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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rule_of_Three:Seven_Thunders&amp;diff=407752</id>
		<title>Rule of Three:Seven Thunders</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rule_of_Three:Seven_Thunders&amp;diff=407752"/>
		<updated>2021-10-13T10:51:57Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rule of Three]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flying Priest of Seven Resounding Thunders&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;Order of Heaven and member of the Blessed Conclave of Temples and Shrines&#039;&#039;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Heritage:&#039;&#039;&#039; Kitsune&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;HP:&#039;&#039;&#039; 6&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Traits:&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
Spell-Touched - &#039;&#039;You have magic in your line. It is weaker but you may make subtle changes to the world around you by merely willing it to happen.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Charismatic - &#039;&#039;Seven Thunders speaks with a divine authority and as such gains Advantage on Tests to convince someone or otherwise influence them.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Insightful - &#039;&#039;Seven Thunders can see into the essence of those speaking. Gain Advantage on Tests to discern when someone is lying or telling the truth.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Foxy Shifter - &#039;&#039;Test to change into any Humanoid form of your choice. Hide your tails though (all seven of them!). As an action you can switch back to your normal form.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Canine Nemesis - &#039;&#039;Ack! Dogs! In the presence of dogs you must Test to maintain composure or suffer Disadvantage on all tests. You must also Test to maintain a shifted disguise in the presence of a dog.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Group:&#039;&#039;&#039; Light Weapons &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mastered Weapon:&#039;&#039;&#039; Staff &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell-Touched Theme:&#039;&#039;&#039; Sky &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Family Trade:&#039;&#039;&#039; Puppet shows &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Belief:&#039;&#039;&#039; “While our minds and bodies age and fade, a good laugh rings true across time.”&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039; &amp;lt;/br&amp;gt;&lt;br /&gt;
Flying Priest, Seven Resounding Thunders&lt;br /&gt;
or otherwise simply Seven Thunders. A traveling monk with a storied past barely remembered now, Seven Thunders is an aged Kitsune with dull orange fur turning to grey especially around their muzzle. Small and with a friendly face Seven Thunders wanders the paths of empire cutting back brush and helping to maintain the roads. In this they are able to maintain the balance between wild and civilization. &lt;br /&gt;
&lt;br /&gt;
Seven Thunders is not the only Flying Priest but their passage is shared by others with the characteristic jangling of the shakujō or ‘pewter staff’. Smaller to fit the Kitsune’s height it is grey with a brass pointed top and two side loops each containing three rings a piece. &lt;br /&gt;
&lt;br /&gt;
Seven Thunders wears an assortment of white, teal, and orange layered robes that flow about their little body but never get in the way. Seven Thunders seems to wear an implacable smile and squinty half-lidded eyes that very, very barely reveal pools of molten yellow. Fixed atop their head by a sea foam green cord is an aged human skull. Unnerving to humans the little priest is always quite reassuring that he doesn’t need another. &lt;br /&gt;
&lt;br /&gt;
With a Kitsune’s talents his family have been traveling entertainers putting on puppet shows for villages and rarely in the past entertaining for House events. Together making puppets fly and dance and sing, small illusory storms and clashing of battles. A trickster even in their later years Seven Thunders is not about a practical joke, “While our minds and bodies age and fade, a good laugh rings true across time.”&lt;br /&gt;
Oft times it is only Seven Thunders doing the laughing at someone else’s expense…&lt;br /&gt;
&lt;br /&gt;
The unassuming priest is quite often overlooked or underestimated; looks can be deceiving however. Seven Thunders’ voice is, well theirs is a way of speech that seems to roll or linger in the ear, honeyed and sweet, but at other times commanding with an otherworldly force behind it. Their eyes as well, most would assume the small older fox to be sleeping or at least not paying attention but if they would look closer they could see the scanning and calculating of those same eyes. At once both serene and severe.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rule_of_Three:Seven_Thunders&amp;diff=407751</id>
		<title>Rule of Three:Seven Thunders</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rule_of_Three:Seven_Thunders&amp;diff=407751"/>
		<updated>2021-10-13T10:51:23Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rule of Three]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flying Priest of Seven Resounding Thunders&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;Order of Heaven and member of the Blessed Conclave of Temples and Shrines&#039;&#039;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Heritage:&#039;&#039;&#039; Kitsune&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;HP:&#039;&#039;&#039; 6&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Traits:&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
Spell-Touched - &#039;&#039;You have magic in your line. It is weaker but you may make subtle changes to the world around you by merely willing it to happen.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Charismatic - &#039;&#039;Seven Thunders speaks with a divine authority and as such gains Advantage on Tests to convince someone or otherwise influence them.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Insightful - &#039;&#039;Seven Thunders can see into the essence of those speaking. Gain Advantage on Tests to discern when someone is lying or telling the truth.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Foxy Shifter - &#039;&#039;Test to change into any Humanoid form of your choice. Hide your tails though (all seven of them!). As an action you can switch back to your normal form.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Canine Nemesis - &#039;&#039;Ack! Dogs! In the presence of dogs you must Test to maintain composure or suffer Disadvantage on all tests. You must also Test to maintain a shifted disguise in the presence of a dog.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Group:&#039;&#039;&#039; Light Weapons &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mastered Weapon:&#039;&#039;&#039; Staff &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell-Touched Theme:&#039;&#039;&#039; Sky&lt;br /&gt;
&#039;&#039;&#039;Family Trade:&#039;&#039;&#039; Puppet shows &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Belief:&#039;&#039;&#039; “While our minds and bodies age and fade, a good laugh rings true across time.”&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039; &amp;lt;/br&amp;gt;&lt;br /&gt;
Flying Priest, Seven Resounding Thunders&lt;br /&gt;
or otherwise simply Seven Thunders. A traveling monk with a storied past barely remembered now, Seven Thunders is an aged Kitsune with dull orange fur turning to grey especially around their muzzle. Small and with a friendly face Seven Thunders wanders the paths of empire cutting back brush and helping to maintain the roads. In this they are able to maintain the balance between wild and civilization. &lt;br /&gt;
&lt;br /&gt;
Seven Thunders is not the only Flying Priest but their passage is shared by others with the characteristic jangling of the shakujō or ‘pewter staff’. Smaller to fit the Kitsune’s height it is grey with a brass pointed top and two side loops each containing three rings a piece. &lt;br /&gt;
&lt;br /&gt;
Seven Thunders wears an assortment of white, teal, and orange layered robes that flow about their little body but never get in the way. Seven Thunders seems to wear an implacable smile and squinty half-lidded eyes that very, very barely reveal pools of molten yellow. Fixed atop their head by a sea foam green cord is an aged human skull. Unnerving to humans the little priest is always quite reassuring that he doesn’t need another. &lt;br /&gt;
&lt;br /&gt;
With a Kitsune’s talents his family have been traveling entertainers putting on puppet shows for villages and rarely in the past entertaining for House events. Together making puppets fly and dance and sing, small illusory storms and clashing of battles. A trickster even in their later years Seven Thunders is not about a practical joke, “While our minds and bodies age and fade, a good laugh rings true across time.”&lt;br /&gt;
Oft times it is only Seven Thunders doing the laughing at someone else’s expense…&lt;br /&gt;
&lt;br /&gt;
The unassuming priest is quite often overlooked or underestimated; looks can be deceiving however. Seven Thunders’ voice is, well theirs is a way of speech that seems to roll or linger in the ear, honeyed and sweet, but at other times commanding with an otherworldly force behind it. Their eyes as well, most would assume the small older fox to be sleeping or at least not paying attention but if they would look closer they could see the scanning and calculating of those same eyes. At once both serene and severe.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rule_of_Three:Seven_Thunders&amp;diff=407455</id>
		<title>Rule of Three:Seven Thunders</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rule_of_Three:Seven_Thunders&amp;diff=407455"/>
		<updated>2021-10-09T18:23:01Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rule of Three]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flying Priest of Seven Resounding Thunders&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;Order of Heaven and member of the Blessed Conclave of Temples and Shrines&#039;&#039;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Heritage:&#039;&#039;&#039; Kitsune&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;HP:&#039;&#039;&#039; 6&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Traits:&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
Spell-Touched - &#039;&#039;You have magic in your line. It is weaker but you may make subtle changes to the world around you by merely willing it to happen.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Charismatic - &#039;&#039;Seven Thunders speaks with a divine authority and as such gains Advantage on Tests to convince someone or otherwise influence them.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Insightful - &#039;&#039;Seven Thunders can see into the essence of those speaking. Gain Advantage on Tests to discern when someone is lying or telling the truth.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Foxy Shifter - &#039;&#039;Test to change into any Humanoid form of your choice. Hide your tails though (all seven of them!). As an action you can switch back to your normal form.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Canine Nemesis - &#039;&#039;Ack! Dogs! In the presence of dogs you must Test to maintain composure or suffer Disadvantage on all tests. You must also Test to maintain a shifted disguise in the presence of a dog.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Group:&#039;&#039;&#039; Light Weapons &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mastered Weapon:&#039;&#039;&#039; Staff/Divine Fury &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Family Trade:&#039;&#039;&#039; Puppet shows &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Belief:&#039;&#039;&#039; “While our minds and bodies age and fade, a good laugh rings true across time.”&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039; &amp;lt;/br&amp;gt;&lt;br /&gt;
Flying Priest, Seven Resounding Thunders&lt;br /&gt;
or otherwise simply Seven Thunders. A traveling monk with a storied past barely remembered now, Seven Thunders is an aged Kitsune with dull orange fur turning to grey especially around their muzzle. Small and with a friendly face Seven Thunders wanders the paths of empire cutting back brush and helping to maintain the roads. In this they are able to maintain the balance between wild and civilization. &lt;br /&gt;
&lt;br /&gt;
Seven Thunders is not the only Flying Priest but their passage is shared by others with the characteristic jangling of the shakujō or ‘pewter staff’. Smaller to fit the Kitsune’s height it is grey with a brass pointed top and two side loops each containing three rings a piece. &lt;br /&gt;
&lt;br /&gt;
Seven Thunders wears an assortment of white, teal, and orange layered robes that flow about their little body but never get in the way. Seven Thunders seems to wear an implacable smile and squinty half-lidded eyes that very, very barely reveal pools of molten yellow. Fixed atop their head by a sea foam green cord is an aged human skull. Unnerving to humans the little priest is always quite reassuring that he doesn’t need another. &lt;br /&gt;
&lt;br /&gt;
With a Kitsune’s talents his family have been traveling entertainers putting on puppet shows for villages and rarely in the past entertaining for House events. Together making puppets fly and dance and sing, small illusory storms and clashing of battles. A trickster even in their later years Seven Thunders is not about a practical joke, “While our minds and bodies age and fade, a good laugh rings true across time.”&lt;br /&gt;
Oft times it is only Seven Thunders doing the laughing at someone else’s expense…&lt;br /&gt;
&lt;br /&gt;
The unassuming priest is quite often overlooked or underestimated; looks can be deceiving however. Seven Thunders’ voice is, well theirs is a way of speech that seems to roll or linger in the ear, honeyed and sweet, but at other times commanding with an otherworldly force behind it. Their eyes as well, most would assume the small older fox to be sleeping or at least not paying attention but if they would look closer they could see the scanning and calculating of those same eyes. At once both serene and severe.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rule_of_Three:Seven_Thunders&amp;diff=407454</id>
		<title>Rule of Three:Seven Thunders</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rule_of_Three:Seven_Thunders&amp;diff=407454"/>
		<updated>2021-10-09T18:20:54Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Flying Priest of Seven Resounding Thunders&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;Order of Heaven and member of the Blessed Conclave of Temples and Shrines&#039;&#039;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Heritage:&#039;&#039;&#039; Kitsune&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;HP:&#039;&#039;&#039; 6&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Traits:&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
Spell-Touched - &#039;&#039;You have magic in your line. It is weaker but you may make subtle changes to the world around you by merely willing it to happen.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Charismatic - &#039;&#039;Seven Thunders speaks with a divine authority and as such gains Advantage on Tests to convince someone or otherwise influence them.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Insightful - &#039;&#039;Seven Thunders can see into the essence of those speaking. Gain Advantage on Tests to discern when someone is lying or telling the truth.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Foxy Shifter - &#039;&#039;Test to change into any Humanoid form of your choice. Hide your tails though (all seven of them!). As an action you can switch back to your normal form.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Canine Nemesis - &#039;&#039;Ack! Dogs! In the presence of dogs you must Test to maintain composure or suffer Disadvantage on all tests. You must also Test to maintain a shifted disguise in the presence of a dog.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Group:&#039;&#039;&#039; Light Weapons &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mastered Weapon:&#039;&#039;&#039; Staff/Divine Fury &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Family Trade:&#039;&#039;&#039; Puppet shows &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Belief:&#039;&#039;&#039; “While our minds and bodies age and fade, a good laugh rings true across time.”&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039; &amp;lt;/br&amp;gt;&lt;br /&gt;
Flying Priest, Seven Resounding Thunders&lt;br /&gt;
or otherwise simply Seven Thunders. A traveling monk with a storied past barely remembered now, Seven Thunders is an aged Kitsune with dull orange fur turning to grey especially around their muzzle. Small and with a friendly face Seven Thunders wanders the paths of empire cutting back brush and helping to maintain the roads. In this they are able to maintain the balance between wild and civilization. &lt;br /&gt;
&lt;br /&gt;
Seven Thunders is not the only Flying Priest but their passage is shared by others with the characteristic jangling of the shakujō or ‘pewter staff’. Smaller to fit the Kitsune’s height it is grey with a brass pointed top and two side loops each containing three rings a piece. &lt;br /&gt;
&lt;br /&gt;
