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		<id>https://wiki.rpg.net/index.php?title=Free_Adventures&amp;diff=25991</id>
		<title>Free Adventures</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Free_Adventures&amp;diff=25991"/>
		<updated>2006-06-19T16:44:54Z</updated>

		<summary type="html">&lt;p&gt;Knight of Roses: /* D&amp;amp;D adventures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Resources]]&lt;br /&gt;
&lt;br /&gt;
A listing of various free adventures available on the Internet.  For adventures hosted on the wiki itself, see [[Short_Adventures]].&lt;br /&gt;
&lt;br /&gt;
==Blue Rose adventures==&lt;br /&gt;
[http://64.17.155.164/gr_files/blue_rose_fast_play.pdf Blue Rose Fast Play] - official sample adventure for Blue Rose&lt;br /&gt;
&lt;br /&gt;
==Buffy: The Vampire Slayer adventures==&lt;br /&gt;
[http://www.steved.org/roleplaying/rules/elvisbuffy.html Thirty Buffy episodes] - based on Elvis&#039; #1 songs&lt;br /&gt;
&lt;br /&gt;
==Call of Cthulhu adventures==&lt;br /&gt;
[http://www.flar.demon.co.uk/terror/welcome.htm Tales of Terror] - scenarios for Call of Cthulhu and other games&lt;br /&gt;
&lt;br /&gt;
The Unbound Book&lt;br /&gt;
[http://www.unboundbook.org/download0.htm Issue 0] - &lt;br /&gt;
[http://www.unboundbook.org/download1.htm Issue 1] - 1920s era adventures for BRP and D20&lt;br /&gt;
&lt;br /&gt;
[http://www.yog-sothoth.com/modules.php?name=Downloads&amp;amp;d_op=viewdownload&amp;amp;cid=2 Yog-Sothoth.com]&#039;s scenario download section.&lt;br /&gt;
&lt;br /&gt;
===Humans And Insects===&lt;br /&gt;
&lt;br /&gt;
In 1921 the professor of medicine Jack White and his fiancee Asenath went missing in the depths of brazilian jungle. They were discovered few months later, alive and healthy. Their survival is due, in words of Mr. White &amp;quot;solely for hazarding to consume large number of unknown, but nourishing flora&amp;quot;.&lt;br /&gt;
After their return to the Miskatonic university Mr. White was shocked by changes in his fiancee.  She fell ill and became violent. &lt;br /&gt;
For fear of scandal White closed her into his basement for further study.&lt;br /&gt;
&lt;br /&gt;
Jack White started his research for the cure using university funds. But then Asenath escaped. Knowing full well how dangerous his fiancee has become&lt;br /&gt;
and what repercussions this could have on the community, Mr. White has commited to reclaiming his love and subject of research.&lt;br /&gt;
&lt;br /&gt;
Unknown to the investigators and even to Mr. White is that asenath is waiting for offspring...&lt;br /&gt;
&lt;br /&gt;
====Player Background====&lt;br /&gt;
192? the investigators are summoned to the Miskatonic campus where one student has been brutally slain, the police expects that it was done by gangs of Arkham, but the sixth sense of the players says otherwise. &lt;br /&gt;
&lt;br /&gt;
====Clues of the murder scene====&lt;br /&gt;
* Eyewitness, mayhaps due misuse of opiates, says that gigantic figure attacked student in the late evening.&lt;br /&gt;
* Some say that a man carrying shotgun  was seen in the campus soon after murder&lt;br /&gt;
&lt;br /&gt;
====Hooks====&lt;br /&gt;
* Mr. White is suspected of misuse of university funds.&lt;br /&gt;
* Ms. White-to-be has taken ill and has not been seen lately.&lt;br /&gt;
* Mr. White has also been acquiring strange farmaseuticals.&lt;br /&gt;
&lt;br /&gt;
==Castle Falkenstein adventures==&lt;br /&gt;
[http://www.sjgames.com/pyramid/samples/files/Glass.Mountain.html The Glass Mountain] - an adventure for Castle Falkenstein.&lt;br /&gt;
&lt;br /&gt;
[http://cfegypt.www3.50megs.com/TotFP/TotFP_Index.html The Tomb of the Forgotten Pharaoh] - an unofficial adventure for Castle Falkenstien, set in Egypt. Goes with the [http://cfegypt.www3.50megs.com/Egypt.html Egyptian Sourcebook].&lt;br /&gt;
&lt;br /&gt;
==Cyberpunk adventures==&lt;br /&gt;
[http://www.sjgames.com/pyramid/sample.html?id=252 Loving the Dead] - for Cyberpunk 2020, GURPS Cyberpunk, or Cyberspace&lt;br /&gt;
&lt;br /&gt;
==d20 Modern adventures==&lt;br /&gt;
[http://www.wizards.com/default.asp?x=d20modern/oaa/full d20 Modern Adventures Archive] - For d20 Modern&lt;br /&gt;
&lt;br /&gt;
==D&amp;amp;D adventures==&lt;br /&gt;
[http://www.wizards.com/default.asp?x=dnd/oa/20030530b WotC Adventure Archive] - a large collection of downloadable D&amp;amp;D adventures.&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.farlandworld.com/tools.html#anchor_42 Farland Adventure] - several downloadable D&amp;amp;D adventures set in the world of Farland.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Deadlands adventures==&lt;br /&gt;
[http://www.sjgames.com/pyramid/samples/files/Fish.Water.html Fish Out of Water] &lt;br /&gt;
&lt;br /&gt;
==Discworld adventures==&lt;br /&gt;
[http://www.sjgames.com/pyramid/sample.html?id=721 Watch Academy VI: Hogswatchnight] - a Discworld adventure in GURPS and Over the Edge by Michael Cule&lt;br /&gt;
&lt;br /&gt;
==Exalted adventures==&lt;br /&gt;
[http://www.brand-publications.spaceanddeath.com/City%20in%20Mist.pdf The City of Mist and Winter] - a short scenario set in the north of Creation. (PDF file)&lt;br /&gt;
&lt;br /&gt;
[http://download.white-wolf.com/download/download.php?file_id=85 The Tomb of Five Corners] - the official introductory adventure for Exalted. (PDF file)&lt;br /&gt;
&lt;br /&gt;
[http://download.white-wolf.com/download/download.php?file_id=509 Return to the Tomb of 5 Corners] - the official introductory adventure for Exalted 2nd Edition. (PDF file)&lt;br /&gt;
&lt;br /&gt;
==Feng Shui adventures==&lt;br /&gt;
[http://www.fortressofshadow.org/adv/ Fortress of Shadows adventures] - Feng Shui adventures&lt;br /&gt;
