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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mausritter_Swords_and_Whiskers:Main_Page&amp;diff=485199</id>
		<title>Mausritter Swords and Whiskers:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mausritter_Swords_and_Whiskers:Main_Page&amp;diff=485199"/>
		<updated>2026-01-21T17:33:40Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Evinrude Callistoga */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Mausritter: Swords and Whiskers =&lt;br /&gt;
[[File:Mausritter cover.png|center|100%]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/mausritter-swords-whiskers.925634/ In-character thread]&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/mausritter-swords-whiskers.925633/ Out-of-character thread]&lt;br /&gt;
&lt;br /&gt;
This is the campaign wiki for &#039;&#039;&#039;Mausritter: Swords and Whiskers&#039;&#039;&#039;, a game of adventure, danger, and tiny but mighty heroes. Here, you&#039;ll find details on the setting, characters, and ongoing story.&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
=== Dahlia Summerholme ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| STR 9/9 || DEX 13/13 || WIL 11/11&lt;br /&gt;
|-&lt;br /&gt;
| HP 8/8 || Main paw: Spear (heavy, d10, 2 slots) || Off paw: Spear&lt;br /&gt;
|-&lt;br /&gt;
| Body 1:  || Body 2: Quiver of arrows || Pack 1: Invisibility Spell 1/3&lt;br /&gt;
|-&lt;br /&gt;
| Pack 2: Rations || Pack 3: Growth spell 3/3 || Pack 4: Jar of honey&lt;br /&gt;
|-&lt;br /&gt;
| Pack 5: Bow || Pack 6: Bow || Carried pips: 250/250   Banked pips: 743&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 XP: 3,001/6,000 || Background: Bee keeper || Birthsign: Storm (generous/wrathful)&lt;br /&gt;
|-&lt;br /&gt;
| Coat: chocolate, flecked || Look: prehensile tail || Grit x2: Empty&lt;br /&gt;
|}&lt;br /&gt;
She/her. Played by [https://forum.rpg.net/index.php?members/madcat.4239/ Madcat]. Dahlia is trying to breed a bumble bee that&#039;s large enough for a mouse to ride. Her spear has a bee&#039;s stinger as the point.&lt;br /&gt;
&lt;br /&gt;
Stored in Brickport: Torches&lt;br /&gt;
&lt;br /&gt;
=== Evinrude Callistoga ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| STR 11/11 || DEX 10/10 || WIL 11/11&lt;br /&gt;
|-&lt;br /&gt;
| HP 11/11 || Main paw: Electro Spear  (Heavy, d10, 2 slots)- Electro Shock effect d6: 2charges left || Off paw: Spear&lt;br /&gt;
|-&lt;br /&gt;
| Body 1: Heavy armor (-1 dmg, 2 slots) || Body 2: Heavy armor || Pack 1: Torches&lt;br /&gt;
|-&lt;br /&gt;
| Pack 2: Metal file || Pack 3: Bow (heavy ranged, d8, 2 slots) || Pack 4: Bow&lt;br /&gt;
|-&lt;br /&gt;
| Pack 5: Quiver of arrows || Pack 6: || Carried pips: 702/250   Banked pips: 357&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 XP: 3,001/6,000 || Background: Blacksmith || Birthsign: Moon (wise/mysterious)&lt;br /&gt;
|-&lt;br /&gt;
| Coat: banded, blue || Look: massive body || Grit x2: Empty&lt;br /&gt;
|}&lt;br /&gt;
He/him. Played by [https://forum.rpg.net/index.php?members/random-task.169029/ Random Task]&lt;br /&gt;
&lt;br /&gt;
=== Hette Tunneler ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| STR 12/12 || DEX 11/11 || WIL 9/9&lt;br /&gt;
|-&lt;br /&gt;
| HP 11/11 || Main paw: Trashhook (heavy, d10, 2 slots) || Off paw: Trashhook&lt;br /&gt;
|-&lt;br /&gt;
| Body 1: Heavy armor (-1 dmg, 2 slots) || Body 2: Heavy armor || Pack 1: Torches&lt;br /&gt;
|-&lt;br /&gt;
| Pack 2:  || Pack 3: Block of cheese || Pack 4: Glue&lt;br /&gt;
|-&lt;br /&gt;
| Pack 5: automata blueprints || Pack 6: || Carried pips: 0/250   Banked pips: 245&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 XP: 3,001/6,000 || Background: Trap thief || Birthsign: Mother (nurturing/worrying)&lt;br /&gt;
|-&lt;br /&gt;
| Coat: blue, flecked || Look: corpulent body || Grit x2: Empty&lt;br /&gt;
|}&lt;br /&gt;
They/them. Played by [https://forum.rpg.net/index.php?members/joaniesappho.76140/ JoanieSappho]. An unusually large and strong mouse of middle years, Hette has made her living snatching food from traps set to catch the unwary and spent most of her life stopping mice from wandering straight into said traps and other dangers. Or, at the very least, going with them to make sure they come back.&lt;br /&gt;
&lt;br /&gt;
=== Oliver Black ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| STR 6/6 || DEX 13/13 || WIL 9/9&lt;br /&gt;
|-&lt;br /&gt;
| HP 7/7 || Main paw: Heavy ranged (d8, 2 slots) || Off paw: Heavy ranged&lt;br /&gt;
|-&lt;br /&gt;
| Body 1: Arrows, quiver || Body 2:  || Pack 1: Torches&lt;br /&gt;
|-&lt;br /&gt;
| Pack 2: Rations || Pack 3: 20p IOU from a noblemouse|| Pack 4: &lt;br /&gt;
|-&lt;br /&gt;
| Pack 5:  || Pack 6: || Carried pips: 16/250   Banked pips: 0&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 XP: 1,001/3,000 || Background: Merchant || Birthsign: Star (Brave/Reckless)&lt;br /&gt;
|-&lt;br /&gt;
| Coat: Gray, Patchy || Look: Skeletal || Grit: Empty&lt;br /&gt;
|}&lt;br /&gt;
He/him. Played by [https://forum.rpg.net/index.php?members/unknowncorrespondent.72710// UnknownCorrespondent].&lt;br /&gt;
&lt;br /&gt;
=== Samuel ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| STR 8/8 || DEX 9/9 || WIL 6/6&lt;br /&gt;
|-&lt;br /&gt;
| HP 4/4 || Main paw: Needle (light, d6) || Off paw: Light armor (-1 dmg, 2 slots)&lt;br /&gt;
|-&lt;br /&gt;
| Body 1: net || Body 2: Light armor || Pack 1: Torches&lt;br /&gt;
|-&lt;br /&gt;
| Pack 2: Rations ||Pack 3: || Pack 4: Spear (heavy, d10, 2 slots)&lt;br /&gt;
|-&lt;br /&gt;
| Pack 5: Spear webbed || Pack 6: Wire, spool || Carried pips: 102/250   Banked pips: 435&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 XP: 1,829/3,000 || Background: Fishermouse || Birthsign: Storm (generous/wrathful)&lt;br /&gt;
|-&lt;br /&gt;
| Coat: tan, banded || Look: elegant clothes || Grit: Empty&lt;br /&gt;
|}&lt;br /&gt;
They/them. Played by [https://forum.rpg.net/index.php?members/jairden.216474/ Jairden].&lt;br /&gt;
&lt;br /&gt;
=== Hirelings ===&lt;br /&gt;
==== Leo the torchbearer ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| STR 5/5 || DEX 8/8 ||WIL 11/11&lt;br /&gt;
|-&lt;br /&gt;
|HP 6/6 || Look: frizzy fur || Disposition: inquisitive/stubborn&lt;br /&gt;
|-&lt;br /&gt;
|Main paw: Improvised bobby pin rapier (d6, one hand) || Off paw: Torches 1/3 usage || Body 1: Dahlia&#039;s Bow (heavy ranged, d8, 2 slots) 1/3 usage&lt;br /&gt;
|-&lt;br /&gt;
|Body 2: Bow || Pack 1: Torches || Pack 2: Torches&lt;br /&gt;
|}&lt;br /&gt;
Level 1 XP: 146/1,000. He/him. Hoping for a share of the treasure after the adventure.&lt;br /&gt;
&lt;br /&gt;
==== Other hirelings ====&lt;br /&gt;
Knights: Ser Cherry, Ser Laurel, Ser Olive&lt;br /&gt;
&lt;br /&gt;
Mice-at-arms: Ada, Ernest&lt;br /&gt;
&lt;br /&gt;
== Retired Characters ==&lt;br /&gt;
=== Edmund Smithson  ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| STR 10/10 || DEX 7/7 || WIL 6/6&lt;br /&gt;
|-&lt;br /&gt;
| HP 9/9 || Main paw: Bow (heavy ranged, d8, 2 slots) || Off paw: Bow&lt;br /&gt;
|-&lt;br /&gt;
| Body 1: Quiver of arrows || Body 2: Taffy spell || Pack 1: Torches  &lt;br /&gt;
|-&lt;br /&gt;
| Pack 2: Rations || Pack 3: Metal file || Pack 4: Goggles&lt;br /&gt;
|-&lt;br /&gt;
| Pack 5: Hammer (medium, d6/d8) 1/3 usage || Pack 6: Blinding Touch spell || Carried pips: 702/250   Banked pips: 357&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 XP: 1,809/3,000 || Background: Blacksmith || Birthsign: Wheel (industrious/unimaginative)&lt;br /&gt;
|-&lt;br /&gt;
| Coat: chocolate, marbled || Look: eye patch || Grit: Empty&lt;br /&gt;
|}&lt;br /&gt;
He/him. Played by [https://forum.rpg.net/index.php?members/neaden.29984/ Neaden].&lt;br /&gt;
&lt;br /&gt;
= Factions =&lt;br /&gt;
* &#039;&#039;&#039;Sabrina, the cat-witch&#039;&#039;&#039;. New to the area. Controls most of the Manor. In conflict with Zipporah.&lt;br /&gt;
** Brother Glacé. Deceased former leader of the Sugar Cultists. Killed by Sabrina - &amp;quot;not sweet enough&amp;quot;.&lt;br /&gt;
* &#039;&#039;&#039;Zipporah, the spider-queen&#039;&#039;&#039;. Controls the western part of the Manor, particularly the library. Wants to drive Sabrina from the Manor. Trying to take control of clockwork automata in the Ticking Tower inside the library.&lt;br /&gt;
* &#039;&#039;&#039;Blue Magpies, the wealthy collectors&#039;&#039;&#039;. Little is known about them except that they have eyes throughout the Estate.&lt;br /&gt;
* &#039;&#039;&#039;Bone Gang, the rat bandits&#039;&#039;&#039;. They have mouse-napped locals from Brickport for some purpose. Rumored to have a hideout in the small mouse settlement of Goadholm, southwest of Brickport and the Manor.&lt;br /&gt;
&lt;br /&gt;
= Allies =&lt;br /&gt;
* Mayor Audrey Pipp of Brickport. Sends the party on jobs to protect Brickport and its residents.&lt;br /&gt;
* Festus. Formerly &amp;quot;Brother Festus&amp;quot; of the Sugar Cult. Now reformed and staying with relatives in Brickport.&lt;br /&gt;
* Beryl White. Sunflower farmer. Captured by the Sugar Cult. Rescued by the party and in Brickport.&lt;br /&gt;
* Merchant Mortimer. Has a shop in Brickport. Buys and sells. Sometimes has jobs for the party.&lt;br /&gt;
&lt;br /&gt;
= Map &amp;amp; Locations =&lt;br /&gt;
[[File:Estatehex.png|center|600px|The Estate]]&lt;br /&gt;
&lt;br /&gt;
* Hex 1: [[Mausritter Swords and Whiskers: Brickport|Brickport]]. Largest mouse town in The Estate, home to about 400. Hidden underneath a Giantfolk structure known as The Manor.&lt;br /&gt;
* Hex 2:&lt;br /&gt;
** The Sugar Cultists temple. Located in an abandoned Giantfolk shack. Former home to the Sugar Cultists, bees, and a large mammal named Shig. An enormous and creepy black sunflower was chopped and burned by the heroes. This was part of a foiled plot by Sabrina, the cat-witch.&lt;br /&gt;
** The Ticking Tower. In the west wing of the Manor. Home to both automata who maintain the Tower and Zipporah the spider-queen who wishes to control them.&lt;br /&gt;
* Hex 4: Murrelet, the wizard and Marigold Redberry&#039;s bunkhouse&lt;br /&gt;
* Hex 18: Brambletown. Settlement of 150 mice located west of Brickport and the Manor. It is the 2nd largest mouse settlement and is ruled by a mouse named Queen Madriga of Thorns.&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mausritter_Swords_and_Whiskers:Main_Page&amp;diff=485198</id>
		<title>Mausritter Swords and Whiskers:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mausritter_Swords_and_Whiskers:Main_Page&amp;diff=485198"/>
		<updated>2026-01-21T17:32:49Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Evinrude Callistoga */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Mausritter: Swords and Whiskers =&lt;br /&gt;
[[File:Mausritter cover.png|center|100%]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/mausritter-swords-whiskers.925634/ In-character thread]&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/mausritter-swords-whiskers.925633/ Out-of-character thread]&lt;br /&gt;
&lt;br /&gt;
This is the campaign wiki for &#039;&#039;&#039;Mausritter: Swords and Whiskers&#039;&#039;&#039;, a game of adventure, danger, and tiny but mighty heroes. Here, you&#039;ll find details on the setting, characters, and ongoing story.&lt;br /&gt;
&lt;br /&gt;
= Characters =&lt;br /&gt;
=== Dahlia Summerholme ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| STR 9/9 || DEX 13/13 || WIL 11/11&lt;br /&gt;
|-&lt;br /&gt;
| HP 8/8 || Main paw: Spear (heavy, d10, 2 slots) || Off paw: Spear&lt;br /&gt;
|-&lt;br /&gt;
| Body 1:  || Body 2: Quiver of arrows || Pack 1: Invisibility Spell 1/3&lt;br /&gt;
|-&lt;br /&gt;
| Pack 2: Rations || Pack 3: Growth spell 3/3 || Pack 4: Jar of honey&lt;br /&gt;
|-&lt;br /&gt;
| Pack 5: Bow || Pack 6: Bow || Carried pips: 250/250   Banked pips: 743&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 XP: 3,001/6,000 || Background: Bee keeper || Birthsign: Storm (generous/wrathful)&lt;br /&gt;
|-&lt;br /&gt;
| Coat: chocolate, flecked || Look: prehensile tail || Grit x2: Empty&lt;br /&gt;
|}&lt;br /&gt;
She/her. Played by [https://forum.rpg.net/index.php?members/madcat.4239/ Madcat]. Dahlia is trying to breed a bumble bee that&#039;s large enough for a mouse to ride. Her spear has a bee&#039;s stinger as the point.&lt;br /&gt;
&lt;br /&gt;
Stored in Brickport: Torches&lt;br /&gt;
&lt;br /&gt;
=== Evinrude Callistoga ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| STR 11/11 || DEX 10/10 || WIL 11/11&lt;br /&gt;
|-&lt;br /&gt;
| HP 11/11 || Main paw: Electro Spear  (Heavy, d10 2 slots)- Electro Shock effect d6 2charges left || Off paw: Spear&lt;br /&gt;
|-&lt;br /&gt;
| Body 1: Heavy armor (-1 dmg, 2 slots) || Body 2: Heavy armor || Pack 1: Torches&lt;br /&gt;
|-&lt;br /&gt;
| Pack 2: Metal file || Pack 3: Bow (heavy ranged, d8, 2 slots) || Pack 4: Bow&lt;br /&gt;
|-&lt;br /&gt;
| Pack 5: Quiver of arrows || Pack 6: || Carried pips: 702/250   Banked pips: 357&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 XP: 3,001/6,000 || Background: Blacksmith || Birthsign: Moon (wise/mysterious)&lt;br /&gt;
|-&lt;br /&gt;
| Coat: banded, blue || Look: massive body || Grit x2: Empty&lt;br /&gt;
|}&lt;br /&gt;
He/him. Played by [https://forum.rpg.net/index.php?members/random-task.169029/ Random Task]&lt;br /&gt;
&lt;br /&gt;
=== Hette Tunneler ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| STR 12/12 || DEX 11/11 || WIL 9/9&lt;br /&gt;
|-&lt;br /&gt;
| HP 11/11 || Main paw: Trashhook (heavy, d10, 2 slots) || Off paw: Trashhook&lt;br /&gt;
|-&lt;br /&gt;
| Body 1: Heavy armor (-1 dmg, 2 slots) || Body 2: Heavy armor || Pack 1: Torches&lt;br /&gt;
|-&lt;br /&gt;
| Pack 2:  || Pack 3: Block of cheese || Pack 4: Glue&lt;br /&gt;
|-&lt;br /&gt;
| Pack 5: automata blueprints || Pack 6: || Carried pips: 0/250   Banked pips: 245&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 XP: 3,001/6,000 || Background: Trap thief || Birthsign: Mother (nurturing/worrying)&lt;br /&gt;
|-&lt;br /&gt;
| Coat: blue, flecked || Look: corpulent body || Grit x2: Empty&lt;br /&gt;
|}&lt;br /&gt;
They/them. Played by [https://forum.rpg.net/index.php?members/joaniesappho.76140/ JoanieSappho]. An unusually large and strong mouse of middle years, Hette has made her living snatching food from traps set to catch the unwary and spent most of her life stopping mice from wandering straight into said traps and other dangers. Or, at the very least, going with them to make sure they come back.&lt;br /&gt;
&lt;br /&gt;
=== Oliver Black ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| STR 6/6 || DEX 13/13 || WIL 9/9&lt;br /&gt;
|-&lt;br /&gt;
| HP 7/7 || Main paw: Heavy ranged (d8, 2 slots) || Off paw: Heavy ranged&lt;br /&gt;
|-&lt;br /&gt;
| Body 1: Arrows, quiver || Body 2:  || Pack 1: Torches&lt;br /&gt;
|-&lt;br /&gt;
| Pack 2: Rations || Pack 3: 20p IOU from a noblemouse|| Pack 4: &lt;br /&gt;
|-&lt;br /&gt;
| Pack 5:  || Pack 6: || Carried pips: 16/250   Banked pips: 0&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 XP: 1,001/3,000 || Background: Merchant || Birthsign: Star (Brave/Reckless)&lt;br /&gt;
|-&lt;br /&gt;
| Coat: Gray, Patchy || Look: Skeletal || Grit: Empty&lt;br /&gt;
|}&lt;br /&gt;
He/him. Played by [https://forum.rpg.net/index.php?members/unknowncorrespondent.72710// UnknownCorrespondent].&lt;br /&gt;
&lt;br /&gt;
=== Samuel ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| STR 8/8 || DEX 9/9 || WIL 6/6&lt;br /&gt;
|-&lt;br /&gt;
| HP 4/4 || Main paw: Needle (light, d6) || Off paw: Light armor (-1 dmg, 2 slots)&lt;br /&gt;
|-&lt;br /&gt;
| Body 1: net || Body 2: Light armor || Pack 1: Torches&lt;br /&gt;
|-&lt;br /&gt;
| Pack 2: Rations ||Pack 3: || Pack 4: Spear (heavy, d10, 2 slots)&lt;br /&gt;
|-&lt;br /&gt;
| Pack 5: Spear webbed || Pack 6: Wire, spool || Carried pips: 102/250   Banked pips: 435&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 XP: 1,829/3,000 || Background: Fishermouse || Birthsign: Storm (generous/wrathful)&lt;br /&gt;
|-&lt;br /&gt;
| Coat: tan, banded || Look: elegant clothes || Grit: Empty&lt;br /&gt;
|}&lt;br /&gt;
They/them. Played by [https://forum.rpg.net/index.php?members/jairden.216474/ Jairden].&lt;br /&gt;
&lt;br /&gt;
=== Hirelings ===&lt;br /&gt;
==== Leo the torchbearer ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| STR 5/5 || DEX 8/8 ||WIL 11/11&lt;br /&gt;
|-&lt;br /&gt;
|HP 6/6 || Look: frizzy fur || Disposition: inquisitive/stubborn&lt;br /&gt;
|-&lt;br /&gt;
|Main paw: Improvised bobby pin rapier (d6, one hand) || Off paw: Torches 1/3 usage || Body 1: Dahlia&#039;s Bow (heavy ranged, d8, 2 slots) 1/3 usage&lt;br /&gt;
|-&lt;br /&gt;
|Body 2: Bow || Pack 1: Torches || Pack 2: Torches&lt;br /&gt;
|}&lt;br /&gt;
Level 1 XP: 146/1,000. He/him. Hoping for a share of the treasure after the adventure.&lt;br /&gt;
&lt;br /&gt;
==== Other hirelings ====&lt;br /&gt;
Knights: Ser Cherry, Ser Laurel, Ser Olive&lt;br /&gt;
&lt;br /&gt;
Mice-at-arms: Ada, Ernest&lt;br /&gt;
&lt;br /&gt;
== Retired Characters ==&lt;br /&gt;
=== Edmund Smithson  ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| STR 10/10 || DEX 7/7 || WIL 6/6&lt;br /&gt;
|-&lt;br /&gt;
| HP 9/9 || Main paw: Bow (heavy ranged, d8, 2 slots) || Off paw: Bow&lt;br /&gt;
|-&lt;br /&gt;
| Body 1: Quiver of arrows || Body 2: Taffy spell || Pack 1: Torches  &lt;br /&gt;
|-&lt;br /&gt;
| Pack 2: Rations || Pack 3: Metal file || Pack 4: Goggles&lt;br /&gt;
|-&lt;br /&gt;
| Pack 5: Hammer (medium, d6/d8) 1/3 usage || Pack 6: Blinding Touch spell || Carried pips: 702/250   Banked pips: 357&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 XP: 1,809/3,000 || Background: Blacksmith || Birthsign: Wheel (industrious/unimaginative)&lt;br /&gt;
|-&lt;br /&gt;
| Coat: chocolate, marbled || Look: eye patch || Grit: Empty&lt;br /&gt;
|}&lt;br /&gt;
He/him. Played by [https://forum.rpg.net/index.php?members/neaden.29984/ Neaden].&lt;br /&gt;
&lt;br /&gt;
= Factions =&lt;br /&gt;
* &#039;&#039;&#039;Sabrina, the cat-witch&#039;&#039;&#039;. New to the area. Controls most of the Manor. In conflict with Zipporah.&lt;br /&gt;
** Brother Glacé. Deceased former leader of the Sugar Cultists. Killed by Sabrina - &amp;quot;not sweet enough&amp;quot;.&lt;br /&gt;
* &#039;&#039;&#039;Zipporah, the spider-queen&#039;&#039;&#039;. Controls the western part of the Manor, particularly the library. Wants to drive Sabrina from the Manor. Trying to take control of clockwork automata in the Ticking Tower inside the library.&lt;br /&gt;
* &#039;&#039;&#039;Blue Magpies, the wealthy collectors&#039;&#039;&#039;. Little is known about them except that they have eyes throughout the Estate.&lt;br /&gt;
* &#039;&#039;&#039;Bone Gang, the rat bandits&#039;&#039;&#039;. They have mouse-napped locals from Brickport for some purpose. Rumored to have a hideout in the small mouse settlement of Goadholm, southwest of Brickport and the Manor.&lt;br /&gt;
&lt;br /&gt;
= Allies =&lt;br /&gt;
* Mayor Audrey Pipp of Brickport. Sends the party on jobs to protect Brickport and its residents.&lt;br /&gt;
* Festus. Formerly &amp;quot;Brother Festus&amp;quot; of the Sugar Cult. Now reformed and staying with relatives in Brickport.&lt;br /&gt;
* Beryl White. Sunflower farmer. Captured by the Sugar Cult. Rescued by the party and in Brickport.&lt;br /&gt;
* Merchant Mortimer. Has a shop in Brickport. Buys and sells. Sometimes has jobs for the party.&lt;br /&gt;
&lt;br /&gt;
= Map &amp;amp; Locations =&lt;br /&gt;
[[File:Estatehex.png|center|600px|The Estate]]&lt;br /&gt;
&lt;br /&gt;
* Hex 1: [[Mausritter Swords and Whiskers: Brickport|Brickport]]. Largest mouse town in The Estate, home to about 400. Hidden underneath a Giantfolk structure known as The Manor.&lt;br /&gt;
* Hex 2:&lt;br /&gt;
** The Sugar Cultists temple. Located in an abandoned Giantfolk shack. Former home to the Sugar Cultists, bees, and a large mammal named Shig. An enormous and creepy black sunflower was chopped and burned by the heroes. This was part of a foiled plot by Sabrina, the cat-witch.&lt;br /&gt;
** The Ticking Tower. In the west wing of the Manor. Home to both automata who maintain the Tower and Zipporah the spider-queen who wishes to control them.&lt;br /&gt;
* Hex 4: Murrelet, the wizard and Marigold Redberry&#039;s bunkhouse&lt;br /&gt;
* Hex 18: Brambletown. Settlement of 150 mice located west of Brickport and the Manor. It is the 2nd largest mouse settlement and is ruled by a mouse named Queen Madriga of Thorns.&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=PbtArmitage_Files&amp;diff=477379</id>
		<title>PbtArmitage Files</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=PbtArmitage_Files&amp;diff=477379"/>
		<updated>2025-02-25T16:16:21Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Campaign Overview=&lt;br /&gt;
&lt;br /&gt;
This is the campaign Wiki for &#039;&#039;&#039;PbtArmitage Files&#039;&#039;&#039;, a runthrough of the unique and ever-changing Armitage Files campaign, using the Powered by the Apocalypse system for added player-facing agency and collaborative collaboration.&lt;br /&gt;
&lt;br /&gt;
The Armitage Files is structured to allow almost all encounters, NPCs, locations, etc., to manifest as friendly, neutral or hostile. In each case, the fork decides the campaign. In most other systems, the choice is made by GM fiat. PbtA allows the players to determine which way each encounter and clue breaks, with their rolls.&lt;br /&gt;
&lt;br /&gt;
==Basic Moves==&lt;br /&gt;
&lt;br /&gt;
These are most of the Mythos World Basic Moves - all decided by a modified 2d6 roll, giving a positive outcome (10+), a partial success with consequences (7-9), or an outright failure or negative result (6-). &lt;br /&gt;
&lt;br /&gt;
Aid or Interfere: roll +CON (CON = connections with other character)&lt;br /&gt;
&lt;br /&gt;
Attack at a Distance: roll +SPD&lt;br /&gt;
&lt;br /&gt;
Attack up Close: roll +MGT&lt;br /&gt;
&lt;br /&gt;
Cheat Death: roll +MGT&lt;br /&gt;
&lt;br /&gt;
Consult Knowledge: roll +INT&lt;br /&gt;
&lt;br /&gt;
Convince: roll +EMP (Persuade, enlist, instruct, request, charm, etc.)&lt;br /&gt;
&lt;br /&gt;
Defy Danger: roll + appropriate attribute (+INT for wits, +EMP for social, +MGT for strength, +SPD for dexerity, +WIL for fortitude)&lt;br /&gt;
&lt;br /&gt;
Detect Truth: roll +EMP (Detect honesty, social dynamics, etc.)&lt;br /&gt;
&lt;br /&gt;
Overcome Fear: roll +WIL (Resist trauma/insanity)&lt;br /&gt;
&lt;br /&gt;
Search for Something: roll +INT (Spot something, observe area, search room, etc.)&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
The hapless Investigators drawn together to uncover the mystery behind the cryptic messages directed at Miskatonic University&#039;s Professor Armitage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Player&lt;br /&gt;
! Character&lt;br /&gt;
! Profession&lt;br /&gt;
! Condition/Disorders&lt;br /&gt;
! XP&lt;br /&gt;
! Wealth&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/regular-guy.168375/ Regular Guy]&lt;br /&gt;
|[Archer Hane]&lt;br /&gt;
|Archaeologist&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/dannyk.1750/ DannyK]&lt;br /&gt;
| [https://wiki.rpg.net/index.php/Frankie_Pisano Francesca &amp;quot;Frankie&amp;quot; Pisano]&lt;br /&gt;
|Artist&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/eplov.229812/ Eplov]&lt;br /&gt;
|[https://wiki.rpg.net/index.php/Eleanora_Fairchild Eleanora &amp;quot;Nell&amp;quot; Fairchild]&lt;br /&gt;
|Entitled&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/random-task.169029/ Random Task]&lt;br /&gt;
|G.W &amp;quot;Zip&amp;quot; Beaumont&lt;br /&gt;
|Author&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/seandemonium.106158/ Seandemonium]&lt;br /&gt;
|[https://wiki.rpg.net/index.php/PbtArmitage_Files/Sam_Drake_PI | Sam Drake PI&lt;br /&gt;
|Detective&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Campaign Development=&lt;br /&gt;
&lt;br /&gt;
The PbtA system dictates that a modified 2d6 roll, triggered by a player Move or a specific situation, can drive the action to an unqualified success or positive outcome (10+), a partial success with consequences (7-9), or an outright failure or negative result (6-). The Armitage Files also evolves along forking paths, some better, some indifferent, some very bad.&lt;br /&gt;
&lt;br /&gt;
The campaign has no scripted direction or ending. It&#039;s up to the GM and also the players to decide what is going on, what the final solution to the mystery is, and how the awful events unfold. That means the more creative input from everyone, the better.&lt;br /&gt;
&lt;br /&gt;
=Helpful Resources=&lt;br /&gt;
&lt;br /&gt;
*[https://forum.rpg.net/index.php?threads/pbtarmitage-files.925970/ In Character Thread]&lt;br /&gt;
*[https://forum.rpg.net/index.php?threads/pbtarmitage-files.925954/ Out of Character Thread]&lt;br /&gt;
*[https://forum.rpg.net/index.php?threads/rpg-net-dg-coc-ce-specialaccessprogram-handlers-agents.924879/ Recruitment Thread]&lt;br /&gt;
*[https://www.drivethrurpg.com/en/product/155684/mythos-world-playbooks Mythos World free playbooks]&lt;br /&gt;
* [https://www.drivethrurpg.com/en/product/155742/mythos-world-basic-moves?src=newest_recent Mythos World free Basic Moves]&lt;br /&gt;
*[https://commons.wikimedia.org/wiki/File:Lovecraft_Country.svg Map of Lovecraft Country, where most of the action will take place]&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adventurers_of_Absalom:_Lucian_Locke&amp;diff=476598</id>
		<title>Adventurers of Absalom: Lucian Locke</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adventurers_of_Absalom:_Lucian_Locke&amp;diff=476598"/>
		<updated>2025-02-18T03:20:50Z</updated>