Seven Thunders wears an assortment of white, teal, and orange layered robes that flow about their little body but never get in the way. Seven Thunders seems to wear an implacable smile and squinty half-lidded eyes that very, very barely reveal pools of molten yellow. Fixed atop their head by a sea foam green cord is an aged human skull. Unnerving to humans the little priest is always quite reassuring that he doesn’t need another. &lt;br /&gt;
&lt;br /&gt;
With a Kitsune’s talents his family have been traveling entertainers putting on puppet shows for villages and rarely in the past entertaining for House events. Together making puppets fly and dance and sing, small illusory storms and clashing of battles. A trickster even in their later years Seven Thunders is not about a practical joke, “While our minds and bodies age and fade, a good laugh rings true across time.”&lt;br /&gt;
Oft times it is only Seven Thunders doing the laughing at someone else’s expense…&lt;br /&gt;
&lt;br /&gt;
The unassuming priest is quite often overlooked or underestimated; looks can be deceiving however. Seven Thunders’ voice is, well theirs is a way of speech that seems to roll or linger in the ear, honeyed and sweet, but at other times commanding with an otherworldly force behind it. Their eyes as well, most would assume the small older fox to be sleeping or at least not paying attention but if they would look closer they could see the scanning and calculating of those same eyes. At once both serene and severe.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rule_of_Three:Seven_Thunders&amp;diff=407452</id>
		<title>Rule of Three:Seven Thunders</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rule_of_Three:Seven_Thunders&amp;diff=407452"/>
		<updated>2021-10-09T18:19:29Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Flying Priest of Seven Resounding Thunders&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;Order of Heaven and member of the Blessed Conclave of Temples and Shrines&#039;&#039;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Heritage:&#039;&#039;&#039; Kitsune&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;HP:&#039;&#039;&#039; 6&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Traits:&#039;&#039;&#039;&amp;lt;/br&amp;gt;&lt;br /&gt;
Spell-Touched - &#039;&#039;You have magic in your line. It is weaker but you may make subtle changes to the world around you by merely willing it to happen.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Charismatic - &#039;&#039;Seven Thunders speaks with a divine authority and as such gains Advantage on Tests to convince someone or otherwise influence them.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Insightful - &#039;&#039;Seven Thunders can see into the essence of those speaking. Gain Advantage on Tests to discern when someone is lying or telling the truth.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Foxy Shifter - &#039;&#039;Test to change into any Humanoid form of your choice. Hide your tails though (all seven of them!). As an action you can switch back to your normal form.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Canine Nemesis - &#039;&#039;Ack! Dogs! In the presence of dogs you must Test to maintain composure or suffer Disadvantage on all tests. You must also Test to maintain a shifted disguise in the presence of a dog.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Group:&#039;&#039;&#039; Light Weapons &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mastered Weapon:&#039;&#039;&#039; Staff/Divine Fury &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Family Trade:&#039;&#039;&#039; Puppet shows &amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Belief:&#039;&#039;&#039; “While our minds and bodies age and fade, a good laugh rings true across time.”&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rule_of_Three:Seven_Thunders&amp;diff=407451</id>
		<title>Rule of Three:Seven Thunders</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rule_of_Three:Seven_Thunders&amp;diff=407451"/>
		<updated>2021-10-09T18:17:35Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Flying Priest of Seven Resounding Thunders&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;Order of Heaven and member of the Blessed Conclave of Temples and Shrines&#039;&#039;&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Heritage:&#039;&#039;&#039; Kitsune&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;HP:&#039;&#039;&#039; 6&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
Spell-Touched - &#039;&#039;You have magic in your line. It is weaker but you may make subtle changes to the world around you by merely willing it to happen.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Charismatic - &#039;&#039;Seven Thunders speaks with a divine authority and as such gains Advantage on Tests to convince someone or otherwise influence them.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Insightful - &#039;&#039;Seven Thunders can see into the essence of those speaking. Gain Advantage on Tests to discern when someone is lying or telling the truth.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Foxy Shifter - &#039;&#039;Test to change into any Humanoid form of your choice. Hide your tails though (all seven of them!). As an action you can switch back to your normal form.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Canine Nemesis - &#039;&#039;Ack! Dogs! In the presence of dogs you must Test to maintain composure or suffer Disadvantage on all tests. You must also Test to maintain a shifted disguise in the presence of a dog.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Group:&#039;&#039;&#039; Light Weapons&lt;br /&gt;
&#039;&#039;&#039;Mastered Weapon:&#039;&#039;&#039; Staff/Divine Fury&lt;br /&gt;
&#039;&#039;&#039;Family Trade:&#039;&#039;&#039; Puppet shows&lt;br /&gt;
&#039;&#039;&#039;Belief:&#039;&#039;&#039; “While our minds and bodies age and fade, a good laugh rings true across time.”&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rule_of_Three:Seven_Thunders&amp;diff=407450</id>
		<title>Rule of Three:Seven Thunders</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rule_of_Three:Seven_Thunders&amp;diff=407450"/>
		<updated>2021-10-09T18:16:11Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Flying Priest of Seven Resounding Thunders&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Order of Heaven and member of the Blessed Conclave of Temples and Shrines&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Heritage:&amp;#039;&amp;#039;&amp;#039; Kitsune &amp;#039;&amp;#039;&amp;#039;HP:&amp;#039;&amp;#039;&amp;#039; 6 &amp;#039;&amp;#039;&amp;#039;Traits:&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Flying Priest of Seven Resounding Thunders&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Order of Heaven and member of the Blessed Conclave of Temples and Shrines&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Heritage:&#039;&#039;&#039; Kitsune&lt;br /&gt;
&#039;&#039;&#039;HP:&#039;&#039;&#039; 6&lt;br /&gt;
&#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
Spell-Touched - &#039;&#039;You have magic in your line. It is weaker but you may make subtle changes to the world around you by merely willing it to happen.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Charismatic - &#039;&#039;Seven Thunders speaks with a divine authority and as such gains Advantage on Tests to convince someone or otherwise influence them.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Insightful - &#039;&#039;Seven Thunders can see into the essence of those speaking. Gain Advantage on Tests to discern when someone is lying or telling the truth.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Foxy Shifter - &#039;&#039;Test to change into any Humanoid form of your choice. Hide your tails though (all seven of them!). As an action you can switch back to your normal form.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Canine Nemesis - &#039;&#039;Ack! Dogs! In the presence of dogs you must Test to maintain composure or suffer Disadvantage on all tests. You must also Test to maintain a shifted disguise in the presence of a dog.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Group:&#039;&#039;&#039; Light Weapons&lt;br /&gt;
&#039;&#039;&#039;Mastered Weapon:&#039;&#039;&#039; Staff/Divine Fury&lt;br /&gt;
&#039;&#039;&#039;Family Trade:&#039;&#039;&#039; Puppet shows&lt;br /&gt;
&#039;&#039;&#039;Belief:&#039;&#039;&#039; “While our minds and bodies age and fade, a good laugh rings true across time.”&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rule_of_Three&amp;diff=407448</id>
		<title>Rule of Three</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rule_of_Three&amp;diff=407448"/>
		<updated>2021-10-09T18:09:44Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;A game of Tiny Dungeons 2E using the setting of Micronomicon&#039;s Rule of Three&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
IC Thread&amp;lt;br&amp;gt;&lt;br /&gt;
OOC Thread&amp;lt;br&amp;gt;&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/semi-closed-recruitment-rule-of-three-tiny-dungeons-2e-micronomicon.886065/ Recruitment and Meta Thread]&amp;lt;br&amp;gt;&lt;br /&gt;
GM: fedcomic&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Player Characters=&lt;br /&gt;
[https://wiki.rpg.net/index.php?title=Rule_of_Three:Hibana_Soga Hibana Soga] -- Tibbius &#039;&#039;&#039;Damage Track&#039;&#039;&#039; -1 / 6&amp;lt;br&amp;gt;&lt;br /&gt;
[https://wiki.rpg.net/index.php?title=Rule_of_Three:Saruta_Hibana Saruta Hibana] -- thenorm42&amp;lt;br&amp;gt;&lt;br /&gt;
[https://wiki.rpg.net/index.php?title=Rule_of_Three:All-Devouring_Crimson_Blossom All-Devouring Crimson Blossom] -- Pandorym&amp;lt;br&amp;gt;&lt;br /&gt;
[https://wiki.rpg.net/index.php?title=Rule_of_Three:Seven_Thunders Seven Resounding Thunders] -- rowenn552 &#039;&#039;&#039;HP&#039;&#039;&#039; 6/ 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Non-Player Characters=&lt;br /&gt;
&#039;&#039;&#039;The Emperor&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ren Malchior:&#039;&#039;&#039; Grand Chamberlain of the Emperor.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Akio Hibana:&#039;&#039;&#039; An aka-manto and the head of &#039;&#039;House Hibana&#039;&#039;, both renowned and feared for his horrifically brutal methods of killing those who anger him.&lt;br /&gt;
&lt;br /&gt;
=Locations=&lt;br /&gt;
&#039;&#039;&#039;The Islands of the Moon&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;New Moon City&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Hibana:&#039;&#039;&#039; Your venerable House, opulent and imperial, which encourages and provides services for illegal magic. Currently being blackmailed for staggering sums of money and information on other Houses&#039; illegal activities by &#039;&#039;House Yuki&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;House Yuki:&#039;&#039;&#039; An extremely respectable and learned House, most of whose members belong to the &#039;&#039;Universal Scholars Alliance&#039;&#039;. They are fond of using both Diamond magic and Temporal magic. The head of the House is Ichika Yuki, a powerful yuki-onna.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Factions=&lt;br /&gt;
&#039;&#039;&#039;Universal Scholars Alliance&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Knave:_A_Rasp_of_Sand&amp;diff=392237</id>
		<title>Knave: A Rasp of Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Knave:_A_Rasp_of_Sand&amp;diff=392237"/>
		<updated>2021-01-05T18:39:57Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Generational Trees */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Generational Trees==&lt;br /&gt;
[[The First Heirs]]&lt;br /&gt;
&lt;br /&gt;
Current Generation of Heirs: First&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Junta Barr | Hp: 10/10, Level 1, Xp 600/1000, Enc: 12/13&lt;br /&gt;
&lt;br /&gt;
S11, D12, C13, I11, W12, Ch11&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lear Pedlar | Hp: 3/3, Level 1, Xp 600/1000, Enc: 8/13&lt;br /&gt;
&lt;br /&gt;
S12, D11, C12, I11, W11, Ch11&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mohawk Waverider | Hp: 4/4, Level 1, Xp 600/1000, Enc: 12/12&lt;br /&gt;
&lt;br /&gt;
S11, D12, C12, I11, W12, Ch11&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Penne Pierce | Hp: 2/2, Level 1, Xp 600/1000, Enc: 11/11&lt;br /&gt;
&lt;br /&gt;
S11, D14, C11, I12, W11, Ch12&lt;br /&gt;
&lt;br /&gt;
==The Graveyard of Manawa==&lt;br /&gt;
&#039;&#039;Where we remember our honored dead.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Knave:_A_Rasp_of_Sand&amp;diff=392236</id>
		<title>Knave: A Rasp of Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Knave:_A_Rasp_of_Sand&amp;diff=392236"/>
		<updated>2021-01-05T18:39:27Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Generational Trees */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Generational Trees==&lt;br /&gt;
[[The First Heirs]]&lt;br /&gt;
&lt;br /&gt;
Current Generation of Heirs: First&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Junta Barr | Hp: 10/10, Level 1, Xp 600/1000, Enc: 12/13&lt;br /&gt;
S11, D12, C13, I11, W12, Ch11&lt;br /&gt;
&lt;br /&gt;
Lear Pedlar | Hp: 3/3, Level 1, Xp 600/1000, Enc: 8/13&lt;br /&gt;
S12, D11, C12, I11, W11, Ch11&lt;br /&gt;
&lt;br /&gt;
Mohawk Waverider | Hp: 4/4, Level 1, Xp 600/1000, Enc: 12/12&lt;br /&gt;
S11, D12, C12, I11, W12, Ch11&lt;br /&gt;
&lt;br /&gt;
Penne Pierce | Hp: 2/2, Level 1, Xp 600/1000, Enc: 11/11&lt;br /&gt;
S11, D14, C11, I12, W11, Ch12&lt;br /&gt;
&lt;br /&gt;
==The Graveyard of Manawa==&lt;br /&gt;
&#039;&#039;Where we remember our honored dead.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Knave:_A_Rasp_of_Sand&amp;diff=392235</id>
		<title>Knave: A Rasp of Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Knave:_A_Rasp_of_Sand&amp;diff=392235"/>
		<updated>2021-01-05T18:38:48Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Generational Trees */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Generational Trees==&lt;br /&gt;
[[The First Heirs]]&lt;br /&gt;
&lt;br /&gt;
Current Generation of Heirs: First&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Junta Barr | Hp: 10/10, Level 1, Xp 600/1000, Enc: 12/13 | S11, D12, C13, I11, W12, Ch11&lt;br /&gt;
&lt;br /&gt;
Lear Pedlar | Hp: 3/3, Level 1, Xp 600/1000, Enc: 8/13 | S12, D11, C12, I11, W11, Ch11&lt;br /&gt;
&lt;br /&gt;
Mohawk Waverider | Hp: 4/4, Level 1, Xp 600/1000, Enc: 12/12 | S11, D12, C12, I11, W12, Ch11&lt;br /&gt;
&lt;br /&gt;
Penne Pierce | Hp: 2/2, Level 1, Xp 600/1000, Enc: 11/11 | S11, D14, C11, I12, W11, Ch12&lt;br /&gt;
&lt;br /&gt;
==The Graveyard of Manawa==&lt;br /&gt;
&#039;&#039;Where we remember our honored dead.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Knave:_A_Rasp_of_Sand&amp;diff=392234</id>
		<title>Knave: A Rasp of Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Knave:_A_Rasp_of_Sand&amp;diff=392234"/>
		<updated>2021-01-05T18:37:36Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Generational Trees */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Generational Trees==&lt;br /&gt;
&lt;br /&gt;
Current Generation of Heirs: First&lt;br /&gt;
&lt;br /&gt;
[[The First Heirs]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Junta Barr | Hp: 10/10, Level 1, Xp 600/1000, Enc: 12/13 | S11, D12, C13, I11, W12, Ch11&lt;br /&gt;
&lt;br /&gt;
Lear Pedlar | Hp: 3/3, Level 1, Xp 600/1000, Enc: 8/13 | S12, D11, C12, I11, W11, Ch11&lt;br /&gt;
&lt;br /&gt;
Mohawk Waverider | Hp: 4/4, Level 1, Xp 600/1000, Enc: 12/12 | S11, D12, C12, I11, W12, Ch11&lt;br /&gt;
&lt;br /&gt;
Penne Pierce | Hp: 2/2, Level 1, Xp 600/1000, Enc: 11/11 | S11, D14, C11, I12, W11, Ch12&lt;br /&gt;
&lt;br /&gt;
==The Graveyard of Manawa==&lt;br /&gt;
&#039;&#039;Where we remember our honored dead.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Knave:_A_Rasp_of_Sand&amp;diff=392233</id>
		<title>Knave: A Rasp of Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Knave:_A_Rasp_of_Sand&amp;diff=392233"/>
		<updated>2021-01-05T18:36:53Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Generational Trees */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Generational Trees==&lt;br /&gt;
&lt;br /&gt;
Current Generation of Heirs: First&lt;br /&gt;
&lt;br /&gt;
[[The First Heirs]]&lt;br /&gt;
&lt;br /&gt;
Junta Barr | Hp: 10/10, Level 1, Xp 600/1000, Enc: 12/13 | S11, D12, C13, I11, W12, Ch11&lt;br /&gt;
Lear Pedlar | Hp: 3/3, Level 1, Xp 600/1000, Enc: 8/13 | S12, D11, C12, I11, W11, Ch11&lt;br /&gt;
Mohawk Waverider | Hp: 4/4, Level 1, Xp 600/1000, Enc: 12/12 | S11, D12, C12, I11, W12, Ch11&lt;br /&gt;
Penne Pierce | Hp: 2/2, Level 1, Xp 600/1000, Enc: 11/11 | S11, D14, C11, I12, W11, Ch12&lt;br /&gt;
&lt;br /&gt;
==The Graveyard of Manawa==&lt;br /&gt;
&#039;&#039;Where we remember our honored dead.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Knave:_A_Rasp_of_Sand&amp;diff=392232</id>
		<title>Knave: A Rasp of Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Knave:_A_Rasp_of_Sand&amp;diff=392232"/>
		<updated>2021-01-05T18:36:19Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Generational Trees==&lt;br /&gt;
&lt;br /&gt;
Current Generation of Heirs: First&lt;br /&gt;
&lt;br /&gt;
[[The First Heirs]]&lt;br /&gt;
Junta Barr | Hp: 10/10, Level 1, Xp 600/1000, Enc: 12/13 | S11, D12, C13, I11, W12, Ch11&lt;br /&gt;
Lear Pedlar | Hp: 3/3, Level 1, Xp 600/1000, Enc: 8/13 | S12, D11, C12, I11, W11, Ch11&lt;br /&gt;
Mohawk Waverider | Hp: 4/4, Level 1, Xp 600/1000, Enc: 12/12 | S11, D12, C12, I11, W12, Ch11&lt;br /&gt;
