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	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Raiu</id>
	<title>RPGnet - User contributions [en]</title>
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	<updated>2026-05-15T02:20:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=MYK_Eve&amp;diff=285387</id>
		<title>MYK Eve</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=MYK_Eve&amp;diff=285387"/>
		<updated>2015-07-05T03:41:59Z</updated>

		<summary type="html">&lt;p&gt;Raiu: Created page with &amp;quot; == Stats ==  &amp;#039;&amp;#039;&amp;#039;Eve the Fleet of Foot, Merchant Knight&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Goal&amp;#039;&amp;#039;&amp;#039;: TO SLAUGHER 100 MONSTERS! AH HA HA HA!  &amp;#039;&amp;#039;&amp;#039;Dislikes&amp;#039;&amp;#039;&amp;#039;: Medicine (Medicine is always so bitter and ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Stats ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eve the Fleet of Foot, Merchant Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Goal&#039;&#039;&#039;: [[TO SLAUGHER 100 MONSTERS! AH HA HA HA!]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dislikes&#039;&#039;&#039;: Medicine (Medicine is always so bitter and never sits well in my system.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dislikes&#039;&#039;&#039;: Darkness (I have always had a fear of the dark. Ever since I was a child I often got lost in the dark, and more than once I have nearly been eaten by a monster. I do not like the darkness.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Likes&#039;&#039;&#039;: War ([[FIGHTING IS ALWAYS SO MUCH FUN! IN FACT, ITS THE MOST FUN THAT I&#039;VE EVER HAD! IT&#039;S JUST OH SO FUN TO BE DRENCHED IN]]Enough! War is a profitable endeavor, and I enjoy profit.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Likes&#039;&#039;&#039;:  Executions ([[IT&#039;S ALWAYS SO FUN TO SEE COWARDS BEG FOR THEIR LIVES BEFORE THE BLADE GOES DOWN!]] That&#039;s enough out of you. There&#039;s always a tidy sum to be made from executions, mostly from selling the corpse to anatomists for experiments.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1 Charisma&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3 Quest&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4 Warfare&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3 Wit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;re a mean one, Mrs. Eve.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hit Points&#039;&#039;&#039;: 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capacity&#039;&#039;&#039;: 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defense&#039;&#039;&#039;: 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Followers&#039;&#039;&#039;: 6&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Carnage ([[WEEEEEEEEE! I&#039;M SPINNING!]]&lt;br /&gt;
Hard Sell (Knowing how to drive a hard bargain will get you ahead in the Dungeon. [[KNOWING HOW TO THREATEN A STUUUUPID MONSTER WILL GET YOU EVEN FARTHER AHEAD!]] Please shut up now...)&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Blade (A short sword made of iron.) 0/10 Melee Weapon Range: 0 Damage 1d6 (119)&lt;br /&gt;
Armor (Armored Dress) 0/10 Reduce damage by 1 (min 1). (121)&lt;br /&gt;
Ride (Horse) Increase normal move distance by 1. (133)&lt;br /&gt;
Star Fragment 0/10 Light 1 (131)&lt;br /&gt;
Frog Safe (Daisuke Trading Company Bank Account) 0/10(124)&lt;br /&gt;
Full Course (Dungeon Hotpot) 0/10 (128)&lt;br /&gt;
&lt;br /&gt;
==Story and Description==&lt;br /&gt;
The youngest head of the Daisuke merchant company, Eve used to be known as the Waltzing Merchant for a unique event known as the Waltz of Bargains. This Waltz has left more than a few Courts aching for cash.&lt;br /&gt;
&lt;br /&gt;
This all came to an end when monsters attacked a caravan that she had been riding on, causing her to suffer a blow to the head. Gone was Eve the Waltzing Merchant, and born was [[EVE THE FLEET OF FOOT!]]&lt;br /&gt;
&lt;br /&gt;
Leaving the Daisuke merchant company behind, Eve wandered the Dungeon, before coming to a small, tiny kingdom. After suddenly becoming a member of the guard ([[MAYBE ARRIVING COVERED IN MONSTER BITS HELPED, HEHE!]]), Eve was embroiled in a succession battle, eventually supporting the newest Queen, Chocolat [[BECAUSE NEW QUEENS ARE ALWAYS EASY TO GOAD INTO WAR!]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[file:EveTheFleetOfFoot.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Eve the Waltzing Merchant, soon to be the Fleet of Foot===&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:EveTheFleetOfFoot.jpg&amp;diff=285382</id>
		<title>File:EveTheFleetOfFoot.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:EveTheFleetOfFoot.jpg&amp;diff=285382"/>
		<updated>2015-07-04T23:13:24Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mires%27_Make_You_Kingdom&amp;diff=285381</id>
		<title>Mires&#039; Make You Kingdom</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mires%27_Make_You_Kingdom&amp;diff=285381"/>
		<updated>2015-07-04T23:12:25Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Main page for the Make You Kingdom forum game on rpg.net&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
[[MYK Chocolat | Queen Chocolat the Desirable ]]&lt;br /&gt;
&lt;br /&gt;
 Amnesiac and uncertain pretender queen of the Kingdom&lt;br /&gt;
&lt;br /&gt;
[[MYK Ruble | Mister Ruble, Oracle and Executioner ]]&lt;br /&gt;
&lt;br /&gt;
[[MYK Eve | Eve the Fleet, Merchant Knight]]&lt;br /&gt;
&lt;br /&gt;
 Quiet and insane knight of the Kingdom&lt;br /&gt;
&lt;br /&gt;
[[MYK Garoppa | Master Vizier Garoppa the Carouser ]]&lt;br /&gt;
&lt;br /&gt;
[[MYK Shilling | Shilling the Blunt, Astrologer Ninja]]&lt;br /&gt;
&lt;br /&gt;
==Kingdom==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mires%27_Make_You_Kingdom&amp;diff=285380</id>
		<title>Mires&#039; Make You Kingdom</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mires%27_Make_You_Kingdom&amp;diff=285380"/>
		<updated>2015-07-04T23:12:05Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Main page for the Make You Kingdom forum game on rpg.net&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
[[MYK Chocolat | Queen Chocolat the Desirable ]]&lt;br /&gt;
&lt;br /&gt;
     Amnesiac and uncertain pretender queen of the Kingdom&lt;br /&gt;
&lt;br /&gt;
[[MYK Ruble | Mister Ruble, Oracle and Executioner ]]&lt;br /&gt;
&lt;br /&gt;
[[MYK Eve | Eve the Fleet, Merchant Knight]]&lt;br /&gt;
&lt;br /&gt;
    Quiet and insane knight of the Kingdom&lt;br /&gt;
&lt;br /&gt;
[[MYK Garoppa | Master Vizier Garoppa the Carouser ]]&lt;br /&gt;
&lt;br /&gt;
[[MYK Shilling | Shilling the Blunt, Astrologer Ninja]]&lt;br /&gt;
&lt;br /&gt;
==Kingdom==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Robert_B._Morre&amp;diff=285100</id>
		<title>Robert B. Morre</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Robert_B._Morre&amp;diff=285100"/>
		<updated>2015-06-24T22:22:47Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robert_Morre.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Characteristics&#039;&#039;&#039;=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039; Raiu&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Concept:&#039;&#039;&#039; ATF Special Agent&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character type:&#039;&#039;&#039; Norm&lt;br /&gt;
* Gender: Male&lt;br /&gt;
* Age: 33&lt;br /&gt;
* Height: 5&#039;7&lt;br /&gt;
* Weight: 155&lt;br /&gt;
* Race: White&lt;br /&gt;
* Hair: Brown&lt;br /&gt;
* Eyes: Blue &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Attributes&#039;&#039;&#039;=    &lt;br /&gt;
* Strength: 2&lt;br /&gt;
* Dexterity: 2&lt;br /&gt;
* Constitution: 2&lt;br /&gt;
* Intelligence: 4&lt;br /&gt;
* Perception: 3&lt;br /&gt;
* Willpower: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Life Points: 26&lt;br /&gt;
* Endurance: 23&lt;br /&gt;
* Speed: 8&lt;br /&gt;
* Essence: 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Qualities and Drawbacks: Level (Cost/XPs)&#039;&#039;&#039;=&lt;br /&gt;
* Nerves of Steel: 1 (3/0)&lt;br /&gt;
* Situational Awareness: 1 (2/0)&lt;br /&gt;
* Addiction (Drinking): 1 (-1/0)&lt;br /&gt;
* Emotional Problems - Fear of Commitment: 1 (-1/0)&lt;br /&gt;
* Delusions - Prejudice: 1 (-1/0)&lt;br /&gt;
* Honorable: 1 (-1/0)&lt;br /&gt;
* Clown: 1 (-1/0)&lt;br /&gt;
* Addiction (Smoking): 1 (-1/0)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Skills: Level (Cost/XPs) &#039;&#039;&#039;=&lt;br /&gt;
* Brawling: 2 (2/0)&lt;br /&gt;
* Dodge: 2 (2/0)&lt;br /&gt;
* Driving (Car): 3 (3/0)&lt;br /&gt;
* First Aid: 1 (1/0)&lt;br /&gt;
* Guns (Handgun): 4 (4/0)&lt;br /&gt;
* Guns (Rifle/Shotgun): 2 (2/0)&lt;br /&gt;
* Humanities (Criminal Justice): 3 (3/0)&lt;br /&gt;
* Notice: 3 (3/0)&lt;br /&gt;
* Research/Investigation: 4 (4/0)&lt;br /&gt;
* Questioning: 3 (3/0)&lt;br /&gt;
* Stealth: 2 (2/0)&lt;br /&gt;
* Streetwise: 3 (3/0)&lt;br /&gt;
* Bureaucracy: 2 (2/0)&lt;br /&gt;
* Hand Weapon (Club): 1 (1/0)&lt;br /&gt;
* Computers: 1 (1/0)&lt;br /&gt;
* Smooth Talking: 2 (2/0)&lt;br /&gt;
* Sciences (Physics): 1 (1/0)&lt;br /&gt;
&lt;br /&gt;
            &lt;br /&gt;
=&#039;&#039;&#039;Equipment&#039;&#039;&#039;=&lt;br /&gt;
&#039;&#039;&#039;Handcuffs&#039;&#039;&#039;&lt;br /&gt;
* EV: 1/1. Cost: $50. Availability: C. Reference: AFMBE131.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Police Baton/Large Stick&#039;&#039;&#039;&lt;br /&gt;
* Damage: D6(3)xStrength. EV: 2/1. Cost: $10. Availability: C. Reference: AFMBE132.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federal Agent Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Smartphone (Blackberry)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flashlight&#039;&#039;&#039;&lt;br /&gt;
* EV: 2/1. Cost: $150. Availability: C  Reference: AFMBE130.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class I Armor (VEST)&#039;&#039;&#039;&lt;br /&gt;
* Armor Value: D6+7 (10). EV: 4/2. Cost: $300. Availability: C. Period: Modern. Reference: AFMBE138.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Glock 22, .40 SW&#039;&#039;&#039;&lt;br /&gt;
* Damage: D6x5(15)&lt;br /&gt;
* Range: 3/10/20/60/120&lt;br /&gt;
* Capacity: 15&lt;br /&gt;
* EV: 1/1&lt;br /&gt;
* Cost: $500&lt;br /&gt;
* Availability: C&lt;br /&gt;
* Reference: AFMBE134.&lt;br /&gt;
** Found the stats in a fan-created deadworld (http://texaszombie.com/nightofthedead.pdf) and the damage is between 9mm (.35) and the next largest caliber (.45). This is standard issue for ATF Special Agents.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prescription Glasses&#039;&#039;&#039;&lt;br /&gt;
* Clip-on sunglasses&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prescription Safety Goggles&#039;&#039;&#039; - Gun range approved&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sedan&#039;&#039;&#039;&lt;br /&gt;
* Weight: 2500&lt;br /&gt;
* Speed: 130/65&lt;br /&gt;
* Acceleration: 30&lt;br /&gt;
* Range: 550&lt;br /&gt;
* Toughness: 2&lt;br /&gt;
* Handling: 4&lt;br /&gt;
* DC: 45&lt;br /&gt;
* AV: 2-5&lt;br /&gt;
* Cost: $25,000&lt;br /&gt;
* Availability: C.&lt;br /&gt;
* Reference: AFMBE139.&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;History&#039;&#039;&#039;=&lt;br /&gt;
A native Oshkoshian, Robert Morre had a rough childhood. His first memory of his father was him walking out on him and his mother, which was conciquently his last memory of his father. His mother somehow found enough money to send him to college, where he found his calling in criminal justice.&lt;br /&gt;
&lt;br /&gt;
At 33, Robert has worked many cases of illegal weapons, but this next case is turning out to be much more than he expected. A tip off about an upcoming weapons deal led him to a small, out of the way recreation center in the north. Little did he expect what he would find.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character Sheet by UniForge Version: 1.1.5. Last Modified 2015-06-23 09:19:04&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Robert_B._Morre&amp;diff=285040</id>
		<title>Robert B. Morre</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Robert_B._Morre&amp;diff=285040"/>
		<updated>2015-06-24T03:09:20Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robert_Morre.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Characteristics&#039;&#039;&#039;=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039; Raiu&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Concept:&#039;&#039;&#039; ATF Special Agent&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character type:&#039;&#039;&#039; Norm&lt;br /&gt;
* Gender: Male&lt;br /&gt;
* Age: 33&lt;br /&gt;
* Height: 5&#039;7&lt;br /&gt;
* Weight: 145&lt;br /&gt;
* Race: White&lt;br /&gt;
* Hair: Brown&lt;br /&gt;
* Eyes: Blue &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Attributes&#039;&#039;&#039;=    &lt;br /&gt;
* Strength: 2&lt;br /&gt;
* Dexterity: 2&lt;br /&gt;
* Constitution: 2&lt;br /&gt;
* Intelligence: 4&lt;br /&gt;
* Perception: 3&lt;br /&gt;
* Willpower: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Life Points: 26&lt;br /&gt;
* Endurance: 23&lt;br /&gt;
* Speed: 8&lt;br /&gt;
* Essence: 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Qualities and Drawbacks: Level (Cost/XPs)&#039;&#039;&#039;=&lt;br /&gt;
* Nerves of Steel: 1 (3/0)&lt;br /&gt;
* Situational Awareness: 1 (2/0)&lt;br /&gt;
* Addiction (Drinking): 1 (-1/0)&lt;br /&gt;
* Emotional Problems - Fear of Commitment: 1 (-1/0)&lt;br /&gt;
* Delusions - Prejudice: 1 (-1/0)&lt;br /&gt;
* Honorable: 1 (-1/0)&lt;br /&gt;
* Clown: 1 (-1/0)&lt;br /&gt;
* Addiction (Smoking): 1 (-1/0)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Skills: Level (Cost/XPs) &#039;&#039;&#039;=&lt;br /&gt;
* Brawling: 2 (2/0)&lt;br /&gt;
* Dodge: 2 (2/0)&lt;br /&gt;
* Driving (Car): 3 (3/0)&lt;br /&gt;
* First Aid: 1 (1/0)&lt;br /&gt;
* Guns (Handgun): 4 (4/0)&lt;br /&gt;
* Guns (Rifle/Shotgun): 2 (2/0)&lt;br /&gt;
* Humanities (Criminal Justice): 3 (3/0)&lt;br /&gt;
* Notice: 3 (3/0)&lt;br /&gt;
* Research/Investigation: 4 (4/0)&lt;br /&gt;
* Questioning: 3 (3/0)&lt;br /&gt;
* Stealth: 2 (2/0)&lt;br /&gt;
* Streetwise: 3 (3/0)&lt;br /&gt;
* Bureaucracy: 2 (2/0)&lt;br /&gt;
* Hand Weapon (Club): 1 (1/0)&lt;br /&gt;
* Computers: 1 (1/0)&lt;br /&gt;
* Smooth Talking: 2 (2/0)&lt;br /&gt;
* Sciences (Physics): 1 (1/0)&lt;br /&gt;
&lt;br /&gt;
            &lt;br /&gt;
=&#039;&#039;&#039;Equipment&#039;&#039;&#039;=&lt;br /&gt;
&#039;&#039;&#039;Handcuffs&#039;&#039;&#039;&lt;br /&gt;
* EV: 1/1. Cost: $50. Availability: C. Reference: AFMBE131.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Police Baton/Large Stick&#039;&#039;&#039;&lt;br /&gt;
* Damage: D6(3)xStrength. EV: 2/1. Cost: $10. Availability: C. Reference: AFMBE132.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federal Agent Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Smartphone (Blackberry)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flashlight&#039;&#039;&#039;&lt;br /&gt;
* EV: 2/1. Cost: $150. Availability: C  Reference: AFMBE130.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class I Armor (VEST)&#039;&#039;&#039;&lt;br /&gt;
* Armor Value: D6+7 (10). EV: 4/2. Cost: $300. Availability: C. Period: Modern. Reference: AFMBE138.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Glock 22, .40 SW&#039;&#039;&#039;&lt;br /&gt;
* Damage: D6x5(15)&lt;br /&gt;
* Range: 3/10/20/60/120&lt;br /&gt;
* Capacity: 15&lt;br /&gt;
* EV: 1/1&lt;br /&gt;
* Cost: $500&lt;br /&gt;
* Availability: C&lt;br /&gt;
* Reference: AFMBE134.&lt;br /&gt;
** Found the stats in a fan-created deadworld (http://texaszombie.com/nightofthedead.pdf) and the damage is between 9mm (.35) and the next largest caliber (.45). This is standard issue for ATF Special Agents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sedan&#039;&#039;&#039;&lt;br /&gt;
* Weight: 2500&lt;br /&gt;
* Speed: 130/65&lt;br /&gt;
* Acceleration: 30&lt;br /&gt;
* Range: 550&lt;br /&gt;
* Toughness: 2&lt;br /&gt;
* Handling: 4&lt;br /&gt;
* DC: 45&lt;br /&gt;
* AV: 2-5&lt;br /&gt;
* Cost: $25,000&lt;br /&gt;
* Availability: C.&lt;br /&gt;
* Reference: AFMBE139.&lt;br /&gt;
&lt;br /&gt;
       &lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;History&#039;&#039;&#039;=&lt;br /&gt;
A native Oshkoshian, Robert Morre had a rough childhood. His first memory of his father was him walking out on him and his mother, which was conciquently his last memory of his father. His mother somehow found enough money to send him to college, where he found his calling in criminal justice.&lt;br /&gt;
&lt;br /&gt;
At 33, Robert has worked many cases of illegal weapons, but this next case is turning out to be much more than he expected. A tip off about an upcoming weapons deal led him to a small, out of the way recreation center in the north. Little did he expect what he would find.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character Sheet by UniForge Version: 1.1.5. Last Modified 2015-06-23 09:19:04&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Robert_B._Morre&amp;diff=285039</id>
		<title>Robert B. Morre</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Robert_B._Morre&amp;diff=285039"/>
		<updated>2015-06-24T03:09:05Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[[[File:Robert_Morre.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Characteristics&#039;&#039;&#039;=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Player:&#039;&#039;&#039; Raiu&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Concept:&#039;&#039;&#039; ATF Special Agent&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character type:&#039;&#039;&#039; Norm&lt;br /&gt;
* Gender: Male&lt;br /&gt;
* Age: 33&lt;br /&gt;
* Height: 5&#039;7&lt;br /&gt;
* Weight: 145&lt;br /&gt;
* Race: White&lt;br /&gt;
* Hair: Brown&lt;br /&gt;
* Eyes: Blue &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Attributes&#039;&#039;&#039;=    &lt;br /&gt;
* Strength: 2&lt;br /&gt;
* Dexterity: 2&lt;br /&gt;
* Constitution: 2&lt;br /&gt;
* Intelligence: 4&lt;br /&gt;
* Perception: 3&lt;br /&gt;
* Willpower: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Life Points: 26&lt;br /&gt;
* Endurance: 23&lt;br /&gt;
* Speed: 8&lt;br /&gt;
* Essence: 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Qualities and Drawbacks: Level (Cost/XPs)&#039;&#039;&#039;=&lt;br /&gt;
* Nerves of Steel: 1 (3/0)&lt;br /&gt;
* Situational Awareness: 1 (2/0)&lt;br /&gt;
* Addiction (Drinking): 1 (-1/0)&lt;br /&gt;
* Emotional Problems - Fear of Commitment: 1 (-1/0)&lt;br /&gt;
* Delusions - Prejudice: 1 (-1/0)&lt;br /&gt;
* Honorable: 1 (-1/0)&lt;br /&gt;
* Clown: 1 (-1/0)&lt;br /&gt;
* Addiction (Smoking): 1 (-1/0)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Skills: Level (Cost/XPs) &#039;&#039;&#039;=&lt;br /&gt;
* Brawling: 2 (2/0)&lt;br /&gt;
* Dodge: 2 (2/0)&lt;br /&gt;
* Driving (Car): 3 (3/0)&lt;br /&gt;
* First Aid: 1 (1/0)&lt;br /&gt;
* Guns (Handgun): 4 (4/0)&lt;br /&gt;
* Guns (Rifle/Shotgun): 2 (2/0)&lt;br /&gt;
* Humanities (Criminal Justice): 3 (3/0)&lt;br /&gt;
* Notice: 3 (3/0)&lt;br /&gt;
* Research/Investigation: 4 (4/0)&lt;br /&gt;
* Questioning: 3 (3/0)&lt;br /&gt;
* Stealth: 2 (2/0)&lt;br /&gt;
* Streetwise: 3 (3/0)&lt;br /&gt;
* Bureaucracy: 2 (2/0)&lt;br /&gt;
* Hand Weapon (Club): 1 (1/0)&lt;br /&gt;
* Computers: 1 (1/0)&lt;br /&gt;
* Smooth Talking: 2 (2/0)&lt;br /&gt;
* Sciences (Physics): 1 (1/0)&lt;br /&gt;
&lt;br /&gt;
            &lt;br /&gt;
=&#039;&#039;&#039;Equipment&#039;&#039;&#039;=&lt;br /&gt;
&#039;&#039;&#039;Handcuffs&#039;&#039;&#039;&lt;br /&gt;
* EV: 1/1. Cost: $50. Availability: C. Reference: AFMBE131.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Police Baton/Large Stick&#039;&#039;&#039;&lt;br /&gt;
* Damage: D6(3)xStrength. EV: 2/1. Cost: $10. Availability: C. Reference: AFMBE132.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federal Agent Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Smartphone (Blackberry)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flashlight&#039;&#039;&#039;&lt;br /&gt;
* EV: 2/1. Cost: $150. Availability: C  Reference: AFMBE130.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class I Armor (VEST)&#039;&#039;&#039;&lt;br /&gt;
* Armor Value: D6+7 (10). EV: 4/2. Cost: $300. Availability: C. Period: Modern. Reference: AFMBE138.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Glock 22, .40 SW&#039;&#039;&#039;&lt;br /&gt;
* Damage: D6x5(15)&lt;br /&gt;
* Range: 3/10/20/60/120&lt;br /&gt;
* Capacity: 15&lt;br /&gt;
* EV: 1/1&lt;br /&gt;
* Cost: $500&lt;br /&gt;
* Availability: C&lt;br /&gt;
* Reference: AFMBE134.&lt;br /&gt;
** Found the stats in a fan-created deadworld (http://texaszombie.com/nightofthedead.pdf) and the damage is between 9mm (.35) and the next largest caliber (.45). This is standard issue for ATF Special Agents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sedan&#039;&#039;&#039;&lt;br /&gt;
* Weight: 2500&lt;br /&gt;
* Speed: 130/65&lt;br /&gt;
* Acceleration: 30&lt;br /&gt;
* Range: 550&lt;br /&gt;
* Toughness: 2&lt;br /&gt;
* Handling: 4&lt;br /&gt;
* DC: 45&lt;br /&gt;
* AV: 2-5&lt;br /&gt;
* Cost: $25,000&lt;br /&gt;
* Availability: C.&lt;br /&gt;
* Reference: AFMBE139.&lt;br /&gt;
&lt;br /&gt;