		<summary type="html">&lt;p&gt;Random Task: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Adventurers_of_Absalom | Back]] to the game page&lt;br /&gt;
&lt;br /&gt;
Name: Lucian Locke&lt;br /&gt;
&lt;br /&gt;
Player: Random Task&lt;br /&gt;
&lt;br /&gt;
Type: Thief&lt;br /&gt;
 &lt;br /&gt;
Look: Guarded, Hooded, Fancy Clothes, Lithe Body&lt;br /&gt;
&lt;br /&gt;
Ancestry: Elven&lt;br /&gt;
 &lt;br /&gt;
Level: 1&lt;br /&gt;
&lt;br /&gt;
Drive: Discover the unknown, take the road less traveled, uncover the mysteries of my family&#039;s past.&lt;br /&gt;
&lt;br /&gt;
 STR  0&lt;br /&gt;
 DEX +2&lt;br /&gt;
 CON -1&lt;br /&gt;
 INT +1&lt;br /&gt;
 WIS  0&lt;br /&gt;
 CHA +1&lt;br /&gt;
&lt;br /&gt;
 Armor 1&lt;br /&gt;
 Damage 1d8&lt;br /&gt;
 HP 15&lt;br /&gt;
&lt;br /&gt;
Deity:&lt;br /&gt;
 XXX&lt;br /&gt;
 Domain: XXX&lt;br /&gt;
 Petition: XXX&lt;br /&gt;
&lt;br /&gt;
Talents:&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Trap Expert&#039;&#039;&#039;&lt;br /&gt;
When you spend a moment to survey a dangerous&lt;br /&gt;
area, roll+DEX.&lt;br /&gt;
- On a 10+, hold 3.&lt;br /&gt;
- On a 7–9, hold 1. Spend your hold as you walk&lt;br /&gt;
through the area to ask these questions:&lt;br /&gt;
♦ Is there a trap here and if so, what activates it?&lt;br /&gt;
♦ What does the trap do when activated?&lt;br /&gt;
♦ What else is hidden here?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tricks of the Trade&#039;&#039;&#039;&lt;br /&gt;
When you pick locks or pockets or disable traps,&lt;br /&gt;
roll+DEX.&lt;br /&gt;
- On a 10+, you do it, no problem.&lt;br /&gt;
- On a 7–9, you still do it, but the GM will offer you&lt;br /&gt;
two options between suspicion, danger, or cost.&lt;br /&gt;
Backstab&lt;br /&gt;
When you attack a surprised or defenseless&lt;br /&gt;
enemy with a melee weapon, you can choose to&lt;br /&gt;
deal your damage or roll+DEX.&lt;br /&gt;
- On a 10+, choose two.&lt;br /&gt;
- On a 7–9, choose one.&lt;br /&gt;
♦ You don’t get into melee with them&lt;br /&gt;
♦ You deal your damage+1d6&lt;br /&gt;
♦ You create an advantage, +1 forward to you or&lt;br /&gt;
an ally acting on it&lt;br /&gt;
♦ Reduce their armor by 1 until they repair it&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poisoner&#039;&#039;&#039;&lt;br /&gt;
You’ve mastered the care and use of a poison.&lt;br /&gt;
Choose a poison from the list below; that poison is&lt;br /&gt;
no longer dangerous for you to use. You also start&lt;br /&gt;
with three uses of the poison you choose. Whenever&lt;br /&gt;
you have time to gather materials and a safe&lt;br /&gt;
place to brew you can make three uses of the poison&lt;br /&gt;
you choose for free. Note that some poisons&lt;br /&gt;
are applied, meaning you have to carefully apply it&lt;br /&gt;
to the target or something they eat or drink. Touch&lt;br /&gt;
poisons just need to touch the target, they can&lt;br /&gt;
even be used on the blade of a weapon.&lt;br /&gt;
&lt;br /&gt;
Serpent’s Tears (touch): Anyone dealing&lt;br /&gt;
damage to the target rolls twice and takes the&lt;br /&gt;
better result.&lt;br /&gt;
&lt;br /&gt;
Gear: 6/9 Load   10 Coin&lt;br /&gt;
 Dungeon Rations (5 Uses, Ration, 1 weight)&lt;br /&gt;
 Healing Potion (0 Weight)&lt;br /&gt;
 &#039;&#039;&#039;Leather Armor&#039;&#039;&#039; (1 armor, 1 weight)&lt;br /&gt;
 3 Uses of Serpent&#039;s Tears&lt;br /&gt;
 Adventuring gear (1 weight) and dungeon rations (1 weight)&lt;br /&gt;
 &#039;&#039;&#039;Rapier&#039;&#039;&#039; (Close, Precise, 1 weight)&lt;br /&gt;
 &#039;&#039;&#039;Ragged Bow&#039;&#039;&#039; (near, 2 weight)&lt;br /&gt;
 &#039;&#039;&#039;Bundle of Arrows&#039;&#039;&#039;(3 Ammo, 1 weight)&lt;br /&gt;
&lt;br /&gt;
Bonds: &lt;br /&gt;
 XXXXX&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Background:&lt;br /&gt;
When you attack with a ranged weapon, deal +2 damage&lt;br /&gt;
&lt;br /&gt;
Lucian Locke is an elf, descendent of a lineage that intersects the Pathfinder Society&#039;s interests in a way that’s less about scholarly pursuits and more about whispered deals and the acquisition of things best left unseen.  His family, while possessing a few legitimate Pathfinder scholars, primarily specialized in the “retrieval” of artifacts – sometimes before they were even officially discovered.  This talent, or curse, was passed down to Lucian.&lt;br /&gt;
&lt;br /&gt;
Lucian grew up navigating the labyrinthine streets of Absalom, learning the art of stealth and deception as readily as he learned Elven history.  Lucian&#039;s relationship with the Pathfinder Society is a delicate dance. He’s occasionally worked with them, leveraging his unique skills in recovering stolen goods or infiltrating secure locations.  He prefers these arrangements to be discreet, mutually beneficial, and, above all, deniable.  He knows the Society tolerates his existence, recognizing his usefulness while simultaneously keeping him at arm&#039;s length, and they know he walks a tightrope.  He’s charming and articulate, able to blend into any crowd, from the high society salons to the roughest taverns.  He&#039;s a master of misdirection, using words and subtle gestures to manipulate situations to his advantage.  While he values his independence, he understands the importance of connections and maintains a network of informants, fences, and even a few surprisingly loyal Pathfinders. He’s obsessed with uncovering the truth about his family&#039;s legacy within the Pathfinder Society.  He suspects they were involved in something far more significant than simple thievery – secrets that the Society is desperately trying to keep buried.  This quest for truth is a dangerous game, one that could expose him and bring the full weight of the Pathfinder Society down upon him.&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adventurers_of_Absalom:_Lucian_Locke&amp;diff=476597</id>
		<title>Adventurers of Absalom: Lucian Locke</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adventurers_of_Absalom:_Lucian_Locke&amp;diff=476597"/>
		<updated>2025-02-18T03:16:08Z</updated>

		<summary type="html">&lt;p&gt;Random Task: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Adventurers_of_Absalom | Back]] to the game page&lt;br /&gt;
&lt;br /&gt;
Name: Lucian Locke&lt;br /&gt;
&lt;br /&gt;
Player: Random Task&lt;br /&gt;
&lt;br /&gt;
Type: Thief&lt;br /&gt;
 &lt;br /&gt;
Look: Guarded, Hooded, Fancy Clothes, Lithe Body&lt;br /&gt;
&lt;br /&gt;
Ancestry: Elven&lt;br /&gt;
 &lt;br /&gt;
Level: 1&lt;br /&gt;
&lt;br /&gt;
Drive: Discover the unknown, take the road less traveled, uncover the mysteries of my family&#039;s past.&lt;br /&gt;
&lt;br /&gt;
 STR  0&lt;br /&gt;
 DEX +2&lt;br /&gt;
 CON -1&lt;br /&gt;
 INT +1&lt;br /&gt;
 WIS  0&lt;br /&gt;
 CHA +1&lt;br /&gt;
&lt;br /&gt;
 Armor 1&lt;br /&gt;
 Damage 1d8&lt;br /&gt;
 HP 15&lt;br /&gt;
&lt;br /&gt;
Deity:&lt;br /&gt;
 XXX&lt;br /&gt;
 Domain: XXX&lt;br /&gt;
 Petition: XXX&lt;br /&gt;
&lt;br /&gt;
Talents:&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Trap Expert&#039;&#039;&#039;&lt;br /&gt;
When you spend a moment to survey a dangerous&lt;br /&gt;
area, roll+DEX.&lt;br /&gt;
- On a 10+, hold 3.&lt;br /&gt;
- On a 7–9, hold 1. Spend your hold as you walk&lt;br /&gt;
through the area to ask these questions:&lt;br /&gt;
♦ Is there a trap here and if so, what activates it?&lt;br /&gt;
♦ What does the trap do when activated?&lt;br /&gt;
♦ What else is hidden here?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tricks of the Trade&#039;&#039;&#039;&lt;br /&gt;
When you pick locks or pockets or disable traps,&lt;br /&gt;
roll+DEX.&lt;br /&gt;
- On a 10+, you do it, no problem.&lt;br /&gt;
- On a 7–9, you still do it, but the GM will offer you&lt;br /&gt;
two options between suspicion, danger, or cost.&lt;br /&gt;
Backstab&lt;br /&gt;
When you attack a surprised or defenseless&lt;br /&gt;
enemy with a melee weapon, you can choose to&lt;br /&gt;
deal your damage or roll+DEX.&lt;br /&gt;
- On a 10+, choose two.&lt;br /&gt;
- On a 7–9, choose one.&lt;br /&gt;
♦ You don’t get into melee with them&lt;br /&gt;
♦ You deal your damage+1d6&lt;br /&gt;
♦ You create an advantage, +1 forward to you or&lt;br /&gt;
an ally acting on it&lt;br /&gt;
♦ Reduce their armor by 1 until they repair it&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poisoner&#039;&#039;&#039;&lt;br /&gt;
You’ve mastered the care and use of a poison.&lt;br /&gt;
Choose a poison from the list below; that poison is&lt;br /&gt;
no longer dangerous for you to use. You also start&lt;br /&gt;
with three uses of the poison you choose. Whenever&lt;br /&gt;
you have time to gather materials and a safe&lt;br /&gt;
place to brew you can make three uses of the poison&lt;br /&gt;
you choose for free. Note that some poisons&lt;br /&gt;
are applied, meaning you have to carefully apply it&lt;br /&gt;
to the target or something they eat or drink. Touch&lt;br /&gt;
poisons just need to touch the target, they can&lt;br /&gt;
even be used on the blade of a weapon.&lt;br /&gt;
&lt;br /&gt;
Serpent’s Tears (touch): Anyone dealing&lt;br /&gt;
damage to the target rolls twice and takes the&lt;br /&gt;
better result.&lt;br /&gt;
&lt;br /&gt;
Gear: 6/9 Load   10 Coin&lt;br /&gt;
 &#039;&#039;&#039;Leather Armor&#039;&#039;&#039; (1 armor, 1 weight)&lt;br /&gt;
 3 Uses of Serpent&#039;s Tears&lt;br /&gt;
 Adventuring gear (1 weight) and dungeon rations (1 weight)&lt;br /&gt;
 &#039;&#039;&#039;Rapier&#039;&#039;&#039; (Close, Precise, 1 weight)&lt;br /&gt;
 &#039;&#039;&#039;Ragged Bow&#039;&#039;&#039; (near, 2 weight)&lt;br /&gt;
 &#039;&#039;&#039;Bundle of Arrows&#039;&#039;&#039;(3 Ammo, 1 weight)&lt;br /&gt;
&lt;br /&gt;
Bonds: &lt;br /&gt;
 XXXXX&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Background:&lt;br /&gt;
When you attack with a ranged weapon, deal +2 damage&lt;br /&gt;
&lt;br /&gt;
Lucian Locke is an elf, descendent of a lineage that intersects the Pathfinder Society&#039;s interests in a way that’s less about scholarly pursuits and more about whispered deals and the acquisition of things best left unseen.  His family, while possessing a few legitimate Pathfinder scholars, primarily specialized in the “retrieval” of artifacts – sometimes before they were even officially discovered.  This talent, or curse, was passed down to Lucian.&lt;br /&gt;
&lt;br /&gt;
Lucian grew up navigating the labyrinthine streets of Absalom, learning the art of stealth and deception as readily as he learned Elven history.  Lucian&#039;s relationship with the Pathfinder Society is a delicate dance. He’s occasionally worked with them, leveraging his unique skills in recovering stolen goods or infiltrating secure locations.  He prefers these arrangements to be discreet, mutually beneficial, and, above all, deniable.  He knows the Society tolerates his existence, recognizing his usefulness while simultaneously keeping him at arm&#039;s length, and they know he walks a tightrope.  He’s charming and articulate, able to blend into any crowd, from the high society salons to the roughest taverns.  He&#039;s a master of misdirection, using words and subtle gestures to manipulate situations to his advantage.  While he values his independence, he understands the importance of connections and maintains a network of informants, fences, and even a few surprisingly loyal Pathfinders. He’s obsessed with uncovering the truth about his family&#039;s legacy within the Pathfinder Society.  He suspects they were involved in something far more significant than simple thievery – secrets that the Society is desperately trying to keep buried.  This quest for truth is a dangerous game, one that could expose him and bring the full weight of the Pathfinder Society down upon him.&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adventurers_of_Absalom&amp;diff=476596</id>
		<title>Adventurers of Absalom</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adventurers_of_Absalom&amp;diff=476596"/>
		<updated>2025-02-18T03:08:27Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for the PbtA Maze World Pathfinder campaign Adventurers of Absalom&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/interest-recruitment-pbta-pathfinder-maze-world-adventurers-of-absalom.925553/ Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?638680-IC-Dungeon-World-Squadron-Aleph In-Character Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?638454-OOC-Dungeon-World-Squadron-Aleph Out-Of-Character Thread]&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&lt;br /&gt;
* [https://pathfinderwiki.com/wiki/Pathfinder_Wiki The Pathfinder Wiki]&lt;br /&gt;
&lt;br /&gt;
* [https://www.worldanvil.com/w/golarion-scriptifex/ World Anvil guide to Golarion]&lt;br /&gt;
&lt;br /&gt;
* [https://map.pathfinderwiki.com/#location=0.9/0/0 Map of Golarion]&lt;br /&gt;
&lt;br /&gt;
* [https://static.wikia.nocookie.net/pathfinder/images/0/07/Absalom_map.jpg/revision/latest?cb=20081216144120 Map of Absalom]&lt;br /&gt;
&lt;br /&gt;
* [https://www.drivethrurpg.com/en/product/427272/maze-world The Maze World RPG]&lt;br /&gt;
&lt;br /&gt;
* [https://wiki.rpg.net/index.php/Adventurers_of_Absalom:_Character_Page Wiki character sheet - make your own copy before you use it!]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://wiki.rpg.net/index.php/Adventurers_of_Absalom:_Alfofrir_Jadeblack Alfofrir Jadeblack]&lt;br /&gt;
|  27/27|| +2|| D10|| 7||  15(+1)|| 8(-1)||  17(+2)|| 9(0)||  13(+1)||  11(0)||  Of questionable awesomeness, at best&lt;br /&gt;
|-&lt;br /&gt;
| Devrin Morrington&lt;br /&gt;
|  15/15||  +1|| D6|| 0|| +1|| 0|| -1|| 0|| +2|| +1|| &lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.google.com/document/d/1IcaJTJbQuj_HguIjrBGIR57sgvYzlAqe9TyYSAKD2ks/edit?usp=sharing Ginny Coppernickel]&lt;br /&gt;
| 18/18|| +1|| D8|| 0 || +0|| +2|| +0|| -1)|| +1|| +1|| Highly susceptible to bets and dares.&lt;br /&gt;
|-&lt;br /&gt;
| Xenia Venn&lt;br /&gt;
|  19/19|| +1|| D6|| 8|| 11(+0)|| 8(-1)|| 13(+1)|| 15(+1)|| 9(+0)|| 17(+2)|| Pryxallis: Gifted lute.&lt;br /&gt;
|-&lt;br /&gt;
| ????&lt;br /&gt;
|  17/17|| +1|| D8||  7|| 9(0)|| 17(+2)|| 11(0)|| 8(-1)|| 13(+1)|| 15(+1)|| Only one who knows what she&#039;s doing.&lt;br /&gt;
|-&lt;br /&gt;
| [https://wiki.rpg.net/index.php/Adventurers_of_Absalom:_Lucian_Locke Lucian Locke]&lt;br /&gt;
|  15/15|| +1|| D8||  0|| 0||+2||-1||+1||0||+1|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Important Bonds Table==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Character connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Alfofrir &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Dev&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Ginny&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Xenia&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | ????&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alfofrir  || hurr || || || huh || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dev ||  || durr || || *fart* ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ginny || || ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Xenia || *twitch* || || hurf || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???? || || *picking nose* || ||  || *drool*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Setting Detail and Timeline==&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adventurers_of_Absalom&amp;diff=476595</id>
		<title>Adventurers of Absalom</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adventurers_of_Absalom&amp;diff=476595"/>
		<updated>2025-02-18T03:07:18Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for the PbtA Maze World Pathfinder campaign Adventurers of Absalom&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/interest-recruitment-pbta-pathfinder-maze-world-adventurers-of-absalom.925553/ Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?638680-IC-Dungeon-World-Squadron-Aleph In-Character Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?638454-OOC-Dungeon-World-Squadron-Aleph Out-Of-Character Thread]&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&lt;br /&gt;
* [https://pathfinderwiki.com/wiki/Pathfinder_Wiki The Pathfinder Wiki]&lt;br /&gt;
&lt;br /&gt;
* [https://www.worldanvil.com/w/golarion-scriptifex/ World Anvil guide to Golarion]&lt;br /&gt;
&lt;br /&gt;
* [https://map.pathfinderwiki.com/#location=0.9/0/0 Map of Golarion]&lt;br /&gt;
&lt;br /&gt;
* [https://static.wikia.nocookie.net/pathfinder/images/0/07/Absalom_map.jpg/revision/latest?cb=20081216144120 Map of Absalom]&lt;br /&gt;
&lt;br /&gt;
* [https://www.drivethrurpg.com/en/product/427272/maze-world The Maze World RPG]&lt;br /&gt;
&lt;br /&gt;
* [https://wiki.rpg.net/index.php/Adventurers_of_Absalom:_Character_Page Wiki character sheet - make your own copy before you use it!]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://wiki.rpg.net/index.php/Adventurers_of_Absalom:_Alfofrir_Jadeblack Alfofrir Jadeblack]&lt;br /&gt;
|  27/27|| +2|| D10|| 7||  15(+1)|| 8(-1)||  17(+2)|| 9(0)||  13(+1)||  11(0)||  Of questionable awesomeness, at best&lt;br /&gt;
|-&lt;br /&gt;
| Devrin Morrington&lt;br /&gt;
|  15/15||  +1|| D6|| 0|| +1|| 0|| -1|| 0|| +2|| +1|| &lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.google.com/document/d/1IcaJTJbQuj_HguIjrBGIR57sgvYzlAqe9TyYSAKD2ks/edit?usp=sharing Ginny Coppernickel]&lt;br /&gt;
| 18/18|| +1|| D8|| 0 || +0|| +2|| +0|| -1)|| +1|| +1|| Highly susceptible to bets and dares.&lt;br /&gt;
|-&lt;br /&gt;
| Xenia Venn&lt;br /&gt;
|  19/19|| +1|| D6|| 8|| 11(+0)|| 8(-1)|| 13(+1)|| 15(+1)|| 9(+0)|| 17(+2)|| Pryxallis: Gifted lute.&lt;br /&gt;
|-&lt;br /&gt;
| ????&lt;br /&gt;
|  17/17|| +1|| D8||  7|| 9(0)|| 17(+2)|| 11(0)|| 8(-1)|| 13(+1)|| 15(+1)|| Only one who knows what she&#039;s doing.&lt;br /&gt;
|-&lt;br /&gt;
| [https://wiki.rpg.net/index.php/Adventurers_of_Absalom:_Lucian_Locke Lucian Locke]&lt;br /&gt;
|  15/15|| +1|| D8||  0|| 0||+2||-1||+1||0|+1|+1|+1|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Important Bonds Table==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Character connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Alfofrir &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Dev&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Ginny&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Xenia&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | ????&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alfofrir  || hurr || || || huh || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dev ||  || durr || || *fart* ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ginny || || ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Xenia || *twitch* || || hurf || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???? || || *picking nose* || ||  || *drool*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Setting Detail and Timeline==&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adventurers_of_Absalom&amp;diff=476594</id>
		<title>Adventurers of Absalom</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adventurers_of_Absalom&amp;diff=476594"/>
		<updated>2025-02-18T03:06:33Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for the PbtA Maze World Pathfinder campaign Adventurers of Absalom&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/interest-recruitment-pbta-pathfinder-maze-world-adventurers-of-absalom.925553/ Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?638680-IC-Dungeon-World-Squadron-Aleph In-Character Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?638454-OOC-Dungeon-World-Squadron-Aleph Out-Of-Character Thread]&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&lt;br /&gt;
* [https://pathfinderwiki.com/wiki/Pathfinder_Wiki The Pathfinder Wiki]&lt;br /&gt;
&lt;br /&gt;
* [https://www.worldanvil.com/w/golarion-scriptifex/ World Anvil guide to Golarion]&lt;br /&gt;
&lt;br /&gt;
* [https://map.pathfinderwiki.com/#location=0.9/0/0 Map of Golarion]&lt;br /&gt;
&lt;br /&gt;
* [https://static.wikia.nocookie.net/pathfinder/images/0/07/Absalom_map.jpg/revision/latest?cb=20081216144120 Map of Absalom]&lt;br /&gt;
&lt;br /&gt;
* [https://www.drivethrurpg.com/en/product/427272/maze-world The Maze World RPG]&lt;br /&gt;
&lt;br /&gt;
* [https://wiki.rpg.net/index.php/Adventurers_of_Absalom:_Character_Page Wiki character sheet - make your own copy before you use it!]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://wiki.rpg.net/index.php/Adventurers_of_Absalom:_Alfofrir_Jadeblack Alfofrir Jadeblack]&lt;br /&gt;
|  27/27|| +2|| D10|| 7||  15(+1)|| 8(-1)||  17(+2)|| 9(0)||  13(+1)||  11(0)||  Of questionable awesomeness, at best&lt;br /&gt;
|-&lt;br /&gt;
| Devrin Morrington&lt;br /&gt;
|  15/15||  +1|| D6|| 0|| +1|| 0|| -1|| 0|| +2|| +1|| &lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.google.com/document/d/1IcaJTJbQuj_HguIjrBGIR57sgvYzlAqe9TyYSAKD2ks/edit?usp=sharing Ginny Coppernickel]&lt;br /&gt;
| 18/18|| +1|| D8|| 0 || +0|| +2|| +0|| -1)|| +1|| +1|| Highly susceptible to bets and dares.&lt;br /&gt;
|-&lt;br /&gt;
| Xenia Venn&lt;br /&gt;
|  19/19|| +1|| D6|| 8|| 11(+0)|| 8(-1)|| 13(+1)|| 15(+1)|| 9(+0)|| 17(+2)|| Pryxallis: Gifted lute.&lt;br /&gt;
|-&lt;br /&gt;
| ????&lt;br /&gt;
|  17/17|| +1|| D8||  7|| 9(0)|| 17(+2)|| 11(0)|| 8(-1)|| 13(+1)|| 15(+1)|| Only one who knows what she&#039;s doing.&lt;br /&gt;
|-&lt;br /&gt;
| [https://wiki.rpg.net/index.php/Adventurers_of_Absalom:_Lucian_Locke Lucian Locke]&lt;br /&gt;
|  15/15|| +1|| D8||  0|| 0||+2||-1||+1||0|+1|+1||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Important Bonds Table==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Character connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Alfofrir &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Dev&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Ginny&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Xenia&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | ????&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alfofrir  || hurr || || || huh || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dev ||  || durr || || *fart* ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ginny || || ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Xenia || *twitch* || || hurf || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???? || || *picking nose* || ||  || *drool*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Setting Detail and Timeline==&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adventurers_of_Absalom&amp;diff=476593</id>
		<title>Adventurers of Absalom</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adventurers_of_Absalom&amp;diff=476593"/>
		<updated>2025-02-18T03:05:59Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for the PbtA Maze World Pathfinder campaign Adventurers of Absalom&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Threads==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/interest-recruitment-pbta-pathfinder-maze-world-adventurers-of-absalom.925553/ Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?638680-IC-Dungeon-World-Squadron-Aleph In-Character Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?638454-OOC-Dungeon-World-Squadron-Aleph Out-Of-Character Thread]&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&lt;br /&gt;
* [https://pathfinderwiki.com/wiki/Pathfinder_Wiki The Pathfinder Wiki]&lt;br /&gt;
&lt;br /&gt;
* [https://www.worldanvil.com/w/golarion-scriptifex/ World Anvil guide to Golarion]&lt;br /&gt;
&lt;br /&gt;
* [https://map.pathfinderwiki.com/#location=0.9/0/0 Map of Golarion]&lt;br /&gt;
&lt;br /&gt;
* [https://static.wikia.nocookie.net/pathfinder/images/0/07/Absalom_map.jpg/revision/latest?cb=20081216144120 Map of Absalom]&lt;br /&gt;
&lt;br /&gt;
* [https://www.drivethrurpg.com/en/product/427272/maze-world The Maze World RPG]&lt;br /&gt;
&lt;br /&gt;
* [https://wiki.rpg.net/index.php/Adventurers_of_Absalom:_Character_Page Wiki character sheet - make your own copy before you use it!]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! Name&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | HP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | AC&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dmg&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | XP&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Str&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Dex&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Con&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Int&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Wis&lt;br /&gt;
! width=&amp;quot;25&amp;quot; | Cha&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://wiki.rpg.net/index.php/Adventurers_of_Absalom:_Alfofrir_Jadeblack Alfofrir Jadeblack]&lt;br /&gt;
|  27/27|| +2|| D10|| 7||  15(+1)|| 8(-1)||  17(+2)|| 9(0)||  13(+1)||  11(0)||  Of questionable awesomeness, at best&lt;br /&gt;
|-&lt;br /&gt;
| Devrin Morrington&lt;br /&gt;
|  15/15||  +1|| D6|| 0|| +1|| 0|| -1|| 0|| +2|| +1|| &lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.google.com/document/d/1IcaJTJbQuj_HguIjrBGIR57sgvYzlAqe9TyYSAKD2ks/edit?usp=sharing Ginny Coppernickel]&lt;br /&gt;
| 18/18|| +1|| D8|| 0 || +0|| +2|| +0|| -1)|| +1|| +1|| Highly susceptible to bets and dares.&lt;br /&gt;
|-&lt;br /&gt;
| Xenia Venn&lt;br /&gt;
|  19/19|| +1|| D6|| 8|| 11(+0)|| 8(-1)|| 13(+1)|| 15(+1)|| 9(+0)|| 17(+2)|| Pryxallis: Gifted lute.&lt;br /&gt;
|-&lt;br /&gt;
| ????&lt;br /&gt;
|  17/17|| +1|| D8||  7|| 9(0)|| 17(+2)|| 11(0)|| 8(-1)|| 13(+1)|| 15(+1)|| Only one who knows what she&#039;s doing.&lt;br /&gt;
|-&lt;br /&gt;
| [https://wiki.rpg.net/index.php/Adventurers_of_Absalom:_Lucian_Locke Lucian Locke]&lt;br /&gt;
|  15/15|| +1|| D8||  0|| 0||+2||-1||+1||0|+1||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Important Bonds Table==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-|&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Character connection to... &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Alfofrir &lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Dev&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Ginny&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Xenia&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | ????&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alfofrir  || hurr || || || huh || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dev ||  || durr || || *fart* ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ginny || || ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Xenia || *twitch* || || hurf || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???? || || *picking nose* || ||  || *drool*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Setting Detail and Timeline==&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adventurers_of_Absalom:_Lucian_Locke&amp;diff=476592</id>
		<title>Adventurers of Absalom: Lucian Locke</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adventurers_of_Absalom:_Lucian_Locke&amp;diff=476592"/>
		<updated>2025-02-18T03:02:54Z</updated>

