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	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Miss+Fermoy</id>
	<title>RPGnet - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Miss+Fermoy"/>
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	<updated>2026-05-15T01:01:46Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=SPARCs:Kibbitzing005&amp;diff=18471</id>
		<title>SPARCs:Kibbitzing005</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SPARCs:Kibbitzing005&amp;diff=18471"/>
		<updated>2006-02-04T00:25:01Z</updated>

		<summary type="html">&lt;p&gt;Miss Fermoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[SPARCs|Back to the main &#039;&#039;&#039;SPARCs!&#039;&#039;&#039; page]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
OK, here&#039;s the kibbitzing page for the discussion in the SPA board room. I really like the disputes we&#039;ve seen so far between the SPARTAns! Now, my general thinking in this scene is that this is going to be one where we move the season-long arc, such as it is, along. Or, if you like, this is a scene in the B story, rather than the Livewire vs. Gunslinger A story. What is Livewire&#039;s role in SPARCs? What is the proper relationship between SPARTA and SPARCs? Who&#039;s in charge here? All that kind of stuff. -- [[User:James Holloway|James Holloway]] 15:46, 24 January 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OK, so: here&#039;s what we know about the outcome of this scene: &lt;br /&gt;
&lt;br /&gt;
- Joe gets booted out of the team, or at least his currently kind of absent status is confirmed. &lt;br /&gt;
- Milka gets returned to the mental institution&lt;br /&gt;
- AND: whether ot not the SPARCs remain active has nothing to do with their actions. &lt;br /&gt;
&lt;br /&gt;
Here&#039;s my current thought on the situation. &lt;br /&gt;
&lt;br /&gt;
I think that Exemplar has determined that the SPARCs program is going to be a success whatever the individual members have to say about it. And they&#039;re going to be successes the &#039;&#039;right&#039;&#039; way, which is to say following the guidance and leadership of the SPARTAns. And Livewire is by God going to be their successful leader. &lt;br /&gt;
&lt;br /&gt;
That means that the team members who are bad influences on Joel have got to go. Joe quit by himself after the incident at the mall, right? Well, who are we to stop him. And Frost needs to be hospitalized for her own good. I wonder if Exemplar relalizes that Frost has feelings for Joel? &lt;br /&gt;
&lt;br /&gt;
Now here are the things I&#039;m not certain about: &lt;br /&gt;
&lt;br /&gt;
- am I making Exemplar too much of an obvious shitheel? I&#039;m trying to paint him as an overprotective parent rather than out-and-out domineering type. &lt;br /&gt;
- how do we make Frost&#039;s kicking-out not seem abrupt? &lt;br /&gt;
&lt;br /&gt;
Comments! --[[User:James Holloway|James Holloway]] 16:14, 3 February 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
---- [Miss fermoy ]I suppose they could do a psych evaluation of Milka, stating its just routine, then when he realises that a, she&#039;s still a bit nuts, and b, has feelings for Joel decides its best that she is hospitalised &amp;quot;until she feels better&amp;quot;&lt;/div&gt;</summary>
		<author><name>Miss Fermoy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SPARCs:Kibbitzing005&amp;diff=18470</id>
		<title>SPARCs:Kibbitzing005</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SPARCs:Kibbitzing005&amp;diff=18470"/>
		<updated>2006-02-04T00:23:51Z</updated>

		<summary type="html">&lt;p&gt;Miss Fermoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[SPARCs|Back to the main &#039;&#039;&#039;SPARCs!&#039;&#039;&#039; page]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
OK, here&#039;s the kibbitzing page for the discussion in the SPA board room. I really like the disputes we&#039;ve seen so far between the SPARTAns! Now, my general thinking in this scene is that this is going to be one where we move the season-long arc, such as it is, along. Or, if you like, this is a scene in the B story, rather than the Livewire vs. Gunslinger A story. What is Livewire&#039;s role in SPARCs? What is the proper relationship between SPARTA and SPARCs? Who&#039;s in charge here? All that kind of stuff. -- [[User:James Holloway|James Holloway]] 15:46, 24 January 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OK, so: here&#039;s what we know about the outcome of this scene: &lt;br /&gt;
&lt;br /&gt;
- Joe gets booted out of the team, or at least his currently kind of absent status is confirmed. &lt;br /&gt;
- Milka gets returned to the mental institution&lt;br /&gt;