       &lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;History&#039;&#039;&#039;=&lt;br /&gt;
A native Oshkoshian, Robert Morre had a rough childhood. His first memory of his father was him walking out on him and his mother, which was conciquently his last memory of his father. His mother somehow found enough money to send him to college, where he found his calling in criminal justice.&lt;br /&gt;
&lt;br /&gt;
At 33, Robert has worked many cases of illegal weapons, but this next case is turning out to be much more than he expected. A tip off about an upcoming weapons deal led him to a small, out of the way recreation center in the north. Little did he expect what he would find.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character Sheet by UniForge Version: 1.1.5. Last Modified 2015-06-23 09:19:04&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Robert_Morre.jpg&amp;diff=285038</id>
		<title>File:Robert Morre.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Robert_Morre.jpg&amp;diff=285038"/>
		<updated>2015-06-24T03:08:08Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Islokore_Of_The_Wastes&amp;diff=282657</id>
		<title>Islokore Of The Wastes</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Islokore_Of_The_Wastes&amp;diff=282657"/>
		<updated>2015-05-13T18:31:30Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[When_I_Was|back to &#039;&#039;&#039;&#039;&#039;When I Was&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[File:Islokore_Of_The_Wastes.jpg|right|caption]]&lt;br /&gt;
&lt;br /&gt;
= Characteristics =&lt;br /&gt;
WS: 37&lt;br /&gt;
&lt;br /&gt;
BS: 33&lt;br /&gt;
&lt;br /&gt;
S: 27 (30 -3 [Arcane])&lt;br /&gt;
&lt;br /&gt;
T: 32&lt;br /&gt;
&lt;br /&gt;
Ag: 39&lt;br /&gt;
&lt;br /&gt;
Int: 51 (41 +5 [Logic] +2 [Arcane] +5[Simple])&lt;br /&gt;
&lt;br /&gt;
Per: 32 (37 -5 [Logic])&lt;br /&gt;
&lt;br /&gt;
WP: 50 (was 23 but rerolled to 40, +5 [Chaos Psyker] +5 [Simple])&lt;br /&gt;
&lt;br /&gt;
Fel: 34&lt;br /&gt;
&lt;br /&gt;
Inf: 29 (23 +3[Starting] +3 [THE SHIP MOVES])&lt;br /&gt;
&lt;br /&gt;
Wounds: 12&lt;br /&gt;
&lt;br /&gt;
Corruption: 20 (5 + 5[Betrayal] +4 [Arcane]+5[Starting] +5 [THE SHIP MOVES!]) (Makes sense given that he is a ritual psyker.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Traits =&lt;br /&gt;
* Unbound Psyker,&lt;br /&gt;
* The Quick and the Dead (+2 to Init)&lt;br /&gt;
* Betrayal&lt;br /&gt;
&lt;br /&gt;
= Skills = &lt;br /&gt;
* Common Lore (Screaming Vortex[+10],Imperium[+10])&lt;br /&gt;
* Linguistics (Low Gothic)&lt;br /&gt;
* Trade (Copyist)&lt;br /&gt;
* Awareness&lt;br /&gt;
* Psyniscience +10&lt;br /&gt;
* Forbidden Lore (Psykers, Warp)&lt;br /&gt;
* Decieve&lt;br /&gt;
* Dodge&lt;br /&gt;
* Survival&lt;br /&gt;
&lt;br /&gt;
= Talents =&lt;br /&gt;
* Psy Rating (3)&lt;br /&gt;
* Weapon Training (Primary)&lt;br /&gt;
* Weapon Training (SP)&lt;br /&gt;
* Child of the Warp (Hoarfrost)&lt;br /&gt;
* Resistance (Cold)&lt;br /&gt;
* Combat Formation&lt;br /&gt;
* Infused Knowledge&lt;br /&gt;
* Warp Sense&lt;br /&gt;
&lt;br /&gt;
=Psychic Powers=&lt;br /&gt;
* Thought Sending[Core]&lt;br /&gt;
* Mind Probe[Core]&lt;br /&gt;
* Precognition[Core]&lt;br /&gt;
* Mind Over Matter[Core]&lt;br /&gt;
* Doom Bolt[Core]&lt;br /&gt;
* Force Bolt[Core]&lt;br /&gt;
* Telekinetic Shield[Core]&lt;br /&gt;
&lt;br /&gt;
= XP usage =&lt;br /&gt;
Total XP spent: 3,000 / 3,000&lt;br /&gt;
&lt;br /&gt;
=XP Expense Chart=&lt;br /&gt;
* Intelligence Simple (250)&lt;br /&gt;
* Survival Known (200)&lt;br /&gt;
* Resistance (Cold) (250)&lt;br /&gt;
* Combat Formation (250)&lt;br /&gt;
* Forbidden Lore (The Warp) (200)&lt;br /&gt;
* Doom Bolt (200)&lt;br /&gt;
* Infused Knowledge (750)&lt;br /&gt;
* Force Bolt (200)&lt;br /&gt;
* Telekinetic Shield (200)&lt;br /&gt;
* Warp Sense (250)&lt;br /&gt;
* Willpower Simple (250)&lt;br /&gt;
&lt;br /&gt;
== Alignment ==&lt;br /&gt;
* Khorne: 0&lt;br /&gt;
* Slaanesh: 0&lt;br /&gt;
* Nurgle: 2&lt;br /&gt;
* Tzeentch: 5&lt;br /&gt;
&lt;br /&gt;
== Wish list ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=== Must have ===&lt;br /&gt;
* Blasphemous Incantation&lt;br /&gt;
* Mark of Tzeentch&lt;br /&gt;
* More Forbidden Lores&lt;br /&gt;
* More Intelligence&lt;br /&gt;
* More Perception&lt;br /&gt;
* More Rituals&lt;br /&gt;
&lt;br /&gt;
=== Nice to have ===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
= Mutations =&lt;br /&gt;
* Eye of Chaos (Red Glowing Eyes)&lt;br /&gt;
* Projectile Attack&lt;br /&gt;
&lt;br /&gt;
= Gear =&lt;br /&gt;
* Psy-focus (A circlet of iron and crystal)&lt;br /&gt;
* Tome filled with arcane lore&lt;br /&gt;
* Mystic Coins and Baby Bouncer Shell&lt;br /&gt;
&lt;br /&gt;
= Weapons =&lt;br /&gt;
* Projectile Attack (10m S/-/- 1d10+5 Pen 3, Spray, Smoke)&lt;br /&gt;
* Good Quality Sword (1d10+2 R Pen 0, Balanced)&lt;br /&gt;
* Common Quality Stub Revolver (30m S/-/- 1d10+3 I Pen 0 6/6 2 Full, Reliable)&lt;br /&gt;
&lt;br /&gt;
= Armor =&lt;br /&gt;
* Good Quality Mesh Cowl (Head 3)&lt;br /&gt;
* Mesh Combat Cloak (Arms, Body, Legs 4)&lt;br /&gt;
&lt;br /&gt;
= Acquisitions =&lt;br /&gt;
*Good Quality Mesh Cowl (-10) [Starting]&lt;br /&gt;
*Mesh Combat Cloak (-10) [Starting]&lt;br /&gt;
&lt;br /&gt;
= Minions =&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Islokore_Of_The_Wastes&amp;diff=282655</id>
		<title>Islokore Of The Wastes</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Islokore_Of_The_Wastes&amp;diff=282655"/>
		<updated>2015-05-13T18:20:00Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[When_I_Was|back to &#039;&#039;&#039;&#039;&#039;When I Was&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[File:Islokore_Of_The_Wastes.jpg|right|caption]]&lt;br /&gt;
&lt;br /&gt;
= Characteristics =&lt;br /&gt;
WS: 37&lt;br /&gt;
&lt;br /&gt;
BS: 33&lt;br /&gt;
&lt;br /&gt;
S: 27 (30 -3 [Arcane])&lt;br /&gt;
&lt;br /&gt;
T: 32&lt;br /&gt;
&lt;br /&gt;
Ag: 39&lt;br /&gt;
&lt;br /&gt;
Int: 51 (41 +5 [Logic] +2 [Arcane] +5[Simple])&lt;br /&gt;
&lt;br /&gt;
Per: 32 (37 -5 [Logic])&lt;br /&gt;
&lt;br /&gt;
WP: 50 (was 23 but rerolled to 40, +5 [Chaos Psyker] +5 [Simple])&lt;br /&gt;
&lt;br /&gt;
Fel: 34&lt;br /&gt;
&lt;br /&gt;
Inf: 29 (23 +3[Starting] +3 [THE SHIP MOVES])&lt;br /&gt;
&lt;br /&gt;
Wounds: 12&lt;br /&gt;
&lt;br /&gt;
Corruption: 20 (5 + 5[Betrayal] +4 [Arcane]+5[Starting] +5 [THE SHIP MOVES!]) (Makes sense given that he is a ritual psyker.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Traits =&lt;br /&gt;
* Unbound Psyker,&lt;br /&gt;
* The Quick and the Dead (+2 to Init)&lt;br /&gt;
* Betrayal&lt;br /&gt;
&lt;br /&gt;
= Skills = &lt;br /&gt;
* Common Lore (Screaming Vortex[+10],Imperium[+10])&lt;br /&gt;
* Linguistics (Low Gothic)&lt;br /&gt;
* Trade (Copyist)&lt;br /&gt;
* Awareness&lt;br /&gt;
* Psyniscience +10&lt;br /&gt;
* Forbidden Lore (Psykers, Warp)&lt;br /&gt;
* Decieve&lt;br /&gt;
* Dodge&lt;br /&gt;
* Survival&lt;br /&gt;
&lt;br /&gt;
= Talents =&lt;br /&gt;
* Psy Rating (3)&lt;br /&gt;
* Weapon Training (Primary)&lt;br /&gt;
* Weapon Training (SP)&lt;br /&gt;
* Child of the Warp (Hoarfrost)&lt;br /&gt;
* Resistance (Cold)&lt;br /&gt;
* Combat Formation&lt;br /&gt;
* Infused Knowledge&lt;br /&gt;
* Warp Sense&lt;br /&gt;
&lt;br /&gt;
=Psychic Powers=&lt;br /&gt;
&lt;br /&gt;
= XP usage =&lt;br /&gt;
Total XP spent: 0 / 4,000&lt;br /&gt;
&lt;br /&gt;
=XP Expense Chart=&lt;br /&gt;
&lt;br /&gt;
== Alignment ==&lt;br /&gt;
* Khorne:&lt;br /&gt;
* Slaanesh:&lt;br /&gt;
* Nurgle:&lt;br /&gt;
* Unaligned:&lt;br /&gt;
&lt;br /&gt;
== Wish list ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=== Must have ===&lt;br /&gt;
* Blasphemous Incantation&lt;br /&gt;
&lt;br /&gt;
=== Nice to have ===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
= Gear =&lt;br /&gt;
* Psy-focus (A circlet of iron and crystal)&lt;br /&gt;
* Tome filled with arcane lore&lt;br /&gt;
* Mystic Coins and Baby Bouncer Shell&lt;br /&gt;
&lt;br /&gt;
= Weapons =&lt;br /&gt;
&lt;br /&gt;
= Acquisitions =&lt;br /&gt;
&lt;br /&gt;
= Minions =&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Islokore_Of_The_Wastes&amp;diff=282654</id>
		<title>Islokore Of The Wastes</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Islokore_Of_The_Wastes&amp;diff=282654"/>
		<updated>2015-05-13T18:10:29Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[When_I_Was|back to &#039;&#039;&#039;&#039;&#039;When I Was&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[File:Islokore_Of_The_Wastes.jpg|right|caption]]&lt;br /&gt;
&lt;br /&gt;
= Characteristics =&lt;br /&gt;
WS: 37&lt;br /&gt;
&lt;br /&gt;
BS: 33&lt;br /&gt;
&lt;br /&gt;
S: 27 (30 -3 [Arcane])&lt;br /&gt;
&lt;br /&gt;
T: 32&lt;br /&gt;
&lt;br /&gt;
Ag: 39&lt;br /&gt;
&lt;br /&gt;
Int: 51 (41 +5 [Logic] +2 [Arcane] +5[Simple])&lt;br /&gt;
&lt;br /&gt;
Per: 32 (37 -5 [Logic])&lt;br /&gt;
&lt;br /&gt;
WP: 50 (was 23 but rerolled to 40, +5 [Chaos Psyker] +5 [Simple])&lt;br /&gt;
&lt;br /&gt;
Fel: 34&lt;br /&gt;
&lt;br /&gt;
Inf: 29 (23 +3[Starting] +3 [THE SHIP MOVES])&lt;br /&gt;
&lt;br /&gt;
Wounds: 12&lt;br /&gt;
&lt;br /&gt;
Corruption: 20 (5 + 5[Betrayal] +4 [Arcane]+5[Starting] +5 [THE SHIP MOVES!]) (Makes sense given that he is a ritual psyker.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Traits =&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
= Skills = &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
= Talents =&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
= XP usage =&lt;br /&gt;
Total XP spent: 3,800 / 4,000&lt;br /&gt;
&lt;br /&gt;
=XP Expense Chart=&lt;br /&gt;
&lt;br /&gt;
== Alignment ==&lt;br /&gt;
* Khorne:&lt;br /&gt;
* Slaanesh:&lt;br /&gt;
* Nurgle:&lt;br /&gt;
* Unaligned:&lt;br /&gt;
&lt;br /&gt;
== Wish list ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=== Must have ===&lt;br /&gt;
* Blasphemous Incantation&lt;br /&gt;
&lt;br /&gt;
=== Nice to have ===&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
= Equipment =&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
= Minions =&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Islokore_Of_The_Wastes.jpg&amp;diff=282653</id>
		<title>File:Islokore Of The Wastes.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Islokore_Of_The_Wastes.jpg&amp;diff=282653"/>
		<updated>2015-05-13T18:09:36Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Grim&amp;diff=211543</id>
		<title>Grim</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Grim&amp;diff=211543"/>
		<updated>2012-08-10T04:47:35Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rains_Of_Chaos:Main Page]] &amp;lt;br&amp;gt;&lt;br /&gt;
Equipped with Assault Shotgun, Shock Maul and Guard Flak &amp;lt;br&amp;gt;&lt;br /&gt;
Poison&#039;s minion. &amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty: 56 (46 + 10) &amp;lt;br&amp;gt;&lt;br /&gt;
Grim is a man nearing the beginning of his third decade. Like his name suggests, he is a man who rarely smiles, which does nothing to lighten his dark complexion. He is one of the better shots in the Enforcers, entrusted with one of a limited number of Assault Shotguns, issued whenever they go down into the Below Hive. A well kept secret about him is that he could care less who he or anyone else follows, and he has zoned out more than a few sermons, thinking priests just blow hot air out from their asses and call it religion.&lt;br /&gt;
(WIP)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ws Bs S  T  Ag Int Per WP Fel Inf &amp;lt;br&amp;gt;&lt;br /&gt;
40 40 30 30 29 28  30  30  25 - -&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lazerus&amp;diff=211542</id>
		<title>Lazerus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lazerus&amp;diff=211542"/>
		<updated>2012-08-10T04:46:52Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rains_Of_Chaos:Main Page]] &amp;lt;br&amp;gt;&lt;br /&gt;
Equipped with Las Pistol, Shock Maul and Guard Flak&lt;br /&gt;
Unclaimed Minion&lt;br /&gt;
Loyalty: LOW&lt;br /&gt;
&lt;br /&gt;
Lazerus is a young man, barely of age to join the Enforcers. In the Enforcers, Lazerus has a reputation of being a coward, cowering in the face of fire and doing just about ANYTHING to save his skin. The one saving grace that he had was his faith in the Emperor, though now that he has pledged himself to the Dark Gods, he is just a coward with very little in the way of combat experience. He is a rather good talker though, when he is not scared.&lt;br /&gt;
&lt;br /&gt;
Ws Bs S  T  Ag Int Per WP Fel Inf &amp;lt;br&amp;gt;&lt;br /&gt;
30 30 30 30 30 30  30  25  45 - -&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lazerus&amp;diff=211541</id>
		<title>Lazerus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lazerus&amp;diff=211541"/>
		<updated>2012-08-10T04:46:20Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rains_Of_Chaos:Main Page]] &amp;lt;br&amp;gt;&lt;br /&gt;
Equipped with Las Pistol, Shock Maul and Guard Flak&lt;br /&gt;
Unclaimed Minion&lt;br /&gt;
Loyalty: LOW&lt;br /&gt;
&lt;br /&gt;
Lazerus is a young man, barely of age to join the Enforcers. In the Enforcers, Lazerus has a reputation of being a coward, cowering in the face of fire and doing just about ANYTHING to save his skin. The one saving grace that he had was his faith in the Emperor, though now that he has pledged himself to the Dark Gods, he is just a coward with very little in the way of combat experience. He is a rather good talker though, when he is not scared.&lt;br /&gt;
&lt;br /&gt;
ws bs S  T  Ag Int Per WP Fel Inf&lt;br /&gt;
30 30 30 30 30 30  30  25  45 - -&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lazerus&amp;diff=211430</id>
		<title>Lazerus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lazerus&amp;diff=211430"/>
		<updated>2012-08-08T20:47:32Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rains_Of_Chaos:Main Page]] &amp;lt;br&amp;gt;&lt;br /&gt;
Equipped with Las Pistol, Shock Maul and Guard Flak&lt;br /&gt;
Unclaimed Minion&lt;br /&gt;
Loyalty: LOW&lt;br /&gt;
&lt;br /&gt;
Lazerus is a young man, barely of age to join the Enforcers. In the Enforcers, Lazerus has a reputation of being a coward, cowering in the face of fire and doing just about ANYTHING to save his skin. The one saving grace that he had was his faith in the Emperor, though now that he has pledged himself to the Dark Gods, he is just a coward with very little in the way of combat experience. He is a rather good talker though, when he is not scared.&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cowl%27s_Data-Slate&amp;diff=211100</id>
		<title>Cowl&#039;s Data-Slate</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cowl%27s_Data-Slate&amp;diff=211100"/>
		<updated>2012-08-04T03:36:21Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rains_Of_Chaos:Main Page]] &amp;lt;br&amp;gt;&lt;br /&gt;
This Data-Slate provides general information on the Hives and the various factions within, as well as other information that might be useful to the Heretics. Information about the Hives is provided on the Main Page. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
==Factions==&lt;br /&gt;
===Forces of the Imperium===&lt;br /&gt;
Enforcers: Enforcers are the planet&#039;s police force, created due to the weak presence of Arbiters on the world, as well as the surplus of Imperial Guardsmen produced. The Enforcers patrol all the Hives, ensuring that the gangs&#039; influences do not spread uncontrolled. Enforcers are usually equipped with elements of the standard Guard equipments: Guard flak armor, las guns and pistols, and shock mauls. A limited number of assault shotguns have been produced and were given to some of the most senior members of the Enforcers. The Enforcers work in concert with the PDF forces of the planet to police the planet, though there is a distinct dislike of the PDF in the Enforcers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
PDF: While the Enforcers are the common police force on the planet, the Planetary Defense Force serves not only as the overall protectors of the planet, but also as the guards of the more important sections of the Hives, specifically the top layers of the Hives. There is a well known rivalry/hate between the two forces, mostly due to the composition of both sides. While the Enforcers are made up of the common man, the PDF tends to be made up of those from privilege, the nobles and other rich families. Their training is noticeably better but their manpower is less than the Enforcers. This has brewed quite the rivalry between the two forces.&lt;br /&gt;
===Gangs===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While there are numerous gangs, nearly as many as there are beings in the warp, I will only be putting down the gangs which concern your work. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Calister&#039;s Iron Manacles&lt;br /&gt;
Calister&#039;s Iron Manacles are the largest gang on this planet and, as such, deal in nearly all illicit substances, with crimes ranging from pick-pocketing to arms smuggling, to murder and robbery. They have holdings in all the Hives, though their main hold is apparently in the Below Hive, though there is not much information that I was able to gather on their location beyond that. All of the gangers have iron manacles on their wrists, as the name says, and they are run by a man named Calister, though the name is most likely a title. Enforcer and PDF sources did not know much about them besides this. Pitiful. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Acidics&lt;br /&gt;
The Acidics can be considered the second largest gang on Karnja and, like the Iron Manacles, their main holding seems to be in the Below Hive. Unlike the Iron Manacles, the Enforcers and PDF possess more information, leading to my possession of the knowledge. The Acidics are drug makers, dealers and users. They have a large part of the drug need in the Hives under their control. Since the majority of the working class on Karnja works in factories in cycles, the Acidics find a large part of their business giving the workers whatever they need, drug wise. All of Acidics have acid burns on their faces, as well as signs of heavy drug use.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; Between the Acidics and the Iron Manacles, the rest of the gangs are either allied between the two or too insignificant to even notice. Except for one, which the Great Changer demands I put down. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Caries Imperator&lt;br /&gt;
This gang, little more than a band of priest hating criminals, is what the Great Changer demands I inform you of. I can not begin to fathom the plans of the Great Changer. The name of the gang is High Gothic for Corruption of the Emperor, something that they believe the priests to do. The gang is new, with the entirety of the gang being made up of the original founders. The leader is a young man called Kain, a native born Karnjan who was raised by the priests but was thrown out once he was of no more use to them, a common story. What is not common is that after that information, the rest is hidden by a foreboding mark. The mark of the Inquisition. Whoever Kain is, he is a unique figure.&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
==Heretecks==&lt;br /&gt;
Two Space Marines, touched and held by chaos, that is what will be sent. It is clear that they may need the services of those skilled in the way of the Machine. I have found two skilled Dark Mechanicus that can be of use.&lt;br /&gt;
&lt;br /&gt;
===Darogs===&lt;br /&gt;
Darogs is ancient, even by the standards of Tech Priests. In a way, he has become much like a myth that is all to real. The man is more machine than organic, a mass of metal and tubes that is, in many ways, everywhere in Hive Galeon. Servo-Skulls are sometimes seen all over the Below and Under Hive, with whispers being said that a dread being looks through the empty eyes of the skulls. Much of these skulls are commonly seen near and in the territory possessed by the Iron Manacles. The location of Darogs is unknown, though if the Heretics manage to find them, they may well find something that feels itself worthy of worship. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Micro Magos Recenil===&lt;br /&gt;
Recenil is, or rather, was a part of a unique sect of the Mechanicus that worships the &amp;quot;Micro Omnissiah&amp;quot;. In short, the woman worships small machines. They see &#039;&#039;something&#039;&#039; in the smallest of machines and can make a smaller device than what is in front of her then she believes that she is pleasing her god. What utter drivel. The good news is that this woman from a small sect is on Karnja, having been found to have been using non-STC designs to do her work by the Rogue Trader that makes his port of call here, and a Ad-Mech ship is in route, though it will be quite some time before they reach Karnja. The bad news is that she is being kept in Spaceport Derlan, guarded by the Rogue Trader&#039;s men. The interesting news is that she still believes she serves her god, and the more pure and beautiful something is, the more satisfying it is to corrupt it.&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cowl%27s_Data-Slate&amp;diff=211047</id>
		<title>Cowl&#039;s Data-Slate</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cowl%27s_Data-Slate&amp;diff=211047"/>
		<updated>2012-08-03T09:03:22Z</updated>

