Season:&#039;&#039;&#039; Spring &lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Aegis of the Hearth:&#039;&#039;&#039; None&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Reputations:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
On the far southern (modern day) border of France and Spain, just past the small town of Prades, is the community of Codalet, a small village with only a handful of roads, some farmhouses and a little church. Around 1200, this area was the western end of a small territory controlled by the Counts of Barcelona, and historically was an element of the area today recognized as Catalonia/Catalan. For a very long time, this region was controlled by the Moors, though as far into the wilds of the Pyrenees as Codalet is, the influence of Moorish/Muslim was not very strong. (Seclusion)&lt;br /&gt;
&lt;br /&gt;
The surroundings are idyllic, with forest of varying density clustered around rocky mountain ridges, beautiful mirror lakes of cold water, and many streams and rivers. The Tet River runs right alongside the small village and a roadway for trade follows the river back up through the pass in the mountains to the southwest. This far from the cluster of town life, amidst pure air and fresh spring water, people live longer and healthier lives. (Healthy Surroundings x2, +2 Living Conditions modifier)&lt;br /&gt;
&lt;br /&gt;
Near the town, about an hour to the south, is a Benedictine Abbey known as Saint-Michel-de-Cuxa, founded around 840 CE. This abbey is modestly famous: a Pope once studied here, amongst other things. In 1130, a school for sculptors in the Romanesque style was founded here, its graduates working all over Catalonia. (Monastery) In 978 the Doge of Venice, Pietro I Orseolo, retired to Saint-Michel-de-Cuxa to live a life of asceticism. After some years as a monk, he lived as a hermit in the surrounding forest until his death in 987. The Bishop of Elne beautified him in 1027. He will not be canonized by the Pope as St. Peter Urseolus, nor his &#039;&#039;cultus&#039;&#039; ratified, until 1731. However he has been locally venerated as a saint for almost a hundred years by 1220, and people have witnessed miracles after invoking his intercession. His body is buried in the church in Prades.&lt;br /&gt;
&lt;br /&gt;
The local area thus sees a fair few pilgrims. Some of them are visiting the Abbey, or the grave of the saint. Others are taking a small step on a much larger journey: The Camino de Santiago, or the Way of St James. Thanks to several recent Papal publications, the Santiago de Compostela is currently in the height of its popularity as a pilgrimage destination. While this small road up in the mountains does not see anywhere near the thousands of pilgrims a year that one might see on one of the main routes, it still gets a few. (Pilgrimage Route)&lt;br /&gt;
&lt;br /&gt;
If one takes the southwestern road leading into the mountains, that such pilgrims might take, and follows it for about an hour out of Codalet, they will come upon a strange sight. A hundred-year old oak with leaves shining like gold and acorns that glitter in the sun like the midsummer reflections on a pond, growing right through a fork in the road with one branch leading up to the remotest part of the mountains. If one asked around in the village in 1220, they would learn that neither tree nor fork were there a year before. The path heading up the mountains leads to a Faerie Regio. Nothing has emerged from it yet, but it might be only a matter of time. (Fairie Regio) The area around the tree boasts a strong magic aura. (Aura x2) The area around and inside the Regio might hold a wealth of other treasures. (Hidden Resources)&lt;br /&gt;
&lt;br /&gt;
The Provencal Tribunal - following the lead of Vestali of the Cotes-du-vent Covenant near Perpignan, some thirty-five miles to the east - has determined to set up a new covenant to monitor the situation. The Tribunal, which is noted for being fair and welcoming to new Covenants (Felicitous Tribunal) has agreed to support the Covenant for the first few years of its existence (Temporary Resource). Some covenants, particularly Cotes-du-Vent, expect some return on this investment (Favors), but for the most part the young magi have been left largely in control of their own destinies, with only the strict command not to provoke the ire of whatever might dwell within the nearby Regio, unless it can be constrained to the will of the Order.  &lt;br /&gt;
&lt;br /&gt;
=== Summary of Hooks and Boons ===&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039; Aura (minor)x2, Difficult Access (minor), Felicitous Tribunal (minor), Healthy Environment (minor)x2, Hidden Resources (minor), Seclusion (minor)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Free Choices:&#039;&#039;&#039; Peasants, Democracy (magi), Autocracy (covenfolk)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Hooks:&#039;&#039;&#039; Faerie Regio (major+minor), Dwindling/Temporary Resource (minor), Favors (minor), Monastery (minor), Pilgrimage Route (minor)&lt;br /&gt;
   &lt;br /&gt;
== Resources ==&lt;br /&gt;
=== Land and Buildings ===&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
=== Magic Items and other possessions of note ===&lt;br /&gt;
&lt;br /&gt;
The covenant owns no magic items, nor any other possessions of great note.&lt;br /&gt;
&lt;br /&gt;
=== Vis Sources ===&lt;br /&gt;
&lt;br /&gt;
The Golden Tree: this seemingly hundred year old oak at the heart of the covenant produces 6 golden acorns a year, each of which contains a pawn of Creo vis. If one is instead planted and tended to for at least a year, the resulting sapling can be harvested for 1 pawn of Herbam vis. (6/year, Cr or He.)&lt;br /&gt;
&lt;br /&gt;
[[Aqua]] tends to find Vis in weird places, being a Faerie and all. Leon has convinced her to share some of it with the covenant in exchange for access to his sanctum. (2/year, Aq.) &lt;br /&gt;
&lt;br /&gt;
Undiscovered Rego Source (3 pawns/year)&lt;br /&gt;
&lt;br /&gt;
=== Library ===&lt;br /&gt;
==== Lab Texts====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aegis of the Hearth&#039;&#039; ReVi 25&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Trees&#039;&#039;, ReHe 25&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gather the Essence of Magic&#039;&#039;, ReVi 25&lt;br /&gt;
R: Touch, D: Mom, T: Part&lt;br /&gt;
This spell concentrates the raw vis found in any item into a small part of it, like a more general version of Gather the Essence of the Beast. Casting requisites of the appropriate Form for the vis container are required. (I am assuming the casting requisites allow for a more general spell)&lt;br /&gt;
(Base 10, +1 Touch, +1 Part, +1 Size) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crystal Binding&#039;&#039;, ReTe 10&lt;br /&gt;
R: Touch D: Mom, T: Ind&lt;br /&gt;
Requisites:Vim, The relevant art.&lt;br /&gt;
This spell permanently attunes a clear crystaline object(Quartz, Diamonds, Very high quality glass, ect) to a specific art, changing the color of the crystal to that art(as per &amp;quot;Sense the nature of vis&amp;quot;), and enabling it to be used as a reusable vis container for at least a single pawn of that art. This spell requires a pawn of vis in the relevant art to be consumed upon casting.&lt;br /&gt;
&lt;br /&gt;
==== Magic Books ====&lt;br /&gt;
&lt;br /&gt;
Rego, Level 20, Quality 10&lt;br /&gt;
&lt;br /&gt;
==== Mundane Books ====&lt;br /&gt;
&lt;br /&gt;
Faerie Lore. Level 5. Quality 10&lt;br /&gt;
&lt;br /&gt;
=== Stocks ===&lt;br /&gt;
&lt;br /&gt;
Money: 10 pounds&lt;br /&gt;
&lt;br /&gt;
Vis: 5 pawns Intellego, 5 pawns Rego, 2 pawns Ignem, 3 pawns Terram, 5 pawns Vim, an additional 3 of each Art stored in Attuned crystals.&lt;br /&gt;
&lt;br /&gt;
== Inhabitants ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5 Magi:&#039;&#039;&#039; [[Faith Redeye|Faith]], [[Leon Duval|Leon]], [[Gerulf Waldenhof|Gerulf]], [[Varius Ironhand|Varius]], [[Symeon of Jerbiton|Symeon]] (25 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;3 Companions:&#039;&#039;&#039; [[Brienne of Toulouse|Brienne]], [[Marie Seriatia|Marie]], unspecified (9 points) ([[Adalyde de Conflent|Adalyde]] and [[Eulàlia de Barcelona|Eulàlia]] are not members of the covenant)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;4 Specialists:&#039;&#039;&#039; [[Bob]], [[Guillem]], [[Felise]], [[Flore]] (8 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;5 Grogs:&#039;&#039;&#039; [[Arnau]], [[Bjorn Bjornson|Bjorn]], [[Matthew]], [[AMG-Mario|Mario]], [[AMG-Rachel|Rachel]] (5 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;2 Dependants:&#039;&#039;&#039; [[Audrey]], [[Carolina Redeye|Carolina]] (2 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;10 Servants&#039;&#039;&#039; &lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;6 Teamsters&#039;&#039;&#039; (At least one of these is &#039;effectively&#039; the surcharge [[Eulàlia de Barcelona|Eulàlia]] charges for her merchandise, but counts as an inhabitant for cost purposes)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total:&#039;&#039;&#039; 65 points of inhabitants (from ~34-35 people)&lt;br /&gt;
&lt;br /&gt;
=== Loyalty ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base Loyalty Points (due to the Gift):&#039;&#039;&#039; -18&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Familiarity:&#039;&#039;&#039; 0&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Living Conditions Modifier:&#039;&#039;&#039; +20&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Wages Modifier:&#039;&#039;&#039; 0&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Equipment Modifier:&#039;&#039;&#039; 0&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Specialists:&#039;&#039;&#039; [[Brienne of Toulouse|Brienne]]:turb captain +3; [[Flore]]:steward +6 and chamberlain +8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current Loyalty Points:&#039;&#039;&#039; +19&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Prevailing Loyalty Score:&#039;&#039;&#039; +2&lt;br /&gt;
&lt;br /&gt;
== Finances ==&lt;br /&gt;
=== Income ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charity:&#039;&#039;&#039; Support from the Provencal Tribunal. 100 pounds/year&lt;br /&gt;
&lt;br /&gt;
=== Expenditure ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category of Expenditure&lt;br /&gt;
!Amount&lt;br /&gt;
!Cost Saving Limit&lt;br /&gt;
!Cost Saving&lt;br /&gt;
!Total&lt;br /&gt;
|-&lt;br /&gt;
|Buildings&lt;br /&gt;
|0&lt;br /&gt;
|(50% per craft)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Consumables&lt;br /&gt;
|13&lt;br /&gt;
|(2 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Inflation&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Laboratories&lt;br /&gt;
|0&lt;br /&gt;
|(20% per craft)&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Provisions&lt;br /&gt;
|32&lt;br /&gt;
|(16 by Laborers + 6 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|32&lt;br /&gt;
|-&lt;br /&gt;
|Wages&lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Weapons and Armor&lt;br /&gt;
|1&lt;br /&gt;
|(0.5 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Writing Materials&lt;br /&gt;
|6&lt;br /&gt;
|(3 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Sundry&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Total&lt;br /&gt;
|65&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sundry Expenses so far:&#039;&#039;&#039; None&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AMG-Covenant&amp;diff=287257</id>
		<title>AMG-Covenant</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AMG-Covenant&amp;diff=287257"/>
		<updated>2015-08-14T23:34:49Z</updated>

		<summary type="html">&lt;p&gt;Kii: /* Lab Texts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Stats ==&lt;br /&gt;
&#039;&#039;&#039;Covenant Name:&#039;&#039;&#039;  &lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Tribunal:&#039;&#039;&#039; Provencal&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 1220      &#039;&#039;&#039;Current Year:&#039;&#039;&#039; 1220&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Aura Type:&#039;&#039;&#039; Magic      &#039;&#039;&#039;Aura Level:&#039;&#039;&#039; 5&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Living Conditions modifier (Magi):&#039;&#039;&#039; +3       &#039;&#039;&#039;Living Conditions modifier (Mundanes):&#039;&#039;&#039; +2&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Season:&#039;&#039;&#039; Spring &lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Aegis of the Hearth:&#039;&#039;&#039; None&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Reputations:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
On the far southern (modern day) border of France and Spain, just past the small town of Prades, is the community of Codalet, a small village with only a handful of roads, some farmhouses and a little church. Around 1200, this area was the western end of a small territory controlled by the Counts of Barcelona, and historically was an element of the area today recognized as Catalonia/Catalan. For a very long time, this region was controlled by the Moors, though as far into the wilds of the Pyrenees as Codalet is, the influence of Moorish/Muslim was not very strong. (Seclusion)&lt;br /&gt;
&lt;br /&gt;
The surroundings are idyllic, with forest of varying density clustered around rocky mountain ridges, beautiful mirror lakes of cold water, and many streams and rivers. The Tet River runs right alongside the small village and a roadway for trade follows the river back up through the pass in the mountains to the southwest. This far from the cluster of town life, amidst pure air and fresh spring water, people live longer and healthier lives. (Healthy Surroundings x2, +2 Living Conditions modifier)&lt;br /&gt;
&lt;br /&gt;
Near the town, about an hour to the south, is a Benedictine Abbey known as Saint-Michel-de-Cuxa, founded around 840 CE. This abbey is modestly famous: a Pope once studied here, amongst other things. In 1130, a school for sculptors in the Romanesque style was founded here, its graduates working all over Catalonia. (Monastery) In 978 the Doge of Venice, Pietro I Orseolo, retired to Saint-Michel-de-Cuxa to live a life of asceticism. After some years as a monk, he lived as a hermit in the surrounding forest until his death in 987. The Bishop of Elne beautified him in 1027. He will not be canonized by the Pope as St. Peter Urseolus, nor his &#039;&#039;cultus&#039;&#039; ratified, until 1731. However he has been locally venerated as a saint for almost a hundred years by 1220, and people have witnessed miracles after invoking his intercession. His body is buried in the church in Prades.&lt;br /&gt;
&lt;br /&gt;
The local area thus sees a fair few pilgrims. Some of them are visiting the Abbey, or the grave of the saint. Others are taking a small step on a much larger journey: The Camino de Santiago, or the Way of St James. Thanks to several recent Papal publications, the Santiago de Compostela is currently in the height of its popularity as a pilgrimage destination. While this small road up in the mountains does not see anywhere near the thousands of pilgrims a year that one might see on one of the main routes, it still gets a few. (Pilgrimage Route)&lt;br /&gt;
&lt;br /&gt;
If one takes the southwestern road leading into the mountains, that such pilgrims might take, and follows it for about an hour out of Codalet, they will come upon a strange sight. A hundred-year old oak with leaves shining like gold and acorns that glitter in the sun like the midsummer reflections on a pond, growing right through a fork in the road with one branch leading up to the remotest part of the mountains. If one asked around in the village in 1220, they would learn that neither tree nor fork were there a year before. The path heading up the mountains leads to a Faerie Regio. Nothing has emerged from it yet, but it might be only a matter of time. (Fairie Regio) The area around the tree boasts a strong magic aura. (Aura x2) The area around and inside the Regio might hold a wealth of other treasures. (Hidden Resources)&lt;br /&gt;
&lt;br /&gt;
The Provencal Tribunal - following the lead of Vestali of the Cotes-du-vent Covenant near Perpignan, some thirty-five miles to the east - has determined to set up a new covenant to monitor the situation. The Tribunal, which is noted for being fair and welcoming to new Covenants (Felicitous Tribunal) has agreed to support the Covenant for the first few years of its existence (Temporary Resource). Some covenants, particularly Cotes-du-Vent, expect some return on this investment (Favors), but for the most part the young magi have been left largely in control of their own destinies, with only the strict command not to provoke the ire of whatever might dwell within the nearby Regio, unless it can be constrained to the will of the Order.  &lt;br /&gt;
&lt;br /&gt;
=== Summary of Hooks and Boons ===&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039; Aura (minor)x2, Difficult Access (minor), Felicitous Tribunal (minor), Healthy Environment (minor)x2, Hidden Resources (minor), Seclusion (minor)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Free Choices:&#039;&#039;&#039; Peasants, Democracy (magi), Autocracy (covenfolk)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Hooks:&#039;&#039;&#039; Faerie Regio (major+minor), Dwindling/Temporary Resource (minor), Favors (minor), Monastery (minor), Pilgrimage Route (minor)&lt;br /&gt;
   &lt;br /&gt;
== Resources ==&lt;br /&gt;
=== Land and Buildings ===&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
=== Magic Items and other possessions of note ===&lt;br /&gt;
&lt;br /&gt;
The covenant owns no magic items, nor any other possessions of great note.&lt;br /&gt;
&lt;br /&gt;
=== Vis Sources ===&lt;br /&gt;
&lt;br /&gt;
The Golden Tree: this seemingly hundred year old oak at the heart of the covenant produces 6 golden acorns a year, each of which contains a pawn of Creo vis. If one is instead planted and tended to for at least a year, the resulting sapling can be harvested for 1 pawn of Herbam vis. (6/year, Cr or He.)&lt;br /&gt;
&lt;br /&gt;
[[Aqua]] tends to find Vis in weird places, being a Faerie and all. Leon has convinced her to share some of it with the covenant in exchange for access to his sanctum. (2/year, Aq.) &lt;br /&gt;
