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	<updated>2026-05-15T02:05:10Z</updated>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ant-Man_(Hank_Pym)&amp;diff=23964</id>
		<title>Ant-Man (Hank Pym)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ant-Man_(Hank_Pym)&amp;diff=23964"/>
		<updated>2006-05-13T22:04:03Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Ant-Man.jpg|frame|From the cover of Tales to Astonish #35, art by Jack Kirby]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Henry Pym&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Tales to Astonish #27 (Jan, 1962)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance as Ant-Man:&#039;&#039;&#039; Tales to Astonish #35 (Sep, 1962)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee, Larry Lieber, and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Hank Pym is a brilliant scientist who developed the Pym Particles, a substance that allows size-changing. He used gas cylinders containing the particles and other paraphernalia he developed to become the superhero Ant-Man. &lt;br /&gt;
&lt;br /&gt;
Pym is a founding member of the Avengers and one of its more important members. His long career has been plagued by physical and psychological problems, though. Pym abandoned the Ant-Man identity soon after the Avengers founding to become [[Giant-Man]]. He has had many different identities since then, sometimes even returning to being Ant-Man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ant-Man, PL 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Dex&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Con&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Int&#039;&#039;&#039; 26 (+8), &#039;&#039;&#039;Wis&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Cha&#039;&#039;&#039; 12 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Bluff 4 (+5), Climb 6 (+8), Computers 10 (+18), Craft (chemical) 12 (+20), Craft (electronic) 10 (+18), Craft (mechanical) 10 (+18), Diplomacy 5 (+6), Disable Device 10 (+18), Handle Animal 7 (+8), Investigate 4 (+12), Knowledge (life sciences) 12 (+20), Knowledge (physical sciences) 12 (+20), Knowledge (technology) 12 (+20), Notice 4 (+6), Pilot 4 (+7), Profession (scientist) 12 (+14), Ride 6 (+9), Search 0 (+8), Sense Motive 3 (+5), Stealth 0 (+3/+23) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Benefit (Avengers Membership), Defensive Roll 2, Evasion, Improved Initiative, Inventor, Master Plan, Sneak Attack 2, Teamwork 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Device 12&#039;&#039;&#039; (Shrinking Gas Cylinders, Hard to Lose, &#039;&#039;&#039;Shrinking 20&#039;&#039;&#039; [&#039;&#039;Extras:&#039;&#039; Attack, Continuous Duration, Normal Strength, &#039;&#039;Power Feats:&#039;&#039; Growth Strike, Microverse])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Device 7&#039;&#039;&#039; (Cybernetic Helmet, Hard to Lose, &#039;&#039;&#039;Animal Control 8&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Area (Burst), &#039;&#039;Flaw:&#039;&#039; Limited to Insects, &#039;&#039;Power Feat:&#039;&#039; Mental Link], &#039;&#039;&#039;Communication 7&#039;&#039;&#039; [Radio, 200 miles], &#039;&#039;&#039;Comprehend 2&#039;&#039;&#039; [Animals, &#039;&#039;Flaw:&#039;&#039; Limited to Insects], &#039;&#039;&#039;Immunity 5&#039;&#039;&#039; [Respiratory Gases], &#039;&#039;&#039;Sensory Shield 2&#039;&#039;&#039; [auditory], &#039;&#039;&#039;Super-Senses 3&#039;&#039;&#039; [extended vision, infravision, radio])   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +5 (+17 shrunk), Grapple +7 (-13 shrunk), Damage +2 (unarmed), +5 (sneak attack), Defense +6 (+18 shrunk), Knockback -2 (+3 shrunk), Initiative +7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +4 (+2 flat-footed), Fortitude +5, Reflex +6, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 36 + Skills 36 (143 ranks) + Feats 11 + Powers 76 + Combat 22 + Saves 11 = Total 192&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Enemies (Egghead, Ultron, Whirlwind), Obsession (Inferiority Complex, Identity Crisis)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; This write-up is meant to represent Pym&#039;s capabilities when using the Ant-Man equipment. His other identities will have their own write-ups. &lt;br /&gt;
&lt;br /&gt;
Pym theoretically could use the shrinking gas on other people and objects, but he seldom did so. The GM should allow him to do so as a Power Stunt.&lt;br /&gt;
&lt;br /&gt;
During some periods of his career Pym had the power to change size without the use of the gas, but as Ant-Man he usually depended on the gas cylinders. He would stay indefinitely at ant size until he exposed himself to an antidote gas that brought him back to normal size. If he were to lose his equipment before changing back he would be trapped at ant size. This didn&#039;t occur often enough to merit a Flaw, but is a good source for Complications.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Black_Panther&amp;diff=23955</id>
		<title>Black Panther</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Black_Panther&amp;diff=23955"/>
		<updated>2006-05-13T03:03:19Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Black Panther, PL 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 18 (+4), &#039;&#039;&#039;Dex&#039;&#039;&#039; 26 (+8), &#039;&#039;&#039;Con&#039;&#039;&#039; 18 (+4), &#039;&#039;&#039;Int&#039;&#039;&#039; 20 (+5), &#039;&#039;&#039;Wis&#039;&#039;&#039; 22 (+6), &#039;&#039;&#039;Cha&#039;&#039;&#039; 20 (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Acrobatics 4 (+12), Climb 6 (+12), Computers 3 (+8), Concentration 3 (+9), Craft (electronics) 3 (+8), Craft (mechanical) 3 (+8), Diplomacy 4 (+9/+13), Disable Device 4 (+9), Escape Artist 2 (+10), Intimidate 4 (+9), Investigate 4 (+9), Knowledge (civics) 3 (+8), Knowledge (current events) 3 (+8), Knowledge (physical sciences) 3 (+8), Knowledge (tactics) 3 (+8), Knowledge (technology) 5 (+10), Notice 6 (+12), Pilot 1 (+9), Profession (monarch) 6 (+12), Search 7 (+12), Sense Motive 3 (+9), Stealth 5 (+13), Survival 6 (+12), Swim 8 (+12)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Accurate Attack, Acrobatic Bluff, Assessment, Attack Specialization (unarmed) 3, Attractive, Benefit (Avengers membership), Benefit (King of Wakanda), Defensive Roll, Dodge Focus 7, Elusive Target, Endurance, Evasion, Fascinate (Intimidate), Favored Environment (jungle) 2, Improved Initiative, Master Plan, Power Attack, Skill Mastery (Acrobatics, Climb, Notice, Stealth), Sneak Attack 2, Takedown Attack, Track, Uncanny Dodge (Auditory)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Senses 1&#039;&#039;&#039; (Low-Light Vision)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +10 (+16 unarmed), Grapple +20, Damage +4 (unarmed), +6 (sneak attack), Defense +15 (+4 flat-footed), Knockback -2, Initiative +12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +5 (+4 flat-footed), Fortitude +6, Reflex +9, Will +7&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Quicksilver&amp;diff=23954</id>
		<title>Quicksilver</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Quicksilver&amp;diff=23954"/>
		<updated>2006-05-13T02:48:27Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Quicksilver.jpg|frame|Panel from Avengers v3 #38, Art by Alan Davis]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Pietro Maximoff&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Uncanny X-Men #4 (Mar, 1964)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Pietro was born a mutant, with the power of superspeed. An European Gypsy, Pietro and his twin sister [[Scarlet Witch|Wanda]], also a mutant, suffered persecution from superstitious peasants. The pair of youngsters eventually came into the protection of Magneto, mutant master of magnetism, and joined their Brotherhood of Mutants.&lt;br /&gt;
&lt;br /&gt;
But Pietro never was entirely comfortable with Magneto&#039;s open hostility to mankind. He and his sister helped Magneto&#039;s enemies, the X-Men, whenever they could. They finally deserted Magneto to travel to America and join the supergroup known as the Avengers when many of their original members had taken leaves of absence.&lt;br /&gt;
&lt;br /&gt;
Quicksilver is a volatile personality, to say the least. He is arrogant and sometimes distrustful of normal humans, he used to be overprotective of his sister, and his marriage to the Inhuman [[Crystal]] has had many crises. Sometimes he even found himself acting more like a villain than a hero, but eventually he always comes back to the side of the angels. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quicksilver, PL 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Dex&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Con&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Int&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Cha&#039;&#039;&#039; 12 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Intimidate 5 (+6), Languages (English, Hungarian), Notice 4 (+5), Pilot 2 (+5), Sense Motive 4 (+5), Stealth 4 (+7)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attack Specialization (unarmed) 4, Benefit (Avengers Membership), Dodge Focus 10, Elusive Target, Endurance 2, Evasion 2, Fast Overrun, Improved Critical (unarmed), Improved Disarm, Improved Overrun, Instant-Up, Move-By Action, Power Attack, Redirect, Teamwork&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immunity 3&#039;&#039;&#039; (friction, high velocities, intense cold)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Protection 3&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Speed 8&#039;&#039;&#039; (2500 MPH, &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Air Control 8&#039;&#039;&#039;, &#039;&#039;&#039;Deflect 16&#039;&#039;&#039; [Slow Projectiles], &#039;&#039;&#039;Invisibility&#039;&#039;&#039; [All Visual Senses], &#039;&#039;&#039;Spinning 8&#039;&#039;&#039;, &#039;&#039;&#039;Strike 8&#039;&#039;&#039;, &#039;&#039;&#039;Swimming 8&#039;&#039;&#039; [500 MPH]), &#039;&#039;Power Feats:&#039;&#039; Rapid Attack, Wall Run, Water Run)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +6 (+14 unarmed), Grapple +15, Damage +8 (strike), Defense +16 (+3 flat-footed), Knockback -3, Initiative +35&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +6, Fortitude +6, Reflex +13, Will +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 22 + Skills 5 (20 ranks) + Feats 29 + Powers 53 + Combat 24 + Saves 17 = Total 150&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Prejudice, Responsibility (Family), Temper&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quicksilver, Marvel&#039;s most famous speedster. He pales next to DC Comics&#039;s Flash and is a good example of the difference in power between the two universes.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Quicksilver.jpg&amp;diff=23953</id>
		<title>File:Quicksilver.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Quicksilver.jpg&amp;diff=23953"/>
		<updated>2006-05-13T02:46:50Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Quicksilver&amp;diff=23952</id>
		<title>Quicksilver</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Quicksilver&amp;diff=23952"/>
		<updated>2006-05-13T02:27:48Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Pietro Maximoff&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Uncanny X-Men #4 (Mar, 1964)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Pietro was born a mutant, with the power of superspeed. An European Gypsy, Pietro and his twin sister [[Scarlet Witch|Wanda]], also a mutant, suffered persecution from superstitious peasants. The pair of youngsters eventually came into the protection of Magneto, mutant master of magnetism, and joined their Brotherhood of Mutants.&lt;br /&gt;
&lt;br /&gt;
But Pietro never was entirely comfortable with Magneto&#039;s open hostility to mankind. He and his sister helped Magneto&#039;s enemies, the X-Men, whenever they could. They finally deserted Magneto to travel to America and join the supergroup known as the Avengers when many of their original members had taken leaves of absence.&lt;br /&gt;
&lt;br /&gt;
Quicksilver is a volatile personality, to say the least. He is arrogant and sometimes distrustful of normal humans, he used to be overprotective of his sister, and his marriage to the Inhuman [[Crystal]] has had many crises. Sometimes he even found himself acting more like a villain than a hero, but eventually he always comes back to the side of the angels. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quicksilver, PL 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Dex&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Con&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Int&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Cha&#039;&#039;&#039; 12 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Intimidate 5 (+6), Languages (English, Hungarian), Notice 4 (+5), Pilot 2 (+5), Sense Motive 4 (+5), Stealth 4 (+7)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attack Specialization (unarmed) 4, Benefit (Avengers Membership), Dodge Focus 10, Elusive Target, Endurance 2, Evasion 2, Fast Overrun, Improved Critical (unarmed), Improved Disarm, Improved Overrun, Instant-Up, Move-By Action, Power Attack, Redirect, Teamwork&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immunity 3&#039;&#039;&#039; (friction, high velocities, intense cold)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Protection 3&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Speed 8&#039;&#039;&#039; (2500 MPH, &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Air Control 8&#039;&#039;&#039;, &#039;&#039;&#039;Deflect 16&#039;&#039;&#039; [Slow Projectiles], &#039;&#039;&#039;Invisibility&#039;&#039;&#039; [All Visual Senses], &#039;&#039;&#039;Spinning 8&#039;&#039;&#039;, &#039;&#039;&#039;Strike 8&#039;&#039;&#039;, &#039;&#039;&#039;Swimming 8&#039;&#039;&#039; [500 MPH]), &#039;&#039;Power Feats:&#039;&#039; Rapid Attack, Wall Run, Water Run)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +6 (+14 unarmed), Grapple +15, Damage +8 (strike), Defense +16 (+3 flat-footed), Knockback -3, Initiative +35&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +6, Fortitude +6, Reflex +13, Will +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 22 + Skills 5 (20 ranks) + Feats 29 + Powers 53 + Combat 24 + Saves 17 = Total 150&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Prejudice, Responsibility (Family), Temper&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quicksilver, Marvel&#039;s most famous speedster. He pales next to DC Comics&#039;s Flash and is a good example of the difference in power between the two universes.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Quicksilver&amp;diff=23951</id>
		<title>Quicksilver</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Quicksilver&amp;diff=23951"/>
		<updated>2006-05-13T02:26:24Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Pietro Maximoff&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Uncanny X-Men #4 (Mar, 1964)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Pietro was born a mutant, with the power of superspeed. An European Gypsy, Pietro and his twin sister [[Scarlet Witch|Wanda]], also a mutant, suffered persecution from superstitious peasants. The pair of youngsters eventually came into the protection of Magneto, mutant master of magnetism and joined their Brotherhood of Mutants.&lt;br /&gt;
&lt;br /&gt;
But Pietro never really believed Magneto&#039;s creed of mutant supremacy. He and his sister helped Magneto&#039;s enemies, the X-Men, whenever they could. They finally deserted Magneto to travel to America and join the supergroup known as the Avengers when many of their original members had taken leaves of absence.&lt;br /&gt;
&lt;br /&gt;
Quicksilver is a volatile personality, to say the least. He is arrogant and sometimes distrustful of normal humans, he used to be overprotective of his sister, and his marriage to the Inhuman [[Crystal]] had many crises. Sometimes he even found himself acting more like a villain than a hero, but eventually he always comes back to the side of the angels. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quicksilver, PL 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Dex&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Con&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Int&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Cha&#039;&#039;&#039; 12 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Intimidate 5 (+6), Languages (English, Hungarian), Notice 4 (+5), Pilot 2 (+5), Sense Motive 4 (+5), Stealth 4 (+7)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attack Specialization (unarmed) 4, Benefit (Avengers Membership), Dodge Focus 10, Elusive Target, Endurance 2, Evasion 2, Fast Overrun, Improved Critical (unarmed), Improved Disarm, Improved Overrun, Instant-Up, Move-By Action, Power Attack, Redirect, Teamwork&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immunity 3&#039;&#039;&#039; (friction, high velocities, intense cold)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Protection 3&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Speed 8&#039;&#039;&#039; (2500 MPH, &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Air Control 8&#039;&#039;&#039;, &#039;&#039;&#039;Deflect 16&#039;&#039;&#039; [Slow Projectiles], &#039;&#039;&#039;Invisibility&#039;&#039;&#039; [All Visual Senses], &#039;&#039;&#039;Spinning 8&#039;&#039;&#039;, &#039;&#039;&#039;Strike 8&#039;&#039;&#039;, &#039;&#039;&#039;Swimming 8&#039;&#039;&#039; [500 MPH]), &#039;&#039;Power Feats:&#039;&#039; Rapid Attack, Wall Run, Water Run)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +6 (+14 unarmed), Grapple +15, Damage +8 (strike), Defense +16 (+3 flat-footed), Knockback -3, Initiative +35&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +6, Fortitude +6, Reflex +13, Will +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 22 + Skills 5 (20 ranks) + Feats 29 + Powers 53 + Combat 24 + Saves 17 = Total 150&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Prejudice, Responsibility (Family), Temper&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quicksilver, Marvel&#039;s most famous speedster. He pales next to DC Comics&#039;s Flash and is a good example of the difference in power between the two universes.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Quicksilver&amp;diff=23950</id>
		<title>Quicksilver</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Quicksilver&amp;diff=23950"/>
		<updated>2006-05-13T02:25:59Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Pietro Maximoff&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Uncanny X-Men #4 (Mar, 1964)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Pietro was born a mutant, with the power of superspeed. An European Gypsy, Pietro and her twin sister [[Scarlet Witch|Wanda]], also a mutant, suffered persecution from superstitious peasants. The pair of youngsters eventually came into the protection of Magneto, mutant master of magnetism and joined their Brotherhood of Mutants.&lt;br /&gt;
&lt;br /&gt;
But Pietro never really believed Magneto&#039;s creed of mutant supremacy. He and her sisters helped Magneto&#039;s enemies, the X-Men, whenever they could. They finally deserted Magneto to travel to America and join the supergroup known as the Avengers when many of their original members had taken leaves of absence.&lt;br /&gt;
&lt;br /&gt;
Quicksilver is a volatile personality, to say the least. He is arrogant and sometimes distrustful of normal humans, he used to be overprotective of his sister, and his marriage to the Inhuman [[Crystal]] had many crises. Sometimes he even found himself acting more like a villain than a hero, but eventually he always comes back to the side of the angels. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quicksilver, PL 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Dex&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Con&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Int&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Cha&#039;&#039;&#039; 12 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Intimidate 5 (+6), Languages (English, Hungarian), Notice 4 (+5), Pilot 2 (+5), Sense Motive 4 (+5), Stealth 4 (+7)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attack Specialization (unarmed) 4, Benefit (Avengers Membership), Dodge Focus 10, Elusive Target, Endurance 2, Evasion 2, Fast Overrun, Improved Critical (unarmed), Improved Disarm, Improved Overrun, Instant-Up, Move-By Action, Power Attack, Redirect, Teamwork&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immunity 3&#039;&#039;&#039; (friction, high velocities, intense cold)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Protection 3&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Speed 8&#039;&#039;&#039; (2500 MPH, &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Air Control 8&#039;&#039;&#039;, &#039;&#039;&#039;Deflect 16&#039;&#039;&#039; [Slow Projectiles], &#039;&#039;&#039;Invisibility&#039;&#039;&#039; [All Visual Senses], &#039;&#039;&#039;Spinning 8&#039;&#039;&#039;, &#039;&#039;&#039;Strike 8&#039;&#039;&#039;, &#039;&#039;&#039;Swimming 8&#039;&#039;&#039; [500 MPH]), &#039;&#039;Power Feats:&#039;&#039; Rapid Attack, Wall Run, Water Run)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +6 (+14 unarmed), Grapple +15, Damage +8 (strike), Defense +16 (+3 flat-footed), Knockback -3, Initiative +35&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +6, Fortitude +6, Reflex +13, Will +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 22 + Skills 5 (20 ranks) + Feats 29 + Powers 53 + Combat 24 + Saves 17 = Total 150&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Prejudice, Responsibility (Family), Temper&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Quicksilver, Marvel&#039;s most famous speedster. He pales next to DC Comics&#039;s Flash and is a good example of the difference in power between the two universes.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Quicksilver&amp;diff=23949</id>
		<title>Quicksilver</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Quicksilver&amp;diff=23949"/>
		<updated>2006-05-13T02:18:32Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Quicksilver, PL 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Dex&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Con&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Int&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Cha&#039;&#039;&#039; 12 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Intimidate 5 (+6), Languages (English, Hungarian), Notice 4 (+5), Pilot 2 (+5), Sense Motive 4 (+5), Stealth 4 (+7)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attack Specialization (unarmed) 4, Benefit (Avengers Membership), Dodge Focus 10, Elusive Target, Endurance 2, Evasion 2, Fast Overrun, Improved Critical (unarmed), Improved Disarm, Improved Overrun, Instant-Up, Move-By Action, Power Attack, Redirect, Teamwork&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immunity 3&#039;&#039;&#039; (friction, high velocities, intense cold)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Protection 3&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Speed 8&#039;&#039;&#039; (2500 MPH, &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Air Control 8&#039;&#039;&#039;, &#039;&#039;&#039;Deflect 16&#039;&#039;&#039; [Slow Projectiles], &#039;&#039;&#039;Invisibility&#039;&#039;&#039; [All Visual Senses], &#039;&#039;&#039;Spinning 8&#039;&#039;&#039;, &#039;&#039;&#039;Strike 8&#039;&#039;&#039;, &#039;&#039;&#039;Swimming 8&#039;&#039;&#039; [500 MPH]), &#039;&#039;Power Feats:&#039;&#039; Rapid Attack, Wall Run, Water Run)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +6 (+14 unarmed), Grapple +15, Damage +8 (strike), Defense +16 (+3 flat-footed), Knockback -3, Initiative +35&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +6, Fortitude +6, Reflex +13, Will +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 22 + Skills 5 (20 ranks) + Feats 29 + Powers 53 + Combat 24 + Saves 17 = Total 150&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Quicksilver&amp;diff=23948</id>
		<title>Quicksilver</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Quicksilver&amp;diff=23948"/>