		<summary type="html">&lt;p&gt;Raiu: /* Factions of Hive Galeon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rains_Of_Chaos:Main Page]] &amp;lt;br&amp;gt;&lt;br /&gt;
This Data-Slate provides general information on the Hives and the various factions within, as well as other information that might be useful to the Heretics. Information about the Hives is provided on the Main Page. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Forces of the Imperium===&lt;br /&gt;
Enforcers: Enforcers are the planet&#039;s police force, created due to the weak presence of Arbiters on the world, as well as the surplus of Imperial Guardsmen produced. The Enforcers patrol all the Hives, ensuring that the gangs&#039; influences do not spread uncontrolled. Enforcers are usually equipped with elements of the standard Guard equipments: Guard flak armor, las guns and pistols, and shock mauls. A limited number of assault shotguns have been produced and were given to some of the most senior members of the Enforcers. The Enforcers work in concert with the PDF forces of the planet to police the planet, though there is a distinct dislike of the PDF in the Enforcers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
PDF: While the Enforcers are the common police force on the planet, the Planetary Defense Force serves not only as the overall protectors of the planet, but also as the guards of the more important sections of the Hives, specifically the top layers of the Hives. There is a well known rivalry/hate between the two forces, mostly due to the composition of both sides. While the Enforcers are made up of the common man, the PDF tends to be made up of those from privilege, the nobles and other rich families. Their training is noticeably better but their manpower is less than the Enforcers. This has brewed quite the rivalry between the two forces.&lt;br /&gt;
===Gangs===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While there are numerous gangs, nearly as many as there are beings in the warp, I will only be putting down the gangs which concern your work. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Calister&#039;s Iron Manacles==&lt;br /&gt;
Calister&#039;s Iron Manacles are the largest gang on this planet and, as such, deal in nearly all illicit substances, with crimes ranging from pick-pocketing to arms smuggling, to murder and robbery. They have holdings in all the Hives, though their main hold is apparently in the Below Hive, though there is not much information that I was able to gather on their location beyond that. All of the gangers have iron manacles on their wrists, as the name says, and they are run by a man named Calister, though the name is most likely a title. Enforcer and PDF sources did not know much about them besides this. Pitiful. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acidics==&lt;br /&gt;
The Acidics can be considered the second largest gang on Karnja and, like the Iron Manacles, their main holding seems to be in the Below Hive. Unlike the Iron Manacles, the Enforcers and PDF possess more information, leading to my possession of the knowledge. The Acidics are drug makers, dealers and users. They have a large part of the drug need in the Hives under their control. Since the majority of the working class on Karnja works in factories in cycles, the Acidics find a large part of their business giving the workers whatever they need, drug wise. All of Acidics have acid burns on their faces, as well as signs of heavy drug use.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; Between the Acidics and the Iron Manacles, the rest of the gangs are either allied between the two or too insignificant to even notice. Except for one, which the Great Changer demands I put down. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Caries of Imperator==&lt;br /&gt;
This gang, little more than a band of priest hating criminals, is what the Great Changer demands I inform you of. I can not begin to fathom the plans of the Great Changer. The name of the gang is High Gothic for Corruption of the Emperor, something that they believe the priests to do. The gang is new, with the entirety of the gang being made up of the original founders. The leader is a young man called Kain, a native born Karnjan who was raised by the priests but was thrown out once he was of no more use to them, a common story. What is not common is that after that information, the rest is hidden by a foreboding mark. The mark of the Inquisition. Whoever Kain is, he is a unique figure.&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cowl%27s_Data-Slate&amp;diff=211046</id>
		<title>Cowl&#039;s Data-Slate</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cowl%27s_Data-Slate&amp;diff=211046"/>
		<updated>2012-08-03T09:02:54Z</updated>