&lt;br /&gt;
Undiscovered Rego Source (3 pawns/year)&lt;br /&gt;
&lt;br /&gt;
=== Library ===&lt;br /&gt;
==== Lab Texts====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aegis of the Hearth&#039;&#039; ReVi 25&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Trees&#039;&#039;, ReHe 25&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gather the Essence of Magic&#039;&#039;, ReVi 25&lt;br /&gt;
R: Touch, D: Mom, T: Part&lt;br /&gt;
This spell concentrates the raw vis found in any item into a small part of it, like a more general version of Gather the Essence of the Beast. Casting requisites of the appropriate Form for the vis container are required. (I am assuming the casting requisites allow for a more general spell)&lt;br /&gt;
(Base 10, +1 Touch, +1 Part, +1 Size) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crystal Binding&#039;&#039;, ReTe 10&lt;br /&gt;
R: Touch D: Mom, T: Ind&lt;br /&gt;
Requisites:Vim, The relevant art.&lt;br /&gt;
This spell permanently attunes a clear crystaline object(Quartz, Diamonds, Very high quality glass, ect) to a specific art, changing the color of the crystal to that art(as per &amp;quot;Sense the nature of vis&amp;quot;), and enabling it to be used as a reusable vis container for at least a single pawn of that art. This spell requires a pawn of vis in the relevant art to be consumed upon casting.&lt;br /&gt;
&lt;br /&gt;
==== Magic Books ====&lt;br /&gt;
&lt;br /&gt;
Rego, Level 20, Quality 10&lt;br /&gt;
&lt;br /&gt;
==== Mundane Books ====&lt;br /&gt;
&lt;br /&gt;
Faerie Lore. Level 5. Quality 10&lt;br /&gt;
&lt;br /&gt;
=== Stocks ===&lt;br /&gt;
&lt;br /&gt;
Money: 10 pounds&lt;br /&gt;
&lt;br /&gt;
Vis: 5 pawns Intellego, 5 pawns Rego, 2 pawns Ignem, 3 pawns Terram, 5 pawns Vim&lt;br /&gt;
&lt;br /&gt;
== Inhabitants ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5 Magi:&#039;&#039;&#039; [[Faith Redeye|Faith]], [[Leon Duval|Leon]], [[Gerulf Waldenhof|Gerulf]], [[Varius Ironhand|Varius]], [[Symeon of Jerbiton|Symeon]] (25 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;3 Companions:&#039;&#039;&#039; [[Brienne of Toulouse|Brienne]], [[Marie Seriatia|Marie]], unspecified (9 points) ([[Adalyde de Conflent|Adalyde]] and [[Eulàlia de Barcelona|Eulàlia]] are not members of the covenant)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;4 Specialists:&#039;&#039;&#039; [[Bob]], [[Guillem]], [[Felise]], [[Flore]] (8 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;5 Grogs:&#039;&#039;&#039; [[Arnau]], [[Bjorn Bjornson|Bjorn]], [[Matthew]], [[AMG-Mario|Mario]], [[AMG-Rachel|Rachel]] (5 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;2 Dependants:&#039;&#039;&#039; [[Audrey]], [[Carolina Redeye|Carolina]] (2 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;10 Servants&#039;&#039;&#039; &lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;6 Teamsters&#039;&#039;&#039; (At least one of these is &#039;effectively&#039; the surcharge [[Eulàlia de Barcelona|Eulàlia]] charges for her merchandise, but counts as an inhabitant for cost purposes)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total:&#039;&#039;&#039; 65 points of inhabitants (from ~34-35 people)&lt;br /&gt;
&lt;br /&gt;
=== Loyalty ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base Loyalty Points (due to the Gift):&#039;&#039;&#039; -18&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Familiarity:&#039;&#039;&#039; 0&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Living Conditions Modifier:&#039;&#039;&#039; +20&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Wages Modifier:&#039;&#039;&#039; 0&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Equipment Modifier:&#039;&#039;&#039; 0&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Specialists:&#039;&#039;&#039; [[Brienne of Toulouse|Brienne]]:turb captain +3; [[Flore]]:steward +6 and chamberlain +8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current Loyalty Points:&#039;&#039;&#039; +19&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Prevailing Loyalty Score:&#039;&#039;&#039; +2&lt;br /&gt;
&lt;br /&gt;
== Finances ==&lt;br /&gt;
=== Income ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charity:&#039;&#039;&#039; Support from the Provencal Tribunal. 100 pounds/year&lt;br /&gt;
&lt;br /&gt;
=== Expenditure ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category of Expenditure&lt;br /&gt;
!Amount&lt;br /&gt;
!Cost Saving Limit&lt;br /&gt;
!Cost Saving&lt;br /&gt;
!Total&lt;br /&gt;
|-&lt;br /&gt;
|Buildings&lt;br /&gt;
|0&lt;br /&gt;
|(50% per craft)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Consumables&lt;br /&gt;
|13&lt;br /&gt;
|(2 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Inflation&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Laboratories&lt;br /&gt;
|0&lt;br /&gt;
|(20% per craft)&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Provisions&lt;br /&gt;
|32&lt;br /&gt;
|(16 by Laborers + 6 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|32&lt;br /&gt;
|-&lt;br /&gt;
|Wages&lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Weapons and Armor&lt;br /&gt;
|1&lt;br /&gt;
|(0.5 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Writing Materials&lt;br /&gt;
|6&lt;br /&gt;
|(3 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Sundry&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Total&lt;br /&gt;
|65&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sundry Expenses so far:&#039;&#039;&#039; None&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=287256</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=287256"/>
		<updated>2015-08-14T23:33:49Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 22&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Gift&lt;br /&gt;
&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
&lt;br /&gt;
Skilled Parens(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
&lt;br /&gt;
Second Sight 1&lt;br /&gt;
&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
&lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Creo 6&lt;br /&gt;
&lt;br /&gt;
Intelligo 2&lt;br /&gt;
&lt;br /&gt;
Muto 4&lt;br /&gt;
&lt;br /&gt;
Perdo 0&lt;br /&gt;
&lt;br /&gt;
Rego 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Animal 2&lt;br /&gt;
&lt;br /&gt;
Aquam 5&lt;br /&gt;
&lt;br /&gt;
Auram 6&lt;br /&gt;
&lt;br /&gt;
Corpus 3&lt;br /&gt;
&lt;br /&gt;
Herbam 4&lt;br /&gt;
&lt;br /&gt;
Ignem 3&lt;br /&gt;
&lt;br /&gt;
Imaginem 4&lt;br /&gt;
&lt;br /&gt;
Mentem 0&lt;br /&gt;
&lt;br /&gt;
Terram 4&lt;br /&gt;
&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of crystals, each one a different color. The white crystal contains a single pawn of Creo vis, The blue crystal contains a single pawn of Aquam vis, the violet crystal contains of a single pawn of Auram vis, and the brown crystal contains a single pawn of Terram vis. These crystals may only contain a single pawn of Vis at a time, and only the vis who&#039;s color(as determined by &#039;Sense the Nature of Vis&#039;) matches the color of the crystal, however they do not break upon the vis inside being consumed and may be used any number of times. These were a gift to Leon by his parens during his final year of apprenticeship.&lt;br /&gt;
&lt;br /&gt;
A dozen excellent quality Quartz crystals.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tunneler&#039;s Best Friend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Part&lt;br /&gt;
&lt;br /&gt;
ReTe Level 20 (Base Level 3, +1 Touch, +1 Part, +1 Size, +1 Intricacy, +1 Stone.)&lt;br /&gt;
&lt;br /&gt;
This spell excavates a cube of material 6 feet across and 12 feet deep, forming the stone into blocks suitable for construction and placing the dirt and other such loose material into a pile nearby. The initial square must be drawn by hand as per Ring or Circle spells. Materials such as metal and gemstones are unaffected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crystal Binding&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Individual &lt;br /&gt;
&lt;br /&gt;
ReTe Level 10 (Base level 3, +1 Touch, +2 Gemstones.)&lt;br /&gt;
&lt;br /&gt;
Requisites:Vim, The relevant art.&lt;br /&gt;
&lt;br /&gt;
This spell permanently attunes a clear crystaline object(Quartz, Diamonds, Very high quality glass, ect) to a specific art, changing the color of the crystal to that art(as per &amp;quot;Sense the nature of vis&amp;quot;), and enabling it to be used as a reusable vis container for at least a single pawn of that art. This spell requires a pawn of vis in the relevant art to be consumed upon casting. (Leon learned this spell from his parens during the final year of his apprenticeship.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
&lt;br /&gt;
Apprenticeship-Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 2, Order of Hermes lore 1, &lt;br /&gt;
&lt;br /&gt;
Skilled Parens- Latin 4, some points in arts.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore-Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=287255</id>
		<title>Marie Seriatia</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=287255"/>
		<updated>2015-08-14T23:31:28Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Companions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Marie Seriatia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Short Auburn with 5 streaks of Blonde&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Pale&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cup Size:&#039;&#039;&#039; B&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Intelligence- +4&lt;br /&gt;
&lt;br /&gt;
Perception- +1&lt;br /&gt;
&lt;br /&gt;
Strength- -1&lt;br /&gt;
&lt;br /&gt;
Stamina- +1&lt;br /&gt;
&lt;br /&gt;
Presence- -1&lt;br /&gt;
&lt;br /&gt;
Communication- +1&lt;br /&gt;
&lt;br /&gt;
Dexterity- -1&lt;br /&gt;
&lt;br /&gt;
Quickness- +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 20(16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Book Learner(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Great Intelligence(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Wanderer(Free, Social Status)&lt;br /&gt;
&lt;br /&gt;
Long-Winded(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Magic Sensitivity(Minor, Supernatural)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Unaging(Minor, Supernatural)&lt;br /&gt;
&lt;br /&gt;
Libro Magicae (lit. Book Magic)(Lesser Benediction virtue, Minor, Supernatural, She is able to assist a trained magus with magical activities as if she had the gift but she is unable to do anything with magic by herself, she must also have a book(or books) linked to the relevant Art(s) being used, by either the book&#039;s material or content, nearby. Her skill in the Art used is equal to the quality score of the book being used for said Art.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clumsy(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Weakness to Books(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Fear of Strangers(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Poor Eyesight(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Small Frame(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Favors(Major, Story, Several magi in exchange for being allowed to read their libraries.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shy +2&lt;br /&gt;
&lt;br /&gt;
Ditzy +1&lt;br /&gt;
&lt;br /&gt;
Scholarly +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
Combat:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fatigue Levels:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(5-8) Heavy(9-12) Incapacitating(13-16) Dead(17+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Logic) 3&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Tribunal Procedures) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Reading) 3&lt;br /&gt;
&lt;br /&gt;
Domminion Lore(Saints) 2&lt;br /&gt;
&lt;br /&gt;
Faerie Lore(Faerie Gods) 2&lt;br /&gt;
&lt;br /&gt;
Infernal Lore(Curses) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Academic Usage) 5&lt;br /&gt;
&lt;br /&gt;
Living Language(Literature) Occitan 4&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 3&lt;br /&gt;
&lt;br /&gt;
Magic Sensitivity(Auras) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Intelligo) 2&lt;br /&gt;
&lt;br /&gt;
Native Italian(Literature) 5&lt;br /&gt;
&lt;br /&gt;
Philosophiae(Natural Philosophy) 2&lt;br /&gt;
&lt;br /&gt;
Stealth(Hiding) 2&lt;br /&gt;
&lt;br /&gt;
Lore of the Mathematici(Initiation) 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clothes&lt;br /&gt;
&lt;br /&gt;
A pair of convex lenses fastened together with copper to form primitive glasses.&lt;br /&gt;
&lt;br /&gt;
A simple necklace of silver with a single star shaped chrysoberyl in a circular setting.&lt;br /&gt;
&lt;br /&gt;
A wax tablet and stylus for writing.&lt;br /&gt;
&lt;br /&gt;
A few books on various aspects Order of Hermes.&lt;br /&gt;
&lt;br /&gt;
A level 8 quality 4 summa on Terram&lt;br /&gt;
&lt;br /&gt;
A level 8 quality 4 summa on Auram&lt;br /&gt;
&lt;br /&gt;
20 books of various non-hermetic content, such as poetry, plays, and other fictions.&lt;br /&gt;
&lt;br /&gt;
About 4 books worth of writing materials.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood-Stealth 2, Living Language French 3&lt;br /&gt;
&lt;br /&gt;
Later Life: Lore of the Mathematici 3, Magic Theory 2, Living Language Occitan from 3 to 4, Latin from 4 to 5, Concentration 3, Code of Hermes 2, Artes Liberales 3, Philosiphae 2, Each of the lores up one rank.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore- Magic Lore 2, Faerie Lore 1, Infernal Lore 1, Dominion Lore 1.&lt;br /&gt;
&lt;br /&gt;
Educated-Latin 4&lt;br /&gt;
&lt;br /&gt;
If it&#039;s been written down, odds are she&#039;s read it or will read it when she finds it.&lt;br /&gt;
&lt;br /&gt;
The Mathematici are the Learned Magician hedge mage order in Bologna.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AMG-Covenant&amp;diff=287254</id>
		<title>AMG-Covenant</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AMG-Covenant&amp;diff=287254"/>
		<updated>2015-08-14T23:28:02Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Stats ==&lt;br /&gt;
&#039;&#039;&#039;Covenant Name:&#039;&#039;&#039;  &lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Tribunal:&#039;&#039;&#039; Provencal&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 1220      &#039;&#039;&#039;Current Year:&#039;&#039;&#039; 1220&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Aura Type:&#039;&#039;&#039; Magic      &#039;&#039;&#039;Aura Level:&#039;&#039;&#039; 5&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Living Conditions modifier (Magi):&#039;&#039;&#039; +3       &#039;&#039;&#039;Living Conditions modifier (Mundanes):&#039;&#039;&#039; +2&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Season:&#039;&#039;&#039; Spring &lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Aegis of the Hearth:&#039;&#039;&#039; None&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Reputations:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
On the far southern (modern day) border of France and Spain, just past the small town of Prades, is the community of Codalet, a small village with only a handful of roads, some farmhouses and a little church. Around 1200, this area was the western end of a small territory controlled by the Counts of Barcelona, and historically was an element of the area today recognized as Catalonia/Catalan. For a very long time, this region was controlled by the Moors, though as far into the wilds of the Pyrenees as Codalet is, the influence of Moorish/Muslim was not very strong. (Seclusion)&lt;br /&gt;
&lt;br /&gt;
The surroundings are idyllic, with forest of varying density clustered around rocky mountain ridges, beautiful mirror lakes of cold water, and many streams and rivers. The Tet River runs right alongside the small village and a roadway for trade follows the river back up through the pass in the mountains to the southwest. This far from the cluster of town life, amidst pure air and fresh spring water, people live longer and healthier lives. (Healthy Surroundings x2, +2 Living Conditions modifier)&lt;br /&gt;
&lt;br /&gt;
Near the town, about an hour to the south, is a Benedictine Abbey known as Saint-Michel-de-Cuxa, founded around 840 CE. This abbey is modestly famous: a Pope once studied here, amongst other things. In 1130, a school for sculptors in the Romanesque style was founded here, its graduates working all over Catalonia. (Monastery) In 978 the Doge of Venice, Pietro I Orseolo, retired to Saint-Michel-de-Cuxa to live a life of asceticism. After some years as a monk, he lived as a hermit in the surrounding forest until his death in 987. The Bishop of Elne beautified him in 1027. He will not be canonized by the Pope as St. Peter Urseolus, nor his &#039;&#039;cultus&#039;&#039; ratified, until 1731. However he has been locally venerated as a saint for almost a hundred years by 1220, and people have witnessed miracles after invoking his intercession. His body is buried in the church in Prades.&lt;br /&gt;
&lt;br /&gt;
The local area thus sees a fair few pilgrims. Some of them are visiting the Abbey, or the grave of the saint. Others are taking a small step on a much larger journey: The Camino de Santiago, or the Way of St James. Thanks to several recent Papal publications, the Santiago de Compostela is currently in the height of its popularity as a pilgrimage destination. While this small road up in the mountains does not see anywhere near the thousands of pilgrims a year that one might see on one of the main routes, it still gets a few. (Pilgrimage Route)&lt;br /&gt;
&lt;br /&gt;
If one takes the southwestern road leading into the mountains, that such pilgrims might take, and follows it for about an hour out of Codalet, they will come upon a strange sight. A hundred-year old oak with leaves shining like gold and acorns that glitter in the sun like the midsummer reflections on a pond, growing right through a fork in the road with one branch leading up to the remotest part of the mountains. If one asked around in the village in 1220, they would learn that neither tree nor fork were there a year before. The path heading up the mountains leads to a Faerie Regio. Nothing has emerged from it yet, but it might be only a matter of time. (Fairie Regio) The area around the tree boasts a strong magic aura. (Aura x2) The area around and inside the Regio might hold a wealth of other treasures. (Hidden Resources)&lt;br /&gt;
