<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Neaden</id>
	<title>RPGnet - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Neaden"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php/Special:Contributions/Neaden"/>
	<updated>2026-05-15T10:08:12Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wildea_Kremich_Surge&amp;diff=443640</id>
		<title>Wildea Kremich Surge</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wildea_Kremich_Surge&amp;diff=443640"/>
		<updated>2023-10-02T21:55:52Z</updated>

		<summary type="html">&lt;p&gt;Neaden: /* The Ship */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Wildsea: Hunters of the Kremich Surge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/semi-open-recruitment-wildsea-sail-the-leafy-green-ocean.912668/ Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
Active Characters:&lt;br /&gt;
&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
== Important NPCs==&lt;br /&gt;
&lt;br /&gt;
== Undercrew and Officers ==&lt;br /&gt;
&lt;br /&gt;
== The Ship==&lt;br /&gt;
&lt;br /&gt;
Total Stats: 3 Armor, 0 Stealth, 4 Seals, 3 Tilt, 2 Speed, 1 Saws&lt;br /&gt;
&lt;br /&gt;
Size: Large (+1` Armour, -1 Stealth) 1 Stake&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frame: Studry (+ 1 Armour) 1 Stake&lt;br /&gt;
&lt;br /&gt;
Hull: Beastback (+1 Seals +1 Tilt) 2 Stake&lt;br /&gt;
&lt;br /&gt;
Bite: Voltaic Runners (+2 Seals, Deals massive CQ Volt Damage) 2 Stake&lt;br /&gt;
&lt;br /&gt;
Engine: Leviathan Heart Engine (+1 Speed, +1 Tilt, requires no fuel but in a particularly ominous way) 2 stake&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Optional Fittings:&lt;br /&gt;
Navigational Suite 1 Stake&lt;br /&gt;
&lt;br /&gt;
Workshop 1 Stake&lt;br /&gt;
&lt;br /&gt;
Galley 1 Stake&lt;br /&gt;
&lt;br /&gt;
Gang of Cartographers (3 track, automatically aquire one normal chart when you drop anchor) 2 stake&lt;br /&gt;
&lt;br /&gt;
Gang of Deck Engineers (3 track, automatically clear one mark from any damaged ship&#039;s rating when you drop anchor) 2 stake&lt;br /&gt;
&lt;br /&gt;
Water Purifier (automatically acquire a barrel of fresh water with the pure tag whenever you drop anchor or cut a path in rainy conditions) 2 stake&lt;br /&gt;
&lt;br /&gt;
Gang of Marauders 2 stake&lt;br /&gt;
&lt;br /&gt;
Fruiting Tree 1 stake&lt;br /&gt;
&lt;br /&gt;
Broadside Cannons (Deals massive LR Blunt or Blast damage) 1 Stake&lt;br /&gt;
&lt;br /&gt;
== Cargo==&lt;br /&gt;
&lt;br /&gt;
== Missions==&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wildea_Kremich_Surge&amp;diff=443639</id>
		<title>Wildea Kremich Surge</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wildea_Kremich_Surge&amp;diff=443639"/>
		<updated>2023-10-02T21:53:44Z</updated>

		<summary type="html">&lt;p&gt;Neaden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Wildsea: Hunters of the Kremich Surge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/semi-open-recruitment-wildsea-sail-the-leafy-green-ocean.912668/ Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
Active Characters:&lt;br /&gt;
&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
== Important NPCs==&lt;br /&gt;
&lt;br /&gt;
== Undercrew and Officers ==&lt;br /&gt;
&lt;br /&gt;
== The Ship==&lt;br /&gt;
&lt;br /&gt;
Total Stats: 3 Armor, 0 Stealth, 4 Seals, 3 Tilt, 2 Speed, 1 Saws&lt;br /&gt;
&lt;br /&gt;
Size: Large (+1` Armour, -1 Stealth) 1 Stake&lt;br /&gt;
Frame: Studry (+ 1 Armour) 1 Stake&lt;br /&gt;
Hull: Beastback (+1 Seals +1 Tilt) 2 Stake&lt;br /&gt;
Bite: Voltaic Runners (+2 Seals, Deals massive CQ Volt Damage) 2 Stake&lt;br /&gt;
Engine: Leviathan Heart Engine (+1 Speed, +1 Tilt, requires no fuel but in a particularly ominous way) 2 stake&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Optional Fittings:&lt;br /&gt;
Navigational Suite 1 Stake&lt;br /&gt;
Workshop 1 Stake&lt;br /&gt;
Galley 1 Stake&lt;br /&gt;
Gang of Cartographers (3 track, automatically aquire one normal chart when you drop anchor) 2 stake&lt;br /&gt;
Gang of Deck Engineers (3 track, automatically clear one mark from any damaged ship&#039;s rating when you drop anchor) 2 stake&lt;br /&gt;
Water Purifier (automatically acquire a barrel of fresh water with the pure tag whenever you drop anchor or cut a path in rainy conditions) 2 stake&lt;br /&gt;
Gang of Marauders 2 stake&lt;br /&gt;
Undecided Weapon 2 Stake&lt;br /&gt;
Fruiting Tree/ 1 stake&lt;br /&gt;
Broadside Cannons (Deals massive LR Blunt or Blast damage) 1 Stake&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cargo==&lt;br /&gt;
&lt;br /&gt;
== Missions==&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wildea_Kremich_Surge&amp;diff=443638</id>
		<title>Wildea Kremich Surge</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wildea_Kremich_Surge&amp;diff=443638"/>
		<updated>2023-10-02T21:53:21Z</updated>

		<summary type="html">&lt;p&gt;Neaden: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Wildsea: Hunters of the Kremich Surge&amp;#039;&amp;#039;&amp;#039;  [https://forum.rpg.net/index.php?threads/semi-open-recruitment-wildsea-sail-the-leafy-green-ocean.912668/Recruitment Thread]   ==...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Wildsea: Hunters of the Kremich Surge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/semi-open-recruitment-wildsea-sail-the-leafy-green-ocean.912668/Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
Active Characters:&lt;br /&gt;
&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
== Important NPCs==&lt;br /&gt;
&lt;br /&gt;
== Undercrew and Officers ==&lt;br /&gt;
&lt;br /&gt;
== The Ship==&lt;br /&gt;
&lt;br /&gt;
Total Stats: 3 Armor, 0 Stealth, 4 Seals, 3 Tilt, 2 Speed, 1 Saws&lt;br /&gt;
&lt;br /&gt;
Size: Large (+1` Armour, -1 Stealth) 1 Stake&lt;br /&gt;
Frame: Studry (+ 1 Armour) 1 Stake&lt;br /&gt;
Hull: Beastback (+1 Seals +1 Tilt) 2 Stake&lt;br /&gt;
Bite: Voltaic Runners (+2 Seals, Deals massive CQ Volt Damage) 2 Stake&lt;br /&gt;
Engine: Leviathan Heart Engine (+1 Speed, +1 Tilt, requires no fuel but in a particularly ominous way) 2 stake&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Optional Fittings:&lt;br /&gt;
Navigational Suite 1 Stake&lt;br /&gt;
Workshop 1 Stake&lt;br /&gt;
Galley 1 Stake&lt;br /&gt;
Gang of Cartographers (3 track, automatically aquire one normal chart when you drop anchor) 2 stake&lt;br /&gt;
Gang of Deck Engineers (3 track, automatically clear one mark from any damaged ship&#039;s rating when you drop anchor) 2 stake&lt;br /&gt;
Water Purifier (automatically acquire a barrel of fresh water with the pure tag whenever you drop anchor or cut a path in rainy conditions) 2 stake&lt;br /&gt;
Gang of Marauders 2 stake&lt;br /&gt;
Undecided Weapon 2 Stake&lt;br /&gt;
Fruiting Tree/ 1 stake&lt;br /&gt;
Broadside Cannons (Deals massive LR Blunt or Blast damage) 1 Stake&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cargo==&lt;br /&gt;
&lt;br /&gt;
== Missions==&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ynder_The_Heretic&amp;diff=419491</id>
		<title>Ynder The Heretic</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ynder_The_Heretic&amp;diff=419491"/>
		<updated>2022-04-13T16:13:13Z</updated>