		<summary type="html">&lt;p&gt;Raiu: /* Gangs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rains_Of_Chaos:Main Page]] &amp;lt;br&amp;gt;&lt;br /&gt;
This Data-Slate provides general information on the Hives and the various factions within, as well as other information that might be useful to the Heretics. Information about the Hives is provided on the Main Page. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Factions of Hive Galeon==&lt;br /&gt;
===Forces of the Imperium===&lt;br /&gt;
Enforcers: Enforcers are the planet&#039;s police force, created due to the weak presence of Arbiters on the world, as well as the surplus of Imperial Guardsmen produced. The Enforcers patrol all the Hives, ensuring that the gangs&#039; influences do not spread uncontrolled. Enforcers are usually equipped with elements of the standard Guard equipments: Guard flak armor, las guns and pistols, and shock mauls. A limited number of assault shotguns have been produced and were given to some of the most senior members of the Enforcers. The Enforcers work in concert with the PDF forces of the planet to police the planet, though there is a distinct dislike of the PDF in the Enforcers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
PDF: While the Enforcers are the common police force on the planet, the Planetary Defense Force serves not only as the overall protectors of the planet, but also as the guards of the more important sections of the Hives, specifically the top layers of the Hives. There is a well known rivalry/hate between the two forces, mostly due to the composition of both sides. While the Enforcers are made up of the common man, the PDF tends to be made up of those from privilege, the nobles and other rich families. Their training is noticeably better but their manpower is less than the Enforcers. This has brewed quite the rivalry between the two forces.&lt;br /&gt;
===Gangs===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While there are numerous gangs, nearly as many as there are beings in the warp, I will only be putting down the gangs which concern your work. &amp;lt;br&amp;gt;&lt;br /&gt;
==Calister&#039;s Iron Manacles==&lt;br /&gt;
Calister&#039;s Iron Manacles are the largest gang on this planet and, as such, deal in nearly all illicit substances, with crimes ranging from pick-pocketing to arms smuggling, to murder and robbery. They have holdings in all the Hives, though their main hold is apparently in the Below Hive, though there is not much information that I was able to gather on their location beyond that. All of the gangers have iron manacles on their wrists, as the name says, and they are run by a man named Calister, though the name is most likely a title. Enforcer and PDF sources did not know much about them besides this. Pitiful. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acidics==&lt;br /&gt;
The Acidics can be considered the second largest gang on Karnja and, like the Iron Manacles, their main holding seems to be in the Below Hive. Unlike the Iron Manacles, the Enforcers and PDF possess more information, leading to my possession of the knowledge. The Acidics are drug makers, dealers and users. They have a large part of the drug need in the Hives under their control. Since the majority of the working class on Karnja works in factories in cycles, the Acidics find a large part of their business giving the workers whatever they need, drug wise. All of Acidics have acid burns on their faces, as well as signs of heavy drug use.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; Between the Acidics and the Iron Manacles, the rest of the gangs are either allied between the two or too insignificant to even notice. Except for one, which the Great Changer demands I put down. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Caries of Imperator==&lt;br /&gt;
This gang, little more than a band of priest hating criminals, is what the Great Changer demands I inform you of. I can not begin to fathom the plans of the Great Changer. The name of the gang is High Gothic for Corruption of the Emperor, something that they believe the priests to do. The gang is new, with the entirety of the gang being made up of the original founders. The leader is a young man called Kain, a native born Karnjan who was raised by the priests but was thrown out once he was of no more use to them, a common story. What is not common is that after that information, the rest is hidden by a foreboding mark. The mark of the Inquisition. Whoever Kain is, he is a unique figure.&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cowl%27s_Data-Slate&amp;diff=210978</id>
		<title>Cowl&#039;s Data-Slate</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cowl%27s_Data-Slate&amp;diff=210978"/>
		<updated>2012-08-02T20:30:39Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rains_Of_Chaos:Main Page]] &amp;lt;br&amp;gt;&lt;br /&gt;
This Data-Slate provides general information on the Hives and the various factions within, as well as other information that might be useful to the Heretics. Information about the Hives is provided on the Main Page. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Factions of Hive Galeon==&lt;br /&gt;
===Forces of the Imperium===&lt;br /&gt;
Enforcers: Enforcers are the planet&#039;s police force, created due to the weak presence of Arbiters on the world, as well as the surplus of Imperial Guardsmen produced. The Enforcers patrol all the Hives, ensuring that the gangs&#039; influences do not spread uncontrolled. Enforcers are usually equipped with elements of the standard Guard equipments: Guard flak armor, las guns and pistols, and shock mauls. A limited number of assault shotguns have been produced and were given to some of the most senior members of the Enforcers. The Enforcers work in concert with the PDF forces of the planet to police the planet, though there is a distinct dislike of the PDF in the Enforcers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
PDF: While the Enforcers are the common police force on the planet, the Planetary Defense Force serves not only as the overall protectors of the planet, but also as the guards of the more important sections of the Hives, specifically the top layers of the Hives. There is a well known rivalry/hate between the two forces, mostly due to the composition of both sides. While the Enforcers are made up of the common man, the PDF tends to be made up of those from privilege, the nobles and other rich families. Their training is noticeably better but their manpower is less than the Enforcers. This has brewed quite the rivalry between the two forces.&lt;br /&gt;
===Gangs===&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cowl%27s_Data-Slate&amp;diff=210977</id>
		<title>Cowl&#039;s Data-Slate</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cowl%27s_Data-Slate&amp;diff=210977"/>
		<updated>2012-08-02T19:48:58Z</updated>

		<summary type="html">&lt;p&gt;Raiu: /* Factions of Hive Galeon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Data-Slate provides general information on the Hives and the various factions within, as well as other information that might be useful to the Heretics. Information about the Hives is provided on the Main Page. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Factions of Hive Galeon==&lt;br /&gt;
===Forces of the Imperium===&lt;br /&gt;
Enforcers: Enforcers are the planet&#039;s police force, created due to the weak presence of Arbiters on the world, as well as the surplus of Imperial Guardsmen produced. The Enforcers patrol all the Hives, ensuring that the gangs&#039; influences do not spread uncontrolled. Enforcers are usually equipped with elements of the standard Guard equipments: Guard flak armor, las guns and pistols, and shock mauls. A limited number of assault shotguns have been produced and were given to some of the most senior members of the Enforcers. The Enforcers work in concert with the PDF forces of the planet to police the planet, though there is a distinct dislike of the PDF in the Enforcers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
PDF: While the Enforcers are the common police force on the planet, the Planetary Defense Force serves not only as the overall protectors of the planet, but also as the guards of the more important sections of the Hives, specifically the top layers of the Hives. There is a well known rivalry/hate between the two forces, mostly due to the composition of both sides. While the Enforcers are made up of the common man, the PDF tends to be made up of those from privilege, the nobles and other rich families. Their training is noticeably better but their manpower is less than the Enforcers. This has brewed quite the rivalry between the two forces.&lt;br /&gt;
===Gangs===&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cowl%27s_Data-Slate&amp;diff=210976</id>
		<title>Cowl&#039;s Data-Slate</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cowl%27s_Data-Slate&amp;diff=210976"/>
		<updated>2012-08-02T18:36:53Z</updated>

		<summary type="html">&lt;p&gt;Raiu: Created page with &amp;quot;This Data-Slate provides general information on the Hives and the various factions within, as well as other information that might be useful to the Heretics. Information about th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Data-Slate provides general information on the Hives and the various factions within, as well as other information that might be useful to the Heretics. Information about the Hives is provided on the Main Page. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Factions of Hive Galeon==&lt;br /&gt;
Enforcers: Enforcers are the planet&#039;s police force, created due to the weak presence of Arbiters on the world, as well as the surplus of Imperial Guardsmen produced. The Enforcers patrol all the Hives, ensuring that the gangs&#039; influences do not spread uncontrolled. Enforcers are usually equipped with elements of the standard Guard equipments: Guard flak armor, las guns and pistols, and shock mauls. A limited number of assault shotguns have been produced and were given to some of the most senior members of the Enforcers. The Enforcers work in concert with the PDF forces of the planet to police the planet, though there is a distinct dislike of the PDF in the Enforcers, mostly due to the fact that the PDF is seen as the rich boys while the Enforcers are seen as the workers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Gangs===&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Grim&amp;diff=210954</id>
		<title>Grim</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Grim&amp;diff=210954"/>
		<updated>2012-08-02T06:43:45Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rains_Of_Chaos:Main Page]] &amp;lt;br&amp;gt;&lt;br /&gt;
Equipped with Assault Shotgun, Shock Maul and Guard Flak &amp;lt;br&amp;gt;&lt;br /&gt;
Poison&#039;s minion. &amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty: 56 (46 + 10) &amp;lt;br&amp;gt;&lt;br /&gt;
Grim is a man nearing the beginning of his third decade. Like his name suggests, he is a man who rarely smiles, which does nothing to lighten his dark complexion. He is one of the better shots in the Enforcers, entrusted with one of a limited number of Assault Shotguns, issued whenever they go down into the Below Hive. A well kept secret about him is that he could care less who he or anyone else follows, and he has zoned out more than a few sermons, thinking priests just blow hot air out from their asses and call it religion.&lt;br /&gt;
(WIP)&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rains_Of_Chaos:Main_Page&amp;diff=210953</id>
		<title>Rains Of Chaos:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rains_Of_Chaos:Main_Page&amp;diff=210953"/>
		<updated>2012-08-02T06:38:03Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A game of Black Crusade run by Raiu&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[http://forum.rpg.net/showthread.php?637160-OOC-Black-Crusade-The-Rains-of-Chaos&amp;amp;p=15672037 OOC]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://forum.rpg.net/showthread.php?638026-Black-Crusade-The-Rains-of-Chaos&amp;amp;p=15691497 IC]&lt;br /&gt;
==PCs==&lt;br /&gt;
[[Flint Harken]] Renegade&amp;lt;br&amp;gt;&lt;br /&gt;
[[Venomena]] Chaos Sorceress&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gabriel Valos]] Chaos Champion&amp;lt;br&amp;gt;&lt;br /&gt;
[[Quisling]] Apostate&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gabriella]] Psyker&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Minions==&lt;br /&gt;
[[Grim]] Enforcer &amp;lt;br&amp;gt;&lt;br /&gt;
[[Lazerus]] Enforcer&lt;br /&gt;
&lt;br /&gt;
==Planet Info==&lt;br /&gt;
&lt;br /&gt;
Sector: Canderous&lt;br /&gt;
&lt;br /&gt;
Planet: Karnja&lt;br /&gt;
&lt;br /&gt;
Designation: Hive World.&lt;br /&gt;
&lt;br /&gt;
Land/ocean ratio: Aquas&lt;br /&gt;
&lt;br /&gt;
Karnja is a world ripe for the influence of Chaos to tear it from the grasp of the Imperium. Nearly two hundred years have passed since the destructive event known most commonly by the inhabitants of Karnja as the Destructive War, as it changed the face of Karnja for the worse. The total destruction of the planetary capital, as well as many of the hives has damaged Karnja, though it had made the planet that much more dangerous.&lt;br /&gt;
&lt;br /&gt;
The previous exports of Karnja mostly consisted of fish, chemicals and ores.&lt;br /&gt;
&lt;br /&gt;
The main export of Karnja is now men, specifically Imperial Guard.&lt;br /&gt;
&lt;br /&gt;
===Hive Galeon===&lt;br /&gt;
The capital is Hive Galeon, a former manufacturing and chemical hive (while still functioning in that capacity) now serves as the seat of power due to the fact that it is the largest remaining hive. The planetary governor is Raphael Dresden, a noble who is more accustomed to the dueling field than to politics and rely on his advisers to do his job.&lt;br /&gt;
&lt;br /&gt;
There are 4 levels to Hive Galeon, from the top:&lt;br /&gt;
&lt;br /&gt;
Top: Seat of Planetary power, with the governor&#039;s spire being highest of them all. Shielded from the constant rain by force fields and seeing the sun is a regular occurance in this part of the hive.&lt;br /&gt;
&lt;br /&gt;
Mid/ground: Manufacturing and housing for the workers of the vast factoriums. One thing that can be said about Karnja, it arms their own men.&lt;br /&gt;
&lt;br /&gt;
Underhive: Chemical storage and slave camps for the noble houses take place here, as well as the housing for the poorer residents of the Hive.&lt;br /&gt;
&lt;br /&gt;
Below hive: The bottom of the Hive, the most notable feature is a gigantic lake of waste water. The lake has many names, though all seem to refer to it as nasty, and perhaps quasi-drinkable. Crime is rampant in the Under and Below hives, with gangs battling over Territory and whatever else they fight for. Some just like to fight.&lt;br /&gt;
&lt;br /&gt;
Important people (other than PG): Redemptionist Retleon, a fanatical believer in the Imperial Creed, his words and flamer have reclaimed the souls of many, heretic and mutant alike.&lt;br /&gt;
&lt;br /&gt;
===Agri-Hive Tersa===&lt;br /&gt;
Agri-Hive Tersa is the second newest hive on Karnja and it was brought in by a number of rather interesting Rogue Traders on the notion of turning a large profit. While Galeon has four levels, Tersa only has two.&lt;br /&gt;
&lt;br /&gt;
Top: Agricultural farming under a number of domes to protect the plants from acid rain and to focus the sunlight that filters in under Karnja&#039;s near constant cloud cover.&lt;br /&gt;
&lt;br /&gt;
Mid/ground: Adeptus Biologicus laboratories and housing for the workers.&lt;br /&gt;
&lt;br /&gt;
Most important person in hive: Magos Biologicus Kerstin, an ancient member of the Adeptus Biologicus who was hired by the Rogue Traders. His/It&#039;s manipulations of plants have served to stop Karnja from starving.&lt;br /&gt;
&lt;br /&gt;
===Hive Celon===&lt;br /&gt;
While Hive Galeon is the seat of power, Hive Celon is arguably the most important hive on Karnja. Like Hive Tersa, Celon has two levels.&lt;br /&gt;
&lt;br /&gt;
Top: Schola Progenium and various other schools for those showing promise or deep pockets. Unlike normal Schola Progeniums, this one allows non-orphans to attend, due to the popularity of serving in one of Karnja&#039;s military units (IG being the most popular).&lt;br /&gt;
&lt;br /&gt;
Mid/Ground: Administration takes place here, with endless amounts of scribes working to ensure that Karnja&#039;s records stay up to date (at least).&lt;br /&gt;
&lt;br /&gt;
Important people: Lord-Commissar Alaran Arkad, a veteran of numerous campaigns in which Karnja IG were vital in the success of the campaign, serves as a famous figure for the entirety of the planet, with exploits of his frequently serving as recruitment material for the planet. Thankfully, his methods are not killing his own men at any opportunity, only when he must.&lt;br /&gt;
&lt;br /&gt;
Head Archivist Alexander, a man old even by the standards of the Imperium, served Karnja endlessly for nearly three centuries, making him one of the rare surviving survivors of the Destructive War. Kept alive by rejubilant treatments, he knows nearly everything there is to know about Karnja. The problem is getting an appointment to meet him.&lt;br /&gt;
&lt;br /&gt;
===Spaceport Derlan===&lt;br /&gt;
Spaceport Derlan is the newest feature on Karnja, having been placed after the Destructive War. Serving as a vital artery for Karnja, Derlan used to commonly play host to Imperial Navy vessels, though they have long since left, leaving only a number of monitor ships with the rare Rogue Trader visiting every now and then.&lt;br /&gt;
&lt;br /&gt;
Important people: Rogue Trader Tristan Zel. A Rogue Trader of navy bearing, Tristan Zel uses Karnja as a port of call, always injecting new life into Karnja with his every visit. His ship, a Light Cruiser called &amp;quot;His Express Permission&amp;quot;, was a former Navy vessel which has quite the past of Chaos hunting. Zel is not a man to be screwed with.&lt;br /&gt;
&lt;br /&gt;
==In-Character Information==&lt;br /&gt;
&lt;br /&gt;
[[Cowl&#039;s Data-Slate]]&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gabriella&amp;diff=210952</id>
		<title>Gabriella</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gabriella&amp;diff=210952"/>
		<updated>2012-08-02T06:35:29Z</updated>