Penne Pierce | Hp: 2/2, Level 1, Xp 600/1000, Enc: 11/11 | S11, D14, C11, I12, W11, Ch12&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Graveyard of Manawa==&lt;br /&gt;
&#039;&#039;Where we remember our honored dead.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Macchiato_Monsters:_The_Stygian_Library:_Cassy-Dee_Minor&amp;diff=392231</id>
		<title>Macchiato Monsters: The Stygian Library: Cassy-Dee Minor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Macchiato_Monsters:_The_Stygian_Library:_Cassy-Dee_Minor&amp;diff=392231"/>
		<updated>2021-01-05T14:26:12Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Sheet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Macchiato_Monsters:_The_Stygian_Library|Main page]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Sheet==&lt;br /&gt;
*Name: Cassy-Dee Minor&lt;br /&gt;
**Pronouns: she/her&lt;br /&gt;
**Languages: English, Spanish&lt;br /&gt;
*Trait: Scrappy Skater Girl&lt;br /&gt;
*Level 3&lt;br /&gt;
**Experiences 0/4&lt;br /&gt;
*STR 11 DEX 17 CON 11 INT 13 WIS 08 CHA 06&lt;br /&gt;
*HD 3d6&lt;br /&gt;
*HP 13&lt;br /&gt;
*Attacks/round: 1&lt;br /&gt;
*Abilities&lt;br /&gt;
**Sick Tricks (gnarly skateboard moves, 1/day)&lt;br /&gt;
*Spells&lt;br /&gt;
**Covenant (Diabolism)&lt;br /&gt;
**Stormspeech (Elementalism)&lt;br /&gt;
*Equipment&lt;br /&gt;
**Carmen’s studded, spiked, and pinned leather jacket Δ6 with shield (free slot for equipped armor)&lt;br /&gt;
**Boiled turnips and butter Δ6&lt;br /&gt;
**backpack Δ6&lt;br /&gt;
**bedroll&lt;br /&gt;
**Skateboard 🛹 &lt;br /&gt;
**half a map to the Stygian Library&lt;br /&gt;
**Baseball bat d6&lt;br /&gt;
**Darts d6 (quiver Δ6)&lt;br /&gt;
**Bearowl feathers (weaved into hair and bracelets) (Δ8 R.)&lt;br /&gt;
**An unknown Spanish scroll (can be identified with a turn of study)&lt;br /&gt;
**Revelation Candles Δ6 - Dispel illusions, reveal invisibility, etc within the 30&#039; radius they illuminate. Roll Δ when used. &lt;br /&gt;
**(empty) (CON 11/11)&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
===Stormspeech===&lt;br /&gt;
*Cost: 3&lt;br /&gt;
The sorcerer may command the weather, though only in generalities such as summoning powerful winds, occluding the sun with dark storm clouds, or causing a downpour. Invariably any weather modifications will result in threefold retribution as the skies become enraged by mortal interference and reassert dominance in days to come. Stormspeech is most commonly used for speeding ships on placid seas, as the seafaring sorcerer will likely be far away from the cosmic rebalancing when it comes.&lt;br /&gt;
===Covenant===&lt;br /&gt;
*Cost: 3&lt;br /&gt;
Magically seal a bargain between the sorcerer and a counterparty by awarding temporary control of both souls to a devil. Free assent is required, but may be compelled by factors external to the magic, such as a dagger to the throat. Demonic malady rewards temporary deviation, and ignoring the covenant completely allows the devil to take permanent possession, which causes death and eternal torment.&lt;br /&gt;
===Maleficence===&lt;br /&gt;
*Cost: 3&lt;br /&gt;
The sorcerer does 2d6 damage spread among enemies in a small melee area, or all to one target they can see. When both damage dice come up 6, roll another d6, continuing as 6s continue. [Each sorcerer&#039;s Maleficence is unique: at character creation, choose a descriptor (fire, cold, acid, shadow, etc) which can cause secondary effects such as igniting paper or freezing water.]&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Macchiato_Monsters:_The_Stygian_Library:_Cassy-Dee_Minor&amp;diff=392230</id>
		<title>Macchiato Monsters: The Stygian Library: Cassy-Dee Minor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Macchiato_Monsters:_The_Stygian_Library:_Cassy-Dee_Minor&amp;diff=392230"/>
		<updated>2021-01-05T14:23:21Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Sheet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Macchiato_Monsters:_The_Stygian_Library|Main page]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Sheet==&lt;br /&gt;
*Name: Cassy-Dee Minor&lt;br /&gt;
**Pronouns: she/her&lt;br /&gt;
**Languages: English, Spanish&lt;br /&gt;
*Trait: Scrappy Skater Girl&lt;br /&gt;
*Level 3&lt;br /&gt;
**Experiences 0/4&lt;br /&gt;
*STR 11 DEX 17 CON 11 INT 13 WIS 08 CHA 06&lt;br /&gt;
*HD 3d6&lt;br /&gt;
*HP 13&lt;br /&gt;
*Attacks/round: 1&lt;br /&gt;
*Abilities&lt;br /&gt;
**Sick Tricks (gnarly skateboard moves, 1/day)&lt;br /&gt;
*Spells&lt;br /&gt;
**Covenant (Diabolism)&lt;br /&gt;
**Stormspeech (Elementalism)&lt;br /&gt;
*Equipment&lt;br /&gt;
**Carmen’s studded, spiked, and pinned leather jacket Δ6 with shield (free slot for equipped armor)&lt;br /&gt;
**Boiled turnips and butter Δ6&lt;br /&gt;
**backpack Δ6&lt;br /&gt;
**bedroll&lt;br /&gt;
**Skateboard 🛹 &lt;br /&gt;
**half a map to the Stygian Library&lt;br /&gt;
**Baseball bat d6&lt;br /&gt;
**Darts d6 (quiver Δ6)&lt;br /&gt;
**Bearowl feathers (weaved into hair and bracelets) (Δ8 R.)&lt;br /&gt;
**An unknown Spanish scroll (can be identified with a turn of study)&lt;br /&gt;
**Candles Δ6&lt;br /&gt;
**(empty) (CON 11/11)&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
===Stormspeech===&lt;br /&gt;
*Cost: 3&lt;br /&gt;
The sorcerer may command the weather, though only in generalities such as summoning powerful winds, occluding the sun with dark storm clouds, or causing a downpour. Invariably any weather modifications will result in threefold retribution as the skies become enraged by mortal interference and reassert dominance in days to come. Stormspeech is most commonly used for speeding ships on placid seas, as the seafaring sorcerer will likely be far away from the cosmic rebalancing when it comes.&lt;br /&gt;
===Covenant===&lt;br /&gt;
*Cost: 3&lt;br /&gt;
Magically seal a bargain between the sorcerer and a counterparty by awarding temporary control of both souls to a devil. Free assent is required, but may be compelled by factors external to the magic, such as a dagger to the throat. Demonic malady rewards temporary deviation, and ignoring the covenant completely allows the devil to take permanent possession, which causes death and eternal torment.&lt;br /&gt;
===Maleficence===&lt;br /&gt;
*Cost: 3&lt;br /&gt;
The sorcerer does 2d6 damage spread among enemies in a small melee area, or all to one target they can see. When both damage dice come up 6, roll another d6, continuing as 6s continue. [Each sorcerer&#039;s Maleficence is unique: at character creation, choose a descriptor (fire, cold, acid, shadow, etc) which can cause secondary effects such as igniting paper or freezing water.]&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Macchiato_Monsters:_The_Stygian_Library&amp;diff=392228</id>
		<title>Macchiato Monsters: The Stygian Library</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Macchiato_Monsters:_The_Stygian_Library&amp;diff=392228"/>
		<updated>2021-01-05T11:26:16Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the wiki page for a Macchiato Monsters game centered on the module The Stygian Library.&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/index.php?threads/recruitment-modern-dungeon-crawling-in-the-stygian-library-by-way-of-macchiato-monsters.869173/ Recruitment] | [https://forum.rpg.net/index.php?threads/macchiato-monsters-the-stygian-library.869731/ OOC] | [https://forum.rpg.net/index.php?threads/macchiato-monsters-the-stygian-library.869759/ IC]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
*[[Macchiato_Monsters:_The_Stygian_Library:_Cassy-Dee_Minor | Cassy-Dee Minor]], scrappy sk8t3r grrl, Level 3, HD 3d6, HP 13/13, Attacks 1, &#039;&#039;Sick Tricks&#039;&#039; 0/1, spells&lt;br /&gt;
*[[Macchiato_Monsters:_The_Stygian_Library:_Man | Man]], an Idea, Level 2, HD 1d6, HP 9/10, Attacks 1, &#039;&#039;Proselytize&#039;&#039; 0/1, &#039;&#039;Forget Form&#039;&#039; 1/2, spells&lt;br /&gt;
**Dog, Δ6 follower, &#039;&#039;Big Brave Dog&#039;&#039; (Trait), 5/5 HP, bite d4, Δ6 armor&lt;br /&gt;
*[[Macchiato_Monsters:_The_Stygian_Library:_Kasimir | Kasimir]], Ph.D. candidate in Mystic Art &amp;amp; Ethics, Level 2, HD 1d6, HP 5/6, Attacks 1, &#039;&#039;Detect Evil Magic&#039;&#039; 0/2, &#039;&#039;Speed Reader&#039;&#039; 0/1, spells&lt;br /&gt;
**Yulia, Δ6 follower, &#039;&#039;Undergraduate Wizard&#039;&#039; (1/6), 3/3 HP, grapple d2, Δ4 armor&lt;br /&gt;
*[[Macchiato_Monsters:_The_Stygian_Library:_Mr_Patch | Mr. Patch]], Butler who finds things, Level 2, HD 2d6, HP 8/8, Attacks 1, &#039;&#039;Moves Like a Shadow&#039;&#039; 1/2, &#039;&#039;[Second Ability]&#039;&#039; 1/1&lt;br /&gt;
*[[Macchiato_Monsters:_The_Stygian_Library:_Ermias_Afwerki | Ermias Afwerki]], Mathematician turned refugee turned janitor, Level 2, HD 2d6, HP 5/7, Attacks 1, &#039;&#039;Read Faces&#039;&#039; 2/2, &#039;&#039;The Larger Geometry&#039;&#039; 0/1&lt;br /&gt;
====Biblioclastic Debris====&lt;br /&gt;
*[[Macchiato_Monsters:_The_Stygian_Library:_Grant_Skinner | Grant Skinner]], P.I.&lt;br /&gt;
**Damsel, Δ6 follower, Trait: Cute Shepherd Dog, 2 HP, bite d4, Δ6 armor&lt;br /&gt;
*[[Macchiato_Monsters:_The_Stygian_Library:_Levi | Levi]], Reliving Night Janitor&lt;br /&gt;
&lt;br /&gt;
[[Macchiato_Monsters:_The_Stygian_Library:_CS_Template | Character Sheet Template]]&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
===The Library===&lt;br /&gt;
[https://docs.google.com/drawings/d/12gkVPADna3WSbdb0vfsuXmo9KRKFHL3n7wDE-CEq5mY/edit?usp=sharing Map.]&lt;br /&gt;
===Kansas Silly===&lt;br /&gt;
Kansas Silly, Misery had a real shot at being a no-kidding big city, like sprawling Vulture out in the desert or stately Esperanza up in the mountains, or even (in the wildest dreams of the city fathers) coastal Empire itself. They had the rail connections, the stockyards, the avant-garde arts culture and electric-lit amusement park, the first and best trolley network in the country. Legally renaming the city seems like a mistake now, especially with all the curses that have befallen it since, but if they&#039;d won the bidding process, that international university of the circus arts would&#039;ve put Kansas Silly on the map! (Barnstone Academy ended up in Esperanza instead.)&lt;br /&gt;
&lt;br /&gt;
Kansas Silly as a whole is not strongly aligned with law, chaos, good, or evil. The city culture values personal advancement and a sense of fate: some people and places are meant to prosper and flourish, while others aren&#039;t. Three significant districts:&lt;br /&gt;
*&#039;&#039;&#039;Heartland Hills&#039;&#039;&#039;, northwest of the city proper, full of mini-manors on quiet, leafy, brick-paved streets. Sucks money from the rest of the city through a web of tax exemptions, developer kickbacks, and annexations. Where the good schools, libraries, and malls are. More and more residents are in thrall to an esoteric multi-level investment scheme-slash-cult known as the Invisible Bridge, which appeals to those who want to change their fate and ultimately, at the innermost levels of initiation, &amp;quot;go Diamond.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Sanctuary Park&#039;&#039;&#039;, north of the river, best known for Introspection Tower, the city&#039;s memorial to the Homeland War. Civic and religious institutions surround it, most of them not well-funded, with a more humble clown community college and regular carnival on the mildly haunted grounds of the old amusement park. The best place to get international groceries. More than one sorcerer has been initiated by the wisdom and bite of the giant bat hanging in the old municipal roost; some are upright, some are wicked.&lt;br /&gt;
*&#039;&#039;&#039;Southport&#039;&#039;&#039;, south of the river, where a few commercial trains still come through Union Station and long-haul shipping keeps the warehouses and silos running. Apartment blocks, call centers, fast food, cracked sidewalks, parks with little angular fountains. A good place to get a convenience store hot dog and neon soda and hang out at the skate park until your ride gets off work. Masked professional wrestling is big right now; the hometown favorite is Spectacle Devil, who has a complicated gimmick involving evil twins and a mirror dimension.&lt;br /&gt;
&lt;br /&gt;
Many people are wearing protective masks outside because of the dust storms in Misery this season, often decorated with jaws or smiles or meaningful patterns. Public transit via electric trolley is inexpensive but harder than driving. People who can cast magic, or want to seem like they can, usually adopt a shadow name to avoid contaminating their personal identity with occult fallout. The factory out on the prairie that the dreadful dolls took over is slowly flooding the city with bad toys.&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Clues==&lt;br /&gt;
Anyone can write these here as you encounter information that looks interesting.&lt;br /&gt;
*&amp;quot;I am very busy negotiating the usurpation of the Librarians, and the floating brains are being recalcitrant, so you can imagine the kind of stress I am under.&amp;quot; [https://forum.rpg.net/index.php?threads/macchiato-monsters-the-stygian-library.869759/page-5#post-23508791 #46]&lt;br /&gt;
*Stray thoughts recorded in the hungry book: [https://forum.rpg.net/index.php?threads/macchiato-monsters-the-stygian-library.869759/page-12#post-23551913 #114]&lt;br /&gt;
**&amp;quot;The Astrolabe lets you control Time Itself!&amp;quot;&lt;br /&gt;
**&amp;quot;Beware of the Man who Speaks in Hands.&amp;quot;&lt;br /&gt;
**&amp;quot;I have forgotten something. I don’t know what. If I try to remember, I convulse and black out. If you start forgetting, flee or it will happen to you too.&amp;quot;&lt;br /&gt;
**&amp;quot;They&#039;re killing us!!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Progress===&lt;br /&gt;
Progress explained: [https://forum.rpg.net/index.php?threads/macchiato-monsters-the-stygian-library.869731/page-3#post-23503175 #24]&lt;br /&gt;
*Progress toward finding &amp;quot;honest-to-goodness-no-kidding-no-really-you-shouldn&#039;t-have-this dark magic texts&amp;quot;: &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
*Locating &amp;quot;A True Account of the Expeditions of Edward Tongue Within the Stygian Library, Written by the Same Edward Tongue&amp;quot; requires Progress 25 on Layer 5 or deeper.&lt;br /&gt;
&lt;br /&gt;
===Threads===&lt;br /&gt;
*There are lockers at the Decirculation Desk where you could safely store items by the Library door. [https://forum.rpg.net/index.php?threads/macchiato-monsters-the-stygian-library.869759/#post-23492720 #1]&lt;br /&gt;
*There is a calculation engine which can answer simple questions and identify books containing answers to complex ones, which will increase Progress. [https://forum.rpg.net/index.php?threads/macchiato-monsters-the-stygian-library.869759/#post-23495740 #7]&lt;br /&gt;
*There is a book titled &amp;quot;A True Account of the Expeditions of Edward Tongue Within the Stygian Library, Written by the Same Edward Tongue&amp;quot; which contains an answer to the question &amp;quot;safest route to magic texts near current location?&amp;quot; It is apparently located in or near the map gallery, &amp;quot;near the travelogues.&amp;quot; [https://forum.rpg.net/index.php?threads/macchiato-monsters-the-stygian-library.869759/page-2#post-23497997 #18]&lt;br /&gt;
*The Grey Librarians in the calculation room have offered to bring one book of the party&#039;s specifications to them for supervised reading, and to identify them as friendly to the Librarians, if they write a book containing an answer to the question &amp;quot;Where is Cert?&amp;quot; and bring it to the calculation room. [https://forum.rpg.net/index.php?threads/macchiato-monsters-the-stygian-library.869759/page-3#post-23501463 #29]&lt;br /&gt;
**There are several blank books in the planetarium. [https://forum.rpg.net/index.php?threads/macchiato-monsters-the-stygian-library.869759/page-12#post-23556620 #117]&lt;br /&gt;
*The neurovore who makes his lair in the taxidermy gallery has been converted to the Powers of the Mind and gone off to spread the word. [https://forum.rpg.net/index.php?threads/macchiato-monsters-the-stygian-library.869759/page-6#post-23514666 #58]&lt;br /&gt;
**Man has proselytized 1/5 minds toward stepping up the Powers of the Mind Δ4 to Δ6. [https://forum.rpg.net/index.php?threads/macchiato-monsters-the-stygian-library.869759/page-6#post-23513264 #53]&lt;br /&gt;
*There is a console at the planetarium&#039;s orrery which apparently measures the passage of time in Roman numerals. [https://forum.rpg.net/index.php?threads/macchiato-monsters-the-stygian-library.869759/page-12#post-23555055 #116]&lt;br /&gt;
*There is a Sanskrit scroll describing how to cast a horoscope using the orrery to answer yes/no questions and accumulate Progress toward finding information. [https://forum.rpg.net/index.php?threads/macchiato-monsters-the-stygian-library.869759/page-13#post-23561231 #126]&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===How Do You Play This Game?===&lt;br /&gt;
Usually, just describe what you&#039;re doing. When your character is in danger, or attempts something risky, roll dice.&lt;br /&gt;
&lt;br /&gt;
When you roll dice, you roll 1d20 against one of your stats. You succeed when you roll equal or under the stat. 1 is a critical success, usually doubling the effect. 20 is a critical fail, usually bringing in a consequence or side effect.&lt;br /&gt;
&lt;br /&gt;
When you have advantage on a roll, roll twice and keep the best result for the situation. When you have disadvantage, roll twice and keep the worst result.&lt;br /&gt;
&lt;br /&gt;
