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	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=NoMessiah</id>
	<title>RPGnet - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=NoMessiah"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php/Special:Contributions/NoMessiah"/>
	<updated>2026-05-15T05:43:42Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=From_Philly_to_Phoenix_-_DELAYED&amp;diff=363204</id>
		<title>From Philly to Phoenix - DELAYED</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=From_Philly_to_Phoenix_-_DELAYED&amp;diff=363204"/>
		<updated>2019-06-14T06:35:32Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=From Philly to Phoenix - DELAYED=&lt;br /&gt;
&lt;br /&gt;
*Wiki for NoMessiah&#039;s Delta Green game &amp;quot;From Philly to Phoenix - DELAYED&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*[https://forum.rpg.net/showthread.php?806446-Delta-Green-From-Philly-to-Phoenix-DELAYED OOC]&lt;br /&gt;
*[https://forum.rpg.net/showthread.php?806485-Delta-Green-From-Philly-to-Phoenix-DELAYED IC]&lt;br /&gt;
&lt;br /&gt;
=Player Characters=&lt;br /&gt;
*[[Martin Casey]] - Agent EVAN - State Department Foreign Officer. Played by Motorskills.&lt;br /&gt;
*[[T. Marcus Vance, Jr.]] - Agent EDWARDS - ONI Case Officer (Lieutenant JG). Played by Iustum.&lt;br /&gt;
*[[Ken Harrison]] - Agent EZEKIEL - Navy SEAL. Played by Harrowed.&lt;br /&gt;
*[[Camilla Orlova]] – Computer Scientist / Engineer. Played by HermeticScholar&lt;br /&gt;
&lt;br /&gt;
[[Blank Delta Green Sheet]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Current State==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Agent&lt;br /&gt;
! Hit Points&lt;br /&gt;
! Sanity/Breaking Point&lt;br /&gt;
! Willpower&lt;br /&gt;
! Violence Adaptation&lt;br /&gt;
! Helplessness Adaptation&lt;br /&gt;
! Wounds&lt;br /&gt;
! Disorders&lt;br /&gt;
|-&lt;br /&gt;
| Martin Casey&lt;br /&gt;
| 11/11&lt;br /&gt;
| 57/48&lt;br /&gt;
| 12&lt;br /&gt;
| &lt;br /&gt;
| XXX&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| T. Marcus Vance, Jr.&lt;br /&gt;
| 10/10&lt;br /&gt;
| 63/56&lt;br /&gt;
| 14&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ken Harrison&lt;br /&gt;
| 13/13&lt;br /&gt;
| 50/48&lt;br /&gt;
| 12&lt;br /&gt;
| XXX&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Violet Hunter&lt;br /&gt;
| 10/10&lt;br /&gt;
| 60/48&lt;br /&gt;
| 12&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Camilla Orlova&lt;br /&gt;
| 11/11&lt;br /&gt;
| 70/56&lt;br /&gt;
| 14&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=NPC&#039;s=&lt;br /&gt;
* Vice Admiral Matthew Bucci&lt;br /&gt;
* Admiral Yuri Kovar - Naval Spetsnaz, GRU-SV8&lt;br /&gt;
* Assistant FBI Director Andrew Forsythe&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Armor Piercing&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
| Unarmed attack&lt;br /&gt;
| Unarmed Combat&lt;br /&gt;
| &lt;br /&gt;
| 1D4-1&lt;br /&gt;
| N/A&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Combat knife&lt;br /&gt;
| Melee Weapons&lt;br /&gt;
| &lt;br /&gt;
| 1D6&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Grenade, flash-bang&lt;br /&gt;
| Athletics&lt;br /&gt;
| 20 m, 10 m radius&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Grenade, fragmentation&lt;br /&gt;
| Athletics&lt;br /&gt;
| 20 m&lt;br /&gt;
| &lt;br /&gt;
| N/A&lt;br /&gt;
| 15%&lt;br /&gt;
| 10 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Pistol, light&lt;br /&gt;
| Firearms&lt;br /&gt;
| 10 m&lt;br /&gt;
| 1D8&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Pistol, medium&lt;br /&gt;
| Firearms&lt;br /&gt;
| 15 m&lt;br /&gt;
| 1D10&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Pistol, heavy&lt;br /&gt;
| Firearms&lt;br /&gt;
| 20 m&lt;br /&gt;
| 1D12&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Rifle, light&lt;br /&gt;
| Firearms&lt;br /&gt;
| 100 m&lt;br /&gt;
| 1D12&lt;br /&gt;
| 3&lt;br /&gt;
| 10% (for burst)&lt;br /&gt;
| &lt;br /&gt;
| 10 or 30&lt;br /&gt;
|-&lt;br /&gt;
| Rifle, heavy&lt;br /&gt;
| Firearms&lt;br /&gt;
| 150 m&lt;br /&gt;
| 1D12+2&lt;br /&gt;
| 5&lt;br /&gt;
| 10% (for burst)&lt;br /&gt;
|&lt;br /&gt;
| 10 or 20&lt;br /&gt;
|-&lt;br /&gt;
| Submachine Gun&lt;br /&gt;
| Firearms&lt;br /&gt;
| 50 m&lt;br /&gt;
| 1D10&lt;br /&gt;
| N/A&lt;br /&gt;
| 10% (for burst)&lt;br /&gt;
|&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=343367</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=343367"/>
		<updated>2018-09-02T09:41:19Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 6&lt;br /&gt;
*XP: 36,617/xx,xxx&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton D, Zombie T, Ghoul T, Wight 4+, Wraith 7+, Mummy 10+, Spectre 13+, Vampire 16+, Infernal 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 28&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Mace (9+),(1d6-1/1d8-1)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
*Third Level: 1 Spell Per Day&lt;br /&gt;
**Continual Light&lt;br /&gt;
**Cure Blindness&lt;br /&gt;
**Cure Disease*&lt;br /&gt;
**Feign Death&lt;br /&gt;
**Glyph of Warding&lt;br /&gt;
**Growth of Animals&lt;br /&gt;
**Locate Object&lt;br /&gt;
**Remove Curse&lt;br /&gt;
**Striking&lt;br /&gt;
*Fourth Level: 1 Spell Per Day&lt;br /&gt;
**Create Water&lt;br /&gt;
**Cure Serious Wounds*&lt;br /&gt;
**Dispel Magic&lt;br /&gt;
**Divination&lt;br /&gt;
**Neutralize Poison*&lt;br /&gt;
**Protection from Evil, Sustained*&lt;br /&gt;
**Smite Undead&lt;br /&gt;
**Speak with Plants&lt;br /&gt;
**Sticks to Snakes&lt;br /&gt;
**Tongues&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Mace&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
*GP: 8,735&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=343366</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=343366"/>
		<updated>2018-09-02T09:37:33Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 6&lt;br /&gt;
*XP: 36,617/xx,xxx&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton D, Zombie T, Ghoul T, Wight 4+, Wraith 7+, Mummy 10+, Spectre 13+, Vampire 16+, Infernal 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 28&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Mace (9+),(1d6-1/1d8-1)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
*Third Level: 1 Spell Per Day&lt;br /&gt;
**Continual Light&lt;br /&gt;
**Cure Blindness&lt;br /&gt;
**Cure Disease*&lt;br /&gt;
**Feign Death&lt;br /&gt;
**Glyph of Warding&lt;br /&gt;
**Growth of Animals&lt;br /&gt;
**Locate Object&lt;br /&gt;
**Remove Curse&lt;br /&gt;
**Striking&lt;br /&gt;
*Fourth Level: 1 Spell Per Day&lt;br /&gt;
**Create Water&lt;br /&gt;
**Cure Serious Wounds*&lt;br /&gt;
**Dispel Magic&lt;br /&gt;
**Divination&lt;br /&gt;
**Neutralize Poison*&lt;br /&gt;
**Protection from Evil, Sustained*&lt;br /&gt;
**Smite Undead&lt;br /&gt;
**Speak with Plants&lt;br /&gt;
**Sticks to Snakes&lt;br /&gt;
**Tongues&lt;br /&gt;
**Striking&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Mace&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
*GP: 8,735&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=343365</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=343365"/>
		<updated>2018-09-02T09:36:11Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 6&lt;br /&gt;
*XP: 36,617/xx,xxx&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 28&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Mace (9+),(1d6-1/1d8-1)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
*Third Level: 1 Spell Per Day&lt;br /&gt;
**Continual Light&lt;br /&gt;
**Cure Blindness&lt;br /&gt;
**Cure Disease*&lt;br /&gt;
**Feign Death&lt;br /&gt;
**Glyph of Warding&lt;br /&gt;
**Growth of Animals&lt;br /&gt;
**Locate Object&lt;br /&gt;
**Remove Curse&lt;br /&gt;
**Striking&lt;br /&gt;
*Fourth Level: 1 Spell Per Day&lt;br /&gt;
**Create Water&lt;br /&gt;
**Cure Serious Wounds*&lt;br /&gt;
**Dispel Magic&lt;br /&gt;
**Divination&lt;br /&gt;
**Neutralize Poison*&lt;br /&gt;
**Protection from Evil, Sustained*&lt;br /&gt;
**Smite Undead&lt;br /&gt;
**Speak with Plants&lt;br /&gt;
**Sticks to Snakes&lt;br /&gt;
**Tongues&lt;br /&gt;
**Striking&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Mace&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
*GP: 8,735&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=342453</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=342453"/>
		<updated>2018-08-15T22:10:01Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Rank */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 6&lt;br /&gt;
*XP: 36,617/xx,xxx&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 28&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Mace (9+),(1d6-1/1d8-1)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Mace&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
*GP: 8,735&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=342452</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=342452"/>
		<updated>2018-08-15T22:07:26Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 5&lt;br /&gt;
*XP: 36,617/32,000&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 28&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Mace (9+),(1d6-1/1d8-1)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Mace&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
*GP: 8,735&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=341487</id>
		<title>Adlai Abbingdon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=341487"/>
		<updated>2018-07-24T06:21:37Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Rank */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Adlai Abbingdon&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Bard 4&lt;br /&gt;
*XP: 10,880/11,200&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*Henchman -&amp;gt; Audrik Caspian&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 13 (+1)&lt;br /&gt;
*INT 13 (+1)&lt;br /&gt;
*WIS 9 (0)&lt;br /&gt;
*DEX 10 (0)&lt;br /&gt;
*CON 11 (0)&lt;br /&gt;
*CHA 13 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common, Archaic Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Knowledge: History – Know history on 11+&lt;br /&gt;
**Mapping - Understand and make maps on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Magical Engineering - +1 to magical research, identify common magic items on 11+&lt;br /&gt;
*Class Features&lt;br /&gt;
**Inspire Courage - Recite epic poetry (1/day per level) for 1 round before battle to grant allies within 50&#039; +1 to attack, damage, morale, and saves vs. magical fear for 10 minutes&lt;br /&gt;
**Loremastery - Decipher occult runes, remember ancient history, and identify historic artifacts at 15+ (reduced by 1 every level)&lt;br /&gt;
**Arcane Dabbling - Use wands, staffs, and other mage-only items at 12+ (reduced by 2 every level)&lt;br /&gt;
**Read Languages - Read any non-magical language at 5+&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 15&lt;br /&gt;
*Movement Rate 120’ (40’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Sword +1, Light 30’ Radius (7+), (1d6+1/1d8+1)&lt;br /&gt;
**Secondary Melee Attack: Dagger (8+), (1d4+1)&lt;br /&gt;
**Primary Ranged Attack: Crossbow (9+), (1d6)&lt;br /&gt;
***Bolts (20)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12+&lt;br /&gt;
**Poison &amp;amp; Death 12+&lt;br /&gt;
**Blast &amp;amp; Breath 15+&lt;br /&gt;
**Staves &amp;amp; Wands 13+&lt;br /&gt;
**Spells 14+&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 3.5 Stone &lt;br /&gt;
**Sword of St. Caspian (Sword +1, Light 30&#039; Radius - on loan from Audrik Caspian)&lt;br /&gt;
**Dagger&lt;br /&gt;
**Crossbow (with 30 bolts)&lt;br /&gt;
**Leather armor&lt;br /&gt;
**Clothing (Traveler&#039;s tunic, low boots, backpack)&lt;br /&gt;
**Parchment journal&lt;br /&gt;
**Quill and ink&lt;br /&gt;
**Iron Rations (1 week)&lt;br /&gt;
*Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
*GP: 4,367&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=341486</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=341486"/>
		<updated>2018-07-24T06:20:49Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Rank */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 5&lt;br /&gt;
*XP: 36,617/32,000&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 27&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Mace (9+),(1d6-1/1d8-1)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Mace&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
*GP: 8,735&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=341485</id>
		<title>Adlai Abbingdon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=341485"/>
		<updated>2018-07-24T06:14:28Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Adlai Abbingdon&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Bard 4&lt;br /&gt;
*XP: 8,232/11,200&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*Henchman -&amp;gt; Audrik Caspian&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 13 (+1)&lt;br /&gt;
*INT 13 (+1)&lt;br /&gt;
*WIS 9 (0)&lt;br /&gt;
*DEX 10 (0)&lt;br /&gt;
*CON 11 (0)&lt;br /&gt;
*CHA 13 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common, Archaic Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Knowledge: History – Know history on 11+&lt;br /&gt;
**Mapping - Understand and make maps on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Magical Engineering - +1 to magical research, identify common magic items on 11+&lt;br /&gt;
*Class Features&lt;br /&gt;
**Inspire Courage - Recite epic poetry (1/day per level) for 1 round before battle to grant allies within 50&#039; +1 to attack, damage, morale, and saves vs. magical fear for 10 minutes&lt;br /&gt;
**Loremastery - Decipher occult runes, remember ancient history, and identify historic artifacts at 15+ (reduced by 1 every level)&lt;br /&gt;
**Arcane Dabbling - Use wands, staffs, and other mage-only items at 12+ (reduced by 2 every level)&lt;br /&gt;
**Read Languages - Read any non-magical language at 5+&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 15&lt;br /&gt;
*Movement Rate 120’ (40’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Sword +1, Light 30’ Radius (7+), (1d6+1/1d8+1)&lt;br /&gt;