		<summary type="html">&lt;p&gt;Random Task: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Adventurers_of_Absalom | Back]] to the game page&lt;br /&gt;
&lt;br /&gt;
Name: Lucian Locke&lt;br /&gt;
&lt;br /&gt;
Player: Random Task&lt;br /&gt;
&lt;br /&gt;
Type: Thief&lt;br /&gt;
 &lt;br /&gt;
Look: Guarded, Hooded, Fancy Clothes, Lithe Body&lt;br /&gt;
&lt;br /&gt;
Ancestry: Elven&lt;br /&gt;
 &lt;br /&gt;
Level: 1&lt;br /&gt;
&lt;br /&gt;
Drive: Discover the unknown, take the road less traveled, uncover the mysteries of my family&#039;s past.&lt;br /&gt;
&lt;br /&gt;
 STR  0&lt;br /&gt;
 DEX +2&lt;br /&gt;
 CON -1&lt;br /&gt;
 INT +1&lt;br /&gt;
 WIS  0&lt;br /&gt;
 CHA +1&lt;br /&gt;
&lt;br /&gt;
 Armor 1&lt;br /&gt;
 Damage 1d8&lt;br /&gt;
 HP 15&lt;br /&gt;
&lt;br /&gt;
Deity:&lt;br /&gt;
 XXX&lt;br /&gt;
 Domain: XXX&lt;br /&gt;
 Petition: XXX&lt;br /&gt;
&lt;br /&gt;
Talents:&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Trap Expert&#039;&#039;&#039;&lt;br /&gt;
When you spend a moment to survey a dangerous&lt;br /&gt;
area, roll+DEX.&lt;br /&gt;
- On a 10+, hold 3.&lt;br /&gt;
- On a 7–9, hold 1. Spend your hold as you walk&lt;br /&gt;
through the area to ask these questions:&lt;br /&gt;
♦ Is there a trap here and if so, what activates it?&lt;br /&gt;
♦ What does the trap do when activated?&lt;br /&gt;
♦ What else is hidden here?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tricks of the Trade&#039;&#039;&#039;&lt;br /&gt;
When you pick locks or pockets or disable traps,&lt;br /&gt;
roll+DEX.&lt;br /&gt;
- On a 10+, you do it, no problem.&lt;br /&gt;
- On a 7–9, you still do it, but the GM will offer you&lt;br /&gt;
two options between suspicion, danger, or cost.&lt;br /&gt;
Backstab&lt;br /&gt;
When you attack a surprised or defenseless&lt;br /&gt;
enemy with a melee weapon, you can choose to&lt;br /&gt;
deal your damage or roll+DEX.&lt;br /&gt;
- On a 10+, choose two.&lt;br /&gt;
- On a 7–9, choose one.&lt;br /&gt;
♦ You don’t get into melee with them&lt;br /&gt;
♦ You deal your damage+1d6&lt;br /&gt;
♦ You create an advantage, +1 forward to you or&lt;br /&gt;
an ally acting on it&lt;br /&gt;
♦ Reduce their armor by 1 until they repair it&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poisoner&#039;&#039;&#039;&lt;br /&gt;
You’ve mastered the care and use of a poison.&lt;br /&gt;
Choose a poison from the list below; that poison is&lt;br /&gt;
no longer dangerous for you to use. You also start&lt;br /&gt;
with three uses of the poison you choose. Whenever&lt;br /&gt;
you have time to gather materials and a safe&lt;br /&gt;
place to brew you can make three uses of the poison&lt;br /&gt;
you choose for free. Note that some poisons&lt;br /&gt;
are applied, meaning you have to carefully apply it&lt;br /&gt;
to the target or something they eat or drink. Touch&lt;br /&gt;
poisons just need to touch the target, they can&lt;br /&gt;
even be used on the blade of a weapon.&lt;br /&gt;
&lt;br /&gt;
Serpent’s Tears (touch): Anyone dealing&lt;br /&gt;
damage to the target rolls twice and takes the&lt;br /&gt;
better result.&lt;br /&gt;
&lt;br /&gt;
Gear: 6/9 Load   10 Coin&lt;br /&gt;
 &#039;&#039;&#039;Leather Armor&#039;&#039;&#039; (1 armor, 1 weight)&lt;br /&gt;
 3 Uses of Serpent&#039;s Tears&lt;br /&gt;
 Adventuring gear (1 weight) and dungeon rations (1 weight)&lt;br /&gt;
 &#039;&#039;&#039;Rapier&#039;&#039;&#039; (Close, Precise, 1 weight)&lt;br /&gt;
 &#039;&#039;&#039;Ragged Bow&#039;&#039;&#039; (near, 2 weight)&lt;br /&gt;
 &#039;&#039;&#039;Bundle of Arrows&#039;&#039;&#039;(3 Ammo, 1 weight)&lt;br /&gt;
&lt;br /&gt;
Bonds: &lt;br /&gt;
 XXXXX&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Background:&lt;br /&gt;
When you attack with a ranged weapon, deal +2 damage&lt;br /&gt;
&lt;br /&gt;
Lucian Locke, an elf descendent of a lineage that intersects the Pathfinder Society&#039;s interests in a way that’s less about scholarly pursuits and more about whispered deals and the acquisition of things best left unseen.  His family, while possessing a few legitimate Pathfinder scholars, primarily specialized in the “retrieval” of artifacts – sometimes before they were even officially discovered.  This talent, or curse, was passed down to Lucian.&lt;br /&gt;
&lt;br /&gt;
Lucian grew up navigating the labyrinthine streets of Absalom, learning the art of stealth and deception as readily as he learned Elven history.  Lucian&#039;s relationship with the Pathfinder Society is a delicate dance. He’s occasionally worked with them, leveraging his unique skills in recovering stolen goods or infiltrating secure locations.  He prefers these arrangements to be discreet, mutually beneficial, and, above all, deniable.  He knows the Society tolerates his existence, recognizing his usefulness while simultaneously keeping him at arm&#039;s length, and they know he walks a tightrope.  He’s charming and articulate, able to blend into any crowd, from the high society salons to the roughest taverns.  He&#039;s a master of misdirection, using words and subtle gestures to manipulate situations to his advantage.  While he values his independence, he understands the importance of connections and maintains a network of informants, fences, and even a few surprisingly loyal Pathfinders. He’s obsessed with uncovering the truth about his family&#039;s legacy within the Pathfinder Society.  He suspects they were involved in something far more significant than simple thievery – secrets that the Society is desperately trying to keep buried.  This quest for truth is a dangerous game, one that could expose him and bring the full weight of the Pathfinder Society down upon him.&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Adventurers_of_Absalom:_Lucian_Locke&amp;diff=476591</id>
		<title>Adventurers of Absalom: Lucian Locke</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Adventurers_of_Absalom:_Lucian_Locke&amp;diff=476591"/>
		<updated>2025-02-18T03:02:31Z</updated>

		<summary type="html">&lt;p&gt;Random Task: Lucian Locke - Thief&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Adventurers_of_Absalom | Back]] to the game page&lt;br /&gt;
&lt;br /&gt;
Name: Lucian Locke&lt;br /&gt;
&lt;br /&gt;
Type: Thief&lt;br /&gt;
 &lt;br /&gt;
Look: Guarded, Hooded, Fancy Clothes, Lithe Body&lt;br /&gt;
&lt;br /&gt;
Ancestry: Elven&lt;br /&gt;
 &lt;br /&gt;
Level: 1&lt;br /&gt;
&lt;br /&gt;
Drive: Discover the unknown, take the road less traveled, uncover the mysteries of my family&#039;s past.&lt;br /&gt;
&lt;br /&gt;
 STR  0&lt;br /&gt;
 DEX +2&lt;br /&gt;
 CON -1&lt;br /&gt;
 INT +1&lt;br /&gt;
 WIS  0&lt;br /&gt;
 CHA +1&lt;br /&gt;
&lt;br /&gt;
 Armor 1&lt;br /&gt;
 Damage 1d8&lt;br /&gt;
 HP 15&lt;br /&gt;
&lt;br /&gt;
Deity:&lt;br /&gt;
 XXX&lt;br /&gt;
 Domain: XXX&lt;br /&gt;
 Petition: XXX&lt;br /&gt;
&lt;br /&gt;
Talents:&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Trap Expert&#039;&#039;&#039;&lt;br /&gt;
When you spend a moment to survey a dangerous&lt;br /&gt;
area, roll+DEX.&lt;br /&gt;
- On a 10+, hold 3.&lt;br /&gt;
- On a 7–9, hold 1. Spend your hold as you walk&lt;br /&gt;
through the area to ask these questions:&lt;br /&gt;
♦ Is there a trap here and if so, what activates it?&lt;br /&gt;
♦ What does the trap do when activated?&lt;br /&gt;
♦ What else is hidden here?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tricks of the Trade&#039;&#039;&#039;&lt;br /&gt;
When you pick locks or pockets or disable traps,&lt;br /&gt;
roll+DEX.&lt;br /&gt;
- On a 10+, you do it, no problem.&lt;br /&gt;
- On a 7–9, you still do it, but the GM will offer you&lt;br /&gt;
two options between suspicion, danger, or cost.&lt;br /&gt;
Backstab&lt;br /&gt;
When you attack a surprised or defenseless&lt;br /&gt;
enemy with a melee weapon, you can choose to&lt;br /&gt;
deal your damage or roll+DEX.&lt;br /&gt;
- On a 10+, choose two.&lt;br /&gt;
- On a 7–9, choose one.&lt;br /&gt;
♦ You don’t get into melee with them&lt;br /&gt;
♦ You deal your damage+1d6&lt;br /&gt;
♦ You create an advantage, +1 forward to you or&lt;br /&gt;
an ally acting on it&lt;br /&gt;
♦ Reduce their armor by 1 until they repair it&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poisoner&#039;&#039;&#039;&lt;br /&gt;
You’ve mastered the care and use of a poison.&lt;br /&gt;
Choose a poison from the list below; that poison is&lt;br /&gt;
no longer dangerous for you to use. You also start&lt;br /&gt;
with three uses of the poison you choose. Whenever&lt;br /&gt;
you have time to gather materials and a safe&lt;br /&gt;
place to brew you can make three uses of the poison&lt;br /&gt;
you choose for free. Note that some poisons&lt;br /&gt;
are applied, meaning you have to carefully apply it&lt;br /&gt;
to the target or something they eat or drink. Touch&lt;br /&gt;
poisons just need to touch the target, they can&lt;br /&gt;
even be used on the blade of a weapon.&lt;br /&gt;
&lt;br /&gt;
Serpent’s Tears (touch): Anyone dealing&lt;br /&gt;
damage to the target rolls twice and takes the&lt;br /&gt;
better result.&lt;br /&gt;
&lt;br /&gt;
Gear: 6/9 Load   10 Coin&lt;br /&gt;
 &#039;&#039;&#039;Leather Armor&#039;&#039;&#039; (1 armor, 1 weight)&lt;br /&gt;
 3 Uses of Serpent&#039;s Tears&lt;br /&gt;
 Adventuring gear (1 weight) and dungeon rations (1 weight)&lt;br /&gt;
 &#039;&#039;&#039;Rapier&#039;&#039;&#039; (Close, Precise, 1 weight)&lt;br /&gt;
 &#039;&#039;&#039;Ragged Bow&#039;&#039;&#039; (near, 2 weight)&lt;br /&gt;
 &#039;&#039;&#039;Bundle of Arrows&#039;&#039;&#039;(3 Ammo, 1 weight)&lt;br /&gt;
&lt;br /&gt;
Bonds: &lt;br /&gt;
 XXXXX&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Background:&lt;br /&gt;
When you attack with a ranged weapon, deal +2 damage&lt;br /&gt;
&lt;br /&gt;
Lucian Locke, an elf descendent of a lineage that intersects the Pathfinder Society&#039;s interests in a way that’s less about scholarly pursuits and more about whispered deals and the acquisition of things best left unseen.  His family, while possessing a few legitimate Pathfinder scholars, primarily specialized in the “retrieval” of artifacts – sometimes before they were even officially discovered.  This talent, or curse, was passed down to Lucian.&lt;br /&gt;
&lt;br /&gt;
Lucian grew up navigating the labyrinthine streets of Absalom, learning the art of stealth and deception as readily as he learned Elven history.  Lucian&#039;s relationship with the Pathfinder Society is a delicate dance. He’s occasionally worked with them, leveraging his unique skills in recovering stolen goods or infiltrating secure locations.  He prefers these arrangements to be discreet, mutually beneficial, and, above all, deniable.  He knows the Society tolerates his existence, recognizing his usefulness while simultaneously keeping him at arm&#039;s length, and they know he walks a tightrope.  He’s charming and articulate, able to blend into any crowd, from the high society salons to the roughest taverns.  He&#039;s a master of misdirection, using words and subtle gestures to manipulate situations to his advantage.  While he values his independence, he understands the importance of connections and maintains a network of informants, fences, and even a few surprisingly loyal Pathfinders. He’s obsessed with uncovering the truth about his family&#039;s legacy within the Pathfinder Society.  He suspects they were involved in something far more significant than simple thievery – secrets that the Society is desperately trying to keep buried.  This quest for truth is a dangerous game, one that could expose him and bring the full weight of the Pathfinder Society down upon him.&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=B5-BeforeTheDawn&amp;diff=476309</id>
		<title>B5-BeforeTheDawn</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=B5-BeforeTheDawn&amp;diff=476309"/>
		<updated>2025-02-13T15:43:19Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Babylon 5 - Before the Dawn =&lt;br /&gt;
A play-by-post game using the Cortex Prime RPG.&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&#039;&#039;It was the end of the Second Age of Mankind, seven years after the Earth-Minbari War.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Babylon Project continued its attempt to create a station in neutral space, despite the latest station disappearing without a trace 24 hours after it went online. In its absence, entrepreneurs set up small stations of dubious legality to handle the flow of goods and information in demand after the end of the Earth-Minbari war. In this chaotic environment, there were credits to be made, reputations to be rebuilt, and places of relative safety for those on the run. Smugglers, diplomats, wanderers, and refugees traveling all alone in the night, with danger lurking in every dark corner.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is the story that few have heard, about a ragtag group who sought only to rebuild their lives, and ended up doing so much more.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:B5-BtD-AsteroidBase.png|upright|Small Asteroid Base]]&lt;br /&gt;
&lt;br /&gt;
The premise is that each of the characters has suffered a serious setback in their life, and the only option left to them is outside the law. They are drawn to Quadrant 15, which contains a covert trading post constructed on the edge of an asteroid field, disguised as just another rock. The only other thing of note in the system is a jumpgate used as a transfer point between Earth, Centauri, and Minbari space.&lt;br /&gt;
&lt;br /&gt;
The person hiring the characters is [[:Media:MrReno.jpg|Mr. Reno]]. He employs teams of &#039;finders&#039; to acquire objects and data, and needs individuals with a wide variety of skills and backgrounds. If you can complete jobs with discretion and speed, he pays extremely well. The game would be run mostly episodic (for now), with each adventure being one finder job from Reno.&lt;br /&gt;
&lt;br /&gt;
== Information and Links ==&lt;br /&gt;
=== [[B5-BeforeTheDawn:Persons_Of_Interest|Persons of Interest]] ===&lt;br /&gt;
=== [[B5-BeforeTheDawn:Locations|Locations]] ===&lt;br /&gt;
=== [https://forum.rpg.net/index.php?threads/development-babylon-5-cortex-prime-before-the-dawn.910880/ Development thread] ===&lt;br /&gt;
=== [[B5-BeforeTheDawn:Archive|Archive]] ===&lt;br /&gt;
=== [[B5-BeforeTheDawn_Collected_Information | Collected Information]] ===&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot;| Character !! style=&amp;quot;text-align:left;&amp;quot;| Player !! style=&amp;quot;text-align:left;&amp;quot;| Concept !! style=&amp;quot;text-align:center;&amp;quot;| PP !! style=&amp;quot;text-align:center;&amp;quot;| [[B5-BeforeTheDawn:Rules#Funds|Funds]] !! style=&amp;quot;text-align:left;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[B5-BeforeTheDawn:CaspianCarmichael |Caspian Carmichael]] || strange behavior || Hacker ||  style=&amp;quot;text-align:center;&amp;quot;| 2 || style=&amp;quot;text-align:center;&amp;quot;| 3 || Approved for play&lt;br /&gt;
|-&lt;br /&gt;
| [[L&#039;Taur | L&#039;Taur]] || Muskrat || Narn Spiritual Seeker || style=&amp;quot;text-align:center;&amp;quot;| 2 || style=&amp;quot;text-align:center;&amp;quot;| 1 || Approved for play&lt;br /&gt;
|- &lt;br /&gt;
| [[Aoife_ni_Muireen:Aoife_ni_Muireen|Aoife ni Muireen]] || Stormraven || Lucky Pilot || style=&amp;quot;text-align:center;&amp;quot;| 1 || style=&amp;quot;text-align:center;&amp;quot;| 3 || Approved for play&lt;br /&gt;
|-&lt;br /&gt;
| [[B5-BeforeTheDawn:Mendel_Mortimer|Mendel Mortimer (aka Jordan Crandall)]] || Random Task|| Former military in hiding || style=&amp;quot;text-align:center;&amp;quot;| 0 || style=&amp;quot;text-align:center;&amp;quot;| 3 || Approved for play&lt;br /&gt;
|-&lt;br /&gt;
| [[B5-BeforeTheDawn:Cyrilla_Typhlee|Cyrilla Typhlee]] || jmucchiello || Centauri telepath || style=&amp;quot;text-align:center;&amp;quot;| 3 || style=&amp;quot;text-align:center;&amp;quot;| 4 || Approved for play&lt;br /&gt;
|-&lt;br /&gt;
| [[Abigail Hayes]] || t@nya || Battlefield archaeologist || style=&amp;quot;text-align:center;&amp;quot;| 1 || style=&amp;quot;text-align:center;&amp;quot;| 1 || Approved for play&lt;br /&gt;
|-&lt;br /&gt;
| L&#039;Taur&#039;s Project || || || style=&amp;quot;text-align:center;&amp;quot;| || style=&amp;quot;text-align:center;&amp;quot;| 6 || Tracking donations&lt;br /&gt;
|-&lt;br /&gt;
| (Group Funds) || || || style=&amp;quot;text-align:center;&amp;quot;|  || style=&amp;quot;text-align:center;&amp;quot;| ? || Used to track group resources&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Complications in Play ==&lt;br /&gt;
We&#039;re Here d12&amp;lt;br&amp;gt;&lt;br /&gt;
Plans Within Plans d8&lt;br /&gt;
&lt;br /&gt;
== Diceless Assets ==&lt;br /&gt;
Shuttle&lt;br /&gt;
&lt;br /&gt;
== Character Creation ==&lt;br /&gt;
=== [https://wiki.rpg.net/index.php/B5-BeforeTheDawn:Character_Creation Character Creation and Advancement] ===&lt;br /&gt;
=== [https://wiki.rpg.net/index.php/B5-BeforeTheDawn:Lyta_Alexander Character Creation Example - Lyta Alexander] ===&lt;br /&gt;
=== [https://wiki.rpg.net/index.php/B5-BeforeTheDawn:CharacterTemplate Character Template] ===&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delta_Green:_This_Job_Hates_Me&amp;diff=440701</id>
		<title>Delta Green: This Job Hates Me</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delta_Green:_This_Job_Hates_Me&amp;diff=440701"/>
		<updated>2023-07-02T02:40:11Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Campaign Overview=&lt;br /&gt;
&lt;br /&gt;
This is the campaign Wiki for &#039;&#039;&#039;This Job Hates Me&#039;&#039;&#039;, a decidedly down-at-heel Delta Green Outlaws campaign, struggling against bureaucratic oversight, shoestring budgets, decaying support networks, paranoid superiors - and the unspeakable threat of the Unnatural.&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
The player-characters within the Outlaw pack of Agents and Friendlies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Player&lt;br /&gt;
! Character&lt;br /&gt;
! HP&lt;br /&gt;
! WP&lt;br /&gt;
! SAN&lt;br /&gt;
! BP&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/iustum.9231/ Iustum]&lt;br /&gt;
|[https://wiki.rpg.net/index.php/McKay &#039;&#039;&#039;Agent McKay&#039;&#039;&#039; Robert B. Westlake: FBI Special Agent]&lt;br /&gt;
|10&lt;br /&gt;
|12&lt;br /&gt;
|67&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/regular-guy.168375/ Regular Guy]&lt;br /&gt;
|[https://wiki.rpg.net/index.php/Evan_VanDerWhelan &#039;&#039;&#039;Agent QWERTY&#039;&#039;&#039; Agent Evan VanDerWhelan: FBI Operations Support Branch (OSB): Rapid Deployment &amp;amp; Technology Unit]&lt;br /&gt;
|12&lt;br /&gt;
|13&lt;br /&gt;
|65&lt;br /&gt;
|52&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/brahnamin.70442/ &#039;&#039;brahnamin&#039;&#039;]&lt;br /&gt;
|[[DG:_This_Job_-_Carlos|&#039;&#039;&#039;Agent GREY&#039;&#039;&#039; Carlos Ramirez: Asset Handler]]&lt;br /&gt;
|9&lt;br /&gt;
|13&lt;br /&gt;
|65&lt;br /&gt;
|52&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/bikewrench.1063/ bikewrench]&lt;br /&gt;
|[https://wiki.rpg.net/index.php/Trang_Tan &#039;&#039;&#039;Agent MARINER&#039;&#039;&#039; Det. Trang Tan Galveston PD CID (former CIA Case Officer)]&lt;br /&gt;
|11&lt;br /&gt;
|12&lt;br /&gt;
|60&lt;br /&gt;
|48&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/random-task.169029/&#039;&#039;Random Task&#039;&#039;]&lt;br /&gt;
|[https://wiki.rpg.net/index.php/TRAPPER &#039;&#039;&#039;Agent TRAPPER&#039;&#039;&#039; Charmichael Hayward, M.D - Special Forces Surgeon]&lt;br /&gt;
|10&lt;br /&gt;
|14&lt;br /&gt;
|65&lt;br /&gt;
|56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=House Rules=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spending Willpower to Make Rolls Succeed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can spend your Willpower Points with a 1 point per 5% difference to change failed rolls to successful rolls (but not SAN rolls, damage rolls, or Stat tests, or to change normally successful rolls into crits etc.) This represents making that extra effort of will to achieve a success. Your character &#039;&#039;knows&#039;&#039; they have the skill to accomplish this feat, but for some reason cannot initially. But in doing so, you&#039;re running down your Willpower Points, which can be dangerous. &lt;br /&gt;
&lt;br /&gt;
Remember that you can also spend Willpower to project SAN loss onto Bonds, or to repress insanity. This is different to the above use - and a reminder how important it is to hang on to your WP. Fumbles can cost you WP; resisting interrogation definitely does. They&#039;re also very important for survival in hostile environments - like the bayous of Louisiana.&lt;br /&gt;
&lt;br /&gt;
Remember that you suffer an emotional breakdown when your WP hit 2 or below, and total collapse when you hit 0 WP. You regain 1d6 WP after a full, proper night&#039;s sleep. Exhaustion and sleeplessness cut into that.&lt;br /&gt;
&lt;br /&gt;
=Helpful Resources=&lt;br /&gt;
&lt;br /&gt;
*[https://forum.rpg.net/index.php?threads/delta-green-this-job-hates-me.905569/ In Character Thread]&lt;br /&gt;
*[https://forum.rpg.net/index.php?threads/delta-green-this-job-hates-me.905570/ Out of Character Thread]&lt;br /&gt;
*[https://forum.rpg.net/index.php?threads/development-delta-green.902719/ Recruitment Thread]&lt;br /&gt;
*[https://www.delta-green.com/ Delta-Green.com]&lt;br /&gt;
* [https://drive.google.com/file/d/1CuqPxBf-F-3LTuJ-9GT8DBngMlbywgpL/view/ Delta Green rules tables]&lt;br /&gt;
*[https://www.google.com/maps/place/New+Orleans,+LA/@29.6234139,-89.9907606,9.75z/data=!4m5!3m4!1s0x8620a454b2118265:0xdb065be85e22d3b4!8m2!3d29.9510658!4d-90.0715323/ General map of New Orleans]&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TRAPPER&amp;diff=440700</id>
		<title>TRAPPER</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TRAPPER&amp;diff=440700"/>
		<updated>2023-07-02T02:33:39Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Carmichael Hayward, M.D. :: Trauma Surgeon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Delta_Green:_This_Job_Hates_Me|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
=Carmichael Hayward, M.D. :: Trauma Surgeon=&lt;br /&gt;
==&#039;&#039;&amp;quot;There are things out there too big to cauterize.&#039;&#039;==&lt;br /&gt;
[[File:TRAPPER.png|200px|thumb|left|Agent TRAPPER]]&lt;br /&gt;
&lt;br /&gt;
=Statistics &amp;amp; Derived Attributes=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;STAT&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Score&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;x5&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;What Others Notice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039;&lt;br /&gt;
|15&lt;br /&gt;
|75&lt;br /&gt;
|&#039;&#039;Precise and nimble&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|12&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039;&lt;br /&gt;
|14&lt;br /&gt;
|70&lt;br /&gt;
|&#039;&#039;Driven&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Derived Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Current&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Maximum&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039;&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|65&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039;&lt;br /&gt;
|56&lt;br /&gt;
|56&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039; / Relationship&lt;br /&gt;
|&#039;&#039;&#039;Score&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Parents&#039;&#039;&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Wife and Kids&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medical Platoon&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=Motivations=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Skill Values=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Accounting 10%&lt;br /&gt;
|Pilot 0%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Alertness 60%&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Firearms 60%&#039;&#039;&#039;&lt;br /&gt;
|Psychotherapy 10%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Anthropology 0%&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;First Aid 80%&#039;&#039;&#039;&lt;br /&gt;
|Ride 10%&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology 0%&lt;br /&gt;
|Forensics 50%&lt;br /&gt;
|Science 60%&lt;br /&gt;
|-Biology&lt;br /&gt;
|Art 0%&lt;br /&gt;
|Heavy Weapons 0%&lt;br /&gt;
|&#039;&#039;&#039;Search 50%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Artillery 0%&lt;br /&gt;
|&#039;&#039;&#039;History 10%&#039;&#039;&#039;&lt;br /&gt;
|SIGINT 0%&lt;br /&gt;
|-&lt;br /&gt;
|Athletics 30%&lt;br /&gt;
|&#039;&#039;&#039;HUMINT 10%&#039;&#039;&#039; &lt;br /&gt;
|Stealth 30%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bureaucracy 50%&#039;&#039;&#039;&lt;br /&gt;
|Law 0%&lt;br /&gt;
|Surgery 70%&lt;br /&gt;
|-&lt;br /&gt;
|Computer Science 0%&lt;br /&gt;
|Medicine 60%&lt;br /&gt;
|Survival 20%&lt;br /&gt;
|-&lt;br /&gt;
|Craft 0%&lt;br /&gt;
|Melee Weapons 30%&lt;br /&gt;
|Swim 30%&lt;br /&gt;
|-&lt;br /&gt;
|Criminology 10%&lt;br /&gt;
|Military Science 0%&lt;br /&gt;
|Unarmed Combat 50%&lt;br /&gt;
|-&lt;br /&gt;
|Demolitions 0%&lt;br /&gt;
|Navigate 10%&lt;br /&gt;
|Unnatural 0%&lt;br /&gt;
|-&lt;br /&gt;
|Disguise 10%&lt;br /&gt;
|&#039;&#039;&#039;Occult 20%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dodge 60%&lt;br /&gt;
|&#039;&#039;&#039;Persuade 40%&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive Auto 20%&lt;br /&gt;
|Pharmacy 50%&lt;br /&gt;
|&#039;&#039;&#039;English&#039;&#039;&#039; [Native]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
 [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;*None&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Skill %&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Base Range&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Damage&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Armor Piercing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Kill Damage&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Kill Radius&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Shots&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sig Sauer 9mm&lt;br /&gt;
|60%&lt;br /&gt;
|15&lt;br /&gt;
|1d10&lt;br /&gt;
!-&lt;br /&gt;
!-&lt;br /&gt;
!-&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bio=&lt;br /&gt;
&#039;&#039;&#039;American || Birthplace:&#039;&#039;&#039; San Antonio, TX  &#039;&#039;&#039;| Male | 46&#039;&#039;&#039; yo &#039;&#039;&#039;| 6&#039;1&amp;quot; | 205&#039;&#039;&#039; lbs &#039;&#039;&#039;| Pronouns:&#039;&#039;&#039; Him&lt;br /&gt;
----&lt;br /&gt;
Carmichael Hayward is a Special Forces surgeon 24th Special Operations Wing at Hurlburt Field, Florida.  Recruited to Delta Green after an even in Afghanistan, he&#039;s been on several operations and has the scars to show for it.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;DG Codename:&#039;&#039;&#039; TRAPPER&lt;br /&gt;
----&lt;br /&gt;
[[Delta_Green:_This_Job_Hates_Me|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:TRAPPER.png&amp;diff=440699</id>
		<title>File:TRAPPER.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:TRAPPER.png&amp;diff=440699"/>
		<updated>2023-07-02T02:32:50Z</updated>

		<summary type="html">&lt;p&gt;Random Task: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TRAPPER&amp;diff=440698</id>
		<title>TRAPPER</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TRAPPER&amp;diff=440698"/>
		<updated>2023-07-02T01:59:33Z</updated>