&lt;br /&gt;
==Feudal Japan adventures==&lt;br /&gt;
[http://www.sjgames.com/pyramid/sample.html?id=1644 Lady Mijiko&#039;s Holiday] - for GURPS Japan, AD&amp;amp;D Oriental Adventures, Bushido, or Runequest: Land of Ninja&lt;br /&gt;
&lt;br /&gt;
==In Nomine adventures==&lt;br /&gt;
[http://e23.sjgames.com/item.html?id=SJG82-1001 A Very Nybbas Christmas] - free sample adventure (requires checkout to download)&lt;br /&gt;
&lt;br /&gt;
[http://www.sjgames.com/pyramid/samples/files/Lust.Afternoon.html Lust in the Afternoon]&lt;br /&gt;
&lt;br /&gt;
==Kult adventures==&lt;br /&gt;
[http://www.sjgames.com/pyramid/sample.html?id=671 Et In Arcadia Ego]&lt;br /&gt;
&lt;br /&gt;
==Mutants and Masterminds==&lt;br /&gt;
[http://64.17.155.164/files/the_heist.pdf The Heist] - Official introductory adventure set in the Freedom City Setting.&lt;br /&gt;
&lt;br /&gt;
[ftp://64.17.155.164/seed.pdf Seeds of Destruction] - An official con adventure.&lt;br /&gt;
&lt;br /&gt;
==Pendragon adventures==&lt;br /&gt;
[http://www.sjgames.com/pyramid/samples/files/Knight.Sinister.html Adventure of the Knight Sinister]&lt;br /&gt;
&lt;br /&gt;
==Vampire: The Masquerade adventures==&lt;br /&gt;
[http://www.sjgames.com/pyramid/sample.html?id=668 Tervel&#039;s Haven] - for GURPS V:tM&lt;br /&gt;
&lt;br /&gt;
==Vampire: The Requiem adventures==&lt;br /&gt;
[http://download.white-wolf.com/download/download.php?file_id=213 Mary&#039;s Child] - official demo for V:tR&lt;br /&gt;
&lt;br /&gt;
==Warhammer adventures==&lt;br /&gt;
[http://www.blackindustries.com/pdf/wfrp_adv_eureka.pdf Eureka Short WFRP Adventure] - Eureka - A short official WFRP Adventure&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.employees.org/pipermail/wfrp/2004-September/000303.html James Wallis&#039; notes on Empire in Chaos] - not a complete adventure by a long shot, but might help with ending &amp;quot;The Enemy Within&amp;quot; properly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.geocities.com/roysten_crow/ Roysten Crow Adventures]&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_281_The_Tainted_Heart.html The Tainted Heart]&lt;br /&gt;
The woods are lovely, but they are also dark and deep. Enjoy a skirmish with the Knights of the White Wolf and perhaps gain a very surprising reward.&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_297_Night_of_the_Nosferatrolls.html Night of the Nosfera-trolls]&lt;br /&gt;
Vampires: elegant and sophisticated creatures that prowl the night in an eternal search for blood to sustain their immortal existence. Intelligent, graceful, and powerful.&lt;br /&gt;
Trolls: big lumbering slobs that couldn’t outwit a boiled jellyfish and who will gnaw on a rock for a day before realising it isn’t edible.&lt;br /&gt;
At last, the two have finally become one.&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_298_A_Half_Hearted_Sigh.html A Half Hearted Sigh]&lt;br /&gt;
The twin brother of a vile Necromancer wants help hunting down this slur on his family name. However, there are other plots afoot that make the quest less than straightforward.&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_299_C.L.A.W.S.html CLAWS] also available in [http://www.sden.org/sdenspip/article.php3?id_article=460 French]&lt;br /&gt;
The Citizens League Against Wizards and Sorcerers. Are you for them, or against them? And just what are they really up to?&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_449_Lowebrau.html Lowebrau]&lt;br /&gt;
The Bierkrieg. A festival not for the faint of heart or weak of liver. Amusements, attractions, and hidden dangers.&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_338_The_Daemon_of_Dresschler.html The Daemon of Dresschler]&lt;br /&gt;
Abductions in the village of Dresschler, murderous banditry, indifferent authorities. Something unspeakable is lurking in the hills and it has a very specific appetite.&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_339_Death_In_The_Fog.html Death In The Fog]&lt;br /&gt;
Daemonic forces lurk within a strange fog that blankets the City of Middenheim each night. Its origin is uncertain, its powers unknown, but one thing is for certain, murder is its intent.&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_418_Shadowgrounds.html Shadowgrounds][http://www.warhammer.net/warhammer_archive_419_Shadowgrounds_Maps_1.html Maps1][http://www.warhammer.net/warhammer_archive_420_Shadowgrounds_Maps_2.htmlShadowgrounds Maps 2]&lt;br /&gt;
‘Between the light of reason and the darkness of our souls lies the shadowground of the insane, and it is a fertile ground from which genius and horror can spring.’&lt;br /&gt;
&lt;br /&gt;
A massive adventure that will push every adventurer to the limits of mind and body as they face the machinations of Doctor Hans Von Rosenthal&lt;br /&gt;
&lt;br /&gt;
The &#039;Fragments of Twilight&#039; Campaign: An epic six part campaign set a year after the events in Empire in Flames.&lt;br /&gt;
&lt;br /&gt;
The enemy within has been thwarted, but what of the enemy without?&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_452_Fragments_of_twilight.html Part 1 Fragments of Twilight]&lt;br /&gt;
The adventurers may have thought that saving the Empire called a premature end to their days of high adventure, but the Incursion of Chaos still looms on the horizon. When that foul day finally comes it will require people of exceptional skill and bravery to save the Old World from destruction. Preceding this nightmare is another threat, lesser in power but insidious and exploitative of the situations left after the Enemy Within. There is an ancient force, one bent on bringing low the lands of the Old World and it has seen the chance to act.&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_453_Ulthuan_Keys.html Part 2 The Ulthuan Keys]&lt;br /&gt;