Things denoted ΔX are Risk Dice. Δ8 is a d8, Δ4 is a d4. These represent diminishing resources where the exact number left isn&#039;t important, or escalating danger more broadly and abstractly. When you roll 1-3 on a Risk Die, it steps down to the next lowest die size. The maximum is Δ12, down to Δ4, and then fizzling out to nothing. Sometimes the number rolled on a Risk Die matters, like for how much damage your armor can absorb in this fight. Other times, like for how many torches you have left, you&#039;re just rolling to see whether it steps down or not. Players roll their own Risk Dice when it&#039;s necessary; the DM will say when you should roll your ammunition or your torchbearer&#039;s morale.&lt;br /&gt;
&lt;br /&gt;
====How Does Equipment Work?====&lt;br /&gt;
If you have a crowbar, you have a crowbar. Δ equipment has some specific rules, examples below:&lt;br /&gt;
*Armor Δ is rolled the first time you take damage in a situation. The result you roll is how much damage it can absorb in this situation before you lose HP.&lt;br /&gt;
*Reagent or Faith Δ is rolled the first time you cast a spell in a situation. It works just like armor, but for spell HP costs.&lt;br /&gt;
*Arrows/Darts/Ammo Δ is rolled at the end of a fight. You have enough ammo left until the Δ fizzles out. You can also roll the Δ when you do damage and add the result to your damage.&lt;br /&gt;
*Food Δ is rolled when you eat, which you can do once every couple of hours. The result is how many HP you recover. You also must roll the Δ once per day for sustenance, usually if/when you wake up at camp.&lt;br /&gt;
*Bag/Backpack Δ is rolled the first time you put things in the bag. The result is how many items it can store without using extra inventory slots.&lt;br /&gt;
*Torches Δ is rolled when you light a torch, and again every hour/6 turns. You have enough torches left until the Δ fizzles out. You can also roll the Δ and deal that much damage as an attack.&lt;br /&gt;
*Tent Δ is rolled when you make camp. The result is how many characters can roll with advantage to recover HP when they rest.&lt;br /&gt;
*Tools Δ is rolled when you use special tools for a task. You get advantage on the task roll, and may need the tools to do it at all. Your tools work until the Δ fizzles out.&lt;br /&gt;
*Coin Δ is rolled when you spend money. This can be for purchasing equipment, hiring someone, or paying a fee. You can also roll Δ to get advantage on a roll with bribery, for example.&lt;br /&gt;
&lt;br /&gt;
====How Does Healing Work?====&lt;br /&gt;
After a combat, your armor can be used again once you take a breather.&lt;br /&gt;
&lt;br /&gt;
Every few hours, you can eat food: roll its Δ and recover that many HP.&lt;br /&gt;
&lt;br /&gt;
After a decent night&#039;s sleep, roll 1 hit die and recover that many HP. Roll with advantage if you had a hot meal and a comfy bed (so to speak,) roll with disadvantage if you slept on roots or somewhere dreary.&lt;br /&gt;
&lt;br /&gt;
If a Δ stepped down, such as scuffed armor or lost arrows, and you have the means to repair the gear, make a check and step the Δ back up if you succeed. If you can&#039;t repair it yourself, expect to roll Coin Δ to do it in town.&lt;br /&gt;
&lt;br /&gt;
====How Do Henchlings Work?====&lt;br /&gt;
Hirelings, followers, pets, and other non-PC hangers-on are represented by a Δ, 1d6 HD, HP, gear, and either a Trait or a special ability. They can carry up to 5 inventory slots, or up to 10 if they&#039;re willing to be encumbered and move slowly. They are tied to one PC, just like equipment, and only that PC rolls for them.&lt;br /&gt;
&lt;br /&gt;
A henchling&#039;s Δ represents their skill and loyalty. Typical townies have Δ6, whereas professional adventuring staff will have Δ8 to Δ10. Δ12 means a fanatic or some sort of brainless undead servant. Double payment or other strong incentives can increase the initial die type by one step.&lt;br /&gt;
&lt;br /&gt;
Roll the henchling&#039;s Δ when they&#039;re harmed, doing something dangerous (including combat,) or using their special ability for the first time in a situation. If their Trait applies to the roll, roll with advantage. On a 1-3, they take damage if applicable. On a 4+, they do it as best as they can, make their special ability available, or deal their damage in combat.&lt;br /&gt;
&lt;br /&gt;
When a henchling&#039;s Δ steps down, it can be stepped back up with a good night&#039;s rest, food and drink, achieving their goals, or maybe a successful CHA check. Hirelings expect some sort of payment, negotiated when hired, whether a lump sum or a daily wage. Devoted followers and pets might not need coin, but they still expect to be treated well and given good equipment. A henchling whose Δ fizzles out quits or flees.&lt;br /&gt;
&lt;br /&gt;
====How Does Combat Work?====&lt;br /&gt;
There is no initiative, and monsters and NPCs usually don&#039;t take turns of their own. Instead, the GM states at the top of the round exactly what the opposition will do and to whom, each PC gets a turn to act, and the final results are decided by the rolls of the PCs.&lt;br /&gt;
&lt;br /&gt;
On your turn, you can attack, run across a room, cast a spell, reload a gun, or anything feasible within a few seconds. Each turn, you&#039;ll roll the D20 once if taking action: STR to swing a sword, DEX to throw a dart, CON to run despite poison, INT to find a hiding place, WIS to channel a spell, CHA to intimidate someone, etc. If you succeed and were attacking, roll damage for your attack. If you fail and were being attacked, you&#039;re hit and take damage. (If you were casting a spell, it goes off when you succeed; if you were being spellcast at, it deals any damage when you fail, and you may get a second stat roll to &#039;save&#039; against additional effects.)&lt;br /&gt;
&lt;br /&gt;
The first time you take damage in a situation, roll your Armor Δ if any. The result is how much total damage your armor can soak in this situation before it goes to your HP. If you have a shield, you can sacrifice it to negate all damage from one attack, if the shield could physically be used in that way.&lt;br /&gt;
&lt;br /&gt;
If an enemy takes a powerful blow or is intimidated by a CHA check or flashy spell (for example,) they roll a Morale Δ to see if they retreat, double down, change tactics, or flee in panic. They don&#039;t want to die any more than the PCs do, probably.&lt;br /&gt;
&lt;br /&gt;
Getting out of combat by fleeing takes a DEX check, which may require dropping something heavy to avoid rolling with disadvantage. Outside of combat, evading pursuit or chasing someone down is a CON check. In the Stygian Library, fleeing into the corridors risks getting lost and ending up somewhere you didn&#039;t plan.&lt;br /&gt;
&lt;br /&gt;
Traits don&#039;t give advantage on combat rolls. Firing from cover or a surprise attack might give advantage, or using a shield to protect against incoming missiles, or expending an appropriate special ability like &#039;Backstab&#039; or &#039;Martial Arts.&#039;&lt;br /&gt;
&lt;br /&gt;
You will often have disadvantage in combat, though. Most often this happens when melee attacking an opponent with higher HD than your HD. (Not your level.) To reflect relative combat skill, PCs roll with disadvantage when attacking an opponent with more HD in melee. This can be avoided by ganging up: everyone attacking the same target at once adds their HD together for this comparison, and if their HD is equal to or greater than the target&#039;s, they each roll normally. Monsters can also gang up in this way: four HD 1 scrublings in a phalanx count as HD 4. Missile attacks do not suffer disadvantage on higher HD targets, but also do not add to HD for ganging up: it&#039;s melee only.&lt;br /&gt;
&lt;br /&gt;
Here&#039;s how a combat round should look in PBP:&lt;br /&gt;
*1. Start of the round: DM describes the situation, the threats, the monsters, and what exactly they are doing (for example &amp;quot;two sword attacks on the wizard.&amp;quot;) The stakes should be made clear to the players so it&#039;s clear what will happen on a roll.&lt;br /&gt;
*2. Any PC posts to describe what they do, checking to be totally clear about risks and possible consequences if needed, and rolls a stat check to see if they succeed. If they have a henchling, they may have it act as well, rolling its Δ if it&#039;s taking a risk. Damage is dealt and consequences are described, probably by the PC, possibly the DM if the situation has changed significantly.&lt;br /&gt;
*3. Any other PC posts, as in step 2, until all PCs have acted.&lt;br /&gt;
*4. If any monsters or NPCs haven&#039;t done anything this turn, the DM may have them act now, rolling out-of-sequence checks for any PCs if they&#039;re affected.&lt;br /&gt;
*5. End of the round. DM updates the situation and starts a new round.&lt;br /&gt;
&lt;br /&gt;
===Languages===&lt;br /&gt;
We&#039;re going to use real world languages mostly, and we&#039;ll default to English in this setting. Spanish and ASL are good bets in Kansas Silly, too. Latin, Greek, Sanskrit, Hebrew, Arabic, or other classical written languages would be useful in the Library - any written language, really. He&#039;s surely learned the setting-specific Parametric Language, a genteel cant used by authentic wizards and other distinguished arcane persons to exchange pleasantries, make small talk, and discuss magical subjects - great for making a good impression on people who can cast fireball, and talking to them privately. &lt;br /&gt;
&lt;br /&gt;
===About Magic===&lt;br /&gt;
&lt;br /&gt;
====How spellcasting works for this game====&lt;br /&gt;
This amends and supersedes page 30 of Macchiato Monsters. The design goal is to reduce complexity while leaving the other systems that touch spellcasting intact.&lt;br /&gt;
&lt;br /&gt;
*If you have spells, you can cast any of your known spells at any time. There&#039;s no memorization.&lt;br /&gt;
*Each spellcasting PC has one stat they use for all spellcasting: probably INT or WIS, maybe CHA. Pick one and consider what it means for your casting style. (INT suggests an arcanist studying magical effects of their own, WIS suggests channeling cosmic or divine forces, CHA suggests elevated illusions, tricks, music, or fast-talk.)&lt;br /&gt;
*Casting a spell takes your full round in combat, which is spent gesturing and speaking aloud. (If you&#039;re restrained or silenced, no casting.)&lt;br /&gt;
*When spells have a duration, the usual duration is a number of exploration turns (around ten minutes) equal to your level. Some spells (the description will say so) use the magician&#039;s sigil: this sigil takes one exploration turn to inscribe, and the associated spell is permanent until the magician casts it again, drawing a new sigil as the previous one fades.&lt;br /&gt;
*All spells have a cost of 3 HP. The cost can instead be spent with the result of your Reagent or Faith die in part or in full. You can&#039;t spend down to 0 HP.&lt;br /&gt;
*The first time you cast a spell in a situation (a scene, room, or combat,) you may roll your Reagent or Faith die (with risk of it stepping down on a 1-3 result) and note the result (for example, 4.) You can spend from that pool in spell costs for this situation before you start spending your own HP.&lt;br /&gt;
*When you cast a spell...&lt;br /&gt;
**If it&#039;s your first spell in this situation, first roll your Reagent or Faith die.&lt;br /&gt;
**Spend the cost (3), either from your Reagent or Faith pool or your HP.&lt;br /&gt;
**Roll an INT, WIS, or CHA check.&lt;br /&gt;
***On a success, at or under your stat, the spell works as described. On a critical success (a 1), you don&#039;t pay the cost.&lt;br /&gt;
***On a failure, the spell doesn&#039;t go off. On a critical fail (a 20), there&#039;s some mishap or danger.&lt;br /&gt;
***But! If the spell fails, you may roll what MM calls the Chaos Risk Die to make something happen anyway. This is a roll on a table where most results have the spell go off with a weaker or modified effect, and a few results harm you in a hurty but not deadly way. In this game, &amp;quot;invoking Chaos&amp;quot; only works within the Library (or possibly other magical sites) and represents drawing on the exhaust of its condensed arcane power, which can be expended as the Risk Die steps down and fizzles out.&lt;br /&gt;
&lt;br /&gt;
====About Reagents and Faith====&lt;br /&gt;
They function similarly, again as &amp;quot;armor&amp;quot; against spellcasting HP costs. A character can only use one or the other: either you fuel your magic with gleaming orbs and your own Nietzschean will to power, or you channel it through a higher cosmic focus and social support network.&lt;br /&gt;
&lt;br /&gt;
The advantage of Reagents (whether mixed powders or thrumming scepters) is that they&#039;re impersonal: you can just get more of them if you run out, even buy them at the right market, and some have a variety of quirky side powers to spend that Risk Die on as well.&lt;br /&gt;
&lt;br /&gt;
Faith involves some social context like a code of conduct and people you&#039;re responsible to, and recovering or improving the singular Faith die requires putting your time and devotion in for them. If you have a Faith die, you can roll it for a few other things in addition to spellcasting costs:&lt;br /&gt;
*Roll the Δ (and risk stepping it down) to get advantage on an action in line with the faith.&lt;br /&gt;
*Spend an hour in devotion/prayer/gun kata/whatever to roll the Δ and heal that many HP on yourself or amenable others.&lt;br /&gt;
*If you&#039;re not wearing armor, use the Faith die as armor.&lt;br /&gt;
&lt;br /&gt;
====How Spell Scrolls and Spellbooks Work====&lt;br /&gt;
Anyone who either knows Parametric or has spellcasting (including both Dee and Mr. Patch, as well as Kas and Man, and potentially Yulia but she&#039;d roll her Δ6 to cast) can cast a spell from the scroll. You roll your spellcasting attribute (INT with disadvantage for Mr. Patch) but do not pay any reagent or HP cost. Once cast successfully, the scroll disintegrates.&lt;br /&gt;
&lt;br /&gt;
You can also use either a spell scroll or a spellbook to learn a spell permanently. This takes 1d4 days and requires paying in Electrum for reagents and study materials. You must either know Parametric or be assisted by someone who does. Once a spell scroll is used to learn its spell, it disintegrates. Spellbooks endure.&lt;br /&gt;
&lt;br /&gt;
====Schools of Magic====&lt;br /&gt;
The alternative spell lists we&#039;re using have 12 schools of magic available, each with 8 spells. They can all be taken at any level, most of them scale up at higher levels. 90% of them are flavorful utility effects rather than direct HP damage (or healing), but there are some of those, too. &lt;br /&gt;
&lt;br /&gt;
Here&#039;s what&#039;s in Wonder &amp;amp; Wickedness:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Diabolism&#039;&#039;&#039; summons, binds, and protects against demons.&lt;br /&gt;
*&#039;&#039;&#039;Necromancy&#039;&#039;&#039; deals with death, souls, and summoning ghosts.&lt;br /&gt;
*&#039;&#039;&#039;Spiritualism&#039;&#039;&#039; affects other magic in the world and turns you ethereal.&lt;br /&gt;
*&#039;&#039;&#039;Elementalism&#039;&#039;&#039; manipulates rock, fire, air, and water. (It won&#039;t be very useful indoors in the Library.)&lt;br /&gt;
*&#039;&#039;&#039;Psychomancy&#039;&#039;&#039; is mesmerism and mental effects, including classics like Sleep and Charm Person.&lt;br /&gt;
*&#039;&#039;&#039;Translocation&#039;&#039;&#039; opens portals, recalls, and subtler spatial effects. (It has some restrictions in the Library, such as that you can&#039;t teleport directly out, but it&#039;s still useful.)&lt;br /&gt;
*&#039;&#039;&#039;Vivimancy&#039;&#039;&#039; boosts and transforms living things, including people.&lt;br /&gt;
&lt;br /&gt;
Marvels &amp;amp; Malisons adds some really fun ones:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arachnomorphosis&#039;&#039;&#039; grants spider traits, and control over spiders, too.&lt;br /&gt;
*&#039;&#039;&#039;Cunning Craft&#039;&#039;&#039; is a wide open grab bag of Celtic witchy effects: shillelagh, healing, wolf summoning... (It won&#039;t be as useful indoors in the Library.)&lt;br /&gt;
*&#039;&#039;&#039;Apotropaism&#039;&#039;&#039; wards against magic and protects against undead/demons/spirits in a holy-flavored way.&lt;br /&gt;
*&#039;&#039;&#039;Physiurgy&#039;&#039;&#039; directly heals and restores in various ways.&lt;br /&gt;
*&#039;&#039;&#039;Rope Tricks&#039;&#039;&#039; animates and commands ropes. (I love all of these.)&lt;br /&gt;
&lt;br /&gt;
Anyone who can cast spells also can use an effect called Maleficence, which is a little magical attack.&lt;br /&gt;
&lt;br /&gt;
===How death works for this game===&lt;br /&gt;
Amends and supersedes page 28 of Macchiato Monsters.&lt;br /&gt;
&lt;br /&gt;
When you hit 0 HP, roll a CON check to see if you made it. If it fails, your number&#039;s up: you&#039;ve died. (Now&#039;s the time to look for one of those spells, tricks, or desperate deals that protagonist types use to bring people back from the dead - the Library&#039;s not short on them - or roll up a new character.) If it succeeds, you go back to 1 HP, regain consciousness, and can be healed further, but - you temporarily lose one advance taken at character creation or level up. The lost advance returns after a week of rest somewhere safe.&lt;br /&gt;
&lt;br /&gt;
==Important Posts==&lt;br /&gt;
*[https://forum.rpg.net/index.php?threads/recruitment-modern-dungeon-crawling-in-the-stygian-library-by-way-of-macchiato-monsters.869173/post-23474428 Setting and Magic Introduction]&lt;br /&gt;