		<updated>2006-05-13T02:11:36Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Quicksilver, PL 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Dex&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Con&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Int&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Cha&#039;&#039;&#039; 12 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Intimidate 5 (+6), Languages (English, Hungarian), Notice 4 (+5), Pilot 2 (+5), Sense Motive 4 (+5), Stealth 4 (+7)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attack Specialization (unarmed) 4, Dodge Focus 10, Elusive Target, Endurance, Evasion 2, Fast Overrun, Improved Critical (unarmed), Improved Disarm, Improved Overrun, Instant-Up, Move-By Action, Power Attack, Redirect, Teamwork&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immunity 1&#039;&#039;&#039; (intense cold)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Protection 3&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Speed 8&#039;&#039;&#039; (&#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Air Control 8&#039;&#039;&#039;, &#039;&#039;&#039;Invisibility&#039;&#039;&#039; [All Visual Senses], &#039;&#039;&#039;Spinning 8&#039;&#039;&#039;, &#039;&#039;&#039;Strike 8&#039;&#039;&#039;, &#039;&#039;&#039;Swimming 8&#039;&#039;&#039;), &#039;&#039;Power Feats:&#039;&#039; Rapid Attack, Wall Run, Water Run)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +6 (+14 unarmed), Grapple +15, Damage +8 (strike), Defense +16 (+3 flat-footed), Knockback -3, Initiative +35&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +6, Fortitude +6, Reflex +13, Will +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 22 + Skills 5 (20 ranks) + Feats 27 + Powers 51 + Combat 24 + Saves 17 = Total 146&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wasp&amp;diff=23947</id>
		<title>Wasp</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wasp&amp;diff=23947"/>
		<updated>2006-05-13T02:09:09Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Wasp.jpg|frame|From the cover of Avengers v3 #71, Art by J. G. Jones]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Janet Van Dyne&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Tales to Astonish #44 (Jun, 1963)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee, Ernie Hart, and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Young socialite Janet Van Dyne became the crimefighter partner of the scientist and superhero [[Ant-Man (Hank Pym)|Hank Pym]] when her father was murdered by an alien being. Pym subjected her to genetic treatments that gave her the powers of a human wasp.&lt;br /&gt;
&lt;br /&gt;
Alongside Hank, Janet was a founding member of the Avengers and has become one of their more important members. Originally a ditzy brunette, the Wasp matured into a capable superheroine, eventually serving as team leader for a long stint. Her relationship with Hank has always been rocky, though. They have married, divorced, and presently are reconciled.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wasp, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 10 (+0), &#039;&#039;&#039;Dex&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Con&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Int&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Wis&#039;&#039;&#039; 15 (+2), &#039;&#039;&#039;Cha&#039;&#039;&#039; 15 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Bluff 4 (+6/+10), Craft (clothing) 6 (+8), Diplomacy 4 (+6/+10), Knowledge (business) 6 (+8), Knowledge (current events) 4 (+6), Knowledge (tactics) 6 (+8), Notice 4 (+6), Pilot 2 (+5), Profession (fashion designer) 6 (+8), Sense Motive 4 (+6), Stealth 0 (+23)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attractive, Benefit (Avengers Membership), Benefit (wealth) 3, Connected, Defensive Roll 2, Distract (bluff), Evasion, Favored Environment (air) 2, Improved Initiative, Leadership, Move-By Action, Power Attack, Renown, Set-Up, Taunt, Teamwork 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flight 3&#039;&#039;&#039; (50 MPH)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shrinking 20&#039;&#039;&#039; (&#039;&#039;Extras:&#039;&#039; Continuous Duration, Normal Strength, Linked &#039;&#039;&#039;Enhanced Strength 16&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Strike 8&#039;&#039;&#039; (Bioelectric Sting, &#039;&#039;Power Feats:&#039;&#039; Extended Reach 2 [10 ft])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +4 (+16 shrunk), Grapple +4 (-8 shrunk), Damage +0 (unarmed), +8 (blast), +8 (unarmed shrunk), Defense +7 (+21 shrunk and flying), Knockback +1 (-4 shrunk), Initiative +7 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Power Loss (Flight and Strike only are usable when at least 4 ranks of Shrinking are engaged, -1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +3 (+1 flat-footed), Fortitude +3, Reflex +6, Will +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 24 + Skills 12 (46 ranks) + Feats 21 + Powers 92 + Combat 22 + Saves 8 - Drawbacks 1 = 178&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Enemy (Whirlwind), Fame, Responsibility (Romantic)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Her powers only work when she shrinks. I considered making it an Alternate Form, but it wouldn&#039;t work quite right; her Shrinking is Continuous, but her Flight is Sustained.&lt;br /&gt;
&lt;br /&gt;
The Wasp actually grows &#039;&#039;&#039;stronger&#039;&#039;&#039; when she shrinks. After she has 4 ranks of Shrinking engaged, each additional rank also activates 1 rank of Enhanced Strength.&lt;br /&gt;
&lt;br /&gt;
Janet also has (or used to have) the power to communicate with and control insects. She uses this power very infrequently, though. It&#039;s best handled as a Power Stunt that requires the expenditure of Hero Points.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wasp&amp;diff=23946</id>
		<title>Wasp</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wasp&amp;diff=23946"/>
		<updated>2006-05-13T02:08:13Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Wasp.jpg|frame|From the cover of Avengers v3 #71, Art by J. G. Jones]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Janet Van Dyne&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Tales to Astonish #44 (Jun, 1963)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee, Ernie Hart, and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Young socialite Janet Van Dyne became the crimefighter partner of the scientist and superhero [[Ant-Man (Hank Pym)|Hank Pym]] when her father was murdered by an alien being. Pym subjected her to genetic treatments that gave her the powers of a human wasp.&lt;br /&gt;
&lt;br /&gt;
Alongside Hank, Janet was a founding member of the Avengers and has become one of their more important members. Originally a ditzy brunette, the Wasp matured into a capable superheroine, eventually serving as team leader for a long stint. Her relationship with Hank has always been rocky, though. They have married, divorced, and presently are reconciled.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wasp, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 10 (+0), &#039;&#039;&#039;Dex&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Con&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Int&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Wis&#039;&#039;&#039; 15 (+2), &#039;&#039;&#039;Cha&#039;&#039;&#039; 15 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Bluff 4 (+6/+10), Craft (clothing) 6 (+8), Diplomacy 4 (+6/+10), Knowledge (business) 6 (+8), Knowledge (current events) 4 (+6), Knowledge (tactics) 6 (+8), Notice 4 (+6), Pilot 2 (+5), Profession (fashion designer) 6 (+8), Sense Motive 4 (+6), Stealth 0 (+23)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attractive, Benefit (Avengers Membership), Benefit (wealth) 3, Connected, Defensive Roll 2, Distract (bluff), Evasion, Favored Environment (air) 2, Improved Initiative, Leadership, Move-By Action, Power Attack, Renown, Set-Up, Taunt, Teamwork 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flight 3&#039;&#039;&#039; (50 MPH)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shrinking 20&#039;&#039;&#039; (&#039;&#039;Extras:&#039;&#039; Continuous Duration, Normal Strength, Linked &#039;&#039;&#039;Enhanced Strength 16&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Strike 8&#039;&#039;&#039; (Bioelectric Sting, &#039;&#039;Power Feats:&#039;&#039; Extended Reach 2 [10 ft])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +4 (+16 shrunk), Grapple +4 (-8 shrunk), Damage +0 (unarmed), +8 (blast), +8 (unarmed shrunk), Defense +7 (+21 shrunk and flying), Knockback +1 (-4 shrunk), Initiative +7 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Power Loss (Flight and Strike only are usable when at least 4 ranks of Shrinking are engaged, -1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +3 (+1 flat-footed), Fortitude +3, Reflex +6, Will +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 24 + Skills 12 (46 ranks) + Feats 21 + Powers 92 + Combat 22 + Saves 8 - Drawbacks 1 = 178&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Her powers only work when she shrinks. I considered making it an Alternate Form, but it wouldn&#039;t work quite right; her Shrinking is Continuous, but her Flight is Sustained.&lt;br /&gt;
&lt;br /&gt;
The Wasp actually grows &#039;&#039;&#039;stronger&#039;&#039;&#039; when she shrinks. After she has 4 ranks of Shrinking engaged, each additional rank also activates 1 rank of Enhanced Strength.&lt;br /&gt;
&lt;br /&gt;
Janet also has (or used to have) the power to communicate with and control insects. She uses this power very infrequently, though. It&#039;s best handled as a Power Stunt that requires the expenditure of Hero Points.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Scarlet_Witch&amp;diff=23945</id>
		<title>Scarlet Witch</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Scarlet_Witch&amp;diff=23945"/>
		<updated>2006-05-13T02:07:00Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Scarlet Witch.jpg|frame|From the cover of Avengers v3 #70, Art by Olivier Coipel]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Wanda Maximoff&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Uncanny X-Men #4 (Mar, 1964)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Wanda was born a mutant, with the power to alter probability fields. An European Gypsy, Wanda and her twin brother [[Quicksilver|Pietro]], also a mutant, suffered persecution from superstitious peasants. The pair of youngsters eventually came into the protection of Magneto, mutant master of magnetism and joined their Brotherhood of Mutants.&lt;br /&gt;
&lt;br /&gt;
But Wanda never really believed Magneto&#039;s creed of mutant supremacy. She and her brother helped Magneto&#039;s enemies, the X-Men, whenever they could. They finally deserted Magneto to travel to America and join the supergroup known as the Avengers when many of their original members had taken leaves of absence.&lt;br /&gt;
&lt;br /&gt;
Wanda enjoyed a long stint as an Avenger, becoming a more regular member than Pietro, even though like Quicksilver she too was given to psychological problems. It was also in the Avengers that she met the android Vision, who became her husband, and [[Wonder Man]] who became her lover for a while.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scarlet Witch, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 10 (+0), &#039;&#039;&#039;Dex&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Con&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Cha&#039;&#039;&#039; 13 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Concentration 6 (+8), Diplomacy 4 (+6/+10), Intimidate 4 (+6), Knowledge (arcane lore) 5 (+6), Notice 4 (+6), Pilot 3 (+4), Sense Motive 4 (+6), Stealth 4 (+5) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attractive, Benefit (Avengers Membership), Defensive Roll, Dodge Focus 2, Improved Initiative, Ritualist, Teamwork 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Variable Power 10&#039;&#039;&#039; (Probability alteration powers, one at a time, pool of 40 power points, up to Rank 12 powers, &#039;&#039;Flaw:&#039;&#039; Full Action)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +4, Grapple +4, Damage +0 (unarmed), up to +12 (hex power), Defense +8 (+3 flat-footed), Knockback -2, Initiative +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +3 (+2 flat-footed), Fortitude +5, Reflex +4, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Power Loss (Wanda needs to gesture to use her Hex power, -1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 16 + Skills 8 (30 ranks) + Feats 9 + Powers 30 + Combat 20 + Saves 10 - Drawback 1 = Total 92&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Prejudice, Responsibility (Messy Romantic Life)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; The Variable Power is taken from the Masterminds Manual. Wanda can basically duplicate any power, as long as it&#039;s within the limits of 12 ranks and 40 power points. She is limited to effects that can be explained as probability manipulation. Some examples:&lt;br /&gt;
&lt;br /&gt;
*Melting gun barrels - &#039;&#039;&#039;Corrosion 10&#039;&#039;&#039; (&#039;&#039;Extra:&#039;&#039; Range [Perception])&lt;br /&gt;
&lt;br /&gt;
*Spontaneous combustion - &#039;&#039;&#039;Blast 8&#039;&#039;&#039; (&#039;&#039;Extras:&#039;&#039; Range [Perception], Duration [Sustained])&lt;br /&gt;
&lt;br /&gt;
*Poltergeist field - &#039;&#039;&#039;Deflect 12&#039;&#039;&#039; (All Ranged Attacks, &#039;&#039;Extra:&#039;&#039; Ranged)&lt;br /&gt;
&lt;br /&gt;
*Disruption of energy - &#039;&#039;&#039;Nullify 10&#039;&#039;&#039; (All energy powers at once, &#039;&#039;Extras:&#039;&#039; Range [Perception], Duration [Concentration])&lt;br /&gt;
&lt;br /&gt;
Wanda gained better control over her powers over the years, so the GM should most times let her choose the exact effect that will happen. Still, her power is chaotic by nature. The Official Handbook of the Marvel Universe mentions a 20% chance of her power acting up in a unforeseen way. The GM could use that as a Complication.&lt;br /&gt;
&lt;br /&gt;
This write-up is meant to represent Wanda as she was in the 1980s, a somewhat restricted character, better suited to a support position in a supergroup. She has developed broader magical powers in Kurt Busiek&#039;s run in the Avengers.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Scarlet_Witch&amp;diff=23944</id>
		<title>Scarlet Witch</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Scarlet_Witch&amp;diff=23944"/>
		<updated>2006-05-13T02:05:18Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Scarlet Witch.jpg|frame|From the cover of Avengers v3 #70, Art by Olivier Coipel]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Wanda Maximoff&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Uncanny X-Men #4 (Mar, 1964)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Wanda was born a mutant, with the power to alter probability fields. An European Gypsy, Wanda and her twin brother [[Quicksilver|Pietro]], also a mutant, suffered persecution from superstitious peasants. The pair of youngsters eventually came into the protection of Magneto, mutant master of magnetism and joined their Brotherhood of Mutants.&lt;br /&gt;
&lt;br /&gt;
But Wanda never really believed Magneto&#039;s creed of mutant supremacy. She and her brother helped Magneto&#039;s enemies, the X-Men, whenever they could. They finally deserted Magneto to travel to America and join the supergroup known as the Avengers when many of their original members had taken leaves of absence.&lt;br /&gt;
&lt;br /&gt;
Wanda enjoyed a long stint as an Avenger, becoming a more regular member than Pietro, even though like Quicksilver she too was given to psychological problems. It was also in the Avengers that she met the android Vision, who became her husband, and [[Wonder Man]] who became her lover for a while.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scarlet Witch, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 10 (+0), &#039;&#039;&#039;Dex&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Con&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Cha&#039;&#039;&#039; 13 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Concentration 6 (+8), Diplomacy 4 (+6/+10), Intimidate 4 (+6), Knowledge (arcane lore) 5 (+6), Notice 4 (+6), Pilot 3 (+4), Sense Motive 4 (+6), Stealth 4 (+5) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attractive, Benefit (Avengers Membership), Defensive Roll, Dodge Focus 2, Improved Initiative, Ritualist, Teamwork 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Variable Power 10&#039;&#039;&#039; (Probability alteration powers, one at a time, pool of 40 power points, up to Rank 12 powers, &#039;&#039;Flaw:&#039;&#039; Full Action)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +4, Grapple +4, Damage +0 (unarmed), up to +12 (hex power), Defense +8 (+3 flat-footed), Knockback -2, Initiative +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +3 (+2 flat-footed), Fortitude +5, Reflex +4, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Power Loss (Wanda needs to gesture to use her Hex power, -1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 16 + Skills 8 (30 ranks) + Feats 9 + Powers 30 + Combat 20 + Saves 10 - Drawback 1 = Total 92&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Prejudice, Responsibility (Messy Romantic Life)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; The Variable Power is taken from the Masterminds Manual. Wanda can basically duplicate any power, as long as it&#039;s within the limits of 12 ranks and 40 power points. She is limited to effects that can be explained as probability manipulation. Some examples:&lt;br /&gt;
&lt;br /&gt;
*Melting gun barrels - &#039;&#039;&#039;Corrosion 10&#039;&#039;&#039; (&#039;&#039;Extra:&#039;&#039; Range [Perception])&lt;br /&gt;
&lt;br /&gt;
*Spontaneous combustion - &#039;&#039;&#039;Blast 8&#039;&#039;&#039; (&#039;&#039;Extras:&#039;&#039; Range [Perception], Duration [Sustained])&lt;br /&gt;
&lt;br /&gt;
*Poltergeist field - &#039;&#039;&#039;Deflect 12&#039;&#039;&#039; (All Ranged Attacks, &#039;&#039;Extra:&#039;&#039; Ranged)&lt;br /&gt;
&lt;br /&gt;
*Disruption of energy - &#039;&#039;&#039;Nullify 10&#039;&#039;&#039; (All energy powers at once, &#039;&#039;Extras:&#039;&#039; Range [Perception], Duration [Concentration])&lt;br /&gt;
&lt;br /&gt;
Wanda gained better control over her powers over the years, so the GM should most times let her choose the exact effect that will happen. Still, her power is chaotic by nature. The Official Handbook of the Marvel Universe mentions a 20% chance of her power acting up in a unforeseen way. The GM could use that as a Complication.&lt;br /&gt;
&lt;br /&gt;
This is meant to represent Wanda as she was in the 1980s, a somewhat restricted character, better suited to a support position in a supergroup. She has developed broader magical powers in Kurt Busiek&#039;s run in the Avengers.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Scarlet_Witch.jpg&amp;diff=23943</id>
		<title>File:Scarlet Witch.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Scarlet_Witch.jpg&amp;diff=23943"/>
		<updated>2006-05-13T02:01:08Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Scarlet_Witch&amp;diff=23942</id>
		<title>Scarlet Witch</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Scarlet_Witch&amp;diff=23942"/>
		<updated>2006-05-13T01:58:43Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Wanda Maximoff&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Uncanny X-Men #4 (Mar, 1964)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Wanda was born a mutant, with the power to alter probability fields. An European Gypsy, Wanda and her twin brother [[Quicksilver|Pietro]], also a mutant, suffered persecution from superstitious peasants. The pair of youngsters eventually came into the protection of Magneto, mutant master of magnetism and joined their Brotherhood of Mutants.&lt;br /&gt;
&lt;br /&gt;
But Wanda never really believed Magneto&#039;s creed of mutant supremacy. She and her brother helped Magneto&#039;s enemies, the X-Men, whenever they could. They finally deserted Magneto to travel to America and join the supergroup known as the Avengers when many of their original members had taken leaves of absence.&lt;br /&gt;
&lt;br /&gt;
Wanda enjoyed a long stint as an Avenger, becoming a more regular member than Pietro, even though like Quicksilver she too was given to psychological problems. It was also in the Avengers that she met the android Vision, who became her husband, and [[Wonder Man]] who became her lover for a while.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scarlet Witch, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 10 (+0), &#039;&#039;&#039;Dex&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Con&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Cha&#039;&#039;&#039; 13 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Concentration 6 (+8), Diplomacy 4 (+6/+10), Intimidate 4 (+6), Knowledge (arcane lore) 5 (+6), Notice 4 (+6), Pilot 3 (+4), Sense Motive 4 (+6), Stealth 4 (+5) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attractive, Benefit (Avengers Membership), Defensive Roll, Dodge Focus 2, Improved Initiative, Ritualist, Teamwork 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Variable Power 10&#039;&#039;&#039; (Probability alteration powers, one at a time, pool of 40 power points, up to Rank 12 powers, &#039;&#039;Flaw:&#039;&#039; Full Action)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +4, Grapple +4, Damage +0 (unarmed), up to +12 (hex power), Defense +8 (+3 flat-footed), Knockback -2, Initiative +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +3 (+2 flat-footed), Fortitude +5, Reflex +4, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Power Loss (Wanda needs to gesture to use her Hex power, -1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 16 + Skills 8 (30 ranks) + Feats 9 + Powers 30 + Combat 20 + Saves 10 - Drawback 1 = Total 92&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; The Variable Power is taken from the Masterminds Manual. Wanda can basically duplicate any power, as long as it&#039;s within the limits of 12 ranks and 40 power points. She is limited to effects that can be explained as probability manipulation. Some examples:&lt;br /&gt;
&lt;br /&gt;
*Melting gun barrels - &#039;&#039;&#039;Corrosion 10&#039;&#039;&#039; (&#039;&#039;Extra:&#039;&#039; Range [Perception])&lt;br /&gt;
&lt;br /&gt;
*Spontaneous combustion - &#039;&#039;&#039;Blast 8&#039;&#039;&#039; (&#039;&#039;Extras:&#039;&#039; Range [Perception], Duration [Sustained])&lt;br /&gt;
&lt;br /&gt;
*Poltergeist field - &#039;&#039;&#039;Deflect 12&#039;&#039;&#039; (All Ranged Attacks, &#039;&#039;Extra:&#039;&#039; Ranged)&lt;br /&gt;
&lt;br /&gt;
*Disruption of energy - &#039;&#039;&#039;Nullify 10&#039;&#039;&#039; (All energy powers at once, &#039;&#039;Extras:&#039;&#039; Range [Perception], Duration [Concentration])&lt;br /&gt;
&lt;br /&gt;
This is meant to represent Wanda as she was in the 1980s, a somewhat restricted character, better suited to a support position in a supergroup. She has developed broader magical powers in Kurt Busiek&#039;s run in the Avengers.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Scarlet_Witch&amp;diff=23941</id>
		<title>Scarlet Witch</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Scarlet_Witch&amp;diff=23941"/>
		<updated>2006-05-13T01:48:40Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Wanda Maximoff&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Uncanny X-Men #4 (Mar, 1964)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Wanda was born a mutant, with the power to alter probability fields. An European Gypsy, Wanda and her twin brother [[Quicksilver|Pietro]], also a mutant, suffered persecution from superstitious peasants. The pair of youngsters eventually came into the protection of Magneto, mutant master of magnetism and joined their Brotherhood of Mutants.&lt;br /&gt;
&lt;br /&gt;
But Wanda never really believed Magneto&#039;s creed of mutant supremacy. She and her brother helped Magneto&#039;s enemies, the X-Men, whenever they could. They finally deserted Magneto to travel to America and join the supergroup known as the Avengers when many of their original members had taken leaves of absence.&lt;br /&gt;
&lt;br /&gt;
Wanda enjoyed a long stint as an Avenger, becoming a more regular member than Pietro, even though like Quicksilver she too was given to psychological problems. It was also in the Avengers that she met the android Vision, who became her husband, and [[Wonder Man]] who became her lover for a while.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scarlet Witch, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 10 (+0), &#039;&#039;&#039;Dex&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Con&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Cha&#039;&#039;&#039; 13 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Concentration 6 (+8), Diplomacy 4 (+6/+10), Intimidate 4 (+6), Knowledge (arcane lore) 5 (+6), Notice 4 (+6), Pilot 3 (+4), Sense Motive 4 (+6), Stealth 4 (+5) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attractive, Benefit (Avengers Membership), Defensive Roll, Dodge Focus 2, Improved Initiative, Ritualist, Teamwork 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Variable Power 10&#039;&#039;&#039; (Probability alteration powers, one at a time, pool of 40 power points, up to Rank 12 powers, &#039;&#039;Flaw:&#039;&#039; Full Action)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +4, Grapple +4, Damage +0 (unarmed), +12 (hex power), Defense +8 (+3 flat-footed), Knockback -2, Initiative +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +3 (+2 flat-footed), Fortitude +5, Reflex +4, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Power Loss (Wanda needs to gesture to use her Hex power, -1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 16 + Skills 8 (30 ranks) + Feats 9 + Powers 30 + Combat 20 + Saves 10 - Drawback 1 = Total 92&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; The Variable Power is taken from the Masterminds Manual. Wanda can basically duplicate any power, as long as it&#039;s within the limits of 12 ranks and 40 power points. She is limited to effects that can be explained as probability manipulation. Some examples:&lt;br /&gt;