The first battles have been waged and the Empire has seen the face of their foe. Emperor Heinrich decides to risk a visit Ulthuan, to try and enlist the aid of the High Elves. The adventurers are charged with another mission, to see if there is any more information on the purpose of the strange artifact in their possession. It is a quest that carries them all over the strange and sometimes terrifying realm of Ulthuan.&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_459_Blood_Reign_Part_1.html Part 3 Blood Reign][http://www.warhammer.net/warhammer_archive_462_Blood_Reign_maps.html Maps1][http://www.warhammer.net/warhammer_archive_463_Blood_Reign_more_maps.html Maps2]&lt;br /&gt;
A new threat begins to swell in the Badlands and places the Empire in increased jeopardy. As agents of the Emperor, the adventurers are given command of a regiment of Imperial troops, and sent south to recruit as many of the Border Princes as they can. The longer the Princes hold back the enemy, the longer the Empire has to prepare its defences, and the more time they will have to seek out a lost Dwarven fortress, where forbidden knowledge offers hope, and unknown hazards offer damnation.&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_427_Fragments_of_twilight_part_4_Castle_Drachenfels_part_2.html Part 4 Drachenfels 2][http://www.warhammer.net/warhammer_archive_428_Fragments_of_twilight_part_4_Castle_Drachenfels_part_2_extra.html Maps]&lt;br /&gt;
Castle Drachenfels has risen anew. The looming Incursion of Chaos has made the Winds of Magic potent and the raw power floods into the diabolic structure. Can the adventurers enter the castle, survive its many deranged horrors, and retrieve the vital artifacts they seek before the Great Enchanter awakens?&lt;br /&gt;
&lt;br /&gt;
The &#039;Run Through The Jungle&#039; Campaign&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_393_Run_Through_The_Jungle.html Part 1 Run Through The Jungle] also available in &lt;br /&gt;
[http://www.sden.org/sdenspip/rubrique.php3?id_rubrique=198 French]&lt;br /&gt;
&lt;br /&gt;
An Imperial offer of cheap passage to the Gromril Coast in Lustria and relocation to the colony of Port Heldenhammer. Fresh foes, new friends, and a strange new world to explore. An adventurer’s paradise, or nightmare?&lt;br /&gt;
A complete guide to the Gromril Coast, to Port Heldenhammer and its denizens, and rules for travel, movement, weather, foraging, hunting, and random encounters.&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_394_The_Map.html Part 2 The Map]&lt;br /&gt;
A desperate man offers the adventurers a map that cost the lives of many men and nearly drove him insane during its acquisition. If they buy it, where will it lead? To ruin? Or to riches?&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_396_Part_2_The_Ruin_Of_Kwetzelle_Sakatananga.html Part 3 The Ruin Of Kwetzelle Sakatananga]&lt;br /&gt;
The renowned explorer Holst Geller wants some protection on an expedition to find the final resting place of a Slann Warlord known as Kwetzelle Sakatananga. Shares in the wealth are promised, but so to are shares in the dangers that lurk in the depths of the jungle and perhaps within the ruin itself&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_397_The_Quest_of_Lord_Bathryll.html Part 4 The Quest of Lord Bathryll]&lt;br /&gt;
A High Elf Mage Lord arrives from Saphery. He requires samples of certain plants and intends to do none of the work. If the adventurers can find them for him, he has an even more interesting quest lined up.&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_398_The_Crimson_Cutlass.html Part 5 The Crimson Cutlass]&lt;br /&gt;
Imperial Buccaneer’s aboard a ship called the Crimson Cutlass cruise into port with slaves and booty. Most of them just want to celebrate their good fortune, but there are other plots afoot that may entangle the adventurers&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_400_The_Vault_of_Bee_obotik_nha.html Part 6 The Vault of Bee&#039;obotik&#039;nha]&lt;br /&gt;
Holst Geller has located a new site to explore. A pygmy Witch Doctor, overcome by evil and slain by his own kind. What strange relics and hidden truths lie in his final resting place?&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_404_The_Curse_of_Port_Heldenhammer.html Part 7 The Curse of Port Heldenhammer]&lt;br /&gt;
The days of the port are numbered unless something can be done to stop the evil that threatens all.&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_405_The_Power_and_the_Glory.html Part 8 The Power and the Glory]&lt;br /&gt;
A chance to become part of a community leads into a trek through the jungle to assist missionaries in reaching the Mission of the Hallowed Hermit, but those the clerics seek to convert are not all they seem or once were, and neither are some other old ‘friends’ that the adventurers happen upon.&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_429_Spare_the_Rod.html Part 9 Spare the Rod][http://www.warhammer.net/warhammer_archive_430_Spare_the_Rod,_maps_1.html Maps1][http://www.warhammer.net/warhammer_archive_431_Spare_the_Rod,_maps_2.html Maps2][http://www.warhammer.net/warhammer_archive_432_Spare_the_Rod,_maps_3.html Maps 3]&lt;br /&gt;