&lt;br /&gt;
The Provencal Tribunal - following the lead of Vestali of the Cotes-du-vent Covenant near Perpignan, some thirty-five miles to the east - has determined to set up a new covenant to monitor the situation. The Tribunal, which is noted for being fair and welcoming to new Covenants (Felicitous Tribunal) has agreed to support the Covenant for the first few years of its existence (Temporary Resource). Some covenants, particularly Cotes-du-Vent, expect some return on this investment (Favors), but for the most part the young magi have been left largely in control of their own destinies, with only the strict command not to provoke the ire of whatever might dwell within the nearby Regio, unless it can be constrained to the will of the Order.  &lt;br /&gt;
&lt;br /&gt;
=== Summary of Hooks and Boons ===&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039; Aura (minor)x2, Difficult Access (minor), Felicitous Tribunal (minor), Healthy Environment (minor)x2, Hidden Resources (minor), Seclusion (minor)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Free Choices:&#039;&#039;&#039; Peasants, Democracy (magi), Autocracy (covenfolk)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Hooks:&#039;&#039;&#039; Faerie Regio (major+minor), Dwindling/Temporary Resource (minor), Favors (minor), Monastery (minor), Pilgrimage Route (minor)&lt;br /&gt;
   &lt;br /&gt;
== Resources ==&lt;br /&gt;
=== Land and Buildings ===&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
=== Magic Items and other possessions of note ===&lt;br /&gt;
&lt;br /&gt;
The covenant owns no magic items, nor any other possessions of great note.&lt;br /&gt;
&lt;br /&gt;
=== Vis Sources ===&lt;br /&gt;
&lt;br /&gt;
The Golden Tree: this seemingly hundred year old oak at the heart of the covenant produces 6 golden acorns a year, each of which contains a pawn of Creo vis. If one is instead planted and tended to for at least a year, the resulting sapling can be harvested for 1 pawn of Herbam vis. (6/year, Cr or He.)&lt;br /&gt;
&lt;br /&gt;
[[Aqua]] tends to find Vis in weird places, being a Faerie and all. Leon has convinced her to share some of it with the covenant in exchange for access to his sanctum. (2/year, Aq.) &lt;br /&gt;
&lt;br /&gt;
Undiscovered Rego Source (3 pawns/year)&lt;br /&gt;
&lt;br /&gt;
=== Library ===&lt;br /&gt;
==== Lab Texts====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aegis of the Hearth&#039;&#039; ReVi 25&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lord of the Trees&#039;&#039;, ReHe 25&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gather the Essence of Magic&#039;&#039;, ReVi 25&lt;br /&gt;
R: Touch, D: Mom, T: Part&lt;br /&gt;
This spell concentrates the raw vis found in any item into a small part of it, like a more general version of Gather the Essence of the Beast. Casting requisites of the appropriate Form for the vis container are required. (I am assuming the casting requisites allow for a more general spell)&lt;br /&gt;
(Base 10, +1 Touch, +1 Part, +1 Size) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crystal Binding&#039;&#039;, ReTe 10&lt;br /&gt;
&lt;br /&gt;
R: Touch D: Mom, T: Ind&lt;br /&gt;
&lt;br /&gt;
Requisites:Vim, The relevant art.&lt;br /&gt;
&lt;br /&gt;
This spell permanently attunes a clear crystaline object(Quartz, Diamonds, Very high quality glass, ect) to a specific art, changing the color of the crystal to that art(as per &amp;quot;Sense the nature of vis&amp;quot;), and enabling it to be used as a reusable vis container for at least a single pawn of that art. This spell requires a pawn of vis in the relevant art to be consumed upon casting. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Magic Books ====&lt;br /&gt;
&lt;br /&gt;
Rego, Level 20, Quality 10&lt;br /&gt;
&lt;br /&gt;
==== Mundane Books ====&lt;br /&gt;
&lt;br /&gt;
Faerie Lore. Level 5. Quality 10&lt;br /&gt;
&lt;br /&gt;
=== Stocks ===&lt;br /&gt;
&lt;br /&gt;
Money: 10 pounds&lt;br /&gt;
&lt;br /&gt;
Vis: 5 pawns Intellego, 5 pawns Rego, 2 pawns Ignem, 3 pawns Terram, 5 pawns Vim&lt;br /&gt;
&lt;br /&gt;
== Inhabitants ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5 Magi:&#039;&#039;&#039; [[Faith Redeye|Faith]], [[Leon Duval|Leon]], [[Gerulf Waldenhof|Gerulf]], [[Varius Ironhand|Varius]], [[Symeon of Jerbiton|Symeon]] (25 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;3 Companions:&#039;&#039;&#039; [[Brienne of Toulouse|Brienne]], [[Marie Seriatia|Marie]], unspecified (9 points) ([[Adalyde de Conflent|Adalyde]] and [[Eulàlia de Barcelona|Eulàlia]] are not members of the covenant)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;4 Specialists:&#039;&#039;&#039; [[Bob]], [[Guillem]], [[Felise]], [[Flore]] (8 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;5 Grogs:&#039;&#039;&#039; [[Arnau]], [[Bjorn Bjornson|Bjorn]], [[Matthew]], [[AMG-Mario|Mario]], [[AMG-Rachel|Rachel]] (5 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;2 Dependants:&#039;&#039;&#039; [[Audrey]], [[Carolina Redeye|Carolina]] (2 points)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;10 Servants&#039;&#039;&#039; &lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;6 Teamsters&#039;&#039;&#039; (At least one of these is &#039;effectively&#039; the surcharge [[Eulàlia de Barcelona|Eulàlia]] charges for her merchandise, but counts as an inhabitant for cost purposes)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total:&#039;&#039;&#039; 65 points of inhabitants (from ~34-35 people)&lt;br /&gt;
&lt;br /&gt;
=== Loyalty ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base Loyalty Points (due to the Gift):&#039;&#039;&#039; -18&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Familiarity:&#039;&#039;&#039; 0&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Living Conditions Modifier:&#039;&#039;&#039; +20&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Wages Modifier:&#039;&#039;&#039; 0&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Equipment Modifier:&#039;&#039;&#039; 0&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Specialists:&#039;&#039;&#039; [[Brienne of Toulouse|Brienne]]:turb captain +3; [[Flore]]:steward +6 and chamberlain +8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current Loyalty Points:&#039;&#039;&#039; +19&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Prevailing Loyalty Score:&#039;&#039;&#039; +2&lt;br /&gt;
&lt;br /&gt;
== Finances ==&lt;br /&gt;
=== Income ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charity:&#039;&#039;&#039; Support from the Provencal Tribunal. 100 pounds/year&lt;br /&gt;
&lt;br /&gt;
=== Expenditure ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Category of Expenditure&lt;br /&gt;
!Amount&lt;br /&gt;
!Cost Saving Limit&lt;br /&gt;
!Cost Saving&lt;br /&gt;
!Total&lt;br /&gt;
|-&lt;br /&gt;
|Buildings&lt;br /&gt;
|0&lt;br /&gt;
|(50% per craft)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Consumables&lt;br /&gt;
|13&lt;br /&gt;
|(2 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Inflation&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Laboratories&lt;br /&gt;
|0&lt;br /&gt;
|(20% per craft)&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Provisions&lt;br /&gt;
|32&lt;br /&gt;
|(16 by Laborers + 6 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|32&lt;br /&gt;
|-&lt;br /&gt;
|Wages&lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Weapons and Armor&lt;br /&gt;
|1&lt;br /&gt;
|(0.5 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Writing Materials&lt;br /&gt;
|6&lt;br /&gt;
|(3 per craft)&lt;br /&gt;
|0&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Sundry&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Total&lt;br /&gt;
|65&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sundry Expenses so far:&#039;&#039;&#039; None&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=287217</id>
		<title>Marie Seriatia</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=287217"/>
		<updated>2015-08-14T05:57:49Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Companions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Marie Seriatia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Short Auburn with 5 streaks of Blonde&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Pale&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cup Size:&#039;&#039;&#039; B&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Intelligence- +4&lt;br /&gt;
&lt;br /&gt;
Perception- +1&lt;br /&gt;
&lt;br /&gt;
Strength- -1&lt;br /&gt;
&lt;br /&gt;
Stamina- +1&lt;br /&gt;
&lt;br /&gt;
Presence- -1&lt;br /&gt;
&lt;br /&gt;
Communication- +1&lt;br /&gt;
&lt;br /&gt;
Dexterity- -1&lt;br /&gt;
&lt;br /&gt;
Quickness- +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 20(16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Book Learner(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Great Intelligence(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Wanderer(Free, Social Status)&lt;br /&gt;
&lt;br /&gt;
Long-Winded(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Magic Sensitivity(Minor, Supernatural)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Unaging(Minor, Supernatural)&lt;br /&gt;
&lt;br /&gt;
Libro Magicae (lit. Book Magic)(Lesser Benediction virtue, Minor, Supernatural, She is able to assist a trained magus with magical activities as if she had the gift but she is unable to do anything with magic by herself, she must also have a book(or books) linked to the relevant Art(s) being used, by either the book&#039;s material or content, nearby. Her skill in the Art used is equal to the quality score of the book being used for said Art.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clumsy(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Weakness to Books(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Fear of Strangers(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Poor Eyesight(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Small Frame(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Favors(Major, Story, Several magi in exchange for being allowed to read their libraries.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shy +2&lt;br /&gt;
&lt;br /&gt;
Ditzy +1&lt;br /&gt;
&lt;br /&gt;
Scholarly +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
Combat:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fatigue Levels:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(5-8) Heavy(9-12) Incapacitating(13-16) Dead(17+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Logic) 3&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Tribunal Procedures) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Reading) 3&lt;br /&gt;
&lt;br /&gt;
Domminion Lore(Saints) 2&lt;br /&gt;
&lt;br /&gt;
Faerie Lore(Faerie Gods) 2&lt;br /&gt;
&lt;br /&gt;
Infernal Lore(Curses) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Academic Usage) 5&lt;br /&gt;
&lt;br /&gt;
Living Language(Literature) Occitan 4&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 3&lt;br /&gt;
&lt;br /&gt;
Magic Sensitivity(Auras) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Intelligo) 2&lt;br /&gt;
&lt;br /&gt;
Native Italian(Literature) 5&lt;br /&gt;
&lt;br /&gt;
Philosophiae(Natural Philosophy) 2&lt;br /&gt;
&lt;br /&gt;
Stealth(Hiding) 2&lt;br /&gt;
&lt;br /&gt;
Lore of the Mathematici(Initiation) 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clothes&lt;br /&gt;
&lt;br /&gt;
A pair of convex lenses fastened together with copper to form primitive glasses.&lt;br /&gt;
&lt;br /&gt;
A simple necklace of silver with a single star shaped chrysoberyl in a circular setting.&lt;br /&gt;
&lt;br /&gt;
A wax tablet and stylus for writing.&lt;br /&gt;
&lt;br /&gt;
A few books on various aspects Order of Hermes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood-Stealth 2, Living Language French 3&lt;br /&gt;
&lt;br /&gt;
Later Life: Lore of the Mathematici 3, Magic Theory 2, Living Language Occitan from 3 to 4, Latin from 4 to 5, Concentration 3, Code of Hermes 2, Artes Liberales 3, Philosiphae 2, Each of the lores up one rank.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore- Magic Lore 2, Faerie Lore 1, Infernal Lore 1, Dominion Lore 1.&lt;br /&gt;
&lt;br /&gt;
Educated-Latin 4&lt;br /&gt;
&lt;br /&gt;
If it&#039;s been written down, odds are she&#039;s read it or will read it when she finds it.&lt;br /&gt;
&lt;br /&gt;
The Mathematici are the Learned Magician hedge mage order in Bologna.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=287171</id>
		<title>Marie Seriatia</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=287171"/>
		<updated>2015-08-13T01:32:54Z</updated>

		<summary type="html">&lt;p&gt;Kii: Reworked her Libro Magicae&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Companions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Marie Seriatia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Short Auburn with 5 streaks of Blonde&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Pale&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cup Size:&#039;&#039;&#039; B&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Intelligence- +4&lt;br /&gt;
&lt;br /&gt;
Perception- +1&lt;br /&gt;
&lt;br /&gt;
Strength- -1&lt;br /&gt;
&lt;br /&gt;
Stamina- +1&lt;br /&gt;
&lt;br /&gt;
Presence- -1&lt;br /&gt;
&lt;br /&gt;
Communication- +1&lt;br /&gt;
&lt;br /&gt;
Dexterity- -1&lt;br /&gt;
&lt;br /&gt;
Quickness- +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 18(16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Book Learner(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Great Intelligence(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Wanderer(Free, Social Status)&lt;br /&gt;
&lt;br /&gt;
Long-Winded(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Magic Sensitivity(Minor, Supernatural)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Unaging(Minor, Supernatural)&lt;br /&gt;
&lt;br /&gt;
Libro Magicae (lit. Book Magic)(Lesser Benediction virtue, Minor, Supernatural, She is able to assist a trained magus with magical activities as if she had the gift but she is unable to do anything with magic by herself, she must also have a book(or books) linked to the relevant Art(s) being used, by either the book&#039;s material or content, nearby. Her skill in the Art used is equal to the quality score of the book being used for said Art.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clumsy(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Weakness to Books(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Fear of Strangers(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Poor Eyesight(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Small Frame(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Favors(Major, Story, Several magi in exchange for being allowed to read their libraries.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shy +2&lt;br /&gt;
&lt;br /&gt;
Ditzy +1&lt;br /&gt;
&lt;br /&gt;
Scholarly +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
Combat:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fatigue Levels:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(5-8) Heavy(9-12) Incapacitating(13-16) Dead(17+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Logic) 3&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Tribunal Procedures) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Reading) 3&lt;br /&gt;
&lt;br /&gt;
Domminion Lore(Saints) 2&lt;br /&gt;
&lt;br /&gt;
Faerie Lore(Faerie Gods) 2&lt;br /&gt;
&lt;br /&gt;
Infernal Lore(Curses) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Academic Usage) 5&lt;br /&gt;
&lt;br /&gt;
Living Language(Literature) Occitan 4&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 3&lt;br /&gt;
&lt;br /&gt;
Magic Sensitivity(Auras) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Intelligo) 2&lt;br /&gt;
&lt;br /&gt;
Native Italian(Literature) 5&lt;br /&gt;
&lt;br /&gt;
Philosophiae(Natural Philosophy) 2&lt;br /&gt;
&lt;br /&gt;
Stealth(Hiding) 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clothes&lt;br /&gt;
&lt;br /&gt;
A pair of convex lenses fastened together with copper to form primitive glasses.&lt;br /&gt;
&lt;br /&gt;
A simple necklace of silver with a single star shaped chrysoberyl in a circular setting.&lt;br /&gt;
&lt;br /&gt;
A wax tablet and stylus for writing.&lt;br /&gt;
&lt;br /&gt;
A few books on various aspects Order of Hermes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood-Stealth 2, Living Language French 3&lt;br /&gt;
&lt;br /&gt;
Later Life-Magic Theory 2, Living Language Occitan from 3 to 4, Latin from 4 to 5, Concentration 3, Code of Hermes 2, Artes Liberales 3, Philosiphae 2, Each of the lores up one rank.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore- Magic Lore 2, Faerie Lore 1, Infernal Lore 1, Dominion Lore 1.&lt;br /&gt;
&lt;br /&gt;
Educated-Latin 4&lt;br /&gt;
&lt;br /&gt;
If it&#039;s been written down, odds are she&#039;s read it or will read it when she finds it.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AMG-Covenant&amp;diff=287078</id>
		<title>AMG-Covenant</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AMG-Covenant&amp;diff=287078"/>
		<updated>2015-08-11T18:09:53Z</updated>

		<summary type="html">&lt;p&gt;Kii: /* Land and Buildings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Stats ==&lt;br /&gt;
&#039;&#039;&#039;Covenant Name:&#039;&#039;&#039;  &lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Tribunal:&#039;&#039;&#039; Provencal&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 1220      &#039;&#039;&#039;Current Year:&#039;&#039;&#039; 1220&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Aura Type:&#039;&#039;&#039; Magic      &#039;&#039;&#039;Aura Level:&#039;&#039;&#039; 5&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Living Conditions modifier (Magi):&#039;&#039;&#039; +3       &#039;&#039;&#039;Living Conditions modifier (Mundanes):&#039;&#039;&#039; +2&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Season:&#039;&#039;&#039; Spring &lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Aegis of the Hearth:&#039;&#039;&#039; None&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Reputations:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