		<summary type="html">&lt;p&gt;Raiu: Created page with &amp;quot;Rains_Of_Chaos:Main Page &amp;lt;br&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rains_Of_Chaos:Main Page]] &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Quisling&amp;diff=210951</id>
		<title>Quisling</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Quisling&amp;diff=210951"/>
		<updated>2012-08-02T06:35:19Z</updated>

		<summary type="html">&lt;p&gt;Raiu: Created page with &amp;quot;Rains_Of_Chaos:Main Page &amp;lt;br&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rains_Of_Chaos:Main Page]] &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gabriel_Valos&amp;diff=210950</id>
		<title>Gabriel Valos</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gabriel_Valos&amp;diff=210950"/>
		<updated>2012-08-02T06:35:08Z</updated>

		<summary type="html">&lt;p&gt;Raiu: Created page with &amp;quot;Rains_Of_Chaos:Main Page &amp;lt;br&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rains_Of_Chaos:Main Page]] &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Venomena&amp;diff=210949</id>
		<title>Venomena</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Venomena&amp;diff=210949"/>
		<updated>2012-08-02T06:34:57Z</updated>

		<summary type="html">&lt;p&gt;Raiu: Created page with &amp;quot;Rains_Of_Chaos:Main Page &amp;lt;br&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rains_Of_Chaos:Main Page]] &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Flint_Harken&amp;diff=210948</id>
		<title>Flint Harken</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Flint_Harken&amp;diff=210948"/>
		<updated>2012-08-02T06:34:44Z</updated>

		<summary type="html">&lt;p&gt;Raiu: Created page with &amp;quot;Rains_Of_Chaos:Main Page&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rains_Of_Chaos:Main Page]]&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lazerus&amp;diff=210947</id>
		<title>Lazerus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lazerus&amp;diff=210947"/>
		<updated>2012-08-02T06:34:25Z</updated>

		<summary type="html">&lt;p&gt;Raiu: Created page with &amp;quot;Rains_Of_Chaos:Main Page &amp;lt;br&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rains_Of_Chaos:Main Page]] &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Grim&amp;diff=210946</id>
		<title>Grim</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Grim&amp;diff=210946"/>
		<updated>2012-08-02T06:33:53Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rains_Of_Chaos:Main Page]] &amp;lt;br&amp;gt;&lt;br /&gt;
Equipped with Assault Shotgun, Shock Maul and Guard Flak &amp;lt;br&amp;gt;&lt;br /&gt;
Poison&#039;s minion. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Grim is a man nearing the beginning of his third decade. Like his name suggests, he is a man who rarely smiles, which does nothing to lighten his dark complexion.&lt;br /&gt;
(WIP)&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Grim&amp;diff=210945</id>
		<title>Grim</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Grim&amp;diff=210945"/>
		<updated>2012-08-02T05:37:20Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rains_Of_Chaos:Main Page]] &amp;lt;br&amp;gt;&lt;br /&gt;
Equipped with Assault Shotgun, Shock Maul and Guard Flak &amp;lt;br&amp;gt;&lt;br /&gt;
Poison&#039;s minion.&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Grim&amp;diff=210944</id>
		<title>Grim</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Grim&amp;diff=210944"/>
		<updated>2012-08-02T05:36:43Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]]&lt;br /&gt;
Equipped with Assault Shotgun, Shock Maul and Guard Flak &amp;lt;br&amp;gt;&lt;br /&gt;
Poison&#039;s minion.&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Grim&amp;diff=210943</id>
		<title>Grim</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Grim&amp;diff=210943"/>
		<updated>2012-08-02T05:36:23Z</updated>

		<summary type="html">&lt;p&gt;Raiu: Created page with &amp;quot;Equipped with Assault Shotgun, Shock Maul and Guard Flak &amp;lt;br&amp;gt; Poison&amp;#039;s minion.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Equipped with Assault Shotgun, Shock Maul and Guard Flak &amp;lt;br&amp;gt;&lt;br /&gt;
Poison&#039;s minion.&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rains_Of_Chaos:Main_Page&amp;diff=210942</id>
		<title>Rains Of Chaos:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rains_Of_Chaos:Main_Page&amp;diff=210942"/>
		<updated>2012-08-02T05:03:45Z</updated>

		<summary type="html">&lt;p&gt;Raiu: /* Minions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A game of Black Crusade run by Raiu&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[http://forum.rpg.net/showthread.php?637160-OOC-Black-Crusade-The-Rains-of-Chaos&amp;amp;p=15672037 OOC]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://forum.rpg.net/showthread.php?638026-Black-Crusade-The-Rains-of-Chaos&amp;amp;p=15691497 IC]&lt;br /&gt;
==PCs==&lt;br /&gt;
[[Flint Harken]] Renegade&amp;lt;br&amp;gt;&lt;br /&gt;
[[Venomena]] Chaos Sorceress&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gabriel Valos]] Chaos Champion&amp;lt;br&amp;gt;&lt;br /&gt;
[[Quisling]] Apostate&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gabriella]] Psyker&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Minions==&lt;br /&gt;
[[Grim]] Enforcer &amp;lt;br&amp;gt;&lt;br /&gt;
[[Lazerus]] Enforcer&lt;br /&gt;
&lt;br /&gt;
==Planet Info==&lt;br /&gt;
&lt;br /&gt;
Sector: Canderous&lt;br /&gt;
&lt;br /&gt;
Planet: Karnja&lt;br /&gt;
&lt;br /&gt;
Designation: Hive World.&lt;br /&gt;
&lt;br /&gt;
Land/ocean ratio: Aquas&lt;br /&gt;
&lt;br /&gt;
Karnja is a world ripe for the influence of Chaos to tear it from the grasp of the Imperium. Nearly two hundred years have passed since the destructive event known most commonly by the inhabitants of Karnja as the Destructive War, as it changed the face of Karnja for the worse. The total destruction of the planetary capital, as well as many of the hives has damaged Karnja, though it had made the planet that much more dangerous.&lt;br /&gt;
&lt;br /&gt;
The previous exports of Karnja mostly consisted of fish, chemicals and ores.&lt;br /&gt;
&lt;br /&gt;
The main export of Karnja is now men, specifically Imperial Guard.&lt;br /&gt;
&lt;br /&gt;
===Hive Galeon===&lt;br /&gt;
The capital is Hive Galeon, a former manufacturing and chemical hive (while still functioning in that capacity) now serves as the seat of power due to the fact that it is the largest remaining hive. The planetary governor is Raphael Dresden, a noble who is more accustomed to the dueling field than to politics and rely on his advisers to do his job.&lt;br /&gt;
&lt;br /&gt;
There are 4 levels to Hive Galeon, from the top:&lt;br /&gt;
&lt;br /&gt;
Top: Seat of Planetary power, with the governor&#039;s spire being highest of them all. Shielded from the constant rain by force fields and seeing the sun is a regular occurance in this part of the hive.&lt;br /&gt;
&lt;br /&gt;
Mid/ground: Manufacturing and housing for the workers of the vast factoriums. One thing that can be said about Karnja, it arms their own men.&lt;br /&gt;
&lt;br /&gt;
Underhive: Chemical storage and slave camps for the noble houses take place here, as well as the housing for the poorer residents of the Hive.&lt;br /&gt;
&lt;br /&gt;
Below hive: The bottom of the Hive, the most notable feature is a gigantic lake of waste water. The lake has many names, though all seem to refer to it as nasty, and perhaps quasi-drinkable. Crime is rampant in the Under and Below hives, with gangs battling over Territory and whatever else they fight for. Some just like to fight.&lt;br /&gt;
&lt;br /&gt;
Important people (other than PG): Redemptionist Retleon, a fanatical believer in the Imperial Creed, his words and flamer have reclaimed the souls of many, heretic and mutant alike.&lt;br /&gt;
&lt;br /&gt;
===Agri-Hive Tersa===&lt;br /&gt;
Agri-Hive Tersa is the second newest hive on Karnja and it was brought in by a number of rather interesting Rogue Traders on the notion of turning a large profit. While Galeon has four levels, Tersa only has two.&lt;br /&gt;
&lt;br /&gt;
Top: Agricultural farming under a number of domes to protect the plants from acid rain and to focus the sunlight that filters in under Karnja&#039;s near constant cloud cover.&lt;br /&gt;
&lt;br /&gt;
Mid/ground: Adeptus Biologicus laboratories and housing for the workers.&lt;br /&gt;
&lt;br /&gt;
Most important person in hive: Magos Biologicus Kerstin, an ancient member of the Adeptus Biologicus who was hired by the Rogue Traders. His/It&#039;s manipulations of plants have served to stop Karnja from starving.&lt;br /&gt;
&lt;br /&gt;
===Hive Celon===&lt;br /&gt;
While Hive Galeon is the seat of power, Hive Celon is arguably the most important hive on Karnja. Like Hive Tersa, Celon has two levels.&lt;br /&gt;
&lt;br /&gt;
Top: Schola Progenium and various other schools for those showing promise or deep pockets. Unlike normal Schola Progeniums, this one allows non-orphans to attend, due to the popularity of serving in one of Karnja&#039;s military units (IG being the most popular).&lt;br /&gt;
&lt;br /&gt;
Mid/Ground: Administration takes place here, with endless amounts of scribes working to ensure that Karnja&#039;s records stay up to date (at least).&lt;br /&gt;
&lt;br /&gt;
Important people: Lord-Commissar Alaran Arkad, a veteran of numerous campaigns in which Karnja IG were vital in the success of the campaign, serves as a famous figure for the entirety of the planet, with exploits of his frequently serving as recruitment material for the planet. Thankfully, his methods are not killing his own men at any opportunity, only when he must.&lt;br /&gt;
&lt;br /&gt;
Head Archivist Alexander, a man old even by the standards of the Imperium, served Karnja endlessly for nearly three centuries, making him one of the rare surviving survivors of the Destructive War. Kept alive by rejubilant treatments, he knows nearly everything there is to know about Karnja. The problem is getting an appointment to meet him.&lt;br /&gt;
&lt;br /&gt;
===Spaceport Derlan===&lt;br /&gt;
Spaceport Derlan is the newest feature on Karnja, having been placed after the Destructive War. Serving as a vital artery for Karnja, Derlan used to commonly play host to Imperial Navy vessels, though they have long since left, leaving only a number of monitor ships with the rare Rogue Trader visiting every now and then.&lt;br /&gt;
&lt;br /&gt;
Important people: Rogue Trader Tristan Zel. A Rogue Trader of navy bearing, Tristan Zel uses Karnja as a port of call, always injecting new life into Karnja with his every visit. His ship, a Light Cruiser called &amp;quot;His Express Permission&amp;quot;, was a former Navy vessel which has quite the past of Chaos hunting. Zel is not a man to be screwed with.&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rains_Of_Chaos:Main_Page&amp;diff=210941</id>
		<title>Rains Of Chaos:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rains_Of_Chaos:Main_Page&amp;diff=210941"/>
		<updated>2012-08-02T05:03:18Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A game of Black Crusade run by Raiu&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[http://forum.rpg.net/showthread.php?637160-OOC-Black-Crusade-The-Rains-of-Chaos&amp;amp;p=15672037 OOC]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://forum.rpg.net/showthread.php?638026-Black-Crusade-The-Rains-of-Chaos&amp;amp;p=15691497 IC]&lt;br /&gt;
==PCs==&lt;br /&gt;
[[Flint Harken]] Renegade&amp;lt;br&amp;gt;&lt;br /&gt;
[[Venomena]] Chaos Sorceress&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gabriel Valos]] Chaos Champion&amp;lt;br&amp;gt;&lt;br /&gt;
[[Quisling]] Apostate&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gabriella]] Psyker&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Minions==&lt;br /&gt;
[[Grim]] Enforcer&lt;br /&gt;
[[Lazerus]] Enforcer&lt;br /&gt;
&lt;br /&gt;
==Planet Info==&lt;br /&gt;
&lt;br /&gt;
Sector: Canderous&lt;br /&gt;
&lt;br /&gt;
Planet: Karnja&lt;br /&gt;
&lt;br /&gt;
Designation: Hive World.&lt;br /&gt;
&lt;br /&gt;
Land/ocean ratio: Aquas&lt;br /&gt;
&lt;br /&gt;
Karnja is a world ripe for the influence of Chaos to tear it from the grasp of the Imperium. Nearly two hundred years have passed since the destructive event known most commonly by the inhabitants of Karnja as the Destructive War, as it changed the face of Karnja for the worse. The total destruction of the planetary capital, as well as many of the hives has damaged Karnja, though it had made the planet that much more dangerous.&lt;br /&gt;
&lt;br /&gt;
The previous exports of Karnja mostly consisted of fish, chemicals and ores.&lt;br /&gt;
&lt;br /&gt;
The main export of Karnja is now men, specifically Imperial Guard.&lt;br /&gt;
&lt;br /&gt;
===Hive Galeon===&lt;br /&gt;
The capital is Hive Galeon, a former manufacturing and chemical hive (while still functioning in that capacity) now serves as the seat of power due to the fact that it is the largest remaining hive. The planetary governor is Raphael Dresden, a noble who is more accustomed to the dueling field than to politics and rely on his advisers to do his job.&lt;br /&gt;
&lt;br /&gt;
There are 4 levels to Hive Galeon, from the top:&lt;br /&gt;
&lt;br /&gt;
Top: Seat of Planetary power, with the governor&#039;s spire being highest of them all. Shielded from the constant rain by force fields and seeing the sun is a regular occurance in this part of the hive.&lt;br /&gt;
&lt;br /&gt;
Mid/ground: Manufacturing and housing for the workers of the vast factoriums. One thing that can be said about Karnja, it arms their own men.&lt;br /&gt;
&lt;br /&gt;
Underhive: Chemical storage and slave camps for the noble houses take place here, as well as the housing for the poorer residents of the Hive.&lt;br /&gt;
&lt;br /&gt;
Below hive: The bottom of the Hive, the most notable feature is a gigantic lake of waste water. The lake has many names, though all seem to refer to it as nasty, and perhaps quasi-drinkable. Crime is rampant in the Under and Below hives, with gangs battling over Territory and whatever else they fight for. Some just like to fight.&lt;br /&gt;
&lt;br /&gt;
Important people (other than PG): Redemptionist Retleon, a fanatical believer in the Imperial Creed, his words and flamer have reclaimed the souls of many, heretic and mutant alike.&lt;br /&gt;
&lt;br /&gt;
===Agri-Hive Tersa===&lt;br /&gt;
Agri-Hive Tersa is the second newest hive on Karnja and it was brought in by a number of rather interesting Rogue Traders on the notion of turning a large profit. While Galeon has four levels, Tersa only has two.&lt;br /&gt;
&lt;br /&gt;
Top: Agricultural farming under a number of domes to protect the plants from acid rain and to focus the sunlight that filters in under Karnja&#039;s near constant cloud cover.&lt;br /&gt;
&lt;br /&gt;
Mid/ground: Adeptus Biologicus laboratories and housing for the workers.&lt;br /&gt;
&lt;br /&gt;
Most important person in hive: Magos Biologicus Kerstin, an ancient member of the Adeptus Biologicus who was hired by the Rogue Traders. His/It&#039;s manipulations of plants have served to stop Karnja from starving.&lt;br /&gt;
&lt;br /&gt;
===Hive Celon===&lt;br /&gt;
While Hive Galeon is the seat of power, Hive Celon is arguably the most important hive on Karnja. Like Hive Tersa, Celon has two levels.&lt;br /&gt;
&lt;br /&gt;
Top: Schola Progenium and various other schools for those showing promise or deep pockets. Unlike normal Schola Progeniums, this one allows non-orphans to attend, due to the popularity of serving in one of Karnja&#039;s military units (IG being the most popular).&lt;br /&gt;
&lt;br /&gt;
Mid/Ground: Administration takes place here, with endless amounts of scribes working to ensure that Karnja&#039;s records stay up to date (at least).&lt;br /&gt;
&lt;br /&gt;
Important people: Lord-Commissar Alaran Arkad, a veteran of numerous campaigns in which Karnja IG were vital in the success of the campaign, serves as a famous figure for the entirety of the planet, with exploits of his frequently serving as recruitment material for the planet. Thankfully, his methods are not killing his own men at any opportunity, only when he must.&lt;br /&gt;
&lt;br /&gt;
Head Archivist Alexander, a man old even by the standards of the Imperium, served Karnja endlessly for nearly three centuries, making him one of the rare surviving survivors of the Destructive War. Kept alive by rejubilant treatments, he knows nearly everything there is to know about Karnja. The problem is getting an appointment to meet him.&lt;br /&gt;
&lt;br /&gt;
===Spaceport Derlan===&lt;br /&gt;
Spaceport Derlan is the newest feature on Karnja, having been placed after the Destructive War. Serving as a vital artery for Karnja, Derlan used to commonly play host to Imperial Navy vessels, though they have long since left, leaving only a number of monitor ships with the rare Rogue Trader visiting every now and then.&lt;br /&gt;
&lt;br /&gt;
Important people: Rogue Trader Tristan Zel. A Rogue Trader of navy bearing, Tristan Zel uses Karnja as a port of call, always injecting new life into Karnja with his every visit. His ship, a Light Cruiser called &amp;quot;His Express Permission&amp;quot;, was a former Navy vessel which has quite the past of Chaos hunting. Zel is not a man to be screwed with.&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rains_Of_Chaos:Main_Page&amp;diff=210940</id>
		<title>Rains Of Chaos:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rains_Of_Chaos:Main_Page&amp;diff=210940"/>
		<updated>2012-08-02T04:58:44Z</updated>