Pieter ‘Howling skyclad’ led a chequered career in the Empire and relocated to the Gromril coast where he now earns a fair living as a handyman. When taking a message to what is now Dead-town, he tripped over something in the sand. A staff of impervious unearthly metal is now in his possession and he can feel it trying to drain his will and take him somewhere. Clearly, it must be important, and what is important is always valuable. However, he wants an escort to protect him on this journey, and so he comes to the party, offering them a share in whatever lies at the end of his quest.&lt;br /&gt;
This adventure takes the party deep into the jungle and to a place the likes of which no mortal being in the Old World has seen in thousands of years. They have a chance to discover the awesome truth behind the Gromril coast, and to gain insight into the terrible doom that is about to threaten it.&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_435_Colony_of_the_Damned.html Part 10 Colony of the Damned]&lt;br /&gt;
A showdown in the port leads the party on a river voyage to visit the infamous Voller family who run the slave colony in the mountains. The visit quickly embroils them in scandal, intrigue, ancient feuds, mayhem, evil, and insanity.&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_438_Plague_Storm.html Part 11 Plague Storm]&lt;br /&gt;
A devastating plague called the Rupture Blight threatens the port and indeed the entire coast. A vaccine or cure is needed to prevent catastrophe, but there are machinations afoot that have far greater ramifications and the party have to pick a side from two ancient enemies&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_439_The_Bretonnians_Are_Coming.html Part 12 The Bretonnians Are Coming]&lt;br /&gt;
Fresh colony ships arrive in port after a less than successful sea crossing, they bring with them a prototype Imperial warship, and soon after, Jeordy Manarn’s Carnival of the Weird. Dare you see what uncanny oddities and startling exhibits of the strange and unnatural cruise the coast of Lustria?&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_445_Trouble_in_Dead_town.html Part 13 Trouble In Dead-Town]&lt;br /&gt;
The adventurers are entrusted with scouting the Bretonnian colony that is suspected of sponsoring the recent attack on Port Heldenhammer. Will their findings lead to war, or peace between the two settlements, and just what will they do about Dead-town’s latest inhabitant?&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_450_Death_to_the_Heathens.html Part 14 Death to the Heathens]&lt;br /&gt;
A group of fanatic Sigmarite Clerics arrive in Port Heldenhammer, accompanied by a trio of Witch Hunters. Appalled at the lack of piety on display in a place that bears their Lord’s name, they commit to rectifying this situation.&lt;br /&gt;
The peace of the Port is in jeopardy, but who will stand against them?&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_454_The_Unveiling.html Part 15 The Unveiling]&lt;br /&gt;
Strangers in Port have an offer for Geschenk, one that may unite her with her lost past, but at what cost? Word comes from Paradis Vert - they have unwelcome visitors and need help, desperately.&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_457_The_Silent_City.html Part 16 The Silent City]&lt;br /&gt;
The Slann are massing and it is clear that something has happened to Captain Winterstein of the Reiksguard. The party are asked to mount an expedition upriver, because their non-military appearance may stop the Slann acting immediately. Once the Captain is warned, they can bring him back, and with Reiksguard defending the port, should the hostile plants mount an attack, victory is assured. However, things have gone terribly wrong at the Slann city. The party find a scene of carnage and insanity, Klaus is far removed from the man they once knew, and they face a twisted choice where defeat permits victory.&lt;br /&gt;
&lt;br /&gt;
==Werewolf: The Forsaken adventures==&lt;br /&gt;
[http://www.white-wolf.com/downloads.php?category_id=58 Manitou Springs] - official demo for W:tF&lt;/div&gt;</summary>
		<author><name>Knight of Roses</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Stereotype_List&amp;diff=25990</id>
		<title>Stereotype List</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Stereotype_List&amp;diff=25990"/>
		<updated>2006-06-19T15:41:17Z</updated>

		<summary type="html">&lt;p&gt;Knight of Roses: /* Authorities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Resources]]&lt;br /&gt;
&lt;br /&gt;
A list of stereotypes and archetypes for use in games. Everyone gets stuck now and then, and this list might help you out of a pit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Function-Based Stereotypes==&lt;br /&gt;
&lt;br /&gt;
Function-based stereotypes are categorized by their role in the story, and most of them are so generic personalities that they can be customized to almost any genre. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Authorities===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maverick Cop/Special Ops/Starship Captain who doesn&#039;t play by the Rules but gets the Job done&#039;&#039;&#039;: Who needs skill or experience when you can rely on a chiselled jaw, neccessary plot development and sheer dumb luck? Captain Kirk is an example, but there are many examples in movies and fiction. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temperamental Police Chief:&#039;&#039;&#039; Or any superior officer whose job is to get outraged at the rules-breaking antics of the cocky hero.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Straight Talkin&#039; Lawman&#039;&#039;&#039;: Think Gary Cooper in High Noon. Duty to be done no matter what.&lt;br /&gt;
&lt;br /&gt;