On the far southern (modern day) border of France and Spain, just past the small town of Prades, is the community of Codalet, a small village with only a handful of roads, some farmhouses and a little church. Around 1200, this area was the western end of a small territory controlled by the Counts of Barcelona, and historically was an element of the area today recognized as Catalonia/Catalan. For a very long time, this region was controlled by the Moors, though as far into the wilds of the Pyrenees as Codalet is, the influence of Moorish/Muslim was not very strong. (Seclusion)&lt;br /&gt;
&lt;br /&gt;
The surroundings are idyllic, with forest of varying density clustered around rocky mountain ridges, beautiful mirror lakes of cold water, and many streams and rivers. The Tet River runs right alongside the small village and a roadway for trade follows the river back up through the pass in the mountains to the southwest. This far from the cluster of town life, amidst pure air and fresh spring water, people live longer and healthier lives. (Healthy Surroundings x2, +2 Living Conditions modifier)&lt;br /&gt;
&lt;br /&gt;
Near the town, about an hour to the south, is a Benedictine Abbey known as Saint-Michel-de-Cuxa, founded around 840 CE. This abbey is modestly famous: a Pope once studied here, amongst other things. In 1130, a school for sculptors in the Romanesque style was founded here, its graduates working all over Catalonia. (Monastery) In 978 the Doge of Venice, Pietro I Orseolo, retired to Saint-Michel-de-Cuxa to live a life of asceticism. After some years as a monk, he lived as a hermit in the surrounding forest until his death in 987. The Bishop of Elne beautified him in 1027. He will not be canonized by the Pope as St. Peter Urseolus, nor his &#039;&#039;cultus&#039;&#039; ratified, until 1731. However he has been locally venerated as a saint for almost a hundred years by 1220, and people have witnessed miracles after invoking his intercession. His body is buried in the church in Prades.&lt;br /&gt;
&lt;br /&gt;
The local area thus sees a fair few pilgrims. Some of them are visiting the Abbey, or the grave of the saint. Others are taking a small step on a much larger journey: The Camino de Santiago, or the Way of St James. Thanks to several recent Papal publications, the Santiago de Compostela is currently in the height of its popularity as a pilgrimage destination. While this small road up in the mountains does not see anywhere near the thousands of pilgrims a year that one might see on one of the main routes, it still gets a few. (Pilgrimage Route)&lt;br /&gt;
&lt;br /&gt;
If one takes the southwestern road leading into the mountains, that such pilgrims might take, and follows it for about an hour out of Codalet, they will come upon a strange sight. A hundred-year old oak with leaves shining like gold and acorns that glitter in the sun like the midsummer reflections on a pond, growing right through a fork in the road with one branch leading up to the remotest part of the mountains. If one asked around in the village in 1220, they would learn that neither tree nor fork were there a year before. The path heading up the mountains leads to a Faerie Regio. Nothing has emerged from it yet, but it might be only a matter of time. (Fairie Regio) The area around the tree boasts a strong magic aura. (Aura x2) The area around and inside the Regio might hold a wealth of other treasures. (Hidden Resources)&lt;br /&gt;
&lt;br /&gt;
The Provencal Tribunal - following the lead of Vestali of the Cotes-du-vent Covenant near Perpignan, some thirty-five miles to the east - has determined to set up a new covenant to monitor the situation. The Tribunal, which is noted for being fair and welcoming to new Covenants (Felicitous Tribunal) has agreed to support the Covenant for the first few years of its existence (Temporary Resource). Some covenants, particularly Cotes-du-Vent, expect some return on this investment (Favors), but for the most part the young magi have been left largely in control of their own destinies, with only the strict command not to provoke the ire of whatever might dwell within the nearby Regio, unless it can be constrained to the will of the Order.  &lt;br /&gt;
&lt;br /&gt;
=== Summary of Hooks and Boons ===&lt;br /&gt;
&#039;&#039;&#039;Boons:&#039;&#039;&#039; Aura (minor)x2, Difficult Access (minor), Felicitous Tribunal (minor), Healthy Environment (minor)x2, Hidden Resources (minor), Seclusion (minor)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Free Choices:&#039;&#039;&#039; Peasants, Democracy (magi), Autocracy (covenfolk)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Hooks:&#039;&#039;&#039; Faerie Regio (major+minor), Dwindling/Temporary Resource (minor), Favors (minor), Monastery (minor), Pilgrimage Route (minor)&lt;br /&gt;
   &lt;br /&gt;
== Resources ==&lt;br /&gt;
=== Land and Buildings ===&lt;br /&gt;
&lt;br /&gt;
Basic stone buildings for each Magus&lt;br /&gt;
&lt;br /&gt;
Basic wooden structures for the covenfolk&lt;br /&gt;
&lt;br /&gt;
A dedicated library attached to the building which [[Marie Seriatia]] lives in&lt;br /&gt;
&lt;br /&gt;
=== Magic Items and other possessions of note ===&lt;br /&gt;
&lt;br /&gt;
The covenant owns no magic items, nor any other possessions of great note.&lt;br /&gt;
&lt;br /&gt;
=== Vis Sources ===&lt;br /&gt;
&lt;br /&gt;
=== Library ===&lt;br /&gt;
&lt;br /&gt;
=== Stocks ===&lt;br /&gt;
&lt;br /&gt;
== Inhabitants ==&lt;br /&gt;
&lt;br /&gt;
=== Loyalty ===&lt;br /&gt;
&lt;br /&gt;
== Finances ==&lt;br /&gt;
&lt;br /&gt;
=== Income ===&lt;br /&gt;
&lt;br /&gt;
=== Expenditure ===&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286893</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286893"/>
		<updated>2015-08-07T15:18:45Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 22&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Gift&lt;br /&gt;
&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
&lt;br /&gt;
Skilled Parens(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
&lt;br /&gt;
Second Sight 1&lt;br /&gt;
&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
&lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Creo 6&lt;br /&gt;
&lt;br /&gt;
Intelligo 2&lt;br /&gt;
&lt;br /&gt;
Muto 4&lt;br /&gt;
&lt;br /&gt;
Perdo 0&lt;br /&gt;
&lt;br /&gt;
Rego 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Animal 2&lt;br /&gt;
&lt;br /&gt;
Aquam 5&lt;br /&gt;
&lt;br /&gt;
Auram 6&lt;br /&gt;
&lt;br /&gt;
Corpus 3&lt;br /&gt;
&lt;br /&gt;
Herbam 4&lt;br /&gt;
&lt;br /&gt;
Ignem 3&lt;br /&gt;
&lt;br /&gt;
Imaginem 4&lt;br /&gt;
&lt;br /&gt;
Mentem 0&lt;br /&gt;
&lt;br /&gt;
Terram 4&lt;br /&gt;
&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of crystals, each one a different color. The white crystal contains a single pawn of Creo vis, The blue crystal contains a single pawn of Aquam vis, the violet crystal contains of a single pawn of Auram vis, and the brown crystal contains a single pawn of Terram vis. These crystals may only contain a single pawn of Vis at a time, and only the vis who&#039;s color(as determined by &#039;Sense the Nature of Vis&#039;) matches the color of the crystal, however they do not break upon the vis inside being consumed and may be used any number of times. These were a gift to Leon by his parens during his final year of apprenticeship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tunneler&#039;s Best Friend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Part&lt;br /&gt;
&lt;br /&gt;
ReTe Level 20 (Base Level 3, +1 Touch, +1 Part, +1 Size, +1 Intricacy, +1 Stone.)&lt;br /&gt;
&lt;br /&gt;
This spell excavates a cube of material 6 feet across and 12 feet deep, forming the stone into blocks suitable for construction and placing the dirt and other such loose material into a pile nearby. The initial square must be drawn by hand as per Ring or Circle spells. Materials such as metal and gemstones are unaffected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crystal Binding&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Individual &lt;br /&gt;
&lt;br /&gt;
ReTe Level 10 (Base level 3, +1 Touch, +2 Gemstones.)&lt;br /&gt;
&lt;br /&gt;
Requisites:Vim, The relevant art.&lt;br /&gt;
&lt;br /&gt;
This spell permanently attunes a clear crystaline object(Quartz, Diamonds, Very high quality glass, ect) to a specific art, changing the color of the crystal to that art(as per &amp;quot;Sense the nature of vis&amp;quot;), and enabling it to be used as a reusable vis container for at least a single pawn of that art. This spell requires a pawn of vis in the relevant art to be consumed upon casting. (Leon learned this spell from his parens during the final year of his apprenticeship.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
&lt;br /&gt;
Apprenticeship-Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 2, Order of Hermes lore 1, &lt;br /&gt;
&lt;br /&gt;
Skilled Parens- Latin 4, some points in arts.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore-Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bjorn_Bjornson&amp;diff=286892</id>
		<title>Bjorn Bjornson</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bjorn_Bjornson&amp;diff=286892"/>
		<updated>2015-08-07T15:17:06Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Covenfolk]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Bjorn Bjornson&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Brown&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Barely any, and what little that is there is brown&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Taupe&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics:&#039;&#039;&#039;&lt;br /&gt;
Intelligence- -2, Perception- +1, Strength- +3, Stamina- +3, Presence- -2, Communication- -3, Dexterity- +2, Quickness- +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0 &#039;&#039;&#039;Age:&#039;&#039;&#039; 18 (18) &#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0 (0) &#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039; Warrior(Minor, General), Berserk(Minor, General), Tough(Minor, General), Covenfolk&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; Ability Block- Logic(Minor, General), Infamous(Minor, General), Reckless(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039; Brave +3, Foolhardy +3, Quick to Act +3, Loyal +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039; Negative reputation with the Church 4(He flew into a blind rage in a church once and urinated in the baptism pool in addition to smashing several statues.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Axe and Round Shield:&#039;&#039;  Init +3, Atk +12, Def +10, Dam +9&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Axe and Round Shield, Berserk&#039;&#039;  Init +3, Atk +14, Def +8, Dam +9&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Fist:&#039;&#039;  Init +2, Atk +5, Def +5, Dam +3&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Fist, Berserk:&#039;&#039;  Init +2, Atk +7, Def +3, Dam +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; 9 (Stamina 3, Tough 3, Partial Leather Scale 3.). 11 (when Berserk)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Fatigue Levels:&#039;&#039;&#039; OK, 0, -1, -3, -5, Unconscious&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; -1 (1-5), -3 (6-10), -5 (11-15), Incapacitating (16-20), Dead (21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;Brawl (Fists) 2&lt;br /&gt;
&amp;lt;br /&amp;gt;Danish (orders in battle) 5&lt;br /&gt;
&amp;lt;br /&amp;gt;Athletics (running) 3&lt;br /&gt;
&amp;lt;br /&amp;gt;Awareness (In combat) 2&lt;br /&gt;
&amp;lt;br /&amp;gt;Single Weapon (Axes) 5&lt;br /&gt;
&amp;lt;br /&amp;gt;Leadership (Intimidation in combat) 3&lt;br /&gt;
&amp;lt;br /&amp;gt;Hunt (Tracking) 3&lt;br /&gt;
&amp;lt;br /&amp;gt;Occitan (orders in battle) 4&lt;br /&gt;
&amp;lt;br /&amp;gt;Survival(Tundra) 3&lt;br /&gt;
&amp;lt;br /&amp;gt;Swim (Long distances) 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
Bjorn&#039;s favorite waraxe&lt;br /&gt;
A round shield.&lt;br /&gt;
Some lamellar armour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0 (3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
Early Childhood- Athletics 3, Awareness 2.&lt;br /&gt;
&amp;lt;br /&amp;gt;Later Life- Brawl 2, Leadership 3, Hunting 3, Occitan 4, Survival 3, Swim 2, Single weapon 4 to 5.&lt;br /&gt;
&amp;lt;br /&amp;gt;Warrior- Single Weapon 4.&lt;br /&gt;
&lt;br /&gt;
Bjorn Bjornson comes from a long line of warriors named Bjorn from Scandanavia, all the way to his greatx10 grandfather Bjorn, who slew a dragon by ripping off it&#039;s face with his bare hands.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bjorn_Bjornson&amp;diff=286891</id>
		<title>Bjorn Bjornson</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bjorn_Bjornson&amp;diff=286891"/>
		<updated>2015-08-07T15:15:54Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Covenfolk]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Bjorn Bjornson&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Brown&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Barely any, and what little that is there is brown&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Taupe&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics:&#039;&#039;&#039;&lt;br /&gt;
Intelligence- -2, Perception- +1, Strength- +3, Stamina- +3, Presence- -2, Communication- -3, Dexterity- +2, Quickness- +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0 &#039;&#039;&#039;Age:&#039;&#039;&#039; 18 (18) &#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0 (0) &#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039; Warrior(Minor, General), Berserk(Minor, General), Tough(Minor, General)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; Ability Block- Logic(Minor, General), Infamous(Minor, General), Reckless(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039; Brave +3, Foolhardy +3, Quick to Act +3, Loyal +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039; Negative reputation with the Church 4(He flew into a blind rage in a church once and urinated in the baptism pool in addition to smashing several statues.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Axe and Round Shield:&#039;&#039;  Init +3, Atk +12, Def +10, Dam +9&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Axe and Round Shield, Berserk&#039;&#039;  Init +3, Atk +14, Def +8, Dam +9&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Fist:&#039;&#039;  Init +2, Atk +5, Def +5, Dam +3&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Fist, Berserk:&#039;&#039;  Init +2, Atk +7, Def +3, Dam +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; 9 (Stamina 3, Tough 3, Partial Leather Scale 3.). 11 (when Berserk)&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Fatigue Levels:&#039;&#039;&#039; OK, 0, -1, -3, -5, Unconscious&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; -1 (1-5), -3 (6-10), -5 (11-15), Incapacitating (16-20), Dead (21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;Brawl (Fists) 2&lt;br /&gt;
&amp;lt;br /&amp;gt;Danish (orders in battle) 5&lt;br /&gt;
&amp;lt;br /&amp;gt;Athletics (running) 3&lt;br /&gt;
&amp;lt;br /&amp;gt;Awareness (In combat) 2&lt;br /&gt;
&amp;lt;br /&amp;gt;Single Weapon (Axes) 5&lt;br /&gt;
&amp;lt;br /&amp;gt;Leadership (Intimidation in combat) 3&lt;br /&gt;
&amp;lt;br /&amp;gt;Hunt (Tracking) 3&lt;br /&gt;
&amp;lt;br /&amp;gt;Occitan (orders in battle) 4&lt;br /&gt;
&amp;lt;br /&amp;gt;Survival(Tundra) 3&lt;br /&gt;
&amp;lt;br /&amp;gt;Swim (Long distances) 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
Bjorn&#039;s favorite waraxe&lt;br /&gt;
A round shield.&lt;br /&gt;
Some lamellar armour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0 (3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
Early Childhood- Athletics 3, Awareness 2.&lt;br /&gt;
&amp;lt;br /&amp;gt;Later Life- Brawl 2, Leadership 3, Hunting 3, Occitan 4, Survival 3, Swim 2, Single weapon 4 to 5.&lt;br /&gt;
&amp;lt;br /&amp;gt;Warrior- Single Weapon 4.&lt;br /&gt;
&lt;br /&gt;
Bjorn Bjornson comes from a long line of warriors named Bjorn from Scandanavia, all the way to his greatx10 grandfather Bjorn, who slew a dragon by ripping off it&#039;s face with his bare hands.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286826</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286826"/>
		<updated>2015-08-06T17:00:08Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 23&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Gift&lt;br /&gt;
&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
&lt;br /&gt;
Skilled Parens(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
&lt;br /&gt;
Second Sight 1&lt;br /&gt;
&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
&lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Creo 6&lt;br /&gt;
&lt;br /&gt;
Intelligo 2&lt;br /&gt;
&lt;br /&gt;
Muto 4&lt;br /&gt;
&lt;br /&gt;
Perdo 0&lt;br /&gt;
&lt;br /&gt;
Rego 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Animal 2&lt;br /&gt;
&lt;br /&gt;
Aquam 5&lt;br /&gt;
&lt;br /&gt;
Auram 6&lt;br /&gt;
&lt;br /&gt;
Corpus 3&lt;br /&gt;
&lt;br /&gt;
Herbam 4&lt;br /&gt;
&lt;br /&gt;
Ignem 3&lt;br /&gt;
&lt;br /&gt;
Imaginem 4&lt;br /&gt;
&lt;br /&gt;
Mentem 0&lt;br /&gt;
&lt;br /&gt;
Terram 4&lt;br /&gt;
&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of crystals, each one a different color. The white crystal contains a single pawn of Creo vis, The blue crystal contains a single pawn of Aquam vis, the violet crystal contains of a single pawn of Auram vis, and the brown crystal contains a single pawn of Terram vis. These crystals may only contain a single pawn of Vis at a time, and only the vis who&#039;s color(as determined by &#039;Sense the Nature of Vis&#039;) matches the color of the crystal, however they do not break upon the vis inside being consumed and may be used any number of times. These were a gift to Leon by his parens during his final year of apprenticeship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tunneler&#039;s Best Friend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Part&lt;br /&gt;
&lt;br /&gt;
ReTe Level 20 (Base Level 3, +1 Touch, +1 Part, +1 Size, +1 Intricacy, +1 Stone.)&lt;br /&gt;
&lt;br /&gt;
