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	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lucretia</id>
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	<updated>2026-05-15T11:25:16Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=ToCrushThoseNotInHisSight&amp;diff=212571</id>
		<title>ToCrushThoseNotInHisSight</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=ToCrushThoseNotInHisSight&amp;diff=212571"/>
		<updated>2012-09-01T17:00:33Z</updated>

		<summary type="html">&lt;p&gt;Lucretia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=To Crush Those Not In His Sight=&lt;br /&gt;
Hear ye, hear ye, hear ye!  Herein lies the classified chronicles of some of the many brave servants of the Inquisition, with particular attention paid to [censored by order of Lord Inquisitor (classified] and [censored by order of Inquistor (classified)].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Archival Footage&#039;&#039;&#039;&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?645118-(IC)-To-Crush-Those-Not-in-His-Site Archival Footage I (IC Thread)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Analysis&#039;&#039;&#039;&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?642505-Recruitment-Dark-Heresy Rumors (Recruitment Thread)]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?645115-(OOC)-To-Crush-Those-Not-in-His-Site Analytical Responses I (OOC Thread)]&lt;br /&gt;
&lt;br /&gt;
=Regulations of Access=&lt;br /&gt;
&#039;&#039;Any individual who removes these texts and pict-casts from this secured archival vault face summary execution.&#039;&#039;&lt;br /&gt;
* Headers show up in the top of the page index, and are signified by equals signs - one for the largest, two for sub-headers, and then down to three and four.&lt;br /&gt;
* &#039;&#039;&#039;Bolding&#039;&#039;&#039; is done with three quote marks, &#039;&#039;italics&#039;&#039; with two quote marks&lt;br /&gt;
* Lists use asterisks, such as this one.  Tiered lists use multiple asterisks, similar to how headers are done.&lt;br /&gt;
* External links are made with square brackets, with the first token the link and the rest the visible text.  Internal (in the wiki) links are made similarly.&lt;br /&gt;
* Note that spacing of paragraphs and empty lines are not automatic.  If you need extra spacing, you can put &amp;lt;br&amp;gt; on an empty line.&lt;br /&gt;
&lt;br /&gt;
=Lord Inquisitor Donikage=&lt;br /&gt;
&#039;&#039;The Lord Inquisitor Donikage must be consulted for access to this vault.  Please insert your credentials within ten seconds or be removed.&#039;&#039;&lt;br /&gt;
&#039;&#039;(whine of lasers charging up) Ten.  Nine.  Eight.  Seven.  Six.  Fi- thank you, Interrogator.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Cool guy. Stunningly handsome. Women want him, men want to be him. Humble too.&amp;quot; - Donikage&lt;br /&gt;
&lt;br /&gt;
==Donikage OOC Post==&lt;br /&gt;
Does this make sense? Let me know if you have something to add.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Looks like it will work. I like the idea of keeping our character sheets here as well as using it like a quest journal. So we&#039;ll IC in IC, ask questions and strategize in OOC, and keep track on the wiki. Sound good?&lt;br /&gt;
&lt;br /&gt;
==Lucretia OOC Post==&lt;br /&gt;
[http://wiki.rpg.net/index.php/Severus Severus Septimus Morsus]&lt;/div&gt;</summary>
		<author><name>Lucretia</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Severus&amp;diff=212570</id>
		<title>Severus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Severus&amp;diff=212570"/>
		<updated>2012-09-01T16:59:27Z</updated>

		<summary type="html">&lt;p&gt;Lucretia: Created page with &amp;quot;Skills: Speak Language (Low Gothic, High Gothic), Awareness +10, Dodge +10, Literacy, Silent Move, Security, Shadowing, Tracking, Concealment   Talents: Melee Weapon Training (Pr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skills: Speak Language (Low Gothic, High Gothic), Awareness +10, Dodge +10, Literacy, Silent Move, Security, Shadowing, Tracking, Concealment&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talents: Melee Weapon Training (Primitive), Ambidextrous, Pistol Training (Las, SP, Bolt), Basic Weapon Training (SP, Bolt), Peer (Nobility, Adeptus Mechanicus), Catfall, Heightened Senses (Hearing), Two Weapon Wielder (Ballistic), Mighty Shot, Crack Shot, Rapid Reload, Jaded, Dual Shot, Deadeye Shot, Quick Draw, Lightning Reflexes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Traits: Etiquette: (+10 on Charm, Deceive or Scrutiny Tests when dealing with high authority and in formal situations)&lt;br /&gt;
&lt;br /&gt;
Supremely Connected: Start with Peer (Nobility) and gain one additional Peer talent.&lt;br /&gt;