&lt;br /&gt;
*Melting gun barrels - &#039;&#039;&#039;Corrosion 10&#039;&#039;&#039; (&#039;&#039;Extra:&#039;&#039; Range [Perception])&lt;br /&gt;
&lt;br /&gt;
*Spontaneous combustion - &#039;&#039;&#039;Blast 8&#039;&#039;&#039; (&#039;&#039;Extras:&#039;&#039; Range [Perception], Duration [Sustained])&lt;br /&gt;
&lt;br /&gt;
*Poltergeist field - &#039;&#039;&#039;Deflect 12&#039;&#039;&#039; (All Ranged Attacks, &#039;&#039;Extra:&#039;&#039; Ranged)&lt;br /&gt;
&lt;br /&gt;
*Disruption of energy - &#039;&#039;&#039;Nullify 10&#039;&#039;&#039; (All energy powers at once, &#039;&#039;Extras:&#039;&#039; Range [Perception], Duration [Concentration])&lt;br /&gt;
&lt;br /&gt;
This is meant to represent Wanda as she was in the 1980s, a somewhat restricted character, better suited to a support position in a supergroup. She has developed broader magical powers in Kurt Busiek&#039;s run in the Avengers.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Scarlet_Witch&amp;diff=23940</id>
		<title>Scarlet Witch</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Scarlet_Witch&amp;diff=23940"/>
		<updated>2006-05-13T01:41:57Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Wanda Maximoff&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Uncanny X-Men #4 (Mar, 1964)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Wanda was born a mutant, with the power to alter probability fields. An European Gypsy, Wanda and her twin brother [[Quicksilver|Pietro]], also a mutant, suffered persecution from superstitious peasants. The pair of youngsters eventually came into the protection of Magneto, mutant master of magnetism and joined their Brotherhood of Mutants.&lt;br /&gt;
&lt;br /&gt;
But Wanda never really believed Magneto&#039;s creed of mutant supremacy. She and her brother helped Magneto&#039;s enemies, the X-Men, whenever they could. They finally deserted Magneto to travel to America and join the supergroup known as the Avengers when many of their original members had taken leaves of absence.&lt;br /&gt;
&lt;br /&gt;
Wanda enjoyed a long stint as an Avenger, becoming a more regular member than Pietro, even though like Quicksilver she too was given to psychological problems. It was also in the Avengers that she met the android Vision, who became her husband, and [[Wonder Man]] who became her lover for a while.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scarlet Witch, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 10 (+0), &#039;&#039;&#039;Dex&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Con&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Cha&#039;&#039;&#039; 13 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Concentration 6 (+8), Diplomacy 4 (+6/+10), Intimidate 4 (+6), Knowledge (arcane lore) 5 (+6), Notice 4 (+6), Pilot 3 (+4), Sense Motive 4 (+6), Stealth 4 (+5) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attractive, Benefit (Avengers Membership), Defensive Roll, Dodge Focus 2, Improved Initiative, Ritualist, Teamwork 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Variable Power 10&#039;&#039;&#039; (Probability alteration powers, one at a time, pool of 40 power points, up to Rank 12 powers, &#039;&#039;Flaw:&#039;&#039; Full Action)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +4, Grapple +4, Damage +0 (unarmed), +12 (hex power), Defense +8 (+3 flat-footed), Knockback -2, Initiative +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +3 (+2 flat-footed), Fortitude +5, Reflex +4, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Power Loss (Wanda needs to gesture to use her Hex power, -1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 16 + Skills 8 (30 ranks) + Feats 9 + Powers 30 + Combat 20 + Saves 10 - Drawback 1 = Total 92&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; The Variable Power is taken from the Masterminds Manual. Wanda can basically duplicate any power, as long as it&#039;s within the limits of 12 ranks and 40 power points. She is limited to effects that can be explained as probability manipulation. Some examples:&lt;br /&gt;
&lt;br /&gt;
*Melting gun barrels - &#039;&#039;&#039;Corrosion 10&#039;&#039;&#039; (&#039;&#039;Extra:&#039;&#039; Range [Perception])&lt;br /&gt;
&lt;br /&gt;
*Spontaneous combustion - &#039;&#039;&#039;Blast 8&#039;&#039;&#039; (&#039;&#039;Extras:&#039;&#039; Range [Perception], Duration [Sustained])&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Scarlet_Witch&amp;diff=23938</id>
		<title>Scarlet Witch</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Scarlet_Witch&amp;diff=23938"/>
		<updated>2006-05-13T01:22:26Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Scarlet Witch, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 10 (+0), &#039;&#039;&#039;Dex&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Con&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Cha&#039;&#039;&#039; 13 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Concentration 6 (+8), Diplomacy 4 (+6/+10), Intimidate 4 (+6), Knowledge (arcane lore) 5 (+6), Notice 4 (+6), Pilot 3 (+4), Sense Motive 4 (+6), Stealth 4 (+5) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attractive, Benefit (Avengers Membership), Defensive Roll, Dodge Focus 2, Improved Initiative, Ritualist, Teamwork 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Variable Power 10&#039;&#039;&#039; (Probability alteration powers, one at a time, pool of 40 power points, up to Rank 12 powers, &#039;&#039;Flaw:&#039;&#039; Full Action)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +4, Grapple +4, Damage +0 (unarmed), +12 (hex power), Defense +8 (+3 flat-footed), Knockback -2, Initiative +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +3 (+2 flat-footed), Fortitude +5, Reflex +4, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Power Loss (Wanda needs to gesture to use her Hex power, -1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 16 + Skills 8 (30 ranks) + Feats 9 + Powers 30 + Combat 20 + Saves 10 - Drawback 1 = Total 92&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Scarlet_Witch&amp;diff=23865</id>
		<title>Scarlet Witch</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Scarlet_Witch&amp;diff=23865"/>
		<updated>2006-05-12T19:38:40Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Scarlet Witch, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 10 (+0), &#039;&#039;&#039;Dex&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Con&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Cha&#039;&#039;&#039; 13 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Concentration 6 (+8), Diplomacy 4 (+6/+10), Intimidate 4 (+6), Knowledge (arcane lore) 5 (+6), Notice 4 (+6), Pilot 3 (+4), Sense Motive 4 (+6), Stealth 4 (+5) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attractive, Benefit (Avengers Membership), Defensive Roll, Dodge Focus 2, Improved Initiative, Ritualist, Teamwork 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blast 12&#039;&#039;&#039; (&#039;&#039;Extra:&#039;&#039; Range [Perception], &#039;&#039;Flaws:&#039;&#039; Full Action, Uncontrolled [See below, all these modifiers affect all the powers in this array], &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Deflect 12&#039;&#039;&#039; [All Ranged Attacks], &#039;&#039;&#039;Drain Toughness 12&#039;&#039;&#039; [&#039;&#039;Flaw:&#039;&#039; Limited to Inanimate Targets], &#039;&#039;&#039;Nullify 12&#039;&#039;&#039; [All Device/Equipment Powers], &#039;&#039;&#039;Nullify 12&#039;&#039;&#039; [Energy Fields], &#039;&#039;&#039;Telekinesis 12&#039;&#039;&#039;, &#039;&#039;&#039;Trip 12&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +4, Grapple +4, Damage +0 (unarmed), +12 (hex power), Defense +8 (+3 flat-footed), Knockback -2, Initiative +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +3 (+2 flat-footed), Fortitude +5, Reflex +4, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Power Loss (Wanda needs to gesture to use her Hex power, -1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 16 + Skills 8 (30 ranks) + Feats 9 + Powers 18 + Combat 20 + Saves 10 - Drawback 1 = Total 80&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Scarlet_Witch&amp;diff=23864</id>
		<title>Scarlet Witch</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Scarlet_Witch&amp;diff=23864"/>
		<updated>2006-05-12T19:38:22Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Scarlet Witch, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 10 (+0), &#039;&#039;&#039;Dex&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Con&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Cha&#039;&#039;&#039; 13 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Concentration 6 (+8), Diplomacy 4 (+6/+10), Intimidate 4 (+6), Knowledge (arcane lore) 5 (+6), Notice 4 (+6), Pilot 3 (+4), Sense Motive 4 (+6), Stealth 4 (+5) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attractive, Benefit (Avengers Membership), Defensive Roll, Dodge Focus 2, Improved Initiative, Ritualist, Teamwork 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blast 12&#039;&#039;&#039; (&#039;&#039;Extra:&#039;&#039; Range [Perception], &#039;&#039;Flaws:&#039;&#039; Full Action, Uncontrolled [See below, all these modifiers affect all the powers in this array], &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Deflect [All Ranged Attacks], &#039;&#039;&#039;Drain Toughness 12&#039;&#039;&#039; [&#039;&#039;Flaw:&#039;&#039; Limited to Inanimate Targets], &#039;&#039;&#039;Nullify 12&#039;&#039;&#039; [All Device/Equipment Powers], &#039;&#039;&#039;Nullify 12&#039;&#039;&#039; [Energy Fields], &#039;&#039;&#039;Telekinesis 12&#039;&#039;&#039;, &#039;&#039;&#039;Trip 12&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +4, Grapple +4, Damage +0 (unarmed), +12 (hex power), Defense +8 (+3 flat-footed), Knockback -2, Initiative +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +3 (+2 flat-footed), Fortitude +5, Reflex +4, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Power Loss (Wanda needs to gesture to use her Hex power, -1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 16 + Skills 8 (30 ranks) + Feats 9 + Powers 18 + Combat 20 + Saves 10 - Drawback 1 = Total 80&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wasp&amp;diff=23856</id>
		<title>Wasp</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wasp&amp;diff=23856"/>
		<updated>2006-05-12T06:24:41Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Wasp.jpg|frame|The Wasp]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Janet Van Dyne&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Tales to Astonish #44 (Jun, 1963)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee, Ernie Hart, and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Young socialite Janet Van Dyne became the crimefighter partner of the scientist and superhero [[Ant-Man (Hank Pym)|Hank Pym]] when her father was murdered by an alien being. Pym subjected her to genetic treatments that gave her the powers of a human wasp.&lt;br /&gt;
&lt;br /&gt;
Alongside Hank, Janet was a founding member of the Avengers and has become one of their more important members. Originally a ditzy brunette, the Wasp matured into a capable superheroine, eventually serving as team leader for a long stint. Her relationship with Hank has always been rocky, though. They have married, divorced, and presently are reconciled.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wasp, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 10 (+0), &#039;&#039;&#039;Dex&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Con&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Int&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Wis&#039;&#039;&#039; 15 (+2), &#039;&#039;&#039;Cha&#039;&#039;&#039; 15 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Bluff 4 (+6/+10), Craft (clothing) 6 (+8), Diplomacy 4 (+6/+10), Knowledge (business) 6 (+8), Knowledge (current events) 4 (+6), Knowledge (tactics) 6 (+8), Notice 4 (+6), Pilot 2 (+5), Profession (fashion designer) 6 (+8), Sense Motive 4 (+6), Stealth 0 (+23)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attractive, Benefit (Avengers Membership), Benefit (wealth) 3, Connected, Defensive Roll 2, Distract (bluff), Evasion, Favored Environment (air) 2, Improved Initiative, Leadership, Move-By Action, Power Attack, Renown, Set-Up, Taunt, Teamwork 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flight 3&#039;&#039;&#039; (50 MPH)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shrinking 20&#039;&#039;&#039; (&#039;&#039;Extras:&#039;&#039; Continuous Duration, Normal Strength, Linked &#039;&#039;&#039;Enhanced Strength 16&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Strike 8&#039;&#039;&#039; (Bioelectric Sting, &#039;&#039;Power Feats:&#039;&#039; Extended Reach 2 [10 ft])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +4 (+16 shrunk), Grapple +4 (-8 shrunk), Damage +0 (unarmed), +8 (blast), +8 (unarmed shrunk), Defense +7 (+21 shrunk and flying), Knockback +1 (-4 shrunk), Initiative +7 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Power Loss (Flight and Strike only are usable when at least 4 ranks of Shrinking are engaged, -1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +3 (+1 flat-footed), Fortitude +3, Reflex +6, Will +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 24 + Skills 12 (46 ranks) + Feats 21 + Powers 92 + Combat 22 + Saves 8 - Drawbacks 1 = 178&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Her powers only work when she shrinks. I considered making it an Alternate Form, but it wouldn&#039;t work quite right; her Shrinking is Continuous, but her Flight is Sustained.&lt;br /&gt;
&lt;br /&gt;
The Wasp actually grows &#039;&#039;&#039;stronger&#039;&#039;&#039; when she shrinks. After she has 4 ranks of Shrinking engaged, each additional rank also activates 1 rank of Enhanced Strength.&lt;br /&gt;
&lt;br /&gt;
Janet also has (or used to have) the power to communicate with and control insects. She uses this power very infrequently, though. It&#039;s best handled as a Power Stunt that requires the expenditure of Hero Points.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Triton&amp;diff=23855</id>
		<title>Triton</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Triton&amp;diff=23855"/>
		<updated>2006-05-12T06:24:05Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Triton.jpg|frame|Panel from Inhumans v2 #9, Art by Jae Lee]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Unrevealed&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Fantastic Four #45 (Dec, 1965)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Triton is a member of the royal family of the Inhumans, a genetic offshoot of mankind that lives in the hidden city of Attilan. Each Inhuman possesses a superpower derived from exposure to a mutagenic known as the Terrigen Mist. Triton is an piscian humanoid, able to function extremelly well in underwater environments.&lt;br /&gt;
&lt;br /&gt;
Triton&#039;s deep love of the oceans made him a sort of scout for the rest of the Inhuman Royal Family and he was the first one of the current generation of Inhumans to make contact with normal humans. Triton is also a close friend of Prince [[Submariner|Namor]], the Sub-Mariner.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Triton, PL 10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 26 (+8), &#039;&#039;&#039;Dex&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Con&#039;&#039;&#039; 26 (+8), &#039;&#039;&#039;Int&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Wis&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Cha&#039;&#039;&#039; 12 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Climb 0 (+8), Diplomacy 5 (+6), Investigate 4 (+6), Knowledge (earth sciences) 4 (+6), Knowledge (technology) 3 (+5), Notice 4 (+7), Pilot 3 (+5), Search 4 (+6), Sense Motive 2 (+5), Stealth 5 (+7), Survival 5 (+8), Swim 12 (+20)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Benefit (Inhuman Royal), Environmental Adaptation (underwater), Favored Environment (underwater) 4, Low-Profile, Teamwork&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immunity 3&#039;&#039;&#039; (Drowning, Intense Cold, Pressure)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Senses 1&#039;&#039;&#039; (Low-Light Vision)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Strength 2&#039;&#039;&#039; (&#039;&#039;Heavy Load:&#039;&#039; 1.5 tons)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Swimming 5&#039;&#039;&#039; (50 MPH)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +8, Grapple +18, Damage +8 (unarmed), Defense +8 (+4 flat-footed), Knockback -4, Initiative +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +8, Fortitude +8, Reflex +5, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Weakness (Lack of water when special survival suit is damaged, Major, per Round, -8), Weakness (Pollution, Major, Weekly, -2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 48 + Skills 13 (51 ranks) + Feats 8 + Powers 13 + Combat 32 + Saves 6 - Drawbacks 10 = Total 110&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Prejudice (When venturing among normal humans), Responsibility (Family)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Triton is a barebones example of the Amphibian archetype. But unlike heroes like Namor and Aquaman, Triton looks obviously non-human and is not particularly effective in dry land. He should be considered only a PL 8 character when outside of a underwater environment.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Triton&amp;diff=23854</id>
		<title>Triton</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Triton&amp;diff=23854"/>
		<updated>2006-05-12T06:23:36Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Triton.jpg|frame|Panel from Inhumans v2 #9, Art by Jae Lee]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Unrevealed&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Fantastic Four #45 (Dec, 1965)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Triton is a member of the royal family of the Inhumans, a genetic offshoot of mankind that lives in the hidden city of Attilan. Each Inhuman possesses a superpower derived from exposure to a mutagenic known as the Terrigen Mist. Triton is an piscian humanoid, able to function extremelly well in underwater environments.&lt;br /&gt;
&lt;br /&gt;
Triton&#039;s deep love of the oceans made him a sort of scout for the rest of the Inhuman Royal Family and he was the first one of the current generation of Inhumans to make contact with normal humans. Triton is also a close friend of Prince [[Submariner|Namor]], the Sub-Mariner.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Triton, PL 10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 26 (+8), &#039;&#039;&#039;Dex&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Con&#039;&#039;&#039; 26 (+8), &#039;&#039;&#039;Int&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Wis&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Cha&#039;&#039;&#039; 12 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Climb 0 (+8), Diplomacy 5 (+6), Investigate 4 (+6), Knowledge (earth sciences) 4 (+6), Knowledge (technology) 3 (+5), Notice 4 (+7), Pilot 3 (+5), Search 4 (+6), Sense Motive 2 (+5), Stealth 5 (+7), Survival 5 (+8), Swim 12 (+20)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Benefit (Inhuman Royal), Environmental Adaptation (underwater), Favored Environment (underwater) 4, Low-Profile, Teamwork&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immunity 3&#039;&#039;&#039; (Drowning, Intense Cold, Pressure)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Senses 1&#039;&#039;&#039; (Low-Light Vision)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Strength 2&#039;&#039;&#039; (&#039;&#039;Heavy Load:&#039;&#039; 1.5 tons)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Swimming 5&#039;&#039;&#039; (50 MPH)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +8, Grapple +18, Damage +8 (unarmed), Defense +8 (+4 flat-footed), Knockback -4, Initiative +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +8, Fortitude +8, Reflex +5, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Weakness (Lack of water when special survival suit is damaged, Major, per Round, -8), Weakness (Pollution, Major, Weekly, -2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 48 + Skills 13 (51 ranks) + Feats 8 + Powers 13 + Combat 32 + Saves 6 - Drawbacks 10 = Total 110&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Responsibility (Family)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Triton is a barebones example of the Amphibian archetype. But unlike heroes like Namor and Aquaman, Triton looks obviously non-human and is not particularly effective in dry land. He should be considered only a PL 8 character when outside of a underwater environment.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Thor_2e&amp;diff=23853</id>
		<title>Thor 2e</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Thor_2e&amp;diff=23853"/>
		<updated>2006-05-12T06:22:03Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Thor.jpg|frame|From the cover of Thor v2 #82, Art by Steve Epting]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Thor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Journey into Mystery #83 (Aug, 1962)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee, Larry Lieber, and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Thor is the thunder god of Norse mythology, prince of Asgard, the land of the gods, and son of the all-powerful Odin. He is the master of the storm and the wind, and a warrior like no other. Thor possesses Mjolnir, a magical hammer of immense power that was a gift of his father and can only be lifted by those that are &amp;quot;worthy&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In modern times Thor was sent to Earth by his father Odin, both to learn humility in the guise of crippled doctor Donald Blake and to protect Earth from evil menaces.&lt;br /&gt;
&lt;br /&gt;
Thor became an important member of Earth&#039;s superhuman community and a member of the Avengers, Earth&#039;s greatest heroes. Nonetheless most people remain unaware, unbelieving, or uncaring that he really is a Norse God, and not only a human superhero patterned after the being of legend. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thor&#039;&#039;&#039;, &#039;&#039;&#039;PL 16&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 46 (+18), &#039;&#039;&#039;Dex&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Con&#039;&#039;&#039; 46 (+18), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Cha&#039;&#039;&#039; 20 (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Concentration 5 (+8), Intimidate 5 (+10), Knowledge (arcane lore) 3 (+4), Knowledge (tactics) 5 (+6), Language (Ancient Norse, English), Medicine 9 (+12), Notice 3 (+6), Pilot 3 (+5), Ride 4 (+6), Sense Motive 3 (+6), Survival 3 (+6)  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; All-Out Attack, Attractive, Benefit (Asgardian Prince), Benefit (Avenger Membership), Diehard, Endurance, Fearless, Improved Initiative, Inspire 2, Power Attack, Renown, Takedown Attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Device 10&#039;&#039;&#039; (Mjolnir, Hard to Lose, &#039;&#039;Power Feat:&#039;&#039; Restricted [&#039;Worthy&#039; Individuals Only], &#039;&#039;&#039;Blast 20&#039;&#039;&#039; [Thrown Hammer, &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Air Control 20&#039;&#039;&#039;, &#039;&#039;&#039;Blast 13&#039;&#039;&#039; (Thrown Hammer, &#039;&#039;Extra:&#039;&#039; Area [Line]), &#039;&#039;&#039;Blast 20&#039;&#039;&#039; (Lightning), &#039;&#039;&#039;Blast 19&#039;&#039;&#039; (Lightning from the Sky, &#039;&#039;Power Feats:&#039;&#039; Indirect 2), &#039;&#039;&#039;Dazzle 13&#039;&#039;&#039; (Lightning and Thunder, Auditory and Visual), &#039;&#039;&#039;Deflect 20&#039;&#039;&#039; (All Ranged Attacks), &#039;&#039;&#039;Environmental Control 10&#039;&#039;&#039; (Raging Storm, Distraction DC 10 plus Hamper Movement to Half Speed, 5.000 ft radius, &#039;&#039;Extra:&#039;&#039; Continuous Duration), &#039;&#039;&#039;Flight 6&#039;&#039;&#039; (500 MPH), &#039;&#039;&#039;Strike 4&#039;&#039;&#039; (&#039;&#039;Power Feat:&#039;&#039; Mighty), &#039;&#039;&#039;Super-Movement 2&#039;&#039;&#039; (Dimensional Movement to Mythological Dimensions, &#039;&#039;Flaw:&#039;&#039; Full Action, &#039;&#039;Power Feats:&#039;&#039; Progression 4 [2500 lbs])])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immovable 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immunity 8&#039;&#039;&#039; (Aging, Disease, Environmental Conditions [All], Suffocation)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Impervious Toughness 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Strength 10&#039;&#039;&#039; (&#039;&#039;Heavy Load:&#039;&#039; 6400 tons, &#039;&#039;Power Feat:&#039;&#039; Groundstrike)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +10, Grapple +38, Damage +18 (unarmed), +20 (blast and thrown hammer), +22 (hammer in melee), Defense +10 (+5 flat-footed), Knockback -19, Initiative +6 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +18, Fortitude +18, Reflex +5, Will +10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Vulnerable (&#039;realistic&#039; puncturing weapons such as bullets and knives, Major, Very Common, -5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 94 + Skills 11 (44 ranks) + Feats 13 + Powers 83 + Combat 40 + Saves 10 - Drawbacks 5 = Total 246&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Enemies (Enchantress, Loki), Honor, Responsibility (Family)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; I chose to make all the hammer usual capabilities an array of Alternate Powers. That is because every power depends on Thor taking some physical action (throwing the hammer and hanging to it to fly, whirling it to deflect, slamming it on the ground to summon rain), so he doesn&#039;t seem to be able to activate several hammer powers at once.&lt;br /&gt;