===Companions===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alien Companion&#039;&#039;&#039;: (S)he comes from another time/dimension/planet. Ready to guide other people through strange places because maybe (s)he wants to go home, keep on visiting the multiverse, or some secret divine task. Examples : Jhary-A-Conel (Corum), Pie&#039;oh&#039;Pah (Imajica)&lt;br /&gt;
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&#039;&#039;&#039;Joker/Jester&#039;&#039;&#039;: He/she is always making jokes, even in the face of certain death. Can be either useless or competent, and is usually likable. In horror genre is the first to get killed. Mercutio in Romeo &amp;amp; Juliet, Chandler in Friends.&lt;br /&gt;
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&#039;&#039;&#039;Mount&#039;&#039;&#039;: Loyal and faithful steed that often has more bloody sense than its rider. &lt;br /&gt;
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&#039;&#039;&#039;Redeemed Hero&#039;&#039;&#039;: He was a bad guy but is trying to return to the light. &lt;br /&gt;
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&#039;&#039;&#039;Roommate&#039;&#039;&#039;: Usually of a ditzy New York woman. She&#039;s sassy, cynical, worldly wise and doesn&#039;t think much of men.&lt;br /&gt;
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&#039;&#039;&#039;Trusty Companion&#039;&#039;&#039;: The hero&#039;s sidekick, this character has no obvious powers or skills. His redeeming quality, however, is his absolute loyalty. Stays with the hero through it all, even if the hero treats him poorly. He can also serve as a moral anchor for the protagonist. LotR (Samwise), Buffy: the Vampire Slayer (Xander).&lt;br /&gt;
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&#039;&#039;&#039;Young Hero&#039;&#039;&#039;: (...that becomes experienced) Not really tied to any setting, a staple of heroic stories. Star Wars (Anakin and Luke Skywalker), Wheel of Time (Rand and his friends), The Belgariad by Eddings (Garion) and many, many others.&lt;br /&gt;
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===Informants===&lt;br /&gt;
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&#039;&#039;&#039;Absent-Minded Savant&#039;&#039;&#039;: This is the character who&#039;s the world&#039;s foremost authority in his field, but woefully unequipped for life in the real world: the physicist who can model Heisenberg uncertainty experiments in his head, but can&#039;t remember to wear matching socks, or the befuddled old mage who remembers his spells at the WORST possible time.&lt;br /&gt;
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&#039;&#039;&#039;Conspiracy Theorist&#039;&#039;&#039;: &amp;quot;The NSA &amp;amp; CIA work together to cover up the fact that they have alien technology.&amp;quot; &amp;quot;AIDS was created by the Russians.&amp;quot; Totally obsessed and often a danger to the people around him. Often a Believer, but more out-of-it and dangerous. &amp;quot;Just because you&#039;re paranoid, doesn&#039;t mean they&#039;re not after you.&amp;quot;&lt;br /&gt;
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&#039;&#039;&#039;Friend of All People&#039;&#039;&#039;: He or she is the urchin who knows all the streets and everyone in them.&lt;br /&gt;
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&#039;&#039;&#039;Grizzled Detective&#039;&#039;&#039;: he&#039;s seen it, done it. He&#039;s got his problems. He&#039;s jaded, cynical but still does the right thing against his own better judgement. Chandler&#039;s Philip Marlowe is your old standby. John McLean in Die Hard. Garibaldi in B5.&lt;br /&gt;
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===Love Interests===&lt;br /&gt;
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&#039;&#039;&#039;Lost Love&#039;&#039;&#039;: They&#039;re out there....somewhere, though circumstances have seperated them and the protagonist, and one day they&#039;ll be reunited. The Lost Love usually gets killed a few minutes after such an event.&lt;br /&gt;
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&#039;&#039;&#039;Otherwordly Seductress&#039;&#039;&#039;: Like the rat-demoiselle who seduces the mouser, her wrongness is part of her charm.&lt;br /&gt;
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&#039;&#039;&#039;Spitfire Tomboy Who&#039;s Nonetheless Cute As A Button&#039;&#039;&#039;: Quite often, turns out to be the Hero&#039;s True Love Who Gets Overlooked For Half The Series In Favor Of Someone More Exotic.&lt;br /&gt;
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&#039;&#039;&#039;Star-crossed Lovers&#039;&#039;&#039;: The girl and boy who can&#039;t get each-other because of their environment. From Shakespeare&#039;s Romeo &amp;amp; Juliet. Can easily be put in just about any setting. Also see The Lost Love.&lt;br /&gt;
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===Mentors===&lt;br /&gt;
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&#039;&#039;&#039;Eccentric Mentor&#039;&#039;&#039;: A bit of a hermit, this Wize Old Man takes the role of mentor once again. He&#039;s more personal than the Wize Old Man, who guides the whole party, not just the Hero. Has some peculiar habits and while tutoring, drives the Young Hero to the brink. Is reluctant to show his powers and doesn&#039;t use them often, but shows his quite amazing mastery if he must. Yoda in Star Wars, Mr Miyagi in The Karate Kid.&lt;br /&gt;
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&#039;&#039;&#039;Wise Old Man (often a wizard/mage) that guides the party&#039;&#039;&#039;: LotR (Gandalf), Star Wars (Obi-wan), The Belgariad (Belgarath, who&#039;s also a likable thief). Merlin.&lt;br /&gt;
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===Patrons===&lt;br /&gt;