&lt;br /&gt;
Vendetta: Someone out there hates me, and they&#039;re trying to take me down.&lt;br /&gt;
&lt;br /&gt;
Wealth: Double starting thrones, and a Noble for monthly income&lt;br /&gt;
&lt;br /&gt;
Unsettling Presence: An untouchable suffers -10 to all Interaction skill tests.&lt;br /&gt;
&lt;br /&gt;
Psychic Blank: The character may never gain Psychic Powers, Pure Faith, Sorcery or related Talents.&lt;br /&gt;
&lt;br /&gt;
Psychic Invulnerability: An untouchable is completely immune to Psychic Powers, psychic energy and effets directed against them.  He cannot be detected by means of Psyniscience, Sense Presence, or a similar ability.&lt;br /&gt;
&lt;br /&gt;
Psychic Disruption: All Psychic Powers and abilities manifested in the character&#039;s immediate area (a radius equal to the Untouchable&#039;s Willpower Bonus in meters) have their threshold increased by 10, plus any associated Test by the psyker have their Difficulty increased by -20.  Additionally, entities subject to Warp Instability will suffer double Damage from its effects while in this area.&lt;br /&gt;
&lt;br /&gt;
Lineage: Shadowed Blood&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Statistics&lt;br /&gt;
Wounds: 11&lt;br /&gt;
Fate Points: 4&lt;br /&gt;
&lt;br /&gt;
WS 20&lt;br /&gt;
&lt;br /&gt;
BS 45&lt;br /&gt;
&lt;br /&gt;
S 30&lt;br /&gt;
&lt;br /&gt;
T 30&lt;br /&gt;
&lt;br /&gt;
AG 47&lt;br /&gt;
&lt;br /&gt;
IN 20&lt;br /&gt;
&lt;br /&gt;
PE 40&lt;br /&gt;
&lt;br /&gt;
WP 35&lt;br /&gt;
&lt;br /&gt;
FE 15&lt;br /&gt;
&lt;br /&gt;
Imperial Divination: Trust in your fear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Experience&lt;br /&gt;
&lt;br /&gt;
Starting Experience:&lt;br /&gt;
&lt;br /&gt;
400 Exp: Untouchable&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rank 1: 100 Exp: Catfall&lt;br /&gt;
&lt;br /&gt;
100 Exp: Silent Move&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rank 2: 100 Exp: Security&lt;br /&gt;
&lt;br /&gt;
100 Exp: Shadowing&lt;br /&gt;
&lt;br /&gt;
100 Exp: Tracking&lt;br /&gt;
&lt;br /&gt;
100 Exp: Heightened Senses (Hearing)&lt;br /&gt;
&lt;br /&gt;
100 Exp: Simple Agility Skill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rank 3: 200 Exp: Two Weapon Wielder (Ballistic)&lt;br /&gt;
&lt;br /&gt;
200 Exp: Mighty Shot&lt;br /&gt;
&lt;br /&gt;
100 Exp: Crack Shot&lt;br /&gt;
&lt;br /&gt;
100 Exp: Dodge +10&lt;br /&gt;
&lt;br /&gt;
100 Exp: Concealment&lt;br /&gt;
&lt;br /&gt;
100 Exp: Simple Ballistic Skill&lt;br /&gt;
&lt;br /&gt;
100 Exp: Rapid Reload&lt;br /&gt;
&lt;br /&gt;
100 Exp: Jaded&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rank 4: 200 Exp: Dual Shot&lt;br /&gt;
&lt;br /&gt;
200 Exp: Deadeye Shot&lt;br /&gt;
&lt;br /&gt;
100 Exp: Quick Draw&lt;br /&gt;
&lt;br /&gt;
100 Exp: Pistol Training (Bolt)&lt;br /&gt;
&lt;br /&gt;
100 Exp: Lightning Reflexes&lt;br /&gt;
&lt;br /&gt;
100 Exp: Awareness +10&lt;br /&gt;
&lt;br /&gt;
100 Exp: Basic Weapon Training (Bolt)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inventory&lt;br /&gt;
&lt;br /&gt;
Angelus Bolt Carbine, Common Craftsmanship&lt;br /&gt;
&lt;br /&gt;
3 Fire Selectors&lt;br /&gt;
&lt;br /&gt;
3 Duplus Ammo Clips&lt;br /&gt;
&lt;br /&gt;
Red-Dot Laser Sight&lt;br /&gt;
&lt;br /&gt;
Cameleoline Cloak&lt;br /&gt;
&lt;br /&gt;
Backpack&lt;br /&gt;
&lt;br /&gt;
Infra-Red Goggles (Disguised)&lt;br /&gt;
&lt;br /&gt;
Good-craftsmanship Photo-Contacts&lt;br /&gt;
&lt;br /&gt;
Recoil Gloves&lt;br /&gt;
&lt;br /&gt;
Pair of Common-Craftsmanship Vanaheim-Pattern Assault Shotguns&lt;br /&gt;
&lt;br /&gt;
15 Inferno Shells&lt;br /&gt;
&lt;br /&gt;
140 Shotgun Shells&lt;br /&gt;
&lt;br /&gt;
Compact Las Pistol&lt;br /&gt;
&lt;br /&gt;
1 Charge Pack&lt;br /&gt;
&lt;br /&gt;
Bodyglove&lt;br /&gt;
&lt;br /&gt;
Corpse Hair Charm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
History&lt;br /&gt;
House Texare grew to where they are now through ample use of assassination, most vividly their use of the Tricoteuse.  However, there are several branches within the House Texare, with the five Lines making up the majority of Texare&#039;s power structure.  While the Tricoteuse comes almost exclusively from the Matriarchal &#039;Ariadne&#039; Line, the Avuncular &#039;Stiltskin&#039; Line produces the most psychic of the Texare family.  It is from the Stiltskin Line that Severus Septimus Morsus was born.  But unlike what was expected, Morsus wasn&#039;t psychic.  Quite the opposite.&lt;br /&gt;
&lt;br /&gt;
A gaunt child even at birth, &#039;Severe Severus&#039; had brooding eyes and a pronounced nose which would define his face for the entirety of his childhood.  Something was off about the child, and while he learned all the appropriate skills for his eventual career as a hired killer, Morsus had no friends and no desire for them.  Steady hands and a quick mind allowed the boy to master the sniper rifle, but the Stiltskin Linemaster couldn&#039;t bear the sight of the newest addition.  Unlike the majority of the Line, Morsus was an Untouchable, anathema to psykers.&lt;br /&gt;