&lt;br /&gt;
The GM also should be generous in allowing weird Power Stunts based on his hammer (it&#039;s magical, it&#039;s powerful, and it can do a lot of stuff). &lt;br /&gt;
&lt;br /&gt;
Though this is a point of controversy with some fans, I&#039;m of the oppinion that Thor can &#039;&#039;&#039;not&#039;&#039;&#039; bounce bullets from his chest. That is why I gave him a Vulnerability. His tremendous toughness make him very resistant to punches and energy blasts, though. &lt;br /&gt;
&lt;br /&gt;
Thor has had a number of Normal Identities in the past, the longer-lasting one the crippled physician Don Blake, but that aspect of the character is usually retooled whenever a new writer comes aboard, so I didn&#039;t include any such thing in this write-up.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Thing&amp;diff=23852</id>
		<title>Thing</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Thing&amp;diff=23852"/>
		<updated>2006-05-12T06:18:02Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Thing.jpg|frame|From the cover of Marvel Knights 4 #10, Art by Steve McNiven]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Benjamin J. Grimm&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Fantastic Four #1 (Nov, 1961)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Ben Grimm grew up in Yancy Street, a rough NYC neighbourhood. He eventually managed to get into college where he met [[Mister_Fantastic|Reed Richards]], who would become his life-long best friend. Ben went on to become a graduated military pilot.&lt;br /&gt;
&lt;br /&gt;
Ben&#039;s life changed when he accepted to pilot a starship Reed had designed in a unauthorized space flight. Ben and the rest of the crew were mutated by cosmic rays and acquired superhuman powers, becoming the world-famous Fantastic Four. In Ben&#039;s case, his body was transformed so that he became a sort of rock-like monster, possessing great strength and durability.&lt;br /&gt;
&lt;br /&gt;
Ben&#039;s agonizing over his deformity is a long-running subplot in Fantastic Four stories, but has been toned down in recent years (at least in the comics). His gruff-but-lovable, down-to-earth demeanor is another one of his trademarks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Thing&#039;&#039;&#039;, &#039;&#039;&#039;PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 40 [16] (+15), &#039;&#039;&#039;Dex&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Con&#039;&#039;&#039; 40 [16] (+15), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Cha&#039;&#039;&#039; 15 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Bluff 4 (+6), Climb 0 (+9), Craft (mechanical) 4 (+5), Gamble 7 (+8), Intimidate 7 (+9), Knowledge (popular culture) 5 (+6), Knowledge (streetwise) 4 (+5), Knowledge (tactics) 4 (+5), Notice 4 (+5), Pilot 14 (+15), Profession (astronaut) 7 (+8), Profession (military pilot) 7 (+8), Sense Motive 4 (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; All-Out Attack, Attack Specialization (unarmed), Benefit (FF member), Benefit (wealth), Critical Strike, Endurance, Improved Block, Improved Critical (unarmed), Improved Grab, Improved Initiative, Improved Pin, Improved Sunder, Power Attack, Renown 3, Seize Initiative, Startle, Takedown Attack, Taunt, Teamwork, Ultimate Save (Will)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Density 6&#039;&#039;&#039; (500 lbs, &#039;&#039;Extra:&#039;&#039; Continuous, &#039;&#039;Flaw:&#039;&#039; Permanent, &#039;&#039;Note:&#039;&#039; Traits derived from this power are already added to his other traits)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Enhanced Constitution 24&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Enhanced Strength 24&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immovable 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Impervious Toughness 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sensory Shield 2&#039;&#039;&#039; (Auditory)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Strength 9&#039;&#039;&#039; (&#039;&#039;Heavy Load:&#039;&#039; 1600 tons, &#039;&#039;Power Feat:&#039;&#039; Groundstrike)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +7 (+9 unarmed), Grapple +32, Damage +15 (unarmed), Defense +7 (+3 flat-footed), Knockback -18, Initiative +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +17, Fortitude +15, Reflex +4, Will +8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 24 + Skills 18 (71 ranks) + Feats 22 + Powers 83 + Combat 28 + Saves 10 = Total 185&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Enemy (Puppet Master, mostly back in the old days), Fame, Prejudice, Temper&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; The Thing is a more or less straightforward example of the Powerhouse archetype. Perhaps the only things that distinguish him from other Powerhouses are his fighting skills (represented by his collection of Combat Feats), and his expertise as one of the greatest pilots in the world.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Thing&amp;diff=23851</id>
		<title>Thing</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Thing&amp;diff=23851"/>
		<updated>2006-05-12T06:17:27Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Thing.jpg|frame|From the cover of Marvel Knights 4 #10, Art by Steve McNiven]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Benjamin J. Grimm&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Fantastic Four #1 (Nov, 1961)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Ben Grimm grew up in Yancy Street, a rough NYC neighbourhood. He eventually managed to get into college where he met [[Mister_Fantastic|Reed Richards]], who would become his life-long best friend. Ben went on to become a graduated military pilot.&lt;br /&gt;
&lt;br /&gt;
Ben&#039;s life changed when he accepted to pilot a starship Reed had designed in a unauthorized space flight. Ben and the rest of the crew were mutated by cosmic rays and acquired superhuman powers, becoming the world-famous Fantastic Four. In Ben&#039;s case, his body was transformed so that he became a sort of rock-like monster, possessing great strength and durability.&lt;br /&gt;
&lt;br /&gt;
Ben&#039;s agonizing over his deformity is a long-running subplot in Fantastic Four stories, but has been toned down in recent years (at least in the comics). His gruff-but-lovable, down-to-earth demeanor is another one of his trademarks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Thing&#039;&#039;&#039;, &#039;&#039;&#039;PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 40 [16] (+15), &#039;&#039;&#039;Dex&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Con&#039;&#039;&#039; 40 [16] (+15), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Cha&#039;&#039;&#039; 15 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Bluff 4 (+6), Climb 0 (+9), Craft (mechanical) 4 (+5), Gamble 7 (+8), Intimidate 7 (+9), Knowledge (popular culture) 5 (+6), Knowledge (streetwise) 4 (+5), Knowledge (tactics) 4 (+5), Notice 4 (+5), Pilot 14 (+15), Profession (astronaut) 7 (+8), Profession (military pilot) 7 (+8), Sense Motive 4 (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; All-Out Attack, Attack Specialization (unarmed), Benefit (FF member), Benefit (wealth), Critical Strike, Endurance, Improved Block, Improved Critical (unarmed), Improved Grab, Improved Initiative, Improved Pin, Improved Sunder, Power Attack, Renown 3, Seize Initiative, Startle, Takedown Attack, Taunt, Teamwork, Ultimate Save (Will)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Density 6&#039;&#039;&#039; (500 lbs, &#039;&#039;Extra:&#039;&#039; Continuous, &#039;&#039;Flaw:&#039;&#039; Permanent, &#039;&#039;Note:&#039;&#039; Traits derived from this power are already added to his other traits)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Enhanced Constitution 24&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Enhanced Strength 24&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immovable 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Impervious Toughness 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sensory Shield 2&#039;&#039;&#039; (Auditory)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Strength 9&#039;&#039;&#039; (&#039;&#039;Heavy Load:&#039;&#039; 1600 tons, &#039;&#039;Power Feat:&#039;&#039; Groundstrike)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +7 (+9 unarmed), Grapple +32, Damage +15 (unarmed), Defense +7 (+3 flat-footed), Knockback -18, Initiative +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +17, Fortitude +15, Reflex +4, Will +8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 24 + Skills 18 (71 ranks) + Feats 22 + Powers 83 + Combat 28 + Saves 10 = Total 185&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Fame, Prejudice, Temper&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; The Thing is a more or less straightforward example of the Powerhouse archetype. Perhaps the only things that distinguish him from other Powerhouses are his fighting skills (represented by his collection of Combat Feats), and his expertise as one of the greatest pilots in the world.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Submariner&amp;diff=23850</id>
		<title>Submariner</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Submariner&amp;diff=23850"/>
		<updated>2006-05-12T06:12:46Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Namor.jpg|frame|Cover of Avengers #84, Art by Skott Kolins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Namor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Historical Appearance:&#039;&#039;&#039; Motion Picture Funnies Weekly #1 (1939)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Modern Appearance:&#039;&#039;&#039; Fantastic Four #4 (May, 1962)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creator:&#039;&#039;&#039; Bill Everett&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; The Sub-Mariner is a hybrid creature. His father was an ordinary human, Captain Leonard McKenzie, while his mother was Princess Fen of Atlantis. The Atlanteans are an offshoot of mankind adapted to undersea life. Prince Namor was raised as an Atlantean, despite being a mutant able to survive both at sea and on land, gifted with enormous strength, endurance, and the power of flight, and also possessing pink skin like the surface dwellers (ordinary Atlanteans are blue-skinned).&lt;br /&gt;
&lt;br /&gt;
Extremely long-lived, the Sub-Mariner was active in the 1940s, when he defended his undersea realm against Nazi agression and even joined the Invaders, a group of American superheroes. After the end of the war, Namor spent several decades amnesic, wandering through New York City, after an attack by Paul Destine, a mentalist enemy of his. He was eventually discovered by the Fantastic Four and regained his memory.&lt;br /&gt;
&lt;br /&gt;
Namor is basically a honorable, good-hearted man, but he is also arrogant, impetuous, easy to anger, and harbors a grudge against surface dwellers. He has fought both with and against superheroes such as the Fantastic Four, the Avengers, and several others. His role as monarch of Atlantis has caused him to raise arms against mankind when he felt his realm was being threatened by surfacemen agression.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sub-Mariner, PL 14&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str:&#039;&#039;&#039; 38 (+14), &#039;&#039;&#039;Dex:&#039;&#039;&#039; 18 (+4), &#039;&#039;&#039;Con:&#039;&#039;&#039; 38 (+14), &#039;&#039;&#039;Int:&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis:&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Cha:&#039;&#039;&#039; 16 (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Diplomacy 3 (+6/+10), Handle Animal 5 (+8), Intimidate 6 (+9), Knowledge (civics) 4 (+5), Knowledge (earth sciences) 4 (+5), Knowledge (life sciences) 4 (+5), Knowledge (technology) 4 (+5), Notice 6 (+7), Pilot 2 (+6), Profession (monarch) 7 (+8), Sense Motive 5 (+6), Stealth 3 (+7), Survival 7 (+8), Swim 6 (+20)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Animal Empathy, Attractive, Benefit (Atlantean Prince), Endurance, Environmental Adaptation (underwater), Favored Environment (underwater) 4, Fearless, Improved Initiative, Inspire 2, Power Attack, Seize Initiative, Takedown Attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flight 3&#039;&#039;&#039; (50 MPH)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immunity 3&#039;&#039;&#039; (Drowning, High Pressure, Intense Cold)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Impervious Toughness 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Strength 7&#039;&#039;&#039; (&#039;&#039;Heavy Load:&#039;&#039; 400 tons)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Swimming 5&#039;&#039;&#039; (50 MPH)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +10, Grapple +31, Damage +14 (unarmed), Defense +10 (+5 flat-footed), Knockback -10, Initiative +8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +14, Fortitude +14, Reflex +6, Will +9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Power Loss (Flight, If ankle wings are restrained, -1), Weakness (Lack of Water, -1 on attack, defense, and checks, Once per Hour, and -1 on Str, Once per 20 min, -3), Weakness (Extreme Heat, Major, Once per Round, -7)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 75 + Skills 17 (66 ranks)+ Feats 16 + Powers 33 + Combat 40 + Saves 10 - Drawbacks 11 = Total 180&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Enemy (Attuma, Krang, other pretenders to the Atlantean throne), Honor, Prejudice, Reputation (Unstable Superhuman), Responsibility (Monarch), Temper&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Namor is an aquatic version of the Paragon archetype and his powers are very straightforward. He is PL 12 when on dry land though, his full fighting strength only manifesting itself when underwater.&lt;br /&gt;
&lt;br /&gt;
The Sub-Mariner has very infrequently displayed the power to control undersea creatures and to mimic their animal abilities. Those may be Power Stunts if the GM allows.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silver_Surfer&amp;diff=23849</id>
		<title>Silver Surfer</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silver_Surfer&amp;diff=23849"/>
		<updated>2006-05-12T06:11:06Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Silver Surfer.jpg|frame|Panel from Marvels #3, Art by Alex Ross]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Norrin Radd&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Fantastic Four #48 (Mar, 1966)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; The Silver Surfer was born Norrin Radd, citizen of the planet Zenn-La, populated by a race of humanoid beings far more technologically advanced than Earthlings. In fact, Zenn-La was so advanced as to be a sterile utopia. Norrin was one of the few of his race still possessed of adventuring spirit.&lt;br /&gt;
&lt;br /&gt;
One day, Galactus, the world-devourer, came to Zenn-La. To spare his people, Norrin made a bargain with the cosmic entity, agreeing to become Galactu&#039;s herald and search the universe for other worlds Galactus could devour. Galactus agreed and transformed Norrin into cosmically-powered Silver Surfer.&lt;br /&gt;
&lt;br /&gt;
The Surfer rebelled against his master when Galactus visited Earth. He fought alongside the Fantastic Four to repel Galactus and was exiled to Earth for his troubles, trapped by an energy barrier Galactus had erected. After years on the planet Earth, the Silver Surfer finally gained his freedom and returned to travel the spaceways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver Surfer, PL 16&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 30 (+10), &#039;&#039;&#039;Dex&#039;&#039;&#039; 38 (+14), &#039;&#039;&#039;Con&#039;&#039;&#039; 46 (+18), &#039;&#039;&#039;Int&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Wis&#039;&#039;&#039; 26 (+8), &#039;&#039;&#039;Cha&#039;&#039;&#039; 18 (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Concentration 4 (+12), Diplomacy 4 (+8), Intimidate 6 (+10), Knowledge (technology) 5 (+8), Knowledge (theology and philosophy) 7 (+10), Notice 0 (+8), Profession (Astro-Navigation) 7 (+15), Sense Motive 0 (+8)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Accurate Attack, Attack Specialization (cosmic blasts) 2, Defensive Attack, Dodge Focus 6, Environmental Adaptation (zero gravity), Evasion 2, Fast Overrun, Move-By Action, Ultimate Effort (Power Checks)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cosmic Energy Control 20&#039;&#039;&#039; (&#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Boost 20&#039;&#039;&#039; [Physical Abilities, One at a Time], &#039;&#039;&#039;Healing 13&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Total], &#039;&#039;&#039;Trasform 10&#039;&#039;&#039; [Inanimate Objects into Inanimate Objects of the same Element])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flight 10&#039;&#039;&#039; (surfboard, 10.000 MPH, &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [slam], &#039;&#039;&#039;Space Travel 20&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immunity 28&#039;&#039;&#039; (Aging, Cold Effects, Disease, Fire Effects, Pressure, Radiation, Starvation, Suffocation, Vacuum)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Impervious Toughness 15&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Senses 13&#039;&#039;&#039; (Detect Energy [Extended 10, Free Action, Ranged, Mental Sense])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +8 (+12 cosmic blasts), Grapple +18, Damage +10 (unarmed), Damage +20 (blast), Defense +14 (+4 flat-footed), Knockback -16, Initiative +14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +18, Fortitude +18, Reflex +14, Will +12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 114 + Skills 9 (33 ranks) + Feats 16 + Powers 121 + Combat 32 + Saves 4 = Total 296&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Enemy (Mephisto), Obsession (Morality), Prejudice&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; The Surfer is perhaps Marvel&#039;s most powerful superhero. His Cosmic Power is extremely versatile and should be able to create any effect through the use of Power Stunts. I chose not to make his surfboard a device, but simply a descriptor of his Flight power. That is because it&#039;s pratically impossible to steal or destroy his board (he can not only mentally summon his board to himself, but also instantaneously recreate it in case it&#039;s destroyed). The Blast represents his ability to mentally command the board to slam against enemies.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mister_Fantastic&amp;diff=23848</id>
		<title>Mister Fantastic</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mister_Fantastic&amp;diff=23848"/>
		<updated>2006-05-12T06:10:04Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Reed4.jpg|frame|From the cover of Marvel Knights 4 #4, Art by Steve McNiven]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Reed Richards&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Fantastic Four #1 (Nov, 1961)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Reed Richards is Earth&#039;s most brilliant scientist, a incomparable genius in physics, electronics, and engineering. About ten years ago, he built an experimental spaceship capable of interestellar travel. On an unauthorized space flight, Richards and his crew were mutated by cosmic rays and acquired superhuman powers. Richards gained the power to stretch and contort his body into any shape. &lt;br /&gt;
&lt;br /&gt;
At Reed&#039;s urging, the mutated crew pledged to use their abilities for the betterment of mankind. Thus was born the world-famous Fantastic Four, one of Earth&#039;s most respected and experienced superhuman teams, exploring reality and beyond. Reed Richards remains the Fantastic Four&#039;s leader and driving force to this day, his scientific expertise almost eclipsing his superhumanly malleable body.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mister Fantastic&#039;&#039;&#039;, &#039;&#039;&#039;PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Dex&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Con&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Int&#039;&#039;&#039; 40 (+15), &#039;&#039;&#039;Wis&#039;&#039;&#039; 15 (+2), &#039;&#039;&#039;Cha&#039;&#039;&#039; 14 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Computers 3 (+18), Concentration 6 (+8), Craft (chemical) 5 (+20), Craft (electronic) 15 (+30), Craft (mechanical) 10 (+25), Craft (structural) 5 (+20), Diplomacy 6 (+8), Disable Device 10 (+25), Investigate 3 (+18), Knowledge (life sciences) 3 (+18), Knowledge (physical sciences) 15 (+30), Knowledge (tactics) 3 (+18), Knowledge (technology) 15 (+30), Notice 4 (+6), Pilot 5 (+6), Profession (scientist) 16 (+18), Sense Motive 4 (+6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Benefit (FF member), Benefit (wealth) 3, Connected, Inventor, Leadership, Master Plan, Skill Mastery (Craft [electronic], Craft [mechanical], Disable Device, Knowledge [technology]), Renown 3, Teamwork 2, Ultimate Effort (Craft [electronic] checks), Well-Informed&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Elongation 9&#039;&#039;&#039; (2500 feet)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Enhanced Feats 16&#039;&#039;&#039; (Attack Specialization [unarmed] 4, Dodge Focus 6, Elusive Target, Improved Grapple, Improved Initiative 2, Improved Pin, Interpose)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Enhanced Reflex Save 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Morph 4&#039;&#039;&#039; (Any Form, &#039;&#039;Flaw:&#039;&#039; Can&#039;t change color, &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Flight 2&#039;&#039;&#039; [25 MPH, &#039;&#039;Flaw:&#039;&#039; Gliding], &#039;&#039;&#039;Insubstantial 1&#039;&#039;&#039;, &#039;&#039;&#039;Leaping 2&#039;&#039;&#039; [60 ft], &#039;&#039;&#039;Super-Strength 4&#039;&#039;&#039; [&#039;&#039;Heavy Load:&#039;&#039; 1600 lbs])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Protection 7&#039;&#039;&#039; (&#039;&#039;Extra:&#039;&#039; Impervious, &#039;&#039;Flaw:&#039;&#039; Limited to Physical Damage) &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Strike 5&#039;&#039;&#039; (&#039;&#039;Power Feat:&#039;&#039; Mighty)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +6 (+14 unarmed), Grapple +24, Damage +6 (unarmed), Defense +14 (+4 flat-footed), Knockback -7, Initiative +9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +10 (+3 vs. energy), Fortitude +6, Reflex +8, Will +8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 49 + Skills 32 (128 ranks) + Feats 17 + Powers 70 + Combat 28 + Saves 12 = Total 192&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Enemy (Dr. Doom), Fame, Responsibility (Family)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Unlike DC&#039;s Plastic Man, Reed&#039;s shapeshifting powers doesn&#039;t usually allow him to mimic functional machines and animals, grow spikes, etc. I chose to represent it with the Morph power instead of Shapeshift.&lt;br /&gt;
&lt;br /&gt;
He does have some tricks he regularly uses, though. Becoming a parachute, a bouncing ball, flowing through minute openings, etc. Those are represented by his Alternate Powers. More unusual uses of his power should require Power Stunts.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Medusa_2e&amp;diff=23847</id>
		<title>Medusa 2e</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Medusa_2e&amp;diff=23847"/>