*[https://forum.rpg.net/index.php?threads/recruitment-modern-dungeon-crawling-in-the-stygian-library-by-way-of-macchiato-monsters.869173/post-23474795 Character creation: Traits, Special Abilities, Languages, Equipment]&lt;br /&gt;
*[https://forum.rpg.net/index.php?threads/recruitment-modern-dungeon-crawling-in-the-stygian-library-by-way-of-macchiato-monsters.869173/post-23476439 But what does Δ4 mean?]&lt;br /&gt;
*[https://forum.rpg.net/index.php?threads/recruitment-modern-dungeon-crawling-in-the-stygian-library-by-way-of-macchiato-monsters.869173/post-23479966 How Spellcasting and Death work for this game]&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Macchiato_Monsters:_The_Stygian_Library:_Cassy-Dee_Minor&amp;diff=392105</id>
		<title>Macchiato Monsters: The Stygian Library: Cassy-Dee Minor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Macchiato_Monsters:_The_Stygian_Library:_Cassy-Dee_Minor&amp;diff=392105"/>
		<updated>2021-01-02T20:12:13Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Sheet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Macchiato_Monsters:_The_Stygian_Library|Main page]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Sheet==&lt;br /&gt;
*Name: Cassy-Dee Minor&lt;br /&gt;
**Pronouns: she/her&lt;br /&gt;
**Languages: English, Spanish&lt;br /&gt;
*Trait: Scrappy Skater Girl&lt;br /&gt;
*Level 3&lt;br /&gt;
**Experiences 0/4&lt;br /&gt;
*STR 11 DEX 17 CON 11 INT 13 WIS 08 CHA 06&lt;br /&gt;
*HD 3d6&lt;br /&gt;
*HP 13&lt;br /&gt;
*Attacks/round: 1&lt;br /&gt;
*Abilities&lt;br /&gt;
**Sick Tricks (gnarly skateboard moves, 1/day)&lt;br /&gt;
*Spells&lt;br /&gt;
**Covenant (Diabolism)&lt;br /&gt;
**Stormspeech (Elementalism)&lt;br /&gt;
*Equipment&lt;br /&gt;
**Carmen’s studded, spiked, and pinned leather jacket Δ6 with shield (free slot for equipped armor)&lt;br /&gt;
**Boiled turnips and butter Δ6&lt;br /&gt;
**backpack Δ6&lt;br /&gt;
**bedroll&lt;br /&gt;
**Skateboard 🛹 &lt;br /&gt;
**half a map to the Stygian Library&lt;br /&gt;
**Baseball bat d6&lt;br /&gt;
**Darts d6 (quiver Δ6)&lt;br /&gt;
**Bearowl feathers (weaved into hair and bracelets) (Δ8 R.)&lt;br /&gt;
**An unknown Spanish scroll (can be identified with a turn of study)&lt;br /&gt;
**(empty) (CON 10/11)&lt;br /&gt;
**(empty) (CON 11/11)&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
===Stormspeech===&lt;br /&gt;
*Cost: 3&lt;br /&gt;
The sorcerer may command the weather, though only in generalities such as summoning powerful winds, occluding the sun with dark storm clouds, or causing a downpour. Invariably any weather modifications will result in threefold retribution as the skies become enraged by mortal interference and reassert dominance in days to come. Stormspeech is most commonly used for speeding ships on placid seas, as the seafaring sorcerer will likely be far away from the cosmic rebalancing when it comes.&lt;br /&gt;
===Covenant===&lt;br /&gt;
*Cost: 3&lt;br /&gt;
Magically seal a bargain between the sorcerer and a counterparty by awarding temporary control of both souls to a devil. Free assent is required, but may be compelled by factors external to the magic, such as a dagger to the throat. Demonic malady rewards temporary deviation, and ignoring the covenant completely allows the devil to take permanent possession, which causes death and eternal torment.&lt;br /&gt;
===Maleficence===&lt;br /&gt;
*Cost: 3&lt;br /&gt;
The sorcerer does 2d6 damage spread among enemies in a small melee area, or all to one target they can see. When both damage dice come up 6, roll another d6, continuing as 6s continue. [Each sorcerer&#039;s Maleficence is unique: at character creation, choose a descriptor (fire, cold, acid, shadow, etc) which can cause secondary effects such as igniting paper or freezing water.]&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Knave:_A_Rasp_of_Sand&amp;diff=389493</id>
		<title>Knave: A Rasp of Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Knave:_A_Rasp_of_Sand&amp;diff=389493"/>
		<updated>2020-10-19T21:03:44Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: Created page with &amp;quot;==Generational Trees==  Current Generation of Heirs: First  The First Heirs  ==The Graveyard of Manawa== &amp;#039;&amp;#039;Where we remember our honored dead.&amp;#039;&amp;#039;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Generational Trees==&lt;br /&gt;
&lt;br /&gt;
Current Generation of Heirs: First&lt;br /&gt;
&lt;br /&gt;
[[The First Heirs]]&lt;br /&gt;
&lt;br /&gt;
==The Graveyard of Manawa==&lt;br /&gt;
&#039;&#039;Where we remember our honored dead.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Macchiato_Monsters:_The_Stygian_Library:_Cassy-Dee_Minor&amp;diff=388647</id>
		<title>Macchiato Monsters: The Stygian Library: Cassy-Dee Minor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Macchiato_Monsters:_The_Stygian_Library:_Cassy-Dee_Minor&amp;diff=388647"/>
		<updated>2020-09-24T23:07:56Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Macchiato_Monsters:_The_Stygian_Library]]&lt;br /&gt;
==Sheet==&lt;br /&gt;
*Name: Cassy-Dee Minor&lt;br /&gt;
**Pronouns: she/her&lt;br /&gt;
**Languages: English, Spanish&lt;br /&gt;
*Trait: Scrappy Skater Girl&lt;br /&gt;
*Level 2&lt;br /&gt;
**Experiences 0/3&lt;br /&gt;
*STR 11 DEX 16 CON 11 INT 13 WIS 08 CHA 06&lt;br /&gt;
*HD 2d6&lt;br /&gt;
*HP 7&lt;br /&gt;
*Attacks/round: 1&lt;br /&gt;
*Abilities&lt;br /&gt;
**Sick Tricks (gnarly skateboard moves, 1/day)&lt;br /&gt;
*Spells&lt;br /&gt;
**Covenant (Diabolism)&lt;br /&gt;
**Stormspeech (Elementalism)&lt;br /&gt;
*Equipment&lt;br /&gt;
**Carmen’s studded, spiked, and pinned leather jacket Δ6 with shield (free slot for equipped armor)&lt;br /&gt;
**Boiled turnips and butter Δ6&lt;br /&gt;
**backpack Δ6&lt;br /&gt;
**bedroll&lt;br /&gt;
**Skateboard 🛹 &lt;br /&gt;
**half a map to the Stygian Library&lt;br /&gt;
**Baseball bat d6&lt;br /&gt;
**Darts d6 (quiver Δ6)&lt;br /&gt;
**Bearowl feathers (weaved into hair and bracelets) (Δ8 R.)&lt;br /&gt;
** The Wrong Idea Δ4 &lt;br /&gt;
**(empty) (CON 10/11)&lt;br /&gt;
**(empty) (CON 11/11)&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
===Stormspeech===&lt;br /&gt;
*Cost: 3&lt;br /&gt;
The sorcerer may command the weather, though only in generalities such as summoning powerful winds, occluding the sun with dark storm clouds, or causing a downpour. Invariably any weather modifications will result in threefold retribution as the skies become enraged by mortal interference and reassert dominance in days to come. Stormspeech is most commonly used for speeding ships on placid seas, as the seafaring sorcerer will likely be far away from the cosmic rebalancing when it comes.&lt;br /&gt;
===Covenant===&lt;br /&gt;
*Cost: 3&lt;br /&gt;
Magically seal a bargain between the sorcerer and a counterparty by awarding temporary control of both souls to a devil. Free assent is required, but may be compelled by factors external to the magic, such as a dagger to the throat. Demonic malady rewards temporary deviation, and ignoring the covenant completely allows the devil to take permanent possession, which causes death and eternal torment.&lt;br /&gt;
===Maleficence===&lt;br /&gt;
*Cost: 3&lt;br /&gt;
The sorcerer does 2d6 damage spread among enemies in a small melee area, or all to one target they can see. When both damage dice come up 6, roll another d6, continuing as 6s continue. [Each sorcerer&#039;s Maleficence is unique: at character creation, choose a descriptor (fire, cold, acid, shadow, etc) which can cause secondary effects such as igniting paper or freezing water.]&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362951</id>
		<title>Silent Titans</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362951"/>
		<updated>2019-06-10T15:51:28Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Silent Titans]]&lt;br /&gt;
[[Category:Into the Odd]]&lt;br /&gt;
&lt;br /&gt;
[[File:Silent Titans Cover.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Player&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Character Name&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Hp&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Strength&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Dexterity&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Will&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Deprived?&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Encumbrance&lt;br /&gt;
|-&lt;br /&gt;
| Ameraaaaaa&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Henry Rokeby | Henry Rokeby]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/12&lt;br /&gt;
|-&lt;br /&gt;
| ApparitionsStalkTheNight&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Hawk | Hawk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/10&lt;br /&gt;
|-&lt;br /&gt;
| KnockingBox&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Jack ‘Iceberg’ Berrg | Jack ‘Iceberg’ Berrg]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1/1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4/12&lt;br /&gt;
|-&lt;br /&gt;
| Madcat&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Chastity Glean | Chastity Glean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 15/15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4/8&lt;br /&gt;
|-&lt;br /&gt;
| Stattick&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Charley Growling | Charley Growling]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 11/11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Character Sheet [[Into the Odd Character Template | Character Sheet]]&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[http://www.bastionland.com/2017/08/electric-bastionlands-second-playtest.html?m=1 Electric Bastionland Playtest Doc]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rules located on page 6&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Additional Rules====&lt;br /&gt;
*&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; The maximum number of items you can carry is equal to your Current Strength score. Certain items will be mark by a (t) for ‘Trivial’. These items take up no encumbrance slots. As well some items stack using up one slot. If carrying more than your encumbrance limit, all Attacks are Impaired and you find yourself Deprived &#039;&#039;(see above for those conditions)&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rolling Hp:&#039;&#039;&#039; After a week at rest somewhere safe you may reroll your hp. You must accept this new value even it is lower than your previous.&lt;br /&gt;
*&#039;&#039;&#039;Guns and Reloading:&#039;&#039;&#039; Industrial Age, Modern, and Sci-fi guns can fire every round. Black powder guns emit a large black plume of smoke and take a while to reload. They may be fired once per encounter. &lt;br /&gt;
*&#039;&#039;&#039;Ammo:&#039;&#039;&#039; Guns have a Usage Die (Ud) to track ammo. After a combat ends where you used a gun with a Usage Die, roll the Ud of that weapon. On a result of 1-2 the die drops down a step. When a 1-2 is rolled on a d4 you’re totally out of ammo. The cost to buy ammo shown in the Silent Titans book will improve your Ud by one step. A stack of ammo uses up one encumbrance slot.&lt;br /&gt;
&lt;br /&gt;
===Wir-Heal===&lt;br /&gt;
----&lt;br /&gt;
===Rumors===&lt;br /&gt;
----&lt;br /&gt;
===Titans===&lt;br /&gt;
----&lt;br /&gt;
===Recent Events===&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Chastity_Glean&amp;diff=362950</id>
		<title>Silent Titans: Chastity Glean</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Chastity_Glean&amp;diff=362950"/>
		<updated>2019-06-10T15:51:12Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Silent_Titans#Characters|Back to Main Page]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Chastity Glean&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 14&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics. &lt;br /&gt;
*A Plain Housemaid with Sapphic Drives.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 4/8 &#039;&#039;(Max enc equals your current Str.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 6 &#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. &lt;br /&gt;
*Blackjack (d6) (t)&lt;br /&gt;
*Double-barrel derringer (d6 close) (t)&lt;br /&gt;
**Ammo Ud6&lt;br /&gt;
*Ether (Inhaled, STR Save or pass out for an hour)&lt;br /&gt;
*Crowbar&lt;br /&gt;
*Fiddle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Animation Oil - When rubbed onto an object, it springs to life for the next hour as your loyal servant. One dose. (t)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Chastity_Glean&amp;diff=362949</id>
		<title>Silent Titans: Chastity Glean</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Chastity_Glean&amp;diff=362949"/>
		<updated>2019-06-10T15:50:54Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Silent_Titans#Characters|Back to Main Page]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Chastity Glean&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 14&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics. &lt;br /&gt;
*A Plain Housemaid with Sapphic Drives.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 5/8 &#039;&#039;(Max enc equals your current Str.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 6 &#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. &lt;br /&gt;
*Blackjack (d6) (t)&lt;br /&gt;
*Double-barrel derringer (d6 close) (t)&lt;br /&gt;
**Ammo Ud6&lt;br /&gt;
*Ether (Inhaled, STR Save or pass out for an hour)&lt;br /&gt;
*Crowbar&lt;br /&gt;
*Fiddle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Animation Oil - When rubbed onto an object, it springs to life for the next hour as your loyal servant. One dose. (t)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Charley_Growling&amp;diff=362948</id>
		<title>Silent Titans: Charley Growling</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Charley_Growling&amp;diff=362948"/>
		<updated>2019-06-10T15:50:26Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&#039;&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Silent_Titans#Characters|Back to Main Page]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Charley Growling&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 11&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics. &lt;br /&gt;
*British Redcoat of the Napoleonic Wars.&lt;br /&gt;
*Compulsive Gambler.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 2/12 &#039;&#039;(Max enc equals your current Str.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 2 &#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. A (t) denotes something of trivial space/weight.&lt;br /&gt;
*musket (d8, Blackpowder)&lt;br /&gt;
**Ammo Ud6&lt;br /&gt;
**bayonet (d6) (t, while attached to musket)&lt;br /&gt;
*knapsack(t)&lt;br /&gt;
*Red British soldier’s coat (t)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Champion&#039;s Mark - When you defeat a willing opponent unarmed (even as part of a group) you glow with health and gain the immediate effects of a Short Rest. If anyone defeats you unarmed the Mark transfers to them. (t)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Charley_Growling&amp;diff=362947</id>
		<title>Silent Titans: Charley Growling</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Charley_Growling&amp;diff=362947"/>
		<updated>2019-06-10T15:49:38Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&#039;&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Silent_Titans#Characters|Back to Main Page]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Charley Growling&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 11&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics. &lt;br /&gt;
*British Redcoat of the Napoleonic Wars.&lt;br /&gt;
*Compulsive Gambler.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 2/12 &#039;&#039;(Max enc equals your current Str.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 2 &#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. A (t) denotes something of trivial space/weight.&lt;br /&gt;
*musket (d8, Blackpowder)&lt;br /&gt;
**Ammo Ud6&lt;br /&gt;
**bayonet (d6)&lt;br /&gt;
*knapsack(t)&lt;br /&gt;
*Red British soldier’s coat (t)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Champion&#039;s Mark - When you defeat a willing opponent unarmed (even as part of a group) you glow with health and gain the immediate effects of a Short Rest. If anyone defeats you unarmed the Mark transfers to them. (t)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Charley_Growling&amp;diff=362946</id>
		<title>Silent Titans: Charley Growling</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Charley_Growling&amp;diff=362946"/>
		<updated>2019-06-10T15:48:33Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&#039;&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Silent_Titans#Characters|Back to Main Page]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Charley Growling&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 11&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics. &lt;br /&gt;
*British Redcoat of the Napoleonic Wars.&lt;br /&gt;
*Compulsive Gambler.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 3/12 &#039;&#039;(Max enc equals your current Str.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 2 &#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. A (t) denotes something of trivial space/weight.&lt;br /&gt;
*musket (d8, Blackpowder)&lt;br /&gt;
**Ammo Ud6&lt;br /&gt;
*bayonet (d6)&lt;br /&gt;
*knapsack(t)&lt;br /&gt;
*Red British soldier’s coat (t)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Champion&#039;s Mark - When you defeat a willing opponent unarmed (even as part of a group) you glow with health and gain the immediate effects of a Short Rest. If anyone defeats you unarmed the Mark transfers to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362945</id>