This spell excavates a cube of material 6 feet across and 12 feet deep, forming the stone into blocks suitable for construction and placing the dirt and other such loose material into a pile nearby. The initial square must be drawn by hand as per Ring or Circle spells. Materials such as metal and gemstones are unaffected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crystal Binding&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Individual &lt;br /&gt;
&lt;br /&gt;
ReTe Level 10 (Base level 3, +1 Touch, +2 Gemstones.)&lt;br /&gt;
&lt;br /&gt;
Requisites:Vim, The relevant art.&lt;br /&gt;
&lt;br /&gt;
This spell permanently attunes a clear crystaline object(Quartz, Diamonds, Very high quality glass, ect) to a specific art, changing the color of the crystal to that art(as per &amp;quot;Sense the nature of vis&amp;quot;), and enabling it to be used as a reusable vis container for at least a single pawn of that art. This spell requires a pawn of vis in the relevant art to be consumed upon casting. (Leon learned this spell from his parens during the final year of his apprenticeship.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
&lt;br /&gt;
Apprenticeship-Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 2, Order of Hermes lore 1, &lt;br /&gt;
&lt;br /&gt;
Skilled Parens- Latin 4, some points in arts.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore-Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286825</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286825"/>
		<updated>2015-08-06T16:54:32Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 23&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Gift&lt;br /&gt;
&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
&lt;br /&gt;
Skilled Parens(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
&lt;br /&gt;
Second Sight 1&lt;br /&gt;
&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
&lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Creo 6&lt;br /&gt;
&lt;br /&gt;
Intelligo 2&lt;br /&gt;
&lt;br /&gt;
Muto 4&lt;br /&gt;
&lt;br /&gt;
Perdo 0&lt;br /&gt;
&lt;br /&gt;
Rego 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Animal 2&lt;br /&gt;
&lt;br /&gt;
Aquam 5&lt;br /&gt;
&lt;br /&gt;
Auram 6&lt;br /&gt;
&lt;br /&gt;
Corpus 3&lt;br /&gt;
&lt;br /&gt;
Herbam 4&lt;br /&gt;
&lt;br /&gt;
Ignem 3&lt;br /&gt;
&lt;br /&gt;
Imaginem 4&lt;br /&gt;
&lt;br /&gt;
Mentem 0&lt;br /&gt;
&lt;br /&gt;
Terram 4&lt;br /&gt;
&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of crystals, each one a different color. The white crystal contains a single pawn of Creo vis, The blue crystal contains a single pawn of Aquam vis, the violet crystal contains of a single pawn of Auram vis, and the brown crystal contains a single pawn of Terram vis. These crystals may only contain a single pawn of Vis at a time, and only the vis who&#039;s color(as determined by &#039;Sense the Nature of Vis&#039;) matches the color of the crystal, however they do not break upon the vis inside being consumed and may be used any number of times. These were a gift to Leon by his parens during his final year of apprenticeship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tunneler&#039;s Best Friend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Part&lt;br /&gt;
&lt;br /&gt;
ReTe Level 20 (Base Level 3, +1 Touch, +1 Part, +1 Size, +1 Intricacy, +1 Stone.)&lt;br /&gt;
&lt;br /&gt;
This spell excavates a cube of material 6 feet across and 12 feet deep, forming the stone into blocks suitable for construction and placing the dirt and other such loose material into a pile nearby. The initial square must be drawn by hand as per Ring or Circle spells. Materials such as metal and gemstones are unaffected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crystal Binding&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Individual &lt;br /&gt;
&lt;br /&gt;
ReTe Level 10 (Base level 3, +1 Touch, +2 Gemstones.)&lt;br /&gt;
&lt;br /&gt;
Requisites:Vim, The relevant art.&lt;br /&gt;
&lt;br /&gt;
This spell permanently attunes a clear crystaline object(Quartz, Diamonds, Very high quality glass, ect) to a specific art, changing the color of the crystal to that art(as per &amp;quot;Sense the nature of vis&amp;quot;), and enabling it to be used as a reusable vis container for at least a single pawn of that art. This spell requires a pawn of vis in the relevant art to be consumed upon casting. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
&lt;br /&gt;
Apprenticeship-Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 2, Order of Hermes lore 1, &lt;br /&gt;
&lt;br /&gt;
Skilled Parens- Latin 4, some points in arts.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore-Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286823</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286823"/>
		<updated>2015-08-06T10:35:08Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 23&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Gift&lt;br /&gt;
&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
&lt;br /&gt;
Skilled Parens(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
&lt;br /&gt;
Second Sight 1&lt;br /&gt;
&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
&lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Creo 6&lt;br /&gt;
&lt;br /&gt;
Intelligo 2&lt;br /&gt;
&lt;br /&gt;
Muto 4&lt;br /&gt;
&lt;br /&gt;
Perdo 0&lt;br /&gt;
&lt;br /&gt;
Rego 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Animal 2&lt;br /&gt;
&lt;br /&gt;
Aquam 5&lt;br /&gt;
&lt;br /&gt;
Auram 6&lt;br /&gt;
&lt;br /&gt;
Corpus 3&lt;br /&gt;
&lt;br /&gt;
Herbam 4&lt;br /&gt;
&lt;br /&gt;
Ignem 3&lt;br /&gt;
&lt;br /&gt;
Imaginem 4&lt;br /&gt;
&lt;br /&gt;
Mentem 0&lt;br /&gt;
&lt;br /&gt;
Terram 4&lt;br /&gt;
&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of crystals, each one a different color. The white crystal contains a single pawn of Creo vis, The blue crystal contains a single pawn of Aquam vis, the violet crystal contains of a single pawn of Auram vis, and the brown crystal contains a single pawn of Terram vis. These crystals may only contain a single pawn of Vis at a time, and only the vis who&#039;s color(as determined by &#039;Sense the Nature of Vis&#039;) matches the color of the crystal, however they do not break upon the vis inside being consumed and may be used any number of times. These were a gift to Leon by his parens during his final year of apprenticeship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tunneler&#039;s Best Friend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Part&lt;br /&gt;
&lt;br /&gt;
ReTe Level 20 (Base Level 3, +1 Touch, +1 Part, +1 Size, +1 Intricacy, +1 Stone.)&lt;br /&gt;
&lt;br /&gt;
This spell excavates a cube of material 6 feet across and 12 feet deep, forming the stone into blocks suitable for construction and placing the dirt and other such loose material into a pile nearby. The initial square must be drawn by hand as per Ring or Circle spells. Materials such as metal and gemstones are unaffected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crystal Binding&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Individual &lt;br /&gt;
&lt;br /&gt;
MuTe Level 4 (Base level 3, +1 Touch.)&lt;br /&gt;
&lt;br /&gt;
Requisites:Vim, The relevant art.&lt;br /&gt;
&lt;br /&gt;
This spell permanently attunes a clear crystaline object(Quartz, Diamonds, Very high quality glass, ect) to a specific art, changing the color of the crystal to that art(as per &amp;quot;Sense the nature of vis&amp;quot;), and enabling it to be used as a reusable vis container for at least a single pawn of that art. This spell requires a pawn of vis in the relevant art to be consumed upon casting. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
&lt;br /&gt;
Apprenticeship-Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 2, Order of Hermes lore 1, &lt;br /&gt;
&lt;br /&gt;
Skilled Parens- Latin 4, some points in arts.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore-Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286822</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286822"/>
		<updated>2015-08-06T10:27:47Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 23&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Gift&lt;br /&gt;
&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
&lt;br /&gt;
Skilled Parens(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
&lt;br /&gt;
Second Sight 1&lt;br /&gt;
&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
&lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Creo 6&lt;br /&gt;
&lt;br /&gt;
Intelligo 2&lt;br /&gt;
&lt;br /&gt;
Muto 4&lt;br /&gt;
&lt;br /&gt;
Perdo 0&lt;br /&gt;
&lt;br /&gt;
Rego 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Animal 2&lt;br /&gt;
&lt;br /&gt;
Aquam 5&lt;br /&gt;
&lt;br /&gt;
Auram 6&lt;br /&gt;
&lt;br /&gt;
Corpus 3&lt;br /&gt;
&lt;br /&gt;
Herbam 4&lt;br /&gt;
&lt;br /&gt;
Ignem 3&lt;br /&gt;
&lt;br /&gt;
Imaginem 4&lt;br /&gt;
&lt;br /&gt;
Mentem 0&lt;br /&gt;
&lt;br /&gt;
Terram 4&lt;br /&gt;
&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of crystals, each one a different color. The white crystal contains a single pawn of Creo vis, The blue crystal contains a single pawn of Aquam vis, the violet crystal contains of a single pawn of Auram vis, and the brown crystal contains a single pawn of Terram vis. These crystals may only contain a single pawn of Vis at a time, and only the vis who&#039;s color(as determined by &#039;Sense the Nature of Vis&#039;) matches the color of the crystal, however they do not break upon the vis inside being consumed and may be used any number of times. These were a gift to Leon by his parens during his final year of apprenticeship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tunneler&#039;s Best Friend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Part&lt;br /&gt;
&lt;br /&gt;
ReTe Level 20 (Base Level 3, +1 Touch, +1 Part, +1 Size, +1 Intricacy, +1 Stone.)&lt;br /&gt;
&lt;br /&gt;
This spell excavates a cube of material 6 feet across and 12 feet deep, forming the stone into blocks suitable for construction and placing the dirt and other such loose material into a pile nearby. The initial square must be drawn by hand as per Ring or Circle spells. Materials such as metal and gemstones are unaffected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crystal Binding&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Individual &lt;br /&gt;
&lt;br /&gt;
MuTe Level 4 (Base level 3, +1 Touch.)&lt;br /&gt;
&lt;br /&gt;
Requisites:Vim, The relevant art.&lt;br /&gt;
&lt;br /&gt;
This spell permanently attunes a clear crystaline object(Quartz, Diamonds, Very high quality glass, ect) to a specific art, changing the color of the crystal to that art(as per &amp;quot;Sense the nature of vis&amp;quot;), and enabling it to be used as a reusable vis container for at least a single pawn of that art. This spell requires a pawn of vis in the relevant art to be consumed upon casting. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
&lt;br /&gt;
Apprenticeship-Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 2, Order of Hermes lore 1, &lt;br /&gt;
&lt;br /&gt;
Skilled Parens- Latin 4, some points in arts.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore-Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286821</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286821"/>
		<updated>2015-08-06T10:27:25Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 23&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Gift&lt;br /&gt;
&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
&lt;br /&gt;
Skilled Parens(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
&lt;br /&gt;
Second Sight 1&lt;br /&gt;
&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
&lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Creo 6&lt;br /&gt;
&lt;br /&gt;
Intelligo 2&lt;br /&gt;
&lt;br /&gt;
Muto 4&lt;br /&gt;
&lt;br /&gt;
Perdo 0&lt;br /&gt;
&lt;br /&gt;
Rego 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Animal 2&lt;br /&gt;
&lt;br /&gt;
Aquam 5&lt;br /&gt;
&lt;br /&gt;
Auram 6&lt;br /&gt;
&lt;br /&gt;
Corpus 3&lt;br /&gt;
&lt;br /&gt;
Herbam 4&lt;br /&gt;
&lt;br /&gt;
Ignem 3&lt;br /&gt;
&lt;br /&gt;
Imaginem 4&lt;br /&gt;
&lt;br /&gt;
Mentem 0&lt;br /&gt;
&lt;br /&gt;
Terram 4&lt;br /&gt;
&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of crystals, each one a different color. The white crystal contains a single pawn of Creo vis, The blue crystal contains a single pawn of Aquam vis, the violet crystal contains of a single pawn of Auram vis, and the brown crystal contains a single pawn of Terram vis. These crystals may only contain a single pawn of Vis at a time, and only the vis who&#039;s color(as determined by &#039;Sense the Nature of Vis&#039;) matches the color of the crystal, however they do not break upon the vis inside being consumed and may be used any number of times. These were a gift to Leon by his parens during his final year of apprenticeship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tunneler&#039;s Best Friend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Part&lt;br /&gt;
&lt;br /&gt;
ReTe Level 20 (Base Level 3, +1 Touch, +1 Part, +1 Size, +1 Intricacy, +1 Stone.)&lt;br /&gt;
&lt;br /&gt;
This spell excavates a cube of material 6 feet across and 12 feet deep, forming the stone into blocks suitable for construction and placing the dirt and other such loose material into a pile nearby. The initial square must be drawn by hand as per Ring or Circle spells. Materials such as metal and gemstones are unaffected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crystal Binding&#039;&#039;&lt;br /&gt;
R:Touch D:Momentary T:Individual &lt;br /&gt;
&lt;br /&gt;
MuTe Level 4 (Base level 3, +1 Touch.)&lt;br /&gt;
&lt;br /&gt;
Requisites:Vim, The relevant art.&lt;br /&gt;
&lt;br /&gt;
This spell permanently attunes a clear crystaline object(Quartz, Diamonds, Very high quality glass, ect) to a specific art, changing the color of the crystal to that art(as per &amp;quot;Sense the nature of vis&amp;quot;), and enabling it to be used as a reusable vis container for at least a single pawn of that art. This spell requires a pawn of vis in the relevant art to be consumed upon casting. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
&lt;br /&gt;
Apprenticeship-Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 2, Order of Hermes lore 1, &lt;br /&gt;
&lt;br /&gt;
Skilled Parens- Latin 4, some points in arts.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore-Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286820</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286820"/>
		<updated>2015-08-06T10:27:01Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 23&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Gift&lt;br /&gt;
&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
&lt;br /&gt;
Skilled Parens(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
&lt;br /&gt;
Second Sight 1&lt;br /&gt;
&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
&lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Creo 6&lt;br /&gt;
&lt;br /&gt;
Intelligo 2&lt;br /&gt;
&lt;br /&gt;
Muto 4&lt;br /&gt;
&lt;br /&gt;
Perdo 0&lt;br /&gt;
&lt;br /&gt;
Rego 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Animal 2&lt;br /&gt;
&lt;br /&gt;
Aquam 5&lt;br /&gt;
&lt;br /&gt;
Auram 6&lt;br /&gt;
&lt;br /&gt;
Corpus 3&lt;br /&gt;
&lt;br /&gt;
Herbam 4&lt;br /&gt;
&lt;br /&gt;
Ignem 3&lt;br /&gt;
&lt;br /&gt;
Imaginem 4&lt;br /&gt;
&lt;br /&gt;
Mentem 0&lt;br /&gt;
&lt;br /&gt;
Terram 4&lt;br /&gt;
&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of crystals, each one a different color. The white crystal contains a single pawn of Creo vis, The blue crystal contains a single pawn of Aquam vis, the violet crystal contains of a single pawn of Auram vis, and the brown crystal contains a single pawn of Terram vis. These crystals may only contain a single pawn of Vis at a time, and only the vis who&#039;s color(as determined by &#039;Sense the Nature of Vis&#039;) matches the color of the crystal, however they do not break upon the vis inside being consumed and may be used any number of times. These were a gift to Leon by his parens during his final year of apprenticeship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tunneler&#039;s Best Friend&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
R:Touch D:Momentary T:Part&lt;br /&gt;
&lt;br /&gt;
ReTe Level 20 (Base Level 3, +1 Touch, +1 Part, +1 Size, +1 Intricacy, +1 Stone.)&lt;br /&gt;
&lt;br /&gt;
This spell excavates a cube of material 6 feet across and 12 feet deep, forming the stone into blocks suitable for construction and placing the dirt and other such loose material into a pile nearby. The initial square must be drawn by hand as per Ring or Circle spells. Materials such as metal and gemstones are unaffected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crystal Binding&#039;&#039;&lt;br /&gt;
R:Touch D:Momentary T:Individual &lt;br /&gt;
&lt;br /&gt;
MuTe Level 4 (Base level 3, +1 Touch.)&lt;br /&gt;
&lt;br /&gt;
Requisites:Vim, The relevant art.&lt;br /&gt;
&lt;br /&gt;
This spell permanently attunes a clear crystaline object(Quartz, Diamonds, Very high quality glass, ect) to a specific art, changing the color of the crystal to that art(as per &amp;quot;Sense the nature of vis&amp;quot;), and enabling it to be used as a reusable vis container for at least a single pawn of that art. This spell requires a pawn of vis in the relevant art to be consumed upon casting. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
&lt;br /&gt;
Apprenticeship-Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 2, Order of Hermes lore 1, &lt;br /&gt;
&lt;br /&gt;
Skilled Parens- Latin 4, some points in arts.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore-Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286818</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286818"/>
		<updated>2015-08-06T07:52:57Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 23&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Gift&lt;br /&gt;
&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
&lt;br /&gt;
Skilled Parens(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
&lt;br /&gt;
Second Sight 1&lt;br /&gt;
&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
&lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Creo 6&lt;br /&gt;
&lt;br /&gt;
Intelligo 2&lt;br /&gt;
&lt;br /&gt;