		<updated>2006-05-12T06:07:58Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Medusa.jpg|frame|From the cover of Inhumans v3 #2, art by Jose Ladronn]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Medusalith Amaquelin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Fantastic Four #36 (Mar, 1965)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Medusa is the queen of the Inhumans, a genetic offshoot of mankind that lives in the hidden city of Attilan. Each inhuman possess a superpower derived from exposure to a mutagenic known as the Terrigen Mist. Medusa&#039;s power is her animated hair.&lt;br /&gt;
&lt;br /&gt;
Like all the Inhuman Royal Family, Medusa is a close friend of the Fantastic Four. She even became a member of the FF for a while in stories published in the early 1970s, when [[Invisible Woman|Susan Richards]] left the team temporarily due to marital problems with [[Mister_Fantastic|Reed]].&lt;br /&gt;
&lt;br /&gt;
Medusa&#039;s husband is [[Black Bolt]], the monarch of the Inhumans. Due to Black Bolt&#039;s destructive voice, Medusa acts as a spokesperson for her husband.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medusa, PL 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Dex&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Con&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Int&#039;&#039;&#039; 15 (+2), &#039;&#039;&#039;Wis&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Cha&#039;&#039;&#039; 14 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Climb 5 (+13), Diplomacy 4 (+6/+10), Escape Artist 7 (+12), Intimidate 4 (+6), Knowledge (civics) 4 (+6), Knowledge (technology) 3 (+5), Language ([[Black Bolt]]’s Body Language), Notice 3 (+6), Pilot 2 (+5), Profession (queen) 7 (+10), Sense Motive 3 (+6), Stealth 2 (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Accurate Attack, Ambidexterity, Attack Specialization (hair) 3, Attractive, Benefit (Inhuman Queen), Chokehold, Crushing Pin, Defensive Roll 2, Grappling Block, Improved Block, Improved Disarm 2, Improved Grab, Improved Initiative, Improved Pin, Low-Profile, Teamwork 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Additional Limbs 3&#039;&#039;&#039; (prehensile hair)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Elongation 2&#039;&#039;&#039; (10 feet, &#039;&#039;Flaw:&#039;&#039; Hair Only)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Enhanced Strength 12&#039;&#039;&#039; (&#039;&#039;Flaw:&#039;&#039; Hair Only)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Speed 3&#039;&#039;&#039; (carried by her hair, 50 MPH)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Strength 2&#039;&#039;&#039; (&#039;&#039;Heavy Load:&#039;&#039; 1.5 tons, &#039;&#039;Flaw:&#039;&#039; Hair Only)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +8 (+14 hair), Grapple +26, Damage +8 (hair), Defense +8 (+4 flat-footed), Knockback -2, Initiative +7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +5 (+3 flat-footed), Fortitude +6, Reflex +5, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Power Loss (Climb, Escape Artist, and all Combat Feats are usable only with her hair, -0), Weakness (Pollution, -1 drain on all abilities, Weekly, -2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 31 + Skills 12 (45 ranks) + Feats 21 + Powers 23 + Combat 32 + Saves 8 – Drawbacks 2 = Total 125&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Responsibility (Family, Profession)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Medusa is a somewhat restricted PL 11 character. The Crushing Pin and Grappling Block Feats are from the Masterminds Manual. They&#039;re optional, but both are extremelly appropriate for Medusa.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Iron_Man&amp;diff=23846</id>
		<title>Iron Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Iron_Man&amp;diff=23846"/>
		<updated>2006-05-12T06:06:33Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Iron Man.jpg|frame|From the cover of Iron Man v2 #82, Art by Adi Granov]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Anthony Stark&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Tales of Suspense #39 (Mar, 1963)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee, Larry Lieber, and Don Heck&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Anthony Stark was an extremely wealthy playboy, industrialist, and genius of electronics and engineering with several important contracts with the United States Defense Department. When supervising the use of some of his weapons in a Southern Asia conflict, Stark was mortally wounded by shrapnel and taken prisoner by enemy troops.&lt;br /&gt;
&lt;br /&gt;
Forced by the enemy to work on the development of weapons, the moribund Stark instead created a suit of powered armor that would allow him to escape and also keep his wounded heart beating. Successful, Stark returned to the United States and became the invincible Iron Man, posing as his own personal bodyguard. &lt;br /&gt;
&lt;br /&gt;
Eventually he was cured of his heart condition, but kept using the armor in the pursuit of justice. A founding member of the Avengers, Iron Man is an experienced and respected superhero. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iron Man, PL 14&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 36 [11] (+13), &#039;&#039;&#039;Dex&#039;&#039;&#039; 16 [12] (+3), &#039;&#039;&#039;Con&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Int&#039;&#039;&#039; 30 (+10), &#039;&#039;&#039;Wis&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Cha&#039;&#039;&#039; 16 (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Bluff 4 (+7/+11), Computers 10 (+20), Craft (electronic) 15 (+25), Craft (mechanical) 15 (+25), Diplomacy 3 (+6/+10), Disable Device 10 (+20), Intimidate 6 (+9), Investigate 5 (+15), Knowledge (business) 5 (+15), Knowledge (physical sciences) 10 (+20), Knowledge (technology) 15 (+25), Notice 4 (+6), Pilot 3 (+6), Profession (industrialist) 13 (+15), Sense Motive 4 (+6) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attack Specialization (blast), Attack Specialization (unarmed), Attractive, Benefit (wealth) 5, Connected, Contacts, Favored Opponent (Other High Tech Superhumans) 2, Improved Initiative, Improvised Tools, Inventor, Master Plan, Power Attack, Second Chance 2 (Craft [electronic] checks, Disable Device checks), Skill Mastery (Craft [electronic], Craft [mechanical], Disable Device, Knowledge [Technology])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039; Iron Man has 43 ranks of the Device power invested in his Power Armor. The invidual powers are described below.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Absorption 5&#039;&#039;&#039; (Boosts Blast, Enhanced Strength, or Super-Strength, &#039;&#039;Extra:&#039;&#039; Energy Storage, &#039;&#039;Flaw:&#039;&#039; Limited to Electricity)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blast 13&#039;&#039;&#039; (Repulsor Rays, &#039;&#039;Power Feat:&#039;&#039; Split Attack, &#039;&#039;Alternate Powers&#039;&#039;: &#039;&#039;&#039;Blast 13&#039;&#039;&#039; [Unibeam Laser], &#039;&#039;&#039;Dazzle 13&#039;&#039;&#039; [Visual, Unibeam Light], &#039;&#039;&#039;Environmental Control 6&#039;&#039;&#039; [Unibeam Light, 250 ft, cone-shaped], &#039;&#039;&#039;Illusion 13&#039;&#039;&#039; [Holograms, Visual, Progression 4 (100 ft), &#039;&#039;Flaw:&#039;&#039; Limited - Only to create up to 12 mirror images], &#039;&#039;&#039;Magnetic Control 13&#039;&#039;&#039;, &#039;&#039;&#039;Nullify Fire Powers 13&#039;&#039;&#039; [Extinguisher], &#039;&#039;&#039;Stun 9&#039;&#039;&#039; [Sonics, &#039;&#039;Extra:&#039;&#039; Area (Burst)])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication 7&#039;&#039;&#039; (Radio, 200 miles)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Enhanced Attack Bonus 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Enhanced Defense Bonus 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Enhanced Dexterity 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Enhanced Strenght 25&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flight 6&#039;&#039;&#039; (500 MPH, &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Burrowing 6&#039;&#039;&#039; [50 MPH], &#039;&#039;&#039;Flight 1&#039;&#039;&#039; plus &#039;&#039;&#039;Strike 10&#039;&#039;&#039; [use boot rockets as weapons], &#039;&#039;&#039;Speed 4&#039;&#039;&#039; [100 MPH, Running Skates])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immunity 9&#039;&#039;&#039; (All Environments, Disease, Poison, Suffocation [&#039;&#039;Flaw:&#039;&#039; 2 Hour Air Supply])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Protection 12&#039;&#039;&#039; (&#039;&#039;Extra:&#039;&#039; Impervious)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sensory Shield 3&#039;&#039;&#039; (All Senses)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Senses 18&#039;&#039;&#039; (Blindsight [Radio Sense, Extended], Blindsight [Sonar (Hearing Sense), Extended], Detect Energy [Free Action, Ranged, Extended], Direction Sense, Infravision, Radio, Time Sense)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Strength 5&#039;&#039;&#039; (&#039;&#039;Heavy Load:&#039;&#039; 50 tons)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +8 (+10 unarmed, +10 blast), Grapple +28, Damage +13 (unarmed and blasts), Defense +10 (+5 flat-footed), Knockback -12, Initiative +7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +13 (+1 without armor), Fortitude +4, Reflex +6, Will +7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Normal Identity (Full Round, -4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 35 + Skills 31 (122 ranks) + Feats 20 + Powers 172 + Combat 20 + Saves 11 - Drawbacks 4 = Total 285&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Addiction (Alcoholism), Enemies (Justin Hammer, Mandarin, Titanium Man), Responsibility (Professional), Secret (Identity, until recently) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Iron Man is &#039;&#039;&#039;the&#039;&#039;&#039; original Battlesuit archetype. He has a very big bag of tricks. The GM should allow him a lot of versatility with the expenditure of Hero Points. It&#039;s also extremely appropriate for Iron Man to use the Extraordinary Effort rules described in the Masterminds Manual to really boost his armor capabilities for a little while before short-circuiting it.&lt;br /&gt;
&lt;br /&gt;
Usually Iron Man is a PL 12 character. When he takes the time to really charge himself up with electricity (or is attacked with it), he can raise himself to PL 14. Iron Man can also spend a Hero Point to switch his Absorption to a different kind of energy other than electricity.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Karnak_2e&amp;diff=23845</id>
		<title>Karnak 2e</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Karnak_2e&amp;diff=23845"/>
		<updated>2006-05-12T06:05:37Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Karnak.jpg|frame|Panel from Inhumans v2 #1, Art by Jae Lee]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Unrevealed&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Fantastic Four #45 (Dec, 1965)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Karnak is a member of the royal family of the Inhumans, a genetic offshoot of mankind that lives in the hidden city of Attilan. Each Inhuman possesses a superpower derived from exposure to a mutagenic known as the Terrigen Mist. Karnak has moderately superhuman physical attributes and, most importantly, the power to detect the weak points of any creature or structure.&lt;br /&gt;
&lt;br /&gt;
Karnak is a philosopher and a scholar, the most level-headed and restrained of the Inhuman Royal Family next to [[Black Bolt]]. His personality is a direct contrast to that of his cousin and constant companion, [[Gorgon]], with whom Karnak has a sort of friendly rivalry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Karnak, PL 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 22 (+6), &#039;&#039;&#039;Dex&#039;&#039;&#039; 28 (+9), &#039;&#039;&#039;Con&#039;&#039;&#039; 22 (+6), &#039;&#039;&#039;Int&#039;&#039;&#039; 18 (+4), &#039;&#039;&#039;Wis&#039;&#039;&#039; 22 (+6), &#039;&#039;&#039;Cha&#039;&#039;&#039; 10 (+0)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Acrobatics 3 (+12), Climb 2 (+8), Concentration 6 (+12), Escape Artist 3 (+12), Investigate 4 (+8), Knowledge (tactics) 6 (+10), Knowledge (theology and philosophy) 6 (+10), Notice 4 (+10), Pilot 1 (+10), Search 6 (+10), Sense Motive 2 (+8), Stealth 0 (+9)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Accurate Attack, Ambidexterity, Assessment, Attack Specialization (unarmed) 3, Benefit (Inhuman Royal), Blind-Fight, Dodge Focus 4, Elusive Target, Endurance, Evasion, Improved Critical (unarmed) 2, Improved Initiative, Improved Sunder, Low-Profile, Power Attack, Stunning Attack, Teamwork 2, Trance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Drain Toughness 10&#039;&#039;&#039; (&#039;&#039;Extra:&#039;&#039; Perception Range, &#039;&#039;Flaws:&#039;&#039; Full Action, Limited to Next Attack Only, &#039;&#039;Power Feats:&#039;&#039; Subtle 2, &#039;&#039;Note:&#039;&#039; The target doesn&#039;t get a Saving Throw, instead it&#039;s Karnak that must make a Search check against a DC equal to the target&#039;s Toughness +10)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Enhanced Fortitude Save 6&#039;&#039;&#039; (Metabolism Control, &#039;&#039;Flaw:&#039;&#039; Sustained Duration)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Speed 2&#039;&#039;&#039; (25 MPH)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Strength 1&#039;&#039;&#039; (&#039;&#039;Heavy Load:&#039;&#039; 1040 lbs)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +10 (+16 unarmed), Grapple +23, Damage +6 (unarmed), Defense +14 (+5 flat-footed), Knockback -3, Initiative +13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +6, Fortitude +6 (+12 when conscious), Reflex +10, Will +8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Weakness (Pollution, -1 drain on all abilities, Weekly, -2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 62 + Skills 12 (45 ranks) + Feats 25 + Powers 17 + Combat 48 + Saves 3 - Drawbacks 2 = Total 166&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Responsibility (Family, Social)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Since M&amp;amp;M lacks a proper &amp;quot;Find Weakness&amp;quot; ability, I chose to represent Karnak&#039;s ability as a variant of Drain Toughness (a Boost to his Strength or to the offensive powers of anyone he advises would also work, but would go against PL restrictions).&lt;br /&gt;
&lt;br /&gt;
When Karnak attacks a larger structure after detecting it&#039;s stress point, the GM should maybe allow his attack to be considered an Area attack against the whole structure.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Karnak_2e&amp;diff=23844</id>
		<title>Karnak 2e</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Karnak_2e&amp;diff=23844"/>
		<updated>2006-05-12T06:05:15Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Karnak.jpg|frame|Panel from Inhumans v2 #1, Art by Jae Lee]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Unrevealed&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Fantastic Four #45 (Dec, 1965)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Karnak is a member of the royal family of the Inhumans, a genetic offshoot of mankind that lives in the hidden city of Attilan. Each Inhuman possesses a superpower derived from exposure to a mutagenic known as the Terrigen Mist. Karnak has moderately superhuman physical attributes and, most importantly, the power to detect the weak points of any creature or structure.&lt;br /&gt;
&lt;br /&gt;
Karnak is a philosopher and a scholar, the most level-headed and restrained of the Inhuman Royal Family next to [[Black Bolt]]. His personality is a direct contrast to that of his cousin and constant companion, [[Gorgon]], with whom Karnak has a sort of friendly rivalry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Karnak, PL 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 22 (+6), &#039;&#039;&#039;Dex&#039;&#039;&#039; 28 (+9), &#039;&#039;&#039;Con&#039;&#039;&#039; 22 (+6), &#039;&#039;&#039;Int&#039;&#039;&#039; 18 (+4), &#039;&#039;&#039;Wis&#039;&#039;&#039; 22 (+6), &#039;&#039;&#039;Cha&#039;&#039;&#039; 10 (+0)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Acrobatics 3 (+12), Climb 2 (+8), Concentration 6 (+12), Escape Artist 3 (+12), Investigate 4 (+8), Knowledge (tactics) 6 (+10), Knowledge (theology and philosophy) 6 (+10), Notice 4 (+10), Pilot 1 (+10), Search 6 (+10), Sense Motive 2 (+8), Stealth 0 (+9)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Accurate Attack, Ambidexterity, Assessment, Attack Specialization (unarmed) 3, Benefit (Inhuman Royal), Blind-Fight, Dodge Focus 4, Elusive Target, Endurance, Evasion, Improved Critical (unarmed) 2, Improved Initiative, Improved Sunder, Low-Profile, Power Attack, Stunning Attack, Teamwork 2, Trance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Drain Toughness 10&#039;&#039;&#039; (&#039;&#039;Extra:&#039;&#039; Perception Range, &#039;&#039;Flaws:&#039;&#039; Full Action, Limited to Next Attack Only, &#039;&#039;Power Feats:&#039;&#039; Subtle 2, &#039;&#039;Note:&#039;&#039; The target doesn&#039;t get a Saving Throw, instead it&#039;s Karnak that must make a Search check against a DC equal to the target&#039;s Toughness +10)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Enhanced Fortitude Save 6&#039;&#039;&#039; (Metabolism Control, &#039;&#039;Flaw:&#039;&#039; Sustained Duration)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Speed 2&#039;&#039;&#039; (25 MPH)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Strength 1&#039;&#039;&#039; (&#039;&#039;Heavy Load:&#039;&#039; 1040 lbs)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +10 (+16 unarmed), Grapple +23, Damage +6 (unarmed), Defense +14 (+5 flat-footed), Knockback -3, Initiative +13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +6, Fortitude +6 (+12 when conscious), Reflex +10, Will +8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Weakness (Pollution, -1 drain on all abilities, Weekly, -2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 62 + Skills 12 (45 ranks) + Feats 25 + Powers 17 + Combat 48 + Saves 3 - Drawbacks 2 = Total 166&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Responsibility (Family, Social)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Since M&amp;amp;M lacks a proper &amp;quot;Find Weakness&amp;quot; ability, I chose to represent Karnak&#039;s ability as a variant of Drain Toughness (a Boost to his Strength or to the offensive powers of anyone he advises would also work, but would go against PL restrictions).&lt;br /&gt;
&lt;br /&gt;
When Karnak attacks a larger structure after detecting it&#039;s stress point, the GM should maybe allow his attack to be considered an Area attack.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Iron_Man&amp;diff=23843</id>
		<title>Iron Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Iron_Man&amp;diff=23843"/>
		<updated>2006-05-12T06:03:30Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Iron Man.jpg|frame|From the cover of Iron Man v2 #82, Art by Adi Granov]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Anthony Stark&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Tales of Suspense #39 (Mar, 1963)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee, Larry Lieber, and Don Heck&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Anthony Stark was an extremely wealthy playboy, industrialist, and genius of electronics and engineering with several important contracts with the United States Defense Department. When supervising the use of some of his weapons in a Southern Asia conflict, Stark was mortally wounded by shrapnel and taken prisoner by enemy troops.&lt;br /&gt;
&lt;br /&gt;
Forced by the enemy to work on the development of weapons, the moribund Stark instead created a suit of powered armor that would allow him to escape and also keep his wounded heart beating. Successful, Stark returned to the United States and became the invincible Iron Man, posing as his own personal bodyguard. &lt;br /&gt;
&lt;br /&gt;
Eventually he was cured of his heart condition, but kept using the armor in the pursuit of justice. A founding member of the Avengers, Iron Man is an experienced and respected superhero. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iron Man, PL 14&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 36 [11] (+13), &#039;&#039;&#039;Dex&#039;&#039;&#039; 16 [12] (+3), &#039;&#039;&#039;Con&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Int&#039;&#039;&#039; 30 (+10), &#039;&#039;&#039;Wis&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Cha&#039;&#039;&#039; 16 (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Bluff 4 (+7/+11), Computers 10 (+20), Craft (electronic) 15 (+25), Craft (mechanical) 15 (+25), Diplomacy 3 (+6/+10), Disable Device 10 (+20), Intimidate 6 (+9), Investigate 5 (+15), Knowledge (business) 5 (+15), Knowledge (physical sciences) 10 (+20), Knowledge (technology) 15 (+25), Notice 4 (+6), Pilot 3 (+6), Profession (industrialist) 13 (+15), Sense Motive 4 (+6) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attack Specialization (blast), Attack Specialization (unarmed), Attractive, Benefit (wealth) 5, Connected, Contacts, Favored Opponent (Other High Tech Superhumans) 2, Improved Initiative, Improvised Tools, Inventor, Master Plan, Power Attack, Second Chance 2 (Craft [electronic] checks, Disable Device checks), Skill Mastery (Craft [electronic], Craft [mechanical], Disable Device, Knowledge [Technology])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039; Iron Man has 43 ranks of the Device power invested in his Power Armor. The invidual powers are described below.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Absorption 5&#039;&#039;&#039; (Boosts Blast, Enhanced Strength, or Super-Strength, &#039;&#039;Extra:&#039;&#039; Energy Storage, &#039;&#039;Flaw:&#039;&#039; Limited to Electricity)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blast 13&#039;&#039;&#039; (Repulsor Rays, &#039;&#039;Power Feat:&#039;&#039; Split Attack, &#039;&#039;Alternate Powers&#039;&#039;: &#039;&#039;&#039;Blast 13&#039;&#039;&#039; [Unibeam Laser], &#039;&#039;&#039;Dazzle 13&#039;&#039;&#039; [Visual, Unibeam Light], &#039;&#039;&#039;Environmental Control 6&#039;&#039;&#039; [Unibeam Light, 250 ft, cone-shaped], &#039;&#039;&#039;Illusion 13&#039;&#039;&#039; [Holograms, Visual, Progression 4 (100 ft), &#039;&#039;Flaw:&#039;&#039; Limited - Only to create up to 12 mirror images], &#039;&#039;&#039;Magnetic Control 13&#039;&#039;&#039;, &#039;&#039;&#039;Nullify Fire Powers 13&#039;&#039;&#039; [Extinguisher], &#039;&#039;&#039;Stun 9&#039;&#039;&#039; [Sonics, &#039;&#039;Extra:&#039;&#039; Area (Burst)])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Communication 7&#039;&#039;&#039; (Radio, 200 miles)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Enhanced Attack Bonus 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Enhanced Defense Bonus 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Enhanced Dexterity 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Enhanced Strenght 25&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flight 6&#039;&#039;&#039; (500 MPH, &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Burrowing 6&#039;&#039;&#039; [50 MPH], &#039;&#039;&#039;Flight 1&#039;&#039;&#039; plus &#039;&#039;&#039;Strike 10&#039;&#039;&#039; [use boot rockets as weapons], &#039;&#039;&#039;Speed 4&#039;&#039;&#039; [100 MPH, Running Skates])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immunity 9&#039;&#039;&#039; (All Environments, Disease, Poison, Suffocation [&#039;&#039;Flaw:&#039;&#039; 2 Hour Air Supply])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Protection 12&#039;&#039;&#039; (&#039;&#039;Extra:&#039;&#039; Impervious)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sensory Shield 3&#039;&#039;&#039; (All Senses)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Senses 18&#039;&#039;&#039; (Blindsight [Radio Sense, Extended], Blindsight [Sonar (Hearing Sense), Extended], Detect Energy [Free Action, Ranged, Extended], Direction Sense, Infravision, Radio, Time Sense)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Strength 5&#039;&#039;&#039; (&#039;&#039;Heavy Load:&#039;&#039; 50 tons)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +8 (+10 unarmed, +10 blast), Grapple +28, Damage +13 (unarmed and blasts), Defense +10 (+5 flat-footed), Knockback -12, Initiative +7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +13 (+1 without armor), Fortitude +4, Reflex +6, Will +7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Normal Identity (Full Round, -4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 35 + Skills 31 (122 ranks) + Feats 20 + Powers 172 + Combat 20 + Saves 11 - Drawbacks 4 = Total 285&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Addiction (Alcoholism), Enemy (Mandarin), Responsibility (Professional) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Iron Man is &#039;&#039;&#039;the&#039;&#039;&#039; original Battlesuit archetype. He has a very big bag of tricks. The GM should allow him a lot of versatility with the expenditure of Hero Points. It&#039;s also extremely appropriate for Iron Man to use the Extraordinary Effort rules described in the Masterminds Manual to really boost his armor capabilities for a little while before short-circuiting it.&lt;br /&gt;