		<summary type="html">&lt;p&gt;Neaden: /* Background, Bonds, and Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= &#039;&#039;&#039;Ynder, the Penitent Heretic&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heritage:&#039;&#039;&#039; Drow&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Heretic&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Calling:&#039;&#039;&#039; Pentient&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Active Beats:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Minor) &#039;&#039;Teach someone the value of your order&#039;s philosophies.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Minor) &#039;&#039;Repair something physical - a bridge, a door, a wall, etc. - that someone needs&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
A young, thin drow dressed in ragged clothes unto which he has stitched on icons of eyes and charms to the Moon goddess, marks of his faith. A colorful scarf poking out from being tucked into his pocket, a habit from being from up spire where the risk of light is more present then down closer to the heart. When he is in in any area where the authorities may be he is always sure to wear his pair of dark glasses, when down in the heart though he takes them off revealing his pitch black eyes, a sign of His Glorious Lady&#039;s favor. He is unable to ever be still, constantly moving even when he is sitting down. He periodically shaves his head and his hair is currently about two finger widths long. When he is preoccupied with thought he runs his hand through his hair.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable floatleft&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Resistances&lt;br /&gt;
! Stress&lt;br /&gt;
! Protections&lt;br /&gt;
! Fallout&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Blood&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Echo&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mind&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Supplies&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Resources===&lt;br /&gt;
A devotional candle that burns with a silver flame (d6 religion)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
Spireblack Brazier (unlit Kill d6, lit: Kill d8, obscuring, dangerous)&lt;br /&gt;
Small collection of Half-sten Horror sensationalist pulp literature, Brightly colored headscarf and dark glasses.&lt;br /&gt;
&lt;br /&gt;
==Skills, Domains and Abilities==&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skills&lt;br /&gt;
! Knacks&lt;br /&gt;
! Domains&lt;br /&gt;
! Knacks&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| Compel&lt;br /&gt;
| &lt;br /&gt;
| &#039;&#039;&#039;Cursed&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Delve&lt;br /&gt;
| &lt;br /&gt;
| Desolate&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Discern&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| Haven&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Endure&lt;br /&gt;
|&lt;br /&gt;
| Occult&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Evade&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Religion&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hunt&lt;br /&gt;
|&lt;br /&gt;
| Technology&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kill&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| Warren&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mend&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| Wild&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sneak&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===CORE===&lt;br /&gt;
&#039;&#039;&#039;Not Yet:&#039;&#039;&#039; our willpower, fuelled with guilt, is legendary. Once per session, activate this ability to avoid suffering negative effects from Blood or Mind fallout for the remainder of the situation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ministrations:&#039;&#039;&#039; You offer solace and calm in a world of chaos. Once per session, lead your allies in a service of praise to the Moon Beneath (how you practice your faith is up to you). All player characters who took part can remove one Minor Blood or Mind fallout, or  downgrade one Major Blood or Mind fallout to Minor, at the end of the service. If you perform this service whilst on a delve, add +D4 to the delve’s resistance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===MAJOR===&lt;br /&gt;
&#039;&#039;&#039;Oath of Sagacity&#039;&#039;&#039; You have learned one of the secret names of Three-Fold Damnou, and when you speak it aloud your enemies are struck senseless by its power. The name of the Goddess functions as the following weapon: (Kill D6, Spread, Debilitating, Maddening, One-Shot).&lt;br /&gt;
&lt;br /&gt;
===MINOR===&lt;br /&gt;
&#039;&#039;&#039;Incandescent Communion&#039;&#039;&#039; In the tear between worlds, She blessed you with night-black eyes that resonate with Her Eternal Light. Gain the&lt;br /&gt;
Cursed domain. You can see in total darkness as though the area was illuminated by candle-light.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Liar&#039;s Burden:&#039;&#039;&#039; The moon beneath does not tolerate the wicked words of sinners. Gain the Discern skill. If you suspect an NPC is lying to you, roll Discern+Religion. On a success, if they were lying, they mark D4 stress; their mouth streams with blood as though they had attempted to chew on broken glass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Left Hand of the Goddess:&#039;&#039;&#039; The faithful are a bountiful garden, and it is your task to excise disease and corruption at the root. Gain the Kill skill and +1 Blood Protection.&lt;br /&gt;
&lt;br /&gt;
==Background, Bonds, and Notes==&lt;br /&gt;
&lt;br /&gt;
*When Ynder was six years old the Goddess spoke to him. She did not give him direction or enlightment, or anything the young dark elf could understand. But she spoke and he loved her. He ran away from home soon after, joining a temple dedicated to Our Glorious Lady, the Aelfir approved version of the Goddess. But it wasn&#039;t enough for him, he wanted to worship his Goddess in all of her glorious forms. He always asked questions and sought out new lore.&lt;br /&gt;
*His crime was going beyond the teachings of his temple. He learned of a book don Damnou owned by an Aelfir collector. He was not as good of a burglar as he thought he was, and was spotted leaving by an informant who followed him to the temple, though the informant never saw his face. The next day while Ynder was out the authorities raided the temple, found the book and arrested his teacher who was subsequently executed for the theft.&lt;br /&gt;
*Ynder&#039;s teacher had lost his left arm years before Ynder ever met him, and had the bones ground up and kept in a vial. Before his execution he entrusted Ynder with the bone fragments and asked him to bring thme into the Goddess&#039; presence, or failing that find the holiest place possible and bury them there.&lt;br /&gt;
*Ynder is familiar with the Cave of Lost Sounds, a small peaceful place run by an order of mendicants who are devoted to the preservation of knowledge and contemplation. It is also home to a species of large aggressive bat who will attack and kill anyone who speaks. Ynder appreciates the space for contemplation, even though he is not actually sure of any of the tenets of the order who make their home there.&lt;br /&gt;
*Ynder is no longer welcome at Trace&#039;s, a bar/inn/fortified bunker run by a woman of the same name. In theory Trace says everyone is welcome there, but Ynder pushed her patience too far by starting one to many religious arguments that lead into fistfights juntil he found himself clubbed over the head and tossed out, told never to return.&lt;br /&gt;
*Delin is a wandering human tinker who Ynder is friends with. Their paths have crossed a number of times and despite not having much in common the two have found an easy rapport.&lt;br /&gt;
*The-Faithful_unnumbered is an Aelfir devotee of Father Summer who Ynder tried to kill on general principle when they first met. Both survived the fight and have reached an uneasy detente, neither has attempted to kill the other since but both know that at some point the conflict will escalate again.&lt;br /&gt;
*Ynder has never punched a nun, but when he was a novice he was tempted on occasion.&lt;br /&gt;
*A prior mission Ynder had with the crew was the client needed the left eyes of three wild carrion-pigs, and the pigs had to survive the process. Things went well enough the first two times but the third time the party was ambushed by a group of pitchkin after they had tied down the third pig. In the chaos of the fighting Ynder was able to take the last eye they needed but in return the pig bit off his left pinky finger. The client was satisfied with their work.&lt;br /&gt;
*What marks your order out from others like it? Ynder wears icons of eyes all over his clothes, marks of the Goddess. He also wears chains around both of his arms, symbols of the Moon&#039;s oppression by the Aelfir.&lt;br /&gt;
*What evidence of your failings is visible in the City Beneath? Around Ynder&#039;s neck he has a necklace of the moon eclipsed, a mark of his shame and separation until he has atoned.&lt;br /&gt;
*Pick one of the other player characters, they were present at your betrayal. How were they involved? Yohann was there when the Aelfir raided my temple. It was for their own purposes but the two of us were able to grab a few of my keepsakes and a book the witch needed and escape the notice of the Aelfir together.&lt;br /&gt;
*Pick One of the other player characters; you look up to them as an example of how to live one&#039;s life. What inspired this. Ynder admires Windchime. She is living, or at least existing, proof that you can move on from the worst thing to happen to you. IF she can keep going after her own murder, he can move on from the loss of his teacher and temple, no matter how much it hurts now.&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Crimson_Treasure&amp;diff=419418</id>
		<title>Crimson Treasure</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Crimson_Treasure&amp;diff=419418"/>
		<updated>2022-04-11T21:33:31Z</updated>

		<summary type="html">&lt;p&gt;Neaden: /* Player Character Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Diadem of the Immortal Monarch.&lt;br /&gt;
:It&#039;s a thing of legends, down here in the Heart. Crafted entirely from one solid piece of indigo gemstone. Its physical value alone would be astronomical.&amp;lt;br&amp;gt;&lt;br /&gt;
::But it&#039;s said to be a magic item as well, one that confers a great and terrible power upon the one who wears it. No one knows what this power truly is or what it does, but that doesn&#039;t matter. Never has.&amp;lt;br&amp;gt;&lt;br /&gt;
:::The myths also mention that such power exacts a horrible price from the user. But again, no one cares. Everything has a cost down in the Heart.&amp;lt;br&amp;gt;&lt;br /&gt;
Hundreds of delvers have journeyed into fleshy red depths searching for this ancient treasure, but none have ever returned.&amp;lt;br&amp;gt;&lt;br /&gt;
:Until now.&amp;lt;br&amp;gt;&lt;br /&gt;
::You&#039;re a well-known and well-regarded team of expert delvers and mercenaries.&amp;lt;br&amp;gt;&lt;br /&gt;
:::You&#039;ve been contacted by a strange man in Derelictus, a child-like aelfir named Oude who claims to have a map to the Diadem&#039;s last known location. He wants you to find it and bring it to him.&amp;lt;br&amp;gt;&lt;br /&gt;
In exchange, he&#039;ll pay you in the equivalent of an entire upper district of Spire. You&#039;ll never want for anything ever again. No matter what your goals or desires, you&#039;ll be able to fulfill them.&amp;lt;br&amp;gt;&lt;br /&gt;
::Can you succeed?&amp;lt;br&amp;gt;&lt;br /&gt;
:::Or will you vanish into the mists of time as victims, another new part of the Diadem&#039;s legend?​&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Player Character Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Character&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Race&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Calling&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Played By&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[https://wiki.rpg.net/index.php/Bask-Under-Radiant-Sky Bas the Damned]&lt;br /&gt;
|Aelfir&lt;br /&gt;
|Cleaver&lt;br /&gt;
|Forced&lt;br /&gt;
|Llayne&lt;br /&gt;
|-&lt;br /&gt;
|[[Crimson_Treasure:_Windchime|&#039;&#039;&#039;Windchime&#039;&#039;&#039;]]&lt;br /&gt;
|Gnoll&lt;br /&gt;
|Deadwalker&lt;br /&gt;
|Heartsong&lt;br /&gt;
|Brahnamin&lt;br /&gt;
|-&lt;br /&gt;
|[https://wiki.rpg.net/index.php/Ynder_The_Heretic Ynder]&lt;br /&gt;
|Drow&lt;br /&gt;
|Heretic&lt;br /&gt;
|Penitent&lt;br /&gt;
|Neaden&lt;br /&gt;
|-&lt;br /&gt;
|[https://wiki.rpg.net/index.php/Yohann_Izain Yohann Izain]&lt;br /&gt;
|Human&lt;br /&gt;
|Witch&lt;br /&gt;
|Enlightenment&lt;br /&gt;
|Thorya&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ynder_The_Heretic&amp;diff=419417</id>
		<title>Ynder The Heretic</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ynder_The_Heretic&amp;diff=419417"/>
		<updated>2022-04-11T21:32:44Z</updated>