&lt;br /&gt;
Tall and thin, Morsus generally wore a great coat that gave the appearance of more weight than the man actually had, allowing him to conceal weaponry underneath and surprise those who might underestimate him.  Growing out his beard, most of Morsus&#039; hair seemingly disappeared, giving him a bizarre tuft at the top of his abnormally shaped head and almost none elsewhere, at least on the top.  His beard and mustache were excellent, truly beautiful examples of hair growth and maintenance.&lt;br /&gt;
&lt;br /&gt;
Many decades later, Morsus had retired after a long career of successful assassinations.  Released from House Texare&#039;s strenuous contracts, Severus moved to a smaller villa of the House&#039;s and atrophied somewhat, his skills slipping and his body undergoing rejuvenation processes.  One day, he was given a summons -- his services had been &#039;requested.&#039;  The Stiltskin Line had dealings with the Adeptus Mechanicus, but this letter held a different seal, one that made the elderly assassin surprised.  His services were being compelled by the Inquisition.&lt;br /&gt;
&lt;br /&gt;
Suiting back up and grabbing his various weapons, Morsus made his way to the coordinates provided and awaited communication, prepared to serve the Inquisition to the best of his abilities.  Confident he&#039;d relearn the various knacks he&#039;d picked up over the years, Morsus stood in the corner and awaited his fellow Acolytes, or the emergence of the Inquisitor who had summoned him.&lt;/div&gt;</summary>
		<author><name>Lucretia</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Alimerra_deVor&amp;diff=197492</id>
		<title>Alimerra deVor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Alimerra_deVor&amp;diff=197492"/>
		<updated>2011-12-13T14:13:14Z</updated>

		<summary type="html">&lt;p&gt;Lucretia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ali corrupts because she enjoys it. Men go into politics, women seduce -- the aim is the same. They want power over people, and they achieve it in radically different ways. Alimerra deVor speaks out against the Imperium in the way that she does because she sees an opportunity to obtain power and seduce more gullible souls to the forces of Chaos. Naturally she&#039;d prefer if they went to Slaanesh, but as long as they aren&#039;t Khornates she doesn&#039;t care.&lt;br /&gt;
&lt;br /&gt;
Important events? Arrival on whatever planet we&#039;re starting at, movement through the lowest echelons of society using beauty and oratory skills to rouse men into an anger about their lot in life. From there, fomenting more anger and perhaps attempting to establish a pleasure cult. I imagine that&#039;s been going smoothly and that way you&#039;ll have the ability to send in a Dark Heresy squad to break it up and kick the campaign off.&lt;br /&gt;
&lt;br /&gt;
Friends? Samael and Tobias probably count, but that would be it. She wouldn&#039;t consider any of the people who listen to her as friends, but more as instruments of ecstasy.&lt;br /&gt;
&lt;br /&gt;
Enemies? Khornates, certainly, although none in particular unless you&#039;d care to make one. The Imperium, but again no one in particular unless you&#039;d care to make one. I figure that sort of thing will be formed during the opening scenes of the campaign, but I could be entirely wrong. Mea culpa, if that&#039;s the case! ^_^&lt;br /&gt;
&lt;br /&gt;
What does Ali want to accomplish? Immortality and eternal beauty. She&#039;s vain to a fault, and securing for the future that sort of thing would be her primary goal. After that, seduction of mortals and corruption of the Imperium in the name of the Prince of Pleasure.&lt;br /&gt;
&lt;br /&gt;
Alimerra hates sequins. Dunno why, just can&#039;t stand them. I can&#039;t blame her. Ugly mutation is something else she can&#039;t abide by, because it flies in the face of what she feels is most important in Slaanesh. In many ways she&#039;s like Dr. Steinman from BioShock -- she feels beauty isn&#039;t an option, it&#039;s a moral imperative. If that makes sense?&lt;br /&gt;
&lt;br /&gt;
Objectives? Form a large enough cult to crew a ship. Or find a ship and convert the crew to Slaanesh. Once such a vessel is acquired, begin the movement through space to various worlds to better spread the taint of Slaanesh, and to begin the insidious corruption of the Imperium.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Alimerra deVor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weapon Skill: 30&lt;br /&gt;