**Secondary Melee Attack: Dagger (8+), (1d4+1)&lt;br /&gt;
**Primary Ranged Attack: Crossbow (9+), (1d6)&lt;br /&gt;
***Bolts (20)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12+&lt;br /&gt;
**Poison &amp;amp; Death 12+&lt;br /&gt;
**Blast &amp;amp; Breath 15+&lt;br /&gt;
**Staves &amp;amp; Wands 13+&lt;br /&gt;
**Spells 14+&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 3.5 Stone &lt;br /&gt;
**Sword of St. Caspian (Sword +1, Light 30&#039; Radius - on loan from Audrik Caspian)&lt;br /&gt;
**Dagger&lt;br /&gt;
**Crossbow (with 30 bolts)&lt;br /&gt;
**Leather armor&lt;br /&gt;
**Clothing (Traveler&#039;s tunic, low boots, backpack)&lt;br /&gt;
**Parchment journal&lt;br /&gt;
**Quill and ink&lt;br /&gt;
**Iron Rations (1 week)&lt;br /&gt;
*Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
*GP: 4,367&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=341484</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=341484"/>
		<updated>2018-07-24T06:13:12Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 5&lt;br /&gt;
*XP: 30,691/32,000&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 27&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Mace (9+),(1d6-1/1d8-1)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Mace&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
*GP: 8,735&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=T._Marcus_Vance,_Jr.&amp;diff=340087</id>
		<title>T. Marcus Vance, Jr.</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=T._Marcus_Vance,_Jr.&amp;diff=340087"/>
		<updated>2018-06-27T18:32:23Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Derived Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Agent Name:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | T. Marcus Vance, Jr.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Code Name:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Edwards&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Naval Intelligence Officer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | American&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Male (28)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | United States Naval Academy (B.S. in Military Science)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|12&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039;&lt;br /&gt;
|14&lt;br /&gt;
|70&lt;br /&gt;
|Charismatic&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039;&lt;br /&gt;
|15&lt;br /&gt;
|75&lt;br /&gt;
|Everybody&#039;s Friend&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Current&lt;br /&gt;
!Maximum&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039;&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039;&lt;br /&gt;
|63&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039;&lt;br /&gt;
|56&lt;br /&gt;
|56&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|Ellen and Thomas Vance III (wife and son)&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Admiral Vance (father)&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
Measure up to my father (Admiral Thomas Vance)&amp;lt;br&amp;gt;&lt;br /&gt;
We cannot permit a technology gap with the USSR&amp;lt;br&amp;gt;&lt;br /&gt;
Protect the homefront from the darker things in the ocean (and maybe leverage them in America&#039;s interest)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Accounting (10%)&lt;br /&gt;
|10&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|10&lt;br /&gt;
|Science (0%)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%) &lt;br /&gt;
|70&lt;br /&gt;
|Forensics (0%) &lt;br /&gt;
|0&lt;br /&gt;
|Search (20%) &lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|0&lt;br /&gt;
|Heavy Weapons (0%)&lt;br /&gt;
|0&lt;br /&gt;
|SIGINT (0%)&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
|Archeology (0%)&lt;br /&gt;
|0&lt;br /&gt;
|History (10%)&lt;br /&gt;
|10&lt;br /&gt;
|Stealth (10%) &lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Art (0%):&lt;br /&gt;
|0&lt;br /&gt;
|HUMINT (10%) &lt;br /&gt;
|80&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Artillery (0%)&lt;br /&gt;
|0&lt;br /&gt;
|Law (0%) &lt;br /&gt;
|0&lt;br /&gt;
|Survival (10%) &lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%) &lt;br /&gt;
|50&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|0&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Bureaucracy (10%) &lt;br /&gt;
|50&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|30&lt;br /&gt;
|Unarmed Combat (40%) &lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Computer Science (0%)&lt;br /&gt;
|0&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Science (Sea) (0%):&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;| 70&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Craft (0%) &lt;br /&gt;
|0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Foreign Languages and Other Skills:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Criminology (10%) &lt;br /&gt;
|50&lt;br /&gt;
|Navigate (10%) &lt;br /&gt;
|10&lt;br /&gt;
|Russian&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Demolitions (0%)&lt;br /&gt;
|0&lt;br /&gt;
|Occult (10%) &lt;br /&gt;
|20&lt;br /&gt;
|Turkish&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|50&lt;br /&gt;
|Persuade (20%) &lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%) &lt;br /&gt;
|30&lt;br /&gt;
|Pharmacy (0%)&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive Auto (20%) &lt;br /&gt;
|20&lt;br /&gt;
|Pilot (0%):&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive Heavy Machine (10%)&lt;br /&gt;
|10&lt;br /&gt;
|Psychotherapy (10%)&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%) &lt;br /&gt;
|60&lt;br /&gt;
|Ride (10%) &lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Web Belt with Beretta 92, 2 spare magazines, knife, first aid kit, and flashlight&amp;lt;br&amp;gt;&lt;br /&gt;
Recording Equipment&amp;lt;br&amp;gt;&lt;br /&gt;
Note-taking equipment&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Armor Piercing&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
| Beretta 92&lt;br /&gt;
| 60%&lt;br /&gt;
| 15 m&lt;br /&gt;
| 1D10&lt;br /&gt;
| N/A&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Knife&lt;br /&gt;
| 30%&lt;br /&gt;
|&lt;br /&gt;
| 1D4&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
Spend long enough investigating the things that travel over the sea, and you&#039;ll stumble across the things that live in it. For the last several years, Vance has been simultaneously running intelligence operations related to the Soviet Navy (particularly the Black Sea Fleet) while Delta Green uses his position as a springboard for their own investigations into the strange things that live beneath the waves.&lt;br /&gt;
&lt;br /&gt;
[[From Philly to Phoenix - DELAYED]]&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=From_Philly_to_Phoenix_-_DELAYED&amp;diff=340086</id>
		<title>From Philly to Phoenix - DELAYED</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=From_Philly_to_Phoenix_-_DELAYED&amp;diff=340086"/>
		<updated>2018-06-27T18:31:42Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Current State */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=From Philly to Phoenix - DELAYED=&lt;br /&gt;
&lt;br /&gt;
*Wiki for NoMessiah&#039;s Delta Green game &amp;quot;From Philly to Phoenix - DELAYED&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*[https://forum.rpg.net/showthread.php?806446-Delta-Green-From-Philly-to-Phoenix-DELAYED OOC]&lt;br /&gt;
*[https://forum.rpg.net/showthread.php?806485-Delta-Green-From-Philly-to-Phoenix-DELAYED IC]&lt;br /&gt;
&lt;br /&gt;
=Player Characters=&lt;br /&gt;
*[[Martin Casey]] - Agent EVAN - State Department Foreign Officer. Played by Motorskills.&lt;br /&gt;
*[[T. Marcus Vance, Jr.]] - Agent EDWARDS - ONI Case Officer (Lieutenant JG). Played by Iustum.&lt;br /&gt;
*[[Ken Harrison]] - Agent EZEKIEL - Navy SEAL. Played by Harrowed.&lt;br /&gt;
*[[Violet Hunter]] – FBI Forensic Doctor. Played by Marikir.&lt;br /&gt;
*[[Camilla Orlova]] – Computer Scientist / Engineer. Played by HermeticScholar&lt;br /&gt;
&lt;br /&gt;
[[Blank Delta Green Sheet]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Current State==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Agent&lt;br /&gt;
! Hit Points&lt;br /&gt;
! Sanity/Breaking Point&lt;br /&gt;
! Willpower&lt;br /&gt;
! Violence Adaptation&lt;br /&gt;
! Helplessness Adaptation&lt;br /&gt;
! Wounds&lt;br /&gt;
! Disorders&lt;br /&gt;
|-&lt;br /&gt;
| Martin Casey&lt;br /&gt;
| 11/11&lt;br /&gt;
| 57/48&lt;br /&gt;
| 12&lt;br /&gt;
| &lt;br /&gt;
| XXX&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| T. Marcus Vance, Jr.&lt;br /&gt;
| 10/10&lt;br /&gt;
| 63/56&lt;br /&gt;
| 14&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ken Harrison&lt;br /&gt;
| 13/13&lt;br /&gt;
| 50/48&lt;br /&gt;
| 12&lt;br /&gt;
| XXX&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Violet Hunter&lt;br /&gt;
| 10/10&lt;br /&gt;
| 60/48&lt;br /&gt;
| 12&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Camilla Orlova&lt;br /&gt;
| 11/11&lt;br /&gt;
| 70/56&lt;br /&gt;
| 14&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=NPC&#039;s=&lt;br /&gt;
* Vice Admiral Matthew Bucci&lt;br /&gt;
* Admiral Yuri Kovar - Naval Spetsnaz, GRU-SV8&lt;br /&gt;
* Assistant FBI Director Andrew Forsythe&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Armor Piercing&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
| Unarmed attack&lt;br /&gt;
| Unarmed Combat&lt;br /&gt;
| &lt;br /&gt;
| 1D4-1&lt;br /&gt;
| N/A&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Combat knife&lt;br /&gt;
| Melee Weapons&lt;br /&gt;
| &lt;br /&gt;
| 1D6&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Grenade, flash-bang&lt;br /&gt;
| Athletics&lt;br /&gt;
| 20 m, 10 m radius&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Grenade, fragmentation&lt;br /&gt;
| Athletics&lt;br /&gt;
| 20 m&lt;br /&gt;
| &lt;br /&gt;
| N/A&lt;br /&gt;
| 15%&lt;br /&gt;
| 10 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Pistol, light&lt;br /&gt;
| Firearms&lt;br /&gt;
| 10 m&lt;br /&gt;
| 1D8&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Pistol, medium&lt;br /&gt;
| Firearms&lt;br /&gt;
| 15 m&lt;br /&gt;
| 1D10&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Pistol, heavy&lt;br /&gt;
| Firearms&lt;br /&gt;
| 20 m&lt;br /&gt;
| 1D12&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Rifle, light&lt;br /&gt;
| Firearms&lt;br /&gt;
| 100 m&lt;br /&gt;
| 1D12&lt;br /&gt;
| 3&lt;br /&gt;
| 10% (for burst)&lt;br /&gt;
| &lt;br /&gt;
| 10 or 30&lt;br /&gt;
|-&lt;br /&gt;
| Rifle, heavy&lt;br /&gt;
| Firearms&lt;br /&gt;
| 150 m&lt;br /&gt;
| 1D12+2&lt;br /&gt;
| 5&lt;br /&gt;
| 10% (for burst)&lt;br /&gt;
|&lt;br /&gt;
| 10 or 20&lt;br /&gt;
|-&lt;br /&gt;
| Submachine Gun&lt;br /&gt;
| Firearms&lt;br /&gt;
| 50 m&lt;br /&gt;
| 1D10&lt;br /&gt;
| N/A&lt;br /&gt;
| 10% (for burst)&lt;br /&gt;
|&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Last_Requests_ACKS&amp;diff=339186</id>
		<title>Last Requests ACKS</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Last_Requests_ACKS&amp;diff=339186"/>
		<updated>2018-06-04T17:17:00Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Player Characters and Henchmen */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is for the Last Requests ACKS campaign.&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
==Player Characters and Henchmen==&lt;br /&gt;
[[Sir Lohenmark]] Human Fighter 5, AC 8 or 10 (shield), 31/31 HP, 8.15 Stone Enc, played by Waiwode.&lt;br /&gt;
** Warhammer 5+, 1d6/1d8+5, Initiative +1&lt;br /&gt;
** Magical Sword 4+ 1d6/1d8+6, Initiative +1 (1+ 1d6/1d8+8 vs Regenerating Creatures)&lt;br /&gt;
*[[Ganthas the Squire]] Human Rogue 4, AC 4, HP 10/10, 4.85 Stone&lt;br /&gt;
** Magical Bow 6+, 1d6, Init +2 &#039;&#039;Has Precise Shooting (10+, 1d6)&#039;&#039;&lt;br /&gt;
** Shortsword 9+, 1d6, Init +2&lt;br /&gt;
*[[Sister Mary the Confessor]] Human Cleric 4, AC 6, HP 19/19, 6.85 Stone Enc&lt;br /&gt;
** Mace 9+, 1d6, Init +0&lt;br /&gt;
[[Audrik Caspian]] Human Cleric 5, AC 5, 27/27 HP, 7.0 Stone, played by NoMessiah&lt;br /&gt;
*[[Adlai Abbingdon]] Human Bard 4, AC 2, 15/15 HP, 3.5 Stone&lt;br /&gt;
[[Septimus Seneca]] Human Fighter 5, AC 6/8, 32/32 HP, 7.5 Stone, played by Harrowed &lt;br /&gt;
* Sword 6+, 1d6+3/1d8+3&lt;br /&gt;
**[[Demicus Julius]] Human Explorer 3, AC 3, 18/18 HP, 5.5 Stone&lt;br /&gt;
*** Sword 9+, 1d6+2, Initiative +3, Surprise +1&lt;br /&gt;
*** Composite Bow 7+, 1d6+2, Initiative +3, Surprise +1&lt;br /&gt;
**[[Quintia Julius]] Human Venturer 4, AC 3, 5/5 HP, 6.0 Stone&lt;br /&gt;
*** Short sword 8+, 1d6+1, Initiative +1&lt;br /&gt;
*** Crossbow 8+, 1d6+1, Initiative +1&lt;br /&gt;
**[[Galla Palacidia]] Human Fighter 2, AC 7/7, 16/16 HP, 8.15 Stone&lt;br /&gt;
*** Sword 8+, 1d6+2/1d6+2, Initiative +1&lt;br /&gt;
*** Composite Bow 8+, 1d6+2, Initiative +1&lt;br /&gt;
[[Spica Alaraph]] Level 5 Mage, AC 0, 7/15 HP, played by Kacie&lt;br /&gt;
* Staff, 9+, 1d6 Initiative +0  (same for silver dagger and darts, except damage is 1d4)&lt;br /&gt;
** Battle Orders: &lt;br /&gt;
*** Lightning Bolt if looks bad and have a clear shot.  Phantom Image as backup/clever use.&lt;br /&gt;
*** Magic Missile if not clear.  Magic Missile if hitting things with a staff is not going to clear up things fast enough.  Or if hitting things with a staff is unlikely because she&#039;s a mage not a fighter.  (&amp;quot;I&#039;m a doctor, Jim, not a ...!&amp;quot;)  &lt;br /&gt;
*** Mirror Image if she is taking fire or the direct target.&lt;br /&gt;
* Mina (bat familiar): +1 to avoid Surprise.  +4 to hear noises and detect secret doors. 18+ can notice secret doors with casual observation. &lt;br /&gt;
&lt;br /&gt;
[[Vasha]] Bladedancer 6, AC 7, 23/23 HP, Frost Brand 4+ 1d8+4, 2s+4i played by Lysus &lt;br /&gt;
*[[Viktor the Woodsman]] Fighter 4, AC 11, 23/23 HP, Sword 7+ 1d6+1, 9s&lt;br /&gt;
*[[Lenir Five Fingers]] Thief 2, AC 5, 6/6 HP, Short Sword 8+ 1d6+1, 4s+2i &lt;br /&gt;
&lt;br /&gt;
PC&lt;br /&gt;
*Henchman&lt;br /&gt;
[[ACKS Sample Character Last Requests]]&lt;br /&gt;
&lt;br /&gt;
==Tales of Heroes Past==&lt;br /&gt;
&lt;br /&gt;
[[Polesius]] Mystic 5, AC 3, 16/17 HP, 5 Stone, played by Safid&lt;br /&gt;