		<title>Silent Titans</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362945"/>
		<updated>2019-06-10T15:47:34Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Silent Titans]]&lt;br /&gt;
[[Category:Into the Odd]]&lt;br /&gt;
&lt;br /&gt;
[[File:Silent Titans Cover.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Player&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Character Name&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Hp&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Strength&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Dexterity&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Will&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Deprived?&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Encumbrance&lt;br /&gt;
|-&lt;br /&gt;
| Ameraaaaaa&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Henry Rokeby | Henry Rokeby]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/12&lt;br /&gt;
|-&lt;br /&gt;
| ApparitionsStalkTheNight&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Hawk | Hawk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/10&lt;br /&gt;
|-&lt;br /&gt;
| KnockingBox&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Jack ‘Iceberg’ Berrg | Jack ‘Iceberg’ Berrg]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1/1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4/12&lt;br /&gt;
|-&lt;br /&gt;
| Madcat&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Chastity Glean | Chastity Glean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 15/15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 5/8&lt;br /&gt;
|-&lt;br /&gt;
| Stattick&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Charley Growling | Charley Growling]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 11/11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Character Sheet [[Into the Odd Character Template | Character Sheet]]&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[http://www.bastionland.com/2017/08/electric-bastionlands-second-playtest.html?m=1 Electric Bastionland Playtest Doc]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rules located on page 6&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Additional Rules====&lt;br /&gt;
*&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; The maximum number of items you can carry is equal to your Current Strength score. Certain items will be mark by a (t) for ‘Trivial’. These items take up no encumbrance slots. As well some items stack using up one slot. If carrying more than your encumbrance limit, all Attacks are Impaired and you find yourself Deprived &#039;&#039;(see above for those conditions)&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rolling Hp:&#039;&#039;&#039; After a week at rest somewhere safe you may reroll your hp. You must accept this new value even it is lower than your previous.&lt;br /&gt;
*&#039;&#039;&#039;Guns and Reloading:&#039;&#039;&#039; Industrial Age, Modern, and Sci-fi guns can fire every round. Black powder guns emit a large black plume of smoke and take a while to reload. They may be fired once per encounter. &lt;br /&gt;
*&#039;&#039;&#039;Ammo:&#039;&#039;&#039; Guns have a Usage Die (Ud) to track ammo. After a combat ends where you used a gun with a Usage Die, roll the Ud of that weapon. On a result of 1-2 the die drops down a step. When a 1-2 is rolled on a d4 you’re totally out of ammo. The cost to buy ammo shown in the Silent Titans book will improve your Ud by one step. A stack of ammo uses up one encumbrance slot.&lt;br /&gt;
&lt;br /&gt;
===Wir-Heal===&lt;br /&gt;
----&lt;br /&gt;
===Rumors===&lt;br /&gt;
----&lt;br /&gt;
===Titans===&lt;br /&gt;
----&lt;br /&gt;
===Recent Events===&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Chastity_Glean&amp;diff=362944</id>
		<title>Silent Titans: Chastity Glean</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Chastity_Glean&amp;diff=362944"/>
		<updated>2019-06-10T15:47:20Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Silent_Titans#Characters|Back to Main Page]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Chastity Glean&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 14&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics. &lt;br /&gt;
*A Plain Housemaid with Sapphic Drives.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 5/8 &#039;&#039;(Max enc equals your current Str.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 6 &#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. &lt;br /&gt;
*Blackjack (d6) (t)&lt;br /&gt;
*Double-barrel derringer (d6 close) (t)&lt;br /&gt;
**Ammo Ud6&lt;br /&gt;
*Ether (Inhaled, STR Save or pass out for an hour)&lt;br /&gt;
*Crowbar (Bulky)&lt;br /&gt;
*Fiddle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Animation Oil - When rubbed onto an object, it springs to life for the next hour as your loyal servant. One dose. (t)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Chastity_Glean&amp;diff=362943</id>
		<title>Silent Titans: Chastity Glean</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Chastity_Glean&amp;diff=362943"/>
		<updated>2019-06-10T15:47:01Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Silent_Titans#Characters|Back to Main Page]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Chastity Glean&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 14&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics. &lt;br /&gt;
*A Plain Housemaid with Sapphic Drives.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 4/8 &#039;&#039;(Max enc equals your current Str.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 6 &#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. &lt;br /&gt;
*Blackjack (d6) (t)&lt;br /&gt;
*Double-barrel derringer (d6 close) (t)&lt;br /&gt;
**Ammo Ud6&lt;br /&gt;
*Ether (Inhaled, STR Save or pass out for an hour)&lt;br /&gt;
*Crowbar (Bulky)&lt;br /&gt;
*Fiddle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Animation Oil - When rubbed onto an object, it springs to life for the next hour as your loyal servant. One dose. (t)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Chastity_Glean&amp;diff=362942</id>
		<title>Silent Titans: Chastity Glean</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Chastity_Glean&amp;diff=362942"/>
		<updated>2019-06-10T15:46:15Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Silent_Titans#Characters|Back to Main Page]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Chastity Glean&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 14&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics. &lt;br /&gt;
*A Plain Housemaid with Sapphic Drives.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 4/8 &#039;&#039;(Max enc equals your current Str.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 6 &#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. &lt;br /&gt;
*Blackjack (d6) (t)&lt;br /&gt;
*Double-barrel derringer (d6 close) (t)&lt;br /&gt;
*Ether (Inhaled, STR Save or pass out for an hour)&lt;br /&gt;
*Crowbar (Bulky)&lt;br /&gt;
*Fiddle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Animation Oil - When rubbed onto an object, it springs to life for the next hour as your loyal servant. One dose. (t)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Hawk&amp;diff=362941</id>
		<title>Silent Titans: Hawk</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Hawk&amp;diff=362941"/>
		<updated>2019-06-10T15:44:40Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Silent_Titans#Characters|Back to Main Page]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Hawk&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 13&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
*Wears a Tweed Jacket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics.&lt;br /&gt;
*Curiocentric Collector- An entire life spent looking at dusty things and squinting at books. It’s time to get out there for yourself.&lt;br /&gt;
*Knows *everything* about weapons. &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 3/10 &#039;&#039;(Max enc = Current Strength)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 1&#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. &lt;br /&gt;
*Antique Pistol (d6, permanently breaks on a roll of 6 but the damage explodes(!), keep rolling until you don’t get another 6)&lt;br /&gt;
**Ammo Ud6&lt;br /&gt;
*Magnifying Glass (t)&lt;br /&gt;
*Tweed Jacket(t)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Maiming Claw - A grappling hook that latches onto living tissue with an unbreakable grip. You knowthe trick for getting it to release.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362940</id>
		<title>Silent Titans</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362940"/>
		<updated>2019-06-10T15:44:18Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Silent Titans]]&lt;br /&gt;
[[Category:Into the Odd]]&lt;br /&gt;
&lt;br /&gt;
[[File:Silent Titans Cover.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Player&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Character Name&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Hp&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Strength&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Dexterity&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Will&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Deprived?&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Encumbrance&lt;br /&gt;
|-&lt;br /&gt;
| Ameraaaaaa&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Henry Rokeby | Henry Rokeby]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/12&lt;br /&gt;
|-&lt;br /&gt;
| ApparitionsStalkTheNight&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Hawk | Hawk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/10&lt;br /&gt;
|-&lt;br /&gt;
| KnockingBox&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Jack ‘Iceberg’ Berrg | Jack ‘Iceberg’ Berrg]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1/1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4/12&lt;br /&gt;
|-&lt;br /&gt;
| Madcat&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Chastity Glean | Chastity Glean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 15/15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4/8&lt;br /&gt;
|-&lt;br /&gt;
| Stattick&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Charley Growling | Charley Growling]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 11/11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Character Sheet [[Into the Odd Character Template | Character Sheet]]&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[http://www.bastionland.com/2017/08/electric-bastionlands-second-playtest.html?m=1 Electric Bastionland Playtest Doc]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rules located on page 6&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Additional Rules====&lt;br /&gt;
*&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; The maximum number of items you can carry is equal to your Current Strength score. Certain items will be mark by a (t) for ‘Trivial’. These items take up no encumbrance slots. As well some items stack using up one slot. If carrying more than your encumbrance limit, all Attacks are Impaired and you find yourself Deprived &#039;&#039;(see above for those conditions)&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rolling Hp:&#039;&#039;&#039; After a week at rest somewhere safe you may reroll your hp. You must accept this new value even it is lower than your previous.&lt;br /&gt;
*&#039;&#039;&#039;Guns and Reloading:&#039;&#039;&#039; Industrial Age, Modern, and Sci-fi guns can fire every round. Black powder guns emit a large black plume of smoke and take a while to reload. They may be fired once per encounter. &lt;br /&gt;
*&#039;&#039;&#039;Ammo:&#039;&#039;&#039; Guns have a Usage Die (Ud) to track ammo. After a combat ends where you used a gun with a Usage Die, roll the Ud of that weapon. On a result of 1-2 the die drops down a step. When a 1-2 is rolled on a d4 you’re totally out of ammo. The cost to buy ammo shown in the Silent Titans book will improve your Ud by one step. A stack of ammo uses up one encumbrance slot.&lt;br /&gt;
&lt;br /&gt;
===Wir-Heal===&lt;br /&gt;
----&lt;br /&gt;
===Rumors===&lt;br /&gt;
----&lt;br /&gt;
===Titans===&lt;br /&gt;
----&lt;br /&gt;
===Recent Events===&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Henry_Rokeby&amp;diff=362939</id>
		<title>Silent Titans: Henry Rokeby</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Henry_Rokeby&amp;diff=362939"/>
		<updated>2019-06-10T15:43:50Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Silent_Titans#Characters|Back to Main Page]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Henry Rokeby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 6&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics. &lt;br /&gt;
*Disinherited Socialite&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 8/12 &#039;&#039;(Max enc equals your current Str.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 5 &#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. &lt;br /&gt;
*Claymore (d8, bulky)&lt;br /&gt;
*Duelling Pistol (d8)&lt;br /&gt;
**Ammo Ud6&lt;br /&gt;
*3 bottles of fancy wine&lt;br /&gt;
*frilly shirt (t)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Plasmic Convertor - Turns a being&#039;s blood into a drop of liquid that grants single use of one special property the being has. One use &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Jack_%E2%80%98Iceberg%E2%80%99_Berrg&amp;diff=362938</id>
		<title>Silent Titans: Jack ‘Iceberg’ Berrg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Jack_%E2%80%98Iceberg%E2%80%99_Berrg&amp;diff=362938"/>
		<updated>2019-06-10T15:43:25Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Silent_Titans#Characters|Back to Main Page]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Jack ‘Iceberg’ Berrg&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 13&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
*65 years old&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics. &lt;br /&gt;
*Experienced Pugilist. Fist attacks do d6 damage.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 4/12 &#039;&#039;(Max enc equals your current Str)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 0 &#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. &lt;br /&gt;
*Navy Colt Revolver (d6 damage)&lt;br /&gt;
**Ammo Ud6&lt;br /&gt;
*Leaded Walking Stick (d6 damage)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Gamma Ray - Fires a green beam (d12). If the target would lose STR, they gain that much STR instead, grow 50% in size, and their physical attacks are Enhanced. If their STR would exceed 21 they explode in green smoke. Any effects wear off when combat dies down. Has 3 charges.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;br /&gt;
*Can ‘read’ Hp of things.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362937</id>
		<title>Silent Titans</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362937"/>
		<updated>2019-06-10T15:42:29Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Silent Titans]]&lt;br /&gt;
[[Category:Into the Odd]]&lt;br /&gt;
&lt;br /&gt;
[[File:Silent Titans Cover.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Player&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Character Name&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Hp&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Strength&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Dexterity&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Will&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Deprived?&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Encumbrance&lt;br /&gt;
|-&lt;br /&gt;
| Ameraaaaaa&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Henry Rokeby | Henry Rokeby]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 7/12&lt;br /&gt;
|-&lt;br /&gt;
| ApparitionsStalkTheNight&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Hawk | Hawk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/10&lt;br /&gt;
|-&lt;br /&gt;
| KnockingBox&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Jack ‘Iceberg’ Berrg | Jack ‘Iceberg’ Berrg]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1/1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
| Madcat&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Chastity Glean | Chastity Glean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 15/15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4/8&lt;br /&gt;
|-&lt;br /&gt;
| Stattick&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Charley Growling | Charley Growling]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 11/11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Character Sheet [[Into the Odd Character Template | Character Sheet]]&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[http://www.bastionland.com/2017/08/electric-bastionlands-second-playtest.html?m=1 Electric Bastionland Playtest Doc]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rules located on page 6&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Additional Rules====&lt;br /&gt;
*&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; The maximum number of items you can carry is equal to your Current Strength score. Certain items will be mark by a (t) for ‘Trivial’. These items take up no encumbrance slots. As well some items stack using up one slot. If carrying more than your encumbrance limit, all Attacks are Impaired and you find yourself Deprived &#039;&#039;(see above for those conditions)&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rolling Hp:&#039;&#039;&#039; After a week at rest somewhere safe you may reroll your hp. You must accept this new value even it is lower than your previous.&lt;br /&gt;