		<summary type="html">&lt;p&gt;Neaden: /* Background, Bonds, and Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= &#039;&#039;&#039;Ynder, the Penitent Heretic&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heritage:&#039;&#039;&#039; Drow&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Heretic&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Calling:&#039;&#039;&#039; Pentient&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Active Beats:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Minor) &#039;&#039;Teach someone the value of your order&#039;s philosophies.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Minor) &#039;&#039;Repair something physical - a bridge, a door, a wall, etc. - that someone needs&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
A young, thin drow dressed in ragged clothes unto which he has stitched on icons of eyes and charms to the Moon goddess, marks of his faith. A colorful scarf poking out from being tucked into his pocket, a habit from being from up spire where the risk of light is more present then down closer to the heart. When he is in in any area where the authorities may be he is always sure to wear his pair of dark glasses, when down in the heart though he takes them off revealing his pitch black eyes, a sign of His Glorious Lady&#039;s favor. He is unable to ever be still, constantly moving even when he is sitting down. He periodically shaves his head and his hair is currently about two finger widths long. When he is preoccupied with thought he runs his hand through his hair.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable floatleft&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Resistances&lt;br /&gt;
! Stress&lt;br /&gt;
! Protections&lt;br /&gt;
! Fallout&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Blood&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Echo&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mind&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Supplies&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Resources===&lt;br /&gt;
A devotional candle that burns with a silver flame (d6 religion)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
Spireblack Brazier (unlit Kill d6, lit: Kill d8, obscuring, dangerous)&lt;br /&gt;
Small collection of Half-sten Horror sensationalist pulp literature, Brightly colored headscarf and dark glasses.&lt;br /&gt;
&lt;br /&gt;
==Skills, Domains and Abilities==&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skills&lt;br /&gt;
! Knacks&lt;br /&gt;
! Domains&lt;br /&gt;
! Knacks&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| Compel&lt;br /&gt;
| &lt;br /&gt;
| &#039;&#039;&#039;Cursed&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Delve&lt;br /&gt;
| &lt;br /&gt;
| Desolate&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Discern&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| Haven&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Endure&lt;br /&gt;
|&lt;br /&gt;
| Occult&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Evade&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Religion&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hunt&lt;br /&gt;
|&lt;br /&gt;
| Technology&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kill&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| Warren&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mend&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| Wild&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sneak&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===CORE===&lt;br /&gt;
&#039;&#039;&#039;Not Yet:&#039;&#039;&#039; our willpower, fuelled with guilt, is legendary. Once per session, activate this ability to avoid suffering negative effects from Blood or Mind fallout for the remainder of the situation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ministrations:&#039;&#039;&#039; You offer solace and calm in a world of chaos. Once per session, lead your allies in a service of praise to the Moon Beneath (how you practice your faith is up to you). All player characters who took part can remove one Minor Blood or Mind fallout, or  downgrade one Major Blood or Mind fallout to Minor, at the end of the service. If you perform this service whilst on a delve, add +D4 to the delve’s resistance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===MAJOR===&lt;br /&gt;
&#039;&#039;&#039;Oath of Sagacity&#039;&#039;&#039; You have learned one of the secret names of Three-Fold Damnou, and when you speak it aloud your enemies are struck senseless by its power. The name of the Goddess functions as the following weapon: (Kill D6, Spread, Debilitating, Maddening, One-Shot).&lt;br /&gt;
&lt;br /&gt;
===MINOR===&lt;br /&gt;
&#039;&#039;&#039;Incandescent Communion&#039;&#039;&#039; In the tear between worlds, She blessed you with night-black eyes that resonate with Her Eternal Light. Gain the&lt;br /&gt;
Cursed domain. You can see in total darkness as though the area was illuminated by candle-light.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Liar&#039;s Burden:&#039;&#039;&#039; The moon beneath does not tolerate the wicked words of sinners. Gain the Discern skill. If you suspect an NPC is lying to you, roll Discern+Religion. On a success, if they were lying, they mark D4 stress; their mouth streams with blood as though they had attempted to chew on broken glass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Left Hand of the Goddess:&#039;&#039;&#039; The faithful are a bountiful garden, and it is your task to excise disease and corruption at the root. Gain the Kill skill and +1 Blood Protection.&lt;br /&gt;
&lt;br /&gt;
==Background, Bonds, and Notes==&lt;br /&gt;
&lt;br /&gt;
*When Ynder was six years old the Goddess spoke to him. She did not give him direction or enlightment, or anything the young dark elf could understand. But she spoke and he loved her. He ran away from home soon after, joining a temple dedicated to Our Glorious Lady, the Aelfir approved version of the Goddess. But it wasn&#039;t enough for him, he wanted to worship his Goddess in all of her glorious forms. He always asked questions, sought out new lore, until the one day he stole a forbidden book. His temple was raided soon afterwards, and while he managed to escape his teacher was not so fortunate and was killed for a crime he didn&#039;t know his student had commited. Driven by shame and hatred down to the Heart, he seeks to spread the word and love of Damnou.&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ynder_The_Heretic&amp;diff=419215</id>
		<title>Ynder The Heretic</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ynder_The_Heretic&amp;diff=419215"/>
		<updated>2022-04-09T13:42:59Z</updated>