&lt;br /&gt;
Ballistic Skill: 30&lt;br /&gt;
&lt;br /&gt;
Strength: 35&lt;br /&gt;
&lt;br /&gt;
Toughness: 35&lt;br /&gt;
&lt;br /&gt;
Agility: 36&lt;br /&gt;
&lt;br /&gt;
Intelligence: 40&lt;br /&gt;
&lt;br /&gt;
Perception: 26&lt;br /&gt;
&lt;br /&gt;
Willpower: 47&lt;br /&gt;
&lt;br /&gt;
Fellowship: 57&lt;br /&gt;
&lt;br /&gt;
Infamy: 27&lt;br /&gt;
&lt;br /&gt;
Wounds: 13&lt;br /&gt;
&lt;br /&gt;
Corruption: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Common Lore (Ecclesiarchy, Administratum)&lt;br /&gt;
&lt;br /&gt;
Linguistics (Low Gothic)&lt;br /&gt;
&lt;br /&gt;
Trade (Remembrancer)&lt;br /&gt;
&lt;br /&gt;
Awareness&lt;br /&gt;
&lt;br /&gt;
Deceive&lt;br /&gt;
&lt;br /&gt;
Scholastic Lore (Imperial Warrants, Imperial Creed, Philosophy)&lt;br /&gt;
&lt;br /&gt;
Forbidden Lore (The Inquisition, Heresy, Adeptus Astartes)&lt;br /&gt;
&lt;br /&gt;
Inquiry&lt;br /&gt;
&lt;br /&gt;
Dodge&lt;br /&gt;
&lt;br /&gt;
Commerce&lt;br /&gt;
&lt;br /&gt;
Charm +10&lt;br /&gt;
&lt;br /&gt;
Command +10&lt;br /&gt;
&lt;br /&gt;
Logic&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Air of Authority&lt;br /&gt;
&lt;br /&gt;
Hatred (Inquisition)&lt;br /&gt;
&lt;br /&gt;
Peer (Rogue Traders)&lt;br /&gt;
&lt;br /&gt;
Total Recall&lt;br /&gt;
&lt;br /&gt;
Unshakable Will&lt;br /&gt;
&lt;br /&gt;
Weapon Training (Las, Primary)&lt;br /&gt;
&lt;br /&gt;
Radiant Presence&lt;br /&gt;
&lt;br /&gt;
Mimic&lt;br /&gt;
&lt;br /&gt;
Inspire Wrath&lt;br /&gt;
&lt;br /&gt;
Demagogue&lt;br /&gt;
&lt;br /&gt;
Lesser Minion of Chaos&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Quick and the Dead -- +2 to Initiative Rolls.&lt;br /&gt;
&lt;br /&gt;
Serpent&#039;s Tongue -- once per session, gain the Peer talent for one organization of my choice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Pride: Charm&lt;br /&gt;
&lt;br /&gt;
Disgrace: Deceit&lt;br /&gt;
&lt;br /&gt;
Motivation: Dominion&lt;br /&gt;
&lt;br /&gt;
God: Slaanesh&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good-Craftsmanship Laspistol&lt;br /&gt;
&lt;br /&gt;
Chaos symbol pendant&lt;br /&gt;
&lt;br /&gt;
2 laspistol clips&lt;br /&gt;
&lt;br /&gt;
Chrono&lt;br /&gt;
&lt;br /&gt;
Pict-Recorder&lt;br /&gt;
&lt;br /&gt;
Datapad&lt;br /&gt;
&lt;br /&gt;
Common-craftsmanship Pheromone Generator&lt;br /&gt;
&lt;br /&gt;
Common-craftsmanship Heavy Carapace&lt;br /&gt;
&lt;br /&gt;
Best-craftsmanship Blade-tines (Left, Dominant Hand)&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Lesser Minion of Chaos:  Mezredon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weapon Skill: 20&lt;br /&gt;
&lt;br /&gt;
Ballistic Skill: 5&lt;br /&gt;
&lt;br /&gt;
Strength: 35&lt;br /&gt;
&lt;br /&gt;
Toughness: 35&lt;br /&gt;
&lt;br /&gt;
Agility: 30&lt;br /&gt;
&lt;br /&gt;
Intelligence: 5&lt;br /&gt;
&lt;br /&gt;
Perception: 10&lt;br /&gt;
&lt;br /&gt;
Willpower: 5&lt;br /&gt;
&lt;br /&gt;
Fellowship: -&lt;br /&gt;
&lt;br /&gt;
Wounds: 8&lt;br /&gt;
&lt;br /&gt;
AP:  Arms, Body, Legs = 6, Head = 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Athletics&lt;br /&gt;
&lt;br /&gt;
Operate (Surface)&lt;br /&gt;
&lt;br /&gt;
Operate (Voidship)&lt;br /&gt;
&lt;br /&gt;
Parry&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Berserk Charge&lt;br /&gt;
&lt;br /&gt;
Double Team&lt;br /&gt;
&lt;br /&gt;
Frenzy&lt;br /&gt;
&lt;br /&gt;
Sound Constitution (2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Machine (2)&lt;br /&gt;
&lt;br /&gt;
Quadruped&lt;br /&gt;
&lt;br /&gt;
Size (6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Common-craftsmanship Guard Flak Armour (can quadrupeds even use this?)&lt;br /&gt;
&lt;br /&gt;
Common-craftsmanship Cranial Armour&lt;/div&gt;</summary>
		<author><name>Lucretia</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Alimerra_deVor&amp;diff=197491</id>
		<title>Alimerra deVor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Alimerra_deVor&amp;diff=197491"/>
		<updated>2011-12-13T13:46:04Z</updated>

		<summary type="html">&lt;p&gt;Lucretia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ali corrupts because she enjoys it. Men go into politics, women seduce -- the aim is the same. They want power over people, and they achieve it in radically different ways. Alimerra deVor speaks out against the Imperium in the way that she does because she sees an opportunity to obtain power and seduce more gullible souls to the forces of Chaos. Naturally she&#039;d prefer if they went to Slaanesh, but as long as they aren&#039;t Khornates she doesn&#039;t care.&lt;br /&gt;
&lt;br /&gt;