Muto 4&lt;br /&gt;
&lt;br /&gt;
Perdo 0&lt;br /&gt;
&lt;br /&gt;
Rego 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Animal 2&lt;br /&gt;
&lt;br /&gt;
Aquam 5&lt;br /&gt;
&lt;br /&gt;
Auram 6&lt;br /&gt;
&lt;br /&gt;
Corpus 3&lt;br /&gt;
&lt;br /&gt;
Herbam 4&lt;br /&gt;
&lt;br /&gt;
Ignem 3&lt;br /&gt;
&lt;br /&gt;
Imaginem 4&lt;br /&gt;
&lt;br /&gt;
Mentem 0&lt;br /&gt;
&lt;br /&gt;
Terram 4&lt;br /&gt;
&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of crystals, each one a different color. The white crystal contains a single pawn of Creo vis, The blue crystal contains a single pawn of Aquam vis, the violet crystal contains of a single pawn of Auram vis, and the brown crystal contains a single pawn of Terram vis. These crystals may only contain a single pawn of Vis at a time, and only the vis who&#039;s color(as determined by &#039;Sense the Nature of Vis&#039;) matches the color of the crystal, however they do not break upon the vis inside being consumed and may be used any number of times. These were a gift to Leon by his parens during his final year of apprenticeship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tunneler&#039;s Best Friend&#039;&#039;&lt;br /&gt;
R:Touch D:Momentary T:Part&lt;br /&gt;
ReTe Level 20 (Base Level 3, +1 Touch, +1 Part, +1 Size, +1 Intricacy, +1 Stone.)&lt;br /&gt;
&lt;br /&gt;
This spell excavates a cube of material 6 feet across and 12 feet deep, forming the stone into blocks suitable for construction and placing the dirt and other such loose material into a pile nearby. The initial square must be drawn by hand as per Ring or Circle spells. Materials such as metal and gemstones are unaffected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crystal Binding&#039;&#039;&lt;br /&gt;
R:Touch D:Momentary T:Individual&lt;br /&gt;
ReVi? General 10&lt;br /&gt;
Requisites:Terram, The relevant art.&lt;br /&gt;
&lt;br /&gt;
This spell permanently attunes a clear crystal(Quartz, Diamonds, ect) to a specific art, changing the color of the crystal to that art(as per &amp;quot;Sense the nature of vis&amp;quot;), and enabling it to be used as a reusable vis container. This spell requires a pawn of vis in the relevant art to be consumed upon casting.(Leon learned this spell from his Parens in his final year of apprenticeship)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
&lt;br /&gt;
Apprenticeship-Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 2, Order of Hermes lore 1, &lt;br /&gt;
&lt;br /&gt;
Skilled Parens- Latin 4, some points in arts.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore-Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286817</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286817"/>
		<updated>2015-08-06T07:50:52Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 23&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Gift&lt;br /&gt;
&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
&lt;br /&gt;
Skilled Parens(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
&lt;br /&gt;
Second Sight 1&lt;br /&gt;
&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
&lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Creo 6&lt;br /&gt;
&lt;br /&gt;
Intelligo 2&lt;br /&gt;
&lt;br /&gt;
Muto 4&lt;br /&gt;
&lt;br /&gt;
Perdo 0&lt;br /&gt;
&lt;br /&gt;
Rego 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Animal 2&lt;br /&gt;
&lt;br /&gt;
Aquam 5&lt;br /&gt;
&lt;br /&gt;
Auram 6&lt;br /&gt;
&lt;br /&gt;
Corpus 3&lt;br /&gt;
&lt;br /&gt;
Herbam 4&lt;br /&gt;
&lt;br /&gt;
Ignem 3&lt;br /&gt;
&lt;br /&gt;
Imaginem 4&lt;br /&gt;
&lt;br /&gt;
Mentem 0&lt;br /&gt;
&lt;br /&gt;
Terram 4&lt;br /&gt;
&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of crystals, each one a different color. The white crystal contains a single pawn of Creo vis, The blue crystal contains a single pawn of Aquam vis, the violet crystal contains of a single pawn of Auram vis, and the brown crystal contains a single pawn of Terram vis. These crystals may only contain a single pawn of Vis at a time, and only the vis who&#039;s color(as determined by &#039;Sense the Nature of Vis&#039;) matches the color of the crystal, however they do not break upon the vis inside being consumed and may be used any number of times. These were a gift to Leon by his parens during his final year of apprenticeship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tunneler&#039;s Best Friend&#039;&#039;&lt;br /&gt;
R:Touch D:Momentary T:Part&lt;br /&gt;
ReTe Level 20 (Base Level 3, +1 Touch, +1 Part, +1 Size, +1 Intricacy, +1 Stone.)&lt;br /&gt;
&lt;br /&gt;
This spell excavates a cube of material 6 feet across and 12 feet deep, forming the stone into blocks suitable for construction and placing the dirt and other such loose material into a pile nearby. The initial square must be drawn by hand as per Ring or Circle spells. Materials such as metal and gemstones are unaffected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crystal Binding&#039;&#039;&lt;br /&gt;
R:Touch D:Momentary T:Individual&lt;br /&gt;
ReVi? General 10&lt;br /&gt;
Requisites:Terram, The relevant art.&lt;br /&gt;
&lt;br /&gt;
This spell permanently attunes a clear crystal(Quartz, Diamonds, ect) to a specific art, changing the color of the crystal to that art(as per &amp;quot;Sense the nature of vis&amp;quot;), and enabling it to be used as a reusable vis container. This spell requires a pawn of vis in the relevant art to be consumed upon casting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
&lt;br /&gt;
Apprenticeship-Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 2, Order of Hermes lore 1, &lt;br /&gt;
&lt;br /&gt;
Skilled Parens- Latin 4, some points in arts.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore-Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AMG-Player-PC-index&amp;diff=286726</id>
		<title>AMG-Player-PC-index</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AMG-Player-PC-index&amp;diff=286726"/>
		<updated>2015-08-04T17:29:20Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
== PCs by player ==&lt;br /&gt;
&lt;br /&gt;
Mindstalk:&lt;br /&gt;
* maga [[Faith Redeye]], Bonisagus?, 21, sidhe blood, student of immortality, CrCo&lt;br /&gt;
* companion [[Brienne of Toulouse]]&lt;br /&gt;
* grog [[Carolina Redeye]], adopted ward of Faith&lt;br /&gt;
&lt;br /&gt;
Kii:&lt;br /&gt;
* magus [[Leon Duval]], Merinita, 23, strong sidhe blood, AuTeAq&lt;br /&gt;
* companion [[Marie Seriatia]], 18, bookworm.&lt;br /&gt;
&lt;br /&gt;
Skycroft:&lt;br /&gt;
* magus [[Varius Ironhand]], 24, dwarf blood, ReHe/ReTe&lt;br /&gt;
* companion [[Eulàlia de Barcelona]], 21, merchant.&lt;br /&gt;
&lt;br /&gt;
Inqy:&lt;br /&gt;
* magus [[Symeon of Jerbiton]], 30, has wife and daughter&lt;br /&gt;
* companion Adalyde&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=286725</id>
		<title>Marie Seriatia</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=286725"/>
		<updated>2015-08-04T17:28:14Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Companions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Marie Seriatia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Short Auburn with 5 streaks of Blonde&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Pale&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cup Size:&#039;&#039;&#039; B&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Intelligence- +4&lt;br /&gt;
&lt;br /&gt;
Perception- +1&lt;br /&gt;
&lt;br /&gt;
Strength- -1&lt;br /&gt;
&lt;br /&gt;
Stamina- +1&lt;br /&gt;
&lt;br /&gt;
Presence- -1&lt;br /&gt;
&lt;br /&gt;
Communication- +1&lt;br /&gt;
&lt;br /&gt;
Dexterity- -1&lt;br /&gt;
&lt;br /&gt;
Quickness- +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 18(16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Book Learner(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Great Intelligence(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Wanderer(Free, Social Status)&lt;br /&gt;
&lt;br /&gt;
Long-Winded(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Magic Sensitivity(Minor, Supernatural)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Unaging(Minor, Supernatural)&lt;br /&gt;
&lt;br /&gt;
Libro Magicae (lit. Book Magic)(Lesser Benediction virtue, Minor, Supernatural, She is able to function as a Laboratory Assistant as if she had the Gift but is unable to create things on her own, nor can she assist in Enchanting items. She must also have a book nearby that is in some way linked(by content or by material) to the relevant Art(s) in the current Laboratory activity.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clumsy(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Weakness to Books(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Fear of Strangers(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Poor Eyesight(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Small Frame(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Favors(Major, Story, Several magi in exchange for being allowed to read their libraries.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shy +2&lt;br /&gt;
&lt;br /&gt;
Ditzy +1&lt;br /&gt;
&lt;br /&gt;
Scholarly +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
Combat:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fatigue Levels:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(5-8) Heavy(9-12) Incapacitating(13-16) Dead(17+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Logic) 3&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Tribunal Procedures) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Reading) 3&lt;br /&gt;
&lt;br /&gt;
Domminion Lore(Saints) 2&lt;br /&gt;
&lt;br /&gt;
Faerie Lore(Faerie Gods) 2&lt;br /&gt;
&lt;br /&gt;
Infernal Lore(Curses) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Academic Usage) 5&lt;br /&gt;
&lt;br /&gt;
Living Language(Literature) Occitan 4&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 3&lt;br /&gt;
&lt;br /&gt;
Magic Sensitivity(Auras) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Intelligo) 2&lt;br /&gt;
&lt;br /&gt;
Native Italian(Literature) 5&lt;br /&gt;
&lt;br /&gt;
Philosophiae(Natural Philosophy) 2&lt;br /&gt;
&lt;br /&gt;
Stealth(Hiding) 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clothes&lt;br /&gt;
&lt;br /&gt;
A pair of convex lenses fastened together with copper to form primitive glasses.&lt;br /&gt;
&lt;br /&gt;
A simple necklace of silver with a single star shaped chrysoberyl in a circular setting.&lt;br /&gt;
&lt;br /&gt;
A wax tablet and stylus for writing.&lt;br /&gt;
&lt;br /&gt;
A few books on various aspects Order of Hermes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood-Stealth 2, Living Language French 3&lt;br /&gt;
&lt;br /&gt;
Later Life-Magic Theory 2, Living Language Occitan from 3 to 4, Latin from 4 to 5, Concentration 3, Code of Hermes 2, Artes Liberales 3, Philosiphae 2, Each of the lores up one rank.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore- Magic Lore 2, Faerie Lore 1, Infernal Lore 1, Dominion Lore 1.&lt;br /&gt;
&lt;br /&gt;
Educated-Latin 4&lt;br /&gt;
&lt;br /&gt;
If it&#039;s been written down, odds are she&#039;s read it or will read it when she finds it.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286724</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286724"/>
		<updated>2015-08-04T17:22:58Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 23&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Gift&lt;br /&gt;
&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
&lt;br /&gt;
Skilled Parens(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
&lt;br /&gt;
Second Sight 1&lt;br /&gt;
&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
&lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
&lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Creo 6&lt;br /&gt;
&lt;br /&gt;
Intelligo 2&lt;br /&gt;
&lt;br /&gt;
Muto 4&lt;br /&gt;
&lt;br /&gt;
Perdo 0&lt;br /&gt;
&lt;br /&gt;
Rego 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Animal 2&lt;br /&gt;
&lt;br /&gt;
Aquam 5&lt;br /&gt;
&lt;br /&gt;
Auram 6&lt;br /&gt;
&lt;br /&gt;
Corpus 3&lt;br /&gt;
&lt;br /&gt;
Herbam 4&lt;br /&gt;
&lt;br /&gt;
Ignem 3&lt;br /&gt;
&lt;br /&gt;
Imaginem 4&lt;br /&gt;
&lt;br /&gt;
Mentem 0&lt;br /&gt;
&lt;br /&gt;
Terram 4&lt;br /&gt;
&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of crystals, each one a different color. The white crystal contains a single pawn of Creo vis, The blue crystal contains a single pawn of Aquam vis, the violet crystal contains of a single pawn of Auram vis, and the brown crystal contains a single pawn of Terram vis. These crystals may only contain a single pawn of Vis at a time, and only the vis who&#039;s color(as determined by &#039;Sense the Nature of Vis&#039;) matches the color of the crystal, however they do not break upon the vis inside being consumed and may be used any number of times. These were a gift to Leon by his parens during his final year of apprenticeship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tunneler&#039;s Best Friend&#039;&#039;&lt;br /&gt;
R:Touch D:Momentary T:Part&lt;br /&gt;
ReTe Level 20&lt;br /&gt;
This spell excavates a cube of material 6 feet across and 12 feet deep, forming the stone into blocks suitable for construction and placing the dirt and other such loose material into a pile nearby. The initial square must be drawn by hand as per Ring or Circle spells. Materials such as metal and gemstones are unaffected.&lt;br /&gt;
&lt;br /&gt;
(Base Level 3, +1 Touch, +1 Part, +1 Size, +1 Intricacy, +1 Stone.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
&lt;br /&gt;
Apprenticeship-Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 2, Order of Hermes lore 1, &lt;br /&gt;
&lt;br /&gt;
Skilled Parens- Latin 4, some points in arts.&lt;br /&gt;
&lt;br /&gt;
Arcane Lore-Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286723</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286723"/>
		<updated>2015-08-04T17:19:57Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 23&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Gift&lt;br /&gt;
&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
&lt;br /&gt;
Skilled Parens(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
Second Sight 1&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
Creo 5&lt;br /&gt;
Intelligo 2&lt;br /&gt;
Muto 4&lt;br /&gt;
Perdo 2&lt;br /&gt;
Rego 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
Animal 2&lt;br /&gt;
Aquam 4&lt;br /&gt;
Auram 6&lt;br /&gt;
Corpus 3&lt;br /&gt;
Herbam 4&lt;br /&gt;
Ignem 3&lt;br /&gt;
Imaginem 4&lt;br /&gt;
Mentem 2&lt;br /&gt;
Terram 4&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of crystals, each one a different color. The white crystal contains a single pawn of Creo vis, The blue crystal contains a single pawn of Aquam vis, the violet crystal contains of a single pawn of Auram vis, and the brown crystal contains a single pawn of Terram vis. These crystals may only contain a single pawn of Vis at a time, and only the vis who&#039;s color(as determined by &#039;Sense the Nature of Vis&#039;) matches the color of the crystal, however they do not break upon the vis inside being consumed and may be used any number of times. These were a gift to Leon by his parens during his final year of apprenticeship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Tunneler&#039;s Best Friend&#039;&#039;&lt;br /&gt;
R:Touch D:Momentary T:Part&lt;br /&gt;
ReTe Level 20&lt;br /&gt;
This spell excavates a cube of material 6 feet across and 12 feet deep, forming the stone into blocks suitable for construction and placing the dirt and other such loose material into a pile nearby. The initial square must be drawn by hand as per Ring or Circle spells. Materials such as metal and gemstones are unaffected.&lt;br /&gt;
&lt;br /&gt;
(Base Level 3, +1 Touch, +1 Part, +1 Size, +1 Intricacy, +1 Stone.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
Apprenticeship-Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 2, Order of Hermes lore 1, &lt;br /&gt;
Skilled Parens- Latin 4&lt;br /&gt;
Arcane Lore-Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286722</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286722"/>
		<updated>2015-08-04T14:37:33Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 23&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Gift&lt;br /&gt;
&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
&lt;br /&gt;
Skilled Parens(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
Second Sight 1&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
Creo 5&lt;br /&gt;
Intelligo 2&lt;br /&gt;
Muto 4&lt;br /&gt;
Perdo 2&lt;br /&gt;
Rego 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
Animal 2&lt;br /&gt;
Aquam 4&lt;br /&gt;
Auram 6&lt;br /&gt;
Corpus 3&lt;br /&gt;
Herbam 4&lt;br /&gt;
Ignem 3&lt;br /&gt;
Imaginem 4&lt;br /&gt;
Mentem 2&lt;br /&gt;
Terram 4&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of gemstones, each one a different color. The green gemstone contains a single pawn of Creo vis, The blue gemstone contains a single pawn of Aquam vis, the white gemstone contains of a single pawn of Auram vis, and the yellow gemstone contains a single pawn of Terram vis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
Apprenticeship-Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 2, Order of Hermes lore 1, &lt;br /&gt;
Skilled Parens- Latin 4&lt;br /&gt;
Arcane Lore-Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286721</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286721"/>
		<updated>2015-08-04T14:37:16Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 23&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Gift&lt;br /&gt;
&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
&lt;br /&gt;
Skilled Parens(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
Second Sight 1&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
Creo 5&lt;br /&gt;
Intelligo 2&lt;br /&gt;
Muto 4&lt;br /&gt;
Perdo 2&lt;br /&gt;
Rego 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
Animal 2&lt;br /&gt;
Aquam 4&lt;br /&gt;
Auram 6&lt;br /&gt;
Corpus 3&lt;br /&gt;
Herbam 4&lt;br /&gt;
Ignem 3&lt;br /&gt;
Imaginem 4&lt;br /&gt;
Mentem 2&lt;br /&gt;
Terram 4&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of gemstones, each one a different color. The green gemstone contains a single pawn of Creo vis, The blue gemstone contains a single pawn of Aquam vis, the white gemstone contains of a single pawn of Auram vis, and the yellow gemstone contains a single pawn of Terram vis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