		<summary type="html">&lt;p&gt;Neaden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= &#039;&#039;&#039;Ynder, the Penitent Heretic&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heritage:&#039;&#039;&#039; Drow&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Heretic&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Calling:&#039;&#039;&#039; Pentient&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Active Beats:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Minor) &#039;&#039;Teach someone the value of your order&#039;s philosophies.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Minor) &#039;&#039;Repair something physical - a bridge, a door, a wall, etc. - that someone needs&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
A young, thin drow dressed in ragged clothes unto which he has stitched on icons of eyes and charms to the Moon goddess, marks of his faith. A colorful scarf poking out from being tucked into his pocket, a habit from being from up spire where the risk of light is more present then down closer to the heart. When he is in in any area where the authorities may be he is always sure to wear his pair of dark glasses, when down in the heart though he takes them off revealing his pitch black eyes, a sign of His Glorious Lady&#039;s favor. He is unable to ever be still, constantly moving even when he is sitting down. He periodically shaves his head and his hair is currently about two finger widths long. When he is preoccupied with thought he runs his hand through his hair.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable floatleft&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Resistances&lt;br /&gt;
! Stress&lt;br /&gt;
! Protections&lt;br /&gt;
! Fallout&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Blood&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Echo&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mind&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Supplies&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Resources===&lt;br /&gt;
A devotional candle that burns with a silver flame (d6 religion)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
Spireblack Brazier (unlit Kill d6, lit: Kill d8, obscuring, dangerous)&lt;br /&gt;
Small collection of Half-sten Horror sensationalist pulp literature, Brightly colored headscarf and dark glasses.&lt;br /&gt;
&lt;br /&gt;
==Skills, Domains and Abilities==&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skills&lt;br /&gt;
! Knacks&lt;br /&gt;
! Domains&lt;br /&gt;
! Knacks&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| Compel&lt;br /&gt;
| &lt;br /&gt;
| &#039;&#039;&#039;Cursed&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Delve&lt;br /&gt;
| &lt;br /&gt;
| Desolate&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Discern&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| Haven&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Endure&lt;br /&gt;
|&lt;br /&gt;
| Occult&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Evade&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Religion&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hunt&lt;br /&gt;
|&lt;br /&gt;
| Technology&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kill&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| Warren&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mend&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| Wild&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sneak&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===CORE===&lt;br /&gt;
&#039;&#039;&#039;Not Yet:&#039;&#039;&#039; our willpower, fuelled with guilt, is legendary. Once per session, activate this ability to avoid suffering negative effects from Blood or Mind fallout for the remainder of the situation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ministrations:&#039;&#039;&#039; You offer solace and calm in a world of chaos. Once per session, lead your allies in a service of praise to the Moon Beneath (how you practice your faith is up to you). All player characters who took part can remove one Minor Blood or Mind fallout, or  downgrade one Major Blood or Mind fallout to Minor, at the end of the service. If you perform this service whilst on a delve, add +D4 to the delve’s resistance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===MAJOR===&lt;br /&gt;
&#039;&#039;&#039;Oath of Sagacity&#039;&#039;&#039; You have learned one of the secret names of Three-Fold Damnou, and when you speak it aloud your enemies are struck senseless by its power. The name of the Goddess functions as the following weapon: (Kill D6, Spread, Debilitating, Maddening, One-Shot).&lt;br /&gt;
&lt;br /&gt;
===MINOR===&lt;br /&gt;
&#039;&#039;&#039;Incandescent Communion&#039;&#039;&#039; In the tear between worlds, She blessed you with night-black eyes that resonate with Her Eternal Light. Gain the&lt;br /&gt;
Cursed domain. You can see in total darkness as though the area was illuminated by candle-light.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Liar&#039;s Burden:&#039;&#039;&#039; The moon beneath does not tolerate the wicked words of sinners. Gain the Discern skill. If you suspect an NPC is lying to you, roll Discern+Religion. On a success, if they were lying, they mark D4 stress; their mouth streams with blood as though they had attempted to chew on broken glass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Left Hand of the Goddess:&#039;&#039;&#039; The faithful are a bountiful garden, and it is your task to excise disease and corruption at the root. Gain the Kill skill and +1 Blood Protection.&lt;br /&gt;
&lt;br /&gt;
==Background, Bonds, and Notes==&lt;br /&gt;
&lt;br /&gt;
*When Ynder was six years old the Goddess spoke to him. She did not give him direction or enlightment, or anything the young dark elf could understand. But she spoke and he loved her. He ran away from home soon after, joining a temple dedicated to Our Glorious Lady, the Aelfir approved version of the Goddess. But it wasn&#039;t enough for him, he wanted to worship his Goddess in all of her glorious forms. He always asked questions, sought out new lore, until the one day he bought a forbidden book from a man who he should not have trusted. His temple was raided soon afterwards, and while he managed to escape his teacher was not so fortnuate and was killed for a crime he didn&#039;t know his student had commited. Driven by shame and hatred down to the Heart, he seeks to spread the word and love of Damnou.&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ynder_The_Heretic&amp;diff=419214</id>
		<title>Ynder The Heretic</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ynder_The_Heretic&amp;diff=419214"/>
		<updated>2022-04-09T13:42:15Z</updated>

		<summary type="html">&lt;p&gt;Neaden: Created page with &amp;quot;__NOTOC__ = &amp;#039;&amp;#039;&amp;#039;Ynder, the Penitent Heretic&amp;#039;&amp;#039;&amp;#039; = right &amp;#039;&amp;#039;&amp;#039;Heritage:&amp;#039;&amp;#039;&amp;#039; Drow&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Class:&amp;#039;&amp;#039;&amp;#039; Heretic&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Calling:&amp;#039;&amp;#039;&amp;#039; Pentient&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Active Beats:&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
= &#039;&#039;&#039;Ynder, the Penitent Heretic&#039;&#039;&#039; =&lt;br /&gt;
[[File:Grazzt.png|310px|right]]&lt;br /&gt;
&#039;&#039;&#039;Heritage:&#039;&#039;&#039; Drow&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Heretic&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Calling:&#039;&#039;&#039; Pentient&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Active Beats:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Minor) &#039;&#039;Teach someone the value of your order&#039;s philosophies.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Minor) &#039;&#039;Repair something physical - a bridge, a door, a wall, etc. - that someone needs&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
A young, thin drow dressed in ragged clothes unto which he has stitched on icons of eyes and charms to the Moon goddess, marks of his faith. A colorful scarf poking out from being tucked into his pocket, a habit from being from up spire where the risk of light is more present then down closer to the heart. When he is in in any area where the authorities may be he is always sure to wear his pair of dark glasses, when down in the heart though he takes them off revealing his pitch black eyes, a sign of His Glorious Lady&#039;s favor. He is unable to ever be still, constantly moving even when he is sitting down. He periodically shaves his head and his hair is currently about two finger widths long. When he is preoccupied with thought he runs his hand through his hair.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable floatleft&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Resistances&lt;br /&gt;
! Stress&lt;br /&gt;
! Protections&lt;br /&gt;
! Fallout&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Blood&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Echo&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mind&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Supplies&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Resources===&lt;br /&gt;
A devotional candle that burns with a silver flame (d6 religion)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
Spireblack Brazier (unlit Kill d6, lit: Kill d8, obscuring, dangerous)&lt;br /&gt;
Small collection of Half-sten Horror sensationalist pulp literature, Brightly colored headscarf and dark glasses.&lt;br /&gt;
&lt;br /&gt;
==Skills, Domains and Abilities==&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skills&lt;br /&gt;
! Knacks&lt;br /&gt;
! Domains&lt;br /&gt;
! Knacks&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| Compel&lt;br /&gt;
| &lt;br /&gt;
| &#039;&#039;&#039;Cursed&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Delve&lt;br /&gt;
| &lt;br /&gt;
| Desolate&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Discern&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| Haven&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Endure&lt;br /&gt;
|&lt;br /&gt;
| Occult&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Evade&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Religion&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hunt&lt;br /&gt;
|&lt;br /&gt;
| Technology&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kill&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| Warren&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mend&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| Wild&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sneak&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===CORE===&lt;br /&gt;
&#039;&#039;&#039;Not Yet:&#039;&#039;&#039; our willpower, fuelled with guilt, is legendary. Once per session, activate this ability to avoid suffering negative effects from Blood or Mind fallout for the remainder of the situation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ministrations:&#039;&#039;&#039; You offer solace and calm in a world of chaos. Once per session, lead your allies in a service of praise to the Moon Beneath (how you practice your faith is up to you). All player characters who took part can remove one Minor Blood or Mind fallout, or  downgrade one Major Blood or Mind fallout to Minor, at the end of the service. If you perform this service whilst on a delve, add +D4 to the delve’s resistance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===MAJOR===&lt;br /&gt;
&#039;&#039;&#039;Oath of Sagacity&#039;&#039;&#039; You have learned one of the secret names of Three-Fold Damnou, and when you speak it aloud your enemies are struck senseless by its power. The name of the Goddess functions as the following weapon: (Kill D6, Spread, Debilitating, Maddening, One-Shot).&lt;br /&gt;
&lt;br /&gt;
===MINOR===&lt;br /&gt;
&#039;&#039;&#039;Incandescent Communion&#039;&#039;&#039; In the tear between worlds, She blessed you with night-black eyes that resonate with Her Eternal Light. Gain the&lt;br /&gt;
Cursed domain. You can see in total darkness as though the area was illuminated by candle-light.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Liar&#039;s Burden:&#039;&#039;&#039; The moon beneath does not tolerate the wicked words of sinners. Gain the Discern skill. If you suspect an NPC is lying to you, roll Discern+Religion. On a success, if they were lying, they mark D4 stress; their mouth streams with blood as though they had attempted to chew on broken glass&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Left Hand of the Goddess:&#039;&#039;&#039; The faithful are a bountiful garden, and it is your task to excise disease and corruption at the root. Gain the Kill skill and +1 Blood Protection.&lt;br /&gt;
&lt;br /&gt;
==Background, Bonds, and Notes==&lt;br /&gt;
&lt;br /&gt;
*When Ynder was six years old the Goddess spoke to him. She did not give him direction or enlightment, or anything the young dark elf could understand. But she spoke and he loved her. He ran away from home soon after, joining a temple dedicated to Our Glorious Lady, the Aelfir approved version of the Goddess. But it wasn&#039;t enough for him, he wanted to worship his Goddess in all of her glorious forms. He always asked questions, sought out new lore, until the one day he bought a forbidden book from a man who he should not have trusted. His temple was raided soon afterwards, and while he managed to escape his teacher was not so fortnuate and was killed for a crime he didn&#039;t know his student had commited. Driven by shame and hatred down to the Heart, he seeks to spread the word and love of Damnou.&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Into_the_forge&amp;diff=418115</id>
		<title>Into the forge</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Into_the_forge&amp;diff=418115"/>
		<updated>2022-03-17T21:36:48Z</updated>