		<summary type="html">&lt;p&gt;Random Task: Created page with &amp;quot;__NOTOC__ &amp;lt; &amp;lt; &amp;lt; Back to Main Page =Carmichael Hayward, M.D. :: Trauma Surgeon= ==&amp;#039;&amp;#039;&amp;quot;There are things out there too big to cauterize.&amp;#039;&amp;#039;==  =S...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Delta_Green:_This_Job_Hates_Me|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
=Carmichael Hayward, M.D. :: Trauma Surgeon=&lt;br /&gt;
==&#039;&#039;&amp;quot;There are things out there too big to cauterize.&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
=Statistics &amp;amp; Derived Attributes=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;STAT&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Score&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;x5&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;What Others Notice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039;&lt;br /&gt;
|15&lt;br /&gt;
|75&lt;br /&gt;
|&#039;&#039;Precise and nimble&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|12&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039;&lt;br /&gt;
|14&lt;br /&gt;
|70&lt;br /&gt;
|&#039;&#039;Driven&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Derived Attributes&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Current&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Maximum&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039;&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|65&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039;&lt;br /&gt;
|56&lt;br /&gt;
|56&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039; / Relationship&lt;br /&gt;
|&#039;&#039;&#039;Score&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Parents&#039;&#039;&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Wife and Kids&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medical Platoon&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=Motivations=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Skill Values=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Accounting 10%&lt;br /&gt;
|Pilot 0%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Alertness 60%&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Firearms 60%&#039;&#039;&#039;&lt;br /&gt;
|Psychotherapy 10%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Anthropology 0%&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;First Aid 80%&#039;&#039;&#039;&lt;br /&gt;
|Ride 10%&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology 0%&lt;br /&gt;
|Forensics 50%&lt;br /&gt;
|Science 60%&lt;br /&gt;
|-Biology&lt;br /&gt;
|Art 0%&lt;br /&gt;
|Heavy Weapons 0%&lt;br /&gt;
|&#039;&#039;&#039;Search 50%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Artillery 0%&lt;br /&gt;
|&#039;&#039;&#039;History 10%&#039;&#039;&#039;&lt;br /&gt;
|SIGINT 0%&lt;br /&gt;
|-&lt;br /&gt;
|Athletics 30%&lt;br /&gt;
|&#039;&#039;&#039;HUMINT 10%&#039;&#039;&#039; &lt;br /&gt;
|Stealth 30%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bureaucracy 50%&#039;&#039;&#039;&lt;br /&gt;
|Law 0%&lt;br /&gt;
|Surgery 70%&lt;br /&gt;
|-&lt;br /&gt;
|Computer Science 0%&lt;br /&gt;
|Medicine 60%&lt;br /&gt;
|Survival 20%&lt;br /&gt;
|-&lt;br /&gt;
|Craft 0%&lt;br /&gt;
|Melee Weapons 30%&lt;br /&gt;
|Swim 30%&lt;br /&gt;
|-&lt;br /&gt;
|Criminology 10%&lt;br /&gt;
|Military Science 0%&lt;br /&gt;
|Unarmed Combat 50%&lt;br /&gt;
|-&lt;br /&gt;
|Demolitions 0%&lt;br /&gt;
|Navigate 10%&lt;br /&gt;
|Unnatural 0%&lt;br /&gt;
|-&lt;br /&gt;
|Disguise 10%&lt;br /&gt;
|&#039;&#039;&#039;Occult 20%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dodge 60%&lt;br /&gt;
|&#039;&#039;&#039;Persuade 40%&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive Auto 20%&lt;br /&gt;
|Pharmacy 50%&lt;br /&gt;
|&#039;&#039;&#039;English&#039;&#039;&#039; [Native]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
 [[file:d0a.png|24px]] [[File:D0Ba.png|24px]]&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;*None&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Weapon&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Skill %&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Base Range&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Damage&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Armor Piercing&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Kill Damage&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Kill Radius&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Shots&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sig Sauer 9mm&lt;br /&gt;
|60%&lt;br /&gt;
|15&lt;br /&gt;
|1d10&lt;br /&gt;
!-&lt;br /&gt;
!-&lt;br /&gt;
!-&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Bio=&lt;br /&gt;
&#039;&#039;&#039;American || Birthplace:&#039;&#039;&#039; San Antonio, TX  &#039;&#039;&#039;| Male | 46&#039;&#039;&#039; yo &#039;&#039;&#039;| 6&#039;1&amp;quot; | 205&#039;&#039;&#039; lbs &#039;&#039;&#039;| Pronouns:&#039;&#039;&#039; Him&lt;br /&gt;
----&lt;br /&gt;
Carmichael Hayward is a Special Forces surgeon 24th Special Operations Wing at Hurlburt Field, Florida.  Recruited to Delta Green after an even in Afghanistan, he&#039;s been on several operations and has the scars to show for it.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;DG Codename:&#039;&#039;&#039; TRAPPER&lt;br /&gt;
----&lt;br /&gt;
[[Delta_Green:_This_Job_Hates_Me|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=426745</id>
		<title>Cthulhu Eternal Jazz Age Jimmy Chan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=426745"/>
		<updated>2022-09-03T20:05:35Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Derived Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Character Name:&#039;&#039;&#039; Jimmy Chan&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Player Name:&#039;&#039;&#039; Random Task&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039; Adventure Photographer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039; American&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039;  Male (25)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;  High School&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Jimmy_Chan_800.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039; &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Maximum&lt;br /&gt;
!Current&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039; &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039; &lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Permanent&lt;br /&gt;
!At Hand/Stowed/In Storage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
| X / X / X&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Resource Check Boxes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Personal&#039;&#039;&#039;&lt;br /&gt;
|Brother in SF 9&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Starkweather 4&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communal&#039;&#039;&#039;&lt;br /&gt;
|Sierra Club  10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Administration(10%)&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Research (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%) &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Harangue (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machinery (10%)&lt;br /&gt;
|&lt;br /&gt;
|Science (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Appraise (10%)&lt;br /&gt;
|&lt;br /&gt;
|History (10%)&lt;br /&gt;
|&lt;br /&gt;
|Search (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Insight (10%)&lt;br /&gt;
|&lt;br /&gt;
|Social Etiquette (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Law (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%)&lt;br /&gt;
|82&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|&lt;br /&gt;
|Streetwise (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charm (20%)&lt;br /&gt;
|&lt;br /&gt;
|Craft (Photography)&lt;br /&gt;
|51&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Training (Type) (0%)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Survival (Mountain/Winter)&lt;br /&gt;
|62&lt;br /&gt;
|-&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|&lt;br /&gt;
|Natural World (10%)&lt;br /&gt;
|50&lt;br /&gt;
|Track (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%)&lt;br /&gt;
|&lt;br /&gt;
|Navigate (10%)&lt;br /&gt;
|60&lt;br /&gt;
|Unarmed Combat (20%)&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|Drive (20%)&lt;br /&gt;
|50&lt;br /&gt;
|Occult (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%)&lt;br /&gt;
|60&lt;br /&gt;
|Persuade (20%)&lt;br /&gt;
|&lt;br /&gt;
|Use Gadgets (0%)&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|40&lt;br /&gt;
|Pilot (Boat) (0%)&lt;br /&gt;
|20&lt;br /&gt;
|Pilot (Plane) (0%)&lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|Navigate&lt;br /&gt;
|60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Psychoanalyze (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|Search &lt;br /&gt;
|64&lt;br /&gt;
|&lt;br /&gt;
|Swim&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Regional Lore (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Colt 1911&lt;br /&gt;
&lt;br /&gt;
Speed Graphic x3&lt;br /&gt;
&lt;br /&gt;
Bolex x1&lt;br /&gt;
&lt;br /&gt;
Bowie Knife&lt;br /&gt;
&lt;br /&gt;
4x5 and 16mm film&lt;br /&gt;
&lt;br /&gt;
Tripod&lt;br /&gt;
&lt;br /&gt;
Winter clothing&lt;br /&gt;
&lt;br /&gt;
Climbing gear&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=426616</id>
		<title>Cthulhu Eternal Jazz Age Jimmy Chan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=426616"/>
		<updated>2022-09-02T16:46:21Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Derived Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Character Name:&#039;&#039;&#039; Jimmy Chan&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Player Name:&#039;&#039;&#039; Random Task&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039; Adventure Photographer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039; American&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039;  Male (25)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;  High School&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Jimmy_Chan_800.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039; &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Maximum&lt;br /&gt;
!Current&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039; &lt;br /&gt;
|59&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039; &lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Permanent&lt;br /&gt;
!At Hand/Stowed/In Storage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
| X / X / X&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Resource Check Boxes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Personal&#039;&#039;&#039;&lt;br /&gt;
|Brother in SF 9&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Starkweather 4&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communal&#039;&#039;&#039;&lt;br /&gt;
|Sierra Club  10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Administration(10%)&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Research (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%) &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Harangue (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machinery (10%)&lt;br /&gt;
|&lt;br /&gt;
|Science (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Appraise (10%)&lt;br /&gt;
|&lt;br /&gt;
|History (10%)&lt;br /&gt;
|&lt;br /&gt;
|Search (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Insight (10%)&lt;br /&gt;
|&lt;br /&gt;
|Social Etiquette (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Law (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%)&lt;br /&gt;
|82&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|&lt;br /&gt;
|Streetwise (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charm (20%)&lt;br /&gt;
|&lt;br /&gt;
|Craft (Photography)&lt;br /&gt;
|51&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Training (Type) (0%)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Survival (Mountain/Winter)&lt;br /&gt;
|62&lt;br /&gt;
|-&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|&lt;br /&gt;
|Natural World (10%)&lt;br /&gt;
|50&lt;br /&gt;
|Track (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%)&lt;br /&gt;
|&lt;br /&gt;
|Navigate (10%)&lt;br /&gt;
|60&lt;br /&gt;
|Unarmed Combat (20%)&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|Drive (20%)&lt;br /&gt;
|50&lt;br /&gt;
|Occult (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%)&lt;br /&gt;
|60&lt;br /&gt;
|Persuade (20%)&lt;br /&gt;
|&lt;br /&gt;
|Use Gadgets (0%)&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|40&lt;br /&gt;
|Pilot (Boat) (0%)&lt;br /&gt;
|20&lt;br /&gt;
|Pilot (Plane) (0%)&lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|Navigate&lt;br /&gt;
|60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Psychoanalyze (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|Search &lt;br /&gt;
|64&lt;br /&gt;
|&lt;br /&gt;
|Swim&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Regional Lore (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Colt 1911&lt;br /&gt;
&lt;br /&gt;
Speed Graphic x3&lt;br /&gt;
&lt;br /&gt;
Bolex x1&lt;br /&gt;
&lt;br /&gt;
Bowie Knife&lt;br /&gt;
&lt;br /&gt;
4x5 and 16mm film&lt;br /&gt;
&lt;br /&gt;
Tripod&lt;br /&gt;
&lt;br /&gt;
Winter clothing&lt;br /&gt;
&lt;br /&gt;
Climbing gear&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=426033</id>
		<title>Cthulhu Eternal Jazz Age Jimmy Chan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=426033"/>
		<updated>2022-08-24T21:47:12Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Character Name:&#039;&#039;&#039; Jimmy Chan&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Player Name:&#039;&#039;&#039; Random Task&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039; Adventure Photographer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039; American&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039;  Male (25)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;  High School&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Jimmy_Chan_800.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039; &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Maximum&lt;br /&gt;
!Current&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039; &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039; &lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Permanent&lt;br /&gt;
!At Hand/Stowed/In Storage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
| X / X / X&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Resource Check Boxes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Personal&#039;&#039;&#039;&lt;br /&gt;
|Brother in SF 9&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Starkweather 4&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communal&#039;&#039;&#039;&lt;br /&gt;
|Sierra Club  10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Administration(10%)&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Research (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%) &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Harangue (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machinery (10%)&lt;br /&gt;
|&lt;br /&gt;
|Science (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Appraise (10%)&lt;br /&gt;
|&lt;br /&gt;
|History (10%)&lt;br /&gt;
|&lt;br /&gt;
|Search (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Insight (10%)&lt;br /&gt;
|&lt;br /&gt;
|Social Etiquette (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Law (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%)&lt;br /&gt;
|82&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|&lt;br /&gt;
|Streetwise (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charm (20%)&lt;br /&gt;
|&lt;br /&gt;
|Craft (Photography)&lt;br /&gt;
|51&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Training (Type) (0%)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Survival (Mountain/Winter)&lt;br /&gt;
|62&lt;br /&gt;
|-&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|&lt;br /&gt;
|Natural World (10%)&lt;br /&gt;
|50&lt;br /&gt;
|Track (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%)&lt;br /&gt;
|&lt;br /&gt;
|Navigate (10%)&lt;br /&gt;
|60&lt;br /&gt;
|Unarmed Combat (20%)&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|Drive (20%)&lt;br /&gt;
|50&lt;br /&gt;
|Occult (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%)&lt;br /&gt;
|60&lt;br /&gt;
|Persuade (20%)&lt;br /&gt;
|&lt;br /&gt;
|Use Gadgets (0%)&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|40&lt;br /&gt;
|Pilot (Boat) (0%)&lt;br /&gt;
|20&lt;br /&gt;
|Pilot (Plane) (0%)&lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|Navigate&lt;br /&gt;
|60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Psychoanalyze (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|Search &lt;br /&gt;
|64&lt;br /&gt;
|&lt;br /&gt;
|Swim&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Regional Lore (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Colt 1911&lt;br /&gt;
&lt;br /&gt;
Speed Graphic x3&lt;br /&gt;
&lt;br /&gt;
Bolex x1&lt;br /&gt;
&lt;br /&gt;
Bowie Knife&lt;br /&gt;
&lt;br /&gt;
4x5 and 16mm film&lt;br /&gt;
&lt;br /&gt;
Tripod&lt;br /&gt;
&lt;br /&gt;
Winter clothing&lt;br /&gt;
&lt;br /&gt;
Climbing gear&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=426032</id>
		<title>Cthulhu Eternal Jazz Age Jimmy Chan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=426032"/>
		<updated>2022-08-24T21:46:14Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Character Name:&#039;&#039;&#039; Jimmy Chan&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Player Name:&#039;&#039;&#039; Random Task&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039; Adventure Photographer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039; American&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039;  Male (25)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;  High School&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Jimmy_Chan_800.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039; &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Maximum&lt;br /&gt;
!Current&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039; &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039; &lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Permanent&lt;br /&gt;
!At Hand/Stowed/In Storage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
| X / X / X&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Resource Check Boxes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Personal&#039;&#039;&#039;&lt;br /&gt;
|Brother in SF 9&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Starkweather 4&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communal&#039;&#039;&#039;&lt;br /&gt;
|Sierra Club  10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Administration(10%)&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Research (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%) &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Harangue (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machinery (10%)&lt;br /&gt;
|&lt;br /&gt;
|Science (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Appraise (10%)&lt;br /&gt;
|&lt;br /&gt;
|History (10%)&lt;br /&gt;
|&lt;br /&gt;
|Search (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Insight (10%)&lt;br /&gt;
|&lt;br /&gt;
|Social Etiquette (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Law (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%)&lt;br /&gt;
|82&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|&lt;br /&gt;
|Streetwise (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charm (20%)&lt;br /&gt;
|&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Training (Type) (0%)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Survival (Mountain/Winter)&lt;br /&gt;
|62&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Photography)&lt;br /&gt;
|51&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|&lt;br /&gt;
|Natural World (10%)&lt;br /&gt;
|50&lt;br /&gt;
|Track (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%)&lt;br /&gt;
|&lt;br /&gt;
|Navigate (10%)&lt;br /&gt;
|60&lt;br /&gt;
|Unarmed Combat (20%)&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|Drive (20%)&lt;br /&gt;
|50&lt;br /&gt;
|Occult (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%)&lt;br /&gt;
|60&lt;br /&gt;
|Persuade (20%)&lt;br /&gt;
|&lt;br /&gt;
|Use Gadgets (0%)&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|40&lt;br /&gt;
|Pilot (Boat) (0%)&lt;br /&gt;
|20&lt;br /&gt;
|Pilot (Plane) (0%)&lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|Navigate&lt;br /&gt;
|60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Psychoanalyze (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|Search &lt;br /&gt;
|64&lt;br /&gt;
|&lt;br /&gt;
|Swim&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Regional Lore (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Colt 1911&lt;br /&gt;
&lt;br /&gt;
Speed Graphic x3&lt;br /&gt;
&lt;br /&gt;
Bolex x1&lt;br /&gt;
&lt;br /&gt;
Bowie Knife&lt;br /&gt;
&lt;br /&gt;
4x5 and 16mm film&lt;br /&gt;
&lt;br /&gt;
Tripod&lt;br /&gt;
&lt;br /&gt;
Winter clothing&lt;br /&gt;
&lt;br /&gt;
Climbing gear&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=426031</id>
		<title>Cthulhu Eternal Jazz Age Jimmy Chan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=426031"/>
		<updated>2022-08-24T21:45:11Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Character Name:&#039;&#039;&#039; Jimmy Chan&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Player Name:&#039;&#039;&#039; Random Task&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039; Adventure Photographer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039; American&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039;  Male (25)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;  High School&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Jimmy_Chan_800.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039; &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Maximum&lt;br /&gt;
!Current&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039; &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039; &lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Permanent&lt;br /&gt;
!At Hand/Stowed/In Storage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
| X / X / X&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Resource Check Boxes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Personal&#039;&#039;&#039;&lt;br /&gt;
|Brother in SF 9&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Starkweather 4&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communal&#039;&#039;&#039;&lt;br /&gt;
|Sierra Club  10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Administration(10%)&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Research (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%) &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Harangue (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machinery (10%)&lt;br /&gt;
|&lt;br /&gt;
|Science (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Appraise (10%)&lt;br /&gt;
|&lt;br /&gt;
|History (10%)&lt;br /&gt;
|&lt;br /&gt;
|Search (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Insight (10%)&lt;br /&gt;
|&lt;br /&gt;
|Social Etiquette (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Law (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%)&lt;br /&gt;
|82&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|&lt;br /&gt;
|Streetwise (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charm (20%)&lt;br /&gt;
|&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Training (Type) (0%)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Survival (Mountain/Winter): 62&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Photography)51&lt;br /&gt;
|&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|&lt;br /&gt;
|Natural World (10%)&lt;br /&gt;
|50&lt;br /&gt;
|Track (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%)&lt;br /&gt;
|&lt;br /&gt;
|Navigate (10%)&lt;br /&gt;
|60&lt;br /&gt;
|Unarmed Combat (20%)&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|Drive (20%)&lt;br /&gt;
|50&lt;br /&gt;
|Occult (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%)&lt;br /&gt;
|60&lt;br /&gt;
|Persuade (20%)&lt;br /&gt;
|&lt;br /&gt;
|Use Gadgets (0%)&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|40&lt;br /&gt;
|Pilot (Boat) (0%)&lt;br /&gt;
|20&lt;br /&gt;
|Pilot (Plane) (0%)&lt;br /&gt;
|53&lt;br /&gt;
|&lt;br /&gt;
|Navigate&lt;br /&gt;
|60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Psychoanalyze (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|Search &lt;br /&gt;
|64&lt;br /&gt;
|&lt;br /&gt;
|Swim&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Regional Lore (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Colt 1911&lt;br /&gt;
&lt;br /&gt;
Speed Graphic x3&lt;br /&gt;
&lt;br /&gt;
Bolex x1&lt;br /&gt;
&lt;br /&gt;
Bowie Knife&lt;br /&gt;
&lt;br /&gt;
4x5 and 16mm film&lt;br /&gt;
&lt;br /&gt;
Tripod&lt;br /&gt;
&lt;br /&gt;
Winter clothing&lt;br /&gt;
&lt;br /&gt;
Climbing gear&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cochise&amp;diff=423742</id>
		<title>Cochise</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cochise&amp;diff=423742"/>
		<updated>2022-06-19T22:24:52Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Cochise */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;back to Savage Shadowrun PBP [https://wiki.rpg.net/index.php/SavageAE_Shadowrun_PBP]&lt;br /&gt;
&lt;br /&gt;
==Cochise==&lt;br /&gt;
&#039;&#039;&#039;Ork&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Bite&#039;&#039;&#039;: deal Str+d4 damage. See Natural Weapons SWAE pg. 104.&lt;br /&gt;
:&#039;&#039;&#039;Low-Light Vision&#039;&#039;&#039;: ignore penalties for Dim and Dark illumination.&lt;br /&gt;
:&#039;&#039;&#039;Natural Brawlers&#039;&#039;&#039;: start with a d4 in the Fighting skill and a maximum starting of a d12+1.&lt;br /&gt;
:&#039;&#039;&#039;Outsider&#039;&#039;&#039;: as Minor Hindrance. Orks suffer a -1 to Persuasion with non-Orks and Trolls.&lt;br /&gt;
:&#039;&#039;&#039;Size&#039;&#039;&#039; +1: and Toughness +1.&lt;br /&gt;
:&#039;&#039;&#039;Strong&#039;&#039;&#039;: base Strength of a d6 and a maximum starting of a d12+1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shaman&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Mentor Spirit&#039;&#039;&#039; Alligator&lt;br /&gt;
: &#039;&#039;New Power&#039;&#039;&lt;br /&gt;
: &#039;&#039;Power Points&#039;&#039; (2H)&lt;br /&gt;
: &#039;&#039;&#039;Starting Powers&#039;&#039;&#039;:&lt;br /&gt;
: &#039;&#039;&#039;PP&#039;&#039;&#039; 15 Current:(7) (Astral perception x2, Barrier x3)&lt;br /&gt;
: Barrier&lt;br /&gt;
: Blast&lt;br /&gt;
: Invisibility&lt;br /&gt;
: Astral Projection&lt;br /&gt;
: Summon Spirit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
:Str: D8 (2H)&lt;br /&gt;
:Agility: D8 (2)&lt;br /&gt;
:Smarts: D6 (1)&lt;br /&gt;
:Spirit: D8 (1)&lt;br /&gt;
:Vigor: D6 (1)&lt;br /&gt;
&lt;br /&gt;
:Benny 3/3&lt;br /&gt;
:Pace 6&lt;br /&gt;
:Parry 6&lt;br /&gt;
:Toughness 12 (6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
:Athletics: D6 (1)&lt;br /&gt;
:Common Knowledge: D4&lt;br /&gt;
:Notice: D8 (2)&lt;br /&gt;
:Persuasion: D4&lt;br /&gt;
:Stealth: D8 (2)&lt;br /&gt;
:Fighting: D6+1 (Ork,1, Alligator +1)&lt;br /&gt;
:Faith: D8 (1)&lt;br /&gt;
:Intimidation: D6 (2)&lt;br /&gt;
:Shooting: D8 (3)&lt;br /&gt;
:Survival: D4+1 (1, Alligator +1)&lt;br /&gt;
:Occult: D6 (2)&lt;br /&gt;
&lt;br /&gt;
:English: D8&lt;br /&gt;
:Or’zet: D6&lt;br /&gt;
:City Speak: d6&lt;br /&gt;
:Japanese: d6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hindrance&#039;&#039;&#039;&lt;br /&gt;
:Bloodthirsty -2&lt;br /&gt;
:Outsider-1&lt;br /&gt;
:Obese -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
:Lined Coat- Armor 3 - $600&lt;br /&gt;
:Armored Vest with Plates- Armor 6 - $750&lt;br /&gt;
:Remington Roomsweeper $400&lt;br /&gt;
:Stick-n-Shock 20 rounds $100&lt;br /&gt;
:Standard Shot 20 rounds $40&lt;br /&gt;
:Standard Slugs 40 rounds $80&lt;br /&gt;
:Smartgun Link $500&lt;br /&gt;
:Monofilament Blade $1500 Dmg:1d8+1d10&lt;br /&gt;
:Lower class clothing $25&lt;br /&gt;
:Comlink $50&lt;br /&gt;
:Fetish x1 $100&lt;br /&gt;
:Goggles $850 (100+Smartgun: $750)&lt;br /&gt;
:Fake SIN D6 (Free)&lt;br /&gt;
&lt;br /&gt;
$4995, 5 left over&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;3 friendly non-influential&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Talismonger- Marcy Millions&lt;br /&gt;
:Fixer- Billy “the GOAT” Gunderson&lt;br /&gt;
:Trog ganger from Crimson Crush - Bludd&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cochise&amp;diff=423456</id>
		<title>Cochise</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cochise&amp;diff=423456"/>
		<updated>2022-06-13T04:17:55Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Cochise */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;back to Savage Shadowrun PBP [https://wiki.rpg.net/index.php/SavageAE_Shadowrun_PBP]&lt;br /&gt;
&lt;br /&gt;
==Cochise==&lt;br /&gt;
&#039;&#039;&#039;Ork&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Bite&#039;&#039;&#039;: deal Str+d4 damage. See Natural Weapons SWAE pg. 104.&lt;br /&gt;
:&#039;&#039;&#039;Low-Light Vision&#039;&#039;&#039;: ignore penalties for Dim and Dark illumination.&lt;br /&gt;
:&#039;&#039;&#039;Natural Brawlers&#039;&#039;&#039;: start with a d4 in the Fighting skill and a maximum starting of a d12+1.&lt;br /&gt;
:&#039;&#039;&#039;Outsider&#039;&#039;&#039;: as Minor Hindrance. Orks suffer a -1 to Persuasion with non-Orks and Trolls.&lt;br /&gt;
:&#039;&#039;&#039;Size&#039;&#039;&#039; +1: and Toughness +1.&lt;br /&gt;
:&#039;&#039;&#039;Strong&#039;&#039;&#039;: base Strength of a d6 and a maximum starting of a d12+1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shaman&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Mentor Spirit&#039;&#039;&#039; Alligator&lt;br /&gt;
: &#039;&#039;New Power&#039;&#039;&lt;br /&gt;
: &#039;&#039;Power Points&#039;&#039; (2H)&lt;br /&gt;
: &#039;&#039;&#039;Starting Powers&#039;&#039;&#039;:&lt;br /&gt;
: &#039;&#039;&#039;PP&#039;&#039;&#039; 15 Current:(9)&lt;br /&gt;
: Barrier&lt;br /&gt;
: Blast&lt;br /&gt;
: Invisibility&lt;br /&gt;
: Astral Projection&lt;br /&gt;
: Summon Spirit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
:Str: D8 (2H)&lt;br /&gt;
:Agility: D8 (2)&lt;br /&gt;
:Smarts: D6 (1)&lt;br /&gt;
:Spirit: D8 (1)&lt;br /&gt;
:Vigor: D6 (1)&lt;br /&gt;
&lt;br /&gt;
:Benny 3/3&lt;br /&gt;
:Pace 6&lt;br /&gt;
:Parry 6&lt;br /&gt;
:Toughness 12 (6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
:Athletics: D6 (1)&lt;br /&gt;
:Common Knowledge: D4&lt;br /&gt;
:Notice: D8 (2)&lt;br /&gt;
:Persuasion: D4&lt;br /&gt;
:Stealth: D8 (2)&lt;br /&gt;
:Fighting: D6+1 (Ork,1, Alligator +1)&lt;br /&gt;
:Faith: D8 (1)&lt;br /&gt;
:Intimidation: D6 (2)&lt;br /&gt;
:Shooting: D8 (3)&lt;br /&gt;
:Survival: D4+1 (1, Alligator +1)&lt;br /&gt;
:Occult: D6 (2)&lt;br /&gt;
&lt;br /&gt;
:English: D8&lt;br /&gt;
:Or’zet: D6&lt;br /&gt;
:City Speak: d6&lt;br /&gt;
:Japanese: d6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hindrance&#039;&#039;&#039;&lt;br /&gt;
:Bloodthirsty -2&lt;br /&gt;
:Outsider-1&lt;br /&gt;
:Obese -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
:Lined Coat- Armor 3 - $600&lt;br /&gt;
:Armored Vest with Plates- Armor 6 - $750&lt;br /&gt;
:Remington Roomsweeper $400&lt;br /&gt;
:Stick-n-Shock 20 rounds $100&lt;br /&gt;
:Standard Shot 20 rounds $40&lt;br /&gt;
:Standard Slugs 40 rounds $80&lt;br /&gt;
:Smartgun Link $500&lt;br /&gt;
:Monofilament Blade $1500 Dmg:1d8+1d10&lt;br /&gt;
:Lower class clothing $25&lt;br /&gt;
:Comlink $50&lt;br /&gt;
:Fetish x1 $100&lt;br /&gt;
:Goggles $850 (100+Smartgun: $750)&lt;br /&gt;
:Fake SIN D6 (Free)&lt;br /&gt;
&lt;br /&gt;
$4995, 5 left over&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;3 friendly non-influential&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Talismonger- Marcy Millions&lt;br /&gt;
:Fixer- Billy “the GOAT” Gunderson&lt;br /&gt;
:Trog ganger from Crimson Crush - Bludd&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Defenders_of_Talik&amp;diff=423408</id>
		<title>Defenders of Talik</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Defenders_of_Talik&amp;diff=423408"/>
		<updated>2022-06-11T19:48:16Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Random Task&amp;#039;s Characters: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Introductory Pitch and Instructions = &lt;br /&gt;
&lt;br /&gt;
The Talik Region bordering the Kingdom of Alef is prime territory for industry, trade, and adventure. Alef has gotten quite rich off it, but lately operations and their cut of the profit has been reduced.&lt;br /&gt;
&lt;br /&gt;
It wasn’t long, then, before the King of Alef, King Alhat, made a call to heroes and wizards he thought would be capable of dealing with this issue. A Royal messenger hand delivered a letter to you with the royal seal of King Alhat. After a letterhead and greeting full of pomp and flourish, the letter went on to say:&lt;br /&gt;
&lt;br /&gt;
“You are invited to Millimir Keep for a dinner in which the problems facing our Kingdom and the Talik Region will be discussed. Please, if you will, join me for dinner at my home in the Keep and we can discuss your reward. Feel free to bring whoever else you know that you believe would suit the task. I’ve enclosed a map that will direct you on your trip to the Keep.”&lt;br /&gt;
&lt;br /&gt;
In this game we’ll play The Fantasy Trip. I’m new to the system but I liked the idea and nostalgia of it. I’ll try to use maps and battle maps to bring this game alive. Millimir Keep is located in one of the five mountain passes into the Talik Region.&lt;br /&gt;
&lt;br /&gt;
In the world where this game is set, the core humanoids Humans, Elves, Dwarves, Halflings, Orcs, and Goblins all live together. You can pick one of them, or something else you think might be fun that we can decide on.&lt;br /&gt;
&lt;br /&gt;
Starting characters get 34 points divided amongst ST DX and IQ. You don’t need to start with the starting attribute templates as shown on page 15 of Into the Labyrinth but you do get any mentioned special abilities. If you’d like to start with the starting attributes I think you’ll just add two more points to the existing extra points you get (e.g. six plus two for a Halfling).&lt;br /&gt;
&lt;br /&gt;
Your characters start with $1,000.&lt;br /&gt;
&lt;br /&gt;
If you happen across anything in Melee and Wizard that conflicts with Into the Labyrinth, please go with what’s in Into the Labyrinth.&lt;br /&gt;
&lt;br /&gt;
Note: I&#039;m not affiliated with the company that made the map software I use. Just trying to follow the agreement that comes with the software.&lt;br /&gt;
&lt;br /&gt;
= Maps =&lt;br /&gt;
&lt;br /&gt;
== Millimir Keep ==&lt;br /&gt;
&lt;br /&gt;
[[File:Millimir_Keep.png]]&lt;br /&gt;
&lt;br /&gt;
Millimir Keep is one of five mountain passes into the Talik Region, which comprises a series of mountain passes and valleys.  Each entrance pass has its own structure defending it.&lt;br /&gt;
&lt;br /&gt;
=== Map Key ===&lt;br /&gt;
&lt;br /&gt;
1: King Alhat&#039;s Home&lt;br /&gt;
&lt;br /&gt;
This is the home you&#039;ve been invited to within Millimir Keep.&lt;br /&gt;
&lt;br /&gt;
2: Barracks and Storage&lt;br /&gt;
&lt;br /&gt;
Guards and any heroes/wizards not taken along during adventure stay here.&lt;br /&gt;
&lt;br /&gt;
3: Temple&lt;br /&gt;
&lt;br /&gt;
A roughly circular building where the King, his servants, the guards, and guests can go to worship.&lt;br /&gt;
&lt;br /&gt;
4: Farm Plots&lt;br /&gt;
&lt;br /&gt;
Food is grown here, and stored in some small sheds scattered throughout the plots.&lt;br /&gt;
&lt;br /&gt;
5: The north and south entrances to the Keep.  Between is a dirt path that travelers can go on along their way, after they pay the toll.&lt;br /&gt;
&lt;br /&gt;
== Talik Region ==&lt;br /&gt;
&lt;br /&gt;
The Talik Region is a mountainous region of valleys and mountain passes.&lt;br /&gt;
&lt;br /&gt;
Map Scale: 5 Miles/Hex&lt;br /&gt;
&lt;br /&gt;
[[File:Talik_Region_Player.png]]&lt;br /&gt;
&lt;br /&gt;
=== Points of Interest, as described by King Alhat ===&lt;br /&gt;
&lt;br /&gt;
A: The Riverbed&lt;br /&gt;
&lt;br /&gt;
“Travelers making trips to Westrum and Avell Peak have noticed part of the Parrion River has dried up.  Upstream there is more river, but over the last few weeks the dryness has progressed further.”&lt;br /&gt;
&lt;br /&gt;
B: Forest of Giants&lt;br /&gt;
&lt;br /&gt;
“We know that the Giants that live in this valley have been approached by a wizard who didn’t identify himself.  The Wizard wanted them to join forces with him for some military expedition, but they refused.”&lt;br /&gt;
&lt;br /&gt;
The giants live in a forest with oversized trees, oversized wildlife, and have big cottages.&lt;br /&gt;
&lt;br /&gt;
C: Raiders&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We have the most contact with Lemark&#039;s Ferry, Twin Riverpeak, Fairy&#039;s Gold, and Forestlake. Lemark&#039;s Ferry has not experienced raids, but that is not where the iron is. Twin Riverpeak, Fairy&#039;s Gold, and Forestlake have all been hit badly by raiders. They have come from the surrounding mountains from the southwest, northwest, and northeast,&amp;quot; He places a finger at the center point of the three valleys. They have badly disrupted trade and production of iron, gems, some gold, and other items. Our own defenders have been overwhelmed by the frequency and the ferocity of the attacks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
D: Underwater Palace&lt;br /&gt;
&lt;br /&gt;
“Legend says an underwater palace lies on the lake floor here.  To my knowledge it has not been explored.  If you can find a way in and a way to survive underwater, maybe there’s something there that can help us.”&lt;br /&gt;
&lt;br /&gt;
= NPCs =&lt;br /&gt;
&lt;br /&gt;
King Alhat&lt;br /&gt;
&lt;br /&gt;
Captain Haax&lt;br /&gt;
&lt;br /&gt;
= Heroes and Wizards =&lt;br /&gt;
&lt;br /&gt;
== Glyptodont&#039;s characters: ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1. Adendak - Male Human Journeyman wizard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; - 11&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DX&#039;&#039;&#039; - 12&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IQ&#039;&#039;&#039; - 11&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents:&lt;br /&gt;
Priest (cost 1x2)&lt;br /&gt;
Literacy (1)&lt;br /&gt;
&lt;br /&gt;
Spells:&lt;br /&gt;
IQ 8: Blur (T)&lt;br /&gt;
IQ 9: Reveal Magic (S), Summon Scout (C), Fire (C)&lt;br /&gt;
IQ 10: Lock/Knock (T)&lt;br /&gt;
IQ 11: Control Animal (T), Illusion (C), Staff II/Manastaff (S)&lt;br /&gt;
&lt;br /&gt;
Weapon: Wizard&#039;s Staff&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. Mavidina - Female Human Journeyman Wizard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; - 10&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DX&#039;&#039;&#039; - 12&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IQ&#039;&#039;&#039; - 12&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talent: Literacy (1)&lt;br /&gt;
&lt;br /&gt;
Spells:&lt;br /&gt;
IQ 8: Light (T), Staff (S)&lt;br /&gt;
IQ 9: Dark Vision (T)&lt;br /&gt;
IQ 10: Detect Enemies (S), Ward (S)&lt;br /&gt;
IQ 11: Destroy Creation (T), Illusion (C), Reveal/Conceal (T), Sleep (T)&lt;br /&gt;
IQ 12: 3-Hex Fire (C), Mage Sight (T)&lt;br /&gt;
&lt;br /&gt;
Weapon: Wizard&#039;s Staff&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. Bwaan-Yoidziidai - Male Goblin Alchemist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; - 8&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DX&#039;&#039;&#039; - 12&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IQ&#039;&#039;&#039; - 14&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents: &lt;br /&gt;
IQ 7: Knife (1)&lt;br /&gt;
IQ 8: Literacy (1) Thrown Weapons (2)&lt;br /&gt;
IQ 11: Physicker (2)&lt;br /&gt;
IQ 13: Chemist (3)&lt;br /&gt;
IQ 14: Alchemy (3), Master Physicker (2)&lt;br /&gt;
&lt;br /&gt;
Weapons &amp;amp; equipment: set of daggers, a few vials of potions, leather armor&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4. Skythorn - Male Elf Horseman&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; - 12&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DX&#039;&#039;&#039; - 13&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IQ&#039;&#039;&#039; - 9&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents: &lt;br /&gt;
IQ 7: Sword (2), Bow (2)&lt;br /&gt;
IQ 8: Horsemanship (1), Quick-Draw (1)&lt;br /&gt;
IQ 9: Alertness (2), Missile Weapons (1)&lt;br /&gt;
&lt;br /&gt;
Weapons &amp;amp; equipment: Broadsword, Longbow w/ quiver of arrows, leather armor, horse&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==The Wyzard&#039;s Characters==&lt;br /&gt;
&lt;br /&gt;
===Lukas Stein===&lt;br /&gt;
Background: Lukas&#039; father ruined the family by gambling. Having nothing of his own to risk except his life, Lukas took up his swords and went out to live by it.&lt;br /&gt;
&lt;br /&gt;
ST: 9 &amp;lt;BR&amp;gt;&lt;br /&gt;
DX: 14 adjDX: 14 &amp;lt;BR&amp;gt;&lt;br /&gt;
IQ: 11 &amp;lt;BR&amp;gt;&lt;br /&gt;
MA: 10 adjMA: 10 &amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents: Sex Appeal (1), Tactics (1), Courtly Graces (1) Alertness (2), Sword (2), Literacy (1), Fencer (3), &amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*Finely Made Rapier $400/3 (Does 1D+1 instead of 1D.)&lt;br /&gt;
*Off-Hand Rapier $40/3 &lt;br /&gt;
*Labyrinth Kit $30/6&lt;br /&gt;
*Belt Pouch $5/.5&lt;br /&gt;
*5 Torches $5/2.5&lt;br /&gt;
*1 wk rations $35/7&lt;br /&gt;
*Backpack $40/4&lt;br /&gt;
*2 Waterskins $6/4&lt;br /&gt;
*Middle-Class Clothing $50/&lt;br /&gt;
*Total: 30#&lt;br /&gt;
*Treasure: $389&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rules Notes&#039;&#039;&#039;: The rules for fencing are a little spread out. With his rapiers he hits for 1D+2 total. Enemies are at -1DX to hit him. The Defend option forces them to roll an extra die. He can do a &amp;quot;shrewd thrust&amp;quot; and attack at -4 for an extra die of damage. On any given round, he can attack with both rapiers (the second attack at -4), use the second rapier to defend and so stop 2 damage from any non-missile weapon, or defend with both, which forces the enemy to roll an extra die to hit him and also blocks 4 damage.&lt;br /&gt;
&lt;br /&gt;
===Bert===&lt;br /&gt;
Background: Bert wandered out of the wastelands with a broadsword and a bad attitude. He doesn&#039;t remember his past, and finds the topic largely uninteresting.&lt;br /&gt;
&lt;br /&gt;
ST: 12 &amp;lt;BR&amp;gt;&lt;br /&gt;
DX: 14 adjDX: 11&amp;lt;BR&amp;gt;&lt;br /&gt;
IQ: 8&amp;lt;BR&amp;gt;&lt;br /&gt;
MA: 12 adjMA: 10 &amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents: Swords (2), Running (2), Shield (1), Swimming (1), Toughness (2)&amp;lt;BR&amp;gt;&lt;br /&gt;
Gear:&lt;br /&gt;
*Broadsword $80/5&lt;br /&gt;
*Large Shield $50/20&lt;br /&gt;
*Leather Armor $100/16 (41 pounds and $230)&lt;br /&gt;
*Belt Pouch $5/.5&lt;br /&gt;
*1 wk rations $35/7&lt;br /&gt;
*Backpack $40/4&lt;br /&gt;
*2 Waterskins $6/4&lt;br /&gt;
*Middle-Class Clothing $50/&lt;br /&gt;
*Total: $136, 15.5#&lt;br /&gt;
&lt;br /&gt;
Treasure: $600 in mixed coins and gems&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fuyuko===&lt;br /&gt;
Background: Watchful. Doesn&#039;t talk much.&amp;lt;BR&amp;gt;&lt;br /&gt;
ST: 11&amp;lt;BR&amp;gt;&lt;br /&gt;
DX: 12 adjDX: 10&amp;lt;BR&amp;gt;&lt;br /&gt;
IQ: 11&amp;lt;BR&amp;gt;&lt;br /&gt;
MA: 10 adjMA: 8&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents: Detect Lies (2), Literacy (1), Acute Hearing (2), Alertness (2), Pole Weapons (2), Bow (2)&lt;br /&gt;
Gear:&lt;br /&gt;
*Leather Armor $100/16&lt;br /&gt;
*Spear $40/6&lt;br /&gt;
*Longbow $40/4&lt;br /&gt;
*20 arrows $20/1&lt;br /&gt;
&lt;br /&gt;
===John T. Spiders===&lt;br /&gt;
Background: John is the only gargoyle in his clan who ever learned to read, let alone learned magic. He is extremely proud of being a wizard, although humble because he doesn&#039;t learn as quickly as some others. He has worked extremely hard to become accomplished in languages, and works as a translator when possible. &lt;br /&gt;
ST: 13&amp;lt;BR&amp;gt;&lt;br /&gt;
DX: 11 adjDX: 11&amp;lt;BR&amp;gt;&lt;br /&gt;
IQ: 10&amp;lt;BR&amp;gt;&lt;br /&gt;
MA: 8/16 adjMA 8/16:&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents: Literacy (1), Languages (4)&lt;br /&gt;
Languages: Gargoyle, Human, Elvish, Dwarvish, Goblin&lt;br /&gt;
Spells: Dark Vision, Aid, Lock/Knock.&lt;br /&gt;
Gear:&lt;br /&gt;
*A pointy hat on which someone has crudely embroidered &amp;quot;Wizard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Treasure:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rules Notes&#039;&#039;&#039;: A gargoyle begins with ST 13, DX 11, and IQ 8 (no points added). IQ will never go higher than 10; such “brilliant” gargoyles often become wizards, wanderers, or both. MA is 8 on the ground, 16 when flying.&lt;br /&gt;
&lt;br /&gt;
Gargoyles can stop 3 hits/attack by virtue of their stony skin. They normally fight with their hands (2 dice damage), but those hired as guards will use weapons. They do not favor thrown or missile weapons, though they can fly overhead and&lt;br /&gt;
drop rocks on you if the situation warrants.&lt;br /&gt;
&lt;br /&gt;
Since gargoyles’ gallbladders are useful in several potions, gargoyles are often suspicious of strangers’ intentions. They&lt;br /&gt;
react to strangers at -1.&lt;br /&gt;
&lt;br /&gt;
I put my two extra points in IQ, but because he wouldn&#039;t have &amp;quot;started&amp;quot; with them, he only has 8 points worth of talents or spells. Note that wizards can learn literacy and languages without penalty, unlike most talents.&lt;br /&gt;
&lt;br /&gt;
== Random Task&#039;s Characters: ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1. Metric - Male elf fighter&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; - 12&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DX&#039;&#039;&#039; - 12(10)&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IQ&#039;&#039;&#039; - 10&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MA&#039;&#039;&#039; - 14&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents:&lt;br /&gt;
Knife (1)&lt;br /&gt;
Sword (1)&lt;br /&gt;
Literacy (1)&lt;br /&gt;
Quick Draw (Sword) (1)&lt;br /&gt;
Silent Movement  (2)&lt;br /&gt;
Shield (1)&lt;br /&gt;
Running (2)&lt;br /&gt;
Carousing (1)&lt;br /&gt;
&lt;br /&gt;
Gear:&lt;br /&gt;
Leather Armor 2 16lbs&lt;br /&gt;
Small Shield&lt;br /&gt;
Lantern&lt;br /&gt;
Backpack&lt;br /&gt;
Labyrinth kit&lt;br /&gt;
&lt;br /&gt;
Weapons:&lt;br /&gt;
Broadsword 2d 5lbs &amp;lt;BR&amp;gt;&lt;br /&gt;
Dagger 1d-1 (0.2lbs) &amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The unnaturally pale, bored and dissolute princeling of a royal house far over the sea here to try to rid himself of his ennui, or die trying.&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Defenders_of_Talik&amp;diff=423407</id>
		<title>Defenders of Talik</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Defenders_of_Talik&amp;diff=423407"/>
		<updated>2022-06-11T19:47:32Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Random Task&amp;#039;s Characters: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Introductory Pitch and Instructions = &lt;br /&gt;
&lt;br /&gt;
The Talik Region bordering the Kingdom of Alef is prime territory for industry, trade, and adventure. Alef has gotten quite rich off it, but lately operations and their cut of the profit has been reduced.&lt;br /&gt;
&lt;br /&gt;
It wasn’t long, then, before the King of Alef, King Alhat, made a call to heroes and wizards he thought would be capable of dealing with this issue. A Royal messenger hand delivered a letter to you with the royal seal of King Alhat. After a letterhead and greeting full of pomp and flourish, the letter went on to say:&lt;br /&gt;
&lt;br /&gt;
“You are invited to Millimir Keep for a dinner in which the problems facing our Kingdom and the Talik Region will be discussed. Please, if you will, join me for dinner at my home in the Keep and we can discuss your reward. Feel free to bring whoever else you know that you believe would suit the task. I’ve enclosed a map that will direct you on your trip to the Keep.”&lt;br /&gt;
&lt;br /&gt;
In this game we’ll play The Fantasy Trip. I’m new to the system but I liked the idea and nostalgia of it. I’ll try to use maps and battle maps to bring this game alive. Millimir Keep is located in one of the five mountain passes into the Talik Region.&lt;br /&gt;
&lt;br /&gt;
In the world where this game is set, the core humanoids Humans, Elves, Dwarves, Halflings, Orcs, and Goblins all live together. You can pick one of them, or something else you think might be fun that we can decide on.&lt;br /&gt;
&lt;br /&gt;
Starting characters get 34 points divided amongst ST DX and IQ. You don’t need to start with the starting attribute templates as shown on page 15 of Into the Labyrinth but you do get any mentioned special abilities. If you’d like to start with the starting attributes I think you’ll just add two more points to the existing extra points you get (e.g. six plus two for a Halfling).&lt;br /&gt;
&lt;br /&gt;
Your characters start with $1,000.&lt;br /&gt;
&lt;br /&gt;
If you happen across anything in Melee and Wizard that conflicts with Into the Labyrinth, please go with what’s in Into the Labyrinth.&lt;br /&gt;
&lt;br /&gt;
Note: I&#039;m not affiliated with the company that made the map software I use. Just trying to follow the agreement that comes with the software.&lt;br /&gt;
&lt;br /&gt;
= Maps =&lt;br /&gt;
&lt;br /&gt;
== Millimir Keep ==&lt;br /&gt;
&lt;br /&gt;
[[File:Millimir_Keep.png]]&lt;br /&gt;
&lt;br /&gt;
Millimir Keep is one of five mountain passes into the Talik Region, which comprises a series of mountain passes and valleys.  Each entrance pass has its own structure defending it.&lt;br /&gt;
&lt;br /&gt;
=== Map Key ===&lt;br /&gt;
&lt;br /&gt;
1: King Alhat&#039;s Home&lt;br /&gt;
&lt;br /&gt;
This is the home you&#039;ve been invited to within Millimir Keep.&lt;br /&gt;
&lt;br /&gt;
2: Barracks and Storage&lt;br /&gt;
&lt;br /&gt;
Guards and any heroes/wizards not taken along during adventure stay here.&lt;br /&gt;
&lt;br /&gt;
3: Temple&lt;br /&gt;
&lt;br /&gt;
A roughly circular building where the King, his servants, the guards, and guests can go to worship.&lt;br /&gt;
&lt;br /&gt;
4: Farm Plots&lt;br /&gt;
&lt;br /&gt;
Food is grown here, and stored in some small sheds scattered throughout the plots.&lt;br /&gt;
&lt;br /&gt;
5: The north and south entrances to the Keep.  Between is a dirt path that travelers can go on along their way, after they pay the toll.&lt;br /&gt;
&lt;br /&gt;
== Talik Region ==&lt;br /&gt;
&lt;br /&gt;
The Talik Region is a mountainous region of valleys and mountain passes.&lt;br /&gt;
&lt;br /&gt;
Map Scale: 5 Miles/Hex&lt;br /&gt;
&lt;br /&gt;
[[File:Talik_Region_Player.png]]&lt;br /&gt;
&lt;br /&gt;
=== Points of Interest, as described by King Alhat ===&lt;br /&gt;
&lt;br /&gt;
A: The Riverbed&lt;br /&gt;
&lt;br /&gt;
“Travelers making trips to Westrum and Avell Peak have noticed part of the Parrion River has dried up.  Upstream there is more river, but over the last few weeks the dryness has progressed further.”&lt;br /&gt;
&lt;br /&gt;
B: Forest of Giants&lt;br /&gt;
&lt;br /&gt;
“We know that the Giants that live in this valley have been approached by a wizard who didn’t identify himself.  The Wizard wanted them to join forces with him for some military expedition, but they refused.”&lt;br /&gt;
&lt;br /&gt;
The giants live in a forest with oversized trees, oversized wildlife, and have big cottages.&lt;br /&gt;
&lt;br /&gt;
C: Raiders&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We have the most contact with Lemark&#039;s Ferry, Twin Riverpeak, Fairy&#039;s Gold, and Forestlake. Lemark&#039;s Ferry has not experienced raids, but that is not where the iron is. Twin Riverpeak, Fairy&#039;s Gold, and Forestlake have all been hit badly by raiders. They have come from the surrounding mountains from the southwest, northwest, and northeast,&amp;quot; He places a finger at the center point of the three valleys. They have badly disrupted trade and production of iron, gems, some gold, and other items. Our own defenders have been overwhelmed by the frequency and the ferocity of the attacks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
D: Underwater Palace&lt;br /&gt;
&lt;br /&gt;
“Legend says an underwater palace lies on the lake floor here.  To my knowledge it has not been explored.  If you can find a way in and a way to survive underwater, maybe there’s something there that can help us.”&lt;br /&gt;
&lt;br /&gt;
= NPCs =&lt;br /&gt;
&lt;br /&gt;
King Alhat&lt;br /&gt;
&lt;br /&gt;
Captain Haax&lt;br /&gt;
&lt;br /&gt;
= Heroes and Wizards =&lt;br /&gt;
&lt;br /&gt;
== Glyptodont&#039;s characters: ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1. Adendak - Male Human Journeyman wizard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; - 11&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DX&#039;&#039;&#039; - 12&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IQ&#039;&#039;&#039; - 11&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents:&lt;br /&gt;
Priest (cost 1x2)&lt;br /&gt;
Literacy (1)&lt;br /&gt;
&lt;br /&gt;
Spells:&lt;br /&gt;
IQ 8: Blur (T)&lt;br /&gt;
IQ 9: Reveal Magic (S), Summon Scout (C), Fire (C)&lt;br /&gt;
IQ 10: Lock/Knock (T)&lt;br /&gt;
IQ 11: Control Animal (T), Illusion (C), Staff II/Manastaff (S)&lt;br /&gt;
&lt;br /&gt;
Weapon: Wizard&#039;s Staff&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. Mavidina - Female Human Journeyman Wizard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; - 10&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DX&#039;&#039;&#039; - 12&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IQ&#039;&#039;&#039; - 12&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talent: Literacy (1)&lt;br /&gt;
&lt;br /&gt;
Spells:&lt;br /&gt;
IQ 8: Light (T), Staff (S)&lt;br /&gt;
IQ 9: Dark Vision (T)&lt;br /&gt;
IQ 10: Detect Enemies (S), Ward (S)&lt;br /&gt;
IQ 11: Destroy Creation (T), Illusion (C), Reveal/Conceal (T), Sleep (T)&lt;br /&gt;
IQ 12: 3-Hex Fire (C), Mage Sight (T)&lt;br /&gt;
&lt;br /&gt;
Weapon: Wizard&#039;s Staff&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. Bwaan-Yoidziidai - Male Goblin Alchemist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; - 8&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DX&#039;&#039;&#039; - 12&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IQ&#039;&#039;&#039; - 14&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents: &lt;br /&gt;
IQ 7: Knife (1)&lt;br /&gt;
IQ 8: Literacy (1) Thrown Weapons (2)&lt;br /&gt;
IQ 11: Physicker (2)&lt;br /&gt;
IQ 13: Chemist (3)&lt;br /&gt;
IQ 14: Alchemy (3), Master Physicker (2)&lt;br /&gt;
&lt;br /&gt;
Weapons &amp;amp; equipment: set of daggers, a few vials of potions, leather armor&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4. Skythorn - Male Elf Horseman&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; - 12&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DX&#039;&#039;&#039; - 13&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IQ&#039;&#039;&#039; - 9&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents: &lt;br /&gt;
IQ 7: Sword (2), Bow (2)&lt;br /&gt;
IQ 8: Horsemanship (1), Quick-Draw (1)&lt;br /&gt;
IQ 9: Alertness (2), Missile Weapons (1)&lt;br /&gt;
&lt;br /&gt;
Weapons &amp;amp; equipment: Broadsword, Longbow w/ quiver of arrows, leather armor, horse&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==The Wyzard&#039;s Characters==&lt;br /&gt;
&lt;br /&gt;
===Lukas Stein===&lt;br /&gt;
Background: Lukas&#039; father ruined the family by gambling. Having nothing of his own to risk except his life, Lukas took up his swords and went out to live by it.&lt;br /&gt;
&lt;br /&gt;
ST: 9 &amp;lt;BR&amp;gt;&lt;br /&gt;
DX: 14 adjDX: 14 &amp;lt;BR&amp;gt;&lt;br /&gt;
IQ: 11 &amp;lt;BR&amp;gt;&lt;br /&gt;
MA: 10 adjMA: 10 &amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents: Sex Appeal (1), Tactics (1), Courtly Graces (1) Alertness (2), Sword (2), Literacy (1), Fencer (3), &amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*Finely Made Rapier $400/3 (Does 1D+1 instead of 1D.)&lt;br /&gt;
*Off-Hand Rapier $40/3 &lt;br /&gt;
*Labyrinth Kit $30/6&lt;br /&gt;
*Belt Pouch $5/.5&lt;br /&gt;
*5 Torches $5/2.5&lt;br /&gt;
*1 wk rations $35/7&lt;br /&gt;
*Backpack $40/4&lt;br /&gt;
*2 Waterskins $6/4&lt;br /&gt;
*Middle-Class Clothing $50/&lt;br /&gt;
*Total: 30#&lt;br /&gt;
*Treasure: $389&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rules Notes&#039;&#039;&#039;: The rules for fencing are a little spread out. With his rapiers he hits for 1D+2 total. Enemies are at -1DX to hit him. The Defend option forces them to roll an extra die. He can do a &amp;quot;shrewd thrust&amp;quot; and attack at -4 for an extra die of damage. On any given round, he can attack with both rapiers (the second attack at -4), use the second rapier to defend and so stop 2 damage from any non-missile weapon, or defend with both, which forces the enemy to roll an extra die to hit him and also blocks 4 damage.&lt;br /&gt;
&lt;br /&gt;
===Bert===&lt;br /&gt;
Background: Bert wandered out of the wastelands with a broadsword and a bad attitude. He doesn&#039;t remember his past, and finds the topic largely uninteresting.&lt;br /&gt;
&lt;br /&gt;
ST: 12 &amp;lt;BR&amp;gt;&lt;br /&gt;
DX: 14 adjDX: 11&amp;lt;BR&amp;gt;&lt;br /&gt;
IQ: 8&amp;lt;BR&amp;gt;&lt;br /&gt;
MA: 12 adjMA: 10 &amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents: Swords (2), Running (2), Shield (1), Swimming (1), Toughness (2)&amp;lt;BR&amp;gt;&lt;br /&gt;
Gear:&lt;br /&gt;
*Broadsword $80/5&lt;br /&gt;
*Large Shield $50/20&lt;br /&gt;
*Leather Armor $100/16 (41 pounds and $230)&lt;br /&gt;
*Belt Pouch $5/.5&lt;br /&gt;
*1 wk rations $35/7&lt;br /&gt;
*Backpack $40/4&lt;br /&gt;
*2 Waterskins $6/4&lt;br /&gt;
*Middle-Class Clothing $50/&lt;br /&gt;
*Total: $136, 15.5#&lt;br /&gt;
&lt;br /&gt;
Treasure: $600 in mixed coins and gems&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fuyuko===&lt;br /&gt;
Background: Watchful. Doesn&#039;t talk much.&amp;lt;BR&amp;gt;&lt;br /&gt;
ST: 11&amp;lt;BR&amp;gt;&lt;br /&gt;
DX: 12 adjDX: 10&amp;lt;BR&amp;gt;&lt;br /&gt;
IQ: 11&amp;lt;BR&amp;gt;&lt;br /&gt;
MA: 10 adjMA: 8&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents: Detect Lies (2), Literacy (1), Acute Hearing (2), Alertness (2), Pole Weapons (2), Bow (2)&lt;br /&gt;
Gear:&lt;br /&gt;
*Leather Armor $100/16&lt;br /&gt;
*Spear $40/6&lt;br /&gt;
*Longbow $40/4&lt;br /&gt;
*20 arrows $20/1&lt;br /&gt;
&lt;br /&gt;
===John T. Spiders===&lt;br /&gt;
Background: John is the only gargoyle in his clan who ever learned to read, let alone learned magic. He is extremely proud of being a wizard, although humble because he doesn&#039;t learn as quickly as some others. He has worked extremely hard to become accomplished in languages, and works as a translator when possible. &lt;br /&gt;
ST: 13&amp;lt;BR&amp;gt;&lt;br /&gt;
DX: 11 adjDX: 11&amp;lt;BR&amp;gt;&lt;br /&gt;
IQ: 10&amp;lt;BR&amp;gt;&lt;br /&gt;
MA: 8/16 adjMA 8/16:&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents: Literacy (1), Languages (4)&lt;br /&gt;
Languages: Gargoyle, Human, Elvish, Dwarvish, Goblin&lt;br /&gt;
Spells: Dark Vision, Aid, Lock/Knock.&lt;br /&gt;
Gear:&lt;br /&gt;
*A pointy hat on which someone has crudely embroidered &amp;quot;Wizard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Treasure:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rules Notes&#039;&#039;&#039;: A gargoyle begins with ST 13, DX 11, and IQ 8 (no points added). IQ will never go higher than 10; such “brilliant” gargoyles often become wizards, wanderers, or both. MA is 8 on the ground, 16 when flying.&lt;br /&gt;
&lt;br /&gt;
Gargoyles can stop 3 hits/attack by virtue of their stony skin. They normally fight with their hands (2 dice damage), but those hired as guards will use weapons. They do not favor thrown or missile weapons, though they can fly overhead and&lt;br /&gt;
drop rocks on you if the situation warrants.&lt;br /&gt;
&lt;br /&gt;
Since gargoyles’ gallbladders are useful in several potions, gargoyles are often suspicious of strangers’ intentions. They&lt;br /&gt;
react to strangers at -1.&lt;br /&gt;
&lt;br /&gt;
I put my two extra points in IQ, but because he wouldn&#039;t have &amp;quot;started&amp;quot; with them, he only has 8 points worth of talents or spells. Note that wizards can learn literacy and languages without penalty, unlike most talents.&lt;br /&gt;
&lt;br /&gt;
== Random Task&#039;s Characters: ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1. Metric - Male elf fighter&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; - 12&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DX&#039;&#039;&#039; - 12(10)&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IQ&#039;&#039;&#039; - 10&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MA&#039;&#039;&#039; - 14&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents:&lt;br /&gt;
Knife (1)&lt;br /&gt;
Sword (1)&lt;br /&gt;
Literacy (1)&lt;br /&gt;
Quick Draw (Sword) (1)&lt;br /&gt;
Silent Movement  (2)&lt;br /&gt;
Shield (1)&lt;br /&gt;
Running (2)&lt;br /&gt;
Carousing (1)&lt;br /&gt;
&lt;br /&gt;
Gear:&lt;br /&gt;
Leather Armor 2 16lbs&lt;br /&gt;
Small Shield&lt;br /&gt;
Lantern&lt;br /&gt;
Backpack&lt;br /&gt;
Labyrinth kit&lt;br /&gt;
&lt;br /&gt;
Weapons:&lt;br /&gt;
Broadsword 2d 5lbs&lt;br /&gt;
Dagger 1d-1 (0.2lbs)&lt;br /&gt;
&lt;br /&gt;
The unnaturally pale, bored and dissolute princeling of a royal house far over the sea here to try to rid himself of his ennui, or die trying.&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Defenders_of_Talik&amp;diff=423406</id>
		<title>Defenders of Talik</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Defenders_of_Talik&amp;diff=423406"/>
		<updated>2022-06-11T19:35:31Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Heroes and Wizards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Introductory Pitch and Instructions = &lt;br /&gt;
&lt;br /&gt;
The Talik Region bordering the Kingdom of Alef is prime territory for industry, trade, and adventure. Alef has gotten quite rich off it, but lately operations and their cut of the profit has been reduced.&lt;br /&gt;
&lt;br /&gt;
It wasn’t long, then, before the King of Alef, King Alhat, made a call to heroes and wizards he thought would be capable of dealing with this issue. A Royal messenger hand delivered a letter to you with the royal seal of King Alhat. After a letterhead and greeting full of pomp and flourish, the letter went on to say:&lt;br /&gt;
&lt;br /&gt;
“You are invited to Millimir Keep for a dinner in which the problems facing our Kingdom and the Talik Region will be discussed. Please, if you will, join me for dinner at my home in the Keep and we can discuss your reward. Feel free to bring whoever else you know that you believe would suit the task. I’ve enclosed a map that will direct you on your trip to the Keep.”&lt;br /&gt;
&lt;br /&gt;
In this game we’ll play The Fantasy Trip. I’m new to the system but I liked the idea and nostalgia of it. I’ll try to use maps and battle maps to bring this game alive. Millimir Keep is located in one of the five mountain passes into the Talik Region.&lt;br /&gt;
&lt;br /&gt;
In the world where this game is set, the core humanoids Humans, Elves, Dwarves, Halflings, Orcs, and Goblins all live together. You can pick one of them, or something else you think might be fun that we can decide on.&lt;br /&gt;
&lt;br /&gt;
Starting characters get 34 points divided amongst ST DX and IQ. You don’t need to start with the starting attribute templates as shown on page 15 of Into the Labyrinth but you do get any mentioned special abilities. If you’d like to start with the starting attributes I think you’ll just add two more points to the existing extra points you get (e.g. six plus two for a Halfling).&lt;br /&gt;
&lt;br /&gt;
Your characters start with $1,000.&lt;br /&gt;
&lt;br /&gt;
If you happen across anything in Melee and Wizard that conflicts with Into the Labyrinth, please go with what’s in Into the Labyrinth.&lt;br /&gt;
&lt;br /&gt;
Note: I&#039;m not affiliated with the company that made the map software I use. Just trying to follow the agreement that comes with the software.&lt;br /&gt;
&lt;br /&gt;
= Maps =&lt;br /&gt;
&lt;br /&gt;
== Millimir Keep ==&lt;br /&gt;
&lt;br /&gt;
[[File:Millimir_Keep.png]]&lt;br /&gt;
&lt;br /&gt;
Millimir Keep is one of five mountain passes into the Talik Region, which comprises a series of mountain passes and valleys.  Each entrance pass has its own structure defending it.&lt;br /&gt;
&lt;br /&gt;
=== Map Key ===&lt;br /&gt;
&lt;br /&gt;
1: King Alhat&#039;s Home&lt;br /&gt;
&lt;br /&gt;
This is the home you&#039;ve been invited to within Millimir Keep.&lt;br /&gt;
&lt;br /&gt;
2: Barracks and Storage&lt;br /&gt;
&lt;br /&gt;
Guards and any heroes/wizards not taken along during adventure stay here.&lt;br /&gt;
&lt;br /&gt;
3: Temple&lt;br /&gt;
&lt;br /&gt;
A roughly circular building where the King, his servants, the guards, and guests can go to worship.&lt;br /&gt;
&lt;br /&gt;
4: Farm Plots&lt;br /&gt;
&lt;br /&gt;
Food is grown here, and stored in some small sheds scattered throughout the plots.&lt;br /&gt;
&lt;br /&gt;
5: The north and south entrances to the Keep.  Between is a dirt path that travelers can go on along their way, after they pay the toll.&lt;br /&gt;
&lt;br /&gt;
== Talik Region ==&lt;br /&gt;
&lt;br /&gt;
The Talik Region is a mountainous region of valleys and mountain passes.&lt;br /&gt;
&lt;br /&gt;
Map Scale: 5 Miles/Hex&lt;br /&gt;
&lt;br /&gt;
[[File:Talik_Region_Player.png]]&lt;br /&gt;
&lt;br /&gt;
=== Points of Interest, as described by King Alhat ===&lt;br /&gt;
&lt;br /&gt;
A: The Riverbed&lt;br /&gt;
&lt;br /&gt;
“Travelers making trips to Westrum and Avell Peak have noticed part of the Parrion River has dried up.  Upstream there is more river, but over the last few weeks the dryness has progressed further.”&lt;br /&gt;
&lt;br /&gt;
B: Forest of Giants&lt;br /&gt;
&lt;br /&gt;
“We know that the Giants that live in this valley have been approached by a wizard who didn’t identify himself.  The Wizard wanted them to join forces with him for some military expedition, but they refused.”&lt;br /&gt;
&lt;br /&gt;
The giants live in a forest with oversized trees, oversized wildlife, and have big cottages.&lt;br /&gt;
&lt;br /&gt;
C: Raiders&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We have the most contact with Lemark&#039;s Ferry, Twin Riverpeak, Fairy&#039;s Gold, and Forestlake. Lemark&#039;s Ferry has not experienced raids, but that is not where the iron is. Twin Riverpeak, Fairy&#039;s Gold, and Forestlake have all been hit badly by raiders. They have come from the surrounding mountains from the southwest, northwest, and northeast,&amp;quot; He places a finger at the center point of the three valleys. They have badly disrupted trade and production of iron, gems, some gold, and other items. Our own defenders have been overwhelmed by the frequency and the ferocity of the attacks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
D: Underwater Palace&lt;br /&gt;
&lt;br /&gt;
“Legend says an underwater palace lies on the lake floor here.  To my knowledge it has not been explored.  If you can find a way in and a way to survive underwater, maybe there’s something there that can help us.”&lt;br /&gt;
&lt;br /&gt;
= NPCs =&lt;br /&gt;
&lt;br /&gt;
King Alhat&lt;br /&gt;
&lt;br /&gt;
Captain Haax&lt;br /&gt;
&lt;br /&gt;
= Heroes and Wizards =&lt;br /&gt;
&lt;br /&gt;
== Glyptodont&#039;s characters: ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1. Adendak - Male Human Journeyman wizard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; - 11&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DX&#039;&#039;&#039; - 12&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IQ&#039;&#039;&#039; - 11&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents:&lt;br /&gt;
Priest (cost 1x2)&lt;br /&gt;
Literacy (1)&lt;br /&gt;
&lt;br /&gt;
Spells:&lt;br /&gt;
IQ 8: Blur (T)&lt;br /&gt;
IQ 9: Reveal Magic (S), Summon Scout (C), Fire (C)&lt;br /&gt;
IQ 10: Lock/Knock (T)&lt;br /&gt;
IQ 11: Control Animal (T), Illusion (C), Staff II/Manastaff (S)&lt;br /&gt;
&lt;br /&gt;
Weapon: Wizard&#039;s Staff&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. Mavidina - Female Human Journeyman Wizard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; - 10&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DX&#039;&#039;&#039; - 12&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IQ&#039;&#039;&#039; - 12&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talent: Literacy (1)&lt;br /&gt;
&lt;br /&gt;
Spells:&lt;br /&gt;
IQ 8: Light (T), Staff (S)&lt;br /&gt;
IQ 9: Dark Vision (T)&lt;br /&gt;
IQ 10: Detect Enemies (S), Ward (S)&lt;br /&gt;
IQ 11: Destroy Creation (T), Illusion (C), Reveal/Conceal (T), Sleep (T)&lt;br /&gt;
IQ 12: 3-Hex Fire (C), Mage Sight (T)&lt;br /&gt;
&lt;br /&gt;
Weapon: Wizard&#039;s Staff&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. Bwaan-Yoidziidai - Male Goblin Alchemist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; - 8&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DX&#039;&#039;&#039; - 12&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IQ&#039;&#039;&#039; - 14&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents: &lt;br /&gt;
IQ 7: Knife (1)&lt;br /&gt;
IQ 8: Literacy (1) Thrown Weapons (2)&lt;br /&gt;
IQ 11: Physicker (2)&lt;br /&gt;
IQ 13: Chemist (3)&lt;br /&gt;
IQ 14: Alchemy (3), Master Physicker (2)&lt;br /&gt;
&lt;br /&gt;
Weapons &amp;amp; equipment: set of daggers, a few vials of potions, leather armor&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4. Skythorn - Male Elf Horseman&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; - 12&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DX&#039;&#039;&#039; - 13&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IQ&#039;&#039;&#039; - 9&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents: &lt;br /&gt;
IQ 7: Sword (2), Bow (2)&lt;br /&gt;
IQ 8: Horsemanship (1), Quick-Draw (1)&lt;br /&gt;
IQ 9: Alertness (2), Missile Weapons (1)&lt;br /&gt;
&lt;br /&gt;
Weapons &amp;amp; equipment: Broadsword, Longbow w/ quiver of arrows, leather armor, horse&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==The Wyzard&#039;s Characters==&lt;br /&gt;
&lt;br /&gt;
===Lukas Stein===&lt;br /&gt;
Background: Lukas&#039; father ruined the family by gambling. Having nothing of his own to risk except his life, Lukas took up his swords and went out to live by it.&lt;br /&gt;
&lt;br /&gt;
ST: 9 &amp;lt;BR&amp;gt;&lt;br /&gt;
DX: 14 adjDX: 14 &amp;lt;BR&amp;gt;&lt;br /&gt;
IQ: 11 &amp;lt;BR&amp;gt;&lt;br /&gt;
MA: 10 adjMA: 10 &amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents: Sex Appeal (1), Tactics (1), Courtly Graces (1) Alertness (2), Sword (2), Literacy (1), Fencer (3), &amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gear:&#039;&#039;&#039;&lt;br /&gt;
*Finely Made Rapier $400/3 (Does 1D+1 instead of 1D.)&lt;br /&gt;
*Off-Hand Rapier $40/3 &lt;br /&gt;
*Labyrinth Kit $30/6&lt;br /&gt;
*Belt Pouch $5/.5&lt;br /&gt;
*5 Torches $5/2.5&lt;br /&gt;
*1 wk rations $35/7&lt;br /&gt;
*Backpack $40/4&lt;br /&gt;
*2 Waterskins $6/4&lt;br /&gt;
*Middle-Class Clothing $50/&lt;br /&gt;
*Total: 30#&lt;br /&gt;
*Treasure: $389&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rules Notes&#039;&#039;&#039;: The rules for fencing are a little spread out. With his rapiers he hits for 1D+2 total. Enemies are at -1DX to hit him. The Defend option forces them to roll an extra die. He can do a &amp;quot;shrewd thrust&amp;quot; and attack at -4 for an extra die of damage. On any given round, he can attack with both rapiers (the second attack at -4), use the second rapier to defend and so stop 2 damage from any non-missile weapon, or defend with both, which forces the enemy to roll an extra die to hit him and also blocks 4 damage.&lt;br /&gt;
&lt;br /&gt;
===Bert===&lt;br /&gt;
Background: Bert wandered out of the wastelands with a broadsword and a bad attitude. He doesn&#039;t remember his past, and finds the topic largely uninteresting.&lt;br /&gt;
&lt;br /&gt;
ST: 12 &amp;lt;BR&amp;gt;&lt;br /&gt;
DX: 14 adjDX: 11&amp;lt;BR&amp;gt;&lt;br /&gt;
IQ: 8&amp;lt;BR&amp;gt;&lt;br /&gt;
MA: 12 adjMA: 10 &amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents: Swords (2), Running (2), Shield (1), Swimming (1), Toughness (2)&amp;lt;BR&amp;gt;&lt;br /&gt;
Gear:&lt;br /&gt;
*Broadsword $80/5&lt;br /&gt;
*Large Shield $50/20&lt;br /&gt;
*Leather Armor $100/16 (41 pounds and $230)&lt;br /&gt;
*Belt Pouch $5/.5&lt;br /&gt;
*1 wk rations $35/7&lt;br /&gt;
*Backpack $40/4&lt;br /&gt;
*2 Waterskins $6/4&lt;br /&gt;
*Middle-Class Clothing $50/&lt;br /&gt;
*Total: $136, 15.5#&lt;br /&gt;
&lt;br /&gt;
Treasure: $600 in mixed coins and gems&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fuyuko===&lt;br /&gt;
Background: Watchful. Doesn&#039;t talk much.&amp;lt;BR&amp;gt;&lt;br /&gt;
ST: 11&amp;lt;BR&amp;gt;&lt;br /&gt;
DX: 12 adjDX: 10&amp;lt;BR&amp;gt;&lt;br /&gt;
IQ: 11&amp;lt;BR&amp;gt;&lt;br /&gt;
MA: 10 adjMA: 8&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents: Detect Lies (2), Literacy (1), Acute Hearing (2), Alertness (2), Pole Weapons (2), Bow (2)&lt;br /&gt;
Gear:&lt;br /&gt;
*Leather Armor $100/16&lt;br /&gt;
*Spear $40/6&lt;br /&gt;
*Longbow $40/4&lt;br /&gt;
*20 arrows $20/1&lt;br /&gt;
&lt;br /&gt;
===John T. Spiders===&lt;br /&gt;
Background: John is the only gargoyle in his clan who ever learned to read, let alone learned magic. He is extremely proud of being a wizard, although humble because he doesn&#039;t learn as quickly as some others. He has worked extremely hard to become accomplished in languages, and works as a translator when possible. &lt;br /&gt;
ST: 13&amp;lt;BR&amp;gt;&lt;br /&gt;
DX: 11 adjDX: 11&amp;lt;BR&amp;gt;&lt;br /&gt;
IQ: 10&amp;lt;BR&amp;gt;&lt;br /&gt;
MA: 8/16 adjMA 8/16:&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents: Literacy (1), Languages (4)&lt;br /&gt;
Languages: Gargoyle, Human, Elvish, Dwarvish, Goblin&lt;br /&gt;
Spells: Dark Vision, Aid, Lock/Knock.&lt;br /&gt;
Gear:&lt;br /&gt;
*A pointy hat on which someone has crudely embroidered &amp;quot;Wizard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Treasure:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rules Notes&#039;&#039;&#039;: A gargoyle begins with ST 13, DX 11, and IQ 8 (no points added). IQ will never go higher than 10; such “brilliant” gargoyles often become wizards, wanderers, or both. MA is 8 on the ground, 16 when flying.&lt;br /&gt;
&lt;br /&gt;
Gargoyles can stop 3 hits/attack by virtue of their stony skin. They normally fight with their hands (2 dice damage), but those hired as guards will use weapons. They do not favor thrown or missile weapons, though they can fly overhead and&lt;br /&gt;
drop rocks on you if the situation warrants.&lt;br /&gt;
&lt;br /&gt;
Since gargoyles’ gallbladders are useful in several potions, gargoyles are often suspicious of strangers’ intentions. They&lt;br /&gt;
react to strangers at -1.&lt;br /&gt;
&lt;br /&gt;
I put my two extra points in IQ, but because he wouldn&#039;t have &amp;quot;started&amp;quot; with them, he only has 8 points worth of talents or spells. Note that wizards can learn literacy and languages without penalty, unlike most talents.&lt;br /&gt;
&lt;br /&gt;
== Random Task&#039;s Characters: ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1. Metric - Male elf fighter&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; - 12&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;DX&#039;&#039;&#039; - 12(10)&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IQ&#039;&#039;&#039; - 10&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MA&#039;&#039;&#039; - 14&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Talents:&lt;br /&gt;
Knife (1)&lt;br /&gt;
Sword (1)&lt;br /&gt;
Literacy (1)&lt;br /&gt;
Quick Draw (Sword) (1)&lt;br /&gt;
Silent Movement  (2)&lt;br /&gt;
Shield (1)&lt;br /&gt;
Running (2)&lt;br /&gt;
Carousing (1)&lt;br /&gt;
&lt;br /&gt;
Gear:&lt;br /&gt;
Leather Armor 2 16lbs&lt;br /&gt;
Small Shield&lt;br /&gt;
Lantern&lt;br /&gt;
Backpack&lt;br /&gt;
Labyrinth kit&lt;br /&gt;
&lt;br /&gt;
The unnaturally pale, bored and dissolute princeling of a royal house far over the sea here to try to rid himself of his ennui, or die trying.&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cochise&amp;diff=422511</id>
		<title>Cochise</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cochise&amp;diff=422511"/>
		<updated>2022-05-30T14:30:46Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Cochise */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;back to Savage Shadowrun PBP [https://wiki.rpg.net/index.php/SavageAE_Shadowrun_PBP]&lt;br /&gt;
&lt;br /&gt;
==Cochise==&lt;br /&gt;
&#039;&#039;&#039;Ork&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Bite&#039;&#039;&#039;: deal Str+d4 damage. See Natural Weapons SWAE pg. 104.&lt;br /&gt;
:&#039;&#039;&#039;Low-Light Vision&#039;&#039;&#039;: ignore penalties for Dim and Dark illumination.&lt;br /&gt;
:&#039;&#039;&#039;Natural Brawlers&#039;&#039;&#039;: start with a d4 in the Fighting skill and a maximum starting of a d12+1.&lt;br /&gt;
:&#039;&#039;&#039;Outsider&#039;&#039;&#039;: as Minor Hindrance. Orks suffer a -1 to Persuasion with non-Orks and Trolls.&lt;br /&gt;
:&#039;&#039;&#039;Size&#039;&#039;&#039; +1: and Toughness +1.&lt;br /&gt;
:&#039;&#039;&#039;Strong&#039;&#039;&#039;: base Strength of a d6 and a maximum starting of a d12+1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shaman&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Mentor Spirit&#039;&#039;&#039; Alligator&lt;br /&gt;
: &#039;&#039;New Power&#039;&#039;&lt;br /&gt;
: &#039;&#039;Power Points&#039;&#039; (2H)&lt;br /&gt;
: &#039;&#039;&#039;Starting Powers&#039;&#039;&#039;:&lt;br /&gt;
: &#039;&#039;&#039;PP&#039;&#039;&#039; 15 Current:(13)&lt;br /&gt;
: Barrier&lt;br /&gt;
: Blast&lt;br /&gt;
: Invisibility&lt;br /&gt;
: Astral Projection&lt;br /&gt;
: Summon Spirit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
:Str: D8 (2H)&lt;br /&gt;
:Agility: D8 (2)&lt;br /&gt;
:Smarts: D6 (1)&lt;br /&gt;
:Spirit: D8 (1)&lt;br /&gt;
:Vigor: D6 (1)&lt;br /&gt;
&lt;br /&gt;
:Benny 3/3&lt;br /&gt;
:Pace 6&lt;br /&gt;
:Parry 6&lt;br /&gt;
:Toughness 12 (6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
:Athletics: D6 (1)&lt;br /&gt;
:Common Knowledge: D4&lt;br /&gt;
:Notice: D8 (2)&lt;br /&gt;
:Persuasion: D4&lt;br /&gt;
:Stealth: D8 (2)&lt;br /&gt;
:Fighting: D6+1 (Ork,1, Alligator +1)&lt;br /&gt;
:Faith: D8 (1)&lt;br /&gt;
:Intimidation: D6 (2)&lt;br /&gt;
:Shooting: D8 (3)&lt;br /&gt;
:Survival: D4+1 (1, Alligator +1)&lt;br /&gt;
:Occult: D6 (2)&lt;br /&gt;
&lt;br /&gt;
:English: D8&lt;br /&gt;
:Or’zet: D6&lt;br /&gt;
:City Speak: d6&lt;br /&gt;
:Japanese: d6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hindrance&#039;&#039;&#039;&lt;br /&gt;
:Bloodthirsty -2&lt;br /&gt;
:Outsider-1&lt;br /&gt;
:Obese -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
:Lined Coat- Armor 3 - $600&lt;br /&gt;
:Armored Vest with Plates- Armor 6 - $750&lt;br /&gt;
:Remington Roomsweeper $400&lt;br /&gt;
:Stick-n-Shock 20 rounds $100&lt;br /&gt;
:Standard Shot 20 rounds $40&lt;br /&gt;
:Standard Slugs 40 rounds $80&lt;br /&gt;
:Smartgun Link $500&lt;br /&gt;
:Monofilament Blade $1500 Dmg:1d8+1d10&lt;br /&gt;
:Lower class clothing $25&lt;br /&gt;
:Comlink $50&lt;br /&gt;
:Fetish x1 $100&lt;br /&gt;
:Goggles $850 (100+Smartgun: $750)&lt;br /&gt;
:Fake SIN D6 (Free)&lt;br /&gt;
&lt;br /&gt;
$4995, 5 left over&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;3 friendly non-influential&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Talismonger- Marcy Millions&lt;br /&gt;
:Fixer- Billy “the GOAT” Gunderson&lt;br /&gt;
:Trog ganger from Crimson Crush - Bludd&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=421577</id>
		<title>Cthulhu Eternal Jazz Age Jimmy Chan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=421577"/>
		<updated>2022-05-12T15:49:11Z</updated>