* Glaive 4+ 1d10+3, Initiative +1, Surprise +2 (note: stats assume meditative focus is active)&lt;br /&gt;
* Longbow 6+ 1d6+2&lt;br /&gt;
**[[Agon]] Barbarian 4, AC 5, 27/27 HP, 7 Stone&lt;br /&gt;
*** Greatsword 7+ 1d10+3, Initiative +2, Surprise +2, Enemy Surprise -1 (note: +4 to hit and 2x damage on surprise)&lt;br /&gt;
*** Shortbow 7+ 1d6&lt;br /&gt;
**[[Aceron]] Thief 4, AC 3, 19/19 HP, 5 Stone&lt;br /&gt;
*** Short Sword 9+, 1d6, Initiative +1&lt;br /&gt;
*** Short Bow 8+, 1d6+1&lt;br /&gt;
&lt;br /&gt;
==Watch Order, Proficiencies, Encumbrance==&lt;br /&gt;
*&lt;br /&gt;
* [[LastRequestsProficiencies | Proficiencies]]&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=Treasure=&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21515175#post21515175 Salamander Treasure]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21542061#post21542061 Stirge Lair]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21552443#post21552443 Ooze Crater] &lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21562761#post21562761 Thieving From Gargoyles]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21690899#post21690899 Orc Ambush]&lt;br /&gt;
&lt;br /&gt;
==To Be IDed==&lt;br /&gt;
* 6 potion bottles [One Flying, One Invisibility]&lt;br /&gt;
* An arcane scroll, not yet identified.&lt;br /&gt;
* A divine scroll, not yet identified.&lt;br /&gt;
* A wand of crystal and quartz&lt;br /&gt;
* 2 swords &lt;br /&gt;
* A sword, cold to the touch (Frost Brand)&lt;br /&gt;
* A wand in a case&lt;br /&gt;
* A cloak found at Henmo&#039;s grave&lt;br /&gt;
&lt;br /&gt;
==To Be Sold==&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
==In Storage==&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=XP Awards=&lt;br /&gt;
*  [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21453767#post21453767 Giant Python 350 xp ] &lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21515175#post21515175 Salamanders 2200 xp]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816386-Logistics-ACKS-Last-Requests-Logistics-Thread&amp;amp;p=21532440#post21532440 Treasure Awarded XP]&lt;br /&gt;
&lt;br /&gt;
=Maps and Locations=&lt;br /&gt;
* [[RegionMapLastRequests | Region Map]]&lt;br /&gt;
* [[Fort_Resolute | Fort Resolute]], a Class IV Market and Border to the Frontier&lt;br /&gt;
* [[Sannaris]], a Class II Market and Capital of the County of Iravis&lt;br /&gt;
* [[Cornucopia]], an outlying group of farms to the west of Henbar&#039;s Reach.&lt;br /&gt;
* [[Masbar River]]&lt;br /&gt;
* [[Henbar&#039;s Reach]]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21479407#post21479407 Possible lamia lair (Hex 44.82)]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21483668#post21483668 Gnoll Village (Hex 40.82)]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21487997#post21487997 The Crater (Hex 38.80)]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21532366#post21532366 Location of the Nightfallen Ritual (Hex 49.82)]&lt;br /&gt;
* The Ancient Battlefield&lt;br /&gt;
&lt;br /&gt;
=Beings of Note=&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request/page2&amp;amp;p=21575607#post21575607 The Black and Blues, a large group of bandits and brigands]&lt;br /&gt;
&lt;br /&gt;
=Setting=&lt;br /&gt;
Count Regar Ivaris is a young ambitious man who has, with the wise counsel of his father Sammus, expanded his holdings quite far. Still, his reach exceeds his grasp and he seeks established adventurers to venture into the borderlands and wilderness to increase his holdings. He has offered trade and title to those who can seize territory and tame it… but whispers of his hunger and ambition are disconcerting to those closest to him, and they may have other tasks which would serve the causes of Law and civilization better than the Count’s.&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
[https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request IC] | [https://forum.rpg.net/showthread.php?816385-OOC-ACKS-Last-Requests OOC] | [https://forum.rpg.net/showthread.php?816387-Tracking-ACKS-Last-Requests Tracking] | [https://forum.rpg.net/showthread.php?816386-Logistics-ACKS-Last-Requests-Logistics-Thread Logistics] | [https://wiki.rpg.net/index.php/Last_Requests_ACKS Wiki] | [https://forum.rpg.net/showthread.php?815098-Semi-Open-Recruitment-ACKS-Last-Requests Recruitment]&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=339185</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=339185"/>
		<updated>2018-06-04T17:15:21Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 5&lt;br /&gt;
*XP: 30,691/32,000&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 27&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Mace (9+),(1d6-1/1d8-1)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Mace&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
*GP: 5,283&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=339184</id>
		<title>Adlai Abbingdon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=339184"/>
		<updated>2018-06-04T17:13:55Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Adlai Abbingdon&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Bard 4&lt;br /&gt;
*XP: 8,232/11,200&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*Henchman -&amp;gt; Audrik Caspian&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 13 (+1)&lt;br /&gt;
*INT 13 (+1)&lt;br /&gt;
*WIS 9 (0)&lt;br /&gt;
*DEX 10 (0)&lt;br /&gt;
*CON 11 (0)&lt;br /&gt;
*CHA 13 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common, Archaic Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Knowledge: History – Know history on 11+&lt;br /&gt;
**Mapping - Understand and make maps on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Magical Engineering - +1 to magical research, identify common magic items on 11+&lt;br /&gt;
*Class Features&lt;br /&gt;
**Inspire Courage - Recite epic poetry (1/day per level) for 1 round before battle to grant allies within 50&#039; +1 to attack, damage, morale, and saves vs. magical fear for 10 minutes&lt;br /&gt;
**Loremastery - Decipher occult runes, remember ancient history, and identify historic artifacts at 15+ (reduced by 1 every level)&lt;br /&gt;
**Arcane Dabbling - Use wands, staffs, and other mage-only items at 12+ (reduced by 2 every level)&lt;br /&gt;
**Read Languages - Read any non-magical language at 5+&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 15&lt;br /&gt;
*Movement Rate 120’ (40’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Sword +1, Light 30’ Radius (7+), (1d6+1/1d8+1)&lt;br /&gt;
**Secondary Melee Attack: Dagger (8+), (1d4+1)&lt;br /&gt;
**Primary Ranged Attack: Crossbow (9+), (1d6)&lt;br /&gt;
***Bolts (20)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12+&lt;br /&gt;
**Poison &amp;amp; Death 12+&lt;br /&gt;
**Blast &amp;amp; Breath 15+&lt;br /&gt;
**Staves &amp;amp; Wands 13+&lt;br /&gt;
**Spells 14+&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 3.5 Stone &lt;br /&gt;
**Sword of St. Caspian (Sword +1, Light 30&#039; Radius - on loan from Audrik Caspian)&lt;br /&gt;
**Dagger&lt;br /&gt;
**Crossbow (with 30 bolts)&lt;br /&gt;
**Leather armor&lt;br /&gt;
**Clothing (Traveler&#039;s tunic, low boots, backpack)&lt;br /&gt;
**Parchment journal&lt;br /&gt;
**Quill and ink&lt;br /&gt;
**Iron Rations (1 week)&lt;br /&gt;
*Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
*GP: 2,641&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=339183</id>
		<title>Adlai Abbingdon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=339183"/>
		<updated>2018-06-04T17:13:27Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Rank */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Adlai Abbingdon&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Bard 4&lt;br /&gt;
*XP: 8,232/11,200&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*Henchman -&amp;gt; Audrik Caspian&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 13 (+1)&lt;br /&gt;
*INT 13 (+1)&lt;br /&gt;
*WIS 9 (0)&lt;br /&gt;
*DEX 10 (0)&lt;br /&gt;
*CON 11 (0)&lt;br /&gt;
*CHA 13 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common, Archaic Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Knowledge: History – Know history on 11+&lt;br /&gt;
**Mapping - Understand and make maps on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Magical Engineering - +1 to magical research, identify common magic items on 11+&lt;br /&gt;
*Class Features&lt;br /&gt;
**Inspire Courage - Recite epic poetry (1/day per level) for 1 round before battle to grant allies within 50&#039; +1 to attack, damage, morale, and saves vs. magical fear for 10 minutes&lt;br /&gt;
**Loremastery - Decipher occult runes, remember ancient history, and identify historic artifacts at 15+ (reduced by 1 every level)&lt;br /&gt;
**Arcane Dabbling - Use wands, staffs, and other mage-only items at 12+ (reduced by 2 every level)&lt;br /&gt;
**Read Languages - Read any non-magical language at 5+&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 15&lt;br /&gt;
*Movement Rate 120’ (40’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Sword +1, Light 30’ Radius (7+), (1d6+1/1d8+1)&lt;br /&gt;
**Secondary Melee Attack: Dagger (8+), (1d4+1)&lt;br /&gt;
**Primary Ranged Attack: Crossbow (9+), (1d6)&lt;br /&gt;
***Bolts (20)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12+&lt;br /&gt;
**Poison &amp;amp; Death 12+&lt;br /&gt;
**Blast &amp;amp; Breath 15+&lt;br /&gt;
**Staves &amp;amp; Wands 13+&lt;br /&gt;
**Spells 14+&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 3.5 Stone &lt;br /&gt;
**Sword of St. Caspian (Sword +1, Light 30&#039; Radius - on loan from Audrik Caspian)&lt;br /&gt;
**Dagger&lt;br /&gt;
**Crossbow (with 30 bolts)&lt;br /&gt;
**Leather armor&lt;br /&gt;
**Clothing (Traveler&#039;s tunic, low boots, backpack)&lt;br /&gt;
**Parchment journal&lt;br /&gt;
**Quill and ink&lt;br /&gt;
**Iron Rations (1 week)&lt;br /&gt;
*Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
*GP: 1,633&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=339182</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=339182"/>
		<updated>2018-06-04T17:12:59Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Rank */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 5&lt;br /&gt;
*XP: 30,691/32,000&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 27&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Mace (9+),(1d6-1/1d8-1)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Sword +1, Light 30’ Radius&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
*GP: 3,267&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=337011</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=337011"/>
		<updated>2018-04-06T23:14:02Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 5&lt;br /&gt;
*XP: 27,311/32,000&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 27&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Mace (9+),(1d6-1/1d8-1)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Sword +1, Light 30’ Radius&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
*GP: 3,267&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=337010</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=337010"/>
		<updated>2018-04-06T23:12:41Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 5&lt;br /&gt;
*XP: 27,311/32,000&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 27&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Mace,(1d6-1/1d8-1)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Sword +1, Light 30’ Radius&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
*GP: 3,267&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=337009</id>
		<title>Adlai Abbingdon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=337009"/>
		<updated>2018-04-06T23:11:12Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Adlai Abbingdon&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Bard 4&lt;br /&gt;
*XP: 6,542/11,200&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*Henchman -&amp;gt; Audrik Caspian&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 13 (+1)&lt;br /&gt;
*INT 13 (+1)&lt;br /&gt;
*WIS 9 (0)&lt;br /&gt;
*DEX 10 (0)&lt;br /&gt;
*CON 11 (0)&lt;br /&gt;
*CHA 13 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common, Archaic Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Knowledge: History – Know history on 11+&lt;br /&gt;
**Mapping - Understand and make maps on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Magical Engineering - +1 to magical research, identify common magic items on 11+&lt;br /&gt;
*Class Features&lt;br /&gt;
**Inspire Courage - Recite epic poetry (1/day per level) for 1 round before battle to grant allies within 50&#039; +1 to attack, damage, morale, and saves vs. magical fear for 10 minutes&lt;br /&gt;
**Loremastery - Decipher occult runes, remember ancient history, and identify historic artifacts at 15+ (reduced by 1 every level)&lt;br /&gt;
**Arcane Dabbling - Use wands, staffs, and other mage-only items at 12+ (reduced by 2 every level)&lt;br /&gt;
**Read Languages - Read any non-magical language at 5+&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 15&lt;br /&gt;
*Movement Rate 120’ (40’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Sword +1, Light 30’ Radius (7+), (1d6+1/1d8+1)&lt;br /&gt;
**Secondary Melee Attack: Dagger (8+), (1d4+1)&lt;br /&gt;
**Primary Ranged Attack: Crossbow (9+), (1d6)&lt;br /&gt;
***Bolts (20)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12+&lt;br /&gt;
**Poison &amp;amp; Death 12+&lt;br /&gt;
**Blast &amp;amp; Breath 15+&lt;br /&gt;
**Staves &amp;amp; Wands 13+&lt;br /&gt;
**Spells 14+&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 3.5 Stone &lt;br /&gt;
**Sword of St. Caspian (Sword +1, Light 30&#039; Radius - on loan from Audrik Caspian)&lt;br /&gt;
**Dagger&lt;br /&gt;
**Crossbow (with 30 bolts)&lt;br /&gt;
**Leather armor&lt;br /&gt;
**Clothing (Traveler&#039;s tunic, low boots, backpack)&lt;br /&gt;
**Parchment journal&lt;br /&gt;
**Quill and ink&lt;br /&gt;
**Iron Rations (1 week)&lt;br /&gt;
*Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
*GP: 1,633&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=337008</id>
		<title>Adlai Abbingdon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=337008"/>