Apprenticeship-Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 2, Order of Hermes lore 1, &lt;br /&gt;
Educated- Latin 4&lt;br /&gt;
Arcane Lore-Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286720</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286720"/>
		<updated>2015-08-04T14:36:38Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 23&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Gift&lt;br /&gt;
&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
&lt;br /&gt;
Educated(Minor, General)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
Second Sight 1&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
Creo 5&lt;br /&gt;
Intelligo 2&lt;br /&gt;
Muto 4&lt;br /&gt;
Perdo 2&lt;br /&gt;
Rego 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
Animal 2&lt;br /&gt;
Aquam 4&lt;br /&gt;
Auram 6&lt;br /&gt;
Corpus 3&lt;br /&gt;
Herbam 4&lt;br /&gt;
Ignem 3&lt;br /&gt;
Imaginem 4&lt;br /&gt;
Mentem 2&lt;br /&gt;
Terram 4&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of gemstones, each one a different color. The green gemstone contains a single pawn of Creo vis, The blue gemstone contains a single pawn of Aquam vis, the white gemstone contains of a single pawn of Auram vis, and the yellow gemstone contains a single pawn of Terram vis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
Apprenticeship-Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 2, Order of Hermes lore 1, &lt;br /&gt;
Educated- Latin 4&lt;br /&gt;
Arcane Lore-Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286719</id>
		<title>Leon Duval</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Leon_Duval&amp;diff=286719"/>
		<updated>2015-08-04T08:14:18Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Magi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Leon Duval&lt;br /&gt;
&#039;&#039;&#039;House:&#039;&#039;&#039; Merinita&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 23&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Male&lt;br /&gt;
&#039;&#039;&#039;Skin color:&#039;&#039;&#039; Fair&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Brown tinged slightly golden in color, somewhat longer than average.&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Vivid silvery-turqoise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence:&#039;&#039;&#039; +3&lt;br /&gt;
&#039;&#039;&#039;Perception:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Stamina:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Presence:&#039;&#039;&#039; 0 (-1base +1Sidhe blood)&lt;br /&gt;
&#039;&#039;&#039;Communication:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Quickness:&#039;&#039;&#039; +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
The Gift&lt;br /&gt;
Hermetic Magus(Social status)&lt;br /&gt;
Faerie Magic(From House Merinita)&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
Clear Thinker(Minor, General)&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
Gentle Gift(Major, Hermetic)&lt;br /&gt;
Strong Faerie(Sidhe) Blood(Major, Supernatural. Longer than average hair and vividly colored eyes.)&lt;br /&gt;
Second Sight(From Strong Faerie Blood.)&lt;br /&gt;
Educated(Minor, General)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifications/Additions from the Faerie book&#039;&#039;&#039;&lt;br /&gt;
Faerie Background(Free, Supernatural, Provides 2 Sympathy traits, One positive one negative with intial values equal to the character&#039;s warping score.)&lt;br /&gt;
Sympathy traits- Water(Positive) +1 Iron(Negative) 0&lt;br /&gt;
Strong Faerie Blood increases Sympathy Trait score cap by +3&lt;br /&gt;
Faerie Upbringing increases Sympathy Trait score cap by +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
Chaotic Magic(Major, Hermetic)&lt;br /&gt;
Plagued by Supernatural Entity(Major, Story. A Female Undine named Aqua who&#039;s infatuated with Leon.)&lt;br /&gt;
Difficult Spontaneous Magic(Minor, Hermetic)&lt;br /&gt;
Carefree(Minor, Personality)&lt;br /&gt;
Faerie Upbringing(Minor, Personality)&lt;br /&gt;
Flawed Parma Magica(Terram, Minor, Hermetic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Broad-minded +2&lt;br /&gt;
Brave +3&lt;br /&gt;
Carefree +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Caedmon; Spear,Short; Single; +2 Init; +2 Atk; 0 Dfn; +5 Dam; 0 Str; 1 Load.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(6-10) Heavy(11-15) Incapacitating(16-20) Dead(21+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
Native Occitan(Expansive Vocabulary) 5&lt;br /&gt;
Folk Ken(Magi) 2&lt;br /&gt;
Latin(Hermetic use) 4&lt;br /&gt;
Brawl(Dodging) 1&lt;br /&gt;
Atheltics(running) 2&lt;br /&gt;
Second Sight 1&lt;br /&gt;
Charm(Being Witty) 1&lt;br /&gt;
Faerie lore(Sidhe) 3&lt;br /&gt;
Etiquitte(Faeries) 2&lt;br /&gt;
Awareness(Alertness) 1&lt;br /&gt;
Bargain(Hard Sell) 1&lt;br /&gt;
Music(Sing) 1&lt;br /&gt;
Magic Lore(Magical Traditions) 2&lt;br /&gt;
Code of Hermes(Mundane Relations) 1 &lt;br /&gt;
Artes Liberales(Astronomy) 1&lt;br /&gt;
Magic Theory(Spell Creation) 3&lt;br /&gt;
Penetration(Auram) 2&lt;br /&gt;
Finesse(Prescision) 2&lt;br /&gt;
Concentration(Spell Concentration) 2&lt;br /&gt;
Single Weapon(Spears) 2 &lt;br /&gt;
Parma Magica(Aquam) 1&lt;br /&gt;
Order of Hermes Lore(History) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arts:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Techiques-&#039;&#039;&lt;br /&gt;
Creo 5&lt;br /&gt;
Intelligo 2&lt;br /&gt;
Muto 4&lt;br /&gt;
Perdo 2&lt;br /&gt;
Rego 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forms-&#039;&#039;&lt;br /&gt;
Animal 2&lt;br /&gt;
Aquam 4&lt;br /&gt;
Auram 6&lt;br /&gt;
Corpus 3&lt;br /&gt;
Herbam 4&lt;br /&gt;
Ignem 3&lt;br /&gt;
Imaginem 4&lt;br /&gt;
Mentem 2&lt;br /&gt;
Terram 4&lt;br /&gt;
Vim 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twilight Scars:&#039;&#039;&#039;&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A boar spear with a head of Jade, a shaft of Topaz, and unusual durability. It also has the symbol that appears on the backs of Leon&#039;s hands engraved visually on each of the largest sides of the spear head. It is attuned as Leon&#039;s talisman.&lt;br /&gt;
(During his 7th year of apprenticeship he horridly botched a spontaneous creo terram spell while his parens was sorting Vis behind him, His chaotic magic exploded, wildly consuming massive amounts of Terram Vis and forming this spear. This is also assumed to be the time where he lost some of the ability to protect himself against Terram with Parma Magica in the future.)&lt;br /&gt;
&lt;br /&gt;
Aqua&#039;s Anchor stored inside of an elegantly carved wooden box on a velvet cushion. Unable to be opened by anyone/thing other than Leon thanks a magical seal his Parens placed on it.&lt;br /&gt;
&lt;br /&gt;
Cursory notes on a Spell concept.&lt;br /&gt;
&lt;br /&gt;
A quartet of gemstones, each one a different color. The green gemstone contains a single pawn of Creo vis, The blue gemstone contains a single pawn of Aquam vis, the white gemstone contains of a single pawn of Auram vis, and the yellow gemstone contains a single pawn of Terram vis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039;&lt;br /&gt;
Sigil- His eyes glow brightly and a symbol[http://oi57.tinypic.com/2qk1pqg.jpg] appears on the back of each of his hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ward against Faeries of the Waters&#039;&#039;, personal variant.&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
ReAq Level 20 General&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aqua Vitae Faerie&#039;&#039;&lt;br /&gt;
R:Touch D:Ring T:Circle&lt;br /&gt;
CrAq Level 15 (Base Level 4, +1 Touch, +2 Ring.)&lt;br /&gt;
Requisite:Terram&lt;br /&gt;
Creates a basin and fills it with a pool of water which is specially designed to help support water-oriented Faeries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Snap of Flame&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
MuAu Level 15 (Base level 4, +3 Sight.)&lt;br /&gt;
Requisite:Ignem&lt;br /&gt;
Transforms the oxygen in the air around an individual into fire doing +10 damage to the individual. This spell is normal accompanied by a snapping with one hand on an oustretched arm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bind Wound&#039;&#039;, personal variant.&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
CrCo Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sense the Nature of Vis&#039;&#039;&lt;br /&gt;
R:Touch D:Mom T:Ind&lt;br /&gt;
InVi Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Come to Me, Caedmon&#039;&#039;&lt;br /&gt;
R:Arcane Connection D:Moment T:Individual&lt;br /&gt;
ReTe Level 15(Base Level 3, +4 Arcane Connection)&lt;br /&gt;
Requisite:Vim&lt;br /&gt;
Opens an intangible tunnel through which Leon&#039;s crystal spear is transported almost immediately into his hand. This spell can also be cast to return, from his hand, the spear to where it was before being transported provided there is still an Arcane Connection at or near the return point. This spell is tailored specifically to Leon&#039;s crystaline spear and as such cannot be used to transport other objects, even if he has an active arcane connection to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Visage of the Lonely Nymph&#039;&#039;&lt;br /&gt;
R:Touch D:Sun T:Individual&lt;br /&gt;
CrIm lvl 10. Affects Touch and Sight.(Base level 2, +1 Touch, +2 Sun, +1 Intricacy.)&lt;br /&gt;
Creates the image of a scantily clad(or not clad at all) nymph who can be controlled in a similar manner to Phantasm of the Human Form. Good for pranks, parties, and other purposes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chamber of Spring Breezes&#039;&#039;&lt;br /&gt;
R:Touch D:Sun T:Ind&lt;br /&gt;
CrAu Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Comfort of the Drenched Traveler&#039;&#039;&lt;br /&gt;
R:Touch D:Mome T:Ind&lt;br /&gt;
PeAq Level 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wizard&#039;s Sidestep&#039;&#039;&lt;br /&gt;
R:Personal D:Sun T:Ind&lt;br /&gt;
ReIm Level 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fade-step&#039;&#039;&lt;br /&gt;
R:Personal D:Momentary T:Ind&lt;br /&gt;
ReCo Level 15&lt;br /&gt;
This spell teleports the caster up to 50 paces to an area he has sight of.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
Early Childhood- Awareness 1, Athletics 2, Folk Ken 2, Brawl 1, Charm 1.&lt;br /&gt;
Later Life 2 Years- Etiquette 2, Water 1, Music 1, Bargain 1.&lt;br /&gt;
Apprenticeship-Finesse 2, Concentration 2, Single Weapon 2, Parma Magica 1, Artes Liberales 1, Magic Theory 3, Penetration 2, Order of Hermes lore 1, &lt;br /&gt;
Educated- Latin 4&lt;br /&gt;
Arcane Lore-Faerie Lore 3, Magic Lore 2, Code of Hermes 1.&lt;br /&gt;
0 years out of apprenticeship&lt;br /&gt;
Brief example of his family tree: &lt;br /&gt;
           great-grandfather(Sidhe)V(Human)great-grandmother &lt;br /&gt;
     Grandmother(Human)V(Half-Sidhe)Grandfather&lt;br /&gt;
    Mother(Sidhe)-(1/4 Sidhe)Father&lt;br /&gt;
Backstory with the Undine [[Aqua]]- Leon knew her when he was a child and is responsible for giving her her current name, at some point between when he was taken into apprenticeship and 10 years later she became sleeping vis, which he then awakened in his 10th year of apprenticeship by accident when practicing with Aquam. Since that time she has been ceaselessly attempting to pursue a relationship with Leon.&lt;br /&gt;
&lt;br /&gt;
Spell Notes-&lt;br /&gt;
&#039;&#039;Forma Fulgur Impetum&#039;&#039;&lt;br /&gt;
R:Sight D:Mom T:Ind&lt;br /&gt;
CrAu Level 30(Base 5, +3 for Sight +1 for unnatural.)&lt;br /&gt;
Rapidly forms a small stormcloud directly above the target and strikes with a single lightning bolt dealing +25 Damage before dispiating.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bob&amp;diff=286717</id>
		<title>Bob</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bob&amp;diff=286717"/>
		<updated>2015-08-04T06:39:28Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Covenfolk]]&lt;br /&gt;
&lt;br /&gt;
Bob the Builder-grog&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics:&#039;&#039;&#039; Int 0, Per 0, Pre -4, Com 0&lt;br /&gt;
Str +2, Sta +2, Dex +3, Qik +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 22&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Virtues and Flaws:&#039;&#039;&#039;&lt;br /&gt;
Covenfolk, Affinity with Craft, Puissant Ability(Craft), Obsessed (Improving Craft Ability), Poor Presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039; Loyal +2, Gruff +3, Brave +1&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039; None&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +2&lt;br /&gt;
&#039;&#039;&#039;Abilties:&#039;&#039;&#039; Catalan area lore(Lumber) 3, Athletics(Heavy Lifting) 3, Bargain(Consctruction Materials) 4, Carouse(Drinking) 2, Native French(Talking about construction) 5, Craft(Consctrution)(Building single-story structures) 7+2, Folk Ken(Other Craftsmen) 5, Awareness(Searching) 1.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A hammer and a pack of various construction tools.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bjorn_Bjornson&amp;diff=286716</id>
		<title>Bjorn Bjornson</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bjorn_Bjornson&amp;diff=286716"/>
		<updated>2015-08-04T06:39:04Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Covenfolk]]&lt;br /&gt;
&lt;br /&gt;
Bjorn Bjornson&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Brown&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Barely any, and what little that is there is brown&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Taupe&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics:&#039;&#039;&#039;&lt;br /&gt;
Intelligence- -2&lt;br /&gt;
Perception- +1&lt;br /&gt;
Strength- +3&lt;br /&gt;
Stamina- +3&lt;br /&gt;
Presence- -2&lt;br /&gt;
Communication- -3&lt;br /&gt;
Dexterity- +2&lt;br /&gt;
Quickness- +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 17&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
Warrior(Minor, General)&lt;br /&gt;
Berserk(Minor, General)&lt;br /&gt;
Tough(Minor, General)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
Ability Block- Logic(Minor, General)&lt;br /&gt;
Infamous(Minor, General)&lt;br /&gt;
Reckless(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Brave +3&lt;br /&gt;
Foolhardy +3&lt;br /&gt;
Quick to Act +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
Negative reputation with the Church 4(He flew into a blind rage in a church once and urinated in the baptism pool in addition to smashing several statues.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
Axe, Single, +1, +4, 0, +6, 0, 1.&lt;br /&gt;
Round Shield 0, 0, +2, 0, -1, 2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; 8(Stamina 3, Tough 3, Partial Metal Reinf Leather 2.)&lt;br /&gt;
&#039;&#039;&#039;Fatigue Levels:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
Native Danish 5&lt;br /&gt;
Athletics(running) 3&lt;br /&gt;
Awareness(In combat) 2&lt;br /&gt;
Single Weapon(Axes) 6&lt;br /&gt;
Leadership(Intimidation in combat) 3&lt;br /&gt;
Hunt(Tracking) 3&lt;br /&gt;
Living Language French 2&lt;br /&gt;
Survival(Tundra) 3&lt;br /&gt;
Swim(Long distances) 2&lt;br /&gt;
Brawl(Fists) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
Bjorn&#039;s favorite waraxe&lt;br /&gt;
A round shield.&lt;br /&gt;
Some lamellar armour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
Early Childhood- Athletics 3, Awareness 2.&lt;br /&gt;
Later Life-Leadership 3, Hunting 3, French 2, Survival 3, Swim 2, Single weapon 4 to 6.&lt;br /&gt;
Warrior- Single Weapon 4.&lt;br /&gt;
Bjorn Bjornson comes from a long line of warriors named Bjorn from Scandanavia, all the way to his greatx10 grandfather Bjorn, who slew a dragon by ripping off it&#039;s face with his bare hands.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bjorn_Bjornson&amp;diff=286715</id>
		<title>Bjorn Bjornson</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bjorn_Bjornson&amp;diff=286715"/>
		<updated>2015-08-04T06:38:56Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
[[AMG-Covenfolk]]&lt;br /&gt;
Bjorn Bjornson&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Brown&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Barely any, and what little that is there is brown&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Taupe&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics:&#039;&#039;&#039;&lt;br /&gt;
Intelligence- -2&lt;br /&gt;
Perception- +1&lt;br /&gt;
Strength- +3&lt;br /&gt;
Stamina- +3&lt;br /&gt;
Presence- -2&lt;br /&gt;
Communication- -3&lt;br /&gt;
Dexterity- +2&lt;br /&gt;
Quickness- +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 17&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
Warrior(Minor, General)&lt;br /&gt;
Berserk(Minor, General)&lt;br /&gt;
Tough(Minor, General)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
Ability Block- Logic(Minor, General)&lt;br /&gt;
Infamous(Minor, General)&lt;br /&gt;
Reckless(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Brave +3&lt;br /&gt;
Foolhardy +3&lt;br /&gt;
Quick to Act +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
Negative reputation with the Church 4(He flew into a blind rage in a church once and urinated in the baptism pool in addition to smashing several statues.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
Axe, Single, +1, +4, 0, +6, 0, 1.&lt;br /&gt;
Round Shield 0, 0, +2, 0, -1, 2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; 8(Stamina 3, Tough 3, Partial Metal Reinf Leather 2.)&lt;br /&gt;
&#039;&#039;&#039;Fatigue Levels:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
Native Danish 5&lt;br /&gt;
Athletics(running) 3&lt;br /&gt;
Awareness(In combat) 2&lt;br /&gt;
Single Weapon(Axes) 6&lt;br /&gt;
Leadership(Intimidation in combat) 3&lt;br /&gt;
Hunt(Tracking) 3&lt;br /&gt;
Living Language French 2&lt;br /&gt;
Survival(Tundra) 3&lt;br /&gt;
Swim(Long distances) 2&lt;br /&gt;
Brawl(Fists) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
Bjorn&#039;s favorite waraxe&lt;br /&gt;
A round shield.&lt;br /&gt;
Some lamellar armour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