		<summary type="html">&lt;p&gt;Random Task: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Character Name:&#039;&#039;&#039; Jimmy Chan&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Player Name:&#039;&#039;&#039; Random Task&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039; Adventure Photographer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039; American&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039;  Male (25)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;  High School&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Jimmy_Chan_800.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039; &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Maximum&lt;br /&gt;
!Current&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039; &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039; &lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Permanent&lt;br /&gt;
!At Hand/Stowed/In Storage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
| X / X / X&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Resource Check Boxes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Personal&#039;&#039;&#039;&lt;br /&gt;
|Brother in SF 9&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Starkweather 4&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communal&#039;&#039;&#039;&lt;br /&gt;
|Sierra Club  10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Administration(10%)&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Research (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%) &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Harangue (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machinery (10%)&lt;br /&gt;
|&lt;br /&gt;
|Science (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Appraise (10%)&lt;br /&gt;
|&lt;br /&gt;
|History (10%)&lt;br /&gt;
|&lt;br /&gt;
|Search (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Insight (10%)&lt;br /&gt;
|&lt;br /&gt;
|Social Etiquette (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Law (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%)&lt;br /&gt;
|82&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|&lt;br /&gt;
|Streetwise (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charm (20%)&lt;br /&gt;
|&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Craft (Photogrpahy) (0%)&lt;br /&gt;
|51&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Training (Type) (0%)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Survival (Type) (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|&lt;br /&gt;
|Natural World (10%)&lt;br /&gt;
|50&lt;br /&gt;
|Track (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%)&lt;br /&gt;
|&lt;br /&gt;
|Navigate (10%)&lt;br /&gt;
|60&lt;br /&gt;
|Unarmed Combat (20%)&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|Drive (20%)&lt;br /&gt;
|50&lt;br /&gt;
|Occult (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%)&lt;br /&gt;
|60&lt;br /&gt;
|Persuade (20%)&lt;br /&gt;
|&lt;br /&gt;
|Use Gadgets (0%)&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|40&lt;br /&gt;
|Pilot (Boat) (0%)&lt;br /&gt;
|20&lt;br /&gt;
|Pilot (Plane) (0%)&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|Navigate&lt;br /&gt;
|60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Psychoanalyze (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|Search &lt;br /&gt;
|64&lt;br /&gt;
|&lt;br /&gt;
|Swim&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Survival (Mountain/Winter): 60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Regional Lore (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Colt 1911&lt;br /&gt;
&lt;br /&gt;
Speed Graphic x3&lt;br /&gt;
&lt;br /&gt;
Bolex x1&lt;br /&gt;
&lt;br /&gt;
Bowie Knife&lt;br /&gt;
&lt;br /&gt;
4x5 and 16mm film&lt;br /&gt;
&lt;br /&gt;
Tripod&lt;br /&gt;
&lt;br /&gt;
Winter clothing&lt;br /&gt;
&lt;br /&gt;
Climbing gear&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=421449</id>
		<title>Cthulhu Eternal Jazz Age Jimmy Chan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=421449"/>
		<updated>2022-05-09T20:00:04Z</updated>