&lt;br /&gt;
Usually Iron Man is a PL 12 character. When he takes the time to really charge himself up with electricity (or is attacked with it), he can raise himself to PL 14. Iron Man can also spend a Hero Point to switch his Absorption to a different kind of energy other than electricity.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Invisible_Woman&amp;diff=23842</id>
		<title>Invisible Woman</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Invisible_Woman&amp;diff=23842"/>
		<updated>2006-05-12T06:00:52Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Invisible Woman.jpg|frame|From the cover of Marvel Knights 4 #6, Art by Steve McNiven]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Susan Storm Richards&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Fantastic Four #1 (Nov, 1961)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Susan was the fiancee of scientific genius [[Mister_Fantastic|Reed Richards]]. Reed had designed a experimental starship capable of interestellar travel. When Reed went into an unauthorized space flight, Sue followed him. The crew of the ship was mutated by exposition to cosmic rays and gained superhuman powers. Sue acquired the power to become invisible at will. Thus was born the world-famous Fantastic Four.&lt;br /&gt;
&lt;br /&gt;
At first, Sue was the Fantastic Four&#039;s weakest member. Later she developed the additional power to create and manipulate invisible force fields, a power that she gradually expanded into a wide variety of applications. Currently Susan is arguably the team&#039;s most powerful member. Her personality also followed a similar evolution. In stories published in the 1960s she was the archetypical girly girlfriend, later she matured into a capable, confident superheroine.&lt;br /&gt;
&lt;br /&gt;
Married to Reed Richards, Sue remains the Fantastic Four&#039;s mother figure and the one with the most common sense, tempering the more impulsive personalities of the [[Thing]] and the [[Human Torch]]. The Invisible Woman is the team&#039;s leader in Reed&#039;s absence and has proven herself well capable of handling the team, though she lacks her husband&#039;s superhuman intelligence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Invisible Woman, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 10 (+0), &#039;&#039;&#039;Dex&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Con&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Int&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Wis&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Cha&#039;&#039;&#039; 14 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Bluff 4 (+6/+10), Concentration 5 (+8), Diplomacy 6 (+8/+12), Intimidate 6 (+8), Knowledge (tactics) 3 (+5), Knowledge (technology) 3 (+5), Notice 3 (+6), Perform (acting) 2 (+4), Pilot 3 (+5), Profession (housewife) 5 (+8), Search 4 (+6), Sense Motive 3 (+6), Stealth 5 (+7)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attack Specialization (blasts) 3, Attractive, Benefit (FF member), Benefit (wealth) 2, Distract (bluff), Improved Initiative 2, Leadership, Power Attack, Renown 3, Second Chance (Concentration checks), Seize Initiative, Teamwork 2, Ultimate Effort (Power Checks)  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blast 15&#039;&#039;&#039; (&#039;&#039;Power Feats:&#039;&#039; Subtle 2, &#039;&#039;Alternate Power:&#039;&#039; &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Area (Cone), &#039;&#039;Power Feats:&#039;&#039; Subtle 2])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flight 2&#039;&#039;&#039; (25 MPH, &#039;&#039;Extra:&#039;&#039; Affects Others, &#039;&#039;Power Feat:&#039;&#039; Progression 2 [5 extra people])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Force Field 15&#039;&#039;&#039; (&#039;&#039;Extra:&#039;&#039; Impervious, &#039;&#039;Power Feats:&#039;&#039; Selective, Subtle 2, &#039;&#039;Alternate Power:&#039;&#039; &#039;&#039;&#039;Create Object 15&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Movable, &#039;&#039;Flaw:&#039;&#039; Feedback, &#039;&#039;Power Feats:&#039;&#039; Progression, Subtle 2])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Invisibility&#039;&#039;&#039; (Normal Vision, &#039;&#039;Power Feat:&#039;&#039; Precise)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Invisibility&#039;&#039;&#039; (Normal Vision, &#039;&#039;Extras:&#039;&#039; Attack, Area [Burst], Selective Attack, No Saving Throw, Range [Perception], &#039;&#039;Power Feats:&#039;&#039; Precise, Progression 3 [100 ft radius])&lt;br /&gt;
    &lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +3 (+9 force blasts), Grapple +5, Damage +15 (blast), Defense +7 (+3 flat-footed), Knockback -16 (-1 with no Force Field), Initiative +10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +17 (+2 with no Force Field), Fortitude +4, Reflex +5, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 22 + Skills 13 (52 ranks) + Feats 20 + Powers 101 + Combat 20 + Saves 8 = Total 184&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Fame, Responsibility (Family)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; There are some Power Stunts that she uses often enough to be noted, but not often enough to be purchased as regular Alternate Powers. They include using force fields to block off a target&#039;s air supply (Ranged Suffocate), use her own invisibility to jam other invisibility powers (Nullify), and create fields that allow her and others to survive in hostile conditions (Create Object with Linked Immunities and the Affects Others Extra).&lt;br /&gt;
&lt;br /&gt;
Her Distract (Bluff) feat represents her ability to confuse an enemy by turning him completely or partially invisible against his will.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Human_Torch&amp;diff=23841</id>
		<title>Human Torch</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Human_Torch&amp;diff=23841"/>
		<updated>2006-05-12T05:57:43Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Human Torch.jpg|frame|From the cover of Marvel Knights 4 #15, Art by Steve McNiven]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Jonathan Storm&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Fantastic Four #1 (Nov, 1961)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Johnny is the younger brother of [[Invisible Woman|Susan Richards]]. When Susan decided to follow her fiance, the brilliant scientist [[Mister_Fantastic|Reed Richards]], into an unauthorized space flight, Johnny tagged along. The spaceship crew was bathed by cosmic radiation and mutated, gaining superhuman powers. Johnny acquired the power to generate and manipulate fire in several ways.&lt;br /&gt;
&lt;br /&gt;
So was born the world-famous Fantastic Four. Johnny is the youngest and more impulsive member of the team, with a passion for cars and girls. His powers suit his personality perfectly. Johnny also is the only FF member that has always enjoyed his powers and superhero status. He has a friendly rivalry with the [[Thing]].&lt;br /&gt;
&lt;br /&gt;
Johnny&#039;s main source of angst are his relationships with women. They have a way of ending in spectacularly bad ways, such as his involvement with the inhuman princess [[Crystal]], Frankie Raye, and the Skrull warrior-woman Lyja.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Human Torch, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Dex&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Con&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 11 (+0), &#039;&#039;&#039;Cha&#039;&#039;&#039; 15 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Bluff 4 (+6/+10), Concentration 5 (+6), Craft (mechanical) 8 (+9), Drive 6 (+9), Intimidate 6 (+8), Knowledge (popular culture) 4 (+5), Notice 4 (+5), Pilot 2 (+5), Profession (race car driver) 8 (+8), Sense Motive 3 (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Accurate Attack, Attack Specialization (fire blasts) 2, Attractive, Benefit (FF member), Benefit (wealth) 2, Defensive Attack, Defensive Roll 2, Dodge Focus 2, Favored Environment (air) 2, Improved Initiative, Move-By Action, Power Attack, Renown 3, Taunt, Teamwork&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Energy Form 9&#039;&#039;&#039; (&#039;&#039;&#039;Flight 5&#039;&#039;&#039; [250 MPH], &#039;&#039;&#039;Force Field 6&#039;&#039;&#039;, &#039;&#039;&#039;Immunity 10&#039;&#039;&#039; [Bullets and Meltable Melee Weapons, &#039;&#039;Flaw:&#039;&#039; Sustained Duration], &#039;&#039;&#039;Strike 9&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Aura, &#039;&#039;Power Feat:&#039;&#039; Precise])    &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fire Control 15&#039;&#039;&#039; (&#039;&#039;Power Feat:&#039;&#039; Precise [Applies to Whole Array], &#039;&#039;Alternate Powers&#039;&#039;: &#039;&#039;&#039;Blast 15&#039;&#039;&#039;, &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Autofire], &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Area (Line)], &#039;&#039;&#039;Blast 6&#039;&#039;&#039; [&#039;&#039;Extras:&#039;&#039; Area (Shapeable), Duration (Sustained)], &#039;&#039;&#039;Environmental Control 7&#039;&#039;&#039; [Extreme Heat and Bright Light (500 ft radius)], &#039;&#039;&#039;Nullify Fire Powers 15&#039;&#039;&#039;)  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immunity 10&#039;&#039;&#039; (Fire Effects)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +5 (+9 fire blasts), Grapple +6, Damage +15 (blast), Defense +8 (+10 flying, +3 flat-footed), Knockback -6, Initiative +7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +10 (+4 with no Force Field), Fortitude +5, Reflex +8, Will +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Power Loss (Energy Form and Fire Control, Loses when covered by fire-negating substances, common, -4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 20 + Skills 13 (50 ranks) + Feats 22 + Powers 92 + Combat 22 + Saves 13 - Drawbacks 4 = Total 178&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Fame, Responsibility (Romantic), Temper&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Johnny is something of a &amp;quot;glass cannon&amp;quot;. He is pretty good at offense, but defensivelly he is only equivalent to a PL 10 character. He&#039;ll usually attack from a distance, sometimes using his Move-By Action and Defensive Attack feats to disorient opponents that could hurt him badly.&lt;br /&gt;
&lt;br /&gt;
Johnny&#039;s &amp;quot;Nova Flame&amp;quot; should be simulated through the use of Extraordinary Effort and Last-Ditch Effort, as seen in the Masterminds Manual. Initially, the player pays 1 Hero Point to use a Power Stunt that replicates &#039;&#039;&#039;Blast 15&#039;&#039;&#039; (&#039;&#039;Extra:&#039;&#039; Area [Explosion], &#039;&#039;Flaw:&#039;&#039; Range [Touch]). Johnny will then use up to three fatigue results and up to three wound results to add up to +10 ranks, generating a &#039;&#039;&#039;Blast 25&#039;&#039;&#039; Explosion.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Human_Torch&amp;diff=23840</id>
		<title>Human Torch</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Human_Torch&amp;diff=23840"/>
		<updated>2006-05-12T05:57:12Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Human Torch.jpg|frame|From the cover of Marvel Knights 4 #15, Art by Steve McNiven]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Jonathan Storm&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Fantastic Four #1 (Nov, 1961)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Johnny is the younger brother of [[Invisible Woman|Susan Richards]]. When Susan decided to follow her fiance, the brilliant scientist [[Mister_Fantastic|Reed Richards]], into an unauthorized space flight, Johnny tagged along. The spaceship crew was bathed by cosmic radiation and mutated, gaining superhuman powers. Johnny acquired the power to generate and manipulate fire in several ways.&lt;br /&gt;
&lt;br /&gt;
So was born the world-famous Fantastic Four. Johnny is the youngest and more impulsive member of the team, with a passion for cars and girls. His powers suit his personality perfectly. Johnny also is the only FF member that has always enjoyed his powers and superhero status. He has a friendly rivalry with the [[Thing]].&lt;br /&gt;
&lt;br /&gt;
Johnny&#039;s main source of angst are his relationships with women. They have a way of ending in spectacularly bad ways, such as his involvement with the inhuman princess [[Crystal]], Frankie Raye, and the Skrull warrior-woman Lyja.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Human Torch, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Dex&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Con&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 11 (+0), &#039;&#039;&#039;Cha&#039;&#039;&#039; 15 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Bluff 4 (+6/+10), Concentration 5 (+6), Craft (mechanical) 8 (+9), Drive 6 (+9), Intimidate 6 (+8), Knowledge (popular culture) 4 (+5), Notice 4 (+5), Pilot 2 (+5), Profession (race car driver) 8 (+8), Sense Motive 3 (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Accurate Attack, Attack Specialization (fire blasts) 2, Attractive, Benefit (FF member), Benefit (wealth) 2, Defensive Attack, Defensive Roll 2, Dodge Focus 2, Favored Environment (air) 2, Improved Initiative, Move-By Action, Power Attack, Renown 3, Taunt, Teamwork&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Energy Form 9&#039;&#039;&#039; (&#039;&#039;&#039;Flight 5&#039;&#039;&#039; [250 MPH], &#039;&#039;&#039;Force Field 6&#039;&#039;&#039;, &#039;&#039;&#039;Immunity 10&#039;&#039;&#039; [Bullets and Meltable Melee Weapons, &#039;&#039;Flaw:&#039;&#039; Sustained Duration], &#039;&#039;&#039;Strike 9&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Aura, &#039;&#039;Power Feat:&#039;&#039; Precise])    &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fire Control 15&#039;&#039;&#039; (&#039;&#039;Power Feat:&#039;&#039; Precise [Applies to Whole Array], &#039;&#039;Alternate Powers&#039;&#039;: &#039;&#039;&#039;Blast 15&#039;&#039;&#039;, &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Autofire], &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Area (Line)], &#039;&#039;&#039;Blast 6&#039;&#039;&#039; [&#039;&#039;Extras:&#039;&#039; Area (Shapeable), Duration (Sustained)], &#039;&#039;&#039;Environmental Control 7&#039;&#039;&#039; [Extreme Heat and Bright Light (500 ft radius)], &#039;&#039;&#039;Nullify Fire Powers 15&#039;&#039;&#039;)  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immunity 10&#039;&#039;&#039; (Fire Effects)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +5 (+9 fire blasts), Grapple +6, Damage +15 (blast), Defense +8 (+10 flying, +3 flat-footed), Knockback -6, Initiative +7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +10 (+4 with no Force Field), Fortitude +5, Reflex +8, Will +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Power Loss (Energy Form and Fire Control, Loses when covered by fire-negating substances, common, -4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 20 + Skills 13 (50 ranks) + Feats 22 + Powers 92 + Combat 22 + Saves 13 - Drawbacks 4 = Total 178&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Fame, Responsibility (Romantic)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Johnny is something of a &amp;quot;glass cannon&amp;quot;. He is pretty good at offense, but defensivelly he is only equivalent to a PL 10 character. He&#039;ll usually attack from a distance, sometimes using his Move-By Action and Defensive Attack feats to disorient opponents that could hurt him badly.&lt;br /&gt;
&lt;br /&gt;
Johnny&#039;s &amp;quot;Nova Flame&amp;quot; should be simulated through the use of Extraordinary Effort and Last-Ditch Effort, as seen in the Masterminds Manual. Initially, the player pays 1 Hero Point to use a Power Stunt that replicates &#039;&#039;&#039;Blast 15&#039;&#039;&#039; (&#039;&#039;Extra:&#039;&#039; Area [Explosion], &#039;&#039;Flaw:&#039;&#039; Range [Touch]). Johnny will then use up to three fatigue results and up to three wound results to add up to +10 ranks, generating a &#039;&#039;&#039;Blast 25&#039;&#039;&#039; Explosion.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hawkeye&amp;diff=23839</id>
		<title>Hawkeye</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hawkeye&amp;diff=23839"/>
		<updated>2006-05-12T05:52:31Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Hawkeye.jpg|frame|Cover of The Pulse #10, Art by Mike Mayhem]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Clint Barton&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Tales of Suspense #57 (Sep, 1964)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Don Heck&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Hawkeye is the world&#039;s greatest archer. He started as a circus performer before trying his hand at superheroics inspired by [[Iron Man]]. Unfortunately there was a misunderstanding with the police in his first mission and Clint was thought a criminal. He ended up fighting Iron Man a couple times, later influenced by the communist spy [[Black Widow]].&lt;br /&gt;
&lt;br /&gt;
But Hawkeye was still a hero at heart and eventually managed to clean his name and secure a place in the Avengers when most of the original members took leaves of absence. Though brash and impulsive, the archer became one of the Avengers&#039; most important members, with several long stints of service. He was even leader of the Avenger&#039;s west coast branch while it lasted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hawkeye, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Dex&#039;&#039;&#039; 18 (+4), &#039;&#039;&#039;Con&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Cha&#039;&#039;&#039; 15 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Acrobatics 2 (+6), Bluff 5 (+7), Climb 6 (+8), Diplomacy 3 (+5), Escape Artist 3 (+7), Gather Information 4 (+6), Intimidate 5 (+7), Knowledge (popular culture) 4 (+5), Knowledge (streetwise) 4 (+5), Knowledge (tactics) 5 (+6), Notice 5 (+6), Pilot 2 (+6), Sense Motive 4 (+5), Stealth 2 (+6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Accurate Attack, Attack Focus (ranged) 4, Attack Specialization (bow) 2, Benefit (Avengers Membership), Defensive Roll 2, Dodge Focus 2, Improved Aim, Improved Disarm 2, Improved Initiative, Luck, Power Attack, Precise Shot, Quick Draw 2, Ranged Pin, Seize Initiative, Taunt, Teamwork 2, Ultimate Effort (Aim)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Device 8&#039;&#039;&#039; (Bow and Arrows, Easy to Lose, &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [Explosive Arrow, &#039;&#039;Extra:&#039;&#039; Area (Explosion)], &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Blast 6 &#039;&#039;&#039; [Standard Arrow], &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [Electric Arrow], &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [Thermal Arrow], &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [Vibratory Arrow], &#039;&#039;&#039;Corrosion 10&#039;&#039;&#039; [Acid Arrow, &#039;&#039;Extra:&#039;&#039; Ranged], &#039;&#039;&#039;Dazzle 10&#039;&#039;&#039; [Flare Arrow], &#039;&#039;&#039;Dazzle 4 + Nauseate 4&#039;&#039;&#039; [Tear Gas Arrow, &#039;&#039;Extra:&#039;&#039; Area (Cloud)], &#039;&#039;&#039;Magnetic Control 10&#039;&#039;&#039; [Magnetic Arrow, &#039;&#039;Flaw:&#039;&#039; Instant Duration], &#039;&#039;&#039;Obscure 4&#039;&#039;&#039; [Smoke Arrow], &#039;&#039;&#039;Snare 10&#039;&#039;&#039; [Bola Arrow], &#039;&#039;&#039;Super-Movement 1&#039;&#039;&#039; [Swingline Arrow], &#039;&#039;&#039;Stun 10&#039;&#039;&#039; [Sonic Arrow, &#039;&#039;Extra:&#039;&#039; Ranged])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +6 (+10 ranged, +14 bows), Grapple +8, Damage +2 (unarmed), Damage +10 (most arrows), Defense +10 (+4 flat-footed), Knockback -2, Initiative +7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +4 (+2 flat-footed), Fortitude +5, Reflex +6, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 26 + Skills 14 (54 ranks) + Feats 27 + Powers 24 + Saves 10 + Combat 32 = Total 135&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Obsession (Proving he is as good as other superheroes), Temper&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; The number of special arrows Hawkeye has employed over the years is limitless. He can spend hero points to use arrows not on his usual list as a Power Stunt. It should be noted that Hawkeye himself designed and built many of his arrows, but since he has rarely demonstrated technical skills apart from that, I didn&#039;t give him Craft skills.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hawkeye&amp;diff=23838</id>
		<title>Hawkeye</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hawkeye&amp;diff=23838"/>
		<updated>2006-05-12T05:51:14Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Hawkeye.jpg|frame|Cover of The Pulse #10, Art by Mike Mayhem]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Clint Barton&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Tales of Suspense #57 (Sep, 1964)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Don Heck&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Hawkeye is the world&#039;s greatest archer. He started as a circus performer before trying his hand at superheroics inspired by [[Iron Man]]. Unfortunately there was a misunderstanding with the police in his first mission and Clint was thought a criminal. He ended up fighting Iron Man a couple times, later influenced by the communist spy [[Black Widow]].&lt;br /&gt;
&lt;br /&gt;
But Hawkeye was still a hero at heart and eventually managed to clean his name and secure a place in the Avengers when most of the original members took leaves of absence. Though brash and impulsive, the archer became one of the Avengers&#039; most important members, with several long stints of service. He was even leader of the Avenger&#039;s west coast branch while it lasted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hawkeye, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Dex&#039;&#039;&#039; 18 (+4), &#039;&#039;&#039;Con&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Cha&#039;&#039;&#039; 15 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Acrobatics 2 (+6), Bluff 5 (+7), Climb 6 (+8), Diplomacy 3 (+5), Escape Artist 3 (+7), Gather Information 4 (+6), Intimidate 5 (+7), Knowledge (popular culture) 4 (+5), Knowledge (streetwise) 4 (+5), Knowledge (tactics) 5 (+6), Notice 5 (+6), Pilot 2 (+6), Sense Motive 4 (+5), Stealth 2 (+6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Accurate Attack, Attack Focus (ranged) 4, Attack Specialization (bow) 2, Benefit (Avengers Membership), Defensive Roll 2, Dodge Focus 2, Improved Aim, Improved Disarm 2, Improved Initiative, Luck, Power Attack, Precise Shot, Quick Draw 2, Ranged Pin, Seize Initiative, Taunt, Teamwork 2, Ultimate Effort (Aim)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Device 8&#039;&#039;&#039; (Bow and Arrows, Easy to Lose, &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [Explosive Arrow, &#039;&#039;Extra:&#039;&#039; Area (Explosion)], &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Blast 6 &#039;&#039;&#039; [Standard Arrow], &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [Electric Arrow], &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [Thermal Arrow], &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [Vibratory Arrow], &#039;&#039;&#039;Corrosion 10&#039;&#039;&#039; [Acid Arrow, &#039;&#039;Extra:&#039;&#039; Ranged], &#039;&#039;&#039;Dazzle 10&#039;&#039;&#039; [Flare Arrow], &#039;&#039;&#039;Dazzle 4 + Nauseate 4&#039;&#039;&#039; [Tear Gas Arrow, &#039;&#039;Extra:&#039;&#039; Area (Cloud)], &#039;&#039;&#039;Magnetic Control 10&#039;&#039;&#039; [Magnetic Arrow, &#039;&#039;Flaw:&#039;&#039; Instant Duration], &#039;&#039;&#039;Obscure 4&#039;&#039;&#039; [Smoke Arrow], &#039;&#039;&#039;Snare 10&#039;&#039;&#039; [Bola Arrow], &#039;&#039;&#039;Super-Movement 1&#039;&#039;&#039; [Swingline Arrow], &#039;&#039;&#039;Stun 10&#039;&#039;&#039; [Sonic Arrow, &#039;&#039;Extra:&#039;&#039; Ranged])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +6 (+10 ranged, +14 bows), Grapple +8, Damage +2 (unarmed), Damage +10 (most arrows), Defense +10 (+4 flat-footed), Knockback -2, Initiative +7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +4 (+2 flat-footed), Fortitude +5, Reflex +6, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 26 + Skills 14 (54 ranks) + Feats 27 + Powers 24 + Saves 10 + Combat 32 = Total 135&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; The number of special arrows Hawkeye has employed over the years is limitless. He can spend hero points to use arrows not on his usual list as a Power Stunt. It should be noted that Hawkeye himself designed and built many of his arrows, but since he has rarely demonstrated technical skills apart from that, I didn&#039;t give him Craft skills.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Gorgon&amp;diff=23837</id>