Important events? Arrival on whatever planet we&#039;re starting at, movement through the lowest echelons of society using beauty and oratory skills to rouse men into an anger about their lot in life. From there, fomenting more anger and perhaps attempting to establish a pleasure cult. I imagine that&#039;s been going smoothly and that way you&#039;ll have the ability to send in a Dark Heresy squad to break it up and kick the campaign off.&lt;br /&gt;
&lt;br /&gt;
Friends? Samael and Tobias probably count, but that would be it. She wouldn&#039;t consider any of the people who listen to her as friends, but more as instruments of ecstasy.&lt;br /&gt;
&lt;br /&gt;
Enemies? Khornates, certainly, although none in particular unless you&#039;d care to make one. The Imperium, but again no one in particular unless you&#039;d care to make one. I figure that sort of thing will be formed during the opening scenes of the campaign, but I could be entirely wrong. Mea culpa, if that&#039;s the case! ^_^&lt;br /&gt;
&lt;br /&gt;
What does Ali want to accomplish? Immortality and eternal beauty. She&#039;s vain to a fault, and securing for the future that sort of thing would be her primary goal. After that, seduction of mortals and corruption of the Imperium in the name of the Prince of Pleasure.&lt;br /&gt;
&lt;br /&gt;
Alimerra hates sequins. Dunno why, just can&#039;t stand them. I can&#039;t blame her. Ugly mutation is something else she can&#039;t abide by, because it flies in the face of what she feels is most important in Slaanesh. In many ways she&#039;s like Dr. Steinman from BioShock -- she feels beauty isn&#039;t an option, it&#039;s a moral imperative. If that makes sense?&lt;br /&gt;
&lt;br /&gt;
Objectives? Form a large enough cult to crew a ship. Or find a ship and convert the crew to Slaanesh. Once such a vessel is acquired, begin the movement through space to various worlds to better spread the taint of Slaanesh, and to begin the insidious corruption of the Imperium.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Alimerra deVor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weapon Skill: 30&lt;br /&gt;
&lt;br /&gt;
Ballistic Skill: 30&lt;br /&gt;
&lt;br /&gt;
Strength: 35&lt;br /&gt;
&lt;br /&gt;
Toughness: 35&lt;br /&gt;
&lt;br /&gt;
Agility: 36&lt;br /&gt;
&lt;br /&gt;
Intelligence: 40&lt;br /&gt;
&lt;br /&gt;
Perception: 26&lt;br /&gt;
&lt;br /&gt;
Willpower: 47&lt;br /&gt;
&lt;br /&gt;
Fellowship: 57&lt;br /&gt;
&lt;br /&gt;
Infamy: 27&lt;br /&gt;
&lt;br /&gt;
Wounds: 13&lt;br /&gt;
&lt;br /&gt;
Corruption: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Common Lore (Ecclesiarchy, Administratum)&lt;br /&gt;
&lt;br /&gt;
Linguistics (Low Gothic)&lt;br /&gt;
&lt;br /&gt;
Trade (Remembrancer)&lt;br /&gt;
&lt;br /&gt;
Awareness&lt;br /&gt;
&lt;br /&gt;
Deceive&lt;br /&gt;
&lt;br /&gt;
Scholastic Lore (Imperial Warrants, Imperial Creed, Philosophy)&lt;br /&gt;
&lt;br /&gt;
Forbidden Lore (The Inquisition, Heresy, Adeptus Astartes)&lt;br /&gt;
&lt;br /&gt;
Inquiry&lt;br /&gt;
&lt;br /&gt;
Dodge&lt;br /&gt;
&lt;br /&gt;
Commerce&lt;br /&gt;
&lt;br /&gt;
Charm +10&lt;br /&gt;
&lt;br /&gt;
Command +10&lt;br /&gt;
&lt;br /&gt;
Logic&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Air of Authority&lt;br /&gt;
&lt;br /&gt;
Hatred (Inquisition)&lt;br /&gt;
&lt;br /&gt;
Peer (Rogue Traders)&lt;br /&gt;
&lt;br /&gt;
Total Recall&lt;br /&gt;
&lt;br /&gt;
Unshakable Will&lt;br /&gt;
&lt;br /&gt;
Weapon Training (Las, Primary)&lt;br /&gt;
&lt;br /&gt;
Radiant Presence&lt;br /&gt;
&lt;br /&gt;
Mimic&lt;br /&gt;
&lt;br /&gt;
Inspire Wrath&lt;br /&gt;
&lt;br /&gt;
Demagogue&lt;br /&gt;
&lt;br /&gt;
Lesser Minion of Chaos&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Quick and the Dead -- +2 to Initiative Rolls.&lt;br /&gt;
&lt;br /&gt;
Serpent&#039;s Tongue -- once per session, gain the Peer talent for one organization of my choice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Pride: Charm&lt;br /&gt;
&lt;br /&gt;
Disgrace: Deceit&lt;br /&gt;
&lt;br /&gt;
Motivation: Dominion&lt;br /&gt;
&lt;br /&gt;
God: Slaanesh&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good-Craftsmanship Laspistol&lt;br /&gt;
&lt;br /&gt;
Chaos symbol pendant&lt;br /&gt;
&lt;br /&gt;
2 laspistol clips&lt;br /&gt;
&lt;br /&gt;
Chrono&lt;br /&gt;
&lt;br /&gt;
Pict-Recorder&lt;br /&gt;
&lt;br /&gt;
Datapad&lt;br /&gt;
&lt;br /&gt;
Common-craftsmanship Pheromone Generator&lt;br /&gt;
&lt;br /&gt;
Common-craftsmanship Heavy Carapace&lt;br /&gt;
&lt;br /&gt;
Best-craftsmanship Blade-tines (Left, Dominant Hand)&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Lesser Minion of Chaos:  Mezredon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weapon Skill: 9&lt;br /&gt;
&lt;br /&gt;
Ballistic Skill: 1&lt;br /&gt;
&lt;br /&gt;
Strength: 30&lt;br /&gt;
&lt;br /&gt;
Toughness: 30&lt;br /&gt;
&lt;br /&gt;
Agility: 10&lt;br /&gt;
&lt;br /&gt;
Intelligence: 5&lt;br /&gt;
&lt;br /&gt;
Perception: 5&lt;br /&gt;
&lt;br /&gt;