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&#039;&#039;&#039;Bored Aristocrat&#039;&#039;&#039;: May have turned to more decadent pursuits, such as meddling with the Dark Arts or hosting tournaments of super-powered martial artists, or may experience a desire for altruism that will lead him to sponsor and aid the heroes.&lt;br /&gt;
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&#039;&#039;&#039;Mysterious Stranger (Mr Johnson)&#039;&#039;&#039;: The mystery person at the table next to you. He wants you to do a job/go on a quest. &amp;quot;Help me, random thugs in a bar, you&#039;re my only hope!&amp;quot; &lt;br /&gt;
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===Proteges===&lt;br /&gt;
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&#039;&#039;&#039;Innocent Farmboy&#039;&#039;&#039;: Doesn&#039;t have to be from a farm per se, but is naive, innocent, honest, and gets by on pure luck, innate ability. Usually has at least one guardian angel. Examples would be Luke Skywalker, Arthur and the protagonist in All Quiet On the Western Front. D&#039;Artagnan as well.&lt;br /&gt;
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===Rogues===&lt;br /&gt;
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&#039;&#039;&#039;Gentleman Spy&#039;&#039;&#039;: Suave, certain of himself, this man keeps his suit straight even after escaping from an exploding plane in a helicopter. Ladykiller with a quick and ironic wit. Often a bit cruel. James Bond of course.&lt;br /&gt;
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&#039;&#039;&#039;Girl Who Becomes a Boy&#039;&#039;&#039;: She becomes sailor, bard or warrior.&lt;br /&gt;
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&#039;&#039;&#039;Likable Thief (with a heart of gold)&#039;&#039;&#039;: Again, not really tied to any genre, although the halfling is a classic fantasy example. Again, Salvatore (Regis), but also Star Wars (Han Solo). &lt;br /&gt;
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&#039;&#039;&#039;Scoundrel&#039;&#039;&#039;: Related to the Likable Thief and the Brash Pilot. Ruggedly handsome, charming but also a bit egoistic and arrogant. Can&#039;t be bother by rules or laws. Very pragmatic and often materialistic. His smarts often save him from the mess he gets himself in. Harrison Ford is often the Scoundrel, as he played both Indiana Jones and Han Solo.&lt;br /&gt;
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===Specialists===&lt;br /&gt;
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&#039;&#039;&#039;Mechanic&#039;&#039;&#039;: This guy is the ultimate in his field, but no one knows it but people in the know. If it&#039;s broke he can fix it. If it ain&#039;t broke, he can make it better. He is also the Cliff Clavin of his field... he knows all sorts of little details about the Eludium-235 Detonator, and he doesn&#039;t mind sharing... all day. He is the first one to squeal when interrogated. He&#039;s also an ex-megacorporate employee... and sometimes they come knocking.&lt;br /&gt;
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===Strangers===&lt;br /&gt;
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&#039;&#039;&#039;Silent Stranger&#039;&#039;&#039;: Not to be confused with a certain Werewolf tribe Western. Clint Eastwood. Need I say more?&lt;br /&gt;
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&#039;&#039;&#039;Texan&#039;&#039;&#039;: Doesn&#039;t really have to be from Texas, but this character represents the guy who comes from the backwoods, the highlands, the bayou, the asteroid belt, or whichever locale in the campaign world is considered &#039;backwards.&#039; The Texan speaks with some bizarre accent, has totally different ways of doing things than everyone else, but is generally highly competent. War stories are filled with Texans, whether they are from Texas, Quebec, Australia or Scotland.&lt;br /&gt;
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&#039;&#039;&#039;Traveller in a Strange Land&#039;&#039;&#039;: A mainstay (and usually a necessity) of any story where the setting is more important than everthing else. He&#039;s there as contrast to show us just how weird the place he&#039;s journeying through is. He may or may not be the (prophesized) saviour of the land he finds so strange. Examples: Gulliver (Gulliver&#039;s Travels), Valentine Michael Smith (Stranger in a Strange Land), Thomas Covenant (The Chronicles of Thomas Covenant the Unbeliever)&lt;br /&gt;
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===Suppliers===&lt;br /&gt;
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&#039;&#039;&#039;Broker&#039;&#039;&#039;: &lt;br /&gt;
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&#039;&#039;&#039;Hustler&#039;&#039;&#039;: This is a soft, decadent type, with or without a heart of gold, that likes setting up deals, likes seeing deals work out, and likes taking his percentage. Crapgame in Kelly&#039;s Heroes is a perfect example.&lt;br /&gt;
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===Villains===&lt;br /&gt;
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&#039;&#039;&#039;Gentleman Villain&#039;&#039;&#039;: Suave, certain of himself and powerful. High breeding mixed with unbound ambition to Rule The World. The villains in the James Bond movies.&lt;br /&gt;
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&#039;&#039;&#039;Knight in Black Armor&#039;&#039;&#039;: Avatars of Evil dressed in black, come to destroy the hero, they usually are a mirror image of the same. Example: Darth Vader (Star Wars).&lt;br /&gt;