		<summary type="html">&lt;p&gt;Neaden: /* Your Forge */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Starforged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[Recruitment Thread]&lt;br /&gt;
[OOC thread]&lt;br /&gt;
[IC Thread]&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
Active Characters:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Vows ==&lt;br /&gt;
== Important NPCs==&lt;br /&gt;
&lt;br /&gt;
== The Ship==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Your Forge ==&lt;br /&gt;
&lt;br /&gt;
The Cataclysm&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Communities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Laws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Religion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Communication and Data&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medicine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artificial Intelligence&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lifeforms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Precursors&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Into_the_forge&amp;diff=418114</id>
		<title>Into the forge</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Into_the_forge&amp;diff=418114"/>
		<updated>2022-03-17T20:42:20Z</updated>

		<summary type="html">&lt;p&gt;Neaden: /* Your Forge */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Starforged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[Recruitment Thread]&lt;br /&gt;
[OOC thread]&lt;br /&gt;
[IC Thread]&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
Active Characters:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Vows ==&lt;br /&gt;
== Important NPCs==&lt;br /&gt;
&lt;br /&gt;
== The Ship==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Your Forge ==&lt;br /&gt;
&lt;br /&gt;
The Cataclysm&lt;br /&gt;
&lt;br /&gt;
Exodus&lt;br /&gt;
&lt;br /&gt;
Communities&lt;br /&gt;
&lt;br /&gt;
Iron&lt;br /&gt;
&lt;br /&gt;
Laws&lt;br /&gt;
&lt;br /&gt;
Religion&lt;br /&gt;
&lt;br /&gt;
Magic&lt;br /&gt;
&lt;br /&gt;
Communication and Data&lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
Artificial Intelligence&lt;br /&gt;
&lt;br /&gt;
War&lt;br /&gt;
&lt;br /&gt;
Lifeforms&lt;br /&gt;
&lt;br /&gt;
Precursors&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Into_the_forge&amp;diff=418113</id>
		<title>Into the forge</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Into_the_forge&amp;diff=418113"/>
		<updated>2022-03-17T20:04:35Z</updated>

		<summary type="html">&lt;p&gt;Neaden: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Starforged&amp;#039;&amp;#039;&amp;#039;  [Recruitment Thread] [OOC thread] [IC Thread]  == Player Characters == Active Characters:   == Vows == == Important NPCs==  == The Ship==   == Your Forge ==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Starforged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[Recruitment Thread]&lt;br /&gt;
[OOC thread]&lt;br /&gt;
[IC Thread]&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
Active Characters:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Vows ==&lt;br /&gt;
== Important NPCs==&lt;br /&gt;
&lt;br /&gt;
== The Ship==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Your Forge ==&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vaesen_The_Dance_of_Dreams&amp;diff=387903</id>
		<title>Vaesen The Dance of Dreams</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vaesen_The_Dance_of_Dreams&amp;diff=387903"/>
		<updated>2020-09-07T01:23:34Z</updated>

		<summary type="html">&lt;p&gt;Neaden: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?threads/recruitment-swords-of-the-serpentine-corpse-astray-one-shot-written-adventure.867926/ Recruitment]&lt;br /&gt;
IC and OOC thread coming soon&lt;br /&gt;
&lt;br /&gt;
===Player Characters===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Important NPCs===&lt;br /&gt;
Linnea Elfeklint&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Castle Gyllencreutz===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Current Mystery: The Dance of Dreams===&lt;br /&gt;
Places&lt;br /&gt;
&lt;br /&gt;
Clues&lt;br /&gt;
&lt;br /&gt;
NPCS&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vaesen_The_Dance_of_Dreams&amp;diff=387902</id>
		<title>Vaesen The Dance of Dreams</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vaesen_The_Dance_of_Dreams&amp;diff=387902"/>
		<updated>2020-09-07T01:22:21Z</updated>

		<summary type="html">&lt;p&gt;Neaden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?threads/recruitment-swords-of-the-serpentine-corpse-astray-one-shot-written-adventure.867926/ Recruitment]&lt;br /&gt;
IC and OOC thread coming soon&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Important NPCs===&lt;br /&gt;
Linnea Elfeklint&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Castle Gyllencreutz===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Current Mystery: The Dance of Dreams===&lt;br /&gt;
Places&lt;br /&gt;
&lt;br /&gt;
Clues&lt;br /&gt;
&lt;br /&gt;
NPCS&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vaesen_The_Dance_of_Dreams&amp;diff=387901</id>
		<title>Vaesen The Dance of Dreams</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vaesen_The_Dance_of_Dreams&amp;diff=387901"/>
		<updated>2020-09-07T01:21:52Z</updated>

		<summary type="html">&lt;p&gt;Neaden: Created page with &amp;quot;[https://forum.rpg.net/index.php?threads/recruitment-swords-of-the-serpentine-corpse-astray-one-shot-written-adventure.867926/ Recruitment] IC and OOC thread coming soon  ==Pl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/index.php?threads/recruitment-swords-of-the-serpentine-corpse-astray-one-shot-written-adventure.867926/ Recruitment]&lt;br /&gt;
IC and OOC thread coming soon&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Important NPCs===&lt;br /&gt;
Linnea Elfeklint&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Castle Gyllencreutz===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Current Mystery: The Dance of Dreams===&lt;br /&gt;
P;aces&lt;br /&gt;
&lt;br /&gt;
Clues&lt;br /&gt;
&lt;br /&gt;
NPCS&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SotS:_Corpse_Astray:_Foyle&amp;diff=386121</id>
		<title>SotS: Corpse Astray: Foyle</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SotS:_Corpse_Astray:_Foyle&amp;diff=386121"/>
		<updated>2020-08-13T13:06:58Z</updated>

		<summary type="html">&lt;p&gt;Neaden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[SotS:_Corpse_Astray|&amp;lt;&amp;lt;&amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Foyle   &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Monster Hunter    &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Adjectives:&#039;&#039;&#039; Pessimist, cheery, planner, thorough, insightful, pious, proud  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;What is Best in Life? (Drives):&#039;&#039;&#039;  Eradicating the inhuman; a great plan; a narrow escape &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigative Abilities:&#039;&#039;&#039;&lt;br /&gt;
Taunt 1/1&lt;br /&gt;
Trustworthy 1/1 &lt;br /&gt;
Know Monstrosities 3/3&lt;br /&gt;
Leechcraft 1/1&lt;br /&gt;
Prophecy 1/1&lt;br /&gt;
Spot Frailty 2/2&lt;br /&gt;
Wilderness Mastery 1/1&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;General Abilities:&#039;&#039;&#039; &lt;br /&gt;
Athletics 8/8 (Dodge) &lt;br /&gt;
Bind Wounds 4, Preparedness 4/4&lt;br /&gt;
Sway 6/6 &lt;br /&gt;
Warfare 8/8 (Cleave)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; 10 | Threshold  4-7 (dented great shield| Armor 2 (heavily scarred chainmail)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Morale:&#039;&#039;&#039; 8 | Threshold 3 | Grit 1 (focus)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*New but heavily scarred chainmail (Armor 2, Swim penalty -4)&lt;br /&gt;
*New but badly dented great shield (+0 to +3 for Hit Threshold) &lt;br /&gt;
*Trial, an ancient battleaxe once belonging to your grandfather (Damage Modifier +1)&lt;br /&gt;
*The resigned annoyance that no one ever wants to believe you &lt;br /&gt;
*Two dozen conspiracy theories about monsters in Eversink, all true &lt;br /&gt;
*A depressing lack of close friends who are human &lt;br /&gt;
*A deep and abiding faith&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SotS:_Corpse_Astray:_Foyle&amp;diff=386120</id>
		<title>SotS: Corpse Astray: Foyle</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SotS:_Corpse_Astray:_Foyle&amp;diff=386120"/>
		<updated>2020-08-13T12:55:44Z</updated>

		<summary type="html">&lt;p&gt;Neaden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[SotS:_Corpse_Astray|&amp;lt;&amp;lt;&amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Foyle   &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Monster Hunter    &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Adjectives:&#039;&#039;&#039; Pessimist, cheery, planner, thorough, insightful, pious, proud  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;What is Best in Life? (Drives):&#039;&#039;&#039;  Eradicating the inhuman; a great plan; a narrow escape &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigative Abilities:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;General Abilities:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; X | Threshold  | Armor  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Morale:&#039;&#039;&#039; Y | Threshold  | Grit &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SotS:_Corpse_Astray:_Foyle&amp;diff=386119</id>
		<title>SotS: Corpse Astray: Foyle</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SotS:_Corpse_Astray:_Foyle&amp;diff=386119"/>
		<updated>2020-08-13T12:54:12Z</updated>

		<summary type="html">&lt;p&gt;Neaden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[SotS:_Corpse_Astray|&amp;lt;&amp;lt;&amp;lt; Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Foyle   &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039;     &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Adjectives:&#039;&#039;&#039;     &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;What is Best in Life? (Drives):&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Investigative Abilities:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;General Abilities:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; X | Threshold  | Armor  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Morale:&#039;&#039;&#039; Y | Threshold  | Grit &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=EaterOfTrees&amp;diff=376050</id>
		<title>EaterOfTrees</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=EaterOfTrees&amp;diff=376050"/>
		<updated>2020-01-08T14:53:11Z</updated>