		<updated>2018-04-06T23:10:27Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Adlai Abbingdon&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Bard 4&lt;br /&gt;
*XP: 6,542/11,200&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*Henchman -&amp;gt; Audrik Caspian&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 13 (+1)&lt;br /&gt;
*INT 13 (+1)&lt;br /&gt;
*WIS 9 (0)&lt;br /&gt;
*DEX 10 (0)&lt;br /&gt;
*CON 11 (0)&lt;br /&gt;
*CHA 13 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common, Archaic Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Knowledge: History – Know history on 11+&lt;br /&gt;
**Mapping - Understand and make maps on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Magical Engineering - +1 to magical research, identify common magic items on 11+&lt;br /&gt;
*Class Features&lt;br /&gt;
**Inspire Courage - Recite epic poetry (1/day per level) for 1 round before battle to grant allies within 50&#039; +1 to attack, damage, morale, and saves vs. magical fear for 10 minutes&lt;br /&gt;
**Loremastery - Decipher occult runes, remember ancient history, and identify historic artifacts at 15+ (reduced by 1 every level)&lt;br /&gt;
**Arcane Dabbling - Use wands, staffs, and other mage-only items at 12+ (reduced by 2 every level)&lt;br /&gt;
**Read Languages - Read any non-magical language at 5+&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 15&lt;br /&gt;
*Movement Rate 120’ (40’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Sword +1, Light 30’ Radius (7+), (1d6+1/1d8+1)&lt;br /&gt;
**Secondary Melee Attack: Dagger (8+), (1d4+1)&lt;br /&gt;
**Primary Ranged Attack: Crossbow (9+), (1d6)&lt;br /&gt;
***Bolts (20)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12+&lt;br /&gt;
**Poison &amp;amp; Death 12+&lt;br /&gt;
**Blast &amp;amp; Breath 15+&lt;br /&gt;
**Staves &amp;amp; Wands 13+&lt;br /&gt;
**Spells 14+&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 3.5 Stone &lt;br /&gt;
**Sword of St. Caspian (Sword +1, Light&lt;br /&gt;
**Dagger&lt;br /&gt;
**Crossbow (with 30 bolts)&lt;br /&gt;
**Leather armor&lt;br /&gt;
**Clothing (Traveler&#039;s tunic, low boots, backpack)&lt;br /&gt;
**Parchment journal&lt;br /&gt;
**Quill and ink&lt;br /&gt;
**Iron Rations (1 week)&lt;br /&gt;
*Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
*GP: 1,633&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=337007</id>
		<title>Adlai Abbingdon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=337007"/>
		<updated>2018-04-06T23:09:33Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Adlai Abbingdon&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Bard 4&lt;br /&gt;
*XP: 6,542/11,200&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*Henchman -&amp;gt; Audrik Caspian&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 13 (+1)&lt;br /&gt;
*INT 13 (+1)&lt;br /&gt;
*WIS 9 (0)&lt;br /&gt;
*DEX 10 (0)&lt;br /&gt;
*CON 11 (0)&lt;br /&gt;
*CHA 13 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common, Archaic Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Knowledge: History – Know history on 11+&lt;br /&gt;
**Mapping - Understand and make maps on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Magical Engineering - +1 to magical research, identify common magic items on 11+&lt;br /&gt;
*Class Features&lt;br /&gt;
**Inspire Courage - Recite epic poetry (1/day per level) for 1 round before battle to grant allies within 50&#039; +1 to attack, damage, morale, and saves vs. magical fear for 10 minutes&lt;br /&gt;
**Loremastery - Decipher occult runes, remember ancient history, and identify historic artifacts at 15+ (reduced by 1 every level)&lt;br /&gt;
**Arcane Dabbling - Use wands, staffs, and other mage-only items at 12+ (reduced by 2 every level)&lt;br /&gt;
**Read Languages - Read any non-magical language at 5+&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 15&lt;br /&gt;
*Movement Rate 120’ (40’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Sword +1, Light 30’ Radius (7+), (1d6+1/1d8+1)&lt;br /&gt;
**Secondary Melee Attack: Dagger (8+), (1d4+1)&lt;br /&gt;
**Primary Ranged Attack: Crossbow (9+), (1d6)&lt;br /&gt;
***Bolts (20)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12+&lt;br /&gt;
**Poison &amp;amp; Death 12+&lt;br /&gt;
**Blast &amp;amp; Breath 15+&lt;br /&gt;
**Staves &amp;amp; Wands 13+&lt;br /&gt;
**Spells 14+&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 3.5 Stone &lt;br /&gt;
**Short sword&lt;br /&gt;
**Dagger&lt;br /&gt;
**Crossbow (with 30 bolts)&lt;br /&gt;
**Leather armor&lt;br /&gt;
**Clothing (Traveler&#039;s tunic, low boots, backpack)&lt;br /&gt;
**Parchment journal&lt;br /&gt;
**Quill and ink&lt;br /&gt;
**Iron Rations (1 week)&lt;br /&gt;
*Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
*GP: 1,633&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Last_Requests_ACKS&amp;diff=337006</id>
		<title>Last Requests ACKS</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Last_Requests_ACKS&amp;diff=337006"/>
		<updated>2018-04-06T23:08:31Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Player Characters and Henchmen */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is for the Last Requests ACKS campaign.&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
==Player Characters and Henchmen==&lt;br /&gt;
[[Sir Lohenmark]] Human Fighter 5, AC 8 or 10 (shield), 31/31 HP, 8.15 Stone Enc, played by Waiwode.&lt;br /&gt;
** Warhammer 5+, 1d6/1d8+5, Initiative +1&lt;br /&gt;
** Magical Sword 4+ 1d6/1d8+6, Initiative +1 (1+ 1d6/1d8+8 vs Regenerating Creatures)&lt;br /&gt;
*[[Ganthas the Squire]] Human Rogue 4, AC 4, HP 10/10, 4.85 Stone&lt;br /&gt;
** Magical Bow 6+, 1d6, Init +2 &#039;&#039;Has Precise Shooting (10+, 1d6)&#039;&#039;&lt;br /&gt;
** Shortsword 9+, 1d6, Init +2&lt;br /&gt;
*[[Sister Mary the Confessor]] Human Cleric 3, AC 6, HP 14/14, 6.85 Stone Enc&lt;br /&gt;
** Mace 9+, 1d6, Init +0&lt;br /&gt;
[[Audrik Caspian]] AC 5, 27/27 HP, 7.0 Stone, played by NoMessiah&lt;br /&gt;
*[[Adlai Abbingdon]] AC 2, 15/15 HP, 3.5 Stone&lt;br /&gt;
[[Septimus Seneca]] Human Fighter 5, AC 6/8, 32/32 HP, 7.5 Stone, played by Harrowed &lt;br /&gt;
* Sword 6+, 1d6+3/1d8+3&lt;br /&gt;
**[[Demicus Julius]] Human Explorer 3, AC 3, 18/18 HP, 5.5 Stone&lt;br /&gt;
*** Sword 9+, 1d6+2, Initiative +3, Surprise +1&lt;br /&gt;
*** Composite Bow 7+, 1d6+2, Initiative +3, Surprise +1&lt;br /&gt;
**[[Quintia Julius]] Human Venturer 4, AC 3, 5/5 HP, 6.0 Stone&lt;br /&gt;
*** Short sword 8+, 1d6+1, Initiative +1&lt;br /&gt;
*** Crossbow 8+, 1d6+1, Initiative +1&lt;br /&gt;
**[[Galla Palacidia]] Human Fighter 2, AC 7/7, 16/16 HP, 8.15 Stone&lt;br /&gt;
*** Sword 8+, 1d6+2/1d6+2, Initiative +1&lt;br /&gt;
*** Composite Bow 8+, 1d6+2, Initiative +1&lt;br /&gt;
[[Spica Alaraph]] Level 5 Mage, AC 0, 7/15 HP, played by Kacie&lt;br /&gt;
* Staff, 9+, 1d6 Initiative +0  (same for silver dagger and darts, except damage is 1d4)&lt;br /&gt;
** Battle Orders: &lt;br /&gt;
*** Lightning Bolt if looks bad and have a clear shot.  Phantom Image as backup/clever use.&lt;br /&gt;
*** Magic Missile if not clear.  Magic Missile if hitting things with a staff is not going to clear up things fast enough.  Or if hitting things with a staff is unlikely because she&#039;s a mage not a fighter.  (&amp;quot;I&#039;m a doctor, Jim, not a ...!&amp;quot;)  &lt;br /&gt;
*** Mirror Image if she is taking fire or the direct target.&lt;br /&gt;
* Mina (bat familiar): +1 to avoid Surprise.  +4 to hear noises and detect secret doors. 18+ can notice secret doors with casual observation. &lt;br /&gt;
&lt;br /&gt;
[[Vasha]] Bladedancer 6, AC 7, 21/23 HP, Frost Brand 4+ 1d8+4, 2s+4i played by Lysus &lt;br /&gt;
*[[Viktor the Woodsman]] Fighter 3, AC 11, 14/14 HP, Sword 8+ 1d6+1, 9s&lt;br /&gt;
*[[Lenir Five Fingers]] Thief 2, AC 5, 3/6 HP, Short Sword 8+ 1d6+1, 4s+2i &lt;br /&gt;
&lt;br /&gt;
PC&lt;br /&gt;
*Henchman&lt;br /&gt;
[[ACKS Sample Character Last Requests]]&lt;br /&gt;
&lt;br /&gt;
==Tales of Heroes Past==&lt;br /&gt;
&lt;br /&gt;
[[Polesius]] Mystic 5, AC 3, 16/17 HP, 5 Stone, played by Safid&lt;br /&gt;
* Glaive 4+ 1d10+3, Initiative +1, Surprise +2 (note: stats assume meditative focus is active)&lt;br /&gt;
* Longbow 6+ 1d6+2&lt;br /&gt;
**[[Agon]] Barbarian 4, AC 5, 27/27 HP, 7 Stone&lt;br /&gt;
*** Greatsword 7+ 1d10+3, Initiative +2, Surprise +2, Enemy Surprise -1 (note: +4 to hit and 2x damage on surprise)&lt;br /&gt;
*** Shortbow 7+ 1d6&lt;br /&gt;
**[[Aceron]] Thief 4, AC 3, 19/19 HP, 5 Stone&lt;br /&gt;
*** Short Sword 9+, 1d6, Initiative +1&lt;br /&gt;
*** Short Bow 8+, 1d6+1&lt;br /&gt;
&lt;br /&gt;
==Watch Order, Proficiencies, Encumbrance==&lt;br /&gt;
*&lt;br /&gt;
* [[LastRequestsProficiencies | Proficiencies]]&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=Treasure=&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21515175#post21515175 Salamander Treasure]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21542061#post21542061 Stirge Lair]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21552443#post21552443 Ooze Crater] &lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21562761#post21562761 Thieving From Gargoyles]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21690899#post21690899 Orc Ambush]&lt;br /&gt;
&lt;br /&gt;
==To Be IDed==&lt;br /&gt;
* 6 potion bottles [One Flying, One Invisibility]&lt;br /&gt;
* An arcane scroll, not yet identified.&lt;br /&gt;
* A divine scroll, not yet identified.&lt;br /&gt;
* A wand of crystal and quartz&lt;br /&gt;
* 2 swords &lt;br /&gt;
* A sword, cold to the touch (Frost Brand)&lt;br /&gt;
* A wand in a case&lt;br /&gt;
* A cloak found at Henmo&#039;s grave&lt;br /&gt;
&lt;br /&gt;
==To Be Sold==&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
==In Storage==&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=XP Awards=&lt;br /&gt;
*  [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21453767#post21453767 Giant Python 350 xp ] &lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21515175#post21515175 Salamanders 2200 xp]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816386-Logistics-ACKS-Last-Requests-Logistics-Thread&amp;amp;p=21532440#post21532440 Treasure Awarded XP]&lt;br /&gt;
&lt;br /&gt;
=Maps and Locations=&lt;br /&gt;
* [[RegionMapLastRequests | Region Map]]&lt;br /&gt;
* [[Fort_Resolute | Fort Resolute]], a Class IV Market and Border to the Frontier&lt;br /&gt;
* [[Sannaris]], a Class II Market and Capital of the County of Iravis&lt;br /&gt;
* [[Cornucopia]], an outlying group of farms to the west of Henbar&#039;s Reach.&lt;br /&gt;
* [[Masbar River]]&lt;br /&gt;
* [[Henbar&#039;s Reach]]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21479407#post21479407 Possible lamia lair (Hex 44.82)]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21483668#post21483668 Gnoll Village (Hex 40.82)]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21487997#post21487997 The Crater (Hex 38.80)]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request&amp;amp;p=21532366#post21532366 Location of the Nightfallen Ritual (Hex 49.82)]&lt;br /&gt;
* The Ancient Battlefield&lt;br /&gt;
&lt;br /&gt;
=Beings of Note=&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request/page2&amp;amp;p=21575607#post21575607 The Black and Blues, a large group of bandits and brigands]&lt;br /&gt;
&lt;br /&gt;
=Setting=&lt;br /&gt;
Count Regar Ivaris is a young ambitious man who has, with the wise counsel of his father Sammus, expanded his holdings quite far. Still, his reach exceeds his grasp and he seeks established adventurers to venture into the borderlands and wilderness to increase his holdings. He has offered trade and title to those who can seize territory and tame it… but whispers of his hunger and ambition are disconcerting to those closest to him, and they may have other tasks which would serve the causes of Law and civilization better than the Count’s.&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
[https://forum.rpg.net/showthread.php?816388-IC-ACKS-Last-Request IC] | [https://forum.rpg.net/showthread.php?816385-OOC-ACKS-Last-Requests OOC] | [https://forum.rpg.net/showthread.php?816387-Tracking-ACKS-Last-Requests Tracking] | [https://forum.rpg.net/showthread.php?816386-Logistics-ACKS-Last-Requests-Logistics-Thread Logistics] | [https://wiki.rpg.net/index.php/Last_Requests_ACKS Wiki] | [https://forum.rpg.net/showthread.php?815098-Semi-Open-Recruitment-ACKS-Last-Requests Recruitment]&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=337005</id>
		<title>Adlai Abbingdon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=337005"/>
		<updated>2018-04-06T23:05:08Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Adlai Abbingdon&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Bard 4&lt;br /&gt;
*XP: 6,542/11,200&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*Henchman -&amp;gt; Audrik Caspian&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 13 (+1)&lt;br /&gt;
*INT 13 (+1)&lt;br /&gt;
*WIS 9 (0)&lt;br /&gt;
*DEX 10 (0)&lt;br /&gt;
*CON 11 (0)&lt;br /&gt;
*CHA 13 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common, Archaic Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Knowledge: History – Know history on 11+&lt;br /&gt;
**Mapping - Understand and make maps on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Magical Engineering - +1 to magical research, identify common magic items on 11+&lt;br /&gt;
*Class Features&lt;br /&gt;
**Inspire Courage - Recite epic poetry (1/day per level) for 1 round before battle to grant allies within 50&#039; +1 to attack, damage, morale, and saves vs. magical fear for 10 minutes&lt;br /&gt;
**Loremastery - Decipher occult runes, remember ancient history, and identify historic artifacts at 15+ (reduced by 1 every level)&lt;br /&gt;
**Arcane Dabbling - Use wands, staffs, and other mage-only items at 12+ (reduced by 2 every level)&lt;br /&gt;
**Read Languages - Read any non-magical language at 5+&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 15&lt;br /&gt;
*Movement Rate 120’ (40’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Short Sword (8+), (1d6+1)&lt;br /&gt;