		<summary type="html">&lt;p&gt;Random Task: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Character Name:&#039;&#039;&#039; Jimmy Chan&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Player Name:&#039;&#039;&#039; Random Task&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039; Adventure Photographer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039; American&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039;  Male (25)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;  High School&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Jimmy_Chan_800.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039; &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Maximum&lt;br /&gt;
!Current&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039; &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039; &lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Permanent&lt;br /&gt;
!At Hand/Stowed/In Storage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
| X / X / X&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Resource Check Boxes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Personal&#039;&#039;&#039;&lt;br /&gt;
|Brother in SF 9&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Starkweather 5&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communal&#039;&#039;&#039;&lt;br /&gt;
|Sierra Club  10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Administration(10%)&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Research (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%) &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Harangue (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machinery (10%)&lt;br /&gt;
|&lt;br /&gt;
|Science (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Appraise (10%)&lt;br /&gt;
|&lt;br /&gt;
|History (10%)&lt;br /&gt;
|&lt;br /&gt;
|Search (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Insight (10%)&lt;br /&gt;
|&lt;br /&gt;
|Social Etiquette (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Law (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%)&lt;br /&gt;
|80&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|&lt;br /&gt;
|Streetwise (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charm (20%)&lt;br /&gt;
|&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Craft (Photogrpahy) (0%)&lt;br /&gt;
|50&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Training (Type) (0%)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Survival (Type) (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|&lt;br /&gt;
|Natural World (10%)&lt;br /&gt;
|50&lt;br /&gt;
|Track (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%)&lt;br /&gt;
|&lt;br /&gt;
|Navigate (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unarmed Combat (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive (20%)&lt;br /&gt;
|20&lt;br /&gt;
|Occult (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%)&lt;br /&gt;
|60&lt;br /&gt;
|Persuade (20%)&lt;br /&gt;
|&lt;br /&gt;
|Use Gadgets (0%)&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|40&lt;br /&gt;
|Pilot (Boat) (0%)&lt;br /&gt;
|20&lt;br /&gt;
|Pilot (Plane) (0%)&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|Navigate&lt;br /&gt;
|60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Psychoanalyze (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|Search &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Swim&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Survival (Mountain/Winter): 60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Regional Lore (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Colt 1911&lt;br /&gt;
&lt;br /&gt;
Speed Graphic x3&lt;br /&gt;
&lt;br /&gt;
Bolex x1&lt;br /&gt;
&lt;br /&gt;
Bowie Knife&lt;br /&gt;
&lt;br /&gt;
4x5 and 16mm film&lt;br /&gt;
&lt;br /&gt;
Tripod&lt;br /&gt;
&lt;br /&gt;
Winter clothing&lt;br /&gt;
&lt;br /&gt;
Climbing gear&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=421448</id>
		<title>Cthulhu Eternal Jazz Age Jimmy Chan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=421448"/>
		<updated>2022-05-09T19:57:06Z</updated>

		<summary type="html">&lt;p&gt;Random Task: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Character Name:&#039;&#039;&#039; Jimmy Chan&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Player Name:&#039;&#039;&#039; Random Task&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039; Adventure Photographer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039; American&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039;  Male (25)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;  High School&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Jimmy_Chan_800.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039; &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Maximum&lt;br /&gt;
!Current&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039; &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039; &lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Permanent&lt;br /&gt;
!At Hand/Stowed/In Storage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
| X / X / X&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Resource Check Boxes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Personal&#039;&#039;&#039;&lt;br /&gt;
|Brother in SF 9&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Starkweather 5&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communal&#039;&#039;&#039;&lt;br /&gt;
|Sierra Club  10&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Administration(10%)&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Research (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%) &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Harangue (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machinery (10%)&lt;br /&gt;
|&lt;br /&gt;
|Science (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Appraise (10%)&lt;br /&gt;
|&lt;br /&gt;
|History (10%)&lt;br /&gt;
|&lt;br /&gt;
|Search (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Insight (10%)&lt;br /&gt;
|&lt;br /&gt;
|Social Etiquette (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Law (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%)&lt;br /&gt;
|80&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|&lt;br /&gt;
|Streetwise (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charm (20%)&lt;br /&gt;
|&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Craft (Photogrpahy) (0%)&lt;br /&gt;
|50&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Training (Type) (0%)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Survival (Type) (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|&lt;br /&gt;
|Natural World (10%)&lt;br /&gt;
|50&lt;br /&gt;
|Track (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%)&lt;br /&gt;
|&lt;br /&gt;
|Navigate (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unarmed Combat (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive (20%)&lt;br /&gt;
|20&lt;br /&gt;
|Occult (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%)&lt;br /&gt;
|60&lt;br /&gt;
|Persuade (20%)&lt;br /&gt;
|&lt;br /&gt;
|Use Gadgets (0%)&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|40&lt;br /&gt;
|Pilot (Boat) (0%)&lt;br /&gt;
|20&lt;br /&gt;
|Pilot (Plane) (0%)&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|Navigate&lt;br /&gt;
|60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Psychoanalyze (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|Search &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Swim&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Survival (Mountain/Winter): 60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Regional Lore (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Colt 1911&lt;br /&gt;
&lt;br /&gt;
Speed Graphic x3&lt;br /&gt;
&lt;br /&gt;
Bolex x1&lt;br /&gt;
&lt;br /&gt;
Bowie Knife&lt;br /&gt;
&lt;br /&gt;
4x5 and 16mm film&lt;br /&gt;
&lt;br /&gt;
Tripod&lt;br /&gt;
&lt;br /&gt;
Winter clothing&lt;br /&gt;
&lt;br /&gt;
Climbing gear&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=421430</id>
		<title>Cthulhu Eternal Jazz Age Jimmy Chan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=421430"/>
		<updated>2022-05-09T15:02:15Z</updated>

		<summary type="html">&lt;p&gt;Random Task: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Character Name:&#039;&#039;&#039; Jimmy Chan&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Player Name:&#039;&#039;&#039; Random Task&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039; Adventure Photographer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039; American&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039;  Male (25)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;  High School&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Jimmy_Chan_800.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039; &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Maximum&lt;br /&gt;
!Current&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039; &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039; &lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Permanent&lt;br /&gt;
!At Hand/Stowed/In Storage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
| X / X / X&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Resource Check Boxes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Personal&#039;&#039;&#039;&lt;br /&gt;
|Brother in SF 9&lt;br /&gt;
|-&lt;br /&gt;
|Starkweather 5&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communal&#039;&#039;&#039;&lt;br /&gt;
|Sierra Club  10&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Administration(10%)&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Research (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%) &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Harangue (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machinery (10%)&lt;br /&gt;
|&lt;br /&gt;
|Science (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Appraise (10%)&lt;br /&gt;
|&lt;br /&gt;
|History (10%)&lt;br /&gt;
|&lt;br /&gt;
|Search (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Insight (10%)&lt;br /&gt;
|&lt;br /&gt;
|Social Etiquette (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Law (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%)&lt;br /&gt;
|80&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|&lt;br /&gt;
|Streetwise (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charm (20%)&lt;br /&gt;
|&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Craft (Photogrpahy) (0%)&lt;br /&gt;
|50&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Training (Type) (0%)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Survival (Type) (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|&lt;br /&gt;
|Natural World (10%)&lt;br /&gt;
|50&lt;br /&gt;
|Track (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%)&lt;br /&gt;
|&lt;br /&gt;
|Navigate (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unarmed Combat (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive (20%)&lt;br /&gt;
|20&lt;br /&gt;
|Occult (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%)&lt;br /&gt;
|60&lt;br /&gt;
|Persuade (20%)&lt;br /&gt;
|&lt;br /&gt;
|Use Gadgets (0%)&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|40&lt;br /&gt;
|Pilot (Boat) (0%)&lt;br /&gt;
|20&lt;br /&gt;
|Pilot (Plane) (0%)&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|Navigate&lt;br /&gt;
|60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Psychoanalyze (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|Search &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Swim&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Survival (Mountain/Winter): 60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Regional Lore (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Colt 1911&lt;br /&gt;
&lt;br /&gt;
Speed Graphic x3&lt;br /&gt;
&lt;br /&gt;
Bolex x1&lt;br /&gt;
&lt;br /&gt;
Bowie Knife&lt;br /&gt;
&lt;br /&gt;
4x5 and 16mm film&lt;br /&gt;
&lt;br /&gt;
Tripod&lt;br /&gt;
&lt;br /&gt;
Winter clothing&lt;br /&gt;
&lt;br /&gt;
Climbing gear&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=421429</id>
		<title>Cthulhu Eternal Jazz Age Jimmy Chan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=421429"/>
		<updated>2022-05-09T14:59:51Z</updated>

		<summary type="html">&lt;p&gt;Random Task: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Character Name:&#039;&#039;&#039; Jimmy Chan&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Player Name:&#039;&#039;&#039; Random Task&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039; Adventure Photographer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039; American&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039;  Male (25)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;  High School&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Jimmy_Chan_800.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039; &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Maximum&lt;br /&gt;
!Current&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039; &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039; &lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Permanent&lt;br /&gt;
!At Hand/Stowed/In Storage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
| X / X / X&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Resource Check Boxes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Personal&#039;&#039;&#039;&lt;br /&gt;
|Brother in SF 9&lt;br /&gt;
|Starkweather 5&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communal&#039;&#039;&#039;&lt;br /&gt;
|Sierra Club  10&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Administration(10%)&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Research (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%) &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Harangue (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machinery (10%)&lt;br /&gt;
|&lt;br /&gt;
|Science (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Appraise (10%)&lt;br /&gt;
|&lt;br /&gt;
|History (10%)&lt;br /&gt;
|&lt;br /&gt;
|Search (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Insight (10%)&lt;br /&gt;
|&lt;br /&gt;
|Social Etiquette (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Law (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%)&lt;br /&gt;
|80&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|&lt;br /&gt;
|Streetwise (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charm (20%)&lt;br /&gt;
|&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Craft (Photogrpahy) (0%)&lt;br /&gt;
|50&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Training (Type) (0%)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Survival (Type) (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|&lt;br /&gt;
|Natural World (10%)&lt;br /&gt;
|50&lt;br /&gt;
|Track (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%)&lt;br /&gt;
|&lt;br /&gt;
|Navigate (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unarmed Combat (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive (20%)&lt;br /&gt;
|20&lt;br /&gt;
|Occult (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%)&lt;br /&gt;
|60&lt;br /&gt;
|Persuade (20%)&lt;br /&gt;
|&lt;br /&gt;
|Use Gadgets (0%)&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|40&lt;br /&gt;
|Pilot (Boat) (0%)&lt;br /&gt;
|20&lt;br /&gt;
|Pilot (Plane) (0%)&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|Navigate&lt;br /&gt;
|60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Psychoanalyze (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|Search &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Swim&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Survival (Mountain/Winter): 60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Regional Lore (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Colt 1911&lt;br /&gt;
&lt;br /&gt;
Speed Graphic x3&lt;br /&gt;
&lt;br /&gt;
Bolex x1&lt;br /&gt;
&lt;br /&gt;
Bowie Knife&lt;br /&gt;
&lt;br /&gt;
4x5 and 16mm film&lt;br /&gt;
&lt;br /&gt;
Tripod&lt;br /&gt;
&lt;br /&gt;
Winter clothing&lt;br /&gt;
&lt;br /&gt;
Climbing gear&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=421428</id>
		<title>Cthulhu Eternal Jazz Age Jimmy Chan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=421428"/>
		<updated>2022-05-09T14:55:55Z</updated>