		<summary type="html">&lt;p&gt;Neaden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Resources==&lt;br /&gt;
&lt;br /&gt;
===Threads===&lt;br /&gt;
&lt;br /&gt;
*[https://forum.rpg.net/index.php?threads/recruitment-modern-day-delta-green-one-shot.857092/ Recruitment]&lt;br /&gt;
*IC&lt;br /&gt;
*[https://forum.rpg.net/index.php?threads/delta-green-eater-of-trees.857348/ OOC]&lt;br /&gt;
&lt;br /&gt;
===Character Aids===&lt;br /&gt;
&lt;br /&gt;
*[[Blank Investigator Sheet]]&lt;br /&gt;
*[https://drive.google.com/file/d/0B0NZYPhTQdtVZE1IWFZ3RG1FdEE/view 800 Pregenerated Characters]&lt;br /&gt;
*[https://apa.ny.gov/gis/ Various maps of the Adirondack Park]&lt;br /&gt;
&lt;br /&gt;
==Mechanical Character Information==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Investigator&lt;br /&gt;
! Player&lt;br /&gt;
! Hit Points&lt;br /&gt;
! Sanity&lt;br /&gt;
! Willpower&lt;br /&gt;
! Violence Adaptation&lt;br /&gt;
! Helplessness Adaptation&lt;br /&gt;
! Wounds&lt;br /&gt;
! Disorders&lt;br /&gt;
|-&lt;br /&gt;
| [[Billy Baughn]]&lt;br /&gt;
| Regular Guy&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Henry Fischer]]&lt;br /&gt;
| Atlictoatl&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Wade Bannerman]]&lt;br /&gt;
| pstjmack&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Brendan Smith]]&lt;br /&gt;
| stinkyfool&lt;br /&gt;
| 11&lt;br /&gt;
| 60&lt;br /&gt;
| 12&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Amy Vanderberg]]&lt;br /&gt;
| Neaden&lt;br /&gt;
| 10&lt;br /&gt;
| 60&lt;br /&gt;
| 12&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Name&lt;br /&gt;
| Maledicta&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Operation BLIND SNAKE==&lt;br /&gt;
===Investigative Leads===&lt;br /&gt;
*[https://imgur.com/a/XwOJ14N Hayleigh&#039;s Report]&lt;br /&gt;
&lt;br /&gt;
===Important NPCs===&lt;br /&gt;
*&#039;&#039;Montgomery Hahm&#039;&#039;: Delta Green case handler for operation BLIND SNAKE. [https://imgur.com/a/f4jIa76 Image]&lt;br /&gt;
*&#039;&#039;Hayleigh Kowalcyzk&#039;&#039;: Delta Green friendly making the initial report of suspected hypergeometrical incident [https://imgur.com/a/dFrXIfE Image]&lt;br /&gt;
*&#039;&#039;Vincent E. Carruthers&#039;&#039;: semi-popular Northern New York radio talk show host/conspiracy theorist [https://imgur.com/a/k47mBr2 Image]&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=EaterOfTrees&amp;diff=376049</id>
		<title>EaterOfTrees</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=EaterOfTrees&amp;diff=376049"/>
		<updated>2020-01-08T14:52:48Z</updated>

		<summary type="html">&lt;p&gt;Neaden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Resources==&lt;br /&gt;
&lt;br /&gt;
===Threads===&lt;br /&gt;
&lt;br /&gt;
*[https://forum.rpg.net/index.php?threads/recruitment-modern-day-delta-green-one-shot.857092/ Recruitment]&lt;br /&gt;
*IC&lt;br /&gt;
*[https://forum.rpg.net/index.php?threads/delta-green-eater-of-trees.857348/ OOC]&lt;br /&gt;
&lt;br /&gt;
===Character Aids===&lt;br /&gt;
&lt;br /&gt;
*[[Blank Investigator Sheet]]&lt;br /&gt;
*[https://drive.google.com/file/d/0B0NZYPhTQdtVZE1IWFZ3RG1FdEE/view 800 Pregenerated Characters]&lt;br /&gt;
*[https://apa.ny.gov/gis/ Various maps of the Adirondack Park]&lt;br /&gt;
&lt;br /&gt;
==Mechanical Character Information==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Investigator&lt;br /&gt;
! Player&lt;br /&gt;
! Hit Points&lt;br /&gt;
! Sanity&lt;br /&gt;
! Willpower&lt;br /&gt;
! Violence Adaptation&lt;br /&gt;
! Helplessness Adaptation&lt;br /&gt;
! Wounds&lt;br /&gt;
! Disorders&lt;br /&gt;
|-&lt;br /&gt;
| [[Billy Baughn]]&lt;br /&gt;
| Regular Guy&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Henry Fischer]]&lt;br /&gt;
| Atlictoatl&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Wade Bannerman]]&lt;br /&gt;
| pstjmack&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Brendan Smith]]&lt;br /&gt;
| stinkyfool&lt;br /&gt;
| 11&lt;br /&gt;
| 60&lt;br /&gt;
| 12&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Amy Vanderberg]]&lt;br /&gt;
| Neaden&lt;br /&gt;
| 12&lt;br /&gt;
| 60&lt;br /&gt;
| 10&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Name&lt;br /&gt;
| Maledicta&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Operation BLIND SNAKE==&lt;br /&gt;
===Investigative Leads===&lt;br /&gt;
*[https://imgur.com/a/XwOJ14N Hayleigh&#039;s Report]&lt;br /&gt;
&lt;br /&gt;
===Important NPCs===&lt;br /&gt;
*&#039;&#039;Montgomery Hahm&#039;&#039;: Delta Green case handler for operation BLIND SNAKE. [https://imgur.com/a/f4jIa76 Image]&lt;br /&gt;
*&#039;&#039;Hayleigh Kowalcyzk&#039;&#039;: Delta Green friendly making the initial report of suspected hypergeometrical incident [https://imgur.com/a/dFrXIfE Image]&lt;br /&gt;
*&#039;&#039;Vincent E. Carruthers&#039;&#039;: semi-popular Northern New York radio talk show host/conspiracy theorist [https://imgur.com/a/k47mBr2 Image]&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Amy_Vanderberg&amp;diff=376048</id>
		<title>Amy Vanderberg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Amy_Vanderberg&amp;diff=376048"/>
		<updated>2020-01-08T14:51:44Z</updated>

		<summary type="html">&lt;p&gt;Neaden: Created page with &amp;quot;{|  | colspan=&amp;quot;2&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Agent Name:&amp;#039;&amp;#039;&amp;#039; | colspan=&amp;quot;2&amp;quot; | Dr. Amy Vanderberg |- | colspan=&amp;quot;2&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Code Name:&amp;#039;&amp;#039;&amp;#039; | colspan=&amp;quot;2&amp;quot; |  |- | colspan=&amp;quot;2&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Profession:&amp;#039;&amp;#039;&amp;#039; | colspan=&amp;quot;2...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Agent Name:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Dr. Amy Vanderberg&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Code Name:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Surgeon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | American&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Female, 42&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Columbia University Vagelos College of Physicians and Surgeons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039;&lt;br /&gt;
|14&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|17&lt;br /&gt;
|85&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039;&lt;br /&gt;
|12&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Current&lt;br /&gt;
!Maximum&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039;&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039;&lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|Bond 1: &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bond 2: &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bond 3: &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Accounting (%)&lt;br /&gt;
|&lt;br /&gt;
|First Aid (%)&lt;br /&gt;
|%&lt;br /&gt;
|Science (%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (%) &lt;br /&gt;
|%&lt;br /&gt;
|Forensics (%) &lt;br /&gt;
|%&lt;br /&gt;
|Search (%) &lt;br /&gt;
|%&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Weapons (%)&lt;br /&gt;
|&lt;br /&gt;
|SIGINT (%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archeology (%)&lt;br /&gt;
|&lt;br /&gt;
|History (%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (%) &lt;br /&gt;
|%&lt;br /&gt;
|-&lt;br /&gt;
|Art (%):&lt;br /&gt;
|&lt;br /&gt;
|HUMINT (%) &lt;br /&gt;
|%&lt;br /&gt;
|Surgery (%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Artillery (%)&lt;br /&gt;
|&lt;br /&gt;
|Law (%) &lt;br /&gt;
|%&lt;br /&gt;
|Survival (%) &lt;br /&gt;
|%&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (%) &lt;br /&gt;
|%&lt;br /&gt;
|Medicine (%)&lt;br /&gt;
|&lt;br /&gt;
|Swim (%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bureaucracy (%) &lt;br /&gt;
|%&lt;br /&gt;
|Melee Weapons (%)&lt;br /&gt;
|%&lt;br /&gt;
|Unarmed Combat (%) &lt;br /&gt;
|%&lt;br /&gt;
|-&lt;br /&gt;
|Computer Science (%)&lt;br /&gt;
|&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Science (%):&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Unnatural (%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Craft (%) &lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Foreign Languages and Other Skills:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Criminology (%) &lt;br /&gt;
|%&lt;br /&gt;
|Navigate (%) &lt;br /&gt;
|%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Demolitions (%)&lt;br /&gt;
|&lt;br /&gt;
|Occult (%) &lt;br /&gt;
|%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (%)&lt;br /&gt;
|&lt;br /&gt;
|Persuade (%) &lt;br /&gt;
|%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (%) &lt;br /&gt;
|&lt;br /&gt;
|Pharmacy (%)&lt;br /&gt;
|%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive Auto (%) &lt;br /&gt;
|%&lt;br /&gt;
|Pilot (%):&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive Heavy Machine (%)&lt;br /&gt;
|&lt;br /&gt;
|Psychotherapy (%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (%) &lt;br /&gt;
|%&lt;br /&gt;
|Ride (%) &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Armor Piercing&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
Amy Vanderberg is, along with both of her brothers, a third generation physician in upstate NY. Her life trajectory would have followed that of her father and grandfather if she hadn&#039;t been at the right place at the right time to be consulted by Delta Green agents. After that, her natural curiosity made sure that her life would never be the same.&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dont_Talk-To_Dead_People&amp;diff=350821</id>
		<title>Dont Talk-To Dead People</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dont_Talk-To_Dead_People&amp;diff=350821"/>
		<updated>2019-01-16T12:17:57Z</updated>