**Secondary Melee Attack: Dagger (8+), (1d4+1)&lt;br /&gt;
**Primary Ranged Attack: Crossbow (9+), (1d6)&lt;br /&gt;
***Bolts (20)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12+&lt;br /&gt;
**Poison &amp;amp; Death 12+&lt;br /&gt;
**Blast &amp;amp; Breath 15+&lt;br /&gt;
**Staves &amp;amp; Wands 13+&lt;br /&gt;
**Spells 14+&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 3.5 Stone &lt;br /&gt;
**Short sword&lt;br /&gt;
**Dagger&lt;br /&gt;
**Crossbow (with 30 bolts)&lt;br /&gt;
**Leather armor&lt;br /&gt;
**Clothing (Traveler&#039;s tunic, low boots, backpack)&lt;br /&gt;
**Parchment journal&lt;br /&gt;
**Quill and ink&lt;br /&gt;
**Iron Rations (1 week)&lt;br /&gt;
*Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
*GP: 1,633&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=337004</id>
		<title>Adlai Abbingdon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=337004"/>
		<updated>2018-04-06T23:02:50Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Adlai Abbingdon&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Bard 4&lt;br /&gt;
*XP: 6,542/11,200&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*Henchman -&amp;gt; Audrik Caspian&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 13 (+1)&lt;br /&gt;
*INT 13 (+1)&lt;br /&gt;
*WIS 9 (0)&lt;br /&gt;
*DEX 10 (0)&lt;br /&gt;
*CON 11 (0)&lt;br /&gt;
*CHA 13 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common, Archaic Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Knowledge: History – Know history on 11+&lt;br /&gt;
**Mapping - Understand and make maps on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Magical Engineering - +1 to magical research, identify common magic items on 11+&lt;br /&gt;
*Class Features&lt;br /&gt;
**Inspire Courage - Recite epic poetry (1/day per level) for 1 round before battle to grant allies within 50&#039; +1 to attack, damage, morale, and saves vs. magical fear for 10 minutes&lt;br /&gt;
**Loremastery - Decipher occult runes, remember ancient history, and identify historic artifacts at 15+ (reduced by 1 every level)&lt;br /&gt;
**Arcane Dabbling - Use wands, staffs, and other mage-only items at 12+ (reduced by 2 every level)&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 15&lt;br /&gt;
*Movement Rate 120’ (40’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Short Sword (8+), (1d6+1)&lt;br /&gt;
**Secondary Melee Attack: Dagger (8+), (1d4+1)&lt;br /&gt;
**Primary Ranged Attack: Crossbow (9+), (1d6)&lt;br /&gt;
***Bolts (20)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12+&lt;br /&gt;
**Poison &amp;amp; Death 12+&lt;br /&gt;
**Blast &amp;amp; Breath 15+&lt;br /&gt;
**Staves &amp;amp; Wands 13+&lt;br /&gt;
**Spells 14+&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 3.5 Stone &lt;br /&gt;
**Short sword&lt;br /&gt;
**Dagger&lt;br /&gt;
**Crossbow (with 30 bolts)&lt;br /&gt;
**Leather armor&lt;br /&gt;
**Clothing (Traveler&#039;s tunic, low boots, backpack)&lt;br /&gt;
**Parchment journal&lt;br /&gt;
**Quill and ink&lt;br /&gt;
**Iron Rations (1 week)&lt;br /&gt;
*Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
*GP: 1,633&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=337003</id>
		<title>Adlai Abbingdon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=337003"/>
		<updated>2018-04-06T23:01:55Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Rank */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Adlai Abbingdon&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Bard 4&lt;br /&gt;
*XP: 6,542/11,200&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*Henchman -&amp;gt; Audrik Caspian&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 13 (+1)&lt;br /&gt;
*INT 13 (+1)&lt;br /&gt;
*WIS 9 (0)&lt;br /&gt;
*DEX 10 (0)&lt;br /&gt;
*CON 11 (0)&lt;br /&gt;
*CHA 13 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common, Archaic Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Knowledge: History – Know history on 11+&lt;br /&gt;
**Mapping - Understand and make maps on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Magical Engineering - +1 to magical research, identify common magic items on 11+&lt;br /&gt;
*Class Features&lt;br /&gt;
**Inspire Courage - Recite epic poetry (1/day per level) for 1 round before battle to grant allies within 50&#039; +1 to attack, damage, morale, and saves vs. magical fear for 10 minutes&lt;br /&gt;
**Loremastery - Decipher occult runes, remember ancient history, and identify historic artifacts at 16+ (reduced by 1 every level)&lt;br /&gt;
**Arcane Dabbling - Use wands, staffs, and other mage-only items at 14+ (reduced by 2 every level)&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 15&lt;br /&gt;
*Movement Rate 120’ (40’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Short Sword (8+), (1d6+1)&lt;br /&gt;
**Secondary Melee Attack: Dagger (8+), (1d4+1)&lt;br /&gt;
**Primary Ranged Attack: Crossbow (9+), (1d6)&lt;br /&gt;
***Bolts (20)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12+&lt;br /&gt;
**Poison &amp;amp; Death 12+&lt;br /&gt;
**Blast &amp;amp; Breath 15+&lt;br /&gt;
**Staves &amp;amp; Wands 13+&lt;br /&gt;
**Spells 14+&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 3.5 Stone &lt;br /&gt;
**Short sword&lt;br /&gt;
**Dagger&lt;br /&gt;
**Crossbow (with 30 bolts)&lt;br /&gt;
**Leather armor&lt;br /&gt;
**Clothing (Traveler&#039;s tunic, low boots, backpack)&lt;br /&gt;
**Parchment journal&lt;br /&gt;
**Quill and ink&lt;br /&gt;
**Iron Rations (1 week)&lt;br /&gt;
*Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
*GP: 1,633&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=337002</id>
		<title>Adlai Abbingdon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=337002"/>
		<updated>2018-04-06T23:00:41Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Adlai Abbingdon&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Bard 4&lt;br /&gt;
*XP: 6,542/X,XXX&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*Henchman -&amp;gt; Audrik Caspian&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 13 (+1)&lt;br /&gt;
*INT 13 (+1)&lt;br /&gt;
*WIS 9 (0)&lt;br /&gt;
*DEX 10 (0)&lt;br /&gt;
*CON 11 (0)&lt;br /&gt;
*CHA 13 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common, Archaic Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Knowledge: History – Know history on 11+&lt;br /&gt;
**Mapping - Understand and make maps on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Magical Engineering - +1 to magical research, identify common magic items on 11+&lt;br /&gt;
*Class Features&lt;br /&gt;
**Inspire Courage - Recite epic poetry (1/day per level) for 1 round before battle to grant allies within 50&#039; +1 to attack, damage, morale, and saves vs. magical fear for 10 minutes&lt;br /&gt;
**Loremastery - Decipher occult runes, remember ancient history, and identify historic artifacts at 16+ (reduced by 1 every level)&lt;br /&gt;
**Arcane Dabbling - Use wands, staffs, and other mage-only items at 14+ (reduced by 2 every level)&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 15&lt;br /&gt;
*Movement Rate 120’ (40’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Short Sword (8+), (1d6+1)&lt;br /&gt;
**Secondary Melee Attack: Dagger (8+), (1d4+1)&lt;br /&gt;
**Primary Ranged Attack: Crossbow (9+), (1d6)&lt;br /&gt;
***Bolts (20)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12+&lt;br /&gt;
**Poison &amp;amp; Death 12+&lt;br /&gt;
**Blast &amp;amp; Breath 15+&lt;br /&gt;
**Staves &amp;amp; Wands 13+&lt;br /&gt;
**Spells 14+&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 3.5 Stone &lt;br /&gt;
**Short sword&lt;br /&gt;
**Dagger&lt;br /&gt;
**Crossbow (with 30 bolts)&lt;br /&gt;
**Leather armor&lt;br /&gt;
**Clothing (Traveler&#039;s tunic, low boots, backpack)&lt;br /&gt;
**Parchment journal&lt;br /&gt;
**Quill and ink&lt;br /&gt;
**Iron Rations (1 week)&lt;br /&gt;
*Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
*GP: 1,633&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=336952</id>
		<title>Adlai Abbingdon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=336952"/>
		<updated>2018-04-05T16:48:16Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Adlai Abbingdon&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Bard 4&lt;br /&gt;
*XP: 6,542/X,XXX&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*Henchman -&amp;gt; Audrik Caspian&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 13 (+1)&lt;br /&gt;
*INT 13 (+1)&lt;br /&gt;
*WIS 9 (0)&lt;br /&gt;
*DEX 10 (0)&lt;br /&gt;
*CON 11 (0)&lt;br /&gt;
*CHA 13 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common, Archaic Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Knowledge: History – Know history on 11+&lt;br /&gt;
**Mapping - Understand and make maps on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Magical Engineering - +1 to magical research, identify common magic items on 11+&lt;br /&gt;
*Class Features&lt;br /&gt;
**Inspire Courage - Recite epic poetry (1/day per level) for 1 round before battle to grant allies within 50&#039; +1 to attack, damage, morale, and saves vs. magical fear for 10 minutes&lt;br /&gt;
**Loremastery - Decipher occult runes, remember ancient history, and identify historic artifacts at 16+ (reduced by 1 every level)&lt;br /&gt;
**Arcane Dabbling - Use wands, staffs, and other mage-only items at 14+ (reduced by 2 every level)&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 10&lt;br /&gt;
*Movement Rate 120’ (40’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Short Sword (8+), (1d6+1)&lt;br /&gt;
**Secondary Melee Attack: Dagger (8+), (1d4+1)&lt;br /&gt;
**Primary Ranged Attack: Crossbow (9+), (1d6)&lt;br /&gt;
***Bolts (20)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12+&lt;br /&gt;
**Poison &amp;amp; Death 12+&lt;br /&gt;
**Blast &amp;amp; Breath 15+&lt;br /&gt;
**Staves &amp;amp; Wands 13+&lt;br /&gt;
**Spells 14+&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 3.5 Stone &lt;br /&gt;
**Short sword&lt;br /&gt;
**Dagger&lt;br /&gt;
**Crossbow (with 30 bolts)&lt;br /&gt;
**Leather armor&lt;br /&gt;
**Clothing (Traveler&#039;s tunic, low boots, backpack)&lt;br /&gt;
**Parchment journal&lt;br /&gt;
**Quill and ink&lt;br /&gt;
**Iron Rations (1 week)&lt;br /&gt;
*Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
*GP: 1,633&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=336951</id>
		<title>Adlai Abbingdon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=336951"/>
		<updated>2018-04-05T16:47:53Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Rank */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Adlai Abbingdon&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Bard 4&lt;br /&gt;
*XP: 6,542/X,XXX&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*Henchman -&amp;gt; Audrik Caspian&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 13 (+1)&lt;br /&gt;
*INT 13 (+1)&lt;br /&gt;
*WIS 9 (0)&lt;br /&gt;
*DEX 10 (0)&lt;br /&gt;
*CON 11 (0)&lt;br /&gt;
*CHA 13 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common, Archaic Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Knowledge: History – Know history on 11+&lt;br /&gt;
**Mapping - Understand and make maps on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Magical Engineering - +1 to magical research, identify common magic items on 11+&lt;br /&gt;
*Class Features&lt;br /&gt;
**Inspire Courage - Recite epic poetry (1/day per level) for 1 round before battle to grant allies within 50&#039; +1 to attack, damage, morale, and saves vs. magical fear for 10 minutes&lt;br /&gt;
**Loremastery - Decipher occult runes, remember ancient history, and identify historic artifacts at 16+ (reduced by 1 every level)&lt;br /&gt;
**Arcane Dabbling - Use wands, staffs, and other mage-only items at 14+ (reduced by 2 every level)&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 10&lt;br /&gt;
*Movement Rate 120’ (40’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Short Sword (8+), (1d6+1)&lt;br /&gt;
**Secondary Melee Attack: Dagger (8+), (1d4+1)&lt;br /&gt;
**Primary Ranged Attack: Crossbow (9+), (1d6)&lt;br /&gt;
***Bolts (20)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12+&lt;br /&gt;
**Poison &amp;amp; Death 12+&lt;br /&gt;
**Blast &amp;amp; Breath 15+&lt;br /&gt;
**Staves &amp;amp; Wands 13+&lt;br /&gt;
**Spells 14+&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 3.5 Stone &lt;br /&gt;
**Short sword&lt;br /&gt;
**Dagger&lt;br /&gt;
**Crossbow (with 30 bolts)&lt;br /&gt;
**Leather armor&lt;br /&gt;
**Clothing (Traveler&#039;s tunic, low boots, backpack)&lt;br /&gt;
**Parchment journal&lt;br /&gt;
**Quill and ink&lt;br /&gt;
**Iron Rations (1 week)&lt;br /&gt;
*Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
*GP: 783&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=336950</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=336950"/>
		<updated>2018-04-05T16:47:07Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 5&lt;br /&gt;
*XP: 27,311/32,000&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 27&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Sword +1, Light 30’ Radius (8+), (1d6/1d8)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Sword +1, Light 30’ Radius&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
*GP: 3,267&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=336949</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=336949"/>
		<updated>2018-04-05T16:46:39Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Rank */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 5&lt;br /&gt;
*XP: 27,311/32,000&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 27&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Sword +1, Light 30’ Radius (8+), (1d6/1d8)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Sword +1, Light 30’ Radius&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
*GP: 1,567&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=331101</id>
		<title>Adlai Abbingdon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=331101"/>
		<updated>2017-12-18T23:46:29Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Adlai Abbingdon&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Bard 3&lt;br /&gt;
*XP: 5,267/5,600&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*Henchman -&amp;gt; Audrik Caspian&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 13 (+1)&lt;br /&gt;