- AND: whether ot not the SPARCs remain active has nothing to do with their actions. &lt;br /&gt;
&lt;br /&gt;
Here&#039;s my current thought on the situation. &lt;br /&gt;
&lt;br /&gt;
I think that Exemplar has determined that the SPARCs program is going to be a success whatever the individual members have to say about it. And they&#039;re going to be successes the &#039;&#039;right&#039;&#039; way, which is to say following the guidance and leadership of the SPARTAns. And Livewire is by God going to be their successful leader. &lt;br /&gt;
&lt;br /&gt;
That means that the team members who are bad influences on Joel have got to go. Joe quit by himself after the incident at the mall, right? Well, who are we to stop him. And Frost needs to be hospitalized for her own good. I wonder if Exemplar relalizes that Frost has feelings for Joel? &lt;br /&gt;
&lt;br /&gt;
Now here are the things I&#039;m not certain about: &lt;br /&gt;
&lt;br /&gt;
- am I making Exemplar too much of an obvious shitheel? I&#039;m trying to paint him as an overprotective parent rather than out-and-out domineering type. &lt;br /&gt;
- how do we make Frost&#039;s kicking-out not seem abrupt? &lt;br /&gt;
&lt;br /&gt;
Comments! --[[User:James Holloway|James Holloway]] 16:14, 3 February 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
--- I suppose they could do a psych evaluation of Milka, stating its just routine, then when he realises that a, she&#039;s still a bit nuts, and b, has feelings for Joel decides its best that she is hospitalised &amp;quot;until she feels better&amp;quot;&lt;/div&gt;</summary>
		<author><name>Miss Fermoy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SPARCS:Kibbitzing003&amp;diff=14615</id>
		<title>SPARCS:Kibbitzing003</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SPARCS:Kibbitzing003&amp;diff=14615"/>
		<updated>2005-12-09T13:23:59Z</updated>

		<summary type="html">&lt;p&gt;Miss Fermoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;OK, so the current scene&#039;s agenda is that Joe, Amy, and Joel have a big old fight about Joe not fitting in, right? Right now we&#039;ve got Livewire in a tearing fury against Exemplar, but I don&#039;t think Joe knows that, so he might go after him with a &amp;quot;don&#039;t you walk away from me&amp;quot; kind of a thing going on. -- [[User:James Holloway|James Holloway]] 04:26, 9 December 2005 (PST)&lt;br /&gt;
[[User:Miss Fermoy|Miss Fermoy]] That will make things interesting because he could just haul him back, but that runs the risk of it ending up in a brawl and either one of them nearly using their powers, nice amount of tension.&lt;/div&gt;</summary>
		<author><name>Miss Fermoy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Beastgirl&amp;diff=14382</id>
		<title>Beastgirl</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Beastgirl&amp;diff=14382"/>
		<updated>2005-11-30T09:30:13Z</updated>

		<summary type="html">&lt;p&gt;Miss Fermoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BEASTGIRL/ Chimera	 	 &lt;br /&gt;
concept: Cheerful changeling	 &lt;br /&gt;
public ID: Elysia Algenon	 	 &lt;br /&gt;
gender: Female	 	 &lt;br /&gt;
age: 17	 	 &lt;br /&gt;
height: 	 	 &lt;br /&gt;
weight: 	 	 &lt;br /&gt;
size: Medium	 	 &lt;br /&gt;
hair: Blue	 	 &lt;br /&gt;
eyes: Black	 	 &lt;br /&gt;
ABILITIES	 	 &lt;br /&gt;
STR	12	+1&lt;br /&gt;
DEX	18	+4&lt;br /&gt;
CON	12	+1&lt;br /&gt;
INT	12	+1&lt;br /&gt;
WIS	14	+2&lt;br /&gt;
CHA	18	+4&lt;br /&gt;
SAVES	 	 &lt;br /&gt;
DMG	+1	 &lt;br /&gt;
FORT	+1	 &lt;br /&gt;
REF	+6	 &lt;br /&gt;
WILL	+2	 &lt;br /&gt;
MOVEMENT	 	 &lt;br /&gt;
INIT	+4	 &lt;br /&gt;
SPD	100	 &lt;br /&gt;
COMBAT	 	 &lt;br /&gt;
BASE DEFENSE	5	 &lt;br /&gt;
DEF	20	 &lt;br /&gt;
FLAT	15	 &lt;br /&gt;
MENTAL	17	 &lt;br /&gt;
 	 	 &lt;br /&gt;
BASE ATTACK	5	 &lt;br /&gt;
MELEE	+9	 &lt;br /&gt;
RANGED	+9	 &lt;br /&gt;
MENTAL	+7	 &lt;br /&gt;
 	 	 &lt;br /&gt;
 	 	 &lt;br /&gt;
SKILLS 	 &lt;br /&gt;
*acrobatics [11/7]	 	 &lt;br /&gt;
balance [10/6]	 	 &lt;br /&gt;
bluff [9/5]	 	 &lt;br /&gt;
climb [4/3]	 	 &lt;br /&gt;
*computers [4/3]	 	 &lt;br /&gt;
concentration [2]	 	 &lt;br /&gt;
craft [1]	 	 	 	 &lt;br /&gt;
diplomacy [6/2]	 	 	 	 &lt;br /&gt;
disguise [8/4]	 	 	 	 &lt;br /&gt;
escape artist [5/1]	 	 &lt;br /&gt;
forgery [1]	 	 &lt;br /&gt;
gather info [4]	 	 &lt;br /&gt;
*handle animal [7/3]	 &lt;br /&gt;
hide [4]	 	 &lt;br /&gt;
*innuendo [10/6]	 	 &lt;br /&gt;
intimidate [6/2]	 	 &lt;br /&gt;
jump [6/5]	 	 &lt;br /&gt;
knowledge: [3/2]	 	 &lt;br /&gt;
circus tricks [1]	 	 	 	 &lt;br /&gt;
listen [4/2]	 	 &lt;br /&gt;
*medicine [4/2]	 	 &lt;br /&gt;
move silently [4]	 	 &lt;br /&gt;
*open lock [6/2]	 	 &lt;br /&gt;
perform [6/2]	 	 &lt;br /&gt;
*pilot [6/2]	 	 &lt;br /&gt;