Early Childhood- Athletics 3, Awareness 2.&lt;br /&gt;
Later Life-Leadership 3, Hunting 3, French 2, Survival 3, Swim 2, Single weapon 4 to 6.&lt;br /&gt;
Warrior- Single Weapon 4.&lt;br /&gt;
Bjorn Bjornson comes from a long line of warriors named Bjorn from Scandanavia, all the way to his greatx10 grandfather Bjorn, who slew a dragon by ripping off it&#039;s face with his bare hands.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bjorn_Bjornson&amp;diff=286714</id>
		<title>Bjorn Bjornson</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bjorn_Bjornson&amp;diff=286714"/>
		<updated>2015-08-04T06:38:25Z</updated>

		<summary type="html">&lt;p&gt;Kii: Created page with &amp;quot;Bjorn Bjornson &amp;#039;&amp;#039;&amp;#039;Eye Color:&amp;#039;&amp;#039;&amp;#039; Brown &amp;#039;&amp;#039;&amp;#039;Hair Color:&amp;#039;&amp;#039;&amp;#039; Barely any, and what little that is there is brown &amp;#039;&amp;#039;&amp;#039;Skin Color:&amp;#039;&amp;#039;&amp;#039; Taupe  &amp;#039;&amp;#039;&amp;#039;Characteristics:&amp;#039;&amp;#039;&amp;#039; Intelligence- -2 Per...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bjorn Bjornson&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Brown&lt;br /&gt;
&#039;&#039;&#039;Hair Color:&#039;&#039;&#039; Barely any, and what little that is there is brown&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Taupe&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics:&#039;&#039;&#039;&lt;br /&gt;
Intelligence- -2&lt;br /&gt;
Perception- +1&lt;br /&gt;
Strength- +3&lt;br /&gt;
Stamina- +3&lt;br /&gt;
Presence- -2&lt;br /&gt;
Communication- -3&lt;br /&gt;
Dexterity- +2&lt;br /&gt;
Quickness- +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 17&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
Warrior(Minor, General)&lt;br /&gt;
Berserk(Minor, General)&lt;br /&gt;
Tough(Minor, General)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
Ability Block- Logic(Minor, General)&lt;br /&gt;
Infamous(Minor, General)&lt;br /&gt;
Reckless(Minor, Personality)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Brave +3&lt;br /&gt;
Foolhardy +3&lt;br /&gt;
Quick to Act +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
Negative reputation with the Church 4(He flew into a blind rage in a church once and urinated in the baptism pool in addition to smashing several statues.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
Axe, Single, +1, +4, 0, +6, 0, 1.&lt;br /&gt;
Round Shield 0, 0, +2, 0, -1, 2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; 8(Stamina 3, Tough 3, Partial Metal Reinf Leather 2.)&lt;br /&gt;
&#039;&#039;&#039;Fatigue Levels:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
Native Danish 5&lt;br /&gt;
Athletics(running) 3&lt;br /&gt;
Awareness(In combat) 2&lt;br /&gt;
Single Weapon(Axes) 6&lt;br /&gt;
Leadership(Intimidation in combat) 3&lt;br /&gt;
Hunt(Tracking) 3&lt;br /&gt;
Living Language French 2&lt;br /&gt;
Survival(Tundra) 3&lt;br /&gt;
Swim(Long distances) 2&lt;br /&gt;
Brawl(Fists) 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
Bjorn&#039;s favorite waraxe&lt;br /&gt;
A round shield.&lt;br /&gt;
Some lamellar armour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
Early Childhood- Athletics 3, Awareness 2.&lt;br /&gt;
Later Life-Leadership 3, Hunting 3, French 2, Survival 3, Swim 2, Single weapon 4 to 6.&lt;br /&gt;
Warrior- Single Weapon 4.&lt;br /&gt;
Bjorn Bjornson comes from a long line of warriors named Bjorn from Scandanavia, all the way to his greatx10 grandfather Bjorn, who slew a dragon by ripping off it&#039;s face with his bare hands.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AMG-Covenfolk&amp;diff=286713</id>
		<title>AMG-Covenfolk</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AMG-Covenfolk&amp;diff=286713"/>
		<updated>2015-08-04T06:35:48Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[Carolina Redeye]], Faith&#039;s ward and cousin.&lt;br /&gt;
&lt;br /&gt;
[[Flore]], Covenant Autocrat, Brienne&#039;s sister, Symeon&#039;s wife and Audrey&#039;s stepmother.&lt;br /&gt;
&lt;br /&gt;
[[Audrey]], Symeon&#039;s daughter.&lt;br /&gt;
&lt;br /&gt;
[[Felise]] A beguine, hired by Symeon to tutor Audrey.&lt;br /&gt;
&lt;br /&gt;
[[Bob]], A builder employed by the covenant.&lt;br /&gt;
&lt;br /&gt;
[[Bjorn Bjornson]], A warrior and shield grog from the far north.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bob&amp;diff=286712</id>
		<title>Bob</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bob&amp;diff=286712"/>
		<updated>2015-08-04T06:32:53Z</updated>

		<summary type="html">&lt;p&gt;Kii: Created page with &amp;quot;Bob the Builder-grog  &amp;#039;&amp;#039;&amp;#039;Characteristics:&amp;#039;&amp;#039;&amp;#039; Int 0, Per 0, Pre -4, Com 0 Str +2, Sta +2, Dex +3, Qik +1  &amp;#039;&amp;#039;&amp;#039;Age:&amp;#039;&amp;#039;&amp;#039; 22 &amp;#039;&amp;#039;&amp;#039;Size:&amp;#039;&amp;#039;&amp;#039; 0 &amp;#039;&amp;#039;&amp;#039;Decrepitude:&amp;#039;&amp;#039;&amp;#039; 0 &amp;#039;&amp;#039;&amp;#039;Warping Score:&amp;#039;&amp;#039;&amp;#039; ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bob the Builder-grog&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics:&#039;&#039;&#039; Int 0, Per 0, Pre -4, Com 0&lt;br /&gt;
Str +2, Sta +2, Dex +3, Qik +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 22&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Virtues and Flaws:&#039;&#039;&#039;&lt;br /&gt;
Covenfolk, Affinity with Craft, Puissant Ability(Craft), Obsessed (Improving Craft Ability), Poor Presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039; Loyal +2, Gruff +3, Brave +1&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039; None&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +2&lt;br /&gt;
&#039;&#039;&#039;Abilties:&#039;&#039;&#039; Catalan area lore(Lumber) 3, Athletics(Heavy Lifting) 3, Bargain(Consctruction Materials) 4, Carouse(Drinking) 2, Native French(Talking about construction) 5, Craft(Consctrution)(Building single-story structures) 7+2, Folk Ken(Other Craftsmen) 5, Awareness(Searching) 1.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
A hammer and a pack of various construction tools.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AMG-Covenfolk&amp;diff=286711</id>
		<title>AMG-Covenfolk</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AMG-Covenfolk&amp;diff=286711"/>
		<updated>2015-08-04T06:31:25Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[Carolina Redeye]], Faith&#039;s ward and cousin.&lt;br /&gt;
&lt;br /&gt;
[[Flore]], Covenant Autocrat, Brienne&#039;s sister, Symeon&#039;s wife and Audrey&#039;s stepmother.&lt;br /&gt;
&lt;br /&gt;
[[Audrey]], Symeon&#039;s daughter.&lt;br /&gt;
&lt;br /&gt;
[[Felise]] A beguine, hired by Symeon to tutor Audrey.&lt;br /&gt;
&lt;br /&gt;
[[Bob]], A builder employed by the covenant.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AMG-Notable_Personages&amp;diff=286705</id>
		<title>AMG-Notable Personages</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AMG-Notable_Personages&amp;diff=286705"/>
		<updated>2015-08-04T03:23:17Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Anna|Anna]], Eulàlia&#039;s magical dog&lt;br /&gt;
&lt;br /&gt;
Vestali, an old Bonisagus and head of the Cotes-du-Vent Covenant near Perpignan, who arranged our covenant to be set up.&lt;br /&gt;
&lt;br /&gt;
[[AMG Father Carlos|Father Carlos]], the priest of Codalet.&lt;br /&gt;
&lt;br /&gt;
[[Precia of Torino]], Faith&#039;s abusive but skilled mater.&lt;br /&gt;
&lt;br /&gt;
Lindy Verdi, a Quaesitor who got Faith out of her situation.&lt;br /&gt;
&lt;br /&gt;
[[Aqua]], an Undine who&#039;s infatuated with [[Leon Duval]].&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AMG-Player-PC-index&amp;diff=286675</id>
		<title>AMG-Player-PC-index</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AMG-Player-PC-index&amp;diff=286675"/>
		<updated>2015-08-03T14:42:55Z</updated>

		<summary type="html">&lt;p&gt;Kii: /* PCs by player */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
== PCs by player ==&lt;br /&gt;
&lt;br /&gt;
Mindstalk:&lt;br /&gt;
* maga [[Faith Redeye]], Bonisagus?, 21, sidhe blood, student of immortality, CrCo&lt;br /&gt;
* companion [[Brienne of Toulouse]]&lt;br /&gt;
* grog [[Carolina Redeye]], adopted ward of Faith&lt;br /&gt;
&lt;br /&gt;
Kii:&lt;br /&gt;
* magus [[Leon Duval]], Merinita, 23, strong sidhe blood, AuTeAq&lt;br /&gt;
* companion [[Marie Seriatia]], 18, bookworm.&lt;br /&gt;
&lt;br /&gt;
Skycroft:&lt;br /&gt;
* magus [[Varius Ironhand]], 24, dwarf blood, ReHe/ReTe&lt;br /&gt;
* companion [[Eulàlia de Barcelona], 21, merchant.&lt;br /&gt;
&lt;br /&gt;
Inqy:&lt;br /&gt;
* magus [[Symeon of Jerbiton]], 30, has wife and daughter&lt;br /&gt;
* companion Adalyde&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AMG-Player-PC-index&amp;diff=286674</id>
		<title>AMG-Player-PC-index</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AMG-Player-PC-index&amp;diff=286674"/>
		<updated>2015-08-03T14:40:46Z</updated>

		<summary type="html">&lt;p&gt;Kii: /* PCs by player */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
== PCs by player ==&lt;br /&gt;
&lt;br /&gt;
Mindstalk:&lt;br /&gt;
* maga [[Faith Redeye]], Bonisagus?, 21, sidhe blood, student of immortality, CrCo&lt;br /&gt;
* companion [[Brienne of Toulouse]]&lt;br /&gt;
* grog [[Carolina Redeye]], adopted ward of Faith&lt;br /&gt;
&lt;br /&gt;
Kii:&lt;br /&gt;
* magus [[Leon Duval]], Merinita, 23, strong sidhe blood, AuTeAq&lt;br /&gt;
* companion [[Marie Seriatia]], 18, bookworm and clerk&lt;br /&gt;
&lt;br /&gt;
Skycroft:&lt;br /&gt;
* magus [[Varius of Verditius]], 24, dwarf blood, ReHe/ReTe&lt;br /&gt;
* companion Eulalia&lt;br /&gt;
&lt;br /&gt;
Inqy:&lt;br /&gt;
* magus [[Symeon of Jerbiton]], 30, has wife and daughter&lt;br /&gt;
* companion Adalyde&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=286673</id>
		<title>Marie Seriatia</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=286673"/>
		<updated>2015-08-03T14:35:22Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
&lt;br /&gt;
[[AMG-Companions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Marie Seriatia&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Short Auburn with 5 streaks of Blonde&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Pale&lt;br /&gt;
&#039;&#039;&#039;Cup Size:&#039;&#039;&#039; B&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics:&#039;&#039;&#039;&lt;br /&gt;
Intelligence- +4&lt;br /&gt;
Perception- +1&lt;br /&gt;
Strength- -1&lt;br /&gt;
Stamina- +1&lt;br /&gt;
Presence- -1&lt;br /&gt;
Communication- +1&lt;br /&gt;
Dexterity- -1&lt;br /&gt;
Quickness- +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; -1&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 18(16)&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
Book Learner(Minor, General)&lt;br /&gt;
Great Intelligence(Minor, General)&lt;br /&gt;
Wanderer(Free, Social Status)&lt;br /&gt;
Long-Winded(Minor, General)&lt;br /&gt;
Magic Sensitivity(Minor, Supernatural)&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
Unaging(Minor, Supernatural)&lt;br /&gt;
Libro Magicae (lit. Book Magic)(Lesser Benediction virtue, Minor, Supernatural, She is able to function as a Laboratory Assistant as if she had the Gift but is unable to create things on her own, nor can she assist in Enchanting items. She must also have a book nearby that is in some way linked(by content or by material) to the relevant Art(s) in the current Laboratory activity.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
Clumsy(Minor, General)&lt;br /&gt;
Weakness to Books(Minor, Personality)&lt;br /&gt;
Fear of Strangers(Minor, Personality)&lt;br /&gt;
Poor Eyesight(Minor, General)&lt;br /&gt;
Small Frame(Minor, General)&lt;br /&gt;
Favors(Major, Story, Several magi in exchange for being allowed to read their libraries.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Shy +2&lt;br /&gt;
Ditzy +1&lt;br /&gt;
Scholarly +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
Combat:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Fatigue Levels:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(5-8) Heavy(9-12) Incapacitating(13-16) Dead(17+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
Artes Liberales(Logic) 3&lt;br /&gt;
Code of Hermes(Tribunal Procedures) 2&lt;br /&gt;
Concentration(Reading) 3&lt;br /&gt;
Domminion Lore(Saints) 2&lt;br /&gt;
Faerie Lore(Faerie Gods) 2&lt;br /&gt;
Infernal Lore(Curses) 2&lt;br /&gt;
Latin(Academic Usage) 5&lt;br /&gt;
Living Language(Literature) Occitan 4&lt;br /&gt;
Magic Lore(Magical Traditions) 3&lt;br /&gt;
Magic Sensitivity(Auras) 1&lt;br /&gt;
Magic Theory(Intelligo) 2&lt;br /&gt;
Native Italian(Literature) 5&lt;br /&gt;
Philosophiae(Natural Philosophy) 2&lt;br /&gt;
Stealth(Hiding) 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
Clothes&lt;br /&gt;
A pair of convex lenses fastened together with copper to form primitive glasses.&lt;br /&gt;
A simple necklace of silver with a single star shaped chrysoberyl in a circular setting.&lt;br /&gt;
A wax tablet and stylus for writing.&lt;br /&gt;
A few books on various aspects Order of Hermes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
Early Childhood-Stealth 2, Living Language French 3&lt;br /&gt;
Later Life-Magic Theory 2, Living Language Occitan from 3 to 4, Latin from 4 to 5, Concentration 3, Code of Hermes 2, Artes Liberales 3, Philosiphae 2, Each of the lores up one rank.&lt;br /&gt;
Arcane Lore- Magic Lore 2, Faerie Lore 1, Infernal Lore 1, Dominion Lore 1.&lt;br /&gt;
Educated-Latin 4&lt;br /&gt;
&lt;br /&gt;
If it&#039;s been written down, odds are she&#039;s read it or will read it when she finds it.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=286672</id>
		<title>Marie Seriatia</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Marie_Seriatia&amp;diff=286672"/>
		<updated>2015-08-03T14:35:11Z</updated>

		<summary type="html">&lt;p&gt;Kii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ArsMagicalGirl]]&lt;br /&gt;
[[AMG-Companions]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Marie Seriatia&lt;br /&gt;
&#039;&#039;&#039;Gender:&#039;&#039;&#039; Female&lt;br /&gt;
&#039;&#039;&#039;Eye Color:&#039;&#039;&#039; Green&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Short Auburn with 5 streaks of Blonde&lt;br /&gt;
&#039;&#039;&#039;Skin Color:&#039;&#039;&#039; Pale&lt;br /&gt;
&#039;&#039;&#039;Cup Size:&#039;&#039;&#039; B&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics:&#039;&#039;&#039;&lt;br /&gt;
Intelligence- +4&lt;br /&gt;
Perception- +1&lt;br /&gt;
Strength- -1&lt;br /&gt;
Stamina- +1&lt;br /&gt;
Presence- -1&lt;br /&gt;
Communication- +1&lt;br /&gt;
Dexterity- -1&lt;br /&gt;
Quickness- +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; -1&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 18(16)&lt;br /&gt;
&#039;&#039;&#039;Decrepitude:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Warping Score:&#039;&#039;&#039; 0&lt;br /&gt;
&#039;&#039;&#039;Confidence Score:&#039;&#039;&#039; 1(3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues:&#039;&#039;&#039;&lt;br /&gt;
Arcane Lore(Minor, General)&lt;br /&gt;
Book Learner(Minor, General)&lt;br /&gt;
Great Intelligence(Minor, General)&lt;br /&gt;
Wanderer(Free, Social Status)&lt;br /&gt;
Long-Winded(Minor, General)&lt;br /&gt;
Magic Sensitivity(Minor, Supernatural)&lt;br /&gt;
Improved Characteristics(Minor, General)&lt;br /&gt;
Unaging(Minor, Supernatural)&lt;br /&gt;
Libro Magicae (lit. Book Magic)(Lesser Benediction virtue, Minor, Supernatural, She is able to function as a Laboratory Assistant as if she had the Gift but is unable to create things on her own, nor can she assist in Enchanting items. She must also have a book nearby that is in some way linked(by content or by material) to the relevant Art(s) in the current Laboratory activity.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039;&lt;br /&gt;
Clumsy(Minor, General)&lt;br /&gt;
Weakness to Books(Minor, Personality)&lt;br /&gt;
Fear of Strangers(Minor, Personality)&lt;br /&gt;
Poor Eyesight(Minor, General)&lt;br /&gt;
Small Frame(Minor, General)&lt;br /&gt;
Favors(Major, Story, Several magi in exchange for being allowed to read their libraries.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Traits:&#039;&#039;&#039;&lt;br /&gt;
Shy +2&lt;br /&gt;
Ditzy +1&lt;br /&gt;
Scholarly +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reputations:&#039;&#039;&#039;&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
Combat:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak:&#039;&#039;&#039; +1&lt;br /&gt;
&#039;&#039;&#039;Fatigue Levels:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Wound Penalties:&#039;&#039;&#039; Light(1-4) Medium(5-8) Heavy(9-12) Incapacitating(13-16) Dead(17+)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039;&lt;br /&gt;
Artes Liberales(Logic) 3&lt;br /&gt;
Code of Hermes(Tribunal Procedures) 2&lt;br /&gt;
Concentration(Reading) 3&lt;br /&gt;
Domminion Lore(Saints) 2&lt;br /&gt;
Faerie Lore(Faerie Gods) 2&lt;br /&gt;
Infernal Lore(Curses) 2&lt;br /&gt;
Latin(Academic Usage) 5&lt;br /&gt;
Living Language(Literature) Occitan 4&lt;br /&gt;
Magic Lore(Magical Traditions) 3&lt;br /&gt;
Magic Sensitivity(Auras) 1&lt;br /&gt;
Magic Theory(Intelligo) 2&lt;br /&gt;
Native Italian(Literature) 5&lt;br /&gt;
Philosophiae(Natural Philosophy) 2&lt;br /&gt;
Stealth(Hiding) 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
Clothes&lt;br /&gt;
A pair of convex lenses fastened together with copper to form primitive glasses.&lt;br /&gt;
A simple necklace of silver with a single star shaped chrysoberyl in a circular setting.&lt;br /&gt;
A wax tablet and stylus for writing.&lt;br /&gt;
A few books on various aspects Order of Hermes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
Early Childhood-Stealth 2, Living Language French 3&lt;br /&gt;
Later Life-Magic Theory 2, Living Language Occitan from 3 to 4, Latin from 4 to 5, Concentration 3, Code of Hermes 2, Artes Liberales 3, Philosiphae 2, Each of the lores up one rank.&lt;br /&gt;
Arcane Lore- Magic Lore 2, Faerie Lore 1, Infernal Lore 1, Dominion Lore 1.&lt;br /&gt;
Educated-Latin 4&lt;br /&gt;
&lt;br /&gt;
If it&#039;s been written down, odds are she&#039;s read it or will read it when she finds it.&lt;/div&gt;</summary>
		<author><name>Kii</name></author>
	</entry>
</feed>