*INT 13 (+1)&lt;br /&gt;
*WIS 9 (0)&lt;br /&gt;
*DEX 10 (0)&lt;br /&gt;
*CON 11 (0)&lt;br /&gt;
*CHA 13 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common, Archaic Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Knowledge: History – Know history on 11+&lt;br /&gt;
**Mapping - Understand and make maps on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Magical Engineering - +1 to magical research, identify common magic items on 11+&lt;br /&gt;
*Class Features&lt;br /&gt;
**Inspire Courage - Recite epic poetry (1/day per level) for 1 round before battle to grant allies within 50&#039; +1 to attack, damage, morale, and saves vs. magical fear for 10 minutes&lt;br /&gt;
**Loremastery - Decipher occult runes, remember ancient history, and identify historic artifacts at 16+ (reduced by 1 every level)&lt;br /&gt;
**Arcane Dabbling - Use wands, staffs, and other mage-only items at 14+ (reduced by 2 every level)&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 10&lt;br /&gt;
*Movement Rate 120’ (40’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Short Sword (8+), (1d6+1)&lt;br /&gt;
**Secondary Melee Attack: Dagger (8+), (1d4+1)&lt;br /&gt;
**Primary Ranged Attack: Crossbow (9+), (1d6)&lt;br /&gt;
***Bolts (20)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12+&lt;br /&gt;
**Poison &amp;amp; Death 12+&lt;br /&gt;
**Blast &amp;amp; Breath 15+&lt;br /&gt;
**Staves &amp;amp; Wands 13+&lt;br /&gt;
**Spells 14+&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 3.5 Stone &lt;br /&gt;
**Short sword&lt;br /&gt;
**Dagger&lt;br /&gt;
**Crossbow (with 30 bolts)&lt;br /&gt;
**Leather armor&lt;br /&gt;
**Clothing (Traveler&#039;s tunic, low boots, backpack)&lt;br /&gt;
**Parchment journal&lt;br /&gt;
**Quill and ink&lt;br /&gt;
**Iron Rations (1 week)&lt;br /&gt;
*Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
*GP: 783&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=331100</id>
		<title>Adlai Abbingdon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=331100"/>
		<updated>2017-12-18T23:45:57Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Rank */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Adlai Abbingdon&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Bard 3&lt;br /&gt;
*XP: 5,267/5,600&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*Henchman -&amp;gt; Audrik Caspian&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 13 (+1)&lt;br /&gt;
*INT 13 (+1)&lt;br /&gt;
*WIS 9 (0)&lt;br /&gt;
*DEX 10 (0)&lt;br /&gt;
*CON 11 (0)&lt;br /&gt;
*CHA 13 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common, Archaic Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Knowledge: History – Know history on 11+&lt;br /&gt;
**Mapping - Understand and make maps on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Magical Engineering - +1 to magical research, identify common magic items on 11+&lt;br /&gt;
*Class Features&lt;br /&gt;
**Inspire Courage - Recite epic poetry (1/day per level) for 1 round before battle to grant allies within 50&#039; +1 to attack, damage, morale, and saves vs. magical fear for 10 minutes&lt;br /&gt;
**Loremastery - Decipher occult runes, remember ancient history, and identify historic artifacts at 16+ (reduced by 1 every level)&lt;br /&gt;
**Arcane Dabbling - Use wands, staffs, and other mage-only items at 14+ (reduced by 2 every level)&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 10&lt;br /&gt;
*Movement Rate 120’ (40’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Short Sword (8+), (1d6+1)&lt;br /&gt;
**Secondary Melee Attack: Dagger (8+), (1d4+1)&lt;br /&gt;
**Primary Ranged Attack: Crossbow (9+), (1d6)&lt;br /&gt;
***Bolts (20)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12+&lt;br /&gt;
**Poison &amp;amp; Death 12+&lt;br /&gt;
**Blast &amp;amp; Breath 15+&lt;br /&gt;
**Staves &amp;amp; Wands 13+&lt;br /&gt;
**Spells 14+&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 3.5 Stone &lt;br /&gt;
**Short sword&lt;br /&gt;
**Dagger&lt;br /&gt;
**Crossbow (with 30 bolts)&lt;br /&gt;
**Leather armor&lt;br /&gt;
**Clothing (Traveler&#039;s tunic, low boots, backpack)&lt;br /&gt;
**Parchment journal&lt;br /&gt;
**Quill and ink&lt;br /&gt;
**Iron Rations (1 week)&lt;br /&gt;
*Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
*GP: 136&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=331099</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=331099"/>
		<updated>2017-12-18T23:45:30Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 5&lt;br /&gt;
*XP: 24,761/32,000&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 27&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Sword +1, Light 30’ Radius (8+), (1d6/1d8)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Sword +1, Light 30’ Radius&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
*GP: 1,567&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=331098</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=331098"/>
		<updated>2017-12-18T23:44:51Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Rank */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 5&lt;br /&gt;
*XP: 24,761/32,000&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 27&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Sword +1, Light 30’ Radius (8+), (1d6/1d8)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Sword +1, Light 30’ Radius&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
*GP: 272&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=331080</id>
		<title>Adlai Abbingdon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=331080"/>
		<updated>2017-12-18T19:41:41Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Adlai Abbingdon&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Bard 3&lt;br /&gt;
*XP: 3,205/5,600&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*Henchman -&amp;gt; Audrik Caspian&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 13 (+1)&lt;br /&gt;
*INT 13 (+1)&lt;br /&gt;
*WIS 9 (0)&lt;br /&gt;
*DEX 10 (0)&lt;br /&gt;
*CON 11 (0)&lt;br /&gt;
*CHA 13 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common, Archaic Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Knowledge: History – Know history on 11+&lt;br /&gt;
**Mapping - Understand and make maps on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Magical Engineering - +1 to magical research, identify common magic items on 11+&lt;br /&gt;
*Class Features&lt;br /&gt;
**Inspire Courage - Recite epic poetry (1/day per level) for 1 round before battle to grant allies within 50&#039; +1 to attack, damage, morale, and saves vs. magical fear for 10 minutes&lt;br /&gt;
**Loremastery - Decipher occult runes, remember ancient history, and identify historic artifacts at 16+ (reduced by 1 every level)&lt;br /&gt;
**Arcane Dabbling - Use wands, staffs, and other mage-only items at 14+ (reduced by 2 every level)&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 10&lt;br /&gt;
*Movement Rate 120’ (40’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Short Sword (8+), (1d6+1)&lt;br /&gt;
**Secondary Melee Attack: Dagger (8+), (1d4+1)&lt;br /&gt;
**Primary Ranged Attack: Crossbow (9+), (1d6)&lt;br /&gt;
***Bolts (20)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12+&lt;br /&gt;
**Poison &amp;amp; Death 12+&lt;br /&gt;
**Blast &amp;amp; Breath 15+&lt;br /&gt;
**Staves &amp;amp; Wands 13+&lt;br /&gt;
**Spells 14+&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 3.5 Stone &lt;br /&gt;
**Short sword&lt;br /&gt;
**Dagger&lt;br /&gt;
**Crossbow (with 30 bolts)&lt;br /&gt;
**Leather armor&lt;br /&gt;
**Clothing (Traveler&#039;s tunic, low boots, backpack)&lt;br /&gt;
**Parchment journal&lt;br /&gt;
**Quill and ink&lt;br /&gt;
**Iron Rations (1 week)&lt;br /&gt;
*Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
*GP: 136&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=331079</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=331079"/>
		<updated>2017-12-18T19:41:11Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 5&lt;br /&gt;
*XP: 20,431/32,000&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 27&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Sword +1, Light 30’ Radius (8+), (1d6/1d8)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Sword +1, Light 30’ Radius&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
*GP: 272&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=331078</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=331078"/>
		<updated>2017-12-18T19:39:22Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Rank */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 5&lt;br /&gt;
*XP: 20,431/32,000&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 27&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Sword +1, Light 30’ Radius (8+), (1d6/1d8)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Sword +1, Light 30’ Radius&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=331077</id>
		<title>Adlai Abbingdon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adlai_Abbingdon&amp;diff=331077"/>
		<updated>2017-12-18T19:38:27Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Rank */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Adlai Abbingdon&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Bard 3&lt;br /&gt;
*XP: 3,205/5,600&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*Henchman -&amp;gt; Audrik Caspian&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 13 (+1)&lt;br /&gt;
*INT 13 (+1)&lt;br /&gt;
*WIS 9 (0)&lt;br /&gt;
*DEX 10 (0)&lt;br /&gt;
*CON 11 (0)&lt;br /&gt;
*CHA 13 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common, Archaic Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Knowledge: History – Know history on 11+&lt;br /&gt;
**Mapping - Understand and make maps on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Magical Engineering - +1 to magical research, identify common magic items on 11+&lt;br /&gt;
*Class Features&lt;br /&gt;
**Inspire Courage - Recite epic poetry (1/day per level) for 1 round before battle to grant allies within 50&#039; +1 to attack, damage, morale, and saves vs. magical fear for 10 minutes&lt;br /&gt;
**Loremastery - Decipher occult runes, remember ancient history, and identify historic artifacts at 16+ (reduced by 1 every level)&lt;br /&gt;
**Arcane Dabbling - Use wands, staffs, and other mage-only items at 14+ (reduced by 2 every level)&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 10&lt;br /&gt;
*Movement Rate 120’ (40’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Short Sword (8+), (1d6+1)&lt;br /&gt;
**Secondary Melee Attack: Dagger (8+), (1d4+1)&lt;br /&gt;
**Primary Ranged Attack: Crossbow (9+), (1d6)&lt;br /&gt;
***Bolts (20)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12+&lt;br /&gt;
**Poison &amp;amp; Death 12+&lt;br /&gt;
**Blast &amp;amp; Breath 15+&lt;br /&gt;
**Staves &amp;amp; Wands 13+&lt;br /&gt;
**Spells 14+&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 3.5 Stone &lt;br /&gt;
**Short sword&lt;br /&gt;
**Dagger&lt;br /&gt;
**Crossbow (with 30 bolts)&lt;br /&gt;
**Leather armor&lt;br /&gt;
**Clothing (Traveler&#039;s tunic, low boots, backpack)&lt;br /&gt;
**Parchment journal&lt;br /&gt;
**Quill and ink&lt;br /&gt;
**Iron Rations (1 week)&lt;br /&gt;
*Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=331076</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=331076"/>
		<updated>2017-12-18T19:38:11Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Rank */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 5&lt;br /&gt;
*XP: 20,410/32,000&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 27&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Sword +1, Light 30’ Radius (8+), (1d6/1d8)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Sword +1, Light 30’ Radius&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=LastRequestsProficiencies&amp;diff=328263</id>
		<title>LastRequestsProficiencies</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=LastRequestsProficiencies&amp;diff=328263"/>
		<updated>2017-10-22T10:00:11Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Proficiencies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
== Proficiencies ==&lt;br /&gt;
&lt;br /&gt;
*Acrobatics - &lt;br /&gt;
*Alchemy - &lt;br /&gt;
*Alertness - &lt;br /&gt;
*Animal Husbandry - &lt;br /&gt;
*Bargaining - &lt;br /&gt;
*Battlefield Prowess - &lt;br /&gt;
*Beast Friendship - &lt;br /&gt;
*Caving - &lt;br /&gt;
*Collegiate Wizardry - &lt;br /&gt;
*Command - &lt;br /&gt;
*Diplomacy - &lt;br /&gt;
*Dungeon Bashing - &lt;br /&gt;
*Elementalism - &lt;br /&gt;
*Engineering - &lt;br /&gt;
*Healing - &lt;br /&gt;
*Knowledge (Architecture) - &lt;br /&gt;
*Knowledge (Geography) - &lt;br /&gt;
*Knowledge (Geology) - &lt;br /&gt;
*Knowledge (History) - Adlai&lt;br /&gt;
*Knowledge (Natural Philosophy) - Audrik&lt;br /&gt;
*Land Surveying - &lt;br /&gt;
*Lay on Hands - &lt;br /&gt;
*Leadership - &lt;br /&gt;
*Lip-Reading - &lt;br /&gt;
*Magical Engineering - Adlai&lt;br /&gt;
*Manual of Arms - &lt;br /&gt;
*Military Strategy - &lt;br /&gt;
*Mapping - Adlai&lt;br /&gt;
*Mimicry - &lt;br /&gt;
*Mystic Aura - &lt;br /&gt;
*Navigation - &lt;br /&gt;
*Precise Shooting - &lt;br /&gt;
*Prophecy - &lt;br /&gt;
*Seafaring - &lt;br /&gt;
*Seduction - &lt;br /&gt;
*Sensing Power - &lt;br /&gt;
*Skulking - &lt;br /&gt;
*Signaling -&lt;br /&gt;
*Survival - &lt;br /&gt;
*Theology - Audrik&lt;br /&gt;
*Tracking - &lt;br /&gt;
*Trap Finding - &lt;br /&gt;
*Trapping -&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ken_Harrison&amp;diff=327900</id>
		<title>Ken Harrison</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ken_Harrison&amp;diff=327900"/>
		<updated>2017-10-11T08:05:27Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Derived Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Agent Name:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Ken Harrison&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Code Name:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Ezekiel&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Navy SEAL&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | American&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039;&lt;br /&gt;