profession: [2]	 	 	 		 	 &lt;br /&gt;
science: [1]	 	 	 	 &lt;br /&gt;
search [1]	 	 &lt;br /&gt;
sense motive [2]	 	 &lt;br /&gt;
*sleight of hand [8/4]	 &lt;br /&gt;
spot [4/2]	 	 &lt;br /&gt;
survival [2]	 	 &lt;br /&gt;
swim [3/2]	 	 &lt;br /&gt;
taunt [6/2]	 	 &lt;br /&gt;
 	 	 &lt;br /&gt;
 	 	 &lt;br /&gt;
FEATS	 	 &lt;br /&gt;
 Rapid healing	 	 &lt;br /&gt;
 Attack Finesse  (use dex mod. for melee attacks)&lt;br /&gt;
 Darkvision	 	 &lt;br /&gt;
 lightening reflexes	 &lt;br /&gt;
 Evasion	 	 &lt;br /&gt;
 Immunity suffocation	 &lt;br /&gt;
 Attractive	 	 &lt;br /&gt;
 Dodge	 	 	 	 &lt;br /&gt;
 	 	 &lt;br /&gt;
POWERS	 	 &lt;br /&gt;
 Shapeshift [8]	 	 &lt;br /&gt;
 extra: protection [5]	 &lt;br /&gt;
 Natural weapon [4]	 	 &lt;br /&gt;
 Flight [4]	 	 &lt;br /&gt;
 	 	 	 	 &lt;br /&gt;
 	 	 &lt;br /&gt;
WEAKNESS	 	 &lt;br /&gt;
 Disturbing,  -5 bluff / diplomacy&lt;br /&gt;
 	 	 &lt;br /&gt;
COST	 	 &lt;br /&gt;
ABILITIES [26]	 	 &lt;br /&gt;
BASE ATT [15]	 	 &lt;br /&gt;
BASE DEF [10]	 	 &lt;br /&gt;
SKILLS [26]	 	 &lt;br /&gt;
FEATS [16]	 	 &lt;br /&gt;
POWERS [37]	 	 &lt;br /&gt;
WEAKNESS [-10]	 	 &lt;br /&gt;
TOTAL [120]	 	 &lt;br /&gt;
UNSPENT [0]	 	 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Appearance&lt;br /&gt;
Elysia has long ocean blue hair, which is just a bit darker than the colour of her skin. She golden eyes, and a sweet smile. She is slim, slightly muscular, and athletic since she trains as a trapeze artist when she’s not looking after the animals.&lt;br /&gt;
&lt;br /&gt;
Background.&lt;br /&gt;
Elysia knew she was different from the first moment she opened her eyes, found in a dumpster just hours old by tramps, who rather than taking her to the nearest hospital, sold the little blue baby to the circus which had recently come into town.&lt;br /&gt;
The bearded woman took pity on the tiny mutant, and raised her as her own. She named her Elysia after her grandmother, who was a trapeze artist, and it soon became little Elysia’s dream to be just like her.&lt;br /&gt;
But they had enough trapeze artists, what they needed was animal tamers, so she got put to work there. &lt;br /&gt;
One day she found a kid who had snuck in trying to feed a lion a lollipop through the bars, she knew that the unfamiliar scent and the child insistence would cause the creature to attack, without realising what was happening she transformed into a lioness and let forth a roar, the child so terrified by her appearance he ran screaming just as the other lion struck the bars, missing the child.&lt;br /&gt;
She told Sandy (her adoptive mother) what happened, and was told not to tell another soul, if the owners found out they’d put her in the freak show, she couldn’t bear to have them stare at Elysia the way they stared at her, she’d given up some of her wages to the owners to keep her away from the freak show, but she knew the potential profits of a changeling outweighed her minimal income. Elysia told no one, but the child she saved was not so secretive, word got back to the owners, and she was told she would be on with the freaks the next day. But that night she received a visitor with an offer of a better life.&lt;/div&gt;</summary>
		<author><name>Miss Fermoy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Beastgirl&amp;diff=14381</id>
		<title>Beastgirl</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Beastgirl&amp;diff=14381"/>
		<updated>2005-11-30T09:28:19Z</updated>

		<summary type="html">&lt;p&gt;Miss Fermoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BEASTGIRL/ Chimera	 	 &lt;br /&gt;
concept: Cheerful changeling	 &lt;br /&gt;
public ID: Elysia Algenon	 	 &lt;br /&gt;
gender: Female	 	 &lt;br /&gt;
age: 17	 	 &lt;br /&gt;
height: 	 	 &lt;br /&gt;
weight: 	 	 &lt;br /&gt;
size: Medium	 	 &lt;br /&gt;
hair: Blue	 	 &lt;br /&gt;
eyes: Black	 	 &lt;br /&gt;
[[User:Miss Fermoy|Miss Fermoy]]ABILITIES[[User:Miss Fermoy|Miss Fermoy]]	 	 &lt;br /&gt;
STR	12	+1&lt;br /&gt;
DEX	18	+4&lt;br /&gt;
CON	12	+1&lt;br /&gt;
INT	12	+1&lt;br /&gt;
WIS	14	+2&lt;br /&gt;
CHA	18	+4&lt;br /&gt;
[[User:Miss Fermoy|Miss Fermoy]]SAVES[[User:Miss Fermoy|Miss Fermoy]]	 	 &lt;br /&gt;
DMG	+1	 &lt;br /&gt;
FORT	+1	 &lt;br /&gt;
REF	+6	 &lt;br /&gt;
WILL	+2	 &lt;br /&gt;
[[User:Miss Fermoy|Miss Fermoy]]MOVEMENT[[User:Miss Fermoy|Miss Fermoy]]	 	 &lt;br /&gt;
INIT	+4	 &lt;br /&gt;
SPD	100	 &lt;br /&gt;
[[User:Miss Fermoy|Miss Fermoy]]COMBAT[[User:Miss Fermoy|Miss Fermoy]]	 	 &lt;br /&gt;
BASE DEFENSE	5	 &lt;br /&gt;
DEF	20	 &lt;br /&gt;
FLAT	15	 &lt;br /&gt;
MENTAL	17	 &lt;br /&gt;
 	 	 &lt;br /&gt;
BASE ATTACK	5	 &lt;br /&gt;
MELEE	+9	 &lt;br /&gt;
RANGED	+9	 &lt;br /&gt;
MENTAL	+7	 &lt;br /&gt;
 	 	 &lt;br /&gt;
 	 	 &lt;br /&gt;