		<summary type="html">&lt;p&gt;Random Task: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Character Name:&#039;&#039;&#039; Jimmy Chan&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Player Name:&#039;&#039;&#039; Random Task&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039; Adventure Photographer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039; American&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039;  Male (25)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;  High School&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Jimmy_Chan_800.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039; &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Maximum&lt;br /&gt;
!Current&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039; &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039; &lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Permanent&lt;br /&gt;
!At Hand/Stowed/In Storage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
| X / X / X&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Resource Check Boxes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Personal&#039;&#039;&#039;&lt;br /&gt;
|Brother in SF 9&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communal&#039;&#039;&#039;&lt;br /&gt;
|Sierra Club  14&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Administration(10%)&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Research (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%) &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Harangue (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machinery (10%)&lt;br /&gt;
|&lt;br /&gt;
|Science (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Appraise (10%)&lt;br /&gt;
|&lt;br /&gt;
|History (10%)&lt;br /&gt;
|&lt;br /&gt;
|Search (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Insight (10%)&lt;br /&gt;
|&lt;br /&gt;
|Social Etiquette (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Law (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%)&lt;br /&gt;
|80&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|&lt;br /&gt;
|Streetwise (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charm (20%)&lt;br /&gt;
|&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Craft (Photogrpahy) (0%)&lt;br /&gt;
|50&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Training (Type) (0%)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Survival (Type) (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|&lt;br /&gt;
|Natural World (10%)&lt;br /&gt;
|50&lt;br /&gt;
|Track (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%)&lt;br /&gt;
|&lt;br /&gt;
|Navigate (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unarmed Combat (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive (20%)&lt;br /&gt;
|20&lt;br /&gt;
|Occult (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%)&lt;br /&gt;
|60&lt;br /&gt;
|Persuade (20%)&lt;br /&gt;
|&lt;br /&gt;
|Use Gadgets (0%)&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|40&lt;br /&gt;
|Pilot (Boat) (0%)&lt;br /&gt;
|20&lt;br /&gt;
|Pilot (Plane) (0%)&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|Navigate&lt;br /&gt;
|60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Psychoanalyze (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|Search &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Swim&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Survival (Mountain/Winter): 60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Regional Lore (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Colt 1911&lt;br /&gt;
&lt;br /&gt;
Speed Graphic x3&lt;br /&gt;
&lt;br /&gt;
Bolex x1&lt;br /&gt;
&lt;br /&gt;
Bowie Knife&lt;br /&gt;
&lt;br /&gt;
4x5 and 16mm film&lt;br /&gt;
&lt;br /&gt;
Tripod&lt;br /&gt;
&lt;br /&gt;
Winter clothing&lt;br /&gt;
&lt;br /&gt;
Climbing gear&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Jimmy_Chan_800.jpg&amp;diff=421427</id>
		<title>File:Jimmy Chan 800.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Jimmy_Chan_800.jpg&amp;diff=421427"/>
		<updated>2022-05-09T14:54:04Z</updated>

		<summary type="html">&lt;p&gt;Random Task: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Jimmy_Chan.jpg&amp;diff=421293</id>
		<title>File:Jimmy Chan.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Jimmy_Chan.jpg&amp;diff=421293"/>
		<updated>2022-05-08T14:25:59Z</updated>

		<summary type="html">&lt;p&gt;Random Task: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cochise&amp;diff=420924</id>
		<title>Cochise</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cochise&amp;diff=420924"/>
		<updated>2022-05-05T18:11:14Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Cochise */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;back to Savage Shadowrun PBP [https://wiki.rpg.net/index.php/SavageAE_Shadowrun_PBP]&lt;br /&gt;
&lt;br /&gt;
==Cochise==&lt;br /&gt;
&#039;&#039;&#039;Ork&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Bite&#039;&#039;&#039;: deal Str+d4 damage. See Natural Weapons SWAE pg. 104.&lt;br /&gt;
:&#039;&#039;&#039;Low-Light Vision&#039;&#039;&#039;: ignore penalties for Dim and Dark illumination.&lt;br /&gt;
:&#039;&#039;&#039;Natural Brawlers&#039;&#039;&#039;: start with a d4 in the Fighting skill and a maximum starting of a d12+1.&lt;br /&gt;
:&#039;&#039;&#039;Outsider&#039;&#039;&#039;: as Minor Hindrance. Orks suffer a -1 to Persuasion with non-Orks and Trolls.&lt;br /&gt;
:&#039;&#039;&#039;Size&#039;&#039;&#039; +1: and Toughness +1.&lt;br /&gt;
:&#039;&#039;&#039;Strong&#039;&#039;&#039;: base Strength of a d6 and a maximum starting of a d12+1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shaman&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Mentor Spirit&#039;&#039;&#039; Alligator&lt;br /&gt;
: &#039;&#039;New Power&#039;&#039;&lt;br /&gt;
: &#039;&#039;Power Points&#039;&#039; (2H)&lt;br /&gt;
: &#039;&#039;&#039;Starting Powers&#039;&#039;&#039;:&lt;br /&gt;
: &#039;&#039;&#039;PP&#039;&#039;&#039; 15 Current:(14)&lt;br /&gt;
: Barrier&lt;br /&gt;
: Blast&lt;br /&gt;
: Invisibility&lt;br /&gt;
: Astral Projection&lt;br /&gt;
: Summon Spirit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
:Str: D8 (2H)&lt;br /&gt;
:Agility: D8 (2)&lt;br /&gt;
:Smarts: D6 (1)&lt;br /&gt;
:Spirit: D8 (1)&lt;br /&gt;
:Vigor: D6 (1)&lt;br /&gt;
&lt;br /&gt;
:Benny 3/3&lt;br /&gt;
:Pace 6&lt;br /&gt;
:Parry 6&lt;br /&gt;
:Toughness 12 (6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
:Athletics: D6 (1)&lt;br /&gt;
:Common Knowledge: D4&lt;br /&gt;
:Notice: D8 (2)&lt;br /&gt;
:Persuasion: D4&lt;br /&gt;
:Stealth: D8 (2)&lt;br /&gt;
:Fighting: D6+1 (Ork,1, Alligator +1)&lt;br /&gt;
:Faith: D8 (1)&lt;br /&gt;
:Intimidation: D6 (2)&lt;br /&gt;
:Shooting: D8 (3)&lt;br /&gt;
:Survival: D4+1 (1, Alligator +1)&lt;br /&gt;
:Occult: D6 (2)&lt;br /&gt;
&lt;br /&gt;
:English: D8&lt;br /&gt;
:Or’zet: D6&lt;br /&gt;
:City Speak: d6&lt;br /&gt;
:Japanese: d6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hindrance&#039;&#039;&#039;&lt;br /&gt;
:Bloodthirsty -2&lt;br /&gt;
:Outsider-1&lt;br /&gt;
:Obese -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
:Lined Coat- Armor 3 - $600&lt;br /&gt;
:Armored Vest with Plates- Armor 6 - $750&lt;br /&gt;
:Remington Roomsweeper $400&lt;br /&gt;
:Stick-n-Shock 20 rounds $100&lt;br /&gt;
:Standard Shot 20 rounds $40&lt;br /&gt;
:Standard Slugs 40 rounds $80&lt;br /&gt;
:Smartgun Link $500&lt;br /&gt;
:Monofilament Blade $1500 Dmg:1d8+1d10&lt;br /&gt;
:Lower class clothing $25&lt;br /&gt;
:Comlink $50&lt;br /&gt;
:Fetish x1 $100&lt;br /&gt;
:Goggles $850 (100+Smartgun: $750)&lt;br /&gt;
:Fake SIN D6 (Free)&lt;br /&gt;
&lt;br /&gt;
$4995, 5 left over&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;3 friendly non-influential&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Talismonger- Marcy Millions&lt;br /&gt;
:Fixer- Billy “the GOAT” Gunderson&lt;br /&gt;
:Trog ganger from Crimson Crush - Bludd&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cochise&amp;diff=420389</id>
		<title>Cochise</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cochise&amp;diff=420389"/>
		<updated>2022-04-27T03:33:02Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Cochise */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;back to Savage Shadowrun PBP [https://wiki.rpg.net/index.php/SavageAE_Shadowrun_PBP]&lt;br /&gt;
&lt;br /&gt;
==Cochise==&lt;br /&gt;
&#039;&#039;&#039;Ork&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Bite&#039;&#039;&#039;: deal Str+d4 damage. See Natural Weapons SWAE pg. 104.&lt;br /&gt;
:&#039;&#039;&#039;Low-Light Vision&#039;&#039;&#039;: ignore penalties for Dim and Dark illumination.&lt;br /&gt;
:&#039;&#039;&#039;Natural Brawlers&#039;&#039;&#039;: start with a d4 in the Fighting skill and a maximum starting of a d12+1.&lt;br /&gt;
:&#039;&#039;&#039;Outsider&#039;&#039;&#039;: as Minor Hindrance. Orks suffer a -1 to Persuasion with non-Orks and Trolls.&lt;br /&gt;
:&#039;&#039;&#039;Size&#039;&#039;&#039; +1: and Toughness +1.&lt;br /&gt;
:&#039;&#039;&#039;Strong&#039;&#039;&#039;: base Strength of a d6 and a maximum starting of a d12+1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shaman&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Mentor Spirit&#039;&#039;&#039; Alligator&lt;br /&gt;
: &#039;&#039;New Power&#039;&#039;&lt;br /&gt;
: &#039;&#039;Power Points&#039;&#039; (2H)&lt;br /&gt;
: &#039;&#039;&#039;Starting Powers&#039;&#039;&#039;:&lt;br /&gt;
: &#039;&#039;&#039;PP&#039;&#039;&#039; 15&lt;br /&gt;
: Barrier&lt;br /&gt;
: Blast&lt;br /&gt;
: Invisibility&lt;br /&gt;
: Astral Projection&lt;br /&gt;
: Summon Spirit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
:Str: D8 (2H)&lt;br /&gt;
:Agility: D8 (2)&lt;br /&gt;
:Smarts: D6 (1)&lt;br /&gt;
:Spirit: D8 (1)&lt;br /&gt;
:Vigor: D6 (1)&lt;br /&gt;
&lt;br /&gt;
:Benny 3/3&lt;br /&gt;
:Pace 6&lt;br /&gt;
:Parry 6&lt;br /&gt;
:Toughness 12 (6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
:Athletics: D6 (1)&lt;br /&gt;
:Common Knowledge: D4&lt;br /&gt;
:Notice: D8 (2)&lt;br /&gt;
:Persuasion: D4&lt;br /&gt;
:Stealth: D8 (2)&lt;br /&gt;
:Fighting: D6+1 (Ork,1, Alligator +1)&lt;br /&gt;
:Faith: D8 (1)&lt;br /&gt;
:Intimidation: D6 (2)&lt;br /&gt;
:Shooting: D8 (3)&lt;br /&gt;
:Survival: D4+1 (1, Alligator +1)&lt;br /&gt;
:Occult: D6 (2)&lt;br /&gt;
&lt;br /&gt;
:English: D8&lt;br /&gt;
:Or’zet: D6&lt;br /&gt;
:City Speak: d6&lt;br /&gt;
:Japanese: d6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hindrance&#039;&#039;&#039;&lt;br /&gt;
:Bloodthirsty -2&lt;br /&gt;
:Outsider-1&lt;br /&gt;
:Obese -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
:Lined Coat- Armor 3 - $600&lt;br /&gt;
:Armored Vest with Plates- Armor 6 - $750&lt;br /&gt;
:Remington Roomsweeper $400&lt;br /&gt;
:Stick-n-Shock 20 rounds $100&lt;br /&gt;
:Standard Shot 20 rounds $40&lt;br /&gt;
:Standard Slugs 40 rounds $80&lt;br /&gt;
:Smartgun Link $500&lt;br /&gt;
:Monofilament Blade $1500 Dmg:1d8+1d10&lt;br /&gt;
:Lower class clothing $25&lt;br /&gt;
:Comlink $50&lt;br /&gt;
:Fetish x1 $100&lt;br /&gt;
:Goggles $850 (100+Smartgun: $750)&lt;br /&gt;
:Fake SIN D6 (Free)&lt;br /&gt;
&lt;br /&gt;
$4995, 5 left over&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;3 friendly non-influential&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Talismonger- Marcy Millions&lt;br /&gt;
:Fixer- Billy “the GOAT” Gunderson&lt;br /&gt;
:Trog ganger from Crimson Crush - Bludd&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cochise&amp;diff=420388</id>
		<title>Cochise</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cochise&amp;diff=420388"/>
		<updated>2022-04-27T03:12:31Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Cochise */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;back to Savage Shadowrun PBP [https://wiki.rpg.net/index.php/SavageAE_Shadowrun_PBP]&lt;br /&gt;
&lt;br /&gt;
==Cochise==&lt;br /&gt;
&#039;&#039;&#039;Ork&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Bite&#039;&#039;&#039;: deal Str+d4 damage. See Natural Weapons SWAE pg. 104.&lt;br /&gt;
:&#039;&#039;&#039;Low-Light Vision&#039;&#039;&#039;: ignore penalties for Dim and Dark illumination.&lt;br /&gt;
:&#039;&#039;&#039;Natural Brawlers&#039;&#039;&#039;: start with a d4 in the Fighting skill and a maximum starting of a d12+1.&lt;br /&gt;
:&#039;&#039;&#039;Outsider&#039;&#039;&#039;: as Minor Hindrance. Orks suffer a -1 to Persuasion with non-Orks and Trolls.&lt;br /&gt;
:&#039;&#039;&#039;Size&#039;&#039;&#039; +1: and Toughness +1.&lt;br /&gt;
:&#039;&#039;&#039;Strong&#039;&#039;&#039;: base Strength of a d6 and a maximum starting of a d12+1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shaman&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Mentor Spirit&#039;&#039;&#039; Alligator&lt;br /&gt;
: &#039;&#039;New Power&#039;&#039;&lt;br /&gt;
: &#039;&#039;Power Points&#039;&#039; (2H)&lt;br /&gt;
: &#039;&#039;&#039;Starting Powers&#039;&#039;&#039;:&lt;br /&gt;
: &#039;&#039;&#039;PP&#039;&#039;&#039; 15&lt;br /&gt;
: Barrier&lt;br /&gt;
: Blast&lt;br /&gt;
: Invisibility&lt;br /&gt;
: Astral Projection&lt;br /&gt;
: Summon Spirit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
:Str: D8 (2H)&lt;br /&gt;
:Agility: D8 (2)&lt;br /&gt;
:Smarts: D6 (1)&lt;br /&gt;
:Spirit: D8 (1)&lt;br /&gt;
:Vigor: D6 (1)&lt;br /&gt;
&lt;br /&gt;
:Benny 3/3&lt;br /&gt;
:Pace 6&lt;br /&gt;
:Parry 6&lt;br /&gt;
:Toughness 12 (6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
:Athletics: D6 (1)&lt;br /&gt;
:Common Knowledge: D4&lt;br /&gt;
:Notice: D8 (2)&lt;br /&gt;
:Persuasion: D4&lt;br /&gt;
:Stealth: D8 (2)&lt;br /&gt;
:Fighting: D6+1 (Ork,1, Alligator +1)&lt;br /&gt;
:Faith: D8 (1)&lt;br /&gt;
:Intimidation: D6 (2)&lt;br /&gt;
:Shooting: D8 (3)&lt;br /&gt;
:Survival: D4+1 (1, Alligator +1)&lt;br /&gt;
:Occult: D6 (2)&lt;br /&gt;
&lt;br /&gt;
:English: D8&lt;br /&gt;
:Or’zet: D6&lt;br /&gt;
:City Speak: d6&lt;br /&gt;
:Japanese: d6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hindrance&#039;&#039;&#039;&lt;br /&gt;
:Bloodthirsty -2&lt;br /&gt;
:Outsider-1&lt;br /&gt;
:Obese -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
:Lined Coat- Armor 3 - $600&lt;br /&gt;
:Armored Vest with Plates- Armor 6 - $750&lt;br /&gt;
:Remington Roomsweeper $400&lt;br /&gt;
:Stick-n-Shock 20 rounds $100&lt;br /&gt;
:Standard Shot 20 rounds $40&lt;br /&gt;
:Standard Slugs 40 rounds $80&lt;br /&gt;
:Smartgun Link $500&lt;br /&gt;
:Monofilament Blade $1500 Dmg:1d8+1d10&lt;br /&gt;
:Lower class clothing $25&lt;br /&gt;
:Comlink $50&lt;br /&gt;
:Fetish x1 $100&lt;br /&gt;
:Goggles $850 (100+Smartgun: $750)&lt;br /&gt;
:Fake SIN D6 (Free)&lt;br /&gt;
&lt;br /&gt;
$4995, 5 left over&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;3 friendly non-influential&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Talismonger- Marcy Millions&lt;br /&gt;
:Fixer- Billy “the GOAT” Gunderson&lt;br /&gt;
:Trog ganger - Bludd&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cochise&amp;diff=420382</id>
		<title>Cochise</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cochise&amp;diff=420382"/>
		<updated>2022-04-27T03:05:33Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Cochise */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;back to Savage Shadowrun PBP [https://wiki.rpg.net/index.php/SavageAE_Shadowrun_PBP]&lt;br /&gt;
&lt;br /&gt;
==Cochise==&lt;br /&gt;
&#039;&#039;&#039;Ork&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Bite&#039;&#039;&#039;: deal Str+d4 damage. See Natural Weapons SWAE pg. 104.&lt;br /&gt;
:&#039;&#039;&#039;Low-Light Vision&#039;&#039;&#039;: ignore penalties for Dim and Dark illumination.&lt;br /&gt;
:&#039;&#039;&#039;Natural Brawlers&#039;&#039;&#039;: start with a d4 in the Fighting skill and a maximum starting of a d12+1.&lt;br /&gt;
:&#039;&#039;&#039;Outsider&#039;&#039;&#039;: as Minor Hindrance. Orks suffer a -1 to Persuasion with non-Orks and Trolls.&lt;br /&gt;
:&#039;&#039;&#039;Size&#039;&#039;&#039; +1: and Toughness +1.&lt;br /&gt;
:&#039;&#039;&#039;Strong&#039;&#039;&#039;: base Strength of a d6 and a maximum starting of a d12+1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shaman&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Mentor Spirit&#039;&#039;&#039; Alligator&lt;br /&gt;
: &#039;&#039;New Power&#039;&#039;&lt;br /&gt;
: &#039;&#039;Power Points&#039;&#039; (2H)&lt;br /&gt;
: &#039;&#039;&#039;Starting Powers&#039;&#039;&#039;:&lt;br /&gt;
: &#039;&#039;&#039;PP&#039;&#039;&#039; 15&lt;br /&gt;
: Barrier&lt;br /&gt;
: Blast&lt;br /&gt;
: Invisibility&lt;br /&gt;
: Astral Projection&lt;br /&gt;
: Summon Spirit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
:Str: D8 (2H)&lt;br /&gt;
:Agility: D8 (2)&lt;br /&gt;
:Smarts: D6 (1)&lt;br /&gt;
:Spirit: D8 (1)&lt;br /&gt;
:Vigor: D6 (1)&lt;br /&gt;
&lt;br /&gt;
:Benny 3/3&lt;br /&gt;
:Pace 6&lt;br /&gt;
:Parry 6&lt;br /&gt;
:Toughness 12 (6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
:Athletics: D6 (1)&lt;br /&gt;
:Common Knowledge: D4&lt;br /&gt;
:Notice: D8 (2)&lt;br /&gt;
:Persuasion: D4&lt;br /&gt;
:Stealth: D8 (2)&lt;br /&gt;
:Fighting: D6+1 (Ork,1, Alligator +1)&lt;br /&gt;
:Faith: D8 (1)&lt;br /&gt;
:Intimidation: D6 (2)&lt;br /&gt;
:Shooting: D8 (3)&lt;br /&gt;
:Survival: D4+1 (1, Alligator +1)&lt;br /&gt;
:Occult: D6 (2)&lt;br /&gt;
&lt;br /&gt;
:English: D8&lt;br /&gt;
:Or’zet: D6&lt;br /&gt;
:City Speak: d6&lt;br /&gt;
:Japanese: d6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hindrance&#039;&#039;&#039;&lt;br /&gt;
:Bloodthirsty -2&lt;br /&gt;
:Outsider-1&lt;br /&gt;
:Obese -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
Lined Coat- Armor 3 - $600&lt;br /&gt;
&lt;br /&gt;
Armored Vest with Plates- Armor 6 - $750&lt;br /&gt;
&lt;br /&gt;
Remington Roomsweeper $400&lt;br /&gt;
&lt;br /&gt;
Stick-n-Shock 20 rounds $100&lt;br /&gt;
&lt;br /&gt;
Standard Shot 20 rounds $40&lt;br /&gt;
&lt;br /&gt;
Standard Slugs 40 rounds $80&lt;br /&gt;
&lt;br /&gt;
Smartgun Link $500&lt;br /&gt;
&lt;br /&gt;
Monofilament Blade $1500 Dmg:1d8+1d10&lt;br /&gt;
&lt;br /&gt;
Lower class clothing $25&lt;br /&gt;
&lt;br /&gt;
Comlink $50&lt;br /&gt;
&lt;br /&gt;
Fetish x1 $100&lt;br /&gt;
&lt;br /&gt;
Goggles $850 (100+Smartgun: $750)&lt;br /&gt;
&lt;br /&gt;
Fake SIN D6 (Free)&lt;br /&gt;
$4995, 5 left over&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contacts:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;3 friendly non-influential&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Talismonger- Marcy Millions&lt;br /&gt;
&lt;br /&gt;
Fixer- Billy “the GOAT” Gunderson&lt;br /&gt;
&lt;br /&gt;
Trog ganger - Bludd&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cochise&amp;diff=420381</id>
		<title>Cochise</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cochise&amp;diff=420381"/>
		<updated>2022-04-27T03:05:06Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Cochise */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;back to Savage Shadowrun PBP [https://wiki.rpg.net/index.php/SavageAE_Shadowrun_PBP]&lt;br /&gt;
&lt;br /&gt;
==Cochise==&lt;br /&gt;
&#039;&#039;&#039;Ork&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Bite&#039;&#039;&#039;: deal Str+d4 damage. See Natural Weapons SWAE pg. 104.&lt;br /&gt;
:&#039;&#039;&#039;Low-Light Vision&#039;&#039;&#039;: ignore penalties for Dim and Dark illumination.&lt;br /&gt;
:&#039;&#039;&#039;Natural Brawlers&#039;&#039;&#039;: start with a d4 in the Fighting skill and a maximum starting of a d12+1.&lt;br /&gt;
:&#039;&#039;&#039;Outsider&#039;&#039;&#039;: as Minor Hindrance. Orks suffer a -1 to Persuasion with non-Orks and Trolls.&lt;br /&gt;
:&#039;&#039;&#039;Size&#039;&#039;&#039; +1: and Toughness +1.&lt;br /&gt;
:&#039;&#039;&#039;Strong&#039;&#039;&#039;: base Strength of a d6 and a maximum starting of a d12+1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shaman&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;Mentor Spirit&#039;&#039;&#039; Alligator&lt;br /&gt;
: &#039;&#039;New Power&#039;&#039;&lt;br /&gt;
: &#039;&#039;Power Points&#039;&#039; (2H)&lt;br /&gt;
: &#039;&#039;&#039;Starting Powers&#039;&#039;&#039;:&lt;br /&gt;
: &#039;&#039;&#039;PP&#039;&#039;&#039; 15&lt;br /&gt;
: Barrier&lt;br /&gt;
: Blast&lt;br /&gt;
: Invisibility&lt;br /&gt;
: Astral Projection&lt;br /&gt;
: Summon Spirit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
:Str: D8 (2H)&lt;br /&gt;
:Agility: D8 (2)&lt;br /&gt;
:Smarts: D6 (1)&lt;br /&gt;
:Spirit: D8 (1)&lt;br /&gt;
:Vigor: D6 (1)&lt;br /&gt;
&lt;br /&gt;
:Benny 3/3&lt;br /&gt;
:Pace 6&lt;br /&gt;
:Parry 6&lt;br /&gt;
:Toughness 12 (6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
:Athletics: D6 (1)&lt;br /&gt;
:Common Knowledge: D4&lt;br /&gt;
:Notice: D8 (2)&lt;br /&gt;
:Persuasion: D4&lt;br /&gt;
:Stealth: D8 (2)&lt;br /&gt;
:Fighting: D6+1 (Ork,1, Alligator +1)&lt;br /&gt;
:Faith: D8 (1)&lt;br /&gt;
:Intimidation: D6 (2)&lt;br /&gt;
:Shooting: D8 (3)&lt;br /&gt;
:Survival: D4+1 (1, Alligator +1)&lt;br /&gt;
:Occult: D6 (2)&lt;br /&gt;
&lt;br /&gt;
:English: D8&lt;br /&gt;
:Or’zet: D6&lt;br /&gt;
:City Speak: d6&lt;br /&gt;
:Japanese: d6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hindrance&#039;&#039;&#039;&lt;br /&gt;
:Bloodthirsty -2&lt;br /&gt;
:Outsider-1&lt;br /&gt;
:Obese -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
Lined Coat- Armor 3 - $600&lt;br /&gt;
&lt;br /&gt;
Armored Vest with Plates- Armor 6 - $750&lt;br /&gt;
&lt;br /&gt;
Remington Roomsweeper $400&lt;br /&gt;
&lt;br /&gt;
Stick-n-Shock 20 rounds $100&lt;br /&gt;
&lt;br /&gt;
Standard Shot 20 rounds $40&lt;br /&gt;
&lt;br /&gt;
Standard Slugs 40 rounds $80&lt;br /&gt;
&lt;br /&gt;
Smartgun Link $500&lt;br /&gt;
&lt;br /&gt;
Monofilament Blade $1500 Dmg:1d8+1d10&lt;br /&gt;
&lt;br /&gt;
Lower class clothing $25&lt;br /&gt;
&lt;br /&gt;
Comlink $50&lt;br /&gt;
&lt;br /&gt;
Fetish x1 $100&lt;br /&gt;
&lt;br /&gt;
Goggles $850 (100+Smartgun: $750)&lt;br /&gt;
&lt;br /&gt;
Fake SIN D6 (Free)&lt;br /&gt;
$4995, 5 left over&lt;br /&gt;
&lt;br /&gt;
Contacts:&lt;br /&gt;
3 friendly non-influential&lt;br /&gt;
&lt;br /&gt;
Talismonger- Marcy Millions&lt;br /&gt;
&lt;br /&gt;
Fixer- Billy “the GOAT” Gunderson&lt;br /&gt;
&lt;br /&gt;
Trog ganger - Bludd&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cochise&amp;diff=420235</id>
		<title>Cochise</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cochise&amp;diff=420235"/>
		<updated>2022-04-25T04:59:03Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Cochise */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;back to Savage Shadowrun PBP [https://wiki.rpg.net/index.php/SavageAE_Shadowrun_PBP]&lt;br /&gt;
&lt;br /&gt;
==Cochise==&lt;br /&gt;
&#039;&#039;&#039;Ork&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Bite&#039;&#039;&#039;: deal Str+d4 damage. See Natural Weapons SWAE pg. 104.&lt;br /&gt;
:&#039;&#039;&#039;Low-Light Vision&#039;&#039;&#039;: ignore penalties for Dim and Dark illumination.&lt;br /&gt;
:&#039;&#039;&#039;Natural Brawlers&#039;&#039;&#039;: start with a d4 in the Fighting skill and a maximum starting of a d12+1.&lt;br /&gt;
:&#039;&#039;&#039;Outsider&#039;&#039;&#039;: as Minor Hindrance. Orks suffer a -1 to Persuasion with non-Orks and Trolls.&lt;br /&gt;
:&#039;&#039;&#039;Size&#039;&#039;&#039; +1: and Toughness +1.&lt;br /&gt;
:&#039;&#039;&#039;Strong&#039;&#039;&#039;: base Strength of a d6 and a maximum starting of a d12+1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shaman&#039;&#039;&#039;&lt;br /&gt;
: Mentor Spirit Alligator&lt;br /&gt;
: New Power&lt;br /&gt;
: Power Points (2H)&lt;br /&gt;
: Starting Powers:&lt;br /&gt;
: PP 15&lt;br /&gt;
: *Barrier&lt;br /&gt;
: *Blast&lt;br /&gt;
: *Invisibility&lt;br /&gt;
: *Astral Projection&lt;br /&gt;
: *Summon Spirit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
:Str: D8 (2H)&lt;br /&gt;
:Agility: D8 (2)&lt;br /&gt;
:Smarts: D6 (1)&lt;br /&gt;
:Spirit: D8 (1)&lt;br /&gt;
:Vigor: D6 (1)&lt;br /&gt;
&lt;br /&gt;
:Benny 3/3&lt;br /&gt;
:Pace 6&lt;br /&gt;
:Parry 6&lt;br /&gt;
:Toughness 12 (6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
:Athletics: D6 (1)&lt;br /&gt;
:Common Knowledge: D4&lt;br /&gt;
:Notice: D8 (2)&lt;br /&gt;
:Persuasion: D4&lt;br /&gt;
:Stealth: D8 (2)&lt;br /&gt;
:Fighting: D8 (Ork,1,1 Alligator)&lt;br /&gt;
:Faith: D8 (1)&lt;br /&gt;
:Intimidation: D6 (2)&lt;br /&gt;
:Shooting: D8 (3)&lt;br /&gt;
:Survival: D6 (1,1 Alligator)&lt;br /&gt;
:Occult: D6 (2)&lt;br /&gt;
&lt;br /&gt;
:English: D8&lt;br /&gt;
:Or’zet: D6&lt;br /&gt;
:City Speak: d6&lt;br /&gt;
:Japanese: d6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hindrance&#039;&#039;&#039;&lt;br /&gt;
:Bloodthirsty -2&lt;br /&gt;
:Outsider-1&lt;br /&gt;
:Obese -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
:Lined Coat- Armor 3 - $600&lt;br /&gt;
:Armored Vest with Plates- Armor 6 - $750&lt;br /&gt;
:Remington Roomsweeper $900 (includes $500 Smartgun Link) &lt;br /&gt;
:Stick-n-Shock 20 Rounds $100&lt;br /&gt;
:Standard shot 20 rounds $40&lt;br /&gt;
:Standard Slugs 40 rounds $80&lt;br /&gt;
:Monofilament Blade $1500 Dmg: 1d8+1d10&lt;br /&gt;
:Lower class clothing $25&lt;br /&gt;
:Comlink $50&lt;br /&gt;
:Fetish x1 $100&lt;br /&gt;
:Goggles $850 (100 includes Smartgun $750)&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=417256</id>
		<title>Cthulhu Eternal Jazz Age Jimmy Chan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=417256"/>
		<updated>2022-02-15T05:34:23Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Character Name:&#039;&#039;&#039; Jimmy Chan&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Player Name:&#039;&#039;&#039; Random Task&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039; Adventure Photographer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039; American&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039;  Male (25)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;  High School&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039; &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Maximum&lt;br /&gt;
!Current&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039; &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039; &lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Permanent&lt;br /&gt;
!At Hand/Stowed/In Storage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
| X / X / X&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Resource Check Boxes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Personal&#039;&#039;&#039;&lt;br /&gt;
|Brother in SF 9&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communal&#039;&#039;&#039;&lt;br /&gt;
|Sierra Club  14&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Administration(10%)&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Research (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%) &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Harangue (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machinery (10%)&lt;br /&gt;
|&lt;br /&gt;
|Science (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Appraise (10%)&lt;br /&gt;
|&lt;br /&gt;
|History (10%)&lt;br /&gt;
|&lt;br /&gt;
|Search (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Insight (10%)&lt;br /&gt;
|&lt;br /&gt;
|Social Etiquette (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Law (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%)&lt;br /&gt;
|80&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|&lt;br /&gt;
|Streetwise (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charm (20%)&lt;br /&gt;
|&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Craft (Photogrpahy) (0%)&lt;br /&gt;
|50&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Training (Type) (0%)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Survival (Type) (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|&lt;br /&gt;
|Natural World (10%)&lt;br /&gt;
|50&lt;br /&gt;
|Track (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%)&lt;br /&gt;
|&lt;br /&gt;
|Navigate (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unarmed Combat (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive (20%)&lt;br /&gt;
|20&lt;br /&gt;
|Occult (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%)&lt;br /&gt;
|60&lt;br /&gt;
|Persuade (20%)&lt;br /&gt;
|&lt;br /&gt;
|Use Gadgets (0%)&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|40&lt;br /&gt;
|Pilot (Boat) (0%)&lt;br /&gt;
|20&lt;br /&gt;
|Pilot (Plane) (0%)&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|Navigate&lt;br /&gt;
|60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Psychoanalyze (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|Search &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Swim&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Survival (Mountain/Winter): 60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Regional Lore (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Colt 1911&lt;br /&gt;
&lt;br /&gt;
Speed Graphic x3&lt;br /&gt;
&lt;br /&gt;
Bolex x1&lt;br /&gt;
&lt;br /&gt;
Bowie Knife&lt;br /&gt;
&lt;br /&gt;
4x5 and 16mm film&lt;br /&gt;
&lt;br /&gt;
Tripod&lt;br /&gt;
&lt;br /&gt;
Winter clothing&lt;br /&gt;
&lt;br /&gt;
Climbing gear&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=417255</id>
		<title>Cthulhu Eternal Jazz Age Jimmy Chan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=417255"/>
		<updated>2022-02-15T05:32:35Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Character Name:&#039;&#039;&#039; Jimmy Chan&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Player Name:&#039;&#039;&#039; Random Task&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039; Adventure Photographer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039; American&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039;  Male (25)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;  High School&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039; &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Maximum&lt;br /&gt;
!Current&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039; &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039; &lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Permanent&lt;br /&gt;
!At Hand/Stowed/In Storage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
| X / X / X&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Resource Check Boxes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Personal&#039;&#039;&#039;&lt;br /&gt;
|Brother in SF 9&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communal&#039;&#039;&#039;&lt;br /&gt;
|Sierra Club  14&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Administration(10%)&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Research (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%) &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Harangue (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machinery (10%)&lt;br /&gt;
|&lt;br /&gt;
|Science (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Appraise (10%)&lt;br /&gt;
|&lt;br /&gt;
|History (10%)&lt;br /&gt;
|&lt;br /&gt;
|Search (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Insight (10%)&lt;br /&gt;
|&lt;br /&gt;
|Social Etiquette (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Law (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%)&lt;br /&gt;
|80&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|&lt;br /&gt;
|Streetwise (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charm (20%)&lt;br /&gt;
|&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Craft (Photogrpahy) (0%)&lt;br /&gt;
|50&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Training (Type) (0%)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Survival (Type) (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|&lt;br /&gt;
|Natural World (10%)&lt;br /&gt;
|50&lt;br /&gt;
|Track (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%)&lt;br /&gt;
|&lt;br /&gt;
|Navigate (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unarmed Combat (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive (20%)&lt;br /&gt;
|20&lt;br /&gt;
|Occult (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%)&lt;br /&gt;
|60&lt;br /&gt;
|Persuade (20%)&lt;br /&gt;
|&lt;br /&gt;
|Use Gadgets (0%)&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|40&lt;br /&gt;
|Pilot (Boat) (0%)&lt;br /&gt;
|20&lt;br /&gt;
|Pilot (Plane) (0%)&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|Navigate&lt;br /&gt;
|60&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Psychoanalyze (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|Search &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Swim&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Regional Lore (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Colt 1911&lt;br /&gt;
&lt;br /&gt;
Speed Graphic x3&lt;br /&gt;
&lt;br /&gt;
Bolex x1&lt;br /&gt;
&lt;br /&gt;
Bowie Knife&lt;br /&gt;
&lt;br /&gt;
4x5 and 16mm film&lt;br /&gt;
&lt;br /&gt;
Tripod&lt;br /&gt;
&lt;br /&gt;
Winter clothing&lt;br /&gt;
&lt;br /&gt;
Climbing gear&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=417254</id>
		<title>Cthulhu Eternal Jazz Age Jimmy Chan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=417254"/>
		<updated>2022-02-15T05:26:29Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Armor and Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Character Name:&#039;&#039;&#039; Jimmy Chan&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Player Name:&#039;&#039;&#039; Random Task&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039; Adventure Photographer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039; American&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039;  Male (25)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;  High School&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039; &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Maximum&lt;br /&gt;
!Current&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039; &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039; &lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Permanent&lt;br /&gt;
!At Hand/Stowed/In Storage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
| X / X / X&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Resource Check Boxes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Personal&#039;&#039;&#039;&lt;br /&gt;
|Brother in SF 9&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communal&#039;&#039;&#039;&lt;br /&gt;
|Sierra Club  14&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Administration(10%)&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Research (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%)&lt;br /&gt;
|&lt;br /&gt;
|Harangue (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machinery (10%)&lt;br /&gt;
|&lt;br /&gt;
|Science (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Appraise (10%)&lt;br /&gt;
|&lt;br /&gt;
|History (10%)&lt;br /&gt;
|&lt;br /&gt;
|Search (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Insight (10%)&lt;br /&gt;
|&lt;br /&gt;
|Social Etiquette (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Law (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%)&lt;br /&gt;
|&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|&lt;br /&gt;
|Streetwise (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charm (20%)&lt;br /&gt;
|&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Craft (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Training (Type) (0%)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Survival (Type) (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|&lt;br /&gt;
|Natural World (10%)&lt;br /&gt;
|&lt;br /&gt;
|Track (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%)&lt;br /&gt;
|&lt;br /&gt;
|Navigate (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unarmed Combat (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive (20%)&lt;br /&gt;
|&lt;br /&gt;
|Occult (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%)&lt;br /&gt;
|&lt;br /&gt;
|Persuade (20%)&lt;br /&gt;
|&lt;br /&gt;
|Use Gadgets (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|&lt;br /&gt;
|Pilot (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Psychoanalyze (10%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Regional Lore (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Colt 1911&lt;br /&gt;
&lt;br /&gt;
Speed Graphic x3&lt;br /&gt;
&lt;br /&gt;
Bolex x1&lt;br /&gt;
&lt;br /&gt;
Bowie Knife&lt;br /&gt;
&lt;br /&gt;
4x5 and 16mm film&lt;br /&gt;
&lt;br /&gt;
Tripod&lt;br /&gt;
&lt;br /&gt;
Winter clothing&lt;br /&gt;
&lt;br /&gt;
Climbing gear&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=417253</id>
		<title>Cthulhu Eternal Jazz Age Jimmy Chan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=417253"/>
		<updated>2022-02-15T05:25:07Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Armor and Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Character Name:&#039;&#039;&#039; Jimmy Chan&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Player Name:&#039;&#039;&#039; Random Task&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039; Adventure Photographer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039; American&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039;  Male (25)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;  High School&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039; &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Maximum&lt;br /&gt;
!Current&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039; &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039; &lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Permanent&lt;br /&gt;
!At Hand/Stowed/In Storage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
| X / X / X&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Resource Check Boxes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Personal&#039;&#039;&#039;&lt;br /&gt;
|Brother in SF 9&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communal&#039;&#039;&#039;&lt;br /&gt;
|Sierra Club  14&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Administration(10%)&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Research (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%)&lt;br /&gt;
|&lt;br /&gt;
|Harangue (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machinery (10%)&lt;br /&gt;
|&lt;br /&gt;
|Science (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Appraise (10%)&lt;br /&gt;
|&lt;br /&gt;
|History (10%)&lt;br /&gt;
|&lt;br /&gt;
|Search (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Insight (10%)&lt;br /&gt;
|&lt;br /&gt;
|Social Etiquette (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Law (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%)&lt;br /&gt;
|&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|&lt;br /&gt;
|Streetwise (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charm (20%)&lt;br /&gt;
|&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Craft (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Training (Type) (0%)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Survival (Type) (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|&lt;br /&gt;
|Natural World (10%)&lt;br /&gt;
|&lt;br /&gt;
|Track (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%)&lt;br /&gt;
|&lt;br /&gt;
|Navigate (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unarmed Combat (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive (20%)&lt;br /&gt;
|&lt;br /&gt;
|Occult (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%)&lt;br /&gt;
|&lt;br /&gt;
|Persuade (20%)&lt;br /&gt;
|&lt;br /&gt;
|Use Gadgets (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|&lt;br /&gt;
|Pilot (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Psychoanalyze (10%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Regional Lore (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
Colt 1911&lt;br /&gt;
Speed Graphic x3&lt;br /&gt;
Bolex x1&lt;br /&gt;
Bowie Knife&lt;br /&gt;
4x5 and 16mm film&lt;br /&gt;
Tripod&lt;br /&gt;
Winter clothing&lt;br /&gt;
Climbing gear&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=417252</id>
		<title>Cthulhu Eternal Jazz Age Jimmy Chan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=417252"/>
		<updated>2022-02-15T05:22:33Z</updated>