		<title>Gorgon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Gorgon&amp;diff=23837"/>
		<updated>2006-05-12T05:45:34Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Gorgon.jpg|frame|Panel from Inhumans v2 #1, Art by Jae Lee]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Unrevelead&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Fantastic Four #44 (Nov, 1965)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Gorgon is a member of the royal family of the Inhumans, a genetic offshoot of mankind that lives in the hidden city of Attilan. Each Inhuman possesses a superpower derived from exposure to a mutagenic known as the Terrigen Mist. Gorgon possesses mutated feet that resemble a goat&#039;s and is able to cause destructive earth tremors by stomping his hooves.&lt;br /&gt;
&lt;br /&gt;
Gorgon is the city administrator of Attilan. He is a bluff, impulsive, boisterous sort, the complete opposite of his cousin and constant companion, the contemplative [[Karnak 2e|Karnak]], with whom he has a sort of friendly rivalry. He is a fiercely loyal warrior, and there is nothing he wouldn&#039;t do to protect Attilan and the other Inhumans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gorgon, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 30 (+10), &#039;&#039;&#039;Dex&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Con&#039;&#039;&#039; 34 (+12), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Cha&#039;&#039;&#039; 12 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Climb 0 (+10), Intimidate 8 (+9), Knowledge (civics) 5 (+6), Knowledge (technology) 3 (+4), Notice 3 (+4), Pilot 4 (+5), Profession (City Administrator) 7 (+8), Sense Motive 2 (+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; All-Out Attack, Attack Focus (melee), Benefit (Inhuman Royal), Endurance, Fearless, Improved Critical (hooves), Improved Initiative, Low-Profile, Power Attack, Seize Initiative, Teamwork&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blast 12&#039;&#039;&#039; (Hooves, &#039;&#039;Extra:&#039;&#039; Area [Burst], Linked to &#039;&#039;&#039;Trip 12&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Area (Burst)])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immovable 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Protection 4&#039;&#039;&#039; (&#039;&#039;Flaw:&#039;&#039; Limited to Falling Damage)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Strike 5&#039;&#039;&#039; (Hooves, &#039;&#039;Power Feat:&#039;&#039; Mighty)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Strength 2&#039;&#039;&#039; (&#039;&#039;Heavy Load:&#039;&#039; 3 tons)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +8 (+9 melee), Grapple +21, Damage +12 (blast), +15 (kick), Defense +8 (+4 flat-footed), Knockback -10, Initiative +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +12, Fortitude +12, Reflex +3, Will +4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Power Loss (Blast power only works on targets touching the ground, -2), Weakness (Pollution, -1 drain on all abilities, Weekly, -2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 32 + Skills 8 (32 ranks) + Feats 11 + Powers 75 + Combat 32 + Saves 5 - Drawbacks 4 = Total 155&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Responsibility (Family, Social), Temper&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Like most of the Inhumans, Gorgon lacks versatility and is a somewhat restricted PL 12 character.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Giant-Man&amp;diff=23836</id>
		<title>Giant-Man</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Giant-Man&amp;diff=23836"/>
		<updated>2006-05-12T05:43:26Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Giant-Man.jpg|frame|Panel from Marvels #2, Art by Alex Ross]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Henry Pym&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Tales to Astonish #27 (Jan, 1962)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance as Giant-Man:&#039;&#039;&#039; Tales to Astonish #49 (Nov, 1963)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee, Larry Lieber, and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Hank Pym is a brilliant scientist who developed the Pym Particles, a substance that allows size-changing. He used gas cylinders containing the particles and other paraphernalia he developed to become a superhero.  &lt;br /&gt;
&lt;br /&gt;
Pym is a founding member of the Avengers and one of its more important members. His long career has been plagued by physical and psychological problems, though. He has had many different superhero identities. His first identity was that of [[Ant-Man (Hank Pym)|Ant-Man]], that he soon abandoned to become Giant-Man. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Giant-Man, PL 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 46 [14] (+18), &#039;&#039;&#039;Dex&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Con&#039;&#039;&#039; 32 [16] (+11), &#039;&#039;&#039;Int&#039;&#039;&#039; 26 (+8), &#039;&#039;&#039;Wis&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Cha&#039;&#039;&#039; 12 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Bluff 4 (+5), Climb 6 (+8), Computers 10 (+18), Craft (chemical) 10 (+18), Craft (electronic) 10 (+18), Craft (mechanical) 10 (+18), Diplomacy 5 (+6), Disable Device 10 (+18), Intimidate 5 (+6/+14), Investigate 2 (+10), Knowledge (life sciences) 10 (+18), Knowledge (physical sciences) 10 (+18), Knowledge (technology) 10 (+18), Notice 5 (+6), Pilot 4 (+5), Profession (scientist) 12 (+13), Ride 6 (+7), Sense Motive 5 (+6) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; All-Out Attack, Attack Specialization (unarmed), Benefit (Avengers Membership), Defensive Roll, Distract (Intimidate), Improved Initiative, Inventor, Takedown Attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Growth 16&#039;&#039;&#039; (&#039;&#039;Extra:&#039;&#039; Continuous Duration, &#039;&#039;Alternate Power:&#039;&#039; &#039;&#039;&#039;Shrinking 20&#039;&#039;&#039; [&#039;&#039;Extras:&#039;&#039; Continuous Duration, Normal Strength, &#039;&#039;Power Feats:&#039;&#039; Growth Strike, Microverse])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Device 3&#039;&#039;&#039; (Cybernetic Mask, Hard to Lose, &#039;&#039;&#039;Animal Control 5&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Burst Area, &#039;&#039;Flaw:&#039;&#039; Limited to Insects], &#039;&#039;&#039;Comprehend 2&#039;&#039;&#039; [Animals, &#039;&#039;Flaw:&#039;&#039; Broad Type - Insects])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +6 (+8 unarmed, +0 giant-size), Grapple +11 (+34 giant-size), Damage +2 (unarmed), +18 (giant-size), Defense +8 (+4 flat-footed, +0 giant-size), Knockback -2 (-21 giant-size), Initiative +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +4 (+12 giant-size), Fortitude +6 (+14 giant-size), Reflex +4, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 33 + Skills 34 (134 ranks) + Feats 8 + Powers 77 + Combat 28 + Saves 11 = Total 191&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Pym at first needed gas cylinders to change size, but eventually the constant exposure to the Pym Particles gave him the power to change size at will.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;giant-size&amp;quot; values are his stats when he has all 16 ranks of Growth engaged. Most times he&#039;ll not activate all 16 ranks though. Giant-Man was powerful, but also rather clumsy. He is only equivalent to PL 9 offensively when fully grown. He is PL 11 only because he can also shrink and gain +12 to attack while keeping his normal human strength.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Crystal&amp;diff=23835</id>
		<title>Crystal</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Crystal&amp;diff=23835"/>
		<updated>2006-05-12T05:41:51Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Crystal.jpg|frame|From panel of Inhumans v2 #1, Art by Jae Lee]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Crystal Amaquelin Maximoff&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Fantastic Four #45 (Dec, 1965)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Crystal is a princess of the Inhumans, a genetic offshoot of mankind that lives in the hidden city of Attilan. Each inhuman possess a superpower derived from exposure to a mutagenic known as the Terrigen Mist. Crystal has the power to control the four classical elements: air, earth, fire, and water.&lt;br /&gt;
&lt;br /&gt;
From all the Inhumans, Crystal is perhaps the one with the most experience in the world of mankind. She had long stints as a member of both the Fantastic Four and the Avengers. &lt;br /&gt;
&lt;br /&gt;
Crystal also has a somewhat complicated love life. Her first great love was Johnny Storm, the [[Human Torch]] from the Fantastic Four. They parted when Crystal married the Avenger [[Quicksilver]] instead. She and Pietro have had a very turbulent marriage, and Crystal had at least two affairs, one of them with the also Avenger [[Black Knight]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystal, PL 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Dex&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Con&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Cha&#039;&#039;&#039; 14 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Concentration 6 (+7), Diplomacy 4 (+6/+14), Intimidate 4 (+6), Knowledge (civics) 3 (+4), Knowledge (technology) 3 (+4), Medicine 3 (+4), Notice 3 (+4), Pilot 2 (+4), Sense Motive 3 (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attack Specialization (elemental control) 3, Attractive 2, Benefit (Inhuman Princess), Defensive Roll 2, Improved Initiative, Teamwork&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Air Control 12&#039;&#039;&#039; (&#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Flight 5&#039;&#039;&#039; [250 MPH, &#039;&#039;Extra:&#039;&#039; Affects Others, &#039;&#039;Power Feat:&#039;&#039; Progression 2 (5 extra people)], &#039;&#039;&#039;Trip 12&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Knockback])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Earth Control 12&#039;&#039;&#039; (&#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Blast 12&#039;&#039;&#039; [rocks], &#039;&#039;&#039;Trip 12&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Area (Explosion)])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fire Control 12&#039;&#039;&#039; (&#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Blast 4&#039;&#039;&#039; [&#039;&#039;Extras:&#039;&#039; Area (Shapeable), Duration (Continuous)], &#039;&#039;&#039;Nullify 12&#039;&#039;&#039; [Fire Powers, all at once])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Water Control 12&#039;&#039;&#039; (&#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Environmental Control 8&#039;&#039;&#039; [rain, Distraction DC 10, Hamper Movement to Half, 1000 ft radius])  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +4 (+10 elemental controls), Grapple +5, Damage +1 (unarmed), Defense +8 (+4 flat-footed), Knockback -2, Initiative +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +5 (+3 flat-footed), Fortitude +4, Reflex +5, Will +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Weakness (Pollution, -1 drain on all abilities, Weekly, -2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 20 + Skills 8 (31 ranks) + Feats 10 + Powers 103 + Combat 24 + Saves 7 – Drawbacks 2 = Total 170&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Responsibility (Family, Social)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Crystal is a very versatile Energy Controller but she is severely lacking in defensive capability. That is why she works much better in a support position in a superteam, despite her vast power.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Crystal&amp;diff=23834</id>
		<title>Crystal</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Crystal&amp;diff=23834"/>
		<updated>2006-05-12T05:41:28Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Crystal.jpg|frame|From panel of Inhumans v2 #1, Art by Jae Lee]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Crystal Amaquelin Maximoff&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Fantastic Four #45 (Dec, 1965)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Crystal is a princess of the Inhumans, a genetic offshoot of mankind that lives in the hidden city of Attilan. Each inhuman possess a superpower derived from exposure to a mutagenic known as the Terrigen Mist. Crystal has the power to control the four classical elements: air, earth, fire, and water.&lt;br /&gt;
&lt;br /&gt;
From all the Inhumans, Crystal is perhaps the one with the most experience in the world of mankind. She had long stints as a member of both the Fantastic Four and the Avengers. &lt;br /&gt;
&lt;br /&gt;
Crystal also has a somewhat complicated love life. Her first great love was Johnny Storm, the [[Human Torch]] from the Fantastic Four. They parted when Crystal married the Avenger [[Quicksilver]] instead. She and Pietro have had a very turbulent marriage, and Crystal had at least two affairs, one of them with the also Avenger [[Black Knight]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystal, PL 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Dex&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Con&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Cha&#039;&#039;&#039; 14 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Concentration 6 (+7), Diplomacy 4 (+6/+14), Intimidate 4 (+6), Knowledge (civics) 3 (+4), Knowledge (technology) 3 (+4), Medicine 3 (+4), Notice 3 (+4), Pilot 2 (+4), Sense Motive 3 (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Attack Specialization (elemental control) 3, Attractive 2, Benefit (Inhuman Princess), Defensive Roll 2, Improved Initiative, Teamwork&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Air Control 12&#039;&#039;&#039; (&#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Flight 5&#039;&#039;&#039; [250 MPH, &#039;&#039;Extra:&#039;&#039; Affects Others, &#039;&#039;Power Feat:&#039;&#039; Progression 2 (5 extra people)], &#039;&#039;&#039;Trip 12&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Knockback])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Earth Control 12&#039;&#039;&#039; (&#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Blast 12&#039;&#039;&#039; [rocks], &#039;&#039;&#039;Trip 12&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Area (Explosion)])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fire Control 12&#039;&#039;&#039; (&#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Blast 4&#039;&#039;&#039; [&#039;&#039;Extras:&#039;&#039; Area (Shapeable), Duration (Continuous)], &#039;&#039;&#039;Nullify 12&#039;&#039;&#039; [Fire Powers, all at once])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Water Control 12&#039;&#039;&#039; (&#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Environmental Control 8&#039;&#039;&#039; [rain, Distraction DC 10, Hamper Movement to Half, 1000 ft radius])  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +4 (+10 elemental controls), Grapple +5, Damage +1 (unarmed), Defense +8 (+4 flat-footed), Knockback -2, Initiative +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +5 (+3 flat-footed), Fortitude +4, Reflex +5, Will +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Weakness (Pollution, -1 drain on all abilities, Weekly, -2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 20 + Skills 8 (31 ranks) + Feats 10 + Powers 103 + Combat 24 + Saves 7 – Drawbacks 2 = Total 170&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Responsibility (Family, Social)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; Crystal is a very versatile Energy Controller but she is severely lacking in defensive capability. That is why she works much better in a support position in a superteam, despite her vast power.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Captain_America&amp;diff=23833</id>
		<title>Captain America</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Captain_America&amp;diff=23833"/>
		<updated>2006-05-12T05:38:20Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Captain America.jpg|frame|From cover of Captain America v4 #4, Art by John Cassaday]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Steve Rogers&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Historical Appearance:&#039;&#039;&#039; Captain America Comics #1 (Mar, 1941)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Modern Appearance:&#039;&#039;&#039; Avengers #4 (Mar, 1964)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Joe Simon and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; In the dark days of World War II, Steve Rogers was a fiercely patriot young man who wished nothing more than to serve his country and fight the Nazis. Steve was sickly and frail, though, and was rejected by the Army. He was soon approached by government men and agreed to take part on a secret experiment to develop a supersoldier using chemical and radiation treatments.&lt;br /&gt;
&lt;br /&gt;
The experiment was a success and Steve Rogers became a perfect physical specimen of mankind. After a period of training he assumed the identity of Captain America and went on to become a living legend of the 1940s, battling the Nazi menace both at home and abroad.&lt;br /&gt;
&lt;br /&gt;
Captain America was lost in action in the last days of WWII, plunging into the Atlantic Ocean during a battle with nazi criminal Baron Zemo. He spent decades in a state of suspended animation until being recovered by the Avengers. Captain America joined that superteam and became an inspiration and moral center for the new generation of superheroes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captain America, PL 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 20 (+5), &#039;&#039;&#039;Dex&#039;&#039;&#039; 26 (+8), &#039;&#039;&#039;Con&#039;&#039;&#039; 20 (+5), &#039;&#039;&#039;Int&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Wis&#039;&#039;&#039; 18 (+4), &#039;&#039;&#039;Cha&#039;&#039;&#039; 20 (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Acrobatics 4 (+12), Climb 7 (+12), Craft (artistic) 4 (+7), Diplomacy 5 (+10/+14), Disable Device 3 (+6), Drive 1 (+9), Gather Information 3 (+8), Intimidate 3 (+8), Investigate 3 (+6), Knowledge (civics) 5 (+8), Knowledge (tactics) 15 (+18), Notice 4 (+8), Perform (oratory) 5 (+10), Pilot 1 (+9), Profession (soldier) 14 (+18), Sense Motive 2 (+6), Swim 3 (+8) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Accurate Attack, Assessment, Attack Specialization (unarmed) 3, Attack Specialization (shield), Attractive, Benefit (Avengers Membership), Connected, Dodge Focus 6, Endurance, Equipment, Evasion, Improved Block 2, Improved Initiative, Improved Throw, Inspire 3, Interpose, Leadership, Master Plan, Power Attack, Precise Shot, Renown 3, Second Chance (resisting mind control), Skill Mastery (Acrobatics, Climb, Diplomacy, Knowledge [tactics]), Takedown Attack 2, Teamwork 2, Ultimate Save (Will), Well-Informed&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Device 7&#039;&#039;&#039; (Shield, Easy to Lose, &#039;&#039;&#039;Deflect 15&#039;&#039;&#039; [All Ranged Attacks], &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Blast 9&#039;&#039;&#039; [Shield Throw, &#039;&#039;Extra:&#039;&#039; Autofire (see below), &#039;&#039;Flaw:&#039;&#039; Side Effect - Loses shield if attack misses or is deflected], &#039;&#039;&#039;Shield 5&#039;&#039;&#039;, &#039;&#039;&#039;Strike 4&#039;&#039;&#039; [Shield Bash, &#039;&#039;Power Feat:&#039;&#039; Mighty]) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; Protective Costume (+1 to Toughness Saves)&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +11 (+13 shield, +17 unarmed), Grapple +23, Damage +5 (unarmed), +9 (shield), Defense +14 (+19 shield, +4 flat-footed), Knockback -3, Initiative +12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +6, Fortitude +8, Reflex +10, Will +10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 60 + Skills 22 (85 ranks) + Feats 40 + Powers 21 + Combat 38 + Saves 12 = Total 192&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Enemies (Baron Zemo, HYDRA, Red Skull), Honor, Obsession (Protecting the American Dream)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Cap&#039;s shield is simple enough in the comics, but hard to represent in most RPGs. In M&amp;amp;M it&#039;s mostly easy, it&#039;s basically an array of Alternate Powers consisting of the powers Blast, Deflect, Shield, and Strike.&lt;br /&gt;
&lt;br /&gt;
Blast represents his ability to throw the shield and have it return to his hand effortlessly. Now, Cap&#039;s trick of ricocheting the shield and hitting multiple enemies is a little tricky to represent. The only way I found was to use a variant of the Autofire Extra.&lt;br /&gt;
&lt;br /&gt;
It works like the Multiple Targets option for Autofire Attacks, except Cap doesn&#039;t need to &amp;quot;walk&amp;quot; the attack across a line of adjacent targets. He just choses as many targets as he wants and makes attack rolls to hit each one with a penalty equal to the total number of targets. If he misses one target, he can&#039;t attempt to hit the remaining targets, though. &lt;br /&gt;
&lt;br /&gt;
Each ricocheting off a hard surface such as wall counts as an attack too, for the purpose of reducing his attack roll.&lt;br /&gt;
&lt;br /&gt;
So, if Cap tried to bounce the shield off two walls and hit five enemies, he&#039;d have a -7 penalty on his attack rolls against those five enemies.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Black_Bolt&amp;diff=23832</id>
		<title>Black Bolt</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Black_Bolt&amp;diff=23832"/>
		<updated>2006-05-12T05:34:51Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Black Bolt.jpg|frame|From the cover of Inhumans v3 #1, art by Jose Ladronn]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Blackagar Boltagon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Fantastic Four #45 (Dec, 1965)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Black Bolt is the king of the Inhumans, a genetic offshoot of mankind that lives in the hidden city of Attilan. Each inhuman possess a superpower derived from exposure to a mutagenic known as the Terrigen Mist. Black Bolt has the deadliest power of all: a voice with the potency of a nuclear detonation. &lt;br /&gt;
&lt;br /&gt;
Black Bolt wears a special suit that includes a fork-like antenna on his brow that helps him direct his power in more controlled manner, resulting in a variety of effects. Nonetheless, he is still forever forced to remain silent, lest even his whispers cause earthquakes.&lt;br /&gt;
&lt;br /&gt;
As a king, Black Bolt is wise, fair, compassionate, and sensitive. He is by nature a man of peace, but will make any sacrifice to protect his subjects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Black Bolt, PL 14&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 30 (+10), &#039;&#039;&#039;Dex&#039;&#039;&#039; 26 (+8), &#039;&#039;&#039;Con&#039;&#039;&#039; 30 (+10), &#039;&#039;&#039;Int&#039;&#039;&#039; 20 (+5), &#039;&#039;&#039;Wis&#039;&#039;&#039; 22 (+6), &#039;&#039;&#039;Cha&#039;&#039;&#039; 18 (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Acrobatics 1 (+9), Concentration 6 (+12), Diplomacy 6 (+10), Intimidate 6 (+10), Investigate 3 (+8), Knowledge (civics) 3 (+8), Knowledge (tactics) 5 (+10), Knowledge (technology) 3 (+8) , Notice 4 (+10), Pilot 1 (+9), Profession (monarch) 6 (+12), Search 3 (+8), Sense Motive 2 (+8), Stealth 2 (+10)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Accurate Attack, Assessment, Benefit (Inhuman King), Defensive Attack, Elusive Target, Endurance, Evasion, Fascinate (Diplomacy), Fearless, Leadership, Improved Initiative, Low-Profile 2, Move-By Action, Power Attack, Teamwork 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Absorption 8&#039;&#039;&#039; (Healing, &#039;&#039;Flaw:&#039;&#039; Limited to Electricity, &#039;&#039;Power Feat:&#039;&#039; Boosts Strength)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blast 18&#039;&#039;&#039; (Electrons, &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Boost 16&#039;&#039;&#039; [Physical Abilities, One at a time, &#039;&#039;Flaw:&#039;&#039; Personal], &#039;&#039;&#039;Create Object 18&#039;&#039;&#039; [&#039;&#039;Flaw:&#039;&#039; Tiring], &#039;&#039;&#039;Force Field 8&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Impervious], &#039;&#039;&#039;Nullify 18&#039;&#039;&#039; [All Electric Device Powers at once])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blast 30&#039;&#039;&#039; (Vibrational Voice, &#039;&#039;Extras:&#039;&#039; Area [Explosion], Duration [Concentration], &#039;&#039;Power Feats:&#039;&#039; Progression 5 [15.000 ft radius]) &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flight 6&#039;&#039;&#039; (500 MPH)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immunity 1&#039;&#039;&#039; (Own Powers)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Senses 10&#039;&#039;&#039; (Detect Electricity [Free Action, Extended, Radius, Ranged, Mental Group], Detect Magnetism [Same modifiers as Detect Electricity)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +10, Grapple +20, Damage +10 (unarmed), +18 (blast), Defense +10 (+5 flat-footed), Knockback -5 (-13 w/Force Field), Initiative +12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +10 (+18 w/Force Field), Fortitude +10, Reflex +8, Will +8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Disability (Mute, -4), Power Loss (All but Vibrational Voice, if antenna is destroyed, -4), Weakness (Pollution, -1 drain on all abilities, Weekly, -2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 86 + Skills 13 (52 ranks) + Feats 17 + Powers 204 + Combat 40 + Saves 2 - Drawbacks 10 = Total 352&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Enemy (Maximus), Obsession (Self-Control), Responsibility (Family, Profession)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Black Bolt is, in most respects, a PL 14 character. He becomes even more formidable when he uses his destructive voice (he only employs it in the rarest and direst of circunstances). Then he should be considered a PL 30 character. His vibrational voice adds 125 power points to Black Bolt&#039;s total. &lt;br /&gt;