[[User:Miss Fermoy|Miss Fermoy]]SKILLS[[User:Miss Fermoy|Miss Fermoy]]	 	 &lt;br /&gt;
*acrobatics [11/7]	 	 &lt;br /&gt;
balance [10/6]	 	 &lt;br /&gt;
bluff [9/5]	 	 &lt;br /&gt;
climb [4/3]	 	 &lt;br /&gt;
*computers [4/3]	 	 &lt;br /&gt;
concentration [2]	 	 &lt;br /&gt;
craft [1]	 	 	 	 &lt;br /&gt;
diplomacy [6/2]	 	 	 	 &lt;br /&gt;
disguise [8/4]	 	 	 	 &lt;br /&gt;
escape artist [5/1]	 	 &lt;br /&gt;
forgery [1]	 	 &lt;br /&gt;
gather info [4]	 	 &lt;br /&gt;
*handle animal [7/3]	 &lt;br /&gt;
hide [4]	 	 &lt;br /&gt;
*innuendo [10/6]	 	 &lt;br /&gt;
intimidate [6/2]	 	 &lt;br /&gt;
jump [6/5]	 	 &lt;br /&gt;
knowledge: [3/2]	 	 &lt;br /&gt;
circus tricks [1]	 	 	 	 &lt;br /&gt;
listen [4/2]	 	 &lt;br /&gt;
*medicine [4/2]	 	 &lt;br /&gt;
move silently [4]	 	 &lt;br /&gt;
*open lock [6/2]	 	 &lt;br /&gt;
perform [6/2]	 	 &lt;br /&gt;
*pilot [6/2]	 	 &lt;br /&gt;
profession: [2]	 	 	 		 	 &lt;br /&gt;
science: [1]	 	 	 	 &lt;br /&gt;
search [1]	 	 &lt;br /&gt;
sense motive [2]	 	 &lt;br /&gt;
*sleight of hand [8/4]	 &lt;br /&gt;
spot [4/2]	 	 &lt;br /&gt;
survival [2]	 	 &lt;br /&gt;
swim [3/2]	 	 &lt;br /&gt;
taunt [6/2]	 	 &lt;br /&gt;
 	 	 &lt;br /&gt;
 	 	 &lt;br /&gt;
[[User:Miss Fermoy|Miss Fermoy]]FEATS[[User:Miss Fermoy|Miss Fermoy]]	 	 &lt;br /&gt;
 Rapid healing	 	 &lt;br /&gt;
 Attack Finesse  (use dex mod. for melee attacks)&lt;br /&gt;
 Darkvision	 	 &lt;br /&gt;
 lightening reflexes	 &lt;br /&gt;
 Evasion	 	 &lt;br /&gt;
 Immunity suffocation	 &lt;br /&gt;
 Attractive	 	 &lt;br /&gt;
 Dodge	 	 	 	 &lt;br /&gt;
 	 	 &lt;br /&gt;
[[User:Miss Fermoy|Miss Fermoy]]POWERS[[User:Miss Fermoy|Miss Fermoy]]	 	 &lt;br /&gt;
 Shapeshift [8]	 	 &lt;br /&gt;
 extra: protection [5]	 &lt;br /&gt;
 Natural weapon [4]	 	 &lt;br /&gt;
 Flight [4]	 	 &lt;br /&gt;
 	 	 	 	 &lt;br /&gt;
 	 	 &lt;br /&gt;
[[User:Miss Fermoy|Miss Fermoy]]WEAKNESS[[User:Miss Fermoy|Miss Fermoy]]	 	 &lt;br /&gt;
 Disturbing,  -5 bluff / diplomacy&lt;br /&gt;
 	 	 &lt;br /&gt;
 	 	 &lt;br /&gt;
 	 	 &lt;br /&gt;
 	 	 &lt;br /&gt;
[[User:Miss Fermoy|Miss Fermoy]]COST[[User:Miss Fermoy|Miss Fermoy]]	 	 &lt;br /&gt;
ABILITIES [26]	 	 &lt;br /&gt;
BASE ATT [15]	 	 &lt;br /&gt;
BASE DEF [10]	 	 &lt;br /&gt;
SKILLS [26]	 	 &lt;br /&gt;
FEATS [16]	 	 &lt;br /&gt;
POWERS [37]	 	 &lt;br /&gt;
WEAKNESS [-10]	 	 &lt;br /&gt;
TOTAL [120]	 	 &lt;br /&gt;
UNSPENT [0]	 	 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Appearance&lt;br /&gt;
Elysia has long ocean blue hair, which is just a bit darker than the colour of her skin. She golden eyes, and a sweet smile. She is slim, slightly muscular, and athletic since she trains as a trapeze artist when she’s not looking after the animals.&lt;br /&gt;
&lt;br /&gt;
Background.&lt;br /&gt;
Elysia knew she was different from the first moment she opened her eyes, found in a dumpster just hours old by tramps, who rather than taking her to the nearest hospital, sold the little blue baby to the circus which had recently come into town.&lt;br /&gt;
The bearded woman took pity on the tiny mutant, and raised her as her own. She named her Elysia after her grandmother, who was a trapeze artist, and it soon became little Elysia’s dream to be just like her.&lt;br /&gt;
But they had enough trapeze artists, what they needed was animal tamers, so she got put to work there. &lt;br /&gt;
One day she found a kid who had snuck in trying to feed a lion a lollipop through the bars, she knew that the unfamiliar scent and the child insistence would cause the creature to attack, without realising what was happening she transformed into a lioness and let forth a roar, the child so terrified by her appearance he ran screaming just as the other lion struck the bars, missing the child.&lt;br /&gt;
She told Sandy (her adoptive mother) what happened, and was told not to tell another soul, if the owners found out they’d put her in the freak show, she couldn’t bear to have them stare at Elysia the way they stared at her, she’d given up some of her wages to the owners to keep her away from the freak show, but she knew the potential profits of a changeling outweighed her minimal income. Elysia told no one, but the child she saved was not so secretive, word got back to the owners, and she was told she would be on with the freaks the next day. But that night she received a visitor with an offer of a better life.&lt;/div&gt;</summary>
		<author><name>Miss Fermoy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lady_Lupus&amp;diff=14379</id>
		<title>Lady Lupus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lady_Lupus&amp;diff=14379"/>
		<updated>2005-11-30T09:25:49Z</updated>

		<summary type="html">&lt;p&gt;Miss Fermoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lady Lupus &lt;br /&gt;