|14&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039;&lt;br /&gt;
|15&lt;br /&gt;
|75&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039;&lt;br /&gt;
|12&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Current&lt;br /&gt;
!Maximum&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039;&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039;&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039;&lt;br /&gt;
|51&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039;&lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|■&lt;br /&gt;
|■&lt;br /&gt;
|■&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|Ex-wife and her child&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|The Navy&lt;br /&gt;
|7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&#039;&#039;&#039;Motivations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Beating the Soviets&lt;br /&gt;
&lt;br /&gt;
Surviving His Tour&lt;br /&gt;
&lt;br /&gt;
Finding out what happened in Libya&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Accounting (10%)&lt;br /&gt;
|10%&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|30%&lt;br /&gt;
|Science (0%)&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%) &lt;br /&gt;
|80%&lt;br /&gt;
|Forensics (0%) &lt;br /&gt;
|0%&lt;br /&gt;
|Search (20%) &lt;br /&gt;
|20%&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|0%&lt;br /&gt;
|Heavy Weapons (0%)&lt;br /&gt;
|70%&lt;br /&gt;
|SIGINT (0%)&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
|Archeology (0%)&lt;br /&gt;
|0%&lt;br /&gt;
|History (10%)&lt;br /&gt;
|10%&lt;br /&gt;
|Stealth (10%) &lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|Art (0%):&lt;br /&gt;
|0%&lt;br /&gt;
|HUMINT (10%) &lt;br /&gt;
|10%&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
|Artillery (0%)&lt;br /&gt;
|0%&lt;br /&gt;
|Law (0%) &lt;br /&gt;
|0%&lt;br /&gt;
|Survival (10%) &lt;br /&gt;
|70%&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%) &lt;br /&gt;
|60%&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|0%&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|Bureaucracy (10%) &lt;br /&gt;
|10%&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|70%&lt;br /&gt;
|Unarmed Combat (40%) &lt;br /&gt;
|80%&lt;br /&gt;
|-&lt;br /&gt;
|Computer Science (0%)&lt;br /&gt;
|0%&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Science (Land) (0%):&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|60%&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
|Craft (0%) &lt;br /&gt;
|0%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Foreign Languages and Other Skills:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Criminology (10%) &lt;br /&gt;
|10%&lt;br /&gt;
|Navigate (10%) &lt;br /&gt;
|50%&lt;br /&gt;
|Grenades (Athletics)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Demolitions (0%)&lt;br /&gt;
|40%&lt;br /&gt;
|Occult (10%) &lt;br /&gt;
|20%&lt;br /&gt;
|SCUBA (Swim)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|10%&lt;br /&gt;
|Persuade (20%) &lt;br /&gt;
|20%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%) &lt;br /&gt;
|50%&lt;br /&gt;
|Pharmacy (0%)&lt;br /&gt;
|0%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive Auto (20%) &lt;br /&gt;
|20%&lt;br /&gt;
|Pilot (0%):&lt;br /&gt;
|0%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive Heavy Machine (10%)&lt;br /&gt;
|10%&lt;br /&gt;
|Psychotherapy (10%)&lt;br /&gt;
|10%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%) &lt;br /&gt;
|80%&lt;br /&gt;
|Ride (10%) &lt;br /&gt;
|10%&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&lt;br /&gt;
Dog tags; assault carbine with scope, red dot sight, and sound suppressor; six spare magazines in a chest rig; medium pistol in a holster; two spare magazines in a chest rig; two fragmentation hand grenades; two smoke grenades; two “flash-bang” stun grenades; combat knife; flexible cuffs; tactical body armor; Kevlar helmet; tactical light; goggles or sunglasses; night vision goggles; military-band radio with earpiece and throat microphone; multi-tool; compass; field dressing; GPS; and SCUBA and swimming gear. All equipment is waterproof. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Armor Piercing&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
| Rifle, heavy&lt;br /&gt;
| Firearms&lt;br /&gt;
| 150 m&lt;br /&gt;
| 1D12+2&lt;br /&gt;
| 5&lt;br /&gt;
| 10% (for burst)&lt;br /&gt;
|&lt;br /&gt;
| 10 or 20&lt;br /&gt;
|-&lt;br /&gt;
| Pistol, medium&lt;br /&gt;
| Firearms&lt;br /&gt;
| 15 m&lt;br /&gt;
| 1D10&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Grenade, fragmentation&lt;br /&gt;
| Athletics&lt;br /&gt;
| 20 m&lt;br /&gt;
| &lt;br /&gt;
| N/A&lt;br /&gt;
| 15%&lt;br /&gt;
| 10 m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Grenade, smoke&lt;br /&gt;
| Athletics&lt;br /&gt;
| 20 m, 10 m radius&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Grenade, flash-bang&lt;br /&gt;
| Athletics&lt;br /&gt;
| 20 m, 10 m radius&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Combat knife&lt;br /&gt;
| Melee Weapons&lt;br /&gt;
| &lt;br /&gt;
| 1D6&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&lt;br /&gt;
Ken was part of a SEAL team that was involved in Operation El Dorado Canyon, the 1986 retaliation attacks on Libya. His team infiltrated the Murat Sidi Bilal camp, an alleged terrorist training camp. His team was unaware that a DELTA GREEN friendly has attached that camp to the target list based on strange satellite imagery. His team was to recon and infiltrate the camp prior to the air strikes for intelligence.&lt;br /&gt;
&lt;br /&gt;
It went wrong.&lt;br /&gt;
&lt;br /&gt;
Ken still isn&#039;t sure what happened. What it was that those bastards pulled up from the sand but that stack of MK82&#039;s did it in. Ken and the survivor from that team spent the next two weeks in the desert tracking down and killing everyone that made it out from that camp.&lt;br /&gt;
&lt;br /&gt;
DG came knocking shortly after.&lt;br /&gt;
&lt;br /&gt;
[[From Philly to Phoenix - DELAYED]]&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=From_Philly_to_Phoenix_-_DELAYED&amp;diff=327899</id>
		<title>From Philly to Phoenix - DELAYED</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=From_Philly_to_Phoenix_-_DELAYED&amp;diff=327899"/>
		<updated>2017-10-11T08:05:02Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Current State */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=From Philly to Phoenix - DELAYED=&lt;br /&gt;
&lt;br /&gt;
*Wiki for NoMessiah&#039;s Delta Green game &amp;quot;From Philly to Phoenix - DELAYED&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*[https://forum.rpg.net/showthread.php?806446-Delta-Green-From-Philly-to-Phoenix-DELAYED OOC]&lt;br /&gt;
*[https://forum.rpg.net/showthread.php?806485-Delta-Green-From-Philly-to-Phoenix-DELAYED IC]&lt;br /&gt;
&lt;br /&gt;
=Player Characters=&lt;br /&gt;
*[[Martin Casey]] - Agent EVAN - State Department Foreign Officer. Played by Motorskills.&lt;br /&gt;
*[[T. Marcus Vance, Jr.]] - Agent EDWARDS - ONI Case Officer (Lieutenant JG). Played by Iustum.&lt;br /&gt;
*[[Ken Harrison]] - Agent EZEKIEL - Navy SEAL. Played by Harrowed.&lt;br /&gt;
*[[Violet Hunter]] – FBI Forensic Doctor. Played by Marikir.&lt;br /&gt;
*[[Camilla Orlova]] – Computer Scientist / Engineer. Played by HermeticScholar&lt;br /&gt;
&lt;br /&gt;
[[Blank Delta Green Sheet]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Current State==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Agent&lt;br /&gt;
! Hit Points&lt;br /&gt;
! Sanity/Breaking Point&lt;br /&gt;
! Willpower&lt;br /&gt;
! Violence Adaptation&lt;br /&gt;
! Helplessness Adaptation&lt;br /&gt;
! Wounds&lt;br /&gt;
! Disorders&lt;br /&gt;
|-&lt;br /&gt;
| Martin Casey&lt;br /&gt;
| 11/11&lt;br /&gt;
| 57/48&lt;br /&gt;
| 12&lt;br /&gt;
| &lt;br /&gt;
| XXX&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| T. Marcus Vance, Jr.&lt;br /&gt;
| 10/10&lt;br /&gt;
| 64/56&lt;br /&gt;
| 14&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ken Harrison&lt;br /&gt;
| 13/13&lt;br /&gt;
| 51/48&lt;br /&gt;
| 12&lt;br /&gt;
| XXX&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Violet Hunter&lt;br /&gt;
| 10/10&lt;br /&gt;
| 60/48&lt;br /&gt;
| 12&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Camilla Orlova&lt;br /&gt;
| 11/11&lt;br /&gt;
| 70/56&lt;br /&gt;
| 14&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=NPC&#039;s=&lt;br /&gt;
* Vice Admiral Matthew Bucci&lt;br /&gt;
* Admiral Yuri Kovar - Naval Spetsnaz, GRU-SV8&lt;br /&gt;
* Assistant FBI Director Andrew Forsythe&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Armor Piercing&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
| Unarmed attack&lt;br /&gt;
| Unarmed Combat&lt;br /&gt;
| &lt;br /&gt;
| 1D4-1&lt;br /&gt;
| N/A&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Combat knife&lt;br /&gt;
| Melee Weapons&lt;br /&gt;
| &lt;br /&gt;
| 1D6&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Grenade, flash-bang&lt;br /&gt;
| Athletics&lt;br /&gt;
| 20 m, 10 m radius&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Grenade, fragmentation&lt;br /&gt;
| Athletics&lt;br /&gt;
| 20 m&lt;br /&gt;
| &lt;br /&gt;
| N/A&lt;br /&gt;
| 15%&lt;br /&gt;
| 10 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Pistol, light&lt;br /&gt;
| Firearms&lt;br /&gt;
| 10 m&lt;br /&gt;
| 1D8&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Pistol, medium&lt;br /&gt;
| Firearms&lt;br /&gt;
| 15 m&lt;br /&gt;
| 1D10&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Pistol, heavy&lt;br /&gt;
| Firearms&lt;br /&gt;
| 20 m&lt;br /&gt;
| 1D12&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Rifle, light&lt;br /&gt;
| Firearms&lt;br /&gt;
| 100 m&lt;br /&gt;
| 1D12&lt;br /&gt;
| 3&lt;br /&gt;
| 10% (for burst)&lt;br /&gt;
| &lt;br /&gt;
| 10 or 30&lt;br /&gt;
|-&lt;br /&gt;
| Rifle, heavy&lt;br /&gt;
| Firearms&lt;br /&gt;
| 150 m&lt;br /&gt;
| 1D12+2&lt;br /&gt;
| 5&lt;br /&gt;
| 10% (for burst)&lt;br /&gt;
|&lt;br /&gt;
| 10 or 20&lt;br /&gt;
|-&lt;br /&gt;
| Submachine Gun&lt;br /&gt;
| Firearms&lt;br /&gt;
| 50 m&lt;br /&gt;
| 1D10&lt;br /&gt;
| N/A&lt;br /&gt;
| 10% (for burst)&lt;br /&gt;
|&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=T._Marcus_Vance,_Jr.&amp;diff=327843</id>
		<title>T. Marcus Vance, Jr.</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=T._Marcus_Vance,_Jr.&amp;diff=327843"/>
		<updated>2017-10-09T22:28:47Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Derived Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Agent Name:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | T. Marcus Vance, Jr.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Code Name:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Edwards&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Naval Intelligence Officer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | American&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Male (28)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | United States Naval Academy (B.S. in Military Science)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|12&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039;&lt;br /&gt;
|14&lt;br /&gt;
|70&lt;br /&gt;
|Charismatic&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039;&lt;br /&gt;
|15&lt;br /&gt;
|75&lt;br /&gt;
|Everybody&#039;s Friend&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Current&lt;br /&gt;
!Maximum&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039;&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039;&lt;br /&gt;
|64&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039;&lt;br /&gt;
|56&lt;br /&gt;
|56&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|Ellen and Thomas Vance III (wife and son)&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Admiral Vance (father)&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
Measure up to my father (Admiral Thomas Vance)&amp;lt;br&amp;gt;&lt;br /&gt;
We cannot permit a technology gap with the USSR&amp;lt;br&amp;gt;&lt;br /&gt;
Protect the homefront from the darker things in the ocean (and maybe leverage them in America&#039;s interest)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Accounting (10%)&lt;br /&gt;
|10&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|10&lt;br /&gt;
|Science (0%)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%) &lt;br /&gt;
|70&lt;br /&gt;
|Forensics (0%) &lt;br /&gt;
|0&lt;br /&gt;
|Search (20%) &lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|0&lt;br /&gt;
|Heavy Weapons (0%)&lt;br /&gt;
|0&lt;br /&gt;
|SIGINT (0%)&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
|Archeology (0%)&lt;br /&gt;
|0&lt;br /&gt;
|History (10%)&lt;br /&gt;
|10&lt;br /&gt;
|Stealth (10%) &lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Art (0%):&lt;br /&gt;
|0&lt;br /&gt;
|HUMINT (10%) &lt;br /&gt;
|80&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Artillery (0%)&lt;br /&gt;
|0&lt;br /&gt;
|Law (0%) &lt;br /&gt;
|0&lt;br /&gt;
|Survival (10%) &lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%) &lt;br /&gt;
|50&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|0&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Bureaucracy (10%) &lt;br /&gt;
|50&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|30&lt;br /&gt;
|Unarmed Combat (40%) &lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Computer Science (0%)&lt;br /&gt;
|0&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Science (Sea) (0%):&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;| 70&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Craft (0%) &lt;br /&gt;
|0&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Foreign Languages and Other Skills:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Criminology (10%) &lt;br /&gt;
|50&lt;br /&gt;
|Navigate (10%) &lt;br /&gt;
|10&lt;br /&gt;
|Russian&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Demolitions (0%)&lt;br /&gt;
|0&lt;br /&gt;
|Occult (10%) &lt;br /&gt;
|20&lt;br /&gt;
|Turkish&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|50&lt;br /&gt;
|Persuade (20%) &lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%) &lt;br /&gt;