		<summary type="html">&lt;p&gt;Neaden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Don&#039;t Talk to Dead People: A Call of Cthulhu Horror One-Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:19th seance.jpg|500px|thumb|left|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On a cold and rainy night in the fall of 1895, a small circle of New Yorkers gathered in an old house, with hopes of using a “talking board” to speak to the dead. Nobody knows what happened that night, because nobody made it out alive.&lt;br /&gt;
&lt;br /&gt;
More than a hundred years later, that same yellowed talking board showed up in a second-hand store. On a cold and rainy night in the fall of 2018, a small circle of New Yorkers will gather in hopes of using it to speak to the dead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1895 Characters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1_0y9F-2jDL8op-qIX3kbAr4uRov3fy03rPZ-ob2Ccp8/edit Mary Ranyard]&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1MDVobF9yPQt1TyH9XR4MawHiy6noQHR-O5Z3iiWnbnM/edit?usp=sharing Jack Mcgee]&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1S5xPS6o-nfCfGWJF4GhOQJp94KXSBa2zzOoQKBqEnNs/edit?usp=sharing Charles &amp;quot;Chuck&amp;quot; Ford]&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1T9IXDP6eMoBGJY4d0U2RViamkLXyIM6PksOwM65jrnQ/edit?usp=sharing Bethany Mayferries]&lt;br /&gt;
&lt;br /&gt;
[https://wiki.rpg.net/index.php/Dont_Talk-To_Dead_People/Emilia_Harris Emilia Harris]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2018 Characters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/12TPjyrJKPLMI14MvDaZi-cO7QBkwGzCGC6WPZ2EdXac/edit?usp=sharing Madeleine &#039;Maddie&#039; Williams]&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/15UrHNOmHl0XW2ytmkElhYz43sYrKeuL_xQ8rninVQcA/edit?usp=sharing Winefred Day]&lt;br /&gt;
&lt;br /&gt;
[https://wiki.rpg.net/index.php/Dont_Talk-To_Dead_People/Daniel_Kleinfelder Daniel Kleinfelder]&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1WphIy3Oo_llUwQvd0BQEWkJA0WI6wExtJ7ErJFN0hRw/edit?usp=sharing Aaron Paulson]&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1lqEy59zASLGcS51nuaiL9Frilo7AiGOE6gO09ETef7I/edit?usp=sharing Lenora Paunton]&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dont_Talk-To_Dead_People/Emilia_Harris&amp;diff=350820</id>
		<title>Dont Talk-To Dead People/Emilia Harris</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dont_Talk-To_Dead_People/Emilia_Harris&amp;diff=350820"/>
		<updated>2019-01-16T12:16:59Z</updated>

		<summary type="html">&lt;p&gt;Neaden: Created page with &amp;quot;Name: Emilia Harris  Occupation: Widow (Dilettante)  Str: 60 (30/12)  Con: 50 (25/10)  Pow 50(25/10)  Dex: 60 (30/12)  App: 80 (40/16)  Siz: 40 (20/8)  Int: 70 (35/12)  Edu: 5...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name: Emilia Harris&lt;br /&gt;
&lt;br /&gt;
Occupation: Widow (Dilettante)&lt;br /&gt;
&lt;br /&gt;
Str: 60 (30/12)&lt;br /&gt;
&lt;br /&gt;
Con: 50 (25/10)&lt;br /&gt;
&lt;br /&gt;
Pow 50(25/10)&lt;br /&gt;
&lt;br /&gt;
Dex: 60 (30/12)&lt;br /&gt;
&lt;br /&gt;
App: 80 (40/16)&lt;br /&gt;
&lt;br /&gt;
Siz: 40 (20/8)&lt;br /&gt;
&lt;br /&gt;
Int: 70 (35/12)&lt;br /&gt;
&lt;br /&gt;
Edu: 50 (25/10)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Luck: Luck: 3d6 13 65&lt;br /&gt;
&lt;br /&gt;
MP: 10&lt;br /&gt;
&lt;br /&gt;
Damage Bonus: None/0&lt;br /&gt;
&lt;br /&gt;
HP: 9&lt;br /&gt;
&lt;br /&gt;
Skills:&lt;br /&gt;
&lt;br /&gt;
Accounting: 25&lt;br /&gt;
&lt;br /&gt;
Anthropology: 01&lt;br /&gt;
&lt;br /&gt;
Appraise: 05&lt;br /&gt;
&lt;br /&gt;
Archaeology: 01&lt;br /&gt;
&lt;br /&gt;
Art/Craft (Poetry): 50&lt;br /&gt;
&lt;br /&gt;
Charm: 60&lt;br /&gt;
&lt;br /&gt;
Climb: 20&lt;br /&gt;
&lt;br /&gt;
Credit Rating: 50%&lt;br /&gt;
&lt;br /&gt;
Disguise: 05&lt;br /&gt;
&lt;br /&gt;
Dodge: 30&lt;br /&gt;
&lt;br /&gt;
Drive: 20&lt;br /&gt;
&lt;br /&gt;
Elec Repair: 10&lt;br /&gt;
&lt;br /&gt;
Fast Talk: 05&lt;br /&gt;
&lt;br /&gt;
Fighting: 35&lt;br /&gt;
&lt;br /&gt;
Firearms (Handguns): 40&lt;br /&gt;
&lt;br /&gt;
Firearms (Rifle): 25&lt;br /&gt;
&lt;br /&gt;
First Aid: 50&lt;br /&gt;
&lt;br /&gt;
History: 05&lt;br /&gt;
&lt;br /&gt;
Intimidate: 15&lt;br /&gt;
&lt;br /&gt;
Jump: 20&lt;br /&gt;
&lt;br /&gt;
Language (French): 40&lt;br /&gt;
&lt;br /&gt;
Language (English): 50&lt;br /&gt;
&lt;br /&gt;
Law: 05&lt;br /&gt;
&lt;br /&gt;
Library Use: 60&lt;br /&gt;
&lt;br /&gt;
Listen: 40&lt;br /&gt;
&lt;br /&gt;
Locksmith: 01&lt;br /&gt;
&lt;br /&gt;
Mech Repair: 10&lt;br /&gt;
&lt;br /&gt;
Medicine: 01&lt;br /&gt;
&lt;br /&gt;
Natural Worl: 50&lt;br /&gt;
&lt;br /&gt;
Navigate: 10&lt;br /&gt;
&lt;br /&gt;
Occult: 25&lt;br /&gt;
&lt;br /&gt;
Op Hvy Machine: 01&lt;br /&gt;
&lt;br /&gt;
Persuade: 50&lt;br /&gt;
&lt;br /&gt;
Pilot: 01&lt;br /&gt;
&lt;br /&gt;
Psychology: 10&lt;br /&gt;
&lt;br /&gt;
Psychoanalysis: 01&lt;br /&gt;
&lt;br /&gt;
Ride: 40&lt;br /&gt;
&lt;br /&gt;
Science: 01&lt;br /&gt;
&lt;br /&gt;
Slight of Hand: 10&lt;br /&gt;
&lt;br /&gt;
Spot Hidden: 25&lt;br /&gt;
&lt;br /&gt;
Stealth: 20&lt;br /&gt;
&lt;br /&gt;
Survival: 10&lt;br /&gt;
&lt;br /&gt;
Swim: 20&lt;br /&gt;
&lt;br /&gt;
Throw: 10&lt;br /&gt;
&lt;br /&gt;
Track: 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Appearance: Emilia Harris is a young caucasian blonde woman with green eyes in her twenties. She is physically fit, enjoying long walks and is always dressed impeccably, though only in a widow’s black now. She still wears her wedding ring on her finger, and her late husband&#039;s wedding ring strung on her necklace. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Background: Emilia was the daughter of a prominent judge in the city. Emilia&#039;s life was planned out for her from the beginning, but she never had a problem with that. She married a young lawyer who clerked for her father with both families approval when she was 20 years old and a son had a son. However life is fragile and one day the whole household came down with influenza, Emilia and the help recovered soon, but her infant son and husband both died. Emilia is now 25 years old and feels lost in the world. She has moved back in with her parents and spends long hours reading books on philosophy and religion.&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dont_Talk-To_Dead_People&amp;diff=350623</id>
		<title>Dont Talk-To Dead People</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dont_Talk-To_Dead_People&amp;diff=350623"/>
		<updated>2019-01-14T02:34:41Z</updated>