		<summary type="html">&lt;p&gt;Raiu: /* PCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A game of Black Crusade run by Raiu&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[http://forum.rpg.net/showthread.php?637160-OOC-Black-Crusade-The-Rains-of-Chaos&amp;amp;p=15672037 OOC]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://forum.rpg.net/showthread.php?638026-Black-Crusade-The-Rains-of-Chaos&amp;amp;p=15691497 IC]&lt;br /&gt;
==PCs==&lt;br /&gt;
[[Flint Harken]] Renegade&amp;lt;br&amp;gt;&lt;br /&gt;
[[Venomena]] Chaos Sorceress&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gabriel Valos]] Chaos Champion&amp;lt;br&amp;gt;&lt;br /&gt;
[[Quisling]] Apostate&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gabriella]] Psyker&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Planet Info==&lt;br /&gt;
&lt;br /&gt;
Sector: Canderous&lt;br /&gt;
&lt;br /&gt;
Planet: Karnja&lt;br /&gt;
&lt;br /&gt;
Designation: Hive World.&lt;br /&gt;
&lt;br /&gt;
Land/ocean ratio: Aquas&lt;br /&gt;
&lt;br /&gt;
Karnja is a world ripe for the influence of Chaos to tear it from the grasp of the Imperium. Nearly two hundred years have passed since the destructive event known most commonly by the inhabitants of Karnja as the Destructive War, as it changed the face of Karnja for the worse. The total destruction of the planetary capital, as well as many of the hives has damaged Karnja, though it had made the planet that much more dangerous.&lt;br /&gt;
&lt;br /&gt;
The previous exports of Karnja mostly consisted of fish, chemicals and ores.&lt;br /&gt;
&lt;br /&gt;
The main export of Karnja is now men, specifically Imperial Guard.&lt;br /&gt;
&lt;br /&gt;
===Hive Galeon===&lt;br /&gt;
The capital is Hive Galeon, a former manufacturing and chemical hive (while still functioning in that capacity) now serves as the seat of power due to the fact that it is the largest remaining hive. The planetary governor is Raphael Dresden, a noble who is more accustomed to the dueling field than to politics and rely on his advisers to do his job.&lt;br /&gt;
&lt;br /&gt;
There are 4 levels to Hive Galeon, from the top:&lt;br /&gt;
&lt;br /&gt;
Top: Seat of Planetary power, with the governor&#039;s spire being highest of them all. Shielded from the constant rain by force fields and seeing the sun is a regular occurance in this part of the hive.&lt;br /&gt;
&lt;br /&gt;
Mid/ground: Manufacturing and housing for the workers of the vast factoriums. One thing that can be said about Karnja, it arms their own men.&lt;br /&gt;
&lt;br /&gt;
Underhive: Chemical storage and slave camps for the noble houses take place here, as well as the housing for the poorer residents of the Hive.&lt;br /&gt;
&lt;br /&gt;
Below hive: The bottom of the Hive, the most notable feature is a gigantic lake of waste water. The lake has many names, though all seem to refer to it as nasty, and perhaps quasi-drinkable. Crime is rampant in the Under and Below hives, with gangs battling over Territory and whatever else they fight for. Some just like to fight.&lt;br /&gt;
&lt;br /&gt;
Important people (other than PG): Redemptionist Retleon, a fanatical believer in the Imperial Creed, his words and flamer have reclaimed the souls of many, heretic and mutant alike.&lt;br /&gt;
&lt;br /&gt;
===Agri-Hive Tersa===&lt;br /&gt;
Agri-Hive Tersa is the second newest hive on Karnja and it was brought in by a number of rather interesting Rogue Traders on the notion of turning a large profit. While Galeon has four levels, Tersa only has two.&lt;br /&gt;
&lt;br /&gt;
Top: Agricultural farming under a number of domes to protect the plants from acid rain and to focus the sunlight that filters in under Karnja&#039;s near constant cloud cover.&lt;br /&gt;
&lt;br /&gt;
Mid/ground: Adeptus Biologicus laboratories and housing for the workers.&lt;br /&gt;
&lt;br /&gt;
Most important person in hive: Magos Biologicus Kerstin, an ancient member of the Adeptus Biologicus who was hired by the Rogue Traders. His/It&#039;s manipulations of plants have served to stop Karnja from starving.&lt;br /&gt;
&lt;br /&gt;
===Hive Celon===&lt;br /&gt;
While Hive Galeon is the seat of power, Hive Celon is arguably the most important hive on Karnja. Like Hive Tersa, Celon has two levels.&lt;br /&gt;
&lt;br /&gt;
Top: Schola Progenium and various other schools for those showing promise or deep pockets. Unlike normal Schola Progeniums, this one allows non-orphans to attend, due to the popularity of serving in one of Karnja&#039;s military units (IG being the most popular).&lt;br /&gt;
&lt;br /&gt;
Mid/Ground: Administration takes place here, with endless amounts of scribes working to ensure that Karnja&#039;s records stay up to date (at least).&lt;br /&gt;
&lt;br /&gt;
Important people: Lord-Commissar Alaran Arkad, a veteran of numerous campaigns in which Karnja IG were vital in the success of the campaign, serves as a famous figure for the entirety of the planet, with exploits of his frequently serving as recruitment material for the planet. Thankfully, his methods are not killing his own men at any opportunity, only when he must.&lt;br /&gt;
&lt;br /&gt;
Head Archivist Alexander, a man old even by the standards of the Imperium, served Karnja endlessly for nearly three centuries, making him one of the rare surviving survivors of the Destructive War. Kept alive by rejubilant treatments, he knows nearly everything there is to know about Karnja. The problem is getting an appointment to meet him.&lt;br /&gt;
&lt;br /&gt;
===Spaceport Derlan===&lt;br /&gt;
Spaceport Derlan is the newest feature on Karnja, having been placed after the Destructive War. Serving as a vital artery for Karnja, Derlan used to commonly play host to Imperial Navy vessels, though they have long since left, leaving only a number of monitor ships with the rare Rogue Trader visiting every now and then.&lt;br /&gt;
&lt;br /&gt;
Important people: Rogue Trader Tristan Zel. A Rogue Trader of navy bearing, Tristan Zel uses Karnja as a port of call, always injecting new life into Karnja with his every visit. His ship, a Light Cruiser called &amp;quot;His Express Permission&amp;quot;, was a former Navy vessel which has quite the past of Chaos hunting. Zel is not a man to be screwed with.&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sample_Character_Page_DM&amp;diff=210939</id>
		<title>Sample Character Page DM</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sample_Character_Page_DM&amp;diff=210939"/>
		<updated>2012-08-02T04:58:16Z</updated>

		<summary type="html">&lt;p&gt;Raiu: /* Experience Spent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Dark_Machinations|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| CHARNAME || PLAYERNAME || CAREERNAME || ROLENAME || RANKNAME || XPNAME&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Child of a Dynasty || Vaunted || Xeno-Arcanist|| Dark Voyage || Prestige || none&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 36 || 35 || 32 || 36 || 32 || 45 || 29 || 33 || 49 || 8 || 2 || IP || CP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Awareness(Per):&lt;br /&gt;
    Barter(Fel):&lt;br /&gt;
    Carouse(T):&lt;br /&gt;
    Charm(Fel):&lt;br /&gt;
    Climb(S):&lt;br /&gt;
    Command(Fel):&lt;br /&gt;
    Concealment(Ag):&lt;br /&gt;
    Contortionist(Ag):&lt;br /&gt;
    Deceive(Fel):&lt;br /&gt;
    Disguise(Fel):&lt;br /&gt;
    Dodge(Ag):&lt;br /&gt;
    Evaluate(Int):&lt;br /&gt;
    Gamble(Int):&lt;br /&gt;
    Inquiry(Fel):&lt;br /&gt;
    Intimidate(S):&lt;br /&gt;
    Logic(Int):&lt;br /&gt;
    Scrutiny(Per):&lt;br /&gt;
    Search(Per):&lt;br /&gt;
    Silent Move(Ag):&lt;br /&gt;
    Swim(S):&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
Trained skills&lt;br /&gt;
    Literacy(int):&lt;br /&gt;
    Speak High Gothic:&lt;br /&gt;
    Forbidden Lore-Xenos(int): +10&lt;br /&gt;
    Command(Fel):&lt;br /&gt;
    Commerce(Fel):&lt;br /&gt;
    Charm(Fel):&lt;br /&gt;
    Common Lore-Imperium(int):&lt;br /&gt;
    Evaluate(int):&lt;br /&gt;
    Scholastic Lore-Astromancy(int):&lt;br /&gt;
    Speak-Low Gothic(Int):&lt;br /&gt;
    Speak-Rogue Trader Tongue(Int):&lt;br /&gt;
    DoDge(Ag):&lt;br /&gt;
    Ciphers-Rogue Trader&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
* &#039;&#039;&#039;Dynastic Warrant&#039;&#039;&#039;&lt;br /&gt;
**  Add +3 to parties starting ship points. However ship points may not be exchanged for profit factor. Any extra Ship Points are lost.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Honor Amongst one&#039;s Peers&#039;&#039;&#039;&lt;br /&gt;
** +5 to Fellowship tests to interact with high ranking Imperium officials  and members of the Nobility in a formal setting.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Unseen Enemy&#039;&#039;&#039;&lt;br /&gt;
** Gains the Enemy talent, however the GM alone knows who the enemy is.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Decadence&#039;&#039;&#039;&lt;br /&gt;
** He can party, he does not pass out until he has failed six toughness tests. He also gains a +10 to test to avoid addiction&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
* &#039;&#039;&#039;Trait Name&#039;&#039;&#039; - Trait Description&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Bionics ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;Equipment description&#039;&#039;&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&lt;br /&gt;
** Notes about weapon (upgrades, quirks, etc.)&lt;br /&gt;
** Weapon Statline&lt;br /&gt;
*** Flavor text&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Armor Name&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Other notes&lt;br /&gt;
** Power requirements, if any&lt;br /&gt;
** Amount of AP provided&lt;br /&gt;
*** Flavor text&lt;br /&gt;
&lt;br /&gt;
=== Force Field ===&lt;br /&gt;
* &#039;&#039;&#039;Field Name&#039;&#039;&#039;&lt;br /&gt;
** Field type&lt;br /&gt;
** Protection Rating&lt;br /&gt;
** Fails only on a (insert number here)&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039;&lt;br /&gt;
** Equipment type&lt;br /&gt;
** Equipment description&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rains_Of_Chaos:Main_Page&amp;diff=210938</id>
		<title>Rains Of Chaos:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rains_Of_Chaos:Main_Page&amp;diff=210938"/>
		<updated>2012-08-02T04:56:52Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A game of Black Crusade run by Raiu&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[http://forum.rpg.net/showthread.php?637160-OOC-Black-Crusade-The-Rains-of-Chaos&amp;amp;p=15672037 OOC]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://forum.rpg.net/showthread.php?638026-Black-Crusade-The-Rains-of-Chaos&amp;amp;p=15691497 IC]&lt;br /&gt;
==PCs==&lt;br /&gt;
[[Flint Harken]] Renegade&amp;lt;br&amp;gt;&lt;br /&gt;
[[Venomena]] Chaos Sorceress&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gabriel Valos]] Chaos Champion&amp;lt;br&amp;gt;&lt;br /&gt;
[[Quisling]] Apostate&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gabriella]] Psyker&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sample Character Page DM | Sample Character Sheet]]&lt;br /&gt;
&lt;br /&gt;
==Planet Info==&lt;br /&gt;
&lt;br /&gt;
Sector: Canderous&lt;br /&gt;
&lt;br /&gt;
Planet: Karnja&lt;br /&gt;
&lt;br /&gt;
Designation: Hive World.&lt;br /&gt;
&lt;br /&gt;
Land/ocean ratio: Aquas&lt;br /&gt;
&lt;br /&gt;
Karnja is a world ripe for the influence of Chaos to tear it from the grasp of the Imperium. Nearly two hundred years have passed since the destructive event known most commonly by the inhabitants of Karnja as the Destructive War, as it changed the face of Karnja for the worse. The total destruction of the planetary capital, as well as many of the hives has damaged Karnja, though it had made the planet that much more dangerous.&lt;br /&gt;
&lt;br /&gt;
The previous exports of Karnja mostly consisted of fish, chemicals and ores.&lt;br /&gt;
&lt;br /&gt;
The main export of Karnja is now men, specifically Imperial Guard.&lt;br /&gt;
&lt;br /&gt;
===Hive Galeon===&lt;br /&gt;
The capital is Hive Galeon, a former manufacturing and chemical hive (while still functioning in that capacity) now serves as the seat of power due to the fact that it is the largest remaining hive. The planetary governor is Raphael Dresden, a noble who is more accustomed to the dueling field than to politics and rely on his advisers to do his job.&lt;br /&gt;
&lt;br /&gt;
There are 4 levels to Hive Galeon, from the top:&lt;br /&gt;
&lt;br /&gt;
Top: Seat of Planetary power, with the governor&#039;s spire being highest of them all. Shielded from the constant rain by force fields and seeing the sun is a regular occurance in this part of the hive.&lt;br /&gt;
&lt;br /&gt;
Mid/ground: Manufacturing and housing for the workers of the vast factoriums. One thing that can be said about Karnja, it arms their own men.&lt;br /&gt;
&lt;br /&gt;
Underhive: Chemical storage and slave camps for the noble houses take place here, as well as the housing for the poorer residents of the Hive.&lt;br /&gt;
&lt;br /&gt;
Below hive: The bottom of the Hive, the most notable feature is a gigantic lake of waste water. The lake has many names, though all seem to refer to it as nasty, and perhaps quasi-drinkable. Crime is rampant in the Under and Below hives, with gangs battling over Territory and whatever else they fight for. Some just like to fight.&lt;br /&gt;
&lt;br /&gt;
Important people (other than PG): Redemptionist Retleon, a fanatical believer in the Imperial Creed, his words and flamer have reclaimed the souls of many, heretic and mutant alike.&lt;br /&gt;
&lt;br /&gt;
===Agri-Hive Tersa===&lt;br /&gt;
Agri-Hive Tersa is the second newest hive on Karnja and it was brought in by a number of rather interesting Rogue Traders on the notion of turning a large profit. While Galeon has four levels, Tersa only has two.&lt;br /&gt;
&lt;br /&gt;
Top: Agricultural farming under a number of domes to protect the plants from acid rain and to focus the sunlight that filters in under Karnja&#039;s near constant cloud cover.&lt;br /&gt;
&lt;br /&gt;
Mid/ground: Adeptus Biologicus laboratories and housing for the workers.&lt;br /&gt;
&lt;br /&gt;
Most important person in hive: Magos Biologicus Kerstin, an ancient member of the Adeptus Biologicus who was hired by the Rogue Traders. His/It&#039;s manipulations of plants have served to stop Karnja from starving.&lt;br /&gt;
&lt;br /&gt;
===Hive Celon===&lt;br /&gt;
While Hive Galeon is the seat of power, Hive Celon is arguably the most important hive on Karnja. Like Hive Tersa, Celon has two levels.&lt;br /&gt;
&lt;br /&gt;
Top: Schola Progenium and various other schools for those showing promise or deep pockets. Unlike normal Schola Progeniums, this one allows non-orphans to attend, due to the popularity of serving in one of Karnja&#039;s military units (IG being the most popular).&lt;br /&gt;
&lt;br /&gt;
Mid/Ground: Administration takes place here, with endless amounts of scribes working to ensure that Karnja&#039;s records stay up to date (at least).&lt;br /&gt;
&lt;br /&gt;
Important people: Lord-Commissar Alaran Arkad, a veteran of numerous campaigns in which Karnja IG were vital in the success of the campaign, serves as a famous figure for the entirety of the planet, with exploits of his frequently serving as recruitment material for the planet. Thankfully, his methods are not killing his own men at any opportunity, only when he must.&lt;br /&gt;
&lt;br /&gt;
Head Archivist Alexander, a man old even by the standards of the Imperium, served Karnja endlessly for nearly three centuries, making him one of the rare surviving survivors of the Destructive War. Kept alive by rejubilant treatments, he knows nearly everything there is to know about Karnja. The problem is getting an appointment to meet him.&lt;br /&gt;
&lt;br /&gt;
===Spaceport Derlan===&lt;br /&gt;
Spaceport Derlan is the newest feature on Karnja, having been placed after the Destructive War. Serving as a vital artery for Karnja, Derlan used to commonly play host to Imperial Navy vessels, though they have long since left, leaving only a number of monitor ships with the rare Rogue Trader visiting every now and then.&lt;br /&gt;
&lt;br /&gt;
Important people: Rogue Trader Tristan Zel. A Rogue Trader of navy bearing, Tristan Zel uses Karnja as a port of call, always injecting new life into Karnja with his every visit. His ship, a Light Cruiser called &amp;quot;His Express Permission&amp;quot;, was a former Navy vessel which has quite the past of Chaos hunting. Zel is not a man to be screwed with.&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rains_Of_Chaos:Main_Page&amp;diff=210937</id>
		<title>Rains Of Chaos:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rains_Of_Chaos:Main_Page&amp;diff=210937"/>
		<updated>2012-08-02T04:50:29Z</updated>