Willpower: 5&lt;br /&gt;
&lt;br /&gt;
Fellowship: 5&lt;br /&gt;
&lt;br /&gt;
Wounds: 8&lt;br /&gt;
&lt;br /&gt;
AP:  Arms, Body, Legs = 6, Head = 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Athletics&lt;br /&gt;
&lt;br /&gt;
Operate (Surface)&lt;br /&gt;
&lt;br /&gt;
Operate (Voidship)&lt;br /&gt;
&lt;br /&gt;
Parry&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Berserk Charge&lt;br /&gt;
&lt;br /&gt;
Double Team&lt;br /&gt;
&lt;br /&gt;
Frenzy&lt;br /&gt;
&lt;br /&gt;
Sound Constitution (2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Machine (2)&lt;br /&gt;
&lt;br /&gt;
Quadruped&lt;br /&gt;
&lt;br /&gt;
Size (6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Common-craftsmanship Guard Flak Armour (can quadrupeds even use this?)&lt;br /&gt;
&lt;br /&gt;
Common-craftsmanship Cranial Armour&lt;/div&gt;</summary>
		<author><name>Lucretia</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Alimerra_deVor&amp;diff=197464</id>
		<title>Alimerra deVor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Alimerra_deVor&amp;diff=197464"/>
		<updated>2011-12-13T04:49:07Z</updated>

		<summary type="html">&lt;p&gt;Lucretia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ali corrupts because she enjoys it. Men go into politics, women seduce -- the aim is the same. They want power over people, and they achieve it in radically different ways. Alimerra deVor speaks out against the Imperium in the way that she does because she sees an opportunity to obtain power and seduce more gullible souls to the forces of Chaos. Naturally she&#039;d prefer if they went to Slaanesh, but as long as they aren&#039;t Khornates she doesn&#039;t care.&lt;br /&gt;
&lt;br /&gt;
Important events? Arrival on whatever planet we&#039;re starting at, movement through the lowest echelons of society using beauty and oratory skills to rouse men into an anger about their lot in life. From there, fomenting more anger and perhaps attempting to establish a pleasure cult. I imagine that&#039;s been going smoothly and that way you&#039;ll have the ability to send in a Dark Heresy squad to break it up and kick the campaign off.&lt;br /&gt;
&lt;br /&gt;
Friends? Samael and Tobias probably count, but that would be it. She wouldn&#039;t consider any of the people who listen to her as friends, but more as instruments of ecstasy.&lt;br /&gt;
&lt;br /&gt;
Enemies? Khornates, certainly, although none in particular unless you&#039;d care to make one. The Imperium, but again no one in particular unless you&#039;d care to make one. I figure that sort of thing will be formed during the opening scenes of the campaign, but I could be entirely wrong. Mea culpa, if that&#039;s the case! ^_^&lt;br /&gt;
&lt;br /&gt;
What does Ali want to accomplish? Immortality and eternal beauty. She&#039;s vain to a fault, and securing for the future that sort of thing would be her primary goal. After that, seduction of mortals and corruption of the Imperium in the name of the Prince of Pleasure.&lt;br /&gt;
&lt;br /&gt;
Alimerra hates sequins. Dunno why, just can&#039;t stand them. I can&#039;t blame her. Ugly mutation is something else she can&#039;t abide by, because it flies in the face of what she feels is most important in Slaanesh. In many ways she&#039;s like Dr. Steinman from BioShock -- she feels beauty isn&#039;t an option, it&#039;s a moral imperative. If that makes sense?&lt;br /&gt;
&lt;br /&gt;
Objectives? Form a large enough cult to crew a ship. Or find a ship and convert the crew to Slaanesh. Once such a vessel is acquired, begin the movement through space to various worlds to better spread the taint of Slaanesh, and to begin the insidious corruption of the Imperium.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Alimerra deVor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weapon Skill: 30&lt;br /&gt;
&lt;br /&gt;
Ballistic Skill: 30&lt;br /&gt;
&lt;br /&gt;
Strength: 35&lt;br /&gt;
&lt;br /&gt;
Toughness: 35&lt;br /&gt;
&lt;br /&gt;
Agility: 36&lt;br /&gt;
&lt;br /&gt;
Intelligence: 40&lt;br /&gt;
&lt;br /&gt;
Perception: 26&lt;br /&gt;
&lt;br /&gt;
Willpower: 47&lt;br /&gt;
&lt;br /&gt;
Fellowship: 57&lt;br /&gt;
&lt;br /&gt;
Infamy: 27&lt;br /&gt;
&lt;br /&gt;
Wounds: 13&lt;br /&gt;
&lt;br /&gt;
Corruption: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Common Lore (Ecclesiarchy, Administratum)&lt;br /&gt;
&lt;br /&gt;
Linguistics (Low Gothic)&lt;br /&gt;
&lt;br /&gt;
Trade (Remembrancer)&lt;br /&gt;
&lt;br /&gt;
Awareness&lt;br /&gt;
&lt;br /&gt;
Deceive&lt;br /&gt;
&lt;br /&gt;
Scholastic Lore (Imperial Warrants, Imperial Creed, Philosophy)&lt;br /&gt;
&lt;br /&gt;
Forbidden Lore (The Inquisition, Heresy, Adeptus Astartes)&lt;br /&gt;
&lt;br /&gt;
Inquiry&lt;br /&gt;
&lt;br /&gt;
Dodge&lt;br /&gt;
&lt;br /&gt;
Commerce&lt;br /&gt;