|30&lt;br /&gt;
|Pharmacy (0%)&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive Auto (20%) &lt;br /&gt;
|20&lt;br /&gt;
|Pilot (0%):&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive Heavy Machine (10%)&lt;br /&gt;
|10&lt;br /&gt;
|Psychotherapy (10%)&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%) &lt;br /&gt;
|60&lt;br /&gt;
|Ride (10%) &lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Web Belt with Beretta 92, 2 spare magazines, knife, first aid kit, and flashlight&amp;lt;br&amp;gt;&lt;br /&gt;
Recording Equipment&amp;lt;br&amp;gt;&lt;br /&gt;
Note-taking equipment&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Armor Piercing&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
| Beretta 92&lt;br /&gt;
| 60%&lt;br /&gt;
| 15 m&lt;br /&gt;
| 1D10&lt;br /&gt;
| N/A&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Knife&lt;br /&gt;
| 30%&lt;br /&gt;
|&lt;br /&gt;
| 1D4&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
Spend long enough investigating the things that travel over the sea, and you&#039;ll stumble across the things that live in it. For the last several years, Vance has been simultaneously running intelligence operations related to the Soviet Navy (particularly the Black Sea Fleet) while Delta Green uses his position as a springboard for their own investigations into the strange things that live beneath the waves.&lt;br /&gt;
&lt;br /&gt;
[[From Philly to Phoenix - DELAYED]]&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=From_Philly_to_Phoenix_-_DELAYED&amp;diff=327842</id>
		<title>From Philly to Phoenix - DELAYED</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=From_Philly_to_Phoenix_-_DELAYED&amp;diff=327842"/>
		<updated>2017-10-09T22:28:31Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Current State */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=From Philly to Phoenix - DELAYED=&lt;br /&gt;
&lt;br /&gt;
*Wiki for NoMessiah&#039;s Delta Green game &amp;quot;From Philly to Phoenix - DELAYED&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*[https://forum.rpg.net/showthread.php?806446-Delta-Green-From-Philly-to-Phoenix-DELAYED OOC]&lt;br /&gt;
*[https://forum.rpg.net/showthread.php?806485-Delta-Green-From-Philly-to-Phoenix-DELAYED IC]&lt;br /&gt;
&lt;br /&gt;
=Player Characters=&lt;br /&gt;
*[[Martin Casey]] - Agent EVAN - State Department Foreign Officer. Played by Motorskills.&lt;br /&gt;
*[[T. Marcus Vance, Jr.]] - Agent EDWARDS - ONI Case Officer (Lieutenant JG). Played by Iustum.&lt;br /&gt;
*[[Ken Harrison]] - Agent EZEKIEL - Navy SEAL. Played by Harrowed.&lt;br /&gt;
*[[Violet Hunter]] – FBI Forensic Doctor. Played by Marikir.&lt;br /&gt;
*[[Camilla Orlova]] – Computer Scientist / Engineer. Played by HermeticScholar&lt;br /&gt;
&lt;br /&gt;
[[Blank Delta Green Sheet]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Current State==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Agent&lt;br /&gt;
! Hit Points&lt;br /&gt;
! Sanity/Breaking Point&lt;br /&gt;
! Willpower&lt;br /&gt;
! Violence Adaptation&lt;br /&gt;
! Helplessness Adaptation&lt;br /&gt;
! Wounds&lt;br /&gt;
! Disorders&lt;br /&gt;
|-&lt;br /&gt;
| Martin Casey&lt;br /&gt;
| 11/11&lt;br /&gt;
| 57/48&lt;br /&gt;
| 12&lt;br /&gt;
| &lt;br /&gt;
| XXX&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| T. Marcus Vance, Jr.&lt;br /&gt;
| 10/10&lt;br /&gt;
| 64/56&lt;br /&gt;
| 14&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ken Harrison&lt;br /&gt;
| 13/13&lt;br /&gt;
| 52/48&lt;br /&gt;
| 12&lt;br /&gt;
| XXX&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Violet Hunter&lt;br /&gt;
| 10/10&lt;br /&gt;
| 60/48&lt;br /&gt;
| 12&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Camilla Orlova&lt;br /&gt;
| 11/11&lt;br /&gt;
| 70/56&lt;br /&gt;
| 14&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=NPC&#039;s=&lt;br /&gt;
* Vice Admiral Matthew Bucci&lt;br /&gt;
* Admiral Yuri Kovar - Naval Spetsnaz, GRU-SV8&lt;br /&gt;
* Assistant FBI Director Andrew Forsythe&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Armor Piercing&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
| Unarmed attack&lt;br /&gt;
| Unarmed Combat&lt;br /&gt;
| &lt;br /&gt;
| 1D4-1&lt;br /&gt;
| N/A&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Combat knife&lt;br /&gt;
| Melee Weapons&lt;br /&gt;
| &lt;br /&gt;
| 1D6&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Grenade, flash-bang&lt;br /&gt;
| Athletics&lt;br /&gt;
| 20 m, 10 m radius&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Grenade, fragmentation&lt;br /&gt;
| Athletics&lt;br /&gt;
| 20 m&lt;br /&gt;
| &lt;br /&gt;
| N/A&lt;br /&gt;
| 15%&lt;br /&gt;
| 10 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Pistol, light&lt;br /&gt;
| Firearms&lt;br /&gt;
| 10 m&lt;br /&gt;
| 1D8&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Pistol, medium&lt;br /&gt;
| Firearms&lt;br /&gt;
| 15 m&lt;br /&gt;
| 1D10&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Pistol, heavy&lt;br /&gt;
| Firearms&lt;br /&gt;
| 20 m&lt;br /&gt;
| 1D12&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Rifle, light&lt;br /&gt;
| Firearms&lt;br /&gt;
| 100 m&lt;br /&gt;
| 1D12&lt;br /&gt;
| 3&lt;br /&gt;
| 10% (for burst)&lt;br /&gt;
| &lt;br /&gt;
| 10 or 30&lt;br /&gt;
|-&lt;br /&gt;
| Rifle, heavy&lt;br /&gt;
| Firearms&lt;br /&gt;
| 150 m&lt;br /&gt;
| 1D12+2&lt;br /&gt;
| 5&lt;br /&gt;
| 10% (for burst)&lt;br /&gt;
|&lt;br /&gt;
| 10 or 20&lt;br /&gt;
|-&lt;br /&gt;
| Submachine Gun&lt;br /&gt;
| Firearms&lt;br /&gt;
| 50 m&lt;br /&gt;
| 1D10&lt;br /&gt;
| N/A&lt;br /&gt;
| 10% (for burst)&lt;br /&gt;
|&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=326729</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=326729"/>
		<updated>2017-09-13T06:51:26Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 5&lt;br /&gt;
*XP: 20,000/32,000&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 27&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Sword +1, Light 30’ Radius (8+), (1d6/1d8)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: 2 Spells Per Day&lt;br /&gt;
**Command Word&lt;br /&gt;
**Cure Light Wounds*&lt;br /&gt;
**Detect Evil*&lt;br /&gt;
**Detect Magic&lt;br /&gt;
**Light*&lt;br /&gt;
**Protection From Evil*&lt;br /&gt;
**Purify Food and Water&lt;br /&gt;
**Remove Fear&lt;br /&gt;
**Resist Cold&lt;br /&gt;
**Sanctuary&lt;br /&gt;
*Second Level: 2 Spells Per Day&lt;br /&gt;
**Augury&lt;br /&gt;
**Bless*&lt;br /&gt;
**Delay Poison&lt;br /&gt;
**Find Traps&lt;br /&gt;
**Hold Person&lt;br /&gt;
**Resist Fire&lt;br /&gt;
**Silence, 15&#039; Radius&lt;br /&gt;
**Snake Charm&lt;br /&gt;
**Speak With Animals&lt;br /&gt;
**Spiritual Weapon&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Sword +1, Light 30’ Radius&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=326728</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=326728"/>
		<updated>2017-09-13T06:47:24Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 5&lt;br /&gt;
*XP: 20,000/32,000&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 27&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Sword +1, Light 30’ Radius (8+), (1d6/1d8)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: Spells Per Day&lt;br /&gt;
**A first level spell in your repertoire&lt;br /&gt;
**Another first-level spell in your repertoire&lt;br /&gt;
**Etc&lt;br /&gt;
*Second Level: Spells Per Day&lt;br /&gt;
**One&lt;br /&gt;
**Two&lt;br /&gt;
**You-know-what-to-do&lt;br /&gt;
**Divine Blessing&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Sword +1, Light 30’ Radius&lt;br /&gt;
**Sling (w/ 30 bullets)&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=326727</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=326727"/>
		<updated>2017-09-13T06:46:30Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 5&lt;br /&gt;
*XP: 20,000/32,000&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton T, Zombie T, Ghoul 4+, Wight 7+, Wraith 10+, Mummy 13+, Spectre 16+, Vampire 19+)&lt;br /&gt;
**Research spells, scribe scrolls, and brew potions&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 27&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Sword +1, Light 30’ Radius (8+), (1d6/1d8)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: Spells Per Day&lt;br /&gt;
**A first level spell in your repertoire&lt;br /&gt;
**Another first-level spell in your repertoire&lt;br /&gt;
**Etc&lt;br /&gt;
*Second Level: Spells Per Day&lt;br /&gt;
**One&lt;br /&gt;
**Two&lt;br /&gt;
**You-know-what-to-do&lt;br /&gt;
**Divine Blessing&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Sword +1, Light 30’ Radius&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Last_Requests_ACKS&amp;diff=326726</id>
		<title>Last Requests ACKS</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Last_Requests_ACKS&amp;diff=326726"/>
		<updated>2017-09-13T06:43:17Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Player Characters and Henchmen */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is for the Last Requests ACKS campaign.&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
==Player Characters and Henchmen==&lt;br /&gt;
[[Sir Lohenmark]] AC 10, 31/31 HP, 8.15 Stone Enc&lt;br /&gt;
*[[Ganthas the Squire]]&lt;br /&gt;
*[[Sister Mary the Confessor]]&lt;br /&gt;
[[Audrik Caspian]] AC 5, 27/27 HP, 7.0 Stone, played by NoMessiah&lt;br /&gt;
*[[Adlai Abbingdon]] AC 2, 10/10 HP, 3.5 Stone&lt;br /&gt;
[[Septimus Seneca]] AC 6/8, 32/32 HP, 7.5 Stone, played by Harrowed &lt;br /&gt;
*[[Demicus Julius]] AC 3, 18/18 HP, 5.5 Stone&lt;br /&gt;
*[[Quintia Julius]] AC 3, 3/3 HP, 6.0 Stone&lt;br /&gt;
*[[Galla Palacidia]] AC 5/7, 8/8 HP, 8.15 Stone&lt;br /&gt;
[[Polesius]] AC 3, 17/17 HP, 5 Stone&lt;br /&gt;
*[[Agon]] AC 5, 27/27 HP, 7 Stone&lt;br /&gt;
*[[Aceron]] AC 3, 19/19 HP, 5 Stone&lt;br /&gt;
[[Spica Alaraph]] AC 0, 15/15 HP, played by Kacie&lt;br /&gt;
&lt;br /&gt;
[[Vasha]] &lt;br /&gt;
*[[Viktor the Woodsman]]&lt;br /&gt;
*[[Lenir Five Fingers]]&lt;br /&gt;
&lt;br /&gt;
PC&lt;br /&gt;
*Henchman&lt;br /&gt;
[[ACKS Sample Character Last Requests]]&lt;br /&gt;
&lt;br /&gt;
==Watch Order, Proficiencies, Encumbrance==&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
=Treasure=&lt;br /&gt;
==To Be IDed==&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
==To Be Sold==&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
==In Storage==&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
=XP Awards=&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
=Maps and Locations=&lt;br /&gt;
* [[RegionMapLastRequests | Region Map]]&lt;br /&gt;
* [[Fort_Resolute | Fort Resolute]], a Class IV Market and Border to the Frontier&lt;br /&gt;
* [[Sannaris]], a Class II Market and Capital of the County of Iravis&lt;br /&gt;
* [[Masbar River]]&lt;br /&gt;
&lt;br /&gt;
=Setting=&lt;br /&gt;
Count Regar Ivaris is a young ambitious man who has, with the wise counsel of his father Sammus, expanded his holdings quite far. Still, his reach exceeds his grasp and he seeks established adventurers to venture into the borderlands and wilderness to increase his holdings. He has offered trade and title to those who can seize territory and tame it… but whispers of his hunger and ambition are disconcerting to those closest to him, and they may have other tasks which would serve the causes of Law and civilization better than the Count’s.&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=326725</id>
		<title>Audrik Caspian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Audrik_Caspian&amp;diff=326725"/>
		<updated>2017-09-13T06:42:57Z</updated>

		<summary type="html">&lt;p&gt;NoMessiah: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Last_Requests_ACKS]]&lt;br /&gt;
=== Name ===&lt;br /&gt;
Audrik Caspian&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Cleric 5&lt;br /&gt;
*XP: 20,000/32,000&lt;br /&gt;
*Alignment: Lawful&lt;br /&gt;
*PC&lt;br /&gt;
*Vicar&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 6 (-1)&lt;br /&gt;
*INT 11 (0)&lt;br /&gt;
*WIS 16 (+2)&lt;br /&gt;
*DEX 9 (0)&lt;br /&gt;
*CON 13 (+1)&lt;br /&gt;
*CHA 14 (+1)&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
** Common&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring&lt;br /&gt;
**Knowledge: Natural Philosophy – Know Aristotlean-style philosophy on 11+&lt;br /&gt;
**Theology – Recognize symbols and such on 11+&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Contemplation – Meditate for an hour to regain one previously used casting; each level only regained once per day&lt;br /&gt;
**Divine Blessing – +2 to all saves&lt;br /&gt;
*Class Features&lt;br /&gt;
**Turn Undead (Skeleton 10+, Zombie 13+, Ghoul 16+, Wight 19+)&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 5 (6 with shield)&lt;br /&gt;
*HP 27&lt;br /&gt;
*Movement Rate 90’ (30’)&lt;br /&gt;
*Initiative Modifier (0)&lt;br /&gt;
*Attacks&lt;br /&gt;
**Primary Melee Attack: Sword +1, Light 30’ Radius (8+), (1d6/1d8)&lt;br /&gt;
**Primary Ranged Attack: Sling (8+), (1d4)&lt;br /&gt;
***Sling Bullets (30)&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 9+&lt;br /&gt;
**Poison &amp;amp; Death 6+&lt;br /&gt;
**Blast &amp;amp; Breath 12+&lt;br /&gt;
**Staves &amp;amp; Wands 9+&lt;br /&gt;
**Spells 11+&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
*First Level: Spells Per Day&lt;br /&gt;
**A first level spell in your repertoire&lt;br /&gt;
**Another first-level spell in your repertoire&lt;br /&gt;
**Etc&lt;br /&gt;
*Second Level: Spells Per Day&lt;br /&gt;
**One&lt;br /&gt;
**Two&lt;br /&gt;
**You-know-what-to-do&lt;br /&gt;
**Divine Blessing&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
*Gear, Armor, Weapons: 7.0 Stone&lt;br /&gt;
**Sword +1, Light 30’ Radius&lt;br /&gt;
**Wooden Shield&lt;br /&gt;
**Banded Plate Armor&lt;br /&gt;
**Clothing (Priest’s Cassock, shoes, backpack)&lt;br /&gt;
**Iron Rations (2 weeks)&lt;br /&gt;
**Holy Symbol and Holy Book&lt;br /&gt;
**Light Riding Horse w/ saddle, tack, and saddle bags&lt;br /&gt;
**Potion of Super Heroism&lt;br /&gt;
**Scroll of Ward vs Undead&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;/div&gt;</summary>
		<author><name>NoMessiah</name></author>
	</entry>
</feed>