*&#039;&#039;&#039;Guns and Reloading:&#039;&#039;&#039; Industrial Age, Modern, and Sci-fi guns can fire every round. Black powder guns emit a large black plume of smoke and take a while to reload. They may be fired once per encounter. &lt;br /&gt;
*&#039;&#039;&#039;Ammo:&#039;&#039;&#039; Guns have a Usage Die (Ud) to track ammo. After a combat ends where you used a gun with a Usage Die, roll the Ud of that weapon. On a result of 1-2 the die drops down a step. When a 1-2 is rolled on a d4 you’re totally out of ammo. The cost to buy ammo shown in the Silent Titans book will improve your Ud by one step. A stack of ammo uses up one encumbrance slot.&lt;br /&gt;
&lt;br /&gt;
===Wir-Heal===&lt;br /&gt;
----&lt;br /&gt;
===Rumors===&lt;br /&gt;
----&lt;br /&gt;
===Titans===&lt;br /&gt;
----&lt;br /&gt;
===Recent Events===&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Hawk&amp;diff=362936</id>
		<title>Silent Titans: Hawk</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Hawk&amp;diff=362936"/>
		<updated>2019-06-10T15:42:02Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Silent_Titans#Characters|Back to Main Page]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Hawk&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 13&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
*Wears a Tweed Jacket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics.&lt;br /&gt;
*Curiocentric Collector- An entire life spent looking at dusty things and squinting at books. It’s time to get out there for yourself.&lt;br /&gt;
*Knows *everything* about weapons. &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 2/10 &#039;&#039;(Max enc = Current Strength)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 1&#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. &lt;br /&gt;
*Antique Pistol (d6, permanently breaks on a roll of 6 but the damage explodes(!), keep rolling until you don’t get another 6)&lt;br /&gt;
**Ammo Ud6&lt;br /&gt;
*Magnifying Glass (t)&lt;br /&gt;
*Tweed Jacket(t)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Maiming Claw - A grappling hook that latches onto living tissue with an unbreakable grip. You knowthe trick for getting it to release.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362935</id>
		<title>Silent Titans</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362935"/>
		<updated>2019-06-10T15:41:17Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Silent Titans]]&lt;br /&gt;
[[Category:Into the Odd]]&lt;br /&gt;
&lt;br /&gt;
[[File:Silent Titans Cover.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Player&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Character Name&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Hp&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Strength&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Dexterity&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Will&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Deprived?&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Encumbrance&lt;br /&gt;
|-&lt;br /&gt;
| Ameraaaaaa&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Henry Rokeby | Henry Rokeby]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 7/12&lt;br /&gt;
|-&lt;br /&gt;
| ApparitionsStalkTheNight&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Hawk | Hawk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1/10&lt;br /&gt;
|-&lt;br /&gt;
| KnockingBox&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Jack ‘Iceberg’ Berrg | Jack ‘Iceberg’ Berrg]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1/1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
| Madcat&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Chastity Glean | Chastity Glean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 15/15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4/8&lt;br /&gt;
|-&lt;br /&gt;
| Stattick&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Charley Growling | Charley Growling]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 11/11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Character Sheet [[Into the Odd Character Template | Character Sheet]]&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[http://www.bastionland.com/2017/08/electric-bastionlands-second-playtest.html?m=1 Electric Bastionland Playtest Doc]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rules located on page 6&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Additional Rules====&lt;br /&gt;
*&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; The maximum number of items you can carry is equal to your Current Strength score. Certain items will be mark by a (t) for ‘Trivial’. These items take up no encumbrance slots. As well some items stack using up one slot. If carrying more than your encumbrance limit, all Attacks are Impaired and you find yourself Deprived &#039;&#039;(see above for those conditions)&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rolling Hp:&#039;&#039;&#039; After a week at rest somewhere safe you may reroll your hp. You must accept this new value even it is lower than your previous.&lt;br /&gt;
*&#039;&#039;&#039;Guns and Reloading:&#039;&#039;&#039; Industrial Age, Modern, and Sci-fi guns can fire every round. Black powder guns emit a large black plume of smoke and take a while to reload. They may be fired once per encounter. &lt;br /&gt;
*&#039;&#039;&#039;Ammo:&#039;&#039;&#039; Guns have a Usage Die (Ud) to track ammo. After a combat ends where you used a gun with a Usage Die, roll the Ud of that weapon. On a result of 1-2 the die drops down a step. When a 1-2 is rolled on a d4 you’re totally out of ammo. The cost to buy ammo shown in the Silent Titans book will improve your Ud by one step. A stack of ammo uses up one encumbrance slot.&lt;br /&gt;
&lt;br /&gt;
===Wir-Heal===&lt;br /&gt;
----&lt;br /&gt;
===Rumors===&lt;br /&gt;
----&lt;br /&gt;
===Titans===&lt;br /&gt;
----&lt;br /&gt;
===Recent Events===&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Henry_Rokeby&amp;diff=362934</id>
		<title>Silent Titans: Henry Rokeby</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Henry_Rokeby&amp;diff=362934"/>
		<updated>2019-06-10T15:40:53Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Silent_Titans#Characters|Back to Main Page]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Henry Rokeby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 6&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics. &lt;br /&gt;
*Disinherited Socialite&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 7/12 &#039;&#039;(Max enc equals your current Str.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 5 &#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. &lt;br /&gt;
*Claymore (d8, bulky)&lt;br /&gt;
*Duelling Pistol (d8)&lt;br /&gt;
**Ammo Ud6&lt;br /&gt;
*3 bottles of fancy wine&lt;br /&gt;
*frilly shirt (t)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Plasmic Convertor - Turns a being&#039;s blood into a drop of liquid that grants single use of one special property the being has. One use &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362933</id>
		<title>Silent Titans</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362933"/>
		<updated>2019-06-10T15:38:37Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Additional Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Silent Titans]]&lt;br /&gt;
[[Category:Into the Odd]]&lt;br /&gt;
&lt;br /&gt;
[[File:Silent Titans Cover.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Player&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Character Name&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Hp&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Strength&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Dexterity&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Will&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Deprived?&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Encumbrance&lt;br /&gt;
|-&lt;br /&gt;
| Ameraaaaaa&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Henry Rokeby | Henry Rokeby]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | X/12&lt;br /&gt;
|-&lt;br /&gt;
| ApparitionsStalkTheNight&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Hawk | Hawk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1/10&lt;br /&gt;
|-&lt;br /&gt;
| KnockingBox&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Jack ‘Iceberg’ Berrg | Jack ‘Iceberg’ Berrg]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1/1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
| Madcat&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Chastity Glean | Chastity Glean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 15/15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4/8&lt;br /&gt;
|-&lt;br /&gt;
| Stattick&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Charley Growling | Charley Growling]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 11/11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Character Sheet [[Into the Odd Character Template | Character Sheet]]&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[http://www.bastionland.com/2017/08/electric-bastionlands-second-playtest.html?m=1 Electric Bastionland Playtest Doc]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rules located on page 6&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Additional Rules====&lt;br /&gt;
*&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; The maximum number of items you can carry is equal to your Current Strength score. Certain items will be mark by a (t) for ‘Trivial’. These items take up no encumbrance slots. As well some items stack using up one slot. If carrying more than your encumbrance limit, all Attacks are Impaired and you find yourself Deprived &#039;&#039;(see above for those conditions)&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rolling Hp:&#039;&#039;&#039; After a week at rest somewhere safe you may reroll your hp. You must accept this new value even it is lower than your previous.&lt;br /&gt;
*&#039;&#039;&#039;Guns and Reloading:&#039;&#039;&#039; Industrial Age, Modern, and Sci-fi guns can fire every round. Black powder guns emit a large black plume of smoke and take a while to reload. They may be fired once per encounter. &lt;br /&gt;
*&#039;&#039;&#039;Ammo:&#039;&#039;&#039; Guns have a Usage Die (Ud) to track ammo. After a combat ends where you used a gun with a Usage Die, roll the Ud of that weapon. On a result of 1-2 the die drops down a step. When a 1-2 is rolled on a d4 you’re totally out of ammo. The cost to buy ammo shown in the Silent Titans book will improve your Ud by one step. A stack of ammo uses up one encumbrance slot.&lt;br /&gt;
&lt;br /&gt;
===Wir-Heal===&lt;br /&gt;
----&lt;br /&gt;
===Rumors===&lt;br /&gt;
----&lt;br /&gt;
===Titans===&lt;br /&gt;
----&lt;br /&gt;
===Recent Events===&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362932</id>
		<title>Silent Titans</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362932"/>
		<updated>2019-06-10T15:35:31Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Silent Titans]]&lt;br /&gt;
[[Category:Into the Odd]]&lt;br /&gt;
&lt;br /&gt;
[[File:Silent Titans Cover.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Player&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Character Name&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Hp&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Strength&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Dexterity&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Will&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Deprived?&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Encumbrance&lt;br /&gt;
|-&lt;br /&gt;
| Ameraaaaaa&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Henry Rokeby | Henry Rokeby]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | X/12&lt;br /&gt;
|-&lt;br /&gt;
| ApparitionsStalkTheNight&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Hawk | Hawk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1/10&lt;br /&gt;
|-&lt;br /&gt;
| KnockingBox&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Jack ‘Iceberg’ Berrg | Jack ‘Iceberg’ Berrg]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1/1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
| Madcat&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Chastity Glean | Chastity Glean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 15/15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4/8&lt;br /&gt;
|-&lt;br /&gt;
| Stattick&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Charley Growling | Charley Growling]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 11/11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Character Sheet [[Into the Odd Character Template | Character Sheet]]&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[http://www.bastionland.com/2017/08/electric-bastionlands-second-playtest.html?m=1 Electric Bastionland Playtest Doc]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rules located on page 6&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Additional Rules====&lt;br /&gt;
*&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; The maximum number of items you can carry is equal to your Current Strength score. Certain items will be mark by a (t) for ‘Trivial’. These items take up no encumbrance slots. As well some items stack using up one slot. If carrying more than your encumbrance limit, all Attacks are Impaired and you find yourself Deprived &#039;&#039;(see above for those conditions)&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rolling Hp:&#039;&#039;&#039; After a week at rest somewhere safe you may reroll your hp. You must accept this new value even it is lower than your previous.&lt;br /&gt;
*&#039;&#039;&#039;Guns and Reloading:&#039;&#039;&#039; Industrial Age, Modern, and Sci-fi guns can fire every round. Black powder guns emit a large black plume of smoke and take a while to reload. They may be fired once per encounter. &lt;br /&gt;
*&#039;&#039;&#039;Ammo:&#039;&#039;&#039; Guns have a Usage Die (Ud) to track ammo. After a combat roll your Ud, on a 1-2 the die drops down a step. When a 1-2 is rolled on a d4 you’re totally out of ammo. The cost to buy ammo shown in the Silent Titans book will improve your Ud by one step.&lt;br /&gt;
&lt;br /&gt;
===Wir-Heal===&lt;br /&gt;
----&lt;br /&gt;
===Rumors===&lt;br /&gt;
----&lt;br /&gt;
===Titans===&lt;br /&gt;
----&lt;br /&gt;
===Recent Events===&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362927</id>
		<title>Silent Titans</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362927"/>
		<updated>2019-06-10T12:45:36Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Silent Titans]]&lt;br /&gt;
[[Category:Into the Odd]]&lt;br /&gt;
&lt;br /&gt;
[[File:Silent Titans Cover.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Player&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Character Name&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Hp&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Strength&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Dexterity&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Will&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Deprived?&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Encumbrance&lt;br /&gt;
|-&lt;br /&gt;
| Ameraaaaaa&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Henry Rokeby | Henry Rokeby]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | X/12&lt;br /&gt;
|-&lt;br /&gt;
| ApparitionsStalkTheNight&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Hawk | Hawk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1/10&lt;br /&gt;
|-&lt;br /&gt;
| KnockingBox&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Jack ‘Iceberg’ Berrg | Jack ‘Iceberg’ Berrg]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1/1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
| Madcat&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Chastity Glean | Chastity Glean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 15/15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4/8&lt;br /&gt;
|-&lt;br /&gt;
| Stattick&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Charley Growling | Charley Growling]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 11/11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Character Sheet [[Into the Odd Character Template | Character Sheet]]&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[http://www.bastionland.com/2017/08/electric-bastionlands-second-playtest.html?m=1 Electric Bastionland Playtest Doc]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rules located on page 6&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Additional House Rules====&lt;br /&gt;
*&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; The maximum number of items you can carry is equal to your Current Strength score. Certain items will be mark by a (t) for ‘Trivial’. These items take up no encumbrance slots. As well some items stack using up one slot. If carrying more than your encumbrance limit, all Attacks are Impaired and you find yourself Deprived &#039;&#039;(see above for those conditions)&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rolling Hp:&#039;&#039;&#039; After a week at rest somewhere safe you may reroll your hp. You must accept this new value even it is lower than your previous.&lt;br /&gt;