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&#039;&#039;&#039;Mad Scientist&#039;&#039;&#039;: Tinkering with science, occultism or something else, this guy is detached and out-of-it. His creations are foremost, even to the exclusion of himself. Dr Frankenstein from the novel by Shelley, or Emmet Brown in Back To The Future. Has its share of examples in Lovecraftian fiction, as well.&lt;br /&gt;
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&#039;&#039;&#039;Urban Villain&#039;&#039;&#039;: Suave, charming, the guy you can&#039;t quite bring yourself to hate. Usually working toward an admirable goal, but using questionable methods. Often either a friend of the protagonists, or someone the protagonists will have to team up with. Occasionally, just a bad guy you want to root for. Ex: Ozymandias from the Watchmen, quite a few from Edding&#039;s Belgariad series.&lt;br /&gt;
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===Warriors===&lt;br /&gt;
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&#039;&#039;&#039;Amazon&#039;&#039;&#039;: This female character, usually a warrior but sometimes a wizard, MUST do everything better than her male rival. Usually these are both PCs and often they are dating. eg Annie Oakley.&lt;br /&gt;
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&#039;&#039;&#039;Boisterous Barbarian&#039;&#039;&#039;: Likes ale, wenching, and bashing in heads, not necessarily in that order. Almost invariably burly and bearded, unless female--in which case &#039;wenching&#039; should be replaced either with &#039;manning&#039; or simply with the understanding that the Amazon is so intimidating that men are too scared to approach her.&lt;br /&gt;
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&#039;&#039;&#039;Brooding Swordsman&#039;&#039;&#039;: Dark, Mysterious, often melancholy he usually wears a black cloak (or trenchcoat, if modern) and always carries a sword. Haunted by his own personal demons or a past he cannot forget he sits quietly and (you guessed it) broods, until combat ensues and he turns into a quisenart of destruction. eg. Elric, Drizzt Do&#039;Urden and any Vampire:tM character who carries a katana.&lt;br /&gt;
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&#039;&#039;&#039;Independent Woman&#039;&#039;&#039;: She’s tough as a man and intent on proving it at all times. Often loses her independence by falling for the male hero after proving she&#039;s just as good as him. example - Red Sonja&lt;br /&gt;
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&#039;&#039;&#039;Mercenary&#039;&#039;&#039;: He doesn&#039;t care if he fights in the side of good or evil. He is neither particularly clever or strong but he is tough, gets the job done and wants payment. Then off to another place. Clint Eastwood in westerns or some of his opponents there are good icon characters.&lt;br /&gt;
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&#039;&#039;&#039;Vet&#039;&#039;&#039;: This guy was in the Big One, and compared to the Big One, everything is the Little One, and he&#039;s always telling you how much harder he had it. Older, salty, and prone to flashbacks in the middle of a firefight. ex Louis Fedders.&lt;br /&gt;
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==Genre-Based Stereotypes==&lt;br /&gt;
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Although this list has been categorized by genres, an efficient method to employ a stereotype is to move it from a familiar genre to a fresh environment with appropriate modifications. &lt;br /&gt;
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===All genres===&lt;br /&gt;
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&#039;&#039;&#039;Believer&#039;&#039;&#039;: Believes everything, even the most far-fetched and unlikely theories. Put on the map by David Duchovny&#039;s Fox Mulder.&lt;br /&gt;
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&#039;&#039;&#039;Sacrifical Virgin&#039;&#039;&#039;: Stereotypical beautiful innocent female, except she is always hunted after because well, she&#039;s so damn pretty and pure that she would make a swell addition to one&#039;s villianous flesh cookie batter. Often saved by some heroic dullard on a horse with a pointy stick.&lt;br /&gt;
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===Cyberpunk===&lt;br /&gt;
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&#039;&#039;&#039;Street Samurai&#039;&#039;&#039;: Cyberpunk. Modernized version of the Oriental samurai, although more pragmatic. William Gibson&#039;s Neuromancer introduced this concept in the person of Molly.&lt;br /&gt;
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===Fantasy===&lt;br /&gt;
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&#039;&#039;&#039;(Elvish) Archer&#039;&#039;&#039;: Fantasy. LotR (Legolas), Salvatore (Catti-brie). Linked with The Ranger.&lt;br /&gt;
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&#039;&#039;&#039;Grumpy (Dwarven) Warrior&#039;&#039;&#039;: Fantasy, obviously. Effectively used in LotR (Gimli) and R.A. Salvatore&#039;s Forgotten Realms novels (Bruenor).&lt;br /&gt;
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&#039;&#039;&#039;He Who Is Foretold In The Prophesies&#039;&#039;&#039;: The prophesy is an old favourite in fantasy literature, and is also easily used in RPGs. He Who Is Foretold often has additional powers that are crucial to the story. The Belgariad (Garion, and just about everybody he travels with), Star Wars (&#039;He who will bring balance to the Force&#039;).&lt;br /&gt;