		<summary type="html">&lt;p&gt;Random Task: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Character Name:&#039;&#039;&#039; Jimmy Chan&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Player Name:&#039;&#039;&#039; Random Task&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039; Adventure Photographer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039; American&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039;  Male (25)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;  High School&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039; &lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Maximum&lt;br /&gt;
!Current&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039; &lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039; &lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039; &lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039; &lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Permanent&lt;br /&gt;
!At Hand/Stowed/In Storage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039; &lt;br /&gt;
|9&lt;br /&gt;
| X / X / X&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Resource Check Boxes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Personal&#039;&#039;&#039;&lt;br /&gt;
|Brother in SF 9&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communal&#039;&#039;&#039;&lt;br /&gt;
|Sierra Club  14&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Administration(10%)&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Research (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%)&lt;br /&gt;
|&lt;br /&gt;
|Harangue (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machinery (10%)&lt;br /&gt;
|&lt;br /&gt;
|Science (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Appraise (10%)&lt;br /&gt;
|&lt;br /&gt;
|History (10%)&lt;br /&gt;
|&lt;br /&gt;
|Search (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Insight (10%)&lt;br /&gt;
|&lt;br /&gt;
|Social Etiquette (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Law (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%)&lt;br /&gt;
|&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|&lt;br /&gt;
|Streetwise (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charm (20%)&lt;br /&gt;
|&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Craft (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Training (Type) (0%)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Survival (Type) (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|&lt;br /&gt;
|Natural World (10%)&lt;br /&gt;
|&lt;br /&gt;
|Track (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%)&lt;br /&gt;
|&lt;br /&gt;
|Navigate (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unarmed Combat (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive (20%)&lt;br /&gt;
|&lt;br /&gt;
|Occult (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%)&lt;br /&gt;
|&lt;br /&gt;
|Persuade (20%)&lt;br /&gt;
|&lt;br /&gt;
|Use Gadgets (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|&lt;br /&gt;
|Pilot (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Psychoanalyze (10%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Regional Lore (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=417195</id>
		<title>Cthulhu Eternal Jazz Age Jimmy Chan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cthulhu_Eternal_Jazz_Age_Jimmy_Chan&amp;diff=417195"/>
		<updated>2022-02-14T18:10:19Z</updated>

		<summary type="html">&lt;p&gt;Random Task: Created page with &amp;quot;{|  | colspan=&amp;quot;2&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Character Name:&amp;#039;&amp;#039;&amp;#039;Jimmy Chan | colspan=&amp;quot;2&amp;quot; |  |- | colspan=&amp;quot;2&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Player Name:&amp;#039;&amp;#039;&amp;#039;Random Task | colspan=&amp;quot;2&amp;quot; |  |- | colspan=&amp;quot;2&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Profession:&amp;#039;&amp;#039;&amp;#039;Adve...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Character Name:&#039;&#039;&#039;Jimmy Chan&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Player Name:&#039;&#039;&#039;Random Task&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039;Adventure Photographer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039;American&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039; Male (25)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039; High School&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Maximum&lt;br /&gt;
!Current&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Permanent&lt;br /&gt;
!At Hand/Stowed/In Storage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| X / X / X&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Resource Check Boxes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Personal&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communal&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Administration(10%)&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Research (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%)&lt;br /&gt;
|&lt;br /&gt;
|Harangue (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machinery (10%)&lt;br /&gt;
|&lt;br /&gt;
|Science (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Appraise (10%)&lt;br /&gt;
|&lt;br /&gt;
|History (10%)&lt;br /&gt;
|&lt;br /&gt;
|Search (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Insight (10%)&lt;br /&gt;
|&lt;br /&gt;
|Social Etiquette (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Law (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%)&lt;br /&gt;
|&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|&lt;br /&gt;
|Streetwise (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charm (20%)&lt;br /&gt;
|&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Craft (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Training (Type) (0%)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Survival (Type) (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|&lt;br /&gt;
|Natural World (10%)&lt;br /&gt;
|&lt;br /&gt;
|Track (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%)&lt;br /&gt;
|&lt;br /&gt;
|Navigate (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unarmed Combat (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive (20%)&lt;br /&gt;
|&lt;br /&gt;
|Occult (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%)&lt;br /&gt;
|&lt;br /&gt;
|Persuade (20%)&lt;br /&gt;
|&lt;br /&gt;
|Use Gadgets (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|&lt;br /&gt;
|Pilot (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Psychoanalyze (10%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Regional Lore (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jimmy_Chan&amp;diff=417183</id>
		<title>Jimmy Chan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jimmy_Chan&amp;diff=417183"/>
		<updated>2022-02-14T17:20:24Z</updated>

		<summary type="html">&lt;p&gt;Random Task: Created page with &amp;quot; Editing Cthulhu Eternal Jazz Age Character Page {|  | colspan=&amp;quot;2&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Character Name:&amp;#039;&amp;#039;&amp;#039; | colspan=&amp;quot;2&amp;quot; |  |- | colspan=&amp;quot;2&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Player Name:&amp;#039;&amp;#039;&amp;#039; | colspan=&amp;quot;2&amp;quot; |  |- | colspan...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Editing Cthulhu Eternal Jazz Age Character Page&lt;br /&gt;
{| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Character Name:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Player Name:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Profession:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Nationality:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Sex (Age):&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Education:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Statistics=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
!x5&lt;br /&gt;
!What Others Notice&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Strength&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Constitution&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dexterity&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Intelligence&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Charisma&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Maximum&lt;br /&gt;
!Current&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hit Points (HP)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Willpower (WP)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sanity (SAN)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Breaking Point (BP)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Permanent&lt;br /&gt;
!At Hand/Stowed/In Storage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| X / X / X&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Resource Check Boxes&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Resources&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Incidents of SAN loss without going insane==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Violence&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Helplessness&#039;&#039;&#039;&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|O&lt;br /&gt;
|&#039;&#039;adapted&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Bonds=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Score&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Personal&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Communal&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Motivations and Mental Disorders==&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|&lt;br /&gt;
|Total&lt;br /&gt;
|-&lt;br /&gt;
|Administration(10%)&lt;br /&gt;
|&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Research (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alertness (20%)&lt;br /&gt;
|&lt;br /&gt;
|Harangue (10%)&lt;br /&gt;
|&lt;br /&gt;
|Ride (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Anthropology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Heavy Machinery (10%)&lt;br /&gt;
|&lt;br /&gt;
|Science (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Appraise (10%)&lt;br /&gt;
|&lt;br /&gt;
|History (10%)&lt;br /&gt;
|&lt;br /&gt;
|Search (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archaeology (0%)&lt;br /&gt;
|&lt;br /&gt;
|Insight (10%)&lt;br /&gt;
|&lt;br /&gt;
|Social Etiquette (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Art (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Law (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Stealth (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Athletics (30%)&lt;br /&gt;
|&lt;br /&gt;
|Medicine (0%)&lt;br /&gt;
|&lt;br /&gt;
|Streetwise (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charm (20%)&lt;br /&gt;
|&lt;br /&gt;
|Melee Weapons (30%)&lt;br /&gt;
|&lt;br /&gt;
|Surgery (0%)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Craft (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Military Training (Type) (0%)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot;|&lt;br /&gt;
|Survival (Type) (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Swim (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Disguise (10%)&lt;br /&gt;
|&lt;br /&gt;
|Natural World (10%)&lt;br /&gt;
|&lt;br /&gt;
|Track (10%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dodge (30%)&lt;br /&gt;
|&lt;br /&gt;
|Navigate (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unarmed Combat (20%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Drive (20%)&lt;br /&gt;
|&lt;br /&gt;
|Occult (10%)&lt;br /&gt;
|&lt;br /&gt;
|Unnatural (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Firearms (20%)&lt;br /&gt;
|&lt;br /&gt;
|Persuade (20%)&lt;br /&gt;
|&lt;br /&gt;
|Use Gadgets (0%)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|First Aid (10%)&lt;br /&gt;
|&lt;br /&gt;
|Pilot (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Psychoanalyze (10%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Foreign Language (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|Regional Lore (Type) (0%)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Physical Injuries and Ailments=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further&lt;br /&gt;
&lt;br /&gt;
=Armor and Equipment=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Skill %&lt;br /&gt;
|Base Range&lt;br /&gt;
|Damage&lt;br /&gt;
|Lethality&lt;br /&gt;
|Kill Damage&lt;br /&gt;
|Kill Radius&lt;br /&gt;
|Shots&lt;br /&gt;
|-&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
=Personal Details, Work Performance, Special Training and Other Notes=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dark_Cults_of_Doskvol&amp;diff=415747</id>
		<title>Dark Cults of Doskvol</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dark_Cults_of_Doskvol&amp;diff=415747"/>
		<updated>2022-01-08T21:01:51Z</updated>

		<summary type="html">&lt;p&gt;Random Task: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Campaign Overview=&lt;br /&gt;
&lt;br /&gt;
Doskvol has many rogues, sharpers, cutpurses, chicaners... but there are some who serve a higher purpose. Some have been touched by the Divine. Some follow a calling, out of blind faith or the actual revelation of a God. Their hands may be stained, their methods devious, their minds unbalanced, but their hearts are pure... in the service of a Higher One.&lt;br /&gt;
&lt;br /&gt;
The Forgotten Gods of Doskvol may have been forgotten by most of its citizens, but they have not forgotten the world. They move dark and enigmatic, with plans and intentions far beyond the scope of puny human minds. Is their touch a blessing or a curse? Perhaps only time will tell... when some great revelation or catastrophe shakes the heavens in their spheres once more.&lt;br /&gt;
&lt;br /&gt;
==The Cult of the Eightfold Moon==&lt;br /&gt;
&lt;br /&gt;
The moon is another ancient deity lost in the Cataclysm - in fact, that disaster has shattered her into eight pieces.&lt;br /&gt;
&lt;br /&gt;
Phases of the Moon:&lt;br /&gt;
&lt;br /&gt;
1. new Moon - serene and sinister / enigmatic and incomprehensible, the most withdrawn and cryptic phase&lt;br /&gt;
&lt;br /&gt;
2. waxing crescent Moon - alluring (who doesn&#039;t love a perfect crescent?) and monstrous / cruel child, the id-driven capricious infant&lt;br /&gt;
&lt;br /&gt;
3. first quarter Moon - ferocious and radiant (she&#039;s waking up to new) / yup, the belle dame sans merci, stunning young heartbreaker&lt;br /&gt;
&lt;br /&gt;
4. waxing gibbous Moon - transcendent (about to shift phase) and cruel / aspirant schemer, selfish plotter&lt;br /&gt;
&lt;br /&gt;
5. full Moon - radiant and ferocious &lt;br /&gt;
&lt;br /&gt;
6. waning gibbous Moon - sinister and alluring (gibbous moons are kind of creepy) / jealous, spiteful and melancholy fading beauty&lt;br /&gt;
&lt;br /&gt;
7. last quarter Moon - cruel and serene / dark old crone&lt;br /&gt;
&lt;br /&gt;
8. waning crescent Moon - monstrous and transcendent (she&#039;s about to go quiet and she&#039;s pissed about it) / seline, disintegrating&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Lair==&lt;br /&gt;
&lt;br /&gt;
An antiques shop exclusively selling all sorts of standing, wall-mounted, and hand-held mirrors, at the Abyss on the outer fringe of Six Towers. There&#039;s all manner of old castoffs from the abandoned manses and estate sales of the delapidated district of Duskvol&#039;s first noble families.&lt;br /&gt;
&lt;br /&gt;
=Helpful Resources=&lt;br /&gt;
&lt;br /&gt;
*[https://forum.rpg.net/index.php?threads/blades-in-the-dark-dark-cults-of-doskvol.891335/ In Character Thread]&lt;br /&gt;
*[https://forum.rpg.net/index.php?threads/blades-in-the-dark-dark-cults-of-doskvol.891336/ Out of Character Thread]&lt;br /&gt;
*[https://forum.rpg.net/index.php?threads/recruitment-planning-blades-in-the-dark-dark-cults-of-doskvol.890833/ Recruitment Thread]&lt;br /&gt;
*[https://bladesinthedark.com/ Blades in the Dark reference site and SRD]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1dKeNPQbvd9nqV234R_-ixshzBqXNCNDmygxBILJMMns/edit?usp=sharing/ Online character and Crew playbook sheets - Excel]&lt;br /&gt;
*[https://wiki.rpg.net/index.php/Blades_in_the_Dark_Character_Sheet Blank Blades in the Dark Character Sheet for Wiki]&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
Hands of the Shattered Moon - [https://docs.google.com/spreadsheets/d/1dKeNPQbvd9nqV234R_-ixshzBqXNCNDmygxBILJMMns/edit#gid=1392129712 Crew sheet]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Player&lt;br /&gt;
! Character&lt;br /&gt;
! Playbook&lt;br /&gt;
! Stress&lt;br /&gt;
! Trauma&lt;br /&gt;
! Coin&lt;br /&gt;
! Stash&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/atlictoatl.83596/ Atlictoatl]&lt;br /&gt;
|[https://docs.google.com/spreadsheets/d/1gbrG6AzINsfER-kpQQqWh-_gjltu-MK9So4CLYsOcxk/edit#gid=1773910493 Koss &amp;quot;Tapper&amp;quot; Keel]&lt;br /&gt;
|Lurk&lt;br /&gt;
|0/9&lt;br /&gt;
|None&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/enigmaticone.160742/ EnigmaticOne]&lt;br /&gt;
|[https://docs.google.com/spreadsheets/d/19EYrXwSWvOVdSh5b1Vx_x0gq-d3d46ODRBiPbcEK1rc/ Adric Clelland]&lt;br /&gt;
|Spider &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/mrprim.71711/ MrPrim]&lt;br /&gt;
|[[dark-cults-of-doskvol-tower | Tower]]&lt;br /&gt;
|Hollow&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/random-task.16902/ Random Task]&lt;br /&gt;
|[https://docs.google.com/spreadsheets/d/16LfFIN3_bWmqX-D7bWa2vZG9F0_N6pI0dmM3dX-6cjc/edit?usp=sharing/ Icarus &amp;quot;Vitruvius&amp;quot; Baobab]&lt;br /&gt;
|Whisper&lt;br /&gt;
|12&lt;br /&gt;
|53/60&lt;br /&gt;
|36&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/strange-behaviour.186867/ strange behaviour]&lt;br /&gt;
|Kelyr &amp;quot;Blue&amp;quot; Innerwick&lt;br /&gt;
|Slide&lt;br /&gt;
|10&lt;br /&gt;
|40/50&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Important Places and Groupings=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please note&#039;&#039;&#039;: Your Doskvol may differ.&lt;br /&gt;
&lt;br /&gt;
==Doskvol==&lt;br /&gt;
&lt;br /&gt;
[[File:Doskvol.jpg]]&lt;br /&gt;
&lt;br /&gt;
[https://www.worldanvil.com/uploads/maps/25d45017b0d438e46b61fab1d9f999ce.jpg Detailed map of Six Towers]&lt;br /&gt;
&lt;br /&gt;
==Six Towers==&lt;br /&gt;
&lt;br /&gt;
This formerly prestigious district has faded over the centuries into a pale shadow of what it once was. The eponymous six towers were originally the grand residences of Doskvol’s first noble families. All but two (Bowmore House and Rowan House) have been sold off and converted into cheap apartments or fallen into ruin and abandoned. The district has an empty, haunted feel, with many sprawling old buildings dark without power, broad stone streets cracked and buckled, and the fires of squatters crackling from overgrown lots. A more detailed map is [https://www.worldanvil.com/uploads/maps/25d45017b0d438e46b61fab1d9f999ce.jpg here].&lt;br /&gt;
&lt;br /&gt;
* Scene: Bits of trash, blown by a cold wind, skitter across empty streets, illuminated only by a few still-working street lamps and the campfires of squatters. The shutters and doors of abandoned buildings moan, creak, and bang in a haunted chorus. Residents hustle by, heads down, clutching spiritbane charms close to their breasts.&lt;br /&gt;
* Streets: Broad stone avenues, cracked and broken, dark without power; overgrown and neglected. Comber Way, Bowmore Way, Rowan Way, Coleburn Avenue.&lt;br /&gt;
* Buildings: Palatial estates, tumbled into disrepair. Grand manors, remodeled into cramped and cheap apartments.&lt;br /&gt;
&lt;br /&gt;
==Nightmarket==&lt;br /&gt;
&lt;br /&gt;
Nightmarket is a district dominated by commerce. Situated near Gaddoc Rail Station, Nightmarket receives the bulk of salable goods from the cargo trains that travel across the Imperium, bringing the exotic and rare to Duskwall. The citizens that call Nightmarket home constitute a new class of “elites” — wealthy people who are not of noble descent but nevertheless claim land, status, and power without titles. The district has been taken over by new construction, introducing lavish private townhouses with all of the modern advances for the elites that can afford them.&lt;br /&gt;
&lt;br /&gt;
==Charterhall==&lt;br /&gt;
&lt;br /&gt;
Charterhall is the site of the first major construction in the city, in the days before the cataclysm. The old wall upon which was built the first lightning barrier in the Empire still stands in partial ruin around the district. The area is now home to the civic offices of the government including the courts, licensing and taxation offices, banks, and records archives. City officials and students at Charterhall University live here, along with the captains of Imperial industry who prefer to reside within sight of their fortunes.&lt;br /&gt;
&lt;br /&gt;
=Important People=&lt;br /&gt;
&lt;br /&gt;
*Mother Narya. Runs the Arms of the Weeping Lady charity house. (Kind, Patient)&lt;br /&gt;
*Chef Roselle. One of the best cooks in the city, still operating the legendary Golden Plum restaurant—worth the trip into the haunted streets of Six Towers. (Creative, Insightful, Friendly)&lt;br /&gt;
*Flint. A spirit trafficker who trades out of a condemned manor house. (Weird, Calculating, Suspicious)&lt;br /&gt;
*Bennet the Astronomer. A crabbed, squinting academic at Charterhall University, and the source of some interesting opportunities for the cult. (Weird, Insightful, Friendly)&lt;br /&gt;
*The Masked Lady. A high-class patroness who may or may not be one of the Seven who lead the Circle of Flame. (Weird, Calculating, Mysterious)&lt;br /&gt;
&lt;br /&gt;
=House Rules and Quirks=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Places of Power vs Hunting Grounds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Places of Power don&#039;t have to be close together like Hunting Grounds, but they do have to be immediately relevant to the cult and its goals. For instance, an abandoned shrine to the goddess is of course a Place of Power; a well or a spring that could be consecrated to her also might be; a chapel of the Spirit of Deepest Blackness Eternal and Unillumined might also be if you&#039;re going to desecrate it or repurpose it for lunar worship. For such targets, you get the mechanical advantages for Hunting Grounds listed on p.95 of the Core Rules - +1d to any gather information rolls and a free additional downtime activity to contribute to the operation. You can acquire Places of Power as your Turf, as well as acquiring the more specific Cult targets listed on the Cult writeup. Naturally, the more Places of Power you claim, the more powerful and influential the cult grows.&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Icarus_%22Vitruvius%22_Baobab&amp;diff=415746</id>
		<title>Icarus &quot;Vitruvius&quot; Baobab</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Icarus_%22Vitruvius%22_Baobab&amp;diff=415746"/>
		<updated>2022-01-08T20:59:08Z</updated>

		<summary type="html">&lt;p&gt;Random Task: Created page with &amp;quot;[https://docs.google.com/spreadsheets/d/16LfFIN3_bWmqX-D7bWa2vZG9F0_N6pI0dmM3dX-6cjc/edit?usp=sharing]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://docs.google.com/spreadsheets/d/16LfFIN3_bWmqX-D7bWa2vZG9F0_N6pI0dmM3dX-6cjc/edit?usp=sharing]&lt;/div&gt;</summary>
		<author><name>Random Task</name></author>
	</entry>
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