*&#039;&#039;&#039;Guns and Reloading:&#039;&#039;&#039; Industrial Age, Modern, and Sci-fi guns can fire every round. Black powder guns emit a large black plume of smoke and take a while to reload. They may be fired once per encounter. &lt;br /&gt;
*&#039;&#039;&#039;Ammo:&#039;&#039;&#039; Guns have a Usage Die (Ud) to track ammo. After a combat roll your Ud, on a 1-2 the die drops down a step. When a 1-2 is rolled on a d4 you’re totally out of ammo. The cost to buy ammo shown in the Silent Titans book will improve your Ud by one step.&lt;br /&gt;
&lt;br /&gt;
===Wir-Heal===&lt;br /&gt;
----&lt;br /&gt;
===Rumors===&lt;br /&gt;
----&lt;br /&gt;
===Titans===&lt;br /&gt;
----&lt;br /&gt;
===Recent Events===&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Henry_Rokeby&amp;diff=362926</id>
		<title>Silent Titans: Henry Rokeby</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Henry_Rokeby&amp;diff=362926"/>
		<updated>2019-06-10T10:50:51Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Silent_Titans#Characters|Back to Main Page]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Henry Rokeby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 6&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics. &lt;br /&gt;
*Disinherited Socialite&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0/0 &#039;&#039;(Max enc equals your current Str.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 5 &#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. &lt;br /&gt;
*Claymore (d8, bulky), &lt;br /&gt;
*Duelling Pistol (d8)&lt;br /&gt;
*3 bottles of fancy wine&lt;br /&gt;
*frilly shirt (t)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Plasmic Convertor - Turns a being&#039;s blood into a drop of liquid that grants single use of one special property the being has. One use &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Hawk&amp;diff=362925</id>
		<title>Silent Titans: Hawk</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Hawk&amp;diff=362925"/>
		<updated>2019-06-10T10:50:24Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Silent_Titans#Characters|Back to Main Page]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Hawk&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 13&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
*Wears a Tweed Jacket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics.&lt;br /&gt;
*Curiocentric Collector- An entire life spent looking at dusty things and squinting at books. It’s time to get out there for yourself.&lt;br /&gt;
*Knows *everything* about weapons. &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 1/10 &#039;&#039;(Max enc = Current Strength)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 1&#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. &lt;br /&gt;
*Antique Pistol (d6, permanently breaks on a roll of 6 but the damage explodes(!), keep rolling until you don’t get another 6)&lt;br /&gt;
*Magnifying Glass (t)&lt;br /&gt;
*Tweed Jacket(t)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Maiming Claw - A grappling hook that latches onto living tissue with an unbreakable grip. You knowthe trick for getting it to release.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Henry_Rokeby&amp;diff=362924</id>
		<title>Silent Titans: Henry Rokeby</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Henry_Rokeby&amp;diff=362924"/>
		<updated>2019-06-10T10:49:16Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: Created page with &amp;quot;Category:Into the Odd &amp;#039;&amp;#039;Select Edit from above, copy the code below to paste into your Character’s Page, and then fill out. Thanks!&amp;#039;&amp;#039;  &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;#039;&amp;#039;&amp;#039;Character Name:&amp;#039;&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&lt;br /&gt;
&#039;&#039;Select Edit from above, copy the code below to paste into your Character’s Page, and then fill out.&lt;br /&gt;
Thanks!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Henry Rokeby&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 6&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics. &lt;br /&gt;
*Disinherited Socialite&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 0/0 &#039;&#039;(Max enc equals your current Str.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 5 &#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. &lt;br /&gt;
*Claymore (d8, bulky), &lt;br /&gt;
*Duelling Pistol (d8)&lt;br /&gt;
*3 bottles of fancy wine&lt;br /&gt;
*frilly shirt (t)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Plasmic Convertor - Turns a being&#039;s blood into a drop of liquid that grants single use of one special property the being has. One use &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Charley_Growling&amp;diff=362923</id>
		<title>Silent Titans: Charley Growling</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Charley_Growling&amp;diff=362923"/>
		<updated>2019-06-10T10:43:46Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: Created page with &amp;quot;Category:Into the Odd&amp;#039; Back to Main Page &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;#039;&amp;#039;&amp;#039;Character Name:&amp;#039;&amp;#039;&amp;#039; Charley Growling  &amp;#039;&amp;#039;&amp;#039;Hp:&amp;#039;&amp;#039;&amp;#039; 6  &amp;#039;&amp;#039;&amp;#039;St...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&#039;&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Silent_Titans#Characters|Back to Main Page]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Charley Growling&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 11&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics. &lt;br /&gt;
*British Redcoat of the Napoleonic Wars.&lt;br /&gt;
*Compulsive Gambler.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 2/12 &#039;&#039;(Max enc equals your current Str.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 2 &#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. A (t) denotes something of trivial space/weight.&lt;br /&gt;
*musket (d8)&lt;br /&gt;
*bayonet (d6)&lt;br /&gt;
*knapsack(t)&lt;br /&gt;
*Red British soldier’s coat (t)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Champion&#039;s Mark - When you defeat a willing opponent unarmed (even as part of a group) you glow with health and gain the immediate effects of a Short Rest. If anyone defeats you unarmed the Mark transfers to them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362922</id>
		<title>Silent Titans</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362922"/>
		<updated>2019-06-10T10:43:36Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Silent Titans]]&lt;br /&gt;
[[Category:Into the Odd]]&lt;br /&gt;
&lt;br /&gt;
[[File:Silent Titans Cover.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Player&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Character Name&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Hp&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Strength&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Dexterity&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Will&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Deprived?&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Encumbrance&lt;br /&gt;
|-&lt;br /&gt;
| Ameraaaaaa&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Henry Rokeby | Henry Rokeby]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | X/12&lt;br /&gt;
|-&lt;br /&gt;
| ApparitionsStalkTheNight&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Hawk | Hawk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1/10&lt;br /&gt;
|-&lt;br /&gt;
| KnockingBox&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Jack ‘Iceberg’ Berrg | Jack ‘Iceberg’ Berrg]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1/1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
| Madcat&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Chastity Glean | Chastity Glean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 15/15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4/8&lt;br /&gt;
|-&lt;br /&gt;
| Stattick&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Charley Growling | Charley Growling]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 11/11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Character Sheet [[Into the Odd Character Template | Character Sheet]]&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
----&lt;br /&gt;
===Wir-Heal===&lt;br /&gt;
----&lt;br /&gt;
===Rumors===&lt;br /&gt;
----&lt;br /&gt;
===Titans===&lt;br /&gt;
----&lt;br /&gt;
===Recent Events===&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Chastity_Glean&amp;diff=362921</id>
		<title>Silent Titans: Chastity Glean</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Chastity_Glean&amp;diff=362921"/>
		<updated>2019-06-10T10:42:37Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: Created page with &amp;quot;Category:Into the Odd Back to Main Page &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;#039;&amp;#039;&amp;#039;Character Name:&amp;#039;&amp;#039;&amp;#039; Chastity Glean  &amp;#039;&amp;#039;&amp;#039;Hp:&amp;#039;&amp;#039;&amp;#039; 3  &amp;#039;&amp;#039;&amp;#039;Stren...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Silent_Titans#Characters|Back to Main Page]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Chastity Glean&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 14&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics. &lt;br /&gt;
*A Plain Housemaid with Sapphic Drives.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 4/8 &#039;&#039;(Max enc equals your current Str.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 6 &#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. &lt;br /&gt;
*Blackjack (d6)&lt;br /&gt;
*Double-barrel derringer (d6 close)&lt;br /&gt;
*Ether (Inhaled, STR Save or pass out for an hour)&lt;br /&gt;
*Crowbar&lt;br /&gt;
*Fiddle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Animation Oil - When rubbed onto an object, it springs to life for the next hour as your loyal servant. One dose.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362920</id>
		<title>Silent Titans</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362920"/>
		<updated>2019-06-10T10:42:27Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Silent Titans]]&lt;br /&gt;
[[Category:Into the Odd]]&lt;br /&gt;
&lt;br /&gt;
[[File:Silent Titans Cover.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Player&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Character Name&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Hp&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Strength&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Dexterity&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Will&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Deprived?&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Encumbrance&lt;br /&gt;
|-&lt;br /&gt;
| Ameraaaaaa&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Henry Rokeby | Henry Rokeby]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | X/12&lt;br /&gt;
|-&lt;br /&gt;
| ApparitionsStalkTheNight&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Hawk | Hawk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1/10&lt;br /&gt;
|-&lt;br /&gt;
| KnockingBox&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Jack ‘Iceberg’ Berrg | Jack ‘Iceberg’ Berrg]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1/1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
| Madcat&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Chastity Glean | Chastity Glean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 15/15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4/8&lt;br /&gt;
|-&lt;br /&gt;
| Stattick&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Charley Growling]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 11/11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Character Sheet [[Into the Odd Character Template | Character Sheet]]&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
----&lt;br /&gt;
===Wir-Heal===&lt;br /&gt;
----&lt;br /&gt;
===Rumors===&lt;br /&gt;
----&lt;br /&gt;
===Titans===&lt;br /&gt;
----&lt;br /&gt;
===Recent Events===&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans:_Jack_%E2%80%98Iceberg%E2%80%99_Berrg&amp;diff=362919</id>
		<title>Silent Titans: Jack ‘Iceberg’ Berrg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans:_Jack_%E2%80%98Iceberg%E2%80%99_Berrg&amp;diff=362919"/>
		<updated>2019-06-10T10:41:29Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: Created page with &amp;quot;Category:Into the Odd Back to Main Page &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt; &amp;#039;&amp;#039;&amp;#039;Character Name:&amp;#039;&amp;#039;&amp;#039; Jack ‘Iceberg’ Berrg  &amp;#039;&amp;#039;&amp;#039;Hp:&amp;#039;&amp;#039;&amp;#039; 1...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Into the Odd]]&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Silent_Titans#Characters|Back to Main Page]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Name:&#039;&#039;&#039; Jack ‘Iceberg’ Berrg&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hp:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will:&#039;&#039;&#039; 13&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Physical Description:&#039;&#039;&#039; Describe what you look like. &lt;br /&gt;
*65 years old&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quirks and Character Traits:&#039;&#039;&#039; Describe your manner, personality, tics. &lt;br /&gt;
*Experienced Pugilist. Fist attacks do d6 damage.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 2/12 &#039;&#039;(Max enc equals your current Str)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coinage:&#039;&#039;&#039; 0 &#039;&#039;p&#039;&#039;, 0 &#039;&#039;s&#039;&#039;, 0 &#039;&#039;g&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039; List all of the stuff you’re carrying and any special qualities that stuff might have. &lt;br /&gt;
*Navy Colt Revolver (d6 damage)&lt;br /&gt;
*Leaded Walking Stick (d6 damage)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oddities and Arcanum:&#039;&#039;&#039; List any weird items and what they do that you’ve found and carry here. These count against your encumbrance score. &lt;br /&gt;
*Gamma Ray - Fires a green beam (d12). If the target would lose STR, they gain that much STR instead, grow 50% in size, and their physical attacks are Enhanced. If their STR would exceed 21 they explode in green smoke. Any effects wear off when combat dies down. Has 3 charges.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imprints:&#039;&#039;&#039; List any changes to your character that they’ve experienced through adventuring.&lt;br /&gt;
*Can ‘read’ Hp of things.&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362918</id>
		<title>Silent Titans</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silent_Titans&amp;diff=362918"/>
		<updated>2019-06-10T10:41:19Z</updated>

		<summary type="html">&lt;p&gt;Rowenn552: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Silent Titans]]&lt;br /&gt;
[[Category:Into the Odd]]&lt;br /&gt;
&lt;br /&gt;
[[File:Silent Titans Cover.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Player&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Character Name&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Hp&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Strength&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Dexterity&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Will&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Deprived?&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Encumbrance&lt;br /&gt;
|-&lt;br /&gt;
| Ameraaaaaa&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Henry Rokeby | Henry Rokeby]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | X/12&lt;br /&gt;
|-&lt;br /&gt;
| ApparitionsStalkTheNight&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Hawk | Hawk]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10/10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1/10&lt;br /&gt;
|-&lt;br /&gt;
| KnockingBox&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Silent Titans: Jack ‘Iceberg’ Berrg | Jack ‘Iceberg’ Berrg]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1/1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13/13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
| Madcat&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Chastity Glean]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3/3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8/8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 15/15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4/8&lt;br /&gt;
|-&lt;br /&gt;
| Stattick&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[Charley Growling]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6/6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12/12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14/14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 11/11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | N&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2/12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Character Sheet [[Into the Odd Character Template | Character Sheet]]&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
----&lt;br /&gt;
===Wir-Heal===&lt;br /&gt;
----&lt;br /&gt;
===Rumors===&lt;br /&gt;
----&lt;br /&gt;
===Titans===&lt;br /&gt;
----&lt;br /&gt;
===Recent Events===&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Rowenn552</name></author>
	</entry>
</feed>