		<summary type="html">&lt;p&gt;Raiu: Created page with &amp;quot;A game of Black Crusade run by Raiu &amp;lt;p&amp;gt; [http://forum.rpg.net/showthread.php?637160-OOC-Black-Crusade-The-Rains-of-Chaos&amp;amp;p=15672037 OOC]&amp;lt;br&amp;gt; [http://forum.rpg.net/showthread.php?...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A game of Black Crusade run by Raiu&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[http://forum.rpg.net/showthread.php?637160-OOC-Black-Crusade-The-Rains-of-Chaos&amp;amp;p=15672037 OOC]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://forum.rpg.net/showthread.php?638026-Black-Crusade-The-Rains-of-Chaos&amp;amp;p=15691497 IC]&lt;br /&gt;
==PCs==&lt;br /&gt;
[[Flint Harken]] Renegade&amp;lt;br&amp;gt;&lt;br /&gt;
[[Venomena]] Chaos Sorceress&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gabriel Valos]] Chaos Champion&amp;lt;br&amp;gt;&lt;br /&gt;
[[Quisling]] Apostate&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gabriella]] Psyker&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sample Character Page DM | Sample Character Sheet]]&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Explorator_Secutor_Pattern_A._Realtzon&amp;diff=210387</id>
		<title>Explorator Secutor Pattern A. Realtzon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Explorator_Secutor_Pattern_A._Realtzon&amp;diff=210387"/>
		<updated>2012-07-22T00:30:18Z</updated>

		<summary type="html">&lt;p&gt;Raiu: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Back to [[Dark_Machinations|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
[[File:magosrobertsonportraitb.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
Explorator Secutor Pattern A. Realtzon is of an unorthodox origin, even by the increasingly strange standards of those in the Imperium. He was born in the bowels of one of the many Forge Worlds of the Adeptus Mechanicus, though the name of which has been deleted out of his memory as irrelevant information. Despite being born a mutant, his reverence to the Machine God and the spark of genuine intelligence allowed him acceptance into the Adeptus Mechanicus by those of a slightly more radical bent, specifically those of the Mechanicus Secutor, the Siege Enginseers. Into their ranks, the flesh that was became the glory of the Machine.&lt;br /&gt;
&lt;br /&gt;
Those of the Machine are cogs, and a cog is not to question it&#039;s place in the Machine, but Pattern A. Realtzon was not fully of the Machine. He still felt emotion, most particularly a hate filled rage against those who defiled technology, often discarding the sacred technology and machine spirit of a rifle or pistol for the more primitive, visceral of an ax, if only to ensure that such heresy against the Machine God is not repeated.&lt;br /&gt;
&lt;br /&gt;
His fanaticism, as well as his mutation, did not win him many allies in the Adeptus Mechanicus and, in a ploy to remove such a vile mark as he out of their sight, he was given the title Explorator and assigned to a ship that served as a perceived dead end. How wrong the techpriests were. How wrong the humans of the Machine were.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Explorator Secutor Pattern A. Realtzon || Raiu || Explorator || Omnissaic Congregator || 1 || 6500&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Forge World|| Scape Grace || Tainted (Mutant)|| Hand of War || Fortune || none&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 42 || 43 || 49 || 47 || 34 || 44 || 36 || 37 || 35 || 12 || 0/3 || 5 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Awareness(Per):&lt;br /&gt;
    Barter(Fel):&lt;br /&gt;
    Carouse(T):&lt;br /&gt;
    Charm(Fel):&lt;br /&gt;
    Climb(S):&lt;br /&gt;
    Command(Fel):&lt;br /&gt;
    Concealment(Ag):&lt;br /&gt;
    Contortionist(Ag):&lt;br /&gt;
    Deceive(Fel):&lt;br /&gt;
    Disguise(Fel):&lt;br /&gt;
    Dodge(Ag):&lt;br /&gt;
    Evaluate(Int):&lt;br /&gt;
    Gamble(Int):&lt;br /&gt;
    Inquiry(Fel):&lt;br /&gt;
    Intimidate(S):&lt;br /&gt;
    Scrutiny(Per):&lt;br /&gt;
    Search(Per):&lt;br /&gt;
    Silent Move(Ag):&lt;br /&gt;
    Swim(S):&lt;br /&gt;
    Command(Fel):&lt;br /&gt;
    Charm(Fel):&lt;br /&gt;
    Evaluate(int):&lt;br /&gt;
    Dodge(Ag):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Trained skills&lt;br /&gt;
    Common Lore(Machine Cult)(Int):&lt;br /&gt;
    Common Lore(Tech)(Int):&lt;br /&gt;
    Forbidden Lore(Archeotech)(Int):&lt;br /&gt;
    Forbidden Lore(Adeptus Mechanicus(Int)):&lt;br /&gt;
    Literacy(Int):&lt;br /&gt;
    Logic(Int):&lt;br /&gt;
    Speak Language(Explorator Binary)(Int): &lt;br /&gt;
    Speak Language(Low Gothic)(Int): &lt;br /&gt;
    Speak Language(Techna-lingua)(Int):&lt;br /&gt;
    Tech-Use(Int):&lt;br /&gt;
    Trade(Technomat)(Int):&lt;br /&gt;
    Sleight of Hand(Ag):&lt;br /&gt;
    Awareness(Per):&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
* &#039;&#039;&#039;Sample&#039;&#039;&#039;&lt;br /&gt;
**  Sample Effect&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
* &#039;&#039;&#039;Trait Name&#039;&#039;&#039; - Trait Description&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Bionics ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;Equipment description&#039;&#039;&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&lt;br /&gt;
** Notes about weapon (upgrades, quirks, etc.)&lt;br /&gt;
** Weapon Statline&lt;br /&gt;
*** Flavor text&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Armor Name&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Other notes&lt;br /&gt;
** Power requirements, if any&lt;br /&gt;
** Amount of AP provided&lt;br /&gt;
*** Flavor text&lt;br /&gt;
&lt;br /&gt;
=== Force Field ===&lt;br /&gt;
* &#039;&#039;&#039;Field Name&#039;&#039;&#039;&lt;br /&gt;
** Field type&lt;br /&gt;
** Protection Rating&lt;br /&gt;
** Fails only on a (insert number here)&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039;&lt;br /&gt;
** Equipment type&lt;br /&gt;
** Equipment description&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;br /&gt;
200 for chosing mutation&lt;br /&gt;
500 for Mechadentride use&lt;br /&gt;
100 for 1st toughness advance &lt;br /&gt;
200 for Autosangune&lt;br /&gt;
100 for Awareness&lt;br /&gt;
400 for Sound Constitution (2x)&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Explorator_Secutor_Pattern_A._Realtzon&amp;diff=210386</id>
		<title>Explorator Secutor Pattern A. Realtzon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Explorator_Secutor_Pattern_A._Realtzon&amp;diff=210386"/>
		<updated>2012-07-22T00:03:59Z</updated>

		<summary type="html">&lt;p&gt;Raiu: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Back to [[Dark_Machinations|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
[[File:magosrobertsonportraitb.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
Explorator Secutor Pattern A. Realtzon is of an unorthodox origin, even by the increasingly strange standards of those in the Imperium. He was born in the bowels of one of the many Forge Worlds of the Adeptus Mechanicus, though the name of which has been deleted out of his memory as irrelevant information. Despite being born a mutant, his reverence to the Machine God and the spark of genuine intelligence allowed him acceptance into the Adeptus Mechanicus by those of a slightly more radical bent, specifically those of the Mechanicus Secutor, the Siege Enginseers. Into their ranks, the flesh that was became the glory of the Machine.&lt;br /&gt;
&lt;br /&gt;
Those of the Machine are cogs, and a cog is not to question it&#039;s place in the Machine, but Pattern A. Realtzon was not fully of the Machine. He still felt emotion, most particularly a hate filled rage against those who defiled technology, often discarding the sacred technology and machine spirit of a rifle or pistol for the more primitive, visceral of an ax, if only to ensure that such heresy against the Machine God is not repeated.&lt;br /&gt;
&lt;br /&gt;
His fanaticism, as well as his mutation, did not win him many allies in the Adeptus Mechanicus and, in a ploy to remove such a vile mark as he out of their sight, he was given the title Explorator and assigned to a ship that served as a perceived dead end. How wrong the techpriests were. How wrong the humans of the Machine were.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Explorator Secutor Pattern A. Realtzon || Raiu || Explorator || Omnissaic Congregator || 1 || 6500&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Forge World|| Scape Grace || Tainted (Mutant)|| Hand of War || Fortune || none&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 42 || 43 || 49 || 47 || 34 || 44 || 36 || 37 || 35 || 12 || 1/3 || 5 || CP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Awareness(Per):&lt;br /&gt;
    Barter(Fel):&lt;br /&gt;
    Carouse(T):&lt;br /&gt;
    Charm(Fel):&lt;br /&gt;
    Climb(S):&lt;br /&gt;
    Command(Fel):&lt;br /&gt;
    Concealment(Ag):&lt;br /&gt;
    Contortionist(Ag):&lt;br /&gt;
    Deceive(Fel):&lt;br /&gt;
    Disguise(Fel):&lt;br /&gt;
    Dodge(Ag):&lt;br /&gt;
    Evaluate(Int):&lt;br /&gt;
    Gamble(Int):&lt;br /&gt;
    Inquiry(Fel):&lt;br /&gt;
    Intimidate(S):&lt;br /&gt;
    Scrutiny(Per):&lt;br /&gt;
    Search(Per):&lt;br /&gt;
    Silent Move(Ag):&lt;br /&gt;
    Swim(S):&lt;br /&gt;
    Command(Fel):&lt;br /&gt;
    Charm(Fel):&lt;br /&gt;
    Evaluate(int):&lt;br /&gt;
    Dodge(Ag):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Trained skills&lt;br /&gt;
    Common Lore(Machine Cult)(Int):&lt;br /&gt;
    Common Lore(Tech)(Int):&lt;br /&gt;
    Forbidden Lore(Archeotech)(Int):&lt;br /&gt;
    Forbidden Lore(Adeptus Mechanicus(Int)):&lt;br /&gt;
    Literacy(Int):&lt;br /&gt;
    Logic(Int):&lt;br /&gt;
    Speak Language(Explorator Binary)(Int): &lt;br /&gt;
    Speak Language(Low Gothic)(Int): &lt;br /&gt;
    Speak Language(Techna-lingua)(Int):&lt;br /&gt;
    Tech-Use(Int):&lt;br /&gt;
    Trade(Technomat)(Int):&lt;br /&gt;
    Sleight of Hand(Ag):&lt;br /&gt;
    Awareness(Per):&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
* &#039;&#039;&#039;Sample&#039;&#039;&#039;&lt;br /&gt;
**  Sample Effect&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
* &#039;&#039;&#039;Trait Name&#039;&#039;&#039; - Trait Description&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Bionics ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;Equipment description&#039;&#039;&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&lt;br /&gt;
** Notes about weapon (upgrades, quirks, etc.)&lt;br /&gt;
** Weapon Statline&lt;br /&gt;
*** Flavor text&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Armor Name&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Other notes&lt;br /&gt;
** Power requirements, if any&lt;br /&gt;
** Amount of AP provided&lt;br /&gt;
*** Flavor text&lt;br /&gt;
&lt;br /&gt;
=== Force Field ===&lt;br /&gt;
* &#039;&#039;&#039;Field Name&#039;&#039;&#039;&lt;br /&gt;
** Field type&lt;br /&gt;
** Protection Rating&lt;br /&gt;
** Fails only on a (insert number here)&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039;&lt;br /&gt;
** Equipment type&lt;br /&gt;
** Equipment description&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;br /&gt;
200 for chosing mutation&lt;br /&gt;
500 for Mechadentride use&lt;br /&gt;
100 for 1st toughness advance &lt;br /&gt;
200 for Autosangune&lt;br /&gt;
100 for Awareness&lt;br /&gt;
400 for Sound Constitution (2x)&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Explorator_Secutor_Pattern_A._Realtzon&amp;diff=209883</id>
		<title>Explorator Secutor Pattern A. Realtzon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Explorator_Secutor_Pattern_A._Realtzon&amp;diff=209883"/>
		<updated>2012-07-15T21:18:25Z</updated>