Feral femme fatale  &lt;br /&gt;
Real name: Samantha Stoker &lt;br /&gt;
PL 12 &lt;br /&gt;
Hero points 6 &lt;br /&gt;
&lt;br /&gt;
ABILITIES &lt;br /&gt;
STR 18 +9 &lt;br /&gt;
DEX 14 +2 &lt;br /&gt;
CON 12 +1 &lt;br /&gt;
INT 12 +1 &lt;br /&gt;
WIS 16 +3 &lt;br /&gt;
CHA 20 +9 &lt;br /&gt;
(32pp) &lt;br /&gt;
&lt;br /&gt;
SAVES &lt;br /&gt;
DMG +6 &lt;br /&gt;
FORT +1 &lt;br /&gt;
REF +2 &lt;br /&gt;
WILL +3 &lt;br /&gt;
&lt;br /&gt;
MOVEMENT &lt;br /&gt;
INIT +6 &lt;br /&gt;
SPD 100 &lt;br /&gt;
BASE DEFENCE 8 &lt;br /&gt;
DEF 20 &lt;br /&gt;
FLAT 18 &lt;br /&gt;
MENTAL 21 &lt;br /&gt;
&lt;br /&gt;
COMBAT  &lt;br /&gt;
BASE ATTACK 7 &lt;br /&gt;
MELEE +11 &lt;br /&gt;
RANGED +9 &lt;br /&gt;
MENTAL +10 &lt;br /&gt;
(37 pp) &lt;br /&gt;
&lt;br /&gt;
SKILLS &lt;br /&gt;
acrobatics (6/4) &lt;br /&gt;
balance (5/3) &lt;br /&gt;
bluff (10/1) &lt;br /&gt;
climb (9) &lt;br /&gt;
concentration (3) &lt;br /&gt;
craft (1) &lt;br /&gt;
diplomacy (9) &lt;br /&gt;
disguise (10/1) &lt;br /&gt;
drive (4/2) &lt;br /&gt;
escape artist (2) &lt;br /&gt;
forgery (1) &lt;br /&gt;
gather info (13/4) &lt;br /&gt;
handle animal (11/2) &lt;br /&gt;
hide (2) &lt;br /&gt;
innuendo (12/3) &lt;br /&gt;
initimidate (11/2) &lt;br /&gt;
jump (11/2) &lt;br /&gt;
knowledge: (3/2) &lt;br /&gt;
[I]fashion[/I] (3/2) &lt;br /&gt;
[I]freedom city[/I] (3/2) &lt;br /&gt;
[I]management[/I] (3/2) &lt;br /&gt;
Language- Polish (1/2)&lt;br /&gt;
listen (6/3) &lt;br /&gt;
move siliently (4/2) &lt;br /&gt;
open lock (5/3) &lt;br /&gt;
perform (12/3) &lt;br /&gt;
profession (3) &lt;br /&gt;
[I]club owner[/I] (3) &lt;br /&gt;
read lips (6/5) &lt;br /&gt;
science (1) &lt;br /&gt;
search (4/3) &lt;br /&gt;
sense motive (8/5) &lt;br /&gt;
spot (3) &lt;br /&gt;
survival (3) &lt;br /&gt;
swim (9) &lt;br /&gt;
taunt (9) &lt;br /&gt;
(28 pp) &lt;br /&gt;
&lt;br /&gt;
FEATS&lt;br /&gt;
Darkvision (super) &lt;br /&gt;
Attractive &lt;br /&gt;
Connected &lt;br /&gt;
Rapid Healing &lt;br /&gt;
Scent &lt;br /&gt;
Track &lt;br /&gt;
Improved Initiative &lt;br /&gt;
(14 pp) &lt;br /&gt;
&lt;br /&gt;
POWERS &lt;br /&gt;
Regeneration (6) &lt;br /&gt;
&lt;br /&gt;
Super Charisma (4) &lt;br /&gt;
&lt;br /&gt;
Super Strength (5) &lt;br /&gt;
extra: leaping (5) &lt;br /&gt;
extra: Protection (5) &lt;br /&gt;
&lt;br /&gt;
Super senses (3) &lt;br /&gt;
&lt;br /&gt;
Natural weapon (claws) (4) &lt;br /&gt;
&lt;br /&gt;
Amazing save (Dmg) (5) &lt;br /&gt;
&lt;br /&gt;
Shapeshift 3 [limit-one type]&lt;br /&gt;
extra: Growth 3 [ limit- full size]&lt;br /&gt;
Gains + 3 immovability&lt;br /&gt;
+3 Super Strength&lt;br /&gt;
+ 3 protection.&lt;br /&gt;
&lt;br /&gt;
Telepathy 5&lt;br /&gt;
extra: group link&lt;br /&gt;
limit: animals only&lt;br /&gt;
&lt;br /&gt;
Clinging 4&lt;br /&gt;
&lt;br /&gt;
Appearance &lt;br /&gt;
Even before the transformation Samantha was an attractive woman, with long dark hair and deep sapphire eyes. The transformation simply endowed her with a more dramatic form of beauty, giving her perfect skin, striking silver eyes, and long white hair which if she didn&#039;t have it cut twice monthly would fall down to her ankles, but as it stands just brushes the tops of her thighs. &lt;br /&gt;
At 6&amp;quot;4 she tends to tower over people, but she doesn&#039;t let that stop her from wearing high heels, but she uses her height to her advantage to intimidate her foes. &lt;br /&gt;
Her physique is far more womanly than it used to be, i.e. curves combined with a nice array of muscles, (so more Wonder Woman than Vin Diesel.) &lt;br /&gt;
Her costume consists of a black, white and grey leotard, (the pattern similiar to wolf&#039;s fur) She wears black thigh high boots, and black arm length gloves, the fingertips of which are specially designed to be resealable, for when she extends/retracts her claws. &lt;br /&gt;
She made the costume herself, and when&#039;s shes not fighting crime or managing the club, she designs costumes for budding superheroes, and sells them at a reasonable rate.&lt;/div&gt;</summary>
		<author><name>Miss Fermoy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SPARCS:Kibbitzing001&amp;diff=14364</id>
		<title>SPARCS:Kibbitzing001</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SPARCS:Kibbitzing001&amp;diff=14364"/>
		<updated>2005-11-29T21:35:48Z</updated>

		<summary type="html">&lt;p&gt;Miss Fermoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Final word for this scene:  &#039;&#039;&#039;BlackSheep&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So here we are in the warehouse in back of the mall, and there&#039;s ... y&#039;know ... crates and stuff.  Somebody better replace this text with something worth reading.&lt;br /&gt;