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&#039;&#039;&#039;Jive-Talking Wizard&#039;&#039;&#039;: A more annoying cousin of the Old Man, this character constantly makes obscure references, veiled warnings, and obscure prophecies, but whenever someone asks them to talk straight, they reply that the time is not yet right, the questioner is not yet ready for such knowledge, ad nauseum.&lt;br /&gt;
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&#039;&#039;&#039;Prodigal Son / The Hidden Heir To The Throne&#039;&#039;&#039;: LotR (Aragorn), Simba (lion King). Anybody any more examples? Linked with &amp;quot;He Who Is Foretold In The Prophesies&amp;quot;. King Arthur / &amp;quot;The Once and Future King.&amp;quot;&lt;br /&gt;
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&#039;&#039;&#039;Prophet&#039;&#039;&#039;: Hey, somebody has to make the prophesy Related with The Wise Old Man, although that one is often more active.&lt;br /&gt;
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&#039;&#039;&#039;Stuck-Up Paladin&#039;&#039;&#039;: Fantasy, again. Paladins can be so &#039;holier-than-thou&#039; and condescending, they&#039;re a real pain in the ass.&lt;br /&gt;
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===Highschool===&lt;br /&gt;
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&#039;&#039;&#039;Film-fan&#039;&#039;&#039;: Knows every film and can spew forth relevant quotes in every situation.&lt;br /&gt;
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&#039;&#039;&#039;Nerd&#039;&#039;&#039;: Member of the chess team, high grades in mathematics, plays games and reads comics. Complete lack of social skills. Of course, can also be &#039;redeemed&#039;, and those computer skills sure can come in handy. Mostly harmless, until stroked the wrong way. Buffy: the Vampire Slayer (Willow), Revenge of the Nerds. Also see: The Mad Scientist.&lt;br /&gt;
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&#039;&#039;&#039;Popular Girl&#039;&#039;&#039;: by money or own accomplishments, this girl has it all. Or does she? Her arrogance and bitchiness may cause her friends to abandon her if they see her true self. Or the girl is &#039;redeemed&#039; by a movie-shaking turn of events. Often captain of the cheerleading squad. Buffy: the Vampire Slayer (Cordelia), Sarah Michelle Gellar&#039;s character in Cruel Intentions.&lt;br /&gt;
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&#039;&#039;&#039;Psycho-analyst&#039;&#039;&#039;: Too busy analysing himself, his friends and their relations to actually live life. Dawson from Dawson&#039;s Creek.&lt;br /&gt;
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&#039;&#039;&#039;Quarterback&#039;&#039;&#039;: Handsome, athletic but often also a bit lacking in mental and social skills. Can be a bully to the Nerd, and is often the Popular Girl&#039;s love interest. (And vice-versa). Has a squad of henchmen, who are always a bit more stupid and depend on the coolness of the leader.&lt;br /&gt;
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&#039;&#039;&#039;Skater&#039;&#039;&#039;: Slightly alternative, ruggedly handsome and mysterious. The guy doesn&#039;t care about looks and coolness and is thus not part of the Popular Gang. But he is rather interesting...&lt;br /&gt;
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&#039;&#039;&#039;Vixen&#039;&#039;&#039;: Often bubble headed, sometimes dangerous, always sexy.&lt;br /&gt;
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===Military===&lt;br /&gt;
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&#039;&#039;&#039;Brash Pilot&#039;&#039;&#039;: The guys in the jets and choppers -- brash, cocky and arrogant. Often look down upon the ground hogs. Exemplified by Maverick (Tom Cruise&#039;s Character in Top Gun), Lt. McKay (the heli pilot in Tour Of Duty). Wedge Antilles in Star Wars can also be seen as a Brash Pilot&lt;br /&gt;
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&#039;&#039;&#039;Loudmouth Sergeant Who Loves his Men&#039;&#039;&#039;: Loud, gruff, tough and grizzled, this archetype takes in much of the Grizzled Veteran, only the Sergeant also operates as a mother hen for his men. He is a decent fighter, but his strength lies in his ability to get his men, who are each better at a specific aspect of soldiering than he is, to do their job and not shirk from doing it well. Think Big Joe from Kelly&#039;s Heroes.&lt;br /&gt;
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&#039;&#039;&#039;New Recruit&#039;&#039;&#039;: Young, naive and overly enthusiastic. Get their dreams of fame and glory shattered, if not by the Drill Sergeant, than often on the field of battle. Some survive to become more experienced characters and thus can become a Drill Sergeant or Grizzled Veteran. Most of the characters in Tour Of Duty and Band of Brothers.&lt;br /&gt;
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&#039;&#039;&#039;Officer Fresh From The Academy&#039;&#039;&#039;: Has all the training but none of the experience. Can be a real threat to his unit if he stubbornly leads them, believing his theoretical knowledge and the rules to be superior to his lower-ranking&#039;s advice. Maj. Frank Burns in M*A*S*H.&lt;br /&gt;
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&#039;&#039;&#039;Sergeant&#039;&#039;&#039;: A variation on the Drill Sergeant, this guy saves the lives of his soldiers time and again. Knows that practical knowledge beats the Rules and the Academy every time. Stern but fair. Adored by the men, hated by the Officer Fresh From The Academy. Sgt. Zeke Anderson in Tour Of Duty.&lt;/div&gt;</summary>
		<author><name>Knight of Roses</name></author>
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