&lt;br /&gt;
Black Bolt&#039;s presence is such that he can use the Diplomacy skill and even the Fascinate feat derived from it without speaking.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ant-Man_(Hank_Pym)&amp;diff=23831</id>
		<title>Ant-Man (Hank Pym)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ant-Man_(Hank_Pym)&amp;diff=23831"/>
		<updated>2006-05-12T05:30:27Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Ant-Man.jpg|frame|From the cover of Tales to Astonish #35, art by Jack Kirby]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Henry Pym&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Tales to Astonish #27 (Jan, 1962)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance as Ant-Man:&#039;&#039;&#039; Tales to Astonish #35 (Sep, 1962)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee, Larry Lieber, and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Hank Pym is a brilliant scientist who developed the Pym Particles, a substance that allows size-changing. He used gas cylinders containing the particles and other paraphernalia he developed to become the superhero Ant-Man. &lt;br /&gt;
&lt;br /&gt;
Pym is a founding member of the Avengers and one of its more important members. His long career has been plagued by physical and psychological problems, though. Pym abandoned the Ant-Man identity soon after the Avengers founding to become [[Giant-Man]]. He has had many different identities since then, sometimes even returning to being Ant-Man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ant-Man, PL 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Dex&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Con&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Int&#039;&#039;&#039; 26 (+8), &#039;&#039;&#039;Wis&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Cha&#039;&#039;&#039; 12 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Bluff 4 (+5), Climb 6 (+8), Computers 10 (+18), Craft (chemical) 10 (+18), Craft (electronic) 10 (+18), Craft (mechanical) 10 (+18), Diplomacy 5 (+6), Disable Device 10 (+18), Handle Animal 7 (+8), Investigate 2 (+10), Knowledge (life sciences) 10 (+18), Knowledge (physical sciences) 10 (+18), Knowledge (technology) 10 (+18), Notice 4 (+6), Pilot 4 (+7), Profession (scientist) 12 (+14), Ride 6 (+9), Search 0 (+8), Sense Motive 3 (+5), Stealth 0 (+3/+23) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Benefit (Avengers Membership), Defensive Roll 2, Evasion, Improved Initiative, Inventor, Master Plan, Sneak Attack 2, Teamwork 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Device 12&#039;&#039;&#039; (Shrinking Gas Cylinders, Hard to Lose, &#039;&#039;&#039;Shrinking 20&#039;&#039;&#039; [&#039;&#039;Extras:&#039;&#039; Attack, Continuous Duration, Normal Strength, &#039;&#039;Power Feats:&#039;&#039; Growth Strike, Microverse])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Device 7&#039;&#039;&#039; (Cybernetic Helmet, Hard to Lose, &#039;&#039;&#039;Animal Control 8&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Area (Burst), &#039;&#039;Flaw:&#039;&#039; Limited to Insects, &#039;&#039;Power Feat:&#039;&#039; Mental Link], &#039;&#039;&#039;Communication 7&#039;&#039;&#039; [Radio, 200 miles], &#039;&#039;&#039;Comprehend 2&#039;&#039;&#039; [Animals, &#039;&#039;Flaw:&#039;&#039; Limited to Insects], &#039;&#039;&#039;Immunity 5&#039;&#039;&#039; [Respiratory Gases], &#039;&#039;&#039;Sensory Shield 2&#039;&#039;&#039; [auditory], &#039;&#039;&#039;Super-Senses 3&#039;&#039;&#039; [extended vision, infravision, radio])   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +5 (+17 shrunk), Grapple +7 (-13 shrunk), Damage +2 (unarmed), +5 (sneak attack), Defense +6 (+18 shrunk), Knockback -2 (+3 shrunk), Initiative +7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +4 (+2 flat-footed), Fortitude +5, Reflex +6, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 36 + Skills 33 (134 ranks) + Feats 11 + Powers 76 + Combat 22 + Saves 11 = Total 189&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Enemies (Egghead, Ultron, Whirlwind), Obsession (Inferiority Complex, Identity Crisis)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; This write-up is meant to represent Pym&#039;s capabilities when using the Ant-Man equipment. His other identities will have their own write-ups. &lt;br /&gt;
&lt;br /&gt;
Pym theoretically could use the shrinking gas on other people and objects, but he seldom did so. The GM should allow him to do so as a Power Stunt.&lt;br /&gt;
&lt;br /&gt;
During some periods of his career Pym had the power to change size without the use of the gas, but as Ant-Man he usually depended on the gas cylinders. He would stay indefinitely at ant size until he exposed himself to an antidote gas that brought him back to normal size. If he were to lose his equipment before changing back he would be trapped at ant size. This didn&#039;t occur often enough to merit a Flaw, but is a good source for Complications.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Black_Bolt&amp;diff=23830</id>
		<title>Black Bolt</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Black_Bolt&amp;diff=23830"/>
		<updated>2006-05-12T05:25:26Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Black Bolt.jpg|frame|Black Bolt]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Blackagar Boltagon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Fantastic Four #45 (Dec, 1965)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Black Bolt is the king of the Inhumans, a genetic offshoot of mankind that lives in the hidden city of Attilan. Each inhuman possess a superpower derived from exposure to a mutagenic known as the Terrigen Mist. Black Bolt has the deadliest power of all: a voice with the potency of a nuclear detonation. &lt;br /&gt;
&lt;br /&gt;
Black Bolt wears a special suit that includes a fork-like antenna on his brow that helps him direct his power in more controlled manner, resulting in a variety of effects. Nonetheless, he is still forever forced to remain silent, lest even his whispers cause earthquakes.&lt;br /&gt;
&lt;br /&gt;
As a king, Black Bolt is wise, fair, compassionate, and sensitive. He is by nature a man of peace, but will make any sacrifice to protect his subjects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Black Bolt, PL 14&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 30 (+10), &#039;&#039;&#039;Dex&#039;&#039;&#039; 26 (+8), &#039;&#039;&#039;Con&#039;&#039;&#039; 30 (+10), &#039;&#039;&#039;Int&#039;&#039;&#039; 20 (+5), &#039;&#039;&#039;Wis&#039;&#039;&#039; 22 (+6), &#039;&#039;&#039;Cha&#039;&#039;&#039; 18 (+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Acrobatics 1 (+9), Concentration 6 (+12), Diplomacy 6 (+10), Intimidate 6 (+10), Investigate 3 (+8), Knowledge (civics) 3 (+8), Knowledge (tactics) 5 (+10), Knowledge (technology) 3 (+8) , Notice 4 (+10), Pilot 1 (+9), Profession (monarch) 6 (+12), Search 3 (+8), Sense Motive 2 (+8), Stealth 2 (+10)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Accurate Attack, Assessment, Benefit (Inhuman King), Defensive Attack, Elusive Target, Endurance, Evasion, Fascinate (Diplomacy), Fearless, Leadership, Improved Initiative, Low-Profile 2, Move-By Action, Power Attack, Teamwork 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Absorption 8&#039;&#039;&#039; (Healing, &#039;&#039;Flaw:&#039;&#039; Limited to Electricity, &#039;&#039;Power Feat:&#039;&#039; Boosts Strength)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blast 18&#039;&#039;&#039; (Electrons, &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Boost 16&#039;&#039;&#039; [Physical Abilities, One at a time, &#039;&#039;Flaw:&#039;&#039; Personal], &#039;&#039;&#039;Create Object 18&#039;&#039;&#039; [&#039;&#039;Flaw:&#039;&#039; Tiring], &#039;&#039;&#039;Force Field 8&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Impervious], &#039;&#039;&#039;Nullify 18&#039;&#039;&#039; [All Electric Device Powers at once])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Blast 30&#039;&#039;&#039; (Vibrational Voice, &#039;&#039;Extras:&#039;&#039; Area [Explosion], Duration [Concentration], &#039;&#039;Power Feats:&#039;&#039; Progression 5 [15.000 ft radius]) &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flight 6&#039;&#039;&#039; (500 MPH)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Immunity 1&#039;&#039;&#039; (Own Powers)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Super-Senses 10&#039;&#039;&#039; (Detect Electricity [Free Action, Extended, Radius, Ranged, Mental Group], Detect Magnetism [Same modifiers as Detect Electricity)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +10, Grapple +20, Damage +10 (unarmed), +18 (blast), Defense +10 (+5 flat-footed), Knockback -5 (-13 w/Force Field), Initiative +12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +10 (+18 w/Force Field), Fortitude +10, Reflex +8, Will +8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawbacks:&#039;&#039;&#039; Disability (Mute, -4), Power Loss (All but Vibrational Voice, if antenna is destroyed, -4), Weakness (Pollution, -1 drain on all abilities, Weekly, -2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 86 + Skills 13 (52 ranks) + Feats 17 + Powers 204 + Combat 40 + Saves 2 - Drawbacks 10 = Total 352&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039; Enemy (Maximus), Obsession (Self-Control), Responsibility (Family, Profession)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; Black Bolt is, in most respects, a PL 14 character. He becomes even more formidable when he uses his destructive voice (he only employs it in the rarest and direst of circunstances). Then he should be considered a PL 30 character. His vibrational voice adds 125 power points to Black Bolt&#039;s total. &lt;br /&gt;
&lt;br /&gt;
Black Bolt&#039;s presence is such that he can use the Diplomacy skill and even the Fascinate feat derived from it without speaking.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ant-Man_(Hank_Pym)&amp;diff=23829</id>
		<title>Ant-Man (Hank Pym)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ant-Man_(Hank_Pym)&amp;diff=23829"/>
		<updated>2006-05-12T05:22:50Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Ant-Man.jpg|frame|From the cover of Tales to Astonish #35, art by Jack Kirby]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Henry Pym&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Tales to Astonish #27 (Jan, 1962)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance as Ant-Man:&#039;&#039;&#039; Tales to Astonish #35 (Sep, 1962)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee, Larry Lieber, and Jack Kirby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Hank Pym is a brilliant scientist who developed the Pym Particles, a substance that allows size-changing. He used gas cylinders containing the particles and other paraphernalia he developed to become the superhero Ant-Man. &lt;br /&gt;
&lt;br /&gt;
Pym is a founding member of the Avengers and one of its more important members. His long career has been plagued by physical and psychological problems, though. Pym abandoned the Ant-Man identity soon after the Avengers founding to become [[Giant-Man]]. He has had many different identities since then, sometimes even returning to being Ant-Man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ant-Man, PL 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Dex&#039;&#039;&#039; 16 (+3), &#039;&#039;&#039;Con&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Int&#039;&#039;&#039; 26 (+8), &#039;&#039;&#039;Wis&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Cha&#039;&#039;&#039; 12 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Bluff 4 (+5), Climb 6 (+8), Computers 10 (+18), Craft (chemical) 10 (+18), Craft (electronic) 10 (+18), Craft (mechanical) 10 (+18), Diplomacy 5 (+6), Disable Device 10 (+18), Handle Animal 7 (+8), Investigate 2 (+10), Knowledge (life sciences) 10 (+18), Knowledge (physical sciences) 10 (+18), Knowledge (technology) 10 (+18), Notice 4 (+6), Pilot 4 (+7), Profession (scientist) 12 (+14), Ride 6 (+9), Search 0 (+8), Sense Motive 3 (+5), Stealth 0 (+3/+23) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Benefit (Avengers Membership), Defensive Roll 2, Evasion, Improved Initiative, Inventor, Master Plan, Sneak Attack 2, Teamwork 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Device 12&#039;&#039;&#039; (Shrinking Gas Cylinders, Hard to Lose, &#039;&#039;&#039;Shrinking 20&#039;&#039;&#039; [&#039;&#039;Extras:&#039;&#039; Attack, Continuous Duration, Normal Strength, &#039;&#039;Power Feats:&#039;&#039; Growth Strike, Microverse])&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Device 7&#039;&#039;&#039; (Cybernetic Helmet, Hard to Lose, &#039;&#039;&#039;Animal Control 8&#039;&#039;&#039; [&#039;&#039;Extra:&#039;&#039; Area (Burst), &#039;&#039;Flaw:&#039;&#039; Limited to Insects, &#039;&#039;Power Feat:&#039;&#039; Mental Link], &#039;&#039;&#039;Communication 7&#039;&#039;&#039; [Radio, 200 miles], &#039;&#039;&#039;Comprehend 2&#039;&#039;&#039; [Animals, &#039;&#039;Flaw:&#039;&#039; Limited to Insects], &#039;&#039;&#039;Immunity 5&#039;&#039;&#039; [Respiratory Gases], &#039;&#039;&#039;Sensory Shield 2&#039;&#039;&#039; [auditory], &#039;&#039;&#039;Super-Senses 3&#039;&#039;&#039; [extended vision, infravision, radio])   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +5 (+17 shrunk), Grapple +7 (-13 shrunk), Damage +2 (unarmed), +5 (sneak attack), Defense +6 (+18 shrunk), Knockback -2 (+3 shrunk), Initiative +7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +4 (+2 flat-footed), Fortitude +5, Reflex +6, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 36 + Skills 33 (134 ranks) + Feats 11 + Powers 76 + Combat 22 + Saves 11 = Total 189&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039; This write-up is meant to represent Pym&#039;s capabilities when using the Ant-Man equipment. His other identities will have their own write-ups. &lt;br /&gt;
&lt;br /&gt;
Pym theoretically could use the shrinking gas on other people and objects, but he seldom did so. The GM should allow him to do so as a Power Stunt.&lt;br /&gt;
&lt;br /&gt;
During some periods of his career Pym had the power to change size without the use of the gas, but as Ant-Man he usually depended on the gas cylinders. He would stay indefinitely at ant size until he exposed himself to an antidote gas that brought him back to normal size. If he were to lose his equipment before changing back he would be trapped at ant size. This didn&#039;t occur often enough to merit a Flaw, but is a good source for Complications.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hawkeye&amp;diff=23828</id>
		<title>Hawkeye</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hawkeye&amp;diff=23828"/>
		<updated>2006-05-12T05:15:43Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Hawkeye.jpg|frame|Hawkeye]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Clint Barton&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Tales of Suspense #57 (Sep, 1964)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Don Heck&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Hawkeye is the world&#039;s greatest archer. He started as a circus performer before trying his hand at superheroics inspired by [[Iron Man]]. Unfortunately there was a misunderstanding with the police in his first mission and Clint was thought a criminal. He ended up fighting Iron Man a couple times, later influenced by the communist spy [[Black Widow]].&lt;br /&gt;
&lt;br /&gt;
But Hawkeye was still a hero at heart and eventually managed to clean his name and secure a place in the Avengers when most of the original members took leaves of absence. Though brash and impulsive, the archer became one of the Avengers&#039; most important members, with several long stints of service. He was even leader of the Avenger&#039;s west coast branch while it lasted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hawkeye, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Dex&#039;&#039;&#039; 18 (+4), &#039;&#039;&#039;Con&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Cha&#039;&#039;&#039; 15 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Acrobatics 2 (+6), Bluff 5 (+7), Climb 6 (+8), Diplomacy 3 (+5), Escape Artist 3 (+7), Gather Information 4 (+6), Intimidate 5 (+7), Knowledge (popular culture) 4 (+5), Knowledge (streetwise) 4 (+5), Knowledge (tactics) 5 (+6), Notice 5 (+6), Pilot 2 (+6), Sense Motive 4 (+5), Stealth 2 (+6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Accurate Attack, Attack Focus (ranged) 4, Attack Specialization (bow) 2, Benefit (Avengers Membership), Defensive Roll 2, Dodge Focus 2, Improved Aim, Improved Disarm 2, Improved Initiative, Luck, Power Attack, Precise Shot, Quick Draw 2, Ranged Pin, Seize Initiative, Taunt, Teamwork 2, Ultimate Effort (Aim)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Device 8&#039;&#039;&#039; (Bow and Arrows, Easy to Lose, &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [Explosive Arrow, &#039;&#039;Extra:&#039;&#039; Area (Explosion)], &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Blast 6 &#039;&#039;&#039; [Standard Arrow], &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [Electric Arrow], &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [Thermal Arrow], &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [Vibratory Arrow], &#039;&#039;&#039;Corrosion 10&#039;&#039;&#039; [Acid Arrow, &#039;&#039;Extra:&#039;&#039; Ranged], &#039;&#039;&#039;Dazzle 10&#039;&#039;&#039; [Flare Arrow], &#039;&#039;&#039;Dazzle 4 + Nauseate 4&#039;&#039;&#039; [Tear Gas Arrow, &#039;&#039;Extra:&#039;&#039; Area (Cloud)], &#039;&#039;&#039;Magnetic Control 10&#039;&#039;&#039; [Magnetic Arrow, &#039;&#039;Flaw:&#039;&#039; Instant Duration], &#039;&#039;&#039;Obscure 4&#039;&#039;&#039; [Smoke Arrow], &#039;&#039;&#039;Snare 10&#039;&#039;&#039; [Bola Arrow], &#039;&#039;&#039;Super-Movement 1&#039;&#039;&#039; [Swingline Arrow], &#039;&#039;&#039;Stun 10&#039;&#039;&#039; [Sonic Arrow, &#039;&#039;Extra:&#039;&#039; Ranged])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +6 (+10 ranged, +14 bows), Grapple +8, Damage +2 (unarmed), Damage +10 (most arrows), Defense +10 (+4 flat-footed), Knockback -2, Initiative +7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +4 (+2 flat-footed), Fortitude +5, Reflex +6, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 26 + Skills 14 (54 ranks) + Feats 27 + Powers 24 + Saves 10 + Combat 32 = Total 135&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; The number of special arrows Hawkeye has employed over the years is limitless. He can spend hero points to use arrows not on his usual list as a Power Stunt. It should be noted that Hawkeye himself designed and built many of his arrows, but since he has rarely demonstrated technical skills apart from that, I didn&#039;t give him Craft skills.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hawkeye&amp;diff=23827</id>
		<title>Hawkeye</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hawkeye&amp;diff=23827"/>
		<updated>2006-05-12T05:14:15Z</updated>

		<summary type="html">&lt;p&gt;Renenarciso: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Hawkeye.jpg|frame|Hawkeye]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Name:&#039;&#039;&#039; Clint Barton&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Appearance:&#039;&#039;&#039; Tales of Suspense #57 (Sep, 1964)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creators:&#039;&#039;&#039; Stan Lee and Don Heck&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capsule:&#039;&#039;&#039; Hawkeye is the world&#039;s greatest archer. He started as a circus performer before trying his hand at superheroics inspired by Iron Man. Unfortunately there was a misunderstanding with the police in his first mission and Clint was thought a criminal. He ended up fighting Iron Man a couple times, later influenced by the communist spy Black Widow.&lt;br /&gt;
&lt;br /&gt;
But Hawkeye was still a hero at heart and eventually managed to secure a place in the Avengers when most of the original members took leaves of absence. Though brash and impulsive, the archer became one of the Avengers&#039; most important members, with several long stints of service. He was even leader of the Avenger&#039;s west coast branch while it lasted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hawkeye, PL 12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Str&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Dex&#039;&#039;&#039; 18 (+4), &#039;&#039;&#039;Con&#039;&#039;&#039; 14 (+2), &#039;&#039;&#039;Int&#039;&#039;&#039; 12 (+1), &#039;&#039;&#039;Wis&#039;&#039;&#039; 13 (+1), &#039;&#039;&#039;Cha&#039;&#039;&#039; 15 (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Acrobatics 2 (+6), Bluff 5 (+7), Climb 6 (+8), Diplomacy 3 (+5), Escape Artist 3 (+7), Gather Information 4 (+6), Intimidate 5 (+7), Knowledge (popular culture) 4 (+5), Knowledge (streetwise) 4 (+5), Knowledge (tactics) 5 (+6), Notice 5 (+6), Pilot 2 (+6), Sense Motive 4 (+5), Stealth 2 (+6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats:&#039;&#039;&#039; Accurate Attack, Attack Focus (ranged) 4, Attack Specialization (bow) 2, Benefit (Avengers Membership), Defensive Roll 2, Dodge Focus 2, Improved Aim, Improved Disarm 2, Improved Initiative, Luck, Power Attack, Precise Shot, Quick Draw 2, Ranged Pin, Seize Initiative, Taunt, Teamwork 2, Ultimate Effort (Aim)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Device 8&#039;&#039;&#039; (Bow and Arrows, Easy to Lose, &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [Explosive Arrow, &#039;&#039;Extra:&#039;&#039; Area (Explosion)], &#039;&#039;Alternate Powers:&#039;&#039; &#039;&#039;&#039;Blast 6 &#039;&#039;&#039; [Standard Arrow], &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [Electric Arrow], &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [Thermal Arrow], &#039;&#039;&#039;Blast 10&#039;&#039;&#039; [Vibratory Arrow], &#039;&#039;&#039;Corrosion 10&#039;&#039;&#039; [Acid Arrow, &#039;&#039;Extra:&#039;&#039; Ranged], &#039;&#039;&#039;Dazzle 10&#039;&#039;&#039; [Flare Arrow], &#039;&#039;&#039;Dazzle 4 + Nauseate 4&#039;&#039;&#039; [Tear Gas Arrow, &#039;&#039;Extra:&#039;&#039; Area (Cloud)], &#039;&#039;&#039;Magnetic Control 10&#039;&#039;&#039; [Magnetic Arrow, &#039;&#039;Flaw:&#039;&#039; Instant Duration], &#039;&#039;&#039;Obscure 4&#039;&#039;&#039; [Smoke Arrow], &#039;&#039;&#039;Snare 10&#039;&#039;&#039; [Bola Arrow], &#039;&#039;&#039;Super-Movement 1&#039;&#039;&#039; [Swingline Arrow], &#039;&#039;&#039;Stun 10&#039;&#039;&#039; [Sonic Arrow, &#039;&#039;Extra:&#039;&#039; Ranged])&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat:&#039;&#039;&#039; Attack +6 (+10 ranged, +14 bows), Grapple +8, Damage +2 (unarmed), Damage +10 (most arrows), Defense +10 (+4 flat-footed), Knockback -2, Initiative +7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saves:&#039;&#039;&#039; Toughness +4 (+2 flat-footed), Fortitude +5, Reflex +6, Will +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities 26 + Skills 14 (54 ranks) + Feats 27 + Powers 24 + Saves 10 + Combat 32 = Total 135&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilities:&#039;&#039;&#039; The number of special arrows Hawkeye has employed over the years is limitless. He can spend hero points to use arrows not on his usual list as a Power Stunt. It should be noted that Hawkeye himself designed and built many of his arrows, but since he has rarely demonstrated technical skills apart from that, I didn&#039;t give him Craft skills.&lt;/div&gt;</summary>
		<author><name>Renenarciso</name></author>
	</entry>
</feed>