&lt;br /&gt;
Charm +10&lt;br /&gt;
&lt;br /&gt;
Command +10&lt;br /&gt;
&lt;br /&gt;
Logic&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Air of Authority&lt;br /&gt;
&lt;br /&gt;
Hatred (Inquisition)&lt;br /&gt;
&lt;br /&gt;
Peer (Rogue Traders)&lt;br /&gt;
&lt;br /&gt;
Total Recall&lt;br /&gt;
&lt;br /&gt;
Unshakable Will&lt;br /&gt;
&lt;br /&gt;
Weapon Training (Las, Primary)&lt;br /&gt;
&lt;br /&gt;
Radiant Presence&lt;br /&gt;
&lt;br /&gt;
Mimic&lt;br /&gt;
&lt;br /&gt;
Inspire Wrath&lt;br /&gt;
&lt;br /&gt;
Demagogue&lt;br /&gt;
&lt;br /&gt;
Lesser Minion of Chaos&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Quick and the Dead -- +2 to Initiative Rolls.&lt;br /&gt;
&lt;br /&gt;
Serpent&#039;s Tongue -- once per session, gain the Peer talent for one organization of my choice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Pride: Charm&lt;br /&gt;
&lt;br /&gt;
Disgrace: Deceit&lt;br /&gt;
&lt;br /&gt;
Motivation: Dominion&lt;br /&gt;
&lt;br /&gt;
God: Slaanesh&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good-Craftsmanship Laspistol&lt;br /&gt;
&lt;br /&gt;
Chaos symbol pendant&lt;br /&gt;
&lt;br /&gt;
2 laspistol clips&lt;br /&gt;
&lt;br /&gt;
Chrono&lt;br /&gt;
&lt;br /&gt;
Pict-Recorder&lt;br /&gt;
&lt;br /&gt;
Datapad&lt;br /&gt;
&lt;br /&gt;
Common-craftsmanship Pheromone Generator&lt;br /&gt;
&lt;br /&gt;
Common-craftsmanship Heavy Carapace&lt;br /&gt;
&lt;br /&gt;
Best-craftsmanship Blade-tines (Left, Dominate Hand)&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Lesser Minion of Chaos:  Mezredon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weapon Skill: 9&lt;br /&gt;
&lt;br /&gt;
Ballistic Skill: 1&lt;br /&gt;
&lt;br /&gt;
Strength: 30&lt;br /&gt;
&lt;br /&gt;
Toughness: 30&lt;br /&gt;
&lt;br /&gt;
Agility: 10&lt;br /&gt;
&lt;br /&gt;
Intelligence: 5&lt;br /&gt;
&lt;br /&gt;
Perception: 5&lt;br /&gt;
&lt;br /&gt;
Willpower: 5&lt;br /&gt;
&lt;br /&gt;
Fellowship: 5&lt;br /&gt;
&lt;br /&gt;
Wounds: 8&lt;br /&gt;
&lt;br /&gt;
AP:  Arms, Body, Legs = 6, Head = 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Athletics&lt;br /&gt;
&lt;br /&gt;
Operate (Surface)&lt;br /&gt;
&lt;br /&gt;
Operate (Voidship)&lt;br /&gt;
&lt;br /&gt;
Parry&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Berserk Charge&lt;br /&gt;
&lt;br /&gt;
Double Team&lt;br /&gt;
&lt;br /&gt;
Frenzy&lt;br /&gt;
&lt;br /&gt;
Sound Constitution (2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Machine (2)&lt;br /&gt;
&lt;br /&gt;
Quadruped&lt;br /&gt;
&lt;br /&gt;
Size (6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Common-craftsmanship Guard Flak Armour (can quadrupeds even use this?)&lt;br /&gt;
&lt;br /&gt;
Common-craftsmanship Cranial Armour&lt;/div&gt;</summary>
		<author><name>Lucretia</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Black_Reach&amp;diff=197323</id>
		<title>The Black Reach</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Black_Reach&amp;diff=197323"/>
		<updated>2011-12-11T20:35:29Z</updated>

		<summary type="html">&lt;p&gt;Lucretia: /* Players and Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Black Crusade in the Jericho Reach&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?604432-Interest-Black-Crusade Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Players and Characters ==&lt;br /&gt;
I, Dashing Cube - (???)&lt;br /&gt;
&lt;br /&gt;
Lucretia - Alimerra deVor [http://wiki.rpg.net/index.php/Alimerra_deVor]&lt;br /&gt;
&lt;br /&gt;
Njorhg -[[ Hastus Kohath-Aurelius Levii (Heretek)]]&lt;br /&gt;
&lt;br /&gt;
rabidredneck - Havelock Putrescence (Psyker)&lt;br /&gt;
&lt;br /&gt;
Retias - Tobias Tanning (Renegade)&lt;br /&gt;
&lt;br /&gt;
Silent Wayfarer - Samael (Chosen of the Alpha Legion)&lt;br /&gt;
&lt;br /&gt;
Spook - Judge Rott (Arbites Renegade ???)&lt;br /&gt;
&lt;br /&gt;
== NPC&#039;s ==&lt;/div&gt;</summary>
		<author><name>Lucretia</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Alimerra_deVor&amp;diff=197322</id>
		<title>Alimerra deVor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Alimerra_deVor&amp;diff=197322"/>
		<updated>2011-12-11T20:34:26Z</updated>

		<summary type="html">&lt;p&gt;Lucretia: Passions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ali corrupts because she enjoys it. Men go into politics, women seduce -- the aim is the same. They want power over people, and they achieve it in radically different ways. Alimerra deVor speaks out against the Imperium in the way that she does because she sees an opportunity to obtain power and seduce more gullible souls to the forces of Chaos. Naturally she&#039;d prefer if they went to Slaanesh, but as long as they aren&#039;t Khornates she doesn&#039;t care.&lt;br /&gt;
&lt;br /&gt;