&lt;br /&gt;
And then Jessica says something, and Frost gets all freaky-violent, and there&#039;s this big SHARD robot.  What the heck happens with that?&lt;br /&gt;
&lt;br /&gt;
We&#039;ve got to have Frost held off from attaching Jessica, right?  And then that could be what Jessica is really fleeing from, more than the robot, who&#039;s probably programmed more to kick butt than to worry about the hostage.[[User:Azrianni|Azrianni]] 13:11, 29 November 2005 (PST)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Actually, I think it&#039;d work to cut straight to Livewire being blasted through a shop window, out onto the concourse.  Jessica &#039;flees&#039; while Mystic Girl pulls the team back together.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
And then, do we want to have the fight spill over into the main concourse?  Do we want innocent lives on the line?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Definitely.  It&#039;s more fuel for Milka&#039;s rant.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Here&#039;s a moment I know &#039;&#039;&#039;I&#039;&#039;&#039; want to see ....&lt;br /&gt;
&lt;br /&gt;
A young man is fiddling with one of the video cameras on sale at the Mega-Buy electronics emporium.  A skate board leans against the young man&#039;s leg.  He is dressed in battered punk attire, and has several chains around one wrist.  The store manager eyes him unhappily.  We see the kid flipping through digital filters, making his hand look pixelated, then sepia toned, then mirrored.&lt;br /&gt;
&lt;br /&gt;
Jessica runs, but not &#039;&#039;&#039;too&#039;&#039;&#039; fast, not fast enough to risk actually escaping.  The robot tromps after her.  She looks around desperately, and her eyes latch onto the camera in the boy&#039;s hands.  She collapses, screaming in terror as the robot treads toward her.&lt;br /&gt;
&lt;br /&gt;
The boy swings the camera around.  We see Jessica through the camera&#039;s view (&amp;quot;Recording ... Recording ....&amp;quot;)  The view swings jerkily, and we see SHARD bearing down on her.  The camera swings back to Jessica, as the robot&#039;s shadow covers her.&lt;br /&gt;
&lt;br /&gt;
JESSICA:  Oh no!  Is there anyone who can possibly save me now?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I was thinking something very similar.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
And then one of us has to, y&#039;know, actually save her.  Because, yeah, she&#039;s a manipulative bitch but she&#039;s also a bystander.  The worst part is that her plan to manipulate us is clearly going to &#039;&#039;&#039;work&#039;&#039;&#039;.  There was never really any doubt.&lt;br /&gt;
&lt;br /&gt;
And then SHARD gets beaten down (or perhaps just escapes).  But anyway, crisis averted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I was thinking:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Livewire puts him down but not out in a way that leaves him in the wreckage of the electronics store.  He moves in to finish him off; Vigil grabs his arm and stops him.  Shard blows the place apart, bringing debris down and escaping into the sewers through the floor or something.  Livewire thinks that Vigil was trying to protect him from the explosion, not protect Shard from him.  Everyone gets out okay; Vigil&#039;s status in the team isn&#039;t compromised.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Plus &#039;&#039;&#039;guilt&#039;&#039;&#039;!  I like it.  Take my Fan Mail for the scene!  Livewire has to thank her for it, though ... because every time he refers to it, ever, in future it&#039;s another twist of the knife. [[User:TonyLB|TonyLB]] 12:02, 29 November 2005 (PST)&lt;br /&gt;
&lt;br /&gt;
Then we definitely need the scene where Frost goes off on Jessica.  Do we want that in front of the camera?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I think we do.  The homecoming queen getting chewed out on camera by a superhero?  It&#039;s the best of both worlds - Milka gets to publicly humiliate her &#039;&#039;&#039;and&#039;&#039;&#039; gets in trouble for it later.  It should probably be Amy who calms her down.  And then, while smiling sweetly for the cameras, very calmly threatens to break Jessica&#039;s jaw if she messes with the SPARCs again.&lt;br /&gt;
&lt;br /&gt;