		<summary type="html">&lt;p&gt;Neaden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Don&#039;t Talk to Dead People: A Call of Cthulhu Horror One-Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:19th seance.jpg|500px|thumb|left|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On a cold and rainy night in the fall of 1895, a small circle of New Yorkers gathered in an old house, with hopes of using a “talking board” to speak to the dead. Nobody knows what happened that night, because nobody made it out alive.&lt;br /&gt;
&lt;br /&gt;
More than a hundred years later, that same yellowed talking board showed up in a second-hand store. On a cold and rainy night in the fall of 2018, a small circle of New Yorkers will gather in hopes of using it to speak to the dead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1895 Characters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1_0y9F-2jDL8op-qIX3kbAr4uRov3fy03rPZ-ob2Ccp8/edit Mary Ranyard]&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1MDVobF9yPQt1TyH9XR4MawHiy6noQHR-O5Z3iiWnbnM/edit?usp=sharing Jack Mcgee]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2018 Characters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/12TPjyrJKPLMI14MvDaZi-cO7QBkwGzCGC6WPZ2EdXac/edit?usp=sharing Madeleine &#039;Maddie&#039; Williams]&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/15UrHNOmHl0XW2ytmkElhYz43sYrKeuL_xQ8rninVQcA/edit?usp=sharing Winefred Day]&lt;br /&gt;
&lt;br /&gt;
[https://wiki.rpg.net/index.php/Dont_Talk-To_Dead_People/Daniel_Kleinfelder Daniel Kleinfelder]&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dont_Talk-To_Dead_People&amp;diff=350622</id>
		<title>Dont Talk-To Dead People</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dont_Talk-To_Dead_People&amp;diff=350622"/>
		<updated>2019-01-14T02:34:23Z</updated>

		<summary type="html">&lt;p&gt;Neaden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Don&#039;t Talk to Dead People: A Call of Cthulhu Horror One-Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:19th seance.jpg|500px|thumb|left|]]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On a cold and rainy night in the fall of 1895, a small circle of New Yorkers gathered in an old house, with hopes of using a “talking board” to speak to the dead. Nobody knows what happened that night, because nobody made it out alive.&lt;br /&gt;
&lt;br /&gt;
More than a hundred years later, that same yellowed talking board showed up in a second-hand store. On a cold and rainy night in the fall of 2018, a small circle of New Yorkers will gather in hopes of using it to speak to the dead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1895 Characters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1_0y9F-2jDL8op-qIX3kbAr4uRov3fy03rPZ-ob2Ccp8/edit Mary Ranyard]&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1MDVobF9yPQt1TyH9XR4MawHiy6noQHR-O5Z3iiWnbnM/edit?usp=sharing Jack Mcgee]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2018 Characters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/12TPjyrJKPLMI14MvDaZi-cO7QBkwGzCGC6WPZ2EdXac/edit?usp=sharing Madeleine &#039;Maddie&#039; Williams]&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/15UrHNOmHl0XW2ytmkElhYz43sYrKeuL_xQ8rninVQcA/edit?usp=sharing Winefred Day]&lt;br /&gt;
&lt;br /&gt;
]https://wiki.rpg.net/index.php/Dont_Talk-To_Dead_People/Daniel_Kleinfelder Daniel Kleinfelder]&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AW2EChicago&amp;diff=307676</id>
		<title>AW2EChicago</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AW2EChicago&amp;diff=307676"/>
		<updated>2016-10-15T20:03:33Z</updated>

		<summary type="html">&lt;p&gt;Neaden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Apocalypse World 2E PBP game set in the ruins of Chicago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?790776-Interest-Recruitment-Apocalypse-World-2nd-Edition Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?791440-Apocalypse-World-2E-Chicago-after-the-End OOC Thread]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?791439-Apocalypse-World-2E-Chicago-after-the-End IC Thread]&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Non Player Characters ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Places ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Threat Map ==&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AW2EChicago&amp;diff=307675</id>
		<title>AW2EChicago</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AW2EChicago&amp;diff=307675"/>
		<updated>2016-10-15T20:01:35Z</updated>

		<summary type="html">&lt;p&gt;Neaden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Apocalypse World 2E PBP game set in the ruins of Chicago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?790776-Interest-Recruitment-Apocalypse-World-2nd-Edition Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?791440-Apocalypse-World-2E-Chicago-after-the-End OOC Thread]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?791439-Apocalypse-World-2E-Chicago-after-the-End IC Thread]&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Non Player Characters ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Places ==&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AW2EChicago&amp;diff=307674</id>
		<title>AW2EChicago</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AW2EChicago&amp;diff=307674"/>
		<updated>2016-10-15T19:58:14Z</updated>

		<summary type="html">&lt;p&gt;Neaden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/showthread.php?790776-Interest-Recruitment-Apocalypse-World-2nd-Edition Recruitment Thread]&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AW2EChicago&amp;diff=307673</id>
		<title>AW2EChicago</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AW2EChicago&amp;diff=307673"/>
		<updated>2016-10-15T19:56:57Z</updated>

		<summary type="html">&lt;p&gt;Neaden: Created page with &amp;quot;Placeholder text&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Placeholder text&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Donald_%27Donny%27_Baker&amp;diff=304120</id>
		<title>Donald &#039;Donny&#039; Baker</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Donald_%27Donny%27_Baker&amp;diff=304120"/>
		<updated>2016-07-21T00:10:29Z</updated>

		<summary type="html">&lt;p&gt;Neaden: Created page with &amp;quot;Man, Smiling eyes, street wear. Charm -1, Cool +1, Sharp +1, Tough +2, Weird 0  Background: Hoodlum. You can use Tough instead of Charm to manipulate someone with threats of v...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Man, Smiling eyes, street wear.&lt;br /&gt;
Charm -1, Cool +1, Sharp +1, Tough +2, Weird 0&lt;br /&gt;
&lt;br /&gt;
Background: Hoodlum. You can use Tough instead of Charm to manipulate someone with threats of violence.&lt;br /&gt;
&lt;br /&gt;
Heat: You have a rival from your background, who never misses a chance to screw you over.&lt;br /&gt;
&lt;br /&gt;
Underworld: The target of a job was a dangerous creature. A Reptiloid&lt;br /&gt;
&lt;br /&gt;
Moves: &lt;br /&gt;
&lt;br /&gt;
Artifact: You ‘found’ a magical artifact with handy powers, and kept it. Protective amulet (1-armour magic recharge)&lt;br /&gt;
Friends on the Force: You know a few cops who can be persuaded to look the other way, or do you a favour, for certain considerations. You can act under pressure to get in touch with them when you need to divert any law enforcement attention. There will be a cost, although maybe not right now.&lt;br /&gt;
&lt;br /&gt;
Gear: 9mm (2-harm close loud), Shotgun (3-harm close messy), Baseball bat (1-harm hand)&lt;br /&gt;
&lt;br /&gt;
Donny was never a good kid, but he wasn&#039;t really bad either. He would go to school and read a magazine in class rather then skipping, sell weed but not beat anyone up, that sort of thing. His parent&#039;s didn&#039;t really care, they didn&#039;t have high hopes for him in the first place. He played football and wrestled, but never practiced enough to be very good in either. After he barely graduated he moved away to the city and fell in with the wrong crowd. A bookie/drug dealer named Nicky saw his potential and gave him a job. He hung out at bars, sold some weed, stood around looking tough, and rarely beat the shit out of someone. It was a pretty good life as far as Donny was concerned, and a stepping stone to bigger things. Until one day he was asked to beat up the wrong guy. A man stiffed Nicky on a bet, so Donny broke into his apartment to look for him. There he discovered a bizarre shrine with a necklace hung on the place of worship. He grabbed it, figuring it might settle whatever the score was. That night the thing who&#039;s house he broke into came after him. It didn&#039;t go down after he shot it twice and it&#039;s fingers cut like knives. Luckily whatever it was it wasn&#039;t very fast. Donny skipped town and headed back home.&lt;br /&gt;
&lt;br /&gt;
Now that he&#039;s lived in the big city Donny styles himself as a sophisticated criminal. He thinks the local underworld, such as there is, should be happy to fall under his control. No one else sees it that way. He&#039;s got a job as a bartender/bouncer and he always keeps the weird necklace in his pocket and a (legal) 9mm in a holster.&lt;/div&gt;</summary>
		<author><name>Neaden</name></author>
	</entry>
</feed>