Important events? Arrival on whatever planet we&#039;re starting at, movement through the lowest echelons of society using beauty and oratory skills to rouse men into an anger about their lot in life. From there, fomenting more anger and perhaps attempting to establish a pleasure cult. I imagine that&#039;s been going smoothly and that way you&#039;ll have the ability to send in a Dark Heresy squad to break it up and kick the campaign off.&lt;br /&gt;
&lt;br /&gt;
Friends? Samael and Tobias probably count, but that would be it. She wouldn&#039;t consider any of the people who listen to her as friends, but more as instruments of ecstasy.&lt;br /&gt;
&lt;br /&gt;
Enemies? Khornates, certainly, although none in particular unless you&#039;d care to make one. The Imperium, but again no one in particular unless you&#039;d care to make one. I figure that sort of thing will be formed during the opening scenes of the campaign, but I could be entirely wrong. Mea culpa, if that&#039;s the case! ^_^&lt;br /&gt;
&lt;br /&gt;
What does Ali want to accomplish? Immortality and eternal beauty. She&#039;s vain to a fault, and securing for the future that sort of thing would be her primary goal. After that, seduction of mortals and corruption of the Imperium in the name of the Prince of Pleasure.&lt;br /&gt;
&lt;br /&gt;
Alimerra hates sequins. Dunno why, just can&#039;t stand them. I can&#039;t blame her. Ugly mutation is something else she can&#039;t abide by, because it flies in the face of what she feels is most important in Slaanesh. In many ways she&#039;s like Dr. Steinman from BioShock -- she feels beauty isn&#039;t an option, it&#039;s a moral imperative. If that makes sense?&lt;br /&gt;
&lt;br /&gt;
Objectives? Form a large enough cult to crew a ship. Or find a ship and convert the crew to Slaanesh. Once such a vessel is acquired, begin the movement through space to various worlds to better spread the taint of Slaanesh, and to begin the insidious corruption of the Imperium.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Alimerra deVor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characteristics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weapon Skill: 30&lt;br /&gt;
&lt;br /&gt;
Ballistic Skill: 30&lt;br /&gt;
&lt;br /&gt;
Strength: 35&lt;br /&gt;
&lt;br /&gt;
Toughness: 35&lt;br /&gt;
&lt;br /&gt;
Agility: 36&lt;br /&gt;
&lt;br /&gt;
Intelligence: 40&lt;br /&gt;
&lt;br /&gt;
Perception: 26&lt;br /&gt;
&lt;br /&gt;
Willpower: 47&lt;br /&gt;
&lt;br /&gt;
Fellowship: 57&lt;br /&gt;
&lt;br /&gt;
Infamy: 27&lt;br /&gt;
&lt;br /&gt;
Wounds: 13&lt;br /&gt;
&lt;br /&gt;
Corruption: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Common Lore (Ecclesiarchy, Administratum)&lt;br /&gt;
&lt;br /&gt;
Linguistics (Low Gothic)&lt;br /&gt;
&lt;br /&gt;
Trade (Remembrancer)&lt;br /&gt;
&lt;br /&gt;
Awareness&lt;br /&gt;
&lt;br /&gt;
Deceive&lt;br /&gt;
&lt;br /&gt;
Scholastic Lore (Imperial Warrants, Imperial Creed, Philosophy)&lt;br /&gt;
&lt;br /&gt;
Forbidden Lore (The Inquisition, Heresy, Adeptus Astartes)&lt;br /&gt;
&lt;br /&gt;
Inquiry&lt;br /&gt;
&lt;br /&gt;
Dodge&lt;br /&gt;
&lt;br /&gt;
Commerce&lt;br /&gt;
&lt;br /&gt;
Charm +10&lt;br /&gt;
&lt;br /&gt;
Command +10&lt;br /&gt;
&lt;br /&gt;
Logic&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talents&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Air of Authority&lt;br /&gt;
&lt;br /&gt;
Hatred (Inquisition)&lt;br /&gt;
&lt;br /&gt;
Peer (Rogue Traders)&lt;br /&gt;
&lt;br /&gt;
Total Recall&lt;br /&gt;
&lt;br /&gt;
Unshakable Will&lt;br /&gt;
&lt;br /&gt;
Weapon Training (Las, Primary)&lt;br /&gt;
&lt;br /&gt;
Radiant Presence&lt;br /&gt;
&lt;br /&gt;
Mimic&lt;br /&gt;
&lt;br /&gt;
Inspire Wrath&lt;br /&gt;
&lt;br /&gt;
Demagogue&lt;br /&gt;
&lt;br /&gt;
Lightning Reflexes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Quick and the Dead -- +2 to Initiative Rolls.&lt;br /&gt;
&lt;br /&gt;
Serpent&#039;s Tongue -- once per session, gain the Peer talent for one organization of my choice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Pride: Charm&lt;br /&gt;
&lt;br /&gt;
Disgrace: Deceit&lt;br /&gt;
&lt;br /&gt;
Motivation: Dominion&lt;br /&gt;
&lt;br /&gt;
God: Slaanesh&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good-Craftsmanship Laspistol&lt;br /&gt;
&lt;br /&gt;
Chaos symbol pendant&lt;br /&gt;
&lt;br /&gt;
Unholy tomes&lt;br /&gt;
&lt;br /&gt;
2 laspistol clips&lt;br /&gt;
&lt;br /&gt;
Chrono&lt;br /&gt;
&lt;br /&gt;
Pict-Recorder&lt;br /&gt;
&lt;br /&gt;
Datapad&lt;br /&gt;
&lt;br /&gt;
Common-craftsmanship Pheromone Generator&lt;br /&gt;
&lt;br /&gt;
Common-craftsmanship Heavy Carapace&lt;br /&gt;
&lt;br /&gt;
Best-craftsmanship Venom Nails&lt;/div&gt;</summary>
		<author><name>Lucretia</name></author>
	</entry>
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