: Yeah, I think we should definitely have the machine go into the main mall. Even if the people in charge of this op don&#039;t want publicity, the bot&#039;s a villain at heart. And Milka going off on it would be a worthwhile thing to have happen. Now I have to figure out the next scene... -- [[User:James Holloway|James Holloway]] 10:13, 29 November 2005 (PST)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Question: What have we established about Shard physically?  How are people picturing him?  I keep flicking between a spider and a hovering disc.  Possibly a disc with various fold-out appendages and weapons?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: I think of SHARD as looking quite humanoid, although larger, with a distinct head and a not-quite face. Definitely eyes. -- [[User:James Holloway|James Holloway]] 10:13, 29 November 2005 (PST)&lt;br /&gt;
::Huh.  Not what I was thinking at all.  Could work, though.  Anyway, let&#039;s see if I can do the user-marking thing.[[User:BlackSheep|BlackSheep]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Okay, here&#039;s a draft.  Pretty long, but there was a lot going on.  Kibbitz away.[[User:BlackSheep|BlackSheep]] 13:19, 29 November 2005 (PST)&lt;br /&gt;
&lt;br /&gt;
Cut to the central avenue of the mall.  The crowd, mostly teens at this time of day, are walking in groups across the polished floors, window-shopping, or sitting on benches chatting.&lt;br /&gt;
&lt;br /&gt;
Then a shopfront window explodes outwards, Livewire borne backwards through the glass on the wrong end of a high-pressure jet of water.  Shoppers scream and scatter as Shard advances onto the concourse towards him, the rest of the SPARCs making their way out through the debris.&lt;br /&gt;
&lt;br /&gt;
MYSTIC GIRL: Vigil, Frost, you&#039;re on crowd control.  We need the civilans out of the way of that thing before we can start taking it down.  I&#039;m going to get Livewire back on his feet.&lt;br /&gt;
&lt;br /&gt;
Someone screams theatrically from off-screen.&lt;br /&gt;
&lt;br /&gt;
MYSTIC GIRL: Oh, no...&lt;br /&gt;
&lt;br /&gt;
Robot-eye-view as Shard looks from the fallen Livewire, past the remaining super teens and random passers-by, to where Jessica stands, vulnerable and alone.  As its camera zooms in on her, she turns and begins to run down the avenue - not fast enough to escape, but fast enough to be chased.&lt;br /&gt;
&lt;br /&gt;
Disregarding the SPARCs, Shard moves after her.  Mystic Girl helps Livewire up.&lt;br /&gt;
&lt;br /&gt;
MYSTIC GIRL: You okay?&lt;br /&gt;
&lt;br /&gt;
LIVEWIRE: I&#039;ll be a lot better once I&#039;ve taken a tin-opener to that thing.  Which way did it go?&lt;br /&gt;
&lt;br /&gt;
MYSTIC GIRL: Don&#039;t be an idiot.  It&#039;s taken everything we&#039;ve thrown at it without slowing down, and now it&#039;s not just our necks on the line.  This is out of our league.  I&#039;m calling in SPARTA.&lt;br /&gt;
&lt;br /&gt;
He shakes her off angrily.&lt;br /&gt;
&lt;br /&gt;
LIVEWIRE: No!  We can handle this without them.&lt;br /&gt;
&lt;br /&gt;
MYSTIC GIRL: This is no time for an ego trip.  You&#039;re going to get yourself killed.  Or someone else.&lt;br /&gt;
&lt;br /&gt;
LIVEWIRE: Look, if you want to run for help then go ahead.  Right now, we&#039;re the ones on the scene and this is our responsibility.  Maybe we can stop it.  Maybe we can&#039;t.  I&#039;m going to try.  Have a little faith in me.&lt;br /&gt;
&lt;br /&gt;
Mystic Girl closes her eyes and takes a deep breath.&lt;br /&gt;
&lt;br /&gt;
LIVEWIRE: And in yourself.&lt;br /&gt;
&lt;br /&gt;
Cut to the display area of an electronics store.  A youth in pseudo-punk gear is fiddling with a handheld video camera.  A sales assistant is hovering nearby distrustfully.&lt;br /&gt;
&lt;br /&gt;
Jessica rounds the corner, glances sideways, spots the camera and collapses into the B-movie damsel-in-distress pose, shrieking in terror as Shard&#039;s shadow looms over her.&lt;br /&gt;
&lt;br /&gt;
JESSICA: Help!  Won&#039;t somebody please save me?&lt;br /&gt;
&lt;br /&gt;
A blast of electricity hits the robot in the side.  Jessica suddenly looks furious.&lt;br /&gt;
&lt;br /&gt;
JESSICA: &#039;&#039;You&#039;&#039; again?&lt;br /&gt;
&lt;br /&gt;
LIVEWIRE: Sorry, princess, we&#039;re fresh out of white knights.  Looks like you&#039;re stuck with us.&lt;br /&gt;
&lt;br /&gt;
Livewire continues to fling lightning at the robot.  It crackles away uselessly, but draws its attention.  As Shard turns towards Livewire again, a whirring sawblade sliding into view, Mystic Girl hauls a complaining homecoming queen out of the way.&lt;br /&gt;
&lt;br /&gt;
LIVEWIRE: What&#039;s the matter, buckethead?  You want me to stop?  Come over here and make me.&lt;br /&gt;
&lt;br /&gt;
Moving with surprising speed, Shard rushes him.  Livewire leaps aside, barely making it out of the way of the blade and bouncing painfully off the machine&#039;s armoured carapace.  But as he gets shakily back to his feet, he&#039;s grinning triumphantly.  He holds up something metallic and dripping.&lt;br /&gt;
&lt;br /&gt;