		<summary type="html">&lt;p&gt;Raiu: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Back to [[Dark_Machinations|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
[[File:magosrobertsonportraitb.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
Explorator Secutor Pattern A. Realtzon is of an unorthodox origin, even by the increasingly strange standards of those in the Imperium. He was born in the bowels of one of the many Forge Worlds of the Adeptus Mechanicus, though the name of which has been deleted out of his memory as irrelevant information. Despite being born a mutant, his reverence to the Machine God and the spark of genuine intelligence allowed him acceptance into the Adeptus Mechanicus by those of a slightly more radical bent, specifically those of the Mechanicus Secutor, the Siege Enginseers. Into their ranks, the flesh that was became the glory of the Machine.&lt;br /&gt;
&lt;br /&gt;
Those of the Machine are cogs, and a cog is not to question it&#039;s place in the Machine, but Pattern A. Realtzon was not fully of the Machine. He still felt emotion, most particularly a hate filled rage against those who defiled technology, often discarding the sacred technology and machine spirit of a rifle or pistol for the more primitive, visceral of an ax, if only to ensure that such heresy against the Machine God is not repeated.&lt;br /&gt;
&lt;br /&gt;
His fanaticism, as well as his mutation, did not win him many allies in the Adeptus Mechanicus and, in a ploy to remove such a vile mark as he out of their sight, he was given the title Explorator and assigned to a ship that served as a perceived dead end. How wrong the techpriests were. How wrong the humans of the Machine were.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Explorator Secutor Pattern A. Realtzon || Raiu || Explorator || Omnissaic Congregator || 1 || 6500&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Forge World|| Scape Grace || Tainted (Mutant)|| Hand of War || Fortune || none&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 36 || 35 || 32 || 36 || 32 || 45 || 29 || 33 || 49 || 8 || 1/2 || IP || CP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Awareness(Per):&lt;br /&gt;
    Barter(Fel):&lt;br /&gt;
    Carouse(T):&lt;br /&gt;
    Charm(Fel):&lt;br /&gt;
    Climb(S):&lt;br /&gt;
    Command(Fel):&lt;br /&gt;
    Concealment(Ag):&lt;br /&gt;
    Contortionist(Ag):&lt;br /&gt;
    Deceive(Fel):&lt;br /&gt;
    Disguise(Fel):&lt;br /&gt;
    Dodge(Ag):&lt;br /&gt;
    Evaluate(Int):&lt;br /&gt;
    Gamble(Int):&lt;br /&gt;
    Inquiry(Fel):&lt;br /&gt;
    Intimidate(S):&lt;br /&gt;
    Scrutiny(Per):&lt;br /&gt;
    Search(Per):&lt;br /&gt;
    Silent Move(Ag):&lt;br /&gt;
    Swim(S):&lt;br /&gt;
    Command(Fel):&lt;br /&gt;
    Charm(Fel):&lt;br /&gt;
    Evaluate(int):&lt;br /&gt;
    Dodge(Ag):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Trained skills&lt;br /&gt;
    Common Lore(Machine Cult)(Int):&lt;br /&gt;
    Common Lore(Tech)(Int):&lt;br /&gt;
    Forbidden Lore(Archeotech)(Int):&lt;br /&gt;
    Forbidden Lore(Adeptus Mechanicus(Int)):&lt;br /&gt;
    Literacy(Int):&lt;br /&gt;
    Logic(Int):&lt;br /&gt;
    Speak Language(Explorator Binary)(Int): &lt;br /&gt;
    Speak Language(Low Gothic)(Int): &lt;br /&gt;
    Speak Language(Techna-lingua)(Int):&lt;br /&gt;
    Tech-Use(Int):&lt;br /&gt;
    Trade(Technomat)(Int):&lt;br /&gt;
    Sleight of Hand(Ag):&lt;br /&gt;
    Awareness(Per):&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
* &#039;&#039;&#039;Sample&#039;&#039;&#039;&lt;br /&gt;
**  Sample Effect&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
* &#039;&#039;&#039;Trait Name&#039;&#039;&#039; - Trait Description&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Bionics ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;Equipment description&#039;&#039;&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&lt;br /&gt;
** Notes about weapon (upgrades, quirks, etc.)&lt;br /&gt;
** Weapon Statline&lt;br /&gt;
*** Flavor text&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Armor Name&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Other notes&lt;br /&gt;
** Power requirements, if any&lt;br /&gt;
** Amount of AP provided&lt;br /&gt;
*** Flavor text&lt;br /&gt;
&lt;br /&gt;
=== Force Field ===&lt;br /&gt;
* &#039;&#039;&#039;Field Name&#039;&#039;&#039;&lt;br /&gt;
** Field type&lt;br /&gt;
** Protection Rating&lt;br /&gt;
** Fails only on a (insert number here)&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039;&lt;br /&gt;
** Equipment type&lt;br /&gt;
** Equipment description&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;br /&gt;
200 for chosing mutation&lt;br /&gt;
500 for Mechadentride use&lt;br /&gt;
100 for 1st toughness advance &lt;br /&gt;
200 for Autosangune&lt;br /&gt;
100 for Awareness&lt;br /&gt;
400 for Sound Constitution (2x)&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Explorator_Secutor_Pattern_A._Realtzon&amp;diff=208965</id>
		<title>Explorator Secutor Pattern A. Realtzon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Explorator_Secutor_Pattern_A._Realtzon&amp;diff=208965"/>
		<updated>2012-06-29T14:49:02Z</updated>

		<summary type="html">&lt;p&gt;Raiu: /* Experience Spent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Back to [[Dark_Machinations|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
[[File:magosrobertsonportraitb.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
Explorator Secutor Pattern A. Realtzon is of an unorthodox origin, even by the increasingly strange standards of those in the Imperium. He was born in the bowels of one of the many Forge Worlds of the Adeptus Mechanicus, though the name of which has been deleted out of his memory as irrelevant information. Despite being born a mutant, his reverence to the Machine God and the spark of genuine intelligence allowed him acceptance into the Adeptus Mechanicus by those of a slightly more radical bent, specifically those of the Mechanicus Secutor, the Siege Enginseers. Into their ranks, the flesh that was became the glory of the Machine.&lt;br /&gt;
&lt;br /&gt;
Those of the Machine are cogs, and a cog is not to question it&#039;s place in the Machine, but Pattern A. Realtzon was not fully of the Machine. He still felt emotion, most particularly a hate filled rage against those who defiled technology, often discarding the sacred technology and machine spirit of a rifle or pistol for the more primitive, visceral of an ax, if only to ensure that such heresy against the Machine God is not repeated.&lt;br /&gt;
&lt;br /&gt;
His fanaticism, as well as his mutation, did not win him many allies in the Adeptus Mechanicus and, in a ploy to remove such a vile mark as he out of their sight, he was given the title Explorator and assigned to a ship that served as a perceived dead end. How wrong the techpriests were. How wrong the humans of the Machine were.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Explorator Secutor Pattern A. Realtzon || Raiu || Explorator || Omnissaic Congregator || 1 || 6500&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Forge World|| Scape Grace || Tainted (Mutant)|| Hand of War || Fortune || none&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 36 || 35 || 32 || 36 || 32 || 45 || 29 || 33 || 49 || 8 || 2 || IP || CP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Awareness(Per):&lt;br /&gt;
    Barter(Fel):&lt;br /&gt;
    Carouse(T):&lt;br /&gt;
    Charm(Fel):&lt;br /&gt;
    Climb(S):&lt;br /&gt;
    Command(Fel):&lt;br /&gt;
    Concealment(Ag):&lt;br /&gt;
    Contortionist(Ag):&lt;br /&gt;
    Deceive(Fel):&lt;br /&gt;
    Disguise(Fel):&lt;br /&gt;
    Dodge(Ag):&lt;br /&gt;
    Evaluate(Int):&lt;br /&gt;
    Gamble(Int):&lt;br /&gt;
    Inquiry(Fel):&lt;br /&gt;
    Intimidate(S):&lt;br /&gt;
    Scrutiny(Per):&lt;br /&gt;
    Search(Per):&lt;br /&gt;
    Silent Move(Ag):&lt;br /&gt;
    Swim(S):&lt;br /&gt;
    Command(Fel):&lt;br /&gt;
    Charm(Fel):&lt;br /&gt;
    Evaluate(int):&lt;br /&gt;
    Dodge(Ag):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Trained skills&lt;br /&gt;
    Common Lore(Machine Cult)(Int):&lt;br /&gt;
    Common Lore(Tech)(Int):&lt;br /&gt;
    Forbidden Lore(Archeotech)(Int):&lt;br /&gt;
    Forbidden Lore(Adeptus Mechanicus(Int)):&lt;br /&gt;
    Literacy(Int):&lt;br /&gt;
    Logic(Int):&lt;br /&gt;
    Speak Language(Explorator Binary)(Int): &lt;br /&gt;
    Speak Language(Low Gothic)(Int): &lt;br /&gt;
    Speak Language(Techna-lingua)(Int):&lt;br /&gt;
    Tech-Use(Int):&lt;br /&gt;
    Trade(Technomat)(Int):&lt;br /&gt;
    Sleight of Hand(Ag):&lt;br /&gt;
    Awareness(Per):&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
* &#039;&#039;&#039;Sample&#039;&#039;&#039;&lt;br /&gt;
**  Sample Effect&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
* &#039;&#039;&#039;Trait Name&#039;&#039;&#039; - Trait Description&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Bionics ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;Equipment description&#039;&#039;&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&lt;br /&gt;
** Notes about weapon (upgrades, quirks, etc.)&lt;br /&gt;
** Weapon Statline&lt;br /&gt;
*** Flavor text&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Armor Name&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Other notes&lt;br /&gt;
** Power requirements, if any&lt;br /&gt;
** Amount of AP provided&lt;br /&gt;
*** Flavor text&lt;br /&gt;
&lt;br /&gt;
=== Force Field ===&lt;br /&gt;
* &#039;&#039;&#039;Field Name&#039;&#039;&#039;&lt;br /&gt;
** Field type&lt;br /&gt;
** Protection Rating&lt;br /&gt;
** Fails only on a (insert number here)&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039;&lt;br /&gt;
** Equipment type&lt;br /&gt;
** Equipment description&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;br /&gt;
200 for chosing mutation&lt;br /&gt;
500 for Mechadentride use&lt;br /&gt;
100 for 1st toughness advance &lt;br /&gt;
200 for Autosangune&lt;br /&gt;
100 for Awareness&lt;br /&gt;
400 for Sound Constitution (2x)&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Explorator_Secutor_Pattern_A._Realtzon&amp;diff=208876</id>
		<title>Explorator Secutor Pattern A. Realtzon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Explorator_Secutor_Pattern_A._Realtzon&amp;diff=208876"/>
		<updated>2012-06-27T04:23:58Z</updated>

		<summary type="html">&lt;p&gt;Raiu: /* Experience Spent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Back to [[Dark_Machinations|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
[[File:magosrobertsonportraitb.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
Explorator Secutor Pattern A. Realtzon is of an unorthodox origin, even by the increasingly strange standards of those in the Imperium. He was born in the bowels of one of the many Forge Worlds of the Adeptus Mechanicus, though the name of which has been deleted out of his memory as irrelevant information. Despite being born a mutant, his reverence to the Machine God and the spark of genuine intelligence allowed him acceptance into the Adeptus Mechanicus by those of a slightly more radical bent, specifically those of the Mechanicus Secutor, the Siege Enginseers. Into their ranks, the flesh that was became the glory of the Machine.&lt;br /&gt;
&lt;br /&gt;
Those of the Machine are cogs, and a cog is not to question it&#039;s place in the Machine, but Pattern A. Realtzon was not fully of the Machine. He still felt emotion, most particularly a hate filled rage against those who defiled technology, often discarding the sacred technology and machine spirit of a rifle or pistol for the more primitive, visceral of an ax, if only to ensure that such heresy against the Machine God is not repeated.&lt;br /&gt;
&lt;br /&gt;
His fanaticism, as well as his mutation, did not win him many allies in the Adeptus Mechanicus and, in a ploy to remove such a vile mark as he out of their sight, he was given the title Explorator and assigned to a ship that served as a perceived dead end. How wrong the techpriests were. How wrong the humans of the Machine were.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Explorator Secutor Pattern A. Realtzon || Raiu || Explorator || Omnissaic Congregator || 1 || 6500&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Forge World|| Scape Grace || Tainted (Mutant)|| Hand of War || Fortune || none&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 36 || 35 || 32 || 36 || 32 || 45 || 29 || 33 || 49 || 8 || 2 || IP || CP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Awareness(Per):&lt;br /&gt;
    Barter(Fel):&lt;br /&gt;
    Carouse(T):&lt;br /&gt;
    Charm(Fel):&lt;br /&gt;
    Climb(S):&lt;br /&gt;
    Command(Fel):&lt;br /&gt;
    Concealment(Ag):&lt;br /&gt;
    Contortionist(Ag):&lt;br /&gt;
    Deceive(Fel):&lt;br /&gt;
    Disguise(Fel):&lt;br /&gt;
    Dodge(Ag):&lt;br /&gt;
    Evaluate(Int):&lt;br /&gt;
    Gamble(Int):&lt;br /&gt;
    Inquiry(Fel):&lt;br /&gt;
    Intimidate(S):&lt;br /&gt;
    Scrutiny(Per):&lt;br /&gt;
    Search(Per):&lt;br /&gt;
    Silent Move(Ag):&lt;br /&gt;
    Swim(S):&lt;br /&gt;
    Command(Fel):&lt;br /&gt;
    Charm(Fel):&lt;br /&gt;
    Evaluate(int):&lt;br /&gt;
    Dodge(Ag):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Trained skills&lt;br /&gt;
    Common Lore(Machine Cult)(Int):&lt;br /&gt;
    Common Lore(Tech)(Int):&lt;br /&gt;
    Forbidden Lore(Archeotech)(Int):&lt;br /&gt;
    Forbidden Lore(Adeptus Mechanicus(Int)):&lt;br /&gt;
    Literacy(Int):&lt;br /&gt;
    Logic(Int):&lt;br /&gt;
    Speak Language(Explorator Binary)(Int): &lt;br /&gt;
    Speak Language(Low Gothic)(Int): &lt;br /&gt;
    Speak Language(Techna-lingua)(Int):&lt;br /&gt;
    Tech-Use(Int):&lt;br /&gt;
    Trade(Technomat)(Int):&lt;br /&gt;
    Sleight of Hand(Ag):&lt;br /&gt;
    Awareness(Per):&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
* &#039;&#039;&#039;Sample&#039;&#039;&#039;&lt;br /&gt;
**  Sample Effect&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
* &#039;&#039;&#039;Trait Name&#039;&#039;&#039; - Trait Description&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Bionics ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;Equipment description&#039;&#039;&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&lt;br /&gt;
** Notes about weapon (upgrades, quirks, etc.)&lt;br /&gt;
** Weapon Statline&lt;br /&gt;
*** Flavor text&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Armor Name&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Other notes&lt;br /&gt;
** Power requirements, if any&lt;br /&gt;
** Amount of AP provided&lt;br /&gt;
*** Flavor text&lt;br /&gt;
&lt;br /&gt;
=== Force Field ===&lt;br /&gt;
* &#039;&#039;&#039;Field Name&#039;&#039;&#039;&lt;br /&gt;
** Field type&lt;br /&gt;
** Protection Rating&lt;br /&gt;
** Fails only on a (insert number here)&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039;&lt;br /&gt;
** Equipment type&lt;br /&gt;
** Equipment description&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;br /&gt;
200 for chosing mutation&lt;br /&gt;
500 for Mechadentride use&lt;br /&gt;
100 for toughness advance 1&lt;br /&gt;
200 for Autosangune&lt;br /&gt;
100 for Awareness&lt;br /&gt;
400 for Sound Constitution (2x)&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Magosrobertsonportraitb.jpg&amp;diff=208839</id>
		<title>File:Magosrobertsonportraitb.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Magosrobertsonportraitb.jpg&amp;diff=208839"/>
		<updated>2012-06-26T03:03:12Z</updated>

		<summary type="html">&lt;p&gt;Raiu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Raiu</name></author>
	</entry>
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