LIVEWIRE: Boy, I hope this isn&#039;t anything important.&lt;br /&gt;
&lt;br /&gt;
There&#039;s an internal explosion that sends Shard flying into a wall of television sets.  The robot sinks to the floor among the wrecked hardware, camera-lenses darting around as it tries to focus.  There&#039;s another red-tinted shot of Livewire.  Behind him, Frost and Vigil touch down.&lt;br /&gt;
&lt;br /&gt;
FROST: Is it down?&lt;br /&gt;
&lt;br /&gt;
LIVEWIRE: But not out.  I&#039;m going to finish it off.&lt;br /&gt;
&lt;br /&gt;
Vigil catches his arm.  Reflexively, he pulls away; she doesn&#039;t even budge.&lt;br /&gt;
&lt;br /&gt;
VIGIL: Stay away from him.&lt;br /&gt;
&lt;br /&gt;
LIVEWIRE: What are you-&lt;br /&gt;
&lt;br /&gt;
He&#039;s drowned out by a series of explosions.  The roof of the store comes down, and Shard vanishes behind a cloud of dust and debris.  Then everything goes quiet again.  Mystic Girl carefully walks over to the rubble.&lt;br /&gt;
&lt;br /&gt;
MYSTIC GIRL: I think it went through the floor.  Maybe the wall.  Either way, we&#039;ll never catch it now.&lt;br /&gt;
&lt;br /&gt;
Vigil lets go of Livewire&#039;s arm.  He looks at a lump of concrete as big as his head, and then back to her.&lt;br /&gt;
&lt;br /&gt;
LIVEWIRE: How did you know it was going to....never mind.  I owe you one.&lt;br /&gt;
&lt;br /&gt;
VIGIL: I just...didn&#039;t want to see anyone get hurt.&lt;br /&gt;
&lt;br /&gt;
LIVEWIRE: Well, you sure saved my hide.  Thank you.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a &#039;&#039;crack&#039;&#039; from off-screen, and a cry of pain.  The three of them spin around to see Jessica on her knees, one hand to the side of her face.  Frost stands over her, eyes blazing.&lt;br /&gt;
&lt;br /&gt;
FROST: You.  Selfish.  Bitch.&lt;br /&gt;
&lt;br /&gt;
JESSICA: I-&lt;br /&gt;
&lt;br /&gt;
FROST: Shut up!  This is all your fault!  People could have been killed!  All because you wanted to be the centre of attention.  Because you wanted to be &#039;&#039;special&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
MYSTIC GIRL: Frost-&lt;br /&gt;
&lt;br /&gt;
FROST: And because you don&#039;t give a damn about anyone but yourself.  You think that everyone else is just there to make your life better?  You think you can get whatever you want, just because you&#039;re pretty and popular and rich?  I should give you the beating you&#039;ve had coming since birth, you spoiled little brat!&lt;br /&gt;
&lt;br /&gt;
MYSTIC GIRL: Frost!&lt;br /&gt;
&lt;br /&gt;
Frost turns away, almost snarling.  Mystic Girl returns her gaze levelly.&lt;br /&gt;
&lt;br /&gt;
MYSTIC GIRL: That&#039;s &#039;&#039;enough&#039;&#039;.  Nobody got hurt.  Back away before you do something you&#039;ll regret.&lt;br /&gt;
&lt;br /&gt;
A tear-streaked Jessica looks up from the floor and spots the kid with the camera, still recording the whole thing.&lt;br /&gt;
&lt;br /&gt;
FROST: I&#039;m done here.&lt;br /&gt;
&lt;br /&gt;
Seen through the camcorder, Jessica buries her face in her hands.&lt;br /&gt;
&lt;br /&gt;
Commercial break.&lt;br /&gt;
&lt;br /&gt;
[[User:Miss Fermoy|Miss Fermoy]] 13:35, 29 November 2005 (PST) I like the detail about Jessica seeing the camera, so even though she is crest fallen, she still tries to make a play for her audiences sympathy. Might be an idea to add at the point where she calls her a spoilt little brat something like she raises her hand to strike her...then it makes the threat even more imposing, and the fact she stops at Mystic girls command surprising.&lt;/div&gt;</summary>
		<author><name>Miss Fermoy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Talk:SPARCS:Kibbitzing001&amp;diff=14360</id>
		<title>Talk:SPARCS:Kibbitzing001</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Talk:SPARCS:Kibbitzing001&amp;diff=14360"/>
		<updated>2005-11-29T19:45:41Z</updated>

		<summary type="html">&lt;p&gt;Miss Fermoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wrong page&lt;/div&gt;</summary>
		<author><name>Miss Fermoy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Talk:SPARCS:Kibbitzing001&amp;diff=14359</id>
		<title>Talk:SPARCS:Kibbitzing001</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Talk:SPARCS:Kibbitzing001&amp;diff=14359"/>
		<updated>2005-11-29T19:44:22Z</updated>

		<summary type="html">&lt;p&gt;Miss Fermoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hmm thinking about who should save Jessica, Livewires been thrown through a window, Vigils dealing with Shard, so that leaves Mystic Girl and Frost...Frost&#039;s gonna be reving up to tear a chunk out of Jessica verbally, so I don&#039;t mind who saves her.&lt;/div&gt;</summary>
		<author><name>Miss Fermoy</name></author>
	